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-rw-r--r--devtools/server/tests/unit/test_breakpoint-12.js113
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diff --git a/devtools/server/tests/unit/test_breakpoint-12.js b/devtools/server/tests/unit/test_breakpoint-12.js
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+++ b/devtools/server/tests/unit/test_breakpoint-12.js
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+/* Any copyright is dedicated to the Public Domain.
+ http://creativecommons.org/publicdomain/zero/1.0/ */
+
+/**
+ * Make sure that setting a breakpoint twice in a line without bytecodes works
+ * as expected.
+ */
+
+const NUM_BREAKPOINTS = 10;
+var gDebuggee;
+var gClient;
+var gThreadClient;
+var gBpActor;
+var gCount;
+var gCallback;
+
+function run_test()
+{
+ run_test_with_server(DebuggerServer, function () {
+ run_test_with_server(WorkerDebuggerServer, do_test_finished);
+ });
+ do_test_pending();
+}
+
+function run_test_with_server(aServer, aCallback)
+{
+ gCallback = aCallback;
+ gCount = 1;
+ initTestDebuggerServer(aServer);
+ gDebuggee = addTestGlobal("test-stack", aServer);
+ gClient = new DebuggerClient(aServer.connectPipe());
+ gClient.connect().then(function () {
+ attachTestTabAndResume(gClient, "test-stack", function (aResponse, aTabClient, aThreadClient) {
+ gThreadClient = aThreadClient;
+ test_child_skip_breakpoint();
+ });
+ });
+}
+
+function test_child_skip_breakpoint()
+{
+ gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
+ let source = gThreadClient.source(aPacket.frame.where.source);
+ let location = { line: gDebuggee.line0 + 3};
+
+ source.setBreakpoint(location, function (aResponse, bpClient) {
+ // Check that the breakpoint has properly skipped forward one line.
+ do_check_eq(aResponse.actualLocation.source.actor, source.actor);
+ do_check_eq(aResponse.actualLocation.line, location.line + 1);
+ gBpActor = aResponse.actor;
+
+ // Set more breakpoints at the same location.
+ set_breakpoints(source, location);
+ });
+
+ });
+
+ Cu.evalInSandbox("var line0 = Error().lineNumber;\n" +
+ "function foo() {\n" + // line0 + 1
+ " this.a = 1;\n" + // line0 + 2
+ " // A comment.\n" + // line0 + 3
+ " this.b = 2;\n" + // line0 + 4
+ "}\n" + // line0 + 5
+ "debugger;\n" + // line0 + 6
+ "foo();\n", // line0 + 7
+ gDebuggee);
+}
+
+// Set many breakpoints at the same location.
+function set_breakpoints(source, location) {
+ do_check_neq(gCount, NUM_BREAKPOINTS);
+ source.setBreakpoint(location, function (aResponse, bpClient) {
+ // Check that the breakpoint has properly skipped forward one line.
+ do_check_eq(aResponse.actualLocation.source.actor, source.actor);
+ do_check_eq(aResponse.actualLocation.line, location.line + 1);
+ // Check that the same breakpoint actor was returned.
+ do_check_eq(aResponse.actor, gBpActor);
+
+ if (++gCount < NUM_BREAKPOINTS) {
+ set_breakpoints(source, location);
+ return;
+ }
+
+ // After setting all the breakpoints, check that only one has effectively
+ // remained.
+ gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
+ // Check the return value.
+ do_check_eq(aPacket.type, "paused");
+ do_check_eq(aPacket.frame.where.source.actor, source.actor);
+ do_check_eq(aPacket.frame.where.line, location.line + 1);
+ do_check_eq(aPacket.why.type, "breakpoint");
+ do_check_eq(aPacket.why.actors[0], bpClient.actor);
+ // Check that the breakpoint worked.
+ do_check_eq(gDebuggee.a, 1);
+ do_check_eq(gDebuggee.b, undefined);
+
+ gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
+ // We don't expect any more pauses after the breakpoint was hit once.
+ do_check_true(false);
+ });
+ gThreadClient.resume(function () {
+ // Give any remaining breakpoints a chance to trigger.
+ do_timeout(1000, function () {
+ gClient.close().then(gCallback);
+ });
+ });
+
+ });
+ // Continue until the breakpoint is hit.
+ gThreadClient.resume();
+ });
+
+}