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authorThomas Groman <tgroman@nuegia.net>2019-09-20 21:05:40 -0700
committerThomas Groman <tgroman@nuegia.net>2019-09-20 21:05:40 -0700
commitf28546269d430b0d4b6be5d1a474d00c5c5d67c5 (patch)
tree829fb9c55a29ed838c657a938f5b0e985fe43ed1
parentc97bb5025f6bb1055dd7a49c84d9d60d9326689b (diff)
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converted config from dos to unix
-rw-r--r--.minecraft/config/AE2Stuff/readme.txt4
-rw-r--r--.minecraft/config/AppliedEnergistics2/AppliedEnergistics2.cfg908
-rw-r--r--.minecraft/config/AppliedEnergistics2/CustomRecipes.cfg50
-rw-r--r--.minecraft/config/AppliedEnergistics2/Facades.cfg22518
-rw-r--r--.minecraft/config/AppliedEnergistics2/VersionChecker.cfg60
-rw-r--r--.minecraft/config/AppliedEnergistics2/extracells.cfg108
-rw-r--r--.minecraft/config/BetterQuestingTriggerer.cfg34
-rw-r--r--.minecraft/config/ElevatorMod/ElevatorMod.cfg22
-rw-r--r--.minecraft/config/InvTweaks.cfg44
-rw-r--r--.minecraft/config/MoreOverlays.cfg172
-rw-r--r--.minecraft/config/MouseTweaks.cfg18
-rw-r--r--.minecraft/config/NaturaModules.cfg52
-rw-r--r--.minecraft/config/ProjectE/ProjectE.cfg302
-rw-r--r--.minecraft/config/ProjectE/mapping.cfg164
-rw-r--r--.minecraft/config/TinkerModules.cfg54
-rw-r--r--.minecraft/config/WirelessCraftingTerminal.cfg96
-rw-r--r--.minecraft/config/WirelessRedstone.cfg80
-rw-r--r--.minecraft/config/acronym/base/General.cfg76
-rw-r--r--.minecraft/config/actuallyadditions.cfg1094
-rw-r--r--.minecraft/config/advRocketry/advancedRocketry.cfg684
-rw-r--r--.minecraft/config/appleskin.cfg58
-rw-r--r--.minecraft/config/badwithernocookie.cfg76
-rw-r--r--.minecraft/config/badwithernocookiereloaded.cfg74
-rw-r--r--.minecraft/config/baubles.cfg16
-rw-r--r--.minecraft/config/betteradvancements/betteradvancements.cfg20
-rw-r--r--.minecraft/config/betterbuilderswands.cfg90
-rw-r--r--.minecraft/config/betterquesting.cfg40
-rw-r--r--.minecraft/config/bibliocraft.cfg258
-rw-r--r--.minecraft/config/blockcraftery.cfg22
-rw-r--r--.minecraft/config/bookshelf.cfg82
-rw-r--r--.minecraft/config/bq_standard.cfg16
-rw-r--r--.minecraft/config/charset/charset.cfg22
-rw-r--r--.minecraft/config/charset/ids.cfg12
-rw-r--r--.minecraft/config/charset/module/lib.cfg70
-rw-r--r--.minecraft/config/charset/module/simplelogic.gates.cfg124
-rw-r--r--.minecraft/config/charset/modules.cfg86
-rw-r--r--.minecraft/config/chesttransporter.cfg88
-rw-r--r--.minecraft/config/chisel.cfg402
-rw-r--r--.minecraft/config/chiselsandbits.cfg734
-rw-r--r--.minecraft/config/codechicken/supporters.json90
-rw-r--r--.minecraft/config/codechickenlib.cfg46
-rw-r--r--.minecraft/config/cofh/core/client.cfg92
-rw-r--r--.minecraft/config/cofh/core/common.cfg258
-rw-r--r--.minecraft/config/cofh/redstonearsenal/client.cfg26
-rw-r--r--.minecraft/config/cofh/redstonearsenal/common.cfg128
-rw-r--r--.minecraft/config/cofh/thermalcultivation/client.cfg14
-rw-r--r--.minecraft/config/cofh/thermalcultivation/common.cfg48
-rw-r--r--.minecraft/config/cofh/thermaldynamics/client.cfg50
-rw-r--r--.minecraft/config/cofh/thermaldynamics/common.cfg120
-rw-r--r--.minecraft/config/cofh/thermalexpansion/client.cfg146
-rw-r--r--.minecraft/config/cofh/thermalexpansion/common.cfg1424
-rw-r--r--.minecraft/config/cofh/thermalexpansion/florbs.cfg40
-rw-r--r--.minecraft/config/cofh/thermalexpansion/morbs.cfg40
-rw-r--r--.minecraft/config/cofh/thermalfoundation/client.cfg80
-rw-r--r--.minecraft/config/cofh/thermalfoundation/common.cfg1196
-rw-r--r--.minecraft/config/cofh/world/04_continuum_overworld_ores.json462
-rw-r--r--.minecraft/config/cofh/world/05_continuum_overworld_deco.json258
-rw-r--r--.minecraft/config/cofh/world/config.cfg62
-rw-r--r--.minecraft/config/comforts.cfg52
-rw-r--r--.minecraft/config/commoncapabilities.cfg96
-rw-r--r--.minecraft/config/cookingforblockheads.cfg88
-rw-r--r--.minecraft/config/ctm.cfg22
-rw-r--r--.minecraft/config/cyclopscore.cfg58
-rw-r--r--.minecraft/config/darkutils.cfg292
-rw-r--r--.minecraft/config/defaultoptions/keybindings.txt290
-rw-r--r--.minecraft/config/defaultoptions/options.txt142
-rw-r--r--.minecraft/config/efab.cfg292
-rw-r--r--.minecraft/config/enderstorage.cfg36
-rw-r--r--.minecraft/config/engineersdoors.cfg16
-rw-r--r--.minecraft/config/engineersworkshop.cfg84
-rw-r--r--.minecraft/config/environmentaltech/main.cfg766
-rw-r--r--.minecraft/config/exchangers.cfg1318
-rw-r--r--.minecraft/config/extrautils2.cfg318
-rw-r--r--.minecraft/config/fastbench.cfg16
-rw-r--r--.minecraft/config/flatcoloredblocks.cfg206
-rw-r--r--.minecraft/config/flux_networks.cfg382
-rw-r--r--.minecraft/config/foamfix.cfg298
-rw-r--r--.minecraft/config/forestry/apiculture.cfg86
-rw-r--r--.minecraft/config/forestry/backpacks.cfg474
-rw-r--r--.minecraft/config/forestry/binnie-mods.conf34
-rw-r--r--.minecraft/config/forestry/binniecore/main.conf4
-rw-r--r--.minecraft/config/forestry/botany/modules.cfg72
-rw-r--r--.minecraft/config/forestry/common.cfg610
-rw-r--r--.minecraft/config/forestry/crates.cfg58
-rw-r--r--.minecraft/config/forestry/extrabees/main.conf58
-rw-r--r--.minecraft/config/forestry/extratrees/main.cfg22
-rw-r--r--.minecraft/config/forestry/extratrees/modules.cfg80
-rw-r--r--.minecraft/config/forestry/farm.cfg24
-rw-r--r--.minecraft/config/forestry/fluids.cfg128
-rw-r--r--.minecraft/config/forestry/gamemodes/EASY.cfg288
-rw-r--r--.minecraft/config/forestry/gamemodes/HARD.cfg288
-rw-r--r--.minecraft/config/forestry/gamemodes/NORMAL.cfg288
-rw-r--r--.minecraft/config/forestry/gamemodes/OP.cfg286
-rw-r--r--.minecraft/config/forestry/genetics/main.conf118
-rw-r--r--.minecraft/config/forestry/lepidopterology.cfg246
-rw-r--r--.minecraft/config/forestry/modules.cfg228
-rw-r--r--.minecraft/config/forge.cfg174
-rw-r--r--.minecraft/config/forgeChunkLoading.cfg114
-rw-r--r--.minecraft/config/ftbguides/config.cfg22
-rw-r--r--.minecraft/config/ftblib.cfg136
-rw-r--r--.minecraft/config/ftbutilities.cfg502
-rw-r--r--.minecraft/config/gendustry/client.config56
-rw-r--r--.minecraft/config/gendustry/continuumBees.cfg286
-rw-r--r--.minecraft/config/gendustry/continuumBees.en_US.lang28
-rw-r--r--.minecraft/config/gendustry/readme.txt4
-rw-r--r--.minecraft/config/gendustry/recipeRemovals.cfg4
-rw-r--r--.minecraft/config/harvestcraft.cfg800
-rw-r--r--.minecraft/config/harvestcraft_fruittree.cfg2260
-rw-r--r--.minecraft/config/igwmod.cfg16
-rw-r--r--.minecraft/config/immersiveengineering.cfg1118
-rw-r--r--.minecraft/config/immersivepetroleum.cfg142
-rw-r--r--.minecraft/config/industrialforegoing.cfg1628
-rw-r--r--.minecraft/config/ironbackpacks.cfg120
-rw-r--r--.minecraft/config/ironbackpacks/ironbackpacks.cfg132
-rw-r--r--.minecraft/config/ironchest.cfg20
-rw-r--r--.minecraft/config/jei/itemBlacklist.cfg194
-rw-r--r--.minecraft/config/jei/jei.cfg152
-rw-r--r--.minecraft/config/jei/searchColors.cfg106
-rw-r--r--.minecraft/config/jei/worldSettings.cfg60
-rw-r--r--.minecraft/config/jeibees.cfg94
-rw-r--r--.minecraft/config/jeiintegration.cfg120
-rw-r--r--.minecraft/config/jeresources/jeresources.cfg40
-rw-r--r--.minecraft/config/journeymap_ModInfo.cfg6
-rw-r--r--.minecraft/config/libvulpes.cfg22
-rw-r--r--.minecraft/config/magicbees.cfg70
-rw-r--r--.minecraft/config/mcjtylib.cfg478
-rw-r--r--.minecraft/config/microblocks.cfg10
-rw-r--r--.minecraft/config/minetogether/gdpr.txt6
-rw-r--r--.minecraft/config/modulardiversity.cfg28
-rw-r--r--.minecraft/config/morpheus.cfg38
-rw-r--r--.minecraft/config/multipart.cfg48
-rw-r--r--.minecraft/config/natura.cfg274
-rw-r--r--.minecraft/config/oeintegration.cfg88
-rw-r--r--.minecraft/config/openblocks.cfg976
-rw-r--r--.minecraft/config/openmods.cfg58
-rw-r--r--.minecraft/config/oreexcavation.cfg208
-rw-r--r--.minecraft/config/p455w0rdsLib.cfg28
-rw-r--r--.minecraft/config/prettybeaches.cfg28
-rw-r--r--.minecraft/config/quark.cfg4864
-rw-r--r--.minecraft/config/quickleafdecay.cfg28
-rw-r--r--.minecraft/config/rangedpumps.cfg58
-rw-r--r--.minecraft/config/reborncore.cfg98
-rw-r--r--.minecraft/config/refinedstorage.cfg498
-rw-r--r--.minecraft/config/refinedstorageaddons.cfg94
-rw-r--r--.minecraft/config/rftools/control.cfg136
-rw-r--r--.minecraft/config/rftools/rftools.cfg4022
-rw-r--r--.minecraft/config/rftools/rftoolspower.cfg70
-rw-r--r--.minecraft/config/simplyjetpacks-client.cfg136
-rw-r--r--.minecraft/config/simplyjetpacks.cfg688
-rw-r--r--.minecraft/config/snad.cfg14
-rw-r--r--.minecraft/config/spiceoflife.cfg294
-rw-r--r--.minecraft/config/spiceoflife/bread.json42
-rw-r--r--.minecraft/config/spiceoflife/bread_meal.json140
-rw-r--r--.minecraft/config/spiceoflife/cooked_fish.json42
-rw-r--r--.minecraft/config/spiceoflife/cooked_meat.json58
-rw-r--r--.minecraft/config/spiceoflife/cooked_tofu.json32
-rw-r--r--.minecraft/config/spiceoflife/crop.json144
-rw-r--r--.minecraft/config/spiceoflife/crop_meal.json208
-rw-r--r--.minecraft/config/spiceoflife/dairy.json90
-rw-r--r--.minecraft/config/spiceoflife/dairy_meal.json18
-rw-r--r--.minecraft/config/spiceoflife/dessert.json100
-rw-r--r--.minecraft/config/spiceoflife/drink.json178
-rw-r--r--.minecraft/config/spiceoflife/fish_meal.json54
-rw-r--r--.minecraft/config/spiceoflife/fruit.json228
-rw-r--r--.minecraft/config/spiceoflife/fruit_meal.json38
-rw-r--r--.minecraft/config/spiceoflife/large_meal.json46
-rw-r--r--.minecraft/config/spiceoflife/meat_meal.json244
-rw-r--r--.minecraft/config/spiceoflife/nut.json36
-rw-r--r--.minecraft/config/spiceoflife/nut_meal.json26
-rw-r--r--.minecraft/config/spiceoflife/pasta.json20
-rw-r--r--.minecraft/config/spiceoflife/pasta_meal.json34
-rw-r--r--.minecraft/config/spiceoflife/raw_fish.json84
-rw-r--r--.minecraft/config/spiceoflife/raw_meat.json56
-rw-r--r--.minecraft/config/spiceoflife/raw_tofu.json32
-rw-r--r--.minecraft/config/spiceoflife/snack.json296
-rw-r--r--.minecraft/config/spiceoflife/soup.json98
-rw-r--r--.minecraft/config/spiceoflife/tofu.json14
-rw-r--r--.minecraft/config/splash.properties42
-rw-r--r--.minecraft/config/splashanimation.cfg40
-rw-r--r--.minecraft/config/stevescarts.cfg296
-rw-r--r--.minecraft/config/storagedrawers.cfg236
-rw-r--r--.minecraft/config/storagedrawersextra.cfg28
-rw-r--r--.minecraft/config/tconstruct.cfg310
-rw-r--r--.minecraft/config/teamreborn/techreborn/client.cfg16
-rw-r--r--.minecraft/config/teamreborn/techreborn/compat.cfg118
-rw-r--r--.minecraft/config/teamreborn/techreborn/config.cfg16
-rw-r--r--.minecraft/config/teamreborn/techreborn/generators.cfg376
-rw-r--r--.minecraft/config/teamreborn/techreborn/items.cfg154
-rw-r--r--.minecraft/config/teamreborn/techreborn/machines.cfg774
-rw-r--r--.minecraft/config/teamreborn/techreborn/misc.cfg296
-rw-r--r--.minecraft/config/teamreborn/techreborn/recipes.cfg46
-rw-r--r--.minecraft/config/teamreborn/techreborn/world.cfg52
-rw-r--r--.minecraft/config/teslacorelib.cfg142
-rw-r--r--.minecraft/config/theoneprobe.cfg538
-rw-r--r--.minecraft/config/topaddons.cfg72
-rw-r--r--.minecraft/config/topaddons_client.cfg50
-rw-r--r--.minecraft/config/torchmaster.cfg180
-rw-r--r--.minecraft/config/translocators.cfg20
-rw-r--r--.minecraft/config/traverse/traverse.cfg214
-rw-r--r--.minecraft/config/unidict/IntegrationModule.cfg56
-rw-r--r--.minecraft/config/unidict/UniDict.cfg476
-rw-r--r--.minecraft/config/valkyrielib/main.cfg48
-rw-r--r--.minecraft/config/xnet/xnet.cfg258
-rw-r--r--.minecraft/config/yabba.cfg210
204 files changed, 35345 insertions, 35345 deletions
diff --git a/.minecraft/config/AE2Stuff/readme.txt b/.minecraft/config/AE2Stuff/readme.txt
index 5eef5ac..455f4f2 100644
--- a/.minecraft/config/AE2Stuff/readme.txt
+++ b/.minecraft/config/AE2Stuff/readme.txt
@@ -1,2 +1,2 @@
-Any .cfg files in this directory will be loaded after the internal configuration, in alphabetic order
-Files in 'overrides' directory with matching names cab be used to override internal configuration
+Any .cfg files in this directory will be loaded after the internal configuration, in alphabetic order
+Files in 'overrides' directory with matching names cab be used to override internal configuration
diff --git a/.minecraft/config/AppliedEnergistics2/AppliedEnergistics2.cfg b/.minecraft/config/AppliedEnergistics2/AppliedEnergistics2.cfg
index 198a23b..ebd559a 100644
--- a/.minecraft/config/AppliedEnergistics2/AppliedEnergistics2.cfg
+++ b/.minecraft/config/AppliedEnergistics2/AppliedEnergistics2.cfg
@@ -1,454 +1,454 @@
-# Configuration file
-
-automation {
- I:formationPlaneEntityLimit=128
-}
-
-
-battery {
- I:chargedStaff=8000
- I:colorApplicator=20000
- I:entropyManipulator=200000
- I:matterCannon=200000
- I:portableCell=20000
- I:wirelessTerminal=1600000
-}
-
-
-client {
- # Possible Values: AE, EU, RF
- S:PowerUnit=RF
-
- # Possible Values: AUTOSEARCH, AUTOSEARCH_KEEP, MANUAL_SEARCH, MANUAL_SEARCH_KEEP, JEI_AUTOSEARCH, JEI_AUTOSEARCH_KEEP, JEI_MANUAL_SEARCH, JEI_MANUAL_SEARCH_KEEP
- S:SEARCH_MODE=JEI_MANUAL_SEARCH
-
- # Possible Values: YES, NO, UNDECIDED
- S:SEARCH_TOOLTIPS=YES
-
- # Possible Values: TALL, FULL, SMALL
- S:TERMINAL_STYLE=SMALL
-
- # Controls buttons on Crafting Screen : Capped at 9
- I:craftAmtButton1=1
-
- # Controls buttons on Crafting Screen : Capped at 99
- I:craftAmtButton2=10
-
- # Controls buttons on Crafting Screen : Capped at 999
- I:craftAmtButton3=100
-
- # Controls buttons on Crafting Screen : Capped at 9999
- I:craftAmtButton4=1000
- B:disableColoredCableRecipesInJEI=true
- B:enableEffects=true
-
- # Controls buttons on Level Emitter Screen : Capped at 9
- I:levelAmtButton1=1
-
- # Controls buttons on Level Emitter Screen : Capped at 99
- I:levelAmtButton2=10
-
- # Controls buttons on Level Emitter Screen : Capped at 999
- I:levelAmtButton3=100
-
- # Controls buttons on Level Emitter Screen : Capped at 9999
- I:levelAmtButton4=1000
-
- # Controls buttons on Priority Screen : Capped at 9
- I:priorityAmtButton1=1
-
- # Controls buttons on Priority Screen : Capped at 99
- I:priorityAmtButton2=10
-
- # Controls buttons on Priority Screen : Capped at 999
- I:priorityAmtButton3=100
-
- # Controls buttons on Priority Screen : Capped at 9999
- I:priorityAmtButton4=1000
- B:useColoredCraftingStatus=true
- B:useTerminalUseLargeFont=false
-}
-
-
-condenser {
- I:MatterBalls=256
- I:Singularity=256000
-}
-
-
-craftingcpu {
- I:craftingCalculationTimePerTick=5
-}
-
-
-features {
-
- world {
- B:CertusOre=true
- B:CertusQuartzWorldGen=false
- B:ChargedCertusOre=true
- B:Charger=true
- B:ChestLoot=true
- B:CrystalGrowthAccelerator=true
- B:DecorativeLights=true
- B:DecorativeQuartzBlocks=true
- B:Flour=true
- B:GrindStone=true
- B:Inscriber=true
- B:MeteoriteWorldGen=false
- B:SkyStoneChests=true
- B:SpawnPressesInMeteorites=true
- B:TinyTNT=true
- B:VillagerTrading=true
- }
-
- toolsclassifications {
- B:CertusQuartzTools=true
- B:NetherQuartzTools=true
- B:PoweredTools=true
- }
-
- tools {
- B:ChargedStaff=true
- B:ColorApplicator=true
- B:EntropyManipulator=true
- B:MatterCannon=true
- B:MeteoriteCompass=false
- B:PaintBalls=true
- B:QuartzAxe=false
- B:QuartzHoe=false
- B:QuartzKnife=true
- B:QuartzPickaxe=false
- B:QuartzSpade=false
- B:QuartzSword=false
- B:QuartzWrench=true
- B:WirelessAccessTerminal=true
- }
-
- networkfeatures {
- B:Channels=true
- B:PowerGen=false
- B:QuantumNetworkBridge=true
- B:Security=true
- B:SpatialIO=true
- }
-
- networkbuses {
- B:AnnihilationPlane=true
- B:CableAnchor=true
- B:CraftingTerminal=true
- B:ExportBus=true
- B:FormationPlane=true
- B:IdentityAnnihilationPlane=true
- B:ImportBus=true
- B:Interface=true
- B:LevelEmitter=true
- B:P2PTunnel=true
- B:Panels=true
- B:PartConversionMonitor=true
- B:QuartzFiber=true
- B:StorageBus=true
- B:StorageMonitor=true
- B:Terminal=true
- B:ToggleBus=true
- }
-
- portablecell {
- B:PortableCell=true
- }
-
- storage {
- B:Condenser=true
- B:IOPort=true
- B:MEChest=true
- B:MEDrive=true
- B:StorageCells=true
- }
-
- networktool {
- B:MemoryCard=true
- B:NetworkTool=true
- }
-
- cables {
- B:CoveredCables=true
- B:GlassCables=true
- B:SmartCables=true
- }
-
- energy {
- B:EnergyAcceptor=true
- B:EnergyCells=false
- }
-
- highercapacity {
- B:DenseCables=true
- B:DenseEnergyCells=true
- }
-
- p2ptunnels {
- B:P2PTunnelEU=true
- B:P2PTunnelFE=true
- B:P2PTunnelFluids=true
- B:P2PTunnelItems=true
- B:P2PTunnelLight=true
- B:P2PTunnelME=true
- B:P2PTunnelOpenComputers=true
- B:P2PTunnelPressure=true
- B:P2PTunnelRedstone=true
- }
-
- blockfeatures {
- B:MassCannonBlockDamage=true
- B:TinyTNTBlockDamage=true
- }
-
- facades {
- B:Facades=true
- }
-
- misc {
- B:Achievements=true
- B:CraftingLog=false
- B:Creative=true
- B:DebugLogging=false
- B:GrinderLogging=false
- B:IntegrationLogging=false
- B:LightDetector=true
- B:LogSecurityAudits=false
- B:Logging=true
- B:PacketLogging=false
- B:UnsupportedDeveloperTools=false
- B:UpdateLogging=false
- B:WebsiteRecipes=false
- }
-
- crafting {
- B:EnableDisassemblyCrafting=true
- B:EnableFacadeCrafting=true
- B:InWorldFluix=true
- B:InWorldPurification=true
- B:InWorldSingularity=true
- B:InterfaceTerminal=true
- }
-
- rendering {
- B:AlphaPass=true
- }
-
- craftingfeatures {
- B:CraftingCPU=true
-
- # Use CraftingManager to find an alternative recipe, after a pattern rejected an ingredient. Should be enabled to avoid issues, but can have a minor performance impact.
- B:CraftingManagerFallback=true
- B:MolecularAssembler=true
- B:Patterns=true
- }
-
- upgrades {
- B:AdvancedCards=true
- B:BasicCards=true
- B:ViewCell=true
- }
-
- materials {
- B:Certus=true
- B:Cores=true
- B:CrystalSeeds=true
- B:Dusts=true
- B:Fluix=true
- B:MatterBall=true
- B:Nuggets=true
- B:Presses=true
- B:PrintedCircuits=true
- B:Processors=true
- B:PureCrystals=true
- B:Silicon=true
- }
-
- commands {
- B:ChunkLoggerTrace=false
- }
-
-}
-
-
-general {
- # Will auto-remove items that crash when being loaded from storage. This will destroy those items instead of crashing the game!
- B:removeCrashingItemsOnLoad=false
-}
-
-
-##########################################################################################################
-# grindstone
-#--------------------------------------------------------------------------------------------------------#
-# Creates recipe of the following pattern automatically: '1 oreTYPE => 2 dustTYPE' and '(1 ingotTYPE or 1 crystalTYPE or 1 gemTYPE) => 1 dustTYPE'
-##########################################################################################################
-
-grindstone {
- # Blacklists the exact oredict name from being handled by any recipe.
- S:blacklist <
- >
-
- # The list of types to handle. Specify without a prefix like ore or dust.
- S:grinderOres <
- Obsidian
- Ender
- EnderPearl
- Coal
- Iron
- Gold
- Charcoal
- NetherQuartz
- CertusQuartz
- Wheat
- Fluix
- Copper
- Tin
- Silver
- Lead
- Bronze
- Brass
- Platinum
- Nickel
- Invar
- Aluminium
- Electrum
- Osmium
- Zinc
- >
-
- # Chance to actually get an output with stacksize > 1.
- D:oreDoublePercentage=75.0
-}
-
-
-##########################################################################################################
-# modintegration
-#--------------------------------------------------------------------------------------------------------#
-# Valid Values are 'AUTO', 'ON', or 'OFF' - defaults to 'AUTO' ; Suggested that you leave this alone unless your experiencing an issue, or wish to disable the integration for a reason.
-##########################################################################################################
-
-modintegration {
- S:CraftTweaker=AUTO
- S:IndustrialCraft2=AUTO
- S:InventoryTweaks=AUTO
- S:JustEnoughItems=AUTO
- S:Mekanism=AUTO
- S:MineFactoryReloaded=AUTO
- S:OpenComputers=AUTO
- S:Railcraft=AUTO
- S:Tesla=AUTO
- S:TheOneProbe=AUTO
- S:Waila=AUTO
-}
-
-
-##########################################################################################################
-# orecamouflage
-#--------------------------------------------------------------------------------------------------------#
-# AE2 Automatically uses alternative ores present in your instance of MC to blend better with its surroundings, if you prefer you can disable this selectively using these flags; Its important to note, that some if these items even if enabled may not be craftable in game because other items are overriding their recipes.
-##########################################################################################################
-
-orecamouflage {
- # OreDictionary Names: dustEnder,dustEnderPearl
- B:ENDER_DUST=true
-
- # OreDictionary Names: dustGold
- B:GOLD_DUST=true
-
- # OreDictionary Names: dustIron
- B:IRON_DUST=true
-
- # OreDictionary Names: dustNetherQuartz
- B:NETHER_QUARTZ_DUST=true
-
- # OreDictionary Names: itemSilicon
- B:SILICON=true
- B:WOODEN_GEAR=true
-}
-
-
-powerratios {
- D:ForgeEnergy=0.5
- D:IC2=2.0
- D:UsageMultiplier=1.0
-}
-
-
-spatialio {
- D:spatialPowerExponent=1.35
- D:spatialPowerMultiplier=1250.0
- I:storageDimensionID=-222
- I:storageProviderID=-11
-}
-
-
-##########################################################################################################
-# tickrates
-#--------------------------------------------------------------------------------------------------------#
-# Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.
-##########################################################################################################
-
-tickrates {
- I:AnnihilationPlane.max=120
- I:AnnihilationPlane.min=2
- I:Charger.max=120
- I:Charger.min=10
- I:ExportBus.max=60
- I:ExportBus.min=5
- I:IOPort.max=5
- I:IOPort.min=1
- I:ImportBus.max=40
- I:ImportBus.min=5
- I:Inscriber.max=1
- I:Inscriber.min=1
- I:Interface.max=120
- I:Interface.min=5
- I:ItemTunnel.max=60
- I:ItemTunnel.min=5
- I:LightTunnel.max=120
- I:LightTunnel.min=5
- I:METunnel.max=20
- I:METunnel.min=5
- I:OpenComputersTunnel.max=5
- I:OpenComputersTunnel.min=1
- I:PressureTunnel.max=120
- I:PressureTunnel.min=1
- I:StorageBus.max=60
- I:StorageBus.min=5
- I:VibrationChamber.max=40
- I:VibrationChamber.min=10
-}
-
-
-##########################################################################################################
-# wireless
-#--------------------------------------------------------------------------------------------------------#
-# Range= wirelessBaseRange + wirelessBoosterRangeMultiplier * Math.pow( boosters, wirelessBoosterExp )
-# PowerDrain= wirelessBaseCost + wirelessCostMultiplier * Math.pow( boosters, 1 + boosters / wirelessHighWirelessCount )
-##########################################################################################################
-
-wireless {
- D:wirelessBaseCost=8.0
- D:wirelessBaseRange=16.0
- D:wirelessBoosterExp=1.5
- D:wirelessBoosterRangeMultiplier=1.0
- D:wirelessCostMultiplier=1.0
- D:wirelessTerminalDrainMultiplier=1.0
-}
-
-
-worldgen {
- D:meteoriteClusterChance=0
- I:meteoriteDimensionWhitelist <
- 0
- >
- I:meteoriteMaximumSpawnHeight=180
- I:minMeteoriteDistance=707
- I:quartzOresClusterAmount=0
- I:quartzOresPerCluster=0
- D:spawnChargedChance=0.07999998331069946
-}
-
-
+# Configuration file
+
+automation {
+ I:formationPlaneEntityLimit=128
+}
+
+
+battery {
+ I:chargedStaff=8000
+ I:colorApplicator=20000
+ I:entropyManipulator=200000
+ I:matterCannon=200000
+ I:portableCell=20000
+ I:wirelessTerminal=1600000
+}
+
+
+client {
+ # Possible Values: AE, EU, RF
+ S:PowerUnit=RF
+
+ # Possible Values: AUTOSEARCH, AUTOSEARCH_KEEP, MANUAL_SEARCH, MANUAL_SEARCH_KEEP, JEI_AUTOSEARCH, JEI_AUTOSEARCH_KEEP, JEI_MANUAL_SEARCH, JEI_MANUAL_SEARCH_KEEP
+ S:SEARCH_MODE=JEI_MANUAL_SEARCH
+
+ # Possible Values: YES, NO, UNDECIDED
+ S:SEARCH_TOOLTIPS=YES
+
+ # Possible Values: TALL, FULL, SMALL
+ S:TERMINAL_STYLE=SMALL
+
+ # Controls buttons on Crafting Screen : Capped at 9
+ I:craftAmtButton1=1
+
+ # Controls buttons on Crafting Screen : Capped at 99
+ I:craftAmtButton2=10
+
+ # Controls buttons on Crafting Screen : Capped at 999
+ I:craftAmtButton3=100
+
+ # Controls buttons on Crafting Screen : Capped at 9999
+ I:craftAmtButton4=1000
+ B:disableColoredCableRecipesInJEI=true
+ B:enableEffects=true
+
+ # Controls buttons on Level Emitter Screen : Capped at 9
+ I:levelAmtButton1=1
+
+ # Controls buttons on Level Emitter Screen : Capped at 99
+ I:levelAmtButton2=10
+
+ # Controls buttons on Level Emitter Screen : Capped at 999
+ I:levelAmtButton3=100
+
+ # Controls buttons on Level Emitter Screen : Capped at 9999
+ I:levelAmtButton4=1000
+
+ # Controls buttons on Priority Screen : Capped at 9
+ I:priorityAmtButton1=1
+
+ # Controls buttons on Priority Screen : Capped at 99
+ I:priorityAmtButton2=10
+
+ # Controls buttons on Priority Screen : Capped at 999
+ I:priorityAmtButton3=100
+
+ # Controls buttons on Priority Screen : Capped at 9999
+ I:priorityAmtButton4=1000
+ B:useColoredCraftingStatus=true
+ B:useTerminalUseLargeFont=false
+}
+
+
+condenser {
+ I:MatterBalls=256
+ I:Singularity=256000
+}
+
+
+craftingcpu {
+ I:craftingCalculationTimePerTick=5
+}
+
+
+features {
+
+ world {
+ B:CertusOre=true
+ B:CertusQuartzWorldGen=false
+ B:ChargedCertusOre=true
+ B:Charger=true
+ B:ChestLoot=true
+ B:CrystalGrowthAccelerator=true
+ B:DecorativeLights=true
+ B:DecorativeQuartzBlocks=true
+ B:Flour=true
+ B:GrindStone=true
+ B:Inscriber=true
+ B:MeteoriteWorldGen=false
+ B:SkyStoneChests=true
+ B:SpawnPressesInMeteorites=true
+ B:TinyTNT=true
+ B:VillagerTrading=true
+ }
+
+ toolsclassifications {
+ B:CertusQuartzTools=true
+ B:NetherQuartzTools=true
+ B:PoweredTools=true
+ }
+
+ tools {
+ B:ChargedStaff=true
+ B:ColorApplicator=true
+ B:EntropyManipulator=true
+ B:MatterCannon=true
+ B:MeteoriteCompass=false
+ B:PaintBalls=true
+ B:QuartzAxe=false
+ B:QuartzHoe=false
+ B:QuartzKnife=true
+ B:QuartzPickaxe=false
+ B:QuartzSpade=false
+ B:QuartzSword=false
+ B:QuartzWrench=true
+ B:WirelessAccessTerminal=true
+ }
+
+ networkfeatures {
+ B:Channels=true
+ B:PowerGen=false
+ B:QuantumNetworkBridge=true
+ B:Security=true
+ B:SpatialIO=true
+ }
+
+ networkbuses {
+ B:AnnihilationPlane=true
+ B:CableAnchor=true
+ B:CraftingTerminal=true
+ B:ExportBus=true
+ B:FormationPlane=true
+ B:IdentityAnnihilationPlane=true
+ B:ImportBus=true
+ B:Interface=true
+ B:LevelEmitter=true
+ B:P2PTunnel=true
+ B:Panels=true
+ B:PartConversionMonitor=true
+ B:QuartzFiber=true
+ B:StorageBus=true
+ B:StorageMonitor=true
+ B:Terminal=true
+ B:ToggleBus=true
+ }
+
+ portablecell {
+ B:PortableCell=true
+ }
+
+ storage {
+ B:Condenser=true
+ B:IOPort=true
+ B:MEChest=true
+ B:MEDrive=true
+ B:StorageCells=true
+ }
+
+ networktool {
+ B:MemoryCard=true
+ B:NetworkTool=true
+ }
+
+ cables {
+ B:CoveredCables=true
+ B:GlassCables=true
+ B:SmartCables=true
+ }
+
+ energy {
+ B:EnergyAcceptor=true
+ B:EnergyCells=false
+ }
+
+ highercapacity {
+ B:DenseCables=true
+ B:DenseEnergyCells=true
+ }
+
+ p2ptunnels {
+ B:P2PTunnelEU=true
+ B:P2PTunnelFE=true
+ B:P2PTunnelFluids=true
+ B:P2PTunnelItems=true
+ B:P2PTunnelLight=true
+ B:P2PTunnelME=true
+ B:P2PTunnelOpenComputers=true
+ B:P2PTunnelPressure=true
+ B:P2PTunnelRedstone=true
+ }
+
+ blockfeatures {
+ B:MassCannonBlockDamage=true
+ B:TinyTNTBlockDamage=true
+ }
+
+ facades {
+ B:Facades=true
+ }
+
+ misc {
+ B:Achievements=true
+ B:CraftingLog=false
+ B:Creative=true
+ B:DebugLogging=false
+ B:GrinderLogging=false
+ B:IntegrationLogging=false
+ B:LightDetector=true
+ B:LogSecurityAudits=false
+ B:Logging=true
+ B:PacketLogging=false
+ B:UnsupportedDeveloperTools=false
+ B:UpdateLogging=false
+ B:WebsiteRecipes=false
+ }
+
+ crafting {
+ B:EnableDisassemblyCrafting=true
+ B:EnableFacadeCrafting=true
+ B:InWorldFluix=true
+ B:InWorldPurification=true
+ B:InWorldSingularity=true
+ B:InterfaceTerminal=true
+ }
+
+ rendering {
+ B:AlphaPass=true
+ }
+
+ craftingfeatures {
+ B:CraftingCPU=true
+
+ # Use CraftingManager to find an alternative recipe, after a pattern rejected an ingredient. Should be enabled to avoid issues, but can have a minor performance impact.
+ B:CraftingManagerFallback=true
+ B:MolecularAssembler=true
+ B:Patterns=true
+ }
+
+ upgrades {
+ B:AdvancedCards=true
+ B:BasicCards=true
+ B:ViewCell=true
+ }
+
+ materials {
+ B:Certus=true
+ B:Cores=true
+ B:CrystalSeeds=true
+ B:Dusts=true
+ B:Fluix=true
+ B:MatterBall=true
+ B:Nuggets=true
+ B:Presses=true
+ B:PrintedCircuits=true
+ B:Processors=true
+ B:PureCrystals=true
+ B:Silicon=true
+ }
+
+ commands {
+ B:ChunkLoggerTrace=false
+ }
+
+}
+
+
+general {
+ # Will auto-remove items that crash when being loaded from storage. This will destroy those items instead of crashing the game!
+ B:removeCrashingItemsOnLoad=false
+}
+
+
+##########################################################################################################
+# grindstone
+#--------------------------------------------------------------------------------------------------------#
+# Creates recipe of the following pattern automatically: '1 oreTYPE => 2 dustTYPE' and '(1 ingotTYPE or 1 crystalTYPE or 1 gemTYPE) => 1 dustTYPE'
+##########################################################################################################
+
+grindstone {
+ # Blacklists the exact oredict name from being handled by any recipe.
+ S:blacklist <
+ >
+
+ # The list of types to handle. Specify without a prefix like ore or dust.
+ S:grinderOres <
+ Obsidian
+ Ender
+ EnderPearl
+ Coal
+ Iron
+ Gold
+ Charcoal
+ NetherQuartz
+ CertusQuartz
+ Wheat
+ Fluix
+ Copper
+ Tin
+ Silver
+ Lead
+ Bronze
+ Brass
+ Platinum
+ Nickel
+ Invar
+ Aluminium
+ Electrum
+ Osmium
+ Zinc
+ >
+
+ # Chance to actually get an output with stacksize > 1.
+ D:oreDoublePercentage=75.0
+}
+
+
+##########################################################################################################
+# modintegration
+#--------------------------------------------------------------------------------------------------------#
+# Valid Values are 'AUTO', 'ON', or 'OFF' - defaults to 'AUTO' ; Suggested that you leave this alone unless your experiencing an issue, or wish to disable the integration for a reason.
+##########################################################################################################
+
+modintegration {
+ S:CraftTweaker=AUTO
+ S:IndustrialCraft2=AUTO
+ S:InventoryTweaks=AUTO
+ S:JustEnoughItems=AUTO
+ S:Mekanism=AUTO
+ S:MineFactoryReloaded=AUTO
+ S:OpenComputers=AUTO
+ S:Railcraft=AUTO
+ S:Tesla=AUTO
+ S:TheOneProbe=AUTO
+ S:Waila=AUTO
+}
+
+
+##########################################################################################################
+# orecamouflage
+#--------------------------------------------------------------------------------------------------------#
+# AE2 Automatically uses alternative ores present in your instance of MC to blend better with its surroundings, if you prefer you can disable this selectively using these flags; Its important to note, that some if these items even if enabled may not be craftable in game because other items are overriding their recipes.
+##########################################################################################################
+
+orecamouflage {
+ # OreDictionary Names: dustEnder,dustEnderPearl
+ B:ENDER_DUST=true
+
+ # OreDictionary Names: dustGold
+ B:GOLD_DUST=true
+
+ # OreDictionary Names: dustIron
+ B:IRON_DUST=true
+
+ # OreDictionary Names: dustNetherQuartz
+ B:NETHER_QUARTZ_DUST=true
+
+ # OreDictionary Names: itemSilicon
+ B:SILICON=true
+ B:WOODEN_GEAR=true
+}
+
+
+powerratios {
+ D:ForgeEnergy=0.5
+ D:IC2=2.0
+ D:UsageMultiplier=1.0
+}
+
+
+spatialio {
+ D:spatialPowerExponent=1.35
+ D:spatialPowerMultiplier=1250.0
+ I:storageDimensionID=-222
+ I:storageProviderID=-11
+}
+
+
+##########################################################################################################
+# tickrates
+#--------------------------------------------------------------------------------------------------------#
+# Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.
+##########################################################################################################
+
+tickrates {
+ I:AnnihilationPlane.max=120
+ I:AnnihilationPlane.min=2
+ I:Charger.max=120
+ I:Charger.min=10
+ I:ExportBus.max=60
+ I:ExportBus.min=5
+ I:IOPort.max=5
+ I:IOPort.min=1
+ I:ImportBus.max=40
+ I:ImportBus.min=5
+ I:Inscriber.max=1
+ I:Inscriber.min=1
+ I:Interface.max=120
+ I:Interface.min=5
+ I:ItemTunnel.max=60
+ I:ItemTunnel.min=5
+ I:LightTunnel.max=120
+ I:LightTunnel.min=5
+ I:METunnel.max=20
+ I:METunnel.min=5
+ I:OpenComputersTunnel.max=5
+ I:OpenComputersTunnel.min=1
+ I:PressureTunnel.max=120
+ I:PressureTunnel.min=1
+ I:StorageBus.max=60
+ I:StorageBus.min=5
+ I:VibrationChamber.max=40
+ I:VibrationChamber.min=10
+}
+
+
+##########################################################################################################
+# wireless
+#--------------------------------------------------------------------------------------------------------#
+# Range= wirelessBaseRange + wirelessBoosterRangeMultiplier * Math.pow( boosters, wirelessBoosterExp )
+# PowerDrain= wirelessBaseCost + wirelessCostMultiplier * Math.pow( boosters, 1 + boosters / wirelessHighWirelessCount )
+##########################################################################################################
+
+wireless {
+ D:wirelessBaseCost=8.0
+ D:wirelessBaseRange=16.0
+ D:wirelessBoosterExp=1.5
+ D:wirelessBoosterRangeMultiplier=1.0
+ D:wirelessCostMultiplier=1.0
+ D:wirelessTerminalDrainMultiplier=1.0
+}
+
+
+worldgen {
+ D:meteoriteClusterChance=0
+ I:meteoriteDimensionWhitelist <
+ 0
+ >
+ I:meteoriteMaximumSpawnHeight=180
+ I:minMeteoriteDistance=707
+ I:quartzOresClusterAmount=0
+ I:quartzOresPerCluster=0
+ D:spawnChargedChance=0.07999998331069946
+}
+
+
diff --git a/.minecraft/config/AppliedEnergistics2/CustomRecipes.cfg b/.minecraft/config/AppliedEnergistics2/CustomRecipes.cfg
index 77ac924..d57790e 100644
--- a/.minecraft/config/AppliedEnergistics2/CustomRecipes.cfg
+++ b/.minecraft/config/AppliedEnergistics2/CustomRecipes.cfg
@@ -1,25 +1,25 @@
-# Configuration file
-
-cache {
- S:digest=14bd0b45ce550fb888c18f762ec73a62
-
- # Caching can save processing time, if there are a lot of items. [default: true]
- B:enableCache=true
-}
-
-
-general {
- # Will output more detailed information into the CSV like corresponding items [default: false]
- B:enableAdditionalInfo=false
-
- # If true, the CSV exporting will always happen. This will not use the cache to reduce the computation. [default: false]
- B:enableForceRefresh=false
-
- # If true, the custom recipes are enabled. Acts as a master switch. [default: true]
- B:enabled=true
-
- # If true, all registered items will be exported containing the internal minecraft name and the localized name to actually find the item you are using. This also contains the item representation of the blocks, but are missing items, which are too much to display e.g. FMP. [default: true]
- B:exportItemNames=true
-}
-
-
+# Configuration file
+
+cache {
+ S:digest=14bd0b45ce550fb888c18f762ec73a62
+
+ # Caching can save processing time, if there are a lot of items. [default: true]
+ B:enableCache=true
+}
+
+
+general {
+ # Will output more detailed information into the CSV like corresponding items [default: false]
+ B:enableAdditionalInfo=false
+
+ # If true, the CSV exporting will always happen. This will not use the cache to reduce the computation. [default: false]
+ B:enableForceRefresh=false
+
+ # If true, the custom recipes are enabled. Acts as a master switch. [default: true]
+ B:enabled=true
+
+ # If true, all registered items will be exported containing the internal minecraft name and the localized name to actually find the item you are using. This also contains the item representation of the blocks, but are missing items, which are too much to display e.g. FMP. [default: true]
+ B:exportItemNames=true
+}
+
+
diff --git a/.minecraft/config/AppliedEnergistics2/Facades.cfg b/.minecraft/config/AppliedEnergistics2/Facades.cfg
index d3d8a49..f69efd3 100644
--- a/.minecraft/config/AppliedEnergistics2/Facades.cfg
+++ b/.minecraft/config/AppliedEnergistics2/Facades.cfg
@@ -1,11259 +1,11259 @@
-# Configuration file
-
-actuallyadditions {
- B:blockatomicreconstructor=false
- B:blockbatterybox=false
- B:blockbioreactor=false
- B:blockblacklotus=false
- B:blockbreaker=false
- B:blockcanola=false
- B:blockcanolaoil=false
- B:blockcanolapress=false
- B:blockchiseledquartzslab=false
- B:blockchiseledquartzstair=false
- B:blockchiseledquartzwall=false
- B:blockcoalgenerator=false
- B:blockcoffee=false
- B:blockcoffeemachine=false
- B:blockcoloredlamp=true
- B:blockcoloredlamp.1=true
- B:blockcoloredlamp.10=true
- B:blockcoloredlamp.11=true
- B:blockcoloredlamp.12=true
- B:blockcoloredlamp.13=true
- B:blockcoloredlamp.14=true
- B:blockcoloredlamp.15=true
- B:blockcoloredlamp.2=true
- B:blockcoloredlamp.3=true
- B:blockcoloredlamp.4=true
- B:blockcoloredlamp.5=true
- B:blockcoloredlamp.6=true
- B:blockcoloredlamp.7=true
- B:blockcoloredlamp.8=true
- B:blockcoloredlamp.9=true
- B:blockcoloredlampon=true
- B:blockcoloredlampon.1=true
- B:blockcoloredlampon.10=true
- B:blockcoloredlampon.11=true
- B:blockcoloredlampon.12=true
- B:blockcoloredlampon.13=true
- B:blockcoloredlampon.14=true
- B:blockcoloredlampon.15=true
- B:blockcoloredlampon.2=true
- B:blockcoloredlampon.3=true
- B:blockcoloredlampon.4=true
- B:blockcoloredlampon.5=true
- B:blockcoloredlampon.6=true
- B:blockcoloredlampon.7=true
- B:blockcoloredlampon.8=true
- B:blockcoloredlampon.9=true
- B:blockcompost=false
- B:blockcrystal=true
- B:blockcrystal.1=true
- B:blockcrystal.2=true
- B:blockcrystal.3=true
- B:blockcrystal.4=true
- B:blockcrystal.5=true
- B:blockcrystalclustercoal=false
- B:blockcrystalclusterdiamond=false
- B:blockcrystalclusteremerald=false
- B:blockcrystalclusteriron=false
- B:blockcrystalclusterlapis=false
- B:blockcrystalclusterredstone=false
- B:blockcrystalempowered=true
- B:blockcrystalempowered.1=true
- B:blockcrystalempowered.2=true
- B:blockcrystalempowered.3=true
- B:blockcrystalempowered.4=true
- B:blockcrystalempowered.5=true
- B:blockcrystaloil=false
- B:blockdirectionalbreaker=false
- B:blockdisplaystand=false
- B:blockdropper=false
- B:blockempoweredoil=false
- B:blockempowerer=false
- B:blockenergizer=false
- B:blockenervator=false
- B:blockfarmer=false
- B:blockfeeder=false
- B:blockfermentingbarrel=false
- B:blockfireworkbox=false
- B:blockfishingnet=false
- B:blockflax=false
- B:blockfluidcollector=false
- B:blockfluidplacer=false
- B:blockfurnacedouble=false
- B:blockfurnacesolar=false
- B:blockgiantchest=false
- B:blockgiantchestlarge=false
- B:blockgiantchestmedium=false
- B:blockgreenhouseglass=false
- B:blockgrinder=false
- B:blockgrinderdouble=false
- B:blockheatcollector=false
- B:blockinputter=false
- B:blockinputteradvanced=false
- B:blockitemrepairer=false
- B:blockitemviewer=false
- B:blockitemviewerhopping=false
- B:blocklamppowerer=true
- B:blocklaserrelay=false
- B:blocklaserrelayadvanced=false
- B:blocklaserrelayextreme=false
- B:blocklaserrelayfluids=false
- B:blocklaserrelayitem=false
- B:blocklaserrelayitemwhitelist=false
- B:blocklavafactorycontroller=false
- B:blockleafgenerator=false
- B:blockminer=false
- B:blockmisc=true
- B:blockmisc.1=true
- B:blockmisc.2=true
- B:blockmisc.3=true
- B:blockmisc.4=true
- B:blockmisc.5=true
- B:blockmisc.6=true
- B:blockmisc.7=true
- B:blockmisc.8=true
- B:blockmisc.9=true
- B:blockoilgenerator=false
- B:blockphantombooster=false
- B:blockphantombreaker=false
- B:blockphantomenergyface=false
- B:blockphantomface=false
- B:blockphantomliquiface=false
- B:blockphantomplacer=false
- B:blockphantomredstoneface=false
- B:blockpillarquartzslab=false
- B:blockpillarquartzstair=false
- B:blockpillarquartzwall=false
- B:blockplacer=false
- B:blockplayerinterface=false
- B:blockquartzslab=false
- B:blockquartzstair=false
- B:blockquartzwall=false
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- B:tyrian.15=true
- B:tyrian.2=true
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- B:tyrian.5=true
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- B:tyrian.7=true
- B:tyrian.8=true
- B:tyrian.9=true
- B:valentines=true
- B:valentines.1=true
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- B:valentines.4=true
- B:valentines.5=true
- B:valentines.6=true
- B:valentines.7=true
- B:valentines.8=true
- B:valentines.9=true
- B:voidstone=true
- B:voidstone.1=true
- B:voidstone.2=true
- B:voidstone.3=true
- B:voidstone.4=true
- B:voidstone.5=true
- B:voidstone.6=true
- B:voidstone.7=true
- B:voidstonerunic=true
- B:voidstonerunic.1=true
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- B:voidstonerunic.11=true
- B:voidstonerunic.12=true
- B:voidstonerunic.13=true
- B:voidstonerunic.14=true
- B:voidstonerunic.2=true
- B:voidstonerunic.3=true
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- B:voidstonerunic.6=true
- B:voidstonerunic.7=true
- B:voidstonerunic.8=true
- B:voidstonerunic.9=true
- B:waterstone=false
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- B:waterstone.11=false
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- B:waterstone.13=false
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- B:waterstone1=false
- B:waterstone1.1=false
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- B:waterstone1.6=false
- B:waterstone1.7=false
- B:waterstone1.8=false
- B:waterstone1.9=false
- B:waterstone2=false
- B:woolblack=true
- B:woolblack.1=true
- B:woolblue=true
- B:woolblue.1=true
- B:woolbrown=true
- B:woolbrown.1=true
- B:woolcyan=true
- B:woolcyan.1=true
- B:woolgray=true
- B:woolgray.1=true
- B:woolgreen=true
- B:woolgreen.1=true
- B:woollightblue=true
- B:woollightblue.1=true
- B:woollightgray=true
- B:woollightgray.1=true
- B:woollime=true
- B:woollime.1=true
- B:woolmagenta=true
- B:woolmagenta.1=true
- B:woolorange=true
- B:woolorange.1=true
- B:woolpink=true
- B:woolpink.1=true
- B:woolpurple=true
- B:woolpurple.1=true
- B:woolred=true
- B:woolred.1=true
- B:woolwhite=true
- B:woolwhite.1=true
- B:woolyellow=true
- B:woolyellow.1=true
-}
-
-
-chiselsandbits {
- B:bittank=false
-}
-
-
-comforts {
- B:rope=false
-}
-
-
-cookingforblockheads {
- B:cabinet=false
- B:cookingtable=false
- B:corner=false
- B:counter=false
- B:cowjar=false
- B:cuttingboard=false
- B:fridge=false
- B:fruitbasket=false
- B:kitchenfloor=true
- B:milkjar=false
- B:oven=false
- B:sink=false
- B:spicerack=false
- B:toaster=false
- B:toolrack=false
-}
-
-
-darkutils {
- B:antislime=false
- B:enderhopper=false
- B:enderpearlhopper=false
- B:endertether=false
- B:faketnt=false
- B:filter=false
- B:filter.1=false
- B:filter.10=false
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- B:filter.7=false
- B:filter.8=false
- B:filter.9=false
- B:filterinverted=false
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- B:filterinverted.10=false
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- B:filterinverted.6=false
- B:filterinverted.7=false
- B:filterinverted.8=false
- B:filterinverted.9=false
- B:grate=false
- B:monolith=false
- B:monolith.1=false
- B:pearlblock=true
- B:pearlblock.1=true
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- B:pearlblock.3=true
- B:slimedyed=true
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- B:slimedyed.15=true
- B:slimedyed.2=true
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- B:slimedyed.6=true
- B:slimedyed.7=true
- B:slimedyed.8=true
- B:slimedyed.9=true
- B:sneaky=false
- B:sneakybedrock=false
- B:sneakybutton=false
- B:sneakyghost=false
- B:sneakylever=false
- B:sneakyobsidian=false
- B:sneakyplate=false
- B:sneakytorch=false
- B:timer=false
- B:trapanchor=false
- B:trapmove=false
- B:trapmovefast=false
- B:trapmovehyper=false
- B:traptile=false
- B:traptile.1=false
- B:traptile.2=false
- B:traptile.3=false
- B:traptile.4=false
- B:traptile.5=false
- B:traptile.6=false
- B:traptile.7=false
- B:updatedetector=false
- B:witherblock=true
- B:witherblock.1=true
- B:witherblock.2=true
- B:witherblock.3=true
- B:witherblock.4=true
- B:witherblock.5=true
-}
-
-
-draconicevolution {
- B:celestialmanipulator=false
- B:craftinginjector=false
- B:craftinginjector.1=false
- B:craftinginjector.2=false
- B:craftinginjector.3=false
- B:creativerfsource=false
- B:dislocatorpedestal=false
- B:dislocatorreceptacle=false
- B:dissenchanter=false
- B:draconicblock=true
- B:draconicspawner=false
- B:draconiumblock=true
- B:draconiumblock.1=true
- B:draconiumchest=false
- B:draconiumore=true
- B:draconiumore.1=true
- B:draconiumore.2=true
- B:energycrystal=false
- B:energycrystal.1=false
- B:energycrystal.2=false
- B:energycrystal.3=false
- B:energycrystal.4=false
- B:energycrystal.5=false
- B:energycrystal.6=false
- B:energycrystal.7=false
- B:energycrystal.8=false
- B:energyinfuser=false
- B:energypylon=false
- B:energystoragecore=false
- B:entitydetector=false
- B:entitydetector.1=false
- B:flowgate=false
- B:flowgate.8=false
- B:fusioncraftingcore=false
- B:generator=false
- B:grinder=false
- B:infusedobsidian=true
- B:itemdislocationinhibitor=true
- B:particlegenerator=false
- B:particlegenerator.2=false
- B:portal=false
- B:potentiometer=false
- B:rainsensor=false
- B:reactorcomponent=false
- B:reactorcomponent.1=false
- B:reactorcore=false
-}
-
-
-efab {
- B:autocraftingmonitor=false
- B:base=true
- B:boiler=false
- B:crafter=false
- B:gearbox=false
- B:grid=false
- B:monitor=false
- B:pipes=false
- B:poweroptimizer=false
- B:processor=false
- B:rfcontrol=false
- B:rfstorage=false
- B:rfstorageadvanced=false
- B:steamengine=false
- B:storage=false
- B:tank=false
- B:tank2=false
-}
-
-
-elevatorid {
- B:elevatorblack=true
- B:elevatorblue=true
- B:elevatorbrown=true
- B:elevatorcyan=true
- B:elevatorgray=true
- B:elevatorgreen=true
- B:elevatorlightblue=true
- B:elevatorlime=true
- B:elevatormagenta=true
- B:elevatororange=true
- B:elevatorpink=true
