From 1124fb525bf7b8341170d886b8de070e20323efd Mon Sep 17 00:00:00 2001 From: wolfbeast Date: Sun, 13 May 2018 22:46:04 +0200 Subject: Remove other gonk widget conditionals and unused files. Tag #288. --- dom/wifi/StateMachine.jsm | 205 ---------------------------------------------- 1 file changed, 205 deletions(-) delete mode 100644 dom/wifi/StateMachine.jsm (limited to 'dom/wifi/StateMachine.jsm') diff --git a/dom/wifi/StateMachine.jsm b/dom/wifi/StateMachine.jsm deleted file mode 100644 index 94b876f82..000000000 --- a/dom/wifi/StateMachine.jsm +++ /dev/null @@ -1,205 +0,0 @@ -/* -*- indent-tabs-mode: nil; js-indent-level: 2 -*- */ -/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */ -/* This Source Code Form is subject to the terms of the Mozilla Public - * License, v. 2.0. If a copy of the MPL was not distributed with this file, - * You can obtain one at http://mozilla.org/MPL/2.0/. */ - -"use strict"; - -const {classes: Cc, interfaces: Ci, utils: Cu, results: Cr} = Components; - -Cu.import("resource://gre/modules/Services.jsm"); - -this.EXPORTED_SYMBOLS = ["StateMachine"]; - -const DEBUG = false; - -this.StateMachine = function(aDebugTag) { - function debug(aMsg) { - dump('-------------- StateMachine:' + aDebugTag + ': ' + aMsg); - } - - var sm = {}; - - var _initialState; - var _curState; - var _prevState; - var _paused; - var _eventQueue = []; - var _deferredEventQueue = []; - var _defaultEventHandler; - - // Public interfaces. - - sm.setDefaultEventHandler = function(aDefaultEventHandler) { - _defaultEventHandler = aDefaultEventHandler; - }; - - sm.start = function(aInitialState) { - _initialState = aInitialState; - sm.gotoState(_initialState); - }; - - sm.sendEvent = function (aEvent) { - if (!_initialState) { - if (DEBUG) { - debug('StateMachine is not running. Call StateMachine.start() first.'); - } - return; - } - _eventQueue.push(aEvent); - asyncCall(handleFirstEvent); - }; - - sm.getPreviousState = function() { - return _prevState; - }; - - sm.getCurrentState = function() { - return _curState; - }; - - // State object maker. - // @param aName string for this state's name. - // @param aDelegate object: - // .handleEvent: required. - // .enter: called before entering this state (optional). - // .exit: called before exiting this state (optional). - sm.makeState = function (aName, aDelegate) { - if (!aDelegate.handleEvent) { - throw "handleEvent is a required delegate function."; - } - var nop = function() {}; - return { - name: aName, - enter: (aDelegate.enter || nop), - exit: (aDelegate.exit || nop), - handleEvent: aDelegate.handleEvent - }; - }; - - sm.deferEvent = function (aEvent) { - // The definition of a 'deferred event' is: - // We are not able to handle this event now but after receiving - // certain event or entering a new state, we might be able to handle - // it. For example, we couldn't handle CONNECT_EVENT in the - // diconnecting state. But once we finish doing "disconnecting", we - // could then handle CONNECT_EVENT! - // - // So, the deferred event may be handled in the following cases: - // 1. Once we entered a new state. - // 2. Once we handled a regular event. - if (DEBUG) { - debug('Deferring event: ' + JSON.stringify(aEvent)); - } - _deferredEventQueue.push(aEvent); - }; - - // Goto the new state. If the current state is null, the exit - // function won't be called. - sm.gotoState = function (aNewState) { - if (_curState) { - if (DEBUG) { - debug("exiting state: " + _curState.name); - } - _curState.exit(); - } - - _prevState = _curState; - _curState = aNewState; - - if (DEBUG) { - debug("entering state: " + _curState.name); - } - _curState.enter(); - - // We are in the new state now. We got a chance to handle the - // deferred events. - handleDeferredEvents(); - - sm.resume(); - }; - - // No incoming event will be handled after you call pause(). - // (But they will be queued.) - sm.pause = function() { - _paused = true; - }; - - // Continue to handle incoming events. - sm.resume = function() { - _paused = false; - asyncCall(handleFirstEvent); - }; - - //---------------------------------------------------------- - // Private stuff - //---------------------------------------------------------- - - function asyncCall(f) { - Services.tm.currentThread.dispatch(f, Ci.nsIThread.DISPATCH_NORMAL); - } - - function handleFirstEvent() { - var hadDeferredEvents; - - if (0 === _eventQueue.length) { - return; - } - - if (_paused) { - return; // The state machine is paused now. - } - - hadDeferredEvents = _deferredEventQueue.length > 0; - - handleOneEvent(_eventQueue.shift()); // The handler may defer this event. - - // We've handled one event. If we had deferred events before, now is - // a good chance to handle them. - if (hadDeferredEvents) { - handleDeferredEvents(); - } - - // Continue to handle the next regular event. - handleFirstEvent(); - } - - function handleDeferredEvents() { - if (_deferredEventQueue.length && DEBUG) { - debug('Handle deferred events: ' + _deferredEventQueue.length); - } - for (let i = 0; i < _deferredEventQueue.length; i++) { - handleOneEvent(_deferredEventQueue.shift()); - } - } - - function handleOneEvent(aEvent) - { - if (DEBUG) { - debug('Handling event: ' + JSON.stringify(aEvent)); - } - - var handled = _curState.handleEvent(aEvent); - - if (undefined === handled) { - throw "handleEvent returns undefined: " + _curState.name; - } - if (!handled) { - // Event is not handled in the current state. Try handleEventCommon(). - handled = (_defaultEventHandler ? _defaultEventHandler(aEvent) : handled); - } - if (undefined === handled) { - throw "handleEventCommon returns undefined: " + _curState.name; - } - if (!handled) { - if (DEBUG) { - debug('!!!!!!!!! FIXME !!!!!!!!! Event not handled: ' + JSON.stringify(aEvent)); - } - } - - return handled; - } - - return sm; -}; -- cgit v1.2.3