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author | wolfbeast <mcwerewolf@gmail.com> | 2018-02-03 14:02:24 +0100 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-02-03 14:02:24 +0100 |
commit | 1e1fb5ea2504e548bc17521bdb273c9e59b9cf01 (patch) | |
tree | 6bdc1701a04e4eefb2d0b985ca78f6c53cb845b5 /media/libwebp/dsp | |
parent | fcfa07318b5b25d0bb650aa820d99a8c5c14e61b (diff) | |
parent | 4662aad03a28a6fa049f2c34ab58069718a229fe (diff) | |
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Merge branch 'goanna-gfx'
Diffstat (limited to 'media/libwebp/dsp')
30 files changed, 13445 insertions, 0 deletions
diff --git a/media/libwebp/dsp/alpha_processing.c b/media/libwebp/dsp/alpha_processing.c new file mode 100644 index 000000000..4b60e092b --- /dev/null +++ b/media/libwebp/dsp/alpha_processing.c @@ -0,0 +1,397 @@ +// Copyright 2013 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Utilities for processing transparent channel. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <assert.h> +#include "./dsp.h" + +// Tables can be faster on some platform but incur some extra binary size (~2k). +// #define USE_TABLES_FOR_ALPHA_MULT + +// ----------------------------------------------------------------------------- + +#define MFIX 24 // 24bit fixed-point arithmetic +#define HALF ((1u << MFIX) >> 1) +#define KINV_255 ((1u << MFIX) / 255u) + +static uint32_t Mult(uint8_t x, uint32_t mult) { + const uint32_t v = (x * mult + HALF) >> MFIX; + assert(v <= 255); // <- 24bit precision is enough to ensure that. + return v; +} + +#ifdef USE_TABLES_FOR_ALPHA_MULT + +static const uint32_t kMultTables[2][256] = { + { // (255u << MFIX) / alpha + 0x00000000, 0xff000000, 0x7f800000, 0x55000000, 0x3fc00000, 0x33000000, + 0x2a800000, 0x246db6db, 0x1fe00000, 0x1c555555, 0x19800000, 0x172e8ba2, + 0x15400000, 0x139d89d8, 0x1236db6d, 0x11000000, 0x0ff00000, 0x0f000000, + 0x0e2aaaaa, 0x0d6bca1a, 0x0cc00000, 0x0c249249, 0x0b9745d1, 0x0b1642c8, + 0x0aa00000, 0x0a333333, 0x09cec4ec, 0x0971c71c, 0x091b6db6, 0x08cb08d3, + 0x08800000, 0x0839ce73, 0x07f80000, 0x07ba2e8b, 0x07800000, 0x07492492, + 0x07155555, 0x06e45306, 0x06b5e50d, 0x0689d89d, 0x06600000, 0x063831f3, + 0x06124924, 0x05ee23b8, 0x05cba2e8, 0x05aaaaaa, 0x058b2164, 0x056cefa8, + 0x05500000, 0x05343eb1, 0x05199999, 0x05000000, 0x04e76276, 0x04cfb2b7, + 0x04b8e38e, 0x04a2e8ba, 0x048db6db, 0x0479435e, 0x04658469, 0x045270d0, + 0x04400000, 0x042e29f7, 0x041ce739, 0x040c30c3, 0x03fc0000, 0x03ec4ec4, + 0x03dd1745, 0x03ce540f, 0x03c00000, 0x03b21642, 0x03a49249, 0x03976fc6, + 0x038aaaaa, 0x037e3f1f, 0x03722983, 0x03666666, 0x035af286, 0x034fcace, + 0x0344ec4e, 0x033a5440, 0x03300000, 0x0325ed09, 0x031c18f9, 0x0312818a, + 0x03092492, 0x03000000, 0x02f711dc, 0x02ee5846, 0x02e5d174, 0x02dd7baf, + 0x02d55555, 0x02cd5cd5, 0x02c590b2, 0x02bdef7b, 0x02b677d4, 0x02af286b, + 0x02a80000, 0x02a0fd5c, 0x029a1f58, 0x029364d9, 0x028ccccc, 0x0286562d, + 0x02800000, 0x0279c952, 0x0273b13b, 0x026db6db, 0x0267d95b, 0x026217ec, + 0x025c71c7, 0x0256e62a, 0x0251745d, 0x024c1bac, 0x0246db6d, 0x0241b2f9, + 0x023ca1af, 0x0237a6f4, 0x0232c234, 0x022df2df, 0x02293868, 0x02249249, + 0x02200000, 0x021b810e, 0x021714fb, 0x0212bb51, 0x020e739c, 0x020a3d70, + 0x02061861, 0x02020408, 0x01fe0000, 0x01fa0be8, 0x01f62762, 0x01f25213, + 0x01ee8ba2, 0x01ead3ba, 0x01e72a07, 0x01e38e38, 0x01e00000, 0x01dc7f10, + 0x01d90b21, 0x01d5a3e9, 0x01d24924, 0x01cefa8d, 0x01cbb7e3, 0x01c880e5, + 0x01c55555, 0x01c234f7, 0x01bf1f8f, 0x01bc14e5, 0x01b914c1, 0x01b61eed, + 0x01b33333, 0x01b05160, 0x01ad7943, 0x01aaaaaa, 0x01a7e567, 0x01a5294a, + 0x01a27627, 0x019fcbd2, 0x019d2a20, 0x019a90e7, 0x01980000, 0x01957741, + 0x0192f684, 0x01907da4, 0x018e0c7c, 0x018ba2e8, 0x018940c5, 0x0186e5f0, + 0x01849249, 0x018245ae, 0x01800000, 0x017dc11f, 0x017b88ee, 0x0179574e, + 0x01772c23, 0x01750750, 0x0172e8ba, 0x0170d045, 0x016ebdd7, 0x016cb157, + 0x016aaaaa, 0x0168a9b9, 0x0166ae6a, 0x0164b8a7, 0x0162c859, 0x0160dd67, + 0x015ef7bd, 0x015d1745, 0x015b3bea, 0x01596596, 0x01579435, 0x0155c7b4, + 0x01540000, 0x01523d03, 0x01507eae, 0x014ec4ec, 0x014d0fac, 0x014b5edc, + 0x0149b26c, 0x01480a4a, 0x01466666, 0x0144c6af, 0x01432b16, 0x0141938b, + 0x01400000, 0x013e7063, 0x013ce4a9, 0x013b5cc0, 0x0139d89d, 0x01385830, + 0x0136db6d, 0x01356246, 0x0133ecad, 0x01327a97, 0x01310bf6, 0x012fa0be, + 0x012e38e3, 0x012cd459, 0x012b7315, 0x012a150a, 0x0128ba2e, 0x01276276, + 0x01260dd6, 0x0124bc44, 0x01236db6, 0x01222222, 0x0120d97c, 0x011f93bc, + 0x011e50d7, 0x011d10c4, 0x011bd37a, 0x011a98ef, 0x0119611a, 0x01182bf2, + 0x0116f96f, 0x0115c988, 0x01149c34, 0x0113716a, 0x01124924, 0x01112358, + 0x01100000, 0x010edf12, 0x010dc087, 0x010ca458, 0x010b8a7d, 0x010a72f0, + 0x01095da8, 0x01084a9f, 0x010739ce, 0x01062b2e, 0x01051eb8, 0x01041465, + 0x01030c30, 0x01020612, 0x01010204, 0x01000000 }, + { // alpha * KINV_255 + 0x00000000, 0x00010101, 0x00020202, 0x00030303, 0x00040404, 0x00050505, + 0x00060606, 0x00070707, 0x00080808, 0x00090909, 0x000a0a0a, 0x000b0b0b, + 0x000c0c0c, 0x000d0d0d, 0x000e0e0e, 0x000f0f0f, 0x00101010, 0x00111111, + 0x00121212, 0x00131313, 0x00141414, 0x00151515, 0x00161616, 0x00171717, + 0x00181818, 0x00191919, 0x001a1a1a, 0x001b1b1b, 0x001c1c1c, 0x001d1d1d, + 0x001e1e1e, 0x001f1f1f, 0x00202020, 0x00212121, 0x00222222, 0x00232323, + 0x00242424, 0x00252525, 0x00262626, 0x00272727, 0x00282828, 0x00292929, + 0x002a2a2a, 0x002b2b2b, 0x002c2c2c, 0x002d2d2d, 0x002e2e2e, 0x002f2f2f, + 0x00303030, 0x00313131, 0x00323232, 0x00333333, 0x00343434, 0x00353535, + 0x00363636, 0x00373737, 0x00383838, 0x00393939, 0x003a3a3a, 0x003b3b3b, + 0x003c3c3c, 0x003d3d3d, 0x003e3e3e, 0x003f3f3f, 0x00404040, 0x00414141, + 0x00424242, 0x00434343, 0x00444444, 0x00454545, 0x00464646, 0x00474747, + 0x00484848, 0x00494949, 0x004a4a4a, 0x004b4b4b, 0x004c4c4c, 0x004d4d4d, + 0x004e4e4e, 0x004f4f4f, 0x00505050, 0x00515151, 0x00525252, 0x00535353, + 0x00545454, 0x00555555, 0x00565656, 0x00575757, 0x00585858, 0x00595959, + 0x005a5a5a, 0x005b5b5b, 0x005c5c5c, 0x005d5d5d, 0x005e5e5e, 0x005f5f5f, + 0x00606060, 0x00616161, 0x00626262, 0x00636363, 0x00646464, 0x00656565, + 0x00666666, 0x00676767, 0x00686868, 0x00696969, 0x006a6a6a, 0x006b6b6b, + 0x006c6c6c, 0x006d6d6d, 0x006e6e6e, 0x006f6f6f, 0x00707070, 0x00717171, + 0x00727272, 0x00737373, 0x00747474, 0x00757575, 0x00767676, 0x00777777, + 0x00787878, 0x00797979, 0x007a7a7a, 0x007b7b7b, 0x007c7c7c, 0x007d7d7d, + 0x007e7e7e, 0x007f7f7f, 0x00808080, 0x00818181, 0x00828282, 0x00838383, + 0x00848484, 0x00858585, 0x00868686, 0x00878787, 0x00888888, 0x00898989, + 0x008a8a8a, 0x008b8b8b, 0x008c8c8c, 0x008d8d8d, 0x008e8e8e, 0x008f8f8f, + 0x00909090, 0x00919191, 0x00929292, 0x00939393, 0x00949494, 0x00959595, + 0x00969696, 0x00979797, 0x00989898, 0x00999999, 0x009a9a9a, 0x009b9b9b, + 0x009c9c9c, 0x009d9d9d, 0x009e9e9e, 0x009f9f9f, 0x00a0a0a0, 0x00a1a1a1, + 0x00a2a2a2, 0x00a3a3a3, 0x00a4a4a4, 0x00a5a5a5, 0x00a6a6a6, 0x00a7a7a7, + 0x00a8a8a8, 0x00a9a9a9, 0x00aaaaaa, 0x00ababab, 0x00acacac, 0x00adadad, + 0x00aeaeae, 0x00afafaf, 0x00b0b0b0, 0x00b1b1b1, 0x00b2b2b2, 0x00b3b3b3, + 0x00b4b4b4, 0x00b5b5b5, 0x00b6b6b6, 0x00b7b7b7, 0x00b8b8b8, 0x00b9b9b9, + 0x00bababa, 0x00bbbbbb, 0x00bcbcbc, 0x00bdbdbd, 0x00bebebe, 0x00bfbfbf, + 0x00c0c0c0, 0x00c1c1c1, 0x00c2c2c2, 0x00c3c3c3, 0x00c4c4c4, 0x00c5c5c5, + 0x00c6c6c6, 0x00c7c7c7, 0x00c8c8c8, 0x00c9c9c9, 0x00cacaca, 0x00cbcbcb, + 0x00cccccc, 0x00cdcdcd, 0x00cecece, 0x00cfcfcf, 0x00d0d0d0, 0x00d1d1d1, + 0x00d2d2d2, 0x00d3d3d3, 0x00d4d4d4, 0x00d5d5d5, 0x00d6d6d6, 0x00d7d7d7, + 0x00d8d8d8, 0x00d9d9d9, 0x00dadada, 0x00dbdbdb, 0x00dcdcdc, 0x00dddddd, + 0x00dedede, 0x00dfdfdf, 0x00e0e0e0, 0x00e1e1e1, 0x00e2e2e2, 0x00e3e3e3, + 0x00e4e4e4, 0x00e5e5e5, 0x00e6e6e6, 0x00e7e7e7, 0x00e8e8e8, 0x00e9e9e9, + 0x00eaeaea, 0x00ebebeb, 0x00ececec, 0x00ededed, 0x00eeeeee, 0x00efefef, + 0x00f0f0f0, 0x00f1f1f1, 0x00f2f2f2, 0x00f3f3f3, 0x00f4f4f4, 0x00f5f5f5, + 0x00f6f6f6, 0x00f7f7f7, 0x00f8f8f8, 0x00f9f9f9, 0x00fafafa, 0x00fbfbfb, + 0x00fcfcfc, 0x00fdfdfd, 0x00fefefe, 0x00ffffff } +}; + +static WEBP_INLINE uint32_t GetScale(uint32_t a, int inverse) { + return kMultTables[!inverse][a]; +} + +#else + +static WEBP_INLINE uint32_t GetScale(uint32_t a, int inverse) { + return inverse ? (255u << MFIX) / a : a * KINV_255; +} + +#endif // USE_TABLES_FOR_ALPHA_MULT + +void WebPMultARGBRowC(uint32_t* const ptr, int width, int inverse) { + int x; + for (x = 0; x < width; ++x) { + const uint32_t argb = ptr[x]; + if (argb < 0xff000000u) { // alpha < 255 + if (argb <= 0x00ffffffu) { // alpha == 0 + ptr[x] = 0; + } else { + const uint32_t alpha = (argb >> 24) & 0xff; + const uint32_t scale = GetScale(alpha, inverse); + uint32_t out = argb & 0xff000000u; + out |= Mult(argb >> 0, scale) << 0; + out |= Mult(argb >> 8, scale) << 8; + out |= Mult(argb >> 16, scale) << 16; + ptr[x] = out; + } + } + } +} + +void WebPMultRowC(uint8_t* const ptr, const uint8_t* const alpha, + int width, int inverse) { + int x; + for (x = 0; x < width; ++x) { + const uint32_t a = alpha[x]; + if (a != 255) { + if (a == 0) { + ptr[x] = 0; + } else { + const uint32_t scale = GetScale(a, inverse); + ptr[x] = Mult(ptr[x], scale); + } + } + } +} + +#undef KINV_255 +#undef HALF +#undef MFIX + +void (*WebPMultARGBRow)(uint32_t* const ptr, int width, int inverse); +void (*WebPMultRow)(uint8_t* const ptr, const uint8_t* const alpha, + int width, int inverse); + +//------------------------------------------------------------------------------ +// Generic per-plane calls + +void WebPMultARGBRows(uint8_t* ptr, int stride, int width, int num_rows, + int inverse) { + int n; + for (n = 0; n < num_rows; ++n) { + WebPMultARGBRow((uint32_t*)ptr, width, inverse); + ptr += stride; + } +} + +void WebPMultRows(uint8_t* ptr, int stride, + const uint8_t* alpha, int alpha_stride, + int width, int num_rows, int inverse) { + int n; + for (n = 0; n < num_rows; ++n) { + WebPMultRow(ptr, alpha, width, inverse); + ptr += stride; + alpha += alpha_stride; + } +} + +//------------------------------------------------------------------------------ +// Premultiplied modes + +// non dithered-modes + +// (x * a * 32897) >> 23 is bit-wise equivalent to (int)(x * a / 255.) +// for all 8bit x or a. For bit-wise equivalence to (int)(x * a / 255. + .5), +// one can use instead: (x * a * 65793 + (1 << 23)) >> 24 +#if 1 // (int)(x * a / 255.) +#define MULTIPLIER(a) ((a) * 32897U) +#define PREMULTIPLY(x, m) (((x) * (m)) >> 23) +#else // (int)(x * a / 255. + .5) +#define MULTIPLIER(a) ((a) * 65793U) +#define PREMULTIPLY(x, m) (((x) * (m) + (1U << 23)) >> 24) +#endif + +static void ApplyAlphaMultiply(uint8_t* rgba, int alpha_first, + int w, int h, int stride) { + while (h-- > 0) { + uint8_t* const rgb = rgba + (alpha_first ? 1 : 0); + const uint8_t* const alpha = rgba + (alpha_first ? 0 : 3); + int i; + for (i = 0; i < w; ++i) { + const uint32_t a = alpha[4 * i]; + if (a != 0xff) { + const uint32_t mult = MULTIPLIER(a); + rgb[4 * i + 0] = PREMULTIPLY(rgb[4 * i + 0], mult); + rgb[4 * i + 1] = PREMULTIPLY(rgb[4 * i + 1], mult); + rgb[4 * i + 2] = PREMULTIPLY(rgb[4 * i + 2], mult); + } + } + rgba += stride; + } +} +#undef MULTIPLIER +#undef PREMULTIPLY + +// rgbA4444 + +#define MULTIPLIER(a) ((a) * 0x1111) // 0x1111 ~= (1 << 16) / 15 + +static WEBP_INLINE uint8_t dither_hi(uint8_t x) { + return (x & 0xf0) | (x >> 4); +} + +static WEBP_INLINE uint8_t dither_lo(uint8_t x) { + return (x & 0x0f) | (x << 4); +} + +static WEBP_INLINE uint8_t multiply(uint8_t x, uint32_t m) { + return (x * m) >> 16; +} + +static WEBP_INLINE void ApplyAlphaMultiply4444(uint8_t* rgba4444, + int w, int h, int stride, + int rg_byte_pos /* 0 or 1 */) { + while (h-- > 0) { + int i; + for (i = 0; i < w; ++i) { + const uint32_t rg = rgba4444[2 * i + rg_byte_pos]; + const uint32_t ba = rgba4444[2 * i + (rg_byte_pos ^ 1)]; + const uint8_t a = ba & 0x0f; + const uint32_t mult = MULTIPLIER(a); + const uint8_t r = multiply(dither_hi(rg), mult); + const uint8_t g = multiply(dither_lo(rg), mult); + const uint8_t b = multiply(dither_hi(ba), mult); + rgba4444[2 * i + rg_byte_pos] = (r & 0xf0) | ((g >> 4) & 0x0f); + rgba4444[2 * i + (rg_byte_pos ^ 1)] = (b & 0xf0) | a; + } + rgba4444 += stride; + } +} +#undef MULTIPLIER + +static void ApplyAlphaMultiply_16b(uint8_t* rgba4444, + int w, int h, int stride) { +#ifdef WEBP_SWAP_16BIT_CSP + ApplyAlphaMultiply4444(rgba4444, w, h, stride, 1); +#else + ApplyAlphaMultiply4444(rgba4444, w, h, stride, 0); +#endif +} + +static int DispatchAlpha_C(const uint8_t* alpha, int alpha_stride, + int width, int height, + uint8_t* dst, int dst_stride) { + uint32_t alpha_mask = 0xff; + int i, j; + + for (j = 0; j < height; ++j) { + for (i = 0; i < width; ++i) { + const uint32_t alpha_value = alpha[i]; + dst[4 * i] = alpha_value; + alpha_mask &= alpha_value; + } + alpha += alpha_stride; + dst += dst_stride; + } + + return (alpha_mask != 0xff); +} + +static void DispatchAlphaToGreen_C(const uint8_t* alpha, int alpha_stride, + int width, int height, + uint32_t* dst, int dst_stride) { + int i, j; + for (j = 0; j < height; ++j) { + for (i = 0; i < width; ++i) { + dst[i] = alpha[i] << 8; // leave A/R/B channels zero'd. + } + alpha += alpha_stride; + dst += dst_stride; + } +} + +static int ExtractAlpha_C(const uint8_t* argb, int argb_stride, + int width, int height, + uint8_t* alpha, int alpha_stride) { + uint8_t alpha_mask = 0xff; + int i, j; + + for (j = 0; j < height; ++j) { + for (i = 0; i < width; ++i) { + const uint8_t alpha_value = argb[4 * i]; + alpha[i] = alpha_value; + alpha_mask &= alpha_value; + } + argb += argb_stride; + alpha += alpha_stride; + } + return (alpha_mask == 0xff); +} + +static void ExtractGreen_C(const uint32_t* argb, uint8_t* alpha, int size) { + int i; + for (i = 0; i < size; ++i) alpha[i] = argb[i] >> 8; +} + +void (*WebPApplyAlphaMultiply)(uint8_t*, int, int, int, int); +void (*WebPApplyAlphaMultiply4444)(uint8_t*, int, int, int); +int (*WebPDispatchAlpha)(const uint8_t*, int, int, int, uint8_t*, int); +void (*WebPDispatchAlphaToGreen)(const uint8_t*, int, int, int, uint32_t*, int); +int (*WebPExtractAlpha)(const uint8_t*, int, int, int, uint8_t*, int); +void (*WebPExtractGreen)(const uint32_t* argb, uint8_t* alpha, int size); + +//------------------------------------------------------------------------------ +// Init function + +extern void WebPInitAlphaProcessingMIPSdspR2(void); +extern void WebPInitAlphaProcessingSSE2(void); +extern void WebPInitAlphaProcessingSSE41(void); +extern void WebPInitAlphaProcessingNEON(void); + +static volatile VP8CPUInfo alpha_processing_last_cpuinfo_used = + (VP8CPUInfo)&alpha_processing_last_cpuinfo_used; + +WEBP_TSAN_IGNORE_FUNCTION void WebPInitAlphaProcessing(void) { + if (alpha_processing_last_cpuinfo_used == VP8GetCPUInfo) return; + + WebPMultARGBRow = WebPMultARGBRowC; + WebPMultRow = WebPMultRowC; + WebPApplyAlphaMultiply = ApplyAlphaMultiply; + WebPApplyAlphaMultiply4444 = ApplyAlphaMultiply_16b; + + WebPDispatchAlpha = DispatchAlpha_C; + WebPDispatchAlphaToGreen = DispatchAlphaToGreen_C; + WebPExtractAlpha = ExtractAlpha_C; + WebPExtractGreen = ExtractGreen_C; + + // If defined, use CPUInfo() to overwrite some pointers with faster versions. + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_SSE2) + if (VP8GetCPUInfo(kSSE2)) { + WebPInitAlphaProcessingSSE2(); +#if defined(WEBP_USE_SSE41) + if (VP8GetCPUInfo(kSSE4_1)) { + WebPInitAlphaProcessingSSE41(); + } +#endif + } +#endif +#if defined(WEBP_USE_NEON) + if (VP8GetCPUInfo(kNEON)) { + WebPInitAlphaProcessingNEON(); + } +#endif +#if defined(WEBP_USE_MIPS_DSP_R2) + if (VP8GetCPUInfo(kMIPSdspR2)) { + WebPInitAlphaProcessingMIPSdspR2(); + } +#endif + } + alpha_processing_last_cpuinfo_used = VP8GetCPUInfo; +} diff --git a/media/libwebp/dsp/alpha_processing_sse2.c b/media/libwebp/dsp/alpha_processing_sse2.c new file mode 100644 index 000000000..83dc559fa --- /dev/null +++ b/media/libwebp/dsp/alpha_processing_sse2.c @@ -0,0 +1,285 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Utilities for processing transparent channel. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_SSE2) +#include <emmintrin.h> + +//------------------------------------------------------------------------------ + +static int DispatchAlpha(const uint8_t* alpha, int alpha_stride, + int width, int height, + uint8_t* dst, int dst_stride) { + // alpha_and stores an 'and' operation of all the alpha[] values. The final + // value is not 0xff if any of the alpha[] is not equal to 0xff. + uint32_t alpha_and = 0xff; + int i, j; + const __m128i zero = _mm_setzero_si128(); + const __m128i rgb_mask = _mm_set1_epi32(0xffffff00u); // to preserve RGB + const __m128i all_0xff = _mm_set_epi32(0, 0, ~0u, ~0u); + __m128i all_alphas = all_0xff; + + // We must be able to access 3 extra bytes after the last written byte + // 'dst[4 * width - 4]', because we don't know if alpha is the first or the + // last byte of the quadruplet. + const int limit = (width - 1) & ~7; + + for (j = 0; j < height; ++j) { + __m128i* out = (__m128i*)dst; + for (i = 0; i < limit; i += 8) { + // load 8 alpha bytes + const __m128i a0 = _mm_loadl_epi64((const __m128i*)&alpha[i]); + const __m128i a1 = _mm_unpacklo_epi8(a0, zero); + const __m128i a2_lo = _mm_unpacklo_epi16(a1, zero); + const __m128i a2_hi = _mm_unpackhi_epi16(a1, zero); + // load 8 dst pixels (32 bytes) + const __m128i b0_lo = _mm_loadu_si128(out + 0); + const __m128i b0_hi = _mm_loadu_si128(out + 1); + // mask dst alpha values + const __m128i b1_lo = _mm_and_si128(b0_lo, rgb_mask); + const __m128i b1_hi = _mm_and_si128(b0_hi, rgb_mask); + // combine + const __m128i b2_lo = _mm_or_si128(b1_lo, a2_lo); + const __m128i b2_hi = _mm_or_si128(b1_hi, a2_hi); + // store + _mm_storeu_si128(out + 0, b2_lo); + _mm_storeu_si128(out + 1, b2_hi); + // accumulate eight alpha 'and' in parallel + all_alphas = _mm_and_si128(all_alphas, a0); + out += 2; + } + for (; i < width; ++i) { + const uint32_t alpha_value = alpha[i]; + dst[4 * i] = alpha_value; + alpha_and &= alpha_value; + } + alpha += alpha_stride; + dst += dst_stride; + } + // Combine the eight alpha 'and' into a 8-bit mask. + alpha_and &= _mm_movemask_epi8(_mm_cmpeq_epi8(all_alphas, all_0xff)); + return (alpha_and != 0xff); +} + +static void DispatchAlphaToGreen(const uint8_t* alpha, int alpha_stride, + int width, int height, + uint32_t* dst, int dst_stride) { + int i, j; + const __m128i zero = _mm_setzero_si128(); + const int limit = width & ~15; + for (j = 0; j < height; ++j) { + for (i = 0; i < limit; i += 16) { // process 16 alpha bytes + const __m128i a0 = _mm_loadu_si128((const __m128i*)&alpha[i]); + const __m128i a1 = _mm_unpacklo_epi8(zero, a0); // note the 'zero' first! + const __m128i b1 = _mm_unpackhi_epi8(zero, a0); + const __m128i a2_lo = _mm_unpacklo_epi16(a1, zero); + const __m128i b2_lo = _mm_unpacklo_epi16(b1, zero); + const __m128i a2_hi = _mm_unpackhi_epi16(a1, zero); + const __m128i b2_hi = _mm_unpackhi_epi16(b1, zero); + _mm_storeu_si128((__m128i*)&dst[i + 0], a2_lo); + _mm_storeu_si128((__m128i*)&dst[i + 4], a2_hi); + _mm_storeu_si128((__m128i*)&dst[i + 8], b2_lo); + _mm_storeu_si128((__m128i*)&dst[i + 12], b2_hi); + } + for (; i < width; ++i) dst[i] = alpha[i] << 8; + alpha += alpha_stride; + dst += dst_stride; + } +} + +static int ExtractAlpha(const uint8_t* argb, int argb_stride, + int width, int height, + uint8_t* alpha, int alpha_stride) { + // alpha_and stores an 'and' operation of all the alpha[] values. The final + // value is not 0xff if any of the alpha[] is not equal to 0xff. + uint32_t alpha_and = 0xff; + int i, j; + const __m128i a_mask = _mm_set1_epi32(0xffu); // to preserve alpha + const __m128i all_0xff = _mm_set_epi32(0, 0, ~0u, ~0u); + __m128i all_alphas = all_0xff; + + // We must be able to access 3 extra bytes after the last written byte + // 'src[4 * width - 4]', because we don't know if alpha is the first or the + // last byte of the quadruplet. + const int limit = (width - 1) & ~7; + + for (j = 0; j < height; ++j) { + const __m128i* src = (const __m128i*)argb; + for (i = 0; i < limit; i += 8) { + // load 32 argb bytes + const __m128i a0 = _mm_loadu_si128(src + 0); + const __m128i a1 = _mm_loadu_si128(src + 1); + const __m128i b0 = _mm_and_si128(a0, a_mask); + const __m128i b1 = _mm_and_si128(a1, a_mask); + const __m128i c0 = _mm_packs_epi32(b0, b1); + const __m128i d0 = _mm_packus_epi16(c0, c0); + // store + _mm_storel_epi64((__m128i*)&alpha[i], d0); + // accumulate eight alpha 'and' in parallel + all_alphas = _mm_and_si128(all_alphas, d0); + src += 2; + } + for (; i < width; ++i) { + const uint32_t alpha_value = argb[4 * i]; + alpha[i] = alpha_value; + alpha_and &= alpha_value; + } + argb += argb_stride; + alpha += alpha_stride; + } + // Combine the eight alpha 'and' into a 8-bit mask. + alpha_and &= _mm_movemask_epi8(_mm_cmpeq_epi8(all_alphas, all_0xff)); + return (alpha_and == 0xff); +} + +//------------------------------------------------------------------------------ +// Non-dither premultiplied modes + +#define MULTIPLIER(a) ((a) * 0x8081) +#define PREMULTIPLY(x, m) (((x) * (m)) >> 23) + +// We can't use a 'const int' for the SHUFFLE value, because it has to be an +// immediate in the _mm_shufflexx_epi16() instruction. We really need a macro. +// We use: v / 255 = (v * 0x8081) >> 23, where v = alpha * {r,g,b} is a 16bit +// value. +#define APPLY_ALPHA(RGBX, SHUFFLE) do { \ + const __m128i argb0 = _mm_loadu_si128((const __m128i*)&(RGBX)); \ + const __m128i argb1_lo = _mm_unpacklo_epi8(argb0, zero); \ + const __m128i argb1_hi = _mm_unpackhi_epi8(argb0, zero); \ + const __m128i alpha0_lo = _mm_or_si128(argb1_lo, kMask); \ + const __m128i alpha0_hi = _mm_or_si128(argb1_hi, kMask); \ + const __m128i alpha1_lo = _mm_shufflelo_epi16(alpha0_lo, SHUFFLE); \ + const __m128i alpha1_hi = _mm_shufflelo_epi16(alpha0_hi, SHUFFLE); \ + const __m128i alpha2_lo = _mm_shufflehi_epi16(alpha1_lo, SHUFFLE); \ + const __m128i alpha2_hi = _mm_shufflehi_epi16(alpha1_hi, SHUFFLE); \ + /* alpha2 = [ff a0 a0 a0][ff a1 a1 a1] */ \ + const __m128i A0_lo = _mm_mullo_epi16(alpha2_lo, argb1_lo); \ + const __m128i A0_hi = _mm_mullo_epi16(alpha2_hi, argb1_hi); \ + const __m128i A1_lo = _mm_mulhi_epu16(A0_lo, kMult); \ + const __m128i A1_hi = _mm_mulhi_epu16(A0_hi, kMult); \ + const __m128i A2_lo = _mm_srli_epi16(A1_lo, 7); \ + const __m128i A2_hi = _mm_srli_epi16(A1_hi, 7); \ + const __m128i A3 = _mm_packus_epi16(A2_lo, A2_hi); \ + _mm_storeu_si128((__m128i*)&(RGBX), A3); \ +} while (0) + +static void ApplyAlphaMultiply_SSE2(uint8_t* rgba, int alpha_first, + int w, int h, int stride) { + const __m128i zero = _mm_setzero_si128(); + const __m128i kMult = _mm_set1_epi16(0x8081u); + const __m128i kMask = _mm_set_epi16(0, 0xff, 0xff, 0, 0, 0xff, 0xff, 0); + const int kSpan = 4; + while (h-- > 0) { + uint32_t* const rgbx = (uint32_t*)rgba; + int i; + if (!alpha_first) { + for (i = 0; i + kSpan <= w; i += kSpan) { + APPLY_ALPHA(rgbx[i], _MM_SHUFFLE(2, 3, 3, 3)); + } + } else { + for (i = 0; i + kSpan <= w; i += kSpan) { + APPLY_ALPHA(rgbx[i], _MM_SHUFFLE(0, 0, 0, 1)); + } + } + // Finish with left-overs. + for (; i < w; ++i) { + uint8_t* const rgb = rgba + (alpha_first ? 1 : 0); + const uint8_t* const alpha = rgba + (alpha_first ? 0 : 3); + const uint32_t a = alpha[4 * i]; + if (a != 0xff) { + const uint32_t mult = MULTIPLIER(a); + rgb[4 * i + 0] = PREMULTIPLY(rgb[4 * i + 0], mult); + rgb[4 * i + 1] = PREMULTIPLY(rgb[4 * i + 1], mult); + rgb[4 * i + 2] = PREMULTIPLY(rgb[4 * i + 2], mult); + } + } + rgba += stride; + } +} +#undef MULTIPLIER +#undef PREMULTIPLY + +// ----------------------------------------------------------------------------- +// Apply alpha value to rows + +static void MultARGBRow_SSE2(uint32_t* const ptr, int width, int inverse) { + int x = 0; + if (!inverse) { + const int kSpan = 2; + const __m128i zero = _mm_setzero_si128(); + const __m128i k128 = _mm_set1_epi16(128); + const __m128i kMult = _mm_set1_epi16(0x0101); + const __m128i kMask = _mm_set_epi16(0, 0xff, 0, 0, 0, 0xff, 0, 0); + for (x = 0; x + kSpan <= width; x += kSpan) { + // To compute 'result = (int)(a * x / 255. + .5)', we use: + // tmp = a * v + 128, result = (tmp * 0x0101u) >> 16 + const __m128i A0 = _mm_loadl_epi64((const __m128i*)&ptr[x]); + const __m128i A1 = _mm_unpacklo_epi8(A0, zero); + const __m128i A2 = _mm_or_si128(A1, kMask); + const __m128i A3 = _mm_shufflelo_epi16(A2, _MM_SHUFFLE(2, 3, 3, 3)); + const __m128i A4 = _mm_shufflehi_epi16(A3, _MM_SHUFFLE(2, 3, 3, 3)); + // here, A4 = [ff a0 a0 a0][ff a1 a1 a1] + const __m128i A5 = _mm_mullo_epi16(A4, A1); + const __m128i A6 = _mm_add_epi16(A5, k128); + const __m128i A7 = _mm_mulhi_epu16(A6, kMult); + const __m128i A10 = _mm_packus_epi16(A7, zero); + _mm_storel_epi64((__m128i*)&ptr[x], A10); + } + } + width -= x; + if (width > 0) WebPMultARGBRowC(ptr + x, width, inverse); +} + +static void MultRow_SSE2(uint8_t* const ptr, const uint8_t* const alpha, + int width, int inverse) { + int x = 0; + if (!inverse) { + const __m128i zero = _mm_setzero_si128(); + const __m128i k128 = _mm_set1_epi16(128); + const __m128i kMult = _mm_set1_epi16(0x0101); + for (x = 0; x + 8 <= width; x += 8) { + const __m128i v0 = _mm_loadl_epi64((__m128i*)&ptr[x]); + const __m128i a0 = _mm_loadl_epi64((const __m128i*)&alpha[x]); + const __m128i v1 = _mm_unpacklo_epi8(v0, zero); + const __m128i a1 = _mm_unpacklo_epi8(a0, zero); + const __m128i v2 = _mm_mullo_epi16(v1, a1); + const __m128i v3 = _mm_add_epi16(v2, k128); + const __m128i v4 = _mm_mulhi_epu16(v3, kMult); + const __m128i v5 = _mm_packus_epi16(v4, zero); + _mm_storel_epi64((__m128i*)&ptr[x], v5); + } + } + width -= x; + if (width > 0) WebPMultRowC(ptr + x, alpha + x, width, inverse); +} + +//------------------------------------------------------------------------------ +// Entry point + +extern void WebPInitAlphaProcessingSSE2(void); + +WEBP_TSAN_IGNORE_FUNCTION void WebPInitAlphaProcessingSSE2(void) { + WebPMultARGBRow = MultARGBRow_SSE2; + WebPMultRow = MultRow_SSE2; + WebPApplyAlphaMultiply = ApplyAlphaMultiply_SSE2; + WebPDispatchAlpha = DispatchAlpha; + WebPDispatchAlphaToGreen = DispatchAlphaToGreen; + WebPExtractAlpha = ExtractAlpha; +} + +#else // !WEBP_USE_SSE2 + +WEBP_DSP_INIT_STUB(WebPInitAlphaProcessingSSE2) + +#endif // WEBP_USE_SSE2 diff --git a/media/libwebp/dsp/alpha_processing_sse41.c b/media/libwebp/dsp/alpha_processing_sse41.c new file mode 100644 index 000000000..986fde94e --- /dev/null +++ b/media/libwebp/dsp/alpha_processing_sse41.c @@ -0,0 +1,92 @@ +// Copyright 2015 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Utilities for processing transparent channel, SSE4.1 variant. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_SSE41) + +#include <smmintrin.h> + +//------------------------------------------------------------------------------ + +static int ExtractAlpha(const uint8_t* argb, int argb_stride, + int width, int height, + uint8_t* alpha, int alpha_stride) { + // alpha_and stores an 'and' operation of all the alpha[] values. The final + // value is not 0xff if any of the alpha[] is not equal to 0xff. + uint32_t alpha_and = 0xff; + int i, j; + const __m128i all_0xff = _mm_set1_epi32(~0u); + __m128i all_alphas = all_0xff; + + // We must be able to access 3 extra bytes after the last written byte + // 'src[4 * width - 4]', because we don't know if alpha is the first or the + // last byte of the quadruplet. + const int limit = (width - 1) & ~15; + const __m128i kCstAlpha0 = _mm_set_epi8(-1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, 12, 8, 4, 0); + const __m128i kCstAlpha1 = _mm_set_epi8(-1, -1, -1, -1, -1, -1, -1, -1, + 12, 8, 4, 0, -1, -1, -1, -1); + const __m128i kCstAlpha2 = _mm_set_epi8(-1, -1, -1, -1, 12, 8, 4, 0, + -1, -1, -1, -1, -1, -1, -1, -1); + const __m128i kCstAlpha3 = _mm_set_epi8(12, 8, 4, 0, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1); + for (j = 0; j < height; ++j) { + const __m128i* src = (const __m128i*)argb; + for (i = 0; i < limit; i += 16) { + // load 64 argb bytes + const __m128i a0 = _mm_loadu_si128(src + 0); + const __m128i a1 = _mm_loadu_si128(src + 1); + const __m128i a2 = _mm_loadu_si128(src + 2); + const __m128i a3 = _mm_loadu_si128(src + 3); + const __m128i b0 = _mm_shuffle_epi8(a0, kCstAlpha0); + const __m128i b1 = _mm_shuffle_epi8(a1, kCstAlpha1); + const __m128i b2 = _mm_shuffle_epi8(a2, kCstAlpha2); + const __m128i b3 = _mm_shuffle_epi8(a3, kCstAlpha3); + const __m128i c0 = _mm_or_si128(b0, b1); + const __m128i c1 = _mm_or_si128(b2, b3); + const __m128i d0 = _mm_or_si128(c0, c1); + // store + _mm_storeu_si128((__m128i*)&alpha[i], d0); + // accumulate sixteen alpha 'and' in parallel + all_alphas = _mm_and_si128(all_alphas, d0); + src += 4; + } + for (; i < width; ++i) { + const uint32_t alpha_value = argb[4 * i]; + alpha[i] = alpha_value; + alpha_and &= alpha_value; + } + argb += argb_stride; + alpha += alpha_stride; + } + // Combine the sixteen alpha 'and' into an 8-bit mask. + alpha_and |= 0xff00u; // pretend the upper bits [8..15] were tested ok. + alpha_and &= _mm_movemask_epi8(_mm_cmpeq_epi8(all_alphas, all_0xff)); + return (alpha_and == 0xffffu); +} + +//------------------------------------------------------------------------------ +// Entry point + +extern void WebPInitAlphaProcessingSSE41(void); + +WEBP_TSAN_IGNORE_FUNCTION void WebPInitAlphaProcessingSSE41(void) { + WebPExtractAlpha = ExtractAlpha; +} + +#else // !WEBP_USE_SSE41 + +WEBP_DSP_INIT_STUB(WebPInitAlphaProcessingSSE41) + +#endif // WEBP_USE_SSE41 diff --git a/media/libwebp/dsp/common_sse2.h b/media/libwebp/dsp/common_sse2.h new file mode 100644 index 000000000..995d7cf4e --- /dev/null +++ b/media/libwebp/dsp/common_sse2.h @@ -0,0 +1,194 @@ +// Copyright 2016 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// SSE2 code common to several files. +// +// Author: Vincent Rabaud (vrabaud@google.com) + +#ifndef WEBP_DSP_COMMON_SSE2_H_ +#define WEBP_DSP_COMMON_SSE2_H_ + +#ifdef __cplusplus +extern "C" { +#endif + +#if defined(WEBP_USE_SSE2) + +#include <emmintrin.h> + +//------------------------------------------------------------------------------ +// Quite useful macro for debugging. Left here for convenience. + +#if 0 +#include <stdio.h> +static WEBP_INLINE void PrintReg(const __m128i r, const char* const name, + int size) { + int n; + union { + __m128i r; + uint8_t i8[16]; + uint16_t i16[8]; + uint32_t i32[4]; + uint64_t i64[2]; + } tmp; + tmp.r = r; + fprintf(stderr, "%s\t: ", name); + if (size == 8) { + for (n = 0; n < 16; ++n) fprintf(stderr, "%.2x ", tmp.i8[n]); + } else if (size == 16) { + for (n = 0; n < 8; ++n) fprintf(stderr, "%.4x ", tmp.i16[n]); + } else if (size == 32) { + for (n = 0; n < 4; ++n) fprintf(stderr, "%.8x ", tmp.i32[n]); + } else { + for (n = 0; n < 2; ++n) fprintf(stderr, "%.16lx ", tmp.i64[n]); + } + fprintf(stderr, "\n"); +} +#endif + +//------------------------------------------------------------------------------ +// Math functions. + +// Return the sum of all the 8b in the register. +static WEBP_INLINE int VP8HorizontalAdd8b(const __m128i* const a) { + const __m128i zero = _mm_setzero_si128(); + const __m128i sad8x2 = _mm_sad_epu8(*a, zero); + // sum the two sads: sad8x2[0:1] + sad8x2[8:9] + const __m128i sum = _mm_add_epi32(sad8x2, _mm_shuffle_epi32(sad8x2, 2)); + return _mm_cvtsi128_si32(sum); +} + +// Transpose two 4x4 16b matrices horizontally stored in registers. +static WEBP_INLINE void VP8Transpose_2_4x4_16b( + const __m128i* const in0, const __m128i* const in1, + const __m128i* const in2, const __m128i* const in3, __m128i* const out0, + __m128i* const out1, __m128i* const out2, __m128i* const out3) { + // Transpose the two 4x4. + // a00 a01 a02 a03 b00 b01 b02 b03 + // a10 a11 a12 a13 b10 b11 b12 b13 + // a20 a21 a22 a23 b20 b21 b22 b23 + // a30 a31 a32 a33 b30 b31 b32 b33 + const __m128i transpose0_0 = _mm_unpacklo_epi16(*in0, *in1); + const __m128i transpose0_1 = _mm_unpacklo_epi16(*in2, *in3); + const __m128i transpose0_2 = _mm_unpackhi_epi16(*in0, *in1); + const __m128i transpose0_3 = _mm_unpackhi_epi16(*in2, *in3); + // a00 a10 a01 a11 a02 a12 a03 a13 + // a20 a30 a21 a31 a22 a32 a23 a33 + // b00 b10 b01 b11 b02 b12 b03 b13 + // b20 b30 b21 b31 b22 b32 b23 b33 + const __m128i transpose1_0 = _mm_unpacklo_epi32(transpose0_0, transpose0_1); + const __m128i transpose1_1 = _mm_unpacklo_epi32(transpose0_2, transpose0_3); + const __m128i transpose1_2 = _mm_unpackhi_epi32(transpose0_0, transpose0_1); + const __m128i transpose1_3 = _mm_unpackhi_epi32(transpose0_2, transpose0_3); + // a00 a10 a20 a30 a01 a11 a21 a31 + // b00 b10 b20 b30 b01 b11 b21 b31 + // a02 a12 a22 a32 a03 a13 a23 a33 + // b02 b12 a22 b32 b03 b13 b23 b33 + *out0 = _mm_unpacklo_epi64(transpose1_0, transpose1_1); + *out1 = _mm_unpackhi_epi64(transpose1_0, transpose1_1); + *out2 = _mm_unpacklo_epi64(transpose1_2, transpose1_3); + *out3 = _mm_unpackhi_epi64(transpose1_2, transpose1_3); + // a00 a10 a20 a30 b00 b10 b20 b30 + // a01 a11 a21 a31 b01 b11 b21 b31 + // a02 a12 a22 a32 b02 b12 b22 b32 + // a03 a13 a23 a33 b03 b13 b23 b33 +} + +//------------------------------------------------------------------------------ +// Channel mixing. + +// Function used several times in VP8PlanarTo24b. +// It samples the in buffer as follows: one every two unsigned char is stored +// at the beginning of the buffer, while the other half is stored at the end. +#define VP8PlanarTo24bHelper(IN, OUT) \ + do { \ + const __m128i v_mask = _mm_set1_epi16(0x00ff); \ + /* Take one every two upper 8b values.*/ \ + (OUT##0) = _mm_packus_epi16(_mm_and_si128((IN##0), v_mask), \ + _mm_and_si128((IN##1), v_mask)); \ + (OUT##1) = _mm_packus_epi16(_mm_and_si128((IN##2), v_mask), \ + _mm_and_si128((IN##3), v_mask)); \ + (OUT##2) = _mm_packus_epi16(_mm_and_si128((IN##4), v_mask), \ + _mm_and_si128((IN##5), v_mask)); \ + /* Take one every two lower 8b values.*/ \ + (OUT##3) = _mm_packus_epi16(_mm_srli_epi16((IN##0), 8), \ + _mm_srli_epi16((IN##1), 8)); \ + (OUT##4) = _mm_packus_epi16(_mm_srli_epi16((IN##2), 8), \ + _mm_srli_epi16((IN##3), 8)); \ + (OUT##5) = _mm_packus_epi16(_mm_srli_epi16((IN##4), 8), \ + _mm_srli_epi16((IN##5), 8)); \ + } while (0) + +// Pack the planar buffers +// rrrr... rrrr... gggg... gggg... bbbb... bbbb.... +// triplet by triplet in the output buffer rgb as rgbrgbrgbrgb ... +static WEBP_INLINE void VP8PlanarTo24b(__m128i* const in0, __m128i* const in1, + __m128i* const in2, __m128i* const in3, + __m128i* const in4, __m128i* const in5) { + // The input is 6 registers of sixteen 8b but for the sake of explanation, + // let's take 6 registers of four 8b values. + // To pack, we will keep taking one every two 8b integer and move it + // around as follows: + // Input: + // r0r1r2r3 | r4r5r6r7 | g0g1g2g3 | g4g5g6g7 | b0b1b2b3 | b4b5b6b7 + // Split the 6 registers in two sets of 3 registers: the first set as the even + // 8b bytes, the second the odd ones: + // r0r2r4r6 | g0g2g4g6 | b0b2b4b6 | r1r3r5r7 | g1g3g5g7 | b1b3b5b7 + // Repeat the same permutations twice more: + // r0r4g0g4 | b0b4r1r5 | g1g5b1b5 | r2r6g2g6 | b2b6r3r7 | g3g7b3b7 + // r0g0b0r1 | g1b1r2g2 | b2r3g3b3 | r4g4b4r5 | g5b5r6g6 | b6r7g7b7 + __m128i tmp0, tmp1, tmp2, tmp3, tmp4, tmp5; + VP8PlanarTo24bHelper(*in, tmp); + VP8PlanarTo24bHelper(tmp, *in); + VP8PlanarTo24bHelper(*in, tmp); + // We need to do it two more times than the example as we have sixteen bytes. + { + __m128i out0, out1, out2, out3, out4, out5; + VP8PlanarTo24bHelper(tmp, out); + VP8PlanarTo24bHelper(out, *in); + } +} + +#undef VP8PlanarTo24bHelper + +// Convert four packed four-channel buffers like argbargbargbargb... into the +// split channels aaaaa ... rrrr ... gggg .... bbbbb ...... +static WEBP_INLINE void VP8L32bToPlanar(__m128i* const in0, + __m128i* const in1, + __m128i* const in2, + __m128i* const in3) { + // Column-wise transpose. + const __m128i A0 = _mm_unpacklo_epi8(*in0, *in1); + const __m128i A1 = _mm_unpackhi_epi8(*in0, *in1); + const __m128i A2 = _mm_unpacklo_epi8(*in2, *in3); + const __m128i A3 = _mm_unpackhi_epi8(*in2, *in3); + const __m128i B0 = _mm_unpacklo_epi8(A0, A1); + const __m128i B1 = _mm_unpackhi_epi8(A0, A1); + const __m128i B2 = _mm_unpacklo_epi8(A2, A3); + const __m128i B3 = _mm_unpackhi_epi8(A2, A3); + // C0 = g7 g6 ... g1 g0 | b7 b6 ... b1 b0 + // C1 = a7 a6 ... a1 a0 | r7 r6 ... r1 r0 + const __m128i C0 = _mm_unpacklo_epi8(B0, B1); + const __m128i C1 = _mm_unpackhi_epi8(B0, B1); + const __m128i C2 = _mm_unpacklo_epi8(B2, B3); + const __m128i C3 = _mm_unpackhi_epi8(B2, B3); + // Gather the channels. + *in0 = _mm_unpackhi_epi64(C1, C3); + *in1 = _mm_unpacklo_epi64(C1, C3); + *in2 = _mm_unpackhi_epi64(C0, C2); + *in3 = _mm_unpacklo_epi64(C0, C2); +} + +#endif // WEBP_USE_SSE2 + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // WEBP_DSP_COMMON_SSE2_H_ diff --git a/media/libwebp/dsp/dec.c b/media/libwebp/dsp/dec.c new file mode 100644 index 000000000..007e985d8 --- /dev/null +++ b/media/libwebp/dsp/dec.c @@ -0,0 +1,795 @@ +// Copyright 2010 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Speed-critical decoding functions, default plain-C implementations. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" +#include "../dec/vp8i_dec.h" +#include "../utils/utils.h" + +//------------------------------------------------------------------------------ + +static WEBP_INLINE uint8_t clip_8b(int v) { + return (!(v & ~0xff)) ? v : (v < 0) ? 0 : 255; +} + +//------------------------------------------------------------------------------ +// Transforms (Paragraph 14.4) + +#define STORE(x, y, v) \ + dst[x + y * BPS] = clip_8b(dst[x + y * BPS] + ((v) >> 3)) + +#define STORE2(y, dc, d, c) do { \ + const int DC = (dc); \ + STORE(0, y, DC + (d)); \ + STORE(1, y, DC + (c)); \ + STORE(2, y, DC - (c)); \ + STORE(3, y, DC - (d)); \ +} while (0) + +#define MUL1(a) ((((a) * 20091) >> 16) + (a)) +#define MUL2(a) (((a) * 35468) >> 16) + +static void TransformOne(const int16_t* in, uint8_t* dst) { + int C[4 * 4], *tmp; + int i; + tmp = C; + for (i = 0; i < 4; ++i) { // vertical pass + const int a = in[0] + in[8]; // [-4096, 4094] + const int b = in[0] - in[8]; // [-4095, 4095] + const int c = MUL2(in[4]) - MUL1(in[12]); // [-3783, 3783] + const int d = MUL1(in[4]) + MUL2(in[12]); // [-3785, 3781] + tmp[0] = a + d; // [-7881, 7875] + tmp[1] = b + c; // [-7878, 7878] + tmp[2] = b - c; // [-7878, 7878] + tmp[3] = a - d; // [-7877, 7879] + tmp += 4; + in++; + } + // Each pass is expanding the dynamic range by ~3.85 (upper bound). + // The exact value is (2. + (20091 + 35468) / 65536). + // After the second pass, maximum interval is [-3794, 3794], assuming + // an input in [-2048, 2047] interval. We then need to add a dst value + // in the [0, 255] range. + // In the worst case scenario, the input to clip_8b() can be as large as + // [-60713, 60968]. + tmp = C; + for (i = 0; i < 4; ++i) { // horizontal pass + const int dc = tmp[0] + 4; + const int a = dc + tmp[8]; + const int b = dc - tmp[8]; + const int c = MUL2(tmp[4]) - MUL1(tmp[12]); + const int d = MUL1(tmp[4]) + MUL2(tmp[12]); + STORE(0, 0, a + d); + STORE(1, 0, b + c); + STORE(2, 0, b - c); + STORE(3, 0, a - d); + tmp++; + dst += BPS; + } +} + +// Simplified transform when only in[0], in[1] and in[4] are non-zero +static void TransformAC3(const int16_t* in, uint8_t* dst) { + const int a = in[0] + 4; + const int c4 = MUL2(in[4]); + const int d4 = MUL1(in[4]); + const int c1 = MUL2(in[1]); + const int d1 = MUL1(in[1]); + STORE2(0, a + d4, d1, c1); + STORE2(1, a + c4, d1, c1); + STORE2(2, a - c4, d1, c1); + STORE2(3, a - d4, d1, c1); +} +#undef MUL1 +#undef MUL2 +#undef STORE2 + +static void TransformTwo(const int16_t* in, uint8_t* dst, int do_two) { + TransformOne(in, dst); + if (do_two) { + TransformOne(in + 16, dst + 4); + } +} + +static void TransformUV(const int16_t* in, uint8_t* dst) { + VP8Transform(in + 0 * 16, dst, 1); + VP8Transform(in + 2 * 16, dst + 4 * BPS, 1); +} + +static void TransformDC(const int16_t* in, uint8_t* dst) { + const int DC = in[0] + 4; + int i, j; + for (j = 0; j < 4; ++j) { + for (i = 0; i < 4; ++i) { + STORE(i, j, DC); + } + } +} + +static void TransformDCUV(const int16_t* in, uint8_t* dst) { + if (in[0 * 16]) VP8TransformDC(in + 0 * 16, dst); + if (in[1 * 16]) VP8TransformDC(in + 1 * 16, dst + 4); + if (in[2 * 16]) VP8TransformDC(in + 2 * 16, dst + 4 * BPS); + if (in[3 * 16]) VP8TransformDC(in + 3 * 16, dst + 4 * BPS + 4); +} + +#undef STORE + +//------------------------------------------------------------------------------ +// Paragraph 14.3 + +static void TransformWHT(const int16_t* in, int16_t* out) { + int tmp[16]; + int i; + for (i = 0; i < 4; ++i) { + const int a0 = in[0 + i] + in[12 + i]; + const int a1 = in[4 + i] + in[ 8 + i]; + const int a2 = in[4 + i] - in[ 8 + i]; + const int a3 = in[0 + i] - in[12 + i]; + tmp[0 + i] = a0 + a1; + tmp[8 + i] = a0 - a1; + tmp[4 + i] = a3 + a2; + tmp[12 + i] = a3 - a2; + } + for (i = 0; i < 4; ++i) { + const int dc = tmp[0 + i * 4] + 3; // w/ rounder + const int a0 = dc + tmp[3 + i * 4]; + const int a1 = tmp[1 + i * 4] + tmp[2 + i * 4]; + const int a2 = tmp[1 + i * 4] - tmp[2 + i * 4]; + const int a3 = dc - tmp[3 + i * 4]; + out[ 0] = (a0 + a1) >> 3; + out[16] = (a3 + a2) >> 3; + out[32] = (a0 - a1) >> 3; + out[48] = (a3 - a2) >> 3; + out += 64; + } +} + +void (*VP8TransformWHT)(const int16_t* in, int16_t* out); + +//------------------------------------------------------------------------------ +// Intra predictions + +#define DST(x, y) dst[(x) + (y) * BPS] + +static WEBP_INLINE void TrueMotion(uint8_t* dst, int size) { + const uint8_t* top = dst - BPS; + const uint8_t* const clip0 = VP8kclip1 - top[-1]; + int y; + for (y = 0; y < size; ++y) { + const uint8_t* const clip = clip0 + dst[-1]; + int x; + for (x = 0; x < size; ++x) { + dst[x] = clip[top[x]]; + } + dst += BPS; + } +} +static void TM4(uint8_t* dst) { TrueMotion(dst, 4); } +static void TM8uv(uint8_t* dst) { TrueMotion(dst, 8); } +static void TM16(uint8_t* dst) { TrueMotion(dst, 16); } + +//------------------------------------------------------------------------------ +// 16x16 + +static void VE16(uint8_t* dst) { // vertical + int j; + for (j = 0; j < 16; ++j) { + memcpy(dst + j * BPS, dst - BPS, 16); + } +} + +static void HE16(uint8_t* dst) { // horizontal + int j; + for (j = 16; j > 0; --j) { + memset(dst, dst[-1], 16); + dst += BPS; + } +} + +static WEBP_INLINE void Put16(int v, uint8_t* dst) { + int j; + for (j = 0; j < 16; ++j) { + memset(dst + j * BPS, v, 16); + } +} + +static void DC16(uint8_t* dst) { // DC + int DC = 16; + int j; + for (j = 0; j < 16; ++j) { + DC += dst[-1 + j * BPS] + dst[j - BPS]; + } + Put16(DC >> 5, dst); +} + +static void DC16NoTop(uint8_t* dst) { // DC with top samples not available + int DC = 8; + int j; + for (j = 0; j < 16; ++j) { + DC += dst[-1 + j * BPS]; + } + Put16(DC >> 4, dst); +} + +static void DC16NoLeft(uint8_t* dst) { // DC with left samples not available + int DC = 8; + int i; + for (i = 0; i < 16; ++i) { + DC += dst[i - BPS]; + } + Put16(DC >> 4, dst); +} + +static void DC16NoTopLeft(uint8_t* dst) { // DC with no top and left samples + Put16(0x80, dst); +} + +VP8PredFunc VP8PredLuma16[NUM_B_DC_MODES]; + +//------------------------------------------------------------------------------ +// 4x4 + +#define AVG3(a, b, c) ((uint8_t)(((a) + 2 * (b) + (c) + 2) >> 2)) +#define AVG2(a, b) (((a) + (b) + 1) >> 1) + +static void VE4(uint8_t* dst) { // vertical + const uint8_t* top = dst - BPS; + const uint8_t vals[4] = { + AVG3(top[-1], top[0], top[1]), + AVG3(top[ 0], top[1], top[2]), + AVG3(top[ 1], top[2], top[3]), + AVG3(top[ 2], top[3], top[4]) + }; + int i; + for (i = 0; i < 4; ++i) { + memcpy(dst + i * BPS, vals, sizeof(vals)); + } +} + +static void HE4(uint8_t* dst) { // horizontal + const int A = dst[-1 - BPS]; + const int B = dst[-1]; + const int C = dst[-1 + BPS]; + const int D = dst[-1 + 2 * BPS]; + const int E = dst[-1 + 3 * BPS]; + WebPUint32ToMem(dst + 0 * BPS, 0x01010101U * AVG3(A, B, C)); + WebPUint32ToMem(dst + 1 * BPS, 0x01010101U * AVG3(B, C, D)); + WebPUint32ToMem(dst + 2 * BPS, 0x01010101U * AVG3(C, D, E)); + WebPUint32ToMem(dst + 3 * BPS, 0x01010101U * AVG3(D, E, E)); +} + +static void DC4(uint8_t* dst) { // DC + uint32_t dc = 4; + int i; + for (i = 0; i < 4; ++i) dc += dst[i - BPS] + dst[-1 + i * BPS]; + dc >>= 3; + for (i = 0; i < 4; ++i) memset(dst + i * BPS, dc, 4); +} + +static void RD4(uint8_t* dst) { // Down-right + const int I = dst[-1 + 0 * BPS]; + const int J = dst[-1 + 1 * BPS]; + const int K = dst[-1 + 2 * BPS]; + const int L = dst[-1 + 3 * BPS]; + const int X = dst[-1 - BPS]; + const int A = dst[0 - BPS]; + const int B = dst[1 - BPS]; + const int C = dst[2 - BPS]; + const int D = dst[3 - BPS]; + DST(0, 3) = AVG3(J, K, L); + DST(1, 3) = DST(0, 2) = AVG3(I, J, K); + DST(2, 3) = DST(1, 2) = DST(0, 1) = AVG3(X, I, J); + DST(3, 3) = DST(2, 2) = DST(1, 1) = DST(0, 0) = AVG3(A, X, I); + DST(3, 2) = DST(2, 1) = DST(1, 0) = AVG3(B, A, X); + DST(3, 1) = DST(2, 0) = AVG3(C, B, A); + DST(3, 0) = AVG3(D, C, B); +} + +static void LD4(uint8_t* dst) { // Down-Left + const int A = dst[0 - BPS]; + const int B = dst[1 - BPS]; + const int C = dst[2 - BPS]; + const int D = dst[3 - BPS]; + const int E = dst[4 - BPS]; + const int F = dst[5 - BPS]; + const int G = dst[6 - BPS]; + const int H = dst[7 - BPS]; + DST(0, 0) = AVG3(A, B, C); + DST(1, 0) = DST(0, 1) = AVG3(B, C, D); + DST(2, 0) = DST(1, 1) = DST(0, 2) = AVG3(C, D, E); + DST(3, 0) = DST(2, 1) = DST(1, 2) = DST(0, 3) = AVG3(D, E, F); + DST(3, 1) = DST(2, 2) = DST(1, 3) = AVG3(E, F, G); + DST(3, 2) = DST(2, 3) = AVG3(F, G, H); + DST(3, 3) = AVG3(G, H, H); +} + +static void VR4(uint8_t* dst) { // Vertical-Right + const int I = dst[-1 + 0 * BPS]; + const int J = dst[-1 + 1 * BPS]; + const int K = dst[-1 + 2 * BPS]; + const int X = dst[-1 - BPS]; + const int A = dst[0 - BPS]; + const int B = dst[1 - BPS]; + const int C = dst[2 - BPS]; + const int D = dst[3 - BPS]; + DST(0, 0) = DST(1, 2) = AVG2(X, A); + DST(1, 0) = DST(2, 2) = AVG2(A, B); + DST(2, 0) = DST(3, 2) = AVG2(B, C); + DST(3, 0) = AVG2(C, D); + + DST(0, 3) = AVG3(K, J, I); + DST(0, 2) = AVG3(J, I, X); + DST(0, 1) = DST(1, 3) = AVG3(I, X, A); + DST(1, 1) = DST(2, 3) = AVG3(X, A, B); + DST(2, 1) = DST(3, 3) = AVG3(A, B, C); + DST(3, 1) = AVG3(B, C, D); +} + +static void VL4(uint8_t* dst) { // Vertical-Left + const int A = dst[0 - BPS]; + const int B = dst[1 - BPS]; + const int C = dst[2 - BPS]; + const int D = dst[3 - BPS]; + const int E = dst[4 - BPS]; + const int F = dst[5 - BPS]; + const int G = dst[6 - BPS]; + const int H = dst[7 - BPS]; + DST(0, 0) = AVG2(A, B); + DST(1, 0) = DST(0, 2) = AVG2(B, C); + DST(2, 0) = DST(1, 2) = AVG2(C, D); + DST(3, 0) = DST(2, 2) = AVG2(D, E); + + DST(0, 1) = AVG3(A, B, C); + DST(1, 1) = DST(0, 3) = AVG3(B, C, D); + DST(2, 1) = DST(1, 3) = AVG3(C, D, E); + DST(3, 1) = DST(2, 3) = AVG3(D, E, F); + DST(3, 2) = AVG3(E, F, G); + DST(3, 3) = AVG3(F, G, H); +} + +static void HU4(uint8_t* dst) { // Horizontal-Up + const int I = dst[-1 + 0 * BPS]; + const int J = dst[-1 + 1 * BPS]; + const int K = dst[-1 + 2 * BPS]; + const int L = dst[-1 + 3 * BPS]; + DST(0, 0) = AVG2(I, J); + DST(2, 0) = DST(0, 1) = AVG2(J, K); + DST(2, 1) = DST(0, 2) = AVG2(K, L); + DST(1, 0) = AVG3(I, J, K); + DST(3, 0) = DST(1, 1) = AVG3(J, K, L); + DST(3, 1) = DST(1, 2) = AVG3(K, L, L); + DST(3, 2) = DST(2, 2) = + DST(0, 3) = DST(1, 3) = DST(2, 3) = DST(3, 3) = L; +} + +static void HD4(uint8_t* dst) { // Horizontal-Down + const int I = dst[-1 + 0 * BPS]; + const int J = dst[-1 + 1 * BPS]; + const int K = dst[-1 + 2 * BPS]; + const int L = dst[-1 + 3 * BPS]; + const int X = dst[-1 - BPS]; + const int A = dst[0 - BPS]; + const int B = dst[1 - BPS]; + const int C = dst[2 - BPS]; + + DST(0, 0) = DST(2, 1) = AVG2(I, X); + DST(0, 1) = DST(2, 2) = AVG2(J, I); + DST(0, 2) = DST(2, 3) = AVG2(K, J); + DST(0, 3) = AVG2(L, K); + + DST(3, 0) = AVG3(A, B, C); + DST(2, 0) = AVG3(X, A, B); + DST(1, 0) = DST(3, 1) = AVG3(I, X, A); + DST(1, 1) = DST(3, 2) = AVG3(J, I, X); + DST(1, 2) = DST(3, 3) = AVG3(K, J, I); + DST(1, 3) = AVG3(L, K, J); +} + +#undef DST +#undef AVG3 +#undef AVG2 + +VP8PredFunc VP8PredLuma4[NUM_BMODES]; + +//------------------------------------------------------------------------------ +// Chroma + +static void VE8uv(uint8_t* dst) { // vertical + int j; + for (j = 0; j < 8; ++j) { + memcpy(dst + j * BPS, dst - BPS, 8); + } +} + +static void HE8uv(uint8_t* dst) { // horizontal + int j; + for (j = 0; j < 8; ++j) { + memset(dst, dst[-1], 8); + dst += BPS; + } +} + +// helper for chroma-DC predictions +static WEBP_INLINE void Put8x8uv(uint8_t value, uint8_t* dst) { + int j; + for (j = 0; j < 8; ++j) { + memset(dst + j * BPS, value, 8); + } +} + +static void DC8uv(uint8_t* dst) { // DC + int dc0 = 8; + int i; + for (i = 0; i < 8; ++i) { + dc0 += dst[i - BPS] + dst[-1 + i * BPS]; + } + Put8x8uv(dc0 >> 4, dst); +} + +static void DC8uvNoLeft(uint8_t* dst) { // DC with no left samples + int dc0 = 4; + int i; + for (i = 0; i < 8; ++i) { + dc0 += dst[i - BPS]; + } + Put8x8uv(dc0 >> 3, dst); +} + +static void DC8uvNoTop(uint8_t* dst) { // DC with no top samples + int dc0 = 4; + int i; + for (i = 0; i < 8; ++i) { + dc0 += dst[-1 + i * BPS]; + } + Put8x8uv(dc0 >> 3, dst); +} + +static void DC8uvNoTopLeft(uint8_t* dst) { // DC with nothing + Put8x8uv(0x80, dst); +} + +VP8PredFunc VP8PredChroma8[NUM_B_DC_MODES]; + +//------------------------------------------------------------------------------ +// Edge filtering functions + +// 4 pixels in, 2 pixels out +static WEBP_INLINE void do_filter2(uint8_t* p, int step) { + const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step]; + const int a = 3 * (q0 - p0) + VP8ksclip1[p1 - q1]; // in [-893,892] + const int a1 = VP8ksclip2[(a + 4) >> 3]; // in [-16,15] + const int a2 = VP8ksclip2[(a + 3) >> 3]; + p[-step] = VP8kclip1[p0 + a2]; + p[ 0] = VP8kclip1[q0 - a1]; +} + +// 4 pixels in, 4 pixels out +static WEBP_INLINE void do_filter4(uint8_t* p, int step) { + const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step]; + const int a = 3 * (q0 - p0); + const int a1 = VP8ksclip2[(a + 4) >> 3]; + const int a2 = VP8ksclip2[(a + 3) >> 3]; + const int a3 = (a1 + 1) >> 1; + p[-2*step] = VP8kclip1[p1 + a3]; + p[- step] = VP8kclip1[p0 + a2]; + p[ 0] = VP8kclip1[q0 - a1]; + p[ step] = VP8kclip1[q1 - a3]; +} + +// 6 pixels in, 6 pixels out +static WEBP_INLINE void do_filter6(uint8_t* p, int step) { + const int p2 = p[-3*step], p1 = p[-2*step], p0 = p[-step]; + const int q0 = p[0], q1 = p[step], q2 = p[2*step]; + const int a = VP8ksclip1[3 * (q0 - p0) + VP8ksclip1[p1 - q1]]; + // a is in [-128,127], a1 in [-27,27], a2 in [-18,18] and a3 in [-9,9] + const int a1 = (27 * a + 63) >> 7; // eq. to ((3 * a + 7) * 9) >> 7 + const int a2 = (18 * a + 63) >> 7; // eq. to ((2 * a + 7) * 9) >> 7 + const int a3 = (9 * a + 63) >> 7; // eq. to ((1 * a + 7) * 9) >> 7 + p[-3*step] = VP8kclip1[p2 + a3]; + p[-2*step] = VP8kclip1[p1 + a2]; + p[- step] = VP8kclip1[p0 + a1]; + p[ 0] = VP8kclip1[q0 - a1]; + p[ step] = VP8kclip1[q1 - a2]; + p[ 2*step] = VP8kclip1[q2 - a3]; +} + +static WEBP_INLINE int hev(const uint8_t* p, int step, int thresh) { + const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step]; + return (VP8kabs0[p1 - p0] > thresh) || (VP8kabs0[q1 - q0] > thresh); +} + +static WEBP_INLINE int needs_filter(const uint8_t* p, int step, int t) { + const int p1 = p[-2 * step], p0 = p[-step], q0 = p[0], q1 = p[step]; + return ((4 * VP8kabs0[p0 - q0] + VP8kabs0[p1 - q1]) <= t); +} + +static WEBP_INLINE int needs_filter2(const uint8_t* p, + int step, int t, int it) { + const int p3 = p[-4 * step], p2 = p[-3 * step], p1 = p[-2 * step]; + const int p0 = p[-step], q0 = p[0]; + const int q1 = p[step], q2 = p[2 * step], q3 = p[3 * step]; + if ((4 * VP8kabs0[p0 - q0] + VP8kabs0[p1 - q1]) > t) return 0; + return VP8kabs0[p3 - p2] <= it && VP8kabs0[p2 - p1] <= it && + VP8kabs0[p1 - p0] <= it && VP8kabs0[q3 - q2] <= it && + VP8kabs0[q2 - q1] <= it && VP8kabs0[q1 - q0] <= it; +} + +//------------------------------------------------------------------------------ +// Simple In-loop filtering (Paragraph 15.2) + +static void SimpleVFilter16(uint8_t* p, int stride, int thresh) { + int i; + const int thresh2 = 2 * thresh + 1; + for (i = 0; i < 16; ++i) { + if (needs_filter(p + i, stride, thresh2)) { + do_filter2(p + i, stride); + } + } +} + +static void SimpleHFilter16(uint8_t* p, int stride, int thresh) { + int i; + const int thresh2 = 2 * thresh + 1; + for (i = 0; i < 16; ++i) { + if (needs_filter(p + i * stride, 1, thresh2)) { + do_filter2(p + i * stride, 1); + } + } +} + +static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4 * stride; + SimpleVFilter16(p, stride, thresh); + } +} + +static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4; + SimpleHFilter16(p, stride, thresh); + } +} + +//------------------------------------------------------------------------------ +// Complex In-loop filtering (Paragraph 15.3) + +static WEBP_INLINE void FilterLoop26(uint8_t* p, + int hstride, int vstride, int size, + int thresh, int ithresh, int hev_thresh) { + const int thresh2 = 2 * thresh + 1; + while (size-- > 0) { + if (needs_filter2(p, hstride, thresh2, ithresh)) { + if (hev(p, hstride, hev_thresh)) { + do_filter2(p, hstride); + } else { + do_filter6(p, hstride); + } + } + p += vstride; + } +} + +static WEBP_INLINE void FilterLoop24(uint8_t* p, + int hstride, int vstride, int size, + int thresh, int ithresh, int hev_thresh) { + const int thresh2 = 2 * thresh + 1; + while (size-- > 0) { + if (needs_filter2(p, hstride, thresh2, ithresh)) { + if (hev(p, hstride, hev_thresh)) { + do_filter2(p, hstride); + } else { + do_filter4(p, hstride); + } + } + p += vstride; + } +} + +// on macroblock edges +static void VFilter16(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop26(p, stride, 1, 16, thresh, ithresh, hev_thresh); +} + +static void HFilter16(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop26(p, 1, stride, 16, thresh, ithresh, hev_thresh); +} + +// on three inner edges +static void VFilter16i(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4 * stride; + FilterLoop24(p, stride, 1, 16, thresh, ithresh, hev_thresh); + } +} + +static void HFilter16i(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4; + FilterLoop24(p, 1, stride, 16, thresh, ithresh, hev_thresh); + } +} + +// 8-pixels wide variant, for chroma filtering +static void VFilter8(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop26(u, stride, 1, 8, thresh, ithresh, hev_thresh); + FilterLoop26(v, stride, 1, 8, thresh, ithresh, hev_thresh); +} + +static void HFilter8(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop26(u, 1, stride, 8, thresh, ithresh, hev_thresh); + FilterLoop26(v, 1, stride, 8, thresh, ithresh, hev_thresh); +} + +static void VFilter8i(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop24(u + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh); + FilterLoop24(v + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh); +} + +static void HFilter8i(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop24(u + 4, 1, stride, 8, thresh, ithresh, hev_thresh); + FilterLoop24(v + 4, 1, stride, 8, thresh, ithresh, hev_thresh); +} + +//------------------------------------------------------------------------------ + +static void DitherCombine8x8(const uint8_t* dither, uint8_t* dst, + int dst_stride) { + int i, j; + for (j = 0; j < 8; ++j) { + for (i = 0; i < 8; ++i) { + const int delta0 = dither[i] - VP8_DITHER_AMP_CENTER; + const int delta1 = + (delta0 + VP8_DITHER_DESCALE_ROUNDER) >> VP8_DITHER_DESCALE; + dst[i] = clip_8b((int)dst[i] + delta1); + } + dst += dst_stride; + dither += 8; + } +} + +//------------------------------------------------------------------------------ + +VP8DecIdct2 VP8Transform; +VP8DecIdct VP8TransformAC3; +VP8DecIdct VP8TransformUV; +VP8DecIdct VP8TransformDC; +VP8DecIdct VP8TransformDCUV; + +VP8LumaFilterFunc VP8VFilter16; +VP8LumaFilterFunc VP8HFilter16; +VP8ChromaFilterFunc VP8VFilter8; +VP8ChromaFilterFunc VP8HFilter8; +VP8LumaFilterFunc VP8VFilter16i; +VP8LumaFilterFunc VP8HFilter16i; +VP8ChromaFilterFunc VP8VFilter8i; +VP8ChromaFilterFunc VP8HFilter8i; +VP8SimpleFilterFunc VP8SimpleVFilter16; +VP8SimpleFilterFunc VP8SimpleHFilter16; +VP8SimpleFilterFunc VP8SimpleVFilter16i; +VP8SimpleFilterFunc VP8SimpleHFilter16i; + +void (*VP8DitherCombine8x8)(const uint8_t* dither, uint8_t* dst, + int dst_stride); + +extern void VP8DspInitSSE2(void); +extern void VP8DspInitSSE41(void); +extern void VP8DspInitNEON(void); +extern void VP8DspInitMIPS32(void); +extern void VP8DspInitMIPSdspR2(void); +extern void VP8DspInitMSA(void); + +static volatile VP8CPUInfo dec_last_cpuinfo_used = + (VP8CPUInfo)&dec_last_cpuinfo_used; + +WEBP_TSAN_IGNORE_FUNCTION void VP8DspInit(void) { + if (dec_last_cpuinfo_used == VP8GetCPUInfo) return; + + VP8InitClipTables(); + + VP8TransformWHT = TransformWHT; + VP8Transform = TransformTwo; + VP8TransformUV = TransformUV; + VP8TransformDC = TransformDC; + VP8TransformDCUV = TransformDCUV; + VP8TransformAC3 = TransformAC3; + + VP8VFilter16 = VFilter16; + VP8HFilter16 = HFilter16; + VP8VFilter8 = VFilter8; + VP8HFilter8 = HFilter8; + VP8VFilter16i = VFilter16i; + VP8HFilter16i = HFilter16i; + VP8VFilter8i = VFilter8i; + VP8HFilter8i = HFilter8i; + VP8SimpleVFilter16 = SimpleVFilter16; + VP8SimpleHFilter16 = SimpleHFilter16; + VP8SimpleVFilter16i = SimpleVFilter16i; + VP8SimpleHFilter16i = SimpleHFilter16i; + + VP8PredLuma4[0] = DC4; + VP8PredLuma4[1] = TM4; + VP8PredLuma4[2] = VE4; + VP8PredLuma4[3] = HE4; + VP8PredLuma4[4] = RD4; + VP8PredLuma4[5] = VR4; + VP8PredLuma4[6] = LD4; + VP8PredLuma4[7] = VL4; + VP8PredLuma4[8] = HD4; + VP8PredLuma4[9] = HU4; + + VP8PredLuma16[0] = DC16; + VP8PredLuma16[1] = TM16; + VP8PredLuma16[2] = VE16; + VP8PredLuma16[3] = HE16; + VP8PredLuma16[4] = DC16NoTop; + VP8PredLuma16[5] = DC16NoLeft; + VP8PredLuma16[6] = DC16NoTopLeft; + + VP8PredChroma8[0] = DC8uv; + VP8PredChroma8[1] = TM8uv; + VP8PredChroma8[2] = VE8uv; + VP8PredChroma8[3] = HE8uv; + VP8PredChroma8[4] = DC8uvNoTop; + VP8PredChroma8[5] = DC8uvNoLeft; + VP8PredChroma8[6] = DC8uvNoTopLeft; + + VP8DitherCombine8x8 = DitherCombine8x8; + + // If defined, use CPUInfo() to overwrite some pointers with faster versions. + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_SSE2) + if (VP8GetCPUInfo(kSSE2)) { + VP8DspInitSSE2(); +#if defined(WEBP_USE_SSE41) + if (VP8GetCPUInfo(kSSE4_1)) { + VP8DspInitSSE41(); + } +#endif + } +#endif +#if defined(WEBP_USE_NEON) + if (VP8GetCPUInfo(kNEON)) { + VP8DspInitNEON(); + } +#endif +#if defined(WEBP_USE_MIPS32) + if (VP8GetCPUInfo(kMIPS32)) { + VP8DspInitMIPS32(); + } +#endif +#if defined(WEBP_USE_MIPS_DSP_R2) + if (VP8GetCPUInfo(kMIPSdspR2)) { + VP8DspInitMIPSdspR2(); + } +#endif +#if defined(WEBP_USE_MSA) + if (VP8GetCPUInfo(kMSA)) { + VP8DspInitMSA(); + } +#endif + } + dec_last_cpuinfo_used = VP8GetCPUInfo; +} diff --git a/media/libwebp/dsp/dec_clip_tables.c b/media/libwebp/dsp/dec_clip_tables.c new file mode 100644 index 000000000..74ba34c0b --- /dev/null +++ b/media/libwebp/dsp/dec_clip_tables.c @@ -0,0 +1,366 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Clipping tables for filtering +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" + +#define USE_STATIC_TABLES // undefine to have run-time table initialization + +#ifdef USE_STATIC_TABLES + +static const uint8_t abs0[255 + 255 + 1] = { + 0xff, 0xfe, 0xfd, 0xfc, 0xfb, 0xfa, 0xf9, 0xf8, 0xf7, 0xf6, 0xf5, 0xf4, + 0xf3, 0xf2, 0xf1, 0xf0, 0xef, 0xee, 0xed, 0xec, 0xeb, 0xea, 0xe9, 0xe8, + 0xe7, 0xe6, 0xe5, 0xe4, 0xe3, 0xe2, 0xe1, 0xe0, 0xdf, 0xde, 0xdd, 0xdc, + 0xdb, 0xda, 0xd9, 0xd8, 0xd7, 0xd6, 0xd5, 0xd4, 0xd3, 0xd2, 0xd1, 0xd0, + 0xcf, 0xce, 0xcd, 0xcc, 0xcb, 0xca, 0xc9, 0xc8, 0xc7, 0xc6, 0xc5, 0xc4, + 0xc3, 0xc2, 0xc1, 0xc0, 0xbf, 0xbe, 0xbd, 0xbc, 0xbb, 0xba, 0xb9, 0xb8, + 0xb7, 0xb6, 0xb5, 0xb4, 0xb3, 0xb2, 0xb1, 0xb0, 0xaf, 0xae, 0xad, 0xac, + 0xab, 0xaa, 0xa9, 0xa8, 0xa7, 0xa6, 0xa5, 0xa4, 0xa3, 0xa2, 0xa1, 0xa0, + 0x9f, 0x9e, 0x9d, 0x9c, 0x9b, 0x9a, 0x99, 0x98, 0x97, 0x96, 0x95, 0x94, + 0x93, 0x92, 0x91, 0x90, 0x8f, 0x8e, 0x8d, 0x8c, 0x8b, 0x8a, 0x89, 0x88, + 0x87, 0x86, 0x85, 0x84, 0x83, 0x82, 0x81, 0x80, 0x7f, 0x7e, 0x7d, 0x7c, + 0x7b, 0x7a, 0x79, 0x78, 0x77, 0x76, 0x75, 0x74, 0x73, 0x72, 0x71, 0x70, + 0x6f, 0x6e, 0x6d, 0x6c, 0x6b, 0x6a, 0x69, 0x68, 0x67, 0x66, 0x65, 0x64, + 0x63, 0x62, 0x61, 0x60, 0x5f, 0x5e, 0x5d, 0x5c, 0x5b, 0x5a, 0x59, 0x58, + 0x57, 0x56, 0x55, 0x54, 0x53, 0x52, 0x51, 0x50, 0x4f, 0x4e, 0x4d, 0x4c, + 0x4b, 0x4a, 0x49, 0x48, 0x47, 0x46, 0x45, 0x44, 0x43, 0x42, 0x41, 0x40, + 0x3f, 0x3e, 0x3d, 0x3c, 0x3b, 0x3a, 0x39, 0x38, 0x37, 0x36, 0x35, 0x34, + 0x33, 0x32, 0x31, 0x30, 0x2f, 0x2e, 0x2d, 0x2c, 0x2b, 0x2a, 0x29, 0x28, + 0x27, 0x26, 0x25, 0x24, 0x23, 0x22, 0x21, 0x20, 0x1f, 0x1e, 0x1d, 0x1c, + 0x1b, 0x1a, 0x19, 0x18, 0x17, 0x16, 0x15, 0x14, 0x13, 0x12, 0x11, 0x10, + 0x0f, 0x0e, 0x0d, 0x0c, 0x0b, 0x0a, 0x09, 0x08, 0x07, 0x06, 0x05, 0x04, + 0x03, 0x02, 0x01, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, + 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, + 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, + 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c, + 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, + 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, + 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, + 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x5b, 0x5c, + 0x5d, 0x5e, 0x5f, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, + 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, 0x74, + 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c, 0x7d, 0x7e, 0x7f, 0x80, + 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, + 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, + 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, + 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, + 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, 0xbc, + 0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, + 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, + 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe0, + 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec, + 0xed, 0xee, 0xef, 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, + 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff +}; + +static const uint8_t sclip1[1020 + 1020 + 1] = { + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, + 0x80, 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0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, + 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f +}; + +static const uint8_t sclip2[112 + 112 + 1] = { + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, + 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa, 0xfb, + 0xfc, 0xfd, 0xfe, 0xff, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, + 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, + 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f +}; + +static const uint8_t clip1[255 + 511 + 1] = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, + 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, + 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, + 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c, + 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, + 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, + 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, + 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x5b, 0x5c, + 0x5d, 0x5e, 0x5f, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, + 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, 0x74, + 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c, 0x7d, 0x7e, 0x7f, 0x80, + 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, + 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, + 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, + 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, + 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, 0xbc, + 0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, + 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, + 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe0, + 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec, + 0xed, 0xee, 0xef, 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, + 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff +}; + +#else + +// uninitialized tables +static uint8_t abs0[255 + 255 + 1]; +static int8_t sclip1[1020 + 1020 + 1]; +static int8_t sclip2[112 + 112 + 1]; +static uint8_t clip1[255 + 511 + 1]; + +// We declare this variable 'volatile' to prevent instruction reordering +// and make sure it's set to true _last_ (so as to be thread-safe) +static volatile int tables_ok = 0; + +#endif + +const int8_t* const VP8ksclip1 = (const int8_t*)&sclip1[1020]; +const int8_t* const VP8ksclip2 = (const int8_t*)&sclip2[112]; +const uint8_t* const VP8kclip1 = &clip1[255]; +const uint8_t* const VP8kabs0 = &abs0[255]; + +WEBP_TSAN_IGNORE_FUNCTION void VP8InitClipTables(void) { +#if !defined(USE_STATIC_TABLES) + int i; + if (!tables_ok) { + for (i = -255; i <= 255; ++i) { + abs0[255 + i] = (i < 0) ? -i : i; + } + for (i = -1020; i <= 1020; ++i) { + sclip1[1020 + i] = (i < -128) ? -128 : (i > 127) ? 