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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
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+/*************************************************************************
+ *
+ * File Name (Accessible2.idl)
+ *
+ * IAccessible2 IDL Specification
+ *
+ * Copyright (c) 2007, 2013 Linux Foundation
+ * Copyright (c) 2006 IBM Corporation
+ * Copyright (c) 2000, 2006 Sun Microsystems, Inc.
+ * All rights reserved.
+ *
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following
+ * disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * 3. Neither the name of the Linux Foundation nor the names of its
+ * contributors may be used to endorse or promote products
+ * derived from this software without specific prior written
+ * permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
+ * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+ * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
+ * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * This BSD License conforms to the Open Source Initiative "Simplified
+ * BSD License" as published at:
+ * http://www.opensource.org/licenses/bsd-license.php
+ *
+ * IAccessible2 is a trademark of the Linux Foundation. The IAccessible2
+ * mark may be used in accordance with the Linux Foundation Trademark
+ * Policy to indicate compliance with the IAccessible2 specification.
+ *
+ ************************************************************************/
+
+/** @mainpage
+
+ @section _interfaces Interfaces
+ IAccessible2\n
+ IAccessible2_2\n
+ IAccessibleAction\n
+ IAccessibleApplication\n
+ IAccessibleComponent\n
+ IAccessibleDocument\n
+ IAccessibleEditableText\n
+ IAccessibleHypertext\n
+ IAccessibleHypertext2\n
+ IAccessibleHyperlink\n
+ IAccessibleImage\n
+ IAccessibleRelation\n
+ IAccessibleTable [Deprecated]\n
+ IAccessibleTable2\n
+ IAccessibleTableCell\n
+ IAccessibleText\n
+ IAccessibleText2\n
+ IAccessibleValue
+
+ @section _structs Structs
+ IA2Locale\n
+ IA2TableModelChange\n
+ IA2TextSegment
+
+ @section _enums Enums
+ ::IA2Actions values are predefined actions for use when implementing support for HTML5 media.\n
+ ::IA2CoordinateType values define the requested coordinate type (screen or parent window).\n
+ ::IA2EventID values identify events.\n
+ ::IA2Role values defines roles which are in addition to the existing MSAA roles.\n
+ ::IA2ScrollType values define where to place an object or substring on the screen.\n
+ ::IA2States values define states which are in addition to the existing MSAA states.\n
+ ::IA2TableModelChangeType values describe the kinds of changes made to a table (insert, delete, update).\n
+ ::IA2TextBoundaryType values define the requested text unit (character, word, sentence, line, paragraph).\n
+ ::IA2TextSpecialOffsets values define special offsets for use in the text interfaces.
+
+ @section _constants Constants
+ @ref grpRelations
+
+ @section _misc Miscellaneous
+ @ref _licensePage "BSD License"\n
+ @ref _generalInfo "General Information"\n
+
+ @page _licensePage BSD License
+ %IAccessible2 IDL Specification
+
+ Copyright (c) 2007, 2013 Linux Foundation\n
+ Copyright (c) 2006 IBM Corporation\n
+ Copyright (c) 2000, 2006 Sun Microsystems, Inc.\n
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+
+ 2. Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the following
+ disclaimer in the documentation and/or other materials
+ provided with the distribution.
+
+ 3. Neither the name of the Linux Foundation nor the names of its
+ contributors may be used to endorse or promote products
+ derived from this software without specific prior written
+ permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
+ CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+ INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
+ CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
+ EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+ This BSD License conforms to the Open Source Initiative "Simplified
+ BSD License" as published at:
+ http://www.opensource.org/licenses/bsd-license.php
+
+ %IAccessible2 is a trademark of the Linux Foundation. The %IAccessible2
+ mark may be used in accordance with the
+ <a href="http://www.linuxfoundation.org/collaborate/workgroups/accessibility/trademark-policy">
+ Linux Foundation Trademark Policy</a> to indicate compliance with the %IAccessible2 specification.
+
+ @page _generalInfo General Information
+ The following information is applicable to two or more interfaces.
