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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /gfx/layers/Layers.cpp
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/layers/Layers.cpp')
-rw-r--r--gfx/layers/Layers.cpp2505
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diff --git a/gfx/layers/Layers.cpp b/gfx/layers/Layers.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * vim: sw=2 ts=8 et :
+ */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "Layers.h"
+#include <algorithm> // for max, min
+#include "apz/src/AsyncPanZoomController.h"
+#include "CompositableHost.h" // for CompositableHost
+#include "ImageContainer.h" // for ImageContainer, etc
+#include "ImageLayers.h" // for ImageLayer
+#include "LayerSorter.h" // for SortLayersBy3DZOrder
+#include "LayersLogging.h" // for AppendToString
+#include "LayerUserData.h"
+#include "ReadbackLayer.h" // for ReadbackLayer
+#include "UnitTransforms.h" // for ViewAs
+#include "gfxEnv.h"
+#include "gfxPlatform.h" // for gfxPlatform
+#include "gfxPrefs.h"
+#include "gfxUtils.h" // for gfxUtils, etc
+#include "gfx2DGlue.h"
+#include "mozilla/DebugOnly.h" // for DebugOnly
+#include "mozilla/Telemetry.h" // for Accumulate
+#include "mozilla/ToString.h"
+#include "mozilla/dom/Animation.h" // for ComputedTimingFunction
+#include "mozilla/gfx/2D.h" // for DrawTarget
+#include "mozilla/gfx/BaseSize.h" // for BaseSize
+#include "mozilla/gfx/Matrix.h" // for Matrix4x4
+#include "mozilla/layers/AsyncCanvasRenderer.h"
+#include "mozilla/layers/CompositableClient.h" // for CompositableClient
+#include "mozilla/layers/Compositor.h" // for Compositor
+#include "mozilla/layers/CompositorTypes.h"
+#include "mozilla/layers/LayerAnimationUtils.h" // for TimingFunctionToComputedTimingFunction
+#include "mozilla/layers/LayerManagerComposite.h" // for LayerComposite
+#include "mozilla/layers/LayerMetricsWrapper.h" // for LayerMetricsWrapper
+#include "mozilla/layers/LayersMessages.h" // for TransformFunction, etc
+#include "mozilla/layers/LayersTypes.h" // for TextureDumpMode
+#include "mozilla/layers/PersistentBufferProvider.h"
+#include "mozilla/layers/ShadowLayers.h" // for ShadowableLayer
+#include "nsAString.h"
+#include "nsCSSValue.h" // for nsCSSValue::Array, etc
+#include "nsPrintfCString.h" // for nsPrintfCString
+#include "nsStyleStruct.h" // for nsTimingFunction, etc
+#include "protobuf/LayerScopePacket.pb.h"
+#include "mozilla/Compression.h"
+#include "TreeTraversal.h" // for ForEachNode
+
+uint8_t gLayerManagerLayerBuilder;
+
+namespace mozilla {
+namespace layers {
+
+FILE*
+FILEOrDefault(FILE* aFile)
+{
+ return aFile ? aFile : stderr;
+}
+
+typedef FrameMetrics::ViewID ViewID;
+
+using namespace mozilla::gfx;
+using namespace mozilla::Compression;
+
+//--------------------------------------------------
+// LayerManager
+
+/* static */ mozilla::LogModule*
+LayerManager::GetLog()
+{
+ static LazyLogModule sLog("Layers");
+ return sLog;
+}
+
+FrameMetrics::ViewID
+LayerManager::GetRootScrollableLayerId()
+{
+ if (!mRoot) {
+ return FrameMetrics::NULL_SCROLL_ID;
+ }
+
+ LayerMetricsWrapper layerMetricsRoot = LayerMetricsWrapper(mRoot);
+
+ LayerMetricsWrapper rootScrollableLayerMetrics =
+ BreadthFirstSearch<ForwardIterator>(
+ layerMetricsRoot,
+ [](LayerMetricsWrapper aLayerMetrics)
+ {
+ return aLayerMetrics.Metrics().IsScrollable();
+ }
+ );
+
+ return rootScrollableLayerMetrics.IsValid() ?
+ rootScrollableLayerMetrics.Metrics().GetScrollId() :
+ FrameMetrics::NULL_SCROLL_ID;
+}
+
+LayerMetricsWrapper
+LayerManager::GetRootContentLayer()
+{
+ if (!mRoot) {
+ return LayerMetricsWrapper();
+ }
+
+ LayerMetricsWrapper root(mRoot);
+
+ return BreadthFirstSearch<ForwardIterator>(root,
+ [](LayerMetricsWrapper aLayerMetrics)
+ {
+ return aLayerMetrics.Metrics().IsRootContent();
+ }
+ );
+}
+
+already_AddRefed<DrawTarget>
+LayerManager::CreateOptimalDrawTarget(const gfx::IntSize &aSize,
+ SurfaceFormat aFormat)
+{
+ return gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(aSize,
+ aFormat);
+}
+
+already_AddRefed<DrawTarget>
+LayerManager::CreateOptimalMaskDrawTarget(const gfx::IntSize &aSize)
+{
+ return CreateOptimalDrawTarget(aSize, SurfaceFormat::A8);
+}
+
+already_AddRefed<DrawTarget>
+LayerManager::CreateDrawTarget(const IntSize &aSize,
+ SurfaceFormat aFormat)
+{
+ return gfxPlatform::GetPlatform()->
+ CreateOffscreenCanvasDrawTarget(aSize, aFormat);
+}
+
+already_AddRefed<PersistentBufferProvider>
+LayerManager::CreatePersistentBufferProvider(const mozilla::gfx::IntSize &aSize,
+ mozilla::gfx::SurfaceFormat aFormat)
+{
+ RefPtr<PersistentBufferProviderBasic> bufferProvider =
+ PersistentBufferProviderBasic::Create(aSize, aFormat,
+ gfxPlatform::GetPlatform()->GetPreferredCanvasBackend());
+
+ if (!bufferProvider) {
+ bufferProvider = PersistentBufferProviderBasic::Create(aSize, aFormat,
+ gfxPlatform::GetPlatform()->GetFallbackCanvasBackend());
+ }
+
+ return bufferProvider.forget();
+}
+
+#ifdef DEBUG
+void
+LayerManager::Mutated(Layer* aLayer)
+{
+}
+#endif // DEBUG
+
+already_AddRefed<ImageContainer>
+LayerManager::CreateImageContainer(ImageContainer::Mode flag)
+{
+ RefPtr<ImageContainer> container = new ImageContainer(flag);
+ return container.forget();
+}
+
+bool
+LayerManager::AreComponentAlphaLayersEnabled()
+{
+ return gfxPrefs::ComponentAlphaEnabled();
+}
+
+/*static*/ void
+LayerManager::LayerUserDataDestroy(void* data)
+{
+ delete static_cast<LayerUserData*>(data);
+}
+
+UniquePtr<LayerUserData>
+LayerManager::RemoveUserData(void* aKey)
+{
+ UniquePtr<LayerUserData> d(static_cast<LayerUserData*>(mUserData.Remove(static_cast<gfx::UserDataKey*>(aKey))));
+ return d;
+}
+
+//--------------------------------------------------
+// Layer
+
+Layer::Layer(LayerManager* aManager, void* aImplData) :
+ mManager(aManager),
+ mParent(nullptr),
+ mNextSibling(nullptr),
+ mPrevSibling(nullptr),
+ mImplData(aImplData),
+ mMaskLayer(nullptr),
+ mPostXScale(1.0f),
+ mPostYScale(1.0f),
+ mOpacity(1.0),
+ mMixBlendMode(CompositionOp::OP_OVER),
+ mForceIsolatedGroup(false),
+ mContentFlags(0),
+ mUseTileSourceRect(false),
+ mIsFixedPosition(false),
+ mTransformIsPerspective(false),
+ mFixedPositionData(nullptr),
+ mStickyPositionData(nullptr),
+ mScrollbarTargetId(FrameMetrics::NULL_SCROLL_ID),
+ mScrollbarDirection(ScrollDirection::NONE),
+ mScrollbarThumbRatio(0.0f),
+ mIsScrollbarContainer(false),
+#ifdef DEBUG
+ mDebugColorIndex(0),
+#endif
+ mAnimationGeneration(0)
+{
+ MOZ_COUNT_CTOR(Layer);
+}
+
+Layer::~Layer()
+{
+ MOZ_COUNT_DTOR(Layer);
+}
+
+Animation*
+Layer::AddAnimation()
+{
+ MOZ_LAYERS_LOG_IF_SHADOWABLE(this, ("Layer::Mutated(%p) AddAnimation", this));
+
+ MOZ_ASSERT(!mPendingAnimations, "should have called ClearAnimations first");
+
+ Animation* anim = mAnimations.AppendElement();
+
+ Mutated();
+ return anim;
+}
+
+void
+Layer::ClearAnimations()
+{
+ mPendingAnimations = nullptr;
+
+ if (mAnimations.IsEmpty() && mAnimationData.IsEmpty()) {
+ return;
+ }
+
+ MOZ_LAYERS_LOG_IF_SHADOWABLE(this, ("Layer::Mutated(%p) ClearAnimations", this));
+ mAnimations.Clear();
+ mAnimationData.Clear();
+ Mutated();
+}
+
+Animation*
+Layer::AddAnimationForNextTransaction()
+{
+ MOZ_ASSERT(mPendingAnimations,
+ "should have called ClearAnimationsForNextTransaction first");
+
+ Animation* anim = mPendingAnimations->AppendElement();
+
+ return anim;
+}
+
+void
+Layer::ClearAnimationsForNextTransaction()
+{
+ // Ensure we have a non-null mPendingAnimations to mark a future clear.
