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authortrav90 <travawine@palemoon.org>2018-10-15 21:45:30 -0500
committertrav90 <travawine@palemoon.org>2018-10-15 21:45:30 -0500
commit68569dee1416593955c1570d638b3d9250b33012 (patch)
treed960f017cd7eba3f125b7e8a813789ee2e076310 /third_party/aom/aom_util/aom_thread.h
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Import aom library
This is the reference implementation for the Alliance for Open Media's av1 video code. The commit used was 4d668d7feb1f8abd809d1bca0418570a7f142a36.
Diffstat (limited to 'third_party/aom/aom_util/aom_thread.h')
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diff --git a/third_party/aom/aom_util/aom_thread.h b/third_party/aom/aom_util/aom_thread.h
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@@ -0,0 +1,412 @@
+/*
+ * Copyright (c) 2016, Alliance for Open Media. All rights reserved
+ *
+ * This source code is subject to the terms of the BSD 2 Clause License and
+ * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
+ * was not distributed with this source code in the LICENSE file, you can
+ * obtain it at www.aomedia.org/license/software. If the Alliance for Open
+ * Media Patent License 1.0 was not distributed with this source code in the
+ * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
+ */
+//
+// Multi-threaded worker
+//
+// Original source:
+// https://chromium.googlesource.com/webm/libwebp
+
+#ifndef AOM_THREAD_H_
+#define AOM_THREAD_H_
+
+#include "./aom_config.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// Set maximum decode threads to be 8 due to the limit of frame buffers
+// and not enough semaphores in the emulation layer on windows.
+#define MAX_DECODE_THREADS 8
+
+#if CONFIG_MULTITHREAD
+
+#if defined(_WIN32) && !HAVE_PTHREAD_H
+#include <errno.h> // NOLINT
+#include <process.h> // NOLINT
+#include <windows.h> // NOLINT
+typedef HANDLE pthread_t;
+typedef CRITICAL_SECTION pthread_mutex_t;
+
+#if _WIN32_WINNT >= 0x0600 // Windows Vista / Server 2008 or greater
+#define USE_WINDOWS_CONDITION_VARIABLE
+typedef CONDITION_VARIABLE pthread_cond_t;
+#else
+typedef struct {
+ HANDLE waiting_sem_;
+ HANDLE received_sem_;
+ HANDLE signal_event_;
+} pthread_cond_t;
+#endif // _WIN32_WINNT >= 0x600
+
+#ifndef WINAPI_FAMILY_PARTITION
+#define WINAPI_PARTITION_DESKTOP 1
+#define WINAPI_FAMILY_PARTITION(x) x
+#endif
+
+#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
+#define USE_CREATE_THREAD
+#endif
+
+//------------------------------------------------------------------------------
+// simplistic pthread emulation layer
+
+// _beginthreadex requires __stdcall
+#define THREADFN unsigned int __stdcall
+#define THREAD_RETURN(val) (unsigned int)((DWORD_PTR)val)
+
+#if _WIN32_WINNT >= 0x0501 // Windows XP or greater
+#define WaitForSingleObject(obj, timeout) \
+ WaitForSingleObjectEx(obj, timeout, FALSE /*bAlertable*/)
+#endif
+
+static INLINE int pthread_create(pthread_t *const thread, const void *attr,