- B:elevatorpurple=true
- B:elevatorred=true
- B:elevatorsilver=true
- B:elevatorwhite=true
- B:elevatoryellow=true
-}
-
-
-elulib {
- B:test=false
-}
-
-
-enderstorage {
- B:enderstorage=false
- B:enderstorage.1=false
-}
-
-
-engineersdoors {
- B:fencegatealuminium=false
- B:fencegatesteel=false
- B:fencegatetreated=false
- B:trapdoorsteel=false
- B:trapdoortreated=false
-}
-
-
-engineersworkshop {
- B:blocktable=false
-}
-
-
-environmentaltech {
- B:aethium=true
- B:aethium.1=true
- B:aethium.2=true
- B:aethium.3=true
- B:aethiumbricks=true
- B:aethiumbrickslab=false
- B:aethiumbrickstairs=false
- B:aethiumpaver=true
- B:aethiumpaverslab=false
- B:aethiumslab=false
- B:aethiumstairs=false
- B:aethiumtiles=true
- B:aethiumtileslab=false
- B:aethiumtilestairs=false
- B:erodium=true
- B:erodium.1=true
- B:erodium.2=true
- B:erodium.3=true
- B:erodiumbricks=true
- B:erodiumbrickslab=false
- B:erodiumbrickstairs=false
- B:erodiumpaver=true
- B:erodiumpaverslab=false
- B:erodiumslab=false
- B:erodiumstairs=false
- B:erodiumtiles=true
- B:erodiumtileslab=false
- B:erodiumtilestairs=false
- B:interconnect=true
- B:ionite=true
- B:ionite.1=true
- B:ionite.2=true
- B:ionite.3=true
- B:ionitebricks=true
- B:ionitebrickslab=false
- B:ionitebrickstairs=false
- B:ionitepaver=true
- B:ionitepaverslab=false
- B:ioniteslab=false
- B:ionitestairs=false
- B:ionitetiles=true
- B:ionitetileslab=false
- B:ionitetilestairs=false
- B:kyronite=true
- B:kyronite.1=true
- B:kyronite.2=true
- B:kyronite.3=true
- B:kyronitebricks=true
- B:kyronitebrickslab=false
- B:kyronitebrickstairs=false
- B:kyronitepaver=true
- B:kyronitepaverslab=false
- B:kyroniteslab=false
- B:kyronitestairs=false
- B:kyronitetiles=true
- B:kyronitetileslab=false
- B:kyronitetilestairs=false
- B:lasercore=false
- B:laserlens=false
- B:laserlenscolored=false
- B:laserlenscolored.1=false
- B:laserlenscolored.10=false
- B:laserlenscolored.11=false
- B:laserlenscolored.12=false
- B:laserlenscolored.13=false
- B:laserlenscolored.14=false
- B:laserlenscolored.15=false
- B:laserlenscolored.2=false
- B:laserlenscolored.3=false
- B:laserlenscolored.4=false
- B:laserlenscolored.5=false
- B:laserlenscolored.6=false
- B:laserlenscolored.7=false
- B:laserlenscolored.8=false
- B:laserlenscolored.9=false
- B:laserlenscrystal=false
- B:lightningcont1=false
- B:lightningcont2=false
- B:lightningcont3=false
- B:lightningcont4=false
- B:lightningcont5=false
- B:lightningcont6=false
- B:lightningrod=false
- B:lightningrodinsulated=false
- B:litherite=true
- B:litherite.1=true
- B:litherite.2=true
- B:litherite.3=true
- B:litheritebricks=true
- B:litheritebrickslab=false
- B:litheritebrickstairs=false
- B:litheritepaver=true
- B:litheritepaverslab=false
- B:litheriteslab=false
- B:litheritestairs=false
- B:litheritetiles=true
- B:litheritetileslab=false
- B:litheritetilestairs=false
- B:lonsdaleite=true
- B:lonsdaleite.1=true
- B:lonsdaleite.2=true
- B:lonsdaleite.3=true
- B:lonsdaleitebricks=true
- B:lonsdaleitebrickslab=false
- B:lonsdaleitebrickstairs=false
- B:lonsdaleitepaver=true
- B:lonsdaleitepaverslab=false
- B:lonsdaleiteslab=false
- B:lonsdaleitestairs=false
- B:lonsdaleitetiles=true
- B:lonsdaleitetileslab=false
- B:lonsdaleitetilestairs=false
- B:mica=true
- B:modifieraccuracy=false
- B:modifiernull=false
- B:modifierpiezo=false
- B:modifierspeed=false
- B:pladium=true
- B:pladium.1=true
- B:pladium.2=true
- B:pladium.3=true
- B:pladiumbricks=true
- B:pladiumbrickslab=false
- B:pladiumbrickstairs=false
- B:pladiumpaver=true
- B:pladiumpaverslab=false
- B:pladiumslab=false
- B:pladiumstairs=false
- B:pladiumtiles=true
- B:pladiumtileslab=false
- B:pladiumtilestairs=false
- B:solarcellaethium=false
- B:solarcellerodium=false
- B:solarcellionite=false
- B:solarcellkyronite=false
- B:solarcelllitherite=false
- B:solarcellpladium=false
- B:solarcont1=false
- B:solarcont2=false
- B:solarcont3=false
- B:solarcont4=false
- B:solarcont5=false
- B:solarcont6=false
- B:structureframe1=false
- B:structureframe2=false
- B:structureframe3=false
- B:structureframe4=false
- B:structureframe5=false
- B:structureframe6=false
- B:structurepanel=false
- B:structurepanelclear=false
- B:thermalcell=false
- B:voidbotanicminercont1=false
- B:voidbotanicminercont2=false
- B:voidbotanicminercont3=false
- B:voidbotanicminercont4=false
- B:voidbotanicminercont5=false
- B:voidbotanicminercont6=false
- B:voidoreminercont1=false
- B:voidoreminercont2=false
- B:voidoreminercont3=false
- B:voidoreminercont4=false
- B:voidoreminercont5=false
- B:voidoreminercont6=false
- B:voidresminercont1=false
- B:voidresminercont2=false
- B:voidresminercont3=false
- B:voidresminercont4=false
- B:voidresminercont5=false
- B:voidresminercont6=false
-}
-
-
-etlunar {
- B:lunarcellmica=false
- B:lunarcont1=false
- B:lunarcont2=false
- B:lunarcont3=false
- B:lunarcont4=false
- B:lunarcont5=false
- B:lunarcont6=false
-}
-
-
-extrabees {
- B:alveary=false
- B:alveary.1=false
- B:alveary.2=false
- B:alveary.3=false
- B:alveary.4=false
- B:alveary.5=false
- B:alveary.6=false
- B:ectoplasm=false
- B:hive=false
- B:hive.1=false
- B:hive.2=false
- B:hive.3=false
-}
-
-
-extracells {
- B:certustank=false
- B:ecbaseblock=false
- B:fluidcrafter=false
- B:fluidfiller=false
- B:hardmedrive=false
- B:vibrantchamberfluid=false
- B:walrus=false
-}
-
-
-extratrees {
- B:binniebeerale=false
- B:binniebeercorn=false
- B:binniebeerlager=false
- B:binniebeerrye=false
- B:binniebeerstout=false
- B:binniebeerwheat=false
- B:binniebrandyapple=false
- B:binniebrandyapricot=false
- B:binniebrandycherry=false
- B:binniebrandycitrus=false
- B:binniebrandyelderberry=false
- B:binniebrandyfruit=false
- B:binniebrandygrape=false
- B:binniebrandypear=false
- B:binniebrandyplum=false
- B:binnieciderapple=false
- B:binnieciderpeach=false
- B:binnieciderpear=false
- B:binniefermentedpotatoes=false
- B:binniejuice=false
- B:binniejuiceapple=false
- B:binniejuiceapricot=false
- B:binniejuicebanana=false
- B:binniejuicecarrot=false
- B:binniejuicecherry=false
- B:binniejuicecranberry=false
- B:binniejuiceelderberry=false
- B:binniejuicegrapefruit=false
- B:binniejuicelemon=false
- B:binniejuicelime=false
- B:binniejuiceolive=false
- B:binniejuiceorange=false
- B:binniejuicepeach=false
- B:binniejuicepear=false
- B:binniejuicepineapple=false
- B:binniejuiceplum=false
- B:binniejuiceredgrape=false
- B:binniejuicetomato=false
- B:binniejuicewhitegrape=false
- B:binnielatex=false
- B:binnieliqueuralmond=false
- B:binnieliqueuranise=false
- B:binnieliqueurbanana=false
- B:binnieliqueurblackberry=false
- B:binnieliqueurblackcurrant=false
- B:binnieliqueurcherry=false
- B:binnieliqueurchocolate=false
- B:binnieliqueurcinnamon=false
- B:binnieliqueurcoffee=false
- B:binnieliqueurhazelnut=false
- B:binnieliqueurherbal=false
- B:binnieliqueurlemon=false
- B:binnieliqueurmelon=false
- B:binnieliqueurmint=false
- B:binnieliqueurorange=false
- B:binnieliqueurpeach=false
- B:binnieliqueurraspberry=false
- B:binnieliquorapple=false
- B:binnieliquorapricot=false
- B:binnieliquorcherry=false
- B:binnieliquorelderberry=false
- B:binnieliquorfruit=false
- B:binnieliquorpear=false
- B:binniemashcorn=false
- B:binniemashgrain=false
- B:binniemashrye=false
- B:binniemashwheat=false
- B:binnieresin=false
- B:binnierumdark=false
- B:binnierumwhite=false
- B:binniesap=false
- B:binniespiritgin=false
- B:binniespiritneutral=false
- B:binniespiritsugarcane=false
- B:binnietequila=false
- B:binnieturpentine=false
- B:binnievodka=false
- B:binniewhiskey=false
- B:binniewhiskeycorn=false
- B:binniewhiskeyrye=false
- B:binniewhiskeywheat=false
- B:binniewineagave=false
- B:binniewineapricot=false
- B:binniewinebanana=false
- B:binniewinecarrot=false
- B:binniewinecherry=false
- B:binniewinecitrus=false
- B:binniewinecranberry=false
- B:binniewineelderberry=false
- B:binniewinefortified=false
- B:binniewinepineapple=false
- B:binniewineplum=false
- B:binniewinered=false
- B:binniewinesparkling=false
- B:binniewinetomato=false
- B:binniewinewhite=false
- B:doorsalder=false
- B:doorsapple=false
- B:doorsash=false
- B:doorsbanana=false
- B:doorsbeech=false
- B:doorsbox=false
- B:doorsbrazilwood=false
- B:doorsbutternut=false
- B:doorscedar=false
- B:doorscypress=false
- B:doorselder=false
- B:doorselm=false
- B:doorseucalyptus=false
- B:doorsfig=false
- B:doorsfir=false
- B:doorsgingko=false
- B:doorshawthorn=false
- B:doorshazel=false
- B:doorshemlock=false
- B:doorshickory=false
- B:doorsholly=false
- B:doorshornbeam=false
- B:doorsiroko=false
- B:doorslocust=false
- B:doorslogwood=false
- B:doorsmaclura=false
- B:doorsolive=false
- B:doorspear=false
- B:doorspinkivory=false
- B:doorspurpleheart=false
- B:doorsrosewood=false
- B:doorsrowan=false
- B:doorssweetgum=false
- B:doorssyzgium=false
- B:doorswhitebeam=false
- B:doorsyew=false
- B:fencegatesalder=false
- B:fencegatesapple=false
- B:fencegatesash=false
- B:fencegatesbanana=false
- B:fencegatesbeech=false
- B:fencegatesbox=false
- B:fencegatesbrazilwood=false
- B:fencegatesbutternut=false
- B:fencegatescedar=false
- B:fencegatescypress=false
- B:fencegateselder=false
- B:fencegateselm=false
- B:fencegateseucalyptus=false
- B:fencegatesfig=false
- B:fencegatesfir=false
- B:fencegatesfireproofalder=false
- B:fencegatesfireproofapple=false
- B:fencegatesfireproofash=false
- B:fencegatesfireproofbanana=false
- B:fencegatesfireproofbeech=false
- B:fencegatesfireproofbox=false
- B:fencegatesfireproofbrazilwood=false
- B:fencegatesfireproofbutternut=false
- B:fencegatesfireproofcedar=false
- B:fencegatesfireproofcypress=false
- B:fencegatesfireproofelder=false
- B:fencegatesfireproofelm=false
- B:fencegatesfireproofeucalyptus=false
- B:fencegatesfireprooffig=false
- B:fencegatesfireprooffir=false
- B:fencegatesfireproofgingko=false
- B:fencegatesfireproofhawthorn=false
- B:fencegatesfireproofhazel=false
- B:fencegatesfireproofhemlock=false
- B:fencegatesfireproofhickory=false
- B:fencegatesfireproofholly=false
- B:fencegatesfireproofhornbeam=false
- B:fencegatesfireproofiroko=false
- B:fencegatesfireprooflocust=false
- B:fencegatesfireprooflogwood=false
- B:fencegatesfireproofmaclura=false
- B:fencegatesfireproofolive=false
- B:fencegatesfireproofpear=false
- B:fencegatesfireproofpinkivory=false
- B:fencegatesfireproofpurpleheart=false
- B:fencegatesfireproofrosewood=false
- B:fencegatesfireproofrowan=false
- B:fencegatesfireproofsweetgum=false
- B:fencegatesfireproofsyzgium=false
- B:fencegatesfireproofwhitebeam=false
- B:fencegatesfireproofyew=false
- B:fencegatesgingko=false
- B:fencegateshawthorn=false
- B:fencegateshazel=false
- B:fencegateshemlock=false
- B:fencegateshickory=false
- B:fencegatesholly=false
- B:fencegateshornbeam=false
- B:fencegatesiroko=false
- B:fencegateslocust=false
- B:fencegateslogwood=false
- B:fencegatesmaclura=false
- B:fencegatesolive=false
- B:fencegatespear=false
- B:fencegatespinkivory=false
- B:fencegatespurpleheart=false
- B:fencegatesrosewood=false
- B:fencegatesrowan=false
- B:fencegatessweetgum=false
- B:fencegatessyzgium=false
- B:fencegateswhitebeam=false
- B:fencegatesyew=false
- B:fences0=false
- B:fences0.1=false
- B:fences0.10=false
- B:fences0.11=false
- B:fences0.12=false
- B:fences0.13=false
- B:fences0.14=false
- B:fences0.15=false
- B:fences0.2=false
- B:fences0.3=false
- B:fences0.4=false
- B:fences0.5=false
- B:fences0.6=false
- B:fences0.7=false
- B:fences0.8=false
- B:fences0.9=false
- B:fences1=false
- B:fences1.1=false
- B:fences1.10=false
- B:fences1.11=false
- B:fences1.12=false
- B:fences1.13=false
- B:fences1.14=false
- B:fences1.15=false
- B:fences1.2=false
- B:fences1.3=false
- B:fences1.4=false
- B:fences1.5=false
- B:fences1.6=false
- B:fences1.7=false
- B:fences1.8=false
- B:fences1.9=false
- B:fences2=false
- B:fences2.1=false
- B:fences2.2=false
- B:fences2.3=false
- B:fencesfireproof0=false
- B:fencesfireproof0.1=false
- B:fencesfireproof0.10=false
- B:fencesfireproof0.11=false
- B:fencesfireproof0.12=false
- B:fencesfireproof0.13=false
- B:fencesfireproof0.14=false
- B:fencesfireproof0.15=false
- B:fencesfireproof0.2=false
- B:fencesfireproof0.3=false
- B:fencesfireproof0.4=false
- B:fencesfireproof0.5=false
- B:fencesfireproof0.6=false
- B:fencesfireproof0.7=false
- B:fencesfireproof0.8=false
- B:fencesfireproof0.9=false
- B:fencesfireproof1=false
- B:fencesfireproof1.1=false
- B:fencesfireproof1.10=false
- B:fencesfireproof1.11=false
- B:fencesfireproof1.12=false
- B:fencesfireproof1.13=false
- B:fencesfireproof1.14=false
- B:fencesfireproof1.15=false
- B:fencesfireproof1.2=false
- B:fencesfireproof1.3=false
- B:fencesfireproof1.4=false
- B:fencesfireproof1.5=false
- B:fencesfireproof1.6=false
- B:fencesfireproof1.7=false
- B:fencesfireproof1.8=false
- B:fencesfireproof1.9=false
- B:fencesfireproof2=false
- B:fencesfireproof2.1=false
- B:fencesfireproof2.2=false
- B:fencesfireproof2.3=false
- B:leavesdecorative0=false
- B:leavesdecorative0.1=false
- B:leavesdecorative0.10=false
- B:leavesdecorative0.11=false
- B:leavesdecorative0.12=false
- B:leavesdecorative0.13=false
- B:leavesdecorative0.14=false
- B:leavesdecorative0.15=false
- B:leavesdecorative0.2=false
- B:leavesdecorative0.3=false
- B:leavesdecorative0.4=false
- B:leavesdecorative0.5=false
- B:leavesdecorative0.6=false
- B:leavesdecorative0.7=false
- B:leavesdecorative0.8=false
- B:leavesdecorative0.9=false
- B:leavesdecorative1=false
- B:leavesdecorative1.1=false
- B:leavesdecorative1.10=false
- B:leavesdecorative1.11=false
- B:leavesdecorative1.12=false
- B:leavesdecorative1.13=false
- B:leavesdecorative1.14=false
- B:leavesdecorative1.15=false
- B:leavesdecorative1.2=false
- B:leavesdecorative1.3=false
- B:leavesdecorative1.4=false
- B:leavesdecorative1.5=false
- B:leavesdecorative1.6=false
- B:leavesdecorative1.7=false
- B:leavesdecorative1.8=false
- B:leavesdecorative1.9=false
- B:leavesdecorative2=false
- B:leavesdecorative2.1=false
- B:leavesdecorative2.10=false
- B:leavesdecorative2.11=false
- B:leavesdecorative2.12=false
- B:leavesdecorative2.13=false
- B:leavesdecorative2.14=false
- B:leavesdecorative2.15=false
- B:leavesdecorative2.2=false
- B:leavesdecorative2.3=false
- B:leavesdecorative2.4=false
- B:leavesdecorative2.5=false
- B:leavesdecorative2.6=false
- B:leavesdecorative2.7=false
- B:leavesdecorative2.8=false
- B:leavesdecorative2.9=false
- B:leavesdecorative3=false
- B:leavesdecorative3.1=false
- B:leavesdecorative3.10=false
- B:leavesdecorative3.11=false
- B:leavesdecorative3.12=false
- B:leavesdecorative3.13=false
- B:leavesdecorative3.14=false
- B:leavesdecorative3.15=false
- B:leavesdecorative3.2=false
- B:leavesdecorative3.3=false
- B:leavesdecorative3.4=false
- B:leavesdecorative3.5=false
- B:leavesdecorative3.6=false
- B:leavesdecorative3.7=false
- B:leavesdecorative3.8=false
- B:leavesdecorative3.9=false
- B:leavesdecorative4=false
- B:leavesdecorative4.1=false
- B:leavesdecorative4.10=false
- B:leavesdecorative4.11=false
- B:leavesdecorative4.12=false
- B:leavesdecorative4.13=false
- B:leavesdecorative4.14=false
- B:leavesdecorative4.15=false
- B:leavesdecorative4.2=false
- B:leavesdecorative4.3=false
- B:leavesdecorative4.4=false
- B:leavesdecorative4.5=false
- B:leavesdecorative4.6=false
- B:leavesdecorative4.7=false
- B:leavesdecorative4.8=false
- B:leavesdecorative4.9=false
- B:leavesdecorative5=false
- B:leavesdecorative5.1=false
- B:leavesdecorative5.10=false
- B:leavesdecorative5.11=false
- B:leavesdecorative5.12=false
- B:leavesdecorative5.13=false
- B:leavesdecorative5.14=false
- B:leavesdecorative5.15=false
- B:leavesdecorative5.2=false
- B:leavesdecorative5.3=false
- B:leavesdecorative5.4=false
- B:leavesdecorative5.5=false
- B:leavesdecorative5.6=false
- B:leavesdecorative5.7=false
- B:leavesdecorative5.8=false
- B:leavesdecorative5.9=false
- B:leavesdecorative6=false
- B:logs0=true
- B:logs0.1=true
- B:logs0.2=true
- B:logs0.3=true
- B:logs1=true
- B:logs1.1=true
- B:logs1.2=true
- B:logs1.3=true
- B:logs2=true
- B:logs2.1=true
- B:logs2.2=true
- B:logs2.3=true
- B:logs3=true
- B:logs3.1=true
- B:logs3.2=true
- B:logs3.3=true
- B:logs4=true
- B:logs4.1=true
- B:logs4.2=true
- B:logs4.3=true
- B:logs5=true
- B:logs5.1=true
- B:logs5.2=true
- B:logs5.3=true
- B:logs6=true
- B:logs6.1=true
- B:logs6.2=true
- B:logs6.3=true
- B:logs7=true
- B:logs7.1=true
- B:logs7.2=true
- B:logs7.3=true
- B:logs8=true
- B:logs8.1=true
- B:logs8.2=true
- B:logs8.3=true
- B:logs9=true
- B:logs9.1=true
- B:logs9.2=true
- B:logs9.3=true
- B:logsfireproof0=true
- B:logsfireproof0.1=true
- B:logsfireproof0.2=true
- B:logsfireproof0.3=true
- B:logsfireproof1=true
- B:logsfireproof1.1=true
- B:logsfireproof1.2=true
- B:logsfireproof1.3=true
- B:logsfireproof2=true
- B:logsfireproof2.1=true
- B:logsfireproof2.2=true
- B:logsfireproof2.3=true
- B:logsfireproof3=true
- B:logsfireproof3.1=true
- B:logsfireproof3.2=true
- B:logsfireproof3.3=true
- B:logsfireproof4=true
- B:logsfireproof4.1=true
- B:logsfireproof4.2=true
- B:logsfireproof4.3=true
- B:logsfireproof5=true
- B:logsfireproof5.1=true
- B:logsfireproof5.2=true
- B:logsfireproof5.3=true
- B:logsfireproof6=true
- B:logsfireproof6.1=true
- B:logsfireproof6.2=true
- B:logsfireproof6.3=true
- B:logsfireproof7=true
- B:logsfireproof7.1=true
- B:logsfireproof7.2=true
- B:logsfireproof7.3=true
- B:logsfireproof8=true
- B:logsfireproof8.1=true
- B:logsfireproof8.2=true
- B:logsfireproof8.3=true
- B:logsfireproof9=true
- B:logsfireproof9.1=true
- B:logsfireproof9.2=true
- B:logsfireproof9.3=true
- B:machine=false
- B:machine.1=false
- B:machine.2=false
- B:machine.4=false
- B:machine.5=false
- B:machine.6=false
- B:machine.7=false
- B:planks0=true
- B:planks0.1=true
- B:planks0.10=true
- B:planks0.11=true
- B:planks0.12=true
- B:planks0.13=true
- B:planks0.14=true
- B:planks0.15=true
- B:planks0.2=true
- B:planks0.3=true
- B:planks0.4=true
- B:planks0.5=true
- B:planks0.6=true
- B:planks0.7=true
- B:planks0.8=true
- B:planks0.9=true
- B:planks1=true
- B:planks1.1=true
- B:planks1.10=true
- B:planks1.11=true
- B:planks1.12=true
- B:planks1.13=true
- B:planks1.14=true
- B:planks1.15=true
- B:planks1.2=true
- B:planks1.3=true
- B:planks1.4=true
- B:planks1.5=true
- B:planks1.6=true
- B:planks1.7=true
- B:planks1.8=true
- B:planks1.9=true
- B:planks2=true
- B:planks2.1=true
- B:planks2.2=true
- B:planks2.3=true
- B:planksfireproof0=true
- B:planksfireproof0.1=true
- B:planksfireproof0.10=true
- B:planksfireproof0.11=true
- B:planksfireproof0.12=true
- B:planksfireproof0.13=true
- B:planksfireproof0.14=true
- B:planksfireproof0.15=true
- B:planksfireproof0.2=true
- B:planksfireproof0.3=true
- B:planksfireproof0.4=true
- B:planksfireproof0.5=true
- B:planksfireproof0.6=true
- B:planksfireproof0.7=true
- B:planksfireproof0.8=true
- B:planksfireproof0.9=true
- B:planksfireproof1=true
- B:planksfireproof1.1=true
- B:planksfireproof1.10=true
- B:planksfireproof1.11=true
- B:planksfireproof1.12=true
- B:planksfireproof1.13=true
- B:planksfireproof1.14=true
- B:planksfireproof1.15=true
- B:planksfireproof1.2=true
- B:planksfireproof1.3=true
- B:planksfireproof1.4=true
- B:planksfireproof1.5=true
- B:planksfireproof1.6=true
- B:planksfireproof1.7=true
- B:planksfireproof1.8=true
- B:planksfireproof1.9=true
- B:planksfireproof2=true
- B:planksfireproof2.1=true
- B:planksfireproof2.2=true
- B:planksfireproof2.3=true
- B:shrublog=false
- B:slabs0=false
- B:slabs0.1=false
- B:slabs0.2=false
- B:slabs0.3=false
- B:slabs0.4=false
- B:slabs0.5=false
- B:slabs0.6=false
- B:slabs0.7=false
- B:slabs1=false
- B:slabs1.1=false
- B:slabs1.2=false
- B:slabs1.3=false
- B:slabs1.4=false
- B:slabs1.5=false
- B:slabs1.6=false
- B:slabs1.7=false
- B:slabs2=false
- B:slabs2.1=false
- B:slabs2.2=false
- B:slabs2.3=false
- B:slabs2.4=false
- B:slabs2.5=false
- B:slabs2.6=false
- B:slabs2.7=false
- B:slabs3=false
- B:slabs3.1=false
- B:slabs3.2=false
- B:slabs3.3=false
- B:slabs3.4=false
- B:slabs3.5=false
- B:slabs3.6=false
- B:slabs3.7=false
- B:slabs4=false
- B:slabs4.1=false
- B:slabs4.2=false
- B:slabs4.3=false
- B:slabsfireproof0=false
- B:slabsfireproof0.1=false
- B:slabsfireproof0.2=false
- B:slabsfireproof0.3=false
- B:slabsfireproof0.4=false
- B:slabsfireproof0.5=false
- B:slabsfireproof0.6=false
- B:slabsfireproof0.7=false
- B:slabsfireproof1=false
- B:slabsfireproof1.1=false
- B:slabsfireproof1.2=false
- B:slabsfireproof1.3=false
- B:slabsfireproof1.4=false
- B:slabsfireproof1.5=false
- B:slabsfireproof1.6=false
- B:slabsfireproof1.7=false
- B:slabsfireproof2=false
- B:slabsfireproof2.1=false
- B:slabsfireproof2.2=false
- B:slabsfireproof2.3=false
- B:slabsfireproof2.4=false
- B:slabsfireproof2.5=false
- B:slabsfireproof2.6=false
- B:slabsfireproof2.7=false
- B:slabsfireproof3=false
- B:slabsfireproof3.1=false
- B:slabsfireproof3.2=false
- B:slabsfireproof3.3=false
- B:slabsfireproof3.4=false
- B:slabsfireproof3.5=false
- B:slabsfireproof3.6=false
- B:slabsfireproof3.7=false
- B:slabsfireproof4=false
- B:slabsfireproof4.1=false
- B:slabsfireproof4.2=false
- B:slabsfireproof4.3=false
- B:stairsalder=false
- B:stairsapple=false
- B:stairsash=false
- B:stairsbanana=false
- B:stairsbeech=false
- B:stairsbox=false
- B:stairsbrazilwood=false
- B:stairsbutternut=false
- B:stairscedar=false
- B:stairscypress=false
- B:stairselder=false
- B:stairselm=false
- B:stairseucalyptus=false
- B:stairsfig=false
- B:stairsfir=false
- B:stairsfireproofalder=false
- B:stairsfireproofapple=false
- B:stairsfireproofash=false
- B:stairsfireproofbanana=false
- B:stairsfireproofbeech=false
- B:stairsfireproofbox=false
- B:stairsfireproofbrazilwood=false
- B:stairsfireproofbutternut=false
- B:stairsfireproofcedar=false
- B:stairsfireproofcypress=false
- B:stairsfireproofelder=false
- B:stairsfireproofelm=false
- B:stairsfireproofeucalyptus=false
- B:stairsfireprooffig=false
- B:stairsfireprooffir=false
- B:stairsfireproofgingko=false
- B:stairsfireproofhawthorn=false
- B:stairsfireproofhazel=false
- B:stairsfireproofhemlock=false
- B:stairsfireproofhickory=false
- B:stairsfireproofholly=false
- B:stairsfireproofhornbeam=false
- B:stairsfireproofiroko=false
- B:stairsfireprooflocust=false
- B:stairsfireprooflogwood=false
- B:stairsfireproofmaclura=false
- B:stairsfireproofolive=false
- B:stairsfireproofpear=false
- B:stairsfireproofpinkivory=false
- B:stairsfireproofpurpleheart=false
- B:stairsfireproofrosewood=false
- B:stairsfireproofrowan=false
- B:stairsfireproofsweetgum=false
- B:stairsfireproofsyzgium=false
- B:stairsfireproofwhitebeam=false
- B:stairsfireproofyew=false
- B:stairsgingko=false
- B:stairshawthorn=false
- B:stairshazel=false
- B:stairshemlock=false
- B:stairshickory=false
- B:stairsholly=false
- B:stairshornbeam=false
- B:stairsiroko=false
- B:stairslocust=false
- B:stairslogwood=false
- B:stairsmaclura=false
- B:stairsolive=false
- B:stairspear=false
- B:stairspinkivory=false
- B:stairspurpleheart=false
- B:stairsrosewood=false
- B:stairsrowan=false
- B:stairssweetgum=false
- B:stairssyzgium=false
- B:stairswhitebeam=false
- B:stairsyew=false
-}
-
-
-extrautils2 {
- B:analogcrafter=false
- B:angelblock=false
- B:chunkloader=false
- B:compressedcobblestone=false
- B:compressedcobblestone.1=false
- B:compressedcobblestone.2=false
- B:compressedcobblestone.3=false
- B:compressedcobblestone.4=false
- B:compressedcobblestone.5=false
- B:compressedcobblestone.6=false
- B:compressedcobblestone.7=false
- B:compresseddirt=false
- B:compresseddirt.1=false
- B:compresseddirt.2=false
- B:compresseddirt.3=false
- B:compressedgravel=false
- B:compressedgravel.1=false
- B:compressednetherrack=false
- B:compressednetherrack.1=false
- B:compressednetherrack.2=false
- B:compressednetherrack.3=false
- B:compressednetherrack.4=false
- B:compressednetherrack.5=false
- B:compressedsand=false
- B:compressedsand.1=false
- B:crafter=false
- B:creativechest=false
- B:creativeenergy=false
- B:creativeharvest=false
- B:cursedearth=false
- B:decorativebedrock=false
- B:decorativebedrock.1=false
- B:decorativebedrock.2=false
- B:decorativeglass=false
- B:decorativeglass.1=false
- B:decorativeglass.2=false
- B:decorativeglass.3=false
- B:decorativeglass.4=false
- B:decorativeglass.5=false
- B:decorativesolid=false
- B:decorativesolid.1=false
- B:decorativesolid.2=false
- B:decorativesolid.3=false
- B:decorativesolid.4=false
- B:decorativesolid.5=false
- B:decorativesolid.6=false
- B:decorativesolid.7=false
- B:decorativesolid.8=false
- B:decorativesolidwood=false
- B:decorativesolidwood.1=false
- B:decorativesolidwood.2=false
- B:drum=false
- B:drum.1=false
- B:drum.2=false
- B:drum.3=false
- B:drum.4=false
- B:enderlilly=false
- B:indexer=false
- B:ineffableglass=false
- B:ineffableglass.1=false
- B:ineffableglass.2=false
- B:ineffableglass.3=false
- B:interactionproxy=false
- B:ironwoodleaves=false
- B:ironwoodleaves.1=false
- B:ironwoodlog=false
- B:ironwoodlog.1=false
- B:ironwoodplanks=false
- B:ironwoodplanks.1=false
- B:ironwoodsapling=false
- B:ironwoodsapling.1=false
- B:klein=false
- B:largishchest=false
- B:machine=false
- B:miner=false
- B:minichest=false
- B:opinium=false
- B:opinium.1=false
- B:opinium.2=false
- B:opinium.3=false
- B:opinium.4=false
- B:opinium.5=false
- B:opinium.6=false
- B:opinium.7=false
- B:opinium.8=false
- B:passivegenerator=false
- B:passivegenerator.1=false
- B:passivegenerator.2=false
- B:passivegenerator.3=false
- B:passivegenerator.4=false
- B:passivegenerator.5=false
- B:passivegenerator.6=false
- B:passivegenerator.7=false
- B:passivegenerator.8=false
- B:pipe=false
- B:playerchest=false
- B:powerbattery=false
- B:poweroverload=false
- B:powertransmitter=false
- B:quarry=false
- B:quarryproxy=false
- B:rainbowgenerator=false
- B:rainbowgenerator.1=false
- B:rainbowgenerator.2=false
- B:redorchid=false
- B:redstoneclock=false
- B:redstonelantern=false
- B:resonator=false
- B:scanner=false
- B:screen=false
- B:simpledecorative=false
- B:simpledecorative.1=false
- B:simpledecorative.2=false
- B:soundmuffler=false
- B:spikecreative=false
- B:spikediamond=false
- B:spikegold=false
- B:spikeiron=false
- B:spikestone=false
- B:spikewood=false
- B:supermobspawner=false
- B:teleporter=false
- B:teleporter.1=false
- B:terraformer=false
- B:terraformer.1=false
- B:terraformer.2=false
- B:terraformer.3=false
- B:terraformer.4=false
- B:terraformer.5=false
- B:terraformer.6=false
- B:terraformer.7=false
- B:terraformer.8=false
- B:terraformer.9=false
- B:trashcan=false
- B:trashcanenergy=false
- B:trashcanfluid=false
- B:trashchest=false
- B:user=false
-}
-
-
-flatcoloredblocks {
- B:flatcoloredblock0=true
- B:flatcoloredblock0.1=true
- B:flatcoloredblock0.10=true
- B:flatcoloredblock0.11=true
- B:flatcoloredblock0.12=true
- B:flatcoloredblock0.13=true
- B:flatcoloredblock0.14=true
- B:flatcoloredblock0.15=true
- B:flatcoloredblock0.2=true
- B:flatcoloredblock0.3=true
- B:flatcoloredblock0.4=true
- B:flatcoloredblock0.5=true
- B:flatcoloredblock0.6=true
- B:flatcoloredblock0.7=true
- B:flatcoloredblock0.8=true
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-}
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-}
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- B:farmgourd=false
- B:farmgourd.1=false
- B:farmmushroom=false
- B:farmmushroom.1=false
- B:farmnether=false
- B:farmnether.1=false
- B:fencegatesacacia=false
- B:fencegatesbalsa=false
- B:fencegatesbaobab=false
- B:fencegatescherry=false
- B:fencegateschestnut=false
- B:fencegatescitrus=false
- B:fencegatescocobolo=false
- B:fencegatesebony=false
- B:fencegatesfireproofacacia=false
- B:fencegatesfireproofbalsa=false
- B:fencegatesfireproofbaobab=false
- B:fencegatesfireproofcherry=false
- B:fencegatesfireproofchestnut=false
- B:fencegatesfireproofcitrus=false
- B:fencegatesfireproofcocobolo=false
- B:fencegatesfireproofebony=false
- B:fencegatesfireproofgiganteum=false
- B:fencegatesfireproofgreenheart=false
- B:fencegatesfireproofipe=false
- B:fencegatesfireproofkapok=false
- B:fencegatesfireprooflarch=false
- B:fencegatesfireprooflime=false
- B:fencegatesfireproofmahoe=false
- B:fencegatesfireproofmahogany=false
- B:fencegatesfireproofmaple=false
- B:fencegatesfireproofpadauk=false
- B:fencegatesfireproofpalm=false
- B:fencegatesfireproofpapaya=false
- B:fencegatesfireproofpine=false
- B:fencegatesfireproofplum=false
- B:fencegatesfireproofpoplar=false
- B:fencegatesfireproofsequoia=false
- B:fencegatesfireproofteak=false
- B:fencegatesfireproofwalnut=false
- B:fencegatesfireproofwenge=false
- B:fencegatesfireproofwillow=false
- B:fencegatesfireproofzebrawood=false
- B:fencegatesgiganteum=false
- B:fencegatesgreenheart=false
- B:fencegatesipe=false
- B:fencegateskapok=false
- B:fencegateslarch=false
- B:fencegateslime=false
- B:fencegatesmahoe=false
- B:fencegatesmahogany=false
- B:fencegatesmaple=false
- B:fencegatespadauk=false
- B:fencegatespalm=false
- B:fencegatespapaya=false
- B:fencegatespine=false
- B:fencegatesplum=false
- B:fencegatespoplar=false
- B:fencegatessequoia=false
- B:fencegatesteak=false
- B:fencegatesvanillafireproofacacia=false
- B:fencegatesvanillafireproofbirch=false
- B:fencegatesvanillafireproofdarkoak=false
- B:fencegatesvanillafireproofjungle=false
- B:fencegatesvanillafireproofoak=false
- B:fencegatesvanillafireproofspruce=false
- B:fencegateswalnut=false
- B:fencegateswenge=false
- B:fencegateswillow=false
- B:fencegateszebrawood=false
- B:fences0=false
- B:fences0.1=false
- B:fences0.10=false
- B:fences0.11=false
- B:fences0.12=false
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- B:fences1.9=false
- B:fencesfireproof0=false
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- B:fencesfireproof0.4=false
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- B:fencesfireproof1=false
- B:fencesfireproof1.1=false
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- B:fencesfireproof1.4=false
- B:fencesfireproof1.5=false
- B:fencesfireproof1.6=false
- B:fencesfireproof1.7=false
- B:fencesfireproof1.8=false
- B:fencesfireproof1.9=false
- B:fencesvanillafireproof0=false
- B:fencesvanillafireproof0.1=false
- B:fencesvanillafireproof0.2=false
- B:fencesvanillafireproof0.3=false
- B:fencesvanillafireproof0.4=false
- B:fencesvanillafireproof0.5=false
- B:fermenter=false
- B:fluidbioethanol=false
- B:fluidbiomass=false
- B:fluidforhoney=false
- B:fluidglass=false
- B:fluidice=false
- B:fluidjuice=false
- B:fluidmilk=false
- B:fluidseedoil=false
- B:fluidshortmead=false
- B:geneticfilter=false
- B:greenhouse=false
- B:greenhouse.3=false
- B:greenhouse.4=false
- B:greenhouse.5=false
- B:humus=false
- B:leavesdecorative0=false
- B:leavesdecorative0.1=false
- B:leavesdecorative0.10=false
- B:leavesdecorative0.11=false
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- B:leavesdecorative0.9=false
- B:leavesdecorative1=false
- B:leavesdecorative1.1=false
- B:leavesdecorative1.10=false
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- B:leavesdecorative1.2=false
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- B:leavesdecorative1.4=false
- B:leavesdecorative1.5=false
- B:leavesdecorative1.6=false
- B:leavesdecorative1.7=false
- B:leavesdecorative1.8=false
- B:leavesdecorative1.9=false
- B:leavesdecorative2=false
- B:leavesdecorative2.1=false
- B:leavesdecorative2.2=false
- B:loam=true
- B:logs0=true
- B:logs0.1=true
- B:logs0.2=true
- B:logs0.3=true
- B:logs1=true
- B:logs1.1=true
- B:logs1.2=true
- B:logs1.3=true
- B:logs2=true
- B:logs2.1=true
- B:logs2.2=true
- B:logs2.3=true
- B:logs3=true
- B:logs3.1=true
- B:logs3.2=true
- B:logs3.3=true
- B:logs4=true
- B:logs4.1=true
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- B:logs4.3=true
- B:logs5=true
- B:logs5.1=true
- B:logs5.2=true
- B:logs5.3=true
- B:logs6=true
- B:logs6.1=true
- B:logs6.2=true
- B:logs6.3=true
- B:logs7=true
- B:logsfireproof0=true
- B:logsfireproof0.1=true
- B:logsfireproof0.2=true
- B:logsfireproof0.3=true
- B:logsfireproof1=true
- B:logsfireproof1.1=true
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- B:logsfireproof1.3=true
- B:logsfireproof2=true
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- B:logsfireproof3=true
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- B:logsfireproof4=true
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- B:logsfireproof5=true
- B:logsfireproof5.1=true
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- B:logsfireproof5.3=true
- B:logsfireproof6=true
- B:logsfireproof6.1=true
- B:logsfireproof6.2=true
- B:logsfireproof6.3=true
- B:logsfireproof7=true
- B:logsvanillafireproof0=true
- B:logsvanillafireproof0.1=true
- B:logsvanillafireproof0.2=true
- B:logsvanillafireproof0.3=true
- B:logsvanillafireproof1=true
- B:logsvanillafireproof1.1=true
- B:mailbox=false
- B:moistener=false
- B:mushroom=false
- B:mushroom.1=false
- B:peatbog=false
- B:peatbog.1=false
- B:planks0=true
- B:planks0.1=true
- B:planks0.10=true
- B:planks0.11=true
- B:planks0.12=true
- B:planks0.13=true
- B:planks0.14=true
- B:planks0.15=true
- B:planks0.2=true
- B:planks0.3=true
- B:planks0.4=true
- B:planks0.5=true
- B:planks0.6=true
- B:planks0.7=true
- B:planks0.8=true
- B:planks0.9=true
- B:planks1=true
- B:planks1.1=true
- B:planks1.10=true
- B:planks1.11=true
- B:planks1.12=true
- B:planks1.2=true
- B:planks1.3=true
- B:planks1.4=true
- B:planks1.5=true
- B:planks1.6=true
- B:planks1.7=true
- B:planks1.8=true
- B:planks1.9=true
- B:planksfireproof0=true
- B:planksfireproof0.1=true
- B:planksfireproof0.10=true
- B:planksfireproof0.11=true
- B:planksfireproof0.12=true
- B:planksfireproof0.13=true
- B:planksfireproof0.14=true
- B:planksfireproof0.15=true
- B:planksfireproof0.2=true
- B:planksfireproof0.3=true
- B:planksfireproof0.4=true
- B:planksfireproof0.5=true
- B:planksfireproof0.6=true
- B:planksfireproof0.7=true
- B:planksfireproof0.8=true
- B:planksfireproof0.9=true
- B:planksfireproof1=true
- B:planksfireproof1.1=true
- B:planksfireproof1.10=true
- B:planksfireproof1.11=true
- B:planksfireproof1.12=true
- B:planksfireproof1.2=true
- B:planksfireproof1.3=true
- B:planksfireproof1.4=true
- B:planksfireproof1.5=true
- B:planksfireproof1.6=true
- B:planksfireproof1.7=true
- B:planksfireproof1.8=true
- B:planksfireproof1.9=true
- B:planksvanillafireproof0=true
- B:planksvanillafireproof0.1=true
- B:planksvanillafireproof0.2=true
- B:planksvanillafireproof0.3=true
- B:planksvanillafireproof0.4=true
- B:planksvanillafireproof0.5=true
- B:rainmaker=false
- B:raintank=false
- B:resources=true
- B:resources.1=true
- B:resources.2=true
- B:resourcestorage=true
- B:resourcestorage.1=true
- B:resourcestorage.2=true
- B:resourcestorage.3=true
- B:saplingge=false
- B:slabs0=false
- B:slabs0.1=false
- B:slabs0.2=false
- B:slabs0.3=false
- B:slabs0.4=false
- B:slabs0.5=false
- B:slabs0.6=false
- B:slabs0.7=false
- B:slabs1=false
- B:slabs1.1=false
- B:slabs1.2=false
- B:slabs1.3=false
- B:slabs1.4=false
- B:slabs1.5=false
- B:slabs1.6=false
- B:slabs1.7=false
- B:slabs2=false
- B:slabs2.1=false
- B:slabs2.2=false
- B:slabs2.3=false
- B:slabs2.4=false
- B:slabs2.5=false
- B:slabs2.6=false
- B:slabs2.7=false
- B:slabs3=false
- B:slabs3.1=false
- B:slabs3.2=false
- B:slabs3.3=false
- B:slabs3.4=false
- B:slabsfireproof0=false
- B:slabsfireproof0.1=false
- B:slabsfireproof0.2=false
- B:slabsfireproof0.3=false
- B:slabsfireproof0.4=false
- B:slabsfireproof0.5=false
- B:slabsfireproof0.6=false
- B:slabsfireproof0.7=false
- B:slabsfireproof1=false
- B:slabsfireproof1.1=false
- B:slabsfireproof1.2=false
- B:slabsfireproof1.3=false
- B:slabsfireproof1.4=false
- B:slabsfireproof1.5=false
- B:slabsfireproof1.6=false
- B:slabsfireproof1.7=false
- B:slabsfireproof2=false
- B:slabsfireproof2.1=false
- B:slabsfireproof2.2=false
- B:slabsfireproof2.3=false
- B:slabsfireproof2.4=false
- B:slabsfireproof2.5=false
- B:slabsfireproof2.6=false
- B:slabsfireproof2.7=false
- B:slabsfireproof3=false
- B:slabsfireproof3.1=false
- B:slabsfireproof3.2=false
- B:slabsfireproof3.3=false
- B:slabsfireproof3.4=false
- B:slabsvanillafireproof0=false
- B:slabsvanillafireproof0.1=false
- B:slabsvanillafireproof0.2=false
- B:slabsvanillafireproof0.3=false
- B:slabsvanillafireproof0.4=false
- B:slabsvanillafireproof0.5=false
- B:squeezer=false
- B:stairsacacia=false
- B:stairsbalsa=false
- B:stairsbaobab=false
- B:stairscherry=false
- B:stairschestnut=false
- B:stairscitrus=false
- B:stairscocobolo=false
- B:stairsebony=false
- B:stairsfireproofacacia=false
- B:stairsfireproofbalsa=false
- B:stairsfireproofbaobab=false
- B:stairsfireproofcherry=false
- B:stairsfireproofchestnut=false
- B:stairsfireproofcitrus=false
- B:stairsfireproofcocobolo=false
- B:stairsfireproofebony=false
- B:stairsfireproofgiganteum=false
- B:stairsfireproofgreenheart=false
- B:stairsfireproofipe=false
- B:stairsfireproofkapok=false
- B:stairsfireprooflarch=false
- B:stairsfireprooflime=false
- B:stairsfireproofmahoe=false
- B:stairsfireproofmahogany=false
- B:stairsfireproofmaple=false
- B:stairsfireproofpadauk=false
- B:stairsfireproofpalm=false
- B:stairsfireproofpapaya=false
- B:stairsfireproofpine=false
- B:stairsfireproofplum=false
- B:stairsfireproofpoplar=false
- B:stairsfireproofsequoia=false
- B:stairsfireproofteak=false
- B:stairsfireproofwalnut=false
- B:stairsfireproofwenge=false
- B:stairsfireproofwillow=false
- B:stairsfireproofzebrawood=false
- B:stairsgiganteum=false
- B:stairsgreenheart=false
- B:stairsipe=false
- B:stairskapok=false
- B:stairslarch=false
- B:stairslime=false
- B:stairsmahoe=false
- B:stairsmahogany=false
- B:stairsmaple=false
- B:stairspadauk=false
- B:stairspalm=false
- B:stairspapaya=false
- B:stairspine=false
- B:stairsplum=false
- B:stairspoplar=false
- B:stairssequoia=false
- B:stairsteak=false
- B:stairsvanillafireproofacacia=false
- B:stairsvanillafireproofbirch=false
- B:stairsvanillafireproofdarkoak=false
- B:stairsvanillafireproofjungle=false
- B:stairsvanillafireproofoak=false
- B:stairsvanillafireproofspruce=false
- B:stairswalnut=false
- B:stairswenge=false
- B:stairswillow=false
- B:stairszebrawood=false
- B:stampcollector=false
- B:still=false
- B:stump=false
- B:tradestation=false
- B:treechest=false
- B:woodpile=true
- B:woodpiledecorative=true
- B:worktable=false
-}
-
-
-gendustry {
- B:extractor=false
- B:imprinter=false
- B:industrialapiary=false
- B:liquiddna=false
- B:liquifier=false
- B:mutagen=false
- B:mutagenproducer=false
- B:mutatron=false
- B:mutatronadvanced=false
- B:protein=false
- B:replicator=false
- B:sampler=false
- B:transposer=false
-}
-
-
-genetics {
- B:advmachine=false
- B:binniebacteria=false
- B:binniebacteriapoly=false
- B:binniebacteriavector=false
- B:binniednaraw=false
- B:binniegrowthmedium=false
- B:labmachine=false
- B:labmachine.1=false
- B:labmachine.2=false
- B:labmachine.3=false
- B:labmachine.4=false
- B:machine=false
- B:machine.1=false
- B:machine.2=false
- B:machine.3=false
-}
-
-
-gravestone {
- B:gravestone=false
-}
-
-
-hardcorequesting {
- B:itembarrel=false
- B:questportal=false
- B:questtracker=false
-}
-
-
-harvestcraft {
- B:almondsapling=false
- B:apiary=false
- B:applesapling=false
- B:apricotsapling=false
- B:aridgarden=false
- B:avocadosapling=false
- B:bananasapling=false
- B:beehive=true
- B:candledeco1=false
- B:candledeco10=false
- B:candledeco11=false
- B:candledeco12=false
- B:candledeco13=false
- B:candledeco14=false
- B:candledeco15=false
- B:candledeco16=false
- B:candledeco2=false
- B:candledeco3=false
- B:candledeco4=false
- B:candledeco5=false
- B:candledeco6=false
- B:candledeco7=false
- B:candledeco8=false
- B:candledeco9=false
- B:carrotcakeitem=false
- B:cashewsapling=false
- B:cheesecakeitem=false
- B:cherrycheesecakeitem=false
- B:cherrysapling=false
- B:chestnutsapling=false
- B:chocolatesprinklecakeitem=false
- B:cinnamonsapling=false
- B:coconutsapling=false
- B:datesapling=false
- B:dragonfruitsapling=false
- B:duriansapling=false
- B:figsapling=false
- B:frostgarden=false
- B:gooseberrysapling=false
- B:grapefruitsapling=false
- B:grinder=false
- B:groundtrap=false
- B:holidaycakeitem=false
- B:honey=true
- B:honeycomb=true
- B:lamingtonitem=false
- B:lemonsapling=false
- B:limesapling=false
- B:mangosapling=false
- B:maplesapling=false
- B:market=false
- B:nutmegsapling=false
- B:olivesapling=false
- B:orangesapling=false
- B:pamalmond=false
- B:pamapple=false
- B:pamapricot=false
- B:pamavocado=false
- B:pambanana=false
- B:pamcashew=false
- B:pamcherry=false
- B:pamchestnut=false
- B:pamcinnamon=false
- B:pamcoconut=false
- B:pamdate=false
- B:pamdragonfruit=false
- B:pamdurian=false
- B:pamfig=false
- B:pamgooseberry=false
- B:pamgrapefruit=false
- B:pamlemon=false
- B:pamlime=false
- B:pammango=false
- B:pammaple=false
- B:pamnutmeg=false
- B:pamolive=false
- B:pamorange=false
- B:pampapaya=false
- B:pampaperbark=false
- B:pampeach=false
- B:pampear=false
- B:pampecan=false
- B:pampeppercorn=false
- B:pampersimmon=false
- B:pampistachio=false
- B:pamplum=false
- B:pampomegranate=false
- B:pamspiderweb=false
- B:pamstarfruit=false
- B:pamvanillabean=false
- B:pamwalnut=false
- B:papayasapling=false
- B:paperbarksapling=false
- B:pavlovaitem=false
- B:peachsapling=false
- B:pearsapling=false
- B:pecansapling=false
- B:peppercornsapling=false
- B:persimmonsapling=false
- B:pineappleupsidedowncakeitem=false
- B:pistachiosapling=false
- B:plumsapling=false
- B:pomegranatesapling=false
- B:pressedwax=true
- B:presser=false
- B:pumpkincheesecakeitem=false
- B:redvelvetcakeitem=false
- B:shadedgarden=false
- B:shippingbin=false
- B:soggygarden=false
- B:spiderwebsapling=false
- B:starfruitsapling=false
- B:tropicalgarden=false
- B:vanillabeansapling=false
- B:walnutsapling=false
- B:waterfilter=false
- B:watertrap=false
- B:waxcomb=true
- B:well=true
- B:windygarden=false
-}
-
-
-immersiveengineering {
- B:aluminumscaffoldingstairs0=false
- B:aluminumscaffoldingstairs1=false
- B:aluminumscaffoldingstairs2=false
- B:clothdevice=false
- B:clothdevice.1=false
- B:clothdevice.2=false
- B:connector=false
- B:connector.1=false
- B:connector.10=false
- B:connector.11=false
- B:connector.12=false
- B:connector.13=false
- B:connector.14=false
- B:connector.2=false
- B:connector.3=false
- B:connector.4=false
- B:connector.5=false
- B:connector.6=false
- B:connector.7=false
- B:connector.8=false
- B:connector.9=false
- B:fluidbiodiesel=false
- B:fluidconcrete=false
- B:fluidcreosote=false
- B:fluidethanol=false
- B:fluidplantoil=false
- B:hemp=false
- B:metaldecoration0=true
- B:metaldecoration0.1=true
- B:metaldecoration0.2=true
- B:metaldecoration0.3=true
- B:metaldecoration0.4=true
- B:metaldecoration0.5=true
- B:metaldecoration0.6=true
- B:metaldecoration0.7=true
- B:metaldecoration1=false
- B:metaldecoration1.1=false
- B:metaldecoration1.2=false
- B:metaldecoration1.3=false
- B:metaldecoration1.4=false
- B:metaldecoration1.5=false
- B:metaldecoration1.6=false
- B:metaldecoration1.7=false
- B:metaldecoration1slab.1=false
- B:metaldecoration1slab.2=false
- B:metaldecoration1slab.3=false
- B:metaldecoration1slab.5=false
- B:metaldecoration1slab.6=false
- B:metaldecoration1slab.7=false
- B:metaldecoration2=false
- B:metaldecoration2.1=false
- B:metaldecoration2.2=false
- B:metaldecoration2.3=false
- B:metaldecoration2.4=false
- B:metaldecoration2.5=false
- B:metaldevice0=false
- B:metaldevice0.1=false
- B:metaldevice0.2=false
- B:metaldevice0.3=false
- B:metaldevice0.4=false
- B:metaldevice0.5=false
- B:metaldevice0.6=false
- B:metaldevice1=false
- B:metaldevice1.1=false
- B:metaldevice1.10=false
- B:metaldevice1.11=false
- B:metaldevice1.13=false
- B:metaldevice1.2=false
- B:metaldevice1.3=false
- B:metaldevice1.4=false
- B:metaldevice1.5=false
- B:metaldevice1.6=false
- B:metaldevice1.7=false
- B:metaldevice1.8=false
- B:metaldevice1.9=false
- B:metalladder=false
- B:metalladder.1=false
- B:metalladder.2=false
- B:moltenconstantan=false
- B:moltenuranium=false
- B:ore=true
- B:ore.1=true
- B:ore.2=true
- B:ore.3=true
- B:ore.4=true
- B:ore.5=true
- B:sheetmetal=true
- B:sheetmetal.1=true
- B:sheetmetal.10=true
- B:sheetmetal.2=true
- B:sheetmetal.3=true
- B:sheetmetal.4=true
- B:sheetmetal.5=true
- B:sheetmetal.6=true
- B:sheetmetal.7=true
- B:sheetmetal.8=true
- B:sheetmetal.9=true
- B:sheetmetalslab=false
- B:sheetmetalslab.1=false
- B:sheetmetalslab.10=false
- B:sheetmetalslab.2=false
- B:sheetmetalslab.3=false
- B:sheetmetalslab.4=false
- B:sheetmetalslab.5=false
- B:sheetmetalslab.6=false
- B:sheetmetalslab.7=false
- B:sheetmetalslab.8=false
- B:sheetmetalslab.9=false
- B:steelscaffoldingstairs0=false
- B:steelscaffoldingstairs1=false
- B:steelscaffoldingstairs2=false
- B:stonedecoration=true
- B:stonedecoration.1=true
- B:stonedecoration.10=true
- B:stonedecoration.2=true
- B:stonedecoration.3=true
- B:stonedecoration.4=true
- B:stonedecoration.5=true
- B:stonedecoration.6=true
- B:stonedecoration.7=true
- B:stonedecoration.8=false
- B:stonedecorationslab=false
- B:stonedecorationslab.1=false
- B:stonedecorationslab.10=false
- B:stonedecorationslab.2=false
- B:stonedecorationslab.4=false
- B:stonedecorationslab.5=false
- B:stonedecorationslab.6=false
- B:stonedecorationslab.7=false
- B:stonedecorationstairsconcrete=false
- B:stonedecorationstairsconcreteleaded=false
- B:stonedecorationstairsconcretetile=false
- B:stonedecorationstairshempcrete=false
- B:stonedevice.3=false
- B:stonedevice.4=false
- B:stonedevice.5=false
- B:storage=true
- B:storage.1=true
- B:storage.2=true
- B:storage.3=true
- B:storage.4=true
- B:storage.5=true
- B:storage.6=true
- B:storage.7=true
- B:storage.8=true
- B:storageslab=false
- B:storageslab.1=false
- B:storageslab.2=false
- B:storageslab.3=false
- B:storageslab.4=false
- B:storageslab.5=false
- B:storageslab.6=false
- B:storageslab.7=false
- B:storageslab.8=false
- B:treatedwood=true
- B:treatedwood.1=true
- B:treatedwood.2=true
- B:treatedwoodslab=false
