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diff --git a/dom/canvas/test/test_createPattern_broken.html b/dom/canvas/test/test_createPattern_broken.html
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+<!DOCTYPE HTML>
+<html>
+<head>
+ <meta charset="utf-8">
+ <title>Test for createPattern with a broken image</title>
+ <script type="application/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
+ <script type="application/javascript" src="/tests/SimpleTest/WindowSnapshot.js"></script>
+ <script type="application/javascript" src="file_drawWindow_common.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
+ <script type="application/javascript">
+
+ SimpleTest.waitForExplicitFinish();
+ window.addEventListener("load", function(){
+ var _thrown = undefined;
+
+ try{
+ var img = document.getElementById('broken.png');
+ var ctx = document.getElementById('c').getContext('2d');
+ var p = ctx.createPattern(img, 'repeat');
+ } catch (e) {
+ _thrown = e
+ };
+
+ ok(_thrown && _thrown.name == "InvalidStateError" && _thrown.code == DOMException.INVALID_STATE_ERR, "should throw InvalidStateError");
+
+ SimpleTest.finish();
+ });
+
+ </script>
+</head>
+<body>
+<canvas id="c" class="output" width="100" height="50"></canvas>
+<img src="/images/broken.png" id="broken.png" class="resource"/>
+</body>
+</html>