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Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/extensions/webgl-draw-buffers-max-draw-buffers.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance/extensions/webgl-draw-buffers-max-draw-buffers.html | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/extensions/webgl-draw-buffers-max-draw-buffers.html b/dom/canvas/test/webgl-conf/checkout/conformance/extensions/webgl-draw-buffers-max-draw-buffers.html new file mode 100644 index 000000000..6c2c5471b --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/extensions/webgl-draw-buffers-max-draw-buffers.html @@ -0,0 +1,139 @@ +<!-- + +/* +** Copyright (c) 2015 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +--> + +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<title>WebGL WEBGL_draw_buffers gl_FragData[gl_MaxDrawBuffers] Conformance Test</title> +<link rel="stylesheet" href="../../resources/js-test-style.css"/> +<script src="../../js/js-test-pre.js"></script> +<script src="../../js/webgl-test-utils.js"></script> +</head> +<body> +<div id="description"></div> +<canvas id="canvas" width="64" height="64"> </canvas> +<div id="console"></div> +<script id="vshader" type="x-shader/x-vertex"> +attribute vec4 a_position; +void main() { + gl_Position = a_position; +} +</script> +<script id="fshader" type="x-shader/x-fragment"> +#extension GL_EXT_draw_buffers : require +precision mediump float; +void main() { + gl_FragData[gl_MaxDrawBuffers] = vec4(0.0); +} +</script> +<script id="fshaderConstantIndex" type="x-shader/x-fragment"> +#extension GL_EXT_draw_buffers : require +precision mediump float; +void main() { + gl_FragData[$(gl_MaxDrawBuffers)] = vec4(0.0); +} +</script> +<script id="fshaderTestMaxDrawBuffersValue" type="x-shader/x-fragment"> +#extension GL_EXT_draw_buffers : require +precision mediump float; +void main() { + gl_FragColor = ($(gl_MaxDrawBuffers) == gl_MaxDrawBuffers) ? vec4(0, 1, 0, 1) : vec4(1, 0, 0, 1); +} +</script> +<script> +"use strict"; +description("This test verifies that compiling the same shader using GL_EXT_draw_buffers twice will have similar results on both rounds."); + +debug(""); + +var wtu = WebGLTestUtils; +var canvas = document.getElementById("canvas"); +var gl = wtu.create3DContext(canvas); +var ext = null; +var maxDrawBuffers; + +if (!gl) { + testFailed("WebGL context does not exist"); +} else { + testPassed("WebGL context exists"); + + ext = gl.getExtension("WEBGL_draw_buffers"); + if (!ext) { + testPassed("No WEBGL_draw_buffers support -- this is legal"); + finishTest(); + } else { + testPassed("Successfully enabled WEBGL_draw_buffers extension"); + maxDrawBuffers = gl.getParameter(ext.MAX_DRAW_BUFFERS_WEBGL); + runShadersTest(); + finishTest(); + } +} + +function testValueOfMaxDrawBuffers() { + debug("Test the value of gl_MaxDrawBuffers in a shader"); + var fshader = wtu.replaceParams(wtu.getScript("fshaderTestMaxDrawBuffersValue"), {"gl_MaxDrawBuffers": maxDrawBuffers}); + var program = wtu.setupProgram(gl, ["vshader", fshader], ["a_position"], undefined, true); + expectTrue(program != null, "Test program should compile"); + wtu.setupUnitQuad(gl); + wtu.clearAndDrawUnitQuad(gl); + wtu.checkCanvas(gl, [0, 255, 0, 255], "should be green to indicate that gl_MaxDrawBuffers had the right value"); + gl.deleteProgram(program); + wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors"); +} + +function runSingleTest(shaders, indexMsg) { + var program = wtu.setupProgram(gl, shaders, ["a_position"], undefined, true); + var programLinkedSuccessfully = (program != null); + expectTrue(!programLinkedSuccessfully, "Program where gl_FragData is indexed by " + indexMsg + " should fail compilation."); + gl.deleteProgram(program); +} + +function runShadersTest() { + debug("MAX_DRAW_BUFFERS_WEBGL is: " + maxDrawBuffers); + + // For reference, use a constant out-of-range parameter to test: + debug("Test indexing gl_FragData with value of MAX_DRAW_BUFFERS_WEBGL"); + var fshader = wtu.replaceParams(wtu.getScript("fshaderConstantIndex"), {"gl_MaxDrawBuffers": maxDrawBuffers}); + runSingleTest(["vshader", fshader], maxDrawBuffers + " (value of MAX_DRAW_BUFFERS_WEBGL)"); + + debug(""); + + debug("Test indexing gl_FragData with gl_MaxDrawBuffers"); + debug("Repeat this test twice as that has revealed a bug."); + for (var i = 0; i < 2; ++i) { + runSingleTest(["vshader", "fshader"], "gl_MaxDrawBuffers"); + } + wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors"); + + debug(""); + + testValueOfMaxDrawBuffers(); +} +</script> +</body> +</html> |