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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
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Add m-esr52 at 52.6.0
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+//
+// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#ifndef COMPILER_TRANSLATOR_EMULATE_PRECISION_H_
+#define COMPILER_TRANSLATOR_EMULATE_PRECISION_H_
+
+#include "common/angleutils.h"
+#include "compiler/translator/Compiler.h"
+#include "compiler/translator/InfoSink.h"
+#include "compiler/translator/IntermNode.h"
+#include "GLSLANG/ShaderLang.h"
+
+// This class gathers all compound assignments from the AST and can then write
+// the functions required for their precision emulation. This way there is no
+// need to write a huge number of variations of the emulated compound assignment
+// to every translated shader with emulation enabled.
+
+namespace sh
+{
+
+class EmulatePrecision : public TLValueTrackingTraverser
+{
+ public:
+ EmulatePrecision(const TSymbolTable &symbolTable, int shaderVersion);
+
+ void visitSymbol(TIntermSymbol *node) override;
+ bool visitBinary(Visit visit, TIntermBinary *node) override;
+ bool visitUnary(Visit visit, TIntermUnary *node) override;
+ bool visitAggregate(Visit visit, TIntermAggregate *node) override;
+ bool visitDeclaration(Visit visit, TIntermDeclaration *node) override;
+
+ void writeEmulationHelpers(TInfoSinkBase &sink,
+ const int shaderVersion,
+ const ShShaderOutput outputLanguage);
+
+ static bool SupportedInLanguage(const ShShaderOutput outputLanguage);
+
+ private:
+ struct TypePair
+ {
+ TypePair(const char *l, const char *r)
+ : lType(l), rType(r) { }
+
+ const char *lType;
+ const char *rType;
+ };
+
+ struct TypePairComparator
+ {
+ bool operator() (const TypePair& l, const TypePair& r) const
+ {
+ if (l.lType == r.lType)
+ return l.rType < r.rType;
+ return l.lType < r.lType;
+ }
+ };
+
+ typedef std::set<TypePair, TypePairComparator> EmulationSet;
+ EmulationSet mEmulateCompoundAdd;
+ EmulationSet mEmulateCompoundSub;
+ EmulationSet mEmulateCompoundMul;
+ EmulationSet mEmulateCompoundDiv;
+
+ bool mDeclaringVariables;
+};
+
+} // namespace sh
+
+#endif // COMPILER_TRANSLATOR_EMULATE_PRECISION_H_