- B:treatedwoodslab.1=false
- B:treatedwoodslab.2=false
- B:treatedwoodstairs0=false
- B:treatedwoodstairs1=false
- B:treatedwoodstairs2=false
- B:woodendecoration=false
- B:woodendecoration.1=false
- B:woodendevice0=false
- B:woodendevice0.1=false
- B:woodendevice0.2=false
- B:woodendevice0.3=false
- B:woodendevice0.4=false
- B:woodendevice0.5=false
- B:woodendevice0.6=false
- B:woodendevice0.7=false
- B:woodendevice1=false
- B:woodendevice1.1=false
- B:woodendevice1.3=false
- B:woodendevice1.4=false
-}
-
-
-immersivepetroleum {
- B:metaldevice=false
- B:metaldevice.1=false
- B:stonedecoration=true
-}
-
-
-industrialforegoing {
- B:animalbyproductrecolector=false
- B:animalgrowthincreaser=false
- B:animalindependenceselector=false
- B:animalresourceharvester=false
- B:animalstockincreaser=false
- B:biofuelgenerator=false
- B:bioreactor=false
- B:blackholecontroller=false
- B:blackholelabel=false
- B:blackholetank=false
- B:blackholeunit=false
- B:blockdestroyer=false
- B:blockplacer=false
- B:conveyor=false
- B:cropenrichmaterialinjector=false
- B:croprecolector=false
- B:cropsower=false
- B:dyemixer=false
- B:enchantmentaplicator=false
- B:enchantmentextractor=false
- B:enchantmentinvoker=false
- B:enchantmentrefiner=false
- B:energyfieldprovider=false
- B:fluidcrafter=false
- B:fluiddictionaryconverter=false
- B:fluidpump=false
- B:froster=false
- B:hydrator=false
- B:itemsplitter=false
- B:laserbase=false
- B:laserdrill=false
- B:latexprocessingunit=false
- B:lavafabricator=false
- B:materialstoneworkfactory=false
- B:mobdetector=false
- B:mobduplicator=false
- B:mobrelocator=false
- B:mobslaughterfactory=false
- B:oredictionaryconverter=false
- B:orefermenter=false
- B:oreprocessor=false
- B:oresieve=false
- B:orewasher=false
- B:petrifiedfuelgenerator=false
- B:plantinteractor=false
- B:potionenervator=false
- B:proteingenerator=false
- B:proteinreactor=false
- B:resourcefulfurnace=false
- B:sewagecompostersolidifier=false
- B:sludgerefiner=false
- B:sporesrecreator=false
- B:treefluidextractor=false
- B:villagertradeexchanger=false
- B:watercondensator=false
- B:waterresourcescollector=false
- B:witherbuilder=false
-}
-
-
-integrateddynamics {
- B:blockliquidchorus=false
- B:blockmenrilresin=false
- B:cable=false
- B:coalgenerator=false
- B:crystalizedchorusblock=true
- B:crystalizedchorusblockstairs=false
- B:crystalizedchorusbrick=true
- B:crystalizedchorusbrickstairs=false
- B:crystalizedmenrilblock=true
- B:crystalizedmenrilblockstairs=false
- B:crystalizedmenrilbrick=true
- B:crystalizedmenrilbrickstairs=false
- B:delay=false
- B:dryingbasin=false
- B:logicprogrammer=false
- B:materializer=false
- B:menrilleaves=false
- B:menrillog=true
- B:menrillogfilled=true
- B:menrilplanks=true
- B:menrilplanksstairs=false
- B:menrilsapling=false
- B:menriltorch=false
- B:menriltorchstone=false
- B:proxy=false
- B:squeezer=false
- B:variablestore=false
-}
-
-
-ironchest {
- B:ironchest=false
- B:ironchest.1=false
- B:ironchest.2=false
- B:ironchest.3=false
- B:ironchest.4=false
- B:ironchest.5=false
- B:ironchest.6=false
- B:ironchest.7=false
- B:ironshulkerboxblack=false
- B:ironshulkerboxblack.1=false
- B:ironshulkerboxblack.2=false
- B:ironshulkerboxblack.3=false
- B:ironshulkerboxblack.4=false
- B:ironshulkerboxblack.5=false
- B:ironshulkerboxblack.6=false
- B:ironshulkerboxblue=false
- B:ironshulkerboxblue.1=false
- B:ironshulkerboxblue.2=false
- B:ironshulkerboxblue.3=false
- B:ironshulkerboxblue.4=false
- B:ironshulkerboxblue.5=false
- B:ironshulkerboxblue.6=false
- B:ironshulkerboxbrown=false
- B:ironshulkerboxbrown.1=false
- B:ironshulkerboxbrown.2=false
- B:ironshulkerboxbrown.3=false
- B:ironshulkerboxbrown.4=false
- B:ironshulkerboxbrown.5=false
- B:ironshulkerboxbrown.6=false
- B:ironshulkerboxcyan=false
- B:ironshulkerboxcyan.1=false
- B:ironshulkerboxcyan.2=false
- B:ironshulkerboxcyan.3=false
- B:ironshulkerboxcyan.4=false
- B:ironshulkerboxcyan.5=false
- B:ironshulkerboxcyan.6=false
- B:ironshulkerboxgray=false
- B:ironshulkerboxgray.1=false
- B:ironshulkerboxgray.2=false
- B:ironshulkerboxgray.3=false
- B:ironshulkerboxgray.4=false
- B:ironshulkerboxgray.5=false
- B:ironshulkerboxgray.6=false
- B:ironshulkerboxgreen=false
- B:ironshulkerboxgreen.1=false
- B:ironshulkerboxgreen.2=false
- B:ironshulkerboxgreen.3=false
- B:ironshulkerboxgreen.4=false
- B:ironshulkerboxgreen.5=false
- B:ironshulkerboxgreen.6=false
- B:ironshulkerboxlightblue=false
- B:ironshulkerboxlightblue.1=false
- B:ironshulkerboxlightblue.2=false
- B:ironshulkerboxlightblue.3=false
- B:ironshulkerboxlightblue.4=false
- B:ironshulkerboxlightblue.5=false
- B:ironshulkerboxlightblue.6=false
- B:ironshulkerboxlime=false
- B:ironshulkerboxlime.1=false
- B:ironshulkerboxlime.2=false
- B:ironshulkerboxlime.3=false
- B:ironshulkerboxlime.4=false
- B:ironshulkerboxlime.5=false
- B:ironshulkerboxlime.6=false
- B:ironshulkerboxmagenta=false
- B:ironshulkerboxmagenta.1=false
- B:ironshulkerboxmagenta.2=false
- B:ironshulkerboxmagenta.3=false
- B:ironshulkerboxmagenta.4=false
- B:ironshulkerboxmagenta.5=false
- B:ironshulkerboxmagenta.6=false
- B:ironshulkerboxorange=false
- B:ironshulkerboxorange.1=false
- B:ironshulkerboxorange.2=false
- B:ironshulkerboxorange.3=false
- B:ironshulkerboxorange.4=false
- B:ironshulkerboxorange.5=false
- B:ironshulkerboxorange.6=false
- B:ironshulkerboxpink=false
- B:ironshulkerboxpink.1=false
- B:ironshulkerboxpink.2=false
- B:ironshulkerboxpink.3=false
- B:ironshulkerboxpink.4=false
- B:ironshulkerboxpink.5=false
- B:ironshulkerboxpink.6=false
- B:ironshulkerboxpurple=false
- B:ironshulkerboxpurple.1=false
- B:ironshulkerboxpurple.2=false
- B:ironshulkerboxpurple.3=false
- B:ironshulkerboxpurple.4=false
- B:ironshulkerboxpurple.5=false
- B:ironshulkerboxpurple.6=false
- B:ironshulkerboxred=false
- B:ironshulkerboxred.1=false
- B:ironshulkerboxred.2=false
- B:ironshulkerboxred.3=false
- B:ironshulkerboxred.4=false
- B:ironshulkerboxred.5=false
- B:ironshulkerboxred.6=false
- B:ironshulkerboxsilver=false
- B:ironshulkerboxsilver.1=false
- B:ironshulkerboxsilver.2=false
- B:ironshulkerboxsilver.3=false
- B:ironshulkerboxsilver.4=false
- B:ironshulkerboxsilver.5=false
- B:ironshulkerboxsilver.6=false
- B:ironshulkerboxwhite=false
- B:ironshulkerboxwhite.1=false
- B:ironshulkerboxwhite.2=false
- B:ironshulkerboxwhite.3=false
- B:ironshulkerboxwhite.4=false
- B:ironshulkerboxwhite.5=false
- B:ironshulkerboxwhite.6=false
- B:ironshulkerboxyellow=false
- B:ironshulkerboxyellow.1=false
- B:ironshulkerboxyellow.2=false
- B:ironshulkerboxyellow.3=false
- B:ironshulkerboxyellow.4=false
- B:ironshulkerboxyellow.5=false
- B:ironshulkerboxyellow.6=false
-}
-
-
-libvulpes {
- B:advancedmotor=true
- B:advstructuremachine=true
- B:blockphantom=false
- B:coalgenerator=false
- B:coil0.10=true
- B:coil0.2=true
- B:coil0.4=true
- B:coil0.7=true
- B:coil0.9=true
- B:creativepowerbattery=false
- B:elitemotor=true
- B:enhancedmotor=true
- B:forgepowerinput=false
- B:forgepoweroutput=false
- B:hatch=false
- B:hatch.1=false
- B:hatch.2=false
- B:hatch.3=false
- B:metal0.10=true
- B:metal0.4=true
- B:metal0.5=true
- B:metal0.6=true
- B:metal0.7=true
- B:metal0.9=true
- B:motor=true
- B:ore0=true
- B:ore0.10=true
- B:ore0.4=true
- B:ore0.5=true
- B:ore0.8=true
- B:ore0.9=true
- B:placeholder=false
- B:structuremachine=true
-}
-
-
-magicbees {
- B:effectjar=false
- B:enchantedearth=false
- B:hiveblock=false
- B:hiveblock.1=false
- B:hiveblock.2=false
- B:hiveblock.3=false
- B:hiveblock.4=false
- B:hiveblock.5=false
-}
-
-
-malisisdoors {
- B:bigdooracacia3x3=false
- B:bigdoorbirch3x3=false
- B:bigdoordarkoak3x3=false
- B:bigdooriron3x3=false
- B:bigdoorjungle3x3=false
- B:bigdooroak3x3=false
- B:bigdoorrusty3x3=false
- B:bigdoorspruce3x3=false
- B:camofencegate=false
- B:carriagedoor=false
- B:doorfactory=false
- B:garagedoor=false
- B:hitechdoor=false
- B:medievaldoor=false
- B:rustyhatch=false
- B:rustyladder=false
- B:slidingtrapdoor=false
- B:trapdooracacia=false
- B:trapdoorbirch=false
- B:trapdoordarkoak=false
- B:trapdoorjungle=false
- B:trapdoorspruce=false
-}
-
-
-minecraft {
- B:acaciafence=false
- B:acaciafencegate=false
- B:acaciastairs=false
- B:activatorrail=false
- B:anvil=false
- B:anvil.4=false
- B:anvil.8=false
- B:banner=false
- B:barrier=false
- B:beacon=false
- B:bedrock=true
- B:birchfence=false
- B:birchfencegate=false
- B:birchstairs=false
- B:blackglazedterracotta=true
- B:blackshulkerbox=false
- B:blueglazedterracotta=true
- B:blueshulkerbox=false
- B:boneblock=true
- B:bookshelf=true
- B:brickblock=true
- B:brickstairs=false
- B:brownglazedterracotta=true
- B:brownmushroom=false
- B:brownmushroomblock=true
- B:brownshulkerbox=false
- B:cactus=false
- B:carpet=false
- B:carpet.1=false
- B:carpet.10=false
- B:carpet.11=false
- B:carpet.12=false
- B:carpet.13=false
- B:carpet.14=false
- B:carpet.15=false
- B:carpet.2=false
- B:carpet.3=false
- B:carpet.4=false
- B:carpet.5=false
- B:carpet.6=false
- B:carpet.7=false
- B:carpet.8=false
- B:carpet.9=false
- B:chaincommandblock=false
- B:chest=false
- B:chorusflower=false
- B:chorusplant=false
- B:clay=true
- B:coalblock=true
- B:coalore=true
- B:cobblestone=true
- B:cobblestonewall=false
- B:cobblestonewall.1=false
- B:commandblock=false
- B:concrete=true
- B:concrete.1=true
- B:concrete.10=true
- B:concrete.11=true
- B:concrete.12=true
- B:concrete.13=true
- B:concrete.14=true
- B:concrete.15=true
- B:concrete.2=true
- B:concrete.3=true
- B:concrete.4=true
- B:concrete.5=true
- B:concrete.6=true
- B:concrete.7=true
- B:concrete.8=true
- B:concrete.9=true
- B:concretepowder=true
- B:concretepowder.1=true
- B:concretepowder.10=true
- B:concretepowder.11=true
- B:concretepowder.12=true
- B:concretepowder.13=true
- B:concretepowder.14=true
- B:concretepowder.15=true
- B:concretepowder.2=true
- B:concretepowder.3=true
- B:concretepowder.4=true
- B:concretepowder.5=true
- B:concretepowder.6=true
- B:concretepowder.7=true
- B:concretepowder.8=true
- B:concretepowder.9=true
- B:craftingtable=true
- B:cyanglazedterracotta=true
- B:cyanshulkerbox=false
- B:darkoakfence=false
- B:darkoakfencegate=false
- B:darkoakstairs=false
- B:daylightdetector=false
- B:deadbush=false
- B:detectorrail=false
- B:diamondblock=true
- B:diamondore=true
- B:dirt=true
- B:dirt.1=true
- B:dirt.2=true
- B:dispenser=false
- B:doubleplant=false
- B:doubleplant.1=false
- B:doubleplant.2=false
- B:doubleplant.3=false
- B:doubleplant.4=false
- B:doubleplant.5=false
- B:dragonegg=false
- B:dropper=false
- B:emeraldblock=true
- B:emeraldore=true
- B:enchantingtable=false
- B:endbricks=true
- B:enderchest=false
- B:endportalframe=false
- B:endrod=false
- B:endstone=true
- B:farmland=false
- B:fence=false
- B:fencegate=false
- B:furnace=false
- B:glass=true
- B:glasspane=false
- B:glowstone=false
- B:goldblock=true
- B:goldenrail=false
- B:goldore=true
- B:grass=false
- B:grasspath=false
- B:gravel=true
- B:grayglazedterracotta=true
- B:grayshulkerbox=false
- B:greenglazedterracotta=true
- B:greenshulkerbox=false
- B:hardenedclay=true
- B:hayblock=true
- B:heavyweightedpressureplate=false
- B:hopper=false
- B:ice=false
- B:ironbars=false
- B:ironblock=true
- B:ironore=true
- B:irontrapdoor=false
- B:jukebox=false
- B:junglefence=false
- B:junglefencegate=false
- B:junglestairs=false
- B:ladder=false
- B:lapisblock=true
- B:lapisore=true
- B:leaves.4=false
- B:leaves.5=false
- B:leaves.6=false
- B:leaves.7=false
- B:leaves2.4=false
- B:leaves2.5=false
- B:lever=false
- B:lightblueglazedterracotta=true
- B:lightblueshulkerbox=false
- B:lightweightedpressureplate=false
- B:limeglazedterracotta=true
- B:limeshulkerbox=false
- B:litpumpkin=false
- B:log=true
- B:log.1=true
- B:log.2=true
- B:log.3=true
- B:log2=true
- B:log2.1=true
- B:magentaglazedterracotta=true
- B:magentashulkerbox=false
- B:magma=false
- B:melonblock=true
- B:mobspawner=false
- B:monsteregg=true
- B:monsteregg.1=true
- B:monsteregg.2=true
- B:monsteregg.3=true
- B:monsteregg.4=true
- B:monsteregg.5=true
- B:mossycobblestone=true
- B:mycelium=false
- B:netherbrick=true
- B:netherbrickfence=false
- B:netherbrickstairs=false
- B:netherrack=true
- B:netherwartblock=true
- B:noteblock=false
- B:oakstairs=false
- B:observer=true
- B:obsidian=true
- B:orangeglazedterracotta=true
- B:orangeshulkerbox=false
- B:packedice=true
- B:pinkglazedterracotta=true
- B:pinkshulkerbox=false
- B:planks=true
- B:planks.1=true
- B:planks.2=true
- B:planks.3=true
- B:planks.4=true
- B:planks.5=true
- B:prismarine=true
- B:prismarine.1=true
- B:prismarine.2=true
- B:pumpkin=false
- B:purpleglazedterracotta=true
- B:purpleshulkerbox=false
- B:purpurblock=true
- B:purpurpillar=true
- B:purpurslab=false
- B:purpurstairs=false
- B:quartzblock=true
- B:quartzblock.1=true
- B:quartzblock.2=true
- B:quartzore=true
- B:quartzstairs=false
- B:rail=false
- B:redflower=false
- B:redflower.1=false
- B:redflower.2=false
- B:redflower.3=false
- B:redflower.4=false
- B:redflower.5=false
- B:redflower.6=false
- B:redflower.7=false
- B:redflower.8=false
- B:redglazedterracotta=true
- B:redmushroom=false
- B:redmushroomblock=true
- B:rednetherbrick=true
- B:redsandstone=true
- B:redsandstone.1=true
- B:redsandstone.2=true
- B:redsandstonestairs=false
- B:redshulkerbox=false
- B:redstoneblock=true
- B:redstonelamp=true
- B:redstoneore=true
- B:redstonetorch=false
- B:repeatingcommandblock=false
- B:sand=true
- B:sand.1=true
- B:sandstone=true
- B:sandstone.1=true
- B:sandstone.2=true
- B:sandstonestairs=false
- B:sapling=false
- B:sapling.1=false
- B:sapling.2=false
- B:sapling.3=false
- B:sapling.4=false
- B:sapling.5=false
- B:sealantern=false
- B:silverglazedterracotta=true
- B:silvershulkerbox=false
- B:slime=true
- B:snow=false
- B:snowlayer=false
- B:soulsand=true
- B:sponge=true
- B:sponge.1=true
- B:sprucefence=false
- B:sprucefencegate=false
- B:sprucestairs=false
- B:stainedglass=true
- B:stainedglass.1=true
- B:stainedglass.10=true
- B:stainedglass.11=true
- B:stainedglass.12=true
- B:stainedglass.13=true
- B:stainedglass.14=true
- B:stainedglass.15=true
- B:stainedglass.2=true
- B:stainedglass.3=true
- B:stainedglass.4=true
- B:stainedglass.5=true
- B:stainedglass.6=true
- B:stainedglass.7=true
- B:stainedglass.8=true
- B:stainedglass.9=true
- B:stainedglasspane=false
- B:stainedglasspane.1=false
- B:stainedglasspane.10=false
- B:stainedglasspane.11=false
- B:stainedglasspane.12=false
- B:stainedglasspane.13=false
- B:stainedglasspane.14=false
- B:stainedglasspane.15=false
- B:stainedglasspane.2=false
- B:stainedglasspane.3=false
- B:stainedglasspane.4=false
- B:stainedglasspane.5=false
- B:stainedglasspane.6=false
- B:stainedglasspane.7=false
- B:stainedglasspane.8=false
- B:stainedglasspane.9=false
- B:stainedhardenedclay=true
- B:stainedhardenedclay.1=true
- B:stainedhardenedclay.10=true
- B:stainedhardenedclay.11=true
- B:stainedhardenedclay.12=true
- B:stainedhardenedclay.13=true
- B:stainedhardenedclay.14=true
- B:stainedhardenedclay.15=true
- B:stainedhardenedclay.2=true
- B:stainedhardenedclay.3=true
- B:stainedhardenedclay.4=true
- B:stainedhardenedclay.5=true
- B:stainedhardenedclay.6=true
- B:stainedhardenedclay.7=true
- B:stainedhardenedclay.8=true
- B:stainedhardenedclay.9=true
- B:stone=true
- B:stone.1=true
- B:stone.2=true
- B:stone.3=true
- B:stone.4=true
- B:stone.5=true
- B:stone.6=true
- B:stonebrick=true
- B:stonebrick.1=true
- B:stonebrick.2=true
- B:stonebrick.3=true
- B:stonebrickstairs=false
- B:stonebutton=false
- B:stonepressureplate=false
- B:stoneslab=false
- B:stoneslab.1=false
- B:stoneslab.3=false
- B:stoneslab.4=false
- B:stoneslab.5=false
- B:stoneslab.6=false
- B:stoneslab.7=false
- B:stoneslab2=false
- B:stonestairs=false
- B:structureblock=false
- B:structurevoid=false
- B:tallgrass.1=false
- B:tallgrass.2=false
- B:tnt=false
- B:torch=false
- B:trapdoor=false
- B:trappedchest=false
- B:tripwirehook=false
- B:vine=false
- B:waterlily=false
- B:web=false
- B:whiteglazedterracotta=true
- B:whiteshulkerbox=false
- B:woodenbutton=false
- B:woodenpressureplate=false
- B:woodenslab=false
- B:woodenslab.1=false
- B:woodenslab.2=false
- B:woodenslab.3=false
- B:woodenslab.4=false
- B:woodenslab.5=false
- B:wool=true
- B:wool.1=true
- B:wool.10=true
- B:wool.11=true
- B:wool.12=true
- B:wool.13=true
- B:wool.14=true
- B:wool.15=true
- B:wool.2=true
- B:wool.3=true
- B:wool.4=true
- B:wool.5=true
- B:wool.6=true
- B:wool.7=true
- B:wool.8=true
- B:wool.9=true
- B:yellowflower=false
- B:yellowglazedterracotta=true
- B:yellowshulkerbox=false
-}
-
-
-modulardiversity {
- B:blockjackhatch=false
-}
-
-
-modularmachinery {
- B:blockcasing=false
- B:blockcasing.1=false
- B:blockcasing.2=false
- B:blockcasing.3=false
- B:blockcasing.4=false
- B:blockcasing.5=false
- B:blockcontroller=false
- B:blockenergyinputhatch=false
- B:blockenergyinputhatch.1=false
- B:blockenergyinputhatch.2=false
- B:blockenergyinputhatch.3=false
- B:blockenergyinputhatch.4=false
- B:blockenergyinputhatch.5=false
- B:blockenergyinputhatch.6=false
- B:blockenergyinputhatch.7=false
- B:blockenergyoutputhatch=false
- B:blockenergyoutputhatch.1=false
- B:blockenergyoutputhatch.2=false
- B:blockenergyoutputhatch.3=false
- B:blockenergyoutputhatch.4=false
- B:blockenergyoutputhatch.5=false
- B:blockenergyoutputhatch.6=false
- B:blockenergyoutputhatch.7=false
- B:blockfluidinputhatch=false
- B:blockfluidinputhatch.1=false
- B:blockfluidinputhatch.2=false
- B:blockfluidinputhatch.3=false
- B:blockfluidinputhatch.4=false
- B:blockfluidinputhatch.5=false
- B:blockfluidinputhatch.6=false
- B:blockfluidinputhatch.7=false
- B:blockfluidoutputhatch=false
- B:blockfluidoutputhatch.1=false
- B:blockfluidoutputhatch.2=false
- B:blockfluidoutputhatch.3=false
- B:blockfluidoutputhatch.4=false
- B:blockfluidoutputhatch.5=false
- B:blockfluidoutputhatch.6=false
- B:blockfluidoutputhatch.7=false
- B:blockinputbus=false
- B:blockinputbus.1=false
- B:blockinputbus.2=false
- B:blockinputbus.3=false
- B:blockinputbus.4=false
- B:blockinputbus.5=false
- B:blockinputbus.6=false
- B:blockoutputbus=false
- B:blockoutputbus.1=false
- B:blockoutputbus.2=false
- B:blockoutputbus.3=false
- B:blockoutputbus.4=false
- B:blockoutputbus.5=false
- B:blockoutputbus.6=false
-}
-
-
-natura {
- B:amaranthbutton=false
- B:amaranthfence=false
- B:amaranthfencegate=false
- B:amaranthpressureplate=false
- B:amaranthtrapdoor=false
- B:barleycrop=false
- B:blazehopper=false
- B:blazerail=false
- B:blazerailactivator=false
- B:blazeraildetector=false
- B:blazerailgolden=false
- B:bloodwoodbutton=false
- B:bloodwoodfence=false
- B:bloodwoodfencegate=false
- B:bloodwoodpressureplate=false
- B:bloodwoodtrapdoor=false
- B:bluebellsflower=false
- B:clouds=false
- B:clouds.1=false
- B:clouds.2=false
- B:clouds.3=false
- B:coloredgrass=true
- B:coloredgrass.1=true
- B:coloredgrass.2=true
- B:coloredgrassslab=false
- B:coloredgrassslab.1=false
- B:coloredgrassslab.2=false
- B:coloredgrassstairsautumnal=false
- B:coloredgrassstairsbluegrass=false
- B:coloredgrassstairstopiary=false
- B:cottoncrop=false
- B:darkwoodbutton=false
- B:darkwoodfence=false
- B:darkwoodfencegate=false
- B:darkwoodpressureplate=false
- B:darkwoodtrapdoor=false
- B:eucalyptusbutton=false
- B:eucalyptusfence=false
- B:eucalyptusfencegate=false
- B:eucalyptuspressureplate=false
- B:eucalyptustrapdoor=false
- B:fusewoodbutton=false
- B:fusewoodfence=false
- B:fusewoodfencegate=false
- B:fusewoodpressureplate=false
- B:fusewoodtrapdoor=false
- B:ghostwoodbutton=false
- B:ghostwoodfence=false
- B:ghostwoodfencegate=false
- B:ghostwoodpressureplate=false
- B:ghostwoodtrapdoor=false
- B:hopseedbutton=false
- B:hopseedfence=false
- B:hopseedfencegate=false
- B:hopseedpressureplate=false
- B:hopseedtrapdoor=false
- B:litnetherrackfurnace=false
- B:maplebutton=false
- B:maplefence=false
- B:maplefencegate=false
- B:maplepressureplate=false
- B:mapletrapdoor=false
- B:netherberrybushblightberry=false
- B:netherberrybushduskberry=false
- B:netherberrybushskyberry=false
- B:netherberrybushstingberry=false
- B:netherbluelargeglowshroom=false
- B:netherbookshelves=false
- B:netherbookshelves.1=false
- B:netherbookshelves.2=false
- B:netherbookshelves.3=false
- B:netherbutton=false
- B:netherdoorbloodwood=false
- B:netherdoordarkwood=false
- B:netherdoorfusewood=false
- B:netherdoorghostwood=false
- B:netherglass=false
- B:netherglass.1=false
- B:netherglowshroom=false
- B:netherglowshroom.1=false
- B:netherglowshroom.2=false
- B:nethergreenlargeglowshroom=false
- B:netherheatsand=true
- B:netherleaves.4=false
- B:netherleaves.5=false
- B:netherleaves.6=false
- B:netherleaves2.4=false
- B:netherleaves2.5=false
- B:netherleaves2.6=false
- B:netherlever=false
- B:netherlogs=true
- B:netherlogs.1=true
- B:netherlogs.2=true
- B:netherlogs2=true
- B:netherlogs2.15=true
- B:netherplanks=true
- B:netherplanks.1=true
- B:netherplanks.2=true
- B:netherplanks.3=true
- B:netherpressureplate=false
- B:netherpurplelargeglowshroom=false
- B:netherrackfurnace=false
- B:nethersapling=false
- B:nethersapling.1=false
- B:nethersapling.2=false
- B:nethersapling2=false
- B:netherslab=false
- B:netherslab.1=false
- B:netherslab.2=false
- B:netherslab.3=false
- B:netherstairsbloodwood=false
- B:netherstairsdarkwood=false
- B:netherstairsfusewood=false
- B:netherstairsghostwood=false
- B:nethertaintedsoil=true
- B:nethertaintedsoil.1=true
- B:nethertaintedsoil.2=true
- B:netherthornvines=false
- B:netherworkbenches=false
- B:netherworkbenches.1=false
- B:netherworkbenches.2=false
- B:netherworkbenches.3=false
- B:overworldberrybushblackberry=false
- B:overworldberrybushblueberry=false
- B:overworldberrybushmaloberry=false
- B:overworldberrybushraspberry=false
- B:overworldbookshelves=false
- B:overworldbookshelves.1=false
- B:overworldbookshelves.2=false
- B:overworldbookshelves.3=false
- B:overworldbookshelves.4=false
- B:overworldbookshelves.5=false
- B:overworldbookshelves.6=false
- B:overworldbookshelves.7=false
- B:overworldbookshelves.8=false
- B:overworlddooreucalyptus=false
- B:overworlddoorhopseed=false
- B:overworlddoormaple=false
- B:overworlddoorredwood=false
- B:overworlddoorredwoodbark=false
- B:overworlddoorsakura=false
- B:overworlddoorsilverbell=false
- B:overworlddoortiger=false
- B:overworldleaves.4=false
- B:overworldleaves.5=false
- B:overworldleaves.6=false
- B:overworldleaves.7=false
- B:overworldleaves2.4=false
- B:overworldleaves2.5=false
- B:overworldleaves2.6=false
- B:overworldleaves2.7=false
- B:overworldlogs=true
- B:overworldlogs.1=true
- B:overworldlogs.2=true
- B:overworldlogs.3=true
- B:overworldlogs2=true
- B:overworldlogs2.1=true
- B:overworldlogs2.2=true
- B:overworldlogs2.3=true
- B:overworldplanks=true
- B:overworldplanks.1=true
- B:overworldplanks.2=true
- B:overworldplanks.3=true
- B:overworldplanks.4=true
- B:overworldplanks.5=true
- B:overworldplanks.6=true
- B:overworldplanks.7=true
- B:overworldplanks.8=true
- B:overworldsapling=false
- B:overworldsapling.1=false
- B:overworldsapling.2=false
- B:overworldsapling.3=false
- B:overworldsapling2=false
- B:overworldsapling2.1=false
- B:overworldsapling2.2=false
- B:overworldsapling2.3=false
- B:overworldslab=false
- B:overworldslab.1=false
- B:overworldslab.2=false
- B:overworldslab.3=false
- B:overworldslab.4=false
- B:overworldslab2=false
- B:overworldslab2.1=false
- B:overworldslab2.2=false
- B:overworldslab2.3=false
- B:overworldstairsamaranth=false
- B:overworldstairseucalyptus=false
- B:overworldstairshopseed=false
- B:overworldstairsmaple=false
- B:overworldstairsredwood=false
- B:overworldstairssakura=false
- B:overworldstairssilverbell=false
- B:overworldstairstiger=false
- B:overworldstairswillow=false
- B:overworldworkbenches=false
- B:overworldworkbenches.1=false
- B:overworldworkbenches.2=false
- B:overworldworkbenches.3=false
- B:overworldworkbenches.4=false
- B:overworldworkbenches.5=false
- B:overworldworkbenches.6=false
- B:overworldworkbenches.7=false
- B:overworldworkbenches.8=false
- B:redwoodbutton=false
- B:redwoodfence=false
- B:redwoodfencegate=false
- B:redwoodleaves.4=false
- B:redwoodlogs=true
- B:redwoodlogs.1=true
- B:redwoodlogs.2=true
- B:redwoodpressureplate=false
- B:redwoodsapling=false
- B:redwoodtrapdoor=false
- B:respawnobelisk=true
- B:saguaro=false
- B:saguarobaby=false
- B:saguarofruit=false
- B:sakurabutton=false
- B:sakurafence=false
- B:sakurafencegate=false
- B:sakurapressureplate=false
- B:sakuratrapdoor=false
- B:silverbellbutton=false
- B:silverbellfence=false
- B:silverbellfencegate=false
- B:silverbellpressureplate=false
- B:silverbelltrapdoor=false
- B:tigerbutton=false
- B:tigerfence=false
- B:tigerfencegate=false
- B:tigerpressureplate=false
- B:tigertrapdoor=false
- B:willowbutton=false
- B:willowfence=false
- B:willowfencegate=false
- B:willowpressureplate=false
- B:willowtrapdoor=false
-}
-
-
-openblocks {
- B:autoanvil=false
- B:autoenchantmenttable=false
- B:beartrap=false
- B:bigbutton=false
- B:bigbuttonwood=false
- B:blockbreaker=false
- B:blockplacer=false
- B:builderguide=false
- B:cannon=false
- B:canvas=false
- B:donationstation=false
- B:drawingtable=false
- B:elevator=true
- B:elevatorrotating=false
- B:fan=false
- B:flag=false
- B:goldenegg=false
- B:grave=false
- B:guide=false
- B:heal=false
- B:imaginary=false
- B:itemdropper=false
- B:ladder=false
- B:paintcan=false
- B:paintmixer=false
- B:path=false
- B:projector=false
- B:ropeladder=false
- B:scaffolding=false
- B:sky=false
- B:sponge=true
- B:sprinkler=false
- B:tank=false
- B:target=false
- B:trophy=false
- B:vacuumhopper=false
- B:villagehighlighter=false
- B:xpbottler=false
- B:xpdrain=false
- B:xpshower=false
-}
-
-
-preston {
- B:compressedblock=false
- B:compressor=false
-}
-
-
-projecte {
- B:alchemicalchest=false
- B:collectormk1=false
- B:collectormk2=false
- B:collectormk3=false
- B:condensermk1=false
- B:condensermk2=false
- B:dmfurnace=false
- B:dmpedestal=false
- B:fuelblock=true
- B:fuelblock.1=true
- B:fuelblock.2=true
- B:interdictiontorch=false
- B:matterblock=true
- B:matterblock.1=true
- B:novacataclysm=false
- B:novacatalyst=false
- B:relaymk1=false
- B:relaymk2=false
- B:relaymk3=false
- B:rmfurnace=false
- B:transmutationtable=false
-}
-
-
-quark {
- B:acaciabutton=false
- B:acaciapressureplate=false
- B:acaciatrapdoor=false
- B:andesitespeleothem=false
- B:bark=true
- B:barkacaciaslab=false
- B:barkacaciastairs=false
- B:barkacaciawall=false
- B:barkbirchslab=false
- B:barkbirchstairs=false
- B:barkbirchwall=false
- B:barkdarkoakslab=false
- B:barkdarkoakstairs=false
- B:barkdarkoakwall=false
- B:barkjungleslab=false
- B:barkjunglestairs=false
- B:barkjunglewall=false
- B:barkoakslab=false
- B:barkoakstairs=false
- B:barkoakwall=false
- B:barkspruceslab=false
- B:barksprucestairs=false
- B:barksprucewall=false
- B:biomecobblestone=true
- B:biotiteblock=true
- B:biotiteblock.1=true
- B:biotiteblock.2=true
- B:biotiteore=true
- B:biotiteslab=false
- B:biotitestairs=false
- B:biotitewall=false
- B:birchbutton=false
- B:birchpressureplate=false
- B:birchtrapdoor=false
- B:blackash=false
- B:blazelantern=false
- B:brickwall=false
- B:candle=false
- B:carvedwood=true
- B:charrednetherbricks=true
- B:charrednetherbrickslab=false
- B:charrednetherbrickstairs=false
- B:chute=false
- B:coloredflowerpotblack=false
- B:coloredflowerpotblue=false
- B:coloredflowerpotbrown=false
- B:coloredflowerpotcyan=false
- B:coloredflowerpotgray=false
- B:coloredflowerpotgreen=false
- B:coloredflowerpotlightblue=false
- B:coloredflowerpotlime=false
- B:coloredflowerpotmagenta=false
- B:coloredflowerpotorange=false
- B:coloredflowerpotpink=false
- B:coloredflowerpotpurple=false
- B:coloredflowerpotred=false
- B:coloredflowerpotsilver=false
- B:coloredflowerpotwhite=false
- B:coloredflowerpotyellow=false
- B:custombookshelf=true
- B:customchest=false
- B:customchesttrap=false
- B:darkoakbutton=false
- B:darkoakpressureplate=false
- B:darkoaktrapdoor=false
- B:darkprismarinewall=false
- B:dioritespeleothem=false
- B:duskboundblock=true
- B:duskboundblockslab=false
- B:duskboundblockstairs=false
- B:duskboundblockwall=false
- B:duskboundlantern=true
- B:endbricksslab=false
- B:endbricksstairs=false
- B:endbrickswall=false
- B:enderwatcher=false
- B:firestoneslab=false
- B:firestonestairs=false
- B:firestonewall=false
- B:framedglass=false
- B:framedglasspane=false
- B:glowcelium=false
- B:glowshroom=false
- B:goldbutton=false
- B:granitespeleothem=false
- B:hardenedclaytiles=true
- B:hardenedclaytilesslab=false
- B:hardenedclaytilesstairs=false
- B:icystoneslab=false
- B:icystonestairs=false
- B:icystonewall=false
- B:ironbutton=false
- B:ironladder=false
- B:ironplate=true
- B:ironplateslab=false
- B:ironplatestairs=false
- B:ironrod=false
- B:junglebutton=false
- B:junglepressureplate=false
- B:jungletrapdoor=false
- B:leafcarpet=false
- B:litlamp=false
- B:magmabricks=true
- B:magmabricksslab=false
- B:magmabricksstairs=false
- B:midoriblock=true
- B:midoriblockslab=false
- B:midoriblockstairs=false
- B:midoriblockwall=false
- B:midoripillar=true
- B:netherbrickfencegate=false
- B:netherrackspeleothem=false
- B:obsidianpressureplate=false
- B:paperlantern=false
- B:paperwall=false
- B:paperwallbig=false
- B:polishednetherrack=true
- B:polishednetherrackbricksslab=false
- B:polishednetherrackbricksstairs=false
- B:polishednetherrackbrickswall=false
- B:polishedstone=true
- B:prismarinebricksslab=false
- B:prismarinebricksstairs=false
- B:prismarinebrickswall=false
- B:prismarinedarkslab=false
- B:prismarinedarkstairs=false
- B:prismarineroughwall=false
- B:prismarineslab=false
- B:prismarinestairs=false
- B:purpurblockwall=false
- B:quartzwall=false
- B:quiltedwool=true
- B:raindetector=false
- B:rednetherbrickslab=false
- B:rednetherbrickstairs=false
- B:redsandstonebricksslab=false
- B:redsandstonebricksstairs=false
- B:redsandstonesmoothslab=false
- B:redsandstonewall=false
- B:redstonerandomizer=false
- B:reedblock=true
- B:reedblockslab=false
- B:reedblockstairs=false
- B:reedblockwall=false
- B:sandstonebricksslab=false
- B:sandstonebricksstairs=false
- B:sandstonenew=true
- B:sandstonesmoothslab=false
- B:sandstonewall=false
- B:sandybricks=true
- B:sandybricksslab=false
- B:sandybricksstairs=false
- B:sandybrickswall=false
- B:snowbricks=true
- B:snowbricksslab=false
- B:snowbricksstairs=false
- B:snowbrickswall=false
- B:soulsandstone=true
- B:soulsandstonebricksslab=false
- B:soulsandstonebricksstairs=false
- B:soulsandstoneslab=false
- B:soulsandstonesmoothslab=false
- B:soulsandstonestairs=false
- B:soulsandstonewall=false
- B:sprucebutton=false
- B:sprucepressureplate=false
- B:sprucetrapdoor=false
- B:stainedclaytiles=true
- B:stainedclaytilesblackslab=false
- B:stainedclaytilesblackstairs=false
- B:stainedclaytilesblueslab=false
- B:stainedclaytilesbluestairs=false
- B:stainedclaytilesbrownslab=false
- B:stainedclaytilesbrownstairs=false
- B:stainedclaytilescyanslab=false
- B:stainedclaytilescyanstairs=false
- B:stainedclaytilesgrayslab=false
- B:stainedclaytilesgraystairs=false
- B:stainedclaytilesgreenslab=false
- B:stainedclaytilesgreenstairs=false
- B:stainedclaytileslightblueslab=false
- B:stainedclaytileslightbluestairs=false
- B:stainedclaytileslimeslab=false
- B:stainedclaytileslimestairs=false
- B:stainedclaytilesmagentaslab=false
- B:stainedclaytilesmagentastairs=false
- B:stainedclaytilesorangeslab=false
- B:stainedclaytilesorangestairs=false
- B:stainedclaytilespinkslab=false
- B:stainedclaytilespinkstairs=false
- B:stainedclaytilespurpleslab=false
- B:stainedclaytilespurplestairs=false
- B:stainedclaytilesredslab=false
- B:stainedclaytilesredstairs=false
- B:stainedclaytilessilverslab=false
- B:stainedclaytilessilverstairs=false
- B:stainedclaytileswhiteslab=false
- B:stainedclaytileswhitestairs=false
- B:stainedclaytilesyellowslab=false
- B:stainedclaytilesyellowstairs=false
- B:stainedplanks=true
- B:stainedplanksblackslab=false
- B:stainedplanksblackstairs=false
- B:stainedplanksblueslab=false
- B:stainedplanksbluestairs=false
- B:stainedplanksbrownslab=false
- B:stainedplanksbrownstairs=false
- B:stainedplankscyanslab=false
- B:stainedplankscyanstairs=false
- B:stainedplanksgrayslab=false
- B:stainedplanksgraystairs=false
- B:stainedplanksgreenslab=false
- B:stainedplanksgreenstairs=false
- B:stainedplankslightblueslab=false
- B:stainedplankslightbluestairs=false
- B:stainedplankslimeslab=false
- B:stainedplankslimestairs=false
- B:stainedplanksmagentaslab=false
- B:stainedplanksmagentastairs=false
- B:stainedplanksorangeslab=false
- B:stainedplanksorangestairs=false
- B:stainedplankspinkslab=false
- B:stainedplankspinkstairs=false
- B:stainedplankspurpleslab=false
- B:stainedplankspurplestairs=false
- B:stainedplanksredslab=false
- B:stainedplanksredstairs=false
- B:stainedplankssilverslab=false
- B:stainedplankssilverstairs=false
- B:stainedplankswhiteslab=false
- B:stainedplankswhitestairs=false
- B:stainedplanksyellowslab=false
- B:stainedplanksyellowstairs=false
- B:stoneandesitebricksslab=false
- B:stoneandesitebricksstairs=false
- B:stoneandesitebrickswall=false
- B:stoneandesiteslab=false
- B:stoneandesitestairs=false
- B:stoneandesitewall=false
- B:stonebrickwall=false
- B:stonedioritebricksslab=false
- B:stonedioritebricksstairs=false
- B:stonedioritebrickswall=false
- B:stonedioriteslab=false
- B:stonedioritestairs=false
- B:stonedioritewall=false
- B:stonegranitebricksslab=false
- B:stonegranitebricksstairs=false
- B:stonegranitebrickswall=false
- B:stonegraniteslab=false
- B:stonegranitestairs=false
- B:stonegranitewall=false
- B:stonespeleothem=false
- B:stonestairs=false
- B:stonewall=false
- B:sturdystone=true
- B:sugarblock=true
- B:thatch=true
- B:thatchslab=false
- B:thatchstairs=false
- B:verticalplanks=true
- B:verticalstainedplanks=true
- B:worldstonebricks=true
- B:worldstonepavement=true
-}
-
-
-rangedpumps {
- B:pump=false
-}
-
-
-redstonearsenal {
- B:storage=true
- B:storage.1=true
-}
-
-
-refinedstorage {
- B:cable=false
- B:constructor=false
- B:controller=false
- B:controller.1=false
- B:crafter=false
- B:craftermanager=false
- B:craftingmonitor=false
- B:destructor=false
- B:detector=false
- B:diskdrive=false
- B:diskmanipulator=false
- B:exporter=false
- B:externalstorage=false
- B:fluidinterface=false
- B:fluidstorage=false
- B:fluidstorage.1=false
- B:fluidstorage.2=false
- B:fluidstorage.3=false
- B:fluidstorage.4=false
- B:grid=false
- B:grid.1=false
- B:grid.2=false
- B:grid.3=false
- B:importer=false
- B:interface=false
- B:machinecasing=true
- B:networkreceiver=false
- B:networktransmitter=false
- B:portablegrid=false
- B:quartzenrichedironblock=true
- B:reader=false
- B:relay=false
- B:securitymanager=false
- B:solderer=false
- B:storage=false
- B:storage.1=false
- B:storage.2=false
- B:storage.3=false
- B:storage.4=false
- B:storagemonitor=false
- B:wirelesstransmitter=false
- B:writer=false
-}
-
-
-refinedstorageaddons {
- B:infinitewirelesstransmitter=false
-}
-
-
-rftools {
- B:analogblock=false
- B:blockprotector=false
- B:booster=false
- B:builder=false
- B:camoshieldblock=false
- B:camoshieldblockopaque=false
- B:coalgenerator=false
- B:composer=false
- B:counterblock=false
- B:crafter1=false
- B:crafter2=false
- B:crafter3=false
- B:creativescreen=false
- B:destinationanalyzer=true
- B:dialingdevice=false
- B:digitblock=false
- B:dimensionalshardore=true
- B:dimensionalshardore.1=true
- B:dimensionalshardore.2=true
- B:elevator=false
- B:endergenic=false
- B:endermonitor=false
- B:environmentalcontroller=false
- B:invcheckerblock=false
- B:invisibleshieldblock=false
- B:invisibleshieldblockopaque=false
- B:itemfilter=false
- B:levelemitter=false
- B:liquidmonitor=false
- B:locator=false
- B:logicblock=false
- B:machinebase=true
- B:machineframe=true
- B:machineinfuser=false
- B:matterbeamer=false
- B:matterbooster=true
- B:matterreceiver=false
- B:mattertransmitter=false
- B:modularstorage=false
- B:notickcamoshieldblock=false
- B:notickcamoshieldblockopaque=false
- B:notickinvisibleshieldblock=false
- B:notickinvisibleshieldblockopaque=false
- B:noticksolidshieldblock=false
- B:noticksolidshieldblockopaque=false
- B:pearlinjector=false
- B:powercell=false
- B:powercelladvanced=false
- B:powercellcreative=false
- B:powercellsimple=false
- B:projector=false
- B:redstonereceiverblock=false
- B:redstonetransmitterblock=false
- B:relay=false
- B:remotescanner=false
- B:remotestorage=false
- B:rfmonitor=false
- B:scanner=false
- B:screen=false
- B:screencontroller=false
- B:screenhitblock=false
- B:securitymanager=false
- B:sensorblock=false
- B:sequencerblock=false
- B:shieldblock1=false
- B:shieldblock2=false
- B:shieldblock3=false
- B:shieldblock4=false
- B:shieldtemplateblock=false
- B:shieldtemplateblock.1=false
- B:shieldtemplateblock.2=false
- B:shieldtemplateblock.3=false
- B:simpledialer=false
- B:solidshieldblock=false
- B:solidshieldblockopaque=false
- B:spacechamber=true
- B:spacechambercontroller=false
- B:spawner=false
- B:storagescanner=false
- B:storageterminal=false
- B:supportblock=false
- B:timerblock=false
- B:wireblock=false
-}
-
-
-rftoolscontrol {
- B:craftingstation=false
- B:node=false
- B:processor=false
- B:programmer=false
- B:tank=false
- B:workbench=false
-}
-
-
-rftoolspower {
- B:cell1=false
- B:cell2=false
- B:cell3=false
- B:informationscreen=false
-}
-
-
-simplevoidworld {
- B:portal=false
-}
-
-
-snad {
- B:snad=false
- B:snad.1=false
-}
-
-
-sonarcore {
- B:clearstableglass=false
- B:reinforceddirtblock=true
- B:reinforceddirtbrick=true
- B:reinforceddirtbrickfence=false
- B:reinforceddirtbrickgate=false
- B:reinforceddirtbrickstairs=false
- B:reinforceddirtfence=false
- B:reinforceddirtgate=false
- B:reinforceddirtstairs=false
- B:reinforcedstoneblock=true
- B:reinforcedstonebrick=true
- B:reinforcedstonebrickfence=false
- B:reinforcedstonebrickgate=false
- B:reinforcedstonebrickstairs=false
- B:reinforcedstonefence=false
- B:reinforcedstonegate=false
- B:reinforcedstonestairs=false
- B:stableglass=false
- B:stablestoneblack=true
- B:stablestoneblackrimmedblack=true
- B:stablestoneblackrimmedblue=true
- B:stablestoneblackrimmedbrown=true
- B:stablestoneblackrimmedcyan=true
- B:stablestoneblackrimmedgreen=true
- B:stablestoneblackrimmedlightblue=true
- B:stablestoneblackrimmedlightgrey=true
- B:stablestoneblackrimmedlime=true
- B:stablestoneblackrimmedmagenta=true
- B:stablestoneblackrimmednormal=true
- B:stablestoneblackrimmedorange=true
- B:stablestoneblackrimmedpink=true
- B:stablestoneblackrimmedplain=true
- B:stablestoneblackrimmedpurple=true
- B:stablestoneblackrimmedred=true
- B:stablestoneblackrimmedyellow=true
- B:stablestoneblue=true
- B:stablestonebrown=true
- B:stablestonecyan=true
- B:stablestonegreen=true
- B:stablestonelightblue=true
- B:stablestonelightgrey=true
- B:stablestonelime=true
- B:stablestonemagenta=true
- B:stablestonenormal=true
- B:stablestoneorange=true
- B:stablestonepink=true
- B:stablestoneplain=true
- B:stablestonepurple=true
- B:stablestonered=true
- B:stablestonerimmedblack=true
- B:stablestonerimmedblue=true
- B:stablestonerimmedbrown=true
- B:stablestonerimmedcyan=true
- B:stablestonerimmedgreen=true
- B:stablestonerimmedlightblue=true
- B:stablestonerimmedlightgrey=true
- B:stablestonerimmedlime=true
- B:stablestonerimmedmagenta=true
- B:stablestonerimmednormal=true
- B:stablestonerimmedorange=true
- B:stablestonerimmedpink=true
- B:stablestonerimmedplain=true
- B:stablestonerimmedpurple=true
- B:stablestonerimmedred=true
- B:stablestonerimmedyellow=true
- B:stablestoneyellow=true
-}
-
-
-stevescarts {
- B:blockactivator=false
- B:blockadvdetector=false
- B:blockcargomanager=false
- B:blockcartassembler=false
- B:blockdetector=false
- B:blockdetector.1=false
- B:blockdetector.2=false
- B:blockdetector.3=false
- B:blockdetector.4=false
- B:blockdistributor=false
- B:blockjunction=false
- B:blockliquidmanager=false
- B:blockmetalstorage=true
- B:upgrade=false
-}
-
-
-storagedrawers {
- B:compdrawers=false
- B:controller=false
- B:controllerslave=false
- B:customdrawers=false
- B:customdrawers.1=false
- B:customdrawers.2=false
- B:customdrawers.3=false
- B:customdrawers.4=false
- B:customtrim=false
- B:framingtable=false
- B:keybutton=false
- B:keybutton.1=false
- B:keybutton.2=false
- B:keybutton.3=false
- B:trim=true
- B:trim.1=true
- B:trim.2=true
- B:trim.3=true
- B:trim.4=true
- B:trim.5=true
-}
-
-
-storagedrawersextra {
- B:extratrim0.1=false
- B:extratrim0.10=false
- B:extratrim0.11=false
- B:extratrim0.12=false
- B:extratrim0.13=false
- B:extratrim0.2=false
- B:extratrim0.3=false
- B:extratrim0.4=false
- B:extratrim0.5=false
- B:extratrim0.6=false
- B:extratrim0.7=false
- B:extratrim0.8=false
- B:extratrim0.9=false
- B:extratrim1.14=false
- B:extratrim1.15=false
- B:extratrim2=false
- B:extratrim2.1=false
- B:extratrim2.10=false
- B:extratrim2.11=false
- B:extratrim2.12=false
- B:extratrim2.13=false
- B:extratrim2.14=false
- B:extratrim2.15=false
- B:extratrim2.2=false
- B:extratrim2.3=false
- B:extratrim2.4=false
- B:extratrim2.5=false
- B:extratrim2.6=false
- B:extratrim2.7=false
- B:extratrim2.8=false
- B:extratrim2.9=false
- B:extratrim3=false
- B:extratrim3.1=false
- B:extratrim3.10=false
- B:extratrim3.11=false
- B:extratrim3.2=false
- B:extratrim3.3=false
- B:extratrim3.4=false
- B:extratrim3.5=false
- B:extratrim3.6=false
- B:extratrim3.7=false
- B:extratrim3.8=false
- B:extratrim3.9=false
-}
-
-
-tconstruct {
- B:brownstone=true
- B:brownstone.1=true
- B:brownstone.10=true
- B:brownstone.11=true
- B:brownstone.2=true
- B:brownstone.3=true
- B:brownstone.4=true
- B:brownstone.5=true
- B:brownstone.6=true
- B:brownstone.7=true
- B:brownstone.8=true
- B:brownstone.9=true
- B:brownstoneslab=false
- B:brownstoneslab.1=false
- B:brownstoneslab.2=false
- B:brownstoneslab.3=false
- B:brownstoneslab.4=false
- B:brownstoneslab.5=false
- B:brownstoneslab.6=false
- B:brownstoneslab.7=false
- B:brownstoneslab2=false
- B:brownstoneslab2.1=false
- B:brownstoneslab2.2=false
- B:brownstoneslab2.3=false
- B:brownstonestairsbrick=false
- B:brownstonestairsbrickcracked=false
- B:brownstonestairsbrickfancy=false
- B:brownstonestairsbricksmall=false
- B:brownstonestairsbricksquare=false
- B:brownstonestairsbricktriangle=false
- B:brownstonestairscreeper=false
- B:brownstonestairspaver=false
- B:brownstonestairsroad=false
- B:brownstonestairsrough=false
- B:brownstonestairssmooth=false
- B:brownstonestairstile=false
- B:casting=false
- B:casting.1=false
- B:channel=false
- B:clearglass=false
- B:clearstainedglass=false
- B:clearstainedglass.1=false
- B:clearstainedglass.10=false
- B:clearstainedglass.11=false
- B:clearstainedglass.12=false
- B:clearstainedglass.13=false
- B:clearstainedglass.14=false
- B:clearstainedglass.15=false
- B:clearstainedglass.2=false
- B:clearstainedglass.3=false
- B:clearstainedglass.4=false
- B:clearstainedglass.5=false
- B:clearstainedglass.6=false
- B:clearstainedglass.7=false
- B:clearstainedglass.8=false
- B:clearstainedglass.9=false
- B:decoground=true
- B:decogroundslab=false
- B:driedbrickstairs=false
- B:driedclay=true
- B:driedclay.1=true
- B:driedclayslab=false
- B:driedclayslab.1=false
- B:driedclaystairs=false
- B:faucet=false
- B:firewood=true
- B:firewood.1=true
- B:firewoodslab=false
- B:firewoodslab.1=false
- B:firewoodstairs=false
- B:lavawoodstairs=false
- B:metal=true
- B:metal.1=true
- B:metal.2=true
- B:metal.3=true
- B:metal.4=true
- B:metal.6=true
- B:mudbrickstairs=false
- B:ore=true
- B:ore.1=true
- B:punji=false
- B:seared=false
- B:seared.1=false
- B:seared.10=false
- B:seared.11=false
- B:seared.2=false
- B:seared.3=false
- B:seared.4=false
- B:seared.5=false
- B:seared.6=false
- B:seared.7=false
- B:seared.8=false
- B:seared.9=false
- B:searedfurnacecontroller=false
- B:searedglass=false
- B:searedslab=false
- B:searedslab.1=false
- B:searedslab.2=false
- B:searedslab.3=false
- B:searedslab.4=false
- B:searedslab.5=false
- B:searedslab.6=false
- B:searedslab.7=false
- B:searedslab2=false
- B:searedslab2.1=false
- B:searedslab2.2=false
- B:searedslab2.3=false
- B:searedstairsbrick=false
- B:searedstairsbrickcracked=false
- B:searedstairsbrickfancy=false
- B:searedstairsbricksmall=false
- B:searedstairsbricksquare=false
- B:searedstairsbricktriangle=false
- B:searedstairscobble=false
- B:searedstairscreeper=false
- B:searedstairspaver=false
- B:searedstairsroad=false
- B:searedstairsstone=false
- B:searedstairstile=false
- B:searedtank=false
- B:searedtank.1=false
- B:searedtank.2=false
- B:slime=true
- B:slime.1=true
- B:slime.2=true
- B:slime.3=true
- B:slime.4=true
- B:slimechannel=false
- B:slimechannel.1=false
- B:slimechannel.2=false
- B:slimechannel.3=false
- B:slimechannel.4=false
- B:slimecongealed=true
- B:slimecongealed.1=true
- B:slimecongealed.2=true
- B:slimecongealed.3=true
- B:slimecongealed.4=true
- B:slimedirt=true
- B:slimedirt.1=true
- B:slimedirt.2=true
- B:slimedirt.3=true
- B:slimegrass=false
- B:slimegrass.1=false
- B:slimegrass.10=false
- B:slimegrass.11=false
- B:slimegrass.12=false
- B:slimegrass.13=false
- B:slimegrass.14=false
- B:slimegrass.2=false
- B:slimegrass.3=false
- B:slimegrass.4=false
- B:slimegrass.5=false
- B:slimegrass.6=false
- B:slimegrass.7=false
- B:slimegrass.8=false
- B:slimegrass.9=false
- B:slimegrasstall=false
- B:slimegrasstall.1=false
- B:slimegrasstall.4=false
- B:slimegrasstall.5=false
- B:slimegrasstall.8=false
- B:slimegrasstall.9=false
- B:slimeleaves.4=false
- B:slimeleaves.5=false
- B:slimeleaves.6=false
- B:slimesapling=false
- B:slimesapling.1=false
- B:slimesapling.2=false
- B:slimevineblue=false
- B:slimevineblueend=false
- B:slimevinebluemid=false
- B:slimevinepurple=false
- B:slimevinepurpleend=false
- B:slimevinepurplemid=false
- B:smelterycontroller=false
- B:smelteryio=false
- B:soil=true
