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authorwolfbeast <mcwerewolf@gmail.com>2018-05-13 22:46:04 +0200
committerwolfbeast <mcwerewolf@gmail.com>2018-05-13 22:46:04 +0200
commit1124fb525bf7b8341170d886b8de070e20323efd (patch)
treeed5b0ee5976d7e1411c9ed3ac163b32383ba76e4 /dom/wifi/StateMachine.jsm
parenta6de0846702b2eb21ce2f29ba42bf968fbd4fe2f (diff)
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Remove other gonk widget conditionals and unused files.
Tag #288.
Diffstat (limited to 'dom/wifi/StateMachine.jsm')
-rw-r--r--dom/wifi/StateMachine.jsm205
1 files changed, 0 insertions, 205 deletions
diff --git a/dom/wifi/StateMachine.jsm b/dom/wifi/StateMachine.jsm
deleted file mode 100644
index 94b876f82..000000000
--- a/dom/wifi/StateMachine.jsm
+++ /dev/null
@@ -1,205 +0,0 @@
-/* -*- indent-tabs-mode: nil; js-indent-level: 2 -*- */
-/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this file,
- * You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-"use strict";
-
-const {classes: Cc, interfaces: Ci, utils: Cu, results: Cr} = Components;
-
-Cu.import("resource://gre/modules/Services.jsm");
-
-this.EXPORTED_SYMBOLS = ["StateMachine"];
-
-const DEBUG = false;
-
-this.StateMachine = function(aDebugTag) {
- function debug(aMsg) {
- dump('-------------- StateMachine:' + aDebugTag + ': ' + aMsg);
- }
-
- var sm = {};
-
- var _initialState;
- var _curState;
- var _prevState;
- var _paused;
- var _eventQueue = [];
- var _deferredEventQueue = [];
- var _defaultEventHandler;
-
- // Public interfaces.
-
- sm.setDefaultEventHandler = function(aDefaultEventHandler) {
- _defaultEventHandler = aDefaultEventHandler;
- };
-
- sm.start = function(aInitialState) {
- _initialState = aInitialState;
- sm.gotoState(_initialState);
- };
-
- sm.sendEvent = function (aEvent) {
- if (!_initialState) {
- if (DEBUG) {
- debug('StateMachine is not running. Call StateMachine.start() first.');
- }
- return;
- }
- _eventQueue.push(aEvent);
- asyncCall(handleFirstEvent);
- };
-
- sm.getPreviousState = function() {
- return _prevState;
- };
-
- sm.getCurrentState = function() {
- return _curState;
- };
-
- // State object maker.
- // @param aName string for this state's name.
- // @param aDelegate object:
- // .handleEvent: required.
- // .enter: called before entering this state (optional).
- // .exit: called before exiting this state (optional).
- sm.makeState = function (aName, aDelegate) {
- if (!aDelegate.handleEvent) {
- throw "handleEvent is a required delegate function.";
- }
- var nop = function() {};
- return {
- name: aName,
- enter: (aDelegate.enter || nop),
- exit: (aDelegate.exit || nop),
- handleEvent: aDelegate.handleEvent
- };
- };
-
- sm.deferEvent = function (aEvent) {
- // The definition of a 'deferred event' is:
- // We are not able to handle this event now but after receiving
- // certain event or entering a new state, we might be able to handle
- // it. For example, we couldn't handle CONNECT_EVENT in the
- // diconnecting state. But once we finish doing "disconnecting", we
- // could then handle CONNECT_EVENT!
- //
- // So, the deferred event may be handled in the following cases:
- // 1. Once we entered a new state.
- // 2. Once we handled a regular event.
- if (DEBUG) {
- debug('Deferring event: ' + JSON.stringify(aEvent));
- }
- _deferredEventQueue.push(aEvent);
- };
-
- // Goto the new state. If the current state is null, the exit
- // function won't be called.
- sm.gotoState = function (aNewState) {
- if (_curState) {
- if (DEBUG) {
- debug("exiting state: " + _curState.name);
- }
- _curState.exit();
- }
-
- _prevState = _curState;
- _curState = aNewState;
-
- if (DEBUG) {
- debug("entering state: " + _curState.name);
- }
- _curState.enter();
-
- // We are in the new state now. We got a chance to handle the
- // deferred events.
- handleDeferredEvents();
-
- sm.resume();
- };
-
- // No incoming event will be handled after you call pause().
- // (But they will be queued.)
- sm.pause = function() {
- _paused = true;
- };
-
- // Continue to handle incoming events.
- sm.resume = function() {
- _paused = false;
- asyncCall(handleFirstEvent);
- };
-
- //----------------------------------------------------------
- // Private stuff
- //----------------------------------------------------------
-
- function asyncCall(f) {
- Services.tm.currentThread.dispatch(f, Ci.nsIThread.DISPATCH_NORMAL);
- }
-
- function handleFirstEvent() {
- var hadDeferredEvents;
-
- if (0 === _eventQueue.length) {
- return;
- }
-
- if (_paused) {
- return; // The state machine is paused now.
- }
-
- hadDeferredEvents = _deferredEventQueue.length > 0;
-
- handleOneEvent(_eventQueue.shift()); // The handler may defer this event.
-
- // We've handled one event. If we had deferred events before, now is
- // a good chance to handle them.
- if (hadDeferredEvents) {
- handleDeferredEvents();
- }
-
- // Continue to handle the next regular event.
- handleFirstEvent();
- }
-
- function handleDeferredEvents() {
- if (_deferredEventQueue.length && DEBUG) {
- debug('Handle deferred events: ' + _deferredEventQueue.length);
- }
- for (let i = 0; i < _deferredEventQueue.length; i++) {
- handleOneEvent(_deferredEventQueue.shift());
- }
- }
-
- function handleOneEvent(aEvent)
- {
- if (DEBUG) {
- debug('Handling event: ' + JSON.stringify(aEvent));
- }
-
- var handled = _curState.handleEvent(aEvent);
-
- if (undefined === handled) {
- throw "handleEvent returns undefined: " + _curState.name;
- }
- if (!handled) {
- // Event is not handled in the current state. Try handleEventCommon().
- handled = (_defaultEventHandler ? _defaultEventHandler(aEvent) : handled);
- }
- if (undefined === handled) {
- throw "handleEventCommon returns undefined: " + _curState.name;
- }
- if (!handled) {
- if (DEBUG) {
- debug('!!!!!!!!! FIXME !!!!!!!!! Event not handled: ' + JSON.stringify(aEvent));
- }
- }
-
- return handled;
- }
-
- return sm;
-};