127 : i; + } + for (i = -112; i <= 112; ++i) { + sclip2[112 + i] = (i < -16) ? -16 : (i > 15) ? 15 : i; + } + for (i = -255; i <= 255 + 255; ++i) { + clip1[255 + i] = (i < 0) ? 0 : (i > 255) ? 255 : i; + } + tables_ok = 1; + } +#endif // USE_STATIC_TABLES +} diff --git a/media/libwebp/dsp/dec_neon.c b/media/libwebp/dsp/dec_neon.c new file mode 100644 index 000000000..34796cf4a --- /dev/null +++ b/media/libwebp/dsp/dec_neon.c @@ -0,0 +1,1639 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// ARM NEON version of dsp functions and loop filtering. +// +// Authors: Somnath Banerjee (somnath@google.com) +// Johann Koenig (johannkoenig@google.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_NEON) + +#include "./neon.h" +#include "../dec/vp8i_dec.h" + +//------------------------------------------------------------------------------ +// NxM Loading functions + +// Load/Store vertical edge +#define LOAD8x4(c1, c2, c3, c4, b1, b2, stride) \ + "vld4.8 {" #c1 "[0]," #c2 "[0]," #c3 "[0]," #c4 "[0]}," #b1 "," #stride "\n" \ + "vld4.8 {" #c1 "[1]," #c2 "[1]," #c3 "[1]," #c4 "[1]}," #b2 "," #stride "\n" \ + "vld4.8 {" #c1 "[2]," #c2 "[2]," #c3 "[2]," #c4 "[2]}," #b1 "," #stride "\n" \ + "vld4.8 {" #c1 "[3]," #c2 "[3]," #c3 "[3]," #c4 "[3]}," #b2 "," #stride "\n" \ + "vld4.8 {" #c1 "[4]," #c2 "[4]," #c3 "[4]," #c4 "[4]}," #b1 "," #stride "\n" \ + "vld4.8 {" #c1 "[5]," #c2 "[5]," #c3 "[5]," #c4 "[5]}," #b2 "," #stride "\n" \ + "vld4.8 {" #c1 "[6]," #c2 "[6]," #c3 "[6]," #c4 "[6]}," #b1 "," #stride "\n" \ + "vld4.8 {" #c1 "[7]," #c2 "[7]," #c3 "[7]," #c4 "[7]}," #b2 "," #stride "\n" + +#define STORE8x2(c1, c2, p, stride) \ + "vst2.8 {" #c1 "[0], " #c2 "[0]}," #p "," #stride " \n" \ + "vst2.8 {" #c1 "[1], " #c2 "[1]}," #p "," #stride " \n" \ + "vst2.8 {" #c1 "[2], " #c2 "[2]}," #p "," #stride " \n" \ + "vst2.8 {" #c1 "[3], " #c2 "[3]}," #p "," #stride " \n" \ + "vst2.8 {" #c1 "[4], " #c2 "[4]}," #p "," #stride " \n" \ + "vst2.8 {" #c1 "[5], " #c2 "[5]}," #p "," #stride " \n" \ + "vst2.8 {" #c1 "[6], " #c2 "[6]}," #p "," #stride " \n" \ + "vst2.8 {" #c1 "[7], " #c2 "[7]}," #p "," #stride " \n" + +#if !defined(WORK_AROUND_GCC) + +// This intrinsics version makes gcc-4.6.3 crash during Load4x??() compilation +// (register alloc, probably). The variants somewhat mitigate the problem, but +// not quite. HFilter16i() remains problematic. +static WEBP_INLINE uint8x8x4_t Load4x8(const uint8_t* const src, int stride) { + const uint8x8_t zero = vdup_n_u8(0); + uint8x8x4_t out; + INIT_VECTOR4(out, zero, zero, zero, zero); + out = vld4_lane_u8(src + 0 * stride, out, 0); + out = vld4_lane_u8(src + 1 * stride, out, 1); + out = vld4_lane_u8(src + 2 * stride, out, 2); + out = vld4_lane_u8(src + 3 * stride, out, 3); + out = vld4_lane_u8(src + 4 * stride, out, 4); + out = vld4_lane_u8(src + 5 * stride, out, 5); + out = vld4_lane_u8(src + 6 * stride, out, 6); + out = vld4_lane_u8(src + 7 * stride, out, 7); + return out; +} + +static WEBP_INLINE void Load4x16(const uint8_t* const src, int stride, + uint8x16_t* const p1, uint8x16_t* const p0, + uint8x16_t* const q0, uint8x16_t* const q1) { + // row0 = p1[0..7]|p0[0..7]|q0[0..7]|q1[0..7] + // row8 = p1[8..15]|p0[8..15]|q0[8..15]|q1[8..15] + const uint8x8x4_t row0 = Load4x8(src - 2 + 0 * stride, stride); + const uint8x8x4_t row8 = Load4x8(src - 2 + 8 * stride, stride); + *p1 = vcombine_u8(row0.val[0], row8.val[0]); + *p0 = vcombine_u8(row0.val[1], row8.val[1]); + *q0 = vcombine_u8(row0.val[2], row8.val[2]); + *q1 = vcombine_u8(row0.val[3], row8.val[3]); +} + +#else // WORK_AROUND_GCC + +#define LOADQ_LANE_32b(VALUE, LANE) do { \ + (VALUE) = vld1q_lane_u32((const uint32_t*)src, (VALUE), (LANE)); \ + src += stride; \ +} while (0) + +static WEBP_INLINE void Load4x16(const uint8_t* src, int stride, + uint8x16_t* const p1, uint8x16_t* const p0, + uint8x16_t* const q0, uint8x16_t* const q1) { + const uint32x4_t zero = vdupq_n_u32(0); + uint32x4x4_t in; + INIT_VECTOR4(in, zero, zero, zero, zero); + src -= 2; + LOADQ_LANE_32b(in.val[0], 0); + LOADQ_LANE_32b(in.val[1], 0); + LOADQ_LANE_32b(in.val[2], 0); + LOADQ_LANE_32b(in.val[3], 0); + LOADQ_LANE_32b(in.val[0], 1); + LOADQ_LANE_32b(in.val[1], 1); + LOADQ_LANE_32b(in.val[2], 1); + LOADQ_LANE_32b(in.val[3], 1); + LOADQ_LANE_32b(in.val[0], 2); + LOADQ_LANE_32b(in.val[1], 2); + LOADQ_LANE_32b(in.val[2], 2); + LOADQ_LANE_32b(in.val[3], 2); + LOADQ_LANE_32b(in.val[0], 3); + LOADQ_LANE_32b(in.val[1], 3); + LOADQ_LANE_32b(in.val[2], 3); + LOADQ_LANE_32b(in.val[3], 3); + // Transpose four 4x4 parts: + { + const uint8x16x2_t row01 = vtrnq_u8(vreinterpretq_u8_u32(in.val[0]), + vreinterpretq_u8_u32(in.val[1])); + const uint8x16x2_t row23 = vtrnq_u8(vreinterpretq_u8_u32(in.val[2]), + vreinterpretq_u8_u32(in.val[3])); + const uint16x8x2_t row02 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[0]), + vreinterpretq_u16_u8(row23.val[0])); + const uint16x8x2_t row13 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[1]), + vreinterpretq_u16_u8(row23.val[1])); + *p1 = vreinterpretq_u8_u16(row02.val[0]); + *p0 = vreinterpretq_u8_u16(row13.val[0]); + *q0 = vreinterpretq_u8_u16(row02.val[1]); + *q1 = vreinterpretq_u8_u16(row13.val[1]); + } +} +#undef LOADQ_LANE_32b + +#endif // !WORK_AROUND_GCC + +static WEBP_INLINE void Load8x16(const uint8_t* const src, int stride, + uint8x16_t* const p3, uint8x16_t* const p2, + uint8x16_t* const p1, uint8x16_t* const p0, + uint8x16_t* const q0, uint8x16_t* const q1, + uint8x16_t* const q2, uint8x16_t* const q3) { + Load4x16(src - 2, stride, p3, p2, p1, p0); + Load4x16(src + 2, stride, q0, q1, q2, q3); +} + +static WEBP_INLINE void Load16x4(const uint8_t* const src, int stride, + uint8x16_t* const p1, uint8x16_t* const p0, + uint8x16_t* const q0, uint8x16_t* const q1) { + *p1 = vld1q_u8(src - 2 * stride); + *p0 = vld1q_u8(src - 1 * stride); + *q0 = vld1q_u8(src + 0 * stride); + *q1 = vld1q_u8(src + 1 * stride); +} + +static WEBP_INLINE void Load16x8(const uint8_t* const src, int stride, + uint8x16_t* const p3, uint8x16_t* const p2, + uint8x16_t* const p1, uint8x16_t* const p0, + uint8x16_t* const q0, uint8x16_t* const q1, + uint8x16_t* const q2, uint8x16_t* const q3) { + Load16x4(src - 2 * stride, stride, p3, p2, p1, p0); + Load16x4(src + 2 * stride, stride, q0, q1, q2, q3); +} + +static WEBP_INLINE void Load8x8x2(const uint8_t* const u, + const uint8_t* const v, + int stride, + uint8x16_t* const p3, uint8x16_t* const p2, + uint8x16_t* const p1, uint8x16_t* const p0, + uint8x16_t* const q0, uint8x16_t* const q1, + uint8x16_t* const q2, uint8x16_t* const q3) { + // We pack the 8x8 u-samples in the lower half of the uint8x16_t destination + // and the v-samples on the higher half. + *p3 = vcombine_u8(vld1_u8(u - 4 * stride), vld1_u8(v - 4 * stride)); + *p2 = vcombine_u8(vld1_u8(u - 3 * stride), vld1_u8(v - 3 * stride)); + *p1 = vcombine_u8(vld1_u8(u - 2 * stride), vld1_u8(v - 2 * stride)); + *p0 = vcombine_u8(vld1_u8(u - 1 * stride), vld1_u8(v - 1 * stride)); + *q0 = vcombine_u8(vld1_u8(u + 0 * stride), vld1_u8(v + 0 * stride)); + *q1 = vcombine_u8(vld1_u8(u + 1 * stride), vld1_u8(v + 1 * stride)); + *q2 = vcombine_u8(vld1_u8(u + 2 * stride), vld1_u8(v + 2 * stride)); + *q3 = vcombine_u8(vld1_u8(u + 3 * stride), vld1_u8(v + 3 * stride)); +} + +#if !defined(WORK_AROUND_GCC) + +#define LOAD_UV_8(ROW) \ + vcombine_u8(vld1_u8(u - 4 + (ROW) * stride), vld1_u8(v - 4 + (ROW) * stride)) + +static WEBP_INLINE void Load8x8x2T(const uint8_t* const u, + const uint8_t* const v, + int stride, + uint8x16_t* const p3, uint8x16_t* const p2, + uint8x16_t* const p1, uint8x16_t* const p0, + uint8x16_t* const q0, uint8x16_t* const q1, + uint8x16_t* const q2, uint8x16_t* const q3) { + // We pack the 8x8 u-samples in the lower half of the uint8x16_t destination + // and the v-samples on the higher half. + const uint8x16_t row0 = LOAD_UV_8(0); + const uint8x16_t row1 = LOAD_UV_8(1); + const uint8x16_t row2 = LOAD_UV_8(2); + const uint8x16_t row3 = LOAD_UV_8(3); + const uint8x16_t row4 = LOAD_UV_8(4); + const uint8x16_t row5 = LOAD_UV_8(5); + const uint8x16_t row6 = LOAD_UV_8(6); + const uint8x16_t row7 = LOAD_UV_8(7); + // Perform two side-by-side 8x8 transposes + // u00 u01 u02 u03 u04 u05 u06 u07 | v00 v01 v02 v03 v04 v05 v06 v07 + // u10 u11 u12 u13 u14 u15 u16 u17 | v10 v11 v12 ... + // u20 u21 u22 u23 u24 u25 u26 u27 | v20 v21 ... + // u30 u31 u32 u33 u34 u35 u36 u37 | ... + // u40 u41 u42 u43 u44 u45 u46 u47 | ... + // u50 u51 u52 u53 u54 u55 u56 u57 | ... + // u60 u61 u62 u63 u64 u65 u66 u67 | v60 ... + // u70 u71 u72 u73 u74 u75 u76 u77 | v70 v71 v72 ... + const uint8x16x2_t row01 = vtrnq_u8(row0, row1); // u00 u10 u02 u12 ... + // u01 u11 u03 u13 ... + const uint8x16x2_t row23 = vtrnq_u8(row2, row3); // u20 u30 u22 u32 ... + // u21 u31 u23 u33 ... + const uint8x16x2_t row45 = vtrnq_u8(row4, row5); // ... + const uint8x16x2_t row67 = vtrnq_u8(row6, row7); // ... + const uint16x8x2_t row02 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[0]), + vreinterpretq_u16_u8(row23.val[0])); + const uint16x8x2_t row13 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[1]), + vreinterpretq_u16_u8(row23.val[1])); + const uint16x8x2_t row46 = vtrnq_u16(vreinterpretq_u16_u8(row45.val[0]), + vreinterpretq_u16_u8(row67.val[0])); + const uint16x8x2_t row57 = vtrnq_u16(vreinterpretq_u16_u8(row45.val[1]), + vreinterpretq_u16_u8(row67.val[1])); + const uint32x4x2_t row04 = vtrnq_u32(vreinterpretq_u32_u16(row02.val[0]), + vreinterpretq_u32_u16(row46.val[0])); + const uint32x4x2_t row26 = vtrnq_u32(vreinterpretq_u32_u16(row02.val[1]), + vreinterpretq_u32_u16(row46.val[1])); + const uint32x4x2_t row15 = vtrnq_u32(vreinterpretq_u32_u16(row13.val[0]), + vreinterpretq_u32_u16(row57.val[0])); + const uint32x4x2_t row37 = vtrnq_u32(vreinterpretq_u32_u16(row13.val[1]), + vreinterpretq_u32_u16(row57.val[1])); + *p3 = vreinterpretq_u8_u32(row04.val[0]); + *p2 = vreinterpretq_u8_u32(row15.val[0]); + *p1 = vreinterpretq_u8_u32(row26.val[0]); + *p0 = vreinterpretq_u8_u32(row37.val[0]); + *q0 = vreinterpretq_u8_u32(row04.val[1]); + *q1 = vreinterpretq_u8_u32(row15.val[1]); + *q2 = vreinterpretq_u8_u32(row26.val[1]); + *q3 = vreinterpretq_u8_u32(row37.val[1]); +} +#undef LOAD_UV_8 + +#endif // !WORK_AROUND_GCC + +static WEBP_INLINE void Store2x8(const uint8x8x2_t v, + uint8_t* const dst, int stride) { + vst2_lane_u8(dst + 0 * stride, v, 0); + vst2_lane_u8(dst + 1 * stride, v, 1); + vst2_lane_u8(dst + 2 * stride, v, 2); + vst2_lane_u8(dst + 3 * stride, v, 3); + vst2_lane_u8(dst + 4 * stride, v, 4); + vst2_lane_u8(dst + 5 * stride, v, 5); + vst2_lane_u8(dst + 6 * stride, v, 6); + vst2_lane_u8(dst + 7 * stride, v, 7); +} + +static WEBP_INLINE void Store2x16(const uint8x16_t p0, const uint8x16_t q0, + uint8_t* const dst, int stride) { + uint8x8x2_t lo, hi; + lo.val[0] = vget_low_u8(p0); + lo.val[1] = vget_low_u8(q0); + hi.val[0] = vget_high_u8(p0); + hi.val[1] = vget_high_u8(q0); + Store2x8(lo, dst - 1 + 0 * stride, stride); + Store2x8(hi, dst - 1 + 8 * stride, stride); +} + +#if !defined(WORK_AROUND_GCC) +static WEBP_INLINE void Store4x8(const uint8x8x4_t v, + uint8_t* const dst, int stride) { + vst4_lane_u8(dst + 0 * stride, v, 0); + vst4_lane_u8(dst + 1 * stride, v, 1); + vst4_lane_u8(dst + 2 * stride, v, 2); + vst4_lane_u8(dst + 3 * stride, v, 3); + vst4_lane_u8(dst + 4 * stride, v, 4); + vst4_lane_u8(dst + 5 * stride, v, 5); + vst4_lane_u8(dst + 6 * stride, v, 6); + vst4_lane_u8(dst + 7 * stride, v, 7); +} + +static WEBP_INLINE void Store4x16(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + uint8_t* const dst, int stride) { + uint8x8x4_t lo, hi; + INIT_VECTOR4(lo, + vget_low_u8(p1), vget_low_u8(p0), + vget_low_u8(q0), vget_low_u8(q1)); + INIT_VECTOR4(hi, + vget_high_u8(p1), vget_high_u8(p0), + vget_high_u8(q0), vget_high_u8(q1)); + Store4x8(lo, dst - 2 + 0 * stride, stride); + Store4x8(hi, dst - 2 + 8 * stride, stride); +} +#endif // !WORK_AROUND_GCC + +static WEBP_INLINE void Store16x2(const uint8x16_t p0, const uint8x16_t q0, + uint8_t* const dst, int stride) { + vst1q_u8(dst - stride, p0); + vst1q_u8(dst, q0); +} + +static WEBP_INLINE void Store16x4(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + uint8_t* const dst, int stride) { + Store16x2(p1, p0, dst - stride, stride); + Store16x2(q0, q1, dst + stride, stride); +} + +static WEBP_INLINE void Store8x2x2(const uint8x16_t p0, const uint8x16_t q0, + uint8_t* const u, uint8_t* const v, + int stride) { + // p0 and q0 contain the u+v samples packed in low/high halves. + vst1_u8(u - stride, vget_low_u8(p0)); + vst1_u8(u, vget_low_u8(q0)); + vst1_u8(v - stride, vget_high_u8(p0)); + vst1_u8(v, vget_high_u8(q0)); +} + +static WEBP_INLINE void Store8x4x2(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + uint8_t* const u, uint8_t* const v, + int stride) { + // The p1...q1 registers contain the u+v samples packed in low/high halves. + Store8x2x2(p1, p0, u - stride, v - stride, stride); + Store8x2x2(q0, q1, u + stride, v + stride, stride); +} + +#if !defined(WORK_AROUND_GCC) + +#define STORE6_LANE(DST, VAL0, VAL1, LANE) do { \ + vst3_lane_u8((DST) - 3, (VAL0), (LANE)); \ + vst3_lane_u8((DST) + 0, (VAL1), (LANE)); \ + (DST) += stride; \ +} while (0) + +static WEBP_INLINE void Store6x8x2(const uint8x16_t p2, const uint8x16_t p1, + const uint8x16_t p0, const uint8x16_t q0, + const uint8x16_t q1, const uint8x16_t q2, + uint8_t* u, uint8_t* v, + int stride) { + uint8x8x3_t u0, u1, v0, v1; + INIT_VECTOR3(u0, vget_low_u8(p2), vget_low_u8(p1), vget_low_u8(p0)); + INIT_VECTOR3(u1, vget_low_u8(q0), vget_low_u8(q1), vget_low_u8(q2)); + INIT_VECTOR3(v0, vget_high_u8(p2), vget_high_u8(p1), vget_high_u8(p0)); + INIT_VECTOR3(v1, vget_high_u8(q0), vget_high_u8(q1), vget_high_u8(q2)); + STORE6_LANE(u, u0, u1, 0); + STORE6_LANE(u, u0, u1, 1); + STORE6_LANE(u, u0, u1, 2); + STORE6_LANE(u, u0, u1, 3); + STORE6_LANE(u, u0, u1, 4); + STORE6_LANE(u, u0, u1, 5); + STORE6_LANE(u, u0, u1, 6); + STORE6_LANE(u, u0, u1, 7); + STORE6_LANE(v, v0, v1, 0); + STORE6_LANE(v, v0, v1, 1); + STORE6_LANE(v, v0, v1, 2); + STORE6_LANE(v, v0, v1, 3); + STORE6_LANE(v, v0, v1, 4); + STORE6_LANE(v, v0, v1, 5); + STORE6_LANE(v, v0, v1, 6); + STORE6_LANE(v, v0, v1, 7); +} +#undef STORE6_LANE + +static WEBP_INLINE void Store4x8x2(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + uint8_t* const u, uint8_t* const v, + int stride) { + uint8x8x4_t u0, v0; + INIT_VECTOR4(u0, + vget_low_u8(p1), vget_low_u8(p0), + vget_low_u8(q0), vget_low_u8(q1)); + INIT_VECTOR4(v0, + vget_high_u8(p1), vget_high_u8(p0), + vget_high_u8(q0), vget_high_u8(q1)); + vst4_lane_u8(u - 2 + 0 * stride, u0, 0); + vst4_lane_u8(u - 2 + 1 * stride, u0, 1); + vst4_lane_u8(u - 2 + 2 * stride, u0, 2); + vst4_lane_u8(u - 2 + 3 * stride, u0, 3); + vst4_lane_u8(u - 2 + 4 * stride, u0, 4); + vst4_lane_u8(u - 2 + 5 * stride, u0, 5); + vst4_lane_u8(u - 2 + 6 * stride, u0, 6); + vst4_lane_u8(u - 2 + 7 * stride, u0, 7); + vst4_lane_u8(v - 2 + 0 * stride, v0, 0); + vst4_lane_u8(v - 2 + 1 * stride, v0, 1); + vst4_lane_u8(v - 2 + 2 * stride, v0, 2); + vst4_lane_u8(v - 2 + 3 * stride, v0, 3); + vst4_lane_u8(v - 2 + 4 * stride, v0, 4); + vst4_lane_u8(v - 2 + 5 * stride, v0, 5); + vst4_lane_u8(v - 2 + 6 * stride, v0, 6); + vst4_lane_u8(v - 2 + 7 * stride, v0, 7); +} + +#endif // !WORK_AROUND_GCC + +// Zero extend 'v' to an int16x8_t. +static WEBP_INLINE int16x8_t ConvertU8ToS16(uint8x8_t v) { + return vreinterpretq_s16_u16(vmovl_u8(v)); +} + +// Performs unsigned 8b saturation on 'dst01' and 'dst23' storing the result +// to the corresponding rows of 'dst'. +static WEBP_INLINE void SaturateAndStore4x4(uint8_t* const dst, + const int16x8_t dst01, + const int16x8_t dst23) { + // Unsigned saturate to 8b. + const uint8x8_t dst01_u8 = vqmovun_s16(dst01); + const uint8x8_t dst23_u8 = vqmovun_s16(dst23); + + // Store the results. + vst1_lane_u32((uint32_t*)(dst + 0 * BPS), vreinterpret_u32_u8(dst01_u8), 0); + vst1_lane_u32((uint32_t*)(dst + 1 * BPS), vreinterpret_u32_u8(dst01_u8), 1); + vst1_lane_u32((uint32_t*)(dst + 2 * BPS), vreinterpret_u32_u8(dst23_u8), 0); + vst1_lane_u32((uint32_t*)(dst + 3 * BPS), vreinterpret_u32_u8(dst23_u8), 1); +} + +static WEBP_INLINE void Add4x4(const int16x8_t row01, const int16x8_t row23, + uint8_t* const dst) { + uint32x2_t dst01 = vdup_n_u32(0); + uint32x2_t dst23 = vdup_n_u32(0); + + // Load the source pixels. + dst01 = vld1_lane_u32((uint32_t*)(dst + 0 * BPS), dst01, 0); + dst23 = vld1_lane_u32((uint32_t*)(dst + 2 * BPS), dst23, 0); + dst01 = vld1_lane_u32((uint32_t*)(dst + 1 * BPS), dst01, 1); + dst23 = vld1_lane_u32((uint32_t*)(dst + 3 * BPS), dst23, 1); + + { + // Convert to 16b. + const int16x8_t dst01_s16 = ConvertU8ToS16(vreinterpret_u8_u32(dst01)); + const int16x8_t dst23_s16 = ConvertU8ToS16(vreinterpret_u8_u32(dst23)); + + // Descale with rounding. + const int16x8_t out01 = vrsraq_n_s16(dst01_s16, row01, 3); + const int16x8_t out23 = vrsraq_n_s16(dst23_s16, row23, 3); + // Add the inverse transform. + SaturateAndStore4x4(dst, out01, out23); + } +} + +//----------------------------------------------------------------------------- +// Simple In-loop filtering (Paragraph 15.2) + +static uint8x16_t NeedsFilter(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + int thresh) { + const uint8x16_t thresh_v = vdupq_n_u8((uint8_t)thresh); + const uint8x16_t a_p0_q0 = vabdq_u8(p0, q0); // abs(p0-q0) + const uint8x16_t a_p1_q1 = vabdq_u8(p1, q1); // abs(p1-q1) + const uint8x16_t a_p0_q0_2 = vqaddq_u8(a_p0_q0, a_p0_q0); // 2 * abs(p0-q0) + const uint8x16_t a_p1_q1_2 = vshrq_n_u8(a_p1_q1, 1); // abs(p1-q1) / 2 + const uint8x16_t sum = vqaddq_u8(a_p0_q0_2, a_p1_q1_2); + const uint8x16_t mask = vcgeq_u8(thresh_v, sum); + return mask; +} + +static int8x16_t FlipSign(const uint8x16_t v) { + const uint8x16_t sign_bit = vdupq_n_u8(0x80); + return vreinterpretq_s8_u8(veorq_u8(v, sign_bit)); +} + +static uint8x16_t FlipSignBack(const int8x16_t v) { + const int8x16_t sign_bit = vdupq_n_s8(0x80); + return vreinterpretq_u8_s8(veorq_s8(v, sign_bit)); +} + +static int8x16_t GetBaseDelta(const int8x16_t p1, const int8x16_t p0, + const int8x16_t q0, const int8x16_t q1) { + const int8x16_t q0_p0 = vqsubq_s8(q0, p0); // (q0-p0) + const int8x16_t p1_q1 = vqsubq_s8(p1, q1); // (p1-q1) + const int8x16_t s1 = vqaddq_s8(p1_q1, q0_p0); // (p1-q1) + 1 * (q0 - p0) + const int8x16_t s2 = vqaddq_s8(q0_p0, s1); // (p1-q1) + 2 * (q0 - p0) + const int8x16_t s3 = vqaddq_s8(q0_p0, s2); // (p1-q1) + 3 * (q0 - p0) + return s3; +} + +static int8x16_t GetBaseDelta0(const int8x16_t p0, const int8x16_t q0) { + const int8x16_t q0_p0 = vqsubq_s8(q0, p0); // (q0-p0) + const int8x16_t s1 = vqaddq_s8(q0_p0, q0_p0); // 2 * (q0 - p0) + const int8x16_t s2 = vqaddq_s8(q0_p0, s1); // 3 * (q0 - p0) + return s2; +} + +//------------------------------------------------------------------------------ + +static void ApplyFilter2NoFlip(const int8x16_t p0s, const int8x16_t q0s, + const int8x16_t delta, + int8x16_t* const op0, int8x16_t* const oq0) { + const int8x16_t kCst3 = vdupq_n_s8(0x03); + const int8x16_t kCst4 = vdupq_n_s8(0x04); + const int8x16_t delta_p3 = vqaddq_s8(delta, kCst3); + const int8x16_t delta_p4 = vqaddq_s8(delta, kCst4); + const int8x16_t delta3 = vshrq_n_s8(delta_p3, 3); + const int8x16_t delta4 = vshrq_n_s8(delta_p4, 3); + *op0 = vqaddq_s8(p0s, delta3); + *oq0 = vqsubq_s8(q0s, delta4); +} + +#if defined(WEBP_USE_INTRINSICS) + +static void ApplyFilter2(const int8x16_t p0s, const int8x16_t q0s, + const int8x16_t delta, + uint8x16_t* const op0, uint8x16_t* const oq0) { + const int8x16_t kCst3 = vdupq_n_s8(0x03); + const int8x16_t kCst4 = vdupq_n_s8(0x04); + const int8x16_t delta_p3 = vqaddq_s8(delta, kCst3); + const int8x16_t delta_p4 = vqaddq_s8(delta, kCst4); + const int8x16_t delta3 = vshrq_n_s8(delta_p3, 3); + const int8x16_t delta4 = vshrq_n_s8(delta_p4, 3); + const int8x16_t sp0 = vqaddq_s8(p0s, delta3); + const int8x16_t sq0 = vqsubq_s8(q0s, delta4); + *op0 = FlipSignBack(sp0); + *oq0 = FlipSignBack(sq0); +} + +static void DoFilter2(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + const uint8x16_t mask, + uint8x16_t* const op0, uint8x16_t* const oq0) { + const int8x16_t p1s = FlipSign(p1); + const int8x16_t p0s = FlipSign(p0); + const int8x16_t q0s = FlipSign(q0); + const int8x16_t q1s = FlipSign(q1); + const int8x16_t delta0 = GetBaseDelta(p1s, p0s, q0s, q1s); + const int8x16_t delta1 = vandq_s8(delta0, vreinterpretq_s8_u8(mask)); + ApplyFilter2(p0s, q0s, delta1, op0, oq0); +} + +static void SimpleVFilter16(uint8_t* p, int stride, int thresh) { + uint8x16_t p1, p0, q0, q1, op0, oq0; + Load16x4(p, stride, &p1, &p0, &q0, &q1); + { + const uint8x16_t mask = NeedsFilter(p1, p0, q0, q1, thresh); + DoFilter2(p1, p0, q0, q1, mask, &op0, &oq0); + } + Store16x2(op0, oq0, p, stride); +} + +static void SimpleHFilter16(uint8_t* p, int stride, int thresh) { + uint8x16_t p1, p0, q0, q1, oq0, op0; + Load4x16(p, stride, &p1, &p0, &q0, &q1); + { + const uint8x16_t mask = NeedsFilter(p1, p0, q0, q1, thresh); + DoFilter2(p1, p0, q0, q1, mask, &op0, &oq0); + } + Store2x16(op0, oq0, p, stride); +} + +#else + +#define QRegs "q0", "q1", "q2", "q3", \ + "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15" + +#define FLIP_SIGN_BIT2(a, b, s) \ + "veor " #a "," #a "," #s " \n" \ + "veor " #b "," #b "," #s " \n" \ + +#define FLIP_SIGN_BIT4(a, b, c, d, s) \ + FLIP_SIGN_BIT2(a, b, s) \ + FLIP_SIGN_BIT2(c, d, s) \ + +#define NEEDS_FILTER(p1, p0, q0, q1, thresh, mask) \ + "vabd.u8 q15," #p0 "," #q0 " \n" /* abs(p0 - q0) */ \ + "vabd.u8 q14," #p1 "," #q1 " \n" /* abs(p1 - q1) */ \ + "vqadd.u8 q15, q15, q15 \n" /* abs(p0 - q0) * 2 */ \ + "vshr.u8 q14, q14, #1 \n" /* abs(p1 - q1) / 2 */ \ + "vqadd.u8 q15, q15, q14 \n" /* abs(p0 - q0) * 2 + abs(p1 - q1) / 2 */ \ + "vdup.8 q14, " #thresh " \n" \ + "vcge.u8 " #mask ", q14, q15 \n" /* mask <= thresh */ + +#define GET_BASE_DELTA(p1, p0, q0, q1, o) \ + "vqsub.s8 q15," #q0 "," #p0 " \n" /* (q0 - p0) */ \ + "vqsub.s8 " #o "," #p1 "," #q1 " \n" /* (p1 - q1) */ \ + "vqadd.s8 " #o "," #o ", q15 \n" /* (p1 - q1) + 1 * (p0 - q0) */ \ + "vqadd.s8 " #o "," #o ", q15 \n" /* (p1 - q1) + 2 * (p0 - q0) */ \ + "vqadd.s8 " #o "," #o ", q15 \n" /* (p1 - q1) + 3 * (p0 - q0) */ + +#define DO_SIMPLE_FILTER(p0, q0, fl) \ + "vmov.i8 q15, #0x03 \n" \ + "vqadd.s8 q15, q15, " #fl " \n" /* filter1 = filter + 3 */ \ + "vshr.s8 q15, q15, #3 \n" /* filter1 >> 3 */ \ + "vqadd.s8 " #p0 "," #p0 ", q15 \n" /* p0 += filter1 */ \ + \ + "vmov.i8 q15, #0x04 \n" \ + "vqadd.s8 q15, q15, " #fl " \n" /* filter1 = filter + 4 */ \ + "vshr.s8 q15, q15, #3 \n" /* filter2 >> 3 */ \ + "vqsub.s8 " #q0 "," #q0 ", q15 \n" /* q0 -= filter2 */ + +// Applies filter on 2 pixels (p0 and q0) +#define DO_FILTER2(p1, p0, q0, q1, thresh) \ + NEEDS_FILTER(p1, p0, q0, q1, thresh, q9) /* filter mask in q9 */ \ + "vmov.i8 q10, #0x80 \n" /* sign bit */ \ + FLIP_SIGN_BIT4(p1, p0, q0, q1, q10) /* convert to signed value */ \ + GET_BASE_DELTA(p1, p0, q0, q1, q11) /* get filter level */ \ + "vand q9, q9, q11 \n" /* apply filter mask */ \ + DO_SIMPLE_FILTER(p0, q0, q9) /* apply filter */ \ + FLIP_SIGN_BIT2(p0, q0, q10) + +static void SimpleVFilter16(uint8_t* p, int stride, int thresh) { + __asm__ volatile ( + "sub %[p], %[p], %[stride], lsl #1 \n" // p -= 2 * stride + + "vld1.u8 {q1}, [%[p]], %[stride] \n" // p1 + "vld1.u8 {q2}, [%[p]], %[stride] \n" // p0 + "vld1.u8 {q3}, [%[p]], %[stride] \n" // q0 + "vld1.u8 {q12}, [%[p]] \n" // q1 + + DO_FILTER2(q1, q2, q3, q12, %[thresh]) + + "sub %[p], %[p], %[stride], lsl #1 \n" // p -= 2 * stride + + "vst1.u8 {q2}, [%[p]], %[stride] \n" // store op0 + "vst1.u8 {q3}, [%[p]] \n" // store oq0 + : [p] "+r"(p) + : [stride] "r"(stride), [thresh] "r"(thresh) + : "memory", QRegs + ); +} + +static void SimpleHFilter16(uint8_t* p, int stride, int thresh) { + __asm__ volatile ( + "sub r4, %[p], #2 \n" // base1 = p - 2 + "lsl r6, %[stride], #1 \n" // r6 = 2 * stride + "add r5, r4, %[stride] \n" // base2 = base1 + stride + + LOAD8x4(d2, d3, d4, d5, [r4], [r5], r6) + LOAD8x4(d24, d25, d26, d27, [r4], [r5], r6) + "vswp d3, d24 \n" // p1:q1 p0:q3 + "vswp d5, d26 \n" // q0:q2 q1:q4 + "vswp q2, q12 \n" // p1:q1 p0:q2 q0:q3 q1:q4 + + DO_FILTER2(q1, q2, q12, q13, %[thresh]) + + "sub %[p], %[p], #1 \n" // p - 1 + + "vswp d5, d24 \n" + STORE8x2(d4, d5, [%[p]], %[stride]) + STORE8x2(d24, d25, [%[p]], %[stride]) + + : [p] "+r"(p) + : [stride] "r"(stride), [thresh] "r"(thresh) + : "memory", "r4", "r5", "r6", QRegs + ); +} + +#endif // WEBP_USE_INTRINSICS + +static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) { + uint32_t k; + for (k = 3; k != 0; --k) { + p += 4 * stride; + SimpleVFilter16(p, stride, thresh); + } +} + +static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) { + uint32_t k; + for (k = 3; k != 0; --k) { + p += 4; + SimpleHFilter16(p, stride, thresh); + } +} + +//------------------------------------------------------------------------------ +// Complex In-loop filtering (Paragraph 15.3) + +static uint8x16_t NeedsHev(const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + int hev_thresh) { + const uint8x16_t hev_thresh_v = vdupq_n_u8((uint8_t)hev_thresh); + const uint8x16_t a_p1_p0 = vabdq_u8(p1, p0); // abs(p1 - p0) + const uint8x16_t a_q1_q0 = vabdq_u8(q1, q0); // abs(q1 - q0) + const uint8x16_t a_max = vmaxq_u8(a_p1_p0, a_q1_q0); + const uint8x16_t mask = vcgtq_u8(a_max, hev_thresh_v); + return mask; +} + +static uint8x16_t NeedsFilter2(const uint8x16_t p3, const uint8x16_t p2, + const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + const uint8x16_t q2, const uint8x16_t q3, + int ithresh, int thresh) { + const uint8x16_t ithresh_v = vdupq_n_u8((uint8_t)ithresh); + const uint8x16_t a_p3_p2 = vabdq_u8(p3, p2); // abs(p3 - p2) + const uint8x16_t a_p2_p1 = vabdq_u8(p2, p1); // abs(p2 - p1) + const uint8x16_t a_p1_p0 = vabdq_u8(p1, p0); // abs(p1 - p0) + const uint8x16_t a_q3_q2 = vabdq_u8(q3, q2); // abs(q3 - q2) + const uint8x16_t a_q2_q1 = vabdq_u8(q2, q1); // abs(q2 - q1) + const uint8x16_t a_q1_q0 = vabdq_u8(q1, q0); // abs(q1 - q0) + const uint8x16_t max1 = vmaxq_u8(a_p3_p2, a_p2_p1); + const uint8x16_t max2 = vmaxq_u8(a_p1_p0, a_q3_q2); + const uint8x16_t max3 = vmaxq_u8(a_q2_q1, a_q1_q0); + const uint8x16_t max12 = vmaxq_u8(max1, max2); + const uint8x16_t max123 = vmaxq_u8(max12, max3); + const uint8x16_t mask2 = vcgeq_u8(ithresh_v, max123); + const uint8x16_t mask1 = NeedsFilter(p1, p0, q0, q1, thresh); + const uint8x16_t mask = vandq_u8(mask1, mask2); + return mask; +} + +// 4-points filter + +static void ApplyFilter4( + const int8x16_t p1, const int8x16_t p0, + const int8x16_t q0, const int8x16_t q1, + const int8x16_t delta0, + uint8x16_t* const op1, uint8x16_t* const op0, + uint8x16_t* const oq0, uint8x16_t* const oq1) { + const int8x16_t kCst3 = vdupq_n_s8(0x03); + const int8x16_t kCst4 = vdupq_n_s8(0x04); + const int8x16_t delta1 = vqaddq_s8(delta0, kCst4); + const int8x16_t delta2 = vqaddq_s8(delta0, kCst3); + const int8x16_t a1 = vshrq_n_s8(delta1, 3); + const int8x16_t a2 = vshrq_n_s8(delta2, 3); + const int8x16_t a3 = vrshrq_n_s8(a1, 1); // a3 = (a1 + 1) >> 1 + *op0 = FlipSignBack(vqaddq_s8(p0, a2)); // clip(p0 + a2) + *oq0 = FlipSignBack(vqsubq_s8(q0, a1)); // clip(q0 - a1) + *op1 = FlipSignBack(vqaddq_s8(p1, a3)); // clip(p1 + a3) + *oq1 = FlipSignBack(vqsubq_s8(q1, a3)); // clip(q1 - a3) +} + +static void DoFilter4( + const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, + const uint8x16_t mask, const uint8x16_t hev_mask, + uint8x16_t* const op1, uint8x16_t* const op0, + uint8x16_t* const oq0, uint8x16_t* const oq1) { + // This is a fused version of DoFilter2() calling ApplyFilter2 directly + const int8x16_t p1s = FlipSign(p1); + int8x16_t p0s = FlipSign(p0); + int8x16_t q0s = FlipSign(q0); + const int8x16_t q1s = FlipSign(q1); + const uint8x16_t simple_lf_mask = vandq_u8(mask, hev_mask); + + // do_filter2 part (simple loopfilter on pixels with hev) + { + const int8x16_t delta = GetBaseDelta(p1s, p0s, q0s, q1s); + const int8x16_t simple_lf_delta = + vandq_s8(delta, vreinterpretq_s8_u8(simple_lf_mask)); + ApplyFilter2NoFlip(p0s, q0s, simple_lf_delta, &p0s, &q0s); + } + + // do_filter4 part (complex loopfilter on pixels without hev) + { + const int8x16_t delta0 = GetBaseDelta0(p0s, q0s); + // we use: (mask & hev_mask) ^ mask = mask & !hev_mask + const uint8x16_t complex_lf_mask = veorq_u8(simple_lf_mask, mask); + const int8x16_t complex_lf_delta = + vandq_s8(delta0, vreinterpretq_s8_u8(complex_lf_mask)); + ApplyFilter4(p1s, p0s, q0s, q1s, complex_lf_delta, op1, op0, oq0, oq1); + } +} + +// 6-points filter + +static void ApplyFilter6( + const int8x16_t p2, const int8x16_t p1, const int8x16_t p0, + const int8x16_t q0, const int8x16_t q1, const int8x16_t q2, + const int8x16_t delta, + uint8x16_t* const op2, uint8x16_t* const op1, uint8x16_t* const op0, + uint8x16_t* const oq0, uint8x16_t* const oq1, uint8x16_t* const oq2) { + // We have to compute: X = (9*a+63) >> 7, Y = (18*a+63)>>7, Z = (27*a+63) >> 7 + // Turns out, there's a common sub-expression S=9 * a - 1 that can be used + // with the special vqrshrn_n_s16 rounding-shift-and-narrow instruction: + // X = (S + 64) >> 7, Y = (S + 32) >> 6, Z = (18 * a + S + 64) >> 7 + const int8x8_t delta_lo = vget_low_s8(delta); + const int8x8_t delta_hi = vget_high_s8(delta); + const int8x8_t kCst9 = vdup_n_s8(9); + const int16x8_t kCstm1 = vdupq_n_s16(-1); + const int8x8_t kCst18 = vdup_n_s8(18); + const int16x8_t S_lo = vmlal_s8(kCstm1, kCst9, delta_lo); // S = 9 * a - 1 + const int16x8_t S_hi = vmlal_s8(kCstm1, kCst9, delta_hi); + const int16x8_t Z_lo = vmlal_s8(S_lo, kCst18, delta_lo); // S + 18 * a + const int16x8_t Z_hi = vmlal_s8(S_hi, kCst18, delta_hi); + const int8x8_t a3_lo = vqrshrn_n_s16(S_lo, 7); // (9 * a + 63) >> 7 + const int8x8_t a3_hi = vqrshrn_n_s16(S_hi, 7); + const int8x8_t a2_lo = vqrshrn_n_s16(S_lo, 6); // (9 * a + 31) >> 6 + const int8x8_t a2_hi = vqrshrn_n_s16(S_hi, 6); + const int8x8_t a1_lo = vqrshrn_n_s16(Z_lo, 7); // (27 * a + 63) >> 7 + const int8x8_t a1_hi = vqrshrn_n_s16(Z_hi, 7); + const int8x16_t a1 = vcombine_s8(a1_lo, a1_hi); + const int8x16_t a2 = vcombine_s8(a2_lo, a2_hi); + const int8x16_t a3 = vcombine_s8(a3_lo, a3_hi); + + *op0 = FlipSignBack(vqaddq_s8(p0, a1)); // clip(p0 + a1) + *oq0 = FlipSignBack(vqsubq_s8(q0, a1)); // clip(q0 - q1) + *oq1 = FlipSignBack(vqsubq_s8(q1, a2)); // clip(q1 - a2) + *op1 = FlipSignBack(vqaddq_s8(p1, a2)); // clip(p1 + a2) + *oq2 = FlipSignBack(vqsubq_s8(q2, a3)); // clip(q2 - a3) + *op2 = FlipSignBack(vqaddq_s8(p2, a3)); // clip(p2 + a3) +} + +static void DoFilter6( + const uint8x16_t p2, const uint8x16_t p1, const uint8x16_t p0, + const uint8x16_t q0, const uint8x16_t q1, const uint8x16_t q2, + const uint8x16_t mask, const uint8x16_t hev_mask, + uint8x16_t* const op2, uint8x16_t* const op1, uint8x16_t* const op0, + uint8x16_t* const oq0, uint8x16_t* const oq1, uint8x16_t* const oq2) { + // This is a fused version of DoFilter2() calling ApplyFilter2 directly + const int8x16_t p2s = FlipSign(p2); + const int8x16_t p1s = FlipSign(p1); + int8x16_t p0s = FlipSign(p0); + int8x16_t q0s = FlipSign(q0); + const int8x16_t q1s = FlipSign(q1); + const int8x16_t q2s = FlipSign(q2); + const uint8x16_t simple_lf_mask = vandq_u8(mask, hev_mask); + const int8x16_t delta0 = GetBaseDelta(p1s, p0s, q0s, q1s); + + // do_filter2 part (simple loopfilter on pixels with hev) + { + const int8x16_t simple_lf_delta = + vandq_s8(delta0, vreinterpretq_s8_u8(simple_lf_mask)); + ApplyFilter2NoFlip(p0s, q0s, simple_lf_delta, &p0s, &q0s); + } + + // do_filter6 part (complex loopfilter on pixels without hev) + { + // we use: (mask & hev_mask) ^ mask = mask & !hev_mask + const uint8x16_t complex_lf_mask = veorq_u8(simple_lf_mask, mask); + const int8x16_t complex_lf_delta = + vandq_s8(delta0, vreinterpretq_s8_u8(complex_lf_mask)); + ApplyFilter6(p2s, p1s, p0s, q0s, q1s, q2s, complex_lf_delta, + op2, op1, op0, oq0, oq1, oq2); + } +} + +// on macroblock edges + +static void VFilter16(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; + Load16x8(p, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + uint8x16_t op2, op1, op0, oq0, oq1, oq2; + DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask, + &op2, &op1, &op0, &oq0, &oq1, &oq2); + Store16x2(op2, op1, p - 2 * stride, stride); + Store16x2(op0, oq0, p + 0 * stride, stride); + Store16x2(oq1, oq2, p + 2 * stride, stride); + } +} + +static void HFilter16(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; + Load8x16(p, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + uint8x16_t op2, op1, op0, oq0, oq1, oq2; + DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask, + &op2, &op1, &op0, &oq0, &oq1, &oq2); + Store2x16(op2, op1, p - 2, stride); + Store2x16(op0, oq0, p + 0, stride); + Store2x16(oq1, oq2, p + 2, stride); + } +} + +// on three inner edges +static void VFilter16i(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + uint32_t k; + uint8x16_t p3, p2, p1, p0; + Load16x4(p + 2 * stride, stride, &p3, &p2, &p1, &p0); + for (k = 3; k != 0; --k) { + uint8x16_t q0, q1, q2, q3; + p += 4 * stride; + Load16x4(p + 2 * stride, stride, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = + NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + // p3 and p2 are not just temporary variables here: they will be + // re-used for next span. And q2/q3 will become p1/p0 accordingly. + DoFilter4(p1, p0, q0, q1, mask, hev_mask, &p1, &p0, &p3, &p2); + Store16x4(p1, p0, p3, p2, p, stride); + p1 = q2; + p0 = q3; + } + } +} + +#if !defined(WORK_AROUND_GCC) +static void HFilter16i(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + uint32_t k; + uint8x16_t p3, p2, p1, p0; + Load4x16(p + 2, stride, &p3, &p2, &p1, &p0); + for (k = 3; k != 0; --k) { + uint8x16_t q0, q1, q2, q3; + p += 4; + Load4x16(p + 2, stride, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = + NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + DoFilter4(p1, p0, q0, q1, mask, hev_mask, &p1, &p0, &p3, &p2); + Store4x16(p1, p0, p3, p2, p, stride); + p1 = q2; + p0 = q3; + } + } +} +#endif // !WORK_AROUND_GCC + +// 8-pixels wide variant, for chroma filtering +static void VFilter8(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; + Load8x8x2(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + uint8x16_t op2, op1, op0, oq0, oq1, oq2; + DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask, + &op2, &op1, &op0, &oq0, &oq1, &oq2); + Store8x2x2(op2, op1, u - 2 * stride, v - 2 * stride, stride); + Store8x2x2(op0, oq0, u + 0 * stride, v + 0 * stride, stride); + Store8x2x2(oq1, oq2, u + 2 * stride, v + 2 * stride, stride); + } +} +static void VFilter8i(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; + u += 4 * stride; + v += 4 * stride; + Load8x8x2(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + uint8x16_t op1, op0, oq0, oq1; + DoFilter4(p1, p0, q0, q1, mask, hev_mask, &op1, &op0, &oq0, &oq1); + Store8x4x2(op1, op0, oq0, oq1, u, v, stride); + } +} + +#if !defined(WORK_AROUND_GCC) +static void HFilter8(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; + Load8x8x2T(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + uint8x16_t op2, op1, op0, oq0, oq1, oq2; + DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask, + &op2, &op1, &op0, &oq0, &oq1, &oq2); + Store6x8x2(op2, op1, op0, oq0, oq1, oq2, u, v, stride); + } +} + +static void HFilter8i(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3; + u += 4; + v += 4; + Load8x8x2T(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3); + { + const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, + ithresh, thresh); + const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh); + uint8x16_t op1, op0, oq0, oq1; + DoFilter4(p1, p0, q0, q1, mask, hev_mask, &op1, &op0, &oq0, &oq1); + Store4x8x2(op1, op0, oq0, oq1, u, v, stride); + } +} +#endif // !WORK_AROUND_GCC + +//----------------------------------------------------------------------------- +// Inverse transforms (Paragraph 14.4) + +// Technically these are unsigned but vqdmulh is only available in signed. +// vqdmulh returns high half (effectively >> 16) but also doubles the value, +// changing the >> 16 to >> 15 and requiring an additional >> 1. +// We use this to our advantage with kC2. The canonical value is 35468. +// However, the high bit is set so treating it as signed will give incorrect +// results. We avoid this by down shifting by 1 here to clear the highest bit. +// Combined with the doubling effect of vqdmulh we get >> 16. +// This can not be applied to kC1 because the lowest bit is set. Down shifting +// the constant would reduce precision. + +// libwebp uses a trick to avoid some extra addition that libvpx does. +// Instead of: +// temp2 = ip[12] + ((ip[12] * cospi8sqrt2minus1) >> 16); +// libwebp adds 1 << 16 to cospi8sqrt2minus1 (kC1). However, this causes the +// same issue with kC1 and vqdmulh that we work around by down shifting kC2 + +static const int16_t kC1 = 20091; +static const int16_t kC2 = 17734; // half of kC2, actually. See comment above. + +#if defined(WEBP_USE_INTRINSICS) +static WEBP_INLINE void Transpose8x2(const int16x8_t in0, const int16x8_t in1, + int16x8x2_t* const out) { + // a0 a1 a2 a3 | b0 b1 b2 b3 => a0 b0 c0 d0 | a1 b1 c1 d1 + // c0 c1 c2 c3 | d0 d1 d2 d3 a2 b2 c2 d2 | a3 b3 c3 d3 + const int16x8x2_t tmp0 = vzipq_s16(in0, in1); // a0 c0 a1 c1 a2 c2 ... + // b0 d0 b1 d1 b2 d2 ... + *out = vzipq_s16(tmp0.val[0], tmp0.val[1]); +} + +static WEBP_INLINE void TransformPass(int16x8x2_t* const rows) { + // {rows} = in0 | in4 + // in8 | in12 + // B1 = in4 | in12 + const int16x8_t B1 = + vcombine_s16(vget_high_s16(rows->val[0]), vget_high_s16(rows->val[1])); + // C0 = kC1 * in4 | kC1 * in12 + // C1 = kC2 * in4 | kC2 * in12 + const int16x8_t C0 = vsraq_n_s16(B1, vqdmulhq_n_s16(B1, kC1), 1); + const int16x8_t C1 = vqdmulhq_n_s16(B1, kC2); + const int16x4_t a = vqadd_s16(vget_low_s16(rows->val[0]), + vget_low_s16(rows->val[1])); // in0 + in8 + const int16x4_t b = vqsub_s16(vget_low_s16(rows->val[0]), + vget_low_s16(rows->val[1])); // in0 - in8 + // c = kC2 * in4 - kC1 * in12 + // d = kC1 * in4 + kC2 * in12 + const int16x4_t c = vqsub_s16(vget_low_s16(C1), vget_high_s16(C0)); + const int16x4_t d = vqadd_s16(vget_low_s16(C0), vget_high_s16(C1)); + const int16x8_t D0 = vcombine_s16(a, b); // D0 = a | b + const int16x8_t D1 = vcombine_s16(d, c); // D1 = d | c + const int16x8_t E0 = vqaddq_s16(D0, D1); // a+d | b+c + const int16x8_t E_tmp = vqsubq_s16(D0, D1); // a-d | b-c + const int16x8_t E1 = vcombine_s16(vget_high_s16(E_tmp), vget_low_s16(E_tmp)); + Transpose8x2(E0, E1, rows); +} + +static void TransformOne(const int16_t* in, uint8_t* dst) { + int16x8x2_t rows; + INIT_VECTOR2(rows, vld1q_s16(in + 0), vld1q_s16(in + 8)); + TransformPass(&rows); + TransformPass(&rows); + Add4x4(rows.val[0], rows.val[1], dst); +} + +#else + +static void TransformOne(const int16_t* in, uint8_t* dst) { + const int kBPS = BPS; + // kC1, kC2. Padded because vld1.16 loads 8 bytes + const int16_t constants[4] = { kC1, kC2, 0, 0 }; + /* Adapted from libvpx: vp8/common/arm/neon/shortidct4x4llm_neon.asm */ + __asm__ volatile ( + "vld1.16 {q1, q2}, [%[in]] \n" + "vld1.16 {d0}, [%[constants]] \n" + + /* d2: in[0] + * d3: in[8] + * d4: in[4] + * d5: in[12] + */ + "vswp d3, d4 \n" + + /* q8 = {in[4], in[12]} * kC1 * 2 >> 16 + * q9 = {in[4], in[12]} * kC2 >> 16 + */ + "vqdmulh.s16 q8, q2, d0[0] \n" + "vqdmulh.s16 q9, q2, d0[1] \n" + + /* d22 = a = in[0] + in[8] + * d23 = b = in[0] - in[8] + */ + "vqadd.s16 d22, d2, d3 \n" + "vqsub.s16 d23, d2, d3 \n" + + /* The multiplication should be x * kC1 >> 16 + * However, with vqdmulh we get x * kC1 * 2 >> 16 + * (multiply, double, return high half) + * We avoided this in kC2 by pre-shifting the constant. + * q8 = in[4]/[12] * kC1 >> 16 + */ + "vshr.s16 q8, q8, #1 \n" + + /* Add {in[4], in[12]} back after the multiplication. This is handled by + * adding 1 << 16 to kC1 in the libwebp C code. + */ + "vqadd.s16 q8, q2, q8 \n" + + /* d20 = c = in[4]*kC2 - in[12]*kC1 + * d21 = d = in[4]*kC1 + in[12]*kC2 + */ + "vqsub.s16 d20, d18, d17 \n" + "vqadd.s16 d21, d19, d16 \n" + + /* d2 = tmp[0] = a + d + * d3 = tmp[1] = b + c + * d4 = tmp[2] = b - c + * d5 = tmp[3] = a - d + */ + "vqadd.s16 d2, d22, d21 \n" + "vqadd.s16 d3, d23, d20 \n" + "vqsub.s16 d4, d23, d20 \n" + "vqsub.s16 d5, d22, d21 \n" + + "vzip.16 q1, q2 \n" + "vzip.16 q1, q2 \n" + + "vswp d3, d4 \n" + + /* q8 = {tmp[4], tmp[12]} * kC1 * 2 >> 16 + * q9 = {tmp[4], tmp[12]} * kC2 >> 16 + */ + "vqdmulh.s16 q8, q2, d0[0] \n" + "vqdmulh.s16 q9, q2, d0[1] \n" + + /* d22 = a = tmp[0] + tmp[8] + * d23 = b = tmp[0] - tmp[8] + */ + "vqadd.s16 d22, d2, d3 \n" + "vqsub.s16 d23, d2, d3 \n" + + /* See long winded explanations prior */ + "vshr.s16 q8, q8, #1 \n" + "vqadd.s16 q8, q2, q8 \n" + + /* d20 = c = in[4]*kC2 - in[12]*kC1 + * d21 = d = in[4]*kC1 + in[12]*kC2 + */ + "vqsub.s16 d20, d18, d17 \n" + "vqadd.s16 d21, d19, d16 \n" + + /* d2 = tmp[0] = a + d + * d3 = tmp[1] = b + c + * d4 = tmp[2] = b - c + * d5 = tmp[3] = a - d + */ + "vqadd.s16 d2, d22, d21 \n" + "vqadd.s16 d3, d23, d20 \n" + "vqsub.s16 d4, d23, d20 \n" + "vqsub.s16 d5, d22, d21 \n" + + "vld1.32 d6[0], [%[dst]], %[kBPS] \n" + "vld1.32 d6[1], [%[dst]], %[kBPS] \n" + "vld1.32 d7[0], [%[dst]], %[kBPS] \n" + "vld1.32 d7[1], [%[dst]], %[kBPS] \n" + + "sub %[dst], %[dst], %[kBPS], lsl #2 \n" + + /* (val) + 4 >> 3 */ + "vrshr.s16 d2, d2, #3 \n" + "vrshr.s16 d3, d3, #3 \n" + "vrshr.s16 d4, d4, #3 \n" + "vrshr.s16 d5, d5, #3 \n" + + "vzip.16 q1, q2 \n" + "vzip.16 q1, q2 \n" + + /* Must accumulate before saturating */ + "vmovl.u8 q8, d6 \n" + "vmovl.u8 q9, d7 \n" + + "vqadd.s16 q1, q1, q8 \n" + "vqadd.s16 q2, q2, q9 \n" + + "vqmovun.s16 d0, q1 \n" + "vqmovun.s16 d1, q2 \n" + + "vst1.32 d0[0], [%[dst]], %[kBPS] \n" + "vst1.32 d0[1], [%[dst]], %[kBPS] \n" + "vst1.32 d1[0], [%[dst]], %[kBPS] \n" + "vst1.32 d1[1], [%[dst]] \n" + + : [in] "+r"(in), [dst] "+r"(dst) /* modified registers */ + : [kBPS] "r"(kBPS), [constants] "r"(constants) /* constants */ + : "memory", "q0", "q1", "q2", "q8", "q9", "q10", "q11" /* clobbered */ + ); +} + +#endif // WEBP_USE_INTRINSICS + +static void TransformTwo(const int16_t* in, uint8_t* dst, int do_two) { + TransformOne(in, dst); + if (do_two) { + TransformOne(in + 16, dst + 4); + } +} + +static void TransformDC(const int16_t* in, uint8_t* dst) { + const int16x8_t DC = vdupq_n_s16(in[0]); + Add4x4(DC, DC, dst); +} + +//------------------------------------------------------------------------------ + +#define STORE_WHT(dst, col, rows) do { \ + *dst = vgetq_lane_s32(rows.val[0], col); (dst) += 16; \ + *dst = vgetq_lane_s32(rows.val[1], col); (dst) += 16; \ + *dst = vgetq_lane_s32(rows.val[2], col); (dst) += 16; \ + *dst = vgetq_lane_s32(rows.val[3], col); (dst) += 16; \ +} while (0) + +static void TransformWHT(const int16_t* in, int16_t* out) { + int32x4x4_t tmp; + + { + // Load the source. + const int16x4_t in00_03 = vld1_s16(in + 0); + const int16x4_t in04_07 = vld1_s16(in + 4); + const int16x4_t in08_11 = vld1_s16(in + 8); + const int16x4_t in12_15 = vld1_s16(in + 12); + const int32x4_t a0 = vaddl_s16(in00_03, in12_15); // in[0..3] + in[12..15] + const int32x4_t a1 = vaddl_s16(in04_07, in08_11); // in[4..7] + in[8..11] + const int32x4_t a2 = vsubl_s16(in04_07, in08_11); // in[4..7] - in[8..11] + const int32x4_t a3 = vsubl_s16(in00_03, in12_15); // in[0..3] - in[12..15] + tmp.val[0] = vaddq_s32(a0, a1); + tmp.val[1] = vaddq_s32(a3, a2); + tmp.val[2] = vsubq_s32(a0, a1); + tmp.val[3] = vsubq_s32(a3, a2); + // Arrange the temporary results column-wise. + tmp = Transpose4x4(tmp); + } + + { + const int32x4_t kCst3 = vdupq_n_s32(3); + const int32x4_t dc = vaddq_s32(tmp.val[0], kCst3); // add rounder + const int32x4_t a0 = vaddq_s32(dc, tmp.val[3]); + const int32x4_t a1 = vaddq_s32(tmp.val[1], tmp.val[2]); + const int32x4_t a2 = vsubq_s32(tmp.val[1], tmp.val[2]); + const int32x4_t a3 = vsubq_s32(dc, tmp.val[3]); + + tmp.val[0] = vaddq_s32(a0, a1); + tmp.val[1] = vaddq_s32(a3, a2); + tmp.val[2] = vsubq_s32(a0, a1); + tmp.val[3] = vsubq_s32(a3, a2); + + // right shift the results by 3. + tmp.val[0] = vshrq_n_s32(tmp.val[0], 3); + tmp.val[1] = vshrq_n_s32(tmp.val[1], 3); + tmp.val[2] = vshrq_n_s32(tmp.val[2], 3); + tmp.val[3] = vshrq_n_s32(tmp.val[3], 3); + + STORE_WHT(out, 0, tmp); + STORE_WHT(out, 1, tmp); + STORE_WHT(out, 2, tmp); + STORE_WHT(out, 3, tmp); + } +} + +#undef STORE_WHT + +//------------------------------------------------------------------------------ + +#define MUL(a, b) (((a) * (b)) >> 16) +static void TransformAC3(const int16_t* in, uint8_t* dst) { + static const int kC1_full = 20091 + (1 << 16); + static const int kC2_full = 35468; + const int16x4_t A = vld1_dup_s16(in); + const int16x4_t c4 = vdup_n_s16(MUL(in[4], kC2_full)); + const int16x4_t d4 = vdup_n_s16(MUL(in[4], kC1_full)); + const int c1 = MUL(in[1], kC2_full); + const int d1 = MUL(in[1], kC1_full); + const uint64_t cd = (uint64_t)( d1 & 0xffff) << 0 | + (uint64_t)( c1 & 0xffff) << 16 | + (uint64_t)(-c1 & 0xffff) << 32 | + (uint64_t)(-d1 & 0xffff) << 48; + const int16x4_t CD = vcreate_s16(cd); + const int16x4_t B = vqadd_s16(A, CD); + const int16x8_t m0_m1 = vcombine_s16(vqadd_s16(B, d4), vqadd_s16(B, c4)); + const int16x8_t m2_m3 = vcombine_s16(vqsub_s16(B, c4), vqsub_s16(B, d4)); + Add4x4(m0_m1, m2_m3, dst); +} +#undef MUL + +//------------------------------------------------------------------------------ +// 4x4 + +static void DC4(uint8_t* dst) { // DC + const uint8x8_t A = vld1_u8(dst - BPS); // top row + const uint16x4_t p0 = vpaddl_u8(A); // cascading summation of the top + const uint16x4_t p1 = vpadd_u16(p0, p0); + const uint16x8_t L0 = vmovl_u8(vld1_u8(dst + 0 * BPS - 1)); + const uint16x8_t L1 = vmovl_u8(vld1_u8(dst + 1 * BPS - 1)); + const uint16x8_t L2 = vmovl_u8(vld1_u8(dst + 2 * BPS - 1)); + const uint16x8_t L3 = vmovl_u8(vld1_u8(dst + 3 * BPS - 1)); + const uint16x8_t s0 = vaddq_u16(L0, L1); + const uint16x8_t s1 = vaddq_u16(L2, L3); + const uint16x8_t s01 = vaddq_u16(s0, s1); + const uint16x8_t sum = vaddq_u16(s01, vcombine_u16(p1, p1)); + const uint8x8_t dc0 = vrshrn_n_u16(sum, 3); // (sum + 4) >> 3 + const uint8x8_t dc = vdup_lane_u8(dc0, 0); + int i; + for (i = 0; i < 4; ++i) { + vst1_lane_u32((uint32_t*)(dst + i * BPS), vreinterpret_u32_u8(dc), 0); + } +} + +// TrueMotion (4x4 + 8x8) +static WEBP_INLINE void TrueMotion(uint8_t* dst, int size) { + const uint8x8_t TL = vld1_dup_u8(dst - BPS - 1); // top-left pixel 'A[-1]' + const uint8x8_t T = vld1_u8(dst - BPS); // top row 'A[0..3]' + const int16x8_t d = vreinterpretq_s16_u16(vsubl_u8(T, TL)); // A[c] - A[-1] + int y; + for (y = 0; y < size; y += 4) { + // left edge + const int16x8_t L0 = ConvertU8ToS16(vld1_dup_u8(dst + 0 * BPS - 1)); + const int16x8_t L1 = ConvertU8ToS16(vld1_dup_u8(dst + 1 * BPS - 1)); + const int16x8_t L2 = ConvertU8ToS16(vld1_dup_u8(dst + 2 * BPS - 1)); + const int16x8_t L3 = ConvertU8ToS16(vld1_dup_u8(dst + 3 * BPS - 1)); + const int16x8_t r0 = vaddq_s16(L0, d); // L[r] + A[c] - A[-1] + const int16x8_t r1 = vaddq_s16(L1, d); + const int16x8_t r2 = vaddq_s16(L2, d); + const int16x8_t r3 = vaddq_s16(L3, d); + // Saturate and store the result. + const uint32x2_t r0_u32 = vreinterpret_u32_u8(vqmovun_s16(r0)); + const uint32x2_t r1_u32 = vreinterpret_u32_u8(vqmovun_s16(r1)); + const uint32x2_t r2_u32 = vreinterpret_u32_u8(vqmovun_s16(r2)); + const uint32x2_t r3_u32 = vreinterpret_u32_u8(vqmovun_s16(r3)); + if (size == 4) { + vst1_lane_u32((uint32_t*)(dst + 0 * BPS), r0_u32, 0); + vst1_lane_u32((uint32_t*)(dst + 1 * BPS), r1_u32, 0); + vst1_lane_u32((uint32_t*)(dst + 2 * BPS), r2_u32, 0); + vst1_lane_u32((uint32_t*)(dst + 3 * BPS), r3_u32, 0); + } else { + vst1_u32((uint32_t*)(dst + 0 * BPS), r0_u32); + vst1_u32((uint32_t*)(dst + 1 * BPS), r1_u32); + vst1_u32((uint32_t*)(dst + 2 * BPS), r2_u32); + vst1_u32((uint32_t*)(dst + 3 * BPS), r3_u32); + } + dst += 4 * BPS; + } +} + +static void TM4(uint8_t* dst) { TrueMotion(dst, 4); } + +static void VE4(uint8_t* dst) { // vertical + // NB: avoid vld1_u64 here as an alignment hint may be added -> SIGBUS. + const uint64x1_t A0 = vreinterpret_u64_u8(vld1_u8(dst - BPS - 1)); // top row + const uint64x1_t A1 = vshr_n_u64(A0, 8); + const uint64x1_t A2 = vshr_n_u64(A0, 16); + const uint8x8_t ABCDEFGH = vreinterpret_u8_u64(A0); + const uint8x8_t BCDEFGH0 = vreinterpret_u8_u64(A1); + const uint8x8_t CDEFGH00 = vreinterpret_u8_u64(A2); + const uint8x8_t b = vhadd_u8(ABCDEFGH, CDEFGH00); + const uint8x8_t avg = vrhadd_u8(b, BCDEFGH0); + int i; + for (i = 0; i < 4; ++i) { + vst1_lane_u32((uint32_t*)(dst + i * BPS), vreinterpret_u32_u8(avg), 0); + } +} + +static void RD4(uint8_t* dst) { // Down-right + const uint8x8_t XABCD_u8 = vld1_u8(dst - BPS - 1); + const uint64x1_t XABCD = vreinterpret_u64_u8(XABCD_u8); + const uint64x1_t ____XABC = vshl_n_u64(XABCD, 32); + const uint32_t I = dst[-1 + 0 * BPS]; + const uint32_t J = dst[-1 + 1 * BPS]; + const uint32_t K = dst[-1 + 2 * BPS]; + const uint32_t L = dst[-1 + 3 * BPS]; + const uint64x1_t LKJI____ = vcreate_u64(L | (K << 8) | (J << 16) | (I << 24)); + const uint64x1_t LKJIXABC = vorr_u64(LKJI____, ____XABC); + const uint8x8_t KJIXABC_ = vreinterpret_u8_u64(vshr_n_u64(LKJIXABC, 8)); + const uint8x8_t JIXABC__ = vreinterpret_u8_u64(vshr_n_u64(LKJIXABC, 16)); + const uint8_t D = vget_lane_u8(XABCD_u8, 4); + const uint8x8_t JIXABCD_ = vset_lane_u8(D, JIXABC__, 6); + const uint8x8_t LKJIXABC_u8 = vreinterpret_u8_u64(LKJIXABC); + const uint8x8_t avg1 = vhadd_u8(JIXABCD_, LKJIXABC_u8); + const uint8x8_t avg2 = vrhadd_u8(avg1, KJIXABC_); + const uint64x1_t avg2_u64 = vreinterpret_u64_u8(avg2); + const uint32x2_t r3 = vreinterpret_u32_u8(avg2); + const uint32x2_t r2 = vreinterpret_u32_u64(vshr_n_u64(avg2_u64, 8)); + const uint32x2_t r1 = vreinterpret_u32_u64(vshr_n_u64(avg2_u64, 16)); + const uint32x2_t r0 = vreinterpret_u32_u64(vshr_n_u64(avg2_u64, 24)); + vst1_lane_u32((uint32_t*)(dst + 0 * BPS), r0, 0); + vst1_lane_u32((uint32_t*)(dst + 1 * BPS), r1, 0); + vst1_lane_u32((uint32_t*)(dst + 2 * BPS), r2, 0); + vst1_lane_u32((uint32_t*)(dst + 3 * BPS), r3, 0); +} + +static void LD4(uint8_t* dst) { // Down-left + // Note using the same shift trick as VE4() is slower here. + const uint8x8_t ABCDEFGH = vld1_u8(dst - BPS + 0); + const uint8x8_t BCDEFGH0 = vld1_u8(dst - BPS + 1); + const uint8x8_t CDEFGH00 = vld1_u8(dst - BPS + 2); + const uint8x8_t