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authorGaming4JC <g4jc@hyperbola.info>2019-12-13 21:29:23 -0500
committerGaming4JC <g4jc@hyperbola.info>2019-12-17 06:25:27 -0500
commitd5086ac3aa308bb1ef177834366eeaf7b39bb17e (patch)
tree9b2c84158cf996b388bcb191130a5062fd7d6992 /js/src/vm/AsyncIteration.h
parent82f9efff935a4ac4379bdfddddc84aae84fc869e (diff)
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Bug 1331092 - Part 2: Implement Async Generator except yield*.
Tag #1287
Diffstat (limited to 'js/src/vm/AsyncIteration.h')
-rw-r--r--js/src/vm/AsyncIteration.h204
1 files changed, 204 insertions, 0 deletions
diff --git a/js/src/vm/AsyncIteration.h b/js/src/vm/AsyncIteration.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
+ * vim: set ts=8 sts=4 et sw=4 tw=99:
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef vm_AsyncIteration_h
+#define vm_AsyncIteration_h
+
+#include "jscntxt.h"
+#include "jsobj.h"
+
+#include "builtin/Promise.h"
+#include "vm/GeneratorObject.h"
+
+namespace js {
+
+// Async generator consists of 2 functions, |wrapped| and |unwrapped|.
+// |unwrapped| is a generator function compiled from async generator script,
+// |await| behaves just like |yield| there. |unwrapped| isn't exposed to user
+// script.
+// |wrapped| is a native function that is the value of async generator.
+
+JSObject*
+WrapAsyncGeneratorWithProto(JSContext* cx, HandleFunction unwrapped, HandleObject proto);
+
+JSObject*
+WrapAsyncGenerator(JSContext* cx, HandleFunction unwrapped);
+
+bool
+IsWrappedAsyncGenerator(JSFunction* fun);
+
+JSFunction*
+GetWrappedAsyncGenerator(JSFunction* unwrapped);
+
+JSFunction*
+GetUnwrappedAsyncGenerator(JSFunction* wrapped);
+
+MOZ_MUST_USE bool
+AsyncGeneratorAwaitedFulfilled(JSContext* cx, Handle<AsyncGeneratorObject*> asyncGenObj,
+ HandleValue value);
+
+MOZ_MUST_USE bool
+AsyncGeneratorAwaitedRejected(JSContext* cx, Handle<AsyncGeneratorObject*> asyncGenObj,
+ HandleValue reason);
+
+class AsyncGeneratorRequest : public NativeObject
+{
+ private:
+ enum AsyncGeneratorRequestSlots {
+ Slot_CompletionKind = 0,
+ Slot_CompletionValue,
+ Slot_Promise,
+ Slots,
+ };
+
+ void setCompletionKind(CompletionKind completionKind_) {
+ setFixedSlot(Slot_CompletionKind,
+ Int32Value(static_cast<int32_t>(completionKind_)));
+ }
+ void setCompletionValue(HandleValue completionValue_) {
+ setFixedSlot(Slot_CompletionValue, completionValue_);
+ }
+ void setPromise(HandleObject promise_) {
+ setFixedSlot(Slot_Promise, ObjectValue(*promise_));
+ }
+
+ public:
+ static const Class class_;
+
+ static AsyncGeneratorRequest*
+ create(JSContext* cx, CompletionKind completionKind, HandleValue completionValue,
+ HandleObject promise);
+
+ CompletionKind completionKind() const {
+ return static_cast<CompletionKind>(getFixedSlot(Slot_CompletionKind).toInt32());
+ }
+ JS::Value completionValue() const {
+ return getFixedSlot(Slot_CompletionValue);
+ }
+ JSObject* promise() const {
+ return &getFixedSlot(Slot_Promise).toObject();
+ }
+};
+
+class AsyncGeneratorObject : public NativeObject
+{
+ private:
+ enum AsyncGeneratorObjectSlots {
+ Slot_State = 0,
+ Slot_Generator,
+ Slot_QueueOrRequest,
+ Slots
+ };
+
+ enum State {
+ State_SuspendedStart,
+ State_SuspendedYield,
+ State_Executing,
+ State_Completed
+ };
+
+ State state() const {
+ return static_cast<State>(getFixedSlot(Slot_State).toInt32());
+ }
+ void setState(State state_) {
+ setFixedSlot(Slot_State, Int32Value(state_));
+ }
+
+ void setGenerator(const Value& value) {
+ setFixedSlot(Slot_Generator, value);
+ }
+
+ // Queue is implemented in 2 ways. If only one request is queued ever,
+ // request is stored directly to the slot. Once 2 requests are queued, an
+ // array is created and requests are pushed into it, and the array is
+ // stored to the slot.
+
+ bool isSingleQueue() const {
+ return getFixedSlot(Slot_QueueOrRequest).isNull() ||
+ getFixedSlot(Slot_QueueOrRequest).toObject().is<AsyncGeneratorRequest>();
+ }
+ bool isSingleQueueEmpty() const {
+ return getFixedSlot(Slot_QueueOrRequest).isNull();
+ }
+ void setSingleQueueRequest(AsyncGeneratorRequest* request) {
+ setFixedSlot(Slot_QueueOrRequest, ObjectValue(*request));
+ }
+ void clearSingleQueueRequest() {
+ setFixedSlot(Slot_QueueOrRequest, NullHandleValue);
+ }
+ AsyncGeneratorRequest* singleQueueRequest() const {
+ return &getFixedSlot(Slot_QueueOrRequest).toObject().as<AsyncGeneratorRequest>();
+ }
+
+ ArrayObject* queue() const {
+ return &getFixedSlot(Slot_QueueOrRequest).toObject().as<ArrayObject>();
+ }
+ void setQueue(JSObject* queue_) {
+ setFixedSlot(Slot_QueueOrRequest, ObjectValue(*queue_));
+ }
+
+ public:
+ static const Class class_;
+
+ static AsyncGeneratorObject*
+ create(JSContext* cx, HandleFunction asyncGen, HandleValue generatorVal);
+
+ bool isSuspendedStart() const {
+ return state() == State_SuspendedStart;
+ }
+ bool isSuspendedYield() const {
+ return state() == State_SuspendedYield;
+ }
+ bool isExecuting() const {
+ return state() == State_Executing;
+ }
+ bool isCompleted() const {
+ return state() == State_Completed;
+ }
+
+ void setSuspendedStart() {
+ setState(State_SuspendedStart);
+ }
+ void setSuspendedYield() {
+ setState(State_SuspendedYield);
+ }
+ void setExecuting() {
+ setState(State_Executing);
+ }
+ void setCompleted() {
+ setState(State_Completed);
+ }
+
+ JS::Value generatorVal() const {
+ return getFixedSlot(Slot_Generator);
+ }
+ GeneratorObject* generatorObj() const {
+ return &getFixedSlot(Slot_Generator).toObject().as<GeneratorObject>();
+ }
+
+ static MOZ_MUST_USE bool
+ enqueueRequest(JSContext* cx, Handle<AsyncGeneratorObject*> asyncGenObj,
+ Handle<AsyncGeneratorRequest*> request);
+
+ static AsyncGeneratorRequest*
+ dequeueRequest(JSContext* cx, Handle<AsyncGeneratorObject*> asyncGenObj);
+
+ static AsyncGeneratorRequest*
+ peekRequest(JSContext* cx, Handle<AsyncGeneratorObject*> asyncGenObj);
+
+ bool isQueueEmpty() const {
+ if (isSingleQueue())
+ return isSingleQueueEmpty();
+ return queue()->length() == 0;
+ }
+};
+
+MOZ_MUST_USE bool
+AsyncGeneratorResumeNext(JSContext* cx, Handle<AsyncGeneratorObject*> asyncGenObj);
+
+} // namespace js
+
+#endif /* vm_AsyncIteration_h */