- B:soil.1=true
- B:soil.2=true
- B:soil.3=true
- B:soil.4=true
- B:soil.5=true
- B:stoneladder=false
- B:stonetorch=false
- B:tinkertankcontroller=false
- B:tooltables=false
- B:tooltables.3=false
- B:tooltables.4=false
- B:tooltables.5=false
- B:woodrail=false
- B:woodrailtrapdoor=false
-}
-
-
-techreborn {
- B:adjustablesu=false
- B:alarm=false
- B:alloysmelter=false
- B:assemblymachine=false
- B:autocraftingtable=false
- B:cable=false
- B:cable.1=false
- B:cable.2=false
- B:cable.3=false
- B:cable.4=false
- B:cable.5=false
- B:cable.6=false
- B:cable.7=false
- B:chargeomat=false
- B:chemicalreactor=false
- B:chunkloader=false
- B:compressor=false
- B:computercube=false
- B:creativequantumchest=false
- B:creativequantumtank=false
- B:creativesolarpanel=false
- B:dieselgenerator=false
- B:digitalchest=false
- B:distillationtower=false
- B:dragoneggsyphon=false
- B:electricfurnace=false
- B:extractor=false
- B:fluidreplicator=false
- B:fusioncoil=true
- B:fusioncontrolcomputer=false
- B:gasturbine=false
- B:grinder=false
- B:highvoltagesu=false
- B:hvtransformer=false
- B:implosioncompressor=false
- B:industrialblastfurnace=false
- B:industrialcentrifuge=false
- B:industrialelectrolyzer=false
- B:industrialgrinder=false
- B:industrialsawmill=false
- B:interdimensionalsu=false
- B:ironalloyfurnace=false
- B:ironfurnace=false
- B:lampincandescent=false
- B:lampled=false
- B:lapotronicsu=false
- B:lightningrod=false
- B:lowvoltagesu=false
- B:lsustorage=false
- B:lvtransformer=false
- B:machinecasing=false
- B:machinecasing.1=false
- B:machinecasing.2=false
- B:machineframe=true
- B:machineframe.1=true
- B:machineframe.2=true
- B:magicenergyabsorber=false
- B:magicenergyconverter=false
- B:matterfabricator=false
- B:mediumvoltagesu=false
- B:mvtransformer=false
- B:nuke=false
- B:ore=true
- B:ore.1=true
- B:ore.10=true
- B:ore.11=true
- B:ore.12=true
- B:ore.13=true
- B:ore.2=true
- B:ore.3=true
- B:ore.4=true
- B:ore.5=true
- B:ore.6=true
- B:ore.7=true
- B:ore.8=true
- B:ore.9=true
- B:ore2=true
- B:ore2.1=true
- B:plasmagenerator=false
- B:playerdetector=false
- B:playerdetector.1=false
- B:playerdetector.2=false
- B:quantumchest=false
- B:quantumtank=false
- B:recycler=false
- B:refinedironfence=false
- B:reinforcedglass=true
- B:rollingmachine=false
- B:rubberleaves=false
- B:rubberlog=false
- B:rubberplankdoubleslab=false
- B:rubberplanks=true
- B:rubberplankstair=false
- B:rubbersapling=false
- B:scrapboxinator=false
- B:semifluidgenerator=false
- B:solarpanel=false
- B:solarpanel.1=false
- B:solarpanel.2=false
- B:solarpanel.3=false
- B:solarpanel.4=false
- B:solidfuelgenerator=false
- B:storage=true
- B:storage.1=true
- B:storage.10=true
- B:storage.11=true
- B:storage.12=true
- B:storage.13=true
- B:storage.14=true
- B:storage.2=true
- B:storage.3=true
- B:storage.4=true
- B:storage.5=true
- B:storage.6=true
- B:storage.7=true
- B:storage.8=true
- B:storage.9=true
- B:storage2=true
- B:storage2.1=true
- B:storage2.10=true
- B:storage2.2=true
- B:storage2.3=true
- B:storage2.4=true
- B:storage2.5=true
- B:storage2.6=true
- B:storage2.7=true
- B:storage2.8=true
- B:storage2.9=true
- B:techreborntechrebornberylium=false
- B:techreborntechreborncalcium=false
- B:techreborntechreborncalciumcarbonate=false
- B:techreborntechreborncarbon=false
- B:techreborntechreborncarbonfiber=false
- B:techreborntechrebornchlorite=false
- B:techreborntechreborncompressedair=false
- B:techreborntechreborndeuterium=false
- B:techreborntechreborndiesel=false
- B:techreborntechrebornelectrolyzedwater=false
- B:techreborntechrebornglyceryl=false
- B:techreborntechrebornhelium=false
- B:techreborntechrebornhelium3=false
- B:techreborntechrebornheliumplasma=false
- B:techreborntechrebornhydrogen=false
- B:techreborntechrebornlithium=false
- B:techreborntechrebornmercury=false
- B:techreborntechrebornmethane=false
- B:techreborntechrebornnitrocarbon=false
- B:techreborntechrebornnitrocoalfuel=false
- B:techreborntechrebornnitrodiesel=false
- B:techreborntechrebornnitrofuel=false
- B:techreborntechrebornnitrogen=false
- B:techreborntechrebornnitrogendioxide=false
- B:techreborntechrebornoil=false
- B:techreborntechrebornpotassium=false
- B:techreborntechrebornsilicon=false
- B:techreborntechrebornsodium=false
- B:techreborntechrebornsodiumpersulfate=false
- B:techreborntechrebornsodiumsulfide=false
- B:techreborntechrebornsulfur=false
- B:techreborntechrebornsulfuricacid=false
- B:techreborntechreborntritium=false
- B:techreborntechrebornwolframium=false
- B:thermalgenerator=false
- B:vacuumfreezer=false
- B:watermill=false
- B:windmill=false
-}
-
-
-thermaldynamics {
- B:duct0=false
- B:duct0.1=false
- B:duct0.2=false
- B:duct0.3=false
- B:duct0.4=false
- B:duct0.5=false
- B:duct0.6=false
- B:duct0.7=false
- B:duct0.8=false
- B:duct0.9=false
- B:duct16=false
- B:duct16.1=false
- B:duct16.2=false
- B:duct16.3=false
- B:duct16.4=false
- B:duct16.5=false
- B:duct16.6=false
- B:duct16.7=false
- B:duct32=false
- B:duct32.1=false
- B:duct32.2=false
- B:duct32.3=false
- B:duct32.4=false
- B:duct32.5=false
- B:duct32.6=false
- B:duct32.7=false
- B:duct48=false
- B:duct64=false
- B:duct64.1=false
- B:duct64.2=false
- B:duct64.3=false
-}
-
-
-thermalfoundation {
- B:fluidaerotheum=false
- B:fluidcrudeoil=false
- B:fluidcryotheum=false
- B:fluidender=false
- B:fluidglowstone=false
- B:fluidmana=false
- B:fluidpetrotheum=false
- B:fluidpyrotheum=false
- B:fluidredstone=false
- B:glass=false
- B:glass.1=false
- B:glass.2=false
- B:glass.3=false
- B:glass.4=false
- B:glass.5=false
- B:glass.6=false
- B:glass.7=false
- B:glass.8=false
- B:glassalloy=false
- B:glassalloy.1=false
- B:glassalloy.2=false
- B:glassalloy.3=false
- B:glassalloy.4=false
- B:glassalloy.5=false
- B:glassalloy.6=false
- B:glassalloy.7=false
- B:ore=true
- B:ore.1=true
- B:ore.2=true
- B:ore.3=true
- B:ore.4=true
- B:ore.5=true
- B:ore.6=true
- B:ore.7=true
- B:ore.8=true
- B:orefluid=true
- B:orefluid.1=true
- B:orefluid.2=true
- B:orefluid.3=true
- B:orefluid.4=true
- B:orefluid.5=true
- B:rockwool=true
- B:rockwool.1=true
- B:rockwool.10=true
- B:rockwool.11=true
- B:rockwool.12=true
- B:rockwool.13=true
- B:rockwool.14=true
- B:rockwool.15=true
- B:rockwool.2=true
- B:rockwool.3=true
- B:rockwool.4=true
- B:rockwool.5=true
- B:rockwool.6=true
- B:rockwool.7=true
- B:rockwool.8=true
- B:rockwool.9=true
- B:storage=true
- B:storage.1=true
- B:storage.2=true
- B:storage.3=true
- B:storage.4=true
- B:storage.5=true
- B:storage.6=true
- B:storage.7=true
- B:storage.8=true
- B:storagealloy=true
- B:storagealloy.1=true
- B:storagealloy.2=true
- B:storagealloy.3=true
- B:storagealloy.4=true
- B:storagealloy.5=true
- B:storagealloy.6=true
- B:storagealloy.7=true
- B:storageresource=true
- B:storageresource.1=true
-}
-
-
-torchmaster {
- B:dreadlamp=false
- B:feralflarelantern=false
- B:megatorch=false
- B:megatorch.1=false
- B:terrainlighter=false
-}
-
-
-traverse {
- B:bluerock=true
- B:bluerockbricks=true
- B:bluerockbrickschiseled=true
- B:bluerockbricksslab=false
- B:bluerockbricksstairs=false
- B:bluerockcobblestone=true
- B:bluerockcobblestoneslab=false
- B:bluerockcobblestonestairs=false
- B:bluerockcobblestonewall=false
- B:bluerockslab=false
- B:brownautumnalleaves=false
- B:brownautumnalsapling=false
- B:coldgrass=false
- B:deadgrass=false
- B:firdoor=false
- B:firfence=false
- B:firfencegate=false
- B:firleaves=false
- B:firlog=true
- B:firplanks=true
- B:firsapling=false
- B:firslab=false
- B:firstairs=false
- B:orangeautumnalleaves=false
- B:orangeautumnalsapling=false
- B:redautumnalleaves=false
- B:redautumnalsapling=false
- B:redrock=true
- B:redrockbricks=true
- B:redrockbrickschiseled=true
- B:redrockbricksslab=false
- B:redrockbricksstairs=false
- B:redrockcobblestone=true
- B:redrockcobblestoneslab=false
- B:redrockcobblestonestairs=false
- B:redrockcobblestonewall=false
- B:redrockslab=false
- B:yellowautumnalleaves=false
- B:yellowautumnalsapling=false
-}
-
-
-xnet {
- B:antenna=true
- B:antennabase=true
- B:antennadish=true
- B:controller=false
- B:facade=false
- B:redstoneproxy=true
- B:redstoneproxyupd=true
- B:router=false
- B:wirelessrouter=false
-}
-
-
-yabba {
- B:antibarrel=false
- B:compounditembarrel=false
- B:itembarrel=false
- B:itembarrelconnector=false
-}
-
-
+# Configuration file
+
+actuallyadditions {
+ B:blockatomicreconstructor=false
+ B:blockbatterybox=false
+ B:blockbioreactor=false
+ B:blockblacklotus=false
+ B:blockbreaker=false
+ B:blockcanola=false
+ B:blockcanolaoil=false
+ B:blockcanolapress=false
+ B:blockchiseledquartzslab=false
+ B:blockchiseledquartzstair=false
+ B:blockchiseledquartzwall=false
+ B:blockcoalgenerator=false
+ B:blockcoffee=false
+ B:blockcoffeemachine=false
+ B:blockcoloredlamp=true
+ B:blockcoloredlamp.1=true
+ B:blockcoloredlamp.10=true
+ B:blockcoloredlamp.11=true
+ B:blockcoloredlamp.12=true
+ B:blockcoloredlamp.13=true
+ B:blockcoloredlamp.14=true
+ B:blockcoloredlamp.15=true
+ B:blockcoloredlamp.2=true
+ B:blockcoloredlamp.3=true
+ B:blockcoloredlamp.4=true
+ B:blockcoloredlamp.5=true
+ B:blockcoloredlamp.6=true
+ B:blockcoloredlamp.7=true
+ B:blockcoloredlamp.8=true
+ B:blockcoloredlamp.9=true
+ B:blockcoloredlampon=true
+ B:blockcoloredlampon.1=true
+ B:blockcoloredlampon.10=true
+ B:blockcoloredlampon.11=true
+ B:blockcoloredlampon.12=true
+ B:blockcoloredlampon.13=true
+ B:blockcoloredlampon.14=true
+ B:blockcoloredlampon.15=true
+ B:blockcoloredlampon.2=true
+ B:blockcoloredlampon.3=true
+ B:blockcoloredlampon.4=true
+ B:blockcoloredlampon.5=true
+ B:blockcoloredlampon.6=true
+ B:blockcoloredlampon.7=true
+ B:blockcoloredlampon.8=true
+ B:blockcoloredlampon.9=true
+ B:blockcompost=false
+ B:blockcrystal=true
+ B:blockcrystal.1=true
+ B:blockcrystal.2=true
+ B:blockcrystal.3=true
+ B:blockcrystal.4=true
+ B:blockcrystal.5=true
+ B:blockcrystalclustercoal=false
+ B:blockcrystalclusterdiamond=false
+ B:blockcrystalclusteremerald=false
+ B:blockcrystalclusteriron=false
+ B:blockcrystalclusterlapis=false
+ B:blockcrystalclusterredstone=false
+ B:blockcrystalempowered=true
+ B:blockcrystalempowered.1=true
+ B:blockcrystalempowered.2=true
+ B:blockcrystalempowered.3=true
+ B:blockcrystalempowered.4=true
+ B:blockcrystalempowered.5=true
+ B:blockcrystaloil=false
+ B:blockdirectionalbreaker=false
+ B:blockdisplaystand=false
+ B:blockdropper=false
+ B:blockempoweredoil=false
+ B:blockempowerer=false
+ B:blockenergizer=false
+ B:blockenervator=false
+ B:blockfarmer=false
+ B:blockfeeder=false
+ B:blockfermentingbarrel=false
+ B:blockfireworkbox=false
+ B:blockfishingnet=false
+ B:blockflax=false
+ B:blockfluidcollector=false
+ B:blockfluidplacer=false
+ B:blockfurnacedouble=false
+ B:blockfurnacesolar=false
+ B:blockgiantchest=false
+ B:blockgiantchestlarge=false
+ B:blockgiantchestmedium=false
+ B:blockgreenhouseglass=false
+ B:blockgrinder=false
+ B:blockgrinderdouble=false
+ B:blockheatcollector=false
+ B:blockinputter=false
+ B:blockinputteradvanced=false
+ B:blockitemrepairer=false
+ B:blockitemviewer=false
+ B:blockitemviewerhopping=false
+ B:blocklamppowerer=true
+ B:blocklaserrelay=false
+ B:blocklaserrelayadvanced=false
+ B:blocklaserrelayextreme=false
+ B:blocklaserrelayfluids=false
+ B:blocklaserrelayitem=false
+ B:blocklaserrelayitemwhitelist=false
+ B:blocklavafactorycontroller=false
+ B:blockleafgenerator=false
+ B:blockminer=false
+ B:blockmisc=true
+ B:blockmisc.1=true
+ B:blockmisc.2=true
+ B:blockmisc.3=true
+ B:blockmisc.4=true
+ B:blockmisc.5=true
+ B:blockmisc.6=true
+ B:blockmisc.7=true
+ B:blockmisc.8=true
+ B:blockmisc.9=true
+ B:blockoilgenerator=false
+ B:blockphantombooster=false
+ B:blockphantombreaker=false
+ B:blockphantomenergyface=false
+ B:blockphantomface=false
+ B:blockphantomliquiface=false
+ B:blockphantomplacer=false
+ B:blockphantomredstoneface=false
+ B:blockpillarquartzslab=false
+ B:blockpillarquartzstair=false
+ B:blockpillarquartzwall=false
+ B:blockplacer=false
+ B:blockplayerinterface=false
+ B:blockquartzslab=false
+ B:blockquartzstair=false
+ B:blockquartzwall=false
+ B:blockrangedcollector=false
+ B:blockrefinedcanolaoil=false
+ B:blockrice=false
+ B:blockshocksuppressor=false
+ B:blocksmileycloud=false
+ B:blocktestifibucksgreenfence=false
+ B:blocktestifibucksgreenslab=false
+ B:blocktestifibucksgreenstairs=false
+ B:blocktestifibucksgreenwall=true
+ B:blocktestifibuckswhitefence=false
+ B:blocktestifibuckswhiteslab=false
+ B:blocktestifibuckswhitestairs=false
+ B:blocktestifibuckswhitewall=true
+ B:blocktinytorch=false
+ B:blocktreasurechest=false
+ B:blockwild=false
+ B:blockwild.1=false
+ B:blockwild.2=false
+ B:blockwild.3=false
+ B:blockxpsolidifier=false
+}
+
+
+advancedrocketry {
+ B:advrocketmotor=true
+ B:airlockdoor=false
+ B:alienleaves=false
+ B:aliensapling=false
+ B:alienwood=true
+ B:altitudecontroller=false
+ B:arcfurnace=false
+ B:astrobed=false
+ B:beacon=false
+ B:biomescanner=false
+ B:blastbrick=true
+ B:blocklens=true
+ B:charcoallog=true
+ B:chemicalreactor=false
+ B:circlelight=true
+ B:concrete=true
+ B:crystal=false
+ B:crystal.1=false
+ B:crystal.2=false
+ B:crystal.3=false
+ B:crystal.4=false
+ B:crystal.5=false
+ B:crystallizer=false
+ B:cuttingmachine=false
+ B:datapipe=false
+ B:deployablerocketbuilder=false
+ B:drill=true
+ B:electricmushroom=false
+ B:electrolyser=false
+ B:energypipe=false
+ B:forcefield=false
+ B:forcefieldprojector=false
+ B:fuelingstation=false
+ B:fueltank=true
+ B:geode=true
+ B:gravitycontroller=false
+ B:gravitymachine=false
+ B:guidancecomputer=false
+ B:hotturf=true
+ B:hydrogenfluid=false
+ B:intake=true
+ B:iquartzcrucible=false
+ B:landingpad=false
+ B:lathe=false
+ B:launchpad=true
+ B:lightsource=false
+ B:liquidpipe=false
+ B:liquidtank=false
+ B:loader=false
+ B:loader.1=false
+ B:loader.2=false
+ B:loader.3=false
+ B:loader.4=false
+ B:loader.5=false
+ B:loader.6=false
+ B:metal0=true
+ B:metal0.1=true
+ B:microwavereciever=false
+ B:monitoringstation=false
+ B:moonturf=true
+ B:moonturfdark=true
+ B:nitrogenfluid=false
+ B:observatory=false
+ B:orientationcontroller=false
+ B:oxygencharger=false
+ B:oxygendetection=false
+ B:oxygenfluid=false
+ B:oxygenscrubber=false
+ B:oxygenvent=false
+ B:pipesealer=false
+ B:planetanalyser=false
+ B:planetholoselector=false
+ B:planetselector=false
+ B:planks=true
+ B:platepress=false
+ B:precisionassemblingmachine=false
+ B:railgun=false
+ B:rocketbuilder=false
+ B:rocketfuel=false
+ B:rocketmotor=true
+ B:rollingmachine=false
+ B:satellitebuilder=false
+ B:satellitecontrolcenter=false
+ B:sawblade=true
+ B:seat=false
+ B:solargenerator=false
+ B:solarpanel=true
+ B:spaceelevatorcontroller=false
+ B:spacelaser=false
+ B:stationbuilder=false
+ B:stationmarker=false
+ B:structuretower=true
+ B:suitworkstation=false
+ B:terraformer=false
+ B:thermitetorch=false
+ B:unlittorch=false
+ B:vitrifiedsand=true
+ B:warpcore=false
+ B:warpmonitor=false
+ B:wirelesstransciever=false
+}
+
+
+ae2stuff {
+ B:encoder=false
+ B:grower=false
+ B:inscriber=false
+ B:wireless=false
+}
+
+
+appliedenergistics2 {
+ B:cellworkbench=false
+ B:chargedquartzore=false
+ B:charger=false
+ B:chest=false
+ B:chiseledquartzblock=true
+ B:chiseledquartzslab=false
+ B:chiseledquartzstairs=false
+ B:condenser=false
+ B:controller=false
+ B:craftingaccelerator=false
+ B:craftingmonitor=false
+ B:craftingstorage16k=false
+ B:craftingstorage1k=false
+ B:craftingstorage4k=false
+ B:craftingstorage64k=false
+ B:craftingunit=false
+ B:crank=false
+ B:creativeenergycell=false
+ B:denseenergycell=false
+ B:drive=false
+ B:energyacceptor=false
+ B:energycell=false
+ B:fluixblock=true
+ B:fluixslab=false
+ B:fluixstairs=false
+ B:grindstone=false
+ B:inscriber=false
+ B:interface=false
+ B:ioport=false
+ B:lightdetector=false
+ B:molecularassembler=false
+ B:quantumlink=false
+ B:quantumring=false
+ B:quartzblock=true
+ B:quartzfixture=false
+ B:quartzglass=false
+ B:quartzgrowthaccelerator=false
+ B:quartzore=false
+ B:quartzpillar=true
+ B:quartzpillarslab=false
+ B:quartzpillarstairs=false
+ B:quartzslab=false
+ B:quartzstairs=false
+ B:quartzvibrantglass=false
+ B:securitystation=false
+ B:skycompass=false
+ B:skystoneblock=true
+ B:skystonebrick=true
+ B:skystonebrickslab=false
+ B:skystonebrickstairs=false
+ B:skystonechest=false
+ B:skystoneslab=false
+ B:skystonesmallbrick=true
+ B:skystonesmallbrickslab=false
+ B:skystonesmallbrickstairs=false
+ B:skystonestairs=false
+ B:smoothskystoneblock=true
+ B:smoothskystonechest=false
+ B:smoothskystoneslab=false
+ B:smoothskystonestairs=false
+ B:spatialioport=false
+ B:spatialpylon=false
+ B:tinytnt=false
+ B:vibrationchamber=false
+ B:wirelessaccesspoint=false
+}
+
+
+autopackager {
+ B:packagerblock=false
+}
+
+
+betterquesting {
+ B:submitstation=false
+}
+
+
+bibliocraft {
+ B:armorstand=false
+ B:armorstand.1=false
+ B:armorstand.2=false
+ B:armorstand.3=false
+ B:armorstand.4=false
+ B:armorstand.5=false
+ B:armorstand.6=false
+ B:bell=false
+ B:bookcase=false
+ B:bookcase.1=false
+ B:bookcase.2=false
+ B:bookcase.3=false
+ B:bookcase.4=false
+ B:bookcase.5=false
+ B:bookcase.6=false
+ B:bookcasecreative=false
+ B:bookcasecreative.1=false
+ B:bookcasecreative.2=false
+ B:bookcasecreative.3=false
+ B:bookcasecreative.4=false
+ B:bookcasecreative.5=false
+ B:bookcasecreative.6=false
+ B:case=false
+ B:case.1=false
+ B:case.2=false
+ B:case.3=false
+ B:case.4=false
+ B:case.5=false
+ B:case.6=false
+ B:clipboard=false
+ B:clock=false
+ B:clock.1=false
+ B:clock.2=false
+ B:clock.3=false
+ B:clock.4=false
+ B:clock.5=false
+ B:clock.6=false
+ B:cookiejar=false
+ B:desk=false
+ B:desk.1=false
+ B:desk.2=false
+ B:desk.3=false
+ B:desk.4=false
+ B:desk.5=false
+ B:desk.6=false
+ B:dinnerplate=false
+ B:discrack=false
+ B:fancysign=false
+ B:fancysign.1=false
+ B:fancysign.2=false
+ B:fancysign.3=false
+ B:fancysign.4=false
+ B:fancysign.5=false
+ B:fancysign.6=false
+ B:fancyworkbench=false
+ B:fancyworkbench.1=false
+ B:fancyworkbench.2=false
+ B:fancyworkbench.3=false
+ B:fancyworkbench.4=false
+ B:fancyworkbench.5=false
+ B:fancyworkbench.6=false
+ B:framedchest=false
+ B:framedchest.1=false
+ B:framedchest.2=false
+ B:framedchest.3=false
+ B:framedchest.4=false
+ B:framedchest.5=false
+ B:framedchest.6=false
+ B:furniturepaneler=false
+ B:furniturepaneler.1=false
+ B:furniturepaneler.2=false
+ B:furniturepaneler.3=false
+ B:furniturepaneler.4=false
+ B:furniturepaneler.5=false
+ B:furniturepaneler.6=false
+ B:label=false
+ B:label.1=false
+ B:label.2=false
+ B:label.3=false
+ B:label.4=false
+ B:label.5=false
+ B:label.6=false
+ B:lampgold=false
+ B:lampgold.1=false
+ B:lampgold.10=false
+ B:lampgold.11=false
+ B:lampgold.12=false
+ B:lampgold.13=false
+ B:lampgold.14=false
+ B:lampgold.15=false
+ B:lampgold.2=false
+ B:lampgold.3=false
+ B:lampgold.4=false
+ B:lampgold.5=false
+ B:lampgold.6=false
+ B:lampgold.7=false
+ B:lampgold.8=false
+ B:lampgold.9=false
+ B:lampiron=false
+ B:lampiron.1=false
+ B:lampiron.10=false
+ B:lampiron.11=false
+ B:lampiron.12=false
+ B:lampiron.13=false
+ B:lampiron.14=false
+ B:lampiron.15=false
+ B:lampiron.2=false
+ B:lampiron.3=false
+ B:lampiron.4=false
+ B:lampiron.5=false
+ B:lampiron.6=false
+ B:lampiron.7=false
+ B:lampiron.8=false
+ B:lampiron.9=false
+ B:lanterngold=false
+ B:lanterngold.1=false
+ B:lanterngold.10=false
+ B:lanterngold.11=false
+ B:lanterngold.12=false
+ B:lanterngold.13=false
+ B:lanterngold.14=false
+ B:lanterngold.15=false
+ B:lanterngold.2=false
+ B:lanterngold.3=false
+ B:lanterngold.4=false
+ B:lanterngold.5=false
+ B:lanterngold.6=false
+ B:lanterngold.7=false
+ B:lanterngold.8=false
+ B:lanterngold.9=false
+ B:lanterniron=false
+ B:lanterniron.1=false
+ B:lanterniron.10=false
+ B:lanterniron.11=false
+ B:lanterniron.12=false
+ B:lanterniron.13=false
+ B:lanterniron.14=false
+ B:lanterniron.15=false
+ B:lanterniron.2=false
+ B:lanterniron.3=false
+ B:lanterniron.4=false
+ B:lanterniron.5=false
+ B:lanterniron.6=false
+ B:lanterniron.7=false
+ B:lanterniron.8=false
+ B:lanterniron.9=false
+ B:mapframe=false
+ B:mapframe.1=false
+ B:mapframe.2=false
+ B:mapframe.3=false
+ B:mapframe.4=false
+ B:mapframe.5=false
+ B:mapframe.6=false
+ B:markerpole=false
+ B:paintingframeborderless=false
+ B:paintingframeborderless.1=false
+ B:paintingframeborderless.2=false
+ B:paintingframeborderless.3=false
+ B:paintingframeborderless.4=false
+ B:paintingframeborderless.5=false
+ B:paintingframeborderless.6=false
+ B:paintingframefancy=false
+ B:paintingframefancy.1=false
+ B:paintingframefancy.2=false
+ B:paintingframefancy.3=false
+ B:paintingframefancy.4=false
+ B:paintingframefancy.5=false
+ B:paintingframefancy.6=false
+ B:paintingframeflat=false
+ B:paintingframeflat.1=false
+ B:paintingframeflat.2=false
+ B:paintingframeflat.3=false
+ B:paintingframeflat.4=false
+ B:paintingframeflat.5=false
+ B:paintingframeflat.6=false
+ B:paintingframemiddle=false
+ B:paintingframemiddle.1=false
+ B:paintingframemiddle.2=false
+ B:paintingframemiddle.3=false
+ B:paintingframemiddle.4=false
+ B:paintingframemiddle.5=false
+ B:paintingframemiddle.6=false
+ B:paintingframesimple=false
+ B:paintingframesimple.1=false
+ B:paintingframesimple.2=false
+ B:paintingframesimple.3=false
+ B:paintingframesimple.4=false
+ B:paintingframesimple.5=false
+ B:paintingframesimple.6=false
+ B:paintingpress=false
+ B:potionshelf=false
+ B:potionshelf.1=false
+ B:potionshelf.2=false
+ B:potionshelf.3=false
+ B:potionshelf.4=false
+ B:potionshelf.5=false
+ B:potionshelf.6=false
+ B:printingpress=false
+ B:seat=false
+ B:seat.1=false
+ B:seat.2=false
+ B:seat.3=false
+ B:seat.4=false
+ B:seat.5=false
+ B:seat.6=false
+ B:shelf=false
+ B:shelf.1=false
+ B:shelf.2=false
+ B:shelf.3=false
+ B:shelf.4=false
+ B:shelf.5=false
+ B:shelf.6=false
+ B:swordpedestal=false
+ B:swordpedestal.1=false
+ B:swordpedestal.10=false
+ B:swordpedestal.11=false
+ B:swordpedestal.12=false
+ B:swordpedestal.13=false
+ B:swordpedestal.14=false
+ B:swordpedestal.15=false
+ B:swordpedestal.2=false
+ B:swordpedestal.3=false
+ B:swordpedestal.4=false
+ B:swordpedestal.5=false
+ B:swordpedestal.6=false
+ B:swordpedestal.7=false
+ B:swordpedestal.8=false
+ B:swordpedestal.9=false
+ B:table=false
+ B:table.1=false
+ B:table.2=false
+ B:table.3=false
+ B:table.4=false
+ B:table.5=false
+ B:table.6=false
+ B:toolrack=false
+ B:toolrack.1=false
+ B:toolrack.2=false
+ B:toolrack.3=false
+ B:toolrack.4=false
+ B:toolrack.5=false
+ B:toolrack.6=false
+ B:typesettingtable=false
+ B:typewriter=false
+ B:typewriter.1=false
+ B:typewriter.10=false
+ B:typewriter.11=false
+ B:typewriter.12=false
+ B:typewriter.13=false
+ B:typewriter.14=false
+ B:typewriter.15=false
+ B:typewriter.2=false
+ B:typewriter.3=false
+ B:typewriter.4=false
+ B:typewriter.5=false
+ B:typewriter.6=false
+ B:typewriter.7=false
+ B:typewriter.8=false
+ B:typewriter.9=false
+}
+
+
+bigreactors {
+ B:blockmetals=true
+ B:blockmetals.1=true
+ B:blockmetals.2=true
+ B:blockmetals.3=true
+ B:blockmetals.4=true
+ B:blockmetals.5=true
+ B:brore=true
+ B:brore.1=true
+ B:brore.2=true
+ B:reactoraccessport=false
+ B:reactorcasing=false
+ B:reactorcomputerport=false
+ B:reactorcontroller=false
+ B:reactorcontrolrod=false
+ B:reactorcoolantport=false
+ B:reactorcreativecoolantport=false
+ B:reactorfuelrod=false
+ B:reactorglass=false
+ B:reactorpowertaprf=false
+ B:reactorpowertaptesla=false
+ B:reactorrednetport=false
+ B:reactorredstoneport=false
+ B:turbinebearing=false
+ B:turbinecomputerport=false
+ B:turbinecontroller=false
+ B:turbinecreativesteamgenerator=false
+ B:turbinefluidport=false
+ B:turbineglass=false
+ B:turbinehousing=false
+ B:turbinepowertaprf=false
+ B:turbinepowertaptesla=false
+ B:turbinerotorblade=false
+ B:turbinerotorshaft=false
+}
+
+
+binniecore {
+ B:storage=false
+ B:storage.1=false
+ B:storage.2=false
+ B:storage.3=false
+ B:storage.4=false
+ B:storage.5=false
+}
+
+
+blockcraftery {
+ B:editableblock=false
+ B:editableinnercorner=false
+ B:editableoutercorner=false
+ B:editableslab=false
+ B:editableslant=false
+ B:editablestairs=false
+ B:editablewall=false
+}
+
+
+botany {
+ B:ceramic=false
+ B:ceramic.1=false
+ B:ceramic.10=false
+ B:ceramic.11=false
+ B:ceramic.12=false
+ B:ceramic.13=false
+ B:ceramic.14=false
+ B:ceramic.15=false
+ B:ceramic.16=false
+ B:ceramic.17=false
+ B:ceramic.18=false
+ B:ceramic.19=false
+ B:ceramic.2=false
+ B:ceramic.20=false
+ B:ceramic.21=false
+ B:ceramic.22=false
+ B:ceramic.23=false
+ B:ceramic.24=false
+ B:ceramic.25=false
+ B:ceramic.26=false
+ B:ceramic.27=false
+ B:ceramic.28=false
+ B:ceramic.29=false
+ B:ceramic.3=false
+ B:ceramic.30=false
+ B:ceramic.31=false
+ B:ceramic.32=false
+ B:ceramic.33=false
+ B:ceramic.34=false
+ B:ceramic.35=false
+ B:ceramic.36=false
+ B:ceramic.37=false
+ B:ceramic.38=false
+ B:ceramic.39=false
+ B:ceramic.4=false
+ B:ceramic.40=false
+ B:ceramic.41=false
+ B:ceramic.42=false
+ B:ceramic.43=false
+ B:ceramic.44=false
+ B:ceramic.45=false
+ B:ceramic.46=false
+ B:ceramic.47=false
+ B:ceramic.48=false
+ B:ceramic.49=false
+ B:ceramic.5=false
+ B:ceramic.50=false
+ B:ceramic.51=false
+ B:ceramic.52=false
+ B:ceramic.53=false
+ B:ceramic.54=false
+ B:ceramic.55=false
+ B:ceramic.56=false
+ B:ceramic.57=false
+ B:ceramic.58=false
+ B:ceramic.59=false
+ B:ceramic.6=false
+ B:ceramic.60=false
+ B:ceramic.61=false
+ B:ceramic.62=false
+ B:ceramic.63=false
+ B:ceramic.64=false
+ B:ceramic.65=false
+ B:ceramic.66=false
+ B:ceramic.67=false
+ B:ceramic.68=false
+ B:ceramic.69=false
+ B:ceramic.7=false
+ B:ceramic.70=false
+ B:ceramic.71=false
+ B:ceramic.72=false
+ B:ceramic.73=false
+ B:ceramic.74=false
+ B:ceramic.75=false
+ B:ceramic.76=false
+ B:ceramic.77=false
+ B:ceramic.78=false
+ B:ceramic.79=false
+ B:ceramic.8=false
+ B:ceramic.9=false
+ B:flowerbed=false
+ B:flowerbed.1=false
+ B:flowerbed.2=false
+ B:flowerbed.3=false
+ B:flowerbed.4=false
+ B:flowerbed.5=false
+ B:flowerbed.6=false
+ B:flowerbed.7=false
+ B:flowerbed.8=false
+ B:flowerbednoweed=false
+ B:flowerbednoweed.1=false
+ B:flowerbednoweed.2=false
+ B:flowerbednoweed.3=false
+ B:flowerbednoweed.4=false
+ B:flowerbednoweed.5=false
+ B:flowerbednoweed.6=false
+ B:flowerbednoweed.7=false
+ B:flowerbednoweed.8=false
+ B:loam=false
+ B:loam.1=false
+ B:loam.2=false
+ B:loam.3=false
+ B:loam.4=false
+ B:loam.5=false
+ B:loam.6=false
+ B:loam.7=false
+ B:loam.8=false
+ B:loamnoweed=false
+ B:loamnoweed.1=false
+ B:loamnoweed.2=false
+ B:loamnoweed.3=false
+ B:loamnoweed.4=false
+ B:loamnoweed.5=false
+ B:loamnoweed.6=false
+ B:loamnoweed.7=false
+ B:loamnoweed.8=false
+ B:machine=false
+ B:plant=false
+ B:plant.1=false
+ B:plant.2=false
+ B:plant.3=false
+ B:plant.4=false
+ B:soil=false
+ B:soil.1=false
+ B:soil.2=false
+ B:soil.3=false
+ B:soil.4=false
+ B:soil.5=false
+ B:soil.6=false
+ B:soil.7=false
+ B:soil.8=false
+ B:soilnoweed=false
+ B:soilnoweed.1=false
+ B:soilnoweed.2=false
+ B:soilnoweed.3=false
+ B:soilnoweed.4=false
+ B:soilnoweed.5=false
+ B:soilnoweed.6=false
+ B:soilnoweed.7=false
+ B:soilnoweed.8=false
+}
+
+
+careerbees {
+ B:alvearyframe=false
+ B:flowerpedastal=false
+}
+
+
+chisel {
+ B:andesite=true
+ B:andesite.1=true
+ B:andesite.10=true
+ B:andesite.11=true
+ B:andesite.12=true
+ B:andesite.13=true
+ B:andesite.14=true
+ B:andesite.15=true
+ B:andesite.2=true
+ B:andesite.3=true
+ B:andesite.4=true
+ B:andesite.5=true
+ B:andesite.6=true
+ B:andesite.7=true
+ B:andesite.8=true
+ B:andesite.9=true
+ B:andesite1=true
+ B:andesite1.1=true
+ B:andesite1.10=true
+ B:andesite1.11=true
+ B:andesite1.12=true
+ B:andesite1.13=true
+ B:andesite1.14=true
+ B:andesite1.15=true
+ B:andesite1.2=true
+ B:andesite1.3=true
+ B:andesite1.4=true
+ B:andesite1.5=true
+ B:andesite1.6=true
+ B:andesite1.7=true
+ B:andesite1.8=true
+ B:andesite1.9=true
+ B:andesite2=true
+ B:antiblock=true
+ B:antiblock.1=true
+ B:antiblock.10=true
+ B:antiblock.11=true
+ B:antiblock.12=true
+ B:antiblock.13=true
+ B:antiblock.14=true
+ B:antiblock.15=true
+ B:antiblock.2=true
+ B:antiblock.3=true
+ B:antiblock.4=true
+ B:antiblock.5=true
+ B:antiblock.6=true
+ B:antiblock.7=true
+ B:antiblock.8=true
+ B:antiblock.9=true
+ B:autochisel=false
+ B:basalt=true
+ B:basalt.1=true
+ B:basalt.10=true
+ B:basalt.11=true
+ B:basalt.12=true
+ B:basalt.13=true
+ B:basalt.14=true
+ B:basalt.15=true
+ B:basalt.2=true
+ B:basalt.3=true
+ B:basalt.4=true
+ B:basalt.5=true
+ B:basalt.6=true
+ B:basalt.7=true
+ B:basalt.8=true
+ B:basalt.9=true
+ B:basalt1=true
+ B:basalt1.1=true
+ B:basalt1.2=true
+ B:basalt1.3=true
+ B:basalt1.4=true
+ B:basalt1.5=true
+ B:basalt1.6=true
+ B:basalt1.7=true
+ B:basalt1.8=true
+ B:basalt1.9=true
+ B:basalt2=true
+ B:basalt2.1=true
+ B:basalt2.2=true
+ B:basalt2.3=true
+ B:basalt2.4=true
+ B:basalt2.5=true
+ B:basalt2.6=true
+ B:basalt2.7=true
+ B:blockaluminum=true
+ B:blockaluminum.1=true
+ B:blockaluminum.2=true
+ B:blockaluminum.3=true
+ B:blockaluminum.4=true
+ B:blockaluminum.5=true
+ B:blockaluminum.6=true
+ B:blockbronze=true
+ B:blockbronze.1=true
+ B:blockbronze.2=true
+ B:blockbronze.3=true
+ B:blockbronze.4=true
+ B:blockbronze.5=true
+ B:blockbronze.6=true
+ B:blockcharcoal=true
+ B:blockcharcoal.1=true
+ B:blockcharcoal.10=true
+ B:blockcharcoal.11=true
+ B:blockcharcoal.12=true
+ B:blockcharcoal.13=true
+ B:blockcharcoal.14=true
+ B:blockcharcoal.15=true
+ B:blockcharcoal.2=true
+ B:blockcharcoal.3=true
+ B:blockcharcoal.4=true
+ B:blockcharcoal.5=true
+ B:blockcharcoal.6=true
+ B:blockcharcoal.7=true
+ B:blockcharcoal.8=true
+ B:blockcharcoal.9=true
+ B:blockcharcoal1=true
+ B:blockcharcoal1.1=true
+ B:blockcharcoal1.10=true
+ B:blockcharcoal1.11=true
+ B:blockcharcoal1.12=true
+ B:blockcharcoal1.13=true
+ B:blockcharcoal1.14=true
+ B:blockcharcoal1.15=true
+ B:blockcharcoal1.2=true
+ B:blockcharcoal1.3=true
+ B:blockcharcoal1.4=true
+ B:blockcharcoal1.5=true
+ B:blockcharcoal1.6=true
+ B:blockcharcoal1.7=true
+ B:blockcharcoal1.8=true
+ B:blockcharcoal1.9=true
+ B:blockcharcoal2=true
+ B:blockcharcoal2.1=true
+ B:blockcoal=true
+ B:blockcoal.1=true
+ B:blockcoal.10=true
+ B:blockcoal.11=true
+ B:blockcoal.12=true
+ B:blockcoal.13=true
+ B:blockcoal.14=true
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+ B:blockcoal.2=true
+ B:blockcoal.3=true
+ B:blockcoal.4=true
+ B:blockcoal.5=true
+ B:blockcoal.6=true
+ B:blockcoal.7=true
+ B:blockcoal.8=true
+ B:blockcoal.9=true
+ B:blockcoal1=true
+ B:blockcoal1.1=true
+ B:blockcoal1.10=true
+ B:blockcoal1.11=true
+ B:blockcoal1.12=true
+ B:blockcoal1.13=true
+ B:blockcoal1.14=true
+ B:blockcoal1.15=true
+ B:blockcoal1.2=true
+ B:blockcoal1.3=true
+ B:blockcoal1.4=true
+ B:blockcoal1.5=true
+ B:blockcoal1.6=true
+ B:blockcoal1.7=true
+ B:blockcoal1.8=true
+ B:blockcoal1.9=true
+ B:blockcoal2=true
+ B:blockcoal2.1=true
+ B:blockcoalcoke=true
+ B:blockcoalcoke.1=true
+ B:blockcoalcoke.10=true
+ B:blockcoalcoke.11=true
+ B:blockcoalcoke.12=true
+ B:blockcoalcoke.13=true
+ B:blockcoalcoke.14=true
+ B:blockcoalcoke.15=true
+ B:blockcoalcoke.2=true
+ B:blockcoalcoke.3=true
+ B:blockcoalcoke.4=true
+ B:blockcoalcoke.5=true
+ B:blockcoalcoke.6=true
+ B:blockcoalcoke.7=true
+ B:blockcoalcoke.8=true
+ B:blockcoalcoke.9=true
+ B:blockcoalcoke1=true
+ B:blockcoalcoke1.1=true
+ B:blockcoalcoke1.10=true
+ B:blockcoalcoke1.11=true
+ B:blockcoalcoke1.12=true
+ B:blockcoalcoke1.13=true
+ B:blockcoalcoke1.14=true
+ B:blockcoalcoke1.15=true
+ B:blockcoalcoke1.2=true
+ B:blockcoalcoke1.3=true
+ B:blockcoalcoke1.4=true
+ B:blockcoalcoke1.5=true
+ B:blockcoalcoke1.6=true
+ B:blockcoalcoke1.7=true
+ B:blockcoalcoke1.8=true
+ B:blockcoalcoke1.9=true
+ B:blockcoalcoke2=true
+ B:blockcoalcoke2.1=true
+ B:blockcobalt=true
+ B:blockcobalt.1=true
+ B:blockcobalt.2=true
+ B:blockcobalt.3=true
+ B:blockcobalt.4=true
+ B:blockcobalt.5=true
+ B:blockcobalt.6=true
+ B:blockcopper=true
+ B:blockcopper.1=true
+ B:blockcopper.2=true
+ B:blockcopper.3=true
+ B:blockcopper.4=true
+ B:blockcopper.5=true
+ B:blockcopper.6=true
+ B:blockelectrum=true
+ B:blockelectrum.1=true
+ B:blockelectrum.2=true
+ B:blockelectrum.3=true
+ B:blockelectrum.4=true
+ B:blockelectrum.5=true
+ B:blockelectrum.6=true
+ B:blockgold=true
+ B:blockgold.1=true
+ B:blockgold.2=true
+ B:blockgold.3=true
+ B:blockgold.4=true
+ B:blockgold.5=true
+ B:blockgold.6=true
+ B:blockinvar=true
+ B:blockinvar.1=true
+ B:blockinvar.2=true
+ B:blockinvar.3=true
+ B:blockinvar.4=true
+ B:blockinvar.5=true
+ B:blockinvar.6=true
+ B:blockiron=true
+ B:blockiron.1=true
+ B:blockiron.2=true
+ B:blockiron.3=true
+ B:blockiron.4=true
+ B:blockiron.5=true
+ B:blockiron.6=true
+ B:blocklead=true
+ B:blocklead.1=true
+ B:blocklead.2=true
+ B:blocklead.3=true
+ B:blocklead.4=true
+ B:blocklead.5=true
+ B:blocklead.6=true
+ B:blocknickel=true
+ B:blocknickel.1=true
+ B:blocknickel.2=true
+ B:blocknickel.3=true
+ B:blocknickel.4=true
+ B:blocknickel.5=true
+ B:blocknickel.6=true
+ B:blockplatinum=true
+ B:blockplatinum.1=true
+ B:blockplatinum.2=true
+ B:blockplatinum.3=true
+ B:blockplatinum.4=true
+ B:blockplatinum.5=true
+ B:blockplatinum.6=true
+ B:blocksilver=true
+ B:blocksilver.1=true
+ B:blocksilver.2=true
+ B:blocksilver.3=true
+ B:blocksilver.4=true
+ B:blocksilver.5=true
+ B:blocksilver.6=true
+ B:blocksteel=true
+ B:blocksteel.1=true
+ B:blocksteel.2=true
+ B:blocksteel.3=true
+ B:blocksteel.4=true
+ B:blocksteel.5=true
+ B:blocksteel.6=true
+ B:blocktin=true
+ B:blocktin.1=true
+ B:blocktin.2=true
+ B:blocktin.3=true
+ B:blocktin.4=true
+ B:blocktin.5=true
+ B:blocktin.6=true
+ B:blockuranium=true
+ B:blockuranium.1=true
+ B:blockuranium.2=true
+ B:blockuranium.3=true
+ B:blockuranium.4=true
+ B:blockuranium.5=true
+ B:blockuranium.6=true
+ B:bookshelfacacia=true
+ B:bookshelfacacia.1=true
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+ B:bookshelfacacia.8=true
+ B:bookshelfacacia.9=true
+ B:bookshelfbirch=true
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+ B:bookshelfbirch.7=true
+ B:bookshelfbirch.8=true
+ B:bookshelfbirch.9=true
+ B:bookshelfdarkoak=true
+ B:bookshelfdarkoak.1=true
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+ B:bookshelfdarkoak.8=true
+ B:bookshelfdarkoak.9=true
+ B:bookshelfjungle=true
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+ B:bookshelfjungle.9=true
+ B:bookshelfoak=true
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+ B:bookshelfoak.9=true
+ B:bookshelfspruce=true
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+ B:bookshelfspruce.7=true
+ B:bookshelfspruce.8=true
+ B:bookshelfspruce.9=true
+ B:bricks=true
+ B:bricks.1=true
+ B:bricks.10=true
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+ B:bricks1=true
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+ B:bricks2=true
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+ B:bricks2.3=true
+ B:bricks2.4=true
+ B:bricks2.5=true
+ B:brownstone=true
+ B:brownstone.1=true
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+ B:brownstone.5=true
+ B:brownstone.6=true
+ B:brownstone.7=true
+ B:brownstone.8=true
+ B:brownstone.9=true
+ B:carpetblack=false
+ B:carpetblack.1=false
+ B:carpetblue=false
+ B:carpetblue.1=false
+ B:carpetbrown=false
+ B:carpetbrown.1=false
+ B:carpetcyan=false
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+ B:diorite=true
+ B:diorite.1=true
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+ B:diorite.8=true
+ B:diorite.9=true
+ B:diorite1=true
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+ B:diorite1.6=true
+ B:diorite1.7=true
+ B:diorite1.8=true
+ B:diorite1.9=true
+ B:diorite2=true
+ B:dirt=true
+ B:dirt.1=true
+ B:dirt.10=true
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+ B:dirt.12=true
+ B:dirt.13=true
+ B:dirt.14=true
+ B:dirt.15=true
+ B:dirt.2=true
+ B:dirt.3=true
+ B:dirt.4=true
+ B:dirt.5=true
+ B:dirt.6=true
+ B:dirt.7=true
+ B:dirt.8=true
+ B:dirt.9=true
+ B:emerald=true
+ B:emerald.1=true
+ B:emerald.10=true
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+ B:emerald.5=true
+ B:emerald.6=true
+ B:emerald.7=true
+ B:emerald.8=true
+ B:emerald.9=true
+ B:endstone=true
+ B:endstone.1=true
+ B:endstone.10=true
+ B:endstone.11=true
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+ B:endstone.6=true
+ B:endstone.7=true
+ B:endstone.8=true
+ B:endstone.9=true
+ B:endstone1=true
+ B:endstone1.1=true
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+ B:endstone1.9=true
+ B:endstone2=true
+ B:endstone2.1=true
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+ B:endstone2.4=true
+ B:endstone2.5=true
+ B:endstone2.6=true
+ B:energizedvoidstone=true
+ B:energizedvoidstone.1=true
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+ B:energizedvoidstone.4=true
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+ B:energizedvoidstone.6=true
+ B:energizedvoidstone.7=true
+ B:factory=true
+ B:factory.1=true
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+ B:factory.8=true
+ B:factory.9=true
+ B:factory1=true
+ B:factory1.1=true
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+ B:factory1.4=true
+ B:futura=true
+ B:futura.1=true
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+ B:futura.5=true
+ B:glass=false
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+ B:glassdyedblack=false
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+ B:glassdyedblue=false
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+ B:glassdyedcyan=false
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+ B:glassdyedgray=false
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+ B:glassdyedlightblue=false
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+ B:glassdyedlightgray=false
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+ B:glassdyedlime=false
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+ B:glassdyedmagenta=false
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+ B:glassdyedorange=false
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+ B:glassdyedpink=false
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+ B:glassdyedpurple=false
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+ B:glassdyedred=false
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+ B:glassdyedwhite=false
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+ B:glassdyedyellow=false
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+ B:glowstone=false
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+ B:hardenedclay=true
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+ B:ice=false
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+ B:iron=true
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+ B:ironpane=true
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+ B:laboratory=true
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+ B:lapis=true
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+ B:lavastone=true
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+ B:limestone=true
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+ B:marble=true
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+ B:marblepillar=true
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+ B:netherbrick=true
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+ B:netherrack=true
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+ B:obsidian=true
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+ B:paper=false
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+ B:planksacacia=true
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+ B:planksbirch=true
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+ B:planksdarkoak=true
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+ B:planksjungle=true
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+ B:planksjungle.5=true
+ B:planksjungle.6=true
+ B:planksjungle.7=true
+ B:planksjungle.8=true
+ B:planksjungle.9=true
+ B:planksoak=true
+ B:planksoak.1=true
+ B:planksoak.10=true
+ B:planksoak.11=true
+ B:planksoak.12=true
+ B:planksoak.13=true
+ B:planksoak.14=true
+ B:planksoak.2=true
+ B:planksoak.3=true
+ B:planksoak.4=true
+ B:planksoak.5=true
+ B:planksoak.6=true
+ B:planksoak.7=true
+ B:planksoak.8=true
+ B:planksoak.9=true
+ B:planksspruce=true
+ B:planksspruce.1=true
+ B:planksspruce.10=true
+ B:planksspruce.11=true
+ B:planksspruce.12=true
+ B:planksspruce.13=true
+ B:planksspruce.14=true
+ B:planksspruce.2=true
+ B:planksspruce.3=true
+ B:planksspruce.4=true
+ B:planksspruce.5=true
+ B:planksspruce.6=true
+ B:planksspruce.7=true
+ B:planksspruce.8=true
+ B:planksspruce.9=true
+ B:prismarine=true
+ B:prismarine.1=true
+ B:prismarine.10=true
+ B:prismarine.11=true
+ B:prismarine.12=true
+ B:prismarine.13=true
+ B:prismarine.14=true
+ B:prismarine.15=true
+ B:prismarine.2=true
+ B:prismarine.3=true
+ B:prismarine.4=true
+ B:prismarine.5=true
+ B:prismarine.6=true
+ B:prismarine.7=true
+ B:prismarine.8=true
+ B:prismarine.9=true
+ B:prismarine1=true
+ B:prismarine1.1=true
+ B:prismarine1.2=true
+ B:prismarine1.3=true
+ B:prismarine1.4=true
+ B:prismarine1.5=true
+ B:prismarine1.6=true
+ B:prismarine1.7=true
+ B:prismarine1.8=true
+ B:prismarine1.9=true
+ B:prismarine2=true
+ B:prismarine2.1=true
+ B:prismarine2.2=true
+ B:prismarine2.3=true
+ B:prismarine2.4=true
+ B:prismarine2.5=true
+ B:purpur=true
+ B:purpur.1=true
+ B:purpur.10=true
+ B:purpur.11=true
+ B:purpur.12=true
+ B:purpur.13=true
+ B:purpur.14=true
+ B:purpur.15=true
+ B:purpur.2=true
+ B:purpur.3=true
+ B:purpur.4=true
+ B:purpur.5=true
+ B:purpur.6=true
+ B:purpur.7=true
+ B:purpur.8=true
+ B:purpur.9=true
+ B:purpur1=true
+ B:purpur1.1=true
+ B:purpur1.2=true
+ B:purpur1.3=true
+ B:purpur1.4=true
+ B:purpur1.5=true
+ B:purpur1.6=true
+ B:purpur1.7=true
+ B:purpur1.8=true
+ B:purpur1.9=true
+ B:purpur2=true
+ B:purpur2.1=true
+ B:purpur2.2=true
+ B:purpur2.3=true
+ B:purpur2.4=true
+ B:quartz=true
+ B:quartz.1=true
+ B:quartz.10=true
+ B:quartz.11=true
+ B:quartz.12=true
+ B:quartz.13=true
+ B:quartz.14=true
+ B:quartz.15=true
+ B:quartz.2=true
+ B:quartz.3=true
+ B:quartz.4=true
+ B:quartz.5=true
+ B:quartz.6=true
+ B:quartz.7=true
+ B:quartz.8=true
+ B:quartz.9=true
+ B:quartz1=true
+ B:quartz1.1=true
+ B:quartz1.10=true
+ B:quartz1.11=true
+ B:quartz1.12=true
+ B:quartz1.13=true
+ B:quartz1.14=true
+ B:quartz1.15=true
+ B:quartz1.2=true
+ B:quartz1.3=true
+ B:quartz1.4=true
+ B:quartz1.5=true
+ B:quartz1.6=true
+ B:quartz1.7=true
+ B:quartz1.8=true
+ B:quartz1.9=true
+ B:redstone=true
+ B:redstone.1=true
+ B:redstone.10=true
+ B:redstone.11=true
+ B:redstone.12=true
+ B:redstone.13=true
+ B:redstone.14=true
+ B:redstone.15=true
+ B:redstone.2=true
+ B:redstone.3=true
+ B:redstone.4=true
+ B:redstone.5=true
+ B:redstone.6=true
+ B:redstone.7=true
+ B:redstone.8=true
+ B:redstone.9=true
+ B:redstone1=true
+ B:redstone1.1=true
+ B:redstone1.10=true
+ B:redstone1.11=true
+ B:redstone1.2=true
+ B:redstone1.3=true
+ B:redstone1.4=true
+ B:redstone1.5=true
+ B:redstone1.6=true
+ B:redstone1.7=true
+ B:redstone1.8=true
+ B:redstone1.9=true
+ B:sandstonered=true
+ B:sandstonered.1=true
+ B:sandstonered.10=true
+ B:sandstonered.11=true
+ B:sandstonered.12=true
+ B:sandstonered.13=true
+ B:sandstonered.14=true
+ B:sandstonered.15=true
+ B:sandstonered.2=true
+ B:sandstonered.3=true
+ B:sandstonered.4=true
+ B:sandstonered.5=true
+ B:sandstonered.6=true
+ B:sandstonered.7=true
+ B:sandstonered.8=true
+ B:sandstonered.9=true
+ B:sandstonered1=true
+ B:sandstonered1.1=true
+ B:sandstonered1.2=true
+ B:sandstonered1.3=true
+ B:sandstonered1.4=true
+ B:sandstonered1.5=true
+ B:sandstonered1.6=true
+ B:sandstonered1.7=true
+ B:sandstonered1.8=true
+ B:sandstonered1.9=true
+ B:sandstonered2=true
+ B:sandstonered2.1=true
+ B:sandstonered2.2=true
+ B:sandstonered2.3=true
+ B:sandstonered2.4=true
+ B:sandstonered2.5=true
+ B:sandstonered2.6=true
+ B:sandstonescribbles=true
+ B:sandstonescribbles.1=true
+ B:sandstonescribbles.10=true
+ B:sandstonescribbles.11=true
+ B:sandstonescribbles.12=true
+ B:sandstonescribbles.13=true
+ B:sandstonescribbles.14=true
+ B:sandstonescribbles.15=true
+ B:sandstonescribbles.2=true
+ B:sandstonescribbles.3=true
+ B:sandstonescribbles.4=true
+ B:sandstonescribbles.5=true
+ B:sandstonescribbles.6=true
+ B:sandstonescribbles.7=true
+ B:sandstonescribbles.8=true
+ B:sandstonescribbles.9=true
+ B:sandstoneyellow=true
+ B:sandstoneyellow.1=true
+ B:sandstoneyellow.10=true
+ B:sandstoneyellow.11=true
+ B:sandstoneyellow.12=true
+ B:sandstoneyellow.13=true
+ B:sandstoneyellow.14=true
+ B:sandstoneyellow.15=true
+ B:sandstoneyellow.2=true
+ B:sandstoneyellow.3=true
+ B:sandstoneyellow.4=true
+ B:sandstoneyellow.5=true
+ B:sandstoneyellow.6=true
+ B:sandstoneyellow.7=true
+ B:sandstoneyellow.8=true
+ B:sandstoneyellow.9=true
+ B:sandstoneyellow1=true
+ B:sandstoneyellow1.1=true
+ B:sandstoneyellow1.2=true
+ B:sandstoneyellow1.3=true
+ B:sandstoneyellow1.4=true
+ B:sandstoneyellow1.5=true
+ B:sandstoneyellow1.6=true
+ B:sandstoneyellow1.7=true
+ B:sandstoneyellow1.8=true
+ B:sandstoneyellow1.9=true
+ B:sandstoneyellow2=true
+ B:sandstoneyellow2.1=true
+ B:sandstoneyellow2.2=true
+ B:sandstoneyellow2.3=true
+ B:sandstoneyellow2.4=true
+ B:sandstoneyellow2.5=true
+ B:sandstoneyellow2.6=true
+ B:stonebrick=true
+ B:stonebrick.1=true
+ B:stonebrick.10=true
+ B:stonebrick.11=true
+ B:stonebrick.12=true
+ B:stonebrick.13=true
+ B:stonebrick.14=true
+ B:stonebrick.15=true
+ B:stonebrick.2=true
+ B:stonebrick.3=true
+ B:stonebrick.4=true
+ B:stonebrick.5=true
+ B:stonebrick.6=true
+ B:stonebrick.7=true
+ B:stonebrick.8=true
+ B:stonebrick.9=true
+ B:stonebrick1=true
+ B:stonebrick1.1=true
+ B:stonebrick1.2=true
+ B:stonebrick1.3=true
+ B:stonebrick1.4=true
+ B:stonebrick1.5=true
+ B:stonebrick1.6=true
+ B:stonebrick1.7=true
+ B:stonebrick1.8=true
+ B:stonebrick1.9=true
+ B:stonebrick2=true
+ B:stonebrick2.1=true
+ B:stonebrick2.2=true
+ B:stonebrick2.3=true
