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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /gfx/2d/SourceSurfaceD2D1.cpp
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/2d/SourceSurfaceD2D1.cpp')
-rw-r--r--gfx/2d/SourceSurfaceD2D1.cpp241
1 files changed, 241 insertions, 0 deletions
diff --git a/gfx/2d/SourceSurfaceD2D1.cpp b/gfx/2d/SourceSurfaceD2D1.cpp
new file mode 100644
index 000000000..92b2e4d1d
--- /dev/null
+++ b/gfx/2d/SourceSurfaceD2D1.cpp
@@ -0,0 +1,241 @@
+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "SourceSurfaceD2D1.h"
+#include "DrawTargetD2D1.h"
+#include "Tools.h"
+
+namespace mozilla {
+namespace gfx {
+
+SourceSurfaceD2D1::SourceSurfaceD2D1(ID2D1Image *aImage, ID2D1DeviceContext *aDC,
+ SurfaceFormat aFormat, const IntSize &aSize,
+ DrawTargetD2D1 *aDT)
+ : mImage(aImage)
+ , mDC(aDC)
+ , mDevice(Factory::GetD2D1Device())
+ , mDrawTarget(aDT)
+{
+ aImage->QueryInterface((ID2D1Bitmap1**)getter_AddRefs(mRealizedBitmap));
+
+ mFormat = aFormat;
+ mSize = aSize;
+}
+
+SourceSurfaceD2D1::~SourceSurfaceD2D1()
+{
+}
+
+bool
+SourceSurfaceD2D1::IsValid() const
+{
+ return mDevice == Factory::GetD2D1Device();
+}
+
+already_AddRefed<DataSourceSurface>
+SourceSurfaceD2D1::GetDataSurface()
+{
+ HRESULT hr;
+
+ if (!EnsureRealizedBitmap()) {
+ gfxCriticalError() << "Failed to realize a bitmap, device " << hexa(mDevice);
+ return nullptr;
+ }
+
+ RefPtr<ID2D1Bitmap1> softwareBitmap;
+ D2D1_BITMAP_PROPERTIES1 props;
+ props.dpiX = 96;
+ props.dpiY = 96;
+ props.pixelFormat = D2DPixelFormat(mFormat);
+ props.colorContext = nullptr;
+ props.bitmapOptions = D2D1_BITMAP_OPTIONS_CANNOT_DRAW |
+ D2D1_BITMAP_OPTIONS_CPU_READ;
+ hr = mDC->CreateBitmap(D2DIntSize(mSize), nullptr, 0, props, (ID2D1Bitmap1**)getter_AddRefs(softwareBitmap));
+
+ if (FAILED(hr)) {
+ gfxCriticalError() << "Failed to create software bitmap: " << mSize << " Code: " << hexa(hr);
+ return nullptr;
+ }
+
+ D2D1_POINT_2U point = D2D1::Point2U(0, 0);
+ D2D1_RECT_U rect = D2D1::RectU(0, 0, mSize.width, mSize.height);
+
+ hr = softwareBitmap->CopyFromBitmap(&point, mRealizedBitmap, &rect);
+
+ if (FAILED(hr)) {
+ gfxWarning() << "Failed to readback into software bitmap. Code: " << hexa(hr);
+ return nullptr;
+ }
+
+ return MakeAndAddRef<DataSourceSurfaceD2D1>(softwareBitmap, mFormat);
+}
+
+bool
+SourceSurfaceD2D1::EnsureRealizedBitmap()
+{
+ if (mRealizedBitmap) {
+ return true;
+ }
+
+ // Why aren't we using mDevice here or anywhere else?
+ ID2D1Device* device = Factory::GetD2D1Device();
+ if (!device) {
+ return false;
+ }
+
+ RefPtr<ID2D1DeviceContext> dc;
+ device->CreateDeviceContext(D2D1_DEVICE_CONTEXT_OPTIONS_NONE, getter_AddRefs(dc));
+
+ D2D1_BITMAP_PROPERTIES1 props;
+ props.dpiX = 96;
+ props.dpiY = 96;
+ props.pixelFormat = D2DPixelFormat(mFormat);
+ props.colorContext = nullptr;
+ props.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET;
+ dc->CreateBitmap(D2DIntSize(mSize), nullptr, 0, props, (ID2D1Bitmap1**)getter_AddRefs(mRealizedBitmap));
+
+ dc->SetTarget(mRealizedBitmap);
+
+ dc->BeginDraw();
+ dc->DrawImage(mImage);
+ dc->EndDraw();
+
+ return true;
+}
+
+void
+SourceSurfaceD2D1::DrawTargetWillChange()
+{
+ // At this point in time this should always be true here.
