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Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/programs/get-active-test.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance/programs/get-active-test.html | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/programs/get-active-test.html b/dom/canvas/test/webgl-conf/checkout/conformance/programs/get-active-test.html new file mode 100644 index 000000000..a52d3b107 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/programs/get-active-test.html @@ -0,0 +1,140 @@ +<!-- + +/* +** Copyright (c) 2012 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +--> + +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<link rel="stylesheet" href="../../resources/js-test-style.css"/> +<script src="../../js/js-test-pre.js"></script> +<script src="../../js/webgl-test-utils.js"></script> +</head> +<body> +<div id="description"></div> +<div id="console"></div> + +<script> +"use strict"; +description("Test of getActiveAttrib and getActiveUniform"); + +var wtu = WebGLTestUtils; +var context = wtu.create3DContext(); +var context2 = wtu.create3DContext(); +var program = wtu.loadStandardProgram(context); +var program2 = wtu.loadProgramFromFile(context2, + "../../resources/intArrayUniformShader.vert", + "../../resources/noopUniformShader.frag"); + +wtu.glErrorShouldBe(context, context.NO_ERROR); +shouldBe("context.getActiveUniform(program, 0).name", "'u_modelViewProjMatrix'"); +shouldBe("context.getActiveUniform(program, 0).type", "context.FLOAT_MAT4"); +shouldBe("context.getActiveUniform(program, 0).size", "1"); +shouldBeNull("context.getActiveUniform(program, 1)"); +wtu.glErrorShouldBe(context, context.INVALID_VALUE); +shouldBeNull("context.getActiveUniform(program, -1)"); +wtu.glErrorShouldBe(context, context.INVALID_VALUE); +shouldThrow("context.getActiveUniform(null, 0)"); +wtu.glErrorShouldBe(context, context.NO_ERROR); + +// we don't know the order the attribs will appear. +var info = [ + context.getActiveAttrib(program, 0), + context.getActiveAttrib(program, 1) +]; +for (var ii = 0; ii < info.length; ++ii) + shouldBeNonNull("info[ii]"); + +var expected = [ + { name: 'a_normal', type: context.FLOAT_VEC3, size: 1 }, + { name: 'a_vertex', type: context.FLOAT_VEC4, size: 1 } +]; + +if (info[0].name != expected[0].name) { + var t = info[0]; + info[0] = info[1]; + info[1] = t; +} + +for (var ii = 0; ii < info.length; ++ii) { + shouldBe("info[ii].name", "expected[ii].name"); + shouldBe("info[ii].type", "expected[ii].type"); + shouldBe("info[ii].size", "expected[ii].size"); +} + +// we don't know the order the uniforms will appear. +var info2 = [ + context2.getActiveUniform(program2, 0), + context2.getActiveUniform(program2, 1) +]; +for (var ii = 0; ii < info2.length; ++ii) + shouldBeNonNull("info2[ii]"); + +var expected2 = [ + { name: 'ival', type: context2.INT, size: 1 }, + { name: 'ival2[0]', type: context2.INT, size: 2 } +]; + +if (info2[0].name != expected2[0].name) { + t = info2[0]; + info2[0] = info2[1]; + info2[1] = t; +} + +for (var ii = 0; ii < info2.length; ++ii) { + shouldBe("info2[ii].name", "expected2[ii].name"); + shouldBe("info2[ii].type", "expected2[ii].type"); + shouldBe("info2[ii].size", "expected2[ii].size"); +} + +shouldBeNull("context.getActiveAttrib(program, 2)"); +wtu.glErrorShouldBe(context, context.INVALID_VALUE); +shouldBeNull("context.getActiveAttrib(program, -1)"); +wtu.glErrorShouldBe(context, context.INVALID_VALUE); +shouldThrow("context.getActiveAttrib(null, 0)"); +wtu.glErrorShouldBe(context, context.NO_ERROR); + +wtu.glErrorShouldBe(context2, context.NO_ERROR); + +debug("Check trying to get attribs from different context"); +shouldBeNull("context2.getActiveAttrib(program, 0)"); +wtu.glErrorShouldBe(context2, context2.INVALID_OPERATION); +shouldBeNull("context2.getActiveUniform(program, 0)"); +wtu.glErrorShouldBe(context2, context2.INVALID_OPERATION); + +debug("Check trying to get attribs from deleted program"); +context.deleteProgram(program); +shouldBeNull("context.getActiveUniform(program, 0)"); +wtu.glErrorShouldBe(context, context.INVALID_VALUE); +shouldBeNull("context.getActiveAttrib(program, 0)"); +wtu.glErrorShouldBe(context, context.INVALID_VALUE); + +var successfullyParsed = true; +</script> + +<script src="../../js/js-test-post.js"></script> +</body> +</html> |