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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.h
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
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diff --git a/gfx/angle/src/libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.h b/gfx/angle/src/libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.h
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+++ b/gfx/angle/src/libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.h
@@ -0,0 +1,106 @@
+//
+// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// DXGISwapChainWindowSurfaceWGL.h: WGL implementation of egl::Surface for windows using a DXGI
+// swapchain.
+
+#ifndef LIBANGLE_RENDERER_GL_WGL_DXGISWAPCHAINSURFACEWGL_H_
+#define LIBANGLE_RENDERER_GL_WGL_DXGISWAPCHAINSURFACEWGL_H_
+
+#include "libANGLE/renderer/gl/SurfaceGL.h"
+
+#include <GL/wglext.h>
+
+namespace rx
+{
+
+class FunctionsGL;
+class FunctionsWGL;
+class DisplayWGL;
+class StateManagerGL;
+struct WorkaroundsGL;
+
+class DXGISwapChainWindowSurfaceWGL : public SurfaceGL
+{
+ public:
+ DXGISwapChainWindowSurfaceWGL(const egl::SurfaceState &state,
+ RendererGL *renderer,
+ EGLNativeWindowType window,
+ ID3D11Device *device,
+ HANDLE deviceHandle,
+ HGLRC wglContext,
+ HDC deviceContext,
+ const FunctionsGL *functionsGL,
+ const FunctionsWGL *functionsWGL,
+ EGLint orientation);
+ ~DXGISwapChainWindowSurfaceWGL() override;
+
+ egl::Error initialize() override;
+ egl::Error makeCurrent() override;
+
+ egl::Error swap() override;
+ egl::Error postSubBuffer(EGLint x, EGLint y, EGLint width, EGLint height) override;
+ egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
+ egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
+ egl::Error releaseTexImage(EGLint buffer) override;
+ void setSwapInterval(EGLint interval) override;
+
+ EGLint getWidth() const override;
+ EGLint getHeight() const override;
+
+ EGLint isPostSubBufferSupported() const override;
+ EGLint getSwapBehavior() const override;
+
+ FramebufferImpl *createDefaultFramebuffer(const gl::FramebufferState &data) override;
+
+ private:
+ egl::Error setObjectsLocked(bool locked);
+ egl::Error checkForResize();
+
+ egl::Error createSwapChain();
+
+ EGLNativeWindowType mWindow;
+
+ StateManagerGL *mStateManager;
+ const WorkaroundsGL &mWorkarounds;
+ RendererGL *mRenderer;
+ const FunctionsGL *mFunctionsGL;
+ const FunctionsWGL *mFunctionsWGL;
+
+ ID3D11Device *mDevice;
+ HANDLE mDeviceHandle;
+
+ HDC mWGLDevice;
+ HGLRC mWGLContext;
+
+ DXGI_FORMAT mSwapChainFormat;
+ UINT mSwapChainFlags;
+ GLenum mDepthBufferFormat;
+
+ bool mFirstSwap;
+ IDXGISwapChain *mSwapChain;
+ IDXGISwapChain1 *mSwapChain1;
+
+ GLuint mColorRenderbufferID;
+ HANDLE mRenderbufferBufferHandle;
+
+ GLuint mDepthRenderbufferID;
+
+ GLuint mFramebufferID;
+
+ GLuint mTextureID;
+ HANDLE mTextureHandle;
+
+ size_t mWidth;
+ size_t mHeight;
+
+ EGLint mSwapInterval;
+
+ EGLint mOrientation;
+};
+} // namespace rx
+
+#endif // LIBANGLE_RENDERER_GL_WGL_DXGISWAPCHAINSURFACEWGL_H_