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+<!-- This Source Code Form is subject to the terms of the Mozilla Public
+ - License, v. 2.0. If a copy of the MPL was not distributed with this
+ - file, You can obtain one at http://mozilla.org/MPL/2.0/. -->
+
+<!-- LOCALIZATION NOTE : FILE This file contains the Debugger strings -->
+<!-- LOCALIZATION NOTE : FILE Do not translate commandkey -->
+
+<!-- LOCALIZATION NOTE : FILE The correct localization of this file might be to
+ - keep it in English, or another language commonly spoken among web developers.
+ - You want to make that choice consistent across the developer tools.
+ - A good criteria is the language in which you'd find the best
+ - documentation on web development on the web. -->
+
+<!-- LOCALIZATION NOTE (debuggerUI.closeButton.tooltip): This is the tooltip for
+ - the button that closes the debugger UI. -->
+<!ENTITY debuggerUI.closeButton.tooltip "Close">
+
+<!-- LOCALIZATION NOTE (debuggerUI.panesButton.tooltip): This is the tooltip for
+ - the button that toggles the panes visible or hidden in the debugger UI. -->
+<!ENTITY debuggerUI.panesButton.tooltip "Toggle panes">
+
+<!-- LOCALIZATION NOTE (debuggerUI.blackBoxMessage.label): This is the message
+ - displayed to users when they select a black boxed source from the sources
+ - list in the debugger. -->
+<!ENTITY debuggerUI.blackBoxMessage.label "This source is black boxed: its breakpoints are disabled, and stepping skips through it.">
+
+<!-- LOCALIZATION NOTE (debuggerUI.blackBoxMessage.unBlackBoxButton): This is
+ - the text displayed in the button to stop black boxing the currently selected
+ - source. -->
+<!ENTITY debuggerUI.blackBoxMessage.unBlackBoxButton "Stop black boxing this source">
+
+<!-- LOCALIZATION NOTE (debuggerUI.optsButton.tooltip): This is the tooltip for
+ - the button that opens up an options context menu for the debugger UI. -->
+<!ENTITY debuggerUI.optsButton.tooltip "Debugger Options">
+
+<!-- LOCALIZATION NOTE (debuggerUI.sources.blackBoxTooltip): This is the tooltip
+ - for the button that black boxes the selected source. -->
+<!ENTITY debuggerUI.sources.blackBoxTooltip "Toggle Black Boxing">
+
+<!-- LOCALIZATION NOTE (debuggerUI.sources.prettyPrint): This is the tooltip for the
+ - button that pretty prints the selected source. -->
+<!ENTITY debuggerUI.sources.prettyPrint "Prettify Source">
+
+<!-- LOCALIZATION NOTE (debuggerUI.autoPrettyPrint): This is the label for the
+ - checkbox that toggles auto pretty print. -->
+<!ENTITY debuggerUI.autoPrettyPrint "Auto Prettify Minified Sources">
+<!ENTITY debuggerUI.autoPrettyPrint.accesskey "P">
+
+<!-- LOCALIZATION NOTE (debuggerUI.sources.toggleBreakpoints): This is the tooltip for the
+ - button that toggles all breakpoints for all sources. -->
+<!ENTITY debuggerUI.sources.toggleBreakpoints "Enable/disable all breakpoints">
+
+<!-- LOCALIZATION NOTE (debuggerUI.clearButton): This is the label for
+ - the button that clears the collected tracing data in the tracing tab. -->
+<!ENTITY debuggerUI.clearButton "Clear">
+
+<!-- LOCALIZATION NOTE (debuggerUI.clearButton.tooltip): This is the tooltip for
+ - the button that clears the collected tracing data in the tracing tab. -->
+<!ENTITY debuggerUI.clearButton.tooltip "Clear the collected traces">
+
+<!-- LOCALIZATION NOTE (debuggerUI.pauseExceptions): This is the label for the
+ - checkbox that toggles pausing on exceptions. -->
+<!ENTITY debuggerUI.pauseExceptions "Pause on Exceptions">
+<!ENTITY debuggerUI.pauseExceptions.accesskey "E">
+
+<!-- LOCALIZATION NOTE (debuggerUI.ignoreCaughtExceptions): This is the label for the
+ - checkbox that toggles ignoring caught exceptions. -->
+<!ENTITY debuggerUI.ignoreCaughtExceptions "Ignore Caught Exceptions">
