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Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance2/rendering/blitframebuffer-scissor-enabled.html')
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diff --git a/dom/canvas/test/webgl-conf/checkout/conformance2/rendering/blitframebuffer-scissor-enabled.html b/dom/canvas/test/webgl-conf/checkout/conformance2/rendering/blitframebuffer-scissor-enabled.html new file mode 100644 index 000000000..d1077b9d4 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance2/rendering/blitframebuffer-scissor-enabled.html @@ -0,0 +1,182 @@ +<!-- + +/* +** Copyright (c) 2016 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +--> + +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<title>WebGL BlitFramebuffer Tests</title> +<link rel="stylesheet" href="../../resources/js-test-style.css"/> +<script src="../../js/js-test-pre.js"></script> +<script src="../../js/webgl-test-utils.js"></script> +<script src="../../js/glsl-conformance-test.js"></script> +</head> +<body> +<canvas id="example" width="8" height="8"></canvas> +<div id="description"></div> +<div id="console"></div> + +<script> +"use strict"; + +var wtu = WebGLTestUtils; +description("This test verifies the functionality of blitFramebuffer when scissor test is enabled."); + +var gl = wtu.create3DContext("example", undefined, 2); + +// Define the src region and dst region for blitFramebuffer +var blit_src = [0, 0, 4, 4]; +var blit_dst = [2, 2, 6, 6]; + +if (!gl) { + testFailed("WebGL context does not exist"); +} else { + testPassed("WebGL context exists"); + + var bounds = [ + [0, 0, 4, 4], // Partially intersects with blitFramebuffer's dst region + [0, 0, 2, 2], // No intersection with blitFramebuffer's dst region + ]; + + // We can compute the real drawing area by intersecting the scissor bound with dst region of blitting. + var intersections = [ + [2, 2, 4, 4], + [0, 0, 0, 0], + ]; + + for (var ii = 0; ii < bounds.length; ++ii) { + blitframebuffer_scissor(gl.RGBA8, gl.RGBA8, bounds[ii], intersections[ii]); + blitframebuffer_scissor(gl.RGBA8, gl.SRGB8_ALPHA8, bounds[ii], intersections[ii]); + blitframebuffer_scissor(gl.SRGB8_ALPHA8, gl.RGBA8, bounds[ii], intersections[ii]); + blitframebuffer_scissor(gl.SRGB8_ALPHA8, gl.SRGB8_ALPHA8, bounds[ii], intersections[ii]); + } +} + +function checkPixel(color, expectedColor) { + var tolerance = 3; + return (Math.abs(color[0] - expectedColor[0]) <= tolerance && + Math.abs(color[1] - expectedColor[1]) <= tolerance && + Math.abs(color[2] - expectedColor[2]) <= tolerance && + Math.abs(color[3] - expectedColor[3]) <= tolerance); +} + +function blitframebuffer_scissor(readbufferFormat, drawbufferFormat, bound, intersection) { + debug(""); + debug("read buffer format is: " + wtu.glEnumToString(gl, readbufferFormat) + ", draw buffer format is: " + wtu.glEnumToString(gl, drawbufferFormat)); + + + // Initiate data to read framebuffer + var size = 8; + var data = new Uint8Array(size * size * 4); + var color = [250, 100, 15, 255]; + for (var ii = 0; ii < size * size * 4; ii += 4) { + for (var jj = 0; jj < 4; ++jj) { + data[ii + jj] = color[jj]; + } + } + + // Feed data to read buffer. Feed 0 to draw buffer. + var tex_read = gl.createTexture(); + gl.bindTexture(gl.TEXTURE_2D, tex_read); + gl.texImage2D(gl.TEXTURE_2D, 0, readbufferFormat, size, size, 0, gl.RGBA, gl.UNSIGNED_BYTE, data); + + var fbo_read = gl.createFramebuffer(); + gl.bindFramebuffer(gl.READ_FRAMEBUFFER, fbo_read); + gl.framebufferTexture2D(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, tex_read, 0); + + var tex_draw = gl.createTexture(); + gl.bindTexture(gl.TEXTURE_2D, tex_draw); + gl.texImage2D(gl.TEXTURE_2D, 0, drawbufferFormat, size, size, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + + var fbo_draw = gl.createFramebuffer(); + gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, fbo_draw); + gl.framebufferTexture2D(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, tex_draw, 0); + if (gl.checkFramebufferStatus(gl.READ_FRAMEBUFFER) != gl.FRAMEBUFFER_COMPLETE || gl.checkFramebufferStatus(gl.DRAW_FRAMEBUFFER) != gl.FRAMEBUFFER_COMPLETE) { + testFailed("Framebuffer incomplete."); + return; + } + + // Enable scissor test. Then blit framebuffer. + gl.enable(gl.SCISSOR_TEST); + gl.scissor(bound[0], bound[1], bound[2], bound[3]); + gl.blitFramebuffer(blit_src[0], blit_src[1], blit_src[2], blit_src[3], blit_dst[0], blit_dst[1], blit_dst[2], blit_dst[3], gl.COLOR_BUFFER_BIT, gl.LINEAR); + wtu.glErrorShouldBe(gl, gl.NO_ERROR, "blitframebuffer should succeed"); + + // Read pixels and Comparison + var pixels = new Uint8Array(size * size * 4); + gl.bindFramebuffer(gl.READ_FRAMEBUFFER, fbo_draw); + gl.readPixels(0, 0, size, size, gl.RGBA, gl.UNSIGNED_BYTE, pixels); + wtu.glErrorShouldBe(gl, gl.NO_ERROR, "readPixels should succeed"); + + var blitColor; + var expectedColor; + var clearColor = [0, 0, 0, 0]; + + if (readbufferFormat == drawbufferFormat) { + blitColor = color; + } else if (readbufferFormat == gl.SRGB8_ALPHA8) { + blitColor = wtu.sRGBToLinear(color); + } else { + blitColor = wtu.linearToSRGB(color); + } + + var failed = false; + for (var ii = 0; ii < size; ++ii) { + for (var jj = 0; jj < size; ++jj) { + if (ii >= intersection[0] && jj >= intersection[1] && ii < intersection[2] && jj < intersection[3]) { + expectedColor = blitColor; + } else { + expectedColor = clearColor; + } + var index = (ii * size + jj) * 4; + var pixelColor = [pixels[index], pixels[index + 1], pixels[index + 2], pixels[index + 3]]; + if (checkPixel(pixelColor, expectedColor) == false) { + failed = true; + debug("Pixels comparison failed. Pixel at [" + jj + ", " + ii + "] should be (" + expectedColor + "), but the actual color is (" + pixelColor + ")"); + } + } + } + if (failed == false) { + testPassed("All pixels comparision passed!"); + } + + // Deinit + gl.bindTexture(gl.TEXTURE_2D, null); + gl.bindFramebuffer(gl.READ_FRAMEBUFFER, null); + gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, null); + gl.deleteFramebuffer(fbo_read); + gl.deleteFramebuffer(fbo_draw); + gl.deleteTexture(tex_read); + gl.deleteTexture(tex_draw); +}; + +var successfullyParsed = true; +</script> +<script src="../../js/js-test-post.js"></script> + +</body> +</html> |