+ MOZ_ASSERT(mRealizedBitmap);
+
+ RefPtr<ID2D1Bitmap1> oldBitmap = mRealizedBitmap;
+
+ D2D1_BITMAP_PROPERTIES1 props;
+ props.dpiX = 96;
+ props.dpiY = 96;
+ props.pixelFormat = D2DPixelFormat(mFormat);
+ props.colorContext = nullptr;
+ props.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET;
+ HRESULT hr = mDC->CreateBitmap(D2DIntSize(mSize), nullptr, 0, props, (ID2D1Bitmap1**)getter_AddRefs(mRealizedBitmap));
+
+ if (FAILED(hr)) {
+ gfxCriticalError() << "Failed to create bitmap to make DrawTarget copy. Size: " << mSize << " Code: " << hexa(hr);
+ MarkIndependent();
+ return;
+ }
+
+ D2D1_POINT_2U point = D2D1::Point2U(0, 0);
+ D2D1_RECT_U rect = D2D1::RectU(0, 0, mSize.width, mSize.height);
+ mRealizedBitmap->CopyFromBitmap(&point, oldBitmap, &rect);
+ mImage = mRealizedBitmap;
+
+ DrawTargetD2D1::mVRAMUsageSS += mSize.width * mSize.height * BytesPerPixel(mFormat);
+
+ // We now no longer depend on the source surface content remaining the same.
+ MarkIndependent();
+}
+
+void
+SourceSurfaceD2D1::MarkIndependent()
+{
+ if (mDrawTarget) {
+ MOZ_ASSERT(mDrawTarget->mSnapshot == this);
+ mDrawTarget->mSnapshot = nullptr;
+ mDrawTarget = nullptr;
+ }
+}
+
+DataSourceSurfaceD2D1::DataSourceSurfaceD2D1(ID2D1Bitmap1 *aMappableBitmap, SurfaceFormat aFormat)
+ : mBitmap(aMappableBitmap)
+ , mFormat(aFormat)
+ , mMapped(false)
+{
+}
+
+DataSourceSurfaceD2D1::~DataSourceSurfaceD2D1()
+{
+ if (mMapped) {
+ mBitmap->Unmap();
+ }
+}
+
+IntSize
+DataSourceSurfaceD2D1::GetSize() const
+{
+ D2D1_SIZE_F size = mBitmap->GetSize();
+
+ return IntSize(int32_t(size.width), int32_t(size.height));
+}
+
+uint8_t*
+DataSourceSurfaceD2D1::GetData()
+{
+ EnsureMapped();
+
+ return mMap.bits;
+}
+
+bool
+DataSourceSurfaceD2D1::Map(MapType aMapType, MappedSurface *aMappedSurface)
+{
+ // DataSourceSurfaces used with the new Map API should not be used with GetData!!
+ MOZ_ASSERT(!mMapped);
+ MOZ_ASSERT(!mIsMapped);
+
+ D2D1_MAP_OPTIONS options;
+ if (aMapType == MapType::READ) {
+ options = D2D1_MAP_OPTIONS_READ;
+ } else {
+ gfxWarning() << "Attempt to map D2D1 DrawTarget for writing.";
+ return false;
+ }
+
+ D2D1_MAPPED_RECT map;
+ if (FAILED(mBitmap->Map(D2D1_MAP_OPTIONS_READ, &map))) {
+ gfxCriticalError() << "Failed to map bitmap (M).";
+ return false;
+ }
+ aMappedSurface->mData = map.bits;
+ aMappedSurface->mStride = map.pitch;
+
+ mIsMapped = !!aMappedSurface->mData;
+ return mIsMapped;
+}
+
+void
+DataSourceSurfaceD2D1::Unmap()
+{
+ MOZ_ASSERT(mIsMapped);
+
+ mIsMapped = false;
+ mBitmap->Unmap();
+}
+
+int32_t
+DataSourceSurfaceD2D1::Stride()
+{
+ EnsureMapped();
+
+ return mMap.pitch;
+}
+
+void
+DataSourceSurfaceD2D1::EnsureMapped()
+{
+ // Do not use GetData() after having used Map!
+ MOZ_ASSERT(!mIsMapped);
+ if (mMapped) {
+ return;
+ }
+ if (FAILED(mBitmap->Map(D2D1_MAP_OPTIONS_READ, &mMap))) {
+ gfxCriticalError() << "Failed to map bitmap (EM).";
+ return;
+ }
+ mMapped = true;
+}
+
+}
+}