+<!ENTITY debuggerUI.ignoreCaughtExceptions.accesskey "C">
+
+<!-- LOCALIZATION NOTE (debuggerUI.showPanesOnInit): This is the label for the
+ - checkbox that toggles visibility of panes when opening the debugger. -->
+<!ENTITY debuggerUI.showPanesOnInit "Show Panes on Startup">
+<!ENTITY debuggerUI.showPanesOnInit.accesskey "S">
+
+<!-- LOCALIZATION NOTE (debuggerUI.showVarsFilter): This is the label for the
+ - checkbox that toggles visibility of a designated variables filter box. -->
+<!ENTITY debuggerUI.showVarsFilter "Show Variables Filter Box">
+<!ENTITY debuggerUI.showVarsFilter.accesskey "V">
+
+<!-- LOCALIZATION NOTE (debuggerUI.showOnlyEnum): This is the label for the
+ - checkbox that toggles visibility of hidden (non-enumerable) variables and
+ - properties in stack views. The "enumerable" flag is a state of a property
+ - defined in JavaScript. When in doubt, leave untranslated. -->
+<!ENTITY debuggerUI.showOnlyEnum "Show Only Enumerable Properties">
+<!ENTITY debuggerUI.showOnlyEnum.accesskey "P">
+
+<!-- LOCALIZATION NOTE (debuggerUI.showOriginalSource): This is the label for
+ - the checkbox that toggles the display of original or sourcemap-derived
+ - sources. -->
+<!ENTITY debuggerUI.showOriginalSource "Show Original Sources">
+<!ENTITY debuggerUI.showOriginalSource.accesskey "O">
+
+<!-- LOCALIZATION NOTE (debuggerUI.autoBlackBox): This is the label for
+ - the checkbox that toggles whether sources that we suspect are minified are
+ - automatically black boxed or not. -->
+<!ENTITY debuggerUI.autoBlackBox "Automatically Black Box Minified Sources">
+<!ENTITY debuggerUI.autoBlackBox.accesskey "B">
+
+<!-- LOCALIZATION NOTE (debuggerUI.searchPanelOperators): This is the text that
+ - appears in the filter panel popup as a header for the operators part. -->
+<!ENTITY debuggerUI.searchPanelOperators "Operators:">
+
+<!-- LOCALIZATION NOTE (debuggerUI.searchFile): This is the text that appears
+ - in the source editor's context menu for the scripts search operation. -->
+<!ENTITY debuggerUI.searchFile "Filter Scripts">
+<!ENTITY debuggerUI.searchFile.key "P">
+<!ENTITY debuggerUI.searchFile.altkey "O">
+<!ENTITY debuggerUI.searchFile.accesskey "P">
+
+<!-- LOCALIZATION NOTE (debuggerUI.searchGlobal): This is the text that appears
+ - in the source editor's context menu for the global search operation. -->
+<!ENTITY debuggerUI.searchGlobal "Search in All Files">
+<!ENTITY debuggerUI.searchGlobal.key "F">
+<!ENTITY debuggerUI.searchGlobal.accesskey "F">
+
+<!-- LOCALIZATION NOTE (debuggerUI.searchFunction): This is the text that appears
+ - in the source editor's context menu for the function search operation. -->
+<!ENTITY debuggerUI.searchFunction "Search for Function Definition">
+<!ENTITY debuggerUI.searchFunction.key "D">
+<!ENTITY debuggerUI.searchFunction.accesskey "D">
+
+<!-- LOCALIZATION NOTE (debuggerUI.searchToken): This is the text that appears
+ - in the source editor's context menu for the token search operation. -->
+<!ENTITY debuggerUI.searchToken "Find">
+<!ENTITY debuggerUI.searchToken.key "F">
+<!ENTITY debuggerUI.searchToken.accesskey "F">
+
+<!-- LOCALIZATION NOTE (debuggerUI.searchLine): This is the text that appears
+ - in the source editor's context menu for the line search operation. -->
+<!ENTITY debuggerUI.searchGoToLine "Go to Lineā€¦">
+<!ENTITY debuggerUI.searchGoToLine.key "L">
+<!ENTITY debuggerUI.searchGoToLine.accesskey "L">
+
+<!-- LOCALIZATION NOTE (debuggerUI.searchVariable): This is the text that appears
+ - in the source editor's context menu for the variables search operation. -->
+<!ENTITY debuggerUI.searchVariable "Filter Variables">
+<!ENTITY debuggerUI.searchVariable.key "V">