+
+ @ref _errors\n
+ @ref _memory\n
+ &nbsp;&nbsp;@ref _arrayConsideration\n
+ @ref _indexes\n
+ @ref _enums\n
+ @ref _specialOffsets\n
+ @ref _dicoveringInterfaces\n
+ @ref _changingInterfaces\n
+ @ref _applicationInfo\n
+ @ref _childIDs\n
+ @ref _variants\n
+ @ref _iaaction-iahyperlink\n
+ @ref _trademark
+
+ @section _errors Error Handling
+ HRESULT values are defined by the Microsoft&reg; Win32&reg; API. For more information, refer to
+ <a href="http://msdn.microsoft.com/en-us/library/windows/desktop/aa378137%28v=vs.85%29.aspx">
+ Interpreting HRESULT Values</a> in MSDN&reg;.
+
+ Note that the S_FALSE return value is considered a non-error value and the
+ SUCCEEDED macro will return TRUE. S_FALSE is used when there is no failure
+ but there was nothing valid to return, e.g. in IAccessible2::attributes when
+ there are no attributes. When S_FALSE is returned [out] pointer types should
+ be NULL and [out] longs should generally be 0, but sometimes -1 is used such
+ as IAccessible2::indexInParent, IAccessibleText::caretOffset, and
+ IAccessibleHypertext::hyperlinkIndex.
+
+ Note that for BSTR [out] variables common COM practice is that the server does
+ the SysAllocString and the client does the SysFreeString. Also note that when
+ NULL is returned there is no need for the client to call SysFreeString. Please
+ refer to the documentation for each method for more details regarding error handling.
+
+ @section _memory Memory Management
+ The following memory management issues should be considered:
+ @li Although [out] BSTR variables are declared by the client, their space is
+ allocated by the server. They need to be freed with SysFreeString by the
+ client at end of life; the same is true when BSTRs are used in structs or
+ arrays which are passed to the server.
+ @li If there is no valid [out] BSTR to return, the server should return S_FALSE and
+ assign NULL to the output, e.g. *theOutBSTR = NULL;.
+ @li COM interfaces need to be referenced with AddRef when used and dereferenced
+ with Release at end of life.
+ @li Single [out] longs, HWNDs, booleans, and structs are declared by the caller
+ and passed by reference. The marshaller does all the memory management.
+
+ The following articles may be helpful for understanding memory management issues:
+ @li An article by Don Box in a
+ <a href="http://www.microsoft.com/msj/1196/activex1196.aspx">Q & A section</a>
+ of the November 1996 edition of the Microsoft Systems Journal.
+ @li A posting to a CodeGuru forum,
+ <a href="http://www.codeguru.com/forum/showthread.php?t=364511">Windows SDK
+ String: What are the rules for BSTR allocation and deallocation?</a>
+
+ @subsection _arrayConsideration Special Consideration when using Arrays
+ There are several methods which return arrays. In the case of IAccessible2::relations
+ and IAccessibleRelation::targets the client must allocate and free the arrays.
+
+ For the remaining methods which return arrays, the server must allocate the array
+ and the client must free the array when no longer needed. These methods are
+ IAccessible2::extendedStates, IAccessible2::localizedExtendedStates,
+ IAccessible2_2::relationTargetsOfType, IAccessibleAction::keyBinding,
+ IAccessibleHypertext2::hyperlinks, IAccessibleTable::selectedChildren,
+ IAccessibleTable::selectedColumns, IAccessibleTable::selectedRows,
+ IAccessibleTable2::selectedCells, IAccessibleTable2::selectedColumns,
+ IAccessibleTable2::selectedRows, IAccessibleTableCell::columnHeaderCells,
+ and IAccessibleTableCell::rowHeaderCells.
+ For those methods, the server must allocate both the top level array and any storage
+ associated with it, e.g. for BSTRs. The server must allocate the arrays with
+ CoTaskMemAlloc and any BSTRs with SysAllocString. The client must use CoTaskMemFree
+ to free the array and any BSTRs must be freed with SysFreeString.
