diff options
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/misc/null-object-behaviour.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance/misc/null-object-behaviour.html | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/misc/null-object-behaviour.html b/dom/canvas/test/webgl-conf/checkout/conformance/misc/null-object-behaviour.html new file mode 100644 index 000000000..2d6348c8f --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/misc/null-object-behaviour.html @@ -0,0 +1,110 @@ +<!-- + +/* +** Copyright (c) 2012 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +--> + +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<link rel="stylesheet" href="../../resources/js-test-style.css"/> +<script src="../../js/js-test-pre.js"></script> +<script src="../../js/webgl-test-utils.js"></script> +</head> +<body> +<div id="description"></div> +<div id="console"></div> + +<script> +"use strict"; +var wtu = WebGLTestUtils; +description("Tests calling WebGL APIs without providing the necessary objects"); + +var context = wtu.create3DContext(); +var program = wtu.loadStandardProgram(context); +var shader = wtu.loadStandardVertexShader(context); +var shouldGenerateGLError = wtu.shouldGenerateGLError; + +assertMsg(program != null, "Program Compiled"); +assertMsg(shader != null, "Shader Compiled"); +shouldThrow("context.compileShader(undefined)"); +shouldThrow("context.linkProgram(undefined)"); +shouldThrow("context.attachShader(undefined, undefined)"); +shouldThrow("context.attachShader(program, undefined)"); +shouldThrow("context.attachShader(undefined, shader)"); +shouldThrow("context.detachShader(program, undefined)"); +shouldThrow("context.detachShader(undefined, shader)"); +shouldThrow("context.shaderSource(undefined, undefined)"); +shouldThrow("context.shaderSource(undefined, 'foo')"); +shouldThrow("context.bindAttribLocation(undefined, 0, 'foo')"); +shouldThrow("context.bindBuffer(context.ARRAY_BUFFER, 0)"); +shouldThrow("context.bindFramebuffer(context.FRAMEBUFFER, 0)"); +shouldThrow("context.bindRenderbuffer(context.RENDERBUFFER, 0)"); +shouldThrow("context.bindTexture(context.TEXTURE_2D, 0)"); +shouldGenerateGLError(context, context.NO_ERROR, "context.bindBuffer(context.ARRAY_BUFFER, null)"); +shouldGenerateGLError(context, context.NO_ERROR, "context.bindFramebuffer(context.FRAMEBUFFER, null)"); +shouldGenerateGLError(context, context.NO_ERROR, "context.bindRenderbuffer(context.RENDERBUFFER, null)"); +shouldGenerateGLError(context, context.NO_ERROR, "context.bindTexture(context.TEXTURE_2D, null)"); +shouldGenerateGLError(context, context.NO_ERROR, "context.bindBuffer(context.ARRAY_BUFFER, undefined)"); +shouldGenerateGLError(context, context.NO_ERROR, "context.bindFramebuffer(context.FRAMEBUFFER, undefined)"); +shouldGenerateGLError(context, context.NO_ERROR, "context.bindRenderbuffer(context.RENDERBUFFER, undefined)"); +shouldGenerateGLError(context, context.NO_ERROR, "context.bindTexture(context.TEXTURE_2D, undefined)"); +shouldGenerateGLError(context, context.INVALID_OPERATION, "context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHMENT, context.RENDERBUFFER, null)"); +shouldGenerateGLError(context, context.INVALID_OPERATION, "context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0, context.TEXTURE_2D, null, 0)"); +shouldThrow("context.getProgramParameter(undefined, 0)"); +shouldThrow("context.getProgramInfoLog(undefined, 0)"); +shouldThrow("context.getShaderParameter(undefined, 0)"); +shouldThrow("context.getShaderInfoLog(undefined, 0)"); +shouldThrow("context.getShaderSource(undefined)"); +shouldThrow("context.getUniform(undefined, null)"); +shouldThrow("context.getUniformLocation(undefined, 'foo')"); + +debug(""); +debug("check with bindings"); +context.bindBuffer(context.ARRAY_BUFFER, context.createBuffer()); +context.bindTexture(context.TEXTURE_2D, context.createTexture()); +shouldGenerateGLError(context, context.NO_ERROR, "context.bufferData(context.ARRAY_BUFFER, 1, context.STATIC_DRAW)"); +shouldGenerateGLError(context, context.NO_ERROR, "context.getBufferParameter(context.ARRAY_BUFFER, context.BUFFER_SIZE)"); +shouldGenerateGLError(context, context.NO_ERROR, "context.texImage2D(context.TEXTURE_2D, 0, context.RGBA, 1, 1, 0, context.RGBA, context.UNSIGNED_BYTE, new Uint8Array([0,0,0,0]))"); +shouldGenerateGLError(context, context.NO_ERROR, "context.texParameteri(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER, context.NEAREST)"); +shouldGenerateGLError(context, context.NO_ERROR, "context.getTexParameter(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER)"); + +debug(""); +debug("check without bindings"); +context.bindBuffer(context.ARRAY_BUFFER, null); +context.bindTexture(context.TEXTURE_2D, null); +shouldGenerateGLError(context, context.INVALID_OPERATION, "context.bufferData(context.ARRAY_BUFFER, 1, context.STATIC_DRAW)"); +shouldGenerateGLError(context, context.INVALID_OPERATION, "context.getBufferParameter(context.ARRAY_BUFFER, context.BUFFER_SIZE)"); +shouldGenerateGLError(context, context.INVALID_OPERATION, "context.texImage2D(context.TEXTURE_2D, 0, context.RGBA, 1, 1, 0, context.RGBA, context.UNSIGNED_BYTE, new Uint8Array([0,0,0,0]))"); +shouldGenerateGLError(context, context.INVALID_OPERATION, "context.texParameteri(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER, context.NEAREST)"); +shouldGenerateGLError(context, context.INVALID_OPERATION, "context.getTexParameter(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER)"); + + +var successfullyParsed = true; +</script> + +<script src="../../js/js-test-post.js"></script> +</body> +</html> |