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authorwin7-7 <win7-7@users.noreply.github.com>2020-02-25 00:17:54 +0200
committerwin7-7 <win7-7@users.noreply.github.com>2020-02-25 00:17:54 +0200
commit44c47c50388f526c2d134e16d5debebe94a0faf8 (patch)
tree5c46b943a3463f67e379eebdbcc8e364eeca9a7c /layout/generic/nsGfxScrollFrame.cpp
parent81089ff09437ca99eba3dacf901fdef0de533024 (diff)
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Issue #1355 - Better way to create display items for column backgrounds
Part 1: Remove current table item, as it's never set. Part 2: Get rid of generic table painting code, and handle each class separately. Part 4: Hoist outline skipping into col(group) frame code. Part 5: Skip box-shadow for table column and column groups. Part 6: Store column and column group backgrounds separately, and then append them before the rest of the table contents. Part 7: Pass rects in display list coordinates to AppendBackgroundItemsToTop. Part 8: Create column and column group background display items as part of the cell's BuildDisplayList. Part 9: Used cached values instead of calling nsDisplayListBuilder::ToReferenceFrame when possible, since it can be expensive when the requested frame isn't the builder's current frame. Part 10: Make sure we build display items for table parts where only the normal position is visible, since we may need to create background items for ancestors at that position. Part 11: Create an AutoBuildingDisplayList when we create background items for table columns and column groups, so that we initialize the invalidation state correctly.
Diffstat (limited to 'layout/generic/nsGfxScrollFrame.cpp')
-rw-r--r--layout/generic/nsGfxScrollFrame.cpp87
1 files changed, 55 insertions, 32 deletions
diff --git a/layout/generic/nsGfxScrollFrame.cpp b/layout/generic/nsGfxScrollFrame.cpp
index 3ed3b0bb3..fcd365edf 100644
--- a/layout/generic/nsGfxScrollFrame.cpp
+++ b/layout/generic/nsGfxScrollFrame.cpp
@@ -3031,7 +3031,6 @@ struct HoveredStateComparator
void
ScrollFrameHelper::AppendScrollPartsTo(nsDisplayListBuilder* aBuilder,
- const nsRect& aDirtyRect,
const nsDisplayListSet& aLists,
bool aCreateLayer,
bool aPositioned)
@@ -3091,25 +3090,30 @@ ScrollFrameHelper::AppendScrollPartsTo(nsDisplayListBuilder* aBuilder,
// include all of the scrollbars if we are in a RCD-RSF. We only do
// this for the root scrollframe of the root content document, which is
// zoomable, and where the scrollbar sizes are bounded by the widget.
+ nsRect visible = mIsRoot && mOuter->PresContext()->IsRootContentDocument()
+ ? scrollParts[i]->GetVisualOverflowRectRelativeToParent()
+ : aBuilder->GetVisibleRect();
nsRect dirty = mIsRoot && mOuter->PresContext()->IsRootContentDocument()
? scrollParts[i]->GetVisualOverflowRectRelativeToParent()
- : aDirtyRect;
- nsDisplayListBuilder::AutoBuildingDisplayList
- buildingForChild(aBuilder, scrollParts[i],
- dirty + mOuter->GetOffsetTo(scrollParts[i]), true);
+ : aBuilder->GetDirtyRect();
// Always create layers for overlay scrollbars so that we don't create a
// giant layer covering the whole scrollport if both scrollbars are visible.
bool isOverlayScrollbar = (flags != 0) && overlayScrollbars;
bool createLayer = aCreateLayer || isOverlayScrollbar;
- nsDisplayListBuilder::AutoCurrentScrollbarInfoSetter
- infoSetter(aBuilder, scrollTargetId, flags, createLayer);
- nsDisplayListCollection partList;
- mOuter->BuildDisplayListForChild(
- aBuilder, scrollParts[i], dirty, partList,
- nsIFrame::DISPLAY_CHILD_FORCE_STACKING_CONTEXT);
-
+ nsDisplayListCollection partList(aBuilder);
+ {
+ nsDisplayListBuilder::AutoBuildingDisplayList
+ buildingForChild(aBuilder, mOuter,
+ visible, dirty, true);
+
+ nsDisplayListBuilder::AutoCurrentScrollbarInfoSetter
+ infoSetter(aBuilder, scrollTargetId, flags, createLayer);
+ mOuter->BuildDisplayListForChild(
+ aBuilder, scrollParts[i], partList,
+ nsIFrame::DISPLAY_CHILD_FORCE_STACKING_CONTEXT);
+ }
if (createLayer) {
appendToTopFlags |= APPEND_OWN_LAYER;
}
@@ -3117,11 +3121,19 @@ ScrollFrameHelper::AppendScrollPartsTo(nsDisplayListBuilder* aBuilder,
appendToTopFlags |= APPEND_POSITIONED;
}
+ {
+ nsDisplayListBuilder::AutoBuildingDisplayList
+ buildingForChild(aBuilder, scrollParts[i],
+ visible + mOuter->GetOffsetTo(scrollParts[i]),
+ dirty + mOuter->GetOffsetTo(scrollParts[i]), true);
+ nsDisplayListBuilder::AutoCurrentScrollbarInfoSetter
+ infoSetter(aBuilder, scrollTargetId, flags, createLayer);
// DISPLAY_CHILD_FORCE_STACKING_CONTEXT put everything into
// partList.PositionedDescendants().
::AppendToTop(aBuilder, aLists,
partList.PositionedDescendants(), scrollParts[i],
appendToTopFlags);
+ }
}
}
@@ -3246,7 +3258,6 @@ ClipListsExceptCaret(nsDisplayListCollection* aLists,
void
ScrollFrameHelper::BuildDisplayList(nsDisplayListBuilder* aBuilder,
- const nsRect& aDirtyRect,
const nsDisplayListSet& aLists)
{
if (aBuilder->IsForFrameVisibility()) {
@@ -3283,12 +3294,15 @@ ScrollFrameHelper::BuildDisplayList(nsDisplayListBuilder* aBuilder,
// had dirty rects saved for them by their parent frames calling
// MarkOutOfFlowChildrenForDisplayList, so it's safe to restrict our
// dirty rect here.
- nsRect dirtyRect = aDirtyRect;
+ nsRect visibleRect = aBuilder->GetVisibleRect();
+ nsRect dirtyRect = aBuilder->GetDirtyRect();
if (!ignoringThisScrollFrame) {
+ visibleRect = visibleRect.Intersect(mScrollPort);
dirtyRect = dirtyRect.Intersect(mScrollPort);
}
- Unused << DecideScrollableLayer(aBuilder, &dirtyRect,
+ bool usingDisplayPortInvalidRect = false;
+ Unused << DecideScrollableLayer(aBuilder, &visibleRect, &dirtyRect,
/* aAllowCreateDisplayPort = */ !mIsRoot);
bool usingDisplayPort = aBuilder->IsPaintingToWindow() &&
@@ -3300,6 +3314,7 @@ ScrollFrameHelper::BuildDisplayList(nsDisplayListBuilder* aBuilder,
// too much expansion in the presence of very large (bigger than the
// viewport) scroll ports.
dirtyRect = ExpandRectToNearlyVisible(dirtyRect);
+ visibleRect = dirtyRect;
}
// We put non-overlay scrollbars in their own layers when this is the root
@@ -3325,20 +3340,20 @@ ScrollFrameHelper::BuildDisplayList(nsDisplayListBuilder* aBuilder,
if (addScrollBars) {
// Add classic scrollbars.
- AppendScrollPartsTo(aBuilder, aDirtyRect, aLists,
- createLayersForScrollbars, false);
+ AppendScrollPartsTo(aBuilder, aLists, createLayersForScrollbars, false);
}
+ nsDisplayListBuilder::AutoBuildingDisplayList
+ building(aBuilder, mOuter, visibleRect, dirtyRect, aBuilder->IsAtRootOfPseudoStackingContext());
+
// Don't clip the scrolled child, and don't paint scrollbars/scrollcorner.
// The scrolled frame shouldn't have its own background/border, so we
// can just pass aLists directly.
- mOuter->BuildDisplayListForChild(aBuilder, mScrolledFrame,
- dirtyRect, aLists);
+ mOuter->BuildDisplayListForChild(aBuilder, mScrolledFrame, aLists);
if (addScrollBars) {
// Add overlay scrollbars.
- AppendScrollPartsTo(aBuilder, aDirtyRect, aLists,
- createLayersForScrollbars, true);
+ AppendScrollPartsTo(aBuilder, aLists, createLayersForScrollbars, true);
}
return;
@@ -3376,8 +3391,7 @@ ScrollFrameHelper::BuildDisplayList(nsDisplayListBuilder* aBuilder,
// Note that this does not apply for overlay scrollbars; those are drawn
// in the positioned-elements layer on top of everything else by the call
// to AppendScrollPartsTo(..., true) further down.
- AppendScrollPartsTo(aBuilder, aDirtyRect, aLists,
- createLayersForScrollbars, false);
+ AppendScrollPartsTo(aBuilder, aLists, createLayersForScrollbars, false);
const nsStyleDisplay* disp = mOuter->StyleDisplay();
if (disp && (disp->mWillChangeBitField & NS_STYLE_WILL_CHANGE_SCROLL)) {
@@ -3414,7 +3428,7 @@ ScrollFrameHelper::BuildDisplayList(nsDisplayListBuilder* aBuilder,
nsIScrollableFrame* sf = do_QueryFrame(mOuter);
MOZ_ASSERT(sf);
- nsDisplayListCollection scrolledContent;
+ nsDisplayListCollection scrolledContent(aBuilder);
{
// Note that setting the current scroll parent id here means that positioned children
// of this scroll info layer will pick up the scroll info layer as their scroll handoff
@@ -3501,12 +3515,15 @@ ScrollFrameHelper::BuildDisplayList(nsDisplayListBuilder* aBuilder,
// pixels.
// If there is no display port, we don't need this because the clip
// from the scroll port is still applied.
- scrolledRectClip = scrolledRectClip.Intersect(dirtyRect);
+ scrolledRectClip = scrolledRectClip.Intersect(visibleRect);
}
scrolledRectClipState.ClipContainingBlockDescendants(
scrolledRectClip + aBuilder->ToReferenceFrame(mOuter));
- mOuter->BuildDisplayListForChild(aBuilder, mScrolledFrame, dirtyRect, scrolledContent);
+ nsDisplayListBuilder::AutoBuildingDisplayList
+ building(aBuilder, mOuter, visibleRect, dirtyRect, aBuilder->IsAtRootOfPseudoStackingContext());
+
+ mOuter->BuildDisplayListForChild(aBuilder, mScrolledFrame, scrolledContent);
}
if (contentBoxClipForNonCaretContent) {
@@ -3558,7 +3575,8 @@ ScrollFrameHelper::BuildDisplayList(nsDisplayListBuilder* aBuilder,
// recompute the current animated geometry root if needed.
// It's too late to change the dirty rect so pass a copy.
nsRect copyOfDirtyRect = dirtyRect;
- Unused << DecideScrollableLayer(aBuilder, &copyOfDirtyRect,
+ nsRect copyOfVisibleRect = visibleRect;
+ Unused << DecideScrollableLayer(aBuilder, &copyOfVisibleRect, &copyOfDirtyRect,
/* aAllowCreateDisplayPort = */ false);
}
}
@@ -3593,13 +3611,14 @@ ScrollFrameHelper::BuildDisplayList(nsDisplayListBuilder* aBuilder,
}
}
// Now display overlay scrollbars and the resizer, if we have one.
- AppendScrollPartsTo(aBuilder, aDirtyRect, scrolledContent,
- createLayersForScrollbars, true);
+ AppendScrollPartsTo(aBuilder, scrolledContent, createLayersForScrollbars, true);
+
scrolledContent.MoveTo(aLists);
}
bool
ScrollFrameHelper::DecideScrollableLayer(nsDisplayListBuilder* aBuilder,
+ nsRect* aVisibleRect,
nsRect* aDirtyRect,
bool aAllowCreateDisplayPort)
{
@@ -3615,16 +3634,16 @@ ScrollFrameHelper::DecideScrollableLayer(nsDisplayListBuilder* aBuilder,
if (aAllowCreateDisplayPort) {
nsLayoutUtils::MaybeCreateDisplayPort(*aBuilder, mOuter);
- nsRect displayportBase = *aDirtyRect;
+ nsRect displayportBase = *aVisibleRect;
nsPresContext* pc = mOuter->PresContext();
if (mIsRoot && (pc->IsRootContentDocument() || !pc->GetParentPresContext())) {
displayportBase =
nsRect(nsPoint(0, 0), nsLayoutUtils::CalculateCompositionSizeForFrame(mOuter));
} else {
- // Make the displayport base equal to the dirty rect restricted to
+ // Make the displayport base equal to the visible rect restricted to
// the scrollport and the root composition bounds, relative to the
// scrollport.
- displayportBase = aDirtyRect->Intersect(mScrollPort);
+ displayportBase = aVisibleRect->Intersect(mScrollPort);
// Only restrict to the root composition bounds if necessary,
// as the required coordinate transformation is expensive.
@@ -3687,12 +3706,15 @@ ScrollFrameHelper::DecideScrollableLayer(nsDisplayListBuilder* aBuilder,
if (usingDisplayPort) {
// Override the dirty rectangle if the displayport has been set.
+ *aVisibleRect = displayPort;
*aDirtyRect = displayPort;
} else if (mIsRoot) {
// The displayPort getter takes care of adjusting for resolution. So if
// we have resolution but no displayPort then we need to adjust for
// resolution here.
nsIPresShell* presShell = mOuter->PresContext()->PresShell();
+ *aVisibleRect = aVisibleRect->RemoveResolution(
+ presShell->ScaleToResolution() ? presShell->GetResolution () : 1.0f);
*aDirtyRect = aDirtyRect->RemoveResolution(
presShell->ScaleToResolution() ? presShell->GetResolution () : 1.0f);
}
@@ -6175,3 +6197,4 @@ ScrollFrameHelper::UsesContainerScrolling() const
}
return false;
}
+