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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /gfx/cairo/quartz-minimize-gradient-repeat.patch
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/cairo/quartz-minimize-gradient-repeat.patch')
-rw-r--r--gfx/cairo/quartz-minimize-gradient-repeat.patch561
1 files changed, 561 insertions, 0 deletions
diff --git a/gfx/cairo/quartz-minimize-gradient-repeat.patch b/gfx/cairo/quartz-minimize-gradient-repeat.patch
new file mode 100644
index 000000000..9782bef11
--- /dev/null
+++ b/gfx/cairo/quartz-minimize-gradient-repeat.patch
@@ -0,0 +1,561 @@
+# HG changeset patch
+# User Robert O'Callahan <robert@ocallahan.org>
+# Date 1249558989 -43200
+# Node ID 0bac4c903d2bb1d5c0d5426209001fc2a77cc105
+# Parent 963b9451ad305924738d05d997a640698cd3af91
+Bug 508730. Don't repeat a Quartz gradient more times than necessary, to avoid Quartz quality problems when there are lots of repeated color stops. r=jmuizelaar
+
+diff --git a/gfx/cairo/cairo/src/cairo-quartz-surface.c b/gfx/cairo/cairo/src/cairo-quartz-surface.c
+--- a/gfx/cairo/cairo/src/cairo-quartz-surface.c
++++ b/gfx/cairo/cairo/src/cairo-quartz-surface.c
+@@ -710,82 +710,100 @@ CreateGradientFunction (const cairo_grad
+ return CGFunctionCreate (pat,
+ 1,
+ input_value_range,
+ 4,
+ gradient_output_value_ranges,
+ &gradient_callbacks);
+ }
+
++static void
++UpdateLinearParametersToIncludePoint(double *min_t, double *max_t, CGPoint *start,
++ double dx, double dy,
++ double x, double y)
++{
++ /* Compute a parameter t such that a line perpendicular to the (dx,dy)
++ vector, passing through (start->x + dx*t, start->y + dy*t), also
++ passes through (x,y).
++
++ Let px = x - start->x, py = y - start->y.
++ t is given by
++ (px - dx*t)*dx + (py - dy*t)*dy = 0
++
++ Solving for t we get
++ numerator = dx*px + dy*py
++ denominator = dx^2 + dy^2
++ t = numerator/denominator
++
++ In CreateRepeatingLinearGradientFunction we know the length of (dx,dy)
++ is not zero. (This is checked in _cairo_quartz_setup_linear_source.)
++ */
++ double px = x - start->x;
++ double py = y - start->y;
++ double numerator = dx*px + dy*py;
++ double denominator = dx*dx + dy*dy;
++ double t = numerator/denominator;
++
++ if (*min_t > t) {
++ *min_t = t;
++ }
++ if (*max_t < t) {
++ *max_t = t;
++ }
++}
++
+ static CGFunctionRef
+ CreateRepeatingLinearGradientFunction (cairo_quartz_surface_t *surface,
+ const cairo_gradient_pattern_t *gpat,
+ CGPoint *start, CGPoint *end,
+- CGAffineTransform matrix)
++ cairo_rectangle_int_t *extents)
+ {
+ cairo_pattern_t *pat;
+ float input_value_range[2];
++ double t_min = 0.;
++ double t_max = 0.;
++ double dx = end->x - start->x;
++ double dy = end->y - start->y;
++ double bounds_x1, bounds_x2, bounds_y1, bounds_y2;
+
+- CGPoint mstart, mend;
++ if (!extents) {
++ extents = &surface->extents;
++ }
++ bounds_x1 = extents->x;
++ bounds_y1 = extents->y;
++ bounds_x2 = extents->x + extents->width;
++ bounds_y2 = extents->y + extents->height;
++ _cairo_matrix_transform_bounding_box (&gpat->base.matrix,
++ &bounds_x1, &bounds_y1,
++ &bounds_x2, &bounds_y2,
++ NULL);
+
+- double dx, dy;
+- int x_rep_start = 0, x_rep_end = 0;
+- int y_rep_start = 0, y_rep_end = 0;
++ UpdateLinearParametersToIncludePoint(&t_min, &t_max, start, dx, dy,
++ bounds_x1, bounds_y1);
++ UpdateLinearParametersToIncludePoint(&t_min, &t_max, start, dx, dy,
++ bounds_x2, bounds_y1);
++ UpdateLinearParametersToIncludePoint(&t_min, &t_max, start, dx, dy,
