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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/constants.test | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/constants.test')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/constants.test | 662 |
1 files changed, 662 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/constants.test b/dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/constants.test new file mode 100644 index 000000000..c3887e708 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/constants.test @@ -0,0 +1,662 @@ +case float_input + values + { + input float in0 = [ 1.123 | 0.75 | -512.0 | -72.13 | 199.91 ]; + output float out0 = [ 1.123 | 0.75 | -512.0 | -72.13 | 199.91 ]; + } + values + { + input float in0 = [ -1.123 | -0.75 | 512.0 | -72.13 | -199.91 ]; + output float out0 = [ -1.123 | -0.75 | 512.0 | -72.13 | -199.91 ]; + } + + both "" + precision highp float; + ${DECLARATIONS} + void main() + { + out0 = in0; + ${OUTPUT} + } + "" +end + +case float_uniform + values + { + uniform float uni0 = [ 1.123 | 0.75 | -512.0 | -72.13 | 199.91 ]; + output float out0 = [ 1.123 | 0.75 | -512.0 | -72.13 | 199.91 ]; + } + + both "" + precision highp float; + ${DECLARATIONS} + uniform float uni0; + void main() + { + out0 = uni0; + ${OUTPUT} + } + "" +end + +case float_0 + values { output float out0 = 1.123; } + both "" + precision highp float; + ${DECLARATIONS} + void main() + { + out0 = +1.123; + ${OUTPUT} + } + "" +end + +case float_1 + values { output float out0 = -1.123; } + both "" + precision highp float; + ${DECLARATIONS} + void main() + { + out0 = -1.123; + ${OUTPUT} + } + "" +end + +case float_2 + values { output float out0 = 123.0; } + both "" + precision highp float; + ${DECLARATIONS} + void main() + { + out0 = 123.; + ${OUTPUT} + } + "" +end + +case float_3 + values { output float out0 = 0.123; } + both "" + precision highp float; + ${DECLARATIONS} + void main() + { + out0 = .123; + ${OUTPUT} + } + "" +end + +case float_4 + values { output float out0 = 123.0; } + both "" + precision highp float; + ${DECLARATIONS} + void main() + { + out0 = 1.23e+2; + ${OUTPUT} + } + "" +end + +case float_5 + values { output float out0 = -123.0; } + both "" + precision highp float; + ${DECLARATIONS} + void main() + { + out0 = -1.23E+2; + ${OUTPUT} + } + "" +end + +case float_6 + values { output float out0 = -123.0; } + both "" + precision highp float; + ${DECLARATIONS} + void main() + { + out0 = -1.23e2; + ${OUTPUT} + } + "" +end + +case float_7 + values { output float out0 = 0.123; } + both "" + precision highp float; + ${DECLARATIONS} + void main() + { + out0 = 1.23e-1; + ${OUTPUT} + } + "" +end + +case float_8 + values { output float out0 = 1000.0; } + both "" + precision highp float; + ${DECLARATIONS} + void main() + { + out0 = 1e3; + ${OUTPUT} + } + "" +end + +case int_0 + values { output int out0 = 123; } + both "" + precision highp float; + ${DECLARATIONS} + void main() + { + out0 = 123; + ${OUTPUT} + } + "" +end + +case int_1 + values { output int out0 = -321; } + both "" + precision highp float; + ${DECLARATIONS} + void main() + { + out0 = -321; + ${OUTPUT} + } + "" +end + +case int_2 + values { output int out0 = 123; } + both "" + precision highp float; + ${DECLARATIONS} + void main() + { + out0 = 0x7B; + ${OUTPUT} + } + "" +end + +case int_3 + values { output int out0 = 123; } + both "" + precision highp float; + ${DECLARATIONS} + void main() + { + out0 = 0X7b; + ${OUTPUT} + } + "" +end + +case int_4 + values { output int out0 = 123; } + both "" + precision highp float; + ${DECLARATIONS} + void