diff options
author | win7-7 <win7-7@users.noreply.github.com> | 2020-05-08 15:20:01 +0300 |
---|---|---|
committer | win7-7 <win7-7@users.noreply.github.com> | 2020-05-08 15:20:01 +0300 |
commit | f102e7f80d5d7c972e7619c3f9efe7460918c6d4 (patch) | |
tree | 5dd8ad7581b00ebeb8195405de2e1f2496376942 /layout/generic/nsGfxScrollFrame.h | |
parent | 257e62db993cec43d1ec650a8a33b3e25139cbc2 (diff) | |
download | UXP-f102e7f80d5d7c972e7619c3f9efe7460918c6d4.tar UXP-f102e7f80d5d7c972e7619c3f9efe7460918c6d4.tar.gz UXP-f102e7f80d5d7c972e7619c3f9efe7460918c6d4.tar.lz UXP-f102e7f80d5d7c972e7619c3f9efe7460918c6d4.tar.xz UXP-f102e7f80d5d7c972e7619c3f9efe7460918c6d4.zip |
Issue #1355 - Store the dirty rect on the display list builder rather than passing it as a parameter to BuildDisplayList
Also fix build bustage for De-unified layout/xul in nsRootBoxFrame.cpp
Diffstat (limited to 'layout/generic/nsGfxScrollFrame.h')
-rw-r--r-- | layout/generic/nsGfxScrollFrame.h | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/layout/generic/nsGfxScrollFrame.h b/layout/generic/nsGfxScrollFrame.h index 81bbb358f..296867856 100644 --- a/layout/generic/nsGfxScrollFrame.h +++ b/layout/generic/nsGfxScrollFrame.h @@ -70,11 +70,9 @@ public: void Destroy(); void BuildDisplayList(nsDisplayListBuilder* aBuilder, - const nsRect& aDirtyRect, const nsDisplayListSet& aLists); void AppendScrollPartsTo(nsDisplayListBuilder* aBuilder, - const nsRect& aDirtyRect, const nsDisplayListSet& aLists, bool aCreateLayer, bool aPositioned); @@ -687,9 +685,8 @@ public: } virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder, - const nsRect& aDirtyRect, const nsDisplayListSet& aLists) override { - mHelper.BuildDisplayList(aBuilder, aDirtyRect, aLists); + mHelper.BuildDisplayList(aBuilder, aLists); } bool TryLayout(ScrollReflowInput* aState, @@ -1105,9 +1102,8 @@ public: bool aClipAllDescendants); virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder, - const nsRect& aDirtyRect, const nsDisplayListSet& aLists) override { - mHelper.BuildDisplayList(aBuilder, aDirtyRect, aLists); + mHelper.BuildDisplayList(aBuilder, aLists); } // XXXldb Is this actually used? |