++ bounds_x2, bounds_y2);
++ UpdateLinearParametersToIncludePoint(&t_min, &t_max, start, dx, dy,
++ bounds_x1, bounds_y2);
+
+- int rep_start, rep_end;
+-
+- // figure out how many times we'd need to repeat the gradient pattern
+- // to cover the whole (transformed) surface area
+- mstart = CGPointApplyAffineTransform (*start, matrix);
+- mend = CGPointApplyAffineTransform (*end, matrix);
+-
+- dx = fabs (mend.x - mstart.x);
+- dy = fabs (mend.y - mstart.y);
+-
+- if (dx > 1e-6) {
+- x_rep_start = (int) ceil(MIN(mstart.x, mend.x) / dx);
+- x_rep_end = (int) ceil((surface->extents.width - MAX(mstart.x, mend.x)) / dx);
+-
+- if (mend.x < mstart.x) {
+- int swap = x_rep_end;
+- x_rep_end = x_rep_start;
+- x_rep_start = swap;
+- }
+- }
+-
+- if (dy > 1e-6) {
+- y_rep_start = (int) ceil(MIN(mstart.y, mend.y) / dy);
+- y_rep_end = (int) ceil((surface->extents.width - MAX(mstart.y, mend.y)) / dy);
+-
+- if (mend.y < mstart.y) {
+- int swap = y_rep_end;
+- y_rep_end = y_rep_start;
+- y_rep_start = swap;
+- }
+- }
+-
+- rep_start = MAX(x_rep_start, y_rep_start);
+- rep_end = MAX(x_rep_end, y_rep_end);
+-
+- // extend the line between start and end by rep_start times from the start
+- // and rep_end times from the end
+-
+- dx = end->x - start->x;
+- dy = end->y - start->y;
+-
+- start->x = start->x - dx * rep_start;
+- start->y = start->y - dy * rep_start;
+-
+- end->x = end->x + dx * rep_end;
+- end->y = end->y + dy * rep_end;
++ /* Move t_min and t_max to the nearest usable integer to try to avoid
++ subtle variations due to numerical instability, especially accidentally
++ cutting off a pixel. Extending the gradient repetitions is always safe. */
++ t_min = floor (t_min);
++ t_max = ceil (t_max);
++ end->x = start->x + dx*t_max;
++ end->y = start->y + dy*t_max;
++ start->x = start->x + dx*t_min;
++ start->y = start->y + dy*t_min;
+
+ // set the input range for the function -- the function knows how to
+ // map values outside of 0.0 .. 1.0 to that range for REPEAT/REFLECT.
+- input_value_range[0] = 0.0 - 1.0 * rep_start;
+- input_value_range[1] = 1.0 + 1.0 * rep_end;
++ input_value_range[0] = t_min;
++ input_value_range[1] = t_max;
+
+ if (_cairo_pattern_create_copy (&pat, &gpat->base))
+ /* quartz doesn't deal very well with malloc failing, so there's
+ * not much point in us trying either */
+ return NULL;
+
+ return CGFunctionCreate (pat,
+ 1,
+@@ -840,35 +858,43 @@ UpdateRadialParameterToIncludePoint(doub
+ }
+ }
+
+ /* This must only be called when one of the circles properly contains the other */
+ static CGFunctionRef
+ CreateRepeatingRadialGradientFunction (cairo_quartz_surface_t *surface,
+ const cairo_gradient_pattern_t *gpat,
+ CGPoint *start, double *start_radius,
+- CGPoint *end, double *end_radius)
++ CGPoint *end, double *end_radius,
++ cairo_rectangle_int_t *extents)
+ {
+- CGRect clip = CGContextGetClipBoundingBox (surface->cgContext);
+- CGAffineTransform transform;
+ cairo_pattern_t *pat;
+ float input_value_range[2];
+ CGPoint *inner;
+ double *inner_radius;
+ CGPoint *outer;
+ double *outer_radius;
+ /* minimum and maximum t-parameter values that will make our gradient
+ cover the clipBox */
+ double t_min, t_max, t_temp;
+ /* outer minus inner */
+ double dr, dx, dy;
++ double bounds_x1, bounds_x2, bounds_y1, bounds_y2;
+
+- _cairo_quartz_cairo_matrix_to_quartz (&gpat->base.matrix, &transform);
+- /* clip is in cairo device coordinates; get it into cairo user space */
+- clip = CGRectApplyAffineTransform (clip, transform);
