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authorwolfbeast <mcwerewolf@gmail.com>2018-07-11 23:29:50 +0200
committerwolfbeast <mcwerewolf@gmail.com>2018-07-11 23:31:02 +0200
commit70dd5e7c66b1fe3f82e5b4db2406050baba15f05 (patch)
tree3f012200ef3c934f33db1a4ef2b790fae3141860 /gfx/angle/src/libANGLE/ResourceManager.cpp
parent3b7ffb477eec078c7036c92c6a51bb5de6de4f28 (diff)
parent8481fa25d246f1968d0a254ee3c6cdd82c60781a (diff)
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Merge branch 'ANGLE-rollback'
This resolves #624 Note: Cherry-picked some fixes on top of the ANGLE version that we want to keep.
Diffstat (limited to 'gfx/angle/src/libANGLE/ResourceManager.cpp')
-rwxr-xr-xgfx/angle/src/libANGLE/ResourceManager.cpp19
1 files changed, 2 insertions, 17 deletions
diff --git a/gfx/angle/src/libANGLE/ResourceManager.cpp b/gfx/angle/src/libANGLE/ResourceManager.cpp
index cfb965d92..3fdfe47d9 100755
--- a/gfx/angle/src/libANGLE/ResourceManager.cpp
+++ b/gfx/angle/src/libANGLE/ResourceManager.cpp
@@ -309,7 +309,7 @@ Buffer *ResourceManager::getBuffer(unsigned int handle)
}
}
-Shader *ResourceManager::getShader(unsigned int handle) const
+Shader *ResourceManager::getShader(unsigned int handle)
{
auto shader = mShaderMap.find(handle);
@@ -438,7 +438,7 @@ Buffer *ResourceManager::checkBufferAllocation(rx::GLImplFactory *factory, GLuin
return bufferMapIt->second;
}
- Buffer *buffer = new Buffer(factory, handle);
+ Buffer *buffer = new Buffer(factory->createBuffer(), handle);
buffer->addRef();
if (handleAllocated)
@@ -544,19 +544,4 @@ bool ResourceManager::isSampler(GLuint sampler)
return mSamplerMap.find(sampler) != mSamplerMap.end();
}
-bool ResourceManager::isTextureGenerated(GLuint texture) const
-{
- return texture == 0 || mTextureMap.find(texture) != mTextureMap.end();
-}
-
-bool ResourceManager::isBufferGenerated(GLuint buffer) const
-{
- return buffer == 0 || mBufferMap.find(buffer) != mBufferMap.end();
-}
-
-bool ResourceManager::isRenderbufferGenerated(GLuint renderbuffer) const
-{
- return renderbuffer == 0 || mRenderbufferMap.find(renderbuffer) != mRenderbufferMap.end();
-}
-
} // namespace gl