+ unsigned int(__stdcall *start)(void *),
+ void *arg) {
+ (void)attr;
+#ifdef USE_CREATE_THREAD
+ *thread = CreateThread(NULL, /* lpThreadAttributes */
+ 0, /* dwStackSize */
+ start, arg, 0, /* dwStackSize */
+ NULL); /* lpThreadId */
+#else
+ *thread = (pthread_t)_beginthreadex(NULL, /* void *security */
+ 0, /* unsigned stack_size */
+ start, arg, 0, /* unsigned initflag */
+ NULL); /* unsigned *thrdaddr */
+#endif
+ if (*thread == NULL) return 1;
+ SetThreadPriority(*thread, THREAD_PRIORITY_ABOVE_NORMAL);
+ return 0;
+}
+
+static INLINE int pthread_join(pthread_t thread, void **value_ptr) {
+ (void)value_ptr;
+ return (WaitForSingleObject(thread, INFINITE) != WAIT_OBJECT_0 ||
+ CloseHandle(thread) == 0);
+}
+
+// Mutex
+static INLINE int pthread_mutex_init(pthread_mutex_t *const mutex,
+ void *mutexattr) {
+ (void)mutexattr;
+#if _WIN32_WINNT >= 0x0600 // Windows Vista / Server 2008 or greater
+ InitializeCriticalSectionEx(mutex, 0 /*dwSpinCount*/, 0 /*Flags*/);
+#else
+ InitializeCriticalSection(mutex);
+#endif
+ return 0;
+}
+
+static INLINE int pthread_mutex_trylock(pthread_mutex_t *const mutex) {
+ return TryEnterCriticalSection(mutex) ? 0 : EBUSY;
+}
+
+static INLINE int pthread_mutex_lock(pthread_mutex_t *const mutex) {
+ EnterCriticalSection(mutex);
+ return 0;
+}
+
+static INLINE int pthread_mutex_unlock(pthread_mutex_t *const mutex) {
+ LeaveCriticalSection(mutex);
+ return 0;
+}
+
+static INLINE int pthread_mutex_destroy(pthread_mutex_t *const mutex) {
+ DeleteCriticalSection(mutex);
+ return 0;
+}
+
+// Condition
+static INLINE int pthread_cond_destroy(pthread_cond_t *const condition) {
+ int ok = 1;
+#ifdef USE_WINDOWS_CONDITION_VARIABLE
+ (void)condition;
+#else
+ ok &= (CloseHandle(condition->waiting_sem_) != 0);
+ ok &= (CloseHandle(condition->received_sem_) != 0);
+ ok &= (CloseHandle(condition->signal_event_) != 0);
+#endif
+ return !ok;
+}
+
+static INLINE int pthread_cond_init(pthread_cond_t *const condition,
+ void *cond_attr) {
+ (void)cond_attr;
+#ifdef USE_WINDOWS_CONDITION_VARIABLE
+ InitializeConditionVariable(condition);
+#else
+ condition->waiting_sem_ = CreateSemaphore(NULL, 0, MAX_DECODE_THREADS, NULL);
+ condition->received_sem_ = CreateSemaphore(NULL, 0, MAX_DECODE_THREADS, NULL);
+ condition->signal_event_ = CreateEvent(NULL, FALSE, FALSE, NULL);
+ if (condition->waiting_sem_ == NULL || condition->received_sem_ == NULL ||
+ condition->signal_event_ == NULL) {
+ pthread_cond_destroy(condition);
+ return 1;
+ }
+#endif
+ return 0;
+}
+
+static INLINE int pthread_cond_signal(pthread_cond_t *const condition) {
+ int ok = 1;
+#ifdef USE_WINDOWS_CONDITION_VARIABLE
+ WakeConditionVariable(condition);
+#else
+ if (WaitForSingleObject(condition->waiting_sem_, 0) == WAIT_OBJECT_0) {
+ // a thread is waiting in pthread_cond_wait: allow it to be notified
+ ok = SetEvent(condition->signal_event_);
+ // wait until the event is consumed so the signaler cannot consume
+ // the event via its own pthread_cond_wait.