main() + { + out0 = 0173; + ${OUTPUT} + } + "" +end + +case bool_0 + values { output bool out0 = true; } + both "" + precision highp float; + ${DECLARATIONS} + void main() + { + out0 = true; + ${OUTPUT} + } + "" +end + +case bool_1 + values { output bool out0 = false; } + both "" + precision highp float; + ${DECLARATIONS} + void main() + { + out0 = false; + ${OUTPUT} + } + "" +end + +case const_float_global + values { output float out0 = 1000.0; } + + both "" + precision mediump float; + ${DECLARATIONS} + const float theConstant = 1000.0; + void main() + { + out0 = theConstant; + ${OUTPUT} + } + "" +end + +case const_float_main + values { output float out0 = -1000.0; } + + both "" + precision mediump float; + ${DECLARATIONS} + void main() + { + const float theConstant = -1000.0; + out0 = theConstant; + ${OUTPUT} + } + "" +end + +case const_float_function + values { output float out0 = -0.012; } + + both "" + precision mediump float; + ${DECLARATIONS} + float func() + { + const float theConstant = -0.012; + return theConstant; + } + void main() + { + out0 = func(); + ${OUTPUT} + } + "" +end + +case const_float_scope + values { output float out0 = 1.0; } + + both "" + precision mediump float; + ${DECLARATIONS} + void main() + { + { + const float theConstant = 1.0; + out0 = theConstant; + } + ${OUTPUT} + } + "" +end + +case const_float_scope_shawdowing_1 + values { output float out0 = 1.0; } + + both "" + precision mediump float; + ${DECLARATIONS} + void main() + { + const float theConstant = 100.0; + { + const float theConstant = 1.0; + out0 = theConstant; + } + ${OUTPUT} + } + "" +end + +case const_float_scope_shawdowing_2 + values { output float out0 = 1.0; } + + both "" + precision mediump float; + ${DECLARATIONS} + const float theConstant = 100.0; + void main() + { + { + const float theConstant = 1.0; + out0 = theConstant; + } + ${OUTPUT} + } + "" +end + +case const_float_scope_shawdowing_3 + values { output float out0 = 1.0; } + + both "" + precision mediump float; + ${DECLARATIONS} + const float theConstant = 100.0; + void main() + { + const float theConstant = -100.0; + { + const float theConstant = 1.0; + out0 = theConstant; + } + ${OUTPUT} + } + "" +end + +case const_float_scope_shawdowing_4 + values { output float out0 = 2.0; } + + both "" + precision mediump float; + ${DECLARATIONS} + const float theConstant = 100.0; + float func() + { + const float theConstant = 2.0; + return theConstant; + } + void main() + { + const float theConstant = -100.0; + { + const float theConstant = 1.0; + out0 = func(); + } + ${OUTPUT} + } + "" +end + +case const_float_operations_with_const + values { output float out0 = 21.0; } + + both "" + precision mediump float; + ${DECLARATIONS} + const float theGlobalConstant = 10.0; + float func() + { + const float theConstant = 2.0; + return theConstant; + } + void main() + { + const float theConstant = -100.0; + { + const float theConstant = 1.0; + out0 = func() * theGlobalConstant + theConstant; + } + ${OUTPUT} + } + "" +end + +case const_float_assignment_1 + values { output float out0 = 10.0; } + + both "" + precision mediump float; + ${DECLARATIONS} + void main() + { + const float theConstant1 = 10.0; + const float theConstant2 = theConstant1; + out0 = theConstant2; + ${OUTPUT} + } + "" +end + +case const_float_assignment_2 + values { output float out0 = 10.0; } + + both "" + precision mediump float; + ${DECLARATIONS} + void main() + { + const float theConstant1 = 10.0; + { + const float theConstant2 = theConstant1; + out0 = theConstant2; + } + ${OUTPUT} + } + "" +end + +case const_float_assignment_3 + values { output