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author | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 23:29:50 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 23:31:02 +0200 |
commit | 70dd5e7c66b1fe3f82e5b4db2406050baba15f05 (patch) | |
tree | 3f012200ef3c934f33db1a4ef2b790fae3141860 /gfx/angle/src/libANGLE/renderer/gl/ProgramGL.cpp | |
parent | 3b7ffb477eec078c7036c92c6a51bb5de6de4f28 (diff) | |
parent | 8481fa25d246f1968d0a254ee3c6cdd82c60781a (diff) | |
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Merge branch 'ANGLE-rollback'
This resolves #624
Note: Cherry-picked some fixes on top of the ANGLE version that we want to keep.
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/gl/ProgramGL.cpp')
-rwxr-xr-x | gfx/angle/src/libANGLE/renderer/gl/ProgramGL.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/gl/ProgramGL.cpp b/gfx/angle/src/libANGLE/renderer/gl/ProgramGL.cpp index 88c7df720..2c2c4e7ad 100755 --- a/gfx/angle/src/libANGLE/renderer/gl/ProgramGL.cpp +++ b/gfx/angle/src/libANGLE/renderer/gl/ProgramGL.cpp @@ -62,12 +62,12 @@ LinkResult ProgramGL::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) // Verify that the program linked if (!checkLinkStatus(infoLog)) { - return false; + return LinkResult(false, gl::Error(GL_NO_ERROR)); } postLink(); - return true; + return LinkResult(true, gl::Error(GL_NO_ERROR)); } gl::Error ProgramGL::save(gl::BinaryOutputStream *stream) @@ -167,7 +167,7 @@ LinkResult ProgramGL::link(const gl::ContextState &data, gl::InfoLog &infoLog) // Verify the link if (!checkLinkStatus(infoLog)) { - return false; + return LinkResult(false, gl::Error(GL_NO_ERROR)); } if (mWorkarounds.alwaysCallUseProgramAfterLink) @@ -177,7 +177,7 @@ LinkResult ProgramGL::link(const gl::ContextState &data, gl::InfoLog &infoLog) postLink(); - return true; + return LinkResult(true, gl::Error(GL_NO_ERROR)); } GLboolean ProgramGL::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) @@ -223,7 +223,7 @@ void ProgramGL::setUniform1iv(GLint location, GLsizei count, const GLint *v) std::vector<GLuint> &boundTextureUnits = mSamplerBindings[samplerIndex].boundTextureUnits; size_t copyCount = - std::min<size_t>(count, boundTextureUnits.size() - locationEntry.element); + std::max<size_t>(count, boundTextureUnits.size() - locationEntry.element); std::copy(v, v + copyCount, boundTextureUnits.begin() + locationEntry.element); } } @@ -577,7 +577,7 @@ void ProgramGL::postLink() for (GLint arrayIndex = 1; arrayIndex < arraySize; ++arrayIndex) { PathRenderingFragmentInput arrayElementInput; - arrayElementInput.name = name + "[" + ToString(arrayIndex) + "]"; + arrayElementInput.name = name + "[" + std::to_string(arrayIndex) + "]"; arrayElementInput.location = baseLocation + arrayIndex; mPathRenderingFragmentInputs.push_back(std::move(arrayElementInput)); } |