+ B:stonebrick2.4=true
+ B:stonebrick2.5=true
+ B:stonebrick2.6=true
+ B:stonebrick2.7=true
+ B:technical=false
+ B:technical.1=true
+ B:technical.10=true
+ B:technical.11=true
+ B:technical.12=true
+ B:technical.13=true
+ B:technical.14=true
+ B:technical.15=true
+ B:technical.2=true
+ B:technical.3=true
+ B:technical.4=true
+ B:technical.5=true
+ B:technical.6=true
+ B:technical.7=true
+ B:technical.8=true
+ B:technical.9=true
+ B:technical1=false
+ B:technical1.1=false
+ B:technical1.2=false
+ B:technical1.3=true
+ B:technical1.4=true
+ B:technicalnew=true
+ B:technicalnew.1=true
+ B:technicalnew.2=true
+ B:technicalnew.3=true
+ B:technicalnew.4=true
+ B:technicalnew.5=true
+ B:technicalnew.6=true
+ B:technicalnew.7=true
+ B:technicalnew.8=true
+ B:temple=true
+ B:temple.1=true
+ B:temple.10=true
+ B:temple.11=true
+ B:temple.12=true
+ B:temple.13=true
+ B:temple.14=true
+ B:temple.15=true
+ B:temple.2=true
+ B:temple.3=true
+ B:temple.4=true
+ B:temple.5=true
+ B:temple.6=true
+ B:temple.7=true
+ B:temple.8=true
+ B:temple.9=true
+ B:templemossy=true
+ B:templemossy.1=true
+ B:templemossy.10=true
+ B:templemossy.11=true
+ B:templemossy.12=true
+ B:templemossy.13=true
+ B:templemossy.14=true
+ B:templemossy.15=true
+ B:templemossy.2=true
+ B:templemossy.3=true
+ B:templemossy.4=true
+ B:templemossy.5=true
+ B:templemossy.6=true
+ B:templemossy.7=true
+ B:templemossy.8=true
+ B:templemossy.9=true
+ B:tyrian=true
+ B:tyrian.1=true
+ B:tyrian.10=true
+ B:tyrian.11=true
+ B:tyrian.12=true
+ B:tyrian.13=true
+ B:tyrian.14=true
+ B:tyrian.15=true
+ B:tyrian.2=true
+ B:tyrian.3=true
+ B:tyrian.4=true
+ B:tyrian.5=true
+ B:tyrian.6=true
+ B:tyrian.7=true
+ B:tyrian.8=true
+ B:tyrian.9=true
+ B:valentines=true
+ B:valentines.1=true
+ B:valentines.2=true
+ B:valentines.3=true
+ B:valentines.4=true
+ B:valentines.5=true
+ B:valentines.6=true
+ B:valentines.7=true
+ B:valentines.8=true
+ B:valentines.9=true
+ B:voidstone=true
+ B:voidstone.1=true
+ B:voidstone.2=true
+ B:voidstone.3=true
+ B:voidstone.4=true
+ B:voidstone.5=true
+ B:voidstone.6=true
+ B:voidstone.7=true
+ B:voidstonerunic=true
+ B:voidstonerunic.1=true
+ B:voidstonerunic.10=true
+ B:voidstonerunic.11=true
+ B:voidstonerunic.12=true
+ B:voidstonerunic.13=true
+ B:voidstonerunic.14=true
+ B:voidstonerunic.2=true
+ B:voidstonerunic.3=true
+ B:voidstonerunic.4=true
+ B:voidstonerunic.5=true
+ B:voidstonerunic.6=true
+ B:voidstonerunic.7=true
+ B:voidstonerunic.8=true
+ B:voidstonerunic.9=true
+ B:waterstone=false
+ B:waterstone.1=false
+ B:waterstone.10=false
+ B:waterstone.11=false
+ B:waterstone.12=false
+ B:waterstone.13=false
+ B:waterstone.14=false
+ B:waterstone.15=false
+ B:waterstone.2=false
+ B:waterstone.3=false
+ B:waterstone.4=false
+ B:waterstone.5=false
+ B:waterstone.6=false
+ B:waterstone.7=false
+ B:waterstone.8=false
+ B:waterstone.9=false
+ B:waterstone1=false
+ B:waterstone1.1=false
+ B:waterstone1.10=false
+ B:waterstone1.11=false
+ B:waterstone1.12=false
+ B:waterstone1.13=false
+ B:waterstone1.14=false
+ B:waterstone1.15=false
+ B:waterstone1.2=false
+ B:waterstone1.3=false
+ B:waterstone1.4=false
+ B:waterstone1.5=false
+ B:waterstone1.6=false
+ B:waterstone1.7=false
+ B:waterstone1.8=false
+ B:waterstone1.9=false
+ B:waterstone2=false
+ B:woolblack=true
+ B:woolblack.1=true
+ B:woolblue=true
+ B:woolblue.1=true
+ B:woolbrown=true
+ B:woolbrown.1=true
+ B:woolcyan=true
+ B:woolcyan.1=true
+ B:woolgray=true
+ B:woolgray.1=true
+ B:woolgreen=true
+ B:woolgreen.1=true
+ B:woollightblue=true
+ B:woollightblue.1=true
+ B:woollightgray=true
+ B:woollightgray.1=true
+ B:woollime=true
+ B:woollime.1=true
+ B:woolmagenta=true
+ B:woolmagenta.1=true
+ B:woolorange=true
+ B:woolorange.1=true
+ B:woolpink=true
+ B:woolpink.1=true
+ B:woolpurple=true
+ B:woolpurple.1=true
+ B:woolred=true
+ B:woolred.1=true
+ B:woolwhite=true
+ B:woolwhite.1=true
+ B:woolyellow=true
+ B:woolyellow.1=true
+}
+
+
+chiselsandbits {
+ B:bittank=false
+}
+
+
+comforts {
+ B:rope=false
+}
+
+
+cookingforblockheads {
+ B:cabinet=false
+ B:cookingtable=false
+ B:corner=false
+ B:counter=false
+ B:cowjar=false
+ B:cuttingboard=false
+ B:fridge=false
+ B:fruitbasket=false
+ B:kitchenfloor=true
+ B:milkjar=false
+ B:oven=false
+ B:sink=false
+ B:spicerack=false
+ B:toaster=false
+ B:toolrack=false
+}
+
+
+darkutils {
+ B:antislime=false
+ B:enderhopper=false
+ B:enderpearlhopper=false
+ B:endertether=false
+ B:faketnt=false
+ B:filter=false
+ B:filter.1=false
+ B:filter.10=false
+ B:filter.2=false
+ B:filter.3=false
+ B:filter.4=false
+ B:filter.5=false
+ B:filter.6=false
+ B:filter.7=false
+ B:filter.8=false
+ B:filter.9=false
+ B:filterinverted=false
+ B:filterinverted.1=false
+ B:filterinverted.10=false
+ B:filterinverted.2=false
+ B:filterinverted.3=false
+ B:filterinverted.4=false
+ B:filterinverted.5=false
+ B:filterinverted.6=false
+ B:filterinverted.7=false
+ B:filterinverted.8=false
+ B:filterinverted.9=false
+ B:grate=false
+ B:monolith=false
+ B:monolith.1=false
+ B:pearlblock=true
+ B:pearlblock.1=true
+ B:pearlblock.2=true
+ B:pearlblock.3=true
+ B:slimedyed=true
+ B:slimedyed.1=true
+ B:slimedyed.10=true
+ B:slimedyed.11=true
+ B:slimedyed.12=true
+ B:slimedyed.13=true
+ B:slimedyed.14=true
+ B:slimedyed.15=true
+ B:slimedyed.2=true
+ B:slimedyed.3=true
+ B:slimedyed.4=true
+ B:slimedyed.5=true
+ B:slimedyed.6=true
+ B:slimedyed.7=true
+ B:slimedyed.8=true
+ B:slimedyed.9=true
+ B:sneaky=false
+ B:sneakybedrock=false
+ B:sneakybutton=false
+ B:sneakyghost=false
+ B:sneakylever=false
+ B:sneakyobsidian=false
+ B:sneakyplate=false
+ B:sneakytorch=false
+ B:timer=false
+ B:trapanchor=false
+ B:trapmove=false
+ B:trapmovefast=false
+ B:trapmovehyper=false
+ B:traptile=false
+ B:traptile.1=false
+ B:traptile.2=false
+ B:traptile.3=false
+ B:traptile.4=false
+ B:traptile.5=false
+ B:traptile.6=false
+ B:traptile.7=false
+ B:updatedetector=false
+ B:witherblock=true
+ B:witherblock.1=true
+ B:witherblock.2=true
+ B:witherblock.3=true
+ B:witherblock.4=true
+ B:witherblock.5=true
+}
+
+
+draconicevolution {
+ B:celestialmanipulator=false
+ B:craftinginjector=false
+ B:craftinginjector.1=false
+ B:craftinginjector.2=false
+ B:craftinginjector.3=false
+ B:creativerfsource=false
+ B:dislocatorpedestal=false
+ B:dislocatorreceptacle=false
+ B:dissenchanter=false
+ B:draconicblock=true
+ B:draconicspawner=false
+ B:draconiumblock=true
+ B:draconiumblock.1=true
+ B:draconiumchest=false
+ B:draconiumore=true
+ B:draconiumore.1=true
+ B:draconiumore.2=true
+ B:energycrystal=false
+ B:energycrystal.1=false
+ B:energycrystal.2=false
+ B:energycrystal.3=false
+ B:energycrystal.4=false
+ B:energycrystal.5=false
+ B:energycrystal.6=false
+ B:energycrystal.7=false
+ B:energycrystal.8=false
+ B:energyinfuser=false
+ B:energypylon=false
+ B:energystoragecore=false
+ B:entitydetector=false
+ B:entitydetector.1=false
+ B:flowgate=false
+ B:flowgate.8=false
+ B:fusioncraftingcore=false
+ B:generator=false
+ B:grinder=false
+ B:infusedobsidian=true
+ B:itemdislocationinhibitor=true
+ B:particlegenerator=false
+ B:particlegenerator.2=false
+ B:portal=false
+ B:potentiometer=false
+ B:rainsensor=false
+ B:reactorcomponent=false
+ B:reactorcomponent.1=false
+ B:reactorcore=false
+}
+
+
+efab {
+ B:autocraftingmonitor=false
+ B:base=true
+ B:boiler=false
+ B:crafter=false
+ B:gearbox=false
+ B:grid=false
+ B:monitor=false
+ B:pipes=false
+ B:poweroptimizer=false
+ B:processor=false
+ B:rfcontrol=false
+ B:rfstorage=false
+ B:rfstorageadvanced=false
+ B:steamengine=false
+ B:storage=false
+ B:tank=false
+ B:tank2=false
+}
+
+
+elevatorid {
+ B:elevatorblack=true
+ B:elevatorblue=true
+ B:elevatorbrown=true
+ B:elevatorcyan=true
+ B:elevatorgray=true
+ B:elevatorgreen=true
+ B:elevatorlightblue=true
+ B:elevatorlime=true
+ B:elevatormagenta=true
+ B:elevatororange=true
+ B:elevatorpink=true
+ B:elevatorpurple=true
+ B:elevatorred=true
+ B:elevatorsilver=true
+ B:elevatorwhite=true
+ B:elevatoryellow=true
+}
+
+
+elulib {
+ B:test=false
+}
+
+
+enderstorage {
+ B:enderstorage=false
+ B:enderstorage.1=false
+}
+
+
+engineersdoors {
+ B:fencegatealuminium=false
+ B:fencegatesteel=false
+ B:fencegatetreated=false
+ B:trapdoorsteel=false
+ B:trapdoortreated=false
+}
+
+
+engineersworkshop {
+ B:blocktable=false
+}
+
+
+environmentaltech {
+ B:aethium=true
+ B:aethium.1=true
+ B:aethium.2=true
+ B:aethium.3=true
+ B:aethiumbricks=true
+ B:aethiumbrickslab=false
+ B:aethiumbrickstairs=false
+ B:aethiumpaver=true
+ B:aethiumpaverslab=false
+ B:aethiumslab=false
+ B:aethiumstairs=false
+ B:aethiumtiles=true
+ B:aethiumtileslab=false
+ B:aethiumtilestairs=false
+ B:erodium=true
+ B:erodium.1=true
+ B:erodium.2=true
+ B:erodium.3=true
+ B:erodiumbricks=true
+ B:erodiumbrickslab=false
+ B:erodiumbrickstairs=false
+ B:erodiumpaver=true
+ B:erodiumpaverslab=false
+ B:erodiumslab=false
+ B:erodiumstairs=false
+ B:erodiumtiles=true
+ B:erodiumtileslab=false
+ B:erodiumtilestairs=false
+ B:interconnect=true
+ B:ionite=true
+ B:ionite.1=true
+ B:ionite.2=true
+ B:ionite.3=true
+ B:ionitebricks=true
+ B:ionitebrickslab=false
+ B:ionitebrickstairs=false
+ B:ionitepaver=true
+ B:ionitepaverslab=false
+ B:ioniteslab=false
+ B:ionitestairs=false
+ B:ionitetiles=true
+ B:ionitetileslab=false
+ B:ionitetilestairs=false
+ B:kyronite=true
+ B:kyronite.1=true
+ B:kyronite.2=true
+ B:kyronite.3=true
+ B:kyronitebricks=true
+ B:kyronitebrickslab=false
+ B:kyronitebrickstairs=false
+ B:kyronitepaver=true
+ B:kyronitepaverslab=false
+ B:kyroniteslab=false
+ B:kyronitestairs=false
+ B:kyronitetiles=true
+ B:kyronitetileslab=false
+ B:kyronitetilestairs=false
+ B:lasercore=false
+ B:laserlens=false
+ B:laserlenscolored=false
+ B:laserlenscolored.1=false
+ B:laserlenscolored.10=false
+ B:laserlenscolored.11=false
+ B:laserlenscolored.12=false
+ B:laserlenscolored.13=false
+ B:laserlenscolored.14=false
+ B:laserlenscolored.15=false
+ B:laserlenscolored.2=false
+ B:laserlenscolored.3=false
+ B:laserlenscolored.4=false
+ B:laserlenscolored.5=false
+ B:laserlenscolored.6=false
+ B:laserlenscolored.7=false
+ B:laserlenscolored.8=false
+ B:laserlenscolored.9=false
+ B:laserlenscrystal=false
+ B:lightningcont1=false
+ B:lightningcont2=false
+ B:lightningcont3=false
+ B:lightningcont4=false
+ B:lightningcont5=false
+ B:lightningcont6=false
+ B:lightningrod=false
+ B:lightningrodinsulated=false
+ B:litherite=true
+ B:litherite.1=true
+ B:litherite.2=true
+ B:litherite.3=true
+ B:litheritebricks=true
+ B:litheritebrickslab=false
+ B:litheritebrickstairs=false
+ B:litheritepaver=true
+ B:litheritepaverslab=false
+ B:litheriteslab=false
+ B:litheritestairs=false
+ B:litheritetiles=true
+ B:litheritetileslab=false
+ B:litheritetilestairs=false
+ B:lonsdaleite=true
+ B:lonsdaleite.1=true
+ B:lonsdaleite.2=true
+ B:lonsdaleite.3=true
+ B:lonsdaleitebricks=true
+ B:lonsdaleitebrickslab=false
+ B:lonsdaleitebrickstairs=false
+ B:lonsdaleitepaver=true
+ B:lonsdaleitepaverslab=false
+ B:lonsdaleiteslab=false
+ B:lonsdaleitestairs=false
+ B:lonsdaleitetiles=true
+ B:lonsdaleitetileslab=false
+ B:lonsdaleitetilestairs=false
+ B:mica=true
+ B:modifieraccuracy=false
+ B:modifiernull=false
+ B:modifierpiezo=false
+ B:modifierspeed=false
+ B:pladium=true
+ B:pladium.1=true
+ B:pladium.2=true
+ B:pladium.3=true
+ B:pladiumbricks=true
+ B:pladiumbrickslab=false
+ B:pladiumbrickstairs=false
+ B:pladiumpaver=true
+ B:pladiumpaverslab=false
+ B:pladiumslab=false
+ B:pladiumstairs=false
+ B:pladiumtiles=true
+ B:pladiumtileslab=false
+ B:pladiumtilestairs=false
+ B:solarcellaethium=false
+ B:solarcellerodium=false
+ B:solarcellionite=false
+ B:solarcellkyronite=false
+ B:solarcelllitherite=false
+ B:solarcellpladium=false
+ B:solarcont1=false
+ B:solarcont2=false
+ B:solarcont3=false
+ B:solarcont4=false
+ B:solarcont5=false
+ B:solarcont6=false
+ B:structureframe1=false
+ B:structureframe2=false
+ B:structureframe3=false
+ B:structureframe4=false
+ B:structureframe5=false
+ B:structureframe6=false
+ B:structurepanel=false
+ B:structurepanelclear=false
+ B:thermalcell=false
+ B:voidbotanicminercont1=false
+ B:voidbotanicminercont2=false
+ B:voidbotanicminercont3=false
+ B:voidbotanicminercont4=false
+ B:voidbotanicminercont5=false
+ B:voidbotanicminercont6=false
+ B:voidoreminercont1=false
+ B:voidoreminercont2=false
+ B:voidoreminercont3=false
+ B:voidoreminercont4=false
+ B:voidoreminercont5=false
+ B:voidoreminercont6=false
+ B:voidresminercont1=false
+ B:voidresminercont2=false
+ B:voidresminercont3=false
+ B:voidresminercont4=false
+ B:voidresminercont5=false
+ B:voidresminercont6=false
+}
+
+
+etlunar {
+ B:lunarcellmica=false
+ B:lunarcont1=false
+ B:lunarcont2=false
+ B:lunarcont3=false
+ B:lunarcont4=false
+ B:lunarcont5=false
+ B:lunarcont6=false
+}
+
+
+extrabees {
+ B:alveary=false
+ B:alveary.1=false
+ B:alveary.2=false
+ B:alveary.3=false
+ B:alveary.4=false
+ B:alveary.5=false
+ B:alveary.6=false
+ B:ectoplasm=false
+ B:hive=false
+ B:hive.1=false
+ B:hive.2=false
+ B:hive.3=false
+}
+
+
+extracells {
+ B:certustank=false
+ B:ecbaseblock=false
+ B:fluidcrafter=false
+ B:fluidfiller=false
+ B:hardmedrive=false
+ B:vibrantchamberfluid=false
+ B:walrus=false
+}
+
+
+extratrees {
+ B:binniebeerale=false
+ B:binniebeercorn=false
+ B:binniebeerlager=false
+ B:binniebeerrye=false
+ B:binniebeerstout=false
+ B:binniebeerwheat=false
+ B:binniebrandyapple=false
+ B:binniebrandyapricot=false
+ B:binniebrandycherry=false
+ B:binniebrandycitrus=false
+ B:binniebrandyelderberry=false
+ B:binniebrandyfruit=false
+ B:binniebrandygrape=false
+ B:binniebrandypear=false
+ B:binniebrandyplum=false
+ B:binnieciderapple=false
+ B:binnieciderpeach=false
+ B:binnieciderpear=false
+ B:binniefermentedpotatoes=false
+ B:binniejuice=false
+ B:binniejuiceapple=false
+ B:binniejuiceapricot=false
+ B:binniejuicebanana=false
+ B:binniejuicecarrot=false
+ B:binniejuicecherry=false
+ B:binniejuicecranberry=false
+ B:binniejuiceelderberry=false
+ B:binniejuicegrapefruit=false
+ B:binniejuicelemon=false
+ B:binniejuicelime=false
+ B:binniejuiceolive=false
+ B:binniejuiceorange=false
+ B:binniejuicepeach=false
+ B:binniejuicepear=false
+ B:binniejuicepineapple=false
+ B:binniejuiceplum=false
+ B:binniejuiceredgrape=false
+ B:binniejuicetomato=false
+ B:binniejuicewhitegrape=false
+ B:binnielatex=false
+ B:binnieliqueuralmond=false
+ B:binnieliqueuranise=false
+ B:binnieliqueurbanana=false
+ B:binnieliqueurblackberry=false
+ B:binnieliqueurblackcurrant=false
+ B:binnieliqueurcherry=false
+ B:binnieliqueurchocolate=false
+ B:binnieliqueurcinnamon=false
+ B:binnieliqueurcoffee=false
+ B:binnieliqueurhazelnut=false
+ B:binnieliqueurherbal=false
+ B:binnieliqueurlemon=false
+ B:binnieliqueurmelon=false
+ B:binnieliqueurmint=false
+ B:binnieliqueurorange=false
+ B:binnieliqueurpeach=false
+ B:binnieliqueurraspberry=false
+ B:binnieliquorapple=false
+ B:binnieliquorapricot=false
+ B:binnieliquorcherry=false
+ B:binnieliquorelderberry=false
+ B:binnieliquorfruit=false
+ B:binnieliquorpear=false
+ B:binniemashcorn=false
+ B:binniemashgrain=false
+ B:binniemashrye=false
+ B:binniemashwheat=false
+ B:binnieresin=false
+ B:binnierumdark=false
+ B:binnierumwhite=false
+ B:binniesap=false
+ B:binniespiritgin=false
+ B:binniespiritneutral=false
+ B:binniespiritsugarcane=false
+ B:binnietequila=false
+ B:binnieturpentine=false
+ B:binnievodka=false
+ B:binniewhiskey=false
+ B:binniewhiskeycorn=false
+ B:binniewhiskeyrye=false
+ B:binniewhiskeywheat=false
+ B:binniewineagave=false
+ B:binniewineapricot=false
+ B:binniewinebanana=false
+ B:binniewinecarrot=false
+ B:binniewinecherry=false
+ B:binniewinecitrus=false
+ B:binniewinecranberry=false
+ B:binniewineelderberry=false
+ B:binniewinefortified=false
+ B:binniewinepineapple=false
+ B:binniewineplum=false
+ B:binniewinered=false
+ B:binniewinesparkling=false
+ B:binniewinetomato=false
+ B:binniewinewhite=false
+ B:doorsalder=false
+ B:doorsapple=false
+ B:doorsash=false
+ B:doorsbanana=false
+ B:doorsbeech=false
+ B:doorsbox=false
+ B:doorsbrazilwood=false
+ B:doorsbutternut=false
+ B:doorscedar=false
+ B:doorscypress=false
+ B:doorselder=false
+ B:doorselm=false
+ B:doorseucalyptus=false
+ B:doorsfig=false
+ B:doorsfir=false
+ B:doorsgingko=false
+ B:doorshawthorn=false
+ B:doorshazel=false
+ B:doorshemlock=false
+ B:doorshickory=false
+ B:doorsholly=false
+ B:doorshornbeam=false
+ B:doorsiroko=false
+ B:doorslocust=false
+ B:doorslogwood=false
+ B:doorsmaclura=false
+ B:doorsolive=false
+ B:doorspear=false
+ B:doorspinkivory=false
+ B:doorspurpleheart=false
+ B:doorsrosewood=false
+ B:doorsrowan=false
+ B:doorssweetgum=false
+ B:doorssyzgium=false
+ B:doorswhitebeam=false
+ B:doorsyew=false
+ B:fencegatesalder=false
+ B:fencegatesapple=false
+ B:fencegatesash=false
+ B:fencegatesbanana=false
+ B:fencegatesbeech=false
+ B:fencegatesbox=false
+ B:fencegatesbrazilwood=false
+ B:fencegatesbutternut=false
+ B:fencegatescedar=false
+ B:fencegatescypress=false
+ B:fencegateselder=false
+ B:fencegateselm=false
+ B:fencegateseucalyptus=false
+ B:fencegatesfig=false
+ B:fencegatesfir=false
+ B:fencegatesfireproofalder=false
+ B:fencegatesfireproofapple=false
+ B:fencegatesfireproofash=false
+ B:fencegatesfireproofbanana=false
+ B:fencegatesfireproofbeech=false
+ B:fencegatesfireproofbox=false
+ B:fencegatesfireproofbrazilwood=false
+ B:fencegatesfireproofbutternut=false
+ B:fencegatesfireproofcedar=false
+ B:fencegatesfireproofcypress=false
+ B:fencegatesfireproofelder=false
+ B:fencegatesfireproofelm=false
+ B:fencegatesfireproofeucalyptus=false
+ B:fencegatesfireprooffig=false
+ B:fencegatesfireprooffir=false
+ B:fencegatesfireproofgingko=false
+ B:fencegatesfireproofhawthorn=false
+ B:fencegatesfireproofhazel=false
+ B:fencegatesfireproofhemlock=false
+ B:fencegatesfireproofhickory=false
+ B:fencegatesfireproofholly=false
+ B:fencegatesfireproofhornbeam=false
+ B:fencegatesfireproofiroko=false
+ B:fencegatesfireprooflocust=false
+ B:fencegatesfireprooflogwood=false
+ B:fencegatesfireproofmaclura=false
+ B:fencegatesfireproofolive=false
+ B:fencegatesfireproofpear=false
+ B:fencegatesfireproofpinkivory=false
+ B:fencegatesfireproofpurpleheart=false
+ B:fencegatesfireproofrosewood=false
+ B:fencegatesfireproofrowan=false
+ B:fencegatesfireproofsweetgum=false
+ B:fencegatesfireproofsyzgium=false
+ B:fencegatesfireproofwhitebeam=false
+ B:fencegatesfireproofyew=false
+ B:fencegatesgingko=false
+ B:fencegateshawthorn=false
+ B:fencegateshazel=false
+ B:fencegateshemlock=false
+ B:fencegateshickory=false
+ B:fencegatesholly=false
+ B:fencegateshornbeam=false
+ B:fencegatesiroko=false
+ B:fencegateslocust=false
+ B:fencegateslogwood=false
+ B:fencegatesmaclura=false
+ B:fencegatesolive=false
+ B:fencegatespear=false
+ B:fencegatespinkivory=false
+ B:fencegatespurpleheart=false
+ B:fencegatesrosewood=false
+ B:fencegatesrowan=false
+ B:fencegatessweetgum=false
+ B:fencegatessyzgium=false
+ B:fencegateswhitebeam=false
+ B:fencegatesyew=false
+ B:fences0=false
+ B:fences0.1=false
+ B:fences0.10=false
+ B:fences0.11=false
+ B:fences0.12=false
+ B:fences0.13=false
+ B:fences0.14=false
+ B:fences0.15=false
+ B:fences0.2=false
+ B:fences0.3=false
+ B:fences0.4=false
+ B:fences0.5=false
+ B:fences0.6=false
+ B:fences0.7=false
+ B:fences0.8=false
+ B:fences0.9=false
+ B:fences1=false
+ B:fences1.1=false
+ B:fences1.10=false
+ B:fences1.11=false
+ B:fences1.12=false
+ B:fences1.13=false
+ B:fences1.14=false
+ B:fences1.15=false
+ B:fences1.2=false
+ B:fences1.3=false
+ B:fences1.4=false
+ B:fences1.5=false
+ B:fences1.6=false
+ B:fences1.7=false
+ B:fences1.8=false
+ B:fences1.9=false
+ B:fences2=false
+ B:fences2.1=false
+ B:fences2.2=false
+ B:fences2.3=false
+ B:fencesfireproof0=false
+ B:fencesfireproof0.1=false
+ B:fencesfireproof0.10=false
+ B:fencesfireproof0.11=false
+ B:fencesfireproof0.12=false
+ B:fencesfireproof0.13=false
+ B:fencesfireproof0.14=false
+ B:fencesfireproof0.15=false
+ B:fencesfireproof0.2=false
+ B:fencesfireproof0.3=false
+ B:fencesfireproof0.4=false
+ B:fencesfireproof0.5=false
+ B:fencesfireproof0.6=false
+ B:fencesfireproof0.7=false
+ B:fencesfireproof0.8=false
+ B:fencesfireproof0.9=false
+ B:fencesfireproof1=false
+ B:fencesfireproof1.1=false
+ B:fencesfireproof1.10=false
+ B:fencesfireproof1.11=false
+ B:fencesfireproof1.12=false
+ B:fencesfireproof1.13=false
+ B:fencesfireproof1.14=false
+ B:fencesfireproof1.15=false
+ B:fencesfireproof1.2=false
+ B:fencesfireproof1.3=false
+ B:fencesfireproof1.4=false
+ B:fencesfireproof1.5=false
+ B:fencesfireproof1.6=false
+ B:fencesfireproof1.7=false
+ B:fencesfireproof1.8=false
+ B:fencesfireproof1.9=false
+ B:fencesfireproof2=false
+ B:fencesfireproof2.1=false
+ B:fencesfireproof2.2=false
+ B:fencesfireproof2.3=false
+ B:leavesdecorative0=false
+ B:leavesdecorative0.1=false
+ B:leavesdecorative0.10=false
+ B:leavesdecorative0.11=false
+ B:leavesdecorative0.12=false
+ B:leavesdecorative0.13=false
+ B:leavesdecorative0.14=false
+ B:leavesdecorative0.15=false
+ B:leavesdecorative0.2=false
+ B:leavesdecorative0.3=false
+ B:leavesdecorative0.4=false
+ B:leavesdecorative0.5=false
+ B:leavesdecorative0.6=false
+ B:leavesdecorative0.7=false
+ B:leavesdecorative0.8=false
+ B:leavesdecorative0.9=false
+ B:leavesdecorative1=false
+ B:leavesdecorative1.1=false
+ B:leavesdecorative1.10=false
+ B:leavesdecorative1.11=false
+ B:leavesdecorative1.12=false
+ B:leavesdecorative1.13=false
+ B:leavesdecorative1.14=false
+ B:leavesdecorative1.15=false
+ B:leavesdecorative1.2=false
+ B:leavesdecorative1.3=false
+ B:leavesdecorative1.4=false
+ B:leavesdecorative1.5=false
+ B:leavesdecorative1.6=false
+ B:leavesdecorative1.7=false
+ B:leavesdecorative1.8=false
+ B:leavesdecorative1.9=false
+ B:leavesdecorative2=false
+ B:leavesdecorative2.1=false
+ B:leavesdecorative2.10=false
+ B:leavesdecorative2.11=false
+ B:leavesdecorative2.12=false
+ B:leavesdecorative2.13=false
+ B:leavesdecorative2.14=false
+ B:leavesdecorative2.15=false
+ B:leavesdecorative2.2=false
+ B:leavesdecorative2.3=false
+ B:leavesdecorative2.4=false
+ B:leavesdecorative2.5=false
+ B:leavesdecorative2.6=false
+ B:leavesdecorative2.7=false
+ B:leavesdecorative2.8=false
+ B:leavesdecorative2.9=false
+ B:leavesdecorative3=false
+ B:leavesdecorative3.1=false
+ B:leavesdecorative3.10=false
+ B:leavesdecorative3.11=false
+ B:leavesdecorative3.12=false
+ B:leavesdecorative3.13=false
+ B:leavesdecorative3.14=false
+ B:leavesdecorative3.15=false
+ B:leavesdecorative3.2=false
+ B:leavesdecorative3.3=false
+ B:leavesdecorative3.4=false
+ B:leavesdecorative3.5=false
+ B:leavesdecorative3.6=false
+ B:leavesdecorative3.7=false
+ B:leavesdecorative3.8=false
+ B:leavesdecorative3.9=false
+ B:leavesdecorative4=false
+ B:leavesdecorative4.1=false
+ B:leavesdecorative4.10=false
+ B:leavesdecorative4.11=false
+ B:leavesdecorative4.12=false
+ B:leavesdecorative4.13=false
+ B:leavesdecorative4.14=false
+ B:leavesdecorative4.15=false
+ B:leavesdecorative4.2=false
+ B:leavesdecorative4.3=false
+ B:leavesdecorative4.4=false
+ B:leavesdecorative4.5=false
+ B:leavesdecorative4.6=false
+ B:leavesdecorative4.7=false
+ B:leavesdecorative4.8=false
+ B:leavesdecorative4.9=false
+ B:leavesdecorative5=false
+ B:leavesdecorative5.1=false
+ B:leavesdecorative5.10=false
+ B:leavesdecorative5.11=false
+ B:leavesdecorative5.12=false
+ B:leavesdecorative5.13=false
+ B:leavesdecorative5.14=false
+ B:leavesdecorative5.15=false
+ B:leavesdecorative5.2=false
+ B:leavesdecorative5.3=false
+ B:leavesdecorative5.4=false
+ B:leavesdecorative5.5=false
+ B:leavesdecorative5.6=false
+ B:leavesdecorative5.7=false
+ B:leavesdecorative5.8=false
+ B:leavesdecorative5.9=false
+ B:leavesdecorative6=false
+ B:logs0=true
+ B:logs0.1=true
+ B:logs0.2=true
+ B:logs0.3=true
+ B:logs1=true
+ B:logs1.1=true
+ B:logs1.2=true
+ B:logs1.3=true
+ B:logs2=true
+ B:logs2.1=true
+ B:logs2.2=true
+ B:logs2.3=true
+ B:logs3=true
+ B:logs3.1=true
+ B:logs3.2=true
+ B:logs3.3=true
+ B:logs4=true
+ B:logs4.1=true
+ B:logs4.2=true
+ B:logs4.3=true
+ B:logs5=true
+ B:logs5.1=true
+ B:logs5.2=true
+ B:logs5.3=true
+ B:logs6=true
+ B:logs6.1=true
+ B:logs6.2=true
+ B:logs6.3=true
+ B:logs7=true
+ B:logs7.1=true
+ B:logs7.2=true
+ B:logs7.3=true
+ B:logs8=true
+ B:logs8.1=true
+ B:logs8.2=true
+ B:logs8.3=true
+ B:logs9=true
+ B:logs9.1=true
+ B:logs9.2=true
+ B:logs9.3=true
+ B:logsfireproof0=true
+ B:logsfireproof0.1=true
+ B:logsfireproof0.2=true
+ B:logsfireproof0.3=true
+ B:logsfireproof1=true
+ B:logsfireproof1.1=true
+ B:logsfireproof1.2=true
+ B:logsfireproof1.3=true
+ B:logsfireproof2=true
+ B:logsfireproof2.1=true
+ B:logsfireproof2.2=true
+ B:logsfireproof2.3=true
+ B:logsfireproof3=true
+ B:logsfireproof3.1=true
+ B:logsfireproof3.2=true
+ B:logsfireproof3.3=true
+ B:logsfireproof4=true
+ B:logsfireproof4.1=true
+ B:logsfireproof4.2=true
+ B:logsfireproof4.3=true
+ B:logsfireproof5=true
+ B:logsfireproof5.1=true
+ B:logsfireproof5.2=true
+ B:logsfireproof5.3=true
+ B:logsfireproof6=true
+ B:logsfireproof6.1=true
+ B:logsfireproof6.2=true
+ B:logsfireproof6.3=true
+ B:logsfireproof7=true
+ B:logsfireproof7.1=true
+ B:logsfireproof7.2=true
+ B:logsfireproof7.3=true
+ B:logsfireproof8=true
+ B:logsfireproof8.1=true
+ B:logsfireproof8.2=true
+ B:logsfireproof8.3=true
+ B:logsfireproof9=true
+ B:logsfireproof9.1=true
+ B:logsfireproof9.2=true
+ B:logsfireproof9.3=true
+ B:machine=false
+ B:machine.1=false
+ B:machine.2=false
+ B:machine.4=false
+ B:machine.5=false
+ B:machine.6=false
+ B:machine.7=false
+ B:planks0=true
+ B:planks0.1=true
+ B:planks0.10=true
+ B:planks0.11=true
+ B:planks0.12=true
+ B:planks0.13=true
+ B:planks0.14=true
+ B:planks0.15=true
+ B:planks0.2=true
+ B:planks0.3=true
+ B:planks0.4=true
+ B:planks0.5=true
+ B:planks0.6=true
+ B:planks0.7=true
+ B:planks0.8=true
+ B:planks0.9=true
+ B:planks1=true
+ B:planks1.1=true
+ B:planks1.10=true
+ B:planks1.11=true
+ B:planks1.12=true
+ B:planks1.13=true
+ B:planks1.14=true
+ B:planks1.15=true
+ B:planks1.2=true
+ B:planks1.3=true
+ B:planks1.4=true
+ B:planks1.5=true
+ B:planks1.6=true
+ B:planks1.7=true
+ B:planks1.8=true
+ B:planks1.9=true
+ B:planks2=true
+ B:planks2.1=true
+ B:planks2.2=true
+ B:planks2.3=true
+ B:planksfireproof0=true
+ B:planksfireproof0.1=true
+ B:planksfireproof0.10=true
+ B:planksfireproof0.11=true
+ B:planksfireproof0.12=true
+ B:planksfireproof0.13=true
+ B:planksfireproof0.14=true
+ B:planksfireproof0.15=true
+ B:planksfireproof0.2=true
+ B:planksfireproof0.3=true
+ B:planksfireproof0.4=true
+ B:planksfireproof0.5=true
+ B:planksfireproof0.6=true
+ B:planksfireproof0.7=true
+ B:planksfireproof0.8=true
+ B:planksfireproof0.9=true
+ B:planksfireproof1=true
+ B:planksfireproof1.1=true
+ B:planksfireproof1.10=true
+ B:planksfireproof1.11=true
+ B:planksfireproof1.12=true
+ B:planksfireproof1.13=true
+ B:planksfireproof1.14=true
+ B:planksfireproof1.15=true
+ B:planksfireproof1.2=true
+ B:planksfireproof1.3=true
+ B:planksfireproof1.4=true
+ B:planksfireproof1.5=true
+ B:planksfireproof1.6=true
+ B:planksfireproof1.7=true
+ B:planksfireproof1.8=true
+ B:planksfireproof1.9=true
+ B:planksfireproof2=true
+ B:planksfireproof2.1=true
+ B:planksfireproof2.2=true
+ B:planksfireproof2.3=true
+ B:shrublog=false
+ B:slabs0=false
+ B:slabs0.1=false
+ B:slabs0.2=false
+ B:slabs0.3=false
+ B:slabs0.4=false
+ B:slabs0.5=false
+ B:slabs0.6=false
+ B:slabs0.7=false
+ B:slabs1=false
+ B:slabs1.1=false
+ B:slabs1.2=false
+ B:slabs1.3=false
+ B:slabs1.4=false
+ B:slabs1.5=false
+ B:slabs1.6=false
+ B:slabs1.7=false
+ B:slabs2=false
+ B:slabs2.1=false
+ B:slabs2.2=false
+ B:slabs2.3=false
+ B:slabs2.4=false
+ B:slabs2.5=false
+ B:slabs2.6=false
+ B:slabs2.7=false
+ B:slabs3=false
+ B:slabs3.1=false
+ B:slabs3.2=false
+ B:slabs3.3=false
+ B:slabs3.4=false
+ B:slabs3.5=false
+ B:slabs3.6=false
+ B:slabs3.7=false
+ B:slabs4=false
+ B:slabs4.1=false
+ B:slabs4.2=false
+ B:slabs4.3=false
+ B:slabsfireproof0=false
+ B:slabsfireproof0.1=false
+ B:slabsfireproof0.2=false
+ B:slabsfireproof0.3=false
+ B:slabsfireproof0.4=false
+ B:slabsfireproof0.5=false
+ B:slabsfireproof0.6=false
+ B:slabsfireproof0.7=false
+ B:slabsfireproof1=false
+ B:slabsfireproof1.1=false
+ B:slabsfireproof1.2=false
+ B:slabsfireproof1.3=false
+ B:slabsfireproof1.4=false
+ B:slabsfireproof1.5=false
+ B:slabsfireproof1.6=false
+ B:slabsfireproof1.7=false
+ B:slabsfireproof2=false
+ B:slabsfireproof2.1=false
+ B:slabsfireproof2.2=false
+ B:slabsfireproof2.3=false
+ B:slabsfireproof2.4=false
+ B:slabsfireproof2.5=false
+ B:slabsfireproof2.6=false
+ B:slabsfireproof2.7=false
+ B:slabsfireproof3=false
+ B:slabsfireproof3.1=false
+ B:slabsfireproof3.2=false
+ B:slabsfireproof3.3=false
+ B:slabsfireproof3.4=false
+ B:slabsfireproof3.5=false
+ B:slabsfireproof3.6=false
+ B:slabsfireproof3.7=false
+ B:slabsfireproof4=false
+ B:slabsfireproof4.1=false
+ B:slabsfireproof4.2=false
+ B:slabsfireproof4.3=false
+ B:stairsalder=false
+ B:stairsapple=false
+ B:stairsash=false
+ B:stairsbanana=false
+ B:stairsbeech=false
+ B:stairsbox=false
+ B:stairsbrazilwood=false
+ B:stairsbutternut=false
+ B:stairscedar=false
+ B:stairscypress=false
+ B:stairselder=false
+ B:stairselm=false
+ B:stairseucalyptus=false
+ B:stairsfig=false
+ B:stairsfir=false
+ B:stairsfireproofalder=false
+ B:stairsfireproofapple=false
+ B:stairsfireproofash=false
+ B:stairsfireproofbanana=false
+ B:stairsfireproofbeech=false
+ B:stairsfireproofbox=false
+ B:stairsfireproofbrazilwood=false
+ B:stairsfireproofbutternut=false
+ B:stairsfireproofcedar=false
+ B:stairsfireproofcypress=false
+ B:stairsfireproofelder=false
+ B:stairsfireproofelm=false
+ B:stairsfireproofeucalyptus=false
+ B:stairsfireprooffig=false
+ B:stairsfireprooffir=false
+ B:stairsfireproofgingko=false
+ B:stairsfireproofhawthorn=false
+ B:stairsfireproofhazel=false
+ B:stairsfireproofhemlock=false
+ B:stairsfireproofhickory=false
+ B:stairsfireproofholly=false
+ B:stairsfireproofhornbeam=false
+ B:stairsfireproofiroko=false
+ B:stairsfireprooflocust=false
+ B:stairsfireprooflogwood=false
+ B:stairsfireproofmaclura=false
+ B:stairsfireproofolive=false
+ B:stairsfireproofpear=false
+ B:stairsfireproofpinkivory=false
+ B:stairsfireproofpurpleheart=false
+ B:stairsfireproofrosewood=false
+ B:stairsfireproofrowan=false
+ B:stairsfireproofsweetgum=false
+ B:stairsfireproofsyzgium=false
+ B:stairsfireproofwhitebeam=false
+ B:stairsfireproofyew=false
+ B:stairsgingko=false
+ B:stairshawthorn=false
+ B:stairshazel=false
+ B:stairshemlock=false
+ B:stairshickory=false
+ B:stairsholly=false
+ B:stairshornbeam=false
+ B:stairsiroko=false
+ B:stairslocust=false
+ B:stairslogwood=false
+ B:stairsmaclura=false
+ B:stairsolive=false
+ B:stairspear=false
+ B:stairspinkivory=false
+ B:stairspurpleheart=false
+ B:stairsrosewood=false
+ B:stairsrowan=false
+ B:stairssweetgum=false
+ B:stairssyzgium=false
+ B:stairswhitebeam=false
+ B:stairsyew=false
+}
+
+
+extrautils2 {
+ B:analogcrafter=false
+ B:angelblock=false
+ B:chunkloader=false
+ B:compressedcobblestone=false
+ B:compressedcobblestone.1=false
+ B:compressedcobblestone.2=false
+ B:compressedcobblestone.3=false
+ B:compressedcobblestone.4=false
+ B:compressedcobblestone.5=false
+ B:compressedcobblestone.6=false
+ B:compressedcobblestone.7=false
+ B:compresseddirt=false
+ B:compresseddirt.1=false
+ B:compresseddirt.2=false
+ B:compresseddirt.3=false
+ B:compressedgravel=false
+ B:compressedgravel.1=false
+ B:compressednetherrack=false
+ B:compressednetherrack.1=false
+ B:compressednetherrack.2=false
+ B:compressednetherrack.3=false
+ B:compressednetherrack.4=false
+ B:compressednetherrack.5=false
+ B:compressedsand=false
+ B:compressedsand.1=false
+ B:crafter=false
+ B:creativechest=false
+ B:creativeenergy=false
+ B:creativeharvest=false
+ B:cursedearth=false
+ B:decorativebedrock=false
+ B:decorativebedrock.1=false
+ B:decorativebedrock.2=false
+ B:decorativeglass=false
+ B:decorativeglass.1=false
+ B:decorativeglass.2=false
+ B:decorativeglass.3=false
+ B:decorativeglass.4=false
+ B:decorativeglass.5=false
+ B:decorativesolid=false
+ B:decorativesolid.1=false
+ B:decorativesolid.2=false
+ B:decorativesolid.3=false
+ B:decorativesolid.4=false
+ B:decorativesolid.5=false
+ B:decorativesolid.6=false
+ B:decorativesolid.7=false
+ B:decorativesolid.8=false
+ B:decorativesolidwood=false
+ B:decorativesolidwood.1=false
+ B:decorativesolidwood.2=false
+ B:drum=false
+ B:drum.1=false
+ B:drum.2=false
+ B:drum.3=false
+ B:drum.4=false
+ B:enderlilly=false
+ B:indexer=false
+ B:ineffableglass=false
+ B:ineffableglass.1=false
+ B:ineffableglass.2=false
+ B:ineffableglass.3=false
+ B:interactionproxy=false
+ B:ironwoodleaves=false
+ B:ironwoodleaves.1=false
+ B:ironwoodlog=false
+ B:ironwoodlog.1=false
+ B:ironwoodplanks=false
+ B:ironwoodplanks.1=false
+ B:ironwoodsapling=false
+ B:ironwoodsapling.1=false
+ B:klein=false
+ B:largishchest=false
+ B:machine=false
+ B:miner=false
+ B:minichest=false
+ B:opinium=false
+ B:opinium.1=false
+ B:opinium.2=false
+ B:opinium.3=false
+ B:opinium.4=false
+ B:opinium.5=false
+ B:opinium.6=false
+ B:opinium.7=false
+ B:opinium.8=false
+ B:passivegenerator=false
+ B:passivegenerator.1=false
+ B:passivegenerator.2=false
+ B:passivegenerator.3=false
+ B:passivegenerator.4=false
+ B:passivegenerator.5=false
+ B:passivegenerator.6=false
+ B:passivegenerator.7=false
+ B:passivegenerator.8=false
+ B:pipe=false
+ B:playerchest=false
+ B:powerbattery=false
+ B:poweroverload=false
+ B:powertransmitter=false
+ B:quarry=false
+ B:quarryproxy=false
+ B:rainbowgenerator=false
+ B:rainbowgenerator.1=false
+ B:rainbowgenerator.2=false
+ B:redorchid=false
+ B:redstoneclock=false
+ B:redstonelantern=false
+ B:resonator=false
+ B:scanner=false
+ B:screen=false
+ B:simpledecorative=false
+ B:simpledecorative.1=false
+ B:simpledecorative.2=false
+ B:soundmuffler=false
+ B:spikecreative=false
+ B:spikediamond=false
+ B:spikegold=false
+ B:spikeiron=false
+ B:spikestone=false
+ B:spikewood=false
+ B:supermobspawner=false
+ B:teleporter=false
+ B:teleporter.1=false
+ B:terraformer=false
+ B:terraformer.1=false
+ B:terraformer.2=false
+ B:terraformer.3=false
+ B:terraformer.4=false
+ B:terraformer.5=false
+ B:terraformer.6=false
+ B:terraformer.7=false
+ B:terraformer.8=false
+ B:terraformer.9=false
+ B:trashcan=false
+ B:trashcanenergy=false
+ B:trashcanfluid=false
+ B:trashchest=false
+ B:user=false
+}
+
+
+flatcoloredblocks {
+ B:flatcoloredblock0=true
+ B:flatcoloredblock0.1=true
+ B:flatcoloredblock0.10=true
+ B:flatcoloredblock0.11=true
+ B:flatcoloredblock0.12=true
+ B:flatcoloredblock0.13=true
+ B:flatcoloredblock0.14=true
+ B:flatcoloredblock0.15=true
+ B:flatcoloredblock0.2=true
+ B:flatcoloredblock0.3=true
+ B:flatcoloredblock0.4=true
+ B:flatcoloredblock0.5=true
+ B:flatcoloredblock0.6=true
+ B:flatcoloredblock0.7=true
+ B:flatcoloredblock0.8=true
+ B:flatcoloredblock0.9=true
+ B:flatcoloredblock1=true
+ B:flatcoloredblock1.1=true
+ B:flatcoloredblock1.10=true
+ B:flatcoloredblock1.11=true
+ B:flatcoloredblock1.12=true
+ B:flatcoloredblock1.13=true
+ B:flatcoloredblock1.14=true
+ B:flatcoloredblock1.15=true
+ B:flatcoloredblock1.2=true
+ B:flatcoloredblock1.3=true
+ B:flatcoloredblock1.4=true
+ B:flatcoloredblock1.5=true
+ B:flatcoloredblock1.6=true
+ B:flatcoloredblock1.7=true
+ B:flatcoloredblock1.8=true
+ B:flatcoloredblock1.9=true
+ B:flatcoloredblock10=true
+ B:flatcoloredblock10.1=true
+ B:flatcoloredblock10.10=true
+ B:flatcoloredblock10.11=true
+ B:flatcoloredblock10.12=true
+ B:flatcoloredblock10.13=true
+ B:flatcoloredblock10.14=true
+ B:flatcoloredblock10.15=true
+ B:flatcoloredblock10.2=true
+ B:flatcoloredblock10.3=true
+ B:flatcoloredblock10.4=true
+ B:flatcoloredblock10.5=true
+ B:flatcoloredblock10.6=true
+ B:flatcoloredblock10.7=true
+ B:flatcoloredblock10.8=true
+ B:flatcoloredblock10.9=true
+ B:flatcoloredblock11=true
+ B:flatcoloredblock11.1=true
+ B:flatcoloredblock11.10=true
+ B:flatcoloredblock11.11=true
+ B:flatcoloredblock11.12=true
+ B:flatcoloredblock11.13=true
+ B:flatcoloredblock11.14=true
+ B:flatcoloredblock11.15=true
+ B:flatcoloredblock11.2=true
+ B:flatcoloredblock11.3=true
+ B:flatcoloredblock11.4=true
+ B:flatcoloredblock11.5=true
+ B:flatcoloredblock11.6=true
+ B:flatcoloredblock11.7=true
+ B:flatcoloredblock11.8=true
+ B:flatcoloredblock11.9=true
+ B:flatcoloredblock12=true
+ B:flatcoloredblock12.1=true
+ B:flatcoloredblock12.10=true
+ B:flatcoloredblock12.11=true
+ B:flatcoloredblock12.12=true
+ B:flatcoloredblock12.13=true
+ B:flatcoloredblock12.14=true
+ B:flatcoloredblock12.15=true
+ B:flatcoloredblock12.2=true
+ B:flatcoloredblock12.3=true
+ B:flatcoloredblock12.4=true
+ B:flatcoloredblock12.5=true
+ B:flatcoloredblock12.6=true
+ B:flatcoloredblock12.7=true
+ B:flatcoloredblock12.8=true
+ B:flatcoloredblock12.9=true
+ B:flatcoloredblock13=true
+ B:flatcoloredblock13.1=true
+ B:flatcoloredblock13.10=true
+ B:flatcoloredblock13.11=true
+ B:flatcoloredblock13.12=true
+ B:flatcoloredblock13.13=true
+ B:flatcoloredblock13.14=true
+ B:flatcoloredblock13.15=true
+ B:flatcoloredblock13.2=true
+ B:flatcoloredblock13.3=true
+ B:flatcoloredblock13.4=true
+ B:flatcoloredblock13.5=true
+ B:flatcoloredblock13.6=true
+ B:flatcoloredblock13.7=true
+ B:flatcoloredblock13.8=true
+ B:flatcoloredblock13.9=true
+ B:flatcoloredblock14=true
+ B:flatcoloredblock14.1=true
+ B:flatcoloredblock14.10=true
+ B:flatcoloredblock14.11=true
+ B:flatcoloredblock14.12=true
+ B:flatcoloredblock14.13=true
+ B:flatcoloredblock14.14=true
+ B:flatcoloredblock14.15=true
+ B:flatcoloredblock14.2=true
+ B:flatcoloredblock14.3=true
+ B:flatcoloredblock14.4=true
+ B:flatcoloredblock14.5=true
+ B:flatcoloredblock14.6=true
+ B:flatcoloredblock14.7=true
+ B:flatcoloredblock14.8=true
+ B:flatcoloredblock14.9=true
+ B:flatcoloredblock15=true
+ B:flatcoloredblock15.1=true
+ B:flatcoloredblock15.10=true
+ B:flatcoloredblock15.11=true
+ B:flatcoloredblock15.12=true
+ B:flatcoloredblock15.13=true
+ B:flatcoloredblock15.14=true
+ B:flatcoloredblock15.15=true
+ B:flatcoloredblock15.2=true
+ B:flatcoloredblock15.3=true
+ B:flatcoloredblock15.4=true
+ B:flatcoloredblock15.5=true
+ B:flatcoloredblock15.6=true
+ B:flatcoloredblock15.7=true
+ B:flatcoloredblock15.8=true
+ B:flatcoloredblock15.9=true
+ B:flatcoloredblock16=true
+ B:flatcoloredblock16.1=true
+ B:flatcoloredblock16.10=true
+ B:flatcoloredblock16.11=true
+ B:flatcoloredblock16.12=true
+ B:flatcoloredblock16.13=true
+ B:flatcoloredblock16.14=true
+ B:flatcoloredblock16.15=true
+ B:flatcoloredblock16.2=true
+ B:flatcoloredblock16.3=true
+ B:flatcoloredblock16.4=true
+ B:flatcoloredblock16.5=true
+ B:flatcoloredblock16.6=true
+ B:flatcoloredblock16.7=true
+ B:flatcoloredblock16.8=true
+ B:flatcoloredblock16.9=true
+ B:flatcoloredblock17=true
+ B:flatcoloredblock17.1=true
+ B:flatcoloredblock17.10=true
+ B:flatcoloredblock17.11=true
+ B:flatcoloredblock17.12=true
+ B:flatcoloredblock17.13=true
+ B:flatcoloredblock17.14=true
+ B:flatcoloredblock17.15=true
+ B:flatcoloredblock17.2=true
+ B:flatcoloredblock17.3=true
+ B:flatcoloredblock17.4=true
+ B:flatcoloredblock17.5=true
+ B:flatcoloredblock17.6=true
+ B:flatcoloredblock17.7=true
+ B:flatcoloredblock17.8=true
+ B:flatcoloredblock17.9=true
+ B:flatcoloredblock18=true
+ B:flatcoloredblock18.1=true
+ B:flatcoloredblock18.10=true
+ B:flatcoloredblock18.11=true
+ B:flatcoloredblock18.12=true
+ B:flatcoloredblock18.13=true
+ B:flatcoloredblock18.14=true
+ B:flatcoloredblock18.15=true
+ B:flatcoloredblock18.2=true
+ B:flatcoloredblock18.3=true
+ B:flatcoloredblock18.4=true
+ B:flatcoloredblock18.5=true
+ B:flatcoloredblock18.6=true
+ B:flatcoloredblock18.7=true
+ B:flatcoloredblock18.8=true
+ B:flatcoloredblock18.9=true
+ B:flatcoloredblock19=true
+ B:flatcoloredblock19.1=true
+ B:flatcoloredblock19.10=true
+ B:flatcoloredblock19.11=true
+ B:flatcoloredblock19.12=true
+ B:flatcoloredblock19.13=true
+ B:flatcoloredblock19.14=true
+ B:flatcoloredblock19.15=true
+ B:flatcoloredblock19.2=true
+ B:flatcoloredblock19.3=true
+ B:flatcoloredblock19.4=true
+ B:flatcoloredblock19.5=true
+ B:flatcoloredblock19.6=true
+ B:flatcoloredblock19.7=true
+ B:flatcoloredblock19.8=true
+ B:flatcoloredblock19.9=true
+ B:flatcoloredblock2=true
+ B:flatcoloredblock2.1=true
+ B:flatcoloredblock2.10=true
+ B:flatcoloredblock2.11=true
+ B:flatcoloredblock2.12=true
+ B:flatcoloredblock2.13=true
+ B:flatcoloredblock2.14=true
+ B:flatcoloredblock2.15=true
+ B:flatcoloredblock2.2=true
+ B:flatcoloredblock2.3=true
+ B:flatcoloredblock2.4=true
+ B:flatcoloredblock2.5=true
+ B:flatcoloredblock2.6=true
+ B:flatcoloredblock2.7=true
+ B:flatcoloredblock2.8=true
+ B:flatcoloredblock2.9=true
+ B:flatcoloredblock20=true
+ B:flatcoloredblock20.1=true
+ B:flatcoloredblock20.10=true
+ B:flatcoloredblock20.11=true
+ B:flatcoloredblock20.12=true
+ B:flatcoloredblock20.13=true
+ B:flatcoloredblock20.14=true
+ B:flatcoloredblock20.15=true
+ B:flatcoloredblock20.2=true
+ B:flatcoloredblock20.3=true
+ B:flatcoloredblock20.4=true
+ B:flatcoloredblock20.5=true
+ B:flatcoloredblock20.6=true
+ B:flatcoloredblock20.7=true
+ B:flatcoloredblock20.8=true
+ B:flatcoloredblock20.9=true
+ B:flatcoloredblock21=true
+ B:flatcoloredblock21.1=true
+ B:flatcoloredblock21.10=true
+ B:flatcoloredblock21.11=true
+ B:flatcoloredblock21.12=true
+ B:flatcoloredblock21.13=true
+ B:flatcoloredblock21.14=true
+ B:flatcoloredblock21.15=true
+ B:flatcoloredblock21.2=true
+ B:flatcoloredblock21.3=true
+ B:flatcoloredblock21.4=true
+ B:flatcoloredblock21.5=true
+ B:flatcoloredblock21.6=true
+ B:flatcoloredblock21.7=true
+ B:flatcoloredblock21.8=true
+ B:flatcoloredblock21.9=true
+ B:flatcoloredblock22=true
+ B:flatcoloredblock22.1=true
+ B:flatcoloredblock22.10=true
+ B:flatcoloredblock22.11=true
+ B:flatcoloredblock22.12=true
+ B:flatcoloredblock22.13=true
+ B:flatcoloredblock22.14=true
+ B:flatcoloredblock22.15=true
+ B:flatcoloredblock22.2=true
+ B:flatcoloredblock22.3=true
+ B:flatcoloredblock22.4=true
+ B:flatcoloredblock22.5=true
+ B:flatcoloredblock22.6=true
+ B:flatcoloredblock22.7=true
+ B:flatcoloredblock22.8=true
+ B:flatcoloredblock22.9=true
+ B:flatcoloredblock23=true
+ B:flatcoloredblock23.1=true
+ B:flatcoloredblock23.10=true
+ B:flatcoloredblock23.11=true
+ B:flatcoloredblock23.12=true
+ B:flatcoloredblock23.13=true
+ B:flatcoloredblock23.14=true
+ B:flatcoloredblock23.15=true
+ B:flatcoloredblock23.2=true
+ B:flatcoloredblock23.3=true
+ B:flatcoloredblock23.4=true
+ B:flatcoloredblock23.5=true
+ B:flatcoloredblock23.6=true
+ B:flatcoloredblock23.7=true
+ B:flatcoloredblock23.8=true
+ B:flatcoloredblock23.9=true
+ B:flatcoloredblock24=true
+ B:flatcoloredblock24.1=true
+ B:flatcoloredblock24.10=true
+ B:flatcoloredblock24.11=true
+ B:flatcoloredblock24.12=true
+ B:flatcoloredblock24.13=true
+ B:flatcoloredblock24.14=true
+ B:flatcoloredblock24.15=true
+ B:flatcoloredblock24.2=true
+ B:flatcoloredblock24.3=true
+ B:flatcoloredblock24.4=true
+ B:flatcoloredblock24.5=true
+ B:flatcoloredblock24.6=true
+ B:flatcoloredblock24.7=true
+ B:flatcoloredblock24.8=true
+ B:flatcoloredblock24.9=true
+ B:flatcoloredblock25=true
+ B:flatcoloredblock25.1=true
+ B:flatcoloredblock25.10=true
+ B:flatcoloredblock25.11=true
+ B:flatcoloredblock25.12=true
+ B:flatcoloredblock25.13=true
+ B:flatcoloredblock25.14=true
+ B:flatcoloredblock25.15=true
+ B:flatcoloredblock25.2=true
+ B:flatcoloredblock25.3=true
+ B:flatcoloredblock25.4=true
+ B:flatcoloredblock25.5=true
+ B:flatcoloredblock25.6=true
+ B:flatcoloredblock25.7=true
+ B:flatcoloredblock25.8=true
+ B:flatcoloredblock25.9=true
+ B:flatcoloredblock26=true
+ B:flatcoloredblock26.1=true
+ B:flatcoloredblock26.10=true
+ B:flatcoloredblock26.11=true
+ B:flatcoloredblock26.12=true
+ B:flatcoloredblock26.13=true
+ B:flatcoloredblock26.14=true
+ B:flatcoloredblock26.15=true
+ B:flatcoloredblock26.2=true
+ B:flatcoloredblock26.3=true
+ B:flatcoloredblock26.4=true
+ B:flatcoloredblock26.5=true
+ B:flatcoloredblock26.6=true
+ B:flatcoloredblock26.7=true
+ B:flatcoloredblock26.8=true
+ B:flatcoloredblock26.9=true
+ B:flatcoloredblock27=true
+ B:flatcoloredblock27.1=true
+ B:flatcoloredblock27.10=true
+ B:flatcoloredblock27.11=true
+ B:flatcoloredblock27.12=true
+ B:flatcoloredblock27.13=true
+ B:flatcoloredblock27.14=true
+ B:flatcoloredblock27.15=true
+ B:flatcoloredblock27.2=true
+ B:flatcoloredblock27.3=true
+ B:flatcoloredblock27.4=true
+ B:flatcoloredblock27.5=true
+ B:flatcoloredblock27.6=true
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+ B:flatcoloredblocktransparent079=false
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+ B:flatcoloredblocktransparent08=false
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+ B:flatcoloredblocktransparent08.7=false
+ B:flatcoloredblocktransparent08.8=false
+ B:flatcoloredblocktransparent08.9=false
+ B:flatcoloredblocktransparent080=false
+ B:flatcoloredblocktransparent080.1=false
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+ B:flatcoloredblocktransparent080.3=false
+ B:flatcoloredblocktransparent080.4=false
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+ B:flatcoloredblocktransparent080.6=false
+ B:flatcoloredblocktransparent080.7=false
+ B:flatcoloredblocktransparent080.8=false
+ B:flatcoloredblocktransparent080.9=false
+ B:flatcoloredblocktransparent09=false
+ B:flatcoloredblocktransparent09.1=false
+ B:flatcoloredblocktransparent09.10=false
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+ B:flatcoloredblocktransparent09.12=false
+ B:flatcoloredblocktransparent09.13=false
+ B:flatcoloredblocktransparent09.14=false
+ B:flatcoloredblocktransparent09.15=false
+ B:flatcoloredblocktransparent09.2=false
+ B:flatcoloredblocktransparent09.3=false
+ B:flatcoloredblocktransparent09.4=false
+ B:flatcoloredblocktransparent09.5=false
+ B:flatcoloredblocktransparent09.6=false
