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-rw-r--r--dom/animation/ComputedTiming.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/dom/animation/ComputedTiming.h b/dom/animation/ComputedTiming.h
index 4a98e3933..addf15865 100644
--- a/dom/animation/ComputedTiming.h
+++ b/dom/animation/ComputedTiming.h
@@ -29,6 +29,8 @@ struct ComputedTiming
// Will equal StickyTimeDuration::Forever() if the animation repeats
// indefinitely.
StickyTimeDuration mActiveDuration;
+ // The time within the active interval.
+ StickyTimeDuration mActiveTime;
// The effect end time in local time (i.e. an offset from the effect's
// start time). Will equal StickyTimeDuration::Forever() if the animation
// plays indefinitely.