+ if (!mPendingAnimations) {
+ mPendingAnimations = new AnimationArray;
+ }
+
+ mPendingAnimations->Clear();
+}
+
+static inline void
+SetCSSAngle(const CSSAngle& aAngle, nsCSSValue& aValue)
+{
+ aValue.SetFloatValue(aAngle.value(), nsCSSUnit(aAngle.unit()));
+}
+
+static nsCSSValueSharedList*
+CreateCSSValueList(const InfallibleTArray<TransformFunction>& aFunctions)
+{
+ nsAutoPtr<nsCSSValueList> result;
+ nsCSSValueList** resultTail = getter_Transfers(result);
+ for (uint32_t i = 0; i < aFunctions.Length(); i++) {
+ RefPtr<nsCSSValue::Array> arr;
+ switch (aFunctions[i].type()) {
+ case TransformFunction::TRotationX:
+ {
+ const CSSAngle& angle = aFunctions[i].get_RotationX().angle();
+ arr = StyleAnimationValue::AppendTransformFunction(eCSSKeyword_rotatex,
+ resultTail);
+ SetCSSAngle(angle, arr->Item(1));
+ break;
+ }
+ case TransformFunction::TRotationY:
+ {
+ const CSSAngle& angle = aFunctions[i].get_RotationY().angle();
+ arr = StyleAnimationValue::AppendTransformFunction(eCSSKeyword_rotatey,
+ resultTail);
+ SetCSSAngle(angle, arr->Item(1));
+ break;
+ }
+ case TransformFunction::TRotationZ:
+ {
+ const CSSAngle& angle = aFunctions[i].get_RotationZ().angle();
+ arr = StyleAnimationValue::AppendTransformFunction(eCSSKeyword_rotatez,
+ resultTail);
+ SetCSSAngle(angle, arr->Item(1));
+ break;
+ }
+ case TransformFunction::TRotation:
+ {
+ const CSSAngle& angle = aFunctions[i].get_Rotation().angle();
+ arr = StyleAnimationValue::AppendTransformFunction(eCSSKeyword_rotate,
+ resultTail);
+ SetCSSAngle(angle, arr->Item(1));
+ break;
+ }
+ case TransformFunction::TRotation3D:
+ {
+ float x = aFunctions[i].get_Rotation3D().x();
+ float y = aFunctions[i].get_Rotation3D().y();
+ float z = aFunctions[i].get_Rotation3D().z();
+ const CSSAngle& angle = aFunctions[i].get_Rotation3D().angle();
+ arr =
+ StyleAnimationValue::AppendTransformFunction(eCSSKeyword_rotate3d,
+ resultTail);
+ arr->Item(1).SetFloatValue(x, eCSSUnit_Number);
+ arr->Item(2).SetFloatValue(y, eCSSUnit_Number);
+ arr->Item(3).SetFloatValue(z, eCSSUnit_Number);
+ SetCSSAngle(angle, arr->Item(4));
+ break;
+ }
+ case TransformFunction::TScale:
+ {
+ arr =
+ StyleAnimationValue::AppendTransformFunction(eCSSKeyword_scale3d,
+ resultTail);
+ arr->Item(1).SetFloatValue(aFunctions[i].get_Scale().x(), eCSSUnit_Number);
+ arr->Item(2).SetFloatValue(aFunctions[i].get_Scale().y(), eCSSUnit_Number);
+ arr->Item(3).SetFloatValue(aFunctions[i].get_Scale().z(), eCSSUnit_Number);
+ break;
+ }
+ case TransformFunction::TTranslation:
+ {
+ arr =
+ StyleAnimationValue::AppendTransformFunction(eCSSKeyword_translate3d,
+ resultTail);
+ arr->Item(1).SetFloatValue(aFunctions[i].get_Translation().x(), eCSSUnit_Pixel);
+ arr->Item(2).SetFloatValue(aFunctions[i].get_Translation().y(), eCSSUnit_Pixel);
+ arr->Item(3).SetFloatValue(aFunctions[i].get_Translation().z(), eCSSUnit_Pixel);
+ break;
+ }
+ case TransformFunction::TSkewX:
+ {
+ const CSSAngle& x = aFunctions[i].get_SkewX().x();
+ arr = StyleAnimationValue::AppendTransformFunction(eCSSKeyword_skewx,
+ resultTail);
+ SetCSSAngle(x, arr->Item(1));
+ break;
+ }
+ case TransformFunction::TSkewY:
+ {
+ const CSSAngle& y = aFunctions[i].get_SkewY().y();
+ arr = StyleAnimationValue::AppendTransformFunction(eCSSKeyword_skewy,
+ resultTail);
+ SetCSSAngle(y, arr->Item(1));
+ break;
+ }
+ case TransformFunction::TSkew:
+ {
+ const CSSAngle& x = aFunctions[i].get_Skew().x();
+ const CSSAngle& y = aFunctions[i].get_Skew().y();
+ arr = StyleAnimationValue::AppendTransformFunction(eCSSKeyword_skew,
+ resultTail);
+ SetCSSAngle(x, arr->Item(1));
+ SetCSSAngle(y, arr->Item(2));
+ break;
+ }
+ case TransformFunction::TTransformMatrix:
+ {
+ arr =
+ StyleAnimationValue::AppendTransformFunction(eCSSKeyword_matrix3d,
+ resultTail);
+ const gfx::Matrix4x4& matrix = aFunctions[i].get_TransformMatrix().value();
+ arr->Item(1).SetFloatValue(matrix._11, eCSSUnit_Number);
+ arr->Item(2).SetFloatValue(matrix._12, eCSSUnit_Number);
+ arr->Item(3).SetFloatValue(matrix._13, eCSSUnit_Number);
+ arr->Item(4).SetFloatValue(matrix._14, eCSSUnit_Number);
+ arr->Item(5).SetFloatValue(matrix._21, eCSSUnit_Number);
+ arr->Item(6).SetFloatValue(matrix._22, eCSSUnit_Number);
+ arr->Item(7).SetFloatValue(matrix._23, eCSSUnit_Number);
+ arr->Item(8).SetFloatValue(matrix._24, eCSSUnit_Number);
+ arr->Item(9).SetFloatValue(matrix._31, eCSSUnit_Number);
+ arr->Item(10).SetFloatValue(matrix._32, eCSSUnit_Number);
+ arr->Item(11).SetFloatValue(matrix._33, eCSSUnit_Number);
+ arr->Item(12).SetFloatValue(matrix._34, eCSSUnit_Number);
+ arr->Item(13).SetFloatValue(matrix._41, eCSSUnit_Number);
+ arr->Item(14).SetFloatValue(matrix._42, eCSSUnit_Number);
+ arr->Item(15).SetFloatValue(matrix._43, eCSSUnit_Number);
+ arr->Item(16).SetFloatValue(matrix._44, eCSSUnit_Number);
+ break;
+ }
+ case TransformFunction::TPerspective:
+ {
+ float perspective = aFunctions[i].get_Perspective().value();
+ arr =
+ StyleAnimationValue::AppendTransformFunction(eCSSKeyword_perspective,
+ resultTail);
+ arr->Item(1).SetFloatValue(perspective, eCSSUnit_Pixel);
+ break;
+ }
+ default:
+ NS_ASSERTION(false, "All functions should be implemented?");
+ }
+ }
+ if (aFunctions.Length() == 0) {
+ result = new nsCSSValueList();
+ result->mValue.SetNoneValue();
+ }
+ return new nsCSSValueSharedList(result.forget());
+}
+
+void
+Layer::SetAnimations(const AnimationArray& aAnimations)
+{
+ MOZ_LAYERS_LOG_IF_SHADOWABLE(this, ("Layer::Mutated(%p) SetAnimations", this));
+
+ mAnimations = aAnimations;
+ mAnimationData.Clear();
+ for (uint32_t i = 0; i < mAnimations.Length(); i++) {
+ Animation& animation = mAnimations[i];
+ // Adjust fill mode to fill forwards so that if the main thread is delayed
+ // in clearing this animation we don't introduce flicker by jumping back to
+ // the old underlying value
+ switch (static_cast<dom::FillMode>(animation.fillMode())) {
+ case dom::FillMode::None:
+ animation.fillMode() = static_cast<uint8_t>(dom::FillMode::Forwards);
+ break;
+ case dom::FillMode::Backwards:
+ animation.fillMode() = static_cast<uint8_t>(dom::FillMode::Both);
+ break;
+ default:
+ break;
+ }
+
+ AnimData* data = mAnimationData.AppendElement();
+ InfallibleTArray<Maybe<ComputedTimingFunction>>& functions =
+ data->mFunctions;
+ const InfallibleTArray<AnimationSegment>& segments = animation.segments();
+ for (uint32_t j = 0; j < segments.Length(); j++) {
+ TimingFunction tf = segments.ElementAt(j).sampleFn();
+
+ Maybe<ComputedTimingFunction> ctf =
+ AnimationUtils::TimingFunctionToComputedTimingFunction(tf);
+ functions.AppendElement(ctf);
+ }
+
+ // Precompute the StyleAnimationValues that we need if this is a transform
+ // animation.
+ InfallibleTArray<StyleAnimationValue>& startValues = data->mStartValues;
+ InfallibleTArray<StyleAnimationValue>& endValues = data->mEndValues;
+ for (uint32_t j = 0; j < segments.Length(); j++) {
+ const AnimationSegment& segment = segments[j];
+ StyleAnimationValue* startValue = startValues.AppendElement();
+ StyleAnimationValue* endValue = endValues.AppendElement();
+ if (segment.endState().type() == Animatable::TArrayOfTransformFunction) {
+ const InfallibleTArray<TransformFunction>& startFunctions =
+ segment.startState().get_ArrayOfTransformFunction();
+ startValue->SetTransformValue(CreateCSSValueList(startFunctions));
+
+ const InfallibleTArray<TransformFunction>& endFunctions =
+ segment.endState().get_ArrayOfTransformFunction();
+ endValue->SetTransformValue(CreateCSSValueList(endFunctions));
+ } else {
+ NS_ASSERTION(segment.endState().type() == Animatable::Tfloat,
+ "Unknown Animatable type");
+ startValue->SetFloatValue(segment.startState().get_float());
+ endValue->SetFloatValue(segment.endState().get_float());
+ }
+ }
+ }
+
+ Mutated();
+}
+
+void
+Layer::StartPendingAnimations(const TimeStamp& aReadyTime)
+{
+ ForEachNode<ForwardIterator>(
+ this,
+ [&aReadyTime](Layer *layer)
+ {
+ bool updated = false;
+ for (size_t animIdx = 0, animEnd = layer->mAnimations.Length();
+ animIdx < animEnd; animIdx++) {
+ Animation& anim = layer->mAnimations[animIdx];
+ if (anim.startTime().IsNull()) {
+ anim.startTime() = aReadyTime - anim.initialCurrentTime();
+ updated = true;
+ }
+ }
+ if (updated) {
+ layer->Mutated();
+ }
+ });
+}
+
+void
+Layer::SetAsyncPanZoomController(uint32_t aIndex, AsyncPanZoomController *controller)
+{
+ MOZ_ASSERT(aIndex < GetScrollMetadataCount());
+ mApzcs[aIndex] = controller;
+}
+
+AsyncPanZoomController*
+Layer::GetAsyncPanZoomController(uint32_t aIndex) const
+{
+ MOZ_ASSERT(aIndex < GetScrollMetadataCount());
+#ifdef DEBUG
+ if (mApzcs[aIndex]) {
+ MOZ_ASSERT(GetFrameMetrics(aIndex).IsScrollable());
+ }
+#endif
+ return mApzcs[aIndex];
+}
+
+void
+Layer::ScrollMetadataChanged()
+{
+ mApzcs.SetLength(GetScrollMetadataCount());
+}
+
+void
+Layer::ApplyPendingUpdatesToSubtree()
+{
+ ForEachNode<ForwardIterator>(
+ this,
+ [] (Layer *layer)
+ {
+ layer->ApplyPendingUpdatesForThisTransaction();
+ });
+
+ // Once we're done recursing through the whole tree, clear the pending
+ // updates from the manager.
+ Manager()->ClearPendingScrollInfoUpdate();
+}
+
+bool
+Layer::IsOpaqueForVisibility()
+{
+ return GetEffectiveOpacity() == 1.0f &&
+ GetEffectiveMixBlendMode() == CompositionOp::OP_OVER;
+}
+
+bool
+Layer::CanUseOpaqueSurface()
+{
+ // If the visible content in the layer is opaque, there is no need
+ // for an alpha channel.
+ if (GetContentFlags() & CONTENT_OPAQUE)
+ return true;
+ // Also, if this layer is the bottommost layer in a container which
+ // doesn't need an alpha channel, we can use an opaque surface for this
+ // layer too. Any transparent areas must be covered by something else
+ // in the container.
+ ContainerLayer* parent = GetParent();
+ return parent && parent->GetFirstChild() == this &&
+ parent->CanUseOpaqueSurface();
+}
+
+// NB: eventually these methods will be defined unconditionally, and
+// can be moved into Layers.h
+const Maybe<ParentLayerIntRect>&
+Layer::GetLocalClipRect()
+{
+ if (LayerComposite* shadow = AsLayerComposite()) {
+ return shadow->GetShadowClipRect();
+ }
+ return GetClipRect();
+}
+
+const LayerIntRegion&
+Layer::GetLocalVisibleRegion()
+{
+ if (LayerComposite* shadow = AsLayerComposite()) {
+ return shadow->GetShadowVisibleRegion();
+ }
+ return GetVisibleRegion();
+}
+
+Matrix4x4
+Layer::SnapTransformTranslation(const Matrix4x4& aTransform,
+ Matrix* aResidualTransform)
+{
+ if (aResidualTransform) {
+ *aResidualTransform = Matrix();
+ }
+
+ if (!mManager->IsSnappingEffectiveTransforms()) {
+ return aTransform;
+ }
+
+ Matrix matrix2D;
+ if (aTransform.CanDraw2D(&matrix2D) &&
+ !matrix2D.HasNonTranslation() &&
+ matrix2D.HasNonIntegerTranslation()) {
+ auto snappedTranslation = IntPoint::Round(matrix2D.GetTranslation());
+ Matrix snappedMatrix = Matrix::Translation(snappedTranslation.x,
+ snappedTranslation.y);
+ Matrix4x4 result = Matrix4x4::From2D(snappedMatrix);
+ if (aResidualTransform) {
+ // set aResidualTransform so that aResidual * snappedMatrix == matrix2D.
+ // (I.e., appying snappedMatrix after aResidualTransform gives the
+ // ideal transform.)