+
+ Also, the IDL for IAccessible2::extendedStates, IAccessible2::localizedExtendedStates,
+ IAccessibleAction::keyBinding, IAccessibleTable::selectedChildren,
+ IAccessibleTable::selectedColumns, and IAccessibleTable::selectedRows includes an
+ extraneous [in] parameter for the caller to specify the max size of the array.
+ This parameter will be ignored by the COM server.
+
+ @section _indexes Zero and One Based Indexes
+ Unless otherwise specified all offsets and indexes are 0 based.
+
+ @section _enums Enums
+ Note that enums start at 0.
+
+ @section _specialOffsets Special Offsets for use in the IAccessibleText and IAccessibleEditableText Methods
+ IAccessibleText and IAccessibleEditableText can use one or more of the following
+ special offset values. They are defined in the ::IA2TextSpecialOffsets enum.
+ @li Using ::IA2_TEXT_OFFSET_LENGTH (-1) as an offset in any of the IAccessibleText or
+ IAccessibleEditableText methods is the same as specifying the length of the string.
+ @li Using ::IA2_TEXT_OFFSET_CARET (-2) as an offset for IAccessibleText::textBeforeOffset,
+ IAccessibleText::textAtOffset, and IAccessibleText::textAfterOffset indicates that the
+ text related to the physical location of the caret should be used. This is needed for
+ applications that consider the character offset of the end of one line (as reached by
+ pressing the End key) the same as the offset of the first character on the next line.
+ Since the same offset is associated with two different lines a special means is needed
+ to fetch text from the line where the caret is physically located.
+
+ @section _dicoveringInterfaces Discovery of Interfaces
+ In general AT (Assistive Technology) should try IAccessible2 interfaces, followed by using
+ the MSAA (Microsoft&reg; Active Accessibility&reg;) interfaces. (In cases where the an application
+ is known to have custom interfaces which provide information not supplied by IAccessible2
+ or MSAA, then those custom interfaces can be used.) The AT can then, by default, support
+ unknown IAccessible2/MSAA applications, without the application developers having to request
+ AT vendors for support on an individual application by application basis.
+
+ When you have a reference to an IAccessible and require a reference to an IAccessible2 use
+ QueryService as follows:
+ @code
+ // pAcc is a reference to the accessible object's IAccessible interface.
+ IServiceProvider *pService = NULL;
+ hr = pAcc->QueryInterface(IID_IServiceProvider, (void **)&pService);
+ if(SUCCEEDED(hr)) {
+ IAccessible2 *pIA2 = NULL;
+ hr = pService->QueryService(IID_IAccessible, IID_IAccessible2, (void**)&pIA2);
+ if (SUCCEEDED(hr) && pIA2) {
+ // The control supports IAccessible2.
+ // pIA2 is the reference to the accessible object's IAccessible2 interface.
+ }
+ }
+ @endcode
+
+ @section _changingInterfaces Changing between Accessible Interfaces
+ Note that developers must always implement MSAA's IAccessible and, if needed, some
+ of the interfaces in the set of IAccessible2 interfaces. Although the IAccessible2
+ IDL is coded such that IAccessible2 is a subclass of MSAA's IAccessible, none of
+ MSAA's IAccessible methods are redefined by IAccessible2.
+
+ QueryService must be used to switch from a reference to an MSAA IAccessible interface
+ to another interface. This has been
+ <a href="http://www.atia.org/files/public/Introducing_IAccessibleEx.doc">
+ documented</a> and the pertinent facts have been extracted below:
+
+ @par
+ Why use QueryService instead of just using QueryInterface to get IAccessibleEx
+ directly? The reason is that since MSAA 2.0, clients don't talk to a server's
+ IAccessible interface directly; instead they talk to an intermediate MSAA-provided
+ wrapper that calls through to the original IAccessible. This wrapper provides services
+ such as implementing IDispatch, supplying information from MSAA 2.0's Dynamic Annotation
+ service, and scaling locations when running on Windows Vista with DPI scaling enabled.