++ if (!extents) {
++ extents = &surface->extents;
++ }
++ bounds_x1 = extents->x;
++ bounds_y1 = extents->y;
++ bounds_x2 = extents->x + extents->width;
++ bounds_y2 = extents->y + extents->height;
++ _cairo_matrix_transform_bounding_box (&gpat->base.matrix,
++ &bounds_x1, &bounds_y1,
++ &bounds_x2, &bounds_y2,
++ NULL);
+
+ if (*start_radius < *end_radius) {
+ /* end circle contains start circle */
+ inner = start;
+ outer = end;
+ inner_radius = start_radius;
+ outer_radius = end_radius;
+ } else {
+@@ -878,36 +904,37 @@ CreateRepeatingRadialGradientFunction (c
+ inner_radius = end_radius;
+ outer_radius = start_radius;
+ }
+
+ dr = *outer_radius - *inner_radius;
+ dx = outer->x - inner->x;
+ dy = outer->y - inner->y;
+
++ /* We can't round or fudge t_min here, it has to be as accurate as possible. */
+ t_min = -(*inner_radius/dr);
+ inner->x += t_min*dx;
+ inner->y += t_min*dy;
+ *inner_radius = 0.;
+
+ t_temp = 0.;
+ UpdateRadialParameterToIncludePoint(&t_temp, inner, dr, dx, dy,
+- clip.origin.x, clip.origin.y);
++ bounds_x1, bounds_y1);
+ UpdateRadialParameterToIncludePoint(&t_temp, inner, dr, dx, dy,
+- clip.origin.x + clip.size.width, clip.origin.y);
++ bounds_x2, bounds_y1);
+ UpdateRadialParameterToIncludePoint(&t_temp, inner, dr, dx, dy,
+- clip.origin.x + clip.size.width, clip.origin.y + clip.size.height);
++ bounds_x2, bounds_y2);
+ UpdateRadialParameterToIncludePoint(&t_temp, inner, dr, dx, dy,
+- clip.origin.x, clip.origin.y + clip.size.height);
++ bounds_x1, bounds_y2);
+ /* UpdateRadialParameterToIncludePoint assumes t=0 means radius 0.
+ But for the parameter values we use with Quartz, t_min means radius 0.
+- Also, add a small fudge factor to avoid rounding issues. Since the
+- circles are alway expanding and containing the earlier circles, this is
+- OK. */
+- t_temp += 1e-6;
++ Since the circles are alway expanding and contain the earlier circles,
++ it's safe to extend t_max/t_temp as much as we want, so round t_temp up
++ to the nearest integer. This may help us give stable results. */
++ t_temp = ceil (t_temp);
+ t_max = t_min + t_temp;
+ outer->x = inner->x + t_temp*dx;
+ outer->y = inner->y + t_temp*dy;
+ *outer_radius = t_temp*dr;
+
+ /* set the input range for the function -- the function knows how to
+ map values outside of 0.0 .. 1.0 to that range for REPEAT/REFLECT. */
+ if (*start_radius < *end_radius) {
+@@ -1218,33 +1245,57 @@ _cairo_quartz_setup_fallback_source (cai
+ surface->sourceImageRect = CGRectMake (0.0, 0.0, w, h);
+ surface->sourceImage = img;
+ surface->sourceImageSurface = fallback;
+ surface->sourceTransform = CGAffineTransformMakeTranslation (x0, y0);
+
+ return DO_IMAGE;
+ }
+
++/*
++Quartz does not support repeating radients. We handle repeating gradients
++by manually extending the gradient and repeating color stops. We need to
++minimize the number of repetitions since Quartz seems to sample our color
++function across the entire range, even if part of that range is not needed
++for the visible area of the gradient, and it samples with some fixed resolution,
++so if the gradient range is too large it samples with very low resolution and
++the gradient is very coarse. CreateRepeatingLinearGradientFunction and
++CreateRepeatingRadialGradientFunction compute the number of repetitions needed
++based on the extents of the object (the clip region cannot be used here since
++we don't want the rasterization of the entire gradient to depend on the
++clip region).
