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-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/reading/00_test_list.txt3
-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/reading/read-pixels-pack-alignment.html263
-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/reading/read-pixels-test.html318
3 files changed, 584 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/reading/00_test_list.txt b/dom/canvas/test/webgl-conf/checkout/conformance/reading/00_test_list.txt
new file mode 100644
index 000000000..bff4db57e
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance/reading/00_test_list.txt
@@ -0,0 +1,3 @@
+read-pixels-pack-alignment.html
+read-pixels-test.html
+
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/reading/read-pixels-pack-alignment.html b/dom/canvas/test/webgl-conf/checkout/conformance/reading/read-pixels-pack-alignment.html
new file mode 100644
index 000000000..702420ff8
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance/reading/read-pixels-pack-alignment.html
@@ -0,0 +1,263 @@
+<!--
+
+/*
+** Copyright (c) 2012 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+-->
+
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<link rel="stylesheet" href="../../resources/js-test-style.css"/>
+<script src="../../js/js-test-pre.js"></script>
+<script src="../../js/webgl-test-utils.js"></script>
+<script id="vshader" type="x-shader/x-vertex">
+attribute vec3 pos;
+attribute vec4 colorIn;
+varying vec4 color;
+
+void main()
+{
+ color = colorIn;
+ gl_Position = vec4(pos.xyz, 1.0);
+}
+</script>
+
+<script id="fshader" type="x-shader/x-fragment">
+precision mediump float;
+varying vec4 color;
+
+void main()
+{
+ gl_FragColor = color;
+}
+</script>
+</head>
+<body>
+<canvas id="example" width="32" height="32"></canvas>
+<div id="description"></div>
+<div id="console"></div>
+<script>
+"use strict";
+
+// The below declarations need to be global for "shouldBe" to see them
+var wtu = WebGLTestUtils;
+var gl = null;
+var array = null;
+var pixel = [ 0, 0, 0, 0 ];
+var expectedColor = [ 0, 0, 0, 0 ];
+
+function calculatePixelBytes(format, type)
+{
+ var size = 0;
+ switch (format) {
+ case gl.ALPHA:
+ size = 1;
+ break;
+ case gl.RGB:
+ size = 3;
+ break;
+ case gl.RGBA:
+ size = 4;
+ break;
+ default:
+ return -1;
+ }
+ switch (type) {
+ case gl.UNSIGNED_BYTE:
+ break;
+ case gl.UNSIGNED_SHORT_5_6_5:
+ if (format != gl.RGB)
+ return -1;
+ size = 2;
+ break;
+ case gl.UNSIGNED_SHORT_4_4_4_4:
+ case gl.UNSIGNED_SHORT_5_5_5_1:
+ if (format != gl.RGBA)
+ return -1;
+ size = 2;
+ break;
+ default:
+ return -1;
+ }
+ return size;
+}
+
+function calculatePaddingBytes(bytesPerPixel, packAlignment, width)
+{
+ var padding = 0;
+ switch (packAlignment) {
+ case 1:
+ case 2:
+ case 4:
+ case 8:
+ padding = (bytesPerPixel * width) % packAlignment;
+ if (padding > 0)
+ padding = packAlignment - padding;
+ break;
+ default:
+ return -1;
+ }
+ return padding;
+}
+
+function packColor(format, type, r, g, b, a)
+{
+ // FIXME: not sure if the color packing is correct for UNSIGNED_SHORT_*.