+ *aResidualTransform =
+ Matrix::Translation(matrix2D._31 - snappedTranslation.x,
+ matrix2D._32 - snappedTranslation.y);
+ }
+ return result;
+ }
+
+ return SnapTransformTranslation3D(aTransform, aResidualTransform);
+}
+
+Matrix4x4
+Layer::SnapTransformTranslation3D(const Matrix4x4& aTransform,
+ Matrix* aResidualTransform)
+{
+ if(aTransform.IsSingular() ||
+ aTransform.HasPerspectiveComponent() ||
+ aTransform.HasNonTranslation() ||
+ !aTransform.HasNonIntegerTranslation()) {
+ // For a singular transform, there is no reversed matrix, so we
+ // don't snap it.
+ // For a perspective transform, the content is transformed in
+ // non-linear, so we don't snap it too.
+ return aTransform;
+ }
+
+ // Snap for 3D Transforms
+
+ Point3D transformedOrigin = aTransform.TransformPoint(Point3D());
+
+ // Compute the transformed snap by rounding the values of
+ // transformed origin.
+ auto transformedSnapXY = IntPoint::Round(transformedOrigin.x, transformedOrigin.y);
+ Matrix4x4 inverse = aTransform;
+ inverse.Invert();
+ // see Matrix4x4::ProjectPoint()
+ Float transformedSnapZ =
+ inverse._33 == 0 ? 0 : (-(transformedSnapXY.x * inverse._13 +
+ transformedSnapXY.y * inverse._23 +
+ inverse._43) / inverse._33);
+ Point3D transformedSnap =
+ Point3D(transformedSnapXY.x, transformedSnapXY.y, transformedSnapZ);
+ if (transformedOrigin == transformedSnap) {
+ return aTransform;
+ }
+
+ // Compute the snap from the transformed snap.
+ Point3D snap = inverse.TransformPoint(transformedSnap);
+ if (snap.z > 0.001 || snap.z < -0.001) {
+ // Allow some level of accumulated computation error.
+ MOZ_ASSERT(inverse._33 == 0.0);
+ return aTransform;
+ }
+
+ // The difference between the origin and snap is the residual transform.
+ if (aResidualTransform) {
+ // The residual transform is to translate the snap to the origin
+ // of the content buffer.
+ *aResidualTransform = Matrix::Translation(-snap.x, -snap.y);
+ }
+
+ // Translate transformed origin to transformed snap since the
+ // residual transform would trnslate the snap to the origin.
+ Point3D transformedShift = transformedSnap - transformedOrigin;
+ Matrix4x4 result = aTransform;
+ result.PostTranslate(transformedShift.x,
+ transformedShift.y,
+ transformedShift.z);
+
+ // For non-2d transform, residual translation could be more than
+ // 0.5 pixels for every axis.
+
+ return result;
+}
+
+Matrix4x4
+Layer::SnapTransform(const Matrix4x4& aTransform,
+ const gfxRect& aSnapRect,
+ Matrix* aResidualTransform)
+{
+ if (aResidualTransform) {
+ *aResidualTransform = Matrix();
+ }
+
+ Matrix matrix2D;
+ Matrix4x4 result;
+ if (mManager->IsSnappingEffectiveTransforms() &&
+ aTransform.Is2D(&matrix2D) &&
+ gfxSize(1.0, 1.0) <= aSnapRect.Size() &&
+ matrix2D.PreservesAxisAlignedRectangles()) {
+ auto transformedTopLeft = IntPoint::Round(matrix2D.TransformPoint(ToPoint(aSnapRect.TopLeft())));
+ auto transformedTopRight = IntPoint::Round(matrix2D.TransformPoint(ToPoint(aSnapRect.TopRight())));
+ auto transformedBottomRight = IntPoint::Round(matrix2D.TransformPoint(ToPoint(aSnapRect.BottomRight())));
+
+ Matrix snappedMatrix = gfxUtils::TransformRectToRect(aSnapRect,
+ transformedTopLeft, transformedTopRight, transformedBottomRight);
+
+ result = Matrix4x4::From2D(snappedMatrix);
+ if (aResidualTransform && !snappedMatrix.IsSingular()) {
+ // set aResidualTransform so that aResidual * snappedMatrix == matrix2D.
+ // (i.e., appying snappedMatrix after aResidualTransform gives the
+ // ideal transform.
+ Matrix snappedMatrixInverse = snappedMatrix;
+ snappedMatrixInverse.Invert();
+ *aResidualTransform = matrix2D * snappedMatrixInverse;
+ }
+ } else {
+ result = aTransform;
+ }
+ return result;
+}
+
+static bool
+AncestorLayerMayChangeTransform(Layer* aLayer)
+{
+ for (Layer* l = aLayer; l; l = l->GetParent()) {
+ if (l->GetContentFlags() & Layer::CONTENT_MAY_CHANGE_TRANSFORM) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool
+Layer::MayResample()
+{
+ Matrix transform2d;
+ return !GetEffectiveTransform().Is2D(&transform2d) ||
+ ThebesMatrix(transform2d).HasNonIntegerTranslation() ||
+ AncestorLayerMayChangeTransform(this);
+}
+
+RenderTargetIntRect
+Layer::CalculateScissorRect(const RenderTargetIntRect& aCurrentScissorRect)
+{
+ ContainerLayer* container = GetParent();
+ ContainerLayer* containerChild = nullptr;
+ NS_ASSERTION(GetParent(), "This can't be called on the root!");
+
+ // Find the layer creating the 3D context.
+ while (container->Extend3DContext() &&
+ !container->UseIntermediateSurface()) {
+ containerChild = container;
+ container = container->GetParent();
+ MOZ_ASSERT(container);
+ }
+
+ // Find the nearest layer with a clip, or this layer.
+ // ContainerState::SetupScrollingMetadata() may install a clip on
+ // the layer.
+ Layer *clipLayer =
+ containerChild && containerChild->GetLocalClipRect() ?
+ containerChild : this;
+
+ // Establish initial clip rect: it's either the one passed in, or
+ // if the parent has an intermediate surface, it's the extents of that surface.
+ RenderTargetIntRect currentClip;
+ if (container->UseIntermediateSurface()) {
+ currentClip.SizeTo(container->GetIntermediateSurfaceRect().Size());
+ } else {
+ currentClip = aCurrentScissorRect;
+ }
+
+ if (!clipLayer->GetLocalClipRect()) {
+ return currentClip;
+ }
+
+ if (GetLocalVisibleRegion().IsEmpty() &&
+ !(AsLayerComposite() && AsLayerComposite()->NeedToDrawCheckerboarding())) {
+ // When our visible region is empty, our parent may not have created the
+ // intermediate surface that we would require for correct clipping; however,
+ // this does not matter since we are invisible.
+ // Make sure we still compute a clip rect if we want to draw checkboarding
+ // for this layer, since we want to do this even if the layer is invisible.
+ return RenderTargetIntRect(currentClip.TopLeft(), RenderTargetIntSize(0, 0));
+ }
+
+ const RenderTargetIntRect clipRect =
+ ViewAs<RenderTargetPixel>(*clipLayer->GetLocalClipRect(),
+ PixelCastJustification::RenderTargetIsParentLayerForRoot);
+ if (clipRect.IsEmpty()) {
+ // We might have a non-translation transform in the container so we can't
+ // use the code path below.
+ return RenderTargetIntRect(currentClip.TopLeft(), RenderTargetIntSize(0, 0));
+ }
+
+ RenderTargetIntRect scissor = clipRect;
+ if (!container->UseIntermediateSurface()) {
+ gfx::Matrix matrix;
+ DebugOnly<bool> is2D = container->GetEffectiveTransform().Is2D(&matrix);
+ // See DefaultComputeEffectiveTransforms below
+ NS_ASSERTION(is2D && matrix.PreservesAxisAlignedRectangles(),
+ "Non preserves axis aligned transform with clipped child should have forced intermediate surface");
+ gfx::Rect r(scissor.x, scissor.y, scissor.width, scissor.height);
+ gfxRect trScissor = gfx::ThebesRect(matrix.TransformBounds(r));
+ trScissor.Round();
+ IntRect tmp;
+ if (!gfxUtils::GfxRectToIntRect(trScissor, &tmp)) {
+ return RenderTargetIntRect(currentClip.TopLeft(), RenderTargetIntSize(0, 0));
+ }
+ scissor = ViewAs<RenderTargetPixel>(tmp);
+
+ // Find the nearest ancestor with an intermediate surface
+ do {
+ container = container->GetParent();
+ } while (container && !container->UseIntermediateSurface());
+ }
+
+ if (container) {
+ scissor.MoveBy(-container->GetIntermediateSurfaceRect().TopLeft());
+ }
+ return currentClip.Intersect(scissor);
+}
+
+Maybe<ParentLayerIntRect>
+Layer::GetScrolledClipRect() const
+{
+ return mScrolledClip ? Some(mScrolledClip->GetClipRect()) : Nothing();
+}
+
+const ScrollMetadata&
+Layer::GetScrollMetadata(uint32_t aIndex) const
+{
+ MOZ_ASSERT(aIndex < GetScrollMetadataCount());
+ return mScrollMetadata[aIndex];
+}
+
+const FrameMetrics&
+Layer::GetFrameMetrics(uint32_t aIndex) const
+{
+ return GetScrollMetadata(aIndex).GetMetrics();
+}
+
+bool
+Layer::HasScrollableFrameMetrics() const
+{
+ for (uint32_t i = 0; i < GetScrollMetadataCount(); i++) {
+ if (GetFrameMetrics(i).IsScrollable()) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool
+Layer::IsScrollInfoLayer() const
+{
+ // A scrollable container layer with no children
+ return AsContainerLayer()
+ && HasScrollableFrameMetrics()
+ && !GetFirstChild();
+}
+
+Matrix4x4
+Layer::GetTransform() const
+{
+ Matrix4x4 transform = mTransform;
+ transform.PostScale(GetPostXScale(), GetPostYScale(), 1.0f);
+ if (const ContainerLayer* c = AsContainerLayer()) {
+ transform.PreScale(c->GetPreXScale(), c->GetPreYScale(), 1.0f);
+ }
+ return transform;
+}
+
+const CSSTransformMatrix
+Layer::GetTransformTyped() const
+{
+ return ViewAs<CSSTransformMatrix>(GetTransform());
+}
+
+Matrix4x4
+Layer::GetLocalTransform()
+{
+ if (LayerComposite* shadow = AsLayerComposite())
+ return shadow->GetShadowTransform();
+ else
+ return GetTransform();
+}
+
+const LayerToParentLayerMatrix4x4
+Layer::GetLocalTransformTyped()
+{
+ return ViewAs<LayerToParentLayerMatrix4x4>(GetLocalTransform());
+}
+
+bool
+Layer::HasTransformAnimation() const
+{
+ for (uint32_t i = 0; i < mAnimations.Length(); i++) {
+ if (mAnimations[i].property() == eCSSProperty_transform) {
+ return true;
+ }
+ }
+ return false;
+}
+
+void
+Layer::ApplyPendingUpdatesForThisTransaction()
+{
+ if (mPendingTransform && *mPendingTransform != mTransform) {
+ MOZ_LAYERS_LOG_IF_SHADOWABLE(this, ("Layer::Mutated(%p) PendingUpdatesForThisTransaction", this));
+ mTransform = *mPendingTransform;
+ Mutated();
+ }
+ mPendingTransform = nullptr;
+
+ if (mPendingAnimations) {
+ MOZ_LAYERS_LOG_IF_SHADOWABLE(this, ("Layer::Mutated(%p) PendingUpdatesForThisTransaction", this));
+ mPendingAnimations->SwapElements(mAnimations);
+ mPendingAnimations = nullptr;
+ Mutated();
+ }
+
+ for (size_t i = 0; i < mScrollMetadata.Length(); i++) {
+ FrameMetrics& fm = mScrollMetadata[i].GetMetrics();
+ Maybe<ScrollUpdateInfo> update = Manager()->GetPendingScrollInfoUpdate(fm.GetScrollId());
+ if (update) {
+ fm.UpdatePendingScrollInfo(update.value());
+ Mutated();
+ }
+ }
+}
+
+float
+Layer::GetLocalOpacity()
+{
+ float opacity = mOpacity;
+ if (LayerComposite* shadow = AsLayerComposite())
+ opacity = shadow->GetShadowOpacity();
+ return std::min(std::max(opacity, 0.0f), 1.0f);
+}
+
+float
+Layer::GetEffectiveOpacity()
+{
+ float opacity = GetLocalOpacity();
+ for (ContainerLayer* c = GetParent(); c && !c->UseIntermediateSurface();
+ c = c->GetParent()) {
+ opacity *= c->GetLocalOpacity();
+ }
+ return opacity;
+}
+
+CompositionOp
+Layer::GetEffectiveMixBlendMode()
+{
+ if(mMixBlendMode != CompositionOp::OP_OVER)
+ return mMixBlendMode;
+ for (ContainerLayer* c = GetParent(); c && !c->UseIntermediateSurface();
+ c = c->GetParent()) {
+ if(c->mMixBlendMode != CompositionOp::OP_OVER)
+ return c->mMixBlendMode;
+ }
+
+ return mMixBlendMode;
+}
+
+void
+Layer::ComputeEffectiveTransformForMaskLayers(const gfx::Matrix4x4& aTransformToSurface)
+{
+ if (GetMaskLayer()) {
+ ComputeEffectiveTransformForMaskLayer(GetMaskLayer(), aTransformToSurface);
+ }
+ for (size_t i = 0; i < GetAncestorMaskLayerCount(); i++) {
+ Layer* maskLayer = GetAncestorMaskLayerAt(i);
+ ComputeEffectiveTransformForMaskLayer(maskLayer, aTransformToSurface);
+ }
+}
+
+/* static */ void
+Layer::ComputeEffectiveTransformForMaskLayer(Layer* aMaskLayer, const gfx::Matrix4x4& aTransformToSurface)
+{
+ aMaskLayer->mEffectiveTransform = aTransformToSurface;
+
+#ifdef DEBUG
+ bool maskIs2D = aMaskLayer->GetTransform().CanDraw2D();
+ NS_ASSERTION(maskIs2D, "How did we end up with a 3D transform here?!");
+#endif
+ // The mask layer can have an async transform applied to it in some
+ // situations, so be sure to use its GetLocalTransform() rather than
+ // its GetTransform().
