diff options
author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
---|---|---|
committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /devtools/client/shadereditor/test/browser_se_editors-lazy-init.js | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
download | UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.lz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.xz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.zip |
Add m-esr52 at 52.6.0
Diffstat (limited to 'devtools/client/shadereditor/test/browser_se_editors-lazy-init.js')
-rw-r--r-- | devtools/client/shadereditor/test/browser_se_editors-lazy-init.js | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/devtools/client/shadereditor/test/browser_se_editors-lazy-init.js b/devtools/client/shadereditor/test/browser_se_editors-lazy-init.js new file mode 100644 index 000000000..b2d9d888e --- /dev/null +++ b/devtools/client/shadereditor/test/browser_se_editors-lazy-init.js @@ -0,0 +1,34 @@ +/* Any copyright is dedicated to the Public Domain. + http://creativecommons.org/publicdomain/zero/1.0/ */ + +/** + * Tests if source editors are lazily initialized. + */ + +function* ifWebGLSupported() { + let { target, panel } = yield initShaderEditor(SIMPLE_CANVAS_URL); + let { gFront, ShadersEditorsView } = panel.panelWin; + + reload(target); + yield once(gFront, "program-linked"); + + let vsEditor = yield ShadersEditorsView._getEditor("vs"); + let fsEditor = yield ShadersEditorsView._getEditor("fs"); + + ok(vsEditor, "A vertex shader editor was initialized."); + ok(fsEditor, "A fragment shader editor was initialized."); + + isnot(vsEditor, fsEditor, + "The vertex shader editor is distinct from the fragment shader editor."); + + let vsEditor2 = yield ShadersEditorsView._getEditor("vs"); + let fsEditor2 = yield ShadersEditorsView._getEditor("fs"); + + is(vsEditor, vsEditor2, + "The vertex shader editor instances are cached."); + is(fsEditor, fsEditor2, + "The fragment shader editor instances are cached."); + + yield teardown(panel); + finish(); +} |