+ var color = [ 0, 0, 0, 0 ];
+ switch (type) {
+ case gl.UNSIGNED_BYTE:
+ switch (format) {
+ case gl.ALPHA:
+ color[0] = a;
+ break;
+ case gl.RGB:
+ color[0] = r;
+ color[1] = g;
+ color[2] = b;
+ break;
+ case gl.RGBA:
+ color[0] = r;
+ color[1] = g;
+ color[2] = b;
+ color[3] = a;
+ break;
+ default:
+ return null;
+ }
+ break;
+ case gl.UNSIGNED_SHORT_5_6_5:
+ if (format != gl.RGB)
+ return null;
+ r >>= 3;
+ g >>= 2;
+ b >>= 3;
+ color[0] = (r << 11) + (g << 5) + b;
+ break;
+ case gl.UNSIGNED_SHORT_4_4_4_4:
+ if (format != gl.RGBA)
+ return null;
+ r >>= 4;
+ g >>= 4;
+ b >>= 4;
+ a >>= 4;
+ color[0] = (r << 12) + (g << 8) + (b << 4) + a;
+ break;
+ case gl.UNSIGNED_SHORT_5_5_5_1:
+ if (format != gl.RGBA)
+ return null;
+ r >>= 3;
+ g >>= 3;
+ b >>= 3;
+ a >>= 7;
+ color[0] = (r << 11) + (g << 6) + (b << 1) + a;
+ break;
+ Default:
+ return null;
+ }
+ return color;
+}
+
+function runTestIteration(format, type, packAlignment, width, height)
+{
+ debug("Testing PACK_ALIGNMENT = " + packAlignment + ", width = " + width + ", height = " + height);
+ gl.clearColor(1, 0.4, 0, 1);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+ gl.pixelStorei(gl.PACK_ALIGNMENT, packAlignment);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR);
+ var bytesPerPixel = calculatePixelBytes(format, type);
+ var padding = calculatePaddingBytes(bytesPerPixel, packAlignment, width);
+ var size = bytesPerPixel * width * height + padding * (height - 1);
+ if (type != gl.UNSIGNED_BYTE) {
+ throw "test error: only UNSIGNED_BYTE is valid to ReadPixels";
+ }
+ if (size < 0)
+ size = 0;
+ array = new Uint8Array(size);
+ gl.readPixels(0, 0, width, height, format, type, array);
+ if (width < 0 || height < 0) {
+ wtu.glErrorShouldBe(gl, gl.INVALID_VALUE);
+ return;
+ }
+
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR);
+ if (!array.length)
+ return;
+
+ // Check the last pixel of the last row.
+ var bytesPerRow = width * bytesPerPixel + padding;
+ var pos = bytesPerRow * (height - 1) + (width - 1) * bytesPerPixel;
+ var numComponents = bytesPerPixel;
+ for (var i = 0; i < numComponents; ++i)
+ pixel[i] = array[pos + i];
+ for (var i = numComponents; i < 4; ++i)
+ pixel[i] = 0;
+ expectedColor = packColor(format, type, 255, 102, 0, 255);
+ shouldBeNonNull("expectedColor");
+ shouldBe("pixel", "expectedColor");
+}
+
+description('Verify readPixels() works fine with various PACK_ALIGNMENT values.');
+
+shouldBeNonNull("gl = wtu.create3DContext('example')")
+shouldBeNonNull("program = wtu.setupProgram(gl, ['vshader', 'fshader'], ['pos', 'colorIn'])");
+
+var formats = [ gl.RGBA ];
+var formatNames = [ "RGBA" ];
+
+for (var i = 0; i < formats.length; ++i) {
+ var format = formats[i];
+
+ debug("Testing format = " + formatNames[i] + " and type = UNSIGNED_BYTE");
+ runTestIteration(format, gl.UNSIGNED_BYTE, 1, 1, 2);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 2, 1, 2);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 4, 1, 2);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 8, 1, 2);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 4, 2, 2);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 8, 2, 2);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 4, 3, 2);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 8, 3, 2);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 4, 4, 2);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 8, 4, 2);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 8, 5, 1);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 4, 5, 2);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 8, 5, 2);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 8, 6, 2);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 8, 7, 2);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 8, 8, 2);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 1, 0, 0);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 2, 0, 0);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 4, 0, 0);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 8, 0, 0);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 1, -1, 1);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 2, 1, -1);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 4, 0, -1);
