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-rw-r--r--dom/canvas/WebGLShaderPrecisionFormat.cpp21
1 files changed, 21 insertions, 0 deletions
diff --git a/dom/canvas/WebGLShaderPrecisionFormat.cpp b/dom/canvas/WebGLShaderPrecisionFormat.cpp
new file mode 100644
index 000000000..f1590878b
--- /dev/null
+++ b/dom/canvas/WebGLShaderPrecisionFormat.cpp
@@ -0,0 +1,21 @@
+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "WebGLShaderPrecisionFormat.h"
+
+#include "mozilla/dom/WebGLRenderingContextBinding.h"
+#include "WebGLContext.h"
+
+namespace mozilla {
+
+bool
+WebGLShaderPrecisionFormat::WrapObject(JSContext* cx,
+ JS::Handle<JSObject*> givenProto,
+ JS::MutableHandle<JSObject*> reflector)
+{
+ return dom::WebGLShaderPrecisionFormatBinding::Wrap(cx, this, givenProto, reflector);
+}
+
+} // namespace mozilla