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-rw-r--r--devtools/server/tests/browser/browser_animation_getProperties.js36
1 files changed, 36 insertions, 0 deletions
diff --git a/devtools/server/tests/browser/browser_animation_getProperties.js b/devtools/server/tests/browser/browser_animation_getProperties.js
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+++ b/devtools/server/tests/browser/browser_animation_getProperties.js
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+/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
+/* Any copyright is dedicated to the Public Domain.
+ http://creativecommons.org/publicdomain/zero/1.0/ */
+
+"use strict";
+
+// Check that the AnimationPlayerActor exposes a getProperties method that
+// returns the list of animated properties in the animation.
+
+const URL = MAIN_DOMAIN + "animation.html";
+
+add_task(function* () {
+ let {client, walker, animations} = yield initAnimationsFrontForUrl(URL);
+
+ info("Get the test node and its animation front");
+ let node = yield walker.querySelector(walker.rootNode, ".simple-animation");
+ let [player] = yield animations.getAnimationPlayersForNode(node);
+
+ ok(player.getProperties, "The front has the getProperties method");
+
+ let properties = yield player.getProperties();
+ is(properties.length, 1, "The correct number of properties was retrieved");
+
+ let propertyObject = properties[0];
+ is(propertyObject.name, "transform", "Property 0 is transform");
+
+ is(propertyObject.values.length, 2,
+ "The correct number of property values was retrieved");
+
+ // Note that we don't really test the content of the frame object here on
+ // purpose. This object comes straight out of the web animations API
+ // unmodified.
+
+ yield client.close();
+ gBrowser.removeCurrentTab();
+});