+ runTestIteration(format, gl.UNSIGNED_BYTE, 8, -1, -1);
+}
+
+var successfullyParsed = true;
+</script>
+<script src="../../js/js-test-post.js"></script>
+</body>
+</html>
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/reading/read-pixels-test.html b/dom/canvas/test/webgl-conf/checkout/conformance/reading/read-pixels-test.html
new file mode 100644
index 000000000..a80d7266d
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance/reading/read-pixels-test.html
@@ -0,0 +1,318 @@
+<!--
+
+/*
+** Copyright (c) 2012 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+-->
+
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<title>WebGL ReadPixels conformance test.</title>
+<link rel="stylesheet" href="../../resources/js-test-style.css"/>
+<script src="../../js/desktop-gl-constants.js"></script>
+<script src="../../js/js-test-pre.js"></script>
+<script src="../../js/webgl-test-utils.js"> </script>
+</head>
+<body>
+<canvas id="example" width="200" height="200" style="width: 20px; height: 20px"></canvas>
+<div id="description"></div>
+<div id="console"></div>
+<script>
+"use strict";
+description("Checks that ReadPixels works as expected.");
+
+var wtu = WebGLTestUtils;
+var canvas = document.getElementById("example");
+var gl = wtu.create3DContext(canvas);
+var contextVersion = wtu.getDefault3DContextVersion();
+
+var actual;
+var expected;
+var width = 2;
+var height = 2;
+var continueTestFunc = continueTestPart1;
+
+gl.clearColor(1, 1, 1, 1);
+gl.clear(gl.COLOR_BUFFER_BIT);
+
+// Resize the canvas to 2x2. This is an attempt to get stuff in the backbuffer.
+// that shouldn't be there.
+canvas.addEventListener("webglcontextlost", function(e) { e.preventDefault(); }, false);
+canvas.addEventListener("webglcontextrestored", continueTestAfterContextRestored, false);
+canvas.width = width;
+canvas.height = height;
+if (gl.getError() != gl.CONTEXT_LOST_WEBGL) {
+ continueTestPart1();
+}
+
+function continueTestAfterContextRestored() {
+ window.gl = wtu.create3DContext(canvas);
+ var func = continueTestFunc;
+ window.continueTestFunc = function() { testFailed("should not be here"); };
+ func();
+}
+
+function continueTestPart1() {
+ gl.clearColor(0.2, 0.6, 0.4, 1);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+
+ var innerColor = [51, 153, 102, 255]; // (0.2, 0.6, 0.4, 1)
+ var outerColor = [19, 72, 0, 198]; // Random color other than [0, 0, 0, 0]
+
+ var tests = [
+ { msg: 'in range', checkColor: innerColor, x: 0, y: 0,
+ oneColor: innerColor, oneX: 0, oneY: 0},
+ { msg: 'off top left', checkColor: outerColor, x: -1, y: -1,
+ oneColor: innerColor, oneX: 1, oneY: 1},
+ { msg: 'off bottom right', checkColor: outerColor, x: 1, y: 1,
+ oneColor: innerColor, oneX: 0, oneY: 0},
+ { msg: 'completely off top ', checkColor: outerColor, x: 0, y: -2,
+ oneColor: outerColor, oneX: 0, oneY: 0},
+ { msg: 'completely off bottom', checkColor: outerColor, x: 0, y: 2,
+ oneColor: outerColor, oneX: 0, oneY: 0},
+ { msg: 'completely off left', checkColor: outerColor, x: -2, y: 0,
+ oneColor: outerColor, oneX: 0, oneY: 0},
+ { msg: 'completeley off right', checkColor: outerColor, x: 2, y: 0,
+ oneColor: outerColor, oneX: 0, oneY: 0}
+ ];
+
+ for (var tt = 0; tt < tests.length; ++tt) {
+ var test = tests[tt];
+ debug("");
+ debug("checking: " + test.msg);
+ checkBuffer(test.checkColor, test.x, test.y,
+ test.oneColor, test.oneX, test.oneY);
+ }
+
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no GL errors");
+
+ function checkBuffer(checkColor, x, y, oneColor, oneX, oneY) {
+ var buf = new Uint8Array(width * height * 4);
+ // Initialize buf.