CDEFGHH0 = vset_lane_u8(dst[-BPS + 7], CDEFGH00, 6); + const uint8x8_t avg1 = vhadd_u8(ABCDEFGH, CDEFGHH0); + const uint8x8_t avg2 = vrhadd_u8(avg1, BCDEFGH0); + const uint64x1_t avg2_u64 = vreinterpret_u64_u8(avg2); + const uint32x2_t r0 = vreinterpret_u32_u8(avg2); + const uint32x2_t r1 = vreinterpret_u32_u64(vshr_n_u64(avg2_u64, 8)); + const uint32x2_t r2 = vreinterpret_u32_u64(vshr_n_u64(avg2_u64, 16)); + const uint32x2_t r3 = vreinterpret_u32_u64(vshr_n_u64(avg2_u64, 24)); + vst1_lane_u32((uint32_t*)(dst + 0 * BPS), r0, 0); + vst1_lane_u32((uint32_t*)(dst + 1 * BPS), r1, 0); + vst1_lane_u32((uint32_t*)(dst + 2 * BPS), r2, 0); + vst1_lane_u32((uint32_t*)(dst + 3 * BPS), r3, 0); +} + +//------------------------------------------------------------------------------ +// Chroma + +static void VE8uv(uint8_t* dst) { // vertical + const uint8x8_t top = vld1_u8(dst - BPS); + int j; + for (j = 0; j < 8; ++j) { + vst1_u8(dst + j * BPS, top); + } +} + +static void HE8uv(uint8_t* dst) { // horizontal + int j; + for (j = 0; j < 8; ++j) { + const uint8x8_t left = vld1_dup_u8(dst - 1); + vst1_u8(dst, left); + dst += BPS; + } +} + +static WEBP_INLINE void DC8(uint8_t* dst, int do_top, int do_left) { + uint16x8_t sum_top; + uint16x8_t sum_left; + uint8x8_t dc0; + + if (do_top) { + const uint8x8_t A = vld1_u8(dst - BPS); // top row + const uint16x4_t p0 = vpaddl_u8(A); // cascading summation of the top + const uint16x4_t p1 = vpadd_u16(p0, p0); + const uint16x4_t p2 = vpadd_u16(p1, p1); + sum_top = vcombine_u16(p2, p2); + } + + if (do_left) { + const uint16x8_t L0 = vmovl_u8(vld1_u8(dst + 0 * BPS - 1)); + const uint16x8_t L1 = vmovl_u8(vld1_u8(dst + 1 * BPS - 1)); + const uint16x8_t L2 = vmovl_u8(vld1_u8(dst + 2 * BPS - 1)); + const uint16x8_t L3 = vmovl_u8(vld1_u8(dst + 3 * BPS - 1)); + const uint16x8_t L4 = vmovl_u8(vld1_u8(dst + 4 * BPS - 1)); + const uint16x8_t L5 = vmovl_u8(vld1_u8(dst + 5 * BPS - 1)); + const uint16x8_t L6 = vmovl_u8(vld1_u8(dst + 6 * BPS - 1)); + const uint16x8_t L7 = vmovl_u8(vld1_u8(dst + 7 * BPS - 1)); + const uint16x8_t s0 = vaddq_u16(L0, L1); + const uint16x8_t s1 = vaddq_u16(L2, L3); + const uint16x8_t s2 = vaddq_u16(L4, L5); + const uint16x8_t s3 = vaddq_u16(L6, L7); + const uint16x8_t s01 = vaddq_u16(s0, s1); + const uint16x8_t s23 = vaddq_u16(s2, s3); + sum_left = vaddq_u16(s01, s23); + } + + if (do_top && do_left) { + const uint16x8_t sum = vaddq_u16(sum_left, sum_top); + dc0 = vrshrn_n_u16(sum, 4); + } else if (do_top) { + dc0 = vrshrn_n_u16(sum_top, 3); + } else if (do_left) { + dc0 = vrshrn_n_u16(sum_left, 3); + } else { + dc0 = vdup_n_u8(0x80); + } + + { + const uint8x8_t dc = vdup_lane_u8(dc0, 0); + int i; + for (i = 0; i < 8; ++i) { + vst1_u32((uint32_t*)(dst + i * BPS), vreinterpret_u32_u8(dc)); + } + } +} + +static void DC8uv(uint8_t* dst) { DC8(dst, 1, 1); } +static void DC8uvNoTop(uint8_t* dst) { DC8(dst, 0, 1); } +static void DC8uvNoLeft(uint8_t* dst) { DC8(dst, 1, 0); } +static void DC8uvNoTopLeft(uint8_t* dst) { DC8(dst, 0, 0); } + +static void TM8uv(uint8_t* dst) { TrueMotion(dst, 8); } + +//------------------------------------------------------------------------------ +// 16x16 + +static void VE16(uint8_t* dst) { // vertical + const uint8x16_t top = vld1q_u8(dst - BPS); + int j; + for (j = 0; j < 16; ++j) { + vst1q_u8(dst + j * BPS, top); + } +} + +static void HE16(uint8_t* dst) { // horizontal + int j; + for (j = 0; j < 16; ++j) { + const uint8x16_t left = vld1q_dup_u8(dst - 1); + vst1q_u8(dst, left); + dst += BPS; + } +} + +static WEBP_INLINE void DC16(uint8_t* dst, int do_top, int do_left) { + uint16x8_t sum_top; + uint16x8_t sum_left; + uint8x8_t dc0; + + if (do_top) { + const uint8x16_t A = vld1q_u8(dst - BPS); // top row + const uint16x8_t p0 = vpaddlq_u8(A); // cascading summation of the top + const uint16x4_t p1 = vadd_u16(vget_low_u16(p0), vget_high_u16(p0)); + const uint16x4_t p2 = vpadd_u16(p1, p1); + const uint16x4_t p3 = vpadd_u16(p2, p2); + sum_top = vcombine_u16(p3, p3); + } + + if (do_left) { + int i; + sum_left = vdupq_n_u16(0); + for (i = 0; i < 16; i += 8) { + const uint16x8_t L0 = vmovl_u8(vld1_u8(dst + (i + 0) * BPS - 1)); + const uint16x8_t L1 = vmovl_u8(vld1_u8(dst + (i + 1) * BPS - 1)); + const uint16x8_t L2 = vmovl_u8(vld1_u8(dst + (i + 2) * BPS - 1)); + const uint16x8_t L3 = vmovl_u8(vld1_u8(dst + (i + 3) * BPS - 1)); + const uint16x8_t L4 = vmovl_u8(vld1_u8(dst + (i + 4) * BPS - 1)); + const uint16x8_t L5 = vmovl_u8(vld1_u8(dst + (i + 5) * BPS - 1)); + const uint16x8_t L6 = vmovl_u8(vld1_u8(dst + (i + 6) * BPS - 1)); + const uint16x8_t L7 = vmovl_u8(vld1_u8(dst + (i + 7) * BPS - 1)); + const uint16x8_t s0 = vaddq_u16(L0, L1); + const uint16x8_t s1 = vaddq_u16(L2, L3); + const uint16x8_t s2 = vaddq_u16(L4, L5); + const uint16x8_t s3 = vaddq_u16(L6, L7); + const uint16x8_t s01 = vaddq_u16(s0, s1); + const uint16x8_t s23 = vaddq_u16(s2, s3); + const uint16x8_t sum = vaddq_u16(s01, s23); + sum_left = vaddq_u16(sum_left, sum); + } + } + + if (do_top && do_left) { + const uint16x8_t sum = vaddq_u16(sum_left, sum_top); + dc0 = vrshrn_n_u16(sum, 5); + } else if (do_top) { + dc0 = vrshrn_n_u16(sum_top, 4); + } else if (do_left) { + dc0 = vrshrn_n_u16(sum_left, 4); + } else { + dc0 = vdup_n_u8(0x80); + } + + { + const uint8x16_t dc = vdupq_lane_u8(dc0, 0); + int i; + for (i = 0; i < 16; ++i) { + vst1q_u8(dst + i * BPS, dc); + } + } +} + +static void DC16TopLeft(uint8_t* dst) { DC16(dst, 1, 1); } +static void DC16NoTop(uint8_t* dst) { DC16(dst, 0, 1); } +static void DC16NoLeft(uint8_t* dst) { DC16(dst, 1, 0); } +static void DC16NoTopLeft(uint8_t* dst) { DC16(dst, 0, 0); } + +static void TM16(uint8_t* dst) { + const uint8x8_t TL = vld1_dup_u8(dst - BPS - 1); // top-left pixel 'A[-1]' + const uint8x16_t T = vld1q_u8(dst - BPS); // top row 'A[0..15]' + // A[c] - A[-1] + const int16x8_t d_lo = vreinterpretq_s16_u16(vsubl_u8(vget_low_u8(T), TL)); + const int16x8_t d_hi = vreinterpretq_s16_u16(vsubl_u8(vget_high_u8(T), TL)); + int y; + for (y = 0; y < 16; y += 4) { + // left edge + const int16x8_t L0 = ConvertU8ToS16(vld1_dup_u8(dst + 0 * BPS - 1)); + const int16x8_t L1 = ConvertU8ToS16(vld1_dup_u8(dst + 1 * BPS - 1)); + const int16x8_t L2 = ConvertU8ToS16(vld1_dup_u8(dst + 2 * BPS - 1)); + const int16x8_t L3 = ConvertU8ToS16(vld1_dup_u8(dst + 3 * BPS - 1)); + const int16x8_t r0_lo = vaddq_s16(L0, d_lo); // L[r] + A[c] - A[-1] + const int16x8_t r1_lo = vaddq_s16(L1, d_lo); + const int16x8_t r2_lo = vaddq_s16(L2, d_lo); + const int16x8_t r3_lo = vaddq_s16(L3, d_lo); + const int16x8_t r0_hi = vaddq_s16(L0, d_hi); + const int16x8_t r1_hi = vaddq_s16(L1, d_hi); + const int16x8_t r2_hi = vaddq_s16(L2, d_hi); + const int16x8_t r3_hi = vaddq_s16(L3, d_hi); + // Saturate and store the result. + const uint8x16_t row0 = vcombine_u8(vqmovun_s16(r0_lo), vqmovun_s16(r0_hi)); + const uint8x16_t row1 = vcombine_u8(vqmovun_s16(r1_lo), vqmovun_s16(r1_hi)); + const uint8x16_t row2 = vcombine_u8(vqmovun_s16(r2_lo), vqmovun_s16(r2_hi)); + const uint8x16_t row3 = vcombine_u8(vqmovun_s16(r3_lo), vqmovun_s16(r3_hi)); + vst1q_u8(dst + 0 * BPS, row0); + vst1q_u8(dst + 1 * BPS, row1); + vst1q_u8(dst + 2 * BPS, row2); + vst1q_u8(dst + 3 * BPS, row3); + dst += 4 * BPS; + } +} + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8DspInitNEON(void); + +WEBP_TSAN_IGNORE_FUNCTION void VP8DspInitNEON(void) { + VP8Transform = TransformTwo; + VP8TransformAC3 = TransformAC3; + VP8TransformDC = TransformDC; + VP8TransformWHT = TransformWHT; + + VP8VFilter16 = VFilter16; + VP8VFilter16i = VFilter16i; + VP8HFilter16 = HFilter16; +#if !defined(WORK_AROUND_GCC) + VP8HFilter16i = HFilter16i; +#endif + VP8VFilter8 = VFilter8; + VP8VFilter8i = VFilter8i; +#if !defined(WORK_AROUND_GCC) + VP8HFilter8 = HFilter8; + VP8HFilter8i = HFilter8i; +#endif + VP8SimpleVFilter16 = SimpleVFilter16; + VP8SimpleHFilter16 = SimpleHFilter16; + VP8SimpleVFilter16i = SimpleVFilter16i; + VP8SimpleHFilter16i = SimpleHFilter16i; + + VP8PredLuma4[0] = DC4; + VP8PredLuma4[1] = TM4; + VP8PredLuma4[2] = VE4; + VP8PredLuma4[4] = RD4; + VP8PredLuma4[6] = LD4; + + VP8PredLuma16[0] = DC16TopLeft; + VP8PredLuma16[1] = TM16; + VP8PredLuma16[2] = VE16; + VP8PredLuma16[3] = HE16; + VP8PredLuma16[4] = DC16NoTop; + VP8PredLuma16[5] = DC16NoLeft; + VP8PredLuma16[6] = DC16NoTopLeft; + + VP8PredChroma8[0] = DC8uv; + VP8PredChroma8[1] = TM8uv; + VP8PredChroma8[2] = VE8uv; + VP8PredChroma8[3] = HE8uv; + VP8PredChroma8[4] = DC8uvNoTop; + VP8PredChroma8[5] = DC8uvNoLeft; + VP8PredChroma8[6] = DC8uvNoTopLeft; +} + +#else // !WEBP_USE_NEON + +WEBP_DSP_INIT_STUB(VP8DspInitNEON) + +#endif // WEBP_USE_NEON diff --git a/media/libwebp/dsp/dec_sse2.c b/media/libwebp/dsp/dec_sse2.c new file mode 100644 index 000000000..411fb0276 --- /dev/null +++ b/media/libwebp/dsp/dec_sse2.c @@ -0,0 +1,1231 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// SSE2 version of some decoding functions (idct, loop filtering). +// +// Author: somnath@google.com (Somnath Banerjee) +// cduvivier@google.com (Christian Duvivier) + +#include "./dsp.h" + +#if defined(WEBP_USE_SSE2) + +// The 3-coeff sparse transform in SSE2 is not really faster than the plain-C +// one it seems => disable it by default. Uncomment the following to enable: +// #define USE_TRANSFORM_AC3 + +#include <emmintrin.h> +#include "./common_sse2.h" +#include "../dec/vp8i_dec.h" +#include "../utils/utils.h" + +//------------------------------------------------------------------------------ +// Transforms (Paragraph 14.4) + +static void Transform(const int16_t* in, uint8_t* dst, int do_two) { + // This implementation makes use of 16-bit fixed point versions of two + // multiply constants: + // K1 = sqrt(2) * cos (pi/8) ~= 85627 / 2^16 + // K2 = sqrt(2) * sin (pi/8) ~= 35468 / 2^16 + // + // To be able to use signed 16-bit integers, we use the following trick to + // have constants within range: + // - Associated constants are obtained by subtracting the 16-bit fixed point + // version of one: + // k = K - (1 << 16) => K = k + (1 << 16) + // K1 = 85267 => k1 = 20091 + // K2 = 35468 => k2 = -30068 + // - The multiplication of a variable by a constant become the sum of the + // variable and the multiplication of that variable by the associated + // constant: + // (x * K) >> 16 = (x * (k + (1 << 16))) >> 16 = ((x * k ) >> 16) + x + const __m128i k1 = _mm_set1_epi16(20091); + const __m128i k2 = _mm_set1_epi16(-30068); + __m128i T0, T1, T2, T3; + + // Load and concatenate the transform coefficients (we'll do two transforms + // in parallel). In the case of only one transform, the second half of the + // vectors will just contain random value we'll never use nor store. + __m128i in0, in1, in2, in3; + { + in0 = _mm_loadl_epi64((const __m128i*)&in[0]); + in1 = _mm_loadl_epi64((const __m128i*)&in[4]); + in2 = _mm_loadl_epi64((const __m128i*)&in[8]); + in3 = _mm_loadl_epi64((const __m128i*)&in[12]); + // a00 a10 a20 a30 x x x x + // a01 a11 a21 a31 x x x x + // a02 a12 a22 a32 x x x x + // a03 a13 a23 a33 x x x x + if (do_two) { + const __m128i inB0 = _mm_loadl_epi64((const __m128i*)&in[16]); + const __m128i inB1 = _mm_loadl_epi64((const __m128i*)&in[20]); + const __m128i inB2 = _mm_loadl_epi64((const __m128i*)&in[24]); + const __m128i inB3 = _mm_loadl_epi64((const __m128i*)&in[28]); + in0 = _mm_unpacklo_epi64(in0, inB0); + in1 = _mm_unpacklo_epi64(in1, inB1); + in2 = _mm_unpacklo_epi64(in2, inB2); + in3 = _mm_unpacklo_epi64(in3, inB3); + // a00 a10 a20 a30 b00 b10 b20 b30 + // a01 a11 a21 a31 b01 b11 b21 b31 + // a02 a12 a22 a32 b02 b12 b22 b32 + // a03 a13 a23 a33 b03 b13 b23 b33 + } + } + + // Vertical pass and subsequent transpose. + { + // First pass, c and d calculations are longer because of the "trick" + // multiplications. + const __m128i a = _mm_add_epi16(in0, in2); + const __m128i b = _mm_sub_epi16(in0, in2); + // c = MUL(in1, K2) - MUL(in3, K1) = MUL(in1, k2) - MUL(in3, k1) + in1 - in3 + const __m128i c1 = _mm_mulhi_epi16(in1, k2); + const __m128i c2 = _mm_mulhi_epi16(in3, k1); + const __m128i c3 = _mm_sub_epi16(in1, in3); + const __m128i c4 = _mm_sub_epi16(c1, c2); + const __m128i c = _mm_add_epi16(c3, c4); + // d = MUL(in1, K1) + MUL(in3, K2) = MUL(in1, k1) + MUL(in3, k2) + in1 + in3 + const __m128i d1 = _mm_mulhi_epi16(in1, k1); + const __m128i d2 = _mm_mulhi_epi16(in3, k2); + const __m128i d3 = _mm_add_epi16(in1, in3); + const __m128i d4 = _mm_add_epi16(d1, d2); + const __m128i d = _mm_add_epi16(d3, d4); + + // Second pass. + const __m128i tmp0 = _mm_add_epi16(a, d); + const __m128i tmp1 = _mm_add_epi16(b, c); + const __m128i tmp2 = _mm_sub_epi16(b, c); + const __m128i tmp3 = _mm_sub_epi16(a, d); + + // Transpose the two 4x4. + VP8Transpose_2_4x4_16b(&tmp0, &tmp1, &tmp2, &tmp3, &T0, &T1, &T2, &T3); + } + + // Horizontal pass and subsequent transpose. + { + // First pass, c and d calculations are longer because of the "trick" + // multiplications. + const __m128i four = _mm_set1_epi16(4); + const __m128i dc = _mm_add_epi16(T0, four); + const __m128i a = _mm_add_epi16(dc, T2); + const __m128i b = _mm_sub_epi16(dc, T2); + // c = MUL(T1, K2) - MUL(T3, K1) = MUL(T1, k2) - MUL(T3, k1) + T1 - T3 + const __m128i c1 = _mm_mulhi_epi16(T1, k2); + const __m128i c2 = _mm_mulhi_epi16(T3, k1); + const __m128i c3 = _mm_sub_epi16(T1, T3); + const __m128i c4 = _mm_sub_epi16(c1, c2); + const __m128i c = _mm_add_epi16(c3, c4); + // d = MUL(T1, K1) + MUL(T3, K2) = MUL(T1, k1) + MUL(T3, k2) + T1 + T3 + const __m128i d1 = _mm_mulhi_epi16(T1, k1); + const __m128i d2 = _mm_mulhi_epi16(T3, k2); + const __m128i d3 = _mm_add_epi16(T1, T3); + const __m128i d4 = _mm_add_epi16(d1, d2); + const __m128i d = _mm_add_epi16(d3, d4); + + // Second pass. + const __m128i tmp0 = _mm_add_epi16(a, d); + const __m128i tmp1 = _mm_add_epi16(b, c); + const __m128i tmp2 = _mm_sub_epi16(b, c); + const __m128i tmp3 = _mm_sub_epi16(a, d); + const __m128i shifted0 = _mm_srai_epi16(tmp0, 3); + const __m128i shifted1 = _mm_srai_epi16(tmp1, 3); + const __m128i shifted2 = _mm_srai_epi16(tmp2, 3); + const __m128i shifted3 = _mm_srai_epi16(tmp3, 3); + + // Transpose the two 4x4. + VP8Transpose_2_4x4_16b(&shifted0, &shifted1, &shifted2, &shifted3, &T0, &T1, + &T2, &T3); + } + + // Add inverse transform to 'dst' and store. + { + const __m128i zero = _mm_setzero_si128(); + // Load the reference(s). + __m128i dst0, dst1, dst2, dst3; + if (do_two) { + // Load eight bytes/pixels per line. + dst0 = _mm_loadl_epi64((__m128i*)(dst + 0 * BPS)); + dst1 = _mm_loadl_epi64((__m128i*)(dst + 1 * BPS)); + dst2 = _mm_loadl_epi64((__m128i*)(dst + 2 * BPS)); + dst3 = _mm_loadl_epi64((__m128i*)(dst + 3 * BPS)); + } else { + // Load four bytes/pixels per line. + dst0 = _mm_cvtsi32_si128(WebPMemToUint32(dst + 0 * BPS)); + dst1 = _mm_cvtsi32_si128(WebPMemToUint32(dst + 1 * BPS)); + dst2 = _mm_cvtsi32_si128(WebPMemToUint32(dst + 2 * BPS)); + dst3 = _mm_cvtsi32_si128(WebPMemToUint32(dst + 3 * BPS)); + } + // Convert to 16b. + dst0 = _mm_unpacklo_epi8(dst0, zero); + dst1 = _mm_unpacklo_epi8(dst1, zero); + dst2 = _mm_unpacklo_epi8(dst2, zero); + dst3 = _mm_unpacklo_epi8(dst3, zero); + // Add the inverse transform(s). + dst0 = _mm_add_epi16(dst0, T0); + dst1 = _mm_add_epi16(dst1, T1); + dst2 = _mm_add_epi16(dst2, T2); + dst3 = _mm_add_epi16(dst3, T3); + // Unsigned saturate to 8b. + dst0 = _mm_packus_epi16(dst0, dst0); + dst1 = _mm_packus_epi16(dst1, dst1); + dst2 = _mm_packus_epi16(dst2, dst2); + dst3 = _mm_packus_epi16(dst3, dst3); + // Store the results. + if (do_two) { + // Store eight bytes/pixels per line. + _mm_storel_epi64((__m128i*)(dst + 0 * BPS), dst0); + _mm_storel_epi64((__m128i*)(dst + 1 * BPS), dst1); + _mm_storel_epi64((__m128i*)(dst + 2 * BPS), dst2); + _mm_storel_epi64((__m128i*)(dst + 3 * BPS), dst3); + } else { + // Store four bytes/pixels per line. + WebPUint32ToMem(dst + 0 * BPS, _mm_cvtsi128_si32(dst0)); + WebPUint32ToMem(dst + 1 * BPS, _mm_cvtsi128_si32(dst1)); + WebPUint32ToMem(dst + 2 * BPS, _mm_cvtsi128_si32(dst2)); + WebPUint32ToMem(dst + 3 * BPS, _mm_cvtsi128_si32(dst3)); + } + } +} + +#if defined(USE_TRANSFORM_AC3) +#define MUL(a, b) (((a) * (b)) >> 16) +static void TransformAC3(const int16_t* in, uint8_t* dst) { + static const int kC1 = 20091 + (1 << 16); + static const int kC2 = 35468; + const __m128i A = _mm_set1_epi16(in[0] + 4); + const __m128i c4 = _mm_set1_epi16(MUL(in[4], kC2)); + const __m128i d4 = _mm_set1_epi16(MUL(in[4], kC1)); + const int c1 = MUL(in[1], kC2); + const int d1 = MUL(in[1], kC1); + const __m128i CD = _mm_set_epi16(0, 0, 0, 0, -d1, -c1, c1, d1); + const __m128i B = _mm_adds_epi16(A, CD); + const __m128i m0 = _mm_adds_epi16(B, d4); + const __m128i m1 = _mm_adds_epi16(B, c4); + const __m128i m2 = _mm_subs_epi16(B, c4); + const __m128i m3 = _mm_subs_epi16(B, d4); + const __m128i zero = _mm_setzero_si128(); + // Load the source pixels. + __m128i dst0 = _mm_cvtsi32_si128(WebPMemToUint32(dst + 0 * BPS)); + __m128i dst1 = _mm_cvtsi32_si128(WebPMemToUint32(dst + 1 * BPS)); + __m128i dst2 = _mm_cvtsi32_si128(WebPMemToUint32(dst + 2 * BPS)); + __m128i dst3 = _mm_cvtsi32_si128(WebPMemToUint32(dst + 3 * BPS)); + // Convert to 16b. + dst0 = _mm_unpacklo_epi8(dst0, zero); + dst1 = _mm_unpacklo_epi8(dst1, zero); + dst2 = _mm_unpacklo_epi8(dst2, zero); + dst3 = _mm_unpacklo_epi8(dst3, zero); + // Add the inverse transform. + dst0 = _mm_adds_epi16(dst0, _mm_srai_epi16(m0, 3)); + dst1 = _mm_adds_epi16(dst1, _mm_srai_epi16(m1, 3)); + dst2 = _mm_adds_epi16(dst2, _mm_srai_epi16(m2, 3)); + dst3 = _mm_adds_epi16(dst3, _mm_srai_epi16(m3, 3)); + // Unsigned saturate to 8b. + dst0 = _mm_packus_epi16(dst0, dst0); + dst1 = _mm_packus_epi16(dst1, dst1); + dst2 = _mm_packus_epi16(dst2, dst2); + dst3 = _mm_packus_epi16(dst3, dst3); + // Store the results. + WebPUint32ToMem(dst + 0 * BPS, _mm_cvtsi128_si32(dst0)); + WebPUint32ToMem(dst + 1 * BPS, _mm_cvtsi128_si32(dst1)); + WebPUint32ToMem(dst + 2 * BPS, _mm_cvtsi128_si32(dst2)); + WebPUint32ToMem(dst + 3 * BPS, _mm_cvtsi128_si32(dst3)); +} +#undef MUL +#endif // USE_TRANSFORM_AC3 + +//------------------------------------------------------------------------------ +// Loop Filter (Paragraph 15) + +// Compute abs(p - q) = subs(p - q) OR subs(q - p) +#define MM_ABS(p, q) _mm_or_si128( \ + _mm_subs_epu8((q), (p)), \ + _mm_subs_epu8((p), (q))) + +// Shift each byte of "x" by 3 bits while preserving by the sign bit. +static WEBP_INLINE void SignedShift8b(__m128i* const x) { + const __m128i zero = _mm_setzero_si128(); + const __m128i lo_0 = _mm_unpacklo_epi8(zero, *x); + const __m128i hi_0 = _mm_unpackhi_epi8(zero, *x); + const __m128i lo_1 = _mm_srai_epi16(lo_0, 3 + 8); + const __m128i hi_1 = _mm_srai_epi16(hi_0, 3 + 8); + *x = _mm_packs_epi16(lo_1, hi_1); +} + +#define FLIP_SIGN_BIT2(a, b) { \ + a = _mm_xor_si128(a, sign_bit); \ + b = _mm_xor_si128(b, sign_bit); \ +} + +#define FLIP_SIGN_BIT4(a, b, c, d) { \ + FLIP_SIGN_BIT2(a, b); \ + FLIP_SIGN_BIT2(c, d); \ +} + +// input/output is uint8_t +static WEBP_INLINE void GetNotHEV(const __m128i* const p1, + const __m128i* const p0, + const __m128i* const q0, + const __m128i* const q1, + int hev_thresh, __m128i* const not_hev) { + const __m128i zero = _mm_setzero_si128(); + const __m128i t_1 = MM_ABS(*p1, *p0); + const __m128i t_2 = MM_ABS(*q1, *q0); + + const __m128i h = _mm_set1_epi8(hev_thresh); + const __m128i t_max = _mm_max_epu8(t_1, t_2); + + const __m128i t_max_h = _mm_subs_epu8(t_max, h); + *not_hev = _mm_cmpeq_epi8(t_max_h, zero); // not_hev <= t1 && not_hev <= t2 +} + +// input pixels are int8_t +static WEBP_INLINE void GetBaseDelta(const __m128i* const p1, + const __m128i* const p0, + const __m128i* const q0, + const __m128i* const q1, + __m128i* const delta) { + // beware of addition order, for saturation! + const __m128i p1_q1 = _mm_subs_epi8(*p1, *q1); // p1 - q1 + const __m128i q0_p0 = _mm_subs_epi8(*q0, *p0); // q0 - p0 + const __m128i s1 = _mm_adds_epi8(p1_q1, q0_p0); // p1 - q1 + 1 * (q0 - p0) + const __m128i s2 = _mm_adds_epi8(q0_p0, s1); // p1 - q1 + 2 * (q0 - p0) + const __m128i s3 = _mm_adds_epi8(q0_p0, s2); // p1 - q1 + 3 * (q0 - p0) + *delta = s3; +} + +// input and output are int8_t +static WEBP_INLINE void DoSimpleFilter(__m128i* const p0, __m128i* const q0, + const __m128i* const fl) { + const __m128i k3 = _mm_set1_epi8(3); + const __m128i k4 = _mm_set1_epi8(4); + __m128i v3 = _mm_adds_epi8(*fl, k3); + __m128i v4 = _mm_adds_epi8(*fl, k4); + + SignedShift8b(&v4); // v4 >> 3 + SignedShift8b(&v3); // v3 >> 3 + *q0 = _mm_subs_epi8(*q0, v4); // q0 -= v4 + *p0 = _mm_adds_epi8(*p0, v3); // p0 += v3 +} + +// Updates values of 2 pixels at MB edge during complex filtering. +// Update operations: +// q = q - delta and p = p + delta; where delta = [(a_hi >> 7), (a_lo >> 7)] +// Pixels 'pi' and 'qi' are int8_t on input, uint8_t on output (sign flip). +static WEBP_INLINE void Update2Pixels(__m128i* const pi, __m128i* const qi, + const __m128i* const a0_lo, + const __m128i* const a0_hi) { + const __m128i a1_lo = _mm_srai_epi16(*a0_lo, 7); + const __m128i a1_hi = _mm_srai_epi16(*a0_hi, 7); + const __m128i delta = _mm_packs_epi16(a1_lo, a1_hi); + const __m128i sign_bit = _mm_set1_epi8(0x80); + *pi = _mm_adds_epi8(*pi, delta); + *qi = _mm_subs_epi8(*qi, delta); + FLIP_SIGN_BIT2(*pi, *qi); +} + +// input pixels are uint8_t +static WEBP_INLINE void NeedsFilter(const __m128i* const p1, + const __m128i* const p0, + const __m128i* const q0, + const __m128i* const q1, + int thresh, __m128i* const mask) { + const __m128i m_thresh = _mm_set1_epi8(thresh); + const __m128i t1 = MM_ABS(*p1, *q1); // abs(p1 - q1) + const __m128i kFE = _mm_set1_epi8(0xFE); + const __m128i t2 = _mm_and_si128(t1, kFE); // set lsb of each byte to zero + const __m128i t3 = _mm_srli_epi16(t2, 1); // abs(p1 - q1) / 2 + + const __m128i t4 = MM_ABS(*p0, *q0); // abs(p0 - q0) + const __m128i t5 = _mm_adds_epu8(t4, t4); // abs(p0 - q0) * 2 + const __m128i t6 = _mm_adds_epu8(t5, t3); // abs(p0-q0)*2 + abs(p1-q1)/2 + + const __m128i t7 = _mm_subs_epu8(t6, m_thresh); // mask <= m_thresh + *mask = _mm_cmpeq_epi8(t7, _mm_setzero_si128()); +} + +//------------------------------------------------------------------------------ +// Edge filtering functions + +// Applies filter on 2 pixels (p0 and q0) +static WEBP_INLINE void DoFilter2(__m128i* const p1, __m128i* const p0, + __m128i* const q0, __m128i* const q1, + int thresh) { + __m128i a, mask; + const __m128i sign_bit = _mm_set1_epi8(0x80); + // convert p1/q1 to int8_t (for GetBaseDelta) + const __m128i p1s = _mm_xor_si128(*p1, sign_bit); + const __m128i q1s = _mm_xor_si128(*q1, sign_bit); + + NeedsFilter(p1, p0, q0, q1, thresh, &mask); + + FLIP_SIGN_BIT2(*p0, *q0); + GetBaseDelta(&p1s, p0, q0, &q1s, &a); + a = _mm_and_si128(a, mask); // mask filter values we don't care about + DoSimpleFilter(p0, q0, &a); + FLIP_SIGN_BIT2(*p0, *q0); +} + +// Applies filter on 4 pixels (p1, p0, q0 and q1) +static WEBP_INLINE void DoFilter4(__m128i* const p1, __m128i* const p0, + __m128i* const q0, __m128i* const q1, + const __m128i* const mask, int hev_thresh) { + const __m128i zero = _mm_setzero_si128(); + const __m128i sign_bit = _mm_set1_epi8(0x80); + const __m128i k64 = _mm_set1_epi8(64); + const __m128i k3 = _mm_set1_epi8(3); + const __m128i k4 = _mm_set1_epi8(4); + __m128i not_hev; + __m128i t1, t2, t3; + + // compute hev mask + GetNotHEV(p1, p0, q0, q1, hev_thresh, ¬_hev); + + // convert to signed values + FLIP_SIGN_BIT4(*p1, *p0, *q0, *q1); + + t1 = _mm_subs_epi8(*p1, *q1); // p1 - q1 + t1 = _mm_andnot_si128(not_hev, t1); // hev(p1 - q1) + t2 = _mm_subs_epi8(*q0, *p0); // q0 - p0 + t1 = _mm_adds_epi8(t1, t2); // hev(p1 - q1) + 1 * (q0 - p0) + t1 = _mm_adds_epi8(t1, t2); // hev(p1 - q1) + 2 * (q0 - p0) + t1 = _mm_adds_epi8(t1, t2); // hev(p1 - q1) + 3 * (q0 - p0) + t1 = _mm_and_si128(t1, *mask); // mask filter values we don't care about + + t2 = _mm_adds_epi8(t1, k3); // 3 * (q0 - p0) + hev(p1 - q1) + 3 + t3 = _mm_adds_epi8(t1, k4); // 3 * (q0 - p0) + hev(p1 - q1) + 4 + SignedShift8b(&t2); // (3 * (q0 - p0) + hev(p1 - q1) + 3) >> 3 + SignedShift8b(&t3); // (3 * (q0 - p0) + hev(p1 - q1) + 4) >> 3 + *p0 = _mm_adds_epi8(*p0, t2); // p0 += t2 + *q0 = _mm_subs_epi8(*q0, t3); // q0 -= t3 + FLIP_SIGN_BIT2(*p0, *q0); + + // this is equivalent to signed (a + 1) >> 1 calculation + t2 = _mm_add_epi8(t3, sign_bit); + t3 = _mm_avg_epu8(t2, zero); + t3 = _mm_sub_epi8(t3, k64); + + t3 = _mm_and_si128(not_hev, t3); // if !hev + *q1 = _mm_subs_epi8(*q1, t3); // q1 -= t3 + *p1 = _mm_adds_epi8(*p1, t3); // p1 += t3 + FLIP_SIGN_BIT2(*p1, *q1); +} + +// Applies filter on 6 pixels (p2, p1, p0, q0, q1 and q2) +static WEBP_INLINE void DoFilter6(__m128i* const p2, __m128i* const p1, + __m128i* const p0, __m128i* const q0, + __m128i* const q1, __m128i* const q2, + const __m128i* const mask, int hev_thresh) { + const __m128i zero = _mm_setzero_si128(); + const __m128i sign_bit = _mm_set1_epi8(0x80); + __m128i a, not_hev; + + // compute hev mask + GetNotHEV(p1, p0, q0, q1, hev_thresh, ¬_hev); + + FLIP_SIGN_BIT4(*p1, *p0, *q0, *q1); + FLIP_SIGN_BIT2(*p2, *q2); + GetBaseDelta(p1, p0, q0, q1, &a); + + { // do simple filter on pixels with hev + const __m128i m = _mm_andnot_si128(not_hev, *mask); + const __m128i f = _mm_and_si128(a, m); + DoSimpleFilter(p0, q0, &f); + } + + { // do strong filter on pixels with not hev + const __m128i k9 = _mm_set1_epi16(0x0900); + const __m128i k63 = _mm_set1_epi16(63); + + const __m128i m = _mm_and_si128(not_hev, *mask); + const __m128i f = _mm_and_si128(a, m); + + const __m128i f_lo = _mm_unpacklo_epi8(zero, f); + const __m128i f_hi = _mm_unpackhi_epi8(zero, f); + + const __m128i f9_lo = _mm_mulhi_epi16(f_lo, k9); // Filter (lo) * 9 + const __m128i f9_hi = _mm_mulhi_epi16(f_hi, k9); // Filter (hi) * 9 + + const __m128i a2_lo = _mm_add_epi16(f9_lo, k63); // Filter * 9 + 63 + const __m128i a2_hi = _mm_add_epi16(f9_hi, k63); // Filter * 9 + 63 + + const __m128i a1_lo = _mm_add_epi16(a2_lo, f9_lo); // Filter * 18 + 63 + const __m128i a1_hi = _mm_add_epi16(a2_hi, f9_hi); // Filter * 18 + 63 + + const __m128i a0_lo = _mm_add_epi16(a1_lo, f9_lo); // Filter * 27 + 63 + const __m128i a0_hi = _mm_add_epi16(a1_hi, f9_hi); // Filter * 27 + 63 + + Update2Pixels(p2, q2, &a2_lo, &a2_hi); + Update2Pixels(p1, q1, &a1_lo, &a1_hi); + Update2Pixels(p0, q0, &a0_lo, &a0_hi); + } +} + +// reads 8 rows across a vertical edge. +static WEBP_INLINE void Load8x4(const uint8_t* const b, int stride, + __m128i* const p, __m128i* const q) { + // A0 = 63 62 61 60 23 22 21 20 43 42 41 40 03 02 01 00 + // A1 = 73 72 71 70 33 32 31 30 53 52 51 50 13 12 11 10 + const __m128i A0 = _mm_set_epi32( + WebPMemToUint32(&b[6 * stride]), WebPMemToUint32(&b[2 * stride]), + WebPMemToUint32(&b[4 * stride]), WebPMemToUint32(&b[0 * stride])); + const __m128i A1 = _mm_set_epi32( + WebPMemToUint32(&b[7 * stride]), WebPMemToUint32(&b[3 * stride]), + WebPMemToUint32(&b[5 * stride]), WebPMemToUint32(&b[1 * stride])); + + // B0 = 53 43 52 42 51 41 50 40 13 03 12 02 11 01 10 00 + // B1 = 73 63 72 62 71 61 70 60 33 23 32 22 31 21 30 20 + const __m128i B0 = _mm_unpacklo_epi8(A0, A1); + const __m128i B1 = _mm_unpackhi_epi8(A0, A1); + + // C0 = 33 23 13 03 32 22 12 02 31 21 11 01 30 20 10 00 + // C1 = 73 63 53 43 72 62 52 42 71 61 51 41 70 60 50 40 + const __m128i C0 = _mm_unpacklo_epi16(B0, B1); + const __m128i C1 = _mm_unpackhi_epi16(B0, B1); + + // *p = 71 61 51 41 31 21 11 01 70 60 50 40 30 20 10 00 + // *q = 73 63 53 43 33 23 13 03 72 62 52 42 32 22 12 02 + *p = _mm_unpacklo_epi32(C0, C1); + *q = _mm_unpackhi_epi32(C0, C1); +} + +static WEBP_INLINE void Load16x4(const uint8_t* const r0, + const uint8_t* const r8, + int stride, + __m128i* const p1, __m128i* const p0, + __m128i* const q0, __m128i* const q1) { + // Assume the pixels around the edge (|) are numbered as follows + // 00 01 | 02 03 + // 10 11 | 12 13 + // ... | ... + // e0 e1 | e2 e3 + // f0 f1 | f2 f3 + // + // r0 is pointing to the 0th row (00) + // r8 is pointing to the 8th row (80) + + // Load + // p1 = 71 61 51 41 31 21 11 01 70 60 50 40 30 20 10 00 + // q0 = 73 63 53 43 33 23 13 03 72 62 52 42 32 22 12 02 + // p0 = f1 e1 d1 c1 b1 a1 91 81 f0 e0 d0 c0 b0 a0 90 80 + // q1 = f3 e3 d3 c3 b3 a3 93 83 f2 e2 d2 c2 b2 a2 92 82 + Load8x4(r0, stride, p1, q0); + Load8x4(r8, stride, p0, q1); + + { + // p1 = f0 e0 d0 c0 b0 a0 90 80 70 60 50 40 30 20 10 00 + // p0 = f1 e1 d1 c1 b1 a1 91 81 71 61 51 41 31 21 11 01 + // q0 = f2 e2 d2 c2 b2 a2 92 82 72 62 52 42 32 22 12 02 + // q1 = f3 e3 d3 c3 b3 a3 93 83 73 63 53 43 33 23 13 03 + const __m128i t1 = *p1; + const __m128i t2 = *q0; + *p1 = _mm_unpacklo_epi64(t1, *p0); + *p0 = _mm_unpackhi_epi64(t1, *p0); + *q0 = _mm_unpacklo_epi64(t2, *q1); + *q1 = _mm_unpackhi_epi64(t2, *q1); + } +} + +static WEBP_INLINE void Store4x4(__m128i* const x, uint8_t* dst, int stride) { + int i; + for (i = 0; i < 4; ++i, dst += stride) { + WebPUint32ToMem(dst, _mm_cvtsi128_si32(*x)); + *x = _mm_srli_si128(*x, 4); + } +} + +// Transpose back and store +static WEBP_INLINE void Store16x4(const __m128i* const p1, + const __m128i* const p0, + const __m128i* const q0, + const __m128i* const q1, + uint8_t* r0, uint8_t* r8, + int stride) { + __m128i t1, p1_s, p0_s, q0_s, q1_s; + + // p0 = 71 70 61 60 51 50 41 40 31 30 21 20 11 10 01 00 + // p1 = f1 f0 e1 e0 d1 d0 c1 c0 b1 b0 a1 a0 91 90 81 80 + t1 = *p0; + p0_s = _mm_unpacklo_epi8(*p1, t1); + p1_s = _mm_unpackhi_epi8(*p1, t1); + + // q0 = 73 72 63 62 53 52 43 42 33 32 23 22 13 12 03 02 + // q1 = f3 f2 e3 e2 d3 d2 c3 c2 b3 b2 a3 a2 93 92 83 82 + t1 = *q0; + q0_s = _mm_unpacklo_epi8(t1, *q1); + q1_s = _mm_unpackhi_epi8(t1, *q1); + + // p0 = 33 32 31 30 23 22 21 20 13 12 11 10 03 02 01 00 + // q0 = 73 72 71 70 63 62 61 60 53 52 51 50 43 42 41 40 + t1 = p0_s; + p0_s = _mm_unpacklo_epi16(t1, q0_s); + q0_s = _mm_unpackhi_epi16(t1, q0_s); + + // p1 = b3 b2 b1 b0 a3 a2 a1 a0 93 92 91 90 83 82 81 80 + // q1 = f3 f2 f1 f0 e3 e2 e1 e0 d3 d2 d1 d0 c3 c2 c1 c0 + t1 = p1_s; + p1_s = _mm_unpacklo_epi16(t1, q1_s); + q1_s = _mm_unpackhi_epi16(t1, q1_s); + + Store4x4(&p0_s, r0, stride); + r0 += 4 * stride; + Store4x4(&q0_s, r0, stride); + + Store4x4(&p1_s, r8, stride); + r8 += 4 * stride; + Store4x4(&q1_s, r8, stride); +} + +//------------------------------------------------------------------------------ +// Simple In-loop filtering (Paragraph 15.2) + +static void SimpleVFilter16(uint8_t* p, int stride, int thresh) { + // Load + __m128i p1 = _mm_loadu_si128((__m128i*)&p[-2 * stride]); + __m128i p0 = _mm_loadu_si128((__m128i*)&p[-stride]); + __m128i q0 = _mm_loadu_si128((__m128i*)&p[0]); + __m128i q1 = _mm_loadu_si128((__m128i*)&p[stride]); + + DoFilter2(&p1, &p0, &q0, &q1, thresh); + + // Store + _mm_storeu_si128((__m128i*)&p[-stride], p0); + _mm_storeu_si128((__m128i*)&p[0], q0); +} + +static void SimpleHFilter16(uint8_t* p, int stride, int thresh) { + __m128i p1, p0, q0, q1; + + p -= 2; // beginning of p1 + + Load16x4(p, p + 8 * stride, stride, &p1, &p0, &q0, &q1); + DoFilter2(&p1, &p0, &q0, &q1, thresh); + Store16x4(&p1, &p0, &q0, &q1, p, p + 8 * stride, stride); +} + +static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4 * stride; + SimpleVFilter16(p, stride, thresh); + } +} + +static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4; + SimpleHFilter16(p, stride, thresh); + } +} + +//------------------------------------------------------------------------------ +// Complex In-loop filtering (Paragraph 15.3) + +#define MAX_DIFF1(p3, p2, p1, p0, m) do { \ + m = MM_ABS(p1, p0); \ + m = _mm_max_epu8(m, MM_ABS(p3, p2)); \ + m = _mm_max_epu8(m, MM_ABS(p2, p1)); \ +} while (0) + +#define MAX_DIFF2(p3, p2, p1, p0, m) do { \ + m = _mm_max_epu8(m, MM_ABS(p1, p0)); \ + m = _mm_max_epu8(m, MM_ABS(p3, p2)); \ + m = _mm_max_epu8(m, MM_ABS(p2, p1)); \ +} while (0) + +#define LOAD_H_EDGES4(p, stride, e1, e2, e3, e4) { \ + e1 = _mm_loadu_si128((__m128i*)&(p)[0 * stride]); \ + e2 = _mm_loadu_si128((__m128i*)&(p)[1 * stride]); \ + e3 = _mm_loadu_si128((__m128i*)&(p)[2 * stride]); \ + e4 = _mm_loadu_si128((__m128i*)&(p)[3 * stride]); \ +} + +#define LOADUV_H_EDGE(p, u, v, stride) do { \ + const __m128i U = _mm_loadl_epi64((__m128i*)&(u)[(stride)]); \ + const __m128i V = _mm_loadl_epi64((__m128i*)&(v)[(stride)]); \ + p = _mm_unpacklo_epi64(U, V); \ +} while (0) + +#define LOADUV_H_EDGES4(u, v, stride, e1, e2, e3, e4) { \ + LOADUV_H_EDGE(e1, u, v, 0 * stride); \ + LOADUV_H_EDGE(e2, u, v, 1 * stride); \ + LOADUV_H_EDGE(e3, u, v, 2 * stride); \ + LOADUV_H_EDGE(e4, u, v, 3 * stride); \ +} + +#define STOREUV(p, u, v, stride) { \ + _mm_storel_epi64((__m128i*)&u[(stride)], p); \ + p = _mm_srli_si128(p, 8); \ + _mm_storel_epi64((__m128i*)&v[(stride)], p); \ +} + +static WEBP_INLINE void ComplexMask(const __m128i* const p1, + const __m128i* const p0, + const __m128i* const q0, + const __m128i* const q1, + int thresh, int ithresh, + __m128i* const mask) { + const __m128i it = _mm_set1_epi8(ithresh); + const __m128i diff = _mm_subs_epu8(*mask, it); + const __m128i thresh_mask = _mm_cmpeq_epi8(diff, _mm_setzero_si128()); + __m128i filter_mask; + NeedsFilter(p1, p0, q0, q1, thresh, &filter_mask); + *mask = _mm_and_si128(thresh_mask, filter_mask); +} + +// on macroblock edges +static void VFilter16(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + __m128i t1; + __m128i mask; + __m128i p2, p1, p0, q0, q1, q2; + + // Load p3, p2, p1, p0 + LOAD_H_EDGES4(p - 4 * stride, stride, t1, p2, p1, p0); + MAX_DIFF1(t1, p2, p1, p0, mask); + + // Load q0, q1, q2, q3 + LOAD_H_EDGES4(p, stride, q0, q1, q2, t1); + MAX_DIFF2(t1, q2, q1, q0, mask); + + ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask); + DoFilter6(&p2, &p1, &p0, &q0, &q1, &q2, &mask, hev_thresh); + + // Store + _mm_storeu_si128((__m128i*)&p[-3 * stride], p2); + _mm_storeu_si128((__m128i*)&p[-2 * stride], p1); + _mm_storeu_si128((__m128i*)&p[-1 * stride], p0); + _mm_storeu_si128((__m128i*)&p[+0 * stride], q0); + _mm_storeu_si128((__m128i*)&p[+1 * stride], q1); + _mm_storeu_si128((__m128i*)&p[+2 * stride], q2); +} + +static void HFilter16(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + __m128i mask; + __m128i p3, p2, p1, p0, q0, q1, q2, q3; + + uint8_t* const b = p - 4; + Load16x4(b, b + 8 * stride, stride, &p3, &p2, &p1, &p0); // p3, p2, p1, p0 + MAX_DIFF1(p3, p2, p1, p0, mask); + + Load16x4(p, p + 8 * stride, stride, &q0, &q1, &q2, &q3); // q0, q1, q2, q3 + MAX_DIFF2(q3, q2, q1, q0, mask); + + ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask); + DoFilter6(&p2, &p1, &p0, &q0, &q1, &q2, &mask, hev_thresh); + + Store16x4(&p3, &p2, &p1, &p0, b, b + 8 * stride, stride); + Store16x4(&q0, &q1, &q2, &q3, p, p + 8 * stride, stride); +} + +// on three inner edges +static void VFilter16i(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + int k; + __m128i p3, p2, p1, p0; // loop invariants + + LOAD_H_EDGES4(p, stride, p3, p2, p1, p0); // prologue + + for (k = 3; k > 0; --k) { + __m128i mask, tmp1, tmp2; + uint8_t* const b = p + 2 * stride; // beginning of p1 + p += 4 * stride; + + MAX_DIFF1(p3, p2, p1, p0, mask); // compute partial mask + LOAD_H_EDGES4(p, stride, p3, p2, tmp1, tmp2); + MAX_DIFF2(p3, p2, tmp1, tmp2, mask); + + // p3 and p2 are not just temporary variables here: they will be + // re-used for next span. And q2/q3 will become p1/p0 accordingly. + ComplexMask(&p1, &p0, &p3, &p2, thresh, ithresh, &mask); + DoFilter4(&p1, &p0, &p3, &p2, &mask, hev_thresh); + + // Store + _mm_storeu_si128((__m128i*)&b[0 * stride], p1); + _mm_storeu_si128((__m128i*)&b[1 * stride], p0); + _mm_storeu_si128((__m128i*)&b[2 * stride], p3); + _mm_storeu_si128((__m128i*)&b[3 * stride], p2); + + // rotate samples + p1 = tmp1; + p0 = tmp2; + } +} + +static void HFilter16i(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + int k; + __m128i p3, p2, p1, p0; // loop invariants + + Load16x4(p, p + 8 * stride, stride, &p3, &p2, &p1, &p0); // prologue + + for (k = 3; k > 0; --k) { + __m128i mask, tmp1, tmp2; + uint8_t* const b = p + 2; // beginning of p1 + + p += 4; // beginning of q0 (and next span) + + MAX_DIFF1(p3, p2, p1, p0, mask); // compute partial mask + Load16x4(p, p + 8 * stride, stride, &p3, &p2, &tmp1, &tmp2); + MAX_DIFF2(p3, p2, tmp1, tmp2, mask); + + ComplexMask(&p1, &p0, &p3, &p2, thresh, ithresh, &mask); + DoFilter4(&p1, &p0, &p3, &p2, &mask, hev_thresh); + + Store16x4(&p1, &p0, &p3, &p2, b, b + 8 * stride, stride); + + // rotate samples + p1 = tmp1; + p0 = tmp2; + } +} + +// 8-pixels wide variant, for chroma filtering +static void VFilter8(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + __m128i mask; + __m128i t1, p2, p1, p0, q0, q1, q2; + + // Load p3, p2, p1, p0 + LOADUV_H_EDGES4(u - 4 * stride, v - 4 * stride, stride, t1, p2, p1, p0); + MAX_DIFF1(t1, p2, p1, p0, mask); + + // Load q0, q1, q2, q3 + LOADUV_H_EDGES4(u, v, stride, q0, q1, q2, t1); + MAX_DIFF2(t1, q2, q1, q0, mask); + + ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask); + DoFilter6(&p2, &p1, &p0, &q0, &q1, &q2, &mask, hev_thresh); + + // Store + STOREUV(p2, u, v, -3 * stride); + STOREUV(p1, u, v, -2 * stride); + STOREUV(p0, u, v, -1 * stride); + STOREUV(q0, u, v, 0 * stride); + STOREUV(q1, u, v, 1 * stride); + STOREUV(q2, u, v, 2 * stride); +} + +static void HFilter8(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + __m128i mask; + __m128i p3, p2, p1, p0, q0, q1, q2, q3; + + uint8_t* const tu = u - 4; + uint8_t* const tv = v - 4; + Load16x4(tu, tv, stride, &p3, &p2, &p1, &p0); // p3, p2, p1, p0 + MAX_DIFF1(p3, p2, p1, p0, mask); + + Load16x4(u, v, stride, &q0, &q1, &q2, &q3); // q0, q1, q2, q3 + MAX_DIFF2(q3, q2, q1, q0, mask); + + ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask); + DoFilter6(&p2, &p1, &p0, &q0, &q1, &q2, &mask, hev_thresh); + + Store16x4(&p3, &p2, &p1, &p0, tu, tv, stride); + Store16x4(&q0, &q1, &q2, &q3, u, v, stride); +} + +static void VFilter8i(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + __m128i mask; + __m128i t1, t2, p1, p0, q0, q1; + + // Load p3, p2, p1, p0 + LOADUV_H_EDGES4(u, v, stride, t2, t1, p1, p0); + MAX_DIFF1(t2, t1, p1, p0, mask); + + u += 4 * stride; + v += 4 * stride; + + // Load q0, q1, q2, q3 + LOADUV_H_EDGES4(u, v, stride, q0, q1, t1, t2); + MAX_DIFF2(t2, t1, q1, q0, mask); + + ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask); + DoFilter4(&p1, &p0, &q0, &q1, &mask, hev_thresh); + + // Store + STOREUV(p1, u, v, -2 * stride); + STOREUV(p0, u, v, -1 * stride); + STOREUV(q0, u, v, 0 * stride); + STOREUV(q1, u, v, 1 * stride); +} + +static void HFilter8i(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + __m128i mask; + __m128i t1, t2, p1, p0, q0, q1; + Load16x4(u, v, stride, &t2, &t1, &p1, &p0); // p3, p2, p1, p0 + MAX_DIFF1(t2, t1, p1, p0, mask); + + u += 4; // beginning of q0 + v += 4; + Load16x4(u, v, stride, &q0, &q1, &t1, &t2); // q0, q1, q2, q3 + MAX_DIFF2(t2, t1, q1, q0, mask); + + ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask); + DoFilter4(&p1, &p0, &q0, &q1, &mask, hev_thresh); + + u -= 2; // beginning of p1 + v -= 2; + Store16x4(&p1, &p0, &q0, &q1, u, v, stride); +} + +//------------------------------------------------------------------------------ +// 4x4 predictions + +#define DST(x, y) dst[(x) + (y) * BPS] +#define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2) + +// We use the following 8b-arithmetic tricks: +// (a + 2 * b + c + 2) >> 2 = (AC + b + 1) >> 1 +// where: AC = (a + c) >> 1 = [(a + c + 1) >> 1] - [(a^c) & 1] +// and: +// (a + 2 * b + c + 2) >> 2 = (AB + BC + 1) >> 1 - (ab|bc)&lsb +// where: AC = (a + b + 1) >> 1, BC = (b + c + 1) >> 1 +// and ab = a ^ b, bc = b ^ c, lsb = (AC^BC)&1 + +static void VE4(uint8_t* dst) { // vertical + const __m128i one = _mm_set1_epi8(1); + const __m128i ABCDEFGH = _mm_loadl_epi64((__m128i*)(dst - BPS - 1)); + const __m128i BCDEFGH0 = _mm_srli_si128(ABCDEFGH, 1); + const __m128i CDEFGH00 = _mm_srli_si128(ABCDEFGH, 2); + const __m128i a = _mm_avg_epu8(ABCDEFGH, CDEFGH00); + const __m128i lsb = _mm_and_si128(_mm_xor_si128(ABCDEFGH, CDEFGH00), one); + const __m128i b = _mm_subs_epu8(a, lsb); + const __m128i avg = _mm_avg_epu8(b, BCDEFGH0); + const uint32_t vals = _mm_cvtsi128_si32(avg); + int i; + for (i = 0; i < 4; ++i) { + WebPUint32ToMem(dst + i * BPS, vals); + } +} + +static void LD4(uint8_t* dst) { // Down-Left + const __m128i one = _mm_set1_epi8(1); + const __m128i ABCDEFGH = _mm_loadl_epi64((__m128i*)(dst - BPS)); + const __m128i BCDEFGH0 = _mm_srli_si128(ABCDEFGH, 1); + const __m128i CDEFGH00 = _mm_srli_si128(ABCDEFGH, 2); + const __m128i CDEFGHH0 = _mm_insert_epi16(CDEFGH00, dst[-BPS + 7], 3); + const __m128i avg1 = _mm_avg_epu8(ABCDEFGH, CDEFGHH0); + const __m128i lsb = _mm_and_si128(_mm_xor_si128(ABCDEFGH, CDEFGHH0), one); + const __m128i avg2 = _mm_subs_epu8(avg1, lsb); + const __m128i abcdefg = _mm_avg_epu8(avg2, BCDEFGH0); + WebPUint32ToMem(dst + 0 * BPS, _mm_cvtsi128_si32( abcdefg )); + WebPUint32ToMem(dst + 1 * BPS, _mm_cvtsi128_si32(_mm_srli_si128(abcdefg, 1))); + WebPUint32ToMem(dst + 2 * BPS, _mm_cvtsi128_si32(_mm_srli_si128(abcdefg, 2))); + WebPUint32ToMem(dst + 3 * BPS, _mm_cvtsi128_si32(_mm_srli_si128(abcdefg, 3))); +} + +static void VR4(uint8_t* dst) { // Vertical-Right + const __m128i one = _mm_set1_epi8(1); + const int I = dst[-1 + 0 * BPS]; + const int J = dst[-1 + 1 * BPS]; + const int K = dst[-1 + 2 * BPS]; + const int X = dst[-1 - BPS]; + const __m128i XABCD = _mm_loadl_epi64((__m128i*)(dst - BPS - 1)); + const __m128i ABCD0 = _mm_srli_si128(XABCD, 1); + const __m128i abcd = _mm_avg_epu8(XABCD, ABCD0); + const __m128i _XABCD = _mm_slli_si128(XABCD, 1); + const __m128i IXABCD = _mm_insert_epi16(_XABCD, I | (X << 8), 0); + const __m128i avg1 = _mm_avg_epu8(IXABCD, ABCD0); + const __m128i lsb = _mm_and_si128(_mm_xor_si128(IXABCD, ABCD0), one); + const __m128i avg2 = _mm_subs_epu8(avg1, lsb); + const __m128i efgh = _mm_avg_epu8(avg2, XABCD); + WebPUint32ToMem(dst + 0 * BPS, _mm_cvtsi128_si32( abcd )); + WebPUint32ToMem(dst + 1 * BPS, _mm_cvtsi128_si32( efgh )); + WebPUint32ToMem(dst + 2 * BPS, _mm_cvtsi128_si32(_mm_slli_si128(abcd, 1))); + WebPUint32ToMem(dst + 3 * BPS, _mm_cvtsi128_si32(_mm_slli_si128(efgh, 1))); + + // these two are hard to implement in SSE2, so we keep the C-version: + DST(0, 2) = AVG3(J, I, X); + DST(0, 3) = AVG3(K, J, I); +} + +static void VL4(uint8_t* dst) { // Vertical-Left + const __m128i one = _mm_set1_epi8(1); + const __m128i ABCDEFGH = _mm_loadl_epi64((__m128i*)(dst - BPS)); + const __m128i BCDEFGH_ = _mm_srli_si128(ABCDEFGH, 1); + const __m128i CDEFGH__ = _mm_srli_si128(ABCDEFGH, 2); + const __m128i avg1 = _mm_avg_epu8(ABCDEFGH, BCDEFGH_); + const __m128i avg2 = _mm_avg_epu8(CDEFGH__, BCDEFGH_); + const __m128i avg3 = _mm_avg_epu8(avg1, avg2); + const __m128i lsb1 = _mm_and_si128(_mm_xor_si128(avg1, avg2), one); + const __m128i ab = _mm_xor_si128(ABCDEFGH, BCDEFGH_); + const __m128i bc = _mm_xor_si128(CDEFGH__, BCDEFGH_); + const __m128i abbc = _mm_or_si128(ab, bc); + const __m128i lsb2 = _mm_and_si128(abbc, lsb1); + const __m128i avg4 = _mm_subs_epu8(avg3, lsb2); + const uint32_t extra_out = _mm_cvtsi128_si32(_mm_srli_si128(avg4, 4)); + WebPUint32ToMem(dst + 0 * BPS, _mm_cvtsi128_si32( avg1 )); + WebPUint32ToMem(dst + 1 * BPS, _mm_cvtsi128_si32( avg4 )); + WebPUint32ToMem(dst + 2 * BPS, _mm_cvtsi128_si32(_mm_srli_si128(avg1, 1))); + WebPUint32ToMem(dst + 3 * BPS, _mm_cvtsi128_si32(_mm_srli_si128(avg4, 1))); + + // these two are hard to get and irregular + DST(3, 2) = (extra_out >> 0) & 0xff; + DST(3, 3) = (extra_out >> 8) & 0xff; +} + +static void RD4(uint8_t* dst) { // Down-right + const __m128i one = _mm_set1_epi8(1); + const __m128i XABCD = _mm_loadl_epi64((__m128i*)(dst - BPS - 1)); + const __m128i ____XABCD = _mm_slli_si128(XABCD, 4); + const uint32_t I = dst[-1 + 0 * BPS]; + const uint32_t J = dst[-1 + 1 * BPS]; + const uint32_t K = dst[-1 + 2 * BPS]; + const uint32_t L = dst[-1 + 3 * BPS]; + const __m128i LKJI_____ = + _mm_cvtsi32_si128(L | (K << 8) | (J << 16) | (I << 24)); + const __m128i LKJIXABCD = _mm_or_si128(LKJI_____, ____XABCD); + const __m128i KJIXABCD_ = _mm_srli_si128(LKJIXABCD, 1); + const __m128i JIXABCD__ = _mm_srli_si128(LKJIXABCD, 2); + const __m128i avg1 = _mm_avg_epu8(JIXABCD__, LKJIXABCD); + const __m128i lsb = _mm_and_si128(_mm_xor_si128(JIXABCD__, LKJIXABCD), one); + const __m128i avg2 = _mm_subs_epu8(avg1, lsb); + const __m128i abcdefg = _mm_avg_epu8(avg2, KJIXABCD_); + WebPUint32ToMem(dst + 3 * BPS, _mm_cvtsi128_si32( abcdefg )); + WebPUint32ToMem(dst + 2 * BPS, _mm_cvtsi128_si32(_mm_srli_si128(abcdefg, 1))); + WebPUint32ToMem(dst + 1 * BPS, _mm_cvtsi128_si32(_mm_srli_si128(abcdefg, 2))); + WebPUint32ToMem(dst + 0 * BPS, _mm_cvtsi128_si32(_mm_srli_si128(abcdefg, 3))); +} + +#undef DST +#undef AVG3 + +//------------------------------------------------------------------------------ +// Luma 16x16 + +static WEBP_INLINE void TrueMotion(uint8_t* dst, int size) { + const uint8_t* top = dst - BPS; + const __m128i zero = _mm_setzero_si128(); + int y; + if (size == 4) { + const __m128i top_values = _mm_cvtsi32_si128(WebPMemToUint32(top)); + const __m128i top_base = _mm_unpacklo_epi8(top_values, zero); + for (y = 0; y < 4; ++y, dst += BPS) { + const int val = dst[-1] - top[-1]; + const __m128i base = _mm_set1_epi16(val); + const __m128i out = _mm_packus_epi16(_mm_add_epi16(base, top_base), zero); + WebPUint32ToMem(dst, _mm_cvtsi128_si32(out)); + } + } else if (size == 8) { + const __m128i top_values = _mm_loadl_epi64((const __m128i*)top); + const __m128i top_base = _mm_unpacklo_epi8(top_values, zero); + for (y = 0; y < 8; ++y, dst += BPS) { + const int val = dst[-1] - top[-1]; + const __m128i base = _mm_set1_epi16(val); + const __m128i out = _mm_packus_epi16(_mm_add_epi16(base, top_base), zero); + _mm_storel_epi64((__m128i*)dst, out); + } + } else { + const __m128i top_values = _mm_loadu_si128((const __m128i*)top); + const __m128i top_base_0 = _mm_unpacklo_epi8(top_values, zero); + const __m128i top_base_1 = _mm_unpackhi_epi8(top_values, zero); + for (y = 0; y < 16; ++y, dst += BPS) { + const int val = dst[-1] - top[-1]; + const __m128i base = _mm_set1_epi16(val); + const __m128i out_0 = _mm_add_epi16(base, top_base_0); + const __m128i out_1 = _mm_add_epi16(base, top_base_1); + const __m128i out = _mm_packus_epi16(out_0, out_1); + _mm_storeu_si128((__m128i*)dst, out); + } + } +} + +static void TM4(uint8_t* dst) { TrueMotion(dst, 4); } +static void TM8uv(uint8_t* dst) { TrueMotion(dst, 8); } +static void TM16(uint8_t* dst) { TrueMotion(dst, 16); } + +static void VE16(uint8_t* dst) { + const __m128i top = _mm_loadu_si128((const __m128i*)(dst - BPS)); + int j; + for (j = 0; j < 16; ++j) { + _mm_storeu_si128((__m128i*)(dst + j * BPS), top); + } +} + +static void HE16(uint8_t* dst) { // horizontal + int j; + for (j = 16; j > 0; --j) { + const __m128i values = _mm_set1_epi8(dst[-1]); + _mm_storeu_si128((__m128i*)dst, values); + dst += BPS; + } +} + +static WEBP_INLINE void Put16(uint8_t v, uint8_t* dst) { + int j; + const __m128i values = _mm_set1_epi8(v); + for (j = 0; j < 16; ++j) { + _mm_storeu_si128((__m128i*)(dst + j * BPS), values); + } +} + +static void DC16(uint8_t* dst) { // DC + const __m128i zero = _mm_setzero_si128(); + const __m128i top = _mm_loadu_si128((const __m128i*)(dst - BPS)); + const __m128i sad8x2 = _mm_sad_epu8(top, zero); + // sum the two sads: sad8x2[0:1] + sad8x2[8:9] + const __m128i sum = _mm_add_epi16(sad8x2, _mm_shuffle_epi32(sad8x2, 2)); + int left = 0; + int j; + for (j = 0; j < 16; ++j) { + left += dst[-1 + j * BPS]; + } + { + const int DC = _mm_cvtsi128_si32(sum) + left + 16; + Put16(DC >> 5, dst); + } +} + +static void DC16NoTop(uint8_t* dst) { // DC with top samples not available + int DC = 8; + int j; + for (j = 0; j < 16; ++j) { + DC += dst[-1 + j * BPS]; + } + Put16(DC >> 4, dst); +} + +static void DC16NoLeft(uint8_t* dst) { // DC with left samples not available + const __m128i zero = _mm_setzero_si128(); + const __m128i top = _mm_loadu_si128((const __m128i*)(dst - BPS)); + const __m128i sad8x2 = _mm_sad_epu8(top, zero); + // sum the two sads: sad8x2[0:1] + sad8x2[8:9] + const __m128i sum = _mm_add_epi16(sad8x2, _mm_shuffle_epi32(sad8x2, 2)); + const int DC = _mm_cvtsi128_si32(sum) + 8; + Put16(DC >> 4, dst); +} + +static void DC16NoTopLeft(uint8_t* dst) { // DC with no top and left samples + Put16(0x80, dst); +} + +//------------------------------------------------------------------------------ +// Chroma + +static void VE8uv(uint8_t* dst) { // vertical + int j; + const __m128i top = _mm_loadl_epi64((const __m128i*)(dst - BPS)); + for (j = 0; j < 8; ++j) { + _mm_storel_epi64((__m128i*)(dst + j * BPS), top); + } +} + +static void HE8uv(uint8_t* dst) { // horizontal + int j; + for (j = 0; j < 8; ++j) { + const __m128i values = _mm_set1_epi8(dst[-1]); + _mm_storel_epi64((__m128i*)dst, values); + dst += BPS; + } +} + +// helper for chroma-DC predictions +static WEBP_INLINE void Put8x8uv(uint8_t v, uint8_t* dst) { + int j; + const __m128i values = _mm_set1_epi8(v); + for (j = 0; j < 8; ++j) { + _mm_storel_epi64((__m128i*)(dst + j * BPS), values); + } +} + +static void DC8uv(uint8_t* dst) { // DC + const __m128i zero = _mm_setzero_si128(); + const __m128i top = _mm_loadl_epi64((const __m128i*)(dst - BPS)); + const __m128i sum = _mm_sad_epu8(top, zero); + int left = 0; + int j; + for (j = 0; j < 8; ++j) { + left += dst[-1 + j * BPS]; + } + { + const int DC = _mm_cvtsi128_si32(sum) + left + 8; + Put8x8uv(DC >> 4, dst); + } +} + +static void DC8uvNoLeft(uint8_t* dst) { // DC with no left samples + const __m128i zero = _mm_setzero_si128(); + const __m128i top = _mm_loadl_epi64((const __m128i*)(dst - BPS)); + const __m128i sum = _mm_sad_epu8(top, zero); + const int DC = _mm_cvtsi128_si32(sum) + 4; + Put8x8uv(DC >> 3, dst); +} + +static void DC8uvNoTop(uint8_t* dst) { // DC with no top samples + int dc0 = 4; + int i; + for (i = 0; i < 8; ++i) { + dc0 += dst[-1 + i * BPS]; + } + Put8x8uv(dc0 >> 3, dst); +} + +static void DC8uvNoTopLeft(uint8_t* dst) { // DC with nothing + Put8x8uv(0x80, dst); +} + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8DspInitSSE2(void); + +WEBP_TSAN_IGNORE_FUNCTION void VP8DspInitSSE2(void) { + VP8Transform = Transform; +#if defined(USE_TRANSFORM_AC3) + VP8TransformAC3 = TransformAC3; +#endif + + VP8VFilter16 = VFilter16; + VP8HFilter16 = HFilter16; + VP8VFilter8 = VFilter8; + VP8HFilter8 = HFilter8; + VP8VFilter16i = VFilter16i; + VP8HFilter16i = HFilter16i; + VP8VFilter8i = VFilter8i; + VP8HFilter8i = HFilter8i; + + VP8SimpleVFilter16 = SimpleVFilter16; + VP8SimpleHFilter16 = SimpleHFilter16; + VP8SimpleVFilter16i = SimpleVFilter16i; + VP8SimpleHFilter16i = SimpleHFilter16i; + + VP8PredLuma4[1] = TM4; + VP8PredLuma4[2] = VE4; + VP8PredLuma4[4] = RD4; + VP8PredLuma4[5] = VR4; + VP8PredLuma4[6] = LD4; + VP8PredLuma4[7] = VL4; + + VP8PredLuma16[0] = DC16; + VP8PredLuma16[1] = TM16; + VP8PredLuma16[2] = VE16; + VP8PredLuma16[3] = HE16; + VP8PredLuma16[4] = DC16NoTop; + VP8PredLuma16[5] = DC16NoLeft; + VP8PredLuma16[6] = DC16NoTopLeft; + + VP8PredChroma8[0] = DC8uv; + VP8PredChroma8[1] = TM8uv; + VP8PredChroma8[2] = VE8uv; + VP8PredChroma8[3] = HE8uv; + VP8PredChroma8[4] = DC8uvNoTop; + VP8PredChroma8[5] = DC8uvNoLeft; + VP8PredChroma8[6] = DC8uvNoTopLeft; +} + +#else // !WEBP_USE_SSE2 + +WEBP_DSP_INIT_STUB(VP8DspInitSSE2) + +#endif // WEBP_USE_SSE2 diff --git a/media/libwebp/dsp/dec_sse41.c b/media/libwebp/dsp/dec_sse41.c new file mode 100644 index 000000000..4e81ec4d8 --- /dev/null +++ b/media/libwebp/dsp/dec_sse41.c @@ -0,0 +1,46 @@ +// Copyright 2015 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// SSE4 version of some decoding functions. +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_SSE41) + +#include <smmintrin.h> +#include "../dec/vp8i_dec.h" +#include "../utils/utils.h" + +static void HE16(uint8_t* dst) { // horizontal + int j; + const __m128i kShuffle3 = _mm_set1_epi8(3); + for (j = 16; j > 0; --j) { + const __m128i in = _mm_cvtsi32_si128(WebPMemToUint32(dst - 4)); + const __m128i values = _mm_shuffle_epi8(in, kShuffle3); + _mm_storeu_si128((__m128i*)dst, values); + dst += BPS; + } +} + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8DspInitSSE41(void); + +WEBP_TSAN_IGNORE_FUNCTION void VP8DspInitSSE41(void) { + VP8PredLuma16[3] = HE16; +} + +#else // !WEBP_USE_SSE41 + +WEBP_DSP_INIT_STUB(VP8DspInitSSE41) + +#endif // WEBP_USE_SSE41 diff --git a/media/libwebp/dsp/dsp.h b/media/libwebp/dsp/dsp.h new file mode 100644 index 000000000..813fed4a3 --- /dev/null +++ b/media/libwebp/dsp/dsp.h @@ -0,0 +1,594 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Speed-critical functions. +// +// Author: Skal (pascal.massimino@gmail.com) + +#ifndef WEBP_DSP_DSP_H_ +#define WEBP_DSP_DSP_H_ + +#ifdef HAVE_CONFIG_H +#include "../webp/config.h" +#endif + +#include "../webp/types.