diff options
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/extensions/ext-blend-minmax.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance/extensions/ext-blend-minmax.html | 246 |
1 files changed, 246 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/extensions/ext-blend-minmax.html b/dom/canvas/test/webgl-conf/checkout/conformance/extensions/ext-blend-minmax.html new file mode 100644 index 000000000..315dbd742 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/extensions/ext-blend-minmax.html @@ -0,0 +1,246 @@ +<!-- + +/* +** Copyright (c) 2014 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +--> + +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<title>WebGL EXT_blend_minmax Conformance Tests</title> +<link rel="stylesheet" href="../../resources/js-test-style.css"/> +<script src="../../js/js-test-pre.js"></script> +<script src="../../js/webgl-test-utils.js"></script> +</head> +<body> +<div id="description"></div> +<canvas id="canvas" style="width: 50px; height: 50px;"> </canvas> +<div id="console"></div> +<!-- Shaders to test output --> +<script id="outputVertexShader" type="x-shader/x-vertex"> +attribute vec4 vPosition; +void main() { + gl_Position = vPosition; +} +</script> +<script id="outputFragmentShader" type="x-shader/x-fragment"> +precision mediump float; +uniform vec4 uColor; +void main() { + gl_FragColor = uColor; +} +</script> + +<script> +"use strict"; +description("This test verifies the functionality of the EXT_blend_minmax extension, if it is available."); + +debug(""); + +var wtu = WebGLTestUtils; +var canvas = document.getElementById("canvas"); +var gl = wtu.create3DContext(canvas); +var ext = null; + +// Use the constant directly when we don't have the extension +var MIN_EXT = 0x8007; +var MAX_EXT = 0x8008; + +if (!gl) { + testFailed("WebGL context does not exist"); +} else { + testPassed("WebGL context exists"); + + runBlendTestDisabled(); + + // Query the extension and store globally so shouldBe can access it + ext = wtu.getExtensionWithKnownPrefixes(gl, "EXT_blend_minmax"); + if (!ext) { + testPassed("No EXT_blend_minmax support -- this is legal"); + + runSupportedTest(false); + } else { + debug(""); + testPassed("Successfully enabled EXT_blend_minmax extension"); + + runSupportedTest(true); + + runBlendTestEnabled(); + runOutputTests(); + runUniqueObjectTest(); + } +} + +function runSupportedTest(extensionEnabled) { + var supported = gl.getSupportedExtensions(); + if (supported.indexOf("EXT_blend_minmax") >= 0) { + if (extensionEnabled) { + testPassed("EXT_blend_minmax listed as supported and getExtension succeeded"); + } else { + testFailed("EXT_blend_minmax listed as supported but getExtension failed"); + } + } else { + if (extensionEnabled) { + testFailed("EXT_blend_minmax not listed as supported but getExtension succeeded"); + } else { + testPassed("EXT_blend_minmax not listed as supported and getExtension failed -- this is legal"); + } + } +} + +function runBlendTestDisabled() { + debug(""); + debug("Testing blending enums with extension disabled"); + + // Set the blend equation to a known-good enum first + gl.blendEquation(gl.FUNC_ADD); + + wtu.shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.blendEquation(MIN_EXT)"); + shouldBe("gl.getParameter(gl.BLEND_EQUATION)", "gl.FUNC_ADD"); + + wtu.shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.blendEquation(MAX_EXT)"); + shouldBe("gl.getParameter(gl.BLEND_EQUATION)", "gl.FUNC_ADD"); + + wtu.shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.blendEquationSeparate(MIN_EXT, gl.FUNC_ADD)"); + shouldBe("gl.getParameter(gl.BLEND_EQUATION_RGB)", "gl.FUNC_ADD"); + + wtu.shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.blendEquationSeparate(gl.FUNC_ADD, MIN_EXT)"); + shouldBe("gl.getParameter(gl.BLEND_EQUATION_ALPHA)", "gl.FUNC_ADD"); + + wtu.shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.blendEquationSeparate(MAX_EXT, gl.FUNC_ADD)"); + shouldBe("gl.getParameter(gl.BLEND_EQUATION_RGB)", "gl.FUNC_ADD"); + + wtu.shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.blendEquationSeparate(gl.FUNC_ADD, MAX_EXT)"); + shouldBe("gl.getParameter(gl.BLEND_EQUATION_ALPHA)", "gl.FUNC_ADD"); +} + +function