+<!ENTITY debuggerUI.searchVariable.accesskey "V">
+
+<!-- LOCALIZATION NOTE (debuggerUI.focusVariables): This is the text that appears
+ - in the source editor's context menu for the variables focus operation. -->
+<!ENTITY debuggerUI.focusVariables "Focus Variables Tree">
+<!ENTITY debuggerUI.focusVariables.key "V">
+<!ENTITY debuggerUI.focusVariables.accesskey "V">
+
+<!-- LOCALIZATION NOTE (debuggerUI.condBreakPanelTitle): This is the text that
+ - appears in the conditional breakpoint panel popup as a description. -->
+<!ENTITY debuggerUI.condBreakPanelTitle "This breakpoint will stop execution only if the following expression is true">
+
+<!-- LOCALIZATION NOTE (debuggerUI.seMenuBreak): This is the text that
+ - appears in the source editor context menu for adding a breakpoint. -->
+<!ENTITY debuggerUI.seMenuBreak "Add Breakpoint">
+<!ENTITY debuggerUI.seMenuBreak.key "B">
+
+<!-- LOCALIZATION NOTE (debuggerUI.seMenuCondBreak): This is the text that
+ - appears in the source editor context menu for adding a conditional
+ - breakpoint. -->
+<!ENTITY debuggerUI.seMenuCondBreak "Add Conditional Breakpoint">
+<!ENTITY debuggerUI.seMenuCondBreak.key "B">
+
+<!-- LOCALIZATION NOTE (debuggerUI.seMenuBreak): This is the text that
+ - appears in the source editor context menu for editing a breakpoint. -->
+<!ENTITY debuggerUI.seEditMenuCondBreak "Edit Conditional Breakpoint">
+<!ENTITY debuggerUI.seEditMenuCondBreak.key "B">
+
+<!-- LOCALIZATION NOTE (debuggerUI.tabs.*): This is the text that
+ - appears in the debugger's side pane tabs. -->
+<!ENTITY debuggerUI.tabs.workers "Workers">
+<!ENTITY debuggerUI.tabs.sources "Sources">
+<!ENTITY debuggerUI.tabs.traces "Traces">
+<!ENTITY debuggerUI.tabs.callstack "Call Stack">
+<!ENTITY debuggerUI.tabs.variables "Variables">
+<!ENTITY debuggerUI.tabs.events "Events">
+
+<!-- LOCALIZATION NOTE (debuggerUI.seMenuAddWatch): This is the text that
+ - appears in the source editor context menu for adding an expression. -->
+<!ENTITY debuggerUI.seMenuAddWatch "Selection to Watch Expression">
+<!ENTITY debuggerUI.seMenuAddWatch.key "E">
+
+<!-- LOCALIZATION NOTE (debuggerUI.addWatch): This is the text that
+ - appears in the watch expressions context menu for adding an expression. -->
+<!ENTITY debuggerUI.addWatch "Add Watch Expression">
+<!ENTITY debuggerUI.addWatch.accesskey "E">
+
+<!-- LOCALIZATION NOTE (debuggerUI.removeWatch): This is the text that
+ - appears in the watch expressions context menu for removing all expressions. -->
+<!ENTITY debuggerUI.removeAllWatch "Remove All Watch Expressions">
+<!ENTITY debuggerUI.removeAllWatch.key "E">
+<!ENTITY debuggerUI.removeAllWatch.accesskey "E">
+
+<!-- LOCALIZATION NOTE (debuggerUI.stepping): These are the keycodes that
+ - control the stepping commands in the debugger (continue, step over,
+ - step in and step out). -->
+<!ENTITY debuggerUI.stepping.resume1 "VK_F8">
+<!ENTITY debuggerUI.stepping.stepOver1 "VK_F10">
+<!ENTITY debuggerUI.stepping.stepIn1 "VK_F11">
+<!ENTITY debuggerUI.stepping.stepOut1 "VK_F11">
+
+<!-- LOCALIZATION NOTE (debuggerUI.context.newTab): This is the label
+ - for the Open in New Tab menu item displayed in the context menu of the
+ - debugger sources side menu. This should be the same as
+ - netmonitorUI.context.newTab -->
+<!ENTITY debuggerUI.context.newTab "Open in New Tab">
+<!ENTITY debuggerUI.context.newTab.accesskey "O">
+
+<!-- LOCALIZATION NOTE (debuggerUI.context.copyUrl): This is the label displayed
+ - on the context menu that copies the selected request's url. This should be
+ - the same as netmonitorUI.context.copyUrl -->
+<!ENTITY debuggerUI.context.copyUrl "Copy URL">
+<!ENTITY debuggerUI.context.copyUrl.accesskey "C">
+<!ENTITY debuggerUI.context.copyUrl.key "C">