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#define BPS 32 // this is the common stride for enc/dec + +//------------------------------------------------------------------------------ +// CPU detection + +#if defined(__GNUC__) +# define LOCAL_GCC_VERSION ((__GNUC__ << 8) | __GNUC_MINOR__) +# define LOCAL_GCC_PREREQ(maj, min) \ + (LOCAL_GCC_VERSION >= (((maj) << 8) | (min))) +#else +# define LOCAL_GCC_VERSION 0 +# define LOCAL_GCC_PREREQ(maj, min) 0 +#endif + +#ifndef __has_builtin +# define __has_builtin(x) 0 +#endif + +#if defined(_MSC_VER) && _MSC_VER > 1310 && \ + (defined(_M_X64) || defined(_M_IX86)) +#define WEBP_MSC_SSE2 // Visual C++ SSE2 targets +#endif + +#if defined(_MSC_VER) && _MSC_VER >= 1500 && \ + (defined(_M_X64) || defined(_M_IX86)) +#define WEBP_MSC_SSE41 // Visual C++ SSE4.1 targets +#endif + +// WEBP_HAVE_* are used to indicate the presence of the instruction set in dsp +// files without intrinsics, allowing the corresponding Init() to be called. +// Files containing intrinsics will need to be built targeting the instruction +// set so should succeed on one of the earlier tests. +#if defined(__SSE2__) || defined(WEBP_MSC_SSE2) || defined(WEBP_HAVE_SSE2) +#define WEBP_USE_SSE2 +#endif + +#if defined(__SSE4_1__) || defined(WEBP_MSC_SSE41) || defined(WEBP_HAVE_SSE41) +#define WEBP_USE_SSE41 +#endif + +#if defined(__AVX2__) || defined(WEBP_HAVE_AVX2) +#define WEBP_USE_AVX2 +#endif + +#if defined(__ANDROID__) && defined(__ARM_ARCH_7A__) +#define WEBP_ANDROID_NEON // Android targets that might support NEON +#endif + +// The intrinsics currently cause compiler errors with arm-nacl-gcc and the +// inline assembly would need to be modified for use with Native Client. +#if (defined(__ARM_NEON__) || defined(WEBP_ANDROID_NEON) || \ + defined(__aarch64__) || defined(WEBP_HAVE_NEON)) && \ + !defined(__native_client__) +#define WEBP_USE_NEON +#endif + +#if defined(_MSC_VER) && _MSC_VER >= 1700 && defined(_M_ARM) +#define WEBP_USE_NEON +#define WEBP_USE_INTRINSICS +#endif + +#if defined(__mips__) && !defined(__mips64) && \ + defined(__mips_isa_rev) && (__mips_isa_rev >= 1) && (__mips_isa_rev < 6) +#define WEBP_USE_MIPS32 +#if (__mips_isa_rev >= 2) +#define WEBP_USE_MIPS32_R2 +#if defined(__mips_dspr2) || (__mips_dsp_rev >= 2) +#define WEBP_USE_MIPS_DSP_R2 +#endif +#endif +#endif + +#if defined(__mips_msa) && defined(__mips_isa_rev) && (__mips_isa_rev >= 5) +#define WEBP_USE_MSA +#endif + +// This macro prevents thread_sanitizer from reporting known concurrent writes. +#define WEBP_TSAN_IGNORE_FUNCTION +#if defined(__has_feature) +#if __has_feature(thread_sanitizer) +#undef WEBP_TSAN_IGNORE_FUNCTION +#define WEBP_TSAN_IGNORE_FUNCTION __attribute__((no_sanitize_thread)) +#endif +#endif + +#define WEBP_UBSAN_IGNORE_UNDEF +#define WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW +#if defined(__clang__) && defined(__has_attribute) +#if __has_attribute(no_sanitize) +// This macro prevents the undefined behavior sanitizer from reporting +// failures. This is only meant to silence unaligned loads on platforms that +// are known to support them. +#undef WEBP_UBSAN_IGNORE_UNDEF +#define WEBP_UBSAN_IGNORE_UNDEF \ + __attribute__((no_sanitize("undefined"))) + +// This macro prevents the undefined behavior sanitizer from reporting +// failures related to unsigned integer overflows. This is only meant to +// silence cases where this well defined behavior is expected. +#undef WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW +#define WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW \ + __attribute__((no_sanitize("unsigned-integer-overflow"))) +#endif +#endif + +typedef enum { + kSSE2, + kSSE3, + kSlowSSSE3, // special feature for slow SSSE3 architectures + kSSE4_1, + kAVX, + kAVX2, + kNEON, + kMIPS32, + kMIPSdspR2, + kMSA +} CPUFeature; +// returns true if the CPU supports the feature. +typedef int (*VP8CPUInfo)(CPUFeature feature); +WEBP_EXTERN(VP8CPUInfo) VP8GetCPUInfo; + +//------------------------------------------------------------------------------ +// Init stub generator + +// Defines an init function stub to ensure each module exposes a symbol, +// avoiding a compiler warning. +#define WEBP_DSP_INIT_STUB(func) \ + extern void func(void); \ + WEBP_TSAN_IGNORE_FUNCTION void func(void) {} + +//------------------------------------------------------------------------------ +// Encoding + +// Transforms +// VP8Idct: Does one of two inverse transforms. If do_two is set, the transforms +// will be done for (ref, in, dst) and (ref + 4, in + 16, dst + 4). +typedef void (*VP8Idct)(const uint8_t* ref, const int16_t* in, uint8_t* dst, + int do_two); +typedef void (*VP8Fdct)(const uint8_t* src, const uint8_t* ref, int16_t* out); +typedef void (*VP8WHT)(const int16_t* in, int16_t* out); +extern VP8Idct VP8ITransform; +extern VP8Fdct VP8FTransform; +extern VP8Fdct VP8FTransform2; // performs two transforms at a time +extern VP8WHT VP8FTransformWHT; +// Predictions +// *dst is the destination block. *top and *left can be NULL. +typedef void (*VP8IntraPreds)(uint8_t *dst, const uint8_t* left, + const uint8_t* top); +typedef void (*VP8Intra4Preds)(uint8_t *dst, const uint8_t* top); +extern VP8Intra4Preds VP8EncPredLuma4; +extern VP8IntraPreds VP8EncPredLuma16; +extern VP8IntraPreds VP8EncPredChroma8; + +typedef int (*VP8Metric)(const uint8_t* pix, const uint8_t* ref); +extern VP8Metric VP8SSE16x16, VP8SSE16x8, VP8SSE8x8, VP8SSE4x4; +typedef int (*VP8WMetric)(const uint8_t* pix, const uint8_t* ref, + const uint16_t* const weights); +// The weights for VP8TDisto4x4 and VP8TDisto16x16 contain a row-major +// 4 by 4 symmetric matrix. +extern VP8WMetric VP8TDisto4x4, VP8TDisto16x16; + +// Compute the average (DC) of four 4x4 blocks. +// Each sub-4x4 block #i sum is stored in dc[i]. +typedef void (*VP8MeanMetric)(const uint8_t* ref, uint32_t dc[4]); +extern VP8MeanMetric VP8Mean16x4; + +typedef void (*VP8BlockCopy)(const uint8_t* src, uint8_t* dst); +extern VP8BlockCopy VP8Copy4x4; +extern VP8BlockCopy VP8Copy16x8; +// Quantization +struct VP8Matrix; // forward declaration +typedef int (*VP8QuantizeBlock)(int16_t in[16], int16_t out[16], + const struct VP8Matrix* const mtx); +// Same as VP8QuantizeBlock, but quantizes two consecutive blocks. +typedef int (*VP8Quantize2Blocks)(int16_t in[32], int16_t out[32], + const struct VP8Matrix* const mtx); + +extern VP8QuantizeBlock VP8EncQuantizeBlock; +extern VP8Quantize2Blocks VP8EncQuantize2Blocks; + +// specific to 2nd transform: +typedef int (*VP8QuantizeBlockWHT)(int16_t in[16], int16_t out[16], + const struct VP8Matrix* const mtx); +extern VP8QuantizeBlockWHT VP8EncQuantizeBlockWHT; + +extern const int VP8DspScan[16 + 4 + 4]; + +// Collect histogram for susceptibility calculation. +#define MAX_COEFF_THRESH 31 // size of histogram used by CollectHistogram. +typedef struct { + // We only need to store max_value and last_non_zero, not the distribution. + int max_value; + int last_non_zero; +} VP8Histogram; +typedef void (*VP8CHisto)(const uint8_t* ref, const uint8_t* pred, + int start_block, int end_block, + VP8Histogram* const histo); +extern VP8CHisto VP8CollectHistogram; +// General-purpose util function to help VP8CollectHistogram(). +void VP8SetHistogramData(const int distribution[MAX_COEFF_THRESH + 1], + VP8Histogram* const histo); + +// must be called before using any of the above +void VP8EncDspInit(void); + +//------------------------------------------------------------------------------ +// cost functions (encoding) + +extern const uint16_t VP8EntropyCost[256]; // 8bit fixed-point log(p) +// approximate cost per level: +extern const uint16_t VP8LevelFixedCosts[2047 /*MAX_LEVEL*/ + 1]; +extern const uint8_t VP8EncBands[16 + 1]; + +struct VP8Residual; +typedef void (*VP8SetResidualCoeffsFunc)(const int16_t* const coeffs, + struct VP8Residual* const res); +extern VP8SetResidualCoeffsFunc VP8SetResidualCoeffs; + +// Cost calculation function. +typedef int (*VP8GetResidualCostFunc)(int ctx0, + const struct VP8Residual* const res); +extern VP8GetResidualCostFunc VP8GetResidualCost; + +// must be called before anything using the above +void VP8EncDspCostInit(void); + +//------------------------------------------------------------------------------ +// SSIM / PSNR utils + +// struct for accumulating statistical moments +typedef struct { + uint32_t w; // sum(w_i) : sum of weights + uint32_t xm, ym; // sum(w_i * x_i), sum(w_i * y_i) + uint32_t xxm, xym, yym; // sum(w_i * x_i * x_i), etc. +} VP8DistoStats; + +// Compute the final SSIM value +// The non-clipped version assumes stats->w = (2 * VP8_SSIM_KERNEL + 1)^2. +double VP8SSIMFromStats(const VP8DistoStats* const stats); +double VP8SSIMFromStatsClipped(const VP8DistoStats* const stats); + +#define VP8_SSIM_KERNEL 3 // total size of the kernel: 2 * VP8_SSIM_KERNEL + 1 +typedef double (*VP8SSIMGetClippedFunc)(const uint8_t* src1, int stride1, + const uint8_t* src2, int stride2, + int xo, int yo, // center position + int W, int H); // plane dimension + +// This version is called with the guarantee that you can load 8 bytes and +// 8 rows at offset src1 and src2 +typedef double (*VP8SSIMGetFunc)(const uint8_t* src1, int stride1, + const uint8_t* src2, int stride2); + +extern VP8SSIMGetFunc VP8SSIMGet; // unclipped / unchecked +extern VP8SSIMGetClippedFunc VP8SSIMGetClipped; // with clipping + +typedef uint32_t (*VP8AccumulateSSEFunc)(const uint8_t* src1, + const uint8_t* src2, int len); +extern VP8AccumulateSSEFunc VP8AccumulateSSE; + +// must be called before using any of the above directly +void VP8SSIMDspInit(void); + +//------------------------------------------------------------------------------ +// Decoding + +typedef void (*VP8DecIdct)(const int16_t* coeffs, uint8_t* dst); +// when doing two transforms, coeffs is actually int16_t[2][16]. +typedef void (*VP8DecIdct2)(const int16_t* coeffs, uint8_t* dst, int do_two); +extern VP8DecIdct2 VP8Transform; +extern VP8DecIdct VP8TransformAC3; +extern VP8DecIdct VP8TransformUV; +extern VP8DecIdct VP8TransformDC; +extern VP8DecIdct VP8TransformDCUV; +extern VP8WHT VP8TransformWHT; + +// *dst is the destination block, with stride BPS. Boundary samples are +// assumed accessible when needed. +typedef void (*VP8PredFunc)(uint8_t* dst); +extern VP8PredFunc VP8PredLuma16[/* NUM_B_DC_MODES */]; +extern VP8PredFunc VP8PredChroma8[/* NUM_B_DC_MODES */]; +extern VP8PredFunc VP8PredLuma4[/* NUM_BMODES */]; + +// clipping tables (for filtering) +extern const int8_t* const VP8ksclip1; // clips [-1020, 1020] to [-128, 127] +extern const int8_t* const VP8ksclip2; // clips [-112, 112] to [-16, 15] +extern const uint8_t* const VP8kclip1; // clips [-255,511] to [0,255] +extern const uint8_t* const VP8kabs0; // abs(x) for x in [-255,255] +// must be called first +void VP8InitClipTables(void); + +// simple filter (only for luma) +typedef void (*VP8SimpleFilterFunc)(uint8_t* p, int stride, int thresh); +extern VP8SimpleFilterFunc VP8SimpleVFilter16; +extern VP8SimpleFilterFunc VP8SimpleHFilter16; +extern VP8SimpleFilterFunc VP8SimpleVFilter16i; // filter 3 inner edges +extern VP8SimpleFilterFunc VP8SimpleHFilter16i; + +// regular filter (on both macroblock edges and inner edges) +typedef void (*VP8LumaFilterFunc)(uint8_t* luma, int stride, + int thresh, int ithresh, int hev_t); +typedef void (*VP8ChromaFilterFunc)(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_t); +// on outer edge +extern VP8LumaFilterFunc VP8VFilter16; +extern VP8LumaFilterFunc VP8HFilter16; +extern VP8ChromaFilterFunc VP8VFilter8; +extern VP8ChromaFilterFunc VP8HFilter8; + +// on inner edge +extern VP8LumaFilterFunc VP8VFilter16i; // filtering 3 inner edges altogether +extern VP8LumaFilterFunc VP8HFilter16i; +extern VP8ChromaFilterFunc VP8VFilter8i; // filtering u and v altogether +extern VP8ChromaFilterFunc VP8HFilter8i; + +// Dithering. Combines dithering values (centered around 128) with dst[], +// according to: dst[] = clip(dst[] + (((dither[]-128) + 8) >> 4) +#define VP8_DITHER_DESCALE 4 +#define VP8_DITHER_DESCALE_ROUNDER (1 << (VP8_DITHER_DESCALE - 1)) +#define VP8_DITHER_AMP_BITS 7 +#define VP8_DITHER_AMP_CENTER (1 << VP8_DITHER_AMP_BITS) +extern void (*VP8DitherCombine8x8)(const uint8_t* dither, uint8_t* dst, + int dst_stride); + +// must be called before anything using the above +void VP8DspInit(void); + +//------------------------------------------------------------------------------ +// WebP I/O + +#define FANCY_UPSAMPLING // undefined to remove fancy upsampling support + +// Convert a pair of y/u/v lines together to the output rgb/a colorspace. +// bottom_y can be NULL if only one line of output is needed (at top/bottom). +typedef void (*WebPUpsampleLinePairFunc)( + const uint8_t* top_y, const uint8_t* bottom_y, + const uint8_t* top_u, const uint8_t* top_v, + const uint8_t* cur_u, const uint8_t* cur_v, + uint8_t* top_dst, uint8_t* bottom_dst, int len); + +#ifdef FANCY_UPSAMPLING + +// Fancy upsampling functions to convert YUV to RGB(A) modes +extern WebPUpsampleLinePairFunc WebPUpsamplers[/* MODE_LAST */]; + +#endif // FANCY_UPSAMPLING + +// Per-row point-sampling methods. +typedef void (*WebPSamplerRowFunc)(const uint8_t* y, + const uint8_t* u, const uint8_t* v, + uint8_t* dst, int len); +// Generic function to apply 'WebPSamplerRowFunc' to the whole plane: +void WebPSamplerProcessPlane(const uint8_t* y, int y_stride, + const uint8_t* u, const uint8_t* v, int uv_stride, + uint8_t* dst, int dst_stride, + int width, int height, WebPSamplerRowFunc func); + +// Sampling functions to convert rows of YUV to RGB(A) +extern WebPSamplerRowFunc WebPSamplers[/* MODE_LAST */]; + +// General function for converting two lines of ARGB or RGBA. +// 'alpha_is_last' should be true if 0xff000000 is stored in memory as +// as 0x00, 0x00, 0x00, 0xff (little endian). +WebPUpsampleLinePairFunc WebPGetLinePairConverter(int alpha_is_last); + +// YUV444->RGB converters +typedef void (*WebPYUV444Converter)(const uint8_t* y, + const uint8_t* u, const uint8_t* v, + uint8_t* dst, int len); + +extern WebPYUV444Converter WebPYUV444Converters[/* MODE_LAST */]; + +// Must be called before using the WebPUpsamplers[] (and for premultiplied +// colorspaces like rgbA, rgbA4444, etc) +void WebPInitUpsamplers(void); +// Must be called before using WebPSamplers[] +void WebPInitSamplers(void); +// Must be called before using WebPYUV444Converters[] +void WebPInitYUV444Converters(void); + +//------------------------------------------------------------------------------ +// ARGB -> YUV converters + +// Convert ARGB samples to luma Y. +extern void (*WebPConvertARGBToY)(const uint32_t* argb, uint8_t* y, int width); +// Convert ARGB samples to U/V with downsampling. do_store should be '1' for +// even lines and '0' for odd ones. 'src_width' is the original width, not +// the U/V one. +extern void (*WebPConvertARGBToUV)(const uint32_t* argb, uint8_t* u, uint8_t* v, + int src_width, int do_store); + +// Convert a row of accumulated (four-values) of rgba32 toward U/V +extern void (*WebPConvertRGBA32ToUV)(const uint16_t* rgb, + uint8_t* u, uint8_t* v, int width); + +// Convert RGB or BGR to Y +extern void (*WebPConvertRGB24ToY)(const uint8_t* rgb, uint8_t* y, int width); +extern void (*WebPConvertBGR24ToY)(const uint8_t* bgr, uint8_t* y, int width); + +// used for plain-C fallback. +extern void WebPConvertARGBToUV_C(const uint32_t* argb, uint8_t* u, uint8_t* v, + int src_width, int do_store); +extern void WebPConvertRGBA32ToUV_C(const uint16_t* rgb, + uint8_t* u, uint8_t* v, int width); + +// utilities for accurate RGB->YUV conversion +extern uint64_t (*WebPSharpYUVUpdateY)(const uint16_t* src, const uint16_t* ref, + uint16_t* dst, int len); +extern void (*WebPSharpYUVUpdateRGB)(const int16_t* src, const int16_t* ref, + int16_t* dst, int len); +extern void (*WebPSharpYUVFilterRow)(const int16_t* A, const int16_t* B, + int len, + const uint16_t* best_y, uint16_t* out); + +// Must be called before using the above. +void WebPInitConvertARGBToYUV(void); + +//------------------------------------------------------------------------------ +// Rescaler + +struct WebPRescaler; + +// Import a row of data and save its contribution in the rescaler. +// 'channel' denotes the channel number to be imported. 'Expand' corresponds to +// the wrk->x_expand case. Otherwise, 'Shrink' is to be used. +typedef void (*WebPRescalerImportRowFunc)(struct WebPRescaler* const wrk, + const uint8_t* src); + +extern WebPRescalerImportRowFunc WebPRescalerImportRowExpand; +extern WebPRescalerImportRowFunc WebPRescalerImportRowShrink; + +// Export one row (starting at x_out position) from rescaler. +// 'Expand' corresponds to the wrk->y_expand case. +// Otherwise 'Shrink' is to be used +typedef void (*WebPRescalerExportRowFunc)(struct WebPRescaler* const wrk); +extern WebPRescalerExportRowFunc WebPRescalerExportRowExpand; +extern WebPRescalerExportRowFunc WebPRescalerExportRowShrink; + +// Plain-C implementation, as fall-back. +extern void WebPRescalerImportRowExpandC(struct WebPRescaler* const wrk, + const uint8_t* src); +extern void WebPRescalerImportRowShrinkC(struct WebPRescaler* const wrk, + const uint8_t* src); +extern void WebPRescalerExportRowExpandC(struct WebPRescaler* const wrk); +extern void WebPRescalerExportRowShrinkC(struct WebPRescaler* const wrk); + +// Main entry calls: +extern void WebPRescalerImportRow(struct WebPRescaler* const wrk, + const uint8_t* src); +// Export one row (starting at x_out position) from rescaler. +extern void WebPRescalerExportRow(struct WebPRescaler* const wrk); + +// Must be called first before using the above. +void WebPRescalerDspInit(void); + +//------------------------------------------------------------------------------ +// Utilities for processing transparent channel. + +// Apply alpha pre-multiply on an rgba, bgra or argb plane of size w * h. +// alpha_first should be 0 for argb, 1 for rgba or bgra (where alpha is last). +extern void (*WebPApplyAlphaMultiply)( + uint8_t* rgba, int alpha_first, int w, int h, int stride); + +// Same, buf specifically for RGBA4444 format +extern void (*WebPApplyAlphaMultiply4444)( + uint8_t* rgba4444, int w, int h, int stride); + +// Dispatch the values from alpha[] plane to the ARGB destination 'dst'. +// Returns true if alpha[] plane has non-trivial values different from 0xff. +extern int (*WebPDispatchAlpha)(const uint8_t* alpha, int alpha_stride, + int width, int height, + uint8_t* dst, int dst_stride); + +// Transfer packed 8b alpha[] values to green channel in dst[], zero'ing the +// A/R/B values. 'dst_stride' is the stride for dst[] in uint32_t units. +extern void (*WebPDispatchAlphaToGreen)(const uint8_t* alpha, int alpha_stride, + int width, int height, + uint32_t* dst, int dst_stride); + +// Extract the alpha values from 32b values in argb[] and pack them into alpha[] +// (this is the opposite of WebPDispatchAlpha). +// Returns true if there's only trivial 0xff alpha values. +extern int (*WebPExtractAlpha)(const uint8_t* argb, int argb_stride, + int width, int height, + uint8_t* alpha, int alpha_stride); + +// Extract the green values from 32b values in argb[] and pack them into alpha[] +// (this is the opposite of WebPDispatchAlphaToGreen). +extern void (*WebPExtractGreen)(const uint32_t* argb, uint8_t* alpha, int size); + +// Pre-Multiply operation transforms x into x * A / 255 (where x=Y,R,G or B). +// Un-Multiply operation transforms x into x * 255 / A. + +// Pre-Multiply or Un-Multiply (if 'inverse' is true) argb values in a row. +extern void (*WebPMultARGBRow)(uint32_t* const ptr, int width, int inverse); + +// Same a WebPMultARGBRow(), but for several rows. +void WebPMultARGBRows(uint8_t* ptr, int stride, int width, int num_rows, + int inverse); + +// Same for a row of single values, with side alpha values. +extern void (*WebPMultRow)(uint8_t* const ptr, const uint8_t* const alpha, + int width, int inverse); + +// Same a WebPMultRow(), but for several 'num_rows' rows. +void WebPMultRows(uint8_t* ptr, int stride, + const uint8_t* alpha, int alpha_stride, + int width, int num_rows, int inverse); + +// Plain-C versions, used as fallback by some implementations. +void WebPMultRowC(uint8_t* const ptr, const uint8_t* const alpha, + int width, int inverse); +void WebPMultARGBRowC(uint32_t* const ptr, int width, int inverse); + +// To be called first before using the above. +void WebPInitAlphaProcessing(void); + +// ARGB packing function: a/r/g/b input is rgba or bgra order. +extern void (*VP8PackARGB)(const uint8_t* a, const uint8_t* r, + const uint8_t* g, const uint8_t* b, int len, + uint32_t* out); + +// RGB packing function. 'step' can be 3 or 4. r/g/b input is rgb or bgr order. +extern void (*VP8PackRGB)(const uint8_t* r, const uint8_t* g, const uint8_t* b, + int len, int step, uint32_t* out); + +// To be called first before using the above. +void VP8EncDspARGBInit(void); + +//------------------------------------------------------------------------------ +// Filter functions + +typedef enum { // Filter types. + WEBP_FILTER_NONE = 0, + WEBP_FILTER_HORIZONTAL, + WEBP_FILTER_VERTICAL, + WEBP_FILTER_GRADIENT, + WEBP_FILTER_LAST = WEBP_FILTER_GRADIENT + 1, // end marker + WEBP_FILTER_BEST, // meta-types + WEBP_FILTER_FAST +} WEBP_FILTER_TYPE; + +typedef void (*WebPFilterFunc)(const uint8_t* in, int width, int height, + int stride, uint8_t* out); +// In-place un-filtering. +// Warning! 'prev_line' pointer can be equal to 'cur_line' or 'preds'. +typedef void (*WebPUnfilterFunc)(const uint8_t* prev_line, const uint8_t* preds, + uint8_t* cur_line, int width); + +// Filter the given data using the given predictor. +// 'in' corresponds to a 2-dimensional pixel array of size (stride * height) +// in raster order. +// 'stride' is number of bytes per scan line (with possible padding). +// 'out' should be pre-allocated. +extern WebPFilterFunc WebPFilters[WEBP_FILTER_LAST]; + +// In-place reconstruct the original data from the given filtered data. +// The reconstruction will be done for 'num_rows' rows starting from 'row' +// (assuming rows upto 'row - 1' are already reconstructed). +extern WebPUnfilterFunc WebPUnfilters[WEBP_FILTER_LAST]; + +// To be called first before using the above. +void VP8FiltersInit(void); + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_DSP_DSP_H_ */ diff --git a/media/libwebp/dsp/filters.c b/media/libwebp/dsp/filters.c new file mode 100644 index 000000000..65f34aad1 --- /dev/null +++ b/media/libwebp/dsp/filters.c @@ -0,0 +1,273 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Spatial prediction using various filters +// +// Author: Urvang (urvang@google.com) + +#include "./dsp.h" +#include <assert.h> +#include <stdlib.h> +#include <string.h> + +//------------------------------------------------------------------------------ +// Helpful macro. + +# define SANITY_CHECK(in, out) \ + assert(in != NULL); \ + assert(out != NULL); \ + assert(width > 0); \ + assert(height > 0); \ + assert(stride >= width); \ + assert(row >= 0 && num_rows > 0 && row + num_rows <= height); \ + (void)height; // Silence unused warning. + +static WEBP_INLINE void PredictLine(const uint8_t* src, const uint8_t* pred, + uint8_t* dst, int length, int inverse) { + int i; + if (inverse) { + for (i = 0; i < length; ++i) dst[i] = src[i] + pred[i]; + } else { + for (i = 0; i < length; ++i) dst[i] = src[i] - pred[i]; + } +} + +//------------------------------------------------------------------------------ +// Horizontal filter. + +static WEBP_INLINE void DoHorizontalFilter(const uint8_t* in, + int width, int height, int stride, + int row, int num_rows, + int inverse, uint8_t* out) { + const uint8_t* preds; + const size_t start_offset = row * stride; + const int last_row = row + num_rows; + SANITY_CHECK(in, out); + in += start_offset; + out += start_offset; + preds = inverse ? out : in; + + if (row == 0) { + // Leftmost pixel is the same as input for topmost scanline. + out[0] = in[0]; + PredictLine(in + 1, preds, out + 1, width - 1, inverse); + row = 1; + preds += stride; + in += stride; + out += stride; + } + + // Filter line-by-line. + while (row < last_row) { + // Leftmost pixel is predicted from above. + PredictLine(in, preds - stride, out, 1, inverse); + PredictLine(in + 1, preds, out + 1, width - 1, inverse); + ++row; + preds += stride; + in += stride; + out += stride; + } +} + +//------------------------------------------------------------------------------ +// Vertical filter. + +static WEBP_INLINE void DoVerticalFilter(const uint8_t* in, + int width, int height, int stride, + int row, int num_rows, + int inverse, uint8_t* out) { + const uint8_t* preds; + const size_t start_offset = row * stride; + const int last_row = row + num_rows; + SANITY_CHECK(in, out); + in += start_offset; + out += start_offset; + preds = inverse ? out : in; + + if (row == 0) { + // Very first top-left pixel is copied. + out[0] = in[0]; + // Rest of top scan-line is left-predicted. + PredictLine(in + 1, preds, out + 1, width - 1, inverse); + row = 1; + in += stride; + out += stride; + } else { + // We are starting from in-between. Make sure 'preds' points to prev row. + preds -= stride; + } + + // Filter line-by-line. + while (row < last_row) { + PredictLine(in, preds, out, width, inverse); + ++row; + preds += stride; + in += stride; + out += stride; + } +} + +//------------------------------------------------------------------------------ +// Gradient filter. + +static WEBP_INLINE int GradientPredictor(uint8_t a, uint8_t b, uint8_t c) { + const int g = a + b - c; + return ((g & ~0xff) == 0) ? g : (g < 0) ? 0 : 255; // clip to 8bit +} + +static WEBP_INLINE void DoGradientFilter(const uint8_t* in, + int width, int height, int stride, + int row, int num_rows, + int inverse, uint8_t* out) { + const uint8_t* preds; + const size_t start_offset = row * stride; + const int last_row = row + num_rows; + SANITY_CHECK(in, out); + in += start_offset; + out += start_offset; + preds = inverse ? out : in; + + // left prediction for top scan-line + if (row == 0) { + out[0] = in[0]; + PredictLine(in + 1, preds, out + 1, width - 1, inverse); + row = 1; + preds += stride; + in += stride; + out += stride; + } + + // Filter line-by-line. + while (row < last_row) { + int w; + // leftmost pixel: predict from above. + PredictLine(in, preds - stride, out, 1, inverse); + for (w = 1; w < width; ++w) { + const int pred = GradientPredictor(preds[w - 1], + preds[w - stride], + preds[w - stride - 1]); + out[w] = in[w] + (inverse ? pred : -pred); + } + ++row; + preds += stride; + in += stride; + out += stride; + } +} + +#undef SANITY_CHECK + +//------------------------------------------------------------------------------ + +static void HorizontalFilter(const uint8_t* data, int width, int height, + int stride, uint8_t* filtered_data) { + DoHorizontalFilter(data, width, height, stride, 0, height, 0, filtered_data); +} + +static void VerticalFilter(const uint8_t* data, int width, int height, + int stride, uint8_t* filtered_data) { + DoVerticalFilter(data, width, height, stride, 0, height, 0, filtered_data); +} + + +static void GradientFilter(const uint8_t* data, int width, int height, + int stride, uint8_t* filtered_data) { + DoGradientFilter(data, width, height, stride, 0, height, 0, filtered_data); +} + + +//------------------------------------------------------------------------------ + +static void HorizontalUnfilter(const uint8_t* prev, const uint8_t* in, + uint8_t* out, int width) { + uint8_t pred = (prev == NULL) ? 0 : prev[0]; + int i; + for (i = 0; i < width; ++i) { + out[i] = pred + in[i]; + pred = out[i]; + } +} + +static void VerticalUnfilter(const uint8_t* prev, const uint8_t* in, + uint8_t* out, int width) { + if (prev == NULL) { + HorizontalUnfilter(NULL, in, out, width); + } else { + int i; + for (i = 0; i < width; ++i) out[i] = prev[i] + in[i]; + } +} + +static void GradientUnfilter(const uint8_t* prev, const uint8_t* in, + uint8_t* out, int width) { + if (prev == NULL) { + HorizontalUnfilter(NULL, in, out, width); + } else { + uint8_t top = prev[0], top_left = top, left = top; + int i; + for (i = 0; i < width; ++i) { + top = prev[i]; // need to read this first, in case prev==out + left = in[i] + GradientPredictor(left, top, top_left); + top_left = top; + out[i] = left; + } + } +} + +//------------------------------------------------------------------------------ +// Init function + +WebPFilterFunc WebPFilters[WEBP_FILTER_LAST]; +WebPUnfilterFunc WebPUnfilters[WEBP_FILTER_LAST]; + +extern void VP8FiltersInitMIPSdspR2(void); +extern void VP8FiltersInitMSA(void); +extern void VP8FiltersInitNEON(void); +extern void VP8FiltersInitSSE2(void); + +static volatile VP8CPUInfo filters_last_cpuinfo_used = + (VP8CPUInfo)&filters_last_cpuinfo_used; + +WEBP_TSAN_IGNORE_FUNCTION void VP8FiltersInit(void) { + if (filters_last_cpuinfo_used == VP8GetCPUInfo) return; + + WebPUnfilters[WEBP_FILTER_NONE] = NULL; + WebPUnfilters[WEBP_FILTER_HORIZONTAL] = HorizontalUnfilter; + WebPUnfilters[WEBP_FILTER_VERTICAL] = VerticalUnfilter; + WebPUnfilters[WEBP_FILTER_GRADIENT] = GradientUnfilter; + + WebPFilters[WEBP_FILTER_NONE] = NULL; + WebPFilters[WEBP_FILTER_HORIZONTAL] = HorizontalFilter; + WebPFilters[WEBP_FILTER_VERTICAL] = VerticalFilter; + WebPFilters[WEBP_FILTER_GRADIENT] = GradientFilter; + + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_SSE2) + if (VP8GetCPUInfo(kSSE2)) { + VP8FiltersInitSSE2(); + } +#endif +#if defined(WEBP_USE_NEON) + if (VP8GetCPUInfo(kNEON)) { + VP8FiltersInitNEON(); + } +#endif +#if defined(WEBP_USE_MIPS_DSP_R2) + if (VP8GetCPUInfo(kMIPSdspR2)) { + VP8FiltersInitMIPSdspR2(); + } +#endif +#if defined(WEBP_USE_MSA) + if (VP8GetCPUInfo(kMSA)) { + VP8FiltersInitMSA(); + } +#endif + } + filters_last_cpuinfo_used = VP8GetCPUInfo; +} diff --git a/media/libwebp/dsp/filters_sse2.c b/media/libwebp/dsp/filters_sse2.c new file mode 100644 index 000000000..67f77999e --- /dev/null +++ b/media/libwebp/dsp/filters_sse2.c @@ -0,0 +1,330 @@ +// Copyright 2015 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// SSE2 variant of alpha filters +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_SSE2) + +#include <assert.h> +#include <emmintrin.h> +#include <stdlib.h> +#include <string.h> + +//------------------------------------------------------------------------------ +// Helpful macro. + +# define SANITY_CHECK(in, out) \ + assert(in != NULL); \ + assert(out != NULL); \ + assert(width > 0); \ + assert(height > 0); \ + assert(stride >= width); \ + assert(row >= 0 && num_rows > 0 && row + num_rows <= height); \ + (void)height; // Silence unused warning. + +static void PredictLineTop(const uint8_t* src, const uint8_t* pred, + uint8_t* dst, int length) { + int i; + const int max_pos = length & ~31; + assert(length >= 0); + for (i = 0; i < max_pos; i += 32) { + const __m128i A0 = _mm_loadu_si128((const __m128i*)&src[i + 0]); + const __m128i A1 = _mm_loadu_si128((const __m128i*)&src[i + 16]); + const __m128i B0 = _mm_loadu_si128((const __m128i*)&pred[i + 0]); + const __m128i B1 = _mm_loadu_si128((const __m128i*)&pred[i + 16]); + const __m128i C0 = _mm_sub_epi8(A0, B0); + const __m128i C1 = _mm_sub_epi8(A1, B1); + _mm_storeu_si128((__m128i*)&dst[i + 0], C0); + _mm_storeu_si128((__m128i*)&dst[i + 16], C1); + } + for (; i < length; ++i) dst[i] = src[i] - pred[i]; +} + +// Special case for left-based prediction (when preds==dst-1 or preds==src-1). +static void PredictLineLeft(const uint8_t* src, uint8_t* dst, int length) { + int i; + const int max_pos = length & ~31; + assert(length >= 0); + for (i = 0; i < max_pos; i += 32) { + const __m128i A0 = _mm_loadu_si128((const __m128i*)(src + i + 0 )); + const __m128i B0 = _mm_loadu_si128((const __m128i*)(src + i + 0 - 1)); + const __m128i A1 = _mm_loadu_si128((const __m128i*)(src + i + 16 )); + const __m128i B1 = _mm_loadu_si128((const __m128i*)(src + i + 16 - 1)); + const __m128i C0 = _mm_sub_epi8(A0, B0); + const __m128i C1 = _mm_sub_epi8(A1, B1); + _mm_storeu_si128((__m128i*)(dst + i + 0), C0); + _mm_storeu_si128((__m128i*)(dst + i + 16), C1); + } + for (; i < length; ++i) dst[i] = src[i] - src[i - 1]; +} + +//------------------------------------------------------------------------------ +// Horizontal filter. + +static WEBP_INLINE void DoHorizontalFilter(const uint8_t* in, + int width, int height, int stride, + int row, int num_rows, + uint8_t* out) { + const size_t start_offset = row * stride; + const int last_row = row + num_rows; + SANITY_CHECK(in, out); + in += start_offset; + out += start_offset; + + if (row == 0) { + // Leftmost pixel is the same as input for topmost scanline. + out[0] = in[0]; + PredictLineLeft(in + 1, out + 1, width - 1); + row = 1; + in += stride; + out += stride; + } + + // Filter line-by-line. + while (row < last_row) { + // Leftmost pixel is predicted from above. + out[0] = in[0] - in[-stride]; + PredictLineLeft(in + 1, out + 1, width - 1); + ++row; + in += stride; + out += stride; + } +} + +//------------------------------------------------------------------------------ +// Vertical filter. + +static WEBP_INLINE void DoVerticalFilter(const uint8_t* in, + int width, int height, int stride, + int row, int num_rows, uint8_t* out) { + const size_t start_offset = row * stride; + const int last_row = row + num_rows; + SANITY_CHECK(in, out); + in += start_offset; + out += start_offset; + + if (row == 0) { + // Very first top-left pixel is copied. + out[0] = in[0]; + // Rest of top scan-line is left-predicted. + PredictLineLeft(in + 1, out + 1, width - 1); + row = 1; + in += stride; + out += stride; + } + + // Filter line-by-line. + while (row < last_row) { + PredictLineTop(in, in - stride, out, width); + ++row; + in += stride; + out += stride; + } +} + +//------------------------------------------------------------------------------ +// Gradient filter. + +static WEBP_INLINE int GradientPredictorC(uint8_t a, uint8_t b, uint8_t c) { + const int g = a + b - c; + return ((g & ~0xff) == 0) ? g : (g < 0) ? 0 : 255; // clip to 8bit +} + +static void GradientPredictDirect(const uint8_t* const row, + const uint8_t* const top, + uint8_t* const out, int length) { + const int max_pos = length & ~7; + int i; + const __m128i zero = _mm_setzero_si128(); + for (i = 0; i < max_pos; i += 8) { + const __m128i A0 = _mm_loadl_epi64((const __m128i*)&row[i - 1]); + const __m128i B0 = _mm_loadl_epi64((const __m128i*)&top[i]); + const __m128i C0 = _mm_loadl_epi64((const __m128i*)&top[i - 1]); + const __m128i D = _mm_loadl_epi64((const __m128i*)&row[i]); + const __m128i A1 = _mm_unpacklo_epi8(A0, zero); + const __m128i B1 = _mm_unpacklo_epi8(B0, zero); + const __m128i C1 = _mm_unpacklo_epi8(C0, zero); + const __m128i E = _mm_add_epi16(A1, B1); + const __m128i F = _mm_sub_epi16(E, C1); + const __m128i G = _mm_packus_epi16(F, zero); + const __m128i H = _mm_sub_epi8(D, G); + _mm_storel_epi64((__m128i*)(out + i), H); + } + for (; i < length; ++i) { + out[i] = row[i] - GradientPredictorC(row[i - 1], top[i], top[i - 1]); + } +} + +static WEBP_INLINE void DoGradientFilter(const uint8_t* in, + int width, int height, int stride, + int row, int num_rows, + uint8_t* out) { + const size_t start_offset = row * stride; + const int last_row = row + num_rows; + SANITY_CHECK(in, out); + in += start_offset; + out += start_offset; + + // left prediction for top scan-line + if (row == 0) { + out[0] = in[0]; + PredictLineLeft(in + 1, out + 1, width - 1); + row = 1; + in += stride; + out += stride; + } + + // Filter line-by-line. + while (row < last_row) { + out[0] = in[0] - in[-stride]; + GradientPredictDirect(in + 1, in + 1 - stride, out + 1, width - 1); + ++row; + in += stride; + out += stride; + } +} + +#undef SANITY_CHECK + +//------------------------------------------------------------------------------ + +static void HorizontalFilter(const uint8_t* data, int width, int height, + int stride, uint8_t* filtered_data) { + DoHorizontalFilter(data, width, height, stride, 0, height, filtered_data); +} + +static void VerticalFilter(const uint8_t* data, int width, int height, + int stride, uint8_t* filtered_data) { + DoVerticalFilter(data, width, height, stride, 0, height, filtered_data); +} + +static void GradientFilter(const uint8_t* data, int width, int height, + int stride, uint8_t* filtered_data) { + DoGradientFilter(data, width, height, stride, 0, height, filtered_data); +} + +//------------------------------------------------------------------------------ +// Inverse transforms + +static void HorizontalUnfilter(const uint8_t* prev, const uint8_t* in, + uint8_t* out, int width) { + int i; + __m128i last; + out[0] = in[0] + (prev == NULL ? 0 : prev[0]); + if (width <= 1) return; + last = _mm_set_epi32(0, 0, 0, out[0]); + for (i = 1; i + 8 <= width; i += 8) { + const __m128i A0 = _mm_loadl_epi64((const __m128i*)(in + i)); + const __m128i A1 = _mm_add_epi8(A0, last); + const __m128i A2 = _mm_slli_si128(A1, 1); + const __m128i A3 = _mm_add_epi8(A1, A2); + const __m128i A4 = _mm_slli_si128(A3, 2); + const __m128i A5 = _mm_add_epi8(A3, A4); + const __m128i A6 = _mm_slli_si128(A5, 4); + const __m128i A7 = _mm_add_epi8(A5, A6); + _mm_storel_epi64((__m128i*)(out + i), A7); + last = _mm_srli_epi64(A7, 56); + } + for (; i < width; ++i) out[i] = in[i] + out[i - 1]; +} + +static void VerticalUnfilter(const uint8_t* prev, const uint8_t* in, + uint8_t* out, int width) { + if (prev == NULL) { + HorizontalUnfilter(NULL, in, out, width); + } else { + int i; + const int max_pos = width & ~31; + assert(width >= 0); + for (i = 0; i < max_pos; i += 32) { + const __m128i A0 = _mm_loadu_si128((const __m128i*)&in[i + 0]); + const __m128i A1 = _mm_loadu_si128((const __m128i*)&in[i + 16]); + const __m128i B0 = _mm_loadu_si128((const __m128i*)&prev[i + 0]); + const __m128i B1 = _mm_loadu_si128((const __m128i*)&prev[i + 16]); + const __m128i C0 = _mm_add_epi8(A0, B0); + const __m128i C1 = _mm_add_epi8(A1, B1); + _mm_storeu_si128((__m128i*)&out[i + 0], C0); + _mm_storeu_si128((__m128i*)&out[i + 16], C1); + } + for (; i < width; ++i) out[i] = in[i] + prev[i]; + } +} + +static void GradientPredictInverse(const uint8_t* const in, + const uint8_t* const top, + uint8_t* const row, int length) { + if (length > 0) { + int i; + const int max_pos = length & ~7; + const __m128i zero = _mm_setzero_si128(); + __m128i A = _mm_set_epi32(0, 0, 0, row[-1]); // left sample + for (i = 0; i < max_pos; i += 8) { + const __m128i tmp0 = _mm_loadl_epi64((const __m128i*)&top[i]); + const __m128i tmp1 = _mm_loadl_epi64((const __m128i*)&top[i - 1]); + const __m128i B = _mm_unpacklo_epi8(tmp0, zero); + const __m128i C = _mm_unpacklo_epi8(tmp1, zero); + const __m128i D = _mm_loadl_epi64((const __m128i*)&in[i]); // base input + const __m128i E = _mm_sub_epi16(B, C); // unclipped gradient basis B - C + __m128i out = zero; // accumulator for output + __m128i mask_hi = _mm_set_epi32(0, 0, 0, 0xff); + int k = 8; + while (1) { + const __m128i tmp3 = _mm_add_epi16(A, E); // delta = A + B - C + const __m128i tmp4 = _mm_packus_epi16(tmp3, zero); // saturate delta + const __m128i tmp5 = _mm_add_epi8(tmp4, D); // add to in[] + A = _mm_and_si128(tmp5, mask_hi); // 1-complement clip + out = _mm_or_si128(out, A); // accumulate output + if (--k == 0) break; + A = _mm_slli_si128(A, 1); // rotate left sample + mask_hi = _mm_slli_si128(mask_hi, 1); // rotate mask + A = _mm_unpacklo_epi8(A, zero); // convert 8b->16b + } + A = _mm_srli_si128(A, 7); // prepare left sample for next iteration + _mm_storel_epi64((__m128i*)&row[i], out); + } + for (; i < length; ++i) { + row[i] = in[i] + GradientPredictorC(row[i - 1], top[i], top[i - 1]); + } + } +} + +static void GradientUnfilter(const uint8_t* prev, const uint8_t* in, + uint8_t* out, int width) { + if (prev == NULL) { + HorizontalUnfilter(NULL, in, out, width); + } else { + out[0] = in[0] + prev[0]; // predict from above + GradientPredictInverse(in + 1, prev + 1, out + 1, width - 1); + } +} + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8FiltersInitSSE2(void); + +WEBP_TSAN_IGNORE_FUNCTION void VP8FiltersInitSSE2(void) { + WebPUnfilters[WEBP_FILTER_HORIZONTAL] = HorizontalUnfilter; + WebPUnfilters[WEBP_FILTER_VERTICAL] = VerticalUnfilter; + WebPUnfilters[WEBP_FILTER_GRADIENT] = GradientUnfilter; + + WebPFilters[WEBP_FILTER_HORIZONTAL] = HorizontalFilter; + WebPFilters[WEBP_FILTER_VERTICAL] = VerticalFilter; + WebPFilters[WEBP_FILTER_GRADIENT] = GradientFilter; +} + +#else // !WEBP_USE_SSE2 + +WEBP_DSP_INIT_STUB(VP8FiltersInitSSE2) + +#endif // WEBP_USE_SSE2 diff --git a/media/libwebp/dsp/lossless.c b/media/libwebp/dsp/lossless.c new file mode 100644 index 000000000..20d18f6ec --- /dev/null +++ b/media/libwebp/dsp/lossless.c @@ -0,0 +1,663 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Image transforms and color space conversion methods for lossless decoder. +// +// Authors: Vikas Arora (vikaas.arora@gmail.com) +// Jyrki Alakuijala (jyrki@google.com) +// Urvang Joshi (urvang@google.com) + +#include "./dsp.h" + +#include <math.h> +#include <stdlib.h> +#include "../dec/vp8li_dec.h" +#include "../utils/endian_inl_utils.h" +#include "./lossless.h" +#include "./lossless_common.h" + +#define MAX_DIFF_COST (1e30f) + +//------------------------------------------------------------------------------ +// Image transforms. + +static WEBP_INLINE uint32_t Average2(uint32_t a0, uint32_t a1) { + return (((a0 ^ a1) & 0xfefefefeu) >> 1) + (a0 & a1); +} + +static WEBP_INLINE uint32_t Average3(uint32_t a0, uint32_t a1, uint32_t a2) { + return Average2(Average2(a0, a2), a1); +} + +static WEBP_INLINE uint32_t Average4(uint32_t a0, uint32_t a1, + uint32_t a2, uint32_t a3) { + return Average2(Average2(a0, a1), Average2(a2, a3)); +} + +static WEBP_INLINE uint32_t Clip255(uint32_t a) { + if (a < 256) { + return a; + } + // return 0, when a is a negative integer. + // return 255, when a is positive. + return ~a >> 24; +} + +static WEBP_INLINE int AddSubtractComponentFull(int a, int b, int c) { + return Clip255(a + b - c); +} + +static WEBP_INLINE uint32_t ClampedAddSubtractFull(uint32_t c0, uint32_t c1, + uint32_t c2) { + const int a = AddSubtractComponentFull(c0 >> 24, c1 >> 24, c2 >> 24); + const int r = AddSubtractComponentFull((c0 >> 16) & 0xff, + (c1 >> 16) & 0xff, + (c2 >> 16) & 0xff); + const int g = AddSubtractComponentFull((c0 >> 8) & 0xff, + (c1 >> 8) & 0xff, + (c2 >> 8) & 0xff); + const int b = AddSubtractComponentFull(c0 & 0xff, c1 & 0xff, c2 & 0xff); + return ((uint32_t)a << 24) | (r << 16) | (g << 8) | b; +} + +static WEBP_INLINE int AddSubtractComponentHalf(int a, int b) { + return Clip255(a + (a - b) / 2); +} + +static WEBP_INLINE uint32_t ClampedAddSubtractHalf(uint32_t c0, uint32_t c1, + uint32_t c2) { + const uint32_t ave = Average2(c0, c1); + const int a = AddSubtractComponentHalf(ave >> 24, c2 >> 24); + const int r = AddSubtractComponentHalf((ave >> 16) & 0xff, (c2 >> 16) & 0xff); + const int g = AddSubtractComponentHalf((ave >> 8) & 0xff, (c2 >> 8) & 0xff); + const int b = AddSubtractComponentHalf((ave >> 0) & 0xff, (c2 >> 0) & 0xff); + return ((uint32_t)a << 24) | (r << 16) | (g << 8) | b; +} + +// gcc-4.9 on ARM generates incorrect code in Select() when Sub3() is inlined. +#if defined(__arm__) && LOCAL_GCC_VERSION == 0x409 +# define LOCAL_INLINE __attribute__ ((noinline)) +#else +# define LOCAL_INLINE WEBP_INLINE +#endif + +static LOCAL_INLINE int Sub3(int a, int b, int c) { + const int pb = b - c; + const int pa = a - c; + return abs(pb) - abs(pa); +} + +#undef LOCAL_INLINE + +static WEBP_INLINE uint32_t Select(uint32_t a, uint32_t b, uint32_t c) { + const int pa_minus_pb = + Sub3((a >> 24) , (b >> 24) , (c >> 24) ) + + Sub3((a >> 16) & 0xff, (b >> 16) & 0xff, (c >> 16) & 0xff) + + Sub3((a >> 8) & 0xff, (b >> 8) & 0xff, (c >> 8) & 0xff) + + Sub3((a ) & 0xff, (b ) & 0xff, (c ) & 0xff); + return (pa_minus_pb <= 0) ? a : b; +} + +//------------------------------------------------------------------------------ +// Predictors + +static uint32_t Predictor0(uint32_t left, const uint32_t* const top) { + (void)top; + (void)left; + return ARGB_BLACK; +} +static uint32_t Predictor1(uint32_t left, const uint32_t* const top) { + (void)top; + return left; +} +static uint32_t Predictor2(uint32_t left, const uint32_t* const top) { + (void)left; + return top[0]; +} +static uint32_t Predictor3(uint32_t left, const uint32_t* const top) { + (void)left; + return top[1]; +} +static uint32_t Predictor4(uint32_t left, const uint32_t* const top) { + (void)left; + return top[-1]; +} +static uint32_t Predictor5(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average3(left, top[0], top[1]); + return pred; +} +static uint32_t Predictor6(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(left, top[-1]); + return pred; +} +static uint32_t Predictor7(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(left, top[0]); + return pred; +} +static uint32_t Predictor8(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(top[-1], top[0]); + (void)left; + return pred; +} +static uint32_t Predictor9(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(top[0], top[1]); + (void)left; + return pred; +} +static uint32_t Predictor10(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average4(left, top[-1], top[0], top[1]); + return pred; +} +static uint32_t Predictor11(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Select(top[0], left, top[-1]); + return pred; +} +static uint32_t Predictor12(uint32_t left, const uint32_t* const top) { + const uint32_t pred = ClampedAddSubtractFull(left, top[0], top[-1]); + return pred; +} +static uint32_t Predictor13(uint32_t left, const uint32_t* const top) { + const uint32_t pred = ClampedAddSubtractHalf(left, top[0], top[-1]); + return pred; +} + +GENERATE_PREDICTOR_ADD(Predictor0, PredictorAdd0) +static void PredictorAdd1(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + uint32_t left = out[-1]; + for (i = 0; i < num_pixels; ++i) { + out[i] = left = VP8LAddPixels(in[i], left); + } + (void)upper; +} +GENERATE_PREDICTOR_ADD(Predictor2, PredictorAdd2) +GENERATE_PREDICTOR_ADD(Predictor3, PredictorAdd3) +GENERATE_PREDICTOR_ADD(Predictor4, PredictorAdd4) +GENERATE_PREDICTOR_ADD(Predictor5, PredictorAdd5) +GENERATE_PREDICTOR_ADD(Predictor6, PredictorAdd6) +GENERATE_PREDICTOR_ADD(Predictor7, PredictorAdd7) +GENERATE_PREDICTOR_ADD(Predictor8, PredictorAdd8) +GENERATE_PREDICTOR_ADD(Predictor9, PredictorAdd9) +GENERATE_PREDICTOR_ADD(Predictor10, PredictorAdd10) +GENERATE_PREDICTOR_ADD(Predictor11, PredictorAdd11) +GENERATE_PREDICTOR_ADD(Predictor12, PredictorAdd12) +GENERATE_PREDICTOR_ADD(Predictor13, PredictorAdd13) + +//------------------------------------------------------------------------------ + +// Inverse prediction. +static void PredictorInverseTransform(const VP8LTransform* const transform, + int y_start, int y_end, + const uint32_t* in, uint32_t* out) { + const int width = transform->xsize_; + if (y_start == 0) { // First Row follows the L (mode=1) mode. + PredictorAdd0(in, NULL, 1, out); + PredictorAdd1(in + 1, NULL, width - 1, out + 1); + in += width; + out += width; + ++y_start; + } + + { + int y = y_start; + const int tile_width = 1 << transform->bits_; + const int mask = tile_width - 1; + const int tiles_per_row = VP8LSubSampleSize(width, transform->bits_); + const uint32_t* pred_mode_base = + transform->data_ + (y >> transform->bits_) * tiles_per_row; + + while (y < y_end) { + const uint32_t* pred_mode_src = pred_mode_base; + int x = 1; + // First pixel follows the T (mode=2) mode. + PredictorAdd2(in, out - width, 1, out); + // .. the rest: + while (x < width) { + const VP8LPredictorAddSubFunc pred_func = + VP8LPredictorsAdd[((*pred_mode_src++) >> 8) & 0xf]; + int x_end = (x & ~mask) + tile_width; + if (x_end > width) x_end = width; + pred_func(in + x, out + x - width, x_end - x, out + x); + x = x_end; + } + in += width; + out += width; + ++y; + if ((y & mask) == 0) { // Use the same mask, since tiles are squares. + pred_mode_base += tiles_per_row; + } + } + } +} + +// Add green to blue and red channels (i.e. perform the inverse transform of +// 'subtract green'). +void VP8LAddGreenToBlueAndRed_C(const uint32_t* src, int num_pixels, + uint32_t* dst) { + int i; + for (i = 0; i < num_pixels; ++i) { + const uint32_t argb = src[i]; + const uint32_t green = ((argb >> 8) & 0xff); + uint32_t red_blue = (argb & 0x00ff00ffu); + red_blue += (green << 16) | green; + red_blue &= 0x00ff00ffu; + dst[i] = (argb & 0xff00ff00u) | red_blue; + } +} + +static WEBP_INLINE int ColorTransformDelta(int8_t color_pred, + int8_t color) { + return ((int)color_pred * color) >> 5; +} + +static WEBP_INLINE void ColorCodeToMultipliers(uint32_t color_code, + VP8LMultipliers* const m) { + m->green_to_red_ = (color_code >> 0) & 0xff; + m->green_to_blue_ = (color_code >> 8) & 0xff; + m->red_to_blue_ = (color_code >> 16) & 0xff; +} + +void VP8LTransformColorInverse_C(const VP8LMultipliers* const m, + const uint32_t* src, int num_pixels, + uint32_t* dst) { + int i; + for (i = 0; i < num_pixels; ++i) { + const uint32_t argb = src[i]; + const uint32_t green = argb >> 8; + const uint32_t red = argb >> 16; + int new_red = red; + int new_blue = argb; + new_red += ColorTransformDelta(m->green_to_red_, green); + new_red &= 0xff; + new_blue += ColorTransformDelta(m->green_to_blue_, green); + new_blue += ColorTransformDelta(m->red_to_blue_, new_red); + new_blue &= 0xff; + dst[i] = (argb & 0xff00ff00u) | (new_red << 16) | (new_blue); + } +} + +// Color space inverse transform. +static void ColorSpaceInverseTransform(const VP8LTransform* const transform, + int y_start, int y_end, + const uint32_t* src, uint32_t* dst) { + const int width = transform->xsize_; + const int tile_width = 1 << transform->bits_; + const int mask = tile_width - 1; + const int safe_width = width & ~mask; + const int remaining_width = width - safe_width; + const int tiles_per_row = VP8LSubSampleSize(width, transform->bits_); + int y = y_start; + const uint32_t* pred_row = + transform->data_ + (y >> transform->bits_) * tiles_per_row; + + while (y < y_end) { + const uint32_t* pred = pred_row; + VP8LMultipliers m = { 0, 0, 0 }; + const uint32_t* const src_safe_end = src + safe_width; + const uint32_t* const src_end = src + width; + while (src < src_safe_end) { + ColorCodeToMultipliers(*pred++, &m); + VP8LTransformColorInverse(&m, src, tile_width, dst); + src += tile_width; + dst += tile_width; + } + if (src < src_end) { // Left-overs using C-version. + ColorCodeToMultipliers(*pred++, &m); + VP8LTransformColorInverse(&m, src, remaining_width, dst); + src += remaining_width; + dst += remaining_width; + } + ++y; + if ((y & mask) == 0) pred_row += tiles_per_row; + } +} + +// Separate out pixels packed together using pixel-bundling. +// We define two methods for ARGB data (uint32_t) and alpha-only data (uint8_t). +#define COLOR_INDEX_INVERSE(FUNC_NAME, F_NAME, STATIC_DECL, TYPE, BIT_SUFFIX, \ + GET_INDEX, GET_VALUE) \ +static void F_NAME(const TYPE* src, const uint32_t* const color_map, \ + TYPE* dst, int y_start, int y_end, int width) { \ + int y; \ + for (y = y_start; y < y_end; ++y) { \ + int x; \ + for (x = 0; x < width; ++x) { \ + *dst++ = GET_VALUE(color_map[GET_INDEX(*src++)]); \ + } \ + } \ +} \ +STATIC_DECL void FUNC_NAME(const VP8LTransform* const transform, \ + int y_start, int y_end, const TYPE* src, \ + TYPE* dst) { \ + int y; \ + const int bits_per_pixel = 8 >> transform->bits_; \ + const int width = transform->xsize_; \ + const uint32_t* const color_map = transform->data_; \ + if (bits_per_pixel < 8) { \ + const int pixels_per_byte = 1 << transform->bits_; \ + const int count_mask = pixels_per_byte - 1; \ + const uint32_t bit_mask = (1 << bits_per_pixel) - 1; \ + for (y = y_start; y < y_end; ++y) { \ + uint32_t packed_pixels = 0; \ + int x; \ + for (x = 0; x < width; ++x) { \ + /* We need to load fresh 'packed_pixels' once every */ \ + /* 'pixels_per_byte' increments of x. Fortunately, pixels_per_byte */ \ + /* is a power of 2, so can just use a mask for that, instead of */ \ + /* decrementing a counter. */ \ + if ((x & count_mask) == 0) packed_pixels = GET_INDEX(*src++); \ + *dst++ = GET_VALUE(color_map[packed_pixels & bit_mask]); \ + packed_pixels >>= bits_per_pixel; \ + } \ + } \ + } else { \ + VP8LMapColor##BIT_SUFFIX(src, color_map, dst, y_start, y_end, width); \ + } \ +} + +COLOR_INDEX_INVERSE(ColorIndexInverseTransform, MapARGB, static, uint32_t, 32b, + VP8GetARGBIndex, VP8GetARGBValue) +COLOR_INDEX_INVERSE(VP8LColorIndexInverseTransformAlpha, MapAlpha, , uint8_t, + 8b, VP8GetAlphaIndex, VP8GetAlphaValue) + +#undef COLOR_INDEX_INVERSE + +void VP8LInverseTransform(const VP8LTransform* const transform, + int row_start, int row_end, + const uint32_t* const in, uint32_t* const out) { + const int width = transform->xsize_; + assert(row_start < row_end); + assert(row_end <= transform->ysize_); + switch (transform->type_) { + case SUBTRACT_GREEN: + VP8LAddGreenToBlueAndRed(in, (row_end - row_start) * width, out); + break; + case PREDICTOR_TRANSFORM: + PredictorInverseTransform(transform, row_start, row_end, in, out); + if (row_end != transform->ysize_) { + // The last predicted row in this iteration will be the top-pred row + // for the first row in next iteration. + memcpy(out - width, out + (row_end - row_start - 1) * width, + width * sizeof(*out)); + } + break; + case CROSS_COLOR_TRANSFORM: + ColorSpaceInverseTransform(transform, row_start, row_end, in, out); + break; + case COLOR_INDEXING_TRANSFORM: + if (in == out && transform->bits_ > 0) { + // Move packed pixels to the end of unpacked region, so that unpacking + // can occur seamlessly. + // Also, note that this is the only transform that applies on + // the effective width of VP8LSubSampleSize(xsize_, bits_). All other + // transforms work on effective width of xsize_. + const int out_stride = (row_end - row_start) * width; + const int in_stride = (row_end - row_start) * + VP8LSubSampleSize(transform->xsize_, transform->bits_); + uint32_t* const src = out + out_stride - in_stride; + memmove(src, out, in_stride * sizeof(*src)); + ColorIndexInverseTransform(transform, row_start, row_end, src, out); + } else { + ColorIndexInverseTransform(transform, row_start, row_end, in, out); + } + break; + } +} + +//------------------------------------------------------------------------------ +// Color space conversion. + +static int is_big_endian(void) { + static const union { + uint16_t w; + uint8_t b[2]; + } tmp = { 1 }; + return (tmp.b[0] != 1); +} + +void VP8LConvertBGRAToRGB_C(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const src_end = src + num_pixels; + while (src < src_end) { + const uint32_t argb = *src++; + *dst++ = (argb >> 16) & 0xff; + *dst++ = (argb >> 8) & 0xff; + *dst++ = (argb >> 0) & 0xff; + } +} + +void VP8LConvertBGRAToRGBA_C(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const src_end = src + num_pixels; + while (src < src_end) { + const uint32_t argb = *src++; + *dst++ = (argb >> 16) & 0xff; + *dst++ = (argb >> 8) & 0xff; + *dst++ = (argb >> 0) & 0xff; + *dst++ = (argb >> 24) & 0xff; + } +} + +void VP8LConvertBGRAToRGBA4444_C(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const src_end = src + num_pixels; + while (src < src_end) { + const uint32_t argb = *src++; + const uint8_t rg = ((argb >> 16) & 0xf0) | ((argb >> 12) & 0xf); + const uint8_t ba = ((argb >> 0) & 0xf0) | ((argb >> 28) & 0xf); +#ifdef WEBP_SWAP_16BIT_CSP + *dst++ = ba; + *dst++ = rg; +#else + *dst++ = rg; + *dst++ = ba; +#endif + } +} + +void VP8LConvertBGRAToRGB565_C(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const src_end = src + num_pixels; + while (src < src_end) { + const uint32_t argb = *src++; + const uint8_t rg = ((argb >> 16) & 0xf8) | ((argb >> 13) & 0x7); + const uint8_t gb = ((argb >> 5) & 0xe0) | ((argb >> 3) & 0x1f); +#ifdef WEBP_SWAP_16BIT_CSP + *dst++ = gb; + *dst++ = rg; +#else + *dst++ = rg; + *dst++ = gb; +#endif + } +} + +void VP8LConvertBGRAToBGR_C(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const src_end = src + num_pixels; + while (src < src_end) { + const uint32_t argb = *src++; + *dst++ = (argb >> 0) & 0xff; + *dst++ = (argb >> 8) & 0xff; + *dst++ = (argb >> 16) & 0xff; + } +} + +static void CopyOrSwap(const uint32_t* src, int num_pixels, uint8_t* dst, + int swap_on_big_endian) { + if (is_big_endian() == swap_on_big_endian) { + const uint32_t* const src_end = src + num_pixels; + while (src < src_end) { + const uint32_t argb = *src++; + +#if !defined(WORDS_BIGENDIAN) +#if !defined(WEBP_REFERENCE_IMPLEMENTATION) + WebPUint32ToMem(dst, BSwap32(argb)); +#else // WEBP_REFERENCE_IMPLEMENTATION + dst[0] = (argb >> 24) & 0xff; + dst[1] = (argb >> 16) & 0xff; + dst[2] = (argb >> 8) & 0xff; + dst[3] = (argb >> 0) & 0xff; +#endif +#else // WORDS_BIGENDIAN + dst[0] = (argb >> 0) & 0xff; + dst[1] = (argb >> 8) & 0xff; + dst[2] = (argb >> 16) & 0xff; + dst[3] = (argb >> 24) & 0xff; +#endif + dst += sizeof(argb); + } + } else { + memcpy(dst, src, num_pixels * sizeof(*src)); + } +} + +void VP8LConvertFromBGRA(const uint32_t* const in_data, int num_pixels, + WEBP_CSP_MODE out_colorspace, uint8_t* const rgba) { + switch (out_colorspace) { + case MODE_RGB: + VP8LConvertBGRAToRGB(in_data, num_pixels, rgba); + break; + case MODE_RGBA: + VP8LConvertBGRAToRGBA(in_data, num_pixels, rgba); + break; + case MODE_rgbA: + VP8LConvertBGRAToRGBA(in_data, num_pixels, rgba); + WebPApplyAlphaMultiply(rgba, 0, num_pixels, 1, 0); + break; + case MODE_BGR: + VP8LConvertBGRAToBGR(in_data, num_pixels, rgba); + break; + case MODE_BGRA: + CopyOrSwap(in_data, num_pixels, rgba, 1); + break; + case MODE_bgrA: + CopyOrSwap(in_data, num_pixels, rgba, 1); + WebPApplyAlphaMultiply(rgba, 0, num_pixels, 1, 0); + break; + case MODE_ARGB: + CopyOrSwap(in_data, num_pixels, rgba, 0); + break; + case MODE_Argb: + CopyOrSwap(in_data, num_pixels, rgba, 0); + WebPApplyAlphaMultiply(rgba, 1, num_pixels, 1, 0); + break; + case MODE_RGBA_4444: + VP8LConvertBGRAToRGBA4444(in_data, num_pixels, rgba); + break; + case MODE_rgbA_4444: + VP8LConvertBGRAToRGBA4444(in_data, num_pixels, rgba); + WebPApplyAlphaMultiply4444(rgba, num_pixels, 1, 0); + break; + case MODE_RGB_565: + VP8LConvertBGRAToRGB565(in_data, num_pixels, rgba); + break; + default: + assert(0); // Code flow should not reach here. + } +} + +//------------------------------------------------------------------------------ + +VP8LProcessDecBlueAndRedFunc VP8LAddGreenToBlueAndRed; +VP8LPredictorAddSubFunc VP8LPredictorsAdd[16]; +VP8LPredictorFunc VP8LPredictors[16]; + +// exposed plain-C implementations +VP8LPredictorAddSubFunc VP8LPredictorsAdd_C[16]; +VP8LPredictorFunc VP8LPredictors_C[16]; + +VP8LTransformColorInverseFunc VP8LTransformColorInverse; + +VP8LConvertFunc VP8LConvertBGRAToRGB; +VP8LConvertFunc VP8LConvertBGRAToRGBA; +VP8LConvertFunc VP8LConvertBGRAToRGBA4444; +VP8LConvertFunc VP8LConvertBGRAToRGB565; +VP8LConvertFunc VP8LConvertBGRAToBGR; + +VP8LMapARGBFunc VP8LMapColor32b; +VP8LMapAlphaFunc VP8LMapColor8b; + +extern void VP8LDspInitSSE2(void); +extern void VP8LDspInitNEON(void); +extern void VP8LDspInitMIPSdspR2(void); +extern void VP8LDspInitMSA(void); + +static volatile VP8CPUInfo lossless_last_cpuinfo_used = + (VP8CPUInfo)&lossless_last_cpuinfo_used; + +#define COPY_PREDICTOR_ARRAY(IN, OUT) do { \ + (OUT)[0] = IN##0; \ + (OUT)[1] = IN##1; \ + (OUT)[2] = IN##2; \ + (OUT)[3] = IN##3; \ + (OUT)[4] = IN##4; \ + (OUT)[5] = IN##5; \ + (OUT)[6] = IN##6; \ + (OUT)[7] = IN##7; \ + (OUT)[8] = IN##8; \ + (OUT)[9] = IN##9; \ + (OUT)[10] = IN##10; \ + (OUT)[11] = IN##11; \ + (OUT)[12] = IN##12; \ + (OUT)[13] = IN##13; \ + (OUT)[14] = IN##0; /* <- padding security sentinels*/ \ + (OUT)[15] = IN##0; \ +} while (0); + +WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInit(void) { + if (lossless_last_cpuinfo_used == VP8GetCPUInfo) return; + + COPY_PREDICTOR_ARRAY(Predictor, VP8LPredictors) + COPY_PREDICTOR_ARRAY(Predictor, VP8LPredictors_C) + COPY_PREDICTOR_ARRAY(PredictorAdd, VP8LPredictorsAdd) + COPY_PREDICTOR_ARRAY(PredictorAdd, VP8LPredictorsAdd_C) + + VP8LAddGreenToBlueAndRed = VP8LAddGreenToBlueAndRed_C; + + VP8LTransformColorInverse = VP8LTransformColorInverse_C; + + VP8LConvertBGRAToRGB = VP8LConvertBGRAToRGB_C; + VP8LConvertBGRAToRGBA = VP8LConvertBGRAToRGBA_C; + VP8LConvertBGRAToRGBA4444 = VP8LConvertBGRAToRGBA4444_C; + VP8LConvertBGRAToRGB565 = VP8LConvertBGRAToRGB565_C; + VP8LConvertBGRAToBGR = VP8LConvertBGRAToBGR_C; + + VP8LMapColor32b = MapARGB; + VP8LMapColor8b = MapAlpha; + + // If defined, use CPUInfo() to overwrite some pointers with faster versions. + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_SSE2) + if (VP8GetCPUInfo(kSSE2)) { + VP8LDspInitSSE2(); + } +#endif +#if defined(WEBP_USE_NEON) + if (VP8GetCPUInfo(kNEON)) { + VP8LDspInitNEON(); + } +#endif +#if defined(WEBP_USE_MIPS_DSP_R2) + if (VP8GetCPUInfo(kMIPSdspR2)) { + VP8LDspInitMIPSdspR2(); + } +#endif +#if defined(WEBP_USE_MSA) + if (VP8GetCPUInfo(kMSA)) { + VP8LDspInitMSA(); + } +#endif + } + lossless_last_cpuinfo_used = VP8GetCPUInfo; +} +#undef COPY_PREDICTOR_ARRAY + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/dsp/lossless.h b/media/libwebp/dsp/lossless.h new file mode 100644 index 000000000..352a54e50 --- /dev/null +++ b/media/libwebp/dsp/lossless.h @@ -0,0 +1,229 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Image transforms and color space conversion methods for lossless decoder. +// +// Authors: Vikas Arora (vikaas.arora@gmail.com) +// Jyrki Alakuijala (jyrki@google.com) + +#ifndef WEBP_DSP_LOSSLESS_H_ +#define WEBP_DSP_LOSSLESS_H_ + +#include "../webp/types.h" +#include "../webp/decode.h" + +#include "../enc/histogram_enc.h" +#include "../utils/utils.