++*/
+ static cairo_quartz_action_t
+ _cairo_quartz_setup_linear_source (cairo_quartz_surface_t *surface,
+- const cairo_linear_pattern_t *lpat)
++ const cairo_linear_pattern_t *lpat,
++ cairo_rectangle_int_t *extents)
+ {
+ const cairo_pattern_t *abspat = &lpat->base.base;
+ cairo_matrix_t mat;
+ CGPoint start, end;
+ CGFunctionRef gradFunc;
+ CGColorSpaceRef rgb;
+ bool extend = abspat->extend == CAIRO_EXTEND_PAD;
+
+ if (lpat->base.n_stops == 0) {
+ CGContextSetRGBStrokeColor (surface->cgContext, 0., 0., 0., 0.);
+ CGContextSetRGBFillColor (surface->cgContext, 0., 0., 0., 0.);
+ return DO_SOLID;
+ }
+
++ if (lpat->p1.x == lpat->p2.x &&
++ lpat->p1.y == lpat->p2.y) {
++ /* Quartz handles cases where the vector has no length very
++ * differently from pixman.
++ * Whatever the correct behaviour is, let's at least have only pixman's
++ * implementation to worry about.
++ */
++ return _cairo_quartz_setup_fallback_source (surface, abspat);
++ }
++
+ mat = abspat->matrix;
+ cairo_matrix_invert (&mat);
+ _cairo_quartz_cairo_matrix_to_quartz (&mat, &surface->sourceTransform);
+
+ rgb = CGColorSpaceCreateDeviceRGB();
+
+ start = CGPointMake (_cairo_fixed_to_double (lpat->p1.x),
+ _cairo_fixed_to_double (lpat->p1.y));
+@@ -1254,33 +1305,34 @@ _cairo_quartz_setup_linear_source (cairo
+ if (abspat->extend == CAIRO_EXTEND_NONE ||
+ abspat->extend == CAIRO_EXTEND_PAD)
+ {
+ gradFunc = CreateGradientFunction (&lpat->base);
+ } else {
+ gradFunc = CreateRepeatingLinearGradientFunction (surface,
+ &lpat->base,
+ &start, &end,
+- surface->sourceTransform);
++ extents);
+ }
+
+ surface->sourceShading = CGShadingCreateAxial (rgb,
+ start, end,
+ gradFunc,
+ extend, extend);
+
+ CGColorSpaceRelease(rgb);
+ CGFunctionRelease(gradFunc);
+
+ return DO_SHADING;
+ }
+
+ static cairo_quartz_action_t
+ _cairo_quartz_setup_radial_source (cairo_quartz_surface_t *surface,
+- const cairo_radial_pattern_t *rpat)
++ const cairo_radial_pattern_t *rpat,
++ cairo_rectangle_int_t *extents)
+ {
+ const cairo_pattern_t *abspat = &rpat->base.base;
+ cairo_matrix_t mat;
+ CGPoint start, end;
+ CGFunctionRef gradFunc;
+ CGColorSpaceRef rgb;
+ bool extend = abspat->extend == CAIRO_EXTEND_PAD;
+ double c1x = _cairo_fixed_to_double (rpat->c1.x);
+@@ -1322,17 +1374,18 @@ _cairo_quartz_setup_radial_source (cairo
+ if (abspat->extend == CAIRO_EXTEND_NONE ||
+ abspat->extend == CAIRO_EXTEND_PAD)
+ {
+ gradFunc = CreateGradientFunction (&rpat->base);
+ } else {
+ gradFunc = CreateRepeatingRadialGradientFunction (surface,
+ &rpat->base,
+ &start, &r1,
+- &end, &r2);
++ &end, &r2,
++ extents);
+ }
+
+ surface->sourceShading = CGShadingCreateRadial (rgb,
+ start,
+ r1,
+ end,
+ r2,
+ gradFunc,
+@@ -1341,17 +1394,18 @@ _cairo_quartz_setup_radial_source (cairo
+ CGColorSpaceRelease(rgb);
+ CGFunctionRelease(gradFunc);
+
+ return DO_SHADING;
+ }
+
+ static cairo_quartz_action_t
+ _cairo_quartz_setup_source (cairo_quartz_surface_t *surface,
+- const cairo_pattern_t *source)
++ const cairo_pattern_t *source,
++ cairo_rectangle_int_t *extents)
+ {
+ assert (!(surface->sourceImage || surface->sourceShading || surface->sourcePattern));
+
+ surface->oldInterpolationQuality = CGContextGetInterpolationQuality (surface->cgContext);
+ CGContextSetInterpolationQuality (surface->cgContext, _cairo_quartz_filter_to_quartz (source->filter));
+
+ if (source->type == CAIRO_PATTERN_TYPE_SOLID) {
+ cairo_solid_pattern_t *solid = (cairo_solid_pattern_t *) source;
+@@ -1367,24 +1421,22 @@ _cairo_quartz_setup_source (cairo_quartz
+ solid->color.blue,
+ solid->color.alpha);
+
+ return DO_SOLID;
+ }
+
+ if (source->type == CAIRO_PATTERN_TYPE_LINEAR) {
+ const cairo_linear_pattern_t *lpat = (const cairo_linear_pattern_t *)source;
+- return _cairo_quartz_setup_linear_source (surface, lpat);
+-
++ return _cairo_quartz_setup_linear_source (surface, lpat, extents);
+ }
+
+ if (source->type == CAIRO_PATTERN_TYPE_RADIAL) {
+ const cairo_radial_pattern_t *rpat = (const cairo_radial_pattern_t *)source;
+- return _cairo_quartz_setup_radial_source (surface, rpat);
+-
++ return _cairo_quartz_setup_radial_source (surface, rpat, extents);
+ }
+
+ if (source->type == CAIRO_PATTERN_TYPE_SURFACE &&
+ (source->extend == CAIRO_EXTEND_NONE || (CGContextDrawTiledImagePtr && source->extend == CAIRO_EXTEND_REPEAT)))
+ {
+ const cairo_surface_pattern_t *spat = (const cairo_surface_pattern_t *) source;
+ cairo_surface_t *pat_surf = spat->surface;
+ CGImageRef img;
+@@ -1852,17 +1904,17 @@ _cairo_quartz_surface_paint (void *abstr
+ if (IS_EMPTY(surface))
+ return CAIRO_STATUS_SUCCESS;
+
+ if (op == CAIRO_OPERATOR_DEST)
+ return CAIRO_STATUS_SUCCESS;
+
+ CGContextSetCompositeOperation (surface->cgContext, _cairo_quartz_cairo_operator_to_quartz (op));
+
+- action = _cairo_quartz_setup_source (surface, source);
++ action = _cairo_quartz_setup_source (surface, source, NULL);
+
+ if (action == DO_SOLID || action == DO_PATTERN) {
+ CGContextFillRect (surface->cgContext, CGRectMake(surface->extents.x,
+ surface->extents.y,
+ surface->extents.width,
+ surface->extents.height));
+ } else if (action == DO_SHADING) {
+ CGContextSaveGState (surface->cgContext);
+@@ -1886,16 +1938,35 @@ _cairo_quartz_surface_paint (void *abstr
+ }
+
+ _cairo_quartz_teardown_source (surface, source);
+
+ ND((stderr, "-- paint\n"));
+ return rv;
+ }
+
++static cairo_bool_t
++_cairo_quartz_source_needs_extents (const cairo_pattern_t *source)
++{
++ /* For repeating gradients we need to manually extend the gradient and
++ repeat stops, since Quartz doesn't support repeating gradients natively.
++ We need to minimze the number of repeated stops, and since rasterization
++ depends on the number of repetitions we use (even if some of the
++ repetitions go beyond the extents of the object or outside the clip
++ region), it's important to use the same number of repetitions when
++ rendering an object no matter what the clip region is. So the
++ computation of the repetition count cannot depended on the clip region,
++ and should only depend on the object extents, so we need to compute
++ the object extents for repeating gradients. */
++ return (source->type == CAIRO_PATTERN_TYPE_LINEAR ||
++ source->type == CAIRO_PATTERN_TYPE_RADIAL) &&
++ (source->extend == CAIRO_EXTEND_REPEAT ||
++ source->extend == CAIRO_EXTEND_REFLECT);
++}
++
+ static cairo_int_status_t
+ _cairo_quartz_surface_fill (void *abstract_surface,
+ cairo_operator_t op,
+ const cairo_pattern_t *source,
+ cairo_path_fixed_t *path,
+ cairo_fill_rule_t fill_rule,
+ double tolerance,
+ cairo_antialias_t antialias,
+@@ -1926,17 +1997,27 @@ _cairo_quartz_surface_fill (void *abstra
+ return CAIRO_STATUS_SUCCESS;
+ }
+
+ CGContextSaveGState (surface->cgContext);
+
+ CGContextSetShouldAntialias (surface->cgContext, (antialias != CAIRO_ANTIALIAS_NONE));
+ CGContextSetCompositeOperation (surface->cgContext, _cairo_quartz_cairo_operator_to_quartz (op));
+
+- action = _cairo_quartz_setup_source (surface, source);
++ if (_cairo_quartz_source_needs_extents (source))
++ {
++ /* We don't need precise extents since these are only used to
++ compute the number of gradient reptitions needed to cover the
++ object. */
++ cairo_rectangle_int_t path_extents;
++ _cairo_path_fixed_approximate_fill_extents (path, &path_extents);
++ action = _cairo_quartz_setup_source (surface, source, &path_extents);
++ } else {
++ action = _cairo_quartz_setup_source (surface, source, NULL);
++ }
+
+ CGContextBeginPath (surface->cgContext);
+
+ stroke.cgContext = surface->cgContext;
+ stroke.ctm_inverse = NULL;
+ rv = _cairo_quartz_cairo_path_to_quartz_context (path, &stroke);
+ if (rv)
+ goto BAIL;
+@@ -2059,17 +2140,24 @@ _cairo_quartz_surface_stroke (void *abst
+
+ CGContextSetLineDash (surface->cgContext, style->dash_offset, fdash, max_dashes);
+ if (fdash != sdash)
+ free (fdash);
+ }
+
+ CGContextSetCompositeOperation (surface->cgContext, _cairo_quartz_cairo_operator_to_quartz (op));
+
+- action = _cairo_quartz_setup_source (surface, source);
++ if (_cairo_quartz_source_needs_extents (source))
++ {
++ cairo_rectangle_int_t path_extents;
++ _cairo_path_fixed_approximate_stroke_extents (path, style, ctm, &path_extents);
++ action = _cairo_quartz_setup_source (surface, source, &path_extents);
++ } else {
++ action = _cairo_quartz_setup_source (surface, source, NULL);
++ }
+
+ CGContextBeginPath (surface->cgContext);
+
+ stroke.cgContext = surface->cgContext;
+ stroke.ctm_inverse = ctm_inverse;
+ rv = _cairo_quartz_cairo_path_to_quartz_context (path, &stroke);
+ if (rv)
+ goto BAIL;
+@@ -2180,17 +2268,26 @@ _cairo_quartz_surface_show_glyphs (void
+ if (op == CAIRO_OPERATOR_DEST)
+ return CAIRO_STATUS_SUCCESS;
+
+ if (cairo_scaled_font_get_type (scaled_font) != CAIRO_FONT_TYPE_QUARTZ)
+ return CAIRO_INT_STATUS_UNSUPPORTED;
+
+ CGContextSaveGState (surface->cgContext);
+
+- action = _cairo_quartz_setup_source (surface, source);
++ if (_cairo_quartz_source_needs_extents (source))
++ {
++ cairo_rectangle_int_t glyph_extents;
++ _cairo_scaled_font_glyph_device_extents (scaled_font, glyphs, num_glyphs,
++ &glyph_extents);
++ action = _cairo_quartz_setup_source (surface, source, &glyph_extents);
++ } else {
++ action = _cairo_quartz_setup_source (surface, source, NULL);
++ }
++
+ if (action == DO_SOLID || action == DO_PATTERN) {
+ CGContextSetTextDrawingMode (surface->cgContext, kCGTextFill);
+ } else if (action == DO_IMAGE || action == DO_TILED_IMAGE || action == DO_SHADING) {
+ CGContextSetTextDrawingMode (surface->cgContext, kCGTextClip);
+ isClipping = TRUE;
+ } else {
+ if (action != DO_NOTHING)
+ rv = CAIRO_INT_STATUS_UNSUPPORTED;