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Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/programs/gl-get-active-attribute.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance/programs/gl-get-active-attribute.html | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/programs/gl-get-active-attribute.html b/dom/canvas/test/webgl-conf/checkout/conformance/programs/gl-get-active-attribute.html new file mode 100644 index 000000000..a5e01f660 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/programs/gl-get-active-attribute.html @@ -0,0 +1,106 @@ +<!-- + +/* +** Copyright (c) 2012 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +--> + +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<title>WebGL getActiveAttrib conformance test.</title> +<link rel="stylesheet" href="../../resources/js-test-style.css"/> +<script src="../../js/js-test-pre.js"></script> +<script src="../../js/webgl-test-utils.js"> </script> +</head> +<body> +<canvas id="example" width="16" height="16"></canvas> +<div id="description"></div> +<div id="console"></div> +<script id="vshader" type="x-shader/x-vertex"> +attribute $type attr0; +void main() +{ + gl_Position = vec4(0, 0, 0, attr0$access); +} +</script> +<script id="fshader" type="x-shader/x-fragment"> +void main() +{ + gl_FragColor = vec4(0,1,0,1); +} +</script> +<script> +"use strict"; +description("Tests getActiveAttrib for various types"); + +var wtu = WebGLTestUtils; +var gl = wtu.create3DContext("example"); + +var tests = [ +{ glType: gl.FLOAT, size: 1, type: 'float', access: ''}, +{ glType: gl.FLOAT_VEC2, size: 1, type: 'vec2', access: '[1]'}, +{ glType: gl.FLOAT_VEC3, size: 1, type: 'vec3', access: '[2]'}, +{ glType: gl.FLOAT_VEC4, size: 1, type: 'vec4', access: '[3]'}, +{ glType: gl.FLOAT_MAT2, size: 1, type: 'mat2', access: '[1][1]'}, +{ glType: gl.FLOAT_MAT3, size: 1, type: 'mat3', access: '[2][2]'}, +{ glType: gl.FLOAT_MAT4, size: 1, type: 'mat4', access: '[3][3]'}, +]; + +var source = document.getElementById('vshader').text; +var fs = wtu.loadShaderFromScript(gl, 'fshader', gl.FRAGMENT_SHADER); +for (var tt = 0; tt < tests.length; ++tt) { + var t = tests[tt]; + var vs = wtu.loadShader( + gl, + source.replace('$type', t.type).replace('$access', t.access), + gl.VERTEX_SHADER); + var program = wtu.setupProgram(gl, [vs, fs]); + wtu.glErrorShouldBe(gl, gl.NO_ERROR, "no errors from setup"); + var numAttribs = gl.getProgramParameter(program, gl.ACTIVE_ATTRIBUTES); + var found = false; + for (var ii = 0; ii < numAttribs; ++ii) { + var info = gl.getActiveAttrib(program, ii); + if (info.name == 'attr0') { + found = true; + assertMsg(info.type == t.glType, + "type must be " + wtu.glEnumToString(gl, t.glType) + " was " + + wtu.glEnumToString(gl, info.type)); + assertMsg(info.size == t.size, + "size must be " + t.size + ' was ' + info.size); + } + } + if (!found) { + testFailed("attrib 'attr0' not found"); + } +} + +var successfullyParsed = true; +</script> +<script src="../../js/js-test-post.js"></script> + +</body> +</html> + + |