+ aMaskLayer->mEffectiveTransform = aMaskLayer->GetLocalTransform() *
+ aMaskLayer->mEffectiveTransform;
+}
+
+RenderTargetRect
+Layer::TransformRectToRenderTarget(const LayerIntRect& aRect)
+{
+ LayerRect rect(aRect);
+ RenderTargetRect quad = RenderTargetRect::FromUnknownRect(
+ GetEffectiveTransform().TransformBounds(rect.ToUnknownRect()));
+ return quad;
+}
+
+bool
+Layer::GetVisibleRegionRelativeToRootLayer(nsIntRegion& aResult,
+ IntPoint* aLayerOffset)
+{
+ MOZ_ASSERT(aLayerOffset, "invalid offset pointer");
+
+ if (!GetParent()) {
+ return false;
+ }
+
+ IntPoint offset;
+ aResult = GetLocalVisibleRegion().ToUnknownRegion();
+ for (Layer* layer = this; layer; layer = layer->GetParent()) {
+ gfx::Matrix matrix;
+ if (!layer->GetLocalTransform().Is2D(&matrix) ||
+ !matrix.IsTranslation()) {
+ return false;
+ }
+
+ // The offset of |layer| to its parent.
+ auto currentLayerOffset = IntPoint::Round(matrix.GetTranslation());
+
+ // Translate the accumulated visible region of |this| by the offset of
+ // |layer|.
+ aResult.MoveBy(currentLayerOffset.x, currentLayerOffset.y);
+
+ // If the parent layer clips its lower layers, clip the visible region
+ // we're accumulating.
+ if (layer->GetLocalClipRect()) {
+ aResult.AndWith(layer->GetLocalClipRect()->ToUnknownRect());
+ }
+
+ // Now we need to walk across the list of siblings for this parent layer,
+ // checking to see if any of these layer trees obscure |this|. If so,
+ // remove these areas from the visible region as well. This will pick up
+ // chrome overlays like a tab modal prompt.
+ Layer* sibling;
+ for (sibling = layer->GetNextSibling(); sibling;
+ sibling = sibling->GetNextSibling()) {
+ gfx::Matrix siblingMatrix;
+ if (!sibling->GetLocalTransform().Is2D(&siblingMatrix) ||
+ !siblingMatrix.IsTranslation()) {
+ continue;
+ }
+
+ // Retreive the translation from sibling to |layer|. The accumulated
+ // visible region is currently oriented with |layer|.
+ auto siblingOffset = IntPoint::Round(siblingMatrix.GetTranslation());
+ nsIntRegion siblingVisibleRegion(sibling->GetLocalVisibleRegion().ToUnknownRegion());
+ // Translate the siblings region to |layer|'s origin.
+ siblingVisibleRegion.MoveBy(-siblingOffset.x, -siblingOffset.y);
+ // Apply the sibling's clip.
+ // Layer clip rects are not affected by the layer's transform.
+ Maybe<ParentLayerIntRect> clipRect = sibling->GetLocalClipRect();
+ if (clipRect) {
+ siblingVisibleRegion.AndWith(clipRect->ToUnknownRect());
+ }
+ // Subtract the sibling visible region from the visible region of |this|.
+ aResult.SubOut(siblingVisibleRegion);
+ }
+
+ // Keep track of the total offset for aLayerOffset. We use this in plugin
+ // positioning code.
+ offset += currentLayerOffset;
+ }
+
+ *aLayerOffset = IntPoint(offset.x, offset.y);
+ return true;
+}
+
+Maybe<ParentLayerIntRect>
+Layer::GetCombinedClipRect() const
+{
+ Maybe<ParentLayerIntRect> clip = GetClipRect();
+
+ clip = IntersectMaybeRects(clip, GetScrolledClipRect());
+
+ for (size_t i = 0; i < mScrollMetadata.Length(); i++) {
+ clip = IntersectMaybeRects(clip, mScrollMetadata[i].GetClipRect());
+ }
+
+ return clip;
+}
+
+ContainerLayer::ContainerLayer(LayerManager* aManager, void* aImplData)
+ : Layer(aManager, aImplData),
+ mFirstChild(nullptr),
+ mLastChild(nullptr),
+ mPreXScale(1.0f),
+ mPreYScale(1.0f),
+ mInheritedXScale(1.0f),
+ mInheritedYScale(1.0f),
+ mPresShellResolution(1.0f),
+ mScaleToResolution(false),
+ mUseIntermediateSurface(false),
+ mSupportsComponentAlphaChildren(false),
+ mMayHaveReadbackChild(false),
+ mChildrenChanged(false),
+ mEventRegionsOverride(EventRegionsOverride::NoOverride)
+{
+ MOZ_COUNT_CTOR(ContainerLayer);
+ mContentFlags = 0; // Clear NO_TEXT, NO_TEXT_OVER_TRANSPARENT
+}
+
+ContainerLayer::~ContainerLayer()
+{
+ MOZ_COUNT_DTOR(ContainerLayer);
+}
+
+bool
+ContainerLayer::InsertAfter(Layer* aChild, Layer* aAfter)
+{
+ if(aChild->Manager() != Manager()) {
+ NS_ERROR("Child has wrong manager");
+ return false;
+ }
+ if(aChild->GetParent()) {
+ NS_ERROR("aChild already in the tree");
+ return false;
+ }
+ if (aChild->GetNextSibling() || aChild->GetPrevSibling()) {
+ NS_ERROR("aChild already has siblings?");
+ return false;
+ }
+ if (aAfter && (aAfter->Manager() != Manager() ||
+ aAfter->GetParent() != this))
+ {
+ NS_ERROR("aAfter is not our child");
+ return false;
+ }
+
+ aChild->SetParent(this);
+ if (aAfter == mLastChild) {
+ mLastChild = aChild;
+ }
+ if (!aAfter) {
+ aChild->SetNextSibling(mFirstChild);
+ if (mFirstChild) {
+ mFirstChild->SetPrevSibling(aChild);
+ }
+ mFirstChild = aChild;
+ NS_ADDREF(aChild);
+ DidInsertChild(aChild);
+ return true;
+ }
+
+ Layer* next = aAfter->GetNextSibling();
+ aChild->SetNextSibling(next);
+ aChild->SetPrevSibling(aAfter);
+ if (next) {
+ next->SetPrevSibling(aChild);
+ }
+ aAfter->SetNextSibling(aChild);
+ NS_ADDREF(aChild);
+ DidInsertChild(aChild);
+ return true;
+}
+
+bool
+ContainerLayer::RemoveChild(Layer *aChild)
+{
+ if (aChild->Manager() != Manager()) {
+ NS_ERROR("Child has wrong manager");
+ return false;
+ }
+ if (aChild->GetParent() != this) {
+ NS_ERROR("aChild not our child");
+ return false;
+ }
+
+ Layer* prev = aChild->GetPrevSibling();
+ Layer* next = aChild->GetNextSibling();
+ if (prev) {
+ prev->SetNextSibling(next);
+ } else {
+ this->mFirstChild = next;
+ }
+ if (next) {
+ next->SetPrevSibling(prev);
+ } else {
+ this->mLastChild = prev;
+ }
+
+ aChild->SetNextSibling(nullptr);
+ aChild->SetPrevSibling(nullptr);
+ aChild->SetParent(nullptr);
+
+ this->DidRemoveChild(aChild);
+ NS_RELEASE(aChild);
+ return true;
+}
+
+
+bool
+ContainerLayer::RepositionChild(Layer* aChild, Layer* aAfter)
+{
+ if (aChild->Manager() != Manager()) {
+ NS_ERROR("Child has wrong manager");
+ return false;
+ }
+ if (aChild->GetParent() != this) {
+ NS_ERROR("aChild not our child");
+ return false;
+ }
+ if (aAfter && (aAfter->Manager() != Manager() ||
+ aAfter->GetParent() != this))
+ {
+ NS_ERROR("aAfter is not our child");
+ return false;
+ }
+ if (aChild == aAfter) {
+ NS_ERROR("aChild cannot be the same as aAfter");
+ return false;
+ }
+
+ Layer* prev = aChild->GetPrevSibling();
+ Layer* next = aChild->GetNextSibling();
+ if (prev == aAfter) {
+ // aChild is already in the correct position, nothing to do.
+ return true;
+ }
+ if (prev) {
+ prev->SetNextSibling(next);
+ } else {
+ mFirstChild = next;
+ }
+ if (next) {
+ next->SetPrevSibling(prev);
+ } else {
+ mLastChild = prev;
+ }
+ if (!aAfter) {
+ aChild->SetPrevSibling(nullptr);
+ aChild->SetNextSibling(mFirstChild);
+ if (mFirstChild) {
+ mFirstChild->SetPrevSibling(aChild);
+ }
+ mFirstChild = aChild;
+ return true;
+ }
+
+ Layer* afterNext = aAfter->GetNextSibling();
+ if (afterNext) {
+ afterNext->SetPrevSibling(aChild);
+ } else {
+ mLastChild = aChild;
+ }
+ aAfter->SetNextSibling(aChild);
+ aChild->SetPrevSibling(aAfter);
+ aChild->SetNextSibling(afterNext);
+ return true;
+}
+
+void
+ContainerLayer::FillSpecificAttributes(SpecificLayerAttributes& aAttrs)
+{
+ aAttrs = ContainerLayerAttributes(mPreXScale, mPreYScale,
+ mInheritedXScale, mInheritedYScale,
+ mPresShellResolution, mScaleToResolution,
+ mEventRegionsOverride);
+}
+
+bool
+ContainerLayer::Creates3DContextWithExtendingChildren()
+{
+ if (Extend3DContext()) {
+ return false;
+ }
+ for (Layer* child = GetFirstChild();
+ child;
+ child = child->GetNextSibling()) {
+ if (child->Extend3DContext()) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool
+ContainerLayer::HasMultipleChildren()
+{
+ uint32_t count = 0;
+ for (Layer* child = GetFirstChild(); child; child = child->GetNextSibling()) {
+ const Maybe<ParentLayerIntRect>& clipRect = child->GetLocalClipRect();
+ if (clipRect && clipRect->IsEmpty())
+ continue;
+ if (child->GetLocalVisibleRegion().IsEmpty())
+ continue;
+ ++count;
+ if (count > 1)
+ return true;
+ }
+
+ return false;
+}
+
+/**
+ * Collect all leaf descendants of the current 3D context.