+ ok &= (WaitForSingleObject(condition->received_sem_, INFINITE) !=
+ WAIT_OBJECT_0);
+ }
+#endif
+ return !ok;
+}
+
+static INLINE int pthread_cond_wait(pthread_cond_t *const condition,
+ pthread_mutex_t *const mutex) {
+ int ok;
+#ifdef USE_WINDOWS_CONDITION_VARIABLE
+ ok = SleepConditionVariableCS(condition, mutex, INFINITE);
+#else
+ // note that there is a consumer available so the signal isn't dropped in
+ // pthread_cond_signal
+ if (!ReleaseSemaphore(condition->waiting_sem_, 1, NULL)) return 1;
+ // now unlock the mutex so pthread_cond_signal may be issued
+ pthread_mutex_unlock(mutex);
+ ok = (WaitForSingleObject(condition->signal_event_, INFINITE) ==
+ WAIT_OBJECT_0);
+ ok &= ReleaseSemaphore(condition->received_sem_, 1, NULL);
+ pthread_mutex_lock(mutex);
+#endif
+ return !ok;
+}
+#elif defined(__OS2__)
+#define INCL_DOS
+#include <os2.h> // NOLINT
+
+#include <errno.h> // NOLINT
+#include <stdlib.h> // NOLINT
+#include <sys/builtin.h> // NOLINT
+
+#define pthread_t TID
+#define pthread_mutex_t HMTX
+
+typedef struct {
+ HEV event_sem_;
+ HEV ack_sem_;
+ volatile unsigned wait_count_;
+} pthread_cond_t;
+
+//------------------------------------------------------------------------------
+// simplistic pthread emulation layer
+
+#define THREADFN void *
+#define THREAD_RETURN(val) (val)
+
+typedef struct {
+ void *(*start_)(void *);
+ void *arg_;
+} thread_arg;
+
+static void thread_start(void *arg) {
+ thread_arg targ = *(thread_arg *)arg;
+ free(arg);
+
+ targ.start_(targ.arg_);
+}
+
+static INLINE int pthread_create(pthread_t *const thread, const void *attr,
+ void *(*start)(void *), void *arg) {
+ int tid;
+ thread_arg *targ = (thread_arg *)malloc(sizeof(*targ));
+ if (targ == NULL) return 1;
+
+ (void)attr;
+
+ targ->start_ = start;
+ targ->arg_ = arg;
+ tid = (pthread_t)_beginthread(thread_start, NULL, 1024 * 1024, targ);
+ if (tid == -1) {
+ free(targ);
+ return 1;
+ }
+
+ *thread = tid;
+ return 0;
+}
+
+static INLINE int pthread_join(pthread_t thread, void **value_ptr) {
+ (void)value_ptr;
+ return DosWaitThread(&thread, DCWW_WAIT) != 0;
+}
+
+// Mutex
+static INLINE int pthread_mutex_init(pthread_mutex_t *const mutex,
+ void *mutexattr) {
+ (void)mutexattr;
+ return DosCreateMutexSem(NULL, mutex, 0, FALSE) != 0;
+}
+
+static INLINE int pthread_mutex_trylock(pthread_mutex_t *const mutex) {
+ return DosRequestMutexSem(*mutex, SEM_IMMEDIATE_RETURN) == 0 ? 0 : EBUSY;
+}
+
+static INLINE int pthread_mutex_lock(pthread_mutex_t *const mutex) {
+ return DosRequestMutexSem(*mutex, SEM_INDEFINITE_WAIT) != 0;
+}
+
+static INLINE int pthread_mutex_unlock(pthread_mutex_t *const mutex) {
+ return DosReleaseMutexSem(*mutex) != 0;
+}
+
+static INLINE int pthread_mutex_destroy(pthread_mutex_t *const mutex) {
+ return DosCloseMutexSem(*mutex) != 0;
+}
+
+// Condition
+static INLINE int pthread_cond_destroy(pthread_cond_t *const condition) {
+ int ok = 1;
+ ok &= DosCloseEventSem(condition->event_sem_) == 0;
+ ok &= DosCloseEventSem(condition->ack_sem_) == 0;
+ return !ok;
+}
+
+static INLINE int pthread_cond_init(pthread_cond_t *const condition,
+ void *cond_attr) {
+ int ok = 1;
+ (void)cond_attr;
+
+ ok &=
+ DosCreateEventSem(NULL, &condition->event_sem_, DCE_POSTONE, FALSE) == 0;
+ ok &= DosCreateEventSem(NULL, &condition->ack_sem_, DCE_POSTONE, FALSE) == 0;
+ if (!ok) {
+ pthread_cond_destroy(condition);
+ return 1;
+ }
+ condition->wait_count_ = 0;
+ return 0;
+}
+
+static INLINE int pthread_cond_signal(pthread_cond_t *const condition) {
+ int ok = 1;
+
+ if (!__atomic_cmpxchg32(&condition->wait_count_, 0, 0)) {
+ ok &= DosPostEventSem(condition->event_sem_) == 0;
+ ok &= DosWaitEventSem(condition->ack_sem_, SEM_INDEFINITE_WAIT) == 0;
+ }
+
+ return !ok;
+}
+