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef WEBP_EXPERIMENTAL_FEATURES +#include "../enc/delta_palettization_enc.h" +#endif // WEBP_EXPERIMENTAL_FEATURES + +//------------------------------------------------------------------------------ +// Decoding + +typedef uint32_t (*VP8LPredictorFunc)(uint32_t left, const uint32_t* const top); +extern VP8LPredictorFunc VP8LPredictors[16]; +extern VP8LPredictorFunc VP8LPredictors_C[16]; +// These Add/Sub function expects upper[-1] and out[-1] to be readable. +typedef void (*VP8LPredictorAddSubFunc)(const uint32_t* in, + const uint32_t* upper, int num_pixels, + uint32_t* out); +extern VP8LPredictorAddSubFunc VP8LPredictorsAdd[16]; +extern VP8LPredictorAddSubFunc VP8LPredictorsAdd_C[16]; + +typedef void (*VP8LProcessDecBlueAndRedFunc)(const uint32_t* src, + int num_pixels, uint32_t* dst); +extern VP8LProcessDecBlueAndRedFunc VP8LAddGreenToBlueAndRed; + +typedef struct { + // Note: the members are uint8_t, so that any negative values are + // automatically converted to "mod 256" values. + uint8_t green_to_red_; + uint8_t green_to_blue_; + uint8_t red_to_blue_; +} VP8LMultipliers; +typedef void (*VP8LTransformColorInverseFunc)(const VP8LMultipliers* const m, + const uint32_t* src, + int num_pixels, uint32_t* dst); +extern VP8LTransformColorInverseFunc VP8LTransformColorInverse; + +struct VP8LTransform; // Defined in dec/vp8li.h. + +// Performs inverse transform of data given transform information, start and end +// rows. Transform will be applied to rows [row_start, row_end[. +// The *in and *out pointers refer to source and destination data respectively +// corresponding to the intermediate row (row_start). +void VP8LInverseTransform(const struct VP8LTransform* const transform, + int row_start, int row_end, + const uint32_t* const in, uint32_t* const out); + +// Color space conversion. +typedef void (*VP8LConvertFunc)(const uint32_t* src, int num_pixels, + uint8_t* dst); +extern VP8LConvertFunc VP8LConvertBGRAToRGB; +extern VP8LConvertFunc VP8LConvertBGRAToRGBA; +extern VP8LConvertFunc VP8LConvertBGRAToRGBA4444; +extern VP8LConvertFunc VP8LConvertBGRAToRGB565; +extern VP8LConvertFunc VP8LConvertBGRAToBGR; + +// Converts from BGRA to other color spaces. +void VP8LConvertFromBGRA(const uint32_t* const in_data, int num_pixels, + WEBP_CSP_MODE out_colorspace, uint8_t* const rgba); + +typedef void (*VP8LMapARGBFunc)(const uint32_t* src, + const uint32_t* const color_map, + uint32_t* dst, int y_start, + int y_end, int width); +typedef void (*VP8LMapAlphaFunc)(const uint8_t* src, + const uint32_t* const color_map, + uint8_t* dst, int y_start, + int y_end, int width); + +extern VP8LMapARGBFunc VP8LMapColor32b; +extern VP8LMapAlphaFunc VP8LMapColor8b; + +// Similar to the static method ColorIndexInverseTransform() that is part of +// lossless.c, but used only for alpha decoding. It takes uint8_t (rather than +// uint32_t) arguments for 'src' and 'dst'. +void VP8LColorIndexInverseTransformAlpha( + const struct VP8LTransform* const transform, int y_start, int y_end, + const uint8_t* src, uint8_t* dst); + +// Expose some C-only fallback functions +void VP8LTransformColorInverse_C(const VP8LMultipliers* const m, + const uint32_t* src, int num_pixels, + uint32_t* dst); + +void VP8LConvertBGRAToRGB_C(const uint32_t* src, int num_pixels, uint8_t* dst); +void VP8LConvertBGRAToRGBA_C(const uint32_t* src, int num_pixels, uint8_t* dst); +void VP8LConvertBGRAToRGBA4444_C(const uint32_t* src, + int num_pixels, uint8_t* dst); +void VP8LConvertBGRAToRGB565_C(const uint32_t* src, + int num_pixels, uint8_t* dst); +void VP8LConvertBGRAToBGR_C(const uint32_t* src, int num_pixels, uint8_t* dst); +void VP8LAddGreenToBlueAndRed_C(const uint32_t* src, int num_pixels, + uint32_t* dst); + +// Must be called before calling any of the above methods. +void VP8LDspInit(void); + +//------------------------------------------------------------------------------ +// Encoding + +typedef void (*VP8LProcessEncBlueAndRedFunc)(uint32_t* dst, int num_pixels); +extern VP8LProcessEncBlueAndRedFunc VP8LSubtractGreenFromBlueAndRed; +typedef void (*VP8LTransformColorFunc)(const VP8LMultipliers* const m, + uint32_t* const dst, int num_pixels); +extern VP8LTransformColorFunc VP8LTransformColor; +typedef void (*VP8LCollectColorBlueTransformsFunc)( + const uint32_t* argb, int stride, + int tile_width, int tile_height, + int green_to_blue, int red_to_blue, int histo[]); +extern VP8LCollectColorBlueTransformsFunc VP8LCollectColorBlueTransforms; + +typedef void (*VP8LCollectColorRedTransformsFunc)( + const uint32_t* argb, int stride, + int tile_width, int tile_height, + int green_to_red, int histo[]); +extern VP8LCollectColorRedTransformsFunc VP8LCollectColorRedTransforms; + +// Expose some C-only fallback functions +void VP8LTransformColor_C(const VP8LMultipliers* const m, + uint32_t* data, int num_pixels); +void VP8LSubtractGreenFromBlueAndRed_C(uint32_t* argb_data, int num_pixels); +void VP8LCollectColorRedTransforms_C(const uint32_t* argb, int stride, + int tile_width, int tile_height, + int green_to_red, int histo[]); +void VP8LCollectColorBlueTransforms_C(const uint32_t* argb, int stride, + int tile_width, int tile_height, + int green_to_blue, int red_to_blue, + int histo[]); + +extern VP8LPredictorAddSubFunc VP8LPredictorsSub[16]; +extern VP8LPredictorAddSubFunc VP8LPredictorsSub_C[16]; + +// ----------------------------------------------------------------------------- +// Huffman-cost related functions. + +typedef double (*VP8LCostFunc)(const uint32_t* population, int length); +typedef double (*VP8LCostCombinedFunc)(const uint32_t* X, const uint32_t* Y, + int length); +typedef float (*VP8LCombinedShannonEntropyFunc)(const int X[256], + const int Y[256]); + +extern VP8LCostFunc VP8LExtraCost; +extern VP8LCostCombinedFunc VP8LExtraCostCombined; +extern VP8LCombinedShannonEntropyFunc VP8LCombinedShannonEntropy; + +typedef struct { // small struct to hold counters + int counts[2]; // index: 0=zero steak, 1=non-zero streak + int streaks[2][2]; // [zero/non-zero][streak<3 / streak>=3] +} VP8LStreaks; + +typedef struct { // small struct to hold bit entropy results + double entropy; // entropy + uint32_t sum; // sum of the population + int nonzeros; // number of non-zero elements in the population + uint32_t max_val; // maximum value in the population + uint32_t nonzero_code; // index of the last non-zero in the population +} VP8LBitEntropy; + +void VP8LBitEntropyInit(VP8LBitEntropy* const entropy); + +// Get the combined symbol bit entropy and Huffman cost stats for the +// distributions 'X' and 'Y'. Those results can then be refined according to +// codec specific heuristics. +typedef void (*VP8LGetCombinedEntropyUnrefinedFunc)( + const uint32_t X[], const uint32_t Y[], int length, + VP8LBitEntropy* const bit_entropy, VP8LStreaks* const stats); +extern VP8LGetCombinedEntropyUnrefinedFunc VP8LGetCombinedEntropyUnrefined; + +// Get the entropy for the distribution 'X'. +typedef void (*VP8LGetEntropyUnrefinedFunc)(const uint32_t X[], int length, + VP8LBitEntropy* const bit_entropy, + VP8LStreaks* const stats); +extern VP8LGetEntropyUnrefinedFunc VP8LGetEntropyUnrefined; + +void VP8LBitsEntropyUnrefined(const uint32_t* const array, int n, + VP8LBitEntropy* const entropy); + +typedef void (*VP8LHistogramAddFunc)(const VP8LHistogram* const a, + const VP8LHistogram* const b, + VP8LHistogram* const out); +extern VP8LHistogramAddFunc VP8LHistogramAdd; + +// ----------------------------------------------------------------------------- +// PrefixEncode() + +typedef int (*VP8LVectorMismatchFunc)(const uint32_t* const array1, + const uint32_t* const array2, int length); +// Returns the first index where array1 and array2 are different. +extern VP8LVectorMismatchFunc VP8LVectorMismatch; + +typedef void (*VP8LBundleColorMapFunc)(const uint8_t* const row, int width, + int xbits, uint32_t* dst); +extern VP8LBundleColorMapFunc VP8LBundleColorMap; +void VP8LBundleColorMap_C(const uint8_t* const row, int width, int xbits, + uint32_t* dst); + +// Must be called before calling any of the above methods. +void VP8LEncDspInit(void); + +//------------------------------------------------------------------------------ + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // WEBP_DSP_LOSSLESS_H_ diff --git a/media/libwebp/dsp/lossless_common.h b/media/libwebp/dsp/lossless_common.h new file mode 100644 index 000000000..c40f71120 --- /dev/null +++ b/media/libwebp/dsp/lossless_common.h @@ -0,0 +1,210 @@ +// Copyright 2012 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Image transforms and color space conversion methods for lossless decoder. +// +// Authors: Vikas Arora (vikaas.arora@gmail.com) +// Jyrki Alakuijala (jyrki@google.com) +// Vincent Rabaud (vrabaud@google.com) + +#ifndef WEBP_DSP_LOSSLESS_COMMON_H_ +#define WEBP_DSP_LOSSLESS_COMMON_H_ + +#include "../webp/types.h" + +#include "../utils/utils.h" + +#ifdef __cplusplus +extern "C" { +#endif + +//------------------------------------------------------------------------------ +// Decoding + +// color mapping related functions. +static WEBP_INLINE uint32_t VP8GetARGBIndex(uint32_t idx) { + return (idx >> 8) & 0xff; +} + +static WEBP_INLINE uint8_t VP8GetAlphaIndex(uint8_t idx) { + return idx; +} + +static WEBP_INLINE uint32_t VP8GetARGBValue(uint32_t val) { + return val; +} + +static WEBP_INLINE uint8_t VP8GetAlphaValue(uint32_t val) { + return (val >> 8) & 0xff; +} + +//------------------------------------------------------------------------------ +// Misc methods. + +// Computes sampled size of 'size' when sampling using 'sampling bits'. +static WEBP_INLINE uint32_t VP8LSubSampleSize(uint32_t size, + uint32_t sampling_bits) { + return (size + (1 << sampling_bits) - 1) >> sampling_bits; +} + +// Converts near lossless quality into max number of bits shaved off. +static WEBP_INLINE int VP8LNearLosslessBits(int near_lossless_quality) { + // 100 -> 0 + // 80..99 -> 1 + // 60..79 -> 2 + // 40..59 -> 3 + // 20..39 -> 4 + // 0..19 -> 5 + return 5 - near_lossless_quality / 20; +} + +// ----------------------------------------------------------------------------- +// Faster logarithm for integers. Small values use a look-up table. + +// The threshold till approximate version of log_2 can be used. +// Practically, we can get rid of the call to log() as the two values match to +// very high degree (the ratio of these two is 0.99999x). +// Keeping a high threshold for now. +#define APPROX_LOG_WITH_CORRECTION_MAX 65536 +#define APPROX_LOG_MAX 4096 +#define LOG_2_RECIPROCAL 1.44269504088896338700465094007086 +#define LOG_LOOKUP_IDX_MAX 256 +extern const float kLog2Table[LOG_LOOKUP_IDX_MAX]; +extern const float kSLog2Table[LOG_LOOKUP_IDX_MAX]; +typedef float (*VP8LFastLog2SlowFunc)(uint32_t v); + +extern VP8LFastLog2SlowFunc VP8LFastLog2Slow; +extern VP8LFastLog2SlowFunc VP8LFastSLog2Slow; + +static WEBP_INLINE float VP8LFastLog2(uint32_t v) { + return (v < LOG_LOOKUP_IDX_MAX) ? kLog2Table[v] : VP8LFastLog2Slow(v); +} +// Fast calculation of v * log2(v) for integer input. +static WEBP_INLINE float VP8LFastSLog2(uint32_t v) { + return (v < LOG_LOOKUP_IDX_MAX) ? kSLog2Table[v] : VP8LFastSLog2Slow(v); +} + +// ----------------------------------------------------------------------------- +// PrefixEncode() + +static WEBP_INLINE int VP8LBitsLog2Ceiling(uint32_t n) { + const int log_floor = BitsLog2Floor(n); + if (n == (n & ~(n - 1))) { // zero or a power of two. + return log_floor; + } + return log_floor + 1; +} + +// Splitting of distance and length codes into prefixes and +// extra bits. The prefixes are encoded with an entropy code +// while the extra bits are stored just as normal bits. +static WEBP_INLINE void VP8LPrefixEncodeBitsNoLUT(int distance, int* const code, + int* const extra_bits) { + const int highest_bit = BitsLog2Floor(--distance); + const int second_highest_bit = (distance >> (highest_bit - 1)) & 1; + *extra_bits = highest_bit - 1; + *code = 2 * highest_bit + second_highest_bit; +} + +static WEBP_INLINE void VP8LPrefixEncodeNoLUT(int distance, int* const code, + int* const extra_bits, + int* const extra_bits_value) { + const int highest_bit = BitsLog2Floor(--distance); + const int second_highest_bit = (distance >> (highest_bit - 1)) & 1; + *extra_bits = highest_bit - 1; + *extra_bits_value = distance & ((1 << *extra_bits) - 1); + *code = 2 * highest_bit + second_highest_bit; +} + +#define PREFIX_LOOKUP_IDX_MAX 512 +typedef struct { + int8_t code_; + int8_t extra_bits_; +} VP8LPrefixCode; + +// These tables are derived using VP8LPrefixEncodeNoLUT. +extern const VP8LPrefixCode kPrefixEncodeCode[PREFIX_LOOKUP_IDX_MAX]; +extern const uint8_t kPrefixEncodeExtraBitsValue[PREFIX_LOOKUP_IDX_MAX]; +static WEBP_INLINE void VP8LPrefixEncodeBits(int distance, int* const code, + int* const extra_bits) { + if (distance < PREFIX_LOOKUP_IDX_MAX) { + const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance]; + *code = prefix_code.code_; + *extra_bits = prefix_code.extra_bits_; + } else { + VP8LPrefixEncodeBitsNoLUT(distance, code, extra_bits); + } +} + +static WEBP_INLINE void VP8LPrefixEncode(int distance, int* const code, + int* const extra_bits, + int* const extra_bits_value) { + if (distance < PREFIX_LOOKUP_IDX_MAX) { + const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance]; + *code = prefix_code.code_; + *extra_bits = prefix_code.extra_bits_; + *extra_bits_value = kPrefixEncodeExtraBitsValue[distance]; + } else { + VP8LPrefixEncodeNoLUT(distance, code, extra_bits, extra_bits_value); + } +} + +// Sum of each component, mod 256. +static WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW WEBP_INLINE +uint32_t VP8LAddPixels(uint32_t a, uint32_t b) { + const uint32_t alpha_and_green = (a & 0xff00ff00u) + (b & 0xff00ff00u); + const uint32_t red_and_blue = (a & 0x00ff00ffu) + (b & 0x00ff00ffu); + return (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu); +} + +// Difference of each component, mod 256. +static WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW WEBP_INLINE +uint32_t VP8LSubPixels(uint32_t a, uint32_t b) { + const uint32_t alpha_and_green = + 0x00ff00ffu + (a & 0xff00ff00u) - (b & 0xff00ff00u); + const uint32_t red_and_blue = + 0xff00ff00u + (a & 0x00ff00ffu) - (b & 0x00ff00ffu); + return (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu); +} + +//------------------------------------------------------------------------------ +// Transform-related functions use din both encoding and decoding. + +// Macros used to create a batch predictor that iteratively uses a +// one-pixel predictor. + +// The predictor is added to the output pixel (which +// is therefore considered as a residual) to get the final prediction. +#define GENERATE_PREDICTOR_ADD(PREDICTOR, PREDICTOR_ADD) \ +static void PREDICTOR_ADD(const uint32_t* in, const uint32_t* upper, \ + int num_pixels, uint32_t* out) { \ + int x; \ + for (x = 0; x < num_pixels; ++x) { \ + const uint32_t pred = (PREDICTOR)(out[x - 1], upper + x); \ + out[x] = VP8LAddPixels(in[x], pred); \ + } \ +} + +// It subtracts the prediction from the input pixel and stores the residual +// in the output pixel. +#define GENERATE_PREDICTOR_SUB(PREDICTOR, PREDICTOR_SUB) \ +static void PREDICTOR_SUB(const uint32_t* in, const uint32_t* upper, \ + int num_pixels, uint32_t* out) { \ + int x; \ + for (x = 0; x < num_pixels; ++x) { \ + const uint32_t pred = (PREDICTOR)(in[x - 1], upper + x); \ + out[x] = VP8LSubPixels(in[x], pred); \ + } \ +} + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // WEBP_DSP_LOSSLESS_COMMON_H_ diff --git a/media/libwebp/dsp/lossless_neon.c b/media/libwebp/dsp/lossless_neon.c new file mode 100644 index 000000000..1145d5fad --- /dev/null +++ b/media/libwebp/dsp/lossless_neon.c @@ -0,0 +1,642 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// NEON variant of methods for lossless decoder +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_NEON) + +#include <arm_neon.h> + +#include "./lossless.h" +#include "./neon.h" + +//------------------------------------------------------------------------------ +// Colorspace conversion functions + +#if !defined(WORK_AROUND_GCC) +// gcc 4.6.0 had some trouble (NDK-r9) with this code. We only use it for +// gcc-4.8.x at least. +static void ConvertBGRAToRGBA(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const end = src + (num_pixels & ~15); + for (; src < end; src += 16) { + uint8x16x4_t pixel = vld4q_u8((uint8_t*)src); + // swap B and R. (VSWP d0,d2 has no intrinsics equivalent!) + const uint8x16_t tmp = pixel.val[0]; + pixel.val[0] = pixel.val[2]; + pixel.val[2] = tmp; + vst4q_u8(dst, pixel); + dst += 64; + } + VP8LConvertBGRAToRGBA_C(src, num_pixels & 15, dst); // left-overs +} + +static void ConvertBGRAToBGR(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const end = src + (num_pixels & ~15); + for (; src < end; src += 16) { + const uint8x16x4_t pixel = vld4q_u8((uint8_t*)src); + const uint8x16x3_t tmp = { { pixel.val[0], pixel.val[1], pixel.val[2] } }; + vst3q_u8(dst, tmp); + dst += 48; + } + VP8LConvertBGRAToBGR_C(src, num_pixels & 15, dst); // left-overs +} + +static void ConvertBGRAToRGB(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const end = src + (num_pixels & ~15); + for (; src < end; src += 16) { + const uint8x16x4_t pixel = vld4q_u8((uint8_t*)src); + const uint8x16x3_t tmp = { { pixel.val[2], pixel.val[1], pixel.val[0] } }; + vst3q_u8(dst, tmp); + dst += 48; + } + VP8LConvertBGRAToRGB_C(src, num_pixels & 15, dst); // left-overs +} + +#else // WORK_AROUND_GCC + +// gcc-4.6.0 fallback + +static const uint8_t kRGBAShuffle[8] = { 2, 1, 0, 3, 6, 5, 4, 7 }; + +static void ConvertBGRAToRGBA(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const end = src + (num_pixels & ~1); + const uint8x8_t shuffle = vld1_u8(kRGBAShuffle); + for (; src < end; src += 2) { + const uint8x8_t pixels = vld1_u8((uint8_t*)src); + vst1_u8(dst, vtbl1_u8(pixels, shuffle)); + dst += 8; + } + VP8LConvertBGRAToRGBA_C(src, num_pixels & 1, dst); // left-overs +} + +static const uint8_t kBGRShuffle[3][8] = { + { 0, 1, 2, 4, 5, 6, 8, 9 }, + { 10, 12, 13, 14, 16, 17, 18, 20 }, + { 21, 22, 24, 25, 26, 28, 29, 30 } +}; + +static void ConvertBGRAToBGR(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const end = src + (num_pixels & ~7); + const uint8x8_t shuffle0 = vld1_u8(kBGRShuffle[0]); + const uint8x8_t shuffle1 = vld1_u8(kBGRShuffle[1]); + const uint8x8_t shuffle2 = vld1_u8(kBGRShuffle[2]); + for (; src < end; src += 8) { + uint8x8x4_t pixels; + INIT_VECTOR4(pixels, + vld1_u8((const uint8_t*)(src + 0)), + vld1_u8((const uint8_t*)(src + 2)), + vld1_u8((const uint8_t*)(src + 4)), + vld1_u8((const uint8_t*)(src + 6))); + vst1_u8(dst + 0, vtbl4_u8(pixels, shuffle0)); + vst1_u8(dst + 8, vtbl4_u8(pixels, shuffle1)); + vst1_u8(dst + 16, vtbl4_u8(pixels, shuffle2)); + dst += 8 * 3; + } + VP8LConvertBGRAToBGR_C(src, num_pixels & 7, dst); // left-overs +} + +static const uint8_t kRGBShuffle[3][8] = { + { 2, 1, 0, 6, 5, 4, 10, 9 }, + { 8, 14, 13, 12, 18, 17, 16, 22 }, + { 21, 20, 26, 25, 24, 30, 29, 28 } +}; + +static void ConvertBGRAToRGB(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const uint32_t* const end = src + (num_pixels & ~7); + const uint8x8_t shuffle0 = vld1_u8(kRGBShuffle[0]); + const uint8x8_t shuffle1 = vld1_u8(kRGBShuffle[1]); + const uint8x8_t shuffle2 = vld1_u8(kRGBShuffle[2]); + for (; src < end; src += 8) { + uint8x8x4_t pixels; + INIT_VECTOR4(pixels, + vld1_u8((const uint8_t*)(src + 0)), + vld1_u8((const uint8_t*)(src + 2)), + vld1_u8((const uint8_t*)(src + 4)), + vld1_u8((const uint8_t*)(src + 6))); + vst1_u8(dst + 0, vtbl4_u8(pixels, shuffle0)); + vst1_u8(dst + 8, vtbl4_u8(pixels, shuffle1)); + vst1_u8(dst + 16, vtbl4_u8(pixels, shuffle2)); + dst += 8 * 3; + } + VP8LConvertBGRAToRGB_C(src, num_pixels & 7, dst); // left-overs +} + +#endif // !WORK_AROUND_GCC + + +//------------------------------------------------------------------------------ +// Predictor Transform + +#define LOAD_U32_AS_U8(IN) vreinterpret_u8_u32(vdup_n_u32((IN))) +#define LOAD_U32P_AS_U8(IN) vreinterpret_u8_u32(vld1_u32((IN))) +#define LOADQ_U32_AS_U8(IN) vreinterpretq_u8_u32(vdupq_n_u32((IN))) +#define LOADQ_U32P_AS_U8(IN) vreinterpretq_u8_u32(vld1q_u32((IN))) +#define GET_U8_AS_U32(IN) vget_lane_u32(vreinterpret_u32_u8((IN)), 0); +#define GETQ_U8_AS_U32(IN) vgetq_lane_u32(vreinterpretq_u32_u8((IN)), 0); +#define STOREQ_U8_AS_U32P(OUT, IN) vst1q_u32((OUT), vreinterpretq_u32_u8((IN))); +#define ROTATE32_LEFT(L) vextq_u8((L), (L), 12) // D|C|B|A -> C|B|A|D + +static WEBP_INLINE uint8x8_t Average2_u8_NEON(uint32_t a0, uint32_t a1) { + const uint8x8_t A0 = LOAD_U32_AS_U8(a0); + const uint8x8_t A1 = LOAD_U32_AS_U8(a1); + return vhadd_u8(A0, A1); +} + +static WEBP_INLINE uint32_t ClampedAddSubtractHalf_NEON(uint32_t c0, + uint32_t c1, + uint32_t c2) { + const uint8x8_t avg = Average2_u8_NEON(c0, c1); + // Remove one to c2 when bigger than avg. + const uint8x8_t C2 = LOAD_U32_AS_U8(c2); + const uint8x8_t cmp = vcgt_u8(C2, avg); + const uint8x8_t C2_1 = vadd_u8(C2, cmp); + // Compute half of the difference between avg and c2. + const int8x8_t diff_avg = vreinterpret_s8_u8(vhsub_u8(avg, C2_1)); + // Compute the sum with avg and saturate. + const int16x8_t avg_16 = vreinterpretq_s16_u16(vmovl_u8(avg)); + const uint8x8_t res = vqmovun_s16(vaddw_s8(avg_16, diff_avg)); + const uint32_t output = GET_U8_AS_U32(res); + return output; +} + +static WEBP_INLINE uint32_t Average2_NEON(uint32_t a0, uint32_t a1) { + const uint8x8_t avg_u8x8 = Average2_u8_NEON(a0, a1); + const uint32_t avg = GET_U8_AS_U32(avg_u8x8); + return avg; +} + +static WEBP_INLINE uint32_t Average3_NEON(uint32_t a0, uint32_t a1, + uint32_t a2) { + const uint8x8_t avg0 = Average2_u8_NEON(a0, a2); + const uint8x8_t A1 = LOAD_U32_AS_U8(a1); + const uint32_t avg = GET_U8_AS_U32(vhadd_u8(avg0, A1)); + return avg; +} + +static uint32_t Predictor5_NEON(uint32_t left, const uint32_t* const top) { + return Average3_NEON(left, top[0], top[1]); +} +static uint32_t Predictor6_NEON(uint32_t left, const uint32_t* const top) { + return Average2_NEON(left, top[-1]); +} +static uint32_t Predictor7_NEON(uint32_t left, const uint32_t* const top) { + return Average2_NEON(left, top[0]); +} +static uint32_t Predictor13_NEON(uint32_t left, const uint32_t* const top) { + return ClampedAddSubtractHalf_NEON(left, top[0], top[-1]); +} + +// Batch versions of those functions. + +// Predictor0: ARGB_BLACK. +static void PredictorAdd0_NEON(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + const uint8x16_t black = vreinterpretq_u8_u32(vdupq_n_u32(ARGB_BLACK)); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); + const uint8x16_t res = vaddq_u8(src, black); + STOREQ_U8_AS_U32P(&out[i], res); + } + VP8LPredictorsAdd_C[0](in + i, upper + i, num_pixels - i, out + i); +} + +// Predictor1: left. +static void PredictorAdd1_NEON(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + const uint8x16_t zero = LOADQ_U32_AS_U8(0); + for (i = 0; i + 4 <= num_pixels; i += 4) { + // a | b | c | d + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); + // 0 | a | b | c + const uint8x16_t shift0 = vextq_u8(zero, src, 12); + // a | a + b | b + c | c + d + const uint8x16_t sum0 = vaddq_u8(src, shift0); + // 0 | 0 | a | a + b + const uint8x16_t shift1 = vextq_u8(zero, sum0, 8); + // a | a + b | a + b + c | a + b + c + d + const uint8x16_t sum1 = vaddq_u8(sum0, shift1); + const uint8x16_t prev = LOADQ_U32_AS_U8(out[i - 1]); + const uint8x16_t res = vaddq_u8(sum1, prev); + STOREQ_U8_AS_U32P(&out[i], res); + } + VP8LPredictorsAdd_C[1](in + i, upper + i, num_pixels - i, out + i); +} + +// Macro that adds 32-bit integers from IN using mod 256 arithmetic +// per 8 bit channel. +#define GENERATE_PREDICTOR_1(X, IN) \ +static void PredictorAdd##X##_NEON(const uint32_t* in, \ + const uint32_t* upper, int num_pixels, \ + uint32_t* out) { \ + int i; \ + for (i = 0; i + 4 <= num_pixels; i += 4) { \ + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); \ + const uint8x16_t other = LOADQ_U32P_AS_U8(&(IN)); \ + const uint8x16_t res = vaddq_u8(src, other); \ + STOREQ_U8_AS_U32P(&out[i], res); \ + } \ + VP8LPredictorsAdd_C[(X)](in + i, upper + i, num_pixels - i, out + i); \ +} +// Predictor2: Top. +GENERATE_PREDICTOR_1(2, upper[i]) +// Predictor3: Top-right. +GENERATE_PREDICTOR_1(3, upper[i + 1]) +// Predictor4: Top-left. +GENERATE_PREDICTOR_1(4, upper[i - 1]) +#undef GENERATE_PREDICTOR_1 + +// Predictor5: average(average(left, TR), T) +#define DO_PRED5(LANE) do { \ + const uint8x16_t avgLTR = vhaddq_u8(L, TR); \ + const uint8x16_t avg = vhaddq_u8(avgLTR, T); \ + const uint8x16_t res = vaddq_u8(avg, src); \ + vst1q_lane_u32(&out[i + (LANE)], vreinterpretq_u32_u8(res), (LANE)); \ + L = ROTATE32_LEFT(res); \ +} while (0) + +static void PredictorAdd5_NEON(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + uint8x16_t L = LOADQ_U32_AS_U8(out[-1]); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); + const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i + 0]); + const uint8x16_t TR = LOADQ_U32P_AS_U8(&upper[i + 1]); + DO_PRED5(0); + DO_PRED5(1); + DO_PRED5(2); + DO_PRED5(3); + } + VP8LPredictorsAdd_C[5](in + i, upper + i, num_pixels - i, out + i); +} +#undef DO_PRED5 + +#define DO_PRED67(LANE) do { \ + const uint8x16_t avg = vhaddq_u8(L, top); \ + const uint8x16_t res = vaddq_u8(avg, src); \ + vst1q_lane_u32(&out[i + (LANE)], vreinterpretq_u32_u8(res), (LANE)); \ + L = ROTATE32_LEFT(res); \ +} while (0) + +// Predictor6: average(left, TL) +static void PredictorAdd6_NEON(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + uint8x16_t L = LOADQ_U32_AS_U8(out[-1]); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); + const uint8x16_t top = LOADQ_U32P_AS_U8(&upper[i - 1]); + DO_PRED67(0); + DO_PRED67(1); + DO_PRED67(2); + DO_PRED67(3); + } + VP8LPredictorsAdd_C[6](in + i, upper + i, num_pixels - i, out + i); +} + +// Predictor7: average(left, T) +static void PredictorAdd7_NEON(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + uint8x16_t L = LOADQ_U32_AS_U8(out[-1]); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); + const uint8x16_t top = LOADQ_U32P_AS_U8(&upper[i]); + DO_PRED67(0); + DO_PRED67(1); + DO_PRED67(2); + DO_PRED67(3); + } + VP8LPredictorsAdd_C[7](in + i, upper + i, num_pixels - i, out + i); +} +#undef DO_PRED67 + +#define GENERATE_PREDICTOR_2(X, IN) \ +static void PredictorAdd##X##_NEON(const uint32_t* in, \ + const uint32_t* upper, int num_pixels, \ + uint32_t* out) { \ + int i; \ + for (i = 0; i + 4 <= num_pixels; i += 4) { \ + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); \ + const uint8x16_t Tother = LOADQ_U32P_AS_U8(&(IN)); \ + const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]); \ + const uint8x16_t avg = vhaddq_u8(T, Tother); \ + const uint8x16_t res = vaddq_u8(avg, src); \ + STOREQ_U8_AS_U32P(&out[i], res); \ + } \ + VP8LPredictorsAdd_C[(X)](in + i, upper + i, num_pixels - i, out + i); \ +} +// Predictor8: average TL T. +GENERATE_PREDICTOR_2(8, upper[i - 1]) +// Predictor9: average T TR. +GENERATE_PREDICTOR_2(9, upper[i + 1]) +#undef GENERATE_PREDICTOR_2 + +// Predictor10: average of (average of (L,TL), average of (T, TR)). +#define DO_PRED10(LANE) do { \ + const uint8x16_t avgLTL = vhaddq_u8(L, TL); \ + const uint8x16_t avg = vhaddq_u8(avgTTR, avgLTL); \ + const uint8x16_t res = vaddq_u8(avg, src); \ + vst1q_lane_u32(&out[i + (LANE)], vreinterpretq_u32_u8(res), (LANE)); \ + L = ROTATE32_LEFT(res); \ +} while (0) + +static void PredictorAdd10_NEON(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + uint8x16_t L = LOADQ_U32_AS_U8(out[-1]); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); + const uint8x16_t TL = LOADQ_U32P_AS_U8(&upper[i - 1]); + const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]); + const uint8x16_t TR = LOADQ_U32P_AS_U8(&upper[i + 1]); + const uint8x16_t avgTTR = vhaddq_u8(T, TR); + DO_PRED10(0); + DO_PRED10(1); + DO_PRED10(2); + DO_PRED10(3); + } + VP8LPredictorsAdd_C[10](in + i, upper + i, num_pixels - i, out + i); +} +#undef DO_PRED10 + +// Predictor11: select. +#define DO_PRED11(LANE) do { \ + const uint8x16_t sumLin = vaddq_u8(L, src); /* in + L */ \ + const uint8x16_t pLTL = vabdq_u8(L, TL); /* |L - TL| */ \ + const uint16x8_t sum_LTL = vpaddlq_u8(pLTL); \ + const uint32x4_t pa = vpaddlq_u16(sum_LTL); \ + const uint32x4_t mask = vcleq_u32(pa, pb); \ + const uint8x16_t res = vbslq_u8(vreinterpretq_u8_u32(mask), sumTin, sumLin); \ + vst1q_lane_u32(&out[i + (LANE)], vreinterpretq_u32_u8(res), (LANE)); \ + L = ROTATE32_LEFT(res); \ +} while (0) + +static void PredictorAdd11_NEON(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + uint8x16_t L = LOADQ_U32_AS_U8(out[-1]); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]); + const uint8x16_t TL = LOADQ_U32P_AS_U8(&upper[i - 1]); + const uint8x16_t pTTL = vabdq_u8(T, TL); // |T - TL| + const uint16x8_t sum_TTL = vpaddlq_u8(pTTL); + const uint32x4_t pb = vpaddlq_u16(sum_TTL); + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); + const uint8x16_t sumTin = vaddq_u8(T, src); // in + T + DO_PRED11(0); + DO_PRED11(1); + DO_PRED11(2); + DO_PRED11(3); + } + VP8LPredictorsAdd_C[11](in + i, upper + i, num_pixels - i, out + i); +} +#undef DO_PRED11 + +// Predictor12: ClampedAddSubtractFull. +#define DO_PRED12(DIFF, LANE) do { \ + const uint8x8_t pred = \ + vqmovun_s16(vaddq_s16(vreinterpretq_s16_u16(L), (DIFF))); \ + const uint8x8_t res = \ + vadd_u8(pred, (LANE <= 1) ? vget_low_u8(src) : vget_high_u8(src)); \ + const uint16x8_t res16 = vmovl_u8(res); \ + vst1_lane_u32(&out[i + (LANE)], vreinterpret_u32_u8(res), (LANE) & 1); \ + /* rotate in the left predictor for next iteration */ \ + L = vextq_u16(res16, res16, 4); \ +} while (0) + +static void PredictorAdd12_NEON(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + uint16x8_t L = vmovl_u8(LOAD_U32_AS_U8(out[-1])); + for (i = 0; i + 4 <= num_pixels; i += 4) { + // load four pixels of source + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); + // precompute the difference T - TL once for all, stored as s16 + const uint8x16_t TL = LOADQ_U32P_AS_U8(&upper[i - 1]); + const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]); + const int16x8_t diff_lo = + vreinterpretq_s16_u16(vsubl_u8(vget_low_u8(T), vget_low_u8(TL))); + const int16x8_t diff_hi = + vreinterpretq_s16_u16(vsubl_u8(vget_high_u8(T), vget_high_u8(TL))); + // loop over the four reconstructed pixels + DO_PRED12(diff_lo, 0); + DO_PRED12(diff_lo, 1); + DO_PRED12(diff_hi, 2); + DO_PRED12(diff_hi, 3); + } + VP8LPredictorsAdd_C[12](in + i, upper + i, num_pixels - i, out + i); +} +#undef DO_PRED12 + +// Predictor13: ClampedAddSubtractHalf +#define DO_PRED13(LANE, LOW_OR_HI) do { \ + const uint8x16_t avg = vhaddq_u8(L, T); \ + const uint8x16_t cmp = vcgtq_u8(TL, avg); \ + const uint8x16_t TL_1 = vaddq_u8(TL, cmp); \ + /* Compute half of the difference between avg and TL'. */ \ + const int8x8_t diff_avg = \ + vreinterpret_s8_u8(LOW_OR_HI(vhsubq_u8(avg, TL_1))); \ + /* Compute the sum with avg and saturate. */ \ + const int16x8_t avg_16 = vreinterpretq_s16_u16(vmovl_u8(LOW_OR_HI(avg))); \ + const uint8x8_t delta = vqmovun_s16(vaddw_s8(avg_16, diff_avg)); \ + const uint8x8_t res = vadd_u8(LOW_OR_HI(src), delta); \ + const uint8x16_t res2 = vcombine_u8(res, res); \ + vst1_lane_u32(&out[i + (LANE)], vreinterpret_u32_u8(res), (LANE) & 1); \ + L = ROTATE32_LEFT(res2); \ +} while (0) + +static void PredictorAdd13_NEON(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + uint8x16_t L = LOADQ_U32_AS_U8(out[-1]); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); + const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]); + const uint8x16_t TL = LOADQ_U32P_AS_U8(&upper[i - 1]); + DO_PRED13(0, vget_low_u8); + DO_PRED13(1, vget_low_u8); + DO_PRED13(2, vget_high_u8); + DO_PRED13(3, vget_high_u8); + } + VP8LPredictorsAdd_C[13](in + i, upper + i, num_pixels - i, out + i); +} +#undef DO_PRED13 + +#undef LOAD_U32_AS_U8 +#undef LOAD_U32P_AS_U8 +#undef LOADQ_U32_AS_U8 +#undef LOADQ_U32P_AS_U8 +#undef GET_U8_AS_U32 +#undef GETQ_U8_AS_U32 +#undef STOREQ_U8_AS_U32P +#undef ROTATE32_LEFT + +//------------------------------------------------------------------------------ +// Subtract-Green Transform + +// vtbl?_u8 are marked unavailable for iOS arm64 with Xcode < 6.3, use +// non-standard versions there. +#if defined(__APPLE__) && defined(__aarch64__) && \ + defined(__apple_build_version__) && (__apple_build_version__< 6020037) +#define USE_VTBLQ +#endif + +#ifdef USE_VTBLQ +// 255 = byte will be zeroed +static const uint8_t kGreenShuffle[16] = { + 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255 +}; + +static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb, + const uint8x16_t shuffle) { + return vcombine_u8(vtbl1q_u8(argb, vget_low_u8(shuffle)), + vtbl1q_u8(argb, vget_high_u8(shuffle))); +} +#else // !USE_VTBLQ +// 255 = byte will be zeroed +static const uint8_t kGreenShuffle[8] = { 1, 255, 1, 255, 5, 255, 5, 255 }; + +static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb, + const uint8x8_t shuffle) { + return vcombine_u8(vtbl1_u8(vget_low_u8(argb), shuffle), + vtbl1_u8(vget_high_u8(argb), shuffle)); +} +#endif // USE_VTBLQ + +static void AddGreenToBlueAndRed(const uint32_t* src, int num_pixels, + uint32_t* dst) { + const uint32_t* const end = src + (num_pixels & ~3); +#ifdef USE_VTBLQ + const uint8x16_t shuffle = vld1q_u8(kGreenShuffle); +#else + const uint8x8_t shuffle = vld1_u8(kGreenShuffle); +#endif + for (; src < end; src += 4, dst += 4) { + const uint8x16_t argb = vld1q_u8((const uint8_t*)src); + const uint8x16_t greens = DoGreenShuffle(argb, shuffle); + vst1q_u8((uint8_t*)dst, vaddq_u8(argb, greens)); + } + // fallthrough and finish off with plain-C + VP8LAddGreenToBlueAndRed_C(src, num_pixels & 3, dst); +} + +//------------------------------------------------------------------------------ +// Color Transform + +static void TransformColorInverse(const VP8LMultipliers* const m, + const uint32_t* const src, int num_pixels, + uint32_t* dst) { +// sign-extended multiplying constants, pre-shifted by 6. +#define CST(X) (((int16_t)(m->X << 8)) >> 6) + const int16_t rb[8] = { + CST(green_to_blue_), CST(green_to_red_), + CST(green_to_blue_), CST(green_to_red_), + CST(green_to_blue_), CST(green_to_red_), + CST(green_to_blue_), CST(green_to_red_) + }; + const int16x8_t mults_rb = vld1q_s16(rb); + const int16_t b2[8] = { + 0, CST(red_to_blue_), 0, CST(red_to_blue_), + 0, CST(red_to_blue_), 0, CST(red_to_blue_), + }; + const int16x8_t mults_b2 = vld1q_s16(b2); +#undef CST +#ifdef USE_VTBLQ + static const uint8_t kg0g0[16] = { + 255, 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13 + }; + const uint8x16_t shuffle = vld1q_u8(kg0g0); +#else + static const uint8_t k0g0g[8] = { 255, 1, 255, 1, 255, 5, 255, 5 }; + const uint8x8_t shuffle = vld1_u8(k0g0g); +#endif + const uint32x4_t mask_ag = vdupq_n_u32(0xff00ff00u); + int i; + for (i = 0; i + 4 <= num_pixels; i += 4) { + const uint8x16_t in = vld1q_u8((const uint8_t*)(src + i)); + const uint32x4_t a0g0 = vandq_u32(vreinterpretq_u32_u8(in), mask_ag); + // 0 g 0 g + const uint8x16_t greens = DoGreenShuffle(in, shuffle); + // x dr x db1 + const int16x8_t A = vqdmulhq_s16(vreinterpretq_s16_u8(greens), mults_rb); + // x r' x b' + const int8x16_t B = vaddq_s8(vreinterpretq_s8_u8(in), + vreinterpretq_s8_s16(A)); + // r' 0 b' 0 + const int16x8_t C = vshlq_n_s16(vreinterpretq_s16_s8(B), 8); + // x db2 0 0 + const int16x8_t D = vqdmulhq_s16(C, mults_b2); + // 0 x db2 0 + const uint32x4_t E = vshrq_n_u32(vreinterpretq_u32_s16(D), 8); + // r' x b'' 0 + const int8x16_t F = vaddq_s8(vreinterpretq_s8_u32(E), + vreinterpretq_s8_s16(C)); + // 0 r' 0 b'' + const uint16x8_t G = vshrq_n_u16(vreinterpretq_u16_s8(F), 8); + const uint32x4_t out = vorrq_u32(vreinterpretq_u32_u16(G), a0g0); + vst1q_u32(dst + i, out); + } + // Fall-back to C-version for left-overs. + VP8LTransformColorInverse_C(m, src + i, num_pixels - i, dst + i); +} + +#undef USE_VTBLQ + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8LDspInitNEON(void); + +WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInitNEON(void) { + VP8LPredictors[5] = Predictor5_NEON; + VP8LPredictors[6] = Predictor6_NEON; + VP8LPredictors[7] = Predictor7_NEON; + VP8LPredictors[13] = Predictor13_NEON; + + VP8LPredictorsAdd[0] = PredictorAdd0_NEON; + VP8LPredictorsAdd[1] = PredictorAdd1_NEON; + VP8LPredictorsAdd[2] = PredictorAdd2_NEON; + VP8LPredictorsAdd[3] = PredictorAdd3_NEON; + VP8LPredictorsAdd[4] = PredictorAdd4_NEON; + VP8LPredictorsAdd[5] = PredictorAdd5_NEON; + VP8LPredictorsAdd[6] = PredictorAdd6_NEON; + VP8LPredictorsAdd[7] = PredictorAdd7_NEON; + VP8LPredictorsAdd[8] = PredictorAdd8_NEON; + VP8LPredictorsAdd[9] = PredictorAdd9_NEON; + VP8LPredictorsAdd[10] = PredictorAdd10_NEON; + VP8LPredictorsAdd[11] = PredictorAdd11_NEON; + VP8LPredictorsAdd[12] = PredictorAdd12_NEON; + VP8LPredictorsAdd[13] = PredictorAdd13_NEON; + + VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA; + VP8LConvertBGRAToBGR = ConvertBGRAToBGR; + VP8LConvertBGRAToRGB = ConvertBGRAToRGB; + + VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed; + VP8LTransformColorInverse = TransformColorInverse; +} + +#else // !WEBP_USE_NEON + +WEBP_DSP_INIT_STUB(VP8LDspInitNEON) + +#endif // WEBP_USE_NEON diff --git a/media/libwebp/dsp/lossless_sse2.c b/media/libwebp/dsp/lossless_sse2.c new file mode 100644 index 000000000..15aae9386 --- /dev/null +++ b/media/libwebp/dsp/lossless_sse2.c @@ -0,0 +1,677 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// SSE2 variant of methods for lossless decoder +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_SSE2) + +#include "./common_sse2.h" +#include "./lossless.h" +#include "./lossless_common.h" +#include <assert.h> +#include <emmintrin.h> + +//------------------------------------------------------------------------------ +// Predictor Transform + +static WEBP_INLINE uint32_t ClampedAddSubtractFull(uint32_t c0, uint32_t c1, + uint32_t c2) { + const __m128i zero = _mm_setzero_si128(); + const __m128i C0 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(c0), zero); + const __m128i C1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(c1), zero); + const __m128i C2 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(c2), zero); + const __m128i V1 = _mm_add_epi16(C0, C1); + const __m128i V2 = _mm_sub_epi16(V1, C2); + const __m128i b = _mm_packus_epi16(V2, V2); + const uint32_t output = _mm_cvtsi128_si32(b); + return output; +} + +static WEBP_INLINE uint32_t ClampedAddSubtractHalf(uint32_t c0, uint32_t c1, + uint32_t c2) { + const __m128i zero = _mm_setzero_si128(); + const __m128i C0 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(c0), zero); + const __m128i C1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(c1), zero); + const __m128i B0 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(c2), zero); + const __m128i avg = _mm_add_epi16(C1, C0); + const __m128i A0 = _mm_srli_epi16(avg, 1); + const __m128i A1 = _mm_sub_epi16(A0, B0); + const __m128i BgtA = _mm_cmpgt_epi16(B0, A0); + const __m128i A2 = _mm_sub_epi16(A1, BgtA); + const __m128i A3 = _mm_srai_epi16(A2, 1); + const __m128i A4 = _mm_add_epi16(A0, A3); + const __m128i A5 = _mm_packus_epi16(A4, A4); + const uint32_t output = _mm_cvtsi128_si32(A5); + return output; +} + +static WEBP_INLINE uint32_t Select(uint32_t a, uint32_t b, uint32_t c) { + int pa_minus_pb; + const __m128i zero = _mm_setzero_si128(); + const __m128i A0 = _mm_cvtsi32_si128(a); + const __m128i B0 = _mm_cvtsi32_si128(b); + const __m128i C0 = _mm_cvtsi32_si128(c); + const __m128i AC0 = _mm_subs_epu8(A0, C0); + const __m128i CA0 = _mm_subs_epu8(C0, A0); + const __m128i BC0 = _mm_subs_epu8(B0, C0); + const __m128i CB0 = _mm_subs_epu8(C0, B0); + const __m128i AC = _mm_or_si128(AC0, CA0); + const __m128i BC = _mm_or_si128(BC0, CB0); + const __m128i pa = _mm_unpacklo_epi8(AC, zero); // |a - c| + const __m128i pb = _mm_unpacklo_epi8(BC, zero); // |b - c| + const __m128i diff = _mm_sub_epi16(pb, pa); + { + int16_t out[8]; + _mm_storeu_si128((__m128i*)out, diff); + pa_minus_pb = out[0] + out[1] + out[2] + out[3]; + } + return (pa_minus_pb <= 0) ? a : b; +} + +static WEBP_INLINE void Average2_m128i(const __m128i* const a0, + const __m128i* const a1, + __m128i* const avg) { + // (a + b) >> 1 = ((a + b + 1) >> 1) - ((a ^ b) & 1) + const __m128i ones = _mm_set1_epi8(1); + const __m128i avg1 = _mm_avg_epu8(*a0, *a1); + const __m128i one = _mm_and_si128(_mm_xor_si128(*a0, *a1), ones); + *avg = _mm_sub_epi8(avg1, one); +} + +static WEBP_INLINE void Average2_uint32(const uint32_t a0, const uint32_t a1, + __m128i* const avg) { + // (a + b) >> 1 = ((a + b + 1) >> 1) - ((a ^ b) & 1) + const __m128i ones = _mm_set1_epi8(1); + const __m128i A0 = _mm_cvtsi32_si128(a0); + const __m128i A1 = _mm_cvtsi32_si128(a1); + const __m128i avg1 = _mm_avg_epu8(A0, A1); + const __m128i one = _mm_and_si128(_mm_xor_si128(A0, A1), ones); + *avg = _mm_sub_epi8(avg1, one); +} + +static WEBP_INLINE __m128i Average2_uint32_16(uint32_t a0, uint32_t a1) { + const __m128i zero = _mm_setzero_si128(); + const __m128i A0 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(a0), zero); + const __m128i A1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(a1), zero); + const __m128i sum = _mm_add_epi16(A1, A0); + return _mm_srli_epi16(sum, 1); +} + +static WEBP_INLINE uint32_t Average2(uint32_t a0, uint32_t a1) { + __m128i output; + Average2_uint32(a0, a1, &output); + return _mm_cvtsi128_si32(output); +} + +static WEBP_INLINE uint32_t Average3(uint32_t a0, uint32_t a1, uint32_t a2) { + const __m128i zero = _mm_setzero_si128(); + const __m128i avg1 = Average2_uint32_16(a0, a2); + const __m128i A1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(a1), zero); + const __m128i sum = _mm_add_epi16(avg1, A1); + const __m128i avg2 = _mm_srli_epi16(sum, 1); + const __m128i A2 = _mm_packus_epi16(avg2, avg2); + const uint32_t output = _mm_cvtsi128_si32(A2); + return output; +} + +static WEBP_INLINE uint32_t Average4(uint32_t a0, uint32_t a1, + uint32_t a2, uint32_t a3) { + const __m128i avg1 = Average2_uint32_16(a0, a1); + const __m128i avg2 = Average2_uint32_16(a2, a3); + const __m128i sum = _mm_add_epi16(avg2, avg1); + const __m128i avg3 = _mm_srli_epi16(sum, 1); + const __m128i A0 = _mm_packus_epi16(avg3, avg3); + const uint32_t output = _mm_cvtsi128_si32(A0); + return output; +} + +static uint32_t Predictor5_SSE2(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average3(left, top[0], top[1]); + return pred; +} +static uint32_t Predictor6_SSE2(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(left, top[-1]); + return pred; +} +static uint32_t Predictor7_SSE2(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(left, top[0]); + return pred; +} +static uint32_t Predictor8_SSE2(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(top[-1], top[0]); + (void)left; + return pred; +} +static uint32_t Predictor9_SSE2(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average2(top[0], top[1]); + (void)left; + return pred; +} +static uint32_t Predictor10_SSE2(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Average4(left, top[-1], top[0], top[1]); + return pred; +} +static uint32_t Predictor11_SSE2(uint32_t left, const uint32_t* const top) { + const uint32_t pred = Select(top[0], left, top[-1]); + return pred; +} +static uint32_t Predictor12_SSE2(uint32_t left, const uint32_t* const top) { + const uint32_t pred = ClampedAddSubtractFull(left, top[0], top[-1]); + return pred; +} +static uint32_t Predictor13_SSE2(uint32_t left, const uint32_t* const top) { + const uint32_t pred = ClampedAddSubtractHalf(left, top[0], top[-1]); + return pred; +} + +// Batch versions of those functions. + +// Predictor0: ARGB_BLACK. +static void PredictorAdd0_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + const __m128i black = _mm_set1_epi32(ARGB_BLACK); + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + const __m128i res = _mm_add_epi8(src, black); + _mm_storeu_si128((__m128i*)&out[i], res); + } + if (i != num_pixels) { + VP8LPredictorsAdd_C[0](in + i, upper + i, num_pixels - i, out + i); + } +} + +// Predictor1: left. +static void PredictorAdd1_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + __m128i prev = _mm_set1_epi32(out[-1]); + for (i = 0; i + 4 <= num_pixels; i += 4) { + // a | b | c | d + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + // 0 | a | b | c + const __m128i shift0 = _mm_slli_si128(src, 4); + // a | a + b | b + c | c + d + const __m128i sum0 = _mm_add_epi8(src, shift0); + // 0 | 0 | a | a + b + const __m128i shift1 = _mm_slli_si128(sum0, 8); + // a | a + b | a + b + c | a + b + c + d + const __m128i sum1 = _mm_add_epi8(sum0, shift1); + const __m128i res = _mm_add_epi8(sum1, prev); + _mm_storeu_si128((__m128i*)&out[i], res); + // replicate prev output on the four lanes + prev = _mm_shuffle_epi32(res, (3 << 0) | (3 << 2) | (3 << 4) | (3 << 6)); + } + if (i != num_pixels) { + VP8LPredictorsAdd_C[1](in + i, upper + i, num_pixels - i, out + i); + } +} + +// Macro that adds 32-bit integers from IN using mod 256 arithmetic +// per 8 bit channel. +#define GENERATE_PREDICTOR_1(X, IN) \ +static void PredictorAdd##X##_SSE2(const uint32_t* in, const uint32_t* upper, \ + int num_pixels, uint32_t* out) { \ + int i; \ + for (i = 0; i + 4 <= num_pixels; i += 4) { \ + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); \ + const __m128i other = _mm_loadu_si128((const __m128i*)&(IN)); \ + const __m128i res = _mm_add_epi8(src, other); \ + _mm_storeu_si128((__m128i*)&out[i], res); \ + } \ + if (i != num_pixels) { \ + VP8LPredictorsAdd_C[(X)](in + i, upper + i, num_pixels - i, out + i); \ + } \ +} + +// Predictor2: Top. +GENERATE_PREDICTOR_1(2, upper[i]) +// Predictor3: Top-right. +GENERATE_PREDICTOR_1(3, upper[i + 1]) +// Predictor4: Top-left. +GENERATE_PREDICTOR_1(4, upper[i - 1]) +#undef GENERATE_PREDICTOR_1 + +// Due to averages with integers, values cannot be accumulated in parallel for +// predictors 5 to 7. +GENERATE_PREDICTOR_ADD(Predictor5_SSE2, PredictorAdd5_SSE2) +GENERATE_PREDICTOR_ADD(Predictor6_SSE2, PredictorAdd6_SSE2) +GENERATE_PREDICTOR_ADD(Predictor7_SSE2, PredictorAdd7_SSE2) + +#define GENERATE_PREDICTOR_2(X, IN) \ +static void PredictorAdd##X##_SSE2(const uint32_t* in, const uint32_t* upper, \ + int num_pixels, uint32_t* out) { \ + int i; \ + for (i = 0; i + 4 <= num_pixels; i += 4) { \ + const __m128i Tother = _mm_loadu_si128((const __m128i*)&(IN)); \ + const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]); \ + const __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); \ + __m128i avg, res; \ + Average2_m128i(&T, &Tother, &avg); \ + res = _mm_add_epi8(avg, src); \ + _mm_storeu_si128((__m128i*)&out[i], res); \ + } \ + if (i != num_pixels) { \ + VP8LPredictorsAdd_C[(X)](in + i, upper + i, num_pixels - i, out + i); \ + } \ +} +// Predictor8: average TL T. +GENERATE_PREDICTOR_2(8, upper[i - 1]) +// Predictor9: average T TR. +GENERATE_PREDICTOR_2(9, upper[i + 1]) +#undef GENERATE_PREDICTOR_2 + +// Predictor10: average of (average of (L,TL), average of (T, TR)). +static void PredictorAdd10_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i, j; + __m128i L = _mm_cvtsi32_si128(out[-1]); + for (i = 0; i + 4 <= num_pixels; i += 4) { + __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]); + const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]); + const __m128i TR = _mm_loadu_si128((const __m128i*)&upper[i + 1]); + __m128i avgTTR; + Average2_m128i(&T, &TR, &avgTTR); + for (j = 0; j < 4; ++j) { + __m128i avgLTL, avg; + Average2_m128i(&L, &TL, &avgLTL); + Average2_m128i(&avgTTR, &avgLTL, &avg); + L = _mm_add_epi8(avg, src); + out[i + j] = _mm_cvtsi128_si32(L); + // Rotate the pre-computed values for the next iteration. + avgTTR = _mm_srli_si128(avgTTR, 4); + TL = _mm_srli_si128(TL, 4); + src = _mm_srli_si128(src, 4); + } + } + if (i != num_pixels) { + VP8LPredictorsAdd_C[10](in + i, upper + i, num_pixels - i, out + i); + } +} + +// Predictor11: select. +static void GetSumAbsDiff32(const __m128i* const A, const __m128i* const B, + __m128i* const out) { + // We can unpack with any value on the upper 32 bits, provided it's the same + // on both operands (to that their sum of abs diff is zero). Here we use *A. + const __m128i A_lo = _mm_unpacklo_epi32(*A, *A); + const __m128i B_lo = _mm_unpacklo_epi32(*B, *A); + const __m128i A_hi = _mm_unpackhi_epi32(*A, *A); + const __m128i B_hi = _mm_unpackhi_epi32(*B, *A); + const __m128i s_lo = _mm_sad_epu8(A_lo, B_lo); + const __m128i s_hi = _mm_sad_epu8(A_hi, B_hi); + *out = _mm_packs_epi32(s_lo, s_hi); +} + +static void PredictorAdd11_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i, j; + __m128i L = _mm_cvtsi32_si128(out[-1]); + for (i = 0; i + 4 <= num_pixels; i += 4) { + __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]); + __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]); + __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + __m128i pa; + GetSumAbsDiff32(&T, &TL, &pa); // pa = sum |T-TL| + for (j = 0; j < 4; ++j) { + const __m128i L_lo = _mm_unpacklo_epi32(L, L); + const __m128i TL_lo = _mm_unpacklo_epi32(TL, L); + const __m128i pb = _mm_sad_epu8(L_lo, TL_lo); // pb = sum |L-TL| + const __m128i mask = _mm_cmpgt_epi32(pb, pa); + const __m128i A = _mm_and_si128(mask, L); + const __m128i B = _mm_andnot_si128(mask, T); + const __m128i pred = _mm_or_si128(A, B); // pred = (L > T)? L : T + L = _mm_add_epi8(src, pred); + out[i + j] = _mm_cvtsi128_si32(L); + // Shift the pre-computed value for the next iteration. + T = _mm_srli_si128(T, 4); + TL = _mm_srli_si128(TL, 4); + src = _mm_srli_si128(src, 4); + pa = _mm_srli_si128(pa, 4); + } + } + if (i != num_pixels) { + VP8LPredictorsAdd_C[11](in + i, upper + i, num_pixels - i, out + i); + } +} + +// Predictor12: ClampedAddSubtractFull. +#define DO_PRED12(DIFF, LANE, OUT) \ +do { \ + const __m128i all = _mm_add_epi16(L, (DIFF)); \ + const __m128i alls = _mm_packus_epi16(all, all); \ + const __m128i res = _mm_add_epi8(src, alls); \ + out[i + (OUT)] = _mm_cvtsi128_si32(res); \ + L = _mm_unpacklo_epi8(res, zero); \ + /* Shift the pre-computed value for the next iteration.*/ \ + if (LANE == 0) (DIFF) = _mm_srli_si128((DIFF), 8); \ + src = _mm_srli_si128(src, 4); \ +} while (0) + +static void PredictorAdd12_SSE2(const uint32_t* in, const uint32_t* upper, + int num_pixels, uint32_t* out) { + int i; + const __m128i zero = _mm_setzero_si128(); + const __m128i L8 = _mm_cvtsi32_si128(out[-1]); + __m128i L = _mm_unpacklo_epi8(L8, zero); + for (i = 0; i + 4 <= num_pixels; i += 4) { + // Load 4 pixels at a time. + __m128i src = _mm_loadu_si128((const __m128i*)&in[i]); + const __m128i T = _mm_loadu_si128((const __m128i*)&upper[i]); + const __m128i T_lo = _mm_unpacklo_epi8(T, zero); + const __m128i T_hi = _mm_unpackhi_epi8(T, zero); + const __m128i TL = _mm_loadu_si128((const __m128i*)&upper[i - 1]); + const __m128i TL_lo = _mm_unpacklo_epi8(TL, zero); + const __m128i TL_hi = _mm_unpackhi_epi8(TL, zero); + __m128i diff_lo = _mm_sub_epi16(T_lo, TL_lo); + __m128i diff_hi = _mm_sub_epi16(T_hi, TL_hi); + DO_PRED12(diff_lo, 0, 0); + DO_PRED12(diff_lo, 1, 1); + DO_PRED12(diff_hi, 0, 2); + DO_PRED12(diff_hi, 1, 3); + } + if (i != num_pixels) { + VP8LPredictorsAdd_C[12](in + i, upper + i, num_pixels - i, out + i); + } +} +#undef DO_PRED12 + +// Due to averages with integers, values cannot be accumulated in parallel for +// predictors 13. +GENERATE_PREDICTOR_ADD(Predictor13_SSE2, PredictorAdd13_SSE2) + +//------------------------------------------------------------------------------ +// Subtract-Green Transform + +static void AddGreenToBlueAndRed(const uint32_t* const src, int num_pixels, + uint32_t* dst) { + int i; + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i in = _mm_loadu_si128((const __m128i*)&src[i]); // argb + const __m128i A = _mm_srli_epi16(in, 8); // 0 a 0 g + const __m128i B = _mm_shufflelo_epi16(A, _MM_SHUFFLE(2, 2, 0, 0)); + const __m128i C = _mm_shufflehi_epi16(B, _MM_SHUFFLE(2, 2, 0, 0)); // 0g0g + const __m128i out = _mm_add_epi8(in, C); + _mm_storeu_si128((__m128i*)&dst[i], out); + } + // fallthrough and finish off with plain-C + if (i != num_pixels) { + VP8LAddGreenToBlueAndRed_C(src + i, num_pixels - i, dst + i); + } +} + +//------------------------------------------------------------------------------ +// Color Transform + +static void TransformColorInverse(const VP8LMultipliers* const m, + const uint32_t* const src, int num_pixels, + uint32_t* dst) { +// sign-extended multiplying constants, pre-shifted by 5. +#define CST(X) (((int16_t)(m->X << 8)) >> 5) // sign-extend + const __m128i mults_rb = _mm_set_epi16( + CST(green_to_red_), CST(green_to_blue_), + CST(green_to_red_), CST(green_to_blue_), + CST(green_to_red_), CST(green_to_blue_), + CST(green_to_red_), CST(green_to_blue_)); + const __m128i mults_b2 = _mm_set_epi16( + CST(red_to_blue_), 0, CST(red_to_blue_), 0, + CST(red_to_blue_), 0, CST(red_to_blue_), 0); +#undef CST + const __m128i mask_ag = _mm_set1_epi32(0xff00ff00); // alpha-green masks + int i; + for (i = 0; i + 4 <= num_pixels; i += 4) { + const __m128i in = _mm_loadu_si128((const __m128i*)&src[i]); // argb + const __m128i A = _mm_and_si128(in, mask_ag); // a 0 g 0 + const __m128i B = _mm_shufflelo_epi16(A, _MM_SHUFFLE(2, 2, 0, 0)); + const __m128i C = _mm_shufflehi_epi16(B, _MM_SHUFFLE(2, 2, 0, 0)); // g0g0 + const __m128i D = _mm_mulhi_epi16(C, mults_rb); // x dr x db1 + const __m128i E = _mm_add_epi8(in, D); // x r' x b' + const __m128i F = _mm_slli_epi16(E, 8); // r' 0 b' 0 + const __m128i G = _mm_mulhi_epi16(F, mults_b2); // x db2 0 0 + const __m128i H = _mm_srli_epi32(G, 8); // 0 x db2 0 + const __m128i I = _mm_add_epi8(H, F); // r' x b'' 0 + const __m128i J = _mm_srli_epi16(I, 8); // 0 r' 0 b'' + const __m128i out = _mm_or_si128(J, A); + _mm_storeu_si128((__m128i*)&dst[i], out); + } + // Fall-back to C-version for left-overs. + if (i != num_pixels) { + VP8LTransformColorInverse_C(m, src + i, num_pixels - i, dst + i); + } +} + +//------------------------------------------------------------------------------ +// Color-space conversion functions + +static void ConvertBGRAToRGB(const uint32_t* src, int num_pixels, + uint8_t* dst) { + const __m128i* in = (const __m128i*)src; + __m128i* out = (__m128i*)dst; + + while (num_pixels >= 32) { + // Load the BGRA buffers. + __m128i in0 = _mm_loadu_si128(in + 0); + __m128i in1 = _mm_loadu_si128(in + 1); + __m128i in2 = _mm_loadu_si128(in + 2); + __m128i in3 = _mm_loadu_si128(in + 3); + __m128i in4 = _mm_loadu_si128(in + 4); + __m128i in5 = _mm_loadu_si128(in + 5); + __m128i in6 = _mm_loadu_si128(in + 6); + __m128i in7 = _mm_loadu_si128(in + 7); + VP8L32bToPlanar(&in0, &in1, &in2, &in3); + VP8L32bToPlanar(&in4, &in5, &in6, &in7); + // At this points, in1/in5 contains red only, in2/in6 green only ... + // Pack the colors in 24b RGB. + VP8PlanarTo24b(&in1, &in5, &in2, &in6, &in3, &in7); + _mm_storeu_si128(out + 0, in1); + _mm_storeu_si128(out + 1, in5); + _mm_storeu_si128(out + 2, in2); + _mm_storeu_si128(out + 3, in6); + _mm_storeu_si128(out + 4, in3); + _mm_storeu_si128(out + 5, in7); + in += 8; + out += 6; + num_pixels -= 32; + } + // left-overs + if (num_pixels > 0) { + VP8LConvertBGRAToRGB_C((const uint32_t*)in, num_pixels, (uint8_t*)out); + } +} + +static void ConvertBGRAToRGBA(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const __m128i* in = (const __m128i*)src; + __m128i* out = (__m128i*)dst; + while (num_pixels >= 8) { + const __m128i bgra0 = _mm_loadu_si128(in++); // bgra0|bgra1|bgra2|bgra3 + const __m128i bgra4 = _mm_loadu_si128(in++); // bgra4|bgra5|bgra6|bgra7 + const __m128i v0l = _mm_unpacklo_epi8(bgra0, bgra4); // b0b4g0g4r0r4a0a4... + const __m128i v0h = _mm_unpackhi_epi8(bgra0, bgra4); // b2b6g2g6r2r6a2a6... + const __m128i v1l = _mm_unpacklo_epi8(v0l, v0h); // b0b2b4b6g0g2g4g6... + const __m128i v1h = _mm_unpackhi_epi8(v0l, v0h); // b1b3b5b7g1g3g5g7... + const __m128i v2l = _mm_unpacklo_epi8(v1l, v1h); // b0...b7 | g0...g7 + const __m128i v2h = _mm_unpackhi_epi8(v1l, v1h); // r0...r7 | a0...a7 + const __m128i ga0 = _mm_unpackhi_epi64(v2l, v2h); // g0...g7 | a0...a7 + const __m128i rb0 = _mm_unpacklo_epi64(v2h, v2l); // r0...r7 | b0...b7 + const __m128i rg0 = _mm_unpacklo_epi8(rb0, ga0); // r0g0r1g1 ... r6g6r7g7 + const __m128i ba0 = _mm_unpackhi_epi8(rb0, ga0); // b0a0b1a1 ... b6a6b7a7 + const __m128i rgba0 = _mm_unpacklo_epi16(rg0, ba0); // rgba0|rgba1... + const __m128i rgba4 = _mm_unpackhi_epi16(rg0, ba0); // rgba4|rgba5... + _mm_storeu_si128(out++, rgba0); + _mm_storeu_si128(out++, rgba4); + num_pixels -= 8; + } + // left-overs + if (num_pixels > 0) { + VP8LConvertBGRAToRGBA_C((const uint32_t*)in, num_pixels, (uint8_t*)out); + } +} + +static void ConvertBGRAToRGBA4444(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const __m128i mask_0x0f = _mm_set1_epi8(0x0f); + const __m128i mask_0xf0 = _mm_set1_epi8(0xf0); + const __m128i* in = (const __m128i*)src; + __m128i* out = (__m128i*)dst; + while (num_pixels >= 8) { + const __m128i bgra0 = _mm_loadu_si128(in++); // bgra0|bgra1|bgra2|bgra3 + const __m128i bgra4 = _mm_loadu_si128(in++); // bgra4|bgra5|bgra6|bgra7 + const __m128i v0l = _mm_unpacklo_epi8(bgra0, bgra4); // b0b4g0g4r0r4a0a4... + const __m128i v0h = _mm_unpackhi_epi8(bgra0, bgra4); // b2b6g2g6r2r6a2a6... + const __m128i v1l = _mm_unpacklo_epi8(v0l, v0h); // b0b2b4b6g0g2g4g6... + const __m128i v1h = _mm_unpackhi_epi8(v0l, v0h); // b1b3b5b7g1g3g5g7... + const __m128i v2l = _mm_unpacklo_epi8(v1l, v1h); // b0...b7 | g0...g7 + const __m128i v2h = _mm_unpackhi_epi8(v1l, v1h); // r0...r7 | a0...a7 + const __m128i ga0 = _mm_unpackhi_epi64(v2l, v2h); // g0...g7 | a0...a7 + const __m128i rb0 = _mm_unpacklo_epi64(v2h, v2l); // r0...r7 | b0...b7 + const __m128i ga1 = _mm_srli_epi16(ga0, 4); // g0-|g1-|...|a6-|a7- + const __m128i rb1 = _mm_and_si128(rb0, mask_0xf0); // -r0|-r1|...|-b6|-a7 + const __m128i ga2 = _mm_and_si128(ga1, mask_0x0f); // g0-|g1-|...|a6-|a7- + const __m128i rgba0 = _mm_or_si128(ga2, rb1); // rg0..rg7 | ba0..ba7 + const __m128i rgba1 = _mm_srli_si128(rgba0, 8); // ba0..ba7 | 0 +#ifdef WEBP_SWAP_16BIT_CSP + const __m128i rgba = _mm_unpacklo_epi8(rgba1, rgba0); // barg0...barg7 +#else + const __m128i rgba = _mm_unpacklo_epi8(rgba0, rgba1); // rgba0...rgba7 +#endif + _mm_storeu_si128(out++, rgba); + num_pixels -= 8; + } + // left-overs + if (num_pixels > 0) { + VP8LConvertBGRAToRGBA4444_C((const uint32_t*)in, num_pixels, (uint8_t*)out); + } +} + +static void ConvertBGRAToRGB565(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const __m128i mask_0xe0 = _mm_set1_epi8(0xe0); + const __m128i mask_0xf8 = _mm_set1_epi8(0xf8); + const __m128i mask_0x07 = _mm_set1_epi8(0x07); + const __m128i* in = (const __m128i*)src; + __m128i* out = (__m128i*)dst; + while (num_pixels >= 8) { + const __m128i bgra0 = _mm_loadu_si128(in++); // bgra0|bgra1|bgra2|bgra3 + const __m128i bgra4 = _mm_loadu_si128(in++); // bgra4|bgra5|bgra6|bgra7 + const __m128i v0l = _mm_unpacklo_epi8(bgra0, bgra4); // b0b4g0g4r0r4a0a4... + const __m128i v0h = _mm_unpackhi_epi8(bgra0, bgra4); // b2b6g2g6r2r6a2a6... + const __m128i v1l = _mm_unpacklo_epi8(v0l, v0h); // b0b2b4b6g0g2g4g6... + const __m128i v1h = _mm_unpackhi_epi8(v0l, v0h); // b1b3b5b7g1g3g5g7... + const __m128i v2l = _mm_unpacklo_epi8(v1l, v1h); // b0...b7 | g0...g7 + const __m128i v2h = _mm_unpackhi_epi8(v1l, v1h); // r0...r7 | a0...a7 + const __m128i ga0 = _mm_unpackhi_epi64(v2l, v2h); // g0...g7 | a0...a7 + const __m128i rb0 = _mm_unpacklo_epi64(v2h, v2l); // r0...r7 | b0...b7 + const __m128i rb1 = _mm_and_si128(rb0, mask_0xf8); // -r0..