+ */
+void
+ContainerLayer::Collect3DContextLeaves(nsTArray<Layer*>& aToSort)
+{
+ ForEachNode<ForwardIterator>(
+ (Layer*) this,
+ [this, &aToSort](Layer* layer)
+ {
+ ContainerLayer* container = layer->AsContainerLayer();
+ if (layer == this || (container && container->Extend3DContext() &&
+ !container->UseIntermediateSurface())) {
+ return TraversalFlag::Continue;
+ }
+ else {
+ aToSort.AppendElement(layer);
+ return TraversalFlag::Skip;
+ }
+ }
+ );
+}
+
+void
+ContainerLayer::SortChildrenBy3DZOrder(nsTArray<Layer*>& aArray)
+{
+ AutoTArray<Layer*, 10> toSort;
+
+ for (Layer* l = GetFirstChild(); l; l = l->GetNextSibling()) {
+ ContainerLayer* container = l->AsContainerLayer();
+ if (container && container->Extend3DContext() &&
+ !container->UseIntermediateSurface()) {
+ container->Collect3DContextLeaves(toSort);
+ } else {
+ if (toSort.Length() > 0) {
+ SortLayersBy3DZOrder(toSort);
+ aArray.AppendElements(Move(toSort));
+ // XXX The move analysis gets confused here, because toSort gets moved
+ // here, and then gets used again outside of the loop. To clarify that
+ // we realize that the array is going to be empty to the move checker,
+ // we clear it again here. (This method renews toSort for the move
+ // analysis)
+ toSort.ClearAndRetainStorage();
+ }
+ aArray.AppendElement(l);
+ }
+ }
+ if (toSort.Length() > 0) {
+ SortLayersBy3DZOrder(toSort);
+ aArray.AppendElements(Move(toSort));
+ }
+}
+
+void
+ContainerLayer::DefaultComputeEffectiveTransforms(const Matrix4x4& aTransformToSurface)
+{
+ Matrix residual;
+ Matrix4x4 idealTransform = GetLocalTransform() * aTransformToSurface;
+
+ // Keep 3D transforms for leaves to keep z-order sorting correct.
+ if (!Extend3DContext() && !Is3DContextLeaf()) {
+ idealTransform.ProjectTo2D();
+ }
+
+ bool useIntermediateSurface;
+ if (HasMaskLayers() ||
+ GetForceIsolatedGroup()) {
+ useIntermediateSurface = true;
+#ifdef MOZ_DUMP_PAINTING
+ } else if (gfxEnv::DumpPaintIntermediate() && !Extend3DContext()) {
+ useIntermediateSurface = true;
+#endif
+ } else {
+ /* Don't use an intermediate surface for opacity when it's within a 3d
+ * context, since we'd rather keep the 3d effects. This matches the
+ * WebKit/blink behaviour, but is changing in the latest spec.
+ */
+ float opacity = GetEffectiveOpacity();
+ CompositionOp blendMode = GetEffectiveMixBlendMode();
+ if ((HasMultipleChildren() || Creates3DContextWithExtendingChildren()) &&
+ ((opacity != 1.0f && !Extend3DContext()) ||
+ (blendMode != CompositionOp::OP_OVER))) {
+ useIntermediateSurface = true;
+ } else if (!idealTransform.Is2D() && Creates3DContextWithExtendingChildren()) {
+ useIntermediateSurface = true;
+ } else {
+ useIntermediateSurface = false;
+ gfx::Matrix contTransform;
+ bool checkClipRect = false;
+ bool checkMaskLayers = false;
+
+ if (!idealTransform.Is2D(&contTransform)) {
+ // In 3D case, always check if we should use IntermediateSurface.
+ checkClipRect = true;
+ checkMaskLayers = true;
+ } else {
+#ifdef MOZ_GFX_OPTIMIZE_MOBILE
+ if (!contTransform.PreservesAxisAlignedRectangles()) {
+#else
+ if (gfx::ThebesMatrix(contTransform).HasNonIntegerTranslation()) {
+#endif
+ checkClipRect = true;
+ }
+ /* In 2D case, only translation and/or positive scaling can be done w/o using IntermediateSurface.
+ * Otherwise, when rotation or flip happen, we should check whether to use IntermediateSurface.
+ */
+ if (contTransform.HasNonAxisAlignedTransform() || contTransform.HasNegativeScaling()) {
+ checkMaskLayers = true;
+ }
+ }
+
+ if (checkClipRect || checkMaskLayers) {
+ for (Layer* child = GetFirstChild(); child; child = child->GetNextSibling()) {
+ const Maybe<ParentLayerIntRect>& clipRect = child->GetLocalClipRect();
+ /* We can't (easily) forward our transform to children with a non-empty clip
+ * rect since it would need to be adjusted for the transform. See
+ * the calculations performed by CalculateScissorRect above.
+ * Nor for a child with a mask layer.
+ */
+ if (checkClipRect && (clipRect && !clipRect->IsEmpty() && !child->GetLocalVisibleRegion().IsEmpty())) {
+ useIntermediateSurface = true;
+ break;
+ }
+ if (checkMaskLayers && child->HasMaskLayers()) {
+ useIntermediateSurface = true;
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ NS_ASSERTION(!Extend3DContext() || !useIntermediateSurface, "Can't have an intermediate surface with preserve-3d!");
+
+ if (useIntermediateSurface) {
+ mEffectiveTransform = SnapTransformTranslation(idealTransform, &residual);
+ } else {
+ mEffectiveTransform = idealTransform;
+ }
+
+ // For layers extending 3d context, its ideal transform should be
+ // applied on children.
+ if (!Extend3DContext()) {
+ // Without this projection, non-container children would get a 3D
+ // transform while 2D is expected.
+ idealTransform.ProjectTo2D();
+ }
+ mUseIntermediateSurface = useIntermediateSurface && !GetLocalVisibleRegion().IsEmpty();
+ if (useIntermediateSurface) {
+ ComputeEffectiveTransformsForChildren(Matrix4x4::From2D(residual));
+ } else {
+ ComputeEffectiveTransformsForChildren(idealTransform);
+ }
+
+ ComputeEffectiveTransformForMaskLayers(aTransformToSurface);
+}
+
+void
+ContainerLayer::DefaultComputeSupportsComponentAlphaChildren(bool* aNeedsSurfaceCopy)
+{
+ if (!(GetContentFlags() & Layer::CONTENT_COMPONENT_ALPHA_DESCENDANT) ||
+ !Manager()->AreComponentAlphaLayersEnabled()) {
+ mSupportsComponentAlphaChildren = false;
+ if (aNeedsSurfaceCopy) {
+ *aNeedsSurfaceCopy = false;
+ }
+ return;
+ }
+
+ mSupportsComponentAlphaChildren = false;
+ bool needsSurfaceCopy = false;
+ CompositionOp blendMode = GetEffectiveMixBlendMode();
+ if (UseIntermediateSurface()) {
+ if (GetLocalVisibleRegion().GetNumRects() == 1 &&
+ (GetContentFlags() & Layer::CONTENT_OPAQUE))
+ {
+ mSupportsComponentAlphaChildren = true;
+ } else {
+ gfx::Matrix transform;
+ if (HasOpaqueAncestorLayer(this) &&
+ GetEffectiveTransform().Is2D(&transform) &&
+ !gfx::ThebesMatrix(transform).HasNonIntegerTranslation() &&
+ blendMode == gfx::CompositionOp::OP_OVER) {
+ mSupportsComponentAlphaChildren = true;
+ needsSurfaceCopy = true;
+ }
+ }
+ } else if (blendMode == gfx::CompositionOp::OP_OVER) {
+ mSupportsComponentAlphaChildren =
+ (GetContentFlags() & Layer::CONTENT_OPAQUE) ||
+ (GetParent() && GetParent()->SupportsComponentAlphaChildren());
+ }
+
+ if (aNeedsSurfaceCopy) {
+ *aNeedsSurfaceCopy = mSupportsComponentAlphaChildren && needsSurfaceCopy;
+ }
+}
+
+void
+ContainerLayer::ComputeEffectiveTransformsForChildren(const Matrix4x4& aTransformToSurface)
+{
+ for (Layer* l = mFirstChild; l; l = l->GetNextSibling()) {
+ l->ComputeEffectiveTransforms(aTransformToSurface);
+ }
+}
+
+/* static */ bool
+ContainerLayer::HasOpaqueAncestorLayer(Layer* aLayer)
+{
+ for (Layer* l = aLayer->GetParent(); l; l = l->GetParent()) {
+ if (l->GetContentFlags() & Layer::CONTENT_OPAQUE)
+ return true;
+ }
+ return false;
+}
+
+void
+ContainerLayer::DidRemoveChild(Layer* aLayer)
+{
+ PaintedLayer* tl = aLayer->AsPaintedLayer();
+ if (tl && tl->UsedForReadback()) {
+ for (Layer* l = mFirstChild; l; l = l->GetNextSibling()) {
+ if (l->GetType() == TYPE_READBACK) {
+ static_cast<ReadbackLayer*>(l)->NotifyPaintedLayerRemoved(tl);
+ }
+ }
+ }
+ if (aLayer->GetType() == TYPE_READBACK) {
+ static_cast<ReadbackLayer*>(aLayer)->NotifyRemoved();
+ }
+}
+
+void
+ContainerLayer::DidInsertChild(Layer* aLayer)
+{
+ if (aLayer->GetType() == TYPE_READBACK) {
+ mMayHaveReadbackChild = true;
+ }
+}
+
+void
+RefLayer::FillSpecificAttributes(SpecificLayerAttributes& aAttrs)
+{
+ aAttrs = RefLayerAttributes(GetReferentId(), mEventRegionsOverride);
+}
+
+/**
+ * StartFrameTimeRecording, together with StopFrameTimeRecording
+ * enable recording of frame intervals.
+ *
+ * To allow concurrent consumers, a cyclic array is used which serves all
+ * consumers, practically stateless with regard to consumers.
+ *
+ * To save resources, the buffer is allocated on first call to StartFrameTimeRecording
+ * and recording is paused if no consumer which called StartFrameTimeRecording is able
+ * to get valid results (because the cyclic buffer was overwritten since that call).
+ *
+ * To determine availability of the data upon StopFrameTimeRecording:
+ * - mRecording.mNextIndex increases on each PostPresent, and never resets.
+ * - Cyclic buffer position is realized as mNextIndex % bufferSize.
+ * - StartFrameTimeRecording returns mNextIndex. When StopFrameTimeRecording is called,
+ * the required start index is passed as an arg, and we're able to calculate the required
+ * length. If this length is bigger than bufferSize, it means data was overwritten.
+ * otherwise, we can return the entire sequence.
+ * - To determine if we need to pause, mLatestStartIndex is updated to mNextIndex
+ * on each call to StartFrameTimeRecording. If this index gets overwritten,
+ * it means that all earlier start indices obtained via StartFrameTimeRecording
+ * were also overwritten, hence, no point in recording, so pause.
+ * - mCurrentRunStartIndex indicates the oldest index of the recording after which
+ * the recording was not paused. If StopFrameTimeRecording is invoked with a start index
+ * older than this, it means that some frames were not recorded, so data is invalid.
+ */
+uint32_t
+LayerManager::StartFrameTimeRecording(int32_t aBufferSize)
+{
+ if (mRecording.mIsPaused) {
+ mRecording.mIsPaused = false;
+
+ if (!mRecording.mIntervals.Length()) { // Initialize recording buffers
+ mRecording.mIntervals.SetLength(aBufferSize);
+ }
+
+ // After being paused, recent values got invalid. Update them to now.