runBlendTestEnabled() { + debug(""); + debug("Testing blending enums with extension enabled"); + + shouldBe("ext.MIN_EXT", "0x8007"); + shouldBe("ext.MAX_EXT", "0x8008"); + + wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "gl.blendEquation(ext.MIN_EXT)"); + shouldBe("gl.getParameter(gl.BLEND_EQUATION)", "ext.MIN_EXT"); + + wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "gl.blendEquation(ext.MAX_EXT)"); + shouldBe("gl.getParameter(gl.BLEND_EQUATION)", "ext.MAX_EXT"); + + wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "gl.blendEquationSeparate(ext.MIN_EXT, gl.FUNC_ADD)"); + shouldBe("gl.getParameter(gl.BLEND_EQUATION_RGB)", "ext.MIN_EXT"); + shouldBe("gl.getParameter(gl.BLEND_EQUATION_ALPHA)", "gl.FUNC_ADD"); + + wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "gl.blendEquationSeparate(gl.FUNC_ADD, ext.MIN_EXT)"); + shouldBe("gl.getParameter(gl.BLEND_EQUATION_RGB)", "gl.FUNC_ADD"); + shouldBe("gl.getParameter(gl.BLEND_EQUATION_ALPHA)", "ext.MIN_EXT"); + + wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "gl.blendEquationSeparate(ext.MAX_EXT, gl.FUNC_ADD)"); + shouldBe("gl.getParameter(gl.BLEND_EQUATION_RGB)", "ext.MAX_EXT"); + shouldBe("gl.getParameter(gl.BLEND_EQUATION_ALPHA)", "gl.FUNC_ADD"); + + wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "gl.blendEquationSeparate(gl.FUNC_ADD, ext.MAX_EXT)"); + shouldBe("gl.getParameter(gl.BLEND_EQUATION_RGB)", "gl.FUNC_ADD"); + shouldBe("gl.getParameter(gl.BLEND_EQUATION_ALPHA)", "ext.MAX_EXT"); +} + +function runOutputTests() { + var e = 2; // Amount of variance to allow in result pixels - may need to be tweaked higher + + debug(""); + debug("Testing various draws for valid blending behavior"); + + canvas.width = 50; canvas.height = 50; + gl.viewport(0, 0, canvas.width, canvas.height); + gl.enable(gl.BLEND); + gl.blendFunc(gl.ONE, gl.ONE); + + var program = wtu.setupProgram(gl, ["outputVertexShader", "outputFragmentShader"], ['vPosition'], [0]); + var quadParameters = wtu.setupUnitQuad(gl, 0, 1); + var colorUniform = gl.getUniformLocation(program, "uColor"); + + + // Draw 1 + gl.blendEquation(ext.MIN_EXT); + + gl.clearColor(0.2, 0.4, 0.6, 0.8); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.uniform4f(colorUniform, 0.8, 0.6, 0.4, 0.2); + wtu.drawUnitQuad(gl); + + wtu.checkCanvasRect(gl, 0, 0, canvas.width, canvas.height, [51, 102, 102, 51]); + + // Draw 2: + gl.blendEquation(ext.MAX_EXT); + + gl.clearColor(0.2, 0.4, 0.6, 0.8); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.uniform4f(colorUniform, 0.8, 0.6, 0.4, 0.2); + wtu.drawUnitQuad(gl); + + wtu.checkCanvasRect(gl, 0, 0, canvas.width, canvas.height, [204, 153, 153, 204]); + + // Draw 3 + gl.blendEquationSeparate(ext.MIN_EXT, ext.MAX_EXT); + + gl.clearColor(0.2, 0.4, 0.6, 0.8); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.uniform4f(colorUniform, 0.8, 0.6, 0.4, 0.2); + wtu.drawUnitQuad(gl); + + wtu.checkCanvasRect(gl, 0, 0, canvas.width, canvas.height, [51, 102, 102, 204]); + + // Draw 4 + gl.blendEquationSeparate(ext.MAX_EXT, ext.MIN_EXT); + + gl.clearColor(0.2, 0.4, 0.6, 0.8); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.uniform4f(colorUniform, 0.8, 0.6, 0.4, 0.2); + wtu.drawUnitQuad(gl); + + wtu.checkCanvasRect(gl, 0, 0, canvas.width, canvas.height, [204, 153, 153, 51]); +} + +function runUniqueObjectTest() +{ + debug(""); + debug("Testing that getExtension() returns the same object each time"); + ext = null; + gl.getExtension("EXT_blend_minmax").myProperty = 2; + webglHarnessCollectGarbage(); + shouldBe('gl.getExtension("EXT_blend_minmax").myProperty', '2'); +} + +debug(""); +var successfullyParsed = true; +</script> +<script src="../../js/js-test-post.js"></script> + +</body> +</html> |