+ for (var ii = 0; ii < width * height; ++ii) {
+ buf[ii * 4] = outerColor[0];
+ buf[ii * 4 + 1] = outerColor[1];
+ buf[ii * 4 + 2] = outerColor[2];
+ buf[ii * 4 + 3] = outerColor[3];
+ }
+ gl.readPixels(x, y, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf);
+ for (var yy = 0; yy < height; ++yy) {
+ for (var xx = 0; xx < width; ++xx) {
+ var offset = (yy * width + xx) * 4;
+ var expectedColors = (oneX == xx && oneY == yy) ? oneColor : checkColor;
+ var mismatch = false;
+ for (var cc = 0; cc < 4; ++cc) {
+ var expectedColor = expectedColors[cc];
+ var color = buf[offset + cc];
+ var diff = Math.abs(expectedColor - color);
+ if (diff >= 3) {
+ mismatch = true;
+ break;
+ }
+ }
+ assertMsg(!mismatch,
+ "color pixel at " + xx + ", " + yy + " should be about " + expectedColors +
+ ", was = " + [buf[offset], buf[offset + 1], buf[offset + 2], buf[offset + 3]]);
+ }
+ }
+ }
+
+ continueTestPart2();
+}
+
+function continueTestPart2() {
+ var invalidFormat = [gl.DEPTH_COMPONENT, gl.DEPTH_STENCIL, desktopGL.R8, gl.RGBA4, gl.LUMINANCE, gl.LUMINANCE_ALPHA];
+ if (contextVersion < 2) {
+ // They are valid in WebGL 2 or higher
+ invalidFormat = invalidFormat.concat([desktopGL.RED, desktopGL.RG_INTEGER, desktopGL.RGBA_INTEGER]);
+ }
+
+ var invalidTypeInfo = [
+ {type: desktopGL.UNSIGNED_INT_24_8, dest: new Uint32Array(4)}
+ ];
+ if (contextVersion < 2) {
+ // They are valid in WebGL 2 or Higher
+ invalidTypeInfo = invalidTypeInfo.concat([
+ {type: gl.UNSIGNED_SHORT, dest: new Uint16Array(4)},
+ {type: gl.SHORT, dest: new Int16Array(4)},
+ {type: gl.BYTE, dest: new Int8Array(4)},
+ {type: gl.UNSIGNED_INT, dest: new Uint32Array(4)},
+ {type: desktopGL.UNSIGNED_INT_2_10_10_10_REV, dest: new Uint32Array(4)}
+ ]);
+ }
+
+ debug("");
+ debug("check invalid format or type");
+ for (var ff = 0; ff < invalidFormat.length; ++ff) {
+ var format = invalidFormat[ff];
+ var buf = new Uint8Array(4);
+ gl.readPixels(0, 0, 1, 1, format, gl.UNSIGNED_BYTE, buf);
+ wtu.glErrorShouldBe(gl, gl.INVALID_ENUM, "Should not be able to read as " + wtu.glEnumToString(gl, format));
+ }
+
+ for (var tt = 0; tt < invalidTypeInfo.length; ++tt) {
+ var info = invalidTypeInfo[tt];
+ var type = info.type;
+ var dest = info.dest;
+ gl.readPixels(0, 0, 1, 1, gl.RGBA, type, dest);
+ wtu.glErrorShouldBe(gl, gl.INVALID_ENUM, "Should not be able to read as " + wtu.glEnumToString(gl, type));
+ }
+
+ var combinations = [
+ {
+ format: gl.RGBA,
+ type: gl.UNSIGNED_BYTE,
+ dest: new Uint8Array(4),
+ },
+ {
+ format: gl.RGB,
+ type: gl.UNSIGNED_BYTE,
+ dest: new Uint8Array(3),
+ },
+ {
+ format: gl.RGB,
+ type: gl.UNSIGNED_SHORT_5_6_5,
+ dest: new Uint8Array(3),
+ },
+ {
+ format: gl.RGBA,
+ type: gl.UNSIGNED_SHORT_5_5_5_1,
+ dest: new Uint16Array(1),
+ },
+ {
+ format: gl.RGBA,
+ type: gl.UNSIGNED_SHORT_4_4_4_4,
+ dest: new Uint16Array(1),
+ },
+ {
+ format: gl.ALPHA,
+ type: gl.UNSIGNED_BYTE,
+ dest: new Uint8Array(1),
+ }
+ ];
+ if (contextVersion > 1) {