+ mRecording.mLastFrameTime = TimeStamp::Now();
+
+ // Any recording which started before this is invalid, since we were paused.
+ mRecording.mCurrentRunStartIndex = mRecording.mNextIndex;
+ }
+
+ // If we'll overwrite this index, there are no more consumers with aStartIndex
+ // for which we're able to provide the full recording, so no point in keep recording.
+ mRecording.mLatestStartIndex = mRecording.mNextIndex;
+ return mRecording.mNextIndex;
+}
+
+void
+LayerManager::RecordFrame()
+{
+ if (!mRecording.mIsPaused) {
+ TimeStamp now = TimeStamp::Now();
+ uint32_t i = mRecording.mNextIndex % mRecording.mIntervals.Length();
+ mRecording.mIntervals[i] = static_cast<float>((now - mRecording.mLastFrameTime)
+ .ToMilliseconds());
+ mRecording.mNextIndex++;
+ mRecording.mLastFrameTime = now;
+
+ if (mRecording.mNextIndex > (mRecording.mLatestStartIndex + mRecording.mIntervals.Length())) {
+ // We've just overwritten the most recent recording start -> pause.
+ mRecording.mIsPaused = true;
+ }
+ }
+}
+
+void
+LayerManager::PostPresent()
+{
+ if (!mTabSwitchStart.IsNull()) {
+ Telemetry::Accumulate(Telemetry::FX_TAB_SWITCH_TOTAL_MS,
+ uint32_t((TimeStamp::Now() - mTabSwitchStart).ToMilliseconds()));
+ mTabSwitchStart = TimeStamp();
+ }
+}
+
+void
+LayerManager::StopFrameTimeRecording(uint32_t aStartIndex,
+ nsTArray<float>& aFrameIntervals)
+{
+ uint32_t bufferSize = mRecording.mIntervals.Length();
+ uint32_t length = mRecording.mNextIndex - aStartIndex;
+ if (mRecording.mIsPaused || length > bufferSize || aStartIndex < mRecording.mCurrentRunStartIndex) {
+ // aStartIndex is too old. Also if aStartIndex was issued before mRecordingNextIndex overflowed (uint32_t)
+ // and stopped after the overflow (would happen once every 828 days of constant 60fps).
+ length = 0;
+ }
+
+ if (!length) {
+ aFrameIntervals.Clear();
+ return; // empty recording, return empty arrays.
+ }
+ // Set length in advance to avoid possibly repeated reallocations
+ aFrameIntervals.SetLength(length);
+
+ uint32_t cyclicPos = aStartIndex % bufferSize;
+ for (uint32_t i = 0; i < length; i++, cyclicPos++) {
+ if (cyclicPos == bufferSize) {
+ cyclicPos = 0;
+ }
+ aFrameIntervals[i] = mRecording.mIntervals[cyclicPos];
+ }
+}
+
+void
+LayerManager::BeginTabSwitch()
+{
+ mTabSwitchStart = TimeStamp::Now();
+}
+
+static void PrintInfo(std::stringstream& aStream, LayerComposite* aLayerComposite);
+
+#ifdef MOZ_DUMP_PAINTING
+template <typename T>
+void WriteSnapshotToDumpFile_internal(T* aObj, DataSourceSurface* aSurf)
+{
+ nsCString string(aObj->Name());
+ string.Append('-');
+ string.AppendInt((uint64_t)aObj);
+ if (gfxUtils::sDumpPaintFile != stderr) {
+ fprintf_stderr(gfxUtils::sDumpPaintFile, "array[\"%s\"]=\"", string.BeginReading());
+ }
+ gfxUtils::DumpAsDataURI(aSurf, gfxUtils::sDumpPaintFile);
+ if (gfxUtils::sDumpPaintFile != stderr) {
+ fprintf_stderr(gfxUtils::sDumpPaintFile, "\";");
+ }
+}
+
+void WriteSnapshotToDumpFile(Layer* aLayer, DataSourceSurface* aSurf)
+{
+ WriteSnapshotToDumpFile_internal(aLayer, aSurf);
+}
+
+void WriteSnapshotToDumpFile(LayerManager* aManager, DataSourceSurface* aSurf)
+{
+ WriteSnapshotToDumpFile_internal(aManager, aSurf);
+}
+
+void WriteSnapshotToDumpFile(Compositor* aCompositor, DrawTarget* aTarget)
+{
+ RefPtr<SourceSurface> surf = aTarget->Snapshot();
+ RefPtr<DataSourceSurface> dSurf = surf->GetDataSurface();
+ WriteSnapshotToDumpFile_internal(aCompositor, dSurf);
+}
+#endif
+
+void
+Layer::Dump(std::stringstream& aStream, const char* aPrefix,
+ bool aDumpHtml, bool aSorted)
+{
+#ifdef MOZ_DUMP_PAINTING
+ bool dumpCompositorTexture = gfxEnv::DumpCompositorTextures() && AsLayerComposite() &&
+ AsLayerComposite()->GetCompositableHost();
+ bool dumpClientTexture = gfxEnv::DumpPaint() && AsShadowableLayer() &&
+ AsShadowableLayer()->GetCompositableClient();
+ nsCString layerId(Name());
+ layerId.Append('-');
+ layerId.AppendInt((uint64_t)this);
+#endif
+ if (aDumpHtml) {
+ aStream << nsPrintfCString("<li><a id=\"%p\" ", this).get();
+#ifdef MOZ_DUMP_PAINTING
+ if (dumpCompositorTexture || dumpClientTexture) {
+ aStream << nsPrintfCString("href=\"javascript:ViewImage('%s')\"", layerId.BeginReading()).get();
+ }
+#endif
+ aStream << ">";
+ }
+ DumpSelf(aStream, aPrefix);
+
+#ifdef MOZ_DUMP_PAINTING
+ if (dumpCompositorTexture) {
+ AsLayerComposite()->GetCompositableHost()->Dump(aStream, aPrefix, aDumpHtml);
+ } else if (dumpClientTexture) {
+ if (aDumpHtml) {
+ aStream << nsPrintfCString("<script>array[\"%s\"]=\"", layerId.BeginReading()).get();
+ }
+ AsShadowableLayer()->GetCompositableClient()->Dump(aStream, aPrefix,
+ aDumpHtml, TextureDumpMode::DoNotCompress);
+ if (aDumpHtml) {
+ aStream << "\";</script>";
+ }
+ }
+#endif
+
+ if (aDumpHtml) {
+ aStream << "</a>";
+#ifdef MOZ_DUMP_PAINTING
+ if (dumpClientTexture) {
+ aStream << nsPrintfCString("<br><img id=\"%s\">\n", layerId.BeginReading()).get();
+ }
+#endif
+ }
+
+ if (Layer* mask = GetMaskLayer()) {
+ aStream << nsPrintfCString("%s Mask layer:\n", aPrefix).get();
+ nsAutoCString pfx(aPrefix);
+ pfx += " ";
+ mask->Dump(aStream, pfx.get(), aDumpHtml);
+ }
+
+ for (size_t i = 0; i < GetAncestorMaskLayerCount(); i++) {
+ aStream << nsPrintfCString("%s Ancestor mask layer %d:\n", aPrefix, uint32_t(i)).get();
+ nsAutoCString pfx(aPrefix);
+ pfx += " ";
+ GetAncestorMaskLayerAt(i)->Dump(aStream, pfx.get(), aDumpHtml);
+ }
+
+#ifdef MOZ_DUMP_PAINTING
+ for (size_t i = 0; i < mExtraDumpInfo.Length(); i++) {
+ const nsCString& str = mExtraDumpInfo[i];
+ aStream << aPrefix << " Info:\n" << str.get();
+ }
+#endif
+
+ if (ContainerLayer* container = AsContainerLayer()) {
+ AutoTArray<Layer*, 12> children;
+ if (aSorted) {
+ container->SortChildrenBy3DZOrder(children);
+ } else {
+ for (Layer* l = container->GetFirstChild(); l; l = l->GetNextSibling()) {
+ children.AppendElement(l);
+ }
+ }
+ nsAutoCString pfx(aPrefix);
+ pfx += " ";
+ if (aDumpHtml) {
+ aStream << "<ul>";
+ }
+
+ for (Layer* child : children) {
+ child->Dump(aStream, pfx.get(), aDumpHtml, aSorted);
+ }
+
+ if (aDumpHtml) {
+ aStream << "</ul>";
+ }
+ }
+
+ if (aDumpHtml) {
+ aStream << "</li>";
+ }
+}
+
+void
+Layer::DumpSelf(std::stringstream& aStream, const char* aPrefix)
+{
+ PrintInfo(aStream, aPrefix);
+ aStream << "\n";
+}
+
+void
+Layer::Dump(layerscope::LayersPacket* aPacket, const void* aParent)
+{
+ DumpPacket(aPacket, aParent);
+
+ if (Layer* kid = GetFirstChild()) {
+ kid->Dump(aPacket, this);
+ }
+
+ if (Layer* next = GetNextSibling()) {
+ next->Dump(aPacket, aParent);
+ }
+}
+
+void
+Layer::SetDisplayListLog(const char* log)
+{
+ if (gfxUtils::DumpDisplayList()) {
+ mDisplayListLog = log;
+ }
+}
+
+void
+Layer::GetDisplayListLog(nsCString& log)
+{
+ log.SetLength(0);
+
+ if (gfxUtils::DumpDisplayList()) {
+ // This function returns a plain text string which consists of two things
+ // 1. DisplayList log.
+ // 2. Memory address of this layer.
+ // We know the target layer of each display item by information in #1.
+ // Here is an example of a Text display item line log in #1
+ // Text p=0xa9850c00 f=0x0xaa405b00(.....
+ // f keeps the address of the target client layer of a display item.
+ // For LayerScope, display-item-to-client-layer mapping is not enough since
+ // LayerScope, which lives in the chrome process, knows only composite layers.