+ B:flatcoloredblocktransparent09.7=false
+ B:flatcoloredblocktransparent09.8=false
+ B:flatcoloredblocktransparent09.9=false
+}
+
+
+fluxnetworks {
+ B:fluxblock=true
+ B:fluxcontroller=false
+ B:fluxplug=false
+ B:fluxpoint=false
+ B:fluxstorage=false
+ B:gargantuanfluxstorage=false
+ B:herculeanfluxstorage=false
+}
+
+
+forestry {
+ B:alvearyfan=false
+ B:alvearyheater=false
+ B:alvearyhygro=false
+ B:alvearyplain=false
+ B:alvearysieve=false
+ B:alvearystabiliser=false
+ B:alvearyswarmer=false
+ B:analyzer=false
+ B:apiary=false
+ B:arboretum=false
+ B:arboretum.1=false
+ B:ashblock=true
+ B:ashbrick=true
+ B:ashstairs=false
+ B:beechest=false
+ B:beecombs0=true
+ B:beecombs0.15=true
+ B:beecombs0.2=true
+ B:beecombs0.3=true
+ B:beecombs0.4=true
+ B:beecombs0.5=true
+ B:beecombs0.6=true
+ B:beecombs0.7=true
+ B:beecombs1=true
+ B:beehives=false
+ B:beehives.1=false
+ B:beehives.2=false
+ B:beehives.3=false
+ B:beehives.4=false
+ B:beehives.5=false
+ B:beehives.6=false
+ B:beehouse=false
+ B:bogearth=false
+ B:bottler=false
+ B:butterflychest=false
+ B:candle=false
+ B:carpenter=false
+ B:centrifuge=false
+ B:charcoal=true
+ B:climatiser=false
+ B:climatiser.1=false
+ B:climatiser.2=false
+ B:climatiser.3=false
+ B:climatiser.4=false
+ B:cocoon=false
+ B:cocoonsolid=false
+ B:database=false
+ B:doorsacacia=false
+ B:doorsbalsa=false
+ B:doorsbaobab=false
+ B:doorscherry=false
+ B:doorschestnut=false
+ B:doorscitrus=false
+ B:doorscocobolo=false
+ B:doorsebony=false
+ B:doorsgiganteum=false
+ B:doorsgreenheart=false
+ B:doorsipe=false
+ B:doorskapok=false
+ B:doorslarch=false
+ B:doorslime=false
+ B:doorsmahoe=false
+ B:doorsmahogany=false
+ B:doorsmaple=false
+ B:doorspadauk=false
+ B:doorspalm=false
+ B:doorspapaya=false
+ B:doorspine=false
+ B:doorsplum=false
+ B:doorspoplar=false
+ B:doorssequoia=false
+ B:doorsteak=false
+ B:doorswalnut=false
+ B:doorswenge=false
+ B:doorswillow=false
+ B:doorszebrawood=false
+ B:enginebiogas=false
+ B:engineclockwork=false
+ B:enginepeat=false
+ B:escritoire=false
+ B:fabricator=false
+ B:farmcrops=false
+ B:farmcrops.1=false
+ B:farmender=false
+ B:farmender.1=false
+ B:farmgourd=false
+ B:farmgourd.1=false
+ B:farmmushroom=false
+ B:farmmushroom.1=false
+ B:farmnether=false
+ B:farmnether.1=false
+ B:fencegatesacacia=false
+ B:fencegatesbalsa=false
+ B:fencegatesbaobab=false
+ B:fencegatescherry=false
+ B:fencegateschestnut=false
+ B:fencegatescitrus=false
+ B:fencegatescocobolo=false
+ B:fencegatesebony=false
+ B:fencegatesfireproofacacia=false
+ B:fencegatesfireproofbalsa=false
+ B:fencegatesfireproofbaobab=false
+ B:fencegatesfireproofcherry=false
+ B:fencegatesfireproofchestnut=false
+ B:fencegatesfireproofcitrus=false
+ B:fencegatesfireproofcocobolo=false
+ B:fencegatesfireproofebony=false
+ B:fencegatesfireproofgiganteum=false
+ B:fencegatesfireproofgreenheart=false
+ B:fencegatesfireproofipe=false
+ B:fencegatesfireproofkapok=false
+ B:fencegatesfireprooflarch=false
+ B:fencegatesfireprooflime=false
+ B:fencegatesfireproofmahoe=false
+ B:fencegatesfireproofmahogany=false
+ B:fencegatesfireproofmaple=false
+ B:fencegatesfireproofpadauk=false
+ B:fencegatesfireproofpalm=false
+ B:fencegatesfireproofpapaya=false
+ B:fencegatesfireproofpine=false
+ B:fencegatesfireproofplum=false
+ B:fencegatesfireproofpoplar=false
+ B:fencegatesfireproofsequoia=false
+ B:fencegatesfireproofteak=false
+ B:fencegatesfireproofwalnut=false
+ B:fencegatesfireproofwenge=false
+ B:fencegatesfireproofwillow=false
+ B:fencegatesfireproofzebrawood=false
+ B:fencegatesgiganteum=false
+ B:fencegatesgreenheart=false
+ B:fencegatesipe=false
+ B:fencegateskapok=false
+ B:fencegateslarch=false
+ B:fencegateslime=false
+ B:fencegatesmahoe=false
+ B:fencegatesmahogany=false
+ B:fencegatesmaple=false
+ B:fencegatespadauk=false
+ B:fencegatespalm=false
+ B:fencegatespapaya=false
+ B:fencegatespine=false
+ B:fencegatesplum=false
+ B:fencegatespoplar=false
+ B:fencegatessequoia=false
+ B:fencegatesteak=false
+ B:fencegatesvanillafireproofacacia=false
+ B:fencegatesvanillafireproofbirch=false
+ B:fencegatesvanillafireproofdarkoak=false
+ B:fencegatesvanillafireproofjungle=false
+ B:fencegatesvanillafireproofoak=false
+ B:fencegatesvanillafireproofspruce=false
+ B:fencegateswalnut=false
+ B:fencegateswenge=false
+ B:fencegateswillow=false
+ B:fencegateszebrawood=false
+ B:fences0=false
+ B:fences0.1=false
+ B:fences0.10=false
+ B:fences0.11=false
+ B:fences0.12=false
+ B:fences0.13=false
+ B:fences0.14=false
+ B:fences0.15=false
+ B:fences0.2=false
+ B:fences0.3=false
+ B:fences0.4=false
+ B:fences0.5=false
+ B:fences0.6=false
+ B:fences0.7=false
+ B:fences0.8=false
+ B:fences0.9=false
+ B:fences1=false
+ B:fences1.1=false
+ B:fences1.10=false
+ B:fences1.11=false
+ B:fences1.12=false
+ B:fences1.2=false
+ B:fences1.3=false
+ B:fences1.4=false
+ B:fences1.5=false
+ B:fences1.6=false
+ B:fences1.7=false
+ B:fences1.8=false
+ B:fences1.9=false
+ B:fencesfireproof0=false
+ B:fencesfireproof0.1=false
+ B:fencesfireproof0.10=false
+ B:fencesfireproof0.11=false
+ B:fencesfireproof0.12=false
+ B:fencesfireproof0.13=false
+ B:fencesfireproof0.14=false
+ B:fencesfireproof0.15=false
+ B:fencesfireproof0.2=false
+ B:fencesfireproof0.3=false
+ B:fencesfireproof0.4=false
+ B:fencesfireproof0.5=false
+ B:fencesfireproof0.6=false
+ B:fencesfireproof0.7=false
+ B:fencesfireproof0.8=false
+ B:fencesfireproof0.9=false
+ B:fencesfireproof1=false
+ B:fencesfireproof1.1=false
+ B:fencesfireproof1.10=false
+ B:fencesfireproof1.11=false
+ B:fencesfireproof1.12=false
+ B:fencesfireproof1.2=false
+ B:fencesfireproof1.3=false
+ B:fencesfireproof1.4=false
+ B:fencesfireproof1.5=false
+ B:fencesfireproof1.6=false
+ B:fencesfireproof1.7=false
+ B:fencesfireproof1.8=false
+ B:fencesfireproof1.9=false
+ B:fencesvanillafireproof0=false
+ B:fencesvanillafireproof0.1=false
+ B:fencesvanillafireproof0.2=false
+ B:fencesvanillafireproof0.3=false
+ B:fencesvanillafireproof0.4=false
+ B:fencesvanillafireproof0.5=false
+ B:fermenter=false
+ B:fluidbioethanol=false
+ B:fluidbiomass=false
+ B:fluidforhoney=false
+ B:fluidglass=false
+ B:fluidice=false
+ B:fluidjuice=false
+ B:fluidmilk=false
+ B:fluidseedoil=false
+ B:fluidshortmead=false
+ B:geneticfilter=false
+ B:greenhouse=false
+ B:greenhouse.3=false
+ B:greenhouse.4=false
+ B:greenhouse.5=false
+ B:humus=false
+ B:leavesdecorative0=false
+ B:leavesdecorative0.1=false
+ B:leavesdecorative0.10=false
+ B:leavesdecorative0.11=false
+ B:leavesdecorative0.12=false
+ B:leavesdecorative0.13=false
+ B:leavesdecorative0.14=false
+ B:leavesdecorative0.15=false
+ B:leavesdecorative0.2=false
+ B:leavesdecorative0.3=false
+ B:leavesdecorative0.4=false
+ B:leavesdecorative0.5=false
+ B:leavesdecorative0.6=false
+ B:leavesdecorative0.7=false
+ B:leavesdecorative0.8=false
+ B:leavesdecorative0.9=false
+ B:leavesdecorative1=false
+ B:leavesdecorative1.1=false
+ B:leavesdecorative1.10=false
+ B:leavesdecorative1.11=false
+ B:leavesdecorative1.12=false
+ B:leavesdecorative1.13=false
+ B:leavesdecorative1.14=false
+ B:leavesdecorative1.15=false
+ B:leavesdecorative1.2=false
+ B:leavesdecorative1.3=false
+ B:leavesdecorative1.4=false
+ B:leavesdecorative1.5=false
+ B:leavesdecorative1.6=false
+ B:leavesdecorative1.7=false
+ B:leavesdecorative1.8=false
+ B:leavesdecorative1.9=false
+ B:leavesdecorative2=false
+ B:leavesdecorative2.1=false
+ B:leavesdecorative2.2=false
+ B:loam=true
+ B:logs0=true
+ B:logs0.1=true
+ B:logs0.2=true
+ B:logs0.3=true
+ B:logs1=true
+ B:logs1.1=true
+ B:logs1.2=true
+ B:logs1.3=true
+ B:logs2=true
+ B:logs2.1=true
+ B:logs2.2=true
+ B:logs2.3=true
+ B:logs3=true
+ B:logs3.1=true
+ B:logs3.2=true
+ B:logs3.3=true
+ B:logs4=true
+ B:logs4.1=true
+ B:logs4.2=true
+ B:logs4.3=true
+ B:logs5=true
+ B:logs5.1=true
+ B:logs5.2=true
+ B:logs5.3=true
+ B:logs6=true
+ B:logs6.1=true
+ B:logs6.2=true
+ B:logs6.3=true
+ B:logs7=true
+ B:logsfireproof0=true
+ B:logsfireproof0.1=true
+ B:logsfireproof0.2=true
+ B:logsfireproof0.3=true
+ B:logsfireproof1=true
+ B:logsfireproof1.1=true
+ B:logsfireproof1.2=true
+ B:logsfireproof1.3=true
+ B:logsfireproof2=true
+ B:logsfireproof2.1=true
+ B:logsfireproof2.2=true
+ B:logsfireproof2.3=true
+ B:logsfireproof3=true
+ B:logsfireproof3.1=true
+ B:logsfireproof3.2=true
+ B:logsfireproof3.3=true
+ B:logsfireproof4=true
+ B:logsfireproof4.1=true
+ B:logsfireproof4.2=true
+ B:logsfireproof4.3=true
+ B:logsfireproof5=true
+ B:logsfireproof5.1=true
+ B:logsfireproof5.2=true
+ B:logsfireproof5.3=true
+ B:logsfireproof6=true
+ B:logsfireproof6.1=true
+ B:logsfireproof6.2=true
+ B:logsfireproof6.3=true
+ B:logsfireproof7=true
+ B:logsvanillafireproof0=true
+ B:logsvanillafireproof0.1=true
+ B:logsvanillafireproof0.2=true
+ B:logsvanillafireproof0.3=true
+ B:logsvanillafireproof1=true
+ B:logsvanillafireproof1.1=true
+ B:mailbox=false
+ B:moistener=false
+ B:mushroom=false
+ B:mushroom.1=false
+ B:peatbog=false
+ B:peatbog.1=false
+ B:planks0=true
+ B:planks0.1=true
+ B:planks0.10=true
+ B:planks0.11=true
+ B:planks0.12=true
+ B:planks0.13=true
+ B:planks0.14=true
+ B:planks0.15=true
+ B:planks0.2=true
+ B:planks0.3=true
+ B:planks0.4=true
+ B:planks0.5=true
+ B:planks0.6=true
+ B:planks0.7=true
+ B:planks0.8=true
+ B:planks0.9=true
+ B:planks1=true
+ B:planks1.1=true
+ B:planks1.10=true
+ B:planks1.11=true
+ B:planks1.12=true
+ B:planks1.2=true
+ B:planks1.3=true
+ B:planks1.4=true
+ B:planks1.5=true
+ B:planks1.6=true
+ B:planks1.7=true
+ B:planks1.8=true
+ B:planks1.9=true
+ B:planksfireproof0=true
+ B:planksfireproof0.1=true
+ B:planksfireproof0.10=true
+ B:planksfireproof0.11=true
+ B:planksfireproof0.12=true
+ B:planksfireproof0.13=true
+ B:planksfireproof0.14=true
+ B:planksfireproof0.15=true
+ B:planksfireproof0.2=true
+ B:planksfireproof0.3=true
+ B:planksfireproof0.4=true
+ B:planksfireproof0.5=true
+ B:planksfireproof0.6=true
+ B:planksfireproof0.7=true
+ B:planksfireproof0.8=true
+ B:planksfireproof0.9=true
+ B:planksfireproof1=true
+ B:planksfireproof1.1=true
+ B:planksfireproof1.10=true
+ B:planksfireproof1.11=true
+ B:planksfireproof1.12=true
+ B:planksfireproof1.2=true
+ B:planksfireproof1.3=true
+ B:planksfireproof1.4=true
+ B:planksfireproof1.5=true
+ B:planksfireproof1.6=true
+ B:planksfireproof1.7=true
+ B:planksfireproof1.8=true
+ B:planksfireproof1.9=true
+ B:planksvanillafireproof0=true
+ B:planksvanillafireproof0.1=true
+ B:planksvanillafireproof0.2=true
+ B:planksvanillafireproof0.3=true
+ B:planksvanillafireproof0.4=true
+ B:planksvanillafireproof0.5=true
+ B:rainmaker=false
+ B:raintank=false
+ B:resources=true
+ B:resources.1=true
+ B:resources.2=true
+ B:resourcestorage=true
+ B:resourcestorage.1=true
+ B:resourcestorage.2=true
+ B:resourcestorage.3=true
+ B:saplingge=false
+ B:slabs0=false
+ B:slabs0.1=false
+ B:slabs0.2=false
+ B:slabs0.3=false
+ B:slabs0.4=false
+ B:slabs0.5=false
+ B:slabs0.6=false
+ B:slabs0.7=false
+ B:slabs1=false
+ B:slabs1.1=false
+ B:slabs1.2=false
+ B:slabs1.3=false
+ B:slabs1.4=false
+ B:slabs1.5=false
+ B:slabs1.6=false
+ B:slabs1.7=false
+ B:slabs2=false
+ B:slabs2.1=false
+ B:slabs2.2=false
+ B:slabs2.3=false
+ B:slabs2.4=false
+ B:slabs2.5=false
+ B:slabs2.6=false
+ B:slabs2.7=false
+ B:slabs3=false
+ B:slabs3.1=false
+ B:slabs3.2=false
+ B:slabs3.3=false
+ B:slabs3.4=false
+ B:slabsfireproof0=false
+ B:slabsfireproof0.1=false
+ B:slabsfireproof0.2=false
+ B:slabsfireproof0.3=false
+ B:slabsfireproof0.4=false
+ B:slabsfireproof0.5=false
+ B:slabsfireproof0.6=false
+ B:slabsfireproof0.7=false
+ B:slabsfireproof1=false
+ B:slabsfireproof1.1=false
+ B:slabsfireproof1.2=false
+ B:slabsfireproof1.3=false
+ B:slabsfireproof1.4=false
+ B:slabsfireproof1.5=false
+ B:slabsfireproof1.6=false
+ B:slabsfireproof1.7=false
+ B:slabsfireproof2=false
+ B:slabsfireproof2.1=false
+ B:slabsfireproof2.2=false
+ B:slabsfireproof2.3=false
+ B:slabsfireproof2.4=false
+ B:slabsfireproof2.5=false
+ B:slabsfireproof2.6=false
+ B:slabsfireproof2.7=false
+ B:slabsfireproof3=false
+ B:slabsfireproof3.1=false
+ B:slabsfireproof3.2=false
+ B:slabsfireproof3.3=false
+ B:slabsfireproof3.4=false
+ B:slabsvanillafireproof0=false
+ B:slabsvanillafireproof0.1=false
+ B:slabsvanillafireproof0.2=false
+ B:slabsvanillafireproof0.3=false
+ B:slabsvanillafireproof0.4=false
+ B:slabsvanillafireproof0.5=false
+ B:squeezer=false
+ B:stairsacacia=false
+ B:stairsbalsa=false
+ B:stairsbaobab=false
+ B:stairscherry=false
+ B:stairschestnut=false
+ B:stairscitrus=false
+ B:stairscocobolo=false
+ B:stairsebony=false
+ B:stairsfireproofacacia=false
+ B:stairsfireproofbalsa=false
+ B:stairsfireproofbaobab=false
+ B:stairsfireproofcherry=false
+ B:stairsfireproofchestnut=false
+ B:stairsfireproofcitrus=false
+ B:stairsfireproofcocobolo=false
+ B:stairsfireproofebony=false
+ B:stairsfireproofgiganteum=false
+ B:stairsfireproofgreenheart=false
+ B:stairsfireproofipe=false
+ B:stairsfireproofkapok=false
+ B:stairsfireprooflarch=false
+ B:stairsfireprooflime=false
+ B:stairsfireproofmahoe=false
+ B:stairsfireproofmahogany=false
+ B:stairsfireproofmaple=false
+ B:stairsfireproofpadauk=false
+ B:stairsfireproofpalm=false
+ B:stairsfireproofpapaya=false
+ B:stairsfireproofpine=false
+ B:stairsfireproofplum=false
+ B:stairsfireproofpoplar=false
+ B:stairsfireproofsequoia=false
+ B:stairsfireproofteak=false
+ B:stairsfireproofwalnut=false
+ B:stairsfireproofwenge=false
+ B:stairsfireproofwillow=false
+ B:stairsfireproofzebrawood=false
+ B:stairsgiganteum=false
+ B:stairsgreenheart=false
+ B:stairsipe=false
+ B:stairskapok=false
+ B:stairslarch=false
+ B:stairslime=false
+ B:stairsmahoe=false
+ B:stairsmahogany=false
+ B:stairsmaple=false
+ B:stairspadauk=false
+ B:stairspalm=false
+ B:stairspapaya=false
+ B:stairspine=false
+ B:stairsplum=false
+ B:stairspoplar=false
+ B:stairssequoia=false
+ B:stairsteak=false
+ B:stairsvanillafireproofacacia=false
+ B:stairsvanillafireproofbirch=false
+ B:stairsvanillafireproofdarkoak=false
+ B:stairsvanillafireproofjungle=false
+ B:stairsvanillafireproofoak=false
+ B:stairsvanillafireproofspruce=false
+ B:stairswalnut=false
+ B:stairswenge=false
+ B:stairswillow=false
+ B:stairszebrawood=false
+ B:stampcollector=false
+ B:still=false
+ B:stump=false
+ B:tradestation=false
+ B:treechest=false
+ B:woodpile=true
+ B:woodpiledecorative=true
+ B:worktable=false
+}
+
+
+gendustry {
+ B:extractor=false
+ B:imprinter=false
+ B:industrialapiary=false
+ B:liquiddna=false
+ B:liquifier=false
+ B:mutagen=false
+ B:mutagenproducer=false
+ B:mutatron=false
+ B:mutatronadvanced=false
+ B:protein=false
+ B:replicator=false
+ B:sampler=false
+ B:transposer=false
+}
+
+
+genetics {
+ B:advmachine=false
+ B:binniebacteria=false
+ B:binniebacteriapoly=false
+ B:binniebacteriavector=false
+ B:binniednaraw=false
+ B:binniegrowthmedium=false
+ B:labmachine=false
+ B:labmachine.1=false
+ B:labmachine.2=false
+ B:labmachine.3=false
+ B:labmachine.4=false
+ B:machine=false
+ B:machine.1=false
+ B:machine.2=false
+ B:machine.3=false
+}
+
+
+gravestone {
+ B:gravestone=false
+}
+
+
+hardcorequesting {
+ B:itembarrel=false
+ B:questportal=false
+ B:questtracker=false
+}
+
+
+harvestcraft {
+ B:almondsapling=false
+ B:apiary=false
+ B:applesapling=false
+ B:apricotsapling=false
+ B:aridgarden=false
+ B:avocadosapling=false
+ B:bananasapling=false
+ B:beehive=true
+ B:candledeco1=false
+ B:candledeco10=false
+ B:candledeco11=false
+ B:candledeco12=false
+ B:candledeco13=false
+ B:candledeco14=false
+ B:candledeco15=false
+ B:candledeco16=false
+ B:candledeco2=false
+ B:candledeco3=false
+ B:candledeco4=false
+ B:candledeco5=false
+ B:candledeco6=false
+ B:candledeco7=false
+ B:candledeco8=false
+ B:candledeco9=false
+ B:carrotcakeitem=false
+ B:cashewsapling=false
+ B:cheesecakeitem=false
+ B:cherrycheesecakeitem=false
+ B:cherrysapling=false
+ B:chestnutsapling=false
+ B:chocolatesprinklecakeitem=false
+ B:cinnamonsapling=false
+ B:coconutsapling=false
+ B:datesapling=false
+ B:dragonfruitsapling=false
+ B:duriansapling=false
+ B:figsapling=false
+ B:frostgarden=false
+ B:gooseberrysapling=false
+ B:grapefruitsapling=false
+ B:grinder=false
+ B:groundtrap=false
+ B:holidaycakeitem=false
+ B:honey=true
+ B:honeycomb=true
+ B:lamingtonitem=false
+ B:lemonsapling=false
+ B:limesapling=false
+ B:mangosapling=false
+ B:maplesapling=false
+ B:market=false
+ B:nutmegsapling=false
+ B:olivesapling=false
+ B:orangesapling=false
+ B:pamalmond=false
+ B:pamapple=false
+ B:pamapricot=false
+ B:pamavocado=false
+ B:pambanana=false
+ B:pamcashew=false
+ B:pamcherry=false
+ B:pamchestnut=false
+ B:pamcinnamon=false
+ B:pamcoconut=false
+ B:pamdate=false
+ B:pamdragonfruit=false
+ B:pamdurian=false
+ B:pamfig=false
+ B:pamgooseberry=false
+ B:pamgrapefruit=false
+ B:pamlemon=false
+ B:pamlime=false
+ B:pammango=false
+ B:pammaple=false
+ B:pamnutmeg=false
+ B:pamolive=false
+ B:pamorange=false
+ B:pampapaya=false
+ B:pampaperbark=false
+ B:pampeach=false
+ B:pampear=false
+ B:pampecan=false
+ B:pampeppercorn=false
+ B:pampersimmon=false
+ B:pampistachio=false
+ B:pamplum=false
+ B:pampomegranate=false
+ B:pamspiderweb=false
+ B:pamstarfruit=false
+ B:pamvanillabean=false
+ B:pamwalnut=false
+ B:papayasapling=false
+ B:paperbarksapling=false
+ B:pavlovaitem=false
+ B:peachsapling=false
+ B:pearsapling=false
+ B:pecansapling=false
+ B:peppercornsapling=false
+ B:persimmonsapling=false
+ B:pineappleupsidedowncakeitem=false
+ B:pistachiosapling=false
+ B:plumsapling=false
+ B:pomegranatesapling=false
+ B:pressedwax=true
+ B:presser=false
+ B:pumpkincheesecakeitem=false
+ B:redvelvetcakeitem=false
+ B:shadedgarden=false
+ B:shippingbin=false
+ B:soggygarden=false
+ B:spiderwebsapling=false
+ B:starfruitsapling=false
+ B:tropicalgarden=false
+ B:vanillabeansapling=false
+ B:walnutsapling=false
+ B:waterfilter=false
+ B:watertrap=false
+ B:waxcomb=true
+ B:well=true
+ B:windygarden=false
+}
+
+
+immersiveengineering {
+ B:aluminumscaffoldingstairs0=false
+ B:aluminumscaffoldingstairs1=false
+ B:aluminumscaffoldingstairs2=false
+ B:clothdevice=false
+ B:clothdevice.1=false
+ B:clothdevice.2=false
+ B:connector=false
+ B:connector.1=false
+ B:connector.10=false
+ B:connector.11=false
+ B:connector.12=false
+ B:connector.13=false
+ B:connector.14=false
+ B:connector.2=false
+ B:connector.3=false
+ B:connector.4=false
+ B:connector.5=false
+ B:connector.6=false
+ B:connector.7=false
+ B:connector.8=false
+ B:connector.9=false
+ B:fluidbiodiesel=false
+ B:fluidconcrete=false
+ B:fluidcreosote=false
+ B:fluidethanol=false
+ B:fluidplantoil=false
+ B:hemp=false
+ B:metaldecoration0=true
+ B:metaldecoration0.1=true
+ B:metaldecoration0.2=true
+ B:metaldecoration0.3=true
+ B:metaldecoration0.4=true
+ B:metaldecoration0.5=true
+ B:metaldecoration0.6=true
+ B:metaldecoration0.7=true
+ B:metaldecoration1=false
+ B:metaldecoration1.1=false
+ B:metaldecoration1.2=false
+ B:metaldecoration1.3=false
+ B:metaldecoration1.4=false
+ B:metaldecoration1.5=false
+ B:metaldecoration1.6=false
+ B:metaldecoration1.7=false
+ B:metaldecoration1slab.1=false
+ B:metaldecoration1slab.2=false
+ B:metaldecoration1slab.3=false
+ B:metaldecoration1slab.5=false
+ B:metaldecoration1slab.6=false
+ B:metaldecoration1slab.7=false
+ B:metaldecoration2=false
+ B:metaldecoration2.1=false
+ B:metaldecoration2.2=false
+ B:metaldecoration2.3=false
+ B:metaldecoration2.4=false
+ B:metaldecoration2.5=false
+ B:metaldevice0=false
+ B:metaldevice0.1=false
+ B:metaldevice0.2=false
+ B:metaldevice0.3=false
+ B:metaldevice0.4=false
+ B:metaldevice0.5=false
+ B:metaldevice0.6=false
+ B:metaldevice1=false
+ B:metaldevice1.1=false
+ B:metaldevice1.10=false
+ B:metaldevice1.11=false
+ B:metaldevice1.13=false
+ B:metaldevice1.2=false
+ B:metaldevice1.3=false
+ B:metaldevice1.4=false
+ B:metaldevice1.5=false
+ B:metaldevice1.6=false
+ B:metaldevice1.7=false
+ B:metaldevice1.8=false
+ B:metaldevice1.9=false
+ B:metalladder=false
+ B:metalladder.1=false
+ B:metalladder.2=false
+ B:moltenconstantan=false
+ B:moltenuranium=false
+ B:ore=true
+ B:ore.1=true
+ B:ore.2=true
+ B:ore.3=true
+ B:ore.4=true
+ B:ore.5=true
+ B:sheetmetal=true
+ B:sheetmetal.1=true
+ B:sheetmetal.10=true
+ B:sheetmetal.2=true
+ B:sheetmetal.3=true
+ B:sheetmetal.4=true
+ B:sheetmetal.5=true
+ B:sheetmetal.6=true
+ B:sheetmetal.7=true
+ B:sheetmetal.8=true
+ B:sheetmetal.9=true
+ B:sheetmetalslab=false
+ B:sheetmetalslab.1=false
+ B:sheetmetalslab.10=false
+ B:sheetmetalslab.2=false
+ B:sheetmetalslab.3=false
+ B:sheetmetalslab.4=false
+ B:sheetmetalslab.5=false
+ B:sheetmetalslab.6=false
+ B:sheetmetalslab.7=false
+ B:sheetmetalslab.8=false
+ B:sheetmetalslab.9=false
+ B:steelscaffoldingstairs0=false
+ B:steelscaffoldingstairs1=false
+ B:steelscaffoldingstairs2=false
+ B:stonedecoration=true
+ B:stonedecoration.1=true
+ B:stonedecoration.10=true
+ B:stonedecoration.2=true
+ B:stonedecoration.3=true
+ B:stonedecoration.4=true
+ B:stonedecoration.5=true
+ B:stonedecoration.6=true
+ B:stonedecoration.7=true
+ B:stonedecoration.8=false
+ B:stonedecorationslab=false
+ B:stonedecorationslab.1=false
+ B:stonedecorationslab.10=false
+ B:stonedecorationslab.2=false
+ B:stonedecorationslab.4=false
+ B:stonedecorationslab.5=false
+ B:stonedecorationslab.6=false
+ B:stonedecorationslab.7=false
+ B:stonedecorationstairsconcrete=false
+ B:stonedecorationstairsconcreteleaded=false
+ B:stonedecorationstairsconcretetile=false
+ B:stonedecorationstairshempcrete=false
+ B:stonedevice.3=false
+ B:stonedevice.4=false
+ B:stonedevice.5=false
+ B:storage=true
+ B:storage.1=true
+ B:storage.2=true
+ B:storage.3=true
+ B:storage.4=true
+ B:storage.5=true
+ B:storage.6=true
+ B:storage.7=true
+ B:storage.8=true
+ B:storageslab=false
+ B:storageslab.1=false
+ B:storageslab.2=false
+ B:storageslab.3=false
+ B:storageslab.4=false
+ B:storageslab.5=false
+ B:storageslab.6=false
+ B:storageslab.7=false
+ B:storageslab.8=false
+ B:treatedwood=true
+ B:treatedwood.1=true
+ B:treatedwood.2=true
+ B:treatedwoodslab=false
+ B:treatedwoodslab.1=false
+ B:treatedwoodslab.2=false
+ B:treatedwoodstairs0=false
+ B:treatedwoodstairs1=false
+ B:treatedwoodstairs2=false
+ B:woodendecoration=false
+ B:woodendecoration.1=false
+ B:woodendevice0=false
+ B:woodendevice0.1=false
+ B:woodendevice0.2=false
+ B:woodendevice0.3=false
+ B:woodendevice0.4=false
+ B:woodendevice0.5=false
+ B:woodendevice0.6=false
+ B:woodendevice0.7=false
+ B:woodendevice1=false
+ B:woodendevice1.1=false
+ B:woodendevice1.3=false
+ B:woodendevice1.4=false
+}
+
+
+immersivepetroleum {
+ B:metaldevice=false
+ B:metaldevice.1=false
+ B:stonedecoration=true
+}
+
+
+industrialforegoing {
+ B:animalbyproductrecolector=false
+ B:animalgrowthincreaser=false
+ B:animalindependenceselector=false
+ B:animalresourceharvester=false
+ B:animalstockincreaser=false
+ B:biofuelgenerator=false
+ B:bioreactor=false
+ B:blackholecontroller=false
+ B:blackholelabel=false
+ B:blackholetank=false
+ B:blackholeunit=false
+ B:blockdestroyer=false
+ B:blockplacer=false
+ B:conveyor=false
+ B:cropenrichmaterialinjector=false
+ B:croprecolector=false
+ B:cropsower=false
+ B:dyemixer=false
+ B:enchantmentaplicator=false
+ B:enchantmentextractor=false
+ B:enchantmentinvoker=false
+ B:enchantmentrefiner=false
+ B:energyfieldprovider=false
+ B:fluidcrafter=false
+ B:fluiddictionaryconverter=false
+ B:fluidpump=false
+ B:froster=false
+ B:hydrator=false
+ B:itemsplitter=false
+ B:laserbase=false
+ B:laserdrill=false
+ B:latexprocessingunit=false
+ B:lavafabricator=false
+ B:materialstoneworkfactory=false
+ B:mobdetector=false
+ B:mobduplicator=false
+ B:mobrelocator=false
+ B:mobslaughterfactory=false
+ B:oredictionaryconverter=false
+ B:orefermenter=false
+ B:oreprocessor=false
+ B:oresieve=false
+ B:orewasher=false
+ B:petrifiedfuelgenerator=false
+ B:plantinteractor=false
+ B:potionenervator=false
+ B:proteingenerator=false
+ B:proteinreactor=false
+ B:resourcefulfurnace=false
+ B:sewagecompostersolidifier=false
+ B:sludgerefiner=false
+ B:sporesrecreator=false
+ B:treefluidextractor=false
+ B:villagertradeexchanger=false
+ B:watercondensator=false
+ B:waterresourcescollector=false
+ B:witherbuilder=false
+}
+
+
+integrateddynamics {
+ B:blockliquidchorus=false
+ B:blockmenrilresin=false
+ B:cable=false
+ B:coalgenerator=false
+ B:crystalizedchorusblock=true
+ B:crystalizedchorusblockstairs=false
+ B:crystalizedchorusbrick=true
+ B:crystalizedchorusbrickstairs=false
+ B:crystalizedmenrilblock=true
+ B:crystalizedmenrilblockstairs=false
+ B:crystalizedmenrilbrick=true
+ B:crystalizedmenrilbrickstairs=false
+ B:delay=false
+ B:dryingbasin=false
+ B:logicprogrammer=false
+ B:materializer=false
+ B:menrilleaves=false
+ B:menrillog=true
+ B:menrillogfilled=true
+ B:menrilplanks=true
+ B:menrilplanksstairs=false
+ B:menrilsapling=false
+ B:menriltorch=false
+ B:menriltorchstone=false
+ B:proxy=false
+ B:squeezer=false
+ B:variablestore=false
+}
+
+
+ironchest {
+ B:ironchest=false
+ B:ironchest.1=false
+ B:ironchest.2=false
+ B:ironchest.3=false
+ B:ironchest.4=false
+ B:ironchest.5=false
+ B:ironchest.6=false
+ B:ironchest.7=false
+ B:ironshulkerboxblack=false
+ B:ironshulkerboxblack.1=false
+ B:ironshulkerboxblack.2=false
+ B:ironshulkerboxblack.3=false
+ B:ironshulkerboxblack.4=false
+ B:ironshulkerboxblack.5=false
+ B:ironshulkerboxblack.6=false
+ B:ironshulkerboxblue=false
+ B:ironshulkerboxblue.1=false
+ B:ironshulkerboxblue.2=false
+ B:ironshulkerboxblue.3=false
+ B:ironshulkerboxblue.4=false
+ B:ironshulkerboxblue.5=false
+ B:ironshulkerboxblue.6=false
+ B:ironshulkerboxbrown=false
+ B:ironshulkerboxbrown.1=false
+ B:ironshulkerboxbrown.2=false
+ B:ironshulkerboxbrown.3=false
+ B:ironshulkerboxbrown.4=false
+ B:ironshulkerboxbrown.5=false
+ B:ironshulkerboxbrown.6=false
+ B:ironshulkerboxcyan=false
+ B:ironshulkerboxcyan.1=false
+ B:ironshulkerboxcyan.2=false
+ B:ironshulkerboxcyan.3=false
+ B:ironshulkerboxcyan.4=false
+ B:ironshulkerboxcyan.5=false
+ B:ironshulkerboxcyan.6=false
+ B:ironshulkerboxgray=false
+ B:ironshulkerboxgray.1=false
+ B:ironshulkerboxgray.2=false
+ B:ironshulkerboxgray.3=false
+ B:ironshulkerboxgray.4=false
+ B:ironshulkerboxgray.5=false
+ B:ironshulkerboxgray.6=false
+ B:ironshulkerboxgreen=false
+ B:ironshulkerboxgreen.1=false
+ B:ironshulkerboxgreen.2=false
+ B:ironshulkerboxgreen.3=false
+ B:ironshulkerboxgreen.4=false
+ B:ironshulkerboxgreen.5=false
+ B:ironshulkerboxgreen.6=false
+ B:ironshulkerboxlightblue=false
+ B:ironshulkerboxlightblue.1=false
+ B:ironshulkerboxlightblue.2=false
+ B:ironshulkerboxlightblue.3=false
+ B:ironshulkerboxlightblue.4=false
+ B:ironshulkerboxlightblue.5=false
+ B:ironshulkerboxlightblue.6=false
+ B:ironshulkerboxlime=false
+ B:ironshulkerboxlime.1=false
+ B:ironshulkerboxlime.2=false
+ B:ironshulkerboxlime.3=false
+ B:ironshulkerboxlime.4=false
+ B:ironshulkerboxlime.5=false
+ B:ironshulkerboxlime.6=false
+ B:ironshulkerboxmagenta=false
+ B:ironshulkerboxmagenta.1=false
+ B:ironshulkerboxmagenta.2=false
+ B:ironshulkerboxmagenta.3=false
+ B:ironshulkerboxmagenta.4=false
+ B:ironshulkerboxmagenta.5=false
+ B:ironshulkerboxmagenta.6=false
+ B:ironshulkerboxorange=false
+ B:ironshulkerboxorange.1=false
+ B:ironshulkerboxorange.2=false
+ B:ironshulkerboxorange.3=false
+ B:ironshulkerboxorange.4=false
+ B:ironshulkerboxorange.5=false
+ B:ironshulkerboxorange.6=false
+ B:ironshulkerboxpink=false
+ B:ironshulkerboxpink.1=false
+ B:ironshulkerboxpink.2=false
+ B:ironshulkerboxpink.3=false
+ B:ironshulkerboxpink.4=false
+ B:ironshulkerboxpink.5=false
+ B:ironshulkerboxpink.6=false
+ B:ironshulkerboxpurple=false
+ B:ironshulkerboxpurple.1=false
+ B:ironshulkerboxpurple.2=false
+ B:ironshulkerboxpurple.3=false
+ B:ironshulkerboxpurple.4=false
+ B:ironshulkerboxpurple.5=false
+ B:ironshulkerboxpurple.6=false
+ B:ironshulkerboxred=false
+ B:ironshulkerboxred.1=false
+ B:ironshulkerboxred.2=false
+ B:ironshulkerboxred.3=false
+ B:ironshulkerboxred.4=false
+ B:ironshulkerboxred.5=false
+ B:ironshulkerboxred.6=false
+ B:ironshulkerboxsilver=false
+ B:ironshulkerboxsilver.1=false
+ B:ironshulkerboxsilver.2=false
+ B:ironshulkerboxsilver.3=false
+ B:ironshulkerboxsilver.4=false
+ B:ironshulkerboxsilver.5=false
+ B:ironshulkerboxsilver.6=false
+ B:ironshulkerboxwhite=false
+ B:ironshulkerboxwhite.1=false
+ B:ironshulkerboxwhite.2=false
+ B:ironshulkerboxwhite.3=false
+ B:ironshulkerboxwhite.4=false
+ B:ironshulkerboxwhite.5=false
+ B:ironshulkerboxwhite.6=false
+ B:ironshulkerboxyellow=false
+ B:ironshulkerboxyellow.1=false
+ B:ironshulkerboxyellow.2=false
+ B:ironshulkerboxyellow.3=false
+ B:ironshulkerboxyellow.4=false
+ B:ironshulkerboxyellow.5=false
+ B:ironshulkerboxyellow.6=false
+}
+
+
+libvulpes {
+ B:advancedmotor=true
+ B:advstructuremachine=true
+ B:blockphantom=false
+ B:coalgenerator=false
+ B:coil0.10=true
+ B:coil0.2=true
+ B:coil0.4=true
+ B:coil0.7=true
+ B:coil0.9=true
+ B:creativepowerbattery=false
+ B:elitemotor=true
+ B:enhancedmotor=true
+ B:forgepowerinput=false
+ B:forgepoweroutput=false
+ B:hatch=false
+ B:hatch.1=false
+ B:hatch.2=false
+ B:hatch.3=false
+ B:metal0.10=true
+ B:metal0.4=true
+ B:metal0.5=true
+ B:metal0.6=true
+ B:metal0.7=true
+ B:metal0.9=true
+ B:motor=true
+ B:ore0=true
+ B:ore0.10=true
+ B:ore0.4=true
+ B:ore0.5=true
+ B:ore0.8=true
+ B:ore0.9=true
+ B:placeholder=false
+ B:structuremachine=true
+}
+
+
+magicbees {
+ B:effectjar=false
+ B:enchantedearth=false
+ B:hiveblock=false
+ B:hiveblock.1=false
+ B:hiveblock.2=false
+ B:hiveblock.3=false
+ B:hiveblock.4=false
+ B:hiveblock.5=false
+}
+
+
+malisisdoors {
+ B:bigdooracacia3x3=false
+ B:bigdoorbirch3x3=false
+ B:bigdoordarkoak3x3=false
+ B:bigdooriron3x3=false
+ B:bigdoorjungle3x3=false
+ B:bigdooroak3x3=false
+ B:bigdoorrusty3x3=false
+ B:bigdoorspruce3x3=false
+ B:camofencegate=false
+ B:carriagedoor=false
+ B:doorfactory=false
+ B:garagedoor=false
+ B:hitechdoor=false
+ B:medievaldoor=false
+ B:rustyhatch=false
+ B:rustyladder=false
+ B:slidingtrapdoor=false
+ B:trapdooracacia=false
+ B:trapdoorbirch=false
+ B:trapdoordarkoak=false
+ B:trapdoorjungle=false
+ B:trapdoorspruce=false
+}
+
+
+minecraft {
+ B:acaciafence=false
+ B:acaciafencegate=false
+ B:acaciastairs=false
+ B:activatorrail=false
+ B:anvil=false
+ B:anvil.4=false
+ B:anvil.8=false
+ B:banner=false
+ B:barrier=false
+ B:beacon=false
+ B:bedrock=true
+ B:birchfence=false
+ B:birchfencegate=false
+ B:birchstairs=false
+ B:blackglazedterracotta=true
+ B:blackshulkerbox=false
+ B:blueglazedterracotta=true
+ B:blueshulkerbox=false
+ B:boneblock=true
+ B:bookshelf=true
+ B:brickblock=true
+ B:brickstairs=false
+ B:brownglazedterracotta=true
+ B:brownmushroom=false
+ B:brownmushroomblock=true
+ B:brownshulkerbox=false
+ B:cactus=false
+ B:carpet=false
+ B:carpet.1=false
+ B:carpet.10=false
+ B:carpet.11=false
+ B:carpet.12=false
+ B:carpet.13=false
+ B:carpet.14=false
+ B:carpet.15=false
+ B:carpet.2=false
+ B:carpet.3=false
+ B:carpet.4=false
+ B:carpet.5=false
+ B:carpet.6=false
+ B:carpet.7=false
+ B:carpet.8=false
+ B:carpet.9=false
+ B:chaincommandblock=false
+ B:chest=false
+ B:chorusflower=false
+ B:chorusplant=false
+ B:clay=true
+ B:coalblock=true
+ B:coalore=true
+ B:cobblestone=true
+ B:cobblestonewall=false
+ B:cobblestonewall.1=false
+ B:commandblock=false
+ B:concrete=true
+ B:concrete.1=true
+ B:concrete.10=true
+ B:concrete.11=true
+ B:concrete.12=true
+ B:concrete.13=true
+ B:concrete.14=true
+ B:concrete.15=true
+ B:concrete.2=true
+ B:concrete.3=true
+ B:concrete.4=true
+ B:concrete.5=true
+ B:concrete.6=true
+ B:concrete.7=true
+ B:concrete.8=true
+ B:concrete.9=true
+ B:concretepowder=true
+ B:concretepowder.1=true
+ B:concretepowder.10=true
+ B:concretepowder.11=true
+ B:concretepowder.12=true
+ B:concretepowder.13=true
+ B:concretepowder.14=true
+ B:concretepowder.15=true
+ B:concretepowder.2=true
+ B:concretepowder.3=true
+ B:concretepowder.4=true
+ B:concretepowder.5=true
+ B:concretepowder.6=true
+ B:concretepowder.7=true
+ B:concretepowder.8=true
+ B:concretepowder.9=true
+ B:craftingtable=true
+ B:cyanglazedterracotta=true
+ B:cyanshulkerbox=false
+ B:darkoakfence=false
+ B:darkoakfencegate=false
+ B:darkoakstairs=false
+ B:daylightdetector=false
+ B:deadbush=false
+ B:detectorrail=false
+ B:diamondblock=true
+ B:diamondore=true
+ B:dirt=true
+ B:dirt.1=true
+ B:dirt.2=true
+ B:dispenser=false
+ B:doubleplant=false
+ B:doubleplant.1=false
+ B:doubleplant.2=false
+ B:doubleplant.3=false
+ B:doubleplant.4=false
+ B:doubleplant.5=false
+ B:dragonegg=false
+ B:dropper=false
+ B:emeraldblock=true
+ B:emeraldore=true
+ B:enchantingtable=false
+ B:endbricks=true
+ B:enderchest=false
+ B:endportalframe=false
+ B:endrod=false
+ B:endstone=true
+ B:farmland=false
+ B:fence=false
+ B:fencegate=false
+ B:furnace=false
+ B:glass=true
+ B:glasspane=false
+ B:glowstone=false
+ B:goldblock=true
+ B:goldenrail=false
+ B:goldore=true
+ B:grass=false
+ B:grasspath=false
+ B:gravel=true
+ B:grayglazedterracotta=true
+ B:grayshulkerbox=false
+ B:greenglazedterracotta=true
+ B:greenshulkerbox=false
+ B:hardenedclay=true
+ B:hayblock=true
+ B:heavyweightedpressureplate=false
+ B:hopper=false
+ B:ice=false
+ B:ironbars=false
+ B:ironblock=true
+ B:ironore=true
+ B:irontrapdoor=false
+ B:jukebox=false
+ B:junglefence=false
+ B:junglefencegate=false
+ B:junglestairs=false
+ B:ladder=false
+ B:lapisblock=true
+ B:lapisore=true
+ B:leaves.4=false
+ B:leaves.5=false
+ B:leaves.6=false
+ B:leaves.7=false
+ B:leaves2.4=false
+ B:leaves2.5=false
+ B:lever=false
+ B:lightblueglazedterracotta=true
+ B:lightblueshulkerbox=false
+ B:lightweightedpressureplate=false
+ B:limeglazedterracotta=true
+ B:limeshulkerbox=false
+ B:litpumpkin=false
+ B:log=true
+ B:log.1=true
+ B:log.2=true
+ B:log.3=true
+ B:log2=true
+ B:log2.1=true
+ B:magentaglazedterracotta=true
+ B:magentashulkerbox=false
+ B:magma=false
+ B:melonblock=true
+ B:mobspawner=false
+ B:monsteregg=true
+ B:monsteregg.1=true
+ B:monsteregg.2=true
+ B:monsteregg.3=true
+ B:monsteregg.4=true
+ B:monsteregg.5=true
+ B:mossycobblestone=true
+ B:mycelium=false
+ B:netherbrick=true
+ B:netherbrickfence=false
+ B:netherbrickstairs=false
+ B:netherrack=true
+ B:netherwartblock=true
+ B:noteblock=false
+ B:oakstairs=false
+ B:observer=true
+ B:obsidian=true
+ B:orangeglazedterracotta=true
+ B:orangeshulkerbox=false
+ B:packedice=true
+ B:pinkglazedterracotta=true
+ B:pinkshulkerbox=false
+ B:planks=true
+ B:planks.1=true
+ B:planks.2=true
+ B:planks.3=true
+ B:planks.4=true
+ B:planks.5=true
+ B:prismarine=true
+ B:prismarine.1=true
+ B:prismarine.2=true
+ B:pumpkin=false
+ B:purpleglazedterracotta=true
+ B:purpleshulkerbox=false
+ B:purpurblock=true
+ B:purpurpillar=true
+ B:purpurslab=false
+ B:purpurstairs=false
+ B:quartzblock=true
+ B:quartzblock.1=true
+ B:quartzblock.2=true
+ B:quartzore=true
+ B:quartzstairs=false
+ B:rail=false
+ B:redflower=false
+ B:redflower.1=false
+ B:redflower.2=false
+ B:redflower.3=false
+ B:redflower.4=false
+ B:redflower.5=false
+ B:redflower.6=false
+ B:redflower.7=false
+ B:redflower.8=false
+ B:redglazedterracotta=true
+ B:redmushroom=false
+ B:redmushroomblock=true
+ B:rednetherbrick=true
+ B:redsandstone=true
+ B:redsandstone.1=true
+ B:redsandstone.2=true
+ B:redsandstonestairs=false
+ B:redshulkerbox=false
+ B:redstoneblock=true
+ B:redstonelamp=true
+ B:redstoneore=true
+ B:redstonetorch=false
+ B:repeatingcommandblock=false
+ B:sand=true
+ B:sand.1=true
+ B:sandstone=true
+ B:sandstone.1=true
+ B:sandstone.2=true
+ B:sandstonestairs=false
+ B:sapling=false
+ B:sapling.1=false
+ B:sapling.2=false
+ B:sapling.3=false
+ B:sapling.4=false
+ B:sapling.5=false
+ B:sealantern=false
+ B:silverglazedterracotta=true
+ B:silvershulkerbox=false
+ B:slime=true
+ B:snow=false
+ B:snowlayer=false
+ B:soulsand=true
+ B:sponge=true
+ B:sponge.1=true
+ B:sprucefence=false
+ B:sprucefencegate=false
+ B:sprucestairs=false
+ B:stainedglass=true
+ B:stainedglass.1=true
+ B:stainedglass.10=true
+ B:stainedglass.11=true
+ B:stainedglass.12=true
+ B:stainedglass.13=true
+ B:stainedglass.14=true
+ B:stainedglass.15=true
+ B:stainedglass.2=true
+ B:stainedglass.3=true
+ B:stainedglass.4=true
+ B:stainedglass.5=true
+ B:stainedglass.6=true
+ B:stainedglass.7=true
+ B:stainedglass.8=true
+ B:stainedglass.9=true
+ B:stainedglasspane=false
+ B:stainedglasspane.1=false
+ B:stainedglasspane.10=false
+ B:stainedglasspane.11=false
+ B:stainedglasspane.12=false
+ B:stainedglasspane.13=false
+ B:stainedglasspane.14=false
+ B:stainedglasspane.15=false
+ B:stainedglasspane.2=false
+ B:stainedglasspane.3=false
+ B:stainedglasspane.4=false
+ B:stainedglasspane.5=false
+ B:stainedglasspane.6=false
+ B:stainedglasspane.7=false
+ B:stainedglasspane.8=false
+ B:stainedglasspane.9=false
+ B:stainedhardenedclay=true
+ B:stainedhardenedclay.1=true
+ B:stainedhardenedclay.10=true
+ B:stainedhardenedclay.11=true
+ B:stainedhardenedclay.12=true
+ B:stainedhardenedclay.13=true
+ B:stainedhardenedclay.14=true
+ B:stainedhardenedclay.15=true
+ B:stainedhardenedclay.2=true
+ B:stainedhardenedclay.3=true
+ B:stainedhardenedclay.4=true
+ B:stainedhardenedclay.5=true
+ B:stainedhardenedclay.6=true
+ B:stainedhardenedclay.7=true
+ B:stainedhardenedclay.8=true
+ B:stainedhardenedclay.9=true
+ B:stone=true
+ B:stone.1=true
+ B:stone.2=true
+ B:stone.3=true
+ B:stone.4=true
+ B:stone.5=true
+ B:stone.6=true
+ B:stonebrick=true
+ B:stonebrick.1=true
+ B:stonebrick.2=true
+ B:stonebrick.3=true
+ B:stonebrickstairs=false
+ B:stonebutton=false
+ B:stonepressureplate=false
+ B:stoneslab=false
+ B:stoneslab.1=false
+ B:stoneslab.3=false
+ B:stoneslab.4=false
+ B:stoneslab.5=false
+ B:stoneslab.6=false
+ B:stoneslab.7=false
+ B:stoneslab2=false
+ B:stonestairs=false
+ B:structureblock=false
+ B:structurevoid=false
+ B:tallgrass.1=false
+ B:tallgrass.2=false
+ B:tnt=false
+ B:torch=false
+ B:trapdoor=false
+ B:trappedchest=false
+ B:tripwirehook=false
+ B:vine=false
+ B:waterlily=false
+ B:web=false
+ B:whiteglazedterracotta=true
+ B:whiteshulkerbox=false
+ B:woodenbutton=false
+ B:woodenpressureplate=false
+ B:woodenslab=false
+ B:woodenslab.1=false
+ B:woodenslab.2=false
+ B:woodenslab.3=false
+ B:woodenslab.4=false
+ B:woodenslab.5=false
+ B:wool=true
+ B:wool.1=true
+ B:wool.10=true
+ B:wool.11=true
+ B:wool.12=true
+ B:wool.13=true
+ B:wool.14=true
+ B:wool.15=true
+ B:wool.2=true
+ B:wool.3=true
+ B:wool.4=true
+ B:wool.5=true
+ B:wool.6=true
+ B:wool.7=true
+ B:wool.8=true
+ B:wool.9=true
+ B:yellowflower=false
+ B:yellowglazedterracotta=true
+ B:yellowshulkerbox=false
+}
+
+
+modulardiversity {
+ B:blockjackhatch=false
+}
+
+
+modularmachinery {
+ B:blockcasing=false
+ B:blockcasing.1=false
+ B:blockcasing.2=false
+ B:blockcasing.3=false
+ B:blockcasing.4=false
+ B:blockcasing.5=false
+ B:blockcontroller=false
+ B:blockenergyinputhatch=false
+ B:blockenergyinputhatch.1=false
+ B:blockenergyinputhatch.2=false
+ B:blockenergyinputhatch.3=false
+ B:blockenergyinputhatch.4=false
+ B:blockenergyinputhatch.5=false
+ B:blockenergyinputhatch.6=false
+ B:blockenergyinputhatch.7=false
+ B:blockenergyoutputhatch=false
+ B:blockenergyoutputhatch.1=false
+ B:blockenergyoutputhatch.2=false
+ B:blockenergyoutputhatch.3=false
+ B:blockenergyoutputhatch.4=false
+ B:blockenergyoutputhatch.5=false
+ B:blockenergyoutputhatch.6=false
+ B:blockenergyoutputhatch.7=false
+ B:blockfluidinputhatch=false
+ B:blockfluidinputhatch.1=false
+ B:blockfluidinputhatch.2=false
+ B:blockfluidinputhatch.3=false
+ B:blockfluidinputhatch.4=false
+ B:blockfluidinputhatch.5=false
+ B:blockfluidinputhatch.6=false
+ B:blockfluidinputhatch.7=false
+ B:blockfluidoutputhatch=false
+ B:blockfluidoutputhatch.1=false
+ B:blockfluidoutputhatch.2=false
+ B:blockfluidoutputhatch.3=false
+ B:blockfluidoutputhatch.4=false
+ B:blockfluidoutputhatch.5=false
+ B:blockfluidoutputhatch.6=false
+ B:blockfluidoutputhatch.7=false
+ B:blockinputbus=false
+ B:blockinputbus.1=false
+ B:blockinputbus.2=false
+ B:blockinputbus.3=false
+ B:blockinputbus.4=false
+ B:blockinputbus.5=false
+ B:blockinputbus.6=false
+ B:blockoutputbus=false
+ B:blockoutputbus.1=false
+ B:blockoutputbus.2=false
+ B:blockoutputbus.3=false
+ B:blockoutputbus.4=false
+ B:blockoutputbus.5=false
+ B:blockoutputbus.6=false
+}
+
+
+natura {
+ B:amaranthbutton=false
+ B:amaranthfence=false
+ B:amaranthfencegate=false
+ B:amaranthpressureplate=false
+ B:amaranthtrapdoor=false
+ B:barleycrop=false
+ B:blazehopper=false
+ B:blazerail=false
+ B:blazerailactivator=false
+ B:blazeraildetector=false
+ B:blazerailgolden=false
+ B:bloodwoodbutton=false
+ B:bloodwoodfence=false
+ B:bloodwoodfencegate=false
+ B:bloodwoodpressureplate=false
+ B:bloodwoodtrapdoor=false
+ B:bluebellsflower=false
+ B:clouds=false
+ B:clouds.1=false
+ B:clouds.2=false
+ B:clouds.3=false
+ B:coloredgrass=true
+ B:coloredgrass.1=true
+ B:coloredgrass.2=true
+ B:coloredgrassslab=false
+ B:coloredgrassslab.1=false
+ B:coloredgrassslab.2=false
+ B:coloredgrassstairsautumnal=false
+ B:coloredgrassstairsbluegrass=false
+ B:coloredgrassstairstopiary=false
+ B:cottoncrop=false
+ B:darkwoodbutton=false
+ B:darkwoodfence=false
+ B:darkwoodfencegate=false
+ B:darkwoodpressureplate=false
+ B:darkwoodtrapdoor=false
+ B:eucalyptusbutton=false
+ B:eucalyptusfence=false
+ B:eucalyptusfencegate=false
+ B:eucalyptuspressureplate=false
+ B:eucalyptustrapdoor=false
+ B:fusewoodbutton=false
+ B:fusewoodfence=false
+ B:fusewoodfencegate=false
+ B:fusewoodpressureplate=false
+ B:fusewoodtrapdoor=false
+ B:ghostwoodbutton=false
+ B:ghostwoodfence=false
+ B:ghostwoodfencegate=false
+ B:ghostwoodpressureplate=false
+ B:ghostwoodtrapdoor=false
+ B:hopseedbutton=false
+ B:hopseedfence=false
+ B:hopseedfencegate=false
+ B:hopseedpressureplate=false
+ B:hopseedtrapdoor=false
+ B:litnetherrackfurnace=false
+ B:maplebutton=false
+ B:maplefence=false
+ B:maplefencegate=false
+ B:maplepressureplate=false
+ B:mapletrapdoor=false
+ B:netherberrybushblightberry=false
+ B:netherberrybushduskberry=false
+ B:netherberrybushskyberry=false
+ B:netherberrybushstingberry=false
+ B:netherbluelargeglowshroom=false
+ B:netherbookshelves=false
+ B:netherbookshelves.1=false
+ B:netherbookshelves.2=false
+ B:netherbookshelves.3=false
+ B:netherbutton=false
+ B:netherdoorbloodwood=false
+ B:netherdoordarkwood=false
+ B:netherdoorfusewood=false
+ B:netherdoorghostwood=false
+ B:netherglass=false
+ B:netherglass.1=false
+ B:netherglowshroom=false
+ B:netherglowshroom.1=false
+ B:netherglowshroom.2=false
+ B:nethergreenlargeglowshroom=false
+ B:netherheatsand=true
+ B:netherleaves.4=false
+ B:netherleaves.5=false
+ B:netherleaves.6=false
+ B:netherleaves2.4=false
+ B:netherleaves2.5=false
+ B:netherleaves2.6=false
+ B:netherlever=false
+ B:netherlogs=true
+ B:netherlogs.1=true
+ B:netherlogs.2=true
+ B:netherlogs2=true
+ B:netherlogs2.15=true
+ B:netherplanks=true
+ B:netherplanks.1=true
+ B:netherplanks.2=true
+ B:netherplanks.3=true
+ B:netherpressureplate=false
+ B:netherpurplelargeglowshroom=false
+ B:netherrackfurnace=false
+ B:nethersapling=false
+ B:nethersapling.1=false
+ B:nethersapling.2=false
+ B:nethersapling2=false
+ B:netherslab=false
+ B:netherslab.1=false
+ B:netherslab.2=false
+ B:netherslab.3=false
+ B:netherstairsbloodwood=false
+ B:netherstairsdarkwood=false
+ B:netherstairsfusewood=false
+ B:netherstairsghostwood=false
+ B:nethertaintedsoil=true
+ B:nethertaintedsoil.1=true
+ B:nethertaintedsoil.2=true
+ B:netherthornvines=false
+ B:netherworkbenches=false
+ B:netherworkbenches.1=false
+ B:netherworkbenches.2=false
+ B:netherworkbenches.3=false
+ B:overworldberrybushblackberry=false
+ B:overworldberrybushblueberry=false
+ B:overworldberrybushmaloberry=false
+ B:overworldberrybushraspberry=false
+ B:overworldbookshelves=false
+ B:overworldbookshelves.1=false
+ B:overworldbookshelves.2=false
+ B:overworldbookshelves.3=false
+ B:overworldbookshelves.4=false
+ B:overworldbookshelves.5=false
+ B:overworldbookshelves.6=false
+ B:overworldbookshelves.7=false
+ B:overworldbookshelves.8=false
+ B:overworlddooreucalyptus=false
+ B:overworlddoorhopseed=false
+ B:overworlddoormaple=false
+ B:overworlddoorredwood=false
+ B:overworlddoorredwoodbark=false
+ B:overworlddoorsakura=false
+ B:overworlddoorsilverbell=false
+ B:overworlddoortiger=false
+ B:overworldleaves.4=false
+ B:overworldleaves.5=false
+ B:overworldleaves.6=false
+ B:overworldleaves.7=false
+ B:overworldleaves2.4=false
+ B:overworldleaves2.5=false
+ B:overworldleaves2.6=false
+ B:overworldleaves2.7=false
+ B:overworldlogs=true
+ B:overworldlogs.1=true
+ B:overworldlogs.2=true
+ B:overworldlogs.3=true
+ B:overworldlogs2=true
+ B:overworldlogs2.1=true
+ B:overworldlogs2.2=true
+ B:overworldlogs2.3=true
+ B:overworldplanks=true
+ B:overworldplanks.1=true
+ B:overworldplanks.2=true
+ B:overworldplanks.3=true
+ B:overworldplanks.4=true
+ B:overworldplanks.5=true
+ B:overworldplanks.6=true
+ B:overworldplanks.7=true
+ B:overworldplanks.8=true
+ B:overworldsapling=false
+ B:overworldsapling.1=false
+ B:overworldsapling.2=false
+ B:overworldsapling.3=false
+ B:overworldsapling2=false
+ B:overworldsapling2.1=false
+ B:overworldsapling2.2=false
+ B:overworldsapling2.3=false
+ B:overworldslab=false
+ B:overworldslab.1=false
+ B:overworldslab.2=false
+ B:overworldslab.3=false
+ B:overworldslab.4=false
+ B:overworldslab2=false
+ B:overworldslab2.1=false
+ B:overworldslab2.2=false
+ B:overworldslab2.3=false
+ B:overworldstairsamaranth=false
+ B:overworldstairseucalyptus=false
+ B:overworldstairshopseed=false
+ B:overworldstairsmaple=false
+ B:overworldstairsredwood=false
+ B:overworldstairssakura=false
+ B:overworldstairssilverbell=false
+ B:overworldstairstiger=false
+ B:overworldstairswillow=false
+ B:overworldworkbenches=false
+ B:overworldworkbenches.1=false
+ B:overworldworkbenches.2=false
+ B:overworldworkbenches.3=false