+static INLINE int pthread_cond_broadcast(pthread_cond_t *const condition) {
+ int ok = 1;
+
+ while (!__atomic_cmpxchg32(&condition->wait_count_, 0, 0))
+ ok &= pthread_cond_signal(condition) == 0;
+
+ return !ok;
+}
+
+static INLINE int pthread_cond_wait(pthread_cond_t *const condition,
+ pthread_mutex_t *const mutex) {
+ int ok = 1;
+
+ __atomic_increment(&condition->wait_count_);
+
+ ok &= pthread_mutex_unlock(mutex) == 0;
+
+ ok &= DosWaitEventSem(condition->event_sem_, SEM_INDEFINITE_WAIT) == 0;
+
+ __atomic_decrement(&condition->wait_count_);
+
+ ok &= DosPostEventSem(condition->ack_sem_) == 0;
+
+ pthread_mutex_lock(mutex);
+
+ return !ok;
+}
+#else // _WIN32
+#include <pthread.h> // NOLINT
+#define THREADFN void *
+#define THREAD_RETURN(val) val
+#endif
+
+#endif // CONFIG_MULTITHREAD
+
+// State of the worker thread object
+typedef enum {
+ NOT_OK = 0, // object is unusable
+ OK, // ready to work
+ WORK // busy finishing the current task
+} AVxWorkerStatus;
+
+// Function to be called by the worker thread. Takes two opaque pointers as
+// arguments (data1 and data2), and should return false in case of error.
+typedef int (*AVxWorkerHook)(void *, void *);
+
+// Platform-dependent implementation details for the worker.
+typedef struct AVxWorkerImpl AVxWorkerImpl;
+
+// Synchronization object used to launch job in the worker thread
+typedef struct {
+ AVxWorkerImpl *impl_;
+ AVxWorkerStatus status_;
+ AVxWorkerHook hook; // hook to call
+ void *data1; // first argument passed to 'hook'
+ void *data2; // second argument passed to 'hook'
+ int had_error; // return value of the last call to 'hook'
+} AVxWorker;
+
+// The interface for all thread-worker related functions. All these functions
+// must be implemented.
+typedef struct {
+ // Must be called first, before any other method.
+ void (*init)(AVxWorker *const worker);
+ // Must be called to initialize the object and spawn the thread. Re-entrant.
+ // Will potentially launch the thread. Returns false in case of error.
+ int (*reset)(AVxWorker *const worker);
+ // Makes sure the previous work is finished. Returns true if worker->had_error
+ // was not set and no error condition was triggered by the working thread.
+ int (*sync)(AVxWorker *const worker);
+ // Triggers the thread to call hook() with data1 and data2 arguments. These
+ // hook/data1/data2 values can be changed at any time before calling this
+ // function, but not be changed afterward until the next call to Sync().
+ void (*launch)(AVxWorker *const worker);
+ // This function is similar to launch() except that it calls the
+ // hook directly instead of using a thread. Convenient to bypass the thread
+ // mechanism while still using the AVxWorker structs. sync() must
+ // still be called afterward (for error reporting).
+ void (*execute)(AVxWorker *const worker);
+ // Kill the thread and terminate the object. To use the object again, one
+ // must call reset() again.
+ void (*end)(AVxWorker *const worker);
+} AVxWorkerInterface;
+
+// Install a new set of threading functions, overriding the defaults. This
+// should be done before any workers are started, i.e., before any encoding or
+// decoding takes place. The contents of the interface struct are copied, it
+// is safe to free the corresponding memory after this call. This function is
+// not thread-safe. Return false in case of invalid pointer or methods.
+int aom_set_worker_interface(const AVxWorkerInterface *const winterface);
+
+// Retrieve the currently set thread worker interface.
+const AVxWorkerInterface *aom_get_worker_interface(void);
+
+//------------------------------------------------------------------------------
+
+#ifdef __cplusplus
+} // extern "C"
+#endif
+
+#endif // AOM_THREAD_H_