+ combinations = combinations.concat([
+ {
+ format: gl.RED,
+ type: gl.UNSIGNED_BYTE,
+ dest: new Uint8Array(1),
+ },
+ {
+ format: gl.RGBA_INTEGER,
+ type: gl.UNSIGNED_INT,
+ dest: new Uint32Array(4),
+ },
+ {
+ format: gl.RGBA_INTEGER,
+ type: gl.INT,
+ dest: new Int32Array(4),
+ }
+ ]);
+ }
+
+ debug("");
+ debug("check invalid combinations of format/type");
+
+ var implFormat = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT);
+ var implType = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE);
+
+ for (var tt = 0; tt < combinations.length; ++ tt) {
+ var info = combinations[tt];
+ var format = info.format;
+ var type = info.type;
+ var dest = info.dest;
+ gl.readPixels(0, 0, 1, 1, format, type, dest);
+ // Only two format/type parameter pairs are accepted. GL_RGBA/GL_UNSIGNED_BYTE is always
+ // accepted on default readbuffer. The other acceptable pair can be discovered by querying
+ // GL_IMPLEMENTATION_COLOR_READ_FORMAT and GL_IMPLEMENTATION_COLOR_READ_TYPE.
+ if ((format == gl.RGBA && type == gl.UNSIGNED_BYTE) || (format == implFormat && type == implType)) {
+ wtu.glErrorShouldBe(
+ gl, gl.NO_ERROR,
+ "Should be able to read as " + wtu.glEnumToString(gl, format) +
+ " / " + wtu.glEnumToString(gl, type));
+ } else {
+ wtu.glErrorShouldBe(
+ gl, gl.INVALID_OPERATION,
+ "Should not be able to read as " + wtu.glEnumToString(gl, format) +
+ " / " + wtu.glEnumToString(gl, type));
+ }
+ }
+
+ debug("");
+ debug("check reading with lots of drawing");
+ continueTestFunc = continueTestPart3;
+ width = 1024;
+ height = 1024;
+ canvas.width = width;
+ canvas.height = height;
+ if (gl.getError() != gl.CONTEXT_LOST_WEBGL) {
+ continueTestPart3();
+ }
+}
+
+function continueTestPart3() {
+ gl.viewport(0, 0, 1024, 1024);
+ var program = wtu.setupTexturedQuad(gl);
+ var loc = gl.getUniformLocation(program, "tex");
+ gl.disable(gl.BLEND);
+ gl.disable(gl.DEPTH_TEST);
+ var colors = [[255, 0, 0, 255], [0, 255, 0, 255], [0, 0, 255, 255]];
+ var textures = [];
+ var results = [];
+ for (var ii = 0; ii < colors.length; ++ii) {
+ gl.activeTexture(gl.TEXTURE0 + ii);
+ var tex = gl.createTexture();
+ wtu.fillTexture(gl, tex, 1, 1, colors[ii]);
+ textures.push(tex);
+ }
+ for (var ii = 0; ii < colors.length; ++ii) {
+ for (var jj = 0; jj < 300 + ii + 1; ++jj) {
+ gl.uniform1i(loc, jj % 3);
+ gl.drawArrays(gl.TRIANGLES, 0, 6);
+ }
+ var buf = new Uint8Array(4);
+ gl.readPixels(512, 512, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, buf);
+ results.push(buf);
+ for (var kk = 0; kk < 99; ++kk) {
+ gl.uniform1i(loc, (jj + kk) % 3);
+ gl.drawArrays(gl.TRIANGLES, 0, 6);
+ }
+ }
+ for (var ii = 0; ii < colors.length; ++ii) {
+ var buf = results[ii];
+ var color = colors[ii];
+ actual = [buf[0], buf[1], buf[2], buf[3]];
+ expected = [color[0], color[1], color[2], color[3]];
+ shouldBe("actual", "expected");
+ }
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no GL errors");
+
+ debug("");
+ finishTest();
+}
+</script>
+</body>
+</html>
+