+ B:overworldworkbenches.4=false
+ B:overworldworkbenches.5=false
+ B:overworldworkbenches.6=false
+ B:overworldworkbenches.7=false
+ B:overworldworkbenches.8=false
+ B:redwoodbutton=false
+ B:redwoodfence=false
+ B:redwoodfencegate=false
+ B:redwoodleaves.4=false
+ B:redwoodlogs=true
+ B:redwoodlogs.1=true
+ B:redwoodlogs.2=true
+ B:redwoodpressureplate=false
+ B:redwoodsapling=false
+ B:redwoodtrapdoor=false
+ B:respawnobelisk=true
+ B:saguaro=false
+ B:saguarobaby=false
+ B:saguarofruit=false
+ B:sakurabutton=false
+ B:sakurafence=false
+ B:sakurafencegate=false
+ B:sakurapressureplate=false
+ B:sakuratrapdoor=false
+ B:silverbellbutton=false
+ B:silverbellfence=false
+ B:silverbellfencegate=false
+ B:silverbellpressureplate=false
+ B:silverbelltrapdoor=false
+ B:tigerbutton=false
+ B:tigerfence=false
+ B:tigerfencegate=false
+ B:tigerpressureplate=false
+ B:tigertrapdoor=false
+ B:willowbutton=false
+ B:willowfence=false
+ B:willowfencegate=false
+ B:willowpressureplate=false
+ B:willowtrapdoor=false
+}
+
+
+openblocks {
+ B:autoanvil=false
+ B:autoenchantmenttable=false
+ B:beartrap=false
+ B:bigbutton=false
+ B:bigbuttonwood=false
+ B:blockbreaker=false
+ B:blockplacer=false
+ B:builderguide=false
+ B:cannon=false
+ B:canvas=false
+ B:donationstation=false
+ B:drawingtable=false
+ B:elevator=true
+ B:elevatorrotating=false
+ B:fan=false
+ B:flag=false
+ B:goldenegg=false
+ B:grave=false
+ B:guide=false
+ B:heal=false
+ B:imaginary=false
+ B:itemdropper=false
+ B:ladder=false
+ B:paintcan=false
+ B:paintmixer=false
+ B:path=false
+ B:projector=false
+ B:ropeladder=false
+ B:scaffolding=false
+ B:sky=false
+ B:sponge=true
+ B:sprinkler=false
+ B:tank=false
+ B:target=false
+ B:trophy=false
+ B:vacuumhopper=false
+ B:villagehighlighter=false
+ B:xpbottler=false
+ B:xpdrain=false
+ B:xpshower=false
+}
+
+
+preston {
+ B:compressedblock=false
+ B:compressor=false
+}
+
+
+projecte {
+ B:alchemicalchest=false
+ B:collectormk1=false
+ B:collectormk2=false
+ B:collectormk3=false
+ B:condensermk1=false
+ B:condensermk2=false
+ B:dmfurnace=false
+ B:dmpedestal=false
+ B:fuelblock=true
+ B:fuelblock.1=true
+ B:fuelblock.2=true
+ B:interdictiontorch=false
+ B:matterblock=true
+ B:matterblock.1=true
+ B:novacataclysm=false
+ B:novacatalyst=false
+ B:relaymk1=false
+ B:relaymk2=false
+ B:relaymk3=false
+ B:rmfurnace=false
+ B:transmutationtable=false
+}
+
+
+quark {
+ B:acaciabutton=false
+ B:acaciapressureplate=false
+ B:acaciatrapdoor=false
+ B:andesitespeleothem=false
+ B:bark=true
+ B:barkacaciaslab=false
+ B:barkacaciastairs=false
+ B:barkacaciawall=false
+ B:barkbirchslab=false
+ B:barkbirchstairs=false
+ B:barkbirchwall=false
+ B:barkdarkoakslab=false
+ B:barkdarkoakstairs=false
+ B:barkdarkoakwall=false
+ B:barkjungleslab=false
+ B:barkjunglestairs=false
+ B:barkjunglewall=false
+ B:barkoakslab=false
+ B:barkoakstairs=false
+ B:barkoakwall=false
+ B:barkspruceslab=false
+ B:barksprucestairs=false
+ B:barksprucewall=false
+ B:biomecobblestone=true
+ B:biotiteblock=true
+ B:biotiteblock.1=true
+ B:biotiteblock.2=true
+ B:biotiteore=true
+ B:biotiteslab=false
+ B:biotitestairs=false
+ B:biotitewall=false
+ B:birchbutton=false
+ B:birchpressureplate=false
+ B:birchtrapdoor=false
+ B:blackash=false
+ B:blazelantern=false
+ B:brickwall=false
+ B:candle=false
+ B:carvedwood=true
+ B:charrednetherbricks=true
+ B:charrednetherbrickslab=false
+ B:charrednetherbrickstairs=false
+ B:chute=false
+ B:coloredflowerpotblack=false
+ B:coloredflowerpotblue=false
+ B:coloredflowerpotbrown=false
+ B:coloredflowerpotcyan=false
+ B:coloredflowerpotgray=false
+ B:coloredflowerpotgreen=false
+ B:coloredflowerpotlightblue=false
+ B:coloredflowerpotlime=false
+ B:coloredflowerpotmagenta=false
+ B:coloredflowerpotorange=false
+ B:coloredflowerpotpink=false
+ B:coloredflowerpotpurple=false
+ B:coloredflowerpotred=false
+ B:coloredflowerpotsilver=false
+ B:coloredflowerpotwhite=false
+ B:coloredflowerpotyellow=false
+ B:custombookshelf=true
+ B:customchest=false
+ B:customchesttrap=false
+ B:darkoakbutton=false
+ B:darkoakpressureplate=false
+ B:darkoaktrapdoor=false
+ B:darkprismarinewall=false
+ B:dioritespeleothem=false
+ B:duskboundblock=true
+ B:duskboundblockslab=false
+ B:duskboundblockstairs=false
+ B:duskboundblockwall=false
+ B:duskboundlantern=true
+ B:endbricksslab=false
+ B:endbricksstairs=false
+ B:endbrickswall=false
+ B:enderwatcher=false
+ B:firestoneslab=false
+ B:firestonestairs=false
+ B:firestonewall=false
+ B:framedglass=false
+ B:framedglasspane=false
+ B:glowcelium=false
+ B:glowshroom=false
+ B:goldbutton=false
+ B:granitespeleothem=false
+ B:hardenedclaytiles=true
+ B:hardenedclaytilesslab=false
+ B:hardenedclaytilesstairs=false
+ B:icystoneslab=false
+ B:icystonestairs=false
+ B:icystonewall=false
+ B:ironbutton=false
+ B:ironladder=false
+ B:ironplate=true
+ B:ironplateslab=false
+ B:ironplatestairs=false
+ B:ironrod=false
+ B:junglebutton=false
+ B:junglepressureplate=false
+ B:jungletrapdoor=false
+ B:leafcarpet=false
+ B:litlamp=false
+ B:magmabricks=true
+ B:magmabricksslab=false
+ B:magmabricksstairs=false
+ B:midoriblock=true
+ B:midoriblockslab=false
+ B:midoriblockstairs=false
+ B:midoriblockwall=false
+ B:midoripillar=true
+ B:netherbrickfencegate=false
+ B:netherrackspeleothem=false
+ B:obsidianpressureplate=false
+ B:paperlantern=false
+ B:paperwall=false
+ B:paperwallbig=false
+ B:polishednetherrack=true
+ B:polishednetherrackbricksslab=false
+ B:polishednetherrackbricksstairs=false
+ B:polishednetherrackbrickswall=false
+ B:polishedstone=true
+ B:prismarinebricksslab=false
+ B:prismarinebricksstairs=false
+ B:prismarinebrickswall=false
+ B:prismarinedarkslab=false
+ B:prismarinedarkstairs=false
+ B:prismarineroughwall=false
+ B:prismarineslab=false
+ B:prismarinestairs=false
+ B:purpurblockwall=false
+ B:quartzwall=false
+ B:quiltedwool=true
+ B:raindetector=false
+ B:rednetherbrickslab=false
+ B:rednetherbrickstairs=false
+ B:redsandstonebricksslab=false
+ B:redsandstonebricksstairs=false
+ B:redsandstonesmoothslab=false
+ B:redsandstonewall=false
+ B:redstonerandomizer=false
+ B:reedblock=true
+ B:reedblockslab=false
+ B:reedblockstairs=false
+ B:reedblockwall=false
+ B:sandstonebricksslab=false
+ B:sandstonebricksstairs=false
+ B:sandstonenew=true
+ B:sandstonesmoothslab=false
+ B:sandstonewall=false
+ B:sandybricks=true
+ B:sandybricksslab=false
+ B:sandybricksstairs=false
+ B:sandybrickswall=false
+ B:snowbricks=true
+ B:snowbricksslab=false
+ B:snowbricksstairs=false
+ B:snowbrickswall=false
+ B:soulsandstone=true
+ B:soulsandstonebricksslab=false
+ B:soulsandstonebricksstairs=false
+ B:soulsandstoneslab=false
+ B:soulsandstonesmoothslab=false
+ B:soulsandstonestairs=false
+ B:soulsandstonewall=false
+ B:sprucebutton=false
+ B:sprucepressureplate=false
+ B:sprucetrapdoor=false
+ B:stainedclaytiles=true
+ B:stainedclaytilesblackslab=false
+ B:stainedclaytilesblackstairs=false
+ B:stainedclaytilesblueslab=false
+ B:stainedclaytilesbluestairs=false
+ B:stainedclaytilesbrownslab=false
+ B:stainedclaytilesbrownstairs=false
+ B:stainedclaytilescyanslab=false
+ B:stainedclaytilescyanstairs=false
+ B:stainedclaytilesgrayslab=false
+ B:stainedclaytilesgraystairs=false
+ B:stainedclaytilesgreenslab=false
+ B:stainedclaytilesgreenstairs=false
+ B:stainedclaytileslightblueslab=false
+ B:stainedclaytileslightbluestairs=false
+ B:stainedclaytileslimeslab=false
+ B:stainedclaytileslimestairs=false
+ B:stainedclaytilesmagentaslab=false
+ B:stainedclaytilesmagentastairs=false
+ B:stainedclaytilesorangeslab=false
+ B:stainedclaytilesorangestairs=false
+ B:stainedclaytilespinkslab=false
+ B:stainedclaytilespinkstairs=false
+ B:stainedclaytilespurpleslab=false
+ B:stainedclaytilespurplestairs=false
+ B:stainedclaytilesredslab=false
+ B:stainedclaytilesredstairs=false
+ B:stainedclaytilessilverslab=false
+ B:stainedclaytilessilverstairs=false
+ B:stainedclaytileswhiteslab=false
+ B:stainedclaytileswhitestairs=false
+ B:stainedclaytilesyellowslab=false
+ B:stainedclaytilesyellowstairs=false
+ B:stainedplanks=true
+ B:stainedplanksblackslab=false
+ B:stainedplanksblackstairs=false
+ B:stainedplanksblueslab=false
+ B:stainedplanksbluestairs=false
+ B:stainedplanksbrownslab=false
+ B:stainedplanksbrownstairs=false
+ B:stainedplankscyanslab=false
+ B:stainedplankscyanstairs=false
+ B:stainedplanksgrayslab=false
+ B:stainedplanksgraystairs=false
+ B:stainedplanksgreenslab=false
+ B:stainedplanksgreenstairs=false
+ B:stainedplankslightblueslab=false
+ B:stainedplankslightbluestairs=false
+ B:stainedplankslimeslab=false
+ B:stainedplankslimestairs=false
+ B:stainedplanksmagentaslab=false
+ B:stainedplanksmagentastairs=false
+ B:stainedplanksorangeslab=false
+ B:stainedplanksorangestairs=false
+ B:stainedplankspinkslab=false
+ B:stainedplankspinkstairs=false
+ B:stainedplankspurpleslab=false
+ B:stainedplankspurplestairs=false
+ B:stainedplanksredslab=false
+ B:stainedplanksredstairs=false
+ B:stainedplankssilverslab=false
+ B:stainedplankssilverstairs=false
+ B:stainedplankswhiteslab=false
+ B:stainedplankswhitestairs=false
+ B:stainedplanksyellowslab=false
+ B:stainedplanksyellowstairs=false
+ B:stoneandesitebricksslab=false
+ B:stoneandesitebricksstairs=false
+ B:stoneandesitebrickswall=false
+ B:stoneandesiteslab=false
+ B:stoneandesitestairs=false
+ B:stoneandesitewall=false
+ B:stonebrickwall=false
+ B:stonedioritebricksslab=false
+ B:stonedioritebricksstairs=false
+ B:stonedioritebrickswall=false
+ B:stonedioriteslab=false
+ B:stonedioritestairs=false
+ B:stonedioritewall=false
+ B:stonegranitebricksslab=false
+ B:stonegranitebricksstairs=false
+ B:stonegranitebrickswall=false
+ B:stonegraniteslab=false
+ B:stonegranitestairs=false
+ B:stonegranitewall=false
+ B:stonespeleothem=false
+ B:stonestairs=false
+ B:stonewall=false
+ B:sturdystone=true
+ B:sugarblock=true
+ B:thatch=true
+ B:thatchslab=false
+ B:thatchstairs=false
+ B:verticalplanks=true
+ B:verticalstainedplanks=true
+ B:worldstonebricks=true
+ B:worldstonepavement=true
+}
+
+
+rangedpumps {
+ B:pump=false
+}
+
+
+redstonearsenal {
+ B:storage=true
+ B:storage.1=true
+}
+
+
+refinedstorage {
+ B:cable=false
+ B:constructor=false
+ B:controller=false
+ B:controller.1=false
+ B:crafter=false
+ B:craftermanager=false
+ B:craftingmonitor=false
+ B:destructor=false
+ B:detector=false
+ B:diskdrive=false
+ B:diskmanipulator=false
+ B:exporter=false
+ B:externalstorage=false
+ B:fluidinterface=false
+ B:fluidstorage=false
+ B:fluidstorage.1=false
+ B:fluidstorage.2=false
+ B:fluidstorage.3=false
+ B:fluidstorage.4=false
+ B:grid=false
+ B:grid.1=false
+ B:grid.2=false
+ B:grid.3=false
+ B:importer=false
+ B:interface=false
+ B:machinecasing=true
+ B:networkreceiver=false
+ B:networktransmitter=false
+ B:portablegrid=false
+ B:quartzenrichedironblock=true
+ B:reader=false
+ B:relay=false
+ B:securitymanager=false
+ B:solderer=false
+ B:storage=false
+ B:storage.1=false
+ B:storage.2=false
+ B:storage.3=false
+ B:storage.4=false
+ B:storagemonitor=false
+ B:wirelesstransmitter=false
+ B:writer=false
+}
+
+
+refinedstorageaddons {
+ B:infinitewirelesstransmitter=false
+}
+
+
+rftools {
+ B:analogblock=false
+ B:blockprotector=false
+ B:booster=false
+ B:builder=false
+ B:camoshieldblock=false
+ B:camoshieldblockopaque=false
+ B:coalgenerator=false
+ B:composer=false
+ B:counterblock=false
+ B:crafter1=false
+ B:crafter2=false
+ B:crafter3=false
+ B:creativescreen=false
+ B:destinationanalyzer=true
+ B:dialingdevice=false
+ B:digitblock=false
+ B:dimensionalshardore=true
+ B:dimensionalshardore.1=true
+ B:dimensionalshardore.2=true
+ B:elevator=false
+ B:endergenic=false
+ B:endermonitor=false
+ B:environmentalcontroller=false
+ B:invcheckerblock=false
+ B:invisibleshieldblock=false
+ B:invisibleshieldblockopaque=false
+ B:itemfilter=false
+ B:levelemitter=false
+ B:liquidmonitor=false
+ B:locator=false
+ B:logicblock=false
+ B:machinebase=true
+ B:machineframe=true
+ B:machineinfuser=false
+ B:matterbeamer=false
+ B:matterbooster=true
+ B:matterreceiver=false
+ B:mattertransmitter=false
+ B:modularstorage=false
+ B:notickcamoshieldblock=false
+ B:notickcamoshieldblockopaque=false
+ B:notickinvisibleshieldblock=false
+ B:notickinvisibleshieldblockopaque=false
+ B:noticksolidshieldblock=false
+ B:noticksolidshieldblockopaque=false
+ B:pearlinjector=false
+ B:powercell=false
+ B:powercelladvanced=false
+ B:powercellcreative=false
+ B:powercellsimple=false
+ B:projector=false
+ B:redstonereceiverblock=false
+ B:redstonetransmitterblock=false
+ B:relay=false
+ B:remotescanner=false
+ B:remotestorage=false
+ B:rfmonitor=false
+ B:scanner=false
+ B:screen=false
+ B:screencontroller=false
+ B:screenhitblock=false
+ B:securitymanager=false
+ B:sensorblock=false
+ B:sequencerblock=false
+ B:shieldblock1=false
+ B:shieldblock2=false
+ B:shieldblock3=false
+ B:shieldblock4=false
+ B:shieldtemplateblock=false
+ B:shieldtemplateblock.1=false
+ B:shieldtemplateblock.2=false
+ B:shieldtemplateblock.3=false
+ B:simpledialer=false
+ B:solidshieldblock=false
+ B:solidshieldblockopaque=false
+ B:spacechamber=true
+ B:spacechambercontroller=false
+ B:spawner=false
+ B:storagescanner=false
+ B:storageterminal=false
+ B:supportblock=false
+ B:timerblock=false
+ B:wireblock=false
+}
+
+
+rftoolscontrol {
+ B:craftingstation=false
+ B:node=false
+ B:processor=false
+ B:programmer=false
+ B:tank=false
+ B:workbench=false
+}
+
+
+rftoolspower {
+ B:cell1=false
+ B:cell2=false
+ B:cell3=false
+ B:informationscreen=false
+}
+
+
+simplevoidworld {
+ B:portal=false
+}
+
+
+snad {
+ B:snad=false
+ B:snad.1=false
+}
+
+
+sonarcore {
+ B:clearstableglass=false
+ B:reinforceddirtblock=true
+ B:reinforceddirtbrick=true
+ B:reinforceddirtbrickfence=false
+ B:reinforceddirtbrickgate=false
+ B:reinforceddirtbrickstairs=false
+ B:reinforceddirtfence=false
+ B:reinforceddirtgate=false
+ B:reinforceddirtstairs=false
+ B:reinforcedstoneblock=true
+ B:reinforcedstonebrick=true
+ B:reinforcedstonebrickfence=false
+ B:reinforcedstonebrickgate=false
+ B:reinforcedstonebrickstairs=false
+ B:reinforcedstonefence=false
+ B:reinforcedstonegate=false
+ B:reinforcedstonestairs=false
+ B:stableglass=false
+ B:stablestoneblack=true
+ B:stablestoneblackrimmedblack=true
+ B:stablestoneblackrimmedblue=true
+ B:stablestoneblackrimmedbrown=true
+ B:stablestoneblackrimmedcyan=true
+ B:stablestoneblackrimmedgreen=true
+ B:stablestoneblackrimmedlightblue=true
+ B:stablestoneblackrimmedlightgrey=true
+ B:stablestoneblackrimmedlime=true
+ B:stablestoneblackrimmedmagenta=true
+ B:stablestoneblackrimmednormal=true
+ B:stablestoneblackrimmedorange=true
+ B:stablestoneblackrimmedpink=true
+ B:stablestoneblackrimmedplain=true
+ B:stablestoneblackrimmedpurple=true
+ B:stablestoneblackrimmedred=true
+ B:stablestoneblackrimmedyellow=true
+ B:stablestoneblue=true
+ B:stablestonebrown=true
+ B:stablestonecyan=true
+ B:stablestonegreen=true
+ B:stablestonelightblue=true
+ B:stablestonelightgrey=true
+ B:stablestonelime=true
+ B:stablestonemagenta=true
+ B:stablestonenormal=true
+ B:stablestoneorange=true
+ B:stablestonepink=true
+ B:stablestoneplain=true
+ B:stablestonepurple=true
+ B:stablestonered=true
+ B:stablestonerimmedblack=true
+ B:stablestonerimmedblue=true
+ B:stablestonerimmedbrown=true
+ B:stablestonerimmedcyan=true
+ B:stablestonerimmedgreen=true
+ B:stablestonerimmedlightblue=true
+ B:stablestonerimmedlightgrey=true
+ B:stablestonerimmedlime=true
+ B:stablestonerimmedmagenta=true
+ B:stablestonerimmednormal=true
+ B:stablestonerimmedorange=true
+ B:stablestonerimmedpink=true
+ B:stablestonerimmedplain=true
+ B:stablestonerimmedpurple=true
+ B:stablestonerimmedred=true
+ B:stablestonerimmedyellow=true
+ B:stablestoneyellow=true
+}
+
+
+stevescarts {
+ B:blockactivator=false
+ B:blockadvdetector=false
+ B:blockcargomanager=false
+ B:blockcartassembler=false
+ B:blockdetector=false
+ B:blockdetector.1=false
+ B:blockdetector.2=false
+ B:blockdetector.3=false
+ B:blockdetector.4=false
+ B:blockdistributor=false
+ B:blockjunction=false
+ B:blockliquidmanager=false
+ B:blockmetalstorage=true
+ B:upgrade=false
+}
+
+
+storagedrawers {
+ B:compdrawers=false
+ B:controller=false
+ B:controllerslave=false
+ B:customdrawers=false
+ B:customdrawers.1=false
+ B:customdrawers.2=false
+ B:customdrawers.3=false
+ B:customdrawers.4=false
+ B:customtrim=false
+ B:framingtable=false
+ B:keybutton=false
+ B:keybutton.1=false
+ B:keybutton.2=false
+ B:keybutton.3=false
+ B:trim=true
+ B:trim.1=true
+ B:trim.2=true
+ B:trim.3=true
+ B:trim.4=true
+ B:trim.5=true
+}
+
+
+storagedrawersextra {
+ B:extratrim0.1=false
+ B:extratrim0.10=false
+ B:extratrim0.11=false
+ B:extratrim0.12=false
+ B:extratrim0.13=false
+ B:extratrim0.2=false
+ B:extratrim0.3=false
+ B:extratrim0.4=false
+ B:extratrim0.5=false
+ B:extratrim0.6=false
+ B:extratrim0.7=false
+ B:extratrim0.8=false
+ B:extratrim0.9=false
+ B:extratrim1.14=false
+ B:extratrim1.15=false
+ B:extratrim2=false
+ B:extratrim2.1=false
+ B:extratrim2.10=false
+ B:extratrim2.11=false
+ B:extratrim2.12=false
+ B:extratrim2.13=false
+ B:extratrim2.14=false
+ B:extratrim2.15=false
+ B:extratrim2.2=false
+ B:extratrim2.3=false
+ B:extratrim2.4=false
+ B:extratrim2.5=false
+ B:extratrim2.6=false
+ B:extratrim2.7=false
+ B:extratrim2.8=false
+ B:extratrim2.9=false
+ B:extratrim3=false
+ B:extratrim3.1=false
+ B:extratrim3.10=false
+ B:extratrim3.11=false
+ B:extratrim3.2=false
+ B:extratrim3.3=false
+ B:extratrim3.4=false
+ B:extratrim3.5=false
+ B:extratrim3.6=false
+ B:extratrim3.7=false
+ B:extratrim3.8=false
+ B:extratrim3.9=false
+}
+
+
+tconstruct {
+ B:brownstone=true
+ B:brownstone.1=true
+ B:brownstone.10=true
+ B:brownstone.11=true
+ B:brownstone.2=true
+ B:brownstone.3=true
+ B:brownstone.4=true
+ B:brownstone.5=true
+ B:brownstone.6=true
+ B:brownstone.7=true
+ B:brownstone.8=true
+ B:brownstone.9=true
+ B:brownstoneslab=false
+ B:brownstoneslab.1=false
+ B:brownstoneslab.2=false
+ B:brownstoneslab.3=false
+ B:brownstoneslab.4=false
+ B:brownstoneslab.5=false
+ B:brownstoneslab.6=false
+ B:brownstoneslab.7=false
+ B:brownstoneslab2=false
+ B:brownstoneslab2.1=false
+ B:brownstoneslab2.2=false
+ B:brownstoneslab2.3=false
+ B:brownstonestairsbrick=false
+ B:brownstonestairsbrickcracked=false
+ B:brownstonestairsbrickfancy=false
+ B:brownstonestairsbricksmall=false
+ B:brownstonestairsbricksquare=false
+ B:brownstonestairsbricktriangle=false
+ B:brownstonestairscreeper=false
+ B:brownstonestairspaver=false
+ B:brownstonestairsroad=false
+ B:brownstonestairsrough=false
+ B:brownstonestairssmooth=false
+ B:brownstonestairstile=false
+ B:casting=false
+ B:casting.1=false
+ B:channel=false
+ B:clearglass=false
+ B:clearstainedglass=false
+ B:clearstainedglass.1=false
+ B:clearstainedglass.10=false
+ B:clearstainedglass.11=false
+ B:clearstainedglass.12=false
+ B:clearstainedglass.13=false
+ B:clearstainedglass.14=false
+ B:clearstainedglass.15=false
+ B:clearstainedglass.2=false
+ B:clearstainedglass.3=false
+ B:clearstainedglass.4=false
+ B:clearstainedglass.5=false
+ B:clearstainedglass.6=false
+ B:clearstainedglass.7=false
+ B:clearstainedglass.8=false
+ B:clearstainedglass.9=false
+ B:decoground=true
+ B:decogroundslab=false
+ B:driedbrickstairs=false
+ B:driedclay=true
+ B:driedclay.1=true
+ B:driedclayslab=false
+ B:driedclayslab.1=false
+ B:driedclaystairs=false
+ B:faucet=false
+ B:firewood=true
+ B:firewood.1=true
+ B:firewoodslab=false
+ B:firewoodslab.1=false
+ B:firewoodstairs=false
+ B:lavawoodstairs=false
+ B:metal=true
+ B:metal.1=true
+ B:metal.2=true
+ B:metal.3=true
+ B:metal.4=true
+ B:metal.6=true
+ B:mudbrickstairs=false
+ B:ore=true
+ B:ore.1=true
+ B:punji=false
+ B:seared=false
+ B:seared.1=false
+ B:seared.10=false
+ B:seared.11=false
+ B:seared.2=false
+ B:seared.3=false
+ B:seared.4=false
+ B:seared.5=false
+ B:seared.6=false
+ B:seared.7=false
+ B:seared.8=false
+ B:seared.9=false
+ B:searedfurnacecontroller=false
+ B:searedglass=false
+ B:searedslab=false
+ B:searedslab.1=false
+ B:searedslab.2=false
+ B:searedslab.3=false
+ B:searedslab.4=false
+ B:searedslab.5=false
+ B:searedslab.6=false
+ B:searedslab.7=false
+ B:searedslab2=false
+ B:searedslab2.1=false
+ B:searedslab2.2=false
+ B:searedslab2.3=false
+ B:searedstairsbrick=false
+ B:searedstairsbrickcracked=false
+ B:searedstairsbrickfancy=false
+ B:searedstairsbricksmall=false
+ B:searedstairsbricksquare=false
+ B:searedstairsbricktriangle=false
+ B:searedstairscobble=false
+ B:searedstairscreeper=false
+ B:searedstairspaver=false
+ B:searedstairsroad=false
+ B:searedstairsstone=false
+ B:searedstairstile=false
+ B:searedtank=false
+ B:searedtank.1=false
+ B:searedtank.2=false
+ B:slime=true
+ B:slime.1=true
+ B:slime.2=true
+ B:slime.3=true
+ B:slime.4=true
+ B:slimechannel=false
+ B:slimechannel.1=false
+ B:slimechannel.2=false
+ B:slimechannel.3=false
+ B:slimechannel.4=false
+ B:slimecongealed=true
+ B:slimecongealed.1=true
+ B:slimecongealed.2=true
+ B:slimecongealed.3=true
+ B:slimecongealed.4=true
+ B:slimedirt=true
+ B:slimedirt.1=true
+ B:slimedirt.2=true
+ B:slimedirt.3=true
+ B:slimegrass=false
+ B:slimegrass.1=false
+ B:slimegrass.10=false
+ B:slimegrass.11=false
+ B:slimegrass.12=false
+ B:slimegrass.13=false
+ B:slimegrass.14=false
+ B:slimegrass.2=false
+ B:slimegrass.3=false
+ B:slimegrass.4=false
+ B:slimegrass.5=false
+ B:slimegrass.6=false
+ B:slimegrass.7=false
+ B:slimegrass.8=false
+ B:slimegrass.9=false
+ B:slimegrasstall=false
+ B:slimegrasstall.1=false
+ B:slimegrasstall.4=false
+ B:slimegrasstall.5=false
+ B:slimegrasstall.8=false
+ B:slimegrasstall.9=false
+ B:slimeleaves.4=false
+ B:slimeleaves.5=false
+ B:slimeleaves.6=false
+ B:slimesapling=false
+ B:slimesapling.1=false
+ B:slimesapling.2=false
+ B:slimevineblue=false
+ B:slimevineblueend=false
+ B:slimevinebluemid=false
+ B:slimevinepurple=false
+ B:slimevinepurpleend=false
+ B:slimevinepurplemid=false
+ B:smelterycontroller=false
+ B:smelteryio=false
+ B:soil=true
+ B:soil.1=true
+ B:soil.2=true
+ B:soil.3=true
+ B:soil.4=true
+ B:soil.5=true
+ B:stoneladder=false
+ B:stonetorch=false
+ B:tinkertankcontroller=false
+ B:tooltables=false
+ B:tooltables.3=false
+ B:tooltables.4=false
+ B:tooltables.5=false
+ B:woodrail=false
+ B:woodrailtrapdoor=false
+}
+
+
+techreborn {
+ B:adjustablesu=false
+ B:alarm=false
+ B:alloysmelter=false
+ B:assemblymachine=false
+ B:autocraftingtable=false
+ B:cable=false
+ B:cable.1=false
+ B:cable.2=false
+ B:cable.3=false
+ B:cable.4=false
+ B:cable.5=false
+ B:cable.6=false
+ B:cable.7=false
+ B:chargeomat=false
+ B:chemicalreactor=false
+ B:chunkloader=false
+ B:compressor=false
+ B:computercube=false
+ B:creativequantumchest=false
+ B:creativequantumtank=false
+ B:creativesolarpanel=false
+ B:dieselgenerator=false
+ B:digitalchest=false
+ B:distillationtower=false
+ B:dragoneggsyphon=false
+ B:electricfurnace=false
+ B:extractor=false
+ B:fluidreplicator=false
+ B:fusioncoil=true
+ B:fusioncontrolcomputer=false
+ B:gasturbine=false
+ B:grinder=false
+ B:highvoltagesu=false
+ B:hvtransformer=false
+ B:implosioncompressor=false
+ B:industrialblastfurnace=false
+ B:industrialcentrifuge=false
+ B:industrialelectrolyzer=false
+ B:industrialgrinder=false
+ B:industrialsawmill=false
+ B:interdimensionalsu=false
+ B:ironalloyfurnace=false
+ B:ironfurnace=false
+ B:lampincandescent=false
+ B:lampled=false
+ B:lapotronicsu=false
+ B:lightningrod=false
+ B:lowvoltagesu=false
+ B:lsustorage=false
+ B:lvtransformer=false
+ B:machinecasing=false
+ B:machinecasing.1=false
+ B:machinecasing.2=false
+ B:machineframe=true
+ B:machineframe.1=true
+ B:machineframe.2=true
+ B:magicenergyabsorber=false
+ B:magicenergyconverter=false
+ B:matterfabricator=false
+ B:mediumvoltagesu=false
+ B:mvtransformer=false
+ B:nuke=false
+ B:ore=true
+ B:ore.1=true
+ B:ore.10=true
+ B:ore.11=true
+ B:ore.12=true
+ B:ore.13=true
+ B:ore.2=true
+ B:ore.3=true
+ B:ore.4=true
+ B:ore.5=true
+ B:ore.6=true
+ B:ore.7=true
+ B:ore.8=true
+ B:ore.9=true
+ B:ore2=true
+ B:ore2.1=true
+ B:plasmagenerator=false
+ B:playerdetector=false
+ B:playerdetector.1=false
+ B:playerdetector.2=false
+ B:quantumchest=false
+ B:quantumtank=false
+ B:recycler=false
+ B:refinedironfence=false
+ B:reinforcedglass=true
+ B:rollingmachine=false
+ B:rubberleaves=false
+ B:rubberlog=false
+ B:rubberplankdoubleslab=false
+ B:rubberplanks=true
+ B:rubberplankstair=false
+ B:rubbersapling=false
+ B:scrapboxinator=false
+ B:semifluidgenerator=false
+ B:solarpanel=false
+ B:solarpanel.1=false
+ B:solarpanel.2=false
+ B:solarpanel.3=false
+ B:solarpanel.4=false
+ B:solidfuelgenerator=false
+ B:storage=true
+ B:storage.1=true
+ B:storage.10=true
+ B:storage.11=true
+ B:storage.12=true
+ B:storage.13=true
+ B:storage.14=true
+ B:storage.2=true
+ B:storage.3=true
+ B:storage.4=true
+ B:storage.5=true
+ B:storage.6=true
+ B:storage.7=true
+ B:storage.8=true
+ B:storage.9=true
+ B:storage2=true
+ B:storage2.1=true
+ B:storage2.10=true
+ B:storage2.2=true
+ B:storage2.3=true
+ B:storage2.4=true
+ B:storage2.5=true
+ B:storage2.6=true
+ B:storage2.7=true
+ B:storage2.8=true
+ B:storage2.9=true
+ B:techreborntechrebornberylium=false
+ B:techreborntechreborncalcium=false
+ B:techreborntechreborncalciumcarbonate=false
+ B:techreborntechreborncarbon=false
+ B:techreborntechreborncarbonfiber=false
+ B:techreborntechrebornchlorite=false
+ B:techreborntechreborncompressedair=false
+ B:techreborntechreborndeuterium=false
+ B:techreborntechreborndiesel=false
+ B:techreborntechrebornelectrolyzedwater=false
+ B:techreborntechrebornglyceryl=false
+ B:techreborntechrebornhelium=false
+ B:techreborntechrebornhelium3=false
+ B:techreborntechrebornheliumplasma=false
+ B:techreborntechrebornhydrogen=false
+ B:techreborntechrebornlithium=false
+ B:techreborntechrebornmercury=false
+ B:techreborntechrebornmethane=false
+ B:techreborntechrebornnitrocarbon=false
+ B:techreborntechrebornnitrocoalfuel=false
+ B:techreborntechrebornnitrodiesel=false
+ B:techreborntechrebornnitrofuel=false
+ B:techreborntechrebornnitrogen=false
+ B:techreborntechrebornnitrogendioxide=false
+ B:techreborntechrebornoil=false
+ B:techreborntechrebornpotassium=false
+ B:techreborntechrebornsilicon=false
+ B:techreborntechrebornsodium=false
+ B:techreborntechrebornsodiumpersulfate=false
+ B:techreborntechrebornsodiumsulfide=false
+ B:techreborntechrebornsulfur=false
+ B:techreborntechrebornsulfuricacid=false
+ B:techreborntechreborntritium=false
+ B:techreborntechrebornwolframium=false
+ B:thermalgenerator=false
+ B:vacuumfreezer=false
+ B:watermill=false
+ B:windmill=false
+}
+
+
+thermaldynamics {
+ B:duct0=false
+ B:duct0.1=false
+ B:duct0.2=false
+ B:duct0.3=false
+ B:duct0.4=false
+ B:duct0.5=false
+ B:duct0.6=false
+ B:duct0.7=false
+ B:duct0.8=false
+ B:duct0.9=false
+ B:duct16=false
+ B:duct16.1=false
+ B:duct16.2=false
+ B:duct16.3=false
+ B:duct16.4=false
+ B:duct16.5=false
+ B:duct16.6=false
+ B:duct16.7=false
+ B:duct32=false
+ B:duct32.1=false
+ B:duct32.2=false
+ B:duct32.3=false
+ B:duct32.4=false
+ B:duct32.5=false
+ B:duct32.6=false
+ B:duct32.7=false
+ B:duct48=false
+ B:duct64=false
+ B:duct64.1=false
+ B:duct64.2=false
+ B:duct64.3=false
+}
+
+
+thermalfoundation {
+ B:fluidaerotheum=false
+ B:fluidcrudeoil=false
+ B:fluidcryotheum=false
+ B:fluidender=false
+ B:fluidglowstone=false
+ B:fluidmana=false
+ B:fluidpetrotheum=false
+ B:fluidpyrotheum=false
+ B:fluidredstone=false
+ B:glass=false
+ B:glass.1=false
+ B:glass.2=false
+ B:glass.3=false
+ B:glass.4=false
+ B:glass.5=false
+ B:glass.6=false
+ B:glass.7=false
+ B:glass.8=false
+ B:glassalloy=false
+ B:glassalloy.1=false
+ B:glassalloy.2=false
+ B:glassalloy.3=false
+ B:glassalloy.4=false
+ B:glassalloy.5=false
+ B:glassalloy.6=false
+ B:glassalloy.7=false
+ B:ore=true
+ B:ore.1=true
+ B:ore.2=true
+ B:ore.3=true
+ B:ore.4=true
+ B:ore.5=true
+ B:ore.6=true
+ B:ore.7=true
+ B:ore.8=true
+ B:orefluid=true
+ B:orefluid.1=true
+ B:orefluid.2=true
+ B:orefluid.3=true
+ B:orefluid.4=true
+ B:orefluid.5=true
+ B:rockwool=true
+ B:rockwool.1=true
+ B:rockwool.10=true
+ B:rockwool.11=true
+ B:rockwool.12=true
+ B:rockwool.13=true
+ B:rockwool.14=true
+ B:rockwool.15=true
+ B:rockwool.2=true
+ B:rockwool.3=true
+ B:rockwool.4=true
+ B:rockwool.5=true
+ B:rockwool.6=true
+ B:rockwool.7=true
+ B:rockwool.8=true
+ B:rockwool.9=true
+ B:storage=true
+ B:storage.1=true
+ B:storage.2=true
+ B:storage.3=true
+ B:storage.4=true
+ B:storage.5=true
+ B:storage.6=true
+ B:storage.7=true
+ B:storage.8=true
+ B:storagealloy=true
+ B:storagealloy.1=true
+ B:storagealloy.2=true
+ B:storagealloy.3=true
+ B:storagealloy.4=true
+ B:storagealloy.5=true
+ B:storagealloy.6=true
+ B:storagealloy.7=true
+ B:storageresource=true
+ B:storageresource.1=true
+}
+
+
+torchmaster {
+ B:dreadlamp=false
+ B:feralflarelantern=false
+ B:megatorch=false
+ B:megatorch.1=false
+ B:terrainlighter=false
+}
+
+
+traverse {
+ B:bluerock=true
+ B:bluerockbricks=true
+ B:bluerockbrickschiseled=true
+ B:bluerockbricksslab=false
+ B:bluerockbricksstairs=false
+ B:bluerockcobblestone=true
+ B:bluerockcobblestoneslab=false
+ B:bluerockcobblestonestairs=false
+ B:bluerockcobblestonewall=false
+ B:bluerockslab=false
+ B:brownautumnalleaves=false
+ B:brownautumnalsapling=false
+ B:coldgrass=false
+ B:deadgrass=false
+ B:firdoor=false
+ B:firfence=false
+ B:firfencegate=false
+ B:firleaves=false
+ B:firlog=true
+ B:firplanks=true
+ B:firsapling=false
+ B:firslab=false
+ B:firstairs=false
+ B:orangeautumnalleaves=false
+ B:orangeautumnalsapling=false
+ B:redautumnalleaves=false
+ B:redautumnalsapling=false
+ B:redrock=true
+ B:redrockbricks=true
+ B:redrockbrickschiseled=true
+ B:redrockbricksslab=false
+ B:redrockbricksstairs=false
+ B:redrockcobblestone=true
+ B:redrockcobblestoneslab=false
+ B:redrockcobblestonestairs=false
+ B:redrockcobblestonewall=false
+ B:redrockslab=false
+ B:yellowautumnalleaves=false
+ B:yellowautumnalsapling=false
+}
+
+
+xnet {
+ B:antenna=true
+ B:antennabase=true
+ B:antennadish=true
+ B:controller=false
+ B:facade=false
+ B:redstoneproxy=true
+ B:redstoneproxyupd=true
+ B:router=false
+ B:wirelessrouter=false
+}
+
+
+yabba {
+ B:antibarrel=false
+ B:compounditembarrel=false
+ B:itembarrel=false
+ B:itembarrelconnector=false
+}
+
+
diff --git a/.minecraft/config/AppliedEnergistics2/VersionChecker.cfg b/.minecraft/config/AppliedEnergistics2/VersionChecker.cfg
index 356ab86..3b8bedf 100644
--- a/.minecraft/config/AppliedEnergistics2/VersionChecker.cfg
+++ b/.minecraft/config/AppliedEnergistics2/VersionChecker.cfg
@@ -1,30 +1,30 @@
-# Configuration file
-
-cache {
- # Waits as many hours, until it checks again. [range: 0 ~ 168, default: 24]
- I:interval=24
- S:lastCheck=1510769670285
-}
-
-
-channel {
- # Determines the channel level which should be checked for updates. Can be either Stable, Beta or Alpha. [default: Beta]
- S:level=Beta
-}
-
-
-client {
- # If true, the player is getting a notification including changelog. Only happens if notification are enabled. [default: true]
- B:changelog=true
-
- # If true, the player is getting a notification, that a new version is available. [default: true]
- B:notify=false
-}
-
-
-general {
- # If true, the version checker is enabled. Acts as a master switch. [default: true]
- B:enabled=false
-}
-
-
+# Configuration file
+
+cache {
+ # Waits as many hours, until it checks again. [range: 0 ~ 168, default: 24]
+ I:interval=24
+ S:lastCheck=1510769670285
+}
+
+
+channel {
+ # Determines the channel level which should be checked for updates. Can be either Stable, Beta or Alpha. [default: Beta]
+ S:level=Beta
+}
+
+
+client {
+ # If true, the player is getting a notification including changelog. Only happens if notification are enabled. [default: true]
+ B:changelog=true
+
+ # If true, the player is getting a notification, that a new version is available. [default: true]
+ B:notify=false
+}
+
+
+general {
+ # If true, the version checker is enabled. Acts as a master switch. [default: true]
+ B:enabled=false
+}
+
+
diff --git a/.minecraft/config/AppliedEnergistics2/extracells.cfg b/.minecraft/config/AppliedEnergistics2/extracells.cfg
index b3adead..871855b 100644
--- a/.minecraft/config/AppliedEnergistics2/extracells.cfg
+++ b/.minecraft/config/AppliedEnergistics2/extracells.cfg
@@ -1,54 +1,54 @@
-# Configuration file
-
-integration {
- # Enable BuildCraftFuel Integration.
- B:"enableBuildCraftAPI|fuels"=true
-
- # Enable BuildCraft Wrench Integration.
- B:"enableBuildCraftAPI|tools"=true
- B:enableIGWMod=false
- B:enableMekanism=true
-
- # Enable MekanismGas Integration.
- B:"enableMekanismAPI|gas"=true
- B:enableNotEnoughItems=true
- B:enableOpenComputers=true
-
- # Enable COFH Hammer Integration.
- B:"enablecofhapi|item"=true
-
- # Enable IngameWikiMod Integration.
- B:enableigwmod=true
-
- # Enable Just Enough Items Integration.
- B:enablejei=true
-
- # Enable mekanism Integration.
- B:enablemekanism=true
-
- # Enable opencomputers Integration.
- B:enableopencomputers=true
-
- # Enable Thaumatic Energistics Integration.
- B:enablethaumicenergistics=true
-
- # Enable waila Integration.
- B:enablewaila=true
-
- # Enable AE2 Wireless Crafting Terminal Integration.
- B:enablewct=true
-}
-
-
-"storage cells" {
- # Should the mount of bytes needed for a new type depend on the cellsize?
- B:dynamicTypes=true
-}
-
-
-tooltips {
- # Shall the guis shorten large mB values?
- B:shortenedBuckets=true
-}
-
-
+# Configuration file
+
+integration {
+ # Enable BuildCraftFuel Integration.
+ B:"enableBuildCraftAPI|fuels"=true
+
+ # Enable BuildCraft Wrench Integration.
+ B:"enableBuildCraftAPI|tools"=true
+ B:enableIGWMod=false
+ B:enableMekanism=true
+
+ # Enable MekanismGas Integration.
+ B:"enableMekanismAPI|gas"=true
+ B:enableNotEnoughItems=true
+ B:enableOpenComputers=true
+
+ # Enable COFH Hammer Integration.
+ B:"enablecofhapi|item"=true
+
+ # Enable IngameWikiMod Integration.
+ B:enableigwmod=true
+
+ # Enable Just Enough Items Integration.
+ B:enablejei=true
+
+ # Enable mekanism Integration.
+ B:enablemekanism=true
+
+ # Enable opencomputers Integration.
+ B:enableopencomputers=true
+
+ # Enable Thaumatic Energistics Integration.
+ B:enablethaumicenergistics=true
+
+ # Enable waila Integration.
+ B:enablewaila=true
+
+ # Enable AE2 Wireless Crafting Terminal Integration.
+ B:enablewct=true
+}
+
+
+"storage cells" {
+ # Should the mount of bytes needed for a new type depend on the cellsize?
+ B:dynamicTypes=true
+}
+
+
+tooltips {
+ # Shall the guis shorten large mB values?
+ B:shortenedBuckets=true
+}
+
+
diff --git a/.minecraft/config/BetterQuestingTriggerer.cfg b/.minecraft/config/BetterQuestingTriggerer.cfg
index e4d1a2a..80d5907 100644
--- a/.minecraft/config/BetterQuestingTriggerer.cfg
+++ b/.minecraft/config/BetterQuestingTriggerer.cfg
@@ -1,17 +1,17 @@
-# Configuration file
-
-general {
- # Enables recipe for the Better Questing Item [default: true]
- B:enableRecipe=true
-
- # Gives the player the Better Questing Item when join world [default: true]
- B:giveItemOnJoinWorld=true
-
- # What item you want to use? - 1 = MameBoy / 2 = mPad / 3 = Book [range: 1 ~ 3, default: 1]
- I:itemToUse=3
-
- # If true the Better Questing Triggerer will remain in inventory when a player dies [default: false]
- B:keepTriggererOnDeath=true
-}
-
-
+# Configuration file
+
+general {
+ # Enables recipe for the Better Questing Item [default: true]
+ B:enableRecipe=true
+
+ # Gives the player the Better Questing Item when join world [default: true]
+ B:giveItemOnJoinWorld=true
+
+ # What item you want to use? - 1 = MameBoy / 2 = mPad / 3 = Book [range: 1 ~ 3, default: 1]
+ I:itemToUse=3
+
+ # If true the Better Questing Triggerer will remain in inventory when a player dies [default: false]
+ B:keepTriggererOnDeath=true
+}
+
+
diff --git a/.minecraft/config/ElevatorMod/ElevatorMod.cfg b/.minecraft/config/ElevatorMod/ElevatorMod.cfg
index 2b08640..133675c 100644
--- a/.minecraft/config/ElevatorMod/ElevatorMod.cfg
+++ b/.minecraft/config/ElevatorMod/ElevatorMod.cfg
@@ -1,11 +1,11 @@
-# Configuration file
-
-general {
- # Can mobs spawn in elevators ? [default: true]
- B:mobSpawn=true
-
- # Realign players after teleporting to the center of elevator ? [default: true]
- B:precisionTarget=true
-}
-
-
+# Configuration file
+
+general {
+ # Can mobs spawn in elevators ? [default: true]
+ B:mobSpawn=true
+
+ # Realign players after teleporting to the center of elevator ? [default: true]
+ B:precisionTarget=true
+}
+
+
diff --git a/.minecraft/config/InvTweaks.cfg b/.minecraft/config/InvTweaks.cfg
index 9c42207..c2c2c1a 100644
--- a/.minecraft/config/InvTweaks.cfg
+++ b/.minecraft/config/InvTweaks.cfg
@@ -1,22 +1,22 @@
-#Inventory Tweaks Configuration
-#(Regarding shortcuts, all key names can be found at: http://legacy.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html)
-#Mon Sep 24 09:52:26 PDT 2018
-enableMiddleClick=true
-showChestButtons=true
-enableSortingOnPickup=false
-enableAutoRefill=true
-autoRefillBeforeBreak=false
-autoRefillDamageThreshhold=5
-enableSounds=true
-enableShortcuts=true
-enableAutoEquipArmor=false
-enableServerItemSwap=true
-enableConfigLoadedMesssage=false
-invertToolDamageSorting=true
-shortcutKeyAllItems=LCONTROL+LSHIFT, RCONTROL+RSHIFT
-shortcutKeyEverything=SPACE
-shortcutKeyOneItem=LCONTROL, RCONTROL
-shortcutKeyToUpperSection=UP
-shortcutKeyToLowerSection=DOWN
-shortcutKeyDrop=LALT, RALT
-version=1.63+release.109.220f184
+#Inventory Tweaks Configuration
+#(Regarding shortcuts, all key names can be found at: http://legacy.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html)
+#Mon Sep 24 09:52:26 PDT 2018
+enableMiddleClick=true
+showChestButtons=true
+enableSortingOnPickup=false
+enableAutoRefill=true
+autoRefillBeforeBreak=false
+autoRefillDamageThreshhold=5
+enableSounds=true
+enableShortcuts=true
+enableAutoEquipArmor=false
+enableServerItemSwap=true
+enableConfigLoadedMesssage=false
+invertToolDamageSorting=true
+shortcutKeyAllItems=LCONTROL+LSHIFT, RCONTROL+RSHIFT
+shortcutKeyEverything=SPACE
+shortcutKeyOneItem=LCONTROL, RCONTROL
+shortcutKeyToUpperSection=UP
+shortcutKeyToLowerSection=DOWN
+shortcutKeyDrop=LALT, RALT
+version=1.63+release.109.220f184
diff --git a/.minecraft/config/MoreOverlays.cfg b/.minecraft/config/MoreOverlays.cfg
index ef41e77..6ec64cf 100644
--- a/.minecraft/config/MoreOverlays.cfg
+++ b/.minecraft/config/MoreOverlays.cfg
@@ -1,86 +1,86 @@
-# Configuration file
-
-##########################################################################################################
-# chunkbounds
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the chunk bounds overlay
-##########################################################################################################
-
-chunkbounds {
- # Show the middle of the current Chunk (yellow line)
- B:middle=true
-
- # Radius (in Chunks) to show the edges (red line)
- I:radius=1
-}
-
-
-##########################################################################################################
-# itemsearch
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the item search feature
-##########################################################################################################
-
-itemsearch {
- # Items where the NBT of an Item matters and should not be ignored
- S:matchNBT <
- minecraft:enchanted_book
- >
-}
-
-
-##########################################################################################################
-# lightoverlay
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the light / mobspawn overlay
-##########################################################################################################
-
-lightoverlay {
- # Range of the lightoverlay (negative Y)
- I:downrange=16
-
- # Range of the lightoverlay (Horizontal N,E,S,W)
- I:hrange=16
-
- # Ignore if there in no 2 Block space to spawn. (Less lag if true)
- B:ignoreLayer=false
-
- # Minimum save light level where no mobs can spawn
- I:saveLevel=8
-
- # Range of the lightoverlay (positive Y)
- I:uprange=4
-}
-
-
-##########################################################################################################
-# rendersettings
-#--------------------------------------------------------------------------------------------------------#
-# Settings for lines & colors
-# Values: 0xRRGGBB (Hex)
-##########################################################################################################
-
-rendersettings {
- # Color for the chunk edge
- I:chunk_edge_color=16711680
-
- # Color for the chunk grid
- I:chunk_grid_color=65280
-
- # Line width for chunk boundaries
- D:chunk_line_width=1.5
-
- # Color for the middle chunk line
- I:chunk_mid_color=16776960
-
- # Color the X that marks "Spawns always possible"
- I:spawn_always_color=16711680
-
- # Line width for spawn indication
- I:spawn_line_width=2
-
- # Color the X that marks "Spawns at night possible"
- I:spawn_night_color=16776960
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# chunkbounds
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the chunk bounds overlay
+##########################################################################################################
+
+chunkbounds {
+ # Show the middle of the current Chunk (yellow line)
+ B:middle=true
+
+ # Radius (in Chunks) to show the edges (red line)
+ I:radius=1
+}
+
+
+##########################################################################################################
+# itemsearch
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the item search feature
+##########################################################################################################
+
+itemsearch {
+ # Items where the NBT of an Item matters and should not be ignored
+ S:matchNBT <
+ minecraft:enchanted_book
+ >
+}
+
+
+##########################################################################################################
+# lightoverlay
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the light / mobspawn overlay
+##########################################################################################################
+
+lightoverlay {
+ # Range of the lightoverlay (negative Y)
+ I:downrange=16
+
+ # Range of the lightoverlay (Horizontal N,E,S,W)
+ I:hrange=16
+
+ # Ignore if there in no 2 Block space to spawn. (Less lag if true)
+ B:ignoreLayer=false
+
+ # Minimum save light level where no mobs can spawn
+ I:saveLevel=8
+
+ # Range of the lightoverlay (positive Y)
+ I:uprange=4
+}
+
+
+##########################################################################################################
+# rendersettings
+#--------------------------------------------------------------------------------------------------------#
+# Settings for lines & colors
+# Values: 0xRRGGBB (Hex)
+##########################################################################################################
+
+rendersettings {
+ # Color for the chunk edge
+ I:chunk_edge_color=16711680
+
+ # Color for the chunk grid
+ I:chunk_grid_color=65280
+
+ # Line width for chunk boundaries
+ D:chunk_line_width=1.5
+
+ # Color for the middle chunk line
+ I:chunk_mid_color=16776960
+
+ # Color the X that marks "Spawns always possible"
+ I:spawn_always_color=16711680
+
+ # Line width for spawn indication
+ I:spawn_line_width=2
+
+ # Color the X that marks "Spawns at night possible"
+ I:spawn_night_color=16776960
+}
+
+
diff --git a/.minecraft/config/MouseTweaks.cfg b/.minecraft/config/MouseTweaks.cfg
index cba4e90..4cc0a45 100644
--- a/.minecraft/config/MouseTweaks.cfg
+++ b/.minecraft/config/MouseTweaks.cfg
@@ -1,9 +1,9 @@
-#Mon Sep 24 09:57:20 PDT 2018
-WheelScrollDirection=1
-WheelTweak=1
-LMBTweakWithoutItem=1
-WheelSearchOrder=1
-LMBTweakWithItem=1
-RMBTweak=1
-OnTickMethodOrder=Forge, LiteLoader
-Debug=0
+#Mon Sep 24 09:57:20 PDT 2018
+WheelScrollDirection=1
+WheelTweak=1
+LMBTweakWithoutItem=1
+WheelSearchOrder=1
+LMBTweakWithItem=1
+RMBTweak=1
+OnTickMethodOrder=Forge, LiteLoader
+Debug=0
diff --git a/.minecraft/config/NaturaModules.cfg b/.minecraft/config/NaturaModules.cfg
index d60d66e..a8f9092 100644
--- a/.minecraft/config/NaturaModules.cfg
+++ b/.minecraft/config/NaturaModules.cfg
@@ -1,26 +1,26 @@
-# Configuration file
-
-~CONFIG_VERSION: 1
-
-modules {
- # Everything that's decorative for Natura. (bookshelfs, etc)
- B:NaturaDecorative=true
-
- # The entites added by Natura
- B:NaturaEntities=true
-
- # All of the nether blocks including trees
- B:NaturaNether=true
-
- # All of the overworld blocks including trees
- B:NaturaOverworld=true
-
- # All of the tools + armor added by natura
- B:NaturaTools=true
-
- # Everything that's found in the world and worldgen including the netherite dimension
- B:NaturaWorld=true
- B:craftingtweaksIntegration=true
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 1
+
+modules {
+ # Everything that's decorative for Natura. (bookshelfs, etc)
+ B:NaturaDecorative=true
+
+ # The entites added by Natura
+ B:NaturaEntities=true
+
+ # All of the nether blocks including trees
+ B:NaturaNether=true
+
+ # All of the overworld blocks including trees
+ B:NaturaOverworld=true
+
+ # All of the tools + armor added by natura
+ B:NaturaTools=true
+
+ # Everything that's found in the world and worldgen including the netherite dimension
+ B:NaturaWorld=true
+ B:craftingtweaksIntegration=true
+}
+
+
diff --git a/.minecraft/config/ProjectE/ProjectE.cfg b/.minecraft/config/ProjectE/ProjectE.cfg
index fe9dc77..0a6d2d3 100644
--- a/.minecraft/config/ProjectE/ProjectE.cfg
+++ b/.minecraft/config/ProjectE/ProjectE.cfg
@@ -1,151 +1,151 @@
-# Configuration file
-
-general {
-
- difficulty {
- # Adjusting this ratio changes how much EMC is received when burning a item. For example setting this to 0.5 will return half of the EMC cost.