-r7|-b0..-b7 + const __m128i g_lo1 = _mm_srli_epi16(ga0, 5); + const __m128i g_lo2 = _mm_and_si128(g_lo1, mask_0x07); // g0-...g7-|xx (3b) + const __m128i g_hi1 = _mm_slli_epi16(ga0, 3); + const __m128i g_hi2 = _mm_and_si128(g_hi1, mask_0xe0); // -g0...-g7|xx (3b) + const __m128i b0 = _mm_srli_si128(rb1, 8); // -b0...-b7|0 + const __m128i rg1 = _mm_or_si128(rb1, g_lo2); // gr0...gr7|xx + const __m128i b1 = _mm_srli_epi16(b0, 3); + const __m128i gb1 = _mm_or_si128(b1, g_hi2); // bg0...bg7|xx +#ifdef WEBP_SWAP_16BIT_CSP + const __m128i rgba = _mm_unpacklo_epi8(gb1, rg1); // rggb0...rggb7 +#else + const __m128i rgba = _mm_unpacklo_epi8(rg1, gb1); // bgrb0...bgrb7 +#endif + _mm_storeu_si128(out++, rgba); + num_pixels -= 8; + } + // left-overs + if (num_pixels > 0) { + VP8LConvertBGRAToRGB565_C((const uint32_t*)in, num_pixels, (uint8_t*)out); + } +} + +static void ConvertBGRAToBGR(const uint32_t* src, + int num_pixels, uint8_t* dst) { + const __m128i mask_l = _mm_set_epi32(0, 0x00ffffff, 0, 0x00ffffff); + const __m128i mask_h = _mm_set_epi32(0x00ffffff, 0, 0x00ffffff, 0); + const __m128i* in = (const __m128i*)src; + const uint8_t* const end = dst + num_pixels * 3; + // the last storel_epi64 below writes 8 bytes starting at offset 18 + while (dst + 26 <= end) { + const __m128i bgra0 = _mm_loadu_si128(in++); // bgra0|bgra1|bgra2|bgra3 + const __m128i bgra4 = _mm_loadu_si128(in++); // bgra4|bgra5|bgra6|bgra7 + const __m128i a0l = _mm_and_si128(bgra0, mask_l); // bgr0|0|bgr0|0 + const __m128i a4l = _mm_and_si128(bgra4, mask_l); // bgr0|0|bgr0|0 + const __m128i a0h = _mm_and_si128(bgra0, mask_h); // 0|bgr0|0|bgr0 + const __m128i a4h = _mm_and_si128(bgra4, mask_h); // 0|bgr0|0|bgr0 + const __m128i b0h = _mm_srli_epi64(a0h, 8); // 000b|gr00|000b|gr00 + const __m128i b4h = _mm_srli_epi64(a4h, 8); // 000b|gr00|000b|gr00 + const __m128i c0 = _mm_or_si128(a0l, b0h); // rgbrgb00|rgbrgb00 + const __m128i c4 = _mm_or_si128(a4l, b4h); // rgbrgb00|rgbrgb00 + const __m128i c2 = _mm_srli_si128(c0, 8); + const __m128i c6 = _mm_srli_si128(c4, 8); + _mm_storel_epi64((__m128i*)(dst + 0), c0); + _mm_storel_epi64((__m128i*)(dst + 6), c2); + _mm_storel_epi64((__m128i*)(dst + 12), c4); + _mm_storel_epi64((__m128i*)(dst + 18), c6); + dst += 24; + num_pixels -= 8; + } + // left-overs + if (num_pixels > 0) { + VP8LConvertBGRAToBGR_C((const uint32_t*)in, num_pixels, dst); + } +} + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8LDspInitSSE2(void); + +WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInitSSE2(void) { + VP8LPredictors[5] = Predictor5_SSE2; + VP8LPredictors[6] = Predictor6_SSE2; + VP8LPredictors[7] = Predictor7_SSE2; + VP8LPredictors[8] = Predictor8_SSE2; + VP8LPredictors[9] = Predictor9_SSE2; + VP8LPredictors[10] = Predictor10_SSE2; + VP8LPredictors[11] = Predictor11_SSE2; + VP8LPredictors[12] = Predictor12_SSE2; + VP8LPredictors[13] = Predictor13_SSE2; + + VP8LPredictorsAdd[0] = PredictorAdd0_SSE2; + VP8LPredictorsAdd[1] = PredictorAdd1_SSE2; + VP8LPredictorsAdd[2] = PredictorAdd2_SSE2; + VP8LPredictorsAdd[3] = PredictorAdd3_SSE2; + VP8LPredictorsAdd[4] = PredictorAdd4_SSE2; + VP8LPredictorsAdd[5] = PredictorAdd5_SSE2; + VP8LPredictorsAdd[6] = PredictorAdd6_SSE2; + VP8LPredictorsAdd[7] = PredictorAdd7_SSE2; + VP8LPredictorsAdd[8] = PredictorAdd8_SSE2; + VP8LPredictorsAdd[9] = PredictorAdd9_SSE2; + VP8LPredictorsAdd[10] = PredictorAdd10_SSE2; + VP8LPredictorsAdd[11] = PredictorAdd11_SSE2; + VP8LPredictorsAdd[12] = PredictorAdd12_SSE2; + VP8LPredictorsAdd[13] = PredictorAdd13_SSE2; + + VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed; + VP8LTransformColorInverse = TransformColorInverse; + + VP8LConvertBGRAToRGB = ConvertBGRAToRGB; + VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA; + VP8LConvertBGRAToRGBA4444 = ConvertBGRAToRGBA4444; + VP8LConvertBGRAToRGB565 = ConvertBGRAToRGB565; + VP8LConvertBGRAToBGR = ConvertBGRAToBGR; +} + +#else // !WEBP_USE_SSE2 + +WEBP_DSP_INIT_STUB(VP8LDspInitSSE2) + +#endif // WEBP_USE_SSE2 diff --git a/media/libwebp/dsp/mips_macro.h b/media/libwebp/dsp/mips_macro.h new file mode 100644 index 000000000..44aba9b71 --- /dev/null +++ b/media/libwebp/dsp/mips_macro.h @@ -0,0 +1,200 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// MIPS common macros + +#ifndef WEBP_DSP_MIPS_MACRO_H_ +#define WEBP_DSP_MIPS_MACRO_H_ + +#if defined(__GNUC__) && defined(__ANDROID__) && LOCAL_GCC_VERSION == 0x409 +#define WORK_AROUND_GCC +#endif + +#define STR(s) #s +#define XSTR(s) STR(s) + +// O0[31..16 | 15..0] = I0[31..16 | 15..0] + I1[31..16 | 15..0] +// O1[31..16 | 15..0] = I0[31..16 | 15..0] - I1[31..16 | 15..0] +// O - output +// I - input (macro doesn't change it) +#define ADD_SUB_HALVES(O0, O1, \ + I0, I1) \ + "addq.ph %[" #O0 "], %[" #I0 "], %[" #I1 "] \n\t" \ + "subq.ph %[" #O1 "], %[" #I0 "], %[" #I1 "] \n\t" + +// O - output +// I - input (macro doesn't change it) +// I[0/1] - offset in bytes +#define LOAD_IN_X2(O0, O1, \ + I0, I1) \ + "lh %[" #O0 "], " #I0 "(%[in]) \n\t" \ + "lh %[" #O1 "], " #I1 "(%[in]) \n\t" + +// I0 - location +// I1..I9 - offsets in bytes +#define LOAD_WITH_OFFSET_X4(O0, O1, O2, O3, \ + I0, I1, I2, I3, I4, I5, I6, I7, I8, I9) \ + "ulw %[" #O0 "], " #I1 "+" XSTR(I9) "*" #I5 "(%[" #I0 "]) \n\t" \ + "ulw %[" #O1 "], " #I2 "+" XSTR(I9) "*" #I6 "(%[" #I0 "]) \n\t" \ + "ulw %[" #O2 "], " #I3 "+" XSTR(I9) "*" #I7 "(%[" #I0 "]) \n\t" \ + "ulw %[" #O3 "], " #I4 "+" XSTR(I9) "*" #I8 "(%[" #I0 "]) \n\t" + +// O - output +// IO - input/output +// I - input (macro doesn't change it) +#define MUL_SHIFT_SUM(O0, O1, O2, O3, O4, O5, O6, O7, \ + IO0, IO1, IO2, IO3, \ + I0, I1, I2, I3, I4, I5, I6, I7) \ + "mul %[" #O0 "], %[" #I0 "], %[kC2] \n\t" \ + "mul %[" #O1 "], %[" #I0 "], %[kC1] \n\t" \ + "mul %[" #O2 "], %[" #I1 "], %[kC2] \n\t" \ + "mul %[" #O3 "], %[" #I1 "], %[kC1] \n\t" \ + "mul %[" #O4 "], %[" #I2 "], %[kC2] \n\t" \ + "mul %[" #O5 "], %[" #I2 "], %[kC1] \n\t" \ + "mul %[" #O6 "], %[" #I3 "], %[kC2] \n\t" \ + "mul %[" #O7 "], %[" #I3 "], %[kC1] \n\t" \ + "sra %[" #O0 "], %[" #O0 "], 16 \n\t" \ + "sra %[" #O1 "], %[" #O1 "], 16 \n\t" \ + "sra %[" #O2 "], %[" #O2 "], 16 \n\t" \ + "sra %[" #O3 "], %[" #O3 "], 16 \n\t" \ + "sra %[" #O4 "], %[" #O4 "], 16 \n\t" \ + "sra %[" #O5 "], %[" #O5 "], 16 \n\t" \ + "sra %[" #O6 "], %[" #O6 "], 16 \n\t" \ + "sra %[" #O7 "], %[" #O7 "], 16 \n\t" \ + "addu %[" #IO0 "], %[" #IO0 "], %[" #I4 "] \n\t" \ + "addu %[" #IO1 "], %[" #IO1 "], %[" #I5 "] \n\t" \ + "subu %[" #IO2 "], %[" #IO2 "], %[" #I6 "] \n\t" \ + "subu %[" #IO3 "], %[" #IO3 "], %[" #I7 "] \n\t" + +// O - output +// I - input (macro doesn't change it) +#define INSERT_HALF_X2(O0, O1, \ + I0, I1) \ + "ins %[" #O0 "], %[" #I0 "], 16, 16 \n\t" \ + "ins %[" #O1 "], %[" #I1 "], 16, 16 \n\t" + +// O - output +// I - input (macro doesn't change it) +#define SRA_16(O0, O1, O2, O3, \ + I0, I1, I2, I3) \ + "sra %[" #O0 "], %[" #I0 "], 16 \n\t" \ + "sra %[" #O1 "], %[" #I1 "], 16 \n\t" \ + "sra %[" #O2 "], %[" #I2 "], 16 \n\t" \ + "sra %[" #O3 "], %[" #I3 "], 16 \n\t" + +// temp0[31..16 | 15..0] = temp8[31..16 | 15..0] + temp12[31..16 | 15..0] +// temp1[31..16 | 15..0] = temp8[31..16 | 15..0] - temp12[31..16 | 15..0] +// temp0[31..16 | 15..0] = temp0[31..16 >> 3 | 15..0 >> 3] +// temp1[31..16 | 15..0] = temp1[31..16 >> 3 | 15..0 >> 3] +// O - output +// I - input (macro doesn't change it) +#define SHIFT_R_SUM_X2(O0, O1, O2, O3, O4, O5, O6, O7, \ + I0, I1, I2, I3, I4, I5, I6, I7) \ + "addq.ph %[" #O0 "], %[" #I0 "], %[" #I4 "] \n\t" \ + "subq.ph %[" #O1 "], %[" #I0 "], %[" #I4 "] \n\t" \ + "addq.ph %[" #O2 "], %[" #I1 "], %[" #I5 "] \n\t" \ + "subq.ph %[" #O3 "], %[" #I1 "], %[" #I5 "] \n\t" \ + "addq.ph %[" #O4 "], %[" #I2 "], %[" #I6 "] \n\t" \ + "subq.ph %[" #O5 "], %[" #I2 "], %[" #I6 "] \n\t" \ + "addq.ph %[" #O6 "], %[" #I3 "], %[" #I7 "] \n\t" \ + "subq.ph %[" #O7 "], %[" #I3 "], %[" #I7 "] \n\t" \ + "shra.ph %[" #O0 "], %[" #O0 "], 3 \n\t" \ + "shra.ph %[" #O1 "], %[" #O1 "], 3 \n\t" \ + "shra.ph %[" #O2 "], %[" #O2 "], 3 \n\t" \ + "shra.ph %[" #O3 "], %[" #O3 "], 3 \n\t" \ + "shra.ph %[" #O4 "], %[" #O4 "], 3 \n\t" \ + "shra.ph %[" #O5 "], %[" #O5 "], 3 \n\t" \ + "shra.ph %[" #O6 "], %[" #O6 "], 3 \n\t" \ + "shra.ph %[" #O7 "], %[" #O7 "], 3 \n\t" + +// precrq.ph.w temp0, temp8, temp2 +// temp0 = temp8[31..16] | temp2[31..16] +// ins temp2, temp8, 16, 16 +// temp2 = temp8[31..16] | temp2[15..0] +// O - output +// IO - input/output +// I - input (macro doesn't change it) +#define PACK_2_HALVES_TO_WORD(O0, O1, O2, O3, \ + IO0, IO1, IO2, IO3, \ + I0, I1, I2, I3) \ + "precrq.ph.w %[" #O0 "], %[" #I0 "], %[" #IO0 "] \n\t" \ + "precrq.ph.w %[" #O1 "], %[" #I1 "], %[" #IO1 "] \n\t" \ + "ins %[" #IO0 "], %[" #I0 "], 16, 16 \n\t" \ + "ins %[" #IO1 "], %[" #I1 "], 16, 16 \n\t" \ + "precrq.ph.w %[" #O2 "], %[" #I2 "], %[" #IO2 "] \n\t" \ + "precrq.ph.w %[" #O3 "], %[" #I3 "], %[" #IO3 "] \n\t" \ + "ins %[" #IO2 "], %[" #I2 "], 16, 16 \n\t" \ + "ins %[" #IO3 "], %[" #I3 "], 16, 16 \n\t" + +// preceu.ph.qbr temp0, temp8 +// temp0 = 0 | 0 | temp8[23..16] | temp8[7..0] +// preceu.ph.qbl temp1, temp8 +// temp1 = temp8[23..16] | temp8[7..0] | 0 | 0 +// O - output +// I - input (macro doesn't change it) +#define CONVERT_2_BYTES_TO_HALF(O0, O1, O2, O3, O4, O5, O6, O7, \ + I0, I1, I2, I3) \ + "preceu.ph.qbr %[" #O0 "], %[" #I0 "] \n\t" \ + "preceu.ph.qbl %[" #O1 "], %[" #I0 "] \n\t" \ + "preceu.ph.qbr %[" #O2 "], %[" #I1 "] \n\t" \ + "preceu.ph.qbl %[" #O3 "], %[" #I1 "] \n\t" \ + "preceu.ph.qbr %[" #O4 "], %[" #I2 "] \n\t" \ + "preceu.ph.qbl %[" #O5 "], %[" #I2 "] \n\t" \ + "preceu.ph.qbr %[" #O6 "], %[" #I3 "] \n\t" \ + "preceu.ph.qbl %[" #O7 "], %[" #I3 "] \n\t" + +// temp0[31..16 | 15..0] = temp0[31..16 | 15..0] + temp8[31..16 | 15..0] +// temp0[31..16 | 15..0] = temp0[31..16 <<(s) 7 | 15..0 <<(s) 7] +// temp1..temp7 same as temp0 +// precrqu_s.qb.ph temp0, temp1, temp0: +// temp0 = temp1[31..24] | temp1[15..8] | temp0[31..24] | temp0[15..8] +// store temp0 to dst +// IO - input/output +// I - input (macro doesn't change it) +#define STORE_SAT_SUM_X2(IO0, IO1, IO2, IO3, IO4, IO5, IO6, IO7, \ + I0, I1, I2, I3, I4, I5, I6, I7, \ + I8, I9, I10, I11, I12, I13) \ + "addq.ph %[" #IO0 "], %[" #IO0 "], %[" #I0 "] \n\t" \ + "addq.ph %[" #IO1 "], %[" #IO1 "], %[" #I1 "] \n\t" \ + "addq.ph %[" #IO2 "], %[" #IO2 "], %[" #I2 "] \n\t" \ + "addq.ph %[" #IO3 "], %[" #IO3 "], %[" #I3 "] \n\t" \ + "addq.ph %[" #IO4 "], %[" #IO4 "], %[" #I4 "] \n\t" \ + "addq.ph %[" #IO5 "], %[" #IO5 "], %[" #I5 "] \n\t" \ + "addq.ph %[" #IO6 "], %[" #IO6 "], %[" #I6 "] \n\t" \ + "addq.ph %[" #IO7 "], %[" #IO7 "], %[" #I7 "] \n\t" \ + "shll_s.ph %[" #IO0 "], %[" #IO0 "], 7 \n\t" \ + "shll_s.ph %[" #IO1 "], %[" #IO1 "], 7 \n\t" \ + "shll_s.ph %[" #IO2 "], %[" #IO2 "], 7 \n\t" \ + "shll_s.ph %[" #IO3 "], %[" #IO3 "], 7 \n\t" \ + "shll_s.ph %[" #IO4 "], %[" #IO4 "], 7 \n\t" \ + "shll_s.ph %[" #IO5 "], %[" #IO5 "], 7 \n\t" \ + "shll_s.ph %[" #IO6 "], %[" #IO6 "], 7 \n\t" \ + "shll_s.ph %[" #IO7 "], %[" #IO7 "], 7 \n\t" \ + "precrqu_s.qb.ph %[" #IO0 "], %[" #IO1 "], %[" #IO0 "] \n\t" \ + "precrqu_s.qb.ph %[" #IO2 "], %[" #IO3 "], %[" #IO2 "] \n\t" \ + "precrqu_s.qb.ph %[" #IO4 "], %[" #IO5 "], %[" #IO4 "] \n\t" \ + "precrqu_s.qb.ph %[" #IO6 "], %[" #IO7 "], %[" #IO6 "] \n\t" \ + "usw %[" #IO0 "], " XSTR(I13) "*" #I9 "(%[" #I8 "]) \n\t" \ + "usw %[" #IO2 "], " XSTR(I13) "*" #I10 "(%[" #I8 "]) \n\t" \ + "usw %[" #IO4 "], " XSTR(I13) "*" #I11 "(%[" #I8 "]) \n\t" \ + "usw %[" #IO6 "], " XSTR(I13) "*" #I12 "(%[" #I8 "]) \n\t" + +#define OUTPUT_EARLY_CLOBBER_REGS_10() \ + : [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), [temp3]"=&r"(temp3), \ + [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), [temp6]"=&r"(temp6), \ + [temp7]"=&r"(temp7), [temp8]"=&r"(temp8), [temp9]"=&r"(temp9), \ + [temp10]"=&r"(temp10) + +#define OUTPUT_EARLY_CLOBBER_REGS_18() \ + OUTPUT_EARLY_CLOBBER_REGS_10(), \ + [temp11]"=&r"(temp11), [temp12]"=&r"(temp12), [temp13]"=&r"(temp13), \ + [temp14]"=&r"(temp14), [temp15]"=&r"(temp15), [temp16]"=&r"(temp16), \ + [temp17]"=&r"(temp17), [temp18]"=&r"(temp18) + +#endif // WEBP_DSP_MIPS_MACRO_H_ diff --git a/media/libwebp/dsp/moz.build b/media/libwebp/dsp/moz.build new file mode 100644 index 000000000..006a691a0 --- /dev/null +++ b/media/libwebp/dsp/moz.build @@ -0,0 +1,53 @@ +# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*- +# vim: set filetype=python: +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + +with Files('**'): + BUG_COMPONENT = ('Core', 'ImageLib') + +SOURCES += [ + 'alpha_processing.c', + 'alpha_processing_sse2.c', + 'alpha_processing_sse41.c', + 'dec.c', + 'dec_clip_tables.c', + 'dec_neon.c', + 'dec_sse2.c', + 'dec_sse41.c', + 'filters.c', + 'filters_sse2.c', + 'lossless.c', + 'lossless_neon.c', + 'lossless_sse2.c', + 'rescaler.c', + 'rescaler_neon.c', + 'rescaler_sse2.c', + 'upsampling.c', + 'upsampling_neon.c', + 'upsampling_sse2.c', + 'yuv.c', + 'yuv_sse2.c', +] + +if CONFIG['CPU_ARCH'] == 'arm' and CONFIG['BUILD_ARM_NEON']: + SOURCES['dec_neon.c'].flags += CONFIG['NEON_FLAGS'] + SOURCES['lossless_neon.c'].flags += CONFIG['NEON_FLAGS'] + SOURCES['rescaler_neon.c'].flags += CONFIG['NEON_FLAGS'] + SOURCES['upsampling_neon.c'].flags += CONFIG['NEON_FLAGS'] +elif CONFIG['INTEL_ARCHITECTURE']: + SOURCES['alpha_processing_sse2.c'].flags += CONFIG['SSE2_FLAGS'] + SOURCES['alpha_processing_sse41.c'].flags += CONFIG['SSE2_FLAGS'] + SOURCES['dec_sse2.c'].flags += CONFIG['SSE2_FLAGS'] + SOURCES['dec_sse41.c'].flags += CONFIG['SSE2_FLAGS'] + SOURCES['filters_sse2.c'].flags += CONFIG['SSE2_FLAGS'] + SOURCES['lossless_sse2.c'].flags += CONFIG['SSE2_FLAGS'] + SOURCES['rescaler_sse2.c'].flags += CONFIG['SSE2_FLAGS'] + SOURCES['upsampling_sse2.c'].flags += CONFIG['SSE2_FLAGS'] + SOURCES['yuv_sse2.c'].flags += CONFIG['SSE2_FLAGS'] + +FINAL_LIBRARY = 'gkmedias' + +# We allow warnings for third-party code that can be updated from upstream. +ALLOW_COMPILER_WARNINGS = True diff --git a/media/libwebp/dsp/msa_macro.h b/media/libwebp/dsp/msa_macro.h new file mode 100644 index 000000000..d0e5f45e0 --- /dev/null +++ b/media/libwebp/dsp/msa_macro.h @@ -0,0 +1,1390 @@ +// Copyright 2016 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// MSA common macros +// +// Author(s): Prashant Patil (prashant.patil@imgtec.com) + +#ifndef WEBP_DSP_MSA_MACRO_H_ +#define WEBP_DSP_MSA_MACRO_H_ + +#include <stdint.h> +#include <msa.h> + +#if defined(__clang__) + #define CLANG_BUILD +#endif + +#ifdef CLANG_BUILD + #define ADDVI_H(a, b) __msa_addvi_h((v8i16)a, b) + #define ADDVI_W(a, b) __msa_addvi_w((v4i32)a, b) + #define SRAI_B(a, b) __msa_srai_b((v16i8)a, b) + #define SRAI_H(a, b) __msa_srai_h((v8i16)a, b) + #define SRAI_W(a, b) __msa_srai_w((v4i32)a, b) + #define SRLI_H(a, b) __msa_srli_h((v8i16)a, b) + #define SLLI_B(a, b) __msa_slli_b((v4i32)a, b) + #define ANDI_B(a, b) __msa_andi_b((v16u8)a, b) + #define ORI_B(a, b) __msa_ori_b((v16u8)a, b) +#else + #define ADDVI_H(a, b) (a + b) + #define ADDVI_W(a, b) (a + b) + #define SRAI_B(a, b) (a >> b) + #define SRAI_H(a, b) (a >> b) + #define SRAI_W(a, b) (a >> b) + #define SRLI_H(a, b) (a << b) + #define SLLI_B(a, b) (a << b) + #define ANDI_B(a, b) (a & b) + #define ORI_B(a, b) (a | b) +#endif + +#define LD_B(RTYPE, psrc) *((RTYPE*)(psrc)) +#define LD_UB(...) LD_B(v16u8, __VA_ARGS__) +#define LD_SB(...) LD_B(v16i8, __VA_ARGS__) + +#define LD_H(RTYPE, psrc) *((RTYPE*)(psrc)) +#define LD_UH(...) LD_H(v8u16, __VA_ARGS__) +#define LD_SH(...) LD_H(v8i16, __VA_ARGS__) + +#define LD_W(RTYPE, psrc) *((RTYPE*)(psrc)) +#define LD_UW(...) LD_W(v4u32, __VA_ARGS__) +#define LD_SW(...) LD_W(v4i32, __VA_ARGS__) + +#define ST_B(RTYPE, in, pdst) *((RTYPE*)(pdst)) = in +#define ST_UB(...) ST_B(v16u8, __VA_ARGS__) +#define ST_SB(...) ST_B(v16i8, __VA_ARGS__) + +#define ST_H(RTYPE, in, pdst) *((RTYPE*)(pdst)) = in +#define ST_UH(...) ST_H(v8u16, __VA_ARGS__) +#define ST_SH(...) ST_H(v8i16, __VA_ARGS__) + +#define ST_W(RTYPE, in, pdst) *((RTYPE*)(pdst)) = in +#define ST_UW(...) ST_W(v4u32, __VA_ARGS__) +#define ST_SW(...) ST_W(v4i32, __VA_ARGS__) + +#define MSA_LOAD_FUNC(TYPE, INSTR, FUNC_NAME) \ + static inline TYPE FUNC_NAME(const void* const psrc) { \ + const uint8_t* const psrc_m = (const uint8_t*)psrc; \ + TYPE val_m; \ + asm volatile ( \ + "" #INSTR " %[val_m], %[psrc_m] \n\t" \ + : [val_m] "=r" (val_m) \ + : [psrc_m] "m" (*psrc_m)); \ + return val_m; \ + } + +#define MSA_LOAD(psrc, FUNC_NAME) FUNC_NAME(psrc) + +#define MSA_STORE_FUNC(TYPE, INSTR, FUNC_NAME) \ + static inline void FUNC_NAME(TYPE val, void* const pdst) { \ + uint8_t* const pdst_m = (uint8_t*)pdst; \ + TYPE val_m = val; \ + asm volatile ( \ + " " #INSTR " %[val_m], %[pdst_m] \n\t" \ + : [pdst_m] "=m" (*pdst_m) \ + : [val_m] "r" (val_m)); \ + } + +#define MSA_STORE(val, pdst, FUNC_NAME) FUNC_NAME(val, pdst) + +#if (__mips_isa_rev >= 6) + MSA_LOAD_FUNC(uint16_t, lh, msa_lh); + #define LH(psrc) MSA_LOAD(psrc, msa_lh) + MSA_LOAD_FUNC(uint32_t, lw, msa_lw); + #define LW(psrc) MSA_LOAD(psrc, msa_lw) + #if (__mips == 64) + MSA_LOAD_FUNC(uint64_t, ld, msa_ld); + #define LD(psrc) MSA_LOAD(psrc, msa_ld) + #else // !(__mips == 64) + #define LD(psrc) ((((uint64_t)MSA_LOAD(psrc + 4, msa_lw)) << 32) | \ + MSA_LOAD(psrc, msa_lw)) + #endif // (__mips == 64) + + MSA_STORE_FUNC(uint16_t, sh, msa_sh); + #define SH(val, pdst) MSA_STORE(val, pdst, msa_sh) + MSA_STORE_FUNC(uint32_t, sw, msa_sw); + #define SW(val, pdst) MSA_STORE(val, pdst, msa_sw) + MSA_STORE_FUNC(uint64_t, sd, msa_sd); + #define SD(val, pdst) MSA_STORE(val, pdst, msa_sd) +#else // !(__mips_isa_rev >= 6) + MSA_LOAD_FUNC(uint16_t, ulh, msa_ulh); + #define LH(psrc) MSA_LOAD(psrc, msa_ulh) + MSA_LOAD_FUNC(uint32_t, ulw, msa_ulw); + #define LW(psrc) MSA_LOAD(psrc, msa_ulw) + #if (__mips == 64) + MSA_LOAD_FUNC(uint64_t, uld, msa_uld); + #define LD(psrc) MSA_LOAD(psrc, msa_uld) + #else // !(__mips == 64) + #define LD(psrc) ((((uint64_t)MSA_LOAD(psrc + 4, msa_ulw)) << 32) | \ + MSA_LOAD(psrc, msa_ulw)) + #endif // (__mips == 64) + + MSA_STORE_FUNC(uint16_t, ush, msa_ush); + #define SH(val, pdst) MSA_STORE(val, pdst, msa_ush) + MSA_STORE_FUNC(uint32_t, usw, msa_usw); + #define SW(val, pdst) MSA_STORE(val, pdst, msa_usw) + #define SD(val, pdst) do { \ + uint8_t* const pdst_sd_m = (uint8_t*)(pdst); \ + const uint32_t val0_m = (uint32_t)(val & 0x00000000FFFFFFFF); \ + const uint32_t val1_m = (uint32_t)((val >> 32) & 0x00000000FFFFFFFF); \ + SW(val0_m, pdst_sd_m); \ + SW(val1_m, pdst_sd_m + 4); \ + } while (0) +#endif // (__mips_isa_rev >= 6) + +/* Description : Load 4 words with stride + * Arguments : Inputs - psrc, stride + * Outputs - out0, out1, out2, out3 + * Details : Load word in 'out0' from (psrc) + * Load word in 'out1' from (psrc + stride) + * Load word in 'out2' from (psrc + 2 * stride) + * Load word in 'out3' from (psrc + 3 * stride) + */ +#define LW4(psrc, stride, out0, out1, out2, out3) do { \ + const uint8_t* ptmp = (const uint8_t*)psrc; \ + out0 = LW(ptmp); \ + ptmp += stride; \ + out1 = LW(ptmp); \ + ptmp += stride; \ + out2 = LW(ptmp); \ + ptmp += stride; \ + out3 = LW(ptmp); \ +} while (0) + +/* Description : Store words with stride + * Arguments : Inputs - in0, in1, in2, in3, pdst, stride + * Details : Store word from 'in0' to (pdst) + * Store word from 'in1' to (pdst + stride) + * Store word from 'in2' to (pdst + 2 * stride) + * Store word from 'in3' to (pdst + 3 * stride) + */ +#define SW4(in0, in1, in2, in3, pdst, stride) do { \ + uint8_t* ptmp = (uint8_t*)pdst; \ + SW(in0, ptmp); \ + ptmp += stride; \ + SW(in1, ptmp); \ + ptmp += stride; \ + SW(in2, ptmp); \ + ptmp += stride; \ + SW(in3, ptmp); \ +} while (0) + +#define SW3(in0, in1, in2, pdst, stride) do { \ + uint8_t* ptmp = (uint8_t*)pdst; \ + SW(in0, ptmp); \ + ptmp += stride; \ + SW(in1, ptmp); \ + ptmp += stride; \ + SW(in2, ptmp); \ +} while (0) + +#define SW2(in0, in1, pdst, stride) do { \ + uint8_t* ptmp = (uint8_t*)pdst; \ + SW(in0, ptmp); \ + ptmp += stride; \ + SW(in1, ptmp); \ +} while (0) + +/* Description : Store 4 double words with stride + * Arguments : Inputs - in0, in1, in2, in3, pdst, stride + * Details : Store double word from 'in0' to (pdst) + * Store double word from 'in1' to (pdst + stride) + * Store double word from 'in2' to (pdst + 2 * stride) + * Store double word from 'in3' to (pdst + 3 * stride) + */ +#define SD4(in0, in1, in2, in3, pdst, stride) do { \ + uint8_t* ptmp = (uint8_t*)pdst; \ + SD(in0, ptmp); \ + ptmp += stride; \ + SD(in1, ptmp); \ + ptmp += stride; \ + SD(in2, ptmp); \ + ptmp += stride; \ + SD(in3, ptmp); \ +} while (0) + +/* Description : Load vectors with 16 byte elements with stride + * Arguments : Inputs - psrc, stride + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Load 16 byte elements in 'out0' from (psrc) + * Load 16 byte elements in 'out1' from (psrc + stride) + */ +#define LD_B2(RTYPE, psrc, stride, out0, out1) do { \ + out0 = LD_B(RTYPE, psrc); \ + out1 = LD_B(RTYPE, psrc + stride); \ +} while (0) +#define LD_UB2(...) LD_B2(v16u8, __VA_ARGS__) +#define LD_SB2(...) LD_B2(v16i8, __VA_ARGS__) + +#define LD_B3(RTYPE, psrc, stride, out0, out1, out2) do { \ + LD_B2(RTYPE, psrc, stride, out0, out1); \ + out2 = LD_B(RTYPE, psrc + 2 * stride); \ +} while (0) +#define LD_UB3(...) LD_B3(v16u8, __VA_ARGS__) +#define LD_SB3(...) LD_B3(v16i8, __VA_ARGS__) + +#define LD_B4(RTYPE, psrc, stride, out0, out1, out2, out3) do { \ + LD_B2(RTYPE, psrc, stride, out0, out1); \ + LD_B2(RTYPE, psrc + 2 * stride , stride, out2, out3); \ +} while (0) +#define LD_UB4(...) LD_B4(v16u8, __VA_ARGS__) +#define LD_SB4(...) LD_B4(v16i8, __VA_ARGS__) + +#define LD_B8(RTYPE, psrc, stride, \ + out0, out1, out2, out3, out4, out5, out6, out7) do { \ + LD_B4(RTYPE, psrc, stride, out0, out1, out2, out3); \ + LD_B4(RTYPE, psrc + 4 * stride, stride, out4, out5, out6, out7); \ +} while (0) +#define LD_UB8(...) LD_B8(v16u8, __VA_ARGS__) +#define LD_SB8(...) LD_B8(v16i8, __VA_ARGS__) + +/* Description : Load vectors with 8 halfword elements with stride + * Arguments : Inputs - psrc, stride + * Outputs - out0, out1 + * Details : Load 8 halfword elements in 'out0' from (psrc) + * Load 8 halfword elements in 'out1' from (psrc + stride) + */ +#define LD_H2(RTYPE, psrc, stride, out0, out1) do { \ + out0 = LD_H(RTYPE, psrc); \ + out1 = LD_H(RTYPE, psrc + stride); \ +} while (0) +#define LD_UH2(...) LD_H2(v8u16, __VA_ARGS__) +#define LD_SH2(...) LD_H2(v8i16, __VA_ARGS__) + +/* Description : Load vectors with 4 word elements with stride + * Arguments : Inputs - psrc, stride + * Outputs - out0, out1, out2, out3 + * Details : Load 4 word elements in 'out0' from (psrc + 0 * stride) + * Load 4 word elements in 'out1' from (psrc + 1 * stride) + * Load 4 word elements in 'out2' from (psrc + 2 * stride) + * Load 4 word elements in 'out3' from (psrc + 3 * stride) + */ +#define LD_W2(RTYPE, psrc, stride, out0, out1) do { \ + out0 = LD_W(RTYPE, psrc); \ + out1 = LD_W(RTYPE, psrc + stride); \ +} while (0) +#define LD_UW2(...) LD_W2(v4u32, __VA_ARGS__) +#define LD_SW2(...) LD_W2(v4i32, __VA_ARGS__) + +#define LD_W3(RTYPE, psrc, stride, out0, out1, out2) do { \ + LD_W2(RTYPE, psrc, stride, out0, out1); \ + out2 = LD_W(RTYPE, psrc + 2 * stride); \ +} while (0) +#define LD_UW3(...) LD_W3(v4u32, __VA_ARGS__) +#define LD_SW3(...) LD_W3(v4i32, __VA_ARGS__) + +#define LD_W4(RTYPE, psrc, stride, out0, out1, out2, out3) do { \ + LD_W2(RTYPE, psrc, stride, out0, out1); \ + LD_W2(RTYPE, psrc + 2 * stride, stride, out2, out3); \ +} while (0) +#define LD_UW4(...) LD_W4(v4u32, __VA_ARGS__) +#define LD_SW4(...) LD_W4(v4i32, __VA_ARGS__) + +/* Description : Store vectors of 16 byte elements with stride + * Arguments : Inputs - in0, in1, pdst, stride + * Details : Store 16 byte elements from 'in0' to (pdst) + * Store 16 byte elements from 'in1' to (pdst + stride) + */ +#define ST_B2(RTYPE, in0, in1, pdst, stride) do { \ + ST_B(RTYPE, in0, pdst); \ + ST_B(RTYPE, in1, pdst + stride); \ +} while (0) +#define ST_UB2(...) ST_B2(v16u8, __VA_ARGS__) +#define ST_SB2(...) ST_B2(v16i8, __VA_ARGS__) + +#define ST_B4(RTYPE, in0, in1, in2, in3, pdst, stride) do { \ + ST_B2(RTYPE, in0, in1, pdst, stride); \ + ST_B2(RTYPE, in2, in3, pdst + 2 * stride, stride); \ +} while (0) +#define ST_UB4(...) ST_B4(v16u8, __VA_ARGS__) +#define ST_SB4(...) ST_B4(v16i8, __VA_ARGS__) + +#define ST_B8(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, \ + pdst, stride) do { \ + ST_B4(RTYPE, in0, in1, in2, in3, pdst, stride); \ + ST_B4(RTYPE, in4, in5, in6, in7, pdst + 4 * stride, stride); \ +} while (0) +#define ST_UB8(...) ST_B8(v16u8, __VA_ARGS__) + +/* Description : Store vectors of 4 word elements with stride + * Arguments : Inputs - in0, in1, in2, in3, pdst, stride + * Details : Store 4 word elements from 'in0' to (pdst + 0 * stride) + * Store 4 word elements from 'in1' to (pdst + 1 * stride) + * Store 4 word elements from 'in2' to (pdst + 2 * stride) + * Store 4 word elements from 'in3' to (pdst + 3 * stride) + */ +#define ST_W2(RTYPE, in0, in1, pdst, stride) do { \ + ST_W(RTYPE, in0, pdst); \ + ST_W(RTYPE, in1, pdst + stride); \ +} while (0) +#define ST_UW2(...) ST_W2(v4u32, __VA_ARGS__) +#define ST_SW2(...) ST_W2(v4i32, __VA_ARGS__) + +#define ST_W3(RTYPE, in0, in1, in2, pdst, stride) do { \ + ST_W2(RTYPE, in0, in1, pdst, stride); \ + ST_W(RTYPE, in2, pdst + 2 * stride); \ +} while (0) +#define ST_UW3(...) ST_W3(v4u32, __VA_ARGS__) +#define ST_SW3(...) ST_W3(v4i32, __VA_ARGS__) + +#define ST_W4(RTYPE, in0, in1, in2, in3, pdst, stride) do { \ + ST_W2(RTYPE, in0, in1, pdst, stride); \ + ST_W2(RTYPE, in2, in3, pdst + 2 * stride, stride); \ +} while (0) +#define ST_UW4(...) ST_W4(v4u32, __VA_ARGS__) +#define ST_SW4(...) ST_W4(v4i32, __VA_ARGS__) + +/* Description : Store vectors of 8 halfword elements with stride + * Arguments : Inputs - in0, in1, pdst, stride + * Details : Store 8 halfword elements from 'in0' to (pdst) + * Store 8 halfword elements from 'in1' to (pdst + stride) + */ +#define ST_H2(RTYPE, in0, in1, pdst, stride) do { \ + ST_H(RTYPE, in0, pdst); \ + ST_H(RTYPE, in1, pdst + stride); \ +} while (0) +#define ST_UH2(...) ST_H2(v8u16, __VA_ARGS__) +#define ST_SH2(...) ST_H2(v8i16, __VA_ARGS__) + +/* Description : Store 2x4 byte block to destination memory from input vector + * Arguments : Inputs - in, stidx, pdst, stride + * Details : Index 'stidx' halfword element from 'in' vector is copied to + * the GP register and stored to (pdst) + * Index 'stidx+1' halfword element from 'in' vector is copied to + * the GP register and stored to (pdst + stride) + * Index 'stidx+2' halfword element from 'in' vector is copied to + * the GP register and stored to (pdst + 2 * stride) + * Index 'stidx+3' halfword element from 'in' vector is copied to + * the GP register and stored to (pdst + 3 * stride) + */ +#define ST2x4_UB(in, stidx, pdst, stride) do { \ + uint8_t* pblk_2x4_m = (uint8_t*)pdst; \ + const uint16_t out0_m = __msa_copy_s_h((v8i16)in, stidx); \ + const uint16_t out1_m = __msa_copy_s_h((v8i16)in, stidx + 1); \ + const uint16_t out2_m = __msa_copy_s_h((v8i16)in, stidx + 2); \ + const uint16_t out3_m = __msa_copy_s_h((v8i16)in, stidx + 3); \ + SH(out0_m, pblk_2x4_m); \ + pblk_2x4_m += stride; \ + SH(out1_m, pblk_2x4_m); \ + pblk_2x4_m += stride; \ + SH(out2_m, pblk_2x4_m); \ + pblk_2x4_m += stride; \ + SH(out3_m, pblk_2x4_m); \ +} while (0) + +/* Description : Store 4x4 byte block to destination memory from input vector + * Arguments : Inputs - in0, in1, pdst, stride + * Details : 'Idx0' word element from input vector 'in0' is copied to the + * GP register and stored to (pdst) + * 'Idx1' word element from input vector 'in0' is copied to the + * GP register and stored to (pdst + stride) + * 'Idx2' word element from input vector 'in0' is copied to the + * GP register and stored to (pdst + 2 * stride) + * 'Idx3' word element from input vector 'in0' is copied to the + * GP register and stored to (pdst + 3 * stride) + */ +#define ST4x4_UB(in0, in1, idx0, idx1, idx2, idx3, pdst, stride) do { \ + uint8_t* const pblk_4x4_m = (uint8_t*)pdst; \ + const uint32_t out0_m = __msa_copy_s_w((v4i32)in0, idx0); \ + const uint32_t out1_m = __msa_copy_s_w((v4i32)in0, idx1); \ + const uint32_t out2_m = __msa_copy_s_w((v4i32)in1, idx2); \ + const uint32_t out3_m = __msa_copy_s_w((v4i32)in1, idx3); \ + SW4(out0_m, out1_m, out2_m, out3_m, pblk_4x4_m, stride); \ +} while (0) + +#define ST4x8_UB(in0, in1, pdst, stride) do { \ + uint8_t* const pblk_4x8 = (uint8_t*)pdst; \ + ST4x4_UB(in0, in0, 0, 1, 2, 3, pblk_4x8, stride); \ + ST4x4_UB(in1, in1, 0, 1, 2, 3, pblk_4x8 + 4 * stride, stride); \ +} while (0) + +/* Description : Immediate number of elements to slide + * Arguments : Inputs - in0, in1, slide_val + * Outputs - out + * Return Type - as per RTYPE + * Details : Byte elements from 'in1' vector are slid into 'in0' by + * value specified in the 'slide_val' + */ +#define SLDI_B(RTYPE, in0, in1, slide_val) \ + (RTYPE)__msa_sldi_b((v16i8)in0, (v16i8)in1, slide_val) \ + +#define SLDI_UB(...) SLDI_B(v16u8, __VA_ARGS__) +#define SLDI_SB(...) SLDI_B(v16i8, __VA_ARGS__) +#define SLDI_SH(...) SLDI_B(v8i16, __VA_ARGS__) + +/* Description : Shuffle byte vector elements as per mask vector + * Arguments : Inputs - in0, in1, in2, in3, mask0, mask1 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Byte elements from 'in0' & 'in1' are copied selectively to + * 'out0' as per control vector 'mask0' + */ +#define VSHF_B(RTYPE, in0, in1, mask) \ + (RTYPE)__msa_vshf_b((v16i8)mask, (v16i8)in1, (v16i8)in0) + +#define VSHF_UB(...) VSHF_B(v16u8, __VA_ARGS__) +#define VSHF_SB(...) VSHF_B(v16i8, __VA_ARGS__) +#define VSHF_UH(...) VSHF_B(v8u16, __VA_ARGS__) +#define VSHF_SH(...) VSHF_B(v8i16, __VA_ARGS__) + +#define VSHF_B2(RTYPE, in0, in1, in2, in3, mask0, mask1, out0, out1) do { \ + out0 = VSHF_B(RTYPE, in0, in1, mask0); \ + out1 = VSHF_B(RTYPE, in2, in3, mask1); \ +} while (0) +#define VSHF_B2_UB(...) VSHF_B2(v16u8, __VA_ARGS__) +#define VSHF_B2_SB(...) VSHF_B2(v16i8, __VA_ARGS__) +#define VSHF_B2_UH(...) VSHF_B2(v8u16, __VA_ARGS__) +#define VSHF_B2_SH(...) VSHF_B2(v8i16, __VA_ARGS__) + +/* Description : Shuffle halfword vector elements as per mask vector + * Arguments : Inputs - in0, in1, in2, in3, mask0, mask1 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : halfword elements from 'in0' & 'in1' are copied selectively to + * 'out0' as per control vector 'mask0' + */ +#define VSHF_H2(RTYPE, in0, in1, in2, in3, mask0, mask1, out0, out1) do { \ + out0 = (RTYPE)__msa_vshf_h((v8i16)mask0, (v8i16)in1, (v8i16)in0); \ + out1 = (RTYPE)__msa_vshf_h((v8i16)mask1, (v8i16)in3, (v8i16)in2); \ +} while (0) +#define VSHF_H2_UH(...) VSHF_H2(v8u16, __VA_ARGS__) +#define VSHF_H2_SH(...) VSHF_H2(v8i16, __VA_ARGS__) + +/* Description : Dot product of byte vector elements + * Arguments : Inputs - mult0, mult1, cnst0, cnst1 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Signed byte elements from 'mult0' are multiplied with + * signed byte elements from 'cnst0' producing a result + * twice the size of input i.e. signed halfword. + * The multiplication result of adjacent odd-even elements + * are added together and written to the 'out0' vector +*/ +#define DOTP_SB2(RTYPE, mult0, mult1, cnst0, cnst1, out0, out1) do { \ + out0 = (RTYPE)__msa_dotp_s_h((v16i8)mult0, (v16i8)cnst0); \ + out1 = (RTYPE)__msa_dotp_s_h((v16i8)mult1, (v16i8)cnst1); \ +} while (0) +#define DOTP_SB2_SH(...) DOTP_SB2(v8i16, __VA_ARGS__) + +/* Description : Dot product of halfword vector elements + * Arguments : Inputs - mult0, mult1, cnst0, cnst1 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Signed halfword elements from 'mult0' are multiplied with + * signed halfword elements from 'cnst0' producing a result + * twice the size of input i.e. signed word. + * The multiplication result of adjacent odd-even elements + * are added together and written to the 'out0' vector + */ +#define DOTP_SH2(RTYPE, mult0, mult1, cnst0, cnst1, out0, out1) do { \ + out0 = (RTYPE)__msa_dotp_s_w((v8i16)mult0, (v8i16)cnst0); \ + out1 = (RTYPE)__msa_dotp_s_w((v8i16)mult1, (v8i16)cnst1); \ +} while (0) +#define DOTP_SH2_SW(...) DOTP_SH2(v4i32, __VA_ARGS__) + +/* Description : Dot product of unsigned word vector elements + * Arguments : Inputs - mult0, mult1, cnst0, cnst1 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Unsigned word elements from 'mult0' are multiplied with + * unsigned word elements from 'cnst0' producing a result + * twice the size of input i.e. unsigned double word. + * The multiplication result of adjacent odd-even elements + * are added together and written to the 'out0' vector + */ +#define DOTP_UW2(RTYPE, mult0, mult1, cnst0, cnst1, out0, out1) do { \ + out0 = (RTYPE)__msa_dotp_u_d((v4u32)mult0, (v4u32)cnst0); \ + out1 = (RTYPE)__msa_dotp_u_d((v4u32)mult1, (v4u32)cnst1); \ +} while (0) +#define DOTP_UW2_UD(...) DOTP_UW2(v2u64, __VA_ARGS__) + +/* Description : Dot product & addition of halfword vector elements + * Arguments : Inputs - mult0, mult1, cnst0, cnst1 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Signed halfword elements from 'mult0' are multiplied with + * signed halfword elements from 'cnst0' producing a result + * twice the size of input i.e. signed word. + * The multiplication result of adjacent odd-even elements + * are added to the 'out0' vector + */ +#define DPADD_SH2(RTYPE, mult0, mult1, cnst0, cnst1, out0, out1) do { \ + out0 = (RTYPE)__msa_dpadd_s_w((v4i32)out0, (v8i16)mult0, (v8i16)cnst0); \ + out1 = (RTYPE)__msa_dpadd_s_w((v4i32)out1, (v8i16)mult1, (v8i16)cnst1); \ +} while (0) +#define DPADD_SH2_SW(...) DPADD_SH2(v4i32, __VA_ARGS__) + +/* Description : Clips all signed halfword elements of input vector + * between 0 & 255 + * Arguments : Input/output - val + * Return Type - signed halfword + */ +#define CLIP_SH_0_255(val) do { \ + const v8i16 max_m = __msa_ldi_h(255); \ + val = __msa_maxi_s_h((v8i16)val, 0); \ + val = __msa_min_s_h(max_m, (v8i16)val); \ +} while (0) + +#define CLIP_SH2_0_255(in0, in1) do { \ + CLIP_SH_0_255(in0); \ + CLIP_SH_0_255(in1); \ +} while (0) + +#define CLIP_SH4_0_255(in0, in1, in2, in3) do { \ + CLIP_SH2_0_255(in0, in1); \ + CLIP_SH2_0_255(in2, in3); \ +} while (0) + +/* Description : Clips all unsigned halfword elements of input vector + * between 0 & 255 + * Arguments : Input - in + * Output - out_m + * Return Type - unsigned halfword + */ +#define CLIP_UH_0_255(in) do { \ + const v8u16 max_m = (v8u16)__msa_ldi_h(255); \ + in = __msa_maxi_u_h((v8u16) in, 0); \ + in = __msa_min_u_h((v8u16) max_m, (v8u16) in); \ +} while (0) + +#define CLIP_UH2_0_255(in0, in1) do { \ + CLIP_UH_0_255(in0); \ + CLIP_UH_0_255(in1); \ +} while (0) + +/* Description : Clips all signed word elements of input vector + * between 0 & 255 + * Arguments : Input/output - val + * Return Type - signed word + */ +#define CLIP_SW_0_255(val) do { \ + const v4i32 max_m = __msa_ldi_w(255); \ + val = __msa_maxi_s_w((v4i32)val, 0); \ + val = __msa_min_s_w(max_m, (v4i32)val); \ +} while (0) + +#define CLIP_SW4_0_255(in0, in1, in2, in3) do { \ + CLIP_SW_0_255(in0); \ + CLIP_SW_0_255(in1); \ + CLIP_SW_0_255(in2); \ + CLIP_SW_0_255(in3); \ +} while (0) + +/* Description : Horizontal addition of 4 signed word elements of input vector + * Arguments : Input - in (signed word vector) + * Output - sum_m (i32 sum) + * Return Type - signed word (GP) + * Details : 4 signed word elements of 'in' vector are added together and + * the resulting integer sum is returned + */ +static WEBP_INLINE int32_t func_hadd_sw_s32(v4i32 in) { + const v2i64 res0_m = __msa_hadd_s_d((v4i32)in, (v4i32)in); + const v2i64 res1_m = __msa_splati_d(res0_m, 1); + const v2i64 out = res0_m + res1_m; + int32_t sum_m = __msa_copy_s_w((v4i32)out, 0); + return sum_m; +} +#define HADD_SW_S32(in) func_hadd_sw_s32(in) + +/* Description : Horizontal addition of 8 signed halfword elements + * Arguments : Input - in (signed halfword vector) + * Output - sum_m (s32 sum) + * Return Type - signed word + * Details : 8 signed halfword elements of input vector are added + * together and the resulting integer sum is returned + */ +static WEBP_INLINE int32_t func_hadd_sh_s32(v8i16 in) { + const v4i32 res = __msa_hadd_s_w(in, in); + const v2i64 res0 = __msa_hadd_s_d(res, res); + const v2i64 res1 = __msa_splati_d(res0, 1); + const v2i64 res2 = res0 + res1; + const int32_t sum_m = __msa_copy_s_w((v4i32)res2, 0); + return sum_m; +} +#define HADD_SH_S32(in) func_hadd_sh_s32(in) + +/* Description : Horizontal addition of 8 unsigned halfword elements + * Arguments : Input - in (unsigned halfword vector) + * Output - sum_m (u32 sum) + * Return Type - unsigned word + * Details : 8 unsigned halfword elements of input vector are added + * together and the resulting integer sum is returned + */ +static WEBP_INLINE uint32_t func_hadd_uh_u32(v8u16 in) { + uint32_t sum_m; + const v4u32 res_m = __msa_hadd_u_w(in, in); + v2u64 res0_m = __msa_hadd_u_d(res_m, res_m); + v2u64 res1_m = (v2u64)__msa_splati_d((v2i64)res0_m, 1); + res0_m = res0_m + res1_m; + sum_m = __msa_copy_s_w((v4i32)res0_m, 0); + return sum_m; +} +#define HADD_UH_U32(in) func_hadd_uh_u32(in) + +/* Description : Horizontal addition of signed half word vector elements + Arguments : Inputs - in0, in1 + Outputs - out0, out1 + Return Type - as per RTYPE + Details : Each signed odd half word element from 'in0' is added to + even signed half word element from 'in0' (pairwise) and the + halfword result is written in 'out0' +*/ +#define HADD_SH2(RTYPE, in0, in1, out0, out1) do { \ + out0 = (RTYPE)__msa_hadd_s_w((v8i16)in0, (v8i16)in0); \ + out1 = (RTYPE)__msa_hadd_s_w((v8i16)in1, (v8i16)in1); \ +} while (0) +#define HADD_SH2_SW(...) HADD_SH2(v4i32, __VA_ARGS__) + +#define HADD_SH4(RTYPE, in0, in1, in2, in3, out0, out1, out2, out3) do { \ + HADD_SH2(RTYPE, in0, in1, out0, out1); \ + HADD_SH2(RTYPE, in2, in3, out2, out3); \ +} while (0) +#define HADD_SH4_SW(...) HADD_SH4(v4i32, __VA_ARGS__) + +/* Description : Horizontal subtraction of unsigned byte vector elements + * Arguments : Inputs - in0, in1 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Each unsigned odd byte element from 'in0' is subtracted from + * even unsigned byte element from 'in0' (pairwise) and the + * halfword result is written to 'out0' + */ +#define HSUB_UB2(RTYPE, in0, in1, out0, out1) do { \ + out0 = (RTYPE)__msa_hsub_u_h((v16u8)in0, (v16u8)in0); \ + out1 = (RTYPE)__msa_hsub_u_h((v16u8)in1, (v16u8)in1); \ +} while (0) +#define HSUB_UB2_UH(...) HSUB_UB2(v8u16, __VA_ARGS__) +#define HSUB_UB2_SH(...) HSUB_UB2(v8i16, __VA_ARGS__) +#define HSUB_UB2_SW(...) HSUB_UB2(v4i32, __VA_ARGS__) + +/* Description : Set element n input vector to GPR value + * Arguments : Inputs - in0, in1, in2, in3 + * Output - out + * Return Type - as per RTYPE + * Details : Set element 0 in vector 'out' to value specified in 'in0' + */ +#define INSERT_W2(RTYPE, in0, in1, out) do { \ + out = (RTYPE)__msa_insert_w((v4i32)out, 0, in0); \ + out = (RTYPE)__msa_insert_w((v4i32)out, 1, in1); \ +} while (0) +#define INSERT_W2_UB(...) INSERT_W2(v16u8, __VA_ARGS__) +#define INSERT_W2_SB(...) INSERT_W2(v16i8, __VA_ARGS__) + +#define INSERT_W4(RTYPE, in0, in1, in2, in3, out) do { \ + out = (RTYPE)__msa_insert_w((v4i32)out, 0, in0); \ + out = (RTYPE)__msa_insert_w((v4i32)out, 1, in1); \ + out = (RTYPE)__msa_insert_w((v4i32)out, 2, in2); \ + out = (RTYPE)__msa_insert_w((v4i32)out, 3, in3); \ +} while (0) +#define INSERT_W4_UB(...) INSERT_W4(v16u8, __VA_ARGS__) +#define INSERT_W4_SB(...) INSERT_W4(v16i8, __VA_ARGS__) +#define INSERT_W4_SW(...) INSERT_W4(v4i32, __VA_ARGS__) + +/* Description : Set element n of double word input vector to GPR value + * Arguments : Inputs - in0, in1 + * Output - out + * Return Type - as per RTYPE + * Details : Set element 0 in vector 'out' to GPR value specified in 'in0' + * Set element 1 in vector 'out' to GPR value specified in 'in1' + */ +#define INSERT_D2(RTYPE, in0, in1, out) do { \ + out = (RTYPE)__msa_insert_d((v2i64)out, 0, in0); \ + out = (RTYPE)__msa_insert_d((v2i64)out, 1, in1); \ +} while (0) +#define INSERT_D2_UB(...) INSERT_D2(v16u8, __VA_ARGS__) +#define INSERT_D2_SB(...) INSERT_D2(v16i8, __VA_ARGS__) + +/* Description : Interleave even byte elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Even byte elements of 'in0' and 'in1' are interleaved + * and written to 'out0' + */ +#define ILVEV_B2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvev_b((v16i8)in1, (v16i8)in0); \ + out1 = (RTYPE)__msa_ilvev_b((v16i8)in3, (v16i8)in2); \ +} while (0) +#define ILVEV_B2_UB(...) ILVEV_B2(v16u8, __VA_ARGS__) +#define ILVEV_B2_SB(...) ILVEV_B2(v16i8, __VA_ARGS__) +#define ILVEV_B2_UH(...) ILVEV_B2(v8u16, __VA_ARGS__) +#define ILVEV_B2_SH(...) ILVEV_B2(v8i16, __VA_ARGS__) +#define ILVEV_B2_SD(...) ILVEV_B2(v2i64, __VA_ARGS__) + +/* Description : Interleave odd byte elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Odd byte elements of 'in0' and 'in1' are interleaved + * and written to 'out0' + */ +#define ILVOD_B2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvod_b((v16i8)in1, (v16i8)in0); \ + out1 = (RTYPE)__msa_ilvod_b((v16i8)in3, (v16i8)in2); \ +} while (0) +#define ILVOD_B2_UB(...) ILVOD_B2(v16u8, __VA_ARGS__) +#define ILVOD_B2_SB(...) ILVOD_B2(v16i8, __VA_ARGS__) +#define ILVOD_B2_UH(...) ILVOD_B2(v8u16, __VA_ARGS__) +#define ILVOD_B2_SH(...) ILVOD_B2(v8i16, __VA_ARGS__) +#define ILVOD_B2_SD(...) ILVOD_B2(v2i64, __VA_ARGS__) + +/* Description : Interleave even halfword elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Even halfword elements of 'in0' and 'in1' are interleaved + * and written to 'out0' + */ +#define ILVEV_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvev_h((v8i16)in1, (v8i16)in0); \ + out1 = (RTYPE)__msa_ilvev_h((v8i16)in3, (v8i16)in2); \ +} while (0) +#define ILVEV_H2_UB(...) ILVEV_H2(v16u8, __VA_ARGS__) +#define ILVEV_H2_UH(...) ILVEV_H2(v8u16, __VA_ARGS__) +#define ILVEV_H2_SH(...) ILVEV_H2(v8i16, __VA_ARGS__) +#define ILVEV_H2_SW(...) ILVEV_H2(v4i32, __VA_ARGS__) + +/* Description : Interleave odd halfword elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Odd halfword elements of 'in0' and 'in1' are interleaved + * and written to 'out0' + */ +#define ILVOD_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvod_h((v8i16)in1, (v8i16)in0); \ + out1 = (RTYPE)__msa_ilvod_h((v8i16)in3, (v8i16)in2); \ +} while (0) +#define ILVOD_H2_UB(...) ILVOD_H2(v16u8, __VA_ARGS__) +#define ILVOD_H2_UH(...) ILVOD_H2(v8u16, __VA_ARGS__) +#define ILVOD_H2_SH(...) ILVOD_H2(v8i16, __VA_ARGS__) +#define ILVOD_H2_SW(...) ILVOD_H2(v4i32, __VA_ARGS__) + +/* Description : Interleave even word elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Even word elements of 'in0' and 'in1' are interleaved + * and written to 'out0' + */ +#define ILVEV_W2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvev_w((v4i32)in1, (v4i32)in0); \ + out1 = (RTYPE)__msa_ilvev_w((v4i32)in3, (v4i32)in2); \ +} while (0) +#define ILVEV_W2_UB(...) ILVEV_W2(v16u8, __VA_ARGS__) +#define ILVEV_W2_SB(...) ILVEV_W2(v16i8, __VA_ARGS__) +#define ILVEV_W2_UH(...) ILVEV_W2(v8u16, __VA_ARGS__) +#define ILVEV_W2_SD(...) ILVEV_W2(v2i64, __VA_ARGS__) + +/* Description : Interleave even-odd word elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Even word elements of 'in0' and 'in1' are interleaved + * and written to 'out0' + * Odd word elements of 'in2' and 'in3' are interleaved + * and written to 'out1' + */ +#define ILVEVOD_W2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvev_w((v4i32)in1, (v4i32)in0); \ + out1 = (RTYPE)__msa_ilvod_w((v4i32)in3, (v4i32)in2); \ +} while (0) +#define ILVEVOD_W2_UB(...) ILVEVOD_W2(v16u8, __VA_ARGS__) +#define ILVEVOD_W2_UH(...) ILVEVOD_W2(v8u16, __VA_ARGS__) +#define ILVEVOD_W2_SH(...) ILVEVOD_W2(v8i16, __VA_ARGS__) +#define ILVEVOD_W2_SW(...) ILVEVOD_W2(v4i32, __VA_ARGS__) + +/* Description : Interleave even-odd half-word elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Even half-word elements of 'in0' and 'in1' are interleaved + * and written to 'out0' + * Odd half-word elements of 'in2' and 'in3' are interleaved + * and written to 'out1' + */ +#define ILVEVOD_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvev_h((v8i16)in1, (v8i16)in0); \ + out1 = (RTYPE)__msa_ilvod_h((v8i16)in3, (v8i16)in2); \ +} while (0) +#define ILVEVOD_H2_UB(...) ILVEVOD_H2(v16u8, __VA_ARGS__) +#define ILVEVOD_H2_UH(...) ILVEVOD_H2(v8u16, __VA_ARGS__) +#define ILVEVOD_H2_SH(...) ILVEVOD_H2(v8i16, __VA_ARGS__) +#define ILVEVOD_H2_SW(...) ILVEVOD_H2(v4i32, __VA_ARGS__) + +/* Description : Interleave even double word elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Even double word elements of 'in0' and 'in1' are interleaved + * and written to 'out0' + */ +#define ILVEV_D2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvev_d((v2i64)in1, (v2i64)in0); \ + out1 = (RTYPE)__msa_ilvev_d((v2i64)in3, (v2i64)in2); \ +} while (0) +#define ILVEV_D2_UB(...) ILVEV_D2(v16u8, __VA_ARGS__) +#define ILVEV_D2_SB(...) ILVEV_D2(v16i8, __VA_ARGS__) +#define ILVEV_D2_SW(...) ILVEV_D2(v4i32, __VA_ARGS__) +#define ILVEV_D2_SD(...) ILVEV_D2(v2i64, __VA_ARGS__) + +/* Description : Interleave left half of byte elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Left half of byte elements of 'in0' and 'in1' are interleaved + * and written to 'out0'. + */ +#define ILVL_B2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvl_b((v16i8)in0, (v16i8)in1); \ + out1 = (RTYPE)__msa_ilvl_b((v16i8)in2, (v16i8)in3); \ +} while (0) +#define ILVL_B2_UB(...) ILVL_B2(v16u8, __VA_ARGS__) +#define ILVL_B2_SB(...) ILVL_B2(v16i8, __VA_ARGS__) +#define ILVL_B2_UH(...) ILVL_B2(v8u16, __VA_ARGS__) +#define ILVL_B2_SH(...) ILVL_B2(v8i16, __VA_ARGS__) +#define ILVL_B2_SW(...) ILVL_B2(v4i32, __VA_ARGS__) + +/* Description : Interleave right half of byte elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Right half of byte elements of 'in0' and 'in1' are interleaved + * and written to out0. + */ +#define ILVR_B2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvr_b((v16i8)in0, (v16i8)in1); \ + out1 = (RTYPE)__msa_ilvr_b((v16i8)in2, (v16i8)in3); \ +} while (0) +#define ILVR_B2_UB(...) ILVR_B2(v16u8, __VA_ARGS__) +#define ILVR_B2_SB(...) ILVR_B2(v16i8, __VA_ARGS__) +#define ILVR_B2_UH(...) ILVR_B2(v8u16, __VA_ARGS__) +#define ILVR_B2_SH(...) ILVR_B2(v8i16, __VA_ARGS__) +#define ILVR_B2_SW(...) ILVR_B2(v4i32, __VA_ARGS__) + +#define ILVR_B4(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, \ + out0, out1, out2, out3) do { \ + ILVR_B2(RTYPE, in0, in1, in2, in3, out0, out1); \ + ILVR_B2(RTYPE, in4, in5, in6, in7, out2, out3); \ +} while (0) +#define ILVR_B4_UB(...) ILVR_B4(v16u8, __VA_ARGS__) +#define ILVR_B4_SB(...) ILVR_B4(v16i8, __VA_ARGS__) +#define ILVR_B4_UH(...) ILVR_B4(v8u16, __VA_ARGS__) +#define ILVR_B4_SH(...) ILVR_B4(v8i16, __VA_ARGS__) +#define ILVR_B4_SW(...) ILVR_B4(v4i32, __VA_ARGS__) + +/* Description : Interleave right half of halfword elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Right half of halfword elements of 'in0' and 'in1' are + * interleaved and written to 'out0'. + */ +#define ILVR_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvr_h((v8i16)in0, (v8i16)in1); \ + out1 = (RTYPE)__msa_ilvr_h((v8i16)in2, (v8i16)in3); \ +} while (0) +#define ILVR_H2_UB(...) ILVR_H2(v16u8, __VA_ARGS__) +#define ILVR_H2_SH(...) ILVR_H2(v8i16, __VA_ARGS__) +#define ILVR_H2_SW(...) ILVR_H2(v4i32, __VA_ARGS__) + +#define ILVR_H4(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, \ + out0, out1, out2, out3) do { \ + ILVR_H2(RTYPE, in0, in1, in2, in3, out0, out1); \ + ILVR_H2(RTYPE, in4, in5, in6, in7, out2, out3); \ +} while (0) +#define ILVR_H4_UB(...) ILVR_H4(v16u8, __VA_ARGS__) +#define ILVR_H4_SH(...) ILVR_H4(v8i16, __VA_ARGS__) +#define ILVR_H4_SW(...) ILVR_H4(v4i32, __VA_ARGS__) + +/* Description : Interleave right half of double word elements from vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Right half of double word elements of 'in0' and 'in1' are + * interleaved and written to 'out0'. + */ +#define ILVR_D2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvr_d((v2i64)in0, (v2i64)in1); \ + out1 = (RTYPE)__msa_ilvr_d((v2i64)in2, (v2i64)in3); \ +} while (0) +#define ILVR_D2_UB(...) ILVR_D2(v16u8, __VA_ARGS__) +#define ILVR_D2_SB(...) ILVR_D2(v16i8, __VA_ARGS__) +#define ILVR_D2_SH(...) ILVR_D2(v8i16, __VA_ARGS__) + +#define ILVR_D4(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, \ + out0, out1, out2, out3) do { \ + ILVR_D2(RTYPE, in0, in1, in2, in3, out0, out1); \ + ILVR_D2(RTYPE, in4, in5, in6, in7, out2, out3); \ +} while (0) +#define ILVR_D4_SB(...) ILVR_D4(v16i8, __VA_ARGS__) +#define ILVR_D4_UB(...) ILVR_D4(v16u8, __VA_ARGS__) + +/* Description : Interleave both left and right half of input vectors + * Arguments : Inputs - in0, in1 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Right half of byte elements from 'in0' and 'in1' are + * interleaved and written to 'out0' + */ +#define ILVRL_B2(RTYPE, in0, in1, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvr_b((v16i8)in0, (v16i8)in1); \ + out1 = (RTYPE)__msa_ilvl_b((v16i8)in0, (v16i8)in1); \ +} while (0) +#define ILVRL_B2_UB(...) ILVRL_B2(v16u8, __VA_ARGS__) +#define ILVRL_B2_SB(...) ILVRL_B2(v16i8, __VA_ARGS__) +#define ILVRL_B2_UH(...) ILVRL_B2(v8u16, __VA_ARGS__) +#define ILVRL_B2_SH(...) ILVRL_B2(v8i16, __VA_ARGS__) +#define ILVRL_B2_SW(...) ILVRL_B2(v4i32, __VA_ARGS__) + +#define ILVRL_H2(RTYPE, in0, in1, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvr_h((v8i16)in0, (v8i16)in1); \ + out1 = (RTYPE)__msa_ilvl_h((v8i16)in0, (v8i16)in1); \ +} while (0) +#define ILVRL_H2_UB(...) ILVRL_H2(v16u8, __VA_ARGS__) +#define ILVRL_H2_SB(...) ILVRL_H2(v16i8, __VA_ARGS__) +#define ILVRL_H2_SH(...) ILVRL_H2(v8i16, __VA_ARGS__) +#define ILVRL_H2_SW(...) ILVRL_H2(v4i32, __VA_ARGS__) +#define ILVRL_H2_UW(...) ILVRL_H2(v4u32, __VA_ARGS__) + +#define ILVRL_W2(RTYPE, in0, in1, out0, out1) do { \ + out0 = (RTYPE)__msa_ilvr_w((v4i32)in0, (v4i32)in1); \ + out1 = (RTYPE)__msa_ilvl_w((v4i32)in0, (v4i32)in1); \ +} while (0) +#define ILVRL_W2_UB(...) ILVRL_W2(v16u8, __VA_ARGS__) +#define ILVRL_W2_SH(...) ILVRL_W2(v8i16, __VA_ARGS__) +#define ILVRL_W2_SW(...) ILVRL_W2(v4i32, __VA_ARGS__) +#define ILVRL_W2_UW(...) ILVRL_W2(v4u32, __VA_ARGS__) + +/* Description : Pack even byte elements of vector pairs + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Even byte elements of 'in0' are copied to the left half of + * 'out0' & even byte elements of 'in1' are copied to the right + * half of 'out0'. + */ +#define PCKEV_B2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_pckev_b((v16i8)in0, (v16i8)in1); \ + out1 = (RTYPE)__msa_pckev_b((v16i8)in2, (v16i8)in3); \ +} while (0) +#define PCKEV_B2_SB(...) PCKEV_B2(v16i8, __VA_ARGS__) +#define PCKEV_B2_UB(...) PCKEV_B2(v16u8, __VA_ARGS__) +#define PCKEV_B2_SH(...) PCKEV_B2(v8i16, __VA_ARGS__) +#define PCKEV_B2_SW(...) PCKEV_B2(v4i32, __VA_ARGS__) + +#define PCKEV_B4(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, \ + out0, out1, out2, out3) do { \ + PCKEV_B2(RTYPE, in0, in1, in2, in3, out0, out1); \ + PCKEV_B2(RTYPE, in4, in5, in6, in7, out2, out3); \ +} while (0) +#define PCKEV_B4_SB(...) PCKEV_B4(v16i8, __VA_ARGS__) +#define PCKEV_B4_UB(...) PCKEV_B4(v16u8, __VA_ARGS__) +#define PCKEV_B4_SH(...) PCKEV_B4(v8i16, __VA_ARGS__) +#define PCKEV_B4_SW(...) PCKEV_B4(v4i32, __VA_ARGS__) + +/* Description : Pack even halfword elements of vector pairs + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Even halfword elements of 'in0' are copied to the left half of + * 'out0' & even halfword elements of 'in1' are copied to the + * right half of 'out0'. + */ +#define PCKEV_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_pckev_h((v8i16)in0, (v8i16)in1); \ + out1 = (RTYPE)__msa_pckev_h((v8i16)in2, (v8i16)in3); \ +} while (0) +#define PCKEV_H2_UH(...) PCKEV_H2(v8u16, __VA_ARGS__) +#define PCKEV_H2_SH(...) PCKEV_H2(v8i16, __VA_ARGS__) +#define PCKEV_H2_SW(...) PCKEV_H2(v4i32, __VA_ARGS__) +#define PCKEV_H2_UW(...) PCKEV_H2(v4u32, __VA_ARGS__) + +/* Description : Pack even word elements of vector pairs + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Even word elements of 'in0' are copied to the left half of + * 'out0' & even word elements of 'in1' are copied to the + * right half of 'out0'. + */ +#define PCKEV_W2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_pckev_w((v4i32)in0, (v4i32)in1); \ + out1 = (RTYPE)__msa_pckev_w((v4i32)in2, (v4i32)in3); \ +} while (0) +#define PCKEV_W2_UH(...) PCKEV_W2(v8u16, __VA_ARGS__) +#define PCKEV_W2_SH(...) PCKEV_W2(v8i16, __VA_ARGS__) +#define PCKEV_W2_SW(...) PCKEV_W2(v4i32, __VA_ARGS__) +#define PCKEV_W2_UW(...) PCKEV_W2(v4u32, __VA_ARGS__) + +/* Description : Pack odd halfword elements of vector pairs + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Odd halfword elements of 'in0' are copied to the left half of + * 'out0' & odd halfword elements of 'in1' are copied to the + * right half of 'out0'. + */ +#define PCKOD_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_pckod_h((v8i16)in0, (v8i16)in1); \ + out1 = (RTYPE)__msa_pckod_h((v8i16)in2, (v8i16)in3); \ +} while (0) +#define PCKOD_H2_UH(...) PCKOD_H2(v8u16, __VA_ARGS__) +#define PCKOD_H2_SH(...) PCKOD_H2(v8i16, __VA_ARGS__) +#define PCKOD_H2_SW(...) PCKOD_H2(v4i32, __VA_ARGS__) +#define PCKOD_H2_UW(...) PCKOD_H2(v4u32, __VA_ARGS__) + +/* Description : Arithmetic immediate shift right all elements of word vector + * Arguments : Inputs - in0, in1, shift + * Outputs - in place operation + * Return Type - as per input vector RTYPE + * Details : Each element of vector 'in0' is right shifted by 'shift' and + * the result is written in-place. 'shift' is a GP variable. + */ +#define SRAI_W2(RTYPE, in0, in1, shift_val) do { \ + in0 = (RTYPE)SRAI_W(in0, shift_val); \ + in1 = (RTYPE)SRAI_W(in1, shift_val); \ +} while (0) +#define SRAI_W2_SW(...) SRAI_W2(v4i32, __VA_ARGS__) +#define SRAI_W2_UW(...) SRAI_W2(v4u32, __VA_ARGS__) + +#define SRAI_W4(RTYPE, in0, in1, in2, in3, shift_val) do { \ + SRAI_W2(RTYPE, in0, in1, shift_val); \ + SRAI_W2(RTYPE, in2, in3, shift_val); \ +} while (0) +#define SRAI_W4_SW(...) SRAI_W4(v4i32, __VA_ARGS__) +#define SRAI_W4_UW(...) SRAI_W4(v4u32, __VA_ARGS__) + +/* Description : Arithmetic shift right all elements of half-word vector + * Arguments : Inputs - in0, in1, shift + * Outputs - in place operation + * Return Type - as per input vector RTYPE + * Details : Each element of vector 'in0' is right shifted by 'shift' and + * the result is written in-place. 'shift' is a GP variable. + */ +#define SRAI_H2(RTYPE, in0, in1, shift_val) do { \ + in0 = (RTYPE)SRAI_H(in0, shift_val); \ + in1 = (RTYPE)SRAI_H(in1, shift_val); \ +} while (0) +#define SRAI_H2_SH(...) SRAI_H2(v8i16, __VA_ARGS__) +#define SRAI_H2_UH(...) SRAI_H2(v8u16, __VA_ARGS__) + +/* Description : Arithmetic rounded shift right all elements of word vector + * Arguments : Inputs - in0, in1, shift + * Outputs - in place operation + * Return Type - as per input vector RTYPE + * Details : Each element of vector 'in0' is right shifted by 'shift' and + * the result is written in-place. 'shift' is a GP variable. + */ +#define SRARI_W2(RTYPE, in0, in1, shift) do { \ + in0 = (RTYPE)__msa_srari_w((v4i32)in0, shift); \ + in1 = (RTYPE)__msa_srari_w((v4i32)in1, shift); \ +} while (0) +#define SRARI_W2_SW(...) SRARI_W2(v4i32, __VA_ARGS__) + +#define SRARI_W4(RTYPE, in0, in1, in2, in3, shift) do { \ + SRARI_W2(RTYPE, in0, in1, shift); \ + SRARI_W2(RTYPE, in2, in3, shift); \ +} while (0) +#define SRARI_W4_SH(...) SRARI_W4(v8i16, __VA_ARGS__) +#define SRARI_W4_UW(...) SRARI_W4(v4u32, __VA_ARGS__) +#define SRARI_W4_SW(...) SRARI_W4(v4i32, __VA_ARGS__) + +/* Description : Shift right arithmetic rounded double words + * Arguments : Inputs - in0, in1, shift + * Outputs - in place operation + * Return Type - as per RTYPE + * Details : Each element of vector 'in0' is shifted right arithmetically by + * the number of bits in the corresponding element in the vector + * 'shift'. The last discarded bit is added to shifted value for + * rounding and the result is written in-place. + * 'shift' is a vector. + */ +#define SRAR_D2(RTYPE, in0, in1, shift) do { \ + in0 = (RTYPE)__msa_srar_d((v2i64)in0, (v2i64)shift); \ + in1 = (RTYPE)__msa_srar_d((v2i64)in1, (v2i64)shift); \ +} while (0) +#define SRAR_D2_SW(...) SRAR_D2(v4i32, __VA_ARGS__) +#define SRAR_D2_SD(...) SRAR_D2(v2i64, __VA_ARGS__) +#define SRAR_D2_UD(...) SRAR_D2(v2u64, __VA_ARGS__) + +#define SRAR_D4(RTYPE, in0, in1, in2, in3, shift) do { \ + SRAR_D2(RTYPE, in0, in1, shift); \ + SRAR_D2(RTYPE, in2, in3, shift); \ +} while (0) +#define SRAR_D4_SD(...) SRAR_D4(v2i64, __VA_ARGS__) +#define SRAR_D4_UD(...) SRAR_D4(v2u64, __VA_ARGS__) + +/* Description : Addition of 2 pairs of half-word vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Details : Each element in 'in0' is added to 'in1' and result is written + * to 'out0'. + */ +#define ADDVI_H2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)ADDVI_H(in0, in1); \ + out1 = (RTYPE)ADDVI_H(in2, in3); \ +} while (0) +#define ADDVI_H2_SH(...) ADDVI_H2(v8i16, __VA_ARGS__) +#define ADDVI_H2_UH(...) ADDVI_H2(v8u16, __VA_ARGS__) + +/* Description : Addition of 2 pairs of word vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Details : Each element in 'in0' is added to 'in1' and result is written + * to 'out0'. + */ +#define ADDVI_W2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)ADDVI_W(in0, in1); \ + out1 = (RTYPE)ADDVI_W(in2, in3); \ +} while (0) +#define ADDVI_W2_SW(...) ADDVI_W2(v4i32, __VA_ARGS__) + +/* Description : Fill 2 pairs of word vectors with GP registers + * Arguments : Inputs - in0, in1 + * Outputs - out0, out1 + * Details : GP register in0 is replicated in each word element of out0 + * GP register in1 is replicated in each word element of out1 + */ +#define FILL_W2(RTYPE, in0, in1, out0, out1) do { \ + out0 = (RTYPE)__msa_fill_w(in0); \ + out1 = (RTYPE)__msa_fill_w(in1); \ +} while (0) +#define FILL_W2_SW(...) FILL_W2(v4i32, __VA_ARGS__) + +/* Description : Addition of 2 pairs of vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Details : Each element in 'in0' is added to 'in1' and result is written + * to 'out0'. + */ +#define ADD2(in0, in1, in2, in3, out0, out1) do { \ + out0 = in0 + in1; \ + out1 = in2 + in3; \ +} while (0) + +#define ADD4(in0, in1, in2, in3, in4, in5, in6, in7, \ + out0, out1, out2, out3) do { \ + ADD2(in0, in1, in2, in3, out0, out1); \ + ADD2(in4, in5, in6, in7, out2, out3); \ +} while (0) + +/* Description : Subtraction of 2 pairs of vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Details : Each element in 'in1' is subtracted from 'in0' and result is + * written to 'out0'. + */ +#define SUB2(in0, in1, in2, in3, out0, out1) do { \ + out0 = in0 - in1; \ + out1 = in2 - in3; \ +} while (0) + +#define SUB3(in0, in1, in2, in3, in4, in5, out0, out1, out2) do { \ + out0 = in0 - in1; \ + out1 = in2 - in3; \ + out2 = in4 - in5; \ +} while (0) + +#define SUB4(in0, in1, in2, in3, in4, in5, in6, in7, \ + out0, out1, out2, out3) do { \ + out0 = in0 - in1; \ + out1 = in2 - in3; \ + out2 = in4 - in5; \ + out3 = in6 - in7; \ +} while (0) + +/* Description : Addition - Subtraction of input vectors + * Arguments : Inputs - in0, in1 + * Outputs - out0, out1 + * Details : Each element in 'in1' is added to 'in0' and result is + * written to 'out0'. + * Each element in 'in1' is subtracted from 'in0' and result is + * written to 'out1'. + */ +#define ADDSUB2(in0, in1, out0, out1) do { \ + out0 = in0 + in1; \ + out1 = in0 - in1; \ +} while (0) + +/* Description : Multiplication of pairs of vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1 + * Details : Each element from 'in0' is multiplied with elements from 'in1' + * and the result is written to 'out0' + */ +#define MUL2(in0, in1, in2, in3, out0, out1) do { \ + out0 = in0 * in1; \ + out1 = in2 * in3; \ +} while (0) + +#define MUL4(in0, in1, in2, in3, in4, in5, in6, in7, \ + out0, out1, out2, out3) do { \ + MUL2(in0, in1, in2, in3, out0, out1); \ + MUL2(in4, in5, in6, in7, out2, out3); \ +} while (0) + +/* Description : Sign extend halfword elements from right half of the vector + * Arguments : Input - in (halfword vector) + * Output - out (sign extended word vector) + * Return Type - signed word + * Details : Sign bit of halfword elements from input vector 'in' is + * extracted and interleaved with same vector 'in0' to generate + * 4 word elements keeping sign intact + */ +#define UNPCK_R_SH_SW(in, out) do { \ + const v8i16 sign_m = __msa_clti_s_h((v8i16)in, 0); \ + out = (v4i32)__msa_ilvr_h(sign_m, (v8i16)in); \ +} while (0) + +/* Description : Sign extend halfword elements from input vector and return + * the result in pair of vectors + * Arguments : Input - in (halfword vector) + * Outputs - out0, out1 (sign extended word vectors) + * Return Type - signed word + * Details : Sign bit of halfword elements from input vector 'in' is + * extracted and interleaved right with same vector 'in0' to + * generate 4 signed word elements in 'out0' + * Then interleaved left with same vector 'in0' to + * generate 4 signed word elements in 'out1' + */ +#define UNPCK_SH_SW(in, out0, out1) do { \ + const v8i16 tmp_m = __msa_clti_s_h((v8i16)in, 0); \ + ILVRL_H2_SW(tmp_m, in, out0, out1); \ +} while (0) + +/* Description : Butterfly of 4 input vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1, out2, out3 + * Details : Butterfly operation + */ +#define BUTTERFLY_4(in0, in1, in2, in3, out0, out1, out2, out3) do { \ + out0 = in0 + in3; \ + out1 = in1 + in2; \ + out2 = in1 - in2; \ + out3 = in0 - in3; \ +} while (0) + +/* Description : Transpose 16x4 block into 4x16 with byte elements in vectors + * Arguments : Inputs - in0, in1, in2, in3, in4, in5, in6, in7, + * in8, in9, in10, in11, in12, in13, in14, in15 + * Outputs - out0, out1, out2, out3 + * Return Type - unsigned byte + */ +#define TRANSPOSE16x4_UB_UB(in0, in1, in2, in3, in4, in5, in6, in7, \ + in8, in9, in10, in11, in12, in13, in14, in15, \ + out0, out1, out2, out3) do { \ + v2i64 tmp0_m, tmp1_m, tmp2_m, tmp3_m, tmp4_m, tmp5_m; \ + ILVEV_W2_SD(in0, in4, in8, in12, tmp2_m, tmp3_m); \ + ILVEV_W2_SD(in1, in5, in9, in13, tmp0_m, tmp1_m); \ + ILVEV_D2_UB(tmp2_m, tmp3_m, tmp0_m, tmp1_m, out1, out3); \ + ILVEV_W2_SD(in2, in6, in10, in14, tmp4_m, tmp5_m); \ + ILVEV_W2_SD(in3, in7, in11, in15, tmp0_m, tmp1_m); \ + ILVEV_D2_SD(tmp4_m, tmp5_m, tmp0_m, tmp1_m, tmp2_m, tmp3_m); \ + ILVEV_B2_SD(out1, out3, tmp2_m, tmp3_m, tmp0_m, tmp1_m); \ + ILVEVOD_H2_UB(tmp0_m, tmp1_m, tmp0_m, tmp1_m, out0, out2); \ + ILVOD_B2_SD(out1, out3, tmp2_m, tmp3_m, tmp0_m, tmp1_m); \ + ILVEVOD_H2_UB(tmp0_m, tmp1_m, tmp0_m, tmp1_m, out1, out3); \ +} while (0) + +/* Description : Transpose 16x8 block into 8x16 with byte elements in vectors + * Arguments : Inputs - in0, in1, in2, in3, in4, in5, in6, in7, + * in8, in9, in10, in11, in12, in13, in14, in15 + * Outputs - out0, out1, out2, out3, out4, out5, out6, out7 + * Return Type - unsigned byte + */ +#define TRANSPOSE16x8_UB_UB(in0, in1, in2, in3, in4, in5, in6, in7, \ + in8, in9, in10, in11, in12, in13, in14, in15, \ + out0, out1, out2, out3, out4, out5, \ + out6, out7) do { \ + v8i16 tmp0_m, tmp1_m, tmp4_m, tmp5_m, tmp6_m, tmp7_m; \ + v4i32 tmp2_m, tmp3_m; \ + ILVEV_D2_UB(in0, in8, in1, in9, out7, out6); \ + ILVEV_D2_UB(in2, in10, in3, in11, out5, out4); \ + ILVEV_D2_UB(in4, in12, in5, in13, out3, out2); \ + ILVEV_D2_UB(in6, in14, in7, in15, out1, out0); \ + ILVEV_B2_SH(out7, out6, out5, out4, tmp0_m, tmp1_m); \ + ILVOD_B2_SH(out7, out6, out5, out4, tmp4_m, tmp5_m); \ + ILVEV_B2_UB(out3, out2, out1, out0, out5, out7); \ + ILVOD_B2_SH(out3, out2, out1, out0, tmp6_m, tmp7_m); \ + ILVEV_H2_SW(tmp0_m, tmp1_m, out5, out7, tmp2_m, tmp3_m); \ + ILVEVOD_W2_UB(tmp2_m, tmp3_m, tmp2_m, tmp3_m, out0, out4); \ + ILVOD_H2_SW(tmp0_m, tmp1_m, out5, out7, tmp2_m, tmp3_m); \ + ILVEVOD_W2_UB(tmp2_m, tmp3_m, tmp2_m, tmp3_m, out2, out6); \ + ILVEV_H2_SW(tmp4_m, tmp5_m, tmp6_m, tmp7_m, tmp2_m, tmp3_m); \ + ILVEVOD_W2_UB(tmp2_m, tmp3_m, tmp2_m, tmp3_m, out1, out5); \ + ILVOD_H2_SW(tmp4_m, tmp5_m, tmp6_m, tmp7_m, tmp2_m, tmp3_m); \ + ILVEVOD_W2_UB(tmp2_m, tmp3_m, tmp2_m, tmp3_m, out3, out7); \ +} while (0) + +/* Description : Transpose 4x4 block with word elements in vectors + * Arguments : Inputs - in0, in1, in2, in3 + * Outputs - out0, out1, out2, out3 + * Return Type - as per RTYPE + */ +#define TRANSPOSE4x4_W(RTYPE, in0, in1, in2, in3, \ + out0, out1, out2, out3) do { \ + v4i32 s0_m, s1_m, s2_m, s3_m; \ + ILVRL_W2_SW(in1, in0, s0_m, s1_m); \ + ILVRL_W2_SW(in3, in2, s2_m, s3_m); \ + out0 = (RTYPE)__msa_ilvr_d((v2i64)s2_m, (v2i64)s0_m); \ + out1 = (RTYPE)__msa_ilvl_d((v2i64)s2_m, (v2i64)s0_m); \ + out2 = (RTYPE)__msa_ilvr_d((v2i64)s3_m, (v2i64)s1_m); \ + out3 = (RTYPE)__msa_ilvl_d((v2i64)s3_m, (v2i64)s1_m); \ +} while (0) +#define TRANSPOSE4x4_SW_SW(...) TRANSPOSE4x4_W(v4i32, __VA_ARGS__) + +/* Description : Add block 4x4 + * Arguments : Inputs - in0, in1, in2, in3, pdst, stride + * Details : Least significant 4 bytes from each input vector are added to + * the destination bytes, clipped between 0-255 and stored. + */ +#define ADDBLK_ST4x4_UB(in0, in1, in2, in3, pdst, stride) do { \ + uint32_t src0_m, src1_m, src2_m, src3_m; \ + v8i16 inp0_m, inp1_m, res0_m, res1_m; \ + v16i8 dst0_m = { 0 }; \ + v16i8 dst1_m = { 0 }; \ + const v16i8 zero_m = { 0 }; \ + ILVR_D2_SH(in1, in0, in3, in2, inp0_m, inp1_m); \ + LW4(pdst, stride, src0_m, src1_m, src2_m, src3_m); \ + INSERT_W2_SB(src0_m, src1_m, dst0_m); \ + INSERT_W2_SB(src2_m, src3_m, dst1_m); \ + ILVR_B2_SH(zero_m, dst0_m, zero_m, dst1_m, res0_m, res1_m); \ + ADD2(res0_m, inp0_m, res1_m, inp1_m, res0_m, res1_m); \ + CLIP_SH2_0_255(res0_m, res1_m); \ + PCKEV_B2_SB(res0_m, res0_m, res1_m, res1_m, dst0_m, dst1_m); \ + ST4x4_UB(dst0_m, dst1_m, 0, 1, 0, 1, pdst, stride); \ +} while (0) + +/* Description : Pack even byte elements, extract 0 & 2 index words from pair + * of results and store 4 words in destination memory as per + * stride + * Arguments : Inputs - in0, in1, in2, in3, pdst, stride + */ +#define PCKEV_ST4x4_UB(in0, in1, in2, in3, pdst, stride) do { \ + v16i8 tmp0_m, tmp1_m; \ + PCKEV_B2_SB(in1, in0, in3, in2, tmp0_m, tmp1_m); \ + ST4x4_UB(tmp0_m, tmp1_m, 0, 2, 0, 2, pdst, stride); \ +} while (0) + +/* Description : average with rounding (in0 + in1 + 1) / 2. + * Arguments : Inputs - in0, in1, in2, in3, + * Outputs - out0, out1 + * Return Type - as per RTYPE + * Details : Each unsigned byte element from 'in0' vector is added with + * each unsigned byte element from 'in1' vector. Then the average + * with rounding is calculated and written to 'out0' + */ +#define AVER_UB2(RTYPE, in0, in1, in2, in3, out0, out1) do { \ + out0 = (RTYPE)__msa_aver_u_b((v16u8)in0, (v16u8)in1); \ + out1 = (RTYPE)__msa_aver_u_b((v16u8)in2, (v16u8)in3); \ +} while (0) +#define AVER_UB2_UB(...) AVER_UB2(v16u8, __VA_ARGS__) + +#endif /* WEBP_DSP_MSA_MACRO_H_ */ diff --git a/media/libwebp/dsp/neon.h b/media/libwebp/dsp/neon.h new file mode 100644 index 000000000..3b548a685 --- /dev/null +++ b/media/libwebp/dsp/neon.h @@ -0,0 +1,100 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// NEON common code. + +#ifndef WEBP_DSP_NEON_H_ +#define WEBP_DSP_NEON_H_ + +#include <arm_neon.h> + +#include "./dsp.h" + +// Right now, some intrinsics functions seem slower, so we disable them +// everywhere except aarch64 where the inline assembly is incompatible. +#if defined(__aarch64__) +#define WEBP_USE_INTRINSICS // use intrinsics when possible +#endif + +#define INIT_VECTOR2(v, a, b) do { \ + v.val[0] = a; \ + v.val[1] = b; \ +} while (0) + +#define INIT_VECTOR3(v, a, b, c) do { \ + v.val[0] = a; \ + v.val[1] = b; \ + v.val[2] = c; \ +} while (0) + +#define INIT_VECTOR4(v, a, b, c, d) do { \ + v.val[0] = a; \ + v.val[1] = b; \ + v.val[2] = c; \ + v.val[3] = d; \ +} while (0) + +// if using intrinsics, this flag avoids some functions that make gcc-4.6.3 +// crash ("internal compiler error: in immed_double_const, at emit-rtl."). +// (probably similar to gcc.gnu.org/bugzilla/show_bug.cgi?id=48183) +#if !(LOCAL_GCC_PREREQ(4,8) || defined(__aarch64__)) +#define WORK_AROUND_GCC +#endif + +static WEBP_INLINE int32x4x4_t Transpose4x4(const int32x4x4_t rows) { + uint64x2x2_t row01, row23; + + row01.val[0] = vreinterpretq_u64_s32(rows.val[0]); + row01.val[1] = vreinterpretq_u64_s32(rows.val[1]); + row23.val[0] = vreinterpretq_u64_s32(rows.val[2]); + row23.val[1] = vreinterpretq_u64_s32(rows.val[3]); + // Transpose 64-bit values (there's no vswp equivalent) + { + const uint64x1_t row0h = vget_high_u64(row01.val[0]); + const uint64x1_t row2l = vget_low_u64(row23.val[0]); + const uint64x1_t row1h = vget_high_u64(row01.val[1]); + const uint64x1_t row3l = vget_low_u64(row23.val[1]); + row01.val[0] = vcombine_u64(vget_low_u64(row01.val[0]), row2l); + row23.val[0] = vcombine_u64(row0h, vget_high_u64(row23.val[0])); + row01.val[1] = vcombine_u64(vget_low_u64(row01.val[1]), row3l); + row23.val[1] = vcombine_u64(row1h, vget_high_u64(row23.val[1])); + } + { + const int32x4x2_t out01 = vtrnq_s32(vreinterpretq_s32_u64(row01.val[0]), + vreinterpretq_s32_u64(row01.val[1])); + const int32x4x2_t out23 = vtrnq_s32(vreinterpretq_s32_u64(row23.val[0]), + vreinterpretq_s32_u64(row23.val[1])); + int32x4x4_t out; + out.val[0] = out01.val[0]; + out.val[1] = out01.val[1]; + out.val[2] = out23.val[0]; + out.val[3] = out23.val[1]; + return out; + } +} + +#if 0 // Useful debug macro. +#include <stdio.h> +#define PRINT_REG(REG, SIZE) do { \ + int i; \ + printf("%s \t[%d]: 0x", #REG, SIZE); \ + if (SIZE == 8) { \ + uint8_t _tmp[8]; \ + vst1_u8(_tmp, (REG)); \ + for (i = 0; i < 8; ++i) printf("%.2x ", _tmp[i]); \ + } else if (SIZE == 16) { \ + uint16_t _tmp[4]; \ + vst1_u16(_tmp, (REG)); \ + for (i = 0; i < 4; ++i) printf("%.4x ", _tmp[i]); \ + } \ + printf("\n"); \ +} while (0) +#endif + +#endif // WEBP_DSP_NEON_H_ diff --git a/media/libwebp/dsp/rescaler.c b/media/libwebp/dsp/rescaler.c new file mode 100644 index 000000000..0f5450235 --- /dev/null +++ b/media/libwebp/dsp/rescaler.c @@ -0,0 +1,244 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Rescaling functions +// +// Author: Skal (pascal.massimino@gmail.com) + +#include <assert.h> + +#include "./dsp.h" +#include "../utils/rescaler_utils.h" + +//------------------------------------------------------------------------------ +// Implementations of critical functions ImportRow / ExportRow + +#define ROUNDER (WEBP_RESCALER_ONE >> 1) +#define MULT_FIX(x, y) (((uint64_t)(x) * (y) + ROUNDER) >> WEBP_RESCALER_RFIX) + +//------------------------------------------------------------------------------ +// Row import + +void WebPRescalerImportRowExpandC(WebPRescaler* const wrk, const uint8_t* src) { + const int x_stride = wrk->num_channels; + const int x_out_max = wrk->dst_width * wrk->num_channels; + int channel; + assert(!WebPRescalerInputDone(wrk)); + assert(wrk->x_expand); + for (channel = 0; channel < x_stride; ++channel) { + int x_in = channel; + int x_out = channel; + // simple bilinear interpolation + int accum = wrk->x_add; + int left = src[x_in]; + int right = (wrk->src_width > 1) ? src[x_in + x_stride] : left; + x_in += x_stride; + while (1) { + wrk->frow[x_out] = right * wrk->x_add + (left - right) * accum; + x_out += x_stride; + if (x_out >= x_out_max) break; + accum -= wrk->x_sub; + if (accum < 0) { + left = right; + x_in += x_stride; + assert(x_in < wrk->src_width * x_stride); + right = src[x_in]; + accum += wrk->x_add; + } + } + assert(wrk->x_sub == 0 /* <- special case for src_width=1 */ || accum == 0); + } +} + +void WebPRescalerImportRowShrinkC(WebPRescaler* const wrk, const uint8_t* src) { + const int x_stride = wrk->num_channels; + const int x_out_max = wrk->dst_width * wrk->num_channels; + int channel; + assert(!WebPRescalerInputDone(wrk)); + assert(!wrk->x_expand); + for (channel = 0; channel < x_stride; ++channel) { + int x_in = channel; + int x_out = channel; + uint32_t sum = 0; + int accum = 0; + while (x_out < x_out_max) { + uint32_t base = 0; + accum += wrk->x_add; + while (accum > 0) { + accum -= wrk->x_sub; + assert(x_in < wrk->src_width * x_stride); + base = src[x_in]; + sum += base; + x_in += x_stride; + } + { // Emit next horizontal pixel. + const rescaler_t frac = base * (-accum); + wrk->frow[x_out] = sum * wrk->x_sub - frac; + // fresh fractional start for next pixel + sum = (int)MULT_FIX(frac, wrk->fx_scale); + } + x_out += x_stride; + } + assert(accum == 0); + } +} + +//------------------------------------------------------------------------------ +// Row export + +void WebPRescalerExportRowExpandC(WebPRescaler* const wrk) { + int x_out; + uint8_t* const dst = wrk->dst; + rescaler_t* const irow = wrk->irow; + const int x_out_max = wrk->dst_width * wrk->num_channels; + const rescaler_t* const frow = wrk->frow; + assert(!WebPRescalerOutputDone(wrk)); + assert(wrk->y_accum <= 0); + assert(wrk->y_expand); + assert(wrk->y_sub != 0); + if (wrk->y_accum == 0) { + for (x_out = 0; x_out < x_out_max; ++x_out) { + const uint32_t J = frow[x_out]; + const int v = (int)MULT_FIX(J, wrk->fy_scale); + assert(v >= 0 && v <= 255); + dst[x_out] = v; + } + } else { + const uint32_t B = WEBP_RESCALER_FRAC(-wrk->y_accum, wrk->y_sub); + const uint32_t A = (uint32_t)(WEBP_RESCALER_ONE - B); + for (x_out = 0; x_out < x_out_max; ++x_out) { + const uint64_t I = (uint64_t)A * frow[x_out] + + (uint64_t)B * irow[x_out]; + const uint32_t J = (uint32_t)((I + ROUNDER) >> WEBP_RESCALER_RFIX); + const int v = (int)MULT_FIX(J, wrk->fy_scale); + assert(v >= 0 && v <= 255); + dst[x_out] = v; + } + } +} + +void WebPRescalerExportRowShrinkC(WebPRescaler* const wrk) { + int x_out; + uint8_t* const dst = wrk->dst; + rescaler_t* const irow = wrk->irow; + const int x_out_max = wrk->dst_width * wrk->num_channels; + const rescaler_t* const frow = wrk->frow; + const uint32_t yscale = wrk->fy_scale * (-wrk->y_accum); + assert(!WebPRescalerOutputDone(wrk)); + assert(wrk->y_accum <= 0); + assert(!wrk->y_expand); + if (yscale) { + for (x_out = 0; x_out < x_out_max; ++x_out) { + const uint32_t frac = (uint32_t)MULT_FIX(frow[x_out], yscale); + const int v = (int)MULT_FIX(irow[x_out] - frac, wrk->fxy_scale); + assert(v >= 0 && v <= 255); + dst[x_out] = v; + irow[x_out] = frac; // new fractional start + } + } else { + for (x_out = 0; x_out < x_out_max; ++x_out) { + const int v = (int)MULT_FIX(irow[x_out], wrk->fxy_scale); + assert(v >= 0 && v <= 255); + dst[x_out] = v; + irow[x_out] = 0; + } + } +} + +#undef MULT_FIX +#undef ROUNDER + +//------------------------------------------------------------------------------ +// Main entry calls + +void WebPRescalerImportRow(WebPRescaler* const wrk, const uint8_t* src) { + assert(!WebPRescalerInputDone(wrk)); + if (!wrk->x_expand) { + WebPRescalerImportRowShrink(wrk, src); + } else { + WebPRescalerImportRowExpand(wrk, src); + } +} + +void WebPRescalerExportRow(WebPRescaler* const wrk) { + if (wrk->y_accum <= 0) { + assert(!WebPRescalerOutputDone(wrk)); + if (wrk->y_expand) { + WebPRescalerExportRowExpand(wrk); + } else if (wrk->fxy_scale) { + WebPRescalerExportRowShrink(wrk); + } else { // special case + int i; + assert(wrk->src_height == wrk->dst_height && wrk->x_add == 1); + assert(wrk->src_width == 1 && wrk->dst_width <= 2); + for (i = 0; i < wrk->num_channels * wrk->dst_width; ++i) { + wrk->dst[i] = wrk->irow[i]; + wrk->irow[i] = 0; + } + } + wrk->y_accum += wrk->y_add; + wrk->dst += wrk->dst_stride; + ++wrk->dst_y; + } +} + +//------------------------------------------------------------------------------ + +WebPRescalerImportRowFunc WebPRescalerImportRowExpand; +WebPRescalerImportRowFunc WebPRescalerImportRowShrink; + +WebPRescalerExportRowFunc WebPRescalerExportRowExpand; +WebPRescalerExportRowFunc WebPRescalerExportRowShrink; + +extern void WebPRescalerDspInitSSE2(void); +extern void WebPRescalerDspInitMIPS32(void); +extern void WebPRescalerDspInitMIPSdspR2(void); +extern void WebPRescalerDspInitMSA(void); +extern void WebPRescalerDspInitNEON(void); + +static volatile VP8CPUInfo rescaler_last_cpuinfo_used = + (VP8CPUInfo)&rescaler_last_cpuinfo_used; + +WEBP_TSAN_IGNORE_FUNCTION void WebPRescalerDspInit(void) { + if (rescaler_last_cpuinfo_used == VP8GetCPUInfo) return; + + WebPRescalerImportRowExpand = WebPRescalerImportRowExpandC; + WebPRescalerImportRowShrink = WebPRescalerImportRowShrinkC; + WebPRescalerExportRowExpand = WebPRescalerExportRowExpandC; + WebPRescalerExportRowShrink = WebPRescalerExportRowShrinkC; + + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_SSE2) + if (VP8GetCPUInfo(kSSE2)) { + WebPRescalerDspInitSSE2(); + } +#endif +#if defined(WEBP_USE_NEON) + if (VP8GetCPUInfo(kNEON)) { + WebPRescalerDspInitNEON(); + } +#endif +#if defined(WEBP_USE_MIPS32) + if (VP8GetCPUInfo(kMIPS32)) { + WebPRescalerDspInitMIPS32(); + } +#endif +#if defined(WEBP_USE_MIPS_DSP_R2) + if (VP8GetCPUInfo(kMIPSdspR2)) { + WebPRescalerDspInitMIPSdspR2(); + } +#endif +#if defined(WEBP_USE_MSA) + if (VP8GetCPUInfo(kMSA)) { + WebPRescalerDspInitMSA(); + } +#endif + } + rescaler_last_cpuinfo_used = VP8GetCPUInfo; +} diff --git a/media/libwebp/dsp/rescaler_neon.c b/media/libwebp/dsp/rescaler_neon.c new file mode 100644 index 000000000..b2dd8f30c --- /dev/null +++ b/media/libwebp/dsp/rescaler_neon.c @@ -0,0 +1,186 @@ +// Copyright 2015 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// NEON version of rescaling functions +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_NEON) + +#include <arm_neon.h> +#include <assert.h> +#include "./neon.h" +#include "../utils/rescaler_utils.h" + +#define ROUNDER (WEBP_RESCALER_ONE >> 1) +#define MULT_FIX_C(x, y) (((uint64_t)(x) * (y) + ROUNDER) >> WEBP_RESCALER_RFIX) + +#define LOAD_32x4(SRC, DST) const uint32x4_t DST = vld1q_u32((SRC)) +#define LOAD_32x8(SRC, DST0, DST1) \ + LOAD_32x4(SRC + 0, DST0); \ + LOAD_32x4(SRC + 4, DST1) + +#define STORE_32x8(SRC0, SRC1, DST) do { \ + vst1q_u32((DST) + 0, SRC0); \ + vst1q_u32((DST) + 4, SRC1); \ +} while (0); + +#if (WEBP_RESCALER_RFIX == 32) +#define MAKE_HALF_CST(C) vdupq_n_s32((int32_t)((C) >> 1)) +#define MULT_FIX(A, B) /* note: B is actualy scale>>1. See MAKE_HALF_CST */ \ + vreinterpretq_u32_s32(vqrdmulhq_s32(vreinterpretq_s32_u32((A)), (B))) +#else +#error "MULT_FIX/WEBP_RESCALER_RFIX need some more work" +#endif + +static uint32x4_t Interpolate(const rescaler_t* const frow, + const rescaler_t* const irow, + uint32_t A, uint32_t B) { + LOAD_32x4(frow, A0); + LOAD_32x4(irow, B0); + const uint64x2_t C0 = vmull_n_u32(vget_low_u32(A0), A); + const uint64x2_t C1 = vmull_n_u32(vget_high_u32(A0), A); + const uint64x2_t D0 = vmlal_n_u32(C0, vget_low_u32(B0), B); + const uint64x2_t D1 = vmlal_n_u32(C1, vget_high_u32(B0), B); + const uint32x4_t E = vcombine_u32( + vrshrn_n_u64(D0, WEBP_RESCALER_RFIX), + vrshrn_n_u64(D1, WEBP_RESCALER_RFIX)); + return E; +} + +static void RescalerExportRowExpand(WebPRescaler* const wrk) { + int x_out; + uint8_t* const dst = wrk->dst; + rescaler_t* const irow = wrk->irow; + const int x_out_max = wrk->dst_width * wrk->num_channels; + const int max_span = x_out_max & ~7; + const rescaler_t* const frow = wrk->frow; + const uint32_t fy_scale = wrk->fy_scale; + const int32x4_t fy_scale_half = MAKE_HALF_CST(fy_scale); + assert(!WebPRescalerOutputDone(wrk)); + assert(wrk->y_accum <= 0); + assert(wrk->y_expand); + assert(wrk->y_sub != 0); + if (wrk->y_accum == 0) { + for (x_out = 0; x_out < max_span; x_out += 8) { + LOAD_32x4(frow + x_out + 0, A0); + LOAD_32x4(frow + x_out + 4, A1); + const uint32x4_t B0 = MULT_FIX(A0, fy_scale_half); + const uint32x4_t B1 = MULT_FIX(A1, fy_scale_half); + const uint16x4_t C0 = vmovn_u32(B0); + const uint16x4_t C1 = vmovn_u32(B1); + const uint8x8_t D = vmovn_u16(vcombine_u16(C0, C1)); + vst1_u8(dst + x_out, D); + } + for (; x_out < x_out_max; ++x_out) { + const uint32_t J = frow[x_out]; + const int v = (int)MULT_FIX_C(J, fy_scale); + assert(v >= 0 && v <= 255); + dst[x_out] = v; + } + } else { + const uint32_t B = WEBP_RESCALER_FRAC(-wrk->y_accum, wrk->y_sub); + const uint32_t A = (uint32_t)(WEBP_RESCALER_ONE - B); + for (x_out = 0; x_out < max_span; x_out += 8) { + const uint32x4_t C0 = + Interpolate(frow + x_out + 0, irow + x_out + 0, A, B); + const uint32x4_t C1 = + Interpolate(frow + x_out + 4, irow + x_out + 4, A, B); + const uint32x4_t D0 = MULT_FIX(C0, fy_scale_half); + const uint32x4_t D1 = MULT_FIX(C1, fy_scale_half); + const uint16x4_t E0 = vmovn_u32(D0); + const uint16x4_t E1 = vmovn_u32(D1); + const uint8x8_t F = vmovn_u16(vcombine_u16(E0, E1)); + vst1_u8(dst + x_out, F); + } + for (; x_out < x_out_max; ++x_out) { + const uint64_t I = (uint64_t)A * frow[x_out] + + (uint64_t)B * irow[x_out]; + const uint32_t J = (uint32_t)((I + ROUNDER) >> WEBP_RESCALER_RFIX); + const int v = (int)MULT_FIX_C(J, fy_scale); + assert(v >= 0 && v <= 255); + dst[x_out] = v; + } + } +} + +static void RescalerExportRowShrink(WebPRescaler* const wrk) { + int x_out; + uint8_t* const dst = wrk->dst; + rescaler_t* const irow = wrk->irow; + const int x_out_max = wrk->dst_width * wrk->num_channels; + const int max_span = x_out_max & ~7; + const rescaler_t* const frow = wrk->frow; + const uint32_t yscale = wrk->fy_scale * (-wrk->y_accum); + const uint32_t fxy_scale = wrk->fxy_scale; + const uint32x4_t zero = vdupq_n_u32(0); + const int32x4_t yscale_half = MAKE_HALF_CST(yscale); + const int32x4_t fxy_scale_half = MAKE_HALF_CST(fxy_scale); + assert(!WebPRescalerOutputDone(wrk)); + assert(wrk->y_accum <= 0); + assert(!wrk->y_expand); + if (yscale) { + for (x_out = 0; x_out < max_span; x_out += 8) { + LOAD_32x8(frow + x_out, in0, in1); + LOAD_32x8(irow + x_out, in2, in3); + const uint32x4_t A0 = MULT_FIX(in0, yscale_half); + const uint32x4_t A1 = MULT_FIX(in1, yscale_half); + const uint32x4_t B0 = vqsubq_u32(in2, A0); + const uint32x4_t B1 = vqsubq_u32(in3, A1); + const uint32x4_t C0 = MULT_FIX(B0, fxy_scale_half); + const uint32x4_t C1 = MULT_FIX(B1, fxy_scale_half); + const uint16x4_t D0 = vmovn_u32(C0); + const uint16x4_t D1 = vmovn_u32(C1); + const uint8x8_t E = vmovn_u16(vcombine_u16(D0, D1)); + vst1_u8(dst + x_out, E); + STORE_32x8(A0, A1, irow + x_out); + } + for (; x_out < x_out_max; ++x_out) { + const uint32_t frac = (uint32_t)MULT_FIX_C(frow[x_out], yscale); + const int v = (int)MULT_FIX_C(irow[x_out] - frac, wrk->fxy_scale); + assert(v >= 0 && v <= 255); + dst[x_out] = v; + irow[x_out] = frac; // new fractional start + } + } else { + for (x_out = 0; x_out < max_span; x_out += 8) { + LOAD_32x8(irow + x_out, in0, in1); + const uint32x4_t A0 = MULT_FIX(in0, fxy_scale_half); + const uint32x4_t A1 = MULT_FIX(in1, fxy_scale_half); + const uint16x4_t B0 = vmovn_u32(A0); + const uint16x4_t B1 = vmovn_u32(A1); + const uint8x8_t C = vmovn_u16(vcombine_u16(B0, B1)); + vst1_u8(dst + x_out, C); + STORE_32x8(zero, zero, irow + x_out); + } + for (; x_out < x_out_max; ++x_out) { + const int v = (int)MULT_FIX_C(irow[x_out], fxy_scale); + assert(v >= 0 && v <= 255); + dst[x_out] = v; + irow[x_out] = 0; + } + } +} + +//------------------------------------------------------------------------------ + +extern void WebPRescalerDspInitNEON(void); + +WEBP_TSAN_IGNORE_FUNCTION void WebPRescalerDspInitNEON(void) { + WebPRescalerExportRowExpand = RescalerExportRowExpand; + WebPRescalerExportRowShrink = RescalerExportRowShrink; +} + +#else // !WEBP_USE_NEON + +WEBP_DSP_INIT_STUB(WebPRescalerDspInitNEON) + +#endif // WEBP_USE_NEON diff --git a/media/libwebp/dsp/rescaler_sse2.c b/media/libwebp/dsp/rescaler_sse2.c new file mode 100644 index 000000000..8271c22e0 --- /dev/null +++ b/media/libwebp/dsp/rescaler_sse2.c @@ -0,0 +1,375 @@ +// Copyright 2015 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// SSE2 Rescaling functions +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_SSE2) +#include <emmintrin.h> + +#include <assert.h> +#include "../utils/rescaler_utils.h" +#include "../utils/utils.h" + +//------------------------------------------------------------------------------ +// Implementations of critical functions ImportRow / ExportRow + +#define ROUNDER (WEBP_RESCALER_ONE >> 1) +#define MULT_FIX(x, y) (((uint64_t)(x) * (y) + ROUNDER) >> WEBP_RESCALER_RFIX) + +// input: 8 bytes ABCDEFGH -> output: A0E0B0F0C0G0D0H0 +static void LoadTwoPixels(const uint8_t* const src, __m128i* out) { + const __m128i zero = _mm_setzero_si128(); + const __m128i A = _mm_loadl_epi64((const __m128i*)(src)); // ABCDEFGH + const __m128i B = _mm_unpacklo_epi8(A, zero); // A0B0C0D0E0F0G0H0 + const __m128i C = _mm_srli_si128(B, 8); // E0F0G0H0 + *out = _mm_unpacklo_epi16(B, C); +} + +// input: 8 bytes ABCDEFGH -> output: A0B0C0D0E0F0G0H0 +static void LoadHeightPixels(const uint8_t* const src, __m128i* out) { + const __m128i zero = _mm_setzero_si128(); + const __m128i A = _mm_loadl_epi64((const __m128i*)(src)); // ABCDEFGH + *out = _mm_unpacklo_epi8(A, zero); +} + +static void RescalerImportRowExpandSSE2(WebPRescaler* const wrk, + const uint8_t* src) { + rescaler_t* frow = wrk->frow; + const rescaler_t* const frow_end = frow + wrk->dst_width * wrk->num_channels; + const int x_add = wrk->x_add; + int accum = x_add; + __m128i cur_pixels; + + assert(!WebPRescalerInputDone(wrk)); + assert(wrk->x_expand); + if (wrk->num_channels == 4) { + if (wrk->src_width < 2) { + WebPRescalerImportRowExpandC(wrk, src); + return; + } + LoadTwoPixels(src, &cur_pixels); + src += 4; + while (1) { + const __m128i mult = _mm_set1_epi32(((x_add - accum) << 16) | accum); + const __m128i out = _mm_madd_epi16(cur_pixels, mult); + _mm_storeu_si128((__m128i*)frow, out); + frow += 4; + if (frow >= frow_end) break; + accum -= wrk->x_sub; + if (accum < 0) { + LoadTwoPixels(src, &cur_pixels); + src += 4; + accum += x_add; + } + } + } else { + int left; + const uint8_t* const src_limit = src + wrk->src_width - 8; + if (wrk->src_width < 8) { + WebPRescalerImportRowExpandC(wrk, src); + return; + } + LoadHeightPixels(src, &cur_pixels); + src += 7; + left = 7; + while (1) { + const __m128i mult = _mm_cvtsi32_si128(((x_add - accum) << 16) | accum); + const __m128i out = _mm_madd_epi16(cur_pixels, mult); + assert(sizeof(*frow) == sizeof(uint32_t)); + WebPUint32ToMem((uint8_t*)frow, _mm_cvtsi128_si32(out)); + frow += 1; + if (frow >= frow_end) break; + accum -= wrk->x_sub; + if (accum < 0) { + if (--left) { + cur_pixels = _mm_srli_si128(cur_pixels, 2); + } else if (src <= src_limit) { + LoadHeightPixels(src, &cur_pixels); + src += 7; + left = 7; + } else { // tail + cur_pixels = _mm_srli_si128(cur_pixels, 2); + cur_pixels = _mm_insert_epi16(cur_pixels, src[1], 1); + src += 1; + left = 1; + } + accum += x_add; + } + } + } + assert(accum == 0); +} + +static void RescalerImportRowShrinkSSE2(WebPRescaler* const wrk, + const uint8_t* src) { + const int x_sub = wrk->x_sub; + int accum = 0; + const __m128i zero = _mm_setzero_si128(); + const __m128i mult0 = _mm_set1_epi16(x_sub); + const __m128i mult1 = _mm_set1_epi32(wrk->fx_scale); + const __m128i rounder = _mm_set_epi32(0, ROUNDER, 0, ROUNDER); + __m128i sum = zero; + rescaler_t* frow = wrk->frow; + const rescaler_t* const frow_end = wrk->frow + 4 * wrk->dst_width; + + if (wrk->num_channels != 4 || wrk->x_add > (x_sub << 7)) { + WebPRescalerImportRowShrinkC(wrk, src); + return; + } + assert(!WebPRescalerInputDone(wrk)); + assert(!wrk->x_expand); + + for (; frow < frow_end; frow += 4) { + __m128i base = zero; + accum += wrk->x_add; + while (accum > 0) { + const __m128i A = _mm_cvtsi32_si128(WebPMemToUint32(src)); + src += 4; + base = _mm_unpacklo_epi8(A, zero); + // To avoid overflow, we need: base * x_add / x_sub < 32768 + // => x_add < x_sub << 7. That's a 1/128 reduction ratio limit. + sum = _mm_add_epi16(sum, base); + accum -= x_sub; + } + { // Emit next horizontal pixel. + const __m128i mult = _mm_set1_epi16(-accum); + const __m128i frac0 = _mm_mullo_epi16(base, mult); // 16b x 16b -> 32b + const __m128i frac1 = _mm_mulhi_epu16(base, mult); + const __m128i frac = _mm_unpacklo_epi16(frac0, frac1); // frac is 32b + const __m128i A0 = _mm_mullo_epi16(sum, mult0); + const __m128i A1 = _mm_mulhi_epu16(sum, mult0); + const __m128i B0 = _mm_unpacklo_epi16(A0, A1); // sum * x_sub + const __m128i frow_out = _mm_sub_epi32(B0, frac); // sum * x_sub - frac + const __m128i D0 = _mm_srli_epi64(frac, 32); + const __m128i D1 = _mm_mul_epu32(frac, mult1); // 32b x 16b -> 64b + const __m128i D2 = _mm_mul_epu32(D0, mult1); + const __m128i E1 = _mm_add_epi64(D1, rounder); + const __m128i E2 = _mm_add_epi64(D2, rounder); + const __m128i F1 = _mm_shuffle_epi32(E1, 1 | (3 << 2)); + const __m128i F2 = _mm_shuffle_epi32(E2, 1 | (3 << 2)); + const __m128i G = _mm_unpacklo_epi32(F1, F2); + sum = _mm_packs_epi32(G, zero); + _mm_storeu_si128((__m128i*)frow, frow_out); + } + } + assert(accum == 0); +} + +//------------------------------------------------------------------------------ +// Row export + +// load *src as epi64, multiply by mult and store result in [out0 ... out3] +static WEBP_INLINE void LoadDispatchAndMult(const rescaler_t* const src, + const __m128i* const mult, + __m128i* const out0, + __m128i* const out1, + __m128i* const out2, + __m128i* const out3) { + const __m128i A0 = _mm_loadu_si128((const __m128i*)(src + 0)); + const __m128i A1 = _mm_loadu_si128((const __m128i*)(src + 4)); + const __m128i A2 = _mm_srli_epi64(A0, 32); + const __m128i A3 = _mm_srli_epi64(A1, 32); + if (mult != NULL) { + *out0 = _mm_mul_epu32(A0, *mult); + *out1 = _mm_mul_epu32(A1, *mult); + *out2 = _mm_mul_epu32(A2, *mult); + *out3 = _mm_mul_epu32(A3, *mult); + } else { + *out0 = A0; + *out1 = A1; + *out2 = A2; + *out3 = A3; + } +} + +static WEBP_INLINE void ProcessRow(const __m128i* const A0, + const __m128i* const A1, + const __m128i* const A2, + const __m128i* const A3, + const __m128i* const mult, + uint8_t* const dst) { + const __m128i rounder = _mm_set_epi32(0, ROUNDER, 0, ROUNDER); + const __m128i mask = _mm_set_epi32(0xffffffffu, 0, 0xffffffffu, 0); + const __m128i B0 = _mm_mul_epu32(*A0, *mult); + const __m128i B1 = _mm_mul_epu32(*A1, *mult); + const __m128i B2 = _mm_mul_epu32(*A2, *mult); + const __m128i B3 = _mm_mul_epu32(*A3, *mult); + const __m128i C0 = _mm_add_epi64(B0, rounder); + const __m128i C1 = _mm_add_epi64(B1, rounder); + const __m128i C2 = _mm_add_epi64(B2, rounder); + const __m128i C3 = _mm_add_epi64(B3, rounder); + const __m128i D0 = _mm_srli_epi64(C0, WEBP_RESCALER_RFIX); + const __m128i D1 = _mm_srli_epi64(C1, WEBP_RESCALER_RFIX); +#if (WEBP_RESCALER_FIX < 32) + const __m128i D2 = + _mm_and_si128(_mm_slli_epi64(C2, 32 - WEBP_RESCALER_RFIX), mask); + const __m128i D3 = + _mm_and_si128(_mm_slli_epi64(C3, 32 - WEBP_RESCALER_RFIX), mask); +#else + const __m128i D2 = _mm_and_si128(C2, mask); + const __m128i D3 = _mm_and_si128(C3, mask); +#endif + const __m128i E0 = _mm_or_si128(D0, D2); + const __m128i E1 = _mm_or_si128(D1, D3); + const __m128i F = _mm_packs_epi32(E0, E1); + const __m128i G = _mm_packus_epi16(F, F); + _mm_storel_epi64((__m128i*)dst, G); +} + +static void RescalerExportRowExpandSSE2(WebPRescaler* const wrk) { + int x_out; + uint8_t* const dst = wrk->dst; + rescaler_t* const irow = wrk->irow; + const int x_out_max = wrk->dst_width * wrk->num_channels; + const rescaler_t* const frow = wrk->frow; + const __m128i mult = _mm_set_epi32(0, wrk->fy_scale, 0, wrk->fy_scale); + + assert(!WebPRescalerOutputDone(wrk)); + assert(wrk->y_accum <= 0 && wrk->y_sub + wrk->y_accum >= 0); + assert(wrk->y_expand); + if (wrk->y_accum == 0) { + for (x_out = 0; x_out + 8 <= x_out_max; x_out += 8) { + __m128i A0, A1, A2, A3; + LoadDispatchAndMult(frow + x_out, NULL, &A0, &A1, &A2, &A3); + ProcessRow(&A0, &A1, &A2, &A3, &mult, dst + x_out); + } + for (; x_out < x_out_max; ++x_out) { + const uint32_t J = frow[x_out]; + const int v = (int)MULT_FIX(J, wrk->fy_scale); + assert(v >= 0 && v <= 255); + dst[x_out] = v; + } + } else { + const uint32_t B = WEBP_RESCALER_FRAC(-wrk->y_accum, wrk->y_sub); + const uint32_t A = (uint32_t)(WEBP_RESCALER_ONE - B); + const __m128i mA = _mm_set_epi32(0, A, 0, A); + const __m128i mB = _mm_set_epi32(0, B, 0, B); + const __m128i rounder = _mm_set_epi32(0, ROUNDER, 0, ROUNDER); + for (x_out = 0; x_out + 8 <= x_out_max; x_out += 8) { + __m128i A0, A1, A2, A3, B0, B1, B2, B3; + LoadDispatchAndMult(frow + x_out, &mA, &A0, &A1, &A2, &A3); + LoadDispatchAndMult(irow + x_out, &mB, &B0, &B1, &B2, &B3); + { + const __m128i C0 = _mm_add_epi64(A0, B0); + const __m128i C1 = _mm_add_epi64(A1, B1); + const __m128i C2 = _mm_add_epi64(A2, B2); + const __m128i C3 = _mm_add_epi64(A3, B3); + const __m128i D0 = _mm_add_epi64(C0, rounder); + const __m128i D1 = _mm_add_epi64(C1, rounder); + const __m128i D2 = _mm_add_epi64(C2, rounder); + const __m128i D3 = _mm_add_epi64(C3, rounder); + const __m128i E0 = _mm_srli_epi64(D0, WEBP_RESCALER_RFIX); + const __m128i E1 = _mm_srli_epi64(D1, WEBP_RESCALER_RFIX); + const __m128i E2 = _mm_srli_epi64(D2, WEBP_RESCALER_RFIX); + const __m128i E3 = _mm_srli_epi64(D3, WEBP_RESCALER_RFIX); + ProcessRow(&E0, &E1, &E2, &E3, &mult, dst + x_out); + } + } + for (; x_out < x_out_max; ++x_out) { + const uint64_t I = (uint64_t)A * frow[x_out] + + (uint64_t)B * irow[x_out]; + const uint32_t J = (uint32_t)((I + ROUNDER) >> WEBP_RESCALER_RFIX); + const int v = (int)MULT_FIX(J, wrk->fy_scale); + assert(v >= 0 && v <= 255); + dst[x_out] = v; + } + } +} + +static void RescalerExportRowShrinkSSE2(WebPRescaler* const wrk) { + int x_out; + uint8_t* const dst = wrk->dst; + rescaler_t* const irow = wrk->irow; + const int x_out_max = wrk->dst_width * wrk->num_channels; + const rescaler_t* const frow = wrk->frow; + const uint32_t yscale = wrk->fy_scale * (-wrk->y_accum); + assert(!WebPRescalerOutputDone(wrk)); + assert(wrk->y_accum <= 0); + assert(!wrk->y_expand); + if (yscale) { + const int scale_xy = wrk->fxy_scale; + const __m128i mult_xy = _mm_set_epi32(0, scale_xy, 0, scale_xy); + const __m128i mult_y = _mm_set_epi32(0, yscale, 0, yscale); + const __m128i rounder = _mm_set_epi32(0, ROUNDER, 0, ROUNDER); + for (x_out = 0; x_out + 8 <= x_out_max; x_out += 8) { + __m128i A0, A1, A2, A3, B0, B1, B2, B3; + LoadDispatchAndMult(irow + x_out, NULL, &A0, &A1, &A2, &A3); + LoadDispatchAndMult(frow + x_out, &mult_y, &B0, &B1, &B2, &B3); + { + const __m128i C0 = _mm_add_epi64(B0, rounder); + const __m128i C1 = _mm_add_epi64(B1, rounder); + const __m128i C2 = _mm_add_epi64(B2, rounder); + const __m128i C3 = _mm_add_epi64(B3, rounder); + const __m128i D0 = _mm_srli_epi64(C0, WEBP_RESCALER_RFIX); // = frac + const __m128i D1 = _mm_srli_epi64(C1, WEBP_RESCALER_RFIX); + const __m128i D2 = _mm_srli_epi64(C2, WEBP_RESCALER_RFIX); + const __m128i D3 = _mm_srli_epi64(C3, WEBP_RESCALER_RFIX); + const __m128i E0 = _mm_sub_epi64(A0, D0); // irow[x] - frac + const __m128i E1 = _mm_sub_epi64(A1, D1); + const __m128i E2 = _mm_sub_epi64(A2, D2); + const __m128i E3 = _mm_sub_epi64(A3, D3); + const __m128i F2 = _mm_slli_epi64(D2, 32); + const __m128i F3 = _mm_slli_epi64(D3, 32); + const __m128i G0 = _mm_or_si128(D0, F2); + const __m128i G1 = _mm_or_si128(D1, F3); + _mm_storeu_si128((__m128i*)(irow + x_out + 0), G0); + _mm_storeu_si128((__m128i*)(irow + x_out + 4), G1); + ProcessRow(&E0, &E1, &E2, &E3, &mult_xy, dst + x_out); + } + } + for (; x_out < x_out_max; ++x_out) { + const uint32_t frac = (int)MULT_FIX(frow[x_out], yscale); + const int v = (int)MULT_FIX(irow[x_out] - frac, wrk->fxy_scale); + assert(v >= 0 && v <= 255); + dst[x_out] = v; + irow[x_out] = frac; // new fractional start + } + } else { + const uint32_t scale = wrk->fxy_scale; + const __m128i mult = _mm_set_epi32(0, scale, 0, scale); + const __m128i zero = _mm_setzero_si128(); + for (x_out = 0; x_out + 8 <= x_out_max; x_out += 8) { + __m128i A0, A1, A2, A3; + LoadDispatchAndMult(irow + x_out, NULL, &A0, &A1, &A2, &A3); + _mm_storeu_si128((__m128i*)(irow + x_out + 0), zero); + _mm_storeu_si128((__m128i*)(irow + x_out + 4), zero); + ProcessRow(&A0, &A1, &A2, &A3, &mult, dst + x_out); + } + for (; x_out < x_out_max; ++x_out) { + const int v = (int)MULT_FIX(irow[x_out], scale); + assert(v >= 0 && v <= 255); + dst[x_out] = v; + irow[x_out] = 0; + } + } +} + +#undef MULT_FIX +#undef ROUNDER + +//------------------------------------------------------------------------------ + +extern void WebPRescalerDspInitSSE2(void); + +WEBP_TSAN_IGNORE_FUNCTION void WebPRescalerDspInitSSE2(void) { + WebPRescalerImportRowExpand = RescalerImportRowExpandSSE2; + WebPRescalerImportRowShrink = RescalerImportRowShrinkSSE2; + WebPRescalerExportRowExpand = RescalerExportRowExpandSSE2; + WebPRescalerExportRowShrink = RescalerExportRowShrinkSSE2; +} + +#else // !WEBP_USE_SSE2 + +WEBP_DSP_INIT_STUB(WebPRescalerDspInitSSE2) + +#endif // WEBP_USE_SSE2 diff --git a/media/libwebp/dsp/upsampling.c b/media/libwebp/dsp/upsampling.c new file mode 100644 index 000000000..265e722c1 --- /dev/null +++ b/media/libwebp/dsp/upsampling.c @@ -0,0 +1,266 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// YUV to RGB upsampling functions. +// +// Author: somnath@google.com (Somnath Banerjee) + +#include "./dsp.h" +#include "./yuv.h" + +#include <assert.h> + +//------------------------------------------------------------------------------ +// Fancy upsampler + +#ifdef FANCY_UPSAMPLING + +// Fancy upsampling functions to convert YUV to RGB +WebPUpsampleLinePairFunc WebPUpsamplers[MODE_LAST]; + +// Given samples laid out in a square as: +// [a b] +// [c d] +// we interpolate u/v as: +// ([9*a + 3*b + 3*c + d 3*a + 9*b + 3*c + d] + [8 8]) / 16 +// ([3*a + b + 9*c + 3*d a + 3*b + 3*c + 9*d] [8 8]) / 16 + +// We process u and v together stashed into 32bit (16bit each). +#define LOAD_UV(u, v) ((u) | ((v) << 16)) + +#define UPSAMPLE_FUNC(FUNC_NAME, FUNC, XSTEP) \ +static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bottom_y, \ + const uint8_t* top_u, const uint8_t* top_v, \ + const uint8_t* cur_u, const uint8_t* cur_v, \ + uint8_t* top_dst, uint8_t* bottom_dst, int len) { \ + int x; \ + const int last_pixel_pair = (len - 1) >> 1; \ + uint32_t tl_uv = LOAD_UV(top_u[0], top_v[0]); /* top-left sample */ \ + uint32_t l_uv = LOAD_UV(cur_u[0], cur_v[0]); /* left-sample */ \ + assert(top_y != NULL); \ + { \ + const uint32_t uv0 = (3 * tl_uv + l_uv + 0x00020002u) >> 2; \ + FUNC(top_y[0], uv0 & 0xff, (uv0 >> 16), top_dst); \ + } \ + if (bottom_y != NULL) { \ + const uint32_t uv0 = (3 * l_uv + tl_uv + 0x00020002u) >> 2; \ + FUNC(bottom_y[0], uv0 & 0xff, (uv0 >> 16), bottom_dst); \ + } \ + for (x = 1; x <= last_pixel_pair; ++x) { \ + const uint32_t t_uv = LOAD_UV(top_u[x], top_v[x]); /* top sample */ \ + const uint32_t uv = LOAD_UV(cur_u[x], cur_v[x]); /* sample */ \ + /* precompute invariant values associated with first and second diagonals*/\ + const uint32_t avg = tl_uv + t_uv + l_uv + uv + 0x00080008u; \ + const uint32_t diag_12 = (avg + 2 * (t_uv + l_uv)) >> 3; \ + const uint32_t diag_03 = (avg + 2 * (tl_uv + uv)) >> 3; \ + { \ + const uint32_t uv0 = (diag_12 + tl_uv) >> 1; \ + const uint32_t uv1 = (diag_03 + t_uv) >> 1; \ + FUNC(top_y[2 * x - 1], uv0 & 0xff, (uv0 >> 16), \ + top_dst + (2 * x - 1) * XSTEP); \ + FUNC(top_y[2 * x - 0], uv1 & 0xff, (uv1 >> 16), \ + top_dst + (2 * x - 0) * XSTEP); \ + } \ + if (bottom_y != NULL) { \ + const uint32_t uv0 = (diag_03 + l_uv) >> 1; \ + const uint32_t uv1 = (diag_12 + uv) >> 1; \ + FUNC(bottom_y[2 * x - 1], uv0 & 0xff, (uv0 >> 16), \ + bottom_dst + (2 * x - 1) * XSTEP); \ + FUNC(bottom_y[2 * x + 0], uv1 & 0xff, (uv1 >> 16), \ + bottom_dst + (2 * x + 0) * XSTEP); \ + } \ + tl_uv = t_uv; \ + l_uv = uv; \ + } \ + if (!(len & 1)) { \ + { \ + const uint32_t uv0 = (3 * tl_uv + l_uv + 0x00020002u) >> 2; \ + FUNC(top_y[len - 1], uv0 & 0xff, (uv0 >> 16), \ + top_dst + (len - 1) * XSTEP); \ + } \ + if (bottom_y != NULL) { \ + const uint32_t uv0 = (3 * l_uv + tl_uv + 0x00020002u) >> 2; \ + FUNC(bottom_y[len - 1], uv0 & 0xff, (uv0 >> 16), \ + bottom_dst + (len - 1) * XSTEP); \ + } \ + } \ +} + +// All variants implemented. +UPSAMPLE_FUNC(UpsampleRgbLinePair, VP8YuvToRgb, 3) +UPSAMPLE_FUNC(UpsampleBgrLinePair, VP8YuvToBgr, 3) +UPSAMPLE_FUNC(UpsampleRgbaLinePair, VP8YuvToRgba, 4) +UPSAMPLE_FUNC(UpsampleBgraLinePair, VP8YuvToBgra, 4) +UPSAMPLE_FUNC(UpsampleArgbLinePair, VP8YuvToArgb, 4) +UPSAMPLE_FUNC(UpsampleRgba4444LinePair, VP8YuvToRgba4444, 2) +UPSAMPLE_FUNC(UpsampleRgb565LinePair, VP8YuvToRgb565, 2) + +#undef LOAD_UV +#undef UPSAMPLE_FUNC + +#endif // FANCY_UPSAMPLING + +//------------------------------------------------------------------------------ + +#if !defined(FANCY_UPSAMPLING) +#define DUAL_SAMPLE_FUNC(FUNC_NAME, FUNC) \ +static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bot_y, \ + const uint8_t* top_u, const uint8_t* top_v, \ + const uint8_t* bot_u, const uint8_t* bot_v, \ + uint8_t* top_dst, uint8_t* bot_dst, int len) { \ + const int half_len = len >> 1; \ + int x; \ + assert(top_dst != NULL); \ + { \ + for (x = 0; x < half_len; ++x) { \ + FUNC(top_y[2 * x + 0], top_u[x], top_v[x], top_dst + 8 * x + 0); \ + FUNC(top_y[2 * x + 1], top_u[x], top_v[x], top_dst + 8 * x + 4); \ + } \ + if (len & 1) FUNC(top_y[2 * x + 0], top_u[x], top_v[x], top_dst + 8 * x); \ + } \ + if (bot_dst != NULL) { \ + for (x = 0; x < half_len; ++x) { \ + FUNC(bot_y[2 * x + 0], bot_u[x], bot_v[x], bot_dst + 8 * x + 0); \ + FUNC(bot_y[2 * x + 1], bot_u[x], bot_v[x], bot_dst + 8 * x + 4); \ + } \ + if (len & 1) FUNC(bot_y[2 * x + 0], bot_u[x], bot_v[x], bot_dst + 8 * x); \ + } \ +} + +DUAL_SAMPLE_FUNC(DualLineSamplerBGRA, VP8YuvToBgra) +DUAL_SAMPLE_FUNC(DualLineSamplerARGB, VP8YuvToArgb) +#undef DUAL_SAMPLE_FUNC + +#endif // !FANCY_UPSAMPLING + +WebPUpsampleLinePairFunc WebPGetLinePairConverter(int alpha_is_last) { + WebPInitUpsamplers(); + VP8YUVInit(); +#ifdef FANCY_UPSAMPLING + return WebPUpsamplers[alpha_is_last ? MODE_BGRA : MODE_ARGB]; +#else + return (alpha_is_last ? DualLineSamplerBGRA : DualLineSamplerARGB); +#endif +} + +//------------------------------------------------------------------------------ +// YUV444 converter + +#define YUV444_FUNC(FUNC_NAME, FUNC, XSTEP) \ +extern void FUNC_NAME(const uint8_t* y, const uint8_t* u, const uint8_t* v, \ + uint8_t* dst, int len); \ +void FUNC_NAME(const uint8_t* y, const uint8_t* u, const uint8_t* v, \ + uint8_t* dst, int len) { \ + int i; \ + for (i = 0; i < len; ++i) FUNC(y[i], u[i], v[i], &dst[i * XSTEP]); \ +} + +YUV444_FUNC(WebPYuv444ToRgbC, VP8YuvToRgb, 3) +YUV444_FUNC(WebPYuv444ToBgrC, VP8YuvToBgr, 3) +YUV444_FUNC(WebPYuv444ToRgbaC, VP8YuvToRgba, 4) +YUV444_FUNC(WebPYuv444ToBgraC, VP8YuvToBgra, 4) +YUV444_FUNC(WebPYuv444ToArgbC, VP8YuvToArgb, 4) +YUV444_FUNC(WebPYuv444ToRgba4444C, VP8YuvToRgba4444, 2) +YUV444_FUNC(WebPYuv444ToRgb565C, VP8YuvToRgb565, 2) + +#undef YUV444_FUNC + +WebPYUV444Converter WebPYUV444Converters[MODE_LAST]; + +extern void WebPInitYUV444ConvertersMIPSdspR2(void); +extern void WebPInitYUV444ConvertersSSE2(void); + +static volatile VP8CPUInfo upsampling_last_cpuinfo_used1 = + (VP8CPUInfo)&upsampling_last_cpuinfo_used1; + +WEBP_TSAN_IGNORE_FUNCTION void WebPInitYUV444Converters(void) { + if (upsampling_last_cpuinfo_used1 == VP8GetCPUInfo) return; + + WebPYUV444Converters[MODE_RGB] = WebPYuv444ToRgbC; + WebPYUV444Converters[MODE_RGBA] = WebPYuv444ToRgbaC; + WebPYUV444Converters[MODE_BGR] = WebPYuv444ToBgrC; + WebPYUV444Converters[MODE_BGRA] = WebPYuv444ToBgraC; + WebPYUV444Converters[MODE_ARGB] = WebPYuv444ToArgbC; + WebPYUV444Converters[MODE_RGBA_4444] = WebPYuv444ToRgba4444C; + WebPYUV444Converters[MODE_RGB_565] = WebPYuv444ToRgb565C; + WebPYUV444Converters[MODE_rgbA] = WebPYuv444ToRgbaC; + WebPYUV444Converters[MODE_bgrA] = WebPYuv444ToBgraC; + WebPYUV444Converters[MODE_Argb] = WebPYuv444ToArgbC; + WebPYUV444Converters[MODE_rgbA_4444] = WebPYuv444ToRgba4444C; + + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_SSE2) + if (VP8GetCPUInfo(kSSE2)) { + WebPInitYUV444ConvertersSSE2(); + } +#endif +#if defined(WEBP_USE_MIPS_DSP_R2) + if (VP8GetCPUInfo(kMIPSdspR2)) { + WebPInitYUV444ConvertersMIPSdspR2(); + } +#endif + } + upsampling_last_cpuinfo_used1 = VP8GetCPUInfo; +} + +//------------------------------------------------------------------------------ +// Main calls + +extern void WebPInitUpsamplersSSE2(void); +extern void WebPInitUpsamplersNEON(void); +extern void WebPInitUpsamplersMIPSdspR2(void); +extern void WebPInitUpsamplersMSA(void); + +static volatile VP8CPUInfo upsampling_last_cpuinfo_used2 = + (VP8CPUInfo)&upsampling_last_cpuinfo_used2; + +WEBP_TSAN_IGNORE_FUNCTION void WebPInitUpsamplers(void) { + if (upsampling_last_cpuinfo_used2 == VP8GetCPUInfo) return; + +#ifdef FANCY_UPSAMPLING + WebPUpsamplers[MODE_RGB] = UpsampleRgbLinePair; + WebPUpsamplers[MODE_RGBA] = UpsampleRgbaLinePair; + WebPUpsamplers[MODE_BGR] = UpsampleBgrLinePair; + WebPUpsamplers[MODE_BGRA] = UpsampleBgraLinePair; + WebPUpsamplers[MODE_ARGB] = UpsampleArgbLinePair; + WebPUpsamplers[MODE_RGBA_4444] = UpsampleRgba4444LinePair; + WebPUpsamplers[MODE_RGB_565] = UpsampleRgb565LinePair; + WebPUpsamplers[MODE_rgbA] = UpsampleRgbaLinePair; + WebPUpsamplers[MODE_bgrA] = UpsampleBgraLinePair; + WebPUpsamplers[MODE_Argb] = UpsampleArgbLinePair; + WebPUpsamplers[MODE_rgbA_4444] = UpsampleRgba4444LinePair; + + // If defined, use CPUInfo() to overwrite some pointers with faster versions. + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_SSE2) + if (VP8GetCPUInfo(kSSE2)) { + WebPInitUpsamplersSSE2(); + } +#endif +#if defined(WEBP_USE_NEON) + if (VP8GetCPUInfo(kNEON)) { + WebPInitUpsamplersNEON(); + } +#endif +#if defined(WEBP_USE_MIPS_DSP_R2) + if (VP8GetCPUInfo(kMIPSdspR2)) { + WebPInitUpsamplersMIPSdspR2(); + } +#endif +#if defined(WEBP_USE_MSA) + if (VP8GetCPUInfo(kMSA)) { + WebPInitUpsamplersMSA(); + } +#endif + } +#endif // FANCY_UPSAMPLING + upsampling_last_cpuinfo_used2 = VP8GetCPUInfo; +} + +//------------------------------------------------------------------------------ diff --git a/media/libwebp/dsp/upsampling_neon.c b/media/libwebp/dsp/upsampling_neon.c new file mode 100644 index 000000000..d371a834f --- /dev/null +++ b/media/libwebp/dsp/upsampling_neon.c @@ -0,0 +1,281 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// NEON version of YUV to RGB upsampling functions. +// +// Author: mans@mansr.com (Mans Rullgard) +// Based on SSE code by: somnath@google.com (Somnath Banerjee) + +#include "./dsp.h" + +#if defined(WEBP_USE_NEON) + +#include <assert.h> +#include <arm_neon.h> +#include <string.h> +#include "./neon.h" +#include "./yuv.h" + +#ifdef FANCY_UPSAMPLING + +//----------------------------------------------------------------------------- +// U/V upsampling + +// Loads 9 pixels each from rows r1 and r2 and generates 16 pixels. +#define UPSAMPLE_16PIXELS(r1, r2, out) do { \ + const uint8x8_t a = vld1_u8(r1 + 0); \ + const uint8x8_t b = vld1_u8(r1 + 1); \ + const uint8x8_t c = vld1_u8(r2 + 0); \ + const uint8x8_t d = vld1_u8(r2 + 1); \ + /* a + b + c + d */ \ + const uint16x8_t ad = vaddl_u8(a, d); \ + const uint16x8_t bc = vaddl_u8(b, c); \ + const uint16x8_t abcd = vaddq_u16(ad, bc); \ + /* 3a + b + c + 3d */ \ + const uint16x8_t al = vaddq_u16(abcd, vshlq_n_u16(ad, 1)); \ + /* a + 3b + 3c + d */ \ + const uint16x8_t bl = vaddq_u16(abcd, vshlq_n_u16(bc, 1)); \ + \ + const uint8x8_t diag2 = vshrn_n_u16(al, 3); \ + const uint8x8_t diag1 = vshrn_n_u16(bl, 3); \ + \ + const uint8x8_t A = vrhadd_u8(a, diag1); \ + const uint8x8_t B = vrhadd_u8(b, diag2); \ + const uint8x8_t C = vrhadd_u8(c, diag2); \ + const uint8x8_t D = vrhadd_u8(d, diag1); \ + \ + uint8x8x2_t A_B, C_D; \ + INIT_VECTOR2(A_B, A, B); \ + INIT_VECTOR2(C_D, C, D); \ + vst2_u8(out + 0, A_B); \ + vst2_u8(out + 32, C_D); \ +} while (0) + +// Turn the macro into a function for reducing code-size when non-critical +static void Upsample16Pixels(const uint8_t *r1, const uint8_t *r2, + uint8_t *out) { + UPSAMPLE_16PIXELS(r1, r2, out); +} + +#define UPSAMPLE_LAST_BLOCK(tb, bb, num_pixels, out) { \ + uint8_t r1[9], r2[9]; \ + memcpy(r1, (tb), (num_pixels)); \ + memcpy(r2, (bb), (num_pixels)); \ + /* replicate last byte */ \ + memset(r1 + (num_pixels), r1[(num_pixels) - 1], 9 - (num_pixels)); \ + memset(r2 + (num_pixels), r2[(num_pixels) - 1], 9 - (num_pixels)); \ + Upsample16Pixels(r1, r2, out); \ +} + +//----------------------------------------------------------------------------- +// YUV->RGB conversion + +// note: we represent the 33050 large constant as 32768 + 282 +static const int16_t kCoeffs1[4] = { 19077, 26149, 6419, 13320 }; + +#define v255 vdup_n_u8(255) + +#define STORE_Rgb(out, r, g, b) do { \ + uint8x8x3_t r_g_b; \ + INIT_VECTOR3(r_g_b, r, g, b); \ + vst3_u8(out, r_g_b); \ +} while (0) + +#define STORE_Bgr(out, r, g, b) do { \ + uint8x8x3_t b_g_r; \ + INIT_VECTOR3(b_g_r, b, g, r); \ + vst3_u8(out, b_g_r); \ +} while (0) + +#define STORE_Rgba(out, r, g, b) do { \ + uint8x8x4_t r_g_b_v255; \ + INIT_VECTOR4(r_g_b_v255, r, g, b, v255); \ + vst4_u8(out, r_g_b_v255); \ +} while (0) + +#define STORE_Bgra(out, r, g, b) do { \ + uint8x8x4_t b_g_r_v255; \ + INIT_VECTOR4(b_g_r_v255, b, g, r, v255); \ + vst4_u8(out, b_g_r_v255); \ +} while (0) + +#define STORE_Argb(out, r, g, b) do { \ + uint8x8x4_t v255_r_g_b; \ + INIT_VECTOR4(v255_r_g_b, v255, r, g, b); \ + vst4_u8(out, v255_r_g_b); \ +} while (0) + +#if !defined(WEBP_SWAP_16BIT_CSP) +#define ZIP_U8(lo, hi) vzip_u8((lo), (hi)) +#else +#define ZIP_U8(lo, hi) vzip_u8((hi), (lo)) +#endif + +#define STORE_Rgba4444(out, r, g, b) do { \ + const uint8x8_t rg = vsri_n_u8(r, g, 4); /* shift g, insert r */ \ + const uint8x8_t ba = vsri_n_u8(b, v255, 4); /* shift a, insert b */ \ + const uint8x8x2_t rgba4444 = ZIP_U8(rg, ba); \ + vst1q_u8(out, vcombine_u8(rgba4444.val[0], rgba4444.val[1])); \ +} while (0) + +#define STORE_Rgb565(out, r, g, b) do { \ + const uint8x8_t rg = vsri_n_u8(r, g, 5); /* shift g and insert r */ \ + const uint8x8_t g1 = vshl_n_u8(g, 3); /* pre-shift g: 3bits */ \ + const uint8x8_t gb = vsri_n_u8(g1, b, 3); /* shift b and insert g */ \ + const uint8x8x2_t rgb565 = ZIP_U8(rg, gb); \ + vst1q_u8(out, vcombine_u8(rgb565.val[0], rgb565.val[1])); \ +} while (0) + +#define CONVERT8(FMT, XSTEP, N, src_y, src_uv, out, cur_x) do { \ + int i; \ + for (i = 0; i < N; i += 8) { \ + const int off = ((cur_x) + i) * XSTEP; \ + const uint8x8_t y = vld1_u8((src_y) + (cur_x) + i); \ + const uint8x8_t u = vld1_u8((src_uv) + i + 0); \ + const uint8x8_t v = vld1_u8((src_uv) + i + 16); \ + const int16x8_t Y0 = vreinterpretq_s16_u16(vshll_n_u8(y, 7)); \ + const int16x8_t U0 = vreinterpretq_s16_u16(vshll_n_u8(u, 7)); \ + const int16x8_t V0 = vreinterpretq_s16_u16(vshll_n_u8(v, 7)); \ + const int16x8_t Y1 = vqdmulhq_lane_s16(Y0, coeff1, 0); \ + const int16x8_t R0 = vqdmulhq_lane_s16(V0, coeff1, 1); \ + const int16x8_t G0 = vqdmulhq_lane_s16(U0, coeff1, 2); \ + const int16x8_t G1 = vqdmulhq_lane_s16(V0, coeff1, 3); \ + const int16x8_t B0 = vqdmulhq_n_s16(U0, 282); \ + const int16x8_t R1 = vqaddq_s16(Y1, R_Rounder); \ + const int16x8_t G2 = vqaddq_s16(Y1, G_Rounder); \ + const int16x8_t B1 = vqaddq_s16(Y1, B_Rounder); \ + const int16x8_t R2 = vqaddq_s16(R0, R1); \ + const int16x8_t G3 = vqaddq_s16(G0, G1); \ + const int16x8_t B2 = vqaddq_s16(B0, B1); \ + const int16x8_t G4 = vqsubq_s16(G2, G3); \ + const int16x8_t B3 = vqaddq_s16(B2, U0); \ + const uint8x8_t R = vqshrun_n_s16(R2, YUV_FIX2); \ + const uint8x8_t G = vqshrun_n_s16(G4, YUV_FIX2); \ + const uint8x8_t B = vqshrun_n_s16(B3, YUV_FIX2); \ + STORE_ ## FMT(out + off, R, G, B); \ + } \ +} while (0) + +#define CONVERT1(FUNC, XSTEP, N, src_y, src_uv, rgb, cur_x) { \ + int i; \ + for (i = 0; i < N; i++) { \ + const int off = ((cur_x) + i) * XSTEP; \ + const int y = src_y[(cur_x) + i]; \ + const int u = (src_uv)[i]; \ + const int v = (src_uv)[i + 16]; \ + FUNC(y, u, v, rgb + off); \ + } \ +} + +#define CONVERT2RGB_8(FMT, XSTEP, top_y, bottom_y, uv, \ + top_dst, bottom_dst, cur_x, len) { \ + CONVERT8(FMT, XSTEP, len, top_y, uv, top_dst, cur_x); \ + if (bottom_y != NULL) { \ + CONVERT8(FMT, XSTEP, len, bottom_y, (uv) + 32, bottom_dst, cur_x); \ + } \ +} + +#define CONVERT2RGB_1(FUNC, XSTEP, top_y, bottom_y, uv, \ + top_dst, bottom_dst, cur_x, len) { \ + CONVERT1(FUNC, XSTEP, len, top_y, uv, top_dst, cur_x); \ + if (bottom_y != NULL) { \ + CONVERT1(FUNC, XSTEP, len, bottom_y, (uv) + 32, bottom_dst, cur_x); \ + } \ +} + +#define NEON_UPSAMPLE_FUNC(FUNC_NAME, FMT, XSTEP) \ +static void FUNC_NAME(const uint8_t *top_y, const uint8_t *bottom_y, \ + const uint8_t *top_u, const uint8_t *top_v, \ + const uint8_t *cur_u, const uint8_t *cur_v, \ + uint8_t *top_dst, uint8_t *bottom_dst, int len) { \ + int block; \ + /* 16 byte aligned array to cache reconstructed u and v */ \ + uint8_t uv_buf[2 * 32 + 15]; \ + uint8_t *const r_uv = (uint8_t*)((uintptr_t)(uv_buf + 15) & ~15); \ + const int uv_len = (len + 1) >> 1; \ + /* 9 pixels must be read-able for each block */ \ + const int num_blocks = (uv_len - 1) >> 3; \ + const int leftover = uv_len - num_blocks * 8; \ + const int last_pos = 1 + 16 * num_blocks; \ + \ + const int u_diag = ((top_u[0] + cur_u[0]) >> 1) + 1; \ + const int v_diag = ((top_v[0] + cur_v[0]) >> 1) + 1; \ + \ + const int16x4_t coeff1 = vld1_s16(kCoeffs1); \ + const int16x8_t R_Rounder = vdupq_n_s16(-14234); \ + const int16x8_t G_Rounder = vdupq_n_s16(8708); \ + const int16x8_t B_Rounder = vdupq_n_s16(-17685); \ + \ + /* Treat the first pixel in regular way */ \ + assert(top_y != NULL); \ + { \ + const int u0 = (top_u[0] + u_diag) >> 1; \ + const int v0 = (top_v[0] + v_diag) >> 1; \ + VP8YuvTo ## FMT(top_y[0], u0, v0, top_dst); \ + } \ + if (bottom_y != NULL) { \ + const int u0 = (cur_u[0] + u_diag) >> 1; \ + const int v0 = (cur_v[0] + v_diag) >> 1; \ + VP8YuvTo ## FMT(bottom_y[0], u0, v0, bottom_dst); \ + } \ + \ + for (block = 0; block < num_blocks; ++block) { \ + UPSAMPLE_16PIXELS(top_u, cur_u, r_uv); \ + UPSAMPLE_16PIXELS(top_v, cur_v, r_uv + 16); \ + CONVERT2RGB_8(FMT, XSTEP, top_y, bottom_y, r_uv, \ + top_dst, bottom_dst, 16 * block + 1, 16); \ + top_u += 8; \ + cur_u += 8; \ + top_v += 8; \ + cur_v += 8; \ + } \ + \ + UPSAMPLE_LAST_BLOCK(top_u, cur_u, leftover, r_uv); \ + UPSAMPLE_LAST_BLOCK(top_v, cur_v, leftover, r_uv + 16); \ + CONVERT2RGB_1(VP8YuvTo ## FMT, XSTEP, top_y, bottom_y, r_uv, \ + top_dst, bottom_dst, last_pos, len - last_pos); \ +} + +// NEON variants of the fancy upsampler. +NEON_UPSAMPLE_FUNC(UpsampleRgbLinePair, Rgb, 3) +NEON_UPSAMPLE_FUNC(UpsampleBgrLinePair, Bgr, 3) +NEON_UPSAMPLE_FUNC(UpsampleRgbaLinePair, Rgba, 4) +NEON_UPSAMPLE_FUNC(UpsampleBgraLinePair, Bgra, 4) +NEON_UPSAMPLE_FUNC(UpsampleArgbLinePair, Argb, 4) +NEON_UPSAMPLE_FUNC(UpsampleRgba4444LinePair, Rgba4444, 2) +NEON_UPSAMPLE_FUNC(UpsampleRgb565LinePair, Rgb565, 2) + +//------------------------------------------------------------------------------ +// Entry point + +extern WebPUpsampleLinePairFunc WebPUpsamplers[/* MODE_LAST */]; + +extern void WebPInitUpsamplersNEON(void); + +WEBP_TSAN_IGNORE_FUNCTION void WebPInitUpsamplersNEON(void) { + WebPUpsamplers[MODE_RGB] = UpsampleRgbLinePair; + WebPUpsamplers[MODE_RGBA] = UpsampleRgbaLinePair; + WebPUpsamplers[MODE_BGR] = UpsampleBgrLinePair; + WebPUpsamplers[MODE_BGRA] = UpsampleBgraLinePair; + WebPUpsamplers[MODE_ARGB] = UpsampleArgbLinePair; + WebPUpsamplers[MODE_rgbA] = UpsampleRgbaLinePair; + WebPUpsamplers[MODE_bgrA] = UpsampleBgraLinePair; + WebPUpsamplers[MODE_Argb] = UpsampleArgbLinePair; + WebPUpsamplers[MODE_RGB_565] = UpsampleRgb565LinePair; + WebPUpsamplers[MODE_RGBA_4444] = UpsampleRgba4444LinePair; + WebPUpsamplers[MODE_rgbA_4444] = UpsampleRgba4444LinePair; +} + +#endif // FANCY_UPSAMPLING + +#endif // WEBP_USE_NEON + +#if !(defined(FANCY_UPSAMPLING) && defined(WEBP_USE_NEON)) +WEBP_DSP_INIT_STUB(WebPInitUpsamplersNEON) +#endif diff --git a/media/libwebp/dsp/upsampling_sse2.c b/media/libwebp/dsp/upsampling_sse2.c new file mode 100644 index 000000000..b5b668900 --- /dev/null +++ b/media/libwebp/dsp/upsampling_sse2.c @@ -0,0 +1,249 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// SSE2 version of YUV to RGB upsampling functions. +// +// Author: somnath@google.com (Somnath Banerjee) + +#include "./dsp.h" + +#if defined(WEBP_USE_SSE2) + +#include <assert.h> +#include <emmintrin.h> +#include <string.h> +#include "./yuv.h" + +#ifdef FANCY_UPSAMPLING + +// We compute (9*a + 3*b + 3*c + d + 8) / 16 as follows +// u = (9*a + 3*b + 3*c + d + 8) / 16 +// = (a + (a + 3*b + 3*c + d) / 8 + 1) / 2 +// = (a + m + 1) / 2 +// where m = (a + 3*b + 3*c + d) / 8 +// = ((a + b + c + d) / 2 + b + c) / 4 +// +// Let's say k = (a + b + c + d) / 4. +// We can compute k as +// k = (s + t + 1) / 2 - ((a^d) | (b^c) | (s^t)) & 1 +// where s = (a + d + 1) / 2 and t = (b + c + 1) / 2 +// +// Then m can be written as +// m = (k + t + 1) / 2 - (((b^c) & (s^t)) | (k^t)) & 1 + +// Computes out = (k + in + 1) / 2 - ((ij & (s^t)) | (k^in)) & 1 +#define GET_M(ij, in, out) do { \ + const __m128i tmp0 = _mm_avg_epu8(k, (in)); /* (k + in + 1) / 2 */ \ + const __m128i tmp1 = _mm_and_si128((ij), st); /* (ij) & (s^t) */ \ + const __m128i tmp2 = _mm_xor_si128(k, (in)); /* (k^in) */ \ + const __m128i tmp3 = _mm_or_si128(tmp1, tmp2); /* ((ij) & (s^t)) | (k^in) */\ + const __m128i tmp4 = _mm_and_si128(tmp3, one); /* & 1 -> lsb_correction */ \ + (out) = _mm_sub_epi8(tmp0, tmp4); /* (k + in + 1) / 2 - lsb_correction */ \ +} while (0) + +// pack and store two alternating pixel rows +#define PACK_AND_STORE(a, b, da, db, out) do { \ + const __m128i t_a = _mm_avg_epu8(a, da); /* (9a + 3b + 3c + d + 8) / 16 */ \ + const __m128i t_b = _mm_avg_epu8(b, db); /* (3a + 9b + c + 3d + 8) / 16 */ \ + const __m128i t_1 = _mm_unpacklo_epi8(t_a, t_b); \ + const __m128i t_2 = _mm_unpackhi_epi8(t_a, t_b); \ + _mm_store_si128(((__m128i*)(out)) + 0, t_1); \ + _mm_store_si128(((__m128i*)(out)) + 1, t_2); \ +} while (0) + +// Loads 17 pixels each from rows r1 and r2 and generates 32 pixels. +#define UPSAMPLE_32PIXELS(r1, r2, out) { \ + const __m128i one = _mm_set1_epi8(1); \ + const __m128i a = _mm_loadu_si128((const __m128i*)&(r1)[0]); \ + const __m128i b = _mm_loadu_si128((const __m128i*)&(r1)[1]); \ + const __m128i c = _mm_loadu_si128((const __m128i*)&(r2)[0]); \ + const __m128i d = _mm_loadu_si128((const __m128i*)&(r2)[1]); \ + \ + const __m128i s = _mm_avg_epu8(a, d); /* s = (a + d + 1) / 2 */ \ + const __m128i t = _mm_avg_epu8(b, c); /* t = (b + c + 1) / 2 */ \ + const __m128i st = _mm_xor_si128(s, t); /* st = s^t */ \ + \ + const __m128i ad = _mm_xor_si128(a, d); /* ad = a^d */ \ + const __m128i bc = _mm_xor_si128(b, c); /* bc = b^c */ \ + \ + const __m128i t1 = _mm_or_si128(ad, bc); /* (a^d) | (b^c) */ \ + const __m128i t2 = _mm_or_si128(t1, st); /* (a^d) | (b^c) | (s^t) */ \ + const __m128i t3 = _mm_and_si128(t2, one); /* (a^d) | (b^c) | (s^t) & 1 */ \ + const __m128i t4 = _mm_avg_epu8(s, t); \ + const __m128i k = _mm_sub_epi8(t4, t3); /* k = (a + b + c + d) / 4 */ \ + __m128i diag1, diag2; \ + \ + GET_M(bc, t, diag1); /* diag1 = (a + 3b + 3c + d) / 8 */ \ + GET_M(ad, s, diag2); /* diag2 = (3a + b + c + 3d) / 8 */ \ + \ + /* pack the alternate pixels */ \ + PACK_AND_STORE(a, b, diag1, diag2, out + 0); /* store top */ \ + PACK_AND_STORE(c, d, diag2, diag1, out + 2 * 32); /* store bottom */ \ +} + +// Turn the macro into a function for reducing code-size when non-critical +static void Upsample32Pixels(const uint8_t r1[], const uint8_t r2[], + uint8_t* const out) { + UPSAMPLE_32PIXELS(r1, r2, out); +} + +#define UPSAMPLE_LAST_BLOCK(tb, bb, num_pixels, out) { \ + uint8_t r1[17], r2[17]; \ + memcpy(r1, (tb), (num_pixels)); \ + memcpy(r2, (bb), (num_pixels)); \ + /* replicate last byte */ \ + memset(r1 + (num_pixels), r1[(num_pixels) - 1], 17 - (num_pixels)); \ + memset(r2 + (num_pixels), r2[(num_pixels) - 1], 17 - (num_pixels)); \ + /* using the shared function instead of the macro saves ~3k code size */ \ + Upsample32Pixels(r1, r2, out); \ +} + +#define CONVERT2RGB(FUNC, XSTEP, top_y, bottom_y, \ + top_dst, bottom_dst, cur_x, num_pixels) { \ + int n; \ + for (n = 0; n < (num_pixels); ++n) { \ + FUNC(top_y[(cur_x) + n], r_u[n], r_v[n], \ + top_dst + ((cur_x) + n) * XSTEP); \ + } \ + if (bottom_y != NULL) { \ + for (n = 0; n < (num_pixels); ++n) { \ + FUNC(bottom_y[(cur_x) + n], r_u[64 + n], r_v[64 + n], \ + bottom_dst + ((cur_x) + n) * XSTEP); \ + } \ + } \ +} + +#define CONVERT2RGB_32(FUNC, XSTEP, top_y, bottom_y, \ + top_dst, bottom_dst, cur_x) do { \ + FUNC##32(top_y + (cur_x), r_u, r_v, top_dst + (cur_x) * XSTEP); \ + if (bottom_y != NULL) { \ + FUNC##32(bottom_y + (cur_x), r_u + 64, r_v + 64, \ + bottom_dst + (cur_x) * XSTEP); \ + } \ +} while (0) + +#define SSE2_UPSAMPLE_FUNC(FUNC_NAME, FUNC, XSTEP) \ +static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bottom_y, \ + const uint8_t* top_u, const uint8_t* top_v, \ + const uint8_t* cur_u, const uint8_t* cur_v, \ + uint8_t* top_dst, uint8_t* bottom_dst, int len) { \ + int uv_pos, pos; \ + /* 16byte-aligned array to cache reconstructed u and v */ \ + uint8_t uv_buf[4 * 32 + 15]; \ + uint8_t* const r_u = (uint8_t*)((uintptr_t)(uv_buf + 15) & ~15); \ + uint8_t* const r_v = r_u + 32; \ + \ + assert(top_y != NULL); \ + { /* Treat the first pixel in regular way */ \ + const int u_diag = ((top_u[0] + cur_u[0]) >> 1) + 1; \ + const int v_diag = ((top_v[0] + cur_v[0]) >> 1) + 1; \ + const int u0_t = (top_u[0] + u_diag) >> 1; \ + const int v0_t = (top_v[0] + v_diag) >> 1; \ + FUNC(top_y[0], u0_t, v0_t, top_dst); \ + if (bottom_y != NULL) { \ + const int u0_b = (cur_u[0] + u_diag) >> 1; \ + const int v0_b = (cur_v[0] + v_diag) >> 1; \ + FUNC(bottom_y[0], u0_b, v0_b, bottom_dst); \ + } \ + } \ + /* For UPSAMPLE_32PIXELS, 17 u/v values must be read-able for each block */ \ + for (pos = 1, uv_pos = 0; pos + 32 + 1 <= len; pos += 32, uv_pos += 16) { \ + UPSAMPLE_32PIXELS(top_u + uv_pos, cur_u + uv_pos, r_u); \ + UPSAMPLE_32PIXELS(top_v + uv_pos, cur_v + uv_pos, r_v); \ + CONVERT2RGB_32(FUNC, XSTEP, top_y, bottom_y, top_dst, bottom_dst, pos); \ + } \ + if (len > 1) { \ + const int left_over = ((len + 1) >> 1) - (pos >> 1); \ + assert(left_over > 0); \ + UPSAMPLE_LAST_BLOCK(top_u + uv_pos, cur_u + uv_pos, left_over, r_u); \ + UPSAMPLE_LAST_BLOCK(top_v + uv_pos, cur_v + uv_pos, left_over, r_v); \ + CONVERT2RGB(FUNC, XSTEP, top_y, bottom_y, top_dst, bottom_dst, \ + pos, len - pos); \ + } \ +} + +// SSE2 variants of the fancy upsampler. +SSE2_UPSAMPLE_FUNC(UpsampleRgbLinePair, VP8YuvToRgb, 3) +SSE2_UPSAMPLE_FUNC(UpsampleBgrLinePair, VP8YuvToBgr, 3) +SSE2_UPSAMPLE_FUNC(UpsampleRgbaLinePair, VP8YuvToRgba, 4) +SSE2_UPSAMPLE_FUNC(UpsampleBgraLinePair, VP8YuvToBgra, 4) +SSE2_UPSAMPLE_FUNC(UpsampleArgbLinePair, VP8YuvToArgb, 4) +SSE2_UPSAMPLE_FUNC(UpsampleRgba4444LinePair, VP8YuvToRgba4444, 2) +SSE2_UPSAMPLE_FUNC(UpsampleRgb565LinePair, VP8YuvToRgb565, 2) + +#undef GET_M +#undef PACK_AND_STORE +#undef UPSAMPLE_32PIXELS +#undef UPSAMPLE_LAST_BLOCK +#undef CONVERT2RGB +#undef CONVERT2RGB_32 +#undef SSE2_UPSAMPLE_FUNC + +//------------------------------------------------------------------------------ +// Entry point + +extern WebPUpsampleLinePairFunc WebPUpsamplers[/* MODE_LAST */]; + +extern void WebPInitUpsamplersSSE2(void); + +WEBP_TSAN_IGNORE_FUNCTION void WebPInitUpsamplersSSE2(void) { + WebPUpsamplers[MODE_RGB] = UpsampleRgbLinePair; + WebPUpsamplers[MODE_RGBA] = UpsampleRgbaLinePair; + WebPUpsamplers[MODE_BGR] = UpsampleBgrLinePair; + WebPUpsamplers[MODE_BGRA] = UpsampleBgraLinePair; + WebPUpsamplers[MODE_ARGB] = UpsampleArgbLinePair; + WebPUpsamplers[MODE_rgbA] = UpsampleRgbaLinePair; + WebPUpsamplers[MODE_bgrA] = UpsampleBgraLinePair; + WebPUpsamplers[MODE_Argb] = UpsampleArgbLinePair; + WebPUpsamplers[MODE_RGB_565] = UpsampleRgb565LinePair; + WebPUpsamplers[MODE_RGBA_4444] = UpsampleRgba4444LinePair; + WebPUpsamplers[MODE_rgbA_4444] = UpsampleRgba4444LinePair; +} + +#endif // FANCY_UPSAMPLING + +//------------------------------------------------------------------------------ + +extern WebPYUV444Converter WebPYUV444Converters[/* MODE_LAST */]; +extern void WebPInitYUV444ConvertersSSE2(void); + +#define YUV444_FUNC(FUNC_NAME, CALL, XSTEP) \ +extern void WebP##FUNC_NAME##C(const uint8_t* y, const uint8_t* u, \ + const uint8_t* v, uint8_t* dst, int len); \ +static void FUNC_NAME(const uint8_t* y, const uint8_t* u, const uint8_t* v, \ + uint8_t* dst, int len) { \ + int i; \ + const int max_len = len & ~31; \ + for (i = 0; i < max_len; i += 32) CALL(y + i, u + i, v + i, dst + i * XSTEP);\ + if (i < len) { /* C-fallback */ \ + WebP##FUNC_NAME##C(y + i, u + i, v + i, dst + i * XSTEP, len - i); \ + } \ +} + +YUV444_FUNC(Yuv444ToRgba, VP8YuvToRgba32, 4); +YUV444_FUNC(Yuv444ToBgra, VP8YuvToBgra32, 4); +YUV444_FUNC(Yuv444ToRgb, VP8YuvToRgb32, 3); +YUV444_FUNC(Yuv444ToBgr, VP8YuvToBgr32, 3); + +WEBP_TSAN_IGNORE_FUNCTION void WebPInitYUV444ConvertersSSE2(void) { + WebPYUV444Converters[MODE_RGBA] = Yuv444ToRgba; + WebPYUV444Converters[MODE_BGRA] = Yuv444ToBgra; + WebPYUV444Converters[MODE_RGB] = Yuv444ToRgb; + WebPYUV444Converters[MODE_BGR] = Yuv444ToBgr; +} + +#else + +WEBP_DSP_INIT_STUB(WebPInitYUV444ConvertersSSE2) + +#endif // WEBP_USE_SSE2 + +#if !(defined(FANCY_UPSAMPLING) && defined(WEBP_USE_SSE2)) +WEBP_DSP_INIT_STUB(WebPInitUpsamplersSSE2) +#endif diff --git a/media/libwebp/dsp/yuv.c b/media/libwebp/dsp/yuv.c new file mode 100644 index 000000000..dd7d9dedf --- /dev/null +++ b/media/libwebp/dsp/yuv.c @@ -0,0 +1,337 @@ +// Copyright 2010 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// YUV->RGB conversion functions +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./yuv.h" + +#include <stdlib.h> + +#if defined(WEBP_YUV_USE_TABLE) + +static int done = 0; + +static WEBP_INLINE uint8_t clip(int v, int max_value) { + return v < 0 ? 0 : v > max_value ? max_value : v; +} + +int16_t VP8kVToR[256], VP8kUToB[256]; +int32_t VP8kVToG[256], VP8kUToG[256]; +uint8_t VP8kClip[YUV_RANGE_MAX - YUV_RANGE_MIN]; +uint8_t VP8kClip4Bits[YUV_RANGE_MAX - YUV_RANGE_MIN]; + +WEBP_TSAN_IGNORE_FUNCTION void VP8YUVInit(void) { + int i; + if (done) { + return; + } +#ifndef USE_YUVj + for (i = 0; i < 256; ++i) { + VP8kVToR[i] = (89858 * (i - 128) + YUV_HALF) >> YUV_FIX; + VP8kUToG[i] = -22014 * (i - 128) + YUV_HALF; + VP8kVToG[i] = -45773 * (i - 128); + VP8kUToB[i] = (113618 * (i - 128) + YUV_HALF) >> YUV_FIX; + } + for (i = YUV_RANGE_MIN; i < YUV_RANGE_MAX; ++i) { + const int k = ((i - 16) * 76283 + YUV_HALF) >> YUV_FIX; + VP8kClip[i - YUV_RANGE_MIN] = clip(k, 255); + VP8kClip4Bits[i - YUV_RANGE_MIN] = clip((k + 8) >> 4, 15); + } +#else + for (i = 0; i < 256; ++i) { + VP8kVToR[i] = (91881 * (i - 128) + YUV_HALF) >> YUV_FIX; + VP8kUToG[i] = -22554 * (i - 128) + YUV_HALF; + VP8kVToG[i] = -46802 * (i - 128); + VP8kUToB[i] = (116130 * (i - 128) + YUV_HALF) >> YUV_FIX; + } + for (i = YUV_RANGE_MIN; i < YUV_RANGE_MAX; ++i) { + const int k = i; + VP8kClip[i - YUV_RANGE_MIN] = clip(k, 255); + VP8kClip4Bits[i - YUV_RANGE_MIN] = clip((k + 8) >> 4, 15); + } +#endif + + done = 1; +} + +#else + +WEBP_TSAN_IGNORE_FUNCTION void VP8YUVInit(void) {} + +#endif // WEBP_YUV_USE_TABLE + +//----------------------------------------------------------------------------- +// Plain-C version + +#define ROW_FUNC(FUNC_NAME, FUNC, XSTEP) \ +static void FUNC_NAME(const uint8_t* y, \ + const uint8_t* u, const uint8_t* v, \ + uint8_t* dst, int len) { \ + const uint8_t* const end = dst + (len & ~1) * XSTEP; \ + while (dst != end) { \ + FUNC(y[0], u[0], v[0], dst); \ + FUNC(y[1], u[0], v[0], dst + XSTEP); \ + y += 2; \ + ++u; \ + ++v; \ + dst += 2 * XSTEP; \ + } \ + if (len & 1) { \ + FUNC(y[0], u[0], v[0], dst); \ + } \ +} \ + +// All variants implemented. +ROW_FUNC(YuvToRgbRow, VP8YuvToRgb, 3) +ROW_FUNC(YuvToBgrRow, VP8YuvToBgr, 3) +ROW_FUNC(YuvToRgbaRow, VP8YuvToRgba, 4) +ROW_FUNC(YuvToBgraRow, VP8YuvToBgra, 4) +ROW_FUNC(YuvToArgbRow, VP8YuvToArgb, 4) +ROW_FUNC(YuvToRgba4444Row, VP8YuvToRgba4444, 2) +ROW_FUNC(YuvToRgb565Row, VP8YuvToRgb565, 2) + +#undef ROW_FUNC + +// Main call for processing a plane with a WebPSamplerRowFunc function: +void WebPSamplerProcessPlane(const uint8_t* y, int y_stride, + const uint8_t* u, const uint8_t* v, int uv_stride, + uint8_t* dst, int dst_stride, + int width, int height, WebPSamplerRowFunc func) { + int j; + for (j = 0; j < height; ++j) { + func(y, u, v, dst, width); + y += y_stride; + if (j & 1) { + u += uv_stride; + v += uv_stride; + } + dst += dst_stride; + } +} + +//----------------------------------------------------------------------------- +// Main call + +WebPSamplerRowFunc WebPSamplers[MODE_LAST]; + +extern void WebPInitSamplersSSE2(void); +extern void WebPInitSamplersMIPS32(void); +extern void WebPInitSamplersMIPSdspR2(void); + +static volatile VP8CPUInfo yuv_last_cpuinfo_used = + (VP8CPUInfo)&yuv_last_cpuinfo_used; + +WEBP_TSAN_IGNORE_FUNCTION void WebPInitSamplers(void) { + if (yuv_last_cpuinfo_used == VP8GetCPUInfo) return; + + WebPSamplers[MODE_RGB] = YuvToRgbRow; + WebPSamplers[MODE_RGBA] = YuvToRgbaRow; + WebPSamplers[MODE_BGR] = YuvToBgrRow; + WebPSamplers[MODE_BGRA] = YuvToBgraRow; + WebPSamplers[MODE_ARGB] = YuvToArgbRow; + WebPSamplers[MODE_RGBA_4444] = YuvToRgba4444Row; + WebPSamplers[MODE_RGB_565] = YuvToRgb565Row; + WebPSamplers[MODE_rgbA] = YuvToRgbaRow; + WebPSamplers[MODE_bgrA] = YuvToBgraRow; + WebPSamplers[MODE_Argb] = YuvToArgbRow; + WebPSamplers[MODE_rgbA_4444] = YuvToRgba4444Row; + + // If defined, use CPUInfo() to overwrite some pointers with faster versions. + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_SSE2) + if (VP8GetCPUInfo(kSSE2)) { + WebPInitSamplersSSE2(); + } +#endif // WEBP_USE_SSE2 +#if defined(WEBP_USE_MIPS32) + if (VP8GetCPUInfo(kMIPS32)) { + WebPInitSamplersMIPS32(); + } +#endif // WEBP_USE_MIPS32 +#if defined(WEBP_USE_MIPS_DSP_R2) + if (VP8GetCPUInfo(kMIPSdspR2)) { + WebPInitSamplersMIPSdspR2(); + } +#endif // WEBP_USE_MIPS_DSP_R2 + } + yuv_last_cpuinfo_used = VP8GetCPUInfo; +} + +//----------------------------------------------------------------------------- +// ARGB -> YUV converters + +static void ConvertARGBToY(const uint32_t* argb, uint8_t* y, int width) { + int i; + for (i = 0; i < width; ++i) { + const uint32_t p = argb[i]; + y[i] = VP8RGBToY((p >> 16) & 0xff, (p >> 8) & 0xff, (p >> 0) & 0xff, + YUV_HALF); + } +} + +void WebPConvertARGBToUV_C(const uint32_t* argb, uint8_t* u, uint8_t* v, + int src_width, int do_store) { + // No rounding. Last pixel is dealt with separately. + const int uv_width = src_width >> 1; + int i; + for (i = 0; i < uv_width; ++i) { + const uint32_t v0 = argb[2 * i + 0]; + const uint32_t v1 = argb[2 * i + 1]; + // VP8RGBToU/V expects four accumulated pixels. Hence we need to + // scale r/g/b value by a factor 2. We just shift v0/v1 one bit less. + const int r = ((v0 >> 15) & 0x1fe) + ((v1 >> 15) & 0x1fe); + const int g = ((v0 >> 7) & 0x1fe) + ((v1 >> 7) & 0x1fe); + const int b = ((v0 << 1) & 0x1fe) + ((v1 << 1) & 0x1fe); + const int tmp_u = VP8RGBToU(r, g, b, YUV_HALF << 2); + const int tmp_v = VP8RGBToV(r, g, b, YUV_HALF << 2); + if (do_store) { + u[i] = tmp_u; + v[i] = tmp_v; + } else { + // Approximated average-of-four. But it's an acceptable diff. + u[i] = (u[i] + tmp_u + 1) >> 1; + v[i] = (v[i] + tmp_v + 1) >> 1; + } + } + if (src_width & 1) { // last pixel + const uint32_t v0 = argb[2 * i + 0]; + const int r = (v0 >> 14) & 0x3fc; + const int g = (v0 >> 6) & 0x3fc; + const int b = (v0 << 2) & 0x3fc; + const int tmp_u = VP8RGBToU(r, g, b, YUV_HALF << 2); + const int tmp_v = VP8RGBToV(r, g, b, YUV_HALF << 2); + if (do_store) { + u[i] = tmp_u; + v[i] = tmp_v; + } else { + u[i] = (u[i] + tmp_u + 1) >> 1; + v[i] = (v[i] + tmp_v + 1) >> 1; + } + } +} + +//----------------------------------------------------------------------------- + +static void ConvertRGB24ToY(const uint8_t* rgb, uint8_t* y, int width) { + int i; + for (i = 0; i < width; ++i, rgb += 3) { + y[i] = VP8RGBToY(rgb[0], rgb[1], rgb[2], YUV_HALF); + } +} + +static void ConvertBGR24ToY(const uint8_t* bgr, uint8_t* y, int width) { + int i; + for (i = 0; i < width; ++i, bgr += 3) { + y[i] = VP8RGBToY(bgr[2], bgr[1], bgr[0], YUV_HALF); + } +} + +void WebPConvertRGBA32ToUV_C(const uint16_t* rgb, + uint8_t* u, uint8_t* v, int width) { + int i; + for (i = 0; i < width; i += 1, rgb += 4) { + const int r = rgb[0], g = rgb[1], b = rgb[2]; + u[i] = VP8RGBToU(r, g, b, YUV_HALF << 2); + v[i] = VP8RGBToV(r, g, b, YUV_HALF << 2); + } +} + +//----------------------------------------------------------------------------- + +#define MAX_Y ((1 << 10) - 1) // 10b precision over 16b-arithmetic +static uint16_t clip_y(int v) { + return (v < 0) ? 0 : (v > MAX_Y) ? MAX_Y : (uint16_t)v; +} + +static uint64_t SharpYUVUpdateY_C(const uint16_t* ref, const uint16_t* src, + uint16_t* dst, int len) { + uint64_t diff = 0; + int i; + for (i = 0; i < len; ++i) { + const int diff_y = ref[i] - src[i]; + const int new_y = (int)dst[i] + diff_y; + dst[i] = clip_y(new_y); + diff += (uint64_t)abs(diff_y); + } + return diff; +} + +static void SharpYUVUpdateRGB_C(const int16_t* ref, const int16_t* src, + int16_t* dst, int len) { + int i; + for (i = 0; i < len; ++i) { + const int diff_uv = ref[i] - src[i]; + dst[i] += diff_uv; + } +} + +static void SharpYUVFilterRow_C(const int16_t* A, const int16_t* B, int len, + const uint16_t* best_y, uint16_t* out) { + int i; + for (i = 0; i < len; ++i, ++A, ++B) { + const int v0 = (A[0] * 9 + A[1] * 3 + B[0] * 3 + B[1] + 8) >> 4; + const int v1 = (A[1] * 9 + A[0] * 3 + B[1] * 3 + B[0] + 8) >> 4; + out[2 * i + 0] = clip_y(best_y[2 * i + 0] + v0); + out[2 * i + 1] = clip_y(best_y[2 * i + 1] + v1); + } +} + +#undef MAX_Y + +//----------------------------------------------------------------------------- + +void (*WebPConvertRGB24ToY)(const uint8_t* rgb, uint8_t* y, int width); +void (*WebPConvertBGR24ToY)(const uint8_t* bgr, uint8_t* y, int width); +void (*WebPConvertRGBA32ToUV)(const uint16_t* rgb, + uint8_t* u, uint8_t* v, int width); + +void (*WebPConvertARGBToY)(const uint32_t* argb, uint8_t* y, int width); +void (*WebPConvertARGBToUV)(const uint32_t* argb, uint8_t* u, uint8_t* v, + int src_width, int do_store); + +uint64_t (*WebPSharpYUVUpdateY)(const uint16_t* ref, const uint16_t* src, + uint16_t* dst, int len); +void (*WebPSharpYUVUpdateRGB)(const int16_t* ref, const int16_t* src, + int16_t* dst, int len); +void (*WebPSharpYUVFilterRow)(const int16_t* A, const int16_t* B, int len, + const uint16_t* best_y, uint16_t* out); + +static volatile VP8CPUInfo rgba_to_yuv_last_cpuinfo_used = + (VP8CPUInfo)&rgba_to_yuv_last_cpuinfo_used; + +extern void WebPInitConvertARGBToYUVSSE2(void); +extern void WebPInitSharpYUVSSE2(void); + +WEBP_TSAN_IGNORE_FUNCTION void WebPInitConvertARGBToYUV(void) { + if (rgba_to_yuv_last_cpuinfo_used == VP8GetCPUInfo) return; + + WebPConvertARGBToY = ConvertARGBToY; + WebPConvertARGBToUV = WebPConvertARGBToUV_C; + + WebPConvertRGB24ToY = ConvertRGB24ToY; + WebPConvertBGR24ToY = ConvertBGR24ToY; + + WebPConvertRGBA32ToUV = WebPConvertRGBA32ToUV_C; + + WebPSharpYUVUpdateY = SharpYUVUpdateY_C; + WebPSharpYUVUpdateRGB = SharpYUVUpdateRGB_C; + WebPSharpYUVFilterRow = SharpYUVFilterRow_C; + + if (VP8GetCPUInfo != NULL) { +#if defined(WEBP_USE_SSE2) + if (VP8GetCPUInfo(kSSE2)) { + WebPInitConvertARGBToYUVSSE2(); + WebPInitSharpYUVSSE2(); + } +#endif // WEBP_USE_SSE2 + } + rgba_to_yuv_last_cpuinfo_used = VP8GetCPUInfo; +} diff --git a/media/libwebp/dsp/yuv.h b/media/libwebp/dsp/yuv.h new file mode 100644 index 000000000..1d33b5863 --- /dev/null +++ b/media/libwebp/dsp/yuv.h @@ -0,0 +1,238 @@ +// Copyright 2010 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// inline YUV<->RGB conversion function +// +// The exact naming is Y'CbCr, following the ITU-R BT.601 standard. +// More information at: http://en.wikipedia.org/wiki/YCbCr +// Y = 0.2569 * R + 0.5044 * G + 0.0979 * B + 16 +// U = -0.1483 * R - 0.2911 * G + 0.4394 * B + 128 +// V = 0.4394 * R - 0.3679 * G - 0.0715 * B + 128 +// We use 16bit fixed point operations for RGB->YUV conversion (YUV_FIX). +// +// For the Y'CbCr to RGB conversion, the BT.601 specification reads: +// R = 1.164 * (Y-16) + 1.596 * (V-128) +// G = 1.164 * (Y-16) - 0.813 * (V-128) - 0.391 * (U-128) +// B = 1.164 * (Y-16) + 2.018 * (U-128) +// where Y is in the [16,235] range, and U/V in the [16,240] range. +// +// The fixed-point implementation used here is: +// R = (19077 . y + 26149 . v - 14234) >> 6 +// G = (19077 . y - 6419 . u - 13320 . v + 8708) >> 6 +// B = (19077 . y + 33050 . u - 17685) >> 6 +// where the '.' operator is the mulhi_epu16 variant: +// a . b = ((a << 8) * b) >> 16 +// that preserves 8 bits of fractional precision before final descaling. + +// Author: Skal (pascal.massimino@gmail.com) + +#ifndef WEBP_DSP_YUV_H_ +#define WEBP_DSP_YUV_H_ + +#include "./dsp.h" +#include "../dec/vp8_dec.h" + +#if defined(WEBP_EXPERIMENTAL_FEATURES) +// Do NOT activate this feature for real compression. This is only experimental! +// This flag is for comparison purpose against JPEG's "YUVj" natural colorspace. +// This colorspace is close to Rec.601's Y'CbCr model with the notable +// difference of allowing larger range for luma/chroma. +// See http://en.wikipedia.org/wiki/YCbCr#JPEG_conversion paragraph, and its +// difference with http://en.wikipedia.org/wiki/YCbCr#ITU-R_BT.601_conversion +// #define USE_YUVj +#endif + +//------------------------------------------------------------------------------ +// YUV -> RGB conversion + +#ifdef __cplusplus +extern "C" { +#endif + +enum { + YUV_FIX = 16, // fixed-point precision for RGB->YUV + YUV_HALF = 1 << (YUV_FIX - 1), + YUV_MASK = (256 << YUV_FIX) - 1, + YUV_RANGE_MIN = -227, // min value of r/g/b output + YUV_RANGE_MAX = 256 + 226, // max value of r/g/b output + + YUV_FIX2 = 6, // fixed-point precision for YUV->RGB + YUV_HALF2 = 1 << YUV_FIX2 >> 1, + YUV_MASK2 = (256 << YUV_FIX2) - 1 +}; + +//------------------------------------------------------------------------------ +// slower on x86 by ~7-8%, but bit-exact with the SSE2/NEON version + +static WEBP_INLINE int MultHi(int v, int coeff) { // _mm_mulhi_epu16 emulation + return (v * coeff) >> 8; +} + +static WEBP_INLINE int VP8Clip8(int v) { + return ((v & ~YUV_MASK2) == 0) ? (v >> YUV_FIX2) : (v < 0) ? 0 : 255; +} + +static WEBP_INLINE int VP8YUVToR(int y, int v) { + return VP8Clip8(MultHi(y, 19077) + MultHi(v, 26149) - 14234); +} + +static WEBP_INLINE int VP8YUVToG(int y, int u, int v) { + return VP8Clip8(MultHi(y, 19077) - MultHi(u, 6419) - MultHi(v, 13320) + 8708); +} + +static WEBP_INLINE int VP8YUVToB(int y, int u) { + return VP8Clip8(MultHi(y, 19077) + MultHi(u, 33050) - 17685); +} + +static WEBP_INLINE void VP8YuvToRgb(int y, int u, int v, + uint8_t* const rgb) { + rgb[0] = VP8YUVToR(y, v); + rgb[1] = VP8YUVToG(y, u, v); + rgb[2] = VP8YUVToB(y, u); +} + +static WEBP_INLINE void VP8YuvToBgr(int y, int u, int v, + uint8_t* const bgr) { + bgr[0] = VP8YUVToB(y, u); + bgr[1] = VP8YUVToG(y, u, v); + bgr[2] = VP8YUVToR(y, v); +} + +static WEBP_INLINE void VP8YuvToRgb565(int y, int u, int v, + uint8_t* const rgb) { + const int r = VP8YUVToR(y, v); // 5 usable bits + const int g = VP8YUVToG(y, u, v); // 6 usable bits + const int b = VP8YUVToB(y, u); // 5 usable bits + const int rg = (r & 0xf8) | (g >> 5); + const int gb = ((g << 3) & 0xe0) | (b >> 3); +#ifdef WEBP_SWAP_16BIT_CSP + rgb[0] = gb; + rgb[1] = rg; +#else + rgb[0] = rg; + rgb[1] = gb; +#endif +} + +static WEBP_INLINE void VP8YuvToRgba4444(int y, int u, int v, + uint8_t* const argb) { + const int r = VP8YUVToR(y, v); // 4 usable bits + const int g = VP8YUVToG(y, u, v); // 4 usable bits + const int b = VP8YUVToB(y, u); // 4 usable bits + const int rg = (r & 0xf0) | (g >> 4); + const int ba = (b & 0xf0) | 0x0f; // overwrite the lower 4 bits +#ifdef WEBP_SWAP_16BIT_CSP + argb[0] = ba; + argb[1] = rg; +#else + argb[0] = rg; + argb[1] = ba; +#endif +} + +//----------------------------------------------------------------------------- +// Alpha handling variants + +static WEBP_INLINE void VP8YuvToArgb(uint8_t y, uint8_t u, uint8_t v, + uint8_t* const argb) { + argb[0] = 0xff; + VP8YuvToRgb(y, u, v, argb + 1); +} + +static WEBP_INLINE void VP8YuvToBgra(uint8_t y, uint8_t u, uint8_t v, + uint8_t* const bgra) { + VP8YuvToBgr(y, u, v, bgra); + bgra[3] = 0xff; +} + +static WEBP_INLINE void VP8YuvToRgba(uint8_t y, uint8_t u, uint8_t v, + uint8_t* const rgba) { + VP8YuvToRgb(y, u, v, rgba); + rgba[3] = 0xff; +} + +// Must be called before everything, to initialize the tables. +void VP8YUVInit(void); + +//----------------------------------------------------------------------------- +// SSE2 extra functions (mostly for upsampling_sse2.c) + +#if defined(WEBP_USE_SSE2) + +// Process 32 pixels and store the result (16b, 24b or 32b per pixel) in *dst. +void VP8YuvToRgba32(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst); +void VP8YuvToRgb32(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst); +void VP8YuvToBgra32(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst); +void VP8YuvToBgr32(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst); +void VP8YuvToArgb32(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst); +void VP8YuvToRgba444432(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst); +void VP8YuvToRgb56532(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst); + +#endif // WEBP_USE_SSE2 + +//------------------------------------------------------------------------------ +// RGB -> YUV conversion + +// Stub functions that can be called with various rounding values: +static WEBP_INLINE int VP8ClipUV(int uv, int rounding) { + uv = (uv + rounding + (128 << (YUV_FIX + 2))) >> (YUV_FIX + 2); + return ((uv & ~0xff) == 0) ? uv : (uv < 0) ? 0 : 255; +} + +#ifndef USE_YUVj + +static WEBP_INLINE int VP8RGBToY(int r, int g, int b, int rounding) { + const int luma = 16839 * r + 33059 * g + 6420 * b; + return (luma + rounding + (16 << YUV_FIX)) >> YUV_FIX; // no need to clip +} + +static WEBP_INLINE int VP8RGBToU(int r, int g, int b, int rounding) { + const int u = -9719 * r - 19081 * g + 28800 * b; + return VP8ClipUV(u, rounding); +} + +static WEBP_INLINE int VP8RGBToV(int r, int g, int b, int rounding) { + const int v = +28800 * r - 24116 * g - 4684 * b; + return VP8ClipUV(v, rounding); +} + +#else + +// This JPEG-YUV colorspace, only for comparison! +// These are also 16bit precision coefficients from Rec.601, but with full +// [0..255] output range. +static WEBP_INLINE int VP8RGBToY(int r, int g, int b, int rounding) { + const int luma = 19595 * r + 38470 * g + 7471 * b; + return (luma + rounding) >> YUV_FIX; // no need to clip +} + +static WEBP_INLINE int VP8RGBToU(int r, int g, int b, int rounding) { + const int u = -11058 * r - 21710 * g + 32768 * b; + return VP8ClipUV(u, rounding); +} + +static WEBP_INLINE int VP8RGBToV(int r, int g, int b, int rounding) { + const int v = 32768 * r - 27439 * g - 5329 * b; + return VP8ClipUV(v, rounding); +} + +#endif // USE_YUVj + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif /* WEBP_DSP_YUV_H_ */ diff --git a/media/libwebp/dsp/yuv_sse2.c b/media/libwebp/dsp/yuv_sse2.c new file mode 100644 index 000000000..e33c2bbaf --- /dev/null +++ b/media/libwebp/dsp/yuv_sse2.c @@ -0,0 +1,863 @@ +// Copyright 2014 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// YUV->RGB conversion functions +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./yuv.h" + +#if defined(WEBP_USE_SSE2) + +#include "./common_sse2.h" +#include <stdlib.h> +#include <emmintrin.h> + +//----------------------------------------------------------------------------- +// Convert spans of 32 pixels to various RGB formats for the fancy upsampler. + +// These constants are 14b fixed-point version of ITU-R BT.601 constants. +// R = (19077 * y + 26149 * v - 14234) >> 6 +// G = (19077 * y - 6419 * u - 13320 * v + 8708) >> 6 +// B = (19077 * y + 33050 * u - 17685) >> 6 +static void ConvertYUV444ToRGB(const __m128i* const Y0, + const __m128i* const U0, + const __m128i* const V0, + __m128i* const R, + __m128i* const G, + __m128i* const B) { + const __m128i k19077 = _mm_set1_epi16(19077); + const __m128i k26149 = _mm_set1_epi16(26149); + const __m128i k14234 = _mm_set1_epi16(14234); + // 33050 doesn't fit in a signed short: only use this with unsigned arithmetic + const __m128i k33050 = _mm_set1_epi16((short)33050); + const __m128i k17685 = _mm_set1_epi16(17685); + const __m128i k6419 = _mm_set1_epi16(6419); + const __m128i k13320 = _mm_set1_epi16(13320); + const __m128i k8708 = _mm_set1_epi16(8708); + + const __m128i Y1 = _mm_mulhi_epu16(*Y0, k19077); + + const __m128i R0 = _mm_mulhi_epu16(*V0, k26149); + const __m128i R1 = _mm_sub_epi16(Y1, k14234); + const __m128i R2 = _mm_add_epi16(R1, R0); + + const __m128i G0 = _mm_mulhi_epu16(*U0, k6419); + const __m128i G1 = _mm_mulhi_epu16(*V0, k13320); + const __m128i G2 = _mm_add_epi16(Y1, k8708); + const __m128i G3 = _mm_add_epi16(G0, G1); + const __m128i G4 = _mm_sub_epi16(G2, G3); + + // be careful with the saturated *unsigned* arithmetic here! + const __m128i B0 = _mm_mulhi_epu16(*U0, k33050); + const __m128i B1 = _mm_adds_epu16(B0, Y1); + const __m128i B2 = _mm_subs_epu16(B1, k17685); + + // use logical shift for B2, which can be larger than 32767 + *R = _mm_srai_epi16(R2, 6); // range: [-14234, 30815] + *G = _mm_srai_epi16(G4, 6); // range: [-10953, 27710] + *B = _mm_srli_epi16(B2, 6); // range: [0, 34238] +} + +// Load the bytes into the *upper* part of 16b words. That's "<< 8", basically. +static WEBP_INLINE __m128i Load_HI_16(const uint8_t* src) { + const __m128i zero = _mm_setzero_si128(); + return _mm_unpacklo_epi8(zero, _mm_loadl_epi64((const __m128i*)src)); +} + +// Load and replicate the U/V samples +static WEBP_INLINE __m128i Load_UV_HI_8(const uint8_t* src) { + const __m128i zero = _mm_setzero_si128(); + const __m128i tmp0 = _mm_cvtsi32_si128(*(const uint32_t*)src); + const __m128i tmp1 = _mm_unpacklo_epi8(zero, tmp0); + return _mm_unpacklo_epi16(tmp1, tmp1); // replicate samples +} + +// Convert 32 samples of YUV444 to R/G/B +static void YUV444ToRGB(const uint8_t* const y, + const uint8_t* const u, + const uint8_t* const v, + __m128i* const R, __m128i* const G, __m128i* const B) { + const __m128i Y0 = Load_HI_16(y), U0 = Load_HI_16(u), V0 = Load_HI_16(v); + ConvertYUV444ToRGB(&Y0, &U0, &V0, R, G, B); +} + +// Convert 32 samples of YUV420 to R/G/B +static void YUV420ToRGB(const uint8_t* const y, + const uint8_t* const u, + const uint8_t* const v, + __m128i* const R, __m128i* const G, __m128i* const B) { + const __m128i Y0 = Load_HI_16(y), U0 = Load_UV_HI_8(u), V0 = Load_UV_HI_8(v); + ConvertYUV444ToRGB(&Y0, &U0, &V0, R, G, B); +} + +// Pack R/G/B/A results into 32b output. +static WEBP_INLINE void PackAndStore4(const __m128i* const R, + const __m128i* const G, + const __m128i* const B, + const __m128i* const A, + uint8_t* const dst) { + const __m128i rb = _mm_packus_epi16(*R, *B); + const __m128i ga = _mm_packus_epi16(*G, *A); + const __m128i rg = _mm_unpacklo_epi8(rb, ga); + const __m128i ba = _mm_unpackhi_epi8(rb, ga); + const __m128i RGBA_lo = _mm_unpacklo_epi16(rg, ba); + const __m128i RGBA_hi = _mm_unpackhi_epi16(rg, ba); + _mm_storeu_si128((__m128i*)(dst + 0), RGBA_lo); + _mm_storeu_si128((__m128i*)(dst + 16), RGBA_hi); +} + +// Pack R/G/B/A results into 16b output. +static WEBP_INLINE void PackAndStore4444(const __m128i* const R, + const __m128i* const G, + const __m128i* const B, + const __m128i* const A, + uint8_t* const dst) { +#if !defined(WEBP_SWAP_16BIT_CSP) + const __m128i rg0 = _mm_packus_epi16(*R, *G); + const __m128i ba0 = _mm_packus_epi16(*B, *A); +#else + const __m128i rg0 = _mm_packus_epi16(*B, *A); + const __m128i ba0 = _mm_packus_epi16(*R, *G); +#endif + const __m128i mask_0xf0 = _mm_set1_epi8(0xf0); + const __m128i rb1 = _mm_unpacklo_epi8(rg0, ba0); // rbrbrbrbrb... + const __m128i ga1 = _mm_unpackhi_epi8(rg0, ba0); // gagagagaga... + const __m128i rb2 = _mm_and_si128(rb1, mask_0xf0); + const __m128i ga2 = _mm_srli_epi16(_mm_and_si128(ga1, mask_0xf0), 4); + const __m128i rgba4444 = _mm_or_si128(rb2, ga2); + _mm_storeu_si128((__m128i*)dst, rgba4444); +} + +// Pack R/G/B results into 16b output. +static WEBP_INLINE void PackAndStore565(const __m128i* const R, + const __m128i* const G, + const __m128i* const B, + uint8_t* const dst) { + const __m128i r0 = _mm_packus_epi16(*R, *R); + const __m128i g0 = _mm_packus_epi16(*G, *G); + const __m128i b0 = _mm_packus_epi16(*B, *B); + const __m128i r1 = _mm_and_si128(r0, _mm_set1_epi8(0xf8)); + const __m128i b1 = _mm_and_si128(_mm_srli_epi16(b0, 3), _mm_set1_epi8(0x1f)); + const __m128i g1 = _mm_srli_epi16(_mm_and_si128(g0, _mm_set1_epi8(0xe0)), 5); + const __m128i g2 = _mm_slli_epi16(_mm_and_si128(g0, _mm_set1_epi8(0x1c)), 3); + const __m128i rg = _mm_or_si128(r1, g1); + const __m128i gb = _mm_or_si128(g2, b1); +#if !defined(WEBP_SWAP_16BIT_CSP) + const __m128i rgb565 = _mm_unpacklo_epi8(rg, gb); +#else + const __m128i rgb565 = _mm_unpacklo_epi8(gb, rg); +#endif + _mm_storeu_si128((__m128i*)dst, rgb565); +} + +// Pack the planar buffers +// rrrr... rrrr... gggg... gggg... bbbb... bbbb.... +// triplet by triplet in the output buffer rgb as rgbrgbrgbrgb ... +static WEBP_INLINE void PlanarTo24b(__m128i* const in0, __m128i* const in1, + __m128i* const in2, __m128i* const in3, + __m128i* const in4, __m128i* const in5, + uint8_t* const rgb) { + // The input is 6 registers of sixteen 8b but for the sake of explanation, + // let's take 6 registers of four 8b values. + // To pack, we will keep taking one every two 8b integer and move it + // around as follows: + // Input: + // r0r1r2r3 | r4r5r6r7 | g0g1g2g3 | g4g5g6g7 | b0b1b2b3 | b4b5b6b7 + // Split the 6 registers in two sets of 3 registers: the first set as the even + // 8b bytes, the second the odd ones: + // r0r2r4r6 | g0g2g4g6 | b0b2b4b6 | r1r3r5r7 | g1g3g5g7 | b1b3b5b7 + // Repeat the same permutations twice more: + // r0r4g0g4 | b0b4r1r5 | g1g5b1b5 | r2r6g2g6 | b2b6r3r7 | g3g7b3b7 + // r0g0b0r1 | g1b1r2g2 | b2r3g3b3 | r4g4b4r5 | g5b5r6g6 | b6r7g7b7 + VP8PlanarTo24b(in0, in1, in2, in3, in4, in5); + + _mm_storeu_si128((__m128i*)(rgb + 0), *in0); + _mm_storeu_si128((__m128i*)(rgb + 16), *in1); + _mm_storeu_si128((__m128i*)(rgb + 32), *in2); + _mm_storeu_si128((__m128i*)(rgb + 48), *in3); + _mm_storeu_si128((__m128i*)(rgb + 64), *in4); + _mm_storeu_si128((__m128i*)(rgb + 80), *in5); +} + +void VP8YuvToRgba32(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst) { + const __m128i kAlpha = _mm_set1_epi16(255); + int n; + for (n = 0; n < 32; n += 8, dst += 32) { + __m128i R, G, B; + YUV444ToRGB(y + n, u + n, v + n, &R, &G, &B); + PackAndStore4(&R, &G, &B, &kAlpha, dst); + } +} + +void VP8YuvToBgra32(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst) { + const __m128i kAlpha = _mm_set1_epi16(255); + int n; + for (n = 0; n < 32; n += 8, dst += 32) { + __m128i R, G, B; + YUV444ToRGB(y + n, u + n, v + n, &R, &G, &B); + PackAndStore4(&B, &G, &R, &kAlpha, dst); + } +} + +void VP8YuvToArgb32(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst) { + const __m128i kAlpha = _mm_set1_epi16(255); + int n; + for (n = 0; n < 32; n += 8, dst += 32) { + __m128i R, G, B; + YUV444ToRGB(y + n, u + n, v + n, &R, &G, &B); + PackAndStore4(&kAlpha, &R, &G, &B, dst); + } +} + +void VP8YuvToRgba444432(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst) { + const __m128i kAlpha = _mm_set1_epi16(255); + int n; + for (n = 0; n < 32; n += 8, dst += 16) { + __m128i R, G, B; + YUV444ToRGB(y + n, u + n, v + n, &R, &G, &B); + PackAndStore4444(&R, &G, &B, &kAlpha, dst); + } +} + +void VP8YuvToRgb56532(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst) { + int n; + for (n = 0; n < 32; n += 8, dst += 16) { + __m128i R, G, B; + YUV444ToRGB(y + n, u + n, v + n, &R, &G, &B); + PackAndStore565(&R, &G, &B, dst); + } +} + +void VP8YuvToRgb32(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst) { + __m128i R0, R1, R2, R3, G0, G1, G2, G3, B0, B1, B2, B3; + __m128i rgb0, rgb1, rgb2, rgb3, rgb4, rgb5; + + YUV444ToRGB(y + 0, u + 0, v + 0, &R0, &G0, &B0); + YUV444ToRGB(y + 8, u + 8, v + 8, &R1, &G1, &B1); + YUV444ToRGB(y + 16, u + 16, v + 16, &R2, &G2, &B2); + YUV444ToRGB(y + 24, u + 24, v + 24, &R3, &G3, &B3); + + // Cast to 8b and store as RRRRGGGGBBBB. + rgb0 = _mm_packus_epi16(R0, R1); + rgb1 = _mm_packus_epi16(R2, R3); + rgb2 = _mm_packus_epi16(G0, G1); + rgb3 = _mm_packus_epi16(G2, G3); + rgb4 = _mm_packus_epi16(B0, B1); + rgb5 = _mm_packus_epi16(B2, B3); + + // Pack as RGBRGBRGBRGB. + PlanarTo24b(&rgb0, &rgb1, &rgb2, &rgb3, &rgb4, &rgb5, dst); +} + +void VP8YuvToBgr32(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst) { + __m128i R0, R1, R2, R3, G0, G1, G2, G3, B0, B1, B2, B3; + __m128i bgr0, bgr1, bgr2, bgr3, bgr4, bgr5; + + YUV444ToRGB(y + 0, u + 0, v + 0, &R0, &G0, &B0); + YUV444ToRGB(y + 8, u + 8, v + 8, &R1, &G1, &B1); + YUV444ToRGB(y + 16, u + 16, v + 16, &R2, &G2, &B2); + YUV444ToRGB(y + 24, u + 24, v + 24, &R3, &G3, &B3); + + // Cast to 8b and store as BBBBGGGGRRRR. + bgr0 = _mm_packus_epi16(B0, B1); + bgr1 = _mm_packus_epi16(B2, B3); + bgr2 = _mm_packus_epi16(G0, G1); + bgr3 = _mm_packus_epi16(G2, G3); + bgr4 = _mm_packus_epi16(R0, R1); + bgr5= _mm_packus_epi16(R2, R3); + + // Pack as BGRBGRBGRBGR. + PlanarTo24b(&bgr0, &bgr1, &bgr2, &bgr3, &bgr4, &bgr5, dst); +} + +//----------------------------------------------------------------------------- +// Arbitrary-length row conversion functions + +static void YuvToRgbaRow(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst, int len) { + const __m128i kAlpha = _mm_set1_epi16(255); + int n; + for (n = 0; n + 8 <= len; n += 8, dst += 32) { + __m128i R, G, B; + YUV420ToRGB(y, u, v, &R, &G, &B); + PackAndStore4(&R, &G, &B, &kAlpha, dst); + y += 8; + u += 4; + v += 4; + } + for (; n < len; ++n) { // Finish off + VP8YuvToRgba(y[0], u[0], v[0], dst); + dst += 4; + y += 1; + u += (n & 1); + v += (n & 1); + } +} + +static void YuvToBgraRow(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst, int len) { + const __m128i kAlpha = _mm_set1_epi16(255); + int n; + for (n = 0; n + 8 <= len; n += 8, dst += 32) { + __m128i R, G, B; + YUV420ToRGB(y, u, v, &R, &G, &B); + PackAndStore4(&B, &G, &R, &kAlpha, dst); + y += 8; + u += 4; + v += 4; + } + for (; n < len; ++n) { // Finish off + VP8YuvToBgra(y[0], u[0], v[0], dst); + dst += 4; + y += 1; + u += (n & 1); + v += (n & 1); + } +} + +static void YuvToArgbRow(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst, int len) { + const __m128i kAlpha = _mm_set1_epi16(255); + int n; + for (n = 0; n + 8 <= len; n += 8, dst += 32) { + __m128i R, G, B; + YUV420ToRGB(y, u, v, &R, &G, &B); + PackAndStore4(&kAlpha, &R, &G, &B, dst); + y += 8; + u += 4; + v += 4; + } + for (; n < len; ++n) { // Finish off + VP8YuvToArgb(y[0], u[0], v[0], dst); + dst += 4; + y += 1; + u += (n & 1); + v += (n & 1); + } +} + +static void YuvToRgbRow(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst, int len) { + int n; + for (n = 0; n + 32 <= len; n += 32, dst += 32 * 3) { + __m128i R0, R1, R2, R3, G0, G1, G2, G3, B0, B1, B2, B3; + __m128i rgb0, rgb1, rgb2, rgb3, rgb4, rgb5; + + YUV420ToRGB(y + 0, u + 0, v + 0, &R0, &G0, &B0); + YUV420ToRGB(y + 8, u + 4, v + 4, &R1, &G1, &B1); + YUV420ToRGB(y + 16, u + 8, v + 8, &R2, &G2, &B2); + YUV420ToRGB(y + 24, u + 12, v + 12, &R3, &G3, &B3); + + // Cast to 8b and store as RRRRGGGGBBBB. + rgb0 = _mm_packus_epi16(R0, R1); + rgb1 = _mm_packus_epi16(R2, R3); + rgb2 = _mm_packus_epi16(G0, G1); + rgb3 = _mm_packus_epi16(G2, G3); + rgb4 = _mm_packus_epi16(B0, B1); + rgb5 = _mm_packus_epi16(B2, B3); + + // Pack as RGBRGBRGBRGB. + PlanarTo24b(&rgb0, &rgb1, &rgb2, &rgb3, &rgb4, &rgb5, dst); + + y += 32; + u += 16; + v += 16; + } + for (; n < len; ++n) { // Finish off + VP8YuvToRgb(y[0], u[0], v[0], dst); + dst += 3; + y += 1; + u += (n & 1); + v += (n & 1); + } +} + +static void YuvToBgrRow(const uint8_t* y, const uint8_t* u, const uint8_t* v, + uint8_t* dst, int len) { + int n; + for (n = 0; n + 32 <= len; n += 32, dst += 32 * 3) { + __m128i R0, R1, R2, R3, G0, G1, G2, G3, B0, B1, B2, B3; + __m128i bgr0, bgr1, bgr2, bgr3, bgr4, bgr5; + + YUV420ToRGB(y + 0, u + 0, v + 0, &R0, &G0, &B0); + YUV420ToRGB(y + 8, u + 4, v + 4, &R1, &G1, &B1); + YUV420ToRGB(y + 16, u + 8, v + 8, &R2, &G2, &B2); + YUV420ToRGB(y + 24, u + 12, v + 12, &R3, &G3, &B3); + + // Cast to 8b and store as BBBBGGGGRRRR. + bgr0 = _mm_packus_epi16(B0, B1); + bgr1 = _mm_packus_epi16(B2, B3); + bgr2 = _mm_packus_epi16(G0, G1); + bgr3 = _mm_packus_epi16(G2, G3); + bgr4 = _mm_packus_epi16(R0, R1); + bgr5 = _mm_packus_epi16(R2, R3); + + // Pack as BGRBGRBGRBGR. + PlanarTo24b(&bgr0, &bgr1, &bgr2, &bgr3, &bgr4, &bgr5, dst); + + y += 32; + u += 16; + v += 16; + } + for (; n < len; ++n) { // Finish off + VP8YuvToBgr(y[0], u[0], v[0], dst); + dst += 3; + y += 1; + u += (n & 1); + v += (n & 1); + } +} + +//------------------------------------------------------------------------------ +// Entry point + +extern void WebPInitSamplersSSE2(void); + +WEBP_TSAN_IGNORE_FUNCTION void WebPInitSamplersSSE2(void) { + WebPSamplers[MODE_RGB] = YuvToRgbRow; + WebPSamplers[MODE_RGBA] = YuvToRgbaRow; + WebPSamplers[MODE_BGR] = YuvToBgrRow; + WebPSamplers[MODE_BGRA] = YuvToBgraRow; + WebPSamplers[MODE_ARGB] = YuvToArgbRow; +} + +//------------------------------------------------------------------------------ +// RGB24/32 -> YUV converters + +// Load eight 16b-words from *src. +#define LOAD_16(src) _mm_loadu_si128((const __m128i*)(src)) +// Store either 16b-words into *dst +#define STORE_16(V, dst) _mm_storeu_si128((__m128i*)(dst), (V)) + +// Function that inserts a value of the second half of the in buffer in between +// every two char of the first half. +static WEBP_INLINE void RGB24PackedToPlanarHelper( + const __m128i* const in /*in[6]*/, __m128i* const out /*out[6]*/) { + out[0] = _mm_unpacklo_epi8(in[0], in[3]); + out[1] = _mm_unpackhi_epi8(in[0], in[3]); + out[2] = _mm_unpacklo_epi8(in[1], in[4]); + out[3] = _mm_unpackhi_epi8(in[1], in[4]); + out[4] = _mm_unpacklo_epi8(in[2], in[5]); + out[5] = _mm_unpackhi_epi8(in[2], in[5]); +} + +// Unpack the 8b input rgbrgbrgbrgb ... as contiguous registers: +// rrrr... rrrr... gggg... gggg... bbbb... bbbb.... +// Similar to PlanarTo24bHelper(), but in reverse order. +static WEBP_INLINE void RGB24PackedToPlanar(const uint8_t* const rgb, + __m128i* const out /*out[6]*/) { + __m128i tmp[6]; + tmp[0] = _mm_loadu_si128((const __m128i*)(rgb + 0)); + tmp[1] = _mm_loadu_si128((const __m128i*)(rgb + 16)); + tmp[2] = _mm_loadu_si128((const __m128i*)(rgb + 32)); + tmp[3] = _mm_loadu_si128((const __m128i*)(rgb + 48)); + tmp[4] = _mm_loadu_si128((const __m128i*)(rgb + 64)); + tmp[5] = _mm_loadu_si128((const __m128i*)(rgb + 80)); + + RGB24PackedToPlanarHelper(tmp, out); + RGB24PackedToPlanarHelper(out, tmp); + RGB24PackedToPlanarHelper(tmp, out); + RGB24PackedToPlanarHelper(out, tmp); + RGB24PackedToPlanarHelper(tmp, out); +} + +// Convert 8 packed ARGB to r[], g[], b[] +static WEBP_INLINE void RGB32PackedToPlanar(const uint32_t* const argb, + __m128i* const rgb /*in[6]*/) { + const __m128i zero = _mm_setzero_si128(); + __m128i a0 = LOAD_16(argb + 0); + __m128i a1 = LOAD_16(argb + 4); + __m128i a2 = LOAD_16(argb + 8); + __m128i a3 = LOAD_16(argb + 12); + VP8L32bToPlanar(&a0, &a1, &a2, &a3); + rgb[0] = _mm_unpacklo_epi8(a1, zero); + rgb[1] = _mm_unpackhi_epi8(a1, zero); + rgb[2] = _mm_unpacklo_epi8(a2, zero); + rgb[3] = _mm_unpackhi_epi8(a2, zero); + rgb[4] = _mm_unpacklo_epi8(a3, zero); + rgb[5] = _mm_unpackhi_epi8(a3, zero); +} + +// This macro computes (RG * MULT_RG + GB * MULT_GB + ROUNDER) >> DESCALE_FIX +// It's a macro and not a function because we need to use immediate values with +// srai_epi32, e.g. +#define TRANSFORM(RG_LO, RG_HI, GB_LO, GB_HI, MULT_RG, MULT_GB, \ + ROUNDER, DESCALE_FIX, OUT) do { \ + const __m128i V0_lo = _mm_madd_epi16(RG_LO, MULT_RG); \ + const __m128i V0_hi = _mm_madd_epi16(RG_HI, MULT_RG); \ + const __m128i V1_lo = _mm_madd_epi16(GB_LO, MULT_GB); \ + const __m128i V1_hi = _mm_madd_epi16(GB_HI, MULT_GB); \ + const __m128i V2_lo = _mm_add_epi32(V0_lo, V1_lo); \ + const __m128i V2_hi = _mm_add_epi32(V0_hi, V1_hi); \ + const __m128i V3_lo = _mm_add_epi32(V2_lo, ROUNDER); \ + const __m128i V3_hi = _mm_add_epi32(V2_hi, ROUNDER); \ + const __m128i V5_lo = _mm_srai_epi32(V3_lo, DESCALE_FIX); \ + const __m128i V5_hi = _mm_srai_epi32(V3_hi, DESCALE_FIX); \ + (OUT) = _mm_packs_epi32(V5_lo, V5_hi); \ +} while (0) + +#define MK_CST_16(A, B) _mm_set_epi16((B), (A), (B), (A), (B), (A), (B), (A)) +static WEBP_INLINE void ConvertRGBToY(const __m128i* const R, + const __m128i* const G, + const __m128i* const B, + __m128i* const Y) { + const __m128i kRG_y = MK_CST_16(16839, 33059 - 16384); + const __m128i kGB_y = MK_CST_16(16384, 6420); + const __m128i kHALF_Y = _mm_set1_epi32((16 << YUV_FIX) + YUV_HALF); + + const __m128i RG_lo = _mm_unpacklo_epi16(*R, *G); + const __m128i RG_hi = _mm_unpackhi_epi16(*R, *G); + const __m128i GB_lo = _mm_unpacklo_epi16(*G, *B); + const __m128i GB_hi = _mm_unpackhi_epi16(*G, *B); + TRANSFORM(RG_lo, RG_hi, GB_lo, GB_hi, kRG_y, kGB_y, kHALF_Y, YUV_FIX, *Y); +} + +static WEBP_INLINE void ConvertRGBToUV(const __m128i* const R, + const __m128i* const G, + const __m128i* const B, + __m128i* const U, __m128i* const V) { + const __m128i kRG_u = MK_CST_16(-9719, -19081); + const __m128i kGB_u = MK_CST_16(0, 28800); + const __m128i kRG_v = MK_CST_16(28800, 0); + const __m128i kGB_v = MK_CST_16(-24116, -4684); + const __m128i kHALF_UV = _mm_set1_epi32(((128 << YUV_FIX) + YUV_HALF) << 2); + + const __m128i RG_lo = _mm_unpacklo_epi16(*R, *G); + const __m128i RG_hi = _mm_unpackhi_epi16(*R, *G); + const __m128i GB_lo = _mm_unpacklo_epi16(*G, *B); + const __m128i GB_hi = _mm_unpackhi_epi16(*G, *B); + TRANSFORM(RG_lo, RG_hi, GB_lo, GB_hi, kRG_u, kGB_u, + kHALF_UV, YUV_FIX + 2, *U); + TRANSFORM(RG_lo, RG_hi, GB_lo, GB_hi, kRG_v, kGB_v, + kHALF_UV, YUV_FIX + 2, *V); +} + +#undef MK_CST_16 +#undef TRANSFORM + +static void ConvertRGB24ToY(const uint8_t* rgb, uint8_t* y, int width) { + const int max_width = width & ~31; + int i; + for (i = 0; i < max_width; rgb += 3 * 16 * 2) { + __m128i rgb_plane[6]; + int j; + + RGB24PackedToPlanar(rgb, rgb_plane); + + for (j = 0; j < 2; ++j, i += 16) { + const __m128i zero = _mm_setzero_si128(); + __m128i r, g, b, Y0, Y1; + + // Convert to 16-bit Y. + r = _mm_unpacklo_epi8(rgb_plane[0 + j], zero); + g = _mm_unpacklo_epi8(rgb_plane[2 + j], zero); + b = _mm_unpacklo_epi8(rgb_plane[4 + j], zero); + ConvertRGBToY(&r, &g, &b, &Y0); + + // Convert to 16-bit Y. + r = _mm_unpackhi_epi8(rgb_plane[0 + j], zero); + g = _mm_unpackhi_epi8(rgb_plane[2 + j], zero); + b = _mm_unpackhi_epi8(rgb_plane[4 + j], zero); + ConvertRGBToY(&r, &g, &b, &Y1); + + // Cast to 8-bit and store. + STORE_16(_mm_packus_epi16(Y0, Y1), y + i); + } + } + for (; i < width; ++i, rgb += 3) { // left-over + y[i] = VP8RGBToY(rgb[0], rgb[1], rgb[2], YUV_HALF); + } +} + +static void ConvertBGR24ToY(const uint8_t* bgr, uint8_t* y, int width) { + const int max_width = width & ~31; + int i; + for (i = 0; i < max_width; bgr += 3 * 16 * 2) { + __m128i bgr_plane[6]; + int j; + + RGB24PackedToPlanar(bgr, bgr_plane); + + for (j = 0; j < 2; ++j, i += 16) { + const __m128i zero = _mm_setzero_si128(); + __m128i r, g, b, Y0, Y1; + + // Convert to 16-bit Y. + b = _mm_unpacklo_epi8(bgr_plane[0 + j], zero); + g = _mm_unpacklo_epi8(bgr_plane[2 + j], zero); + r = _mm_unpacklo_epi8(bgr_plane[4 + j], zero); + ConvertRGBToY(&r, &g, &b, &Y0); + + // Convert to 16-bit Y. + b = _mm_unpackhi_epi8(bgr_plane[0 + j], zero); + g = _mm_unpackhi_epi8(bgr_plane[2 + j], zero); + r = _mm_unpackhi_epi8(bgr_plane[4 + j], zero); + ConvertRGBToY(&r, &g, &b, &Y1); + + // Cast to 8-bit and store. + STORE_16(_mm_packus_epi16(Y0, Y1), y + i); + } + } + for (; i < width; ++i, bgr += 3) { // left-over + y[i] = VP8RGBToY(bgr[2], bgr[1], bgr[0], YUV_HALF); + } +} + +static void ConvertARGBToY(const uint32_t* argb, uint8_t* y, int width) { + const int max_width = width & ~15; + int i; + for (i = 0; i < max_width; i += 16) { + __m128i Y0, Y1, rgb[6]; + RGB32PackedToPlanar(&argb[i], rgb); + ConvertRGBToY(&rgb[0], &rgb[2], &rgb[4], &Y0); + ConvertRGBToY(&rgb[1], &rgb[3], &rgb[5], &Y1); + STORE_16(_mm_packus_epi16(Y0, Y1), y + i); + } + for (; i < width; ++i) { // left-over + const uint32_t p = argb[i]; + y[i] = VP8RGBToY((p >> 16) & 0xff, (p >> 8) & 0xff, (p >> 0) & 0xff, + YUV_HALF); + } +} + +// Horizontal add (doubled) of two 16b values, result is 16b. +// in: A | B | C | D | ... -> out: 2*(A+B) | 2*(C+D) | ... +static void HorizontalAddPack(const __m128i* const A, const __m128i* const B, + __m128i* const out) { + const __m128i k2 = _mm_set1_epi16(2); + const __m128i C = _mm_madd_epi16(*A, k2); + const __m128i D = _mm_madd_epi16(*B, k2); + *out = _mm_packs_epi32(C, D); +} + +static void ConvertARGBToUV(const uint32_t* argb, uint8_t* u, uint8_t* v, + int src_width, int do_store) { + const int max_width = src_width & ~31; + int i; + for (i = 0; i < max_width; i += 32, u += 16, v += 16) { + __m128i rgb[6], U0, V0, U1, V1; + RGB32PackedToPlanar(&argb[i], rgb); + HorizontalAddPack(&rgb[0], &rgb[1], &rgb[0]); + HorizontalAddPack(&rgb[2], &rgb[3], &rgb[2]); + HorizontalAddPack(&rgb[4], &rgb[5], &rgb[4]); + ConvertRGBToUV(&rgb[0], &rgb[2], &rgb[4], &U0, &V0); + + RGB32PackedToPlanar(&argb[i + 16], rgb); + HorizontalAddPack(&rgb[0], &rgb[1], &rgb[0]); + HorizontalAddPack(&rgb[2], &rgb[3], &rgb[2]); + HorizontalAddPack(&rgb[4], &rgb[5], &rgb[4]); + ConvertRGBToUV(&rgb[0], &rgb[2], &rgb[4], &U1, &V1); + + U0 = _mm_packus_epi16(U0, U1); + V0 = _mm_packus_epi16(V0, V1); + if (!do_store) { + const __m128i prev_u = LOAD_16(u); + const __m128i prev_v = LOAD_16(v); + U0 = _mm_avg_epu8(U0, prev_u); + V0 = _mm_avg_epu8(V0, prev_v); + } + STORE_16(U0, u); + STORE_16(V0, v); + } + if (i < src_width) { // left-over + WebPConvertARGBToUV_C(argb + i, u, v, src_width - i, do_store); + } +} + +// Convert 16 packed ARGB 16b-values to r[], g[], b[] +static WEBP_INLINE void RGBA32PackedToPlanar_16b(const uint16_t* const rgbx, + __m128i* const r, + __m128i* const g, + __m128i* const b) { + const __m128i in0 = LOAD_16(rgbx + 0); // r0 | g0 | b0 |x| r1 | g1 | b1 |x + const __m128i in1 = LOAD_16(rgbx + 8); // r2 | g2 | b2 |x| r3 | g3 | b3 |x + const __m128i in2 = LOAD_16(rgbx + 16); // r4 | ... + const __m128i in3 = LOAD_16(rgbx + 24); // r6 | ... + // column-wise transpose + const __m128i A0 = _mm_unpacklo_epi16(in0, in1); + const __m128i A1 = _mm_unpackhi_epi16(in0, in1); + const __m128i A2 = _mm_unpacklo_epi16(in2, in3); + const __m128i A3 = _mm_unpackhi_epi16(in2, in3); + const __m128i B0 = _mm_unpacklo_epi16(A0, A1); // r0 r1 r2 r3 | g0 g1 .. + const __m128i B1 = _mm_unpackhi_epi16(A0, A1); // b0 b1 b2 b3 | x x x x + const __m128i B2 = _mm_unpacklo_epi16(A2, A3); // r4 r5 r6 r7 | g4 g5 .. + const __m128i B3 = _mm_unpackhi_epi16(A2, A3); // b4 b5 b6 b7 | x x x x + *r = _mm_unpacklo_epi64(B0, B2); + *g = _mm_unpackhi_epi64(B0, B2); + *b = _mm_unpacklo_epi64(B1, B3); +} + +static void ConvertRGBA32ToUV(const uint16_t* rgb, + uint8_t* u, uint8_t* v, int width) { + const int max_width = width & ~15; + const uint16_t* const last_rgb = rgb + 4 * max_width; + while (rgb < last_rgb) { + __m128i r, g, b, U0, V0, U1, V1; + RGBA32PackedToPlanar_16b(rgb + 0, &r, &g, &b); + ConvertRGBToUV(&r, &g, &b, &U0, &V0); + RGBA32PackedToPlanar_16b(rgb + 32, &r, &g, &b); + ConvertRGBToUV(&r, &g, &b, &U1, &V1); + STORE_16(_mm_packus_epi16(U0, U1), u); + STORE_16(_mm_packus_epi16(V0, V1), v); + u += 16; + v += 16; + rgb += 2 * 32; + } + if (max_width < width) { // left-over + WebPConvertRGBA32ToUV_C(rgb, u, v, width - max_width); + } +} + +//------------------------------------------------------------------------------ + +extern void WebPInitConvertARGBToYUVSSE2(void); + +WEBP_TSAN_IGNORE_FUNCTION void WebPInitConvertARGBToYUVSSE2(void) { + WebPConvertARGBToY = ConvertARGBToY; + WebPConvertARGBToUV = ConvertARGBToUV; + + WebPConvertRGB24ToY = ConvertRGB24ToY; + WebPConvertBGR24ToY = ConvertBGR24ToY; + + WebPConvertRGBA32ToUV = ConvertRGBA32ToUV; +} + +//------------------------------------------------------------------------------ + +#define MAX_Y ((1 << 10) - 1) // 10b precision over 16b-arithmetic +static uint16_t clip_y(int v) { + return (v < 0) ? 0 : (v > MAX_Y) ? MAX_Y : (uint16_t)v; +} + +static uint64_t SharpYUVUpdateY_SSE2(const uint16_t* ref, const uint16_t* src, + uint16_t* dst, int len) { + uint64_t diff = 0; + uint32_t tmp[4]; + int i; + const __m128i zero = _mm_setzero_si128(); + const __m128i max = _mm_set1_epi16(MAX_Y); + const __m128i one = _mm_set1_epi16(1); + __m128i sum = zero; + + for (i = 0; i + 8 <= len; i += 8) { + const __m128i A = _mm_loadu_si128((const __m128i*)(ref + i)); + const __m128i B = _mm_loadu_si128((const __m128i*)(src + i)); + const __m128i C = _mm_loadu_si128((const __m128i*)(dst + i)); + const __m128i D = _mm_sub_epi16(A, B); // diff_y + const __m128i E = _mm_cmpgt_epi16(zero, D); // sign (-1 or 0) + const __m128i F = _mm_add_epi16(C, D); // new_y + const __m128i G = _mm_or_si128(E, one); // -1 or 1 + const __m128i H = _mm_max_epi16(_mm_min_epi16(F, max), zero); + const __m128i I = _mm_madd_epi16(D, G); // sum(abs(...)) + _mm_storeu_si128((__m128i*)(dst + i), H); + sum = _mm_add_epi32(sum, I); + } + _mm_storeu_si128((__m128i*)tmp, sum); + diff = tmp[3] + tmp[2] + tmp[1] + tmp[0]; + for (; i < len; ++i) { + const int diff_y = ref[i] - src[i]; + const int new_y = (int)dst[i] + diff_y; + dst[i] = clip_y(new_y); + diff += (uint64_t)abs(diff_y); + } + return diff; +} + +static void SharpYUVUpdateRGB_SSE2(const int16_t* ref, const int16_t* src, + int16_t* dst, int len) { + int i = 0; + for (i = 0; i + 8 <= len; i += 8) { + const __m128i A = _mm_loadu_si128((const __m128i*)(ref + i)); + const __m128i B = _mm_loadu_si128((const __m128i*)(src + i)); + const __m128i C = _mm_loadu_si128((const __m128i*)(dst + i)); + const __m128i D = _mm_sub_epi16(A, B); // diff_uv + const __m128i E = _mm_add_epi16(C, D); // new_uv + _mm_storeu_si128((__m128i*)(dst + i), E); + } + for (; i < len; ++i) { + const int diff_uv = ref[i] - src[i]; + dst[i] += diff_uv; + } +} + +static void SharpYUVFilterRow_SSE2(const int16_t* A, const int16_t* B, int len, + const uint16_t* best_y, uint16_t* out) { + int i; + const __m128i kCst8 = _mm_set1_epi16(8); + const __m128i max = _mm_set1_epi16(MAX_Y); + const __m128i zero = _mm_setzero_si128(); + for (i = 0; i + 8 <= len; i += 8) { + const __m128i a0 = _mm_loadu_si128((const __m128i*)(A + i + 0)); + const __m128i a1 = _mm_loadu_si128((const __m128i*)(A + i + 1)); + const __m128i b0 = _mm_loadu_si128((const __m128i*)(B + i + 0)); + const __m128i b1 = _mm_loadu_si128((const __m128i*)(B + i + 1)); + const __m128i a0b1 = _mm_add_epi16(a0, b1); + const __m128i a1b0 = _mm_add_epi16(a1, b0); + const __m128i a0a1b0b1 = _mm_add_epi16(a0b1, a1b0); // A0+A1+B0+B1 + const __m128i a0a1b0b1_8 = _mm_add_epi16(a0a1b0b1, kCst8); + const __m128i a0b1_2 = _mm_add_epi16(a0b1, a0b1); // 2*(A0+B1) + const __m128i a1b0_2 = _mm_add_epi16(a1b0, a1b0); // 2*(A1+B0) + const __m128i c0 = _mm_srai_epi16(_mm_add_epi16(a0b1_2, a0a1b0b1_8), 3); + const __m128i c1 = _mm_srai_epi16(_mm_add_epi16(a1b0_2, a0a1b0b1_8), 3); + const __m128i d0 = _mm_add_epi16(c1, a0); + const __m128i d1 = _mm_add_epi16(c0, a1); + const __m128i e0 = _mm_srai_epi16(d0, 1); + const __m128i e1 = _mm_srai_epi16(d1, 1); + const __m128i f0 = _mm_unpacklo_epi16(e0, e1); + const __m128i f1 = _mm_unpackhi_epi16(e0, e1); + const __m128i g0 = _mm_loadu_si128((const __m128i*)(best_y + 2 * i + 0)); + const __m128i g1 = _mm_loadu_si128((const __m128i*)(best_y + 2 * i + 8)); + const __m128i h0 = _mm_add_epi16(g0, f0); + const __m128i h1 = _mm_add_epi16(g1, f1); + const __m128i i0 = _mm_max_epi16(_mm_min_epi16(h0, max), zero); + const __m128i i1 = _mm_max_epi16(_mm_min_epi16(h1, max), zero); + _mm_storeu_si128((__m128i*)(out + 2 * i + 0), i0); + _mm_storeu_si128((__m128i*)(out + 2 * i + 8), i1); + } + for (; i < len; ++i) { + // (9 * A0 + 3 * A1 + 3 * B0 + B1 + 8) >> 4 = + // = (8 * A0 + 2 * (A1 + B0) + (A0 + A1 + B0 + B1 + 8)) >> 4 + // We reuse the common sub-expressions. + const int a0b1 = A[i + 0] + B[i + 1]; + const int a1b0 = A[i + 1] + B[i + 0]; + const int a0a1b0b1 = a0b1 + a1b0 + 8; + const int v0 = (8 * A[i + 0] + 2 * a1b0 + a0a1b0b1) >> 4; + const int v1 = (8 * A[i + 1] + 2 * a0b1 + a0a1b0b1) >> 4; + out[2 * i + 0] = clip_y(best_y[2 * i + 0] + v0); + out[2 * i + 1] = clip_y(best_y[2 * i + 1] + v1); + } +} + +#undef MAX_Y + +//------------------------------------------------------------------------------ + +extern void WebPInitSharpYUVSSE2(void); + +WEBP_TSAN_IGNORE_FUNCTION void WebPInitSharpYUVSSE2(void) { + WebPSharpYUVUpdateY = SharpYUVUpdateY_SSE2; + WebPSharpYUVUpdateRGB = SharpYUVUpdateRGB_SSE2; + WebPSharpYUVFilterRow = SharpYUVFilterRow_SSE2; +} + +#else // !WEBP_USE_SSE2 + +WEBP_DSP_INIT_STUB(WebPInitSamplersSSE2) +WEBP_DSP_INIT_STUB(WebPInitConvertARGBToYUVSSE2) +WEBP_DSP_INIT_STUB(WebPInitSharpYUVSSE2) + +#endif // WEBP_USE_SSE2 |