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author | Gaming4JC <g4jc@hyperbola.info> | 2020-01-01 15:08:37 -0500 |
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committer | Gaming4JC <g4jc@hyperbola.info> | 2020-01-26 15:50:07 -0500 |
commit | ce285b6f2d48ce945b194fd7982cd6a5a306e939 (patch) | |
tree | c772c2ce051f12afd4c1879d0c7b1dbc0db282c4 /testing | |
parent | 32f3f8826f396fd17c1c77770d073d0abf15c904 (diff) | |
download | UXP-ce285b6f2d48ce945b194fd7982cd6a5a306e939.tar UXP-ce285b6f2d48ce945b194fd7982cd6a5a306e939.tar.gz UXP-ce285b6f2d48ce945b194fd7982cd6a5a306e939.tar.lz UXP-ce285b6f2d48ce945b194fd7982cd6a5a306e939.tar.xz UXP-ce285b6f2d48ce945b194fd7982cd6a5a306e939.zip |
Bug 1276438 part 3. Align the .body setter with the spec a bit better.
There are two changes here:
1) We allow setting .body even if the root element is not an <html:html>. This is what the spec says to do, and what we used to do before the changes in bug
366200. No tests for this yet, pending https://github.com/whatwg/html/issues/3403 getting resolved.
2) We use GetBody(), not GetBodyElement(), to look for an existing thing to replace. This matters if there are <frameset>s involved.
Tag UXP Issue #1344
Tag UXP Issue #252
Diffstat (limited to 'testing')
-rw-r--r-- | testing/web-platform/tests/html/dom/documents/dom-tree-accessors/Document.body.html | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/testing/web-platform/tests/html/dom/documents/dom-tree-accessors/Document.body.html b/testing/web-platform/tests/html/dom/documents/dom-tree-accessors/Document.body.html index 07f1edf93..7d8548885 100644 --- a/testing/web-platform/tests/html/dom/documents/dom-tree-accessors/Document.body.html +++ b/testing/web-platform/tests/html/dom/documents/dom-tree-accessors/Document.body.html @@ -166,4 +166,54 @@ test(function() { doc.body = new_frameset; assert_equals(doc.body, new_frameset, "test6-3, append frameset to a new document"); }, "Setting document.body to a new frameset element."); + +test(function() { + var doc = createDocument(); + var html = doc.appendChild(doc.createElement("html")); + var f = + html.appendChild(doc.createElement("frameset")); + assert_equals(doc.body, f); + + var b = doc.createElement("body"); + doc.body = b; + + assert_equals(f.parentNode, null, + "Frameset should have been removed from the tree"); + assert_equals(doc.body, b, "Body should be the new doc.body"); +}, "Setting document.body to a body will replace an existing frameset if there is one."); + +test(function() { + var doc = createDocument(); + var html = doc.appendChild(doc.createElement("html")); + var b = + html.appendChild(doc.createElement("body")); + assert_equals(doc.body, b); + + var f = doc.createElement("frameset"); + doc.body = f; + + assert_equals(b.parentNode, null, + "Body should have been removed from the tree"); + assert_equals(doc.body, f, "Frameset should be the new doc.body"); +}, "Setting document.body to a frameset will replace an existing body if there is one."); + +test(function() { + var doc = createDocument(); + var html = doc.appendChild(doc.createElement("html")); + var b = + html.appendChild(doc.createElement("body")); + var f1 = html.appendChild(doc.createElement("frameset")); + assert_equals(doc.body, b); + + var f2 = doc.createElement("frameset"); + doc.body = f2; + + assert_equals(b.parentNode, null, + "Body should have been removed from the tree"); + assert_equals(f1.parentNode, html, + "Frameset following body should still be in the tree."); + assert_equals(doc.body, f2, "New frameset should be the new doc.body"); + assert_equals(f2.nextSibling, f1, "New frameset should have replaced the body"); +}, "Setting document.body to a frameset will replace the first existing body/frameset."); + </script> |