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Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/glsl/variables/gl-frontfacing.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance/glsl/variables/gl-frontfacing.html | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/glsl/variables/gl-frontfacing.html b/dom/canvas/test/webgl-conf/checkout/conformance/glsl/variables/gl-frontfacing.html new file mode 100644 index 000000000..c944f24ed --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/glsl/variables/gl-frontfacing.html @@ -0,0 +1,107 @@ +<!-- + +/* +** Copyright (c) 2012 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +--> + +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<title>gl-fragcoord Test</title> +<link rel="stylesheet" href="../../../resources/js-test-style.css"/> +<script src="../../../js/js-test-pre.js"></script> +<script src="../../../js/webgl-test-utils.js"> </script> +</head> +<body> +<canvas id="example" width="32" height="32"> +</canvas> +<div id="description"></div> +<div id="console"></div> +<script id="vshader" type="x-shader/x-vertex"> +attribute vec4 vPosition; +void main() +{ + gl_Position = vPosition; +} +</script> + +<script id="fshader" type="x-shader/x-fragment"> +precision mediump float; +void main() +{ + gl_FragColor = vec4( + gl_FrontFacing ? 1.0 : 0.0, + gl_FrontFacing ? 0.0 : 1.0, + 0, + 1); +} +</script> + +<script> +"use strict"; +function init() +{ + description("tests gl_FrontFacing"); + + var wtu = WebGLTestUtils; + var gl = wtu.create3DContext("example"); + var program = wtu.setupProgram(gl, ["vshader", "fshader"], ["vPosition"]); + + var gridRes = 4; + wtu.setupIndexedQuad(gl, gridRes, 0, true); + + gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); + gl.drawElements(gl.TRIANGLES, gridRes * gridRes * 6, gl.UNSIGNED_SHORT, 0); + wtu.glErrorShouldBe(gl, gl.NO_ERROR, "no errors from draw"); + + var step = 32 / gridRes; + var halfStep = step / 2; + var quarterStep = halfStep / 2; + for (var xx = 0; xx < 32; xx += step) { + for (var yy = 0; yy < 32; yy += step) { + for (var ii = 0; ii < 2; ++ii) { + var color = [ + ii == 0 ? 255 : 0, + ii == 0 ? 0 : 255, + 0 + ]; + var msg = "should be " + color; + wtu.checkCanvasRect( + gl, + xx + quarterStep + halfStep * ii, + yy + quarterStep + halfStep * ii, + 1, 1, color, msg, 4); + } + } + } +} + +init(); +var successfullyParsed = true; +</script> +<script src="../../../js/js-test-post.js"></script> + +</body> +</html> |