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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /devtools/client/shadereditor/test/browser_webgl-actor-test-04.js
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'devtools/client/shadereditor/test/browser_webgl-actor-test-04.js')
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diff --git a/devtools/client/shadereditor/test/browser_webgl-actor-test-04.js b/devtools/client/shadereditor/test/browser_webgl-actor-test-04.js
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@@ -0,0 +1,27 @@
+/* Any copyright is dedicated to the Public Domain.
+ http://creativecommons.org/publicdomain/zero/1.0/ */
+
+/**
+ * Tests if a program actor is sent when WebGL programs are linked,
+ * and that the corresponding vertex and fragment actors can be retrieved.
+ */
+
+function* ifWebGLSupported() {
+ let { target, front } = yield initBackend(SIMPLE_CANVAS_URL);
+ front.setup({ reload: true });
+
+ let programActor = yield once(front, "program-linked");
+ ok(programActor,
+ "A program actor was sent along with the 'program-linked' notification.");
+
+ let vertexShader = yield programActor.getVertexShader();
+ ok(programActor,
+ "A vertex shader actor was retrieved from the program actor.");
+
+ let fragmentShader = yield programActor.getFragmentShader();
+ ok(programActor,
+ "A fragment shader actor was retrieved from the program actor.");
+
+ yield removeTab(target.tab);
+ finish();
+}