- # Min: 0.1
- # Max: 1.0
- D:covalenceLoss=1.0
-
- # The Tome of Knowledge can be crafted.
- B:craftableTome=false
-
- # Amount of damage Katar 'C' key deals
- # Min: 0.0
- # Max: 2.147483647E9
- D:katarDeathAura=1000.0
-
- # Set to false to disable Gem Armor offensive abilities (helmet zap and chestplate explosion)
- B:offensiveAbilities=true
- }
-
- items {
- # If set to true, disables all radius-based mining functionaliy (right click of tools)
- B:disableAllRadiusMining=false
-
- # Enable Watch of Flowing Time
- B:enableTimeWatch=false
-
- # Allows the Harvest Goddess Band to passively grow tall grass, flowers, etc, on top of grass blocks.
- B:harvBandGrass=false
-
- # Instead of vein mining the ore you right click with your Dark/Red Matter Pick/Star it vein mines all ores in an AOE around you like it did in ProjectE before version 1.4.4.
- B:pickaxeAoeVeinMining=false
- }
-
- effects {
- # If true the Interdiction Torch only affects hostile mobs. If false it affects all non blacklisted living entities.
- B:interdictionMode=true
-
- # Bonus ticks given by the Watch of Flowing Time while in the pedestal. 0 = effectively no bonus.
- # Min: 0
- # Max: 256
- I:timePedBonus=18
-
- # Factor the Watch of Flowing Time slows down mobs by while in the pedestal. Set to 1.0 for no slowdown.
- # Min: 0.0
- # Max: 1.0
- D:timePedMobSlowness=0.10000000149011612
- }
-
- misc {
- # Enable a more verbose debug logging
- B:debugLogging=false
-
- # Show the EMC value as a tooltip on items and blocks
- B:emcToolTips=true
-
- # A cooldown (in ticks) for Gem Chestplate explosion
- # Min: 0
- # Max: 2147483647
- I:gemChestCooldown=0
-
- # Show item Ore Dictionary names in tooltips (useful for custom EMC registration)
- B:odToolTips=false
-
- # Show DM pedestal functions in item tooltips
- B:pedestalToolTips=true
-
- # A cooldown (in ticks) for firing projectiles
- # Min: 0
- # Max: 2147483647
- I:projectileCooldown=0
-
- # The Philosopher's Stone overlay softly pulsates
- B:pulsatingOverlay=false
-
- # Show stats as tooltips for various ProjectE blocks
- B:statToolTips=true
-
- # False requires your hand be empty for Gem Armor Offensive Abilities to be readied or triggered
- B:unsafeKeyBinds=false
- }
-
- ##########################################################################################################
- # pedestalcooldown
- #--------------------------------------------------------------------------------------------------------#
- # Cooldown for various items within the pedestal. A cooldown of -1 will disable the functionality.
- # A cooldown of 0 will cause the actions to happen every tick. Use caution as a very low value could cause TPS issues.
- ##########################################################################################################
-
- pedestalcooldown {
- # Delay between Archangel Smite shooting arrows while in the pedestal.
- # Min: -1
- # Max: 2147483647
- I:archangelPedCooldown=40
-
- # Delay between Body Stone healing 0.5 shanks while in the pedestal.
- # Min: -1
- # Max: 2147483647
- I:bodyPedCooldown=10
-
- # Delay between Evertide Amulet trying to start rain while in the pedestal.
- # Min: -1
- # Max: 2147483647
- I:evertidePedCooldown=20
-
- # Delay between Harvest Goddess trying to grow and harvest while in the pedestal.
- # Min: -1
- # Max: 2147483647
- I:harvestPedCooldown=10
-
- # Delay between Ignition Ring trying to light entities on fire while in the pedestal.
- # Min: -1
- # Max: 2147483647
- I:ignitePedCooldown=40
-
- # Delay between Life Stone healing both food and hunger by 0.5 shank/heart while in the pedestal.
- # Min: -1
- # Max: 2147483647
- I:lifePedCooldown=5
-
- # Delay between Talisman of Repair trying to repair player items while in the pedestal.
- # Min: -1
- # Max: 2147483647
- I:repairPedCooldown=20
-
- # Delay between Soul Stone healing 0.5 hearts while in the pedestal.
- # Min: -1
- # Max: 2147483647
- I:soulPedCooldown=10
-
- # Delay between SWRG trying to smite mobs while in the pedestal.
- # Min: -1
- # Max: 2147483647
- I:swrgPedCooldown=70
-
- # Delay between Volcanite Amulet trying to stop rain while in the pedestal.
- # Min: -1
- # Max: 2147483647
- I:volcanitePedCooldown=20
-
- # Delay between Zero Ring trying to extinguish entities and freezing ground while in the pedestal.
- # Min: -1
- # Max: 2147483647
- I:zeroPedCooldown=40
- }
-
-}
-
-
+# Configuration file
+
+general {
+
+ difficulty {
+ # Adjusting this ratio changes how much EMC is received when burning a item. For example setting this to 0.5 will return half of the EMC cost.
+ # Min: 0.1
+ # Max: 1.0
+ D:covalenceLoss=1.0
+
+ # The Tome of Knowledge can be crafted.
+ B:craftableTome=false
+
+ # Amount of damage Katar 'C' key deals
+ # Min: 0.0
+ # Max: 2.147483647E9
+ D:katarDeathAura=1000.0
+
+ # Set to false to disable Gem Armor offensive abilities (helmet zap and chestplate explosion)
+ B:offensiveAbilities=true
+ }
+
+ items {
+ # If set to true, disables all radius-based mining functionaliy (right click of tools)
+ B:disableAllRadiusMining=false
+
+ # Enable Watch of Flowing Time
+ B:enableTimeWatch=false
+
+ # Allows the Harvest Goddess Band to passively grow tall grass, flowers, etc, on top of grass blocks.
+ B:harvBandGrass=false
+
+ # Instead of vein mining the ore you right click with your Dark/Red Matter Pick/Star it vein mines all ores in an AOE around you like it did in ProjectE before version 1.4.4.
+ B:pickaxeAoeVeinMining=false
+ }
+
+ effects {
+ # If true the Interdiction Torch only affects hostile mobs. If false it affects all non blacklisted living entities.
+ B:interdictionMode=true
+
+ # Bonus ticks given by the Watch of Flowing Time while in the pedestal. 0 = effectively no bonus.
+ # Min: 0
+ # Max: 256
+ I:timePedBonus=18
+
+ # Factor the Watch of Flowing Time slows down mobs by while in the pedestal. Set to 1.0 for no slowdown.
+ # Min: 0.0
+ # Max: 1.0
+ D:timePedMobSlowness=0.10000000149011612
+ }
+
+ misc {
+ # Enable a more verbose debug logging
+ B:debugLogging=false
+
+ # Show the EMC value as a tooltip on items and blocks
+ B:emcToolTips=true
+
+ # A cooldown (in ticks) for Gem Chestplate explosion
+ # Min: 0
+ # Max: 2147483647
+ I:gemChestCooldown=0
+
+ # Show item Ore Dictionary names in tooltips (useful for custom EMC registration)
+ B:odToolTips=false
+
+ # Show DM pedestal functions in item tooltips
+ B:pedestalToolTips=true
+
+ # A cooldown (in ticks) for firing projectiles
+ # Min: 0
+ # Max: 2147483647
+ I:projectileCooldown=0
+
+ # The Philosopher's Stone overlay softly pulsates
+ B:pulsatingOverlay=false
+
+ # Show stats as tooltips for various ProjectE blocks
+ B:statToolTips=true
+
+ # False requires your hand be empty for Gem Armor Offensive Abilities to be readied or triggered
+ B:unsafeKeyBinds=false
+ }
+
+ ##########################################################################################################
+ # pedestalcooldown
+ #--------------------------------------------------------------------------------------------------------#
+ # Cooldown for various items within the pedestal. A cooldown of -1 will disable the functionality.
+ # A cooldown of 0 will cause the actions to happen every tick. Use caution as a very low value could cause TPS issues.
+ ##########################################################################################################
+
+ pedestalcooldown {
+ # Delay between Archangel Smite shooting arrows while in the pedestal.
+ # Min: -1
+ # Max: 2147483647
+ I:archangelPedCooldown=40
+
+ # Delay between Body Stone healing 0.5 shanks while in the pedestal.
+ # Min: -1
+ # Max: 2147483647
+ I:bodyPedCooldown=10
+
+ # Delay between Evertide Amulet trying to start rain while in the pedestal.
+ # Min: -1
+ # Max: 2147483647
+ I:evertidePedCooldown=20
+
+ # Delay between Harvest Goddess trying to grow and harvest while in the pedestal.
+ # Min: -1
+ # Max: 2147483647
+ I:harvestPedCooldown=10
+
+ # Delay between Ignition Ring trying to light entities on fire while in the pedestal.
+ # Min: -1
+ # Max: 2147483647
+ I:ignitePedCooldown=40
+
+ # Delay between Life Stone healing both food and hunger by 0.5 shank/heart while in the pedestal.
+ # Min: -1
+ # Max: 2147483647
+ I:lifePedCooldown=5
+
+ # Delay between Talisman of Repair trying to repair player items while in the pedestal.
+ # Min: -1
+ # Max: 2147483647
+ I:repairPedCooldown=20
+
+ # Delay between Soul Stone healing 0.5 hearts while in the pedestal.
+ # Min: -1
+ # Max: 2147483647
+ I:soulPedCooldown=10
+
+ # Delay between SWRG trying to smite mobs while in the pedestal.
+ # Min: -1
+ # Max: 2147483647
+ I:swrgPedCooldown=70
+
+ # Delay between Volcanite Amulet trying to stop rain while in the pedestal.
+ # Min: -1
+ # Max: 2147483647
+ I:volcanitePedCooldown=20
+
+ # Delay between Zero Ring trying to extinguish entities and freezing ground while in the pedestal.
+ # Min: -1
+ # Max: 2147483647
+ I:zeroPedCooldown=40
+ }
+
+}
+
+
diff --git a/.minecraft/config/ProjectE/mapping.cfg b/.minecraft/config/ProjectE/mapping.cfg
index 869daa0..9c61df6 100644
--- a/.minecraft/config/ProjectE/mapping.cfg
+++ b/.minecraft/config/ProjectE/mapping.cfg
@@ -1,82 +1,82 @@
-# Configuration file
-
-enabledmappers {
- # Allows other Mods to add Recipes to the EMC Calculation. [default: true]
- B:APICustomConversionMapper=false
-
- # Allows other mods to set EMC values using the ProjectEAPI [default: true]
- B:APICustomEMCMapper=false
-
- # Add Conversions for Crafting Recipes gathered from net.minecraft.item.crafting.CraftingManager [default: true]
- B:CraftingMapper=false
-
- # Uses json files within config/ProjectE/customConversions/ to add values and conversions [default: true]
- B:CustomConversionMapper=true
-
- # Uses the `custom_emc.json` File to add EMC values. [default: true]
- B:CustomEMCMapper=true
-
- # Adds Conversions for fluid container items and fluids. [default: true]
- B:FluidMapper=false
-
- # Blacklist some OreDictionary names from getting an EMC value [default: true]
- B:OreDictionaryMapper=false
-
- # Add Conversions for `FurnaceRecipes` [default: true]
- B:SmeltingMapper=false
-}
-
-
-general {
- # Want to take a look at the internals of EMC Calculation? Enable this to write all the conversions and setValue-Commands to config/ProjectE/mappingdump.json [default: false]
- B:dumpEverythingToFile=false
-
- # Log known EMC Exploits. This can not and will not find all possible exploits. This will only find exploits that result in fixed/custom emc values that the algorithm did not overwrite. Exploits that derive from conversions that are unknown to ProjectE will not be found. [default: true]
- B:logEMCExploits=true
-
- # When the next EMC mapping occurs write the results to config/ProjectE/pregenerated_emc.json and only ever run the mapping again when that file does not exist, this setting is set to false, or an error occurred parsing that file. [default: false]
- B:pregenerate=false
-}
-
-
-mapperconfigurations {
-
- oredictionarymapper {
- B:blacklistOresAndDusts=true
- }
-
- customconversionmapper {
- # Read file: ODdefaults.json? [default: true]
- B:ODdefaults=true
-
- # Read file: defaults.json? [default: true]
- B:defaults=true
-
- # Read file: metals.json? [default: true]
- B:metals=true
- }
-
- craftingmapper {
-
- irecipeimplementations {
- B:enablePECustomRecipeMapper=false
- B:enableVanillaRecipeMapper=false
- }
-
- }
-
- smeltingmapper {
- B:doBackwardsMapping=false
- }
-
- apicustomconversionmapper {
-
- allow {
- B:refinedstorage=false
- }
-
- }
-
-}
-
-
+# Configuration file
+
+enabledmappers {
+ # Allows other Mods to add Recipes to the EMC Calculation. [default: true]
+ B:APICustomConversionMapper=false
+
+ # Allows other mods to set EMC values using the ProjectEAPI [default: true]
+ B:APICustomEMCMapper=false
+
+ # Add Conversions for Crafting Recipes gathered from net.minecraft.item.crafting.CraftingManager [default: true]
+ B:CraftingMapper=false
+
+ # Uses json files within config/ProjectE/customConversions/ to add values and conversions [default: true]
+ B:CustomConversionMapper=true
+
+ # Uses the `custom_emc.json` File to add EMC values. [default: true]
+ B:CustomEMCMapper=true
+
+ # Adds Conversions for fluid container items and fluids. [default: true]
+ B:FluidMapper=false
+
+ # Blacklist some OreDictionary names from getting an EMC value [default: true]
+ B:OreDictionaryMapper=false
+
+ # Add Conversions for `FurnaceRecipes` [default: true]
+ B:SmeltingMapper=false
+}
+
+
+general {
+ # Want to take a look at the internals of EMC Calculation? Enable this to write all the conversions and setValue-Commands to config/ProjectE/mappingdump.json [default: false]
+ B:dumpEverythingToFile=false
+
+ # Log known EMC Exploits. This can not and will not find all possible exploits. This will only find exploits that result in fixed/custom emc values that the algorithm did not overwrite. Exploits that derive from conversions that are unknown to ProjectE will not be found. [default: true]
+ B:logEMCExploits=true
+
+ # When the next EMC mapping occurs write the results to config/ProjectE/pregenerated_emc.json and only ever run the mapping again when that file does not exist, this setting is set to false, or an error occurred parsing that file. [default: false]
+ B:pregenerate=false
+}
+
+
+mapperconfigurations {
+
+ oredictionarymapper {
+ B:blacklistOresAndDusts=true
+ }
+
+ customconversionmapper {
+ # Read file: ODdefaults.json? [default: true]
+ B:ODdefaults=true
+
+ # Read file: defaults.json? [default: true]
+ B:defaults=true
+
+ # Read file: metals.json? [default: true]
+ B:metals=true
+ }
+
+ craftingmapper {
+
+ irecipeimplementations {
+ B:enablePECustomRecipeMapper=false
+ B:enableVanillaRecipeMapper=false
+ }
+
+ }
+
+ smeltingmapper {
+ B:doBackwardsMapping=false
+ }
+
+ apicustomconversionmapper {
+
+ allow {
+ B:refinedstorage=false
+ }
+
+ }
+
+}
+
+
diff --git a/.minecraft/config/TinkerModules.cfg b/.minecraft/config/TinkerModules.cfg
index b687a9e..c93dce1 100644
--- a/.minecraft/config/TinkerModules.cfg
+++ b/.minecraft/config/TinkerModules.cfg
@@ -1,27 +1,27 @@
-# Configuration file
-
-~CONFIG_VERSION: 1
-
-modules {
- # Debug utilities
- B:TinkerDebug=false
-
- # All the fun toys
- B:TinkerGadgets=true
-
- # The smeltery and items needed for it
- B:TinkerSmeltery=true
-
- # All the tools and everything related to it.
- B:TinkerTools=true
-
- # Everything that's found in the world and worldgen
- B:TinkerWorld=true
- B:chiselIntegration=true
- B:chiselsandbitsIntegration=true
- B:craftingtweaksIntegration=true
- B:theoneprobeIntegration=true
- B:wailaIntegration=true
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 1
+
+modules {
+ # Debug utilities
+ B:TinkerDebug=false
+
+ # All the fun toys
+ B:TinkerGadgets=true
+
+ # The smeltery and items needed for it
+ B:TinkerSmeltery=true
+
+ # All the tools and everything related to it.
+ B:TinkerTools=true
+
+ # Everything that's found in the world and worldgen
+ B:TinkerWorld=true
+ B:chiselIntegration=true
+ B:chiselsandbitsIntegration=true
+ B:craftingtweaksIntegration=true
+ B:theoneprobeIntegration=true
+ B:wailaIntegration=true
+}
+
+
diff --git a/.minecraft/config/WirelessCraftingTerminal.cfg b/.minecraft/config/WirelessCraftingTerminal.cfg
index 9aec4df..7292f64 100644
--- a/.minecraft/config/WirelessCraftingTerminal.cfg
+++ b/.minecraft/config/WirelessCraftingTerminal.cfg
@@ -1,48 +1,48 @@
-# Configuration file
-
-"client configs" {
- # WCT will show a warning when Infinty Energy drops below this point and infinite range is active [range: 10 ~ 1000000, default: 5000]
- I:InfinityEnergyWarningAmount=5000
-
- # Will shift-clicking a bauble try to put said bauble in a bauble slot before trying to store in system [default: true]
- B:ShiftClickBaubles=true
-}
-
-
-general {
- # Percentage chance that booster card will drop upon killing a wither. (between 1 and 100) [range: 1 ~ 100, default: 30]
- I:BoosterDropChance=1
-
- # Should Infinity Booster Card Recipe be disable? [default: false]
- B:DisableBoosterRecipe=true
- B:DisableRecipes=false
-
- # Should Dragons drop Infinity Booster Card? [default: true]
- B:DragonDropsBooster=false
-
- # Enable Infinity Booster Card [default: true]
- B:EnableBooster=true
-
- # If true, AE2 controller will chunk load itself [default: true]
- B:EnableControllerChunkLoading=false
-
- # Percentage chance that booster card will drop upon killing an Enderman. (between 1 and 100) [range: 1 ~ 100, default: 5]
- I:EndermanBoosterDropChance=1
-
- # Will Enderman randomly drop infinity booster cards on death? [default: true]
- B:EndermanDropBoosters=false
-
- # Amount of Infinity Energy Consumed every 10 ticks when not in range of a WAP [range: 5 ~ 100, default: 15]
- I:InfinityEnergyDrainAmount=15
-
- # Amount of Infinity Energy 1 Infinity Booster Card will convert to [range: 5 ~ 1000, default: 100]
- I:InfinityEnergyPerBooster=100
-
- # If true, then simply inserting 1 Infinity Booster Card into the slot, will give limitless infinite range. [default: false]
- B:UseOldInfinityMechanic=true
-
- # Should Withers drop Infinity Booster Card? [default: true]
- B:WitherDropsBooster=false
-}
-
-
+# Configuration file
+
+"client configs" {
+ # WCT will show a warning when Infinty Energy drops below this point and infinite range is active [range: 10 ~ 1000000, default: 5000]
+ I:InfinityEnergyWarningAmount=5000
+
+ # Will shift-clicking a bauble try to put said bauble in a bauble slot before trying to store in system [default: true]
+ B:ShiftClickBaubles=true
+}
+
+
+general {
+ # Percentage chance that booster card will drop upon killing a wither. (between 1 and 100) [range: 1 ~ 100, default: 30]
+ I:BoosterDropChance=1
+
+ # Should Infinity Booster Card Recipe be disable? [default: false]
+ B:DisableBoosterRecipe=true
+ B:DisableRecipes=false
+
+ # Should Dragons drop Infinity Booster Card? [default: true]
+ B:DragonDropsBooster=false
+
+ # Enable Infinity Booster Card [default: true]
+ B:EnableBooster=true
+
+ # If true, AE2 controller will chunk load itself [default: true]
+ B:EnableControllerChunkLoading=false
+
+ # Percentage chance that booster card will drop upon killing an Enderman. (between 1 and 100) [range: 1 ~ 100, default: 5]
+ I:EndermanBoosterDropChance=1
+
+ # Will Enderman randomly drop infinity booster cards on death? [default: true]
+ B:EndermanDropBoosters=false
+
+ # Amount of Infinity Energy Consumed every 10 ticks when not in range of a WAP [range: 5 ~ 100, default: 15]
+ I:InfinityEnergyDrainAmount=15
+
+ # Amount of Infinity Energy 1 Infinity Booster Card will convert to [range: 5 ~ 1000, default: 100]
+ I:InfinityEnergyPerBooster=100
+
+ # If true, then simply inserting 1 Infinity Booster Card into the slot, will give limitless infinite range. [default: false]
+ B:UseOldInfinityMechanic=true
+
+ # Should Withers drop Infinity Booster Card? [default: true]
+ B:WitherDropsBooster=false
+}
+
+
diff --git a/.minecraft/config/WirelessRedstone.cfg b/.minecraft/config/WirelessRedstone.cfg
index b0bbbaa..844cdbb 100644
--- a/.minecraft/config/WirelessRedstone.cfg
+++ b/.minecraft/config/WirelessRedstone.cfg
@@ -1,40 +1,40 @@
-#Wireless Redstone Chicken Bones Edition Configuration File:Deleting any element will restore it to it's default value
-
-core
-{
- boltEffect
- {
- #Damages are in half hearts:If an entity gets knocked into another bolt it may suffer multiple hits
- damage.entity=5
- damage.player=3
- }
-
- jammer
- {
- #Delay in seconds before jamming the first time
- blockdelay=10
- entitydelay=5
- #Jam an entity again after x seconds
- entityretry=10
- #Range In Blocks
- range=10
- #Timeout In Seconds:Applies to both blocks and players
- timeout=60
- }
-}
-
-addon.sniffer.gui
-{
- #Colours are in 0xAARRGGBB format:Alpha should be FF
- colour.on=0xffff0000
- colour.off=0xff700000
- colour.jammed=0xff707070
- colour.private.on=0xff40f000
- colour.private.off=0xff40a000
-
- border.on=0xffee0000
- border.off=0xff500000
- border.jammed=0xff505050
- border.private.on=0xff20e000
- border.private.off=0xff209000
-}
+#Wireless Redstone Chicken Bones Edition Configuration File:Deleting any element will restore it to it's default value
+
+core
+{
+ boltEffect
+ {
+ #Damages are in half hearts:If an entity gets knocked into another bolt it may suffer multiple hits
+ damage.entity=5
+ damage.player=3
+ }
+
+ jammer
+ {
+ #Delay in seconds before jamming the first time
+ blockdelay=10
+ entitydelay=5
+ #Jam an entity again after x seconds
+ entityretry=10
+ #Range In Blocks
+ range=10
+ #Timeout In Seconds:Applies to both blocks and players
+ timeout=60
+ }
+}
+
+addon.sniffer.gui
+{
+ #Colours are in 0xAARRGGBB format:Alpha should be FF
+ colour.on=0xffff0000
+ colour.off=0xff700000
+ colour.jammed=0xff707070
+ colour.private.on=0xff40f000
+ colour.private.off=0xff40a000
+
+ border.on=0xffee0000
+ border.off=0xff500000
+ border.jammed=0xff505050
+ border.private.on=0xff20e000
+ border.private.off=0xff209000
+}
diff --git a/.minecraft/config/acronym/base/General.cfg b/.minecraft/config/acronym/base/General.cfg
index c45b16e..a003944 100644
--- a/.minecraft/config/acronym/base/General.cfg
+++ b/.minecraft/config/acronym/base/General.cfg
@@ -1,38 +1,38 @@
-# Configuration file
-
-general {
- # Config entry for adding other items to count as tools. Format is "modid:item_name:meta" * is for any meta
- S:"Other Tools" <
- [immersiveengineering:tool:0
- thermalfoundation:wrench:*
- techreborn:wrench:*
- actuallyadditions:item_laser_wrench:*
- hammercore:wrench:*
- hammercore:iwrench:*
- mekanism:configurator:*
- calculator:wrench:*
- ic2:wrench:*
- appliedenergistics2:certus_quartz_wrench:*
- appliedenergistics2:nether_quartz_wrench:*
- enderio:item_yeta_wrench:*
- botania:twigwand:*
- essentials:wrench:*
- factorytech:wrench:*]
- >
-}
-
-
-materials {
- # List for Prioritizing OreDict returns by modid
- S:preferredOreDictIds <
- base
- >
-}
-
-
-module {
- B:"JourneyMap enabled"=true
- B:"Tool enabled"=true
-}
-
-
+# Configuration file
+
+general {
+ # Config entry for adding other items to count as tools. Format is "modid:item_name:meta" * is for any meta
+ S:"Other Tools" <
+ [immersiveengineering:tool:0
+ thermalfoundation:wrench:*
+ techreborn:wrench:*
+ actuallyadditions:item_laser_wrench:*
+ hammercore:wrench:*
+ hammercore:iwrench:*
+ mekanism:configurator:*
+ calculator:wrench:*
+ ic2:wrench:*
+ appliedenergistics2:certus_quartz_wrench:*
+ appliedenergistics2:nether_quartz_wrench:*
+ enderio:item_yeta_wrench:*
+ botania:twigwand:*
+ essentials:wrench:*
+ factorytech:wrench:*]
+ >
+}
+
+
+materials {
+ # List for Prioritizing OreDict returns by modid
+ S:preferredOreDictIds <
+ base
+ >
+}
+
+
+module {
+ B:"JourneyMap enabled"=true
+ B:"Tool enabled"=true
+}
+
+
diff --git a/.minecraft/config/actuallyadditions.cfg b/.minecraft/config/actuallyadditions.cfg
index a7a2f95..19ba0d5 100644
--- a/.minecraft/config/actuallyadditions.cfg
+++ b/.minecraft/config/actuallyadditions.cfg
@@ -1,547 +1,547 @@
-# Configuration file
-
-"machine values" {
- # The amount of power the atomic reconstructor can store.
- I:"Atomic Reconstructor Power"=300000
-
- # By default, the Item Repairer only repairs items which are repairable in an anvil. Add an item's REGISTRY NAME here if you want it to be repairable.
- S:"Item Repairer Extra Whitelist" <
- tconstruct:pickaxe
- tconstruct:shovel
- tconstruct:hatchet
- tconstruct:mattock
- tconstruct:broadsword
- tconstruct:longsword
- tconstruct:frypan
- tconstruct:battlesign
- tconstruct:hammer
- tconstruct:excavator
- tconstruct:lumberaxe
- tconstruct:cleaver
- tconstruct:rapier
- >
-
- # If Energy Laser Relays should have energy loss
- B:"Laser Relay Energy Loss"=true
-
- # The amount of power that the 4 tiers of oils generate in CF/t. Ordered.
- I:"Oil Gen: Power Values" <
- 40
- 80
- 100
- 120
- >
-
- # The amount of time that the 4 tiers of oils work for in seconds. Ordered.
- I:"Oil Gen: Time Values" <
- 100
- 120
- 280
- 400
- >
-
- # By default, the Vertical Digger mines everything that starts with 'ore' in the OreDictionary. If there is one that it can mine, but shouldn't be able to, put its REGISTRY NAME here. These are the actual registered Item Names, the ones you use, for example, when using the /give Command. This Config Option will apply in both modes.
- S:"Vertical Digger Blacklist" <
- >
-
- # By default, the Vertical Digger mines everything that starts with 'ore' in the OreDictionary. If there is one that it can't mine, but should be able to, put its REGISTRY NAME here. These are the actual registered Item Names, the ones you use, for example, when using the /give Command. This Config Option only applies if the miner is in Ores Only Mode.
- S:"Vertical Digger Extra Whitelist" <
- >
-}
-
-
-"mob drops" {
- # Should Bat wings drop from Bats?
- B:"Bat Wing Drop"=true
-
- # If true, Mobs will randomly drop solidified XP occasionally.
- B:"Solidified XP Drop"=false
-
- # Should Cobwebs drop from spiders?
- B:"Spider Cobweb Drop"=false
-}
-
-
-other {
- # Show Advanced Item Info when holding Control on every Item.
- B:"Advanced Info"=true
-
- # The maximum amount of characters that is displayed by the NBT view of the CTRL Advanced Info. Set to a zero to have no limit
- I:"Advanced Info NBT Character Limit"=1000
-
- # Show the 'Press Control for more Info'-Text on Item Tooltips
- B:"Advanced Info Tooltips"=false
-
- # The size of the booklet's large font in percent. Set to 0 to use defaults from the lang file.
- I:"Booklet Large Font Size"=0
-
- # The size of the booklet's medium font in percent. Set to 0 to use defaults from the lang file.
- I:"Booklet Medium Font Size"=0
-
- # The size of the booklet's small font in percent. Set to 0 to use defaults from the lang file.
- I:"Booklet Small Font Size"=0
-
- # If true, the Lens of Color will attempt to pull from the oredict instead of only using vanilla dyes.
- B:"Color Lens Oredict"=false
-
- # The non-Actually Additions items that are used to configure blocks from the mod. The first one is the Redstone Torch used to configure the Redstone Mode, and the second one is the Compass used to configure Laser Relays. If another mod overrides usage of either one of these items, you can change the registry name of the used items (using blocks is not possible) here.
- S:"Configuration Items" <
- minecraft:redstone_torch
- minecraft:compass
- >
-
- # The items that aren't allowed as outputs from OreDict Crusher recipes. Use this in case a mod, for example, adds a dust variant that can't be smelted into an ingot. Use REGISTRY NAMES, and if metadata is needed, add it like so: somemod:some_item@3
- S:"Crusher Output Blacklist" <
- >
-
- # Ingots, Dusts and Ores that will be blacklisted from being auto-registered to be crushed by the Crusher. This list uses OreDictionary Names of the Inputs only.
- S:"Crusher Recipe Exceptions" <
- ingotBrick
- ingotBrickNether
- >
-
- # If true, Cats drop Hairy Balls Occasionally.
- B:"Do Cat Drops"=true
-
- # If true, Actually Additions Checks for updates on World Load.
- B:"Do Update Check"=false
- B:"Drill Digging Packet"=false
-
- # The 1/n drop chance, per tick, for a fur ball to be dropped.
- I:"Fur Drop Chance"=5000
-
- # If true, the booklet should be given to the player when he first crafts something from the Mod
- B:"Give Booklet on First Craft"=true
-
- # The ItemFood, IGrowable and IPlantable Items that can not be used to craft Mashed Food. These are the actual registered Item Names, the ones you use, for example, when using the /give Command.
- S:"Mashed Food Crafting Exceptions" <
- actuallyadditions:item_coffee
- >
-
- # The items that aren't allowed as being generated by the Lens of the Miner. Use REGISTRY NAMES, and if metadata is needed, add it like so: somemod:some_block@3
- S:"Mining Lens Blacklist" <
- >
-
- # By default, the mining lens has a set number of ores it can generate. If there is an ore that it should be able to generate, add its OreDictionary name followed by an @ and the weight that it should have (the higher, the more often it will generate), followed by another @ and then an s for it to generate in stone and an n for it to generate in netherrack. For instance: oreCheese@100@s would add cheese ore with a weight of 100 that generates in stone.
- S:"Mining lens Extra Whitelist" <
- >
-
- # If you want to be really boring and lame, you can turn on this setting to disable colored names on Actually Additions items. Because why would you want things to look pretty anyways, right?
- B:"No Colored Item Names"=false
-
- # The items that aren't allowed to be put in the Traveller's Sack. Use REGISTRY NAMES, and if metadata is needed, add it like so: somemod:some_block@3
- S:"Sack Blacklist" <
- >
-
- # By default, the Spawner Changer allows every living entity to be put into a spawner. If there is one that shouldn't be able to, put its MAPPING NAME here.
- S:"Spawner Changer Blacklist" <
- minecraft:villager_golem
- >
-
- # Turn this on to make recipes for items from the mod really hard. (This is a joke feature poking fun at the whole FTB Infinity Expert Mode style of playing. You shouldn't really turn this on as it makes the mod completely unplayable.)
- B:"Super Duper Hard Recipes"=false
-
- # The amount of ticks waited before a TileEntity sends an additional Update to the Client
- I:"Tile Entities: Update Interval"=5
-
- # Should Tiny Coal and Tiny Charcoal be craftable
- B:"Tiny Coal"=true
-
- # If true, Actually Additions' Update Checker searches for updates for the Minecraft Version you currently play on.
- B:"Version Specific Update Checker"=false
-
- # Should Actually Additions Loot generate in dungeons?
- B:"Village and Dungeon Loot"=false
-
- # Should right-clicking a bowl on water blocks create a water bowl?
- B:"Water Bowl"=true
-
- # Should the water bowl spill if you don't sneak while using it?
- B:"Water Bowl Spilling"=true
-
- # 11?
- I:"What is 11"=0
-
- # The amount of ticks it takes for a worm to die. When at 0 ticks, it will not die.
- I:"Worm Death Time"=0
-
- # If true, worms will drop from tilling the soil.
- B:Worms=true
-}
-
-
-"tool control" {
- # This will disable the Black Quartz AIOT. It will not be registered. [default: false]
- B:"Disable: Black Quartz AIOT"=true
-
- # This will disable the Black Quartz Axe. It will not be registered. [default: false]
- B:"Disable: Black Quartz Axe"=true
-
- # This will disable the Black Quartz Boots. It will not be registered. [default: false]
- B:"Disable: Black Quartz Boots"=true
-
- # This will disable the Black Quartz Chestplate. It will not be registered. [default: false]
- B:"Disable: Black Quartz Chestplate"=true
-
- # This will disable the Black Quartz Helmet. It will not be registered. [default: false]
- B:"Disable: Black Quartz Helmet"=true
-
- # This will disable the Black Quartz Hoe. It will not be registered. [default: false]
- B:"Disable: Black Quartz Hoe"=true
-
- # This will disable the Black Quartz Pants. It will not be registered. [default: false]
- B:"Disable: Black Quartz Pants"=true
-
- # This will disable the Black Quartz Pickaxe. It will not be registered. [default: false]
- B:"Disable: Black Quartz Pickaxe"=true
-
- # This will disable the Black Quartz Shovel. It will not be registered. [default: false]
- B:"Disable: Black Quartz Shovel"=true
-
- # This will disable the Black Quartz Sword. It will not be registered. [default: false]
- B:"Disable: Black Quartz Sword"=true
-
- # This will disable the Diamatine Crystal AIOT. It will not be registered. [default: false]
- B:"Disable: Diamatine Crystal AIOT"=true
-
- # This will disable the Diamatine Crystal Axe. It will not be registered. [default: false]
- B:"Disable: Diamatine Crystal Axe"=true
-
- # This will disable the Diamatine Crystal Boots. It will not be registered. [default: false]
- B:"Disable: Diamatine Crystal Boots"=true
-
- # This will disable the Diamatine Crystal Chestplate. It will not be registered. [default: false]
- B:"Disable: Diamatine Crystal Chestplate"=true
-
- # This will disable the Diamatine Crystal Helmet. It will not be registered. [default: false]
- B:"Disable: Diamatine Crystal Helmet"=true
-
- # This will disable the Diamatine Crystal Hoe. It will not be registered. [default: false]
- B:"Disable: Diamatine Crystal Hoe"=true
-
- # This will disable the Diamatine Crystal Pants. It will not be registered. [default: false]
- B:"Disable: Diamatine Crystal Pants"=true
-
- # This will disable the Diamatine Crystal Pickaxe. It will not be registered. [default: false]
- B:"Disable: Diamatine Crystal Pickaxe"=true
-
- # This will disable the Diamatine Crystal Shovel. It will not be registered. [default: false]
- B:"Disable: Diamatine Crystal Shovel"=true
-
- # This will disable the Diamatine Crystal Sword. It will not be registered. [default: false]
- B:"Disable: Diamatine Crystal Sword"=true
-
- # This will disable the Diamond AIOT. It will not be registered. [default: false]
- B:"Disable: Diamond AIOT"=true
-
- # This will disable the Emeradic Crystal AIOT. It will not be registered. [default: false]
- B:"Disable: Emeradic Crystal AIOT"=true
-
- # This will disable the Emeradic Crystal Axe. It will not be registered. [default: false]
- B:"Disable: Emeradic Crystal Axe"=true
-
- # This will disable the Emeradic Crystal Boots. It will not be registered. [default: false]
- B:"Disable: Emeradic Crystal Boots"=true
-
- # This will disable the Emeradic Crystal Chest. It will not be registered. [default: false]
- B:"Disable: Emeradic Crystal Chest"=true
-
- # This will disable the Emeradic Crystal Helmet. It will not be registered. [default: false]
- B:"Disable: Emeradic Crystal Helmet"=true
-
- # This will disable the Emeradic Crystal Hoe. It will not be registered. [default: false]
- B:"Disable: Emeradic Crystal Hoe"=true
-
- # This will disable the Emeradic Crystal Pants. It will not be registered. [default: false]
- B:"Disable: Emeradic Crystal Pants"=true
-
- # This will disable the Emeradic Crystal Pickaxe. It will not be registered. [default: false]
- B:"Disable: Emeradic Crystal Pickaxe"=true
-
- # This will disable the Emeradic Crystal Shovel. It will not be registered. [default: false]
- B:"Disable: Emeradic Crystal Shovel"=true
-
- # This will disable the Emeradic Crystal Sword. It will not be registered. [default: false]
- B:"Disable: Emeradic Crystal Sword"=true
-
- # This will disable the Emerald AIOT. It will not be registered. [default: false]
- B:"Disable: Emerald AIOT"=true
-
- # This will disable the Emerald Axe. It will not be registered. [default: false]
- B:"Disable: Emerald Axe"=true
-
- # This will disable the Emerald Boots. It will not be registered. [default: false]
- B:"Disable: Emerald Boots"=true
-
- # This will disable the Emerald Chestplate. It will not be registered. [default: false]
- B:"Disable: Emerald Chestplate"=true
-
- # This will disable the Emerald Helmet. It will not be registered. [default: false]
- B:"Disable: Emerald Helmet"=true
-
- # This will disable the Emerald Hoe. It will not be registered. [default: false]
- B:"Disable: Emerald Hoe"=true
-
- # This will disable the Emerald Pants. It will not be registered. [default: false]
- B:"Disable: Emerald Pants"=true
-
- # This will disable the Emerald Pickaxe. It will not be registered. [default: false]
- B:"Disable: Emerald Pickaxe"=true
-
- # This will disable the Emerald Shovel. It will not be registered. [default: false]
- B:"Disable: Emerald Shovel"=true
-
- # This will disable the Emerald Sword. It will not be registered. [default: false]
- B:"Disable: Emerald Sword"=true
-
- # This will disable the Engineer's Goggles. It will not be registered. [default: false]
- B:"Disable: Engineer's Goggles"=false
-
- # This will disable the Engineer's Infrared Goggles. It will not be registered. [default: false]
- B:"Disable: Engineer's Infrared Goggles"=false
-
- # This will disable the Enori Crystal AIOT. It will not be registered. [default: false]
- B:"Disable: Enori Crystal AIOT"=true
-
- # This will disable the Enori Crystal Axe. It will not be registered. [default: false]
- B:"Disable: Enori Crystal Axe"=true
-
- # This will disable the Enori Crystal Boots. It will not be registered. [default: false]
- B:"Disable: Enori Crystal Boots"=true
-
- # This will disable the Enori Crystal Chest. It will not be registered. [default: false]
- B:"Disable: Enori Crystal Chest"=true
-
- # This will disable the Enori Crystal Helmet. It will not be registered. [default: false]
- B:"Disable: Enori Crystal Helmet"=true
-
- # This will disable the Enori Crystal Hoe. It will not be registered. [default: false]
- B:"Disable: Enori Crystal Hoe"=true
-
- # This will disable the Enori Crystal Pants. It will not be registered. [default: false]
- B:"Disable: Enori Crystal Pants"=true
-
- # This will disable the Enori Crystal Pickaxe. It will not be registered. [default: false]
- B:"Disable: Enori Crystal Pickaxe"=true
-
- # This will disable the Enori Crystal Shovel. It will not be registered. [default: false]
- B:"Disable: Enori Crystal Shovel"=true
-
- # This will disable the Enori Crystal Sword. It will not be registered. [default: false]
- B:"Disable: Enori Crystal Sword"=true
-
- # This will disable the Golden AIOT. It will not be registered. [default: false]
- B:"Disable: Golden AIOT"=true
-
- # This will disable the Iron AIOT. It will not be registered. [default: false]
- B:"Disable: Iron AIOT"=true
-
- # This will disable the Obsidian AIOT. It will not be registered. [default: false]
- B:"Disable: Obsidian AIOT"=true
-
- # This will disable the Obsidian Axe. It will not be registered. [default: false]
- B:"Disable: Obsidian Axe"=true
-
- # This will disable the Obsidian Boots. It will not be registered. [default: false]
- B:"Disable: Obsidian Boots"=true
-
- # This will disable the Obsidian Chestplate. It will not be registered. [default: false]
- B:"Disable: Obsidian Chestplate"=true
-
- # This will disable the Obsidian Helmet. It will not be registered. [default: false]
- B:"Disable: Obsidian Helmet"=true
-
- # This will disable the Obsidian Hoe. It will not be registered. [default: false]
- B:"Disable: Obsidian Hoe"=true
-
- # This will disable the Obsidian Pants. It will not be registered. [default: false]
- B:"Disable: Obsidian Pants"=true
-
- # This will disable the Obsidian Pickaxe. It will not be registered. [default: false]
- B:"Disable: Obsidian Pickaxe"=true
-
- # This will disable the Obsidian Shovel. It will not be registered. [default: false]
- B:"Disable: Obsidian Shovel"=true
-
- # This will disable the Obsidian Sword. It will not be registered. [default: false]
- B:"Disable: Obsidian Sword"=true
-
- # This will disable the Palis Crystal AIOT. It will not be registered. [default: false]
- B:"Disable: Palis Crystal AIOT"=true
-
- # This will disable the Palis Crystal Axe. It will not be registered. [default: false]
- B:"Disable: Palis Crystal Axe"=true
-
- # This will disable the Palis Crystal Boots. It will not be registered. [default: false]
- B:"Disable: Palis Crystal Boots"=true
-
- # This will disable the Palis Crystal Chestplate. It will not be registered. [default: false]
- B:"Disable: Palis Crystal Chestplate"=true
-
- # This will disable the Palis Crystal Helmet. It will not be registered. [default: false]
- B:"Disable: Palis Crystal Helmet"=true
-
- # This will disable the Palis Crystal Hoe. It will not be registered. [default: false]
- B:"Disable: Palis Crystal Hoe"=true
-
- # This will disable the Palis Crystal Pants. It will not be registered. [default: false]
- B:"Disable: Palis Crystal Pants"=true
-
- # This will disable the Palis Crystal Pickaxe. It will not be registered. [default: false]
- B:"Disable: Palis Crystal Pickaxe"=true
-
- # This will disable the Palis Crystal Shovel. It will not be registered. [default: false]
- B:"Disable: Palis Crystal Shovel"=true
-
- # This will disable the Palis Crystal Sword. It will not be registered. [default: false]
- B:"Disable: Palis Crystal Sword"=true
-
- # This will disable the Restonia Crystal AIOT. It will not be registered. [default: false]
- B:"Disable: Restonia Crystal AIOT"=true
-
- # This will disable the Restonia Crystal Axe. It will not be registered. [default: false]
- B:"Disable: Restonia Crystal Axe"=true
-
- # This will disable the Restonia Crystal Boots. It will not be registered. [default: false]
- B:"Disable: Restonia Crystal Boots"=true
-
- # This will disable the Restonia Crystal Chestplate. It will not be registered. [default: false]
- B:"Disable: Restonia Crystal Chestplate"=true
-
- # This will disable the Restonia Crystal Helmet. It will not be registered. [default: false]
- B:"Disable: Restonia Crystal Helmet"=true
-
- # This will disable the Restonia Crystal Hoe. It will not be registered. [default: false]
- B:"Disable: Restonia Crystal Hoe"=true
-
- # This will disable the Restonia Crystal Pants. It will not be registered. [default: false]
- B:"Disable: Restonia Crystal Pants"=true
-
- # This will disable the Restonia Crystal Pickaxe. It will not be registered. [default: false]
- B:"Disable: Restonia Crystal Pickaxe"=true
-
- # This will disable the Restonia Crystal Shovel. It will not be registered. [default: false]
- B:"Disable: Restonia Crystal Shovel"=true
-
- # This will disable the Restonia Crystal Sword. It will not be registered. [default: false]
- B:"Disable: Restonia Crystal Sword"=true
-
- # This will disable the Stone AIOT. It will not be registered. [default: false]
- B:"Disable: Stone AIOT"=true
-
- # This will disable the Void Crystal AIOT. It will not be registered. [default: false]
- B:"Disable: Void Crystal AIOT"=true
-
- # This will disable the Void Crystal Axe. It will not be registered. [default: false]
- B:"Disable: Void Crystal Axe"=true
-
- # This will disable the Void Crystal Boots. It will not be registered. [default: false]
- B:"Disable: Void Crystal Boots"=true
-
- # This will disable the Void Crystal Chestplate. It will not be registered. [default: false]
- B:"Disable: Void Crystal Chestplate"=true
-
- # This will disable the Void Crystal Helmet. It will not be registered. [default: false]
- B:"Disable: Void Crystal Helmet"=true
-
- # This will disable the Void Crystal Hoe. It will not be registered. [default: false]
- B:"Disable: Void Crystal Hoe"=true
-
- # This will disable the Void Crystal Pants. It will not be registered. [default: false]
- B:"Disable: Void Crystal Pants"=true
-
- # This will disable the Void Crystal Pickaxe. It will not be registered. [default: false]
- B:"Disable: Void Crystal Pickaxe"=true
-
- # This will disable the Void Crystal Shovel. It will not be registered. [default: false]
- B:"Disable: Void Crystal Shovel"=true
-
- # This will disable the Void Crystal Sword. It will not be registered. [default: false]
- B:"Disable: Void Crystal Sword"=true
-
- # This will disable the Wooden AIOT. It will not be registered. [default: false]
- B:"Disable: Wooden AIOT"=false
-}
-
-
-"tool values" {
- # By default, the AIOT can mine certain blocks. If there is one that it can't mine, but should be able to, put its REGISTRY NAME here. These are the actual registered Item Names, the ones you use, for example, when using the /give Command.
- S:"AIOT Extra Whitelist" <
- TConstruct:GravelOre
- >
-
- # If true,'Press key for more information' text should show when the item has a page in the booklet
- B:"Booklet Quick Opening Info"=true
-
- # By default, the Drill can mine certain blocks. If there is one that it can't mine, but should be able to, put its REGISTRY NAME here. These are the actual registered Item Names, the ones you use, for example, when using the /give Command.
- S:"Drill Extra Whitelist" <
- TConstruct:GravelOre
- >
-}
-
-
-"world gen" {
- # Should Black Lotus generate in the World?
- B:"Black Lotus Gen"=true
-
- # The Amount of Black Lotus generating
- I:"Black Lotus: Amount"=14
-
- # Shold Black Quartz generate in the world?
- B:"Black Quartz"=false
-
- # Should Canola generate in the World?
- B:"Canola Gen"=true
-
- # The Amount of Canola generating
- I:"Canola: Amount"=10
-
- # Should Coffee Plants generate in the World?
- B:"Coffee Gen"=true
-
- # The Amount of Coffee generating
- I:"Coffee: Amount"=6
-
- # Should Custom Crop Fields exist?
- B:"Crop Field: Existence"=true
-
- # If Crystal Clusters should generate in Lush Caves
- B:"Crystal Clusters in Lush Caves"=false
-
- # Should the Engineer Villager and his House generate in the worl?
- B:"Engineer Villager: Existence"=false
-
- # Should Flax generate in the World?
- B:"Flax Gen"=true
-
- # The Amount of Flax generating
- I:"Flax: Amount"=8
-
- # Should caves with trees and grass randomly generate underground?
- B:"Generate Lush Caves"=false
-
- # Should the Jam Villager and his House generate in the world?
- B:"Jam Villager: Existence"=false
-
- # The chances for lush caves to generate. The lower the number, the higher the chances.
- I:"Lush Caves: Chance"=20
-
- # The list of IDs that Actually Additions OreGen (Ex: Black Quartz) is banned in. This also applies for other world gen like lush caves.
- I:"OreGen Dimension Blacklist" <
- >
-
- # The list of IDs of the dimensions that Actually Additions Plants (Rice for example) are banned in.
- I:"Plant Blacklist" <
- >
-
- # Should Rice generate in the World?
- B:"Rice Gen"=true
-
- # The Amount of Rice generating
- I:"Rice: Amount"=15
-
- # Should Treasure Chests generate in the World?
- B:"Treasure Chest Gen"=false
-}
-
-
+# Configuration file
+
+"machine values" {
+ # The amount of power the atomic reconstructor can store.
+ I:"Atomic Reconstructor Power"=300000
+
+ # By default, the Item Repairer only repairs items which are repairable in an anvil. Add an item's REGISTRY NAME here if you want it to be repairable.
+ S:"Item Repairer Extra Whitelist" <
+ tconstruct:pickaxe
+ tconstruct:shovel
+ tconstruct:hatchet
+ tconstruct:mattock
+ tconstruct:broadsword
+ tconstruct:longsword
+ tconstruct:frypan
+ tconstruct:battlesign
+ tconstruct:hammer
+ tconstruct:excavator
+ tconstruct:lumberaxe
+ tconstruct:cleaver
+ tconstruct:rapier
+ >
+
+ # If Energy Laser Relays should have energy loss
+ B:"Laser Relay Energy Loss"=true
+
+ # The amount of power that the 4 tiers of oils generate in CF/t. Ordered.
+ I:"Oil Gen: Power Values" <
+ 40
+ 80
+ 100
+ 120
+ >
+
+ # The amount of time that the 4 tiers of oils work for in seconds. Ordered.
+ I:"Oil Gen: Time Values" <
+ 100
+ 120
+ 280
+ 400
+ >
+
+ # By default, the Vertical Digger mines everything that starts with 'ore' in the OreDictionary. If there is one that it can mine, but shouldn't be able to, put its REGISTRY NAME here. These are the actual registered Item Names, the ones you use, for example, when using the /give Command. This Config Option will apply in both modes.
+ S:"Vertical Digger Blacklist" <
+ >
+
+ # By default, the Vertical Digger mines everything that starts with 'ore' in the OreDictionary. If there is one that it can't mine, but should be able to, put its REGISTRY NAME here. These are the actual registered Item Names, the ones you use, for example, when using the /give Command. This Config Option only applies if the miner is in Ores Only Mode.
+ S:"Vertical Digger Extra Whitelist" <
+ >
+}
+
+
+"mob drops" {
+ # Should Bat wings drop from Bats?
+ B:"Bat Wing Drop"=true
+
+ # If true, Mobs will randomly drop solidified XP occasionally.
+ B:"Solidified XP Drop"=false
+
+ # Should Cobwebs drop from spiders?
+ B:"Spider Cobweb Drop"=false
+}
+
+
+other {
+ # Show Advanced Item Info when holding Control on every Item.
+ B:"Advanced Info"=true
+
+ # The maximum amount of characters that is displayed by the NBT view of the CTRL Advanced Info. Set to a zero to have no limit
+ I:"Advanced Info NBT Character Limit"=1000
+
+ # Show the 'Press Control for more Info'-Text on Item Tooltips
+ B:"Advanced Info Tooltips"=false
+
+ # The size of the booklet's large font in percent. Set to 0 to use defaults from the lang file.
+ I:"Booklet Large Font Size"=0
+
+ # The size of the booklet's medium font in percent. Set to 0 to use defaults from the lang file.
+ I:"Booklet Medium Font Size"=0
+
+ # The size of the booklet's small font in percent. Set to 0 to use defaults from the lang file.
+ I:"Booklet Small Font Size"=0
+
+ # If true, the Lens of Color will attempt to pull from the oredict instead of only using vanilla dyes.
+ B:"Color Lens Oredict"=false
+
+ # The non-Actually Additions items that are used to configure blocks from the mod. The first one is the Redstone Torch used to configure the Redstone Mode, and the second one is the Compass used to configure Laser Relays. If another mod overrides usage of either one of these items, you can change the registry name of the used items (using blocks is not possible) here.
+ S:"Configuration Items" <
+ minecraft:redstone_torch
+ minecraft:compass
+ >
+
+ # The items that aren't allowed as outputs from OreDict Crusher recipes. Use this in case a mod, for example, adds a dust variant that can't be smelted into an ingot. Use REGISTRY NAMES, and if metadata is needed, add it like so: somemod:some_item@3
+ S:"Crusher Output Blacklist" <
+ >
+
+ # Ingots, Dusts and Ores that will be blacklisted from being auto-registered to be crushed by the Crusher. This list uses OreDictionary Names of the Inputs only.
+ S:"Crusher Recipe Exceptions" <
+ ingotBrick
+ ingotBrickNether
+ >
+
+ # If true, Cats drop Hairy Balls Occasionally.
+ B:"Do Cat Drops"=true
+
+ # If true, Actually Additions Checks for updates on World Load.
+ B:"Do Update Check"=false
+ B:"Drill Digging Packet"=false
+
+ # The 1/n drop chance, per tick, for a fur ball to be dropped.
+ I:"Fur Drop Chance"=5000
+
+ # If true, the booklet should be given to the player when he first crafts something from the Mod
+ B:"Give Booklet on First Craft"=true
+
+ # The ItemFood, IGrowable and IPlantable Items that can not be used to craft Mashed Food. These are the actual registered Item Names, the ones you use, for example, when using the /give Command.
+ S:"Mashed Food Crafting Exceptions" <
+ actuallyadditions:item_coffee
+ >
+
+ # The items that aren't allowed as being generated by the Lens of the Miner. Use REGISTRY NAMES, and if metadata is needed, add it like so: somemod:some_block@3
+ S:"Mining Lens Blacklist" <
+ >
+
+ # By default, the mining lens has a set number of ores it can generate. If there is an ore that it should be able to generate, add its OreDictionary name followed by an @ and the weight that it should have (the higher, the more often it will generate), followed by another @ and then an s for it to generate in stone and an n for it to generate in netherrack. For instance: oreCheese@100@s would add cheese ore with a weight of 100 that generates in stone.
+ S:"Mining lens Extra Whitelist" <
+ >
+
+ # If you want to be really boring and lame, you can turn on this setting to disable colored names on Actually Additions items. Because why would you want things to look pretty anyways, right?
+ B:"No Colored Item Names"=false
+
+ # The items that aren't allowed to be put in the Traveller's Sack. Use REGISTRY NAMES, and if metadata is needed, add it like so: somemod:some_block@3
+ S:"Sack Blacklist" <
+ >
+
+ # By default, the Spawner Changer allows every living entity to be put into a spawner. If there is one that shouldn't be able to, put its MAPPING NAME here.
+ S:"Spawner Changer Blacklist" <
+ minecraft:villager_golem
+ >
+
+ # Turn this on to make recipes for items from the mod really hard. (This is a joke feature poking fun at the whole FTB Infinity Expert Mode style of playing. You shouldn't really turn this on as it makes the mod completely unplayable.)
+ B:"Super Duper Hard Recipes"=false
+
+ # The amount of ticks waited before a TileEntity sends an additional Update to the Client
+ I:"Tile Entities: Update Interval"=5
+
+ # Should Tiny Coal and Tiny Charcoal be craftable
+ B:"Tiny Coal"=true
+
+ # If true, Actually Additions' Update Checker searches for updates for the Minecraft Version you currently play on.
+ B:"Version Specific Update Checker"=false
+
+ # Should Actually Additions Loot generate in dungeons?
+ B:"Village and Dungeon Loot"=false
+
+ # Should right-clicