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authorwin7-7 <win7-7@users.noreply.github.com>2020-02-25 00:17:54 +0200
committerwin7-7 <win7-7@users.noreply.github.com>2020-02-25 00:17:54 +0200
commit44c47c50388f526c2d134e16d5debebe94a0faf8 (patch)
tree5c46b943a3463f67e379eebdbcc8e364eeca9a7c /layout/forms/nsFieldSetFrame.cpp
parent81089ff09437ca99eba3dacf901fdef0de533024 (diff)
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Issue #1355 - Better way to create display items for column backgrounds
Part 1: Remove current table item, as it's never set. Part 2: Get rid of generic table painting code, and handle each class separately. Part 4: Hoist outline skipping into col(group) frame code. Part 5: Skip box-shadow for table column and column groups. Part 6: Store column and column group backgrounds separately, and then append them before the rest of the table contents. Part 7: Pass rects in display list coordinates to AppendBackgroundItemsToTop. Part 8: Create column and column group background display items as part of the cell's BuildDisplayList. Part 9: Used cached values instead of calling nsDisplayListBuilder::ToReferenceFrame when possible, since it can be expensive when the requested frame isn't the builder's current frame. Part 10: Make sure we build display items for table parts where only the normal position is visible, since we may need to create background items for ancestors at that position. Part 11: Create an AutoBuildingDisplayList when we create background items for table columns and column groups, so that we initialize the invalidation state correctly.
Diffstat (limited to 'layout/forms/nsFieldSetFrame.cpp')
-rw-r--r--layout/forms/nsFieldSetFrame.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/layout/forms/nsFieldSetFrame.cpp b/layout/forms/nsFieldSetFrame.cpp
index fc9f0571b..a5177560d 100644
--- a/layout/forms/nsFieldSetFrame.cpp
+++ b/layout/forms/nsFieldSetFrame.cpp
@@ -153,7 +153,6 @@ nsDisplayFieldSetBorderBackground::ComputeInvalidationRegion(nsDisplayListBuilde
void
nsFieldSetFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
- const nsRect& aDirtyRect,
const nsDisplayListSet& aLists) {
// Paint our background and border in a special way.
// REVIEW: We don't really need to check frame emptiness here; if it's empty,
@@ -166,9 +165,11 @@ nsFieldSetFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
nsDisplayBoxShadowOuter(aBuilder, this));
}
+ const nsRect rect =
+ VisualBorderRectRelativeToSelf() + aBuilder->ToReferenceFrame(this);
+
nsDisplayBackgroundImage::AppendBackgroundItemsToTop(
- aBuilder, this, VisualBorderRectRelativeToSelf(),
- aLists.BorderBackground(),
+ aBuilder, this, rect, aLists.BorderBackground(),
/* aAllowWillPaintBorderOptimization = */ false);
aLists.BorderBackground()->AppendNewToTop(new (aBuilder)
@@ -180,10 +181,10 @@ nsFieldSetFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
}
if (GetPrevInFlow()) {
- DisplayOverflowContainers(aBuilder, aDirtyRect, aLists);
+ DisplayOverflowContainers(aBuilder, aLists);
}
- nsDisplayListCollection contentDisplayItems;
+ nsDisplayListCollection contentDisplayItems(aBuilder);
if (nsIFrame* inner = GetInner()) {
// Collect the inner frame's display items into their own collection.
// We need to be calling BuildDisplayList on it before the legend in
@@ -191,13 +192,13 @@ nsFieldSetFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
// legend. However, we want the inner frame's display items to be
// after the legend's display items in z-order, so we need to save them
// and append them later.
- BuildDisplayListForChild(aBuilder, inner, aDirtyRect, contentDisplayItems);
+ BuildDisplayListForChild(aBuilder, inner, contentDisplayItems);
}
if (nsIFrame* legend = GetLegend()) {
// The legend's background goes on our BlockBorderBackgrounds list because
// it's a block child.
nsDisplayListSet set(aLists, aLists.BlockBorderBackgrounds());
- BuildDisplayListForChild(aBuilder, legend, aDirtyRect, set);
+ BuildDisplayListForChild(aBuilder, legend, set);
}
// Put the inner frame's display items on the master list. Note that this
// moves its border/background display items to our BorderBackground() list,