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author | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 18:11:13 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 18:11:13 +0200 |
commit | 4f2ecd53a9daaf88bb7d075745eefb6e2e4741e0 (patch) | |
tree | f000dd831240707a03b8c806db292c2a15cde3ce /gfx/angle/src/tests/compiler_tests/FragDepth_test.cpp | |
parent | 3b7ffb477eec078c7036c92c6a51bb5de6de4f28 (diff) | |
download | UXP-4f2ecd53a9daaf88bb7d075745eefb6e2e4741e0.tar UXP-4f2ecd53a9daaf88bb7d075745eefb6e2e4741e0.tar.gz UXP-4f2ecd53a9daaf88bb7d075745eefb6e2e4741e0.tar.lz UXP-4f2ecd53a9daaf88bb7d075745eefb6e2e4741e0.tar.xz UXP-4f2ecd53a9daaf88bb7d075745eefb6e2e4741e0.zip |
Roll back to ANGLE/2845
Diffstat (limited to 'gfx/angle/src/tests/compiler_tests/FragDepth_test.cpp')
-rwxr-xr-x | gfx/angle/src/tests/compiler_tests/FragDepth_test.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/gfx/angle/src/tests/compiler_tests/FragDepth_test.cpp b/gfx/angle/src/tests/compiler_tests/FragDepth_test.cpp index 1d3e358ca..d3c87987a 100755 --- a/gfx/angle/src/tests/compiler_tests/FragDepth_test.cpp +++ b/gfx/angle/src/tests/compiler_tests/FragDepth_test.cpp @@ -23,7 +23,7 @@ class FragDepthTest : public testing::TestWithParam<bool> protected: void SetUp() override { - sh::InitBuiltInResources(&mResources); + ShInitBuiltInResources(&mResources); mCompiler = nullptr; mResources.EXT_frag_depth = GetParam(); } @@ -33,7 +33,7 @@ class FragDepthTest : public testing::TestWithParam<bool> { if (mCompiler) { - sh::Destruct(mCompiler); + ShDestruct(mCompiler); mCompiler = nullptr; } } @@ -41,8 +41,8 @@ class FragDepthTest : public testing::TestWithParam<bool> void InitializeCompiler() { DestroyCompiler(); - mCompiler = sh::ConstructCompiler(GL_FRAGMENT_SHADER, SH_GLES3_SPEC, - SH_GLSL_COMPATIBILITY_OUTPUT, &mResources); + mCompiler = ShConstructCompiler(GL_FRAGMENT_SHADER, SH_GLES3_SPEC, + SH_GLSL_COMPATIBILITY_OUTPUT, &mResources); ASSERT_TRUE(mCompiler != nullptr) << "Compiler could not be constructed."; } @@ -51,12 +51,12 @@ class FragDepthTest : public testing::TestWithParam<bool> const char *shader) { const char *shaderStrings[] = {version, pragma, shader}; - bool success = sh::Compile(mCompiler, shaderStrings, 3, 0); + bool success = ShCompile(mCompiler, shaderStrings, 3, 0); if (success) { return ::testing::AssertionSuccess() << "Compilation success"; } - return ::testing::AssertionFailure() << sh::GetInfoLog(mCompiler); + return ::testing::AssertionFailure() << ShGetInfoLog(mCompiler); } protected: |