float out0 = 10.0; } + + both "" + precision mediump float; + ${DECLARATIONS} + const float theConstant1 = 10.0; + void main() + { + const float theConstant2 = theConstant1; + out0 = theConstant2; + ${OUTPUT} + } + "" +end + +case const_float_assignment_4 + values { output float out0 = 10.0; } + + both "" + precision mediump float; + ${DECLARATIONS} + const float theConstant1 = 10.0; + float func() + { + const float theConstant2 = theConstant1; + return theConstant2; + } + void main() + { + out0 = func(); + ${OUTPUT} + } + "" +end + +case const_float_assign_uniform + expect compile_fail + values { output float out0 = 10.0; } + both "" + precision mediump float; + ${DECLARATIONS} + uniform float theUniform; + void main() + { + const float theConstant = theUniform; + out0 = theConstant; + ${OUTPUT} + } + "" +end + +case const_float_assign_varying + expect compile_fail + values { output float out0 = 10.0; } + vertex "" + ${VERTEX_DECLARATIONS} + varying float theVarying; + void main() + { + theVarying = 1.0; + gl_Position = vec(1.0); + } + "" + fragment "" + precision mediump float; + ${FRAGMENT_DECLARATIONS} + varying float theVarying; + void main() + { + const float theConstant = theVarying; + out0 = theConstant; + ${FRAGMENT_OUTPUT} + } + "" +end + +case const_float_function_gotcha + desc "Function constant parameters are not really constants, so using them as constant expressions should fail." + expect compile_fail + values { output float out0 = 20.0; } + both "" + precision mediump float; + ${DECLARATIONS} + float func(const float gotcha) + { + const float theConstant2 = gotcha; + return theConstant2*2.0; + } + void main() + { + const float theConstant = 10.0; + out0 = func(theConstant); + ${OUTPUT} + } + "" +end + +case const_float_from_int + values { output float out0 = 10.0; } + + both "" + precision mediump float; + ${DECLARATIONS} + const float theConstant = float(10); + void main() + { + out0 = theConstant; + ${OUTPUT} + } + "" +end + +case const_float_from_vec2 + values { output float out0 = 10.0; } + + both "" + precision mediump float; + ${DECLARATIONS} + const float theConstant = vec2(1.0, 10.0).y; + void main() + { + out0 = theConstant; + ${OUTPUT} + } + "" +end + +case const_float_from_vec3 + values { output float out0 = 10.0; } + + both "" + precision mediump float; + ${DECLARATIONS} + const float theConstant = vec3(1.0, 10.0, 20.0).y; + void main() + { + out0 = theConstant; + ${OUTPUT} + } + "" +end + +case const_float_from_vec4 + values { output float out0 = 10.0; } + + both "" + precision mediump float; + ${DECLARATIONS} + const float theConstant = vec4(1.0, 10.0, 20.0, -10.0).y; + void main() + { + out0 = theConstant; + ${OUTPUT} + } + "" +end + +case const_float_assign_variable_1 + expect compile_fail + values { output float out0 = 20.0; } + both "" + precision mediump float; + ${DECLARATIONS} + void main() + { + float theVariable = 20.0; + const float theConstant = theVariable; + out0 = theConstant; + ${OUTPUT} + } + "" +end + +case const_float_assign_variable_2 + expect compile_fail + values { output float out0 = 50.0; } + both "" + precision mediump float; + ${DECLARATIONS} + void main() + { + float theVariable = 20.0; + theVariable += 30.0; + const float theConstant = theVariable; + out0 = theConstant; + ${OUTPUT} + } + "" +end + +case const_float_assign_user_func + expect compile_fail + values { output float out0 = 50.0; } + both "" + precision mediump float; + ${DECLARATIONS} + float func() + { + return 50.0; + } + void main() + { + const float theConstant = func(); + out0 = theConstant; + ${OUTPUT} + } + "" +end |