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authorGaming4JC <g4jc@hyperbola.info>2019-06-09 00:19:45 -0400
committerGaming4JC <g4jc@hyperbola.info>2019-07-18 22:38:27 -0400
commite1e313f3b6905c39a4b78a2e6cc918238540aeb2 (patch)
tree726f7cbde8c28de59abddfcbbf47744a126c0db1 /js/src/builtin/Promise.h
parent31c0c2f9cc71f8ff1d8c183d38449693ec7ca502 (diff)
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1320408 - Part 20: Change PromiseObject::resolve and PromiseObject::reject to static method.
Diffstat (limited to 'js/src/builtin/Promise.h')
-rw-r--r--js/src/builtin/Promise.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/js/src/builtin/Promise.h b/js/src/builtin/Promise.h
index bb4778631..87d95f154 100644
--- a/js/src/builtin/Promise.h
+++ b/js/src/builtin/Promise.h
@@ -66,8 +66,10 @@ class PromiseObject : public NativeObject
return getFixedSlot(PromiseSlot_ReactionsOrResult);
}
- MOZ_MUST_USE bool resolve(JSContext* cx, HandleValue resolutionValue);
- MOZ_MUST_USE bool reject(JSContext* cx, HandleValue rejectionValue);
+ static MOZ_MUST_USE bool resolve(JSContext* cx, Handle<PromiseObject*> promise,
+ HandleValue resolutionValue);
+ static MOZ_MUST_USE bool reject(JSContext* cx, Handle<PromiseObject*> promise,
+ HandleValue rejectionValue);
void onSettled(JSContext* cx);