+ // As so, we need display-item-to-client-layer-to-layer-composite
+ // mapping. That's the reason we insert #2 into the log
+ log.AppendPrintf("0x%p\n%s",(void*) this, mDisplayListLog.get());
+ }
+}
+
+void
+Layer::Log(const char* aPrefix)
+{
+ if (!IsLogEnabled())
+ return;
+
+ LogSelf(aPrefix);
+
+ if (Layer* kid = GetFirstChild()) {
+ nsAutoCString pfx(aPrefix);
+ pfx += " ";
+ kid->Log(pfx.get());
+ }
+
+ if (Layer* next = GetNextSibling())
+ next->Log(aPrefix);
+}
+
+void
+Layer::LogSelf(const char* aPrefix)
+{
+ if (!IsLogEnabled())
+ return;
+
+ std::stringstream ss;
+ PrintInfo(ss, aPrefix);
+ MOZ_LAYERS_LOG(("%s", ss.str().c_str()));
+
+ if (mMaskLayer) {
+ nsAutoCString pfx(aPrefix);
+ pfx += " \\ MaskLayer ";
+ mMaskLayer->LogSelf(pfx.get());
+ }
+}
+
+void
+Layer::PrintInfo(std::stringstream& aStream, const char* aPrefix)
+{
+ aStream << aPrefix;
+ aStream << nsPrintfCString("%s%s (0x%p)", mManager->Name(), Name(), this).get();
+
+ layers::PrintInfo(aStream, AsLayerComposite());
+
+ if (mClipRect) {
+ AppendToString(aStream, *mClipRect, " [clip=", "]");
+ }
+ if (mScrolledClip) {
+ AppendToString(aStream, mScrolledClip->GetClipRect(), " [scrolled-clip=", "]");
+ }
+ if (1.0 != mPostXScale || 1.0 != mPostYScale) {
+ aStream << nsPrintfCString(" [postScale=%g, %g]", mPostXScale, mPostYScale).get();
+ }
+ if (!mTransform.IsIdentity()) {
+ AppendToString(aStream, mTransform, " [transform=", "]");
+ }
+ if (!GetEffectiveTransform().IsIdentity()) {
+ AppendToString(aStream, GetEffectiveTransform(), " [effective-transform=", "]");
+ }
+ if (mTransformIsPerspective) {
+ aStream << " [perspective]";
+ }
+ if (!mLayerBounds.IsEmpty()) {
+ AppendToString(aStream, mLayerBounds, " [bounds=", "]");
+ }
+ if (!mVisibleRegion.IsEmpty()) {
+ AppendToString(aStream, mVisibleRegion.ToUnknownRegion(), " [visible=", "]");
+ } else {
+ aStream << " [not visible]";
+ }
+ if (!mEventRegions.IsEmpty()) {
+ AppendToString(aStream, mEventRegions, " ", "");
+ }
+ if (1.0 != mOpacity) {
+ aStream << nsPrintfCString(" [opacity=%g]", mOpacity).get();
+ }
+ if (IsOpaque()) {
+ aStream << " [opaqueContent]";
+ }
+ if (GetContentFlags() & CONTENT_COMPONENT_ALPHA) {
+ aStream << " [componentAlpha]";
+ }
+ if (GetContentFlags() & CONTENT_BACKFACE_HIDDEN) {
+ aStream << " [backfaceHidden]";
+ }
+ if (Extend3DContext()) {
+ aStream << " [extend3DContext]";
+ }
+ if (Combines3DTransformWithAncestors()) {
+ aStream << " [combines3DTransformWithAncestors]";
+ }
+ if (Is3DContextLeaf()) {
+ aStream << " [is3DContextLeaf]";
+ }
+ if (IsScrollbarContainer()) {
+ aStream << " [scrollbar]";
+ }
+ if (GetScrollbarDirection() == VERTICAL) {
+ aStream << nsPrintfCString(" [vscrollbar=%lld]", GetScrollbarTargetContainerId()).get();
+ }
+ if (GetScrollbarDirection() == HORIZONTAL) {
+ aStream << nsPrintfCString(" [hscrollbar=%lld]", GetScrollbarTargetContainerId()).get();
+ }
+ if (GetIsFixedPosition()) {
+ LayerPoint anchor = GetFixedPositionAnchor();
+ aStream << nsPrintfCString(" [isFixedPosition scrollId=%lld sides=0x%x anchor=%s]",
+ GetFixedPositionScrollContainerId(),
+ GetFixedPositionSides(),
+ ToString(anchor).c_str()).get();
+ }
+ if (GetIsStickyPosition()) {
+ aStream << nsPrintfCString(" [isStickyPosition scrollId=%d outer=(%.3f,%.3f)-(%.3f,%.3f) "
+ "inner=(%.3f,%.3f)-(%.3f,%.3f)]", mStickyPositionData->mScrollId,
+ mStickyPositionData->mOuter.x, mStickyPositionData->mOuter.y,
+ mStickyPositionData->mOuter.XMost(), mStickyPositionData->mOuter.YMost(),
+ mStickyPositionData->mInner.x, mStickyPositionData->mInner.y,
+ mStickyPositionData->mInner.XMost(), mStickyPositionData->mInner.YMost()).get();
+ }
+ if (mMaskLayer) {
+ aStream << nsPrintfCString(" [mMaskLayer=%p]", mMaskLayer.get()).get();
+ }
+ for (uint32_t i = 0; i < mScrollMetadata.Length(); i++) {
+ if (!mScrollMetadata[i].IsDefault()) {
+ aStream << nsPrintfCString(" [metrics%d=", i).get();
+ AppendToString(aStream, mScrollMetadata[i], "", "]");
+ }
+ }
+}
+
+// The static helper function sets the transform matrix into the packet
+static void
+DumpTransform(layerscope::LayersPacket::Layer::Matrix* aLayerMatrix, const Matrix4x4& aMatrix)
+{
+ aLayerMatrix->set_is2d(aMatrix.Is2D());
+ if (aMatrix.Is2D()) {
+ Matrix m = aMatrix.As2D();
+ aLayerMatrix->set_isid(m.IsIdentity());
+ if (!m.IsIdentity()) {
+ aLayerMatrix->add_m(m._11), aLayerMatrix->add_m(m._12);
+ aLayerMatrix->add_m(m._21), aLayerMatrix->add_m(m._22);
+ aLayerMatrix->add_m(m._31), aLayerMatrix->add_m(m._32);
+ }
+ } else {
+ aLayerMatrix->add_m(aMatrix._11), aLayerMatrix->add_m(aMatrix._12);
+ aLayerMatrix->add_m(aMatrix._13), aLayerMatrix->add_m(aMatrix._14);
+ aLayerMatrix->add_m(aMatrix._21), aLayerMatrix->add_m(aMatrix._22);
+ aLayerMatrix->add_m(aMatrix._23), aLayerMatrix->add_m(aMatrix._24);
+ aLayerMatrix->add_m(aMatrix._31), aLayerMatrix->add_m(aMatrix._32);
+ aLayerMatrix->add_m(aMatrix._33), aLayerMatrix->add_m(aMatrix._34);
+ aLayerMatrix->add_m(aMatrix._41), aLayerMatrix->add_m(aMatrix._42);
+ aLayerMatrix->add_m(aMatrix._43), aLayerMatrix->add_m(aMatrix._44);
+ }
+}
+
+// The static helper function sets the IntRect into the packet
+template <typename T, typename Sub, typename Point, typename SizeT, typename MarginT>
+static void
+DumpRect(layerscope::LayersPacket::Layer::Rect* aLayerRect,
+ const BaseRect<T, Sub, Point, SizeT, MarginT>& aRect)
+{
+ aLayerRect->set_x(aRect.x);
+ aLayerRect->set_y(aRect.y);
+ aLayerRect->set_w(aRect.width);
+ aLayerRect->set_h(aRect.height);
+}
+
+// The static helper function sets the nsIntRegion into the packet
+static void
+DumpRegion(layerscope::LayersPacket::Layer::Region* aLayerRegion, const nsIntRegion& aRegion)
+{
+ for (auto iter = aRegion.RectIter(); !iter.Done(); iter.Next()) {
+ DumpRect(aLayerRegion->add_r(), iter.Get());
+ }
+}
+
+void
+Layer::DumpPacket(layerscope::LayersPacket* aPacket, const void* aParent)
+{
+ // Add a new layer (UnknownLayer)
+ using namespace layerscope;
+ LayersPacket::Layer* layer = aPacket->add_layer();
+ // Basic information
+ layer->set_type(LayersPacket::Layer::UnknownLayer);
+ layer->set_ptr(reinterpret_cast<uint64_t>(this));
+ layer->set_parentptr(reinterpret_cast<uint64_t>(aParent));
+ // Shadow
+ if (LayerComposite* lc = AsLayerComposite()) {
+ LayersPacket::Layer::Shadow* s = layer->mutable_shadow();
+ if (const Maybe<ParentLayerIntRect>& clipRect = lc->GetShadowClipRect()) {
+ DumpRect(s->mutable_clip(), *clipRect);
+ }
+ if (!lc->GetShadowBaseTransform().IsIdentity()) {
+ DumpTransform(s->mutable_transform(), lc->GetShadowBaseTransform());
+ }
+ if (!lc->GetShadowVisibleRegion().IsEmpty()) {
+ DumpRegion(s->mutable_vregion(), lc->GetShadowVisibleRegion().ToUnknownRegion());
+ }
+ }
+ // Clip
+ if (mClipRect) {
+ DumpRect(layer->mutable_clip(), *mClipRect);
+ }
+ // Transform
+ if (!mTransform.IsIdentity()) {
+ DumpTransform(layer->mutable_transform(), mTransform);
+ }
+ // Visible region
+ if (!mVisibleRegion.ToUnknownRegion().IsEmpty()) {
+ DumpRegion(layer->mutable_vregion(), mVisibleRegion.ToUnknownRegion());
+ }
+ // EventRegions
+ if (!mEventRegions.IsEmpty()) {
+ const EventRegions &e = mEventRegions;
+ if (!e.mHitRegion.IsEmpty()) {
+ DumpRegion(layer->mutable_hitregion(), e.mHitRegion);
+ }
+ if (!e.mDispatchToContentHitRegion.IsEmpty()) {
+ DumpRegion(layer->mutable_dispatchregion(), e.mDispatchToContentHitRegion);
+ }
+ if (!e.mNoActionRegion.IsEmpty()) {
+ DumpRegion(layer->mutable_noactionregion(), e.mNoActionRegion);
+ }
+ if (!e.mHorizontalPanRegion.IsEmpty()) {
+ DumpRegion(layer->mutable_hpanregion(), e.mHorizontalPanRegion);
+ }
+ if (!e.mVerticalPanRegion.IsEmpty()) {
+ DumpRegion(layer->mutable_vpanregion(), e.mVerticalPanRegion);
+ }
+ }
+ // Opacity
+ layer->set_opacity(mOpacity);
+ // Content opaque
+ layer->set_copaque(static_cast<bool>(GetContentFlags() & CONTENT_OPAQUE));
+ // Component alpha
+ layer->set_calpha(static_cast<bool>(GetContentFlags() & CONTENT_COMPONENT_ALPHA));
+ // Vertical or horizontal bar
+ if (GetScrollbarDirection() != NONE) {
+ layer->set_direct(GetScrollbarDirection() == VERTICAL ?
+ LayersPacket::Layer::VERTICAL :
+ LayersPacket::Layer::HORIZONTAL);
+ layer->set_barid(GetScrollbarTargetContainerId());
+ }
+
+ // Mask layer
+ if (mMaskLayer) {
+ layer->set_mask(reinterpret_cast<uint64_t>(mMaskLayer.get()));
+ }
+
+ // DisplayList log.
+ if (mDisplayListLog.Length() > 0) {
+ layer->set_displaylistloglength(mDisplayListLog.Length());
+ auto compressedData =
+ MakeUnique<char[]>(LZ4::maxCompressedSize(mDisplayListLog.Length()));
+ int compressedSize = LZ4::compress((char*)mDisplayListLog.get(),
+ mDisplayListLog.Length(),
+ compressedData.get());
+ layer->set_displaylistlog(compressedData.get(), compressedSize);
+ }
+}
+
+bool
+Layer::IsBackfaceHidden()
+{
+ if (GetContentFlags() & CONTENT_BACKFACE_HIDDEN) {
+ Layer* container = AsContainerLayer() ? this : GetParent();
+ if (container) {
+ // The effective transform can include non-preserve-3d parent
+ // transforms, since we don't always require an intermediate.
