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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/renderer/d3d/d3d11/winrt/NativeWindow11WinRT.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/d3d/d3d11/winrt/NativeWindow11WinRT.h')
-rwxr-xr-x | gfx/angle/src/libANGLE/renderer/d3d/d3d11/winrt/NativeWindow11WinRT.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/d3d/d3d11/winrt/NativeWindow11WinRT.h b/gfx/angle/src/libANGLE/renderer/d3d/d3d11/winrt/NativeWindow11WinRT.h new file mode 100755 index 000000000..996fd3a10 --- /dev/null +++ b/gfx/angle/src/libANGLE/renderer/d3d/d3d11/winrt/NativeWindow11WinRT.h @@ -0,0 +1,50 @@ +// +// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// NativeWindow11WinRT.h: NativeWindow base class for managing IInspectable native window types. + +#ifndef LIBANGLE_RENDERER_D3D_D3D11_WINRT_NATIVEWINDOW11WINRT_H_ +#define LIBANGLE_RENDERER_D3D_D3D11_WINRT_NATIVEWINDOW11WINRT_H_ + +#include "libANGLE/renderer/d3d/d3d11/NativeWindow11.h" + +#include <memory> +#include <windows.applicationmodel.core.h> +#include <wrl.h> +#include <wrl/wrappers/corewrappers.h> + +namespace rx +{ +class InspectableNativeWindow; + +class NativeWindow11WinRT : public NativeWindow11 +{ + public: + NativeWindow11WinRT(EGLNativeWindowType window, bool hasAlpha); + + bool initialize() override; + bool getClientRect(LPRECT rect) const override; + bool isIconic() const override; + + HRESULT createSwapChain(ID3D11Device *device, + IDXGIFactory *factory, + DXGI_FORMAT format, + UINT width, + UINT height, + IDXGISwapChain **swapChain) override; + + void commitChange() override; + + static bool IsValidNativeWindow(EGLNativeWindowType window); + + private: + bool mHasAlpha; + std::shared_ptr<InspectableNativeWindow> mImpl; +}; + +} // namespace rx + +#endif // LIBANGLE_RENDERER_D3D_D3D11_WINRT_NATIVEWINDOW11WINRT_H_ |