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Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html b/dom/canvas/test/webgl-conf/checkout/conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html new file mode 100644 index 000000000..c5945eff0 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html @@ -0,0 +1,88 @@ +<!-- + +/* +** Copyright (c) 2016 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +--> + +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<title>GLSL dynamic vector and matrix indexing test</title> +<link rel="stylesheet" href="../../resources/js-test-style.css"/> +<script src="../../js/js-test-pre.js"></script> +<script src="../../js/webgl-test-utils.js"></script> +<script src="../../js/glsl-conformance-test.js"></script> +</head> +<body> +<div id="description"></div> +<div id="console"></div> +<script id="fshaderLValueVectorBeingIndexedHasSideEffects" type="x-shader/x-fragment">#version 300 es +precision mediump float; + +out vec4 my_FragColor; + +uniform int u_zero; + +int sideEffectCounter = 0; + +int funcWithSideEffects() { + sideEffectCounter++; + return 1; +} + +void main() { + vec4 V[2]; + V[0] = vec4(1.0, 2.0, 3.0, 4.0); + V[1] = vec4(5.0, 6.0, 7.0, 8.0); + // In case this is broken down to two expressions where one reads V[funcWithSideEffects()] + // and another writes it, it needs to be made sure that funcWithSideEffects() only gets called once. + V[funcWithSideEffects()][u_zero + 1]++; + vec4 expectedV0 = vec4(1.0, 2.0, 3.0, 4.0); + vec4 expectedV1 = vec4(5.0, 7.0, 7.0, 8.0); + float f = 1.0 - distance(V[0], expectedV0) - distance(V[1], expectedV1); + if (sideEffectCounter != 1) { + f = 0.0; + } + my_FragColor = vec4(1.0 - f, f, 0.0, 1.0); +} +</script> +<script type="application/javascript"> +"use strict"; +description("Dynamic indexing of vectors and matrices should work."); + +debug("This test exposes a NVidia driver bug on Linux"); + +GLSLConformanceTester.runRenderTests([ +{ + fShaderId: 'fshaderLValueVectorBeingIndexedHasSideEffects', + fShaderSuccess: true, + linkSuccess: true, + passMsg: 'Index a vector expression that itself has side effects, in an l-value' +}, +], 2); +</script> +</body> +</html> + |