+ QueryService is the supported way to expose additional interfaces from an existing
+ IAccessible and was originally used by MSHTML to expose IHTMLElement objects corresponding
+ to IAccessibles. QueryService is often more convenient for servers to implement than
+ QueryInterface because it does not have the same requirements for preserving object
+ identity or symmetry/transitivity as QueryInterface, so QueryService allows servers to
+ easily implement the interface on the same object or a separate object. The latter is
+ often hard to do with QueryInterface unless the original object supports aggregation.
+
+ Two related references in MSDN&reg; are:
+ @li <a href="http://msdn.microsoft.com/en-us/library/ms696078(VS.85).aspx">
+ "Using QueryService to expose a native object model interface for an IAccessible object"</a>
+ @li <a href="http://msdn.microsoft.com/en-us/library/ms528415.aspx#acc_obj">
+ "Accessing the Internet Explorer Object Associated with an Accessible Object"</a>
+
+ Based on this information from Microsoft, QueryService must be used to switch back and forth
+ between a reference to an MSAA IAccessible interface and any of the IAccessible2 interfaces.
+
+ Regarding switching between any of the IAccessible2 interfaces, applications implementing
+ IAccessible2 should implement the IAccessible2 interfaces on a single object since ATs
+ will be using QueryInterface to switch between the IAccessilbe2 interfaces. Implementing
+ the IAccessible2 interfaces on separate objects would require the use of QueryService.
+ There is one exception, IAccessibleApplication can be implemented on a separate object so
+ its common code doesn't have to be included in each accessible object. ATs should use
+ QueryService to access IAccessibleApplication.
+
+ @section _applicationInfo Access to Information about the Application
+ Servers implementing IAccessible2 should provide access to the IAccessibleApplication
+ interface via QueryService from any object so that ATs can easily determine specific
+ information about the application such as its name or version.
+
+ @section _childIDs Child IDs
+ The IAccessible2 interfaces do not support child IDs, i.e. simple child elements.
+ Full accessible objects must be created for each object that supports IAccessible2.
+ Therefore MSAA's get_accChild should never return a child ID (other than CHILDID_SELF)
+ for an object that implements any of the IAccessible2 interfaces.
+
+ Microsoft's UI Automation specification has the same limitation and this was resolved
+ in the UI Automation Express specification by adding IAccessibleEx::GetObjectForChild
+ and IAccessibleEx::GetIAccessiblePair. These methods allow mapping back and forth
+ between an IAccessibleEx and an {IAccessible, Child ID} pair. A future version of
+ IAccessible2 may include similar methods to map back and forth between an IAccessible2
+ and an {IAccessible, Child ID} pair.
+
+ @section _variants VARIANTs
+ Some methods return a VARIANT. Implementers need to make sure that the return type is
+ specified, i.e. VT_I4, VT_IDISPATCH, etc. The methods that return VARIANTs are
+ IAccessibleHyperlink::anchor, IAccessibleHyperlink::anchorTarget, IAccessibleValue::currentValue,
+ IAccessibleValue::maximumValue, IAccessibleValue::minimumValue.
+
+ @section _iaaction-iahyperlink IAccessibleHyperlink as subclass of IAccessibleAction
+ In this version of the IDL, IAccessibleHyperlink is a subclass of IAccessibleAction.
+ However, there is no practical need for that inheritance and in some cases, such as
+ an image map of smart tags, it doesn't make sense because such an image map doesn't
+ have actionable objects; it's the secondary smart tags that are actionable. As a
+ result, implementations should not rely on the inheritance as it may be removed in
+ a later version of the IDL.
+
+ @section _trademark Trademark Attribution
+ The names of actual companies and products mentioned herein may be the trademarks of
+ their respective owners. In particular, Active Accessibility, Microsoft, MSDN, and Win32
+ are trademarks of the Microsoft group of companies in the U.S.A. and/or other countries.
+
+**/
+
+import "objidl.idl";
+import "oaidl.idl";
+import "oleacc.idl";
+import "AccessibleRelation.idl";
+import "AccessibleStates.idl";
+import "IA2CommonTypes.idl";
+
+/** A structure defining the locale of an accessible object.
+
+IAccessible2::locale returns this struct.