+ if (container->Extend3DContext() || container->Is3DContextLeaf()) {
+ return container->GetEffectiveTransform().IsBackfaceVisible();
+ }
+ return container->GetBaseTransform().IsBackfaceVisible();
+ }
+ }
+ return false;
+}
+
+UniquePtr<LayerUserData>
+Layer::RemoveUserData(void* aKey)
+{
+ UniquePtr<LayerUserData> d(static_cast<LayerUserData*>(mUserData.Remove(static_cast<gfx::UserDataKey*>(aKey))));
+ return d;
+}
+
+void
+PaintedLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix)
+{
+ Layer::PrintInfo(aStream, aPrefix);
+ if (!mValidRegion.IsEmpty()) {
+ AppendToString(aStream, mValidRegion, " [valid=", "]");
+ }
+}
+
+void
+PaintedLayer::DumpPacket(layerscope::LayersPacket* aPacket, const void* aParent)
+{
+ Layer::DumpPacket(aPacket, aParent);
+ // get this layer data
+ using namespace layerscope;
+ LayersPacket::Layer* layer = aPacket->mutable_layer(aPacket->layer_size()-1);
+ layer->set_type(LayersPacket::Layer::PaintedLayer);
+ if (!mValidRegion.IsEmpty()) {
+ DumpRegion(layer->mutable_valid(), mValidRegion);
+ }
+}
+
+void
+ContainerLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix)
+{
+ Layer::PrintInfo(aStream, aPrefix);
+ if (UseIntermediateSurface()) {
+ aStream << " [usesTmpSurf]";
+ }
+ if (1.0 != mPreXScale || 1.0 != mPreYScale) {
+ aStream << nsPrintfCString(" [preScale=%g, %g]", mPreXScale, mPreYScale).get();
+ }
+ if (mScaleToResolution) {
+ aStream << nsPrintfCString(" [presShellResolution=%g]", mPresShellResolution).get();
+ }
+ if (mEventRegionsOverride & EventRegionsOverride::ForceDispatchToContent) {
+ aStream << " [force-dtc]";
+ }
+ if (mEventRegionsOverride & EventRegionsOverride::ForceEmptyHitRegion) {
+ aStream << " [force-ehr]";
+ }
+}
+
+void
+ContainerLayer::DumpPacket(layerscope::LayersPacket* aPacket, const void* aParent)
+{
+ Layer::DumpPacket(aPacket, aParent);
+ // Get this layer data
+ using namespace layerscope;
+ LayersPacket::Layer* layer = aPacket->mutable_layer(aPacket->layer_size()-1);
+ layer->set_type(LayersPacket::Layer::ContainerLayer);
+}
+
+void
+ColorLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix)
+{
+ Layer::PrintInfo(aStream, aPrefix);
+ AppendToString(aStream, mColor, " [color=", "]");
+ AppendToString(aStream, mBounds, " [bounds=", "]");
+}
+
+void
+ColorLayer::DumpPacket(layerscope::LayersPacket* aPacket, const void* aParent)
+{
+ Layer::DumpPacket(aPacket, aParent);
+ // Get this layer data
+ using namespace layerscope;
+ LayersPacket::Layer* layer = aPacket->mutable_layer(aPacket->layer_size()-1);
+ layer->set_type(LayersPacket::Layer::ColorLayer);
+ layer->set_color(mColor.ToABGR());
+}
+
+CanvasLayer::CanvasLayer(LayerManager* aManager, void* aImplData)
+ : Layer(aManager, aImplData)
+ , mPreTransCallback(nullptr)
+ , mPreTransCallbackData(nullptr)
+ , mPostTransCallback(nullptr)
+ , mPostTransCallbackData(nullptr)
+ , mSamplingFilter(gfx::SamplingFilter::GOOD)
+ , mDirty(false)
+{}
+
+CanvasLayer::~CanvasLayer()
+{}
+
+void
+CanvasLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix)
+{
+ Layer::PrintInfo(aStream, aPrefix);
+ if (mSamplingFilter != SamplingFilter::GOOD) {
+ AppendToString(aStream, mSamplingFilter, " [filter=", "]");
+ }
+}
+
+// This help function is used to assign the correct enum value
+// to the packet
+static void
+DumpFilter(layerscope::LayersPacket::Layer* aLayer,
+ const SamplingFilter& aSamplingFilter)
+{
+ using namespace layerscope;
+ switch (aSamplingFilter) {
+ case SamplingFilter::GOOD:
+ aLayer->set_filter(LayersPacket::Layer::FILTER_GOOD);
+ break;
+ case SamplingFilter::LINEAR:
+ aLayer->set_filter(LayersPacket::Layer::FILTER_LINEAR);
+ break;
+ case SamplingFilter::POINT:
+ aLayer->set_filter(LayersPacket::Layer::FILTER_POINT);
+ break;
+ default:
+ // ignore it
+ break;
+ }
+}
+
+void
+CanvasLayer::DumpPacket(layerscope::LayersPacket* aPacket, const void* aParent)
+{
+ Layer::DumpPacket(aPacket, aParent);
+ // Get this layer data
+ using namespace layerscope;
+ LayersPacket::Layer* layer = aPacket->mutable_layer(aPacket->layer_size()-1);
+ layer->set_type(LayersPacket::Layer::CanvasLayer);
+ DumpFilter(layer, mSamplingFilter);
+}
+
+void
+ImageLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix)
+{
+ Layer::PrintInfo(aStream, aPrefix);
+ if (mSamplingFilter != SamplingFilter::GOOD) {
+ AppendToString(aStream, mSamplingFilter, " [filter=", "]");
+ }
+}
+
+void
+ImageLayer::DumpPacket(layerscope::LayersPacket* aPacket, const void* aParent)
+{
+ Layer::DumpPacket(aPacket, aParent);
+ // Get this layer data
+ using namespace layerscope;
+ LayersPacket::Layer* layer = aPacket->mutable_layer(aPacket->layer_size()-1);
+ layer->set_type(LayersPacket::Layer::ImageLayer);
+ DumpFilter(layer, mSamplingFilter);
+}
+
+void
+RefLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix)
+{
+ ContainerLayer::PrintInfo(aStream, aPrefix);
+ if (0 != mId) {
+ AppendToString(aStream, mId, " [id=", "]");
+ }
+}
+
+void
+RefLayer::DumpPacket(layerscope::LayersPacket* aPacket, const void* aParent)
+{
+ Layer::DumpPacket(aPacket, aParent);
+ // Get this layer data
+ using namespace layerscope;
+ LayersPacket::Layer* layer = aPacket->mutable_layer(aPacket->layer_size()-1);
+ layer->set_type(LayersPacket::Layer::RefLayer);
+ layer->set_refid(mId);
+}
+
+void
+ReadbackLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix)
+{
+ Layer::PrintInfo(aStream, aPrefix);
+ AppendToString(aStream, mSize, " [size=", "]");
+ if (mBackgroundLayer) {
+ AppendToString(aStream, mBackgroundLayer, " [backgroundLayer=", "]");
+ AppendToString(aStream, mBackgroundLayerOffset, " [backgroundOffset=", "]");
+ } else if (mBackgroundColor.a == 1.f) {
+ AppendToString(aStream, mBackgroundColor, " [backgroundColor=", "]");
+ } else {
+ aStream << " [nobackground]";
+ }
+}
+
+void
+ReadbackLayer::DumpPacket(layerscope::LayersPacket* aPacket, const void* aParent)
+{
+ Layer::DumpPacket(aPacket, aParent);
+ // Get this layer data
+ using namespace layerscope;
+ LayersPacket::Layer* layer = aPacket->mutable_layer(aPacket->layer_size()-1);
+ layer->set_type(LayersPacket::Layer::ReadbackLayer);
+ LayersPacket::Layer::Size* size = layer->mutable_size();
+ size->set_w(mSize.width);
+ size->set_h(mSize.height);
+}
+
+//--------------------------------------------------
+// LayerManager
+
+void
+LayerManager::Dump(std::stringstream& aStream, const char* aPrefix,
+ bool aDumpHtml, bool aSorted)
+{
+#ifdef MOZ_DUMP_PAINTING
+ if (aDumpHtml) {
+ aStream << "<ul><li>";
+ }
+#endif
+ DumpSelf(aStream, aPrefix, aSorted);
+
+ nsAutoCString pfx(aPrefix);
+ pfx += " ";
+ if (!GetRoot()) {
+ aStream << nsPrintfCString("%s(null)", pfx.get()).get();
+ if (aDumpHtml) {
+ aStream << "</li></ul>";
+ }
+ return;
+ }
+
+ if (aDumpHtml) {
+ aStream << "<ul>";
+ }
+ GetRoot()->Dump(aStream, pfx.get(), aDumpHtml);
+ if (aDumpHtml) {
+ aStream << "</ul></li></ul>";
+ }
+ aStream << "\n";
+}
+
+void
+LayerManager::DumpSelf(std::stringstream& aStream, const char* aPrefix, bool aSorted)
+{
+ PrintInfo(aStream, aPrefix);
+ aStream << " --- in " << (aSorted ? "3D-sorted rendering order" : "content order");
+ aStream << "\n";
+}
+
+void
+LayerManager::Dump(bool aSorted)
+{
+ std::stringstream ss;
+ Dump(ss, "", false, aSorted);
+ print_stderr(ss);
+}
+
+void
+LayerManager::Dump(layerscope::LayersPacket* aPacket)
+{
+ DumpPacket(aPacket);
+
+ if (GetRoot()) {
+ GetRoot()->Dump(aPacket, this);
+ }
+}
+
+void
+LayerManager::Log(const char* aPrefix)
+{
+ if (!IsLogEnabled())
+ return;
+
+ LogSelf(aPrefix);
+
+ nsAutoCString pfx(aPrefix);
+ pfx += " ";
+ if (!GetRoot()) {
+ MOZ_LAYERS_LOG(("%s(null)", pfx.get()));
+ return;
+ }
+
+ GetRoot()->Log(pfx.get());
+}
+
+void
+LayerManager::LogSelf(const char* aPrefix)
+{
+ nsAutoCString str;
+ std::stringstream ss;
+ PrintInfo(ss, aPrefix);
+ MOZ_LAYERS_LOG(("%s", ss.str().c_str()));
+}
+
+void
+LayerManager::PrintInfo(std::stringstream& aStream, const char* aPrefix)
+{
+ aStream << aPrefix << nsPrintfCString("%sLayerManager (0x%p)", Name(), this).get();
+}
+
+void
+LayerManager::DumpPacket(layerscope::LayersPacket* aPacket)
+{
+ using namespace layerscope;
+ // Add a new layer data (LayerManager)
+ LayersPacket::Layer* layer = aPacket->add_layer();
+ layer->set_type(LayersPacket::Layer::LayerManager);
+ layer->set_ptr(reinterpret_cast<uint64_t>(this));
+ // Layer Tree Root
+ layer->set_parentptr(0);
+}
+
+/*static*/ bool
+LayerManager::IsLogEnabled()
+{
+ return MOZ_LOG_TEST(GetLog(), LogLevel::Debug);
+}
+
+void
+LayerManager::SetPendingScrollUpdateForNextTransaction(FrameMetrics::ViewID aScrollId,
+ const ScrollUpdateInfo& aUpdateInfo)
+{
+ mPendingScrollUpdates[aScrollId] = aUpdateInfo;
+}
+
+Maybe<ScrollUpdateInfo>
+LayerManager::GetPendingScrollInfoUpdate(FrameMetrics::ViewID aScrollId)
+{
+ auto it = mPendingScrollUpdates.find(aScrollId);
+ if (it != mPendingScrollUpdates.end()) {
+ return Some(it->second);
+ }
+ return Nothing();
+}
+
+void
+LayerManager::ClearPendingScrollInfoUpdate()
+{
+ mPendingScrollUpdates.clear();
+}
+
+void
+PrintInfo(std::stringstream& aStream, LayerComposite* aLayerComposite)
+{
+ if (!aLayerComposite) {
+ return;
+ }
+ if (const Maybe<ParentLayerIntRect>& clipRect = aLayerComposite->GetShadowClipRect()) {
+ AppendToString(aStream, *clipRect, " [shadow-clip=", "]");
+ }
+ if (!aLayerComposite->GetShadowBaseTransform().IsIdentity()) {
+ AppendToString(aStream, aLayerComposite->GetShadowBaseTransform(), " [shadow-transform=", "]");
+ }
+ if (!aLayerComposite->GetShadowVisibleRegion().IsEmpty()) {
+ AppendToString(aStream, aLayerComposite->GetShadowVisibleRegion().ToUnknownRegion(), " [shadow-visible=", "]");
+ }
+}
+
+void
+SetAntialiasingFlags(Layer* aLayer, DrawTarget* aTarget)
+{
+ bool permitSubpixelAA = !(aLayer->GetContentFlags() & Layer::CONTENT_DISABLE_SUBPIXEL_AA);
+ if (aTarget->IsCurrentGroupOpaque()) {
+ aTarget->SetPermitSubpixelAA(permitSubpixelAA);
+ return;
+ }
+
+ const IntRect& bounds = aLayer->GetVisibleRegion().ToUnknownRegion().GetBounds();
+ gfx::Rect transformedBounds = aTarget->GetTransform().TransformBounds(gfx::Rect(Float(bounds.x), Float(bounds.y),
+ Float(bounds.width), Float(bounds.height)));
+ transformedBounds.RoundOut();
+ IntRect intTransformedBounds;
+ transformedBounds.ToIntRect(&intTransformedBounds);
+ permitSubpixelAA &= !(aLayer->GetContentFlags() & Layer::CONTENT_COMPONENT_ALPHA) ||
+ aTarget->GetOpaqueRect().Contains(intTransformedBounds);
+ aTarget->SetPermitSubpixelAA(permitSubpixelAA);
+}
+
+IntRect
+ToOutsideIntRect(const gfxRect &aRect)
+{
+ return IntRect::RoundOut(aRect.x, aRect.y, aRect.width, aRect.height);
+}
+
+} // namespace layers
+} // namespace mozilla