+*/
+typedef struct IA2Locale {
+ BSTR language; ///< ISO 639-1 Alpha-2 two character language code
+ BSTR country; ///< ISO 3166-1 Alpha-2 two character country code
+ BSTR variant; ///< Application specific variant of the locale
+} IA2Locale;
+
+/** @brief This interface exposes the primary set of information about an
+ IAccessible2 enabled accessible object.
+
+ This interface must always be provided for objects that support some
+ portion of the collection of the %IAccessible2 interfaces.
+
+ Please refer to @ref _changingInterfaces "Changing between Accessible Interfaces"
+ for special considerations related to use of the MSAA IAccessible interface and
+ the set of %IAccessible2 interfaces.
+ */
+[object, uuid(E89F726E-C4F4-4c19-BB19-B647D7FA8478)]
+interface IAccessible2 : IAccessible
+{
+
+ /** @brief Returns the number of accessible relations for this object.
+ @param [out] nRelations
+ @retval S_OK
+ */
+ [propget] HRESULT nRelations
+ (
+ [out, retval] long *nRelations
+ );
+
+ /** @brief Returns one accessible relation for this object.
+ @param [in] relationIndex
+ 0 based
+ @param [out] relation
+ @retval S_OK
+ @retval E_INVALIDARG if bad [in] passed
+ */
+ [propget] HRESULT relation
+ (
+ [in] long relationIndex,
+ [out, retval] IAccessibleRelation **relation
+ );
+
+ /** @brief Returns multiple accessible relations for this object.
+ @param [in] maxRelations
+ maximum size of the array allocated by the client
+ @param [out] relations
+ The array of accessible relation objects. Note that this array is to be
+ allocated by the client and freed when no longer needed. Refer to @ref
+ _arrayConsideration "Special Consideration when using Arrays" for more details.
+ @param [out] nRelations
+ actual number of relations in the returned array (not more than maxRelations)
+ @retval S_OK
+ @retval S_FALSE if there are no relations, nRelations is set to 0
+ @note As a performant alternative, client code should consider using IAccessible2_2::relationTargetsOfType.
+ */
+ [propget] HRESULT relations
+ (
+ [in] long maxRelations,
+ [out, size_is(maxRelations), length_is(*nRelations)]
+ IAccessibleRelation **relations,
+ [out, retval] long *nRelations
+ );
+
+ /** @brief Returns the role of an %IAccessible2 object.
+ @param [out] role
+ The role of an %IAccessible2 object.
+ @retval S_OK
+ @note
+ @li For convenience MSAA roles are also passed through this method so the
+ AT doesn't have to also fetch roles through MSAA's get_accRole.
+ @li %IAccessible2 roles should not be passed through MSAA's get_accRole.
+ @li For compatibility with non IAccessible2 enabled ATs, IAccessible2
+ applications should also add support to get_accRole to return the closest
+ MSAA role or ROLE_SYSTEM_CLIENT (the MSAA defined default role) if there
+ is not a good match.
+ @li This method is missing a [propget] prefix in the IDL. The result is the
+ method is named role in generated C++ code instead of get_role.
+ */
+ HRESULT role
+ (
+ [out, retval] long *role
+ );
+
+ /** @brief Makes an object visible on the screen.
+ @param [in] scrollType
+ Defines where the object should be placed on the screen.
+ @retval S_OK
+ @retval E_INVALIDARG if bad [in] passed
+ */
+ HRESULT scrollTo
+ (
+ [in] enum IA2ScrollType scrollType
+ );
+
+ /** @brief Moves the top left of an object to a specified location.
+
+ @param [in] coordinateType
+ Specifies whether the coordinates are relative to the screen or the parent object.
+ @param [in] x
+ Defines the x coordinate.
+ @param [in] y
+ Defines the y coordinate.
+ @retval S_OK
+ @retval E_INVALIDARG if bad [in] passed
+ */
+ HRESULT scrollToPoint
+ (
+ [in] enum IA2CoordinateType coordinateType,
+ [in] long x,
+ [in] long y
+ );
+
+ /** @brief Returns grouping information.
+
+ Used for tree items, list items, tab panel labels, radio buttons, etc.
+ Also used for collections of non-text objects.
+
+ @param [out] groupLevel
+ 1 based, 0 indicates that this value is not applicable
+ @param [out] similarItemsInGroup
+ 1 based, 0 indicates that this value is not applicable
+ @param [out] positionInGroup
+ 1 based, 0 indicates that this value is not applicable. This is an index
+ into the objects in the current group, not an index into all the objects
+ at the same group level.
+ @retval S_OK if at least one value is valid
+ @retval S_FALSE if no values are valid, [out] values are 0s
+ @note This method is meant to describe the nature of an object's containment
+ structure. It's exposed by trees, tree grids, nested lists, nested menus,
+ but not headings, which uses the level object attribute. It is also exposed
+ by radio buttons (with groupLevel == 0).
+ @note This is normally not implemented on a combo box to describe the nature
+ of its contents. Normally an AT will get that information from its child list
+ object. However, in some cases when non-edit combo boxes are not able to be structured
+ such that the list is a child of the combo box, this method is implemented on
+ the combo box itself. ATs can use this interface if a child list is not found.
+ */
+ [propget] HRESULT groupPosition
+ (
+ [out] long *groupLevel,
+ [out] long *similarItemsInGroup,
+ [out, retval] long *positionInGroup
+ );
+
+ /** @brief Returns the bit strip containing any IAccessible2 states.
+
+ The IAccessible2 states are in addition to the MSAA states and are defined in
+ the IA2States enum.
+
+ @param [out] states
+ @retval S_OK
+ */
+ [propget] HRESULT states
+ (
+ [out, retval] AccessibleStates *states
+ );
+
+ /** @brief Returns the extended role.
+
+ An extended role is a role which is dynamically generated by the application.
+ It is not predefined by the %IAccessible2 specification.
+
+ @param [out] extendedRole
+ @retval S_OK
+ @retval S_FALSE if there is nothing to return, [out] value is NULL
+ */
+ [propget] HRESULT extendedRole
+ (
+ [out, retval] BSTR *extendedRole
+ );
+
+ /** @brief Returns the localized extended role.
+ @param [out] localizedExtendedRole
+ @retval S_OK
+ @retval S_FALSE if there is nothing to return, [out] value is NULL
+ */
+ [propget] HRESULT localizedExtendedRole
+ (
+ [out, retval] BSTR *localizedExtendedRole
+ );
+
+ /** @brief Returns the number of extended states.
+ @param [out] nExtendedStates
+ @retval S_OK
+ */
+ [propget] HRESULT nExtendedStates
+ (
+ [out, retval] long *nExtendedStates
+ );
+
+ /** @brief Returns the extended states (array of strings).
+
+ An extended state is a state which is dynamically generated by the application.
+ It is not predefined by the %IAccessible2 specification.
+
+ @param [in] maxExtendedStates
+ This parameter is ignored. Refer to @ref _arrayConsideration
+ "Special Consideration when using Arrays" for more details.
+ @param [out] extendedStates
+ This array is allocated by the server. The client must free it with CoTaskMemFree.
+ @param [out] nExtendedStates
+ The number of extended states returned; the size of the returned array.
+ @retval S_OK
+ @retval S_FALSE if there are no states, [out] values are NULL and 0 respectively
+ */
+ [propget] HRESULT extendedStates
+ (
+ [in] long maxExtendedStates,
+ [out, size_is(,maxExtendedStates), length_is(,*nExtendedStates)] BSTR **extendedStates,
+ [out, retval] long *nExtendedStates
+ );
+
+ /** @brief Returns the localized extended states (array of strings).
+
+ @param [in] maxLocalizedExtendedStates
+ This parameter is ignored. Refer to @ref _arrayConsideration
+ "Special Consideration when using Arrays" for more details.
+ @param [out] localizedExtendedStates
+ This array is allocated by the server. The client must free it with CoTaskMemFree.
+ @param [out] nLocalizedExtendedStates
+ The number of localized extended states returned; the size of the returned array.
+ @retval S_OK
+ @retval S_FALSE if there are no states, [out] values are NULL and 0 respectively
+ */
+ [propget] HRESULT localizedExtendedStates
+ (
+ [in] long maxLocalizedExtendedStates,
+ [out, size_is(,maxLocalizedExtendedStates), length_is(,*nLocalizedExtendedStates)] BSTR **localizedExtendedStates,
+ [out, retval] long *nLocalizedExtendedStates
+ );
+
+ /** @brief Returns the unique ID.
+
+ The uniqueID is an identifier for this object, is unique within the
+ current window, and remains the same for the lifetime of the accessible
+ object.
+
+ The uniqueID is not related to:
+ - the MSAA objectID which is used by the server to disambiguate between
+ IAccessibles per HWND or
+ - the MSAA childID which is used to disambiguate between children being
+ managed by an IAccessible.
+
+ This value is provided so the AT can have access to a unique runtime persistent
+ identifier even when not handling an event for the object.
+
+ An example of when this value is useful is if the AT wants to build a cache.
+ The AT could cache the uniqueIDs in addition to other data being cached.
+ When an event is fired the AT could map the uniqueID to its internal model.
+ Thus, if there's a REORDER/SHOW/HIDE event the AT knows which part of the
+ internal structure has been invalidated and can refetch just that part.
+
+ This value can also be used by an AT to determine when the current control
+ has changed. If the role is the same for two controls that are adjacent in
+ the tab order, this can be used to detect the new control.
+
+ Another use of this value by an AT is to identify when a grouping object has
+ changed, e.g. when moving from a radio button in one group to a radio button in a
+ different group.
+
+ One means of implementing this would be to create a factory with a 32 bit number
+ generator and a reuse pool. The number generator would emit numbers starting
+ at 1. Each time an object's life cycle ended, its number would be saved into a
+ reuse pool. The number generator would be used whenever the reuse pool was empty.
+
+ Another way to create a unique ID is to generate it from a pointer value, e.g. an
+ object's address. That would be unique because no two active objects can use the
+ same allocated memory space.
+
+ @param [out] uniqueID
+ @retval S_OK
+ */
+ [propget] HRESULT uniqueID
+ (
+ [out, retval] long *uniqueID
+ );
+
+ /** @brief Returns the window handle for the parent window which contains this object.
+
+ This is the same window handle which will be passed for any events that occur on the
+ object, but is cached in the accessible object for use when it would be helpful to
+ access the window handle in cases where an event isn't fired on this object.
+
+ A use case is when a screen reader is grabbing an entire web page on a page load.
+ Without the availability of windowHandle, the AT would have to get the window handle
+ by using WindowFromAccessibleObject on each IAccessible, which is slow because it's
+ implemented by oleacc.dll as a loop which crawls up the ancestor chain and looks for
+ a ROLE_WINDOW object, mapping that back to a window handle.
+
+ @param [out] windowHandle
+ @retval S_OK
+ */
+ [propget] HRESULT windowHandle
+ (
+ [out, retval] HWND *windowHandle
+ );
+
+ /** @brief Returns the index of this object in its parent object.
+ @param [out] indexInParent
+ 0 based; -1 indicates there is no parent; the upper bound is the value
+ returned by the parent's IAccessible::get_accChildCount.
+ @retval S_OK
+ @retval S_FALSE if no parent, [out] value is -1
+ */
+ [propget] HRESULT indexInParent
+ (
+ [out, retval] long *indexInParent
+ );
+
+ /** @brief Returns the IA2Locale of the accessible object.
+ @param [out] locale
+ @retval S_OK
+ */
+ [propget] HRESULT locale
+ (
+ [out, retval] IA2Locale *locale
+ );
+
+ /** @brief Returns the attributes specific to this object, such as a cell's formula.
+ @param [out] attributes
+ @retval S_OK
+ @retval S_FALSE returned if there is nothing to return, [out] value is NULL
+ */
+ [propget] HRESULT attributes
+ (
+ [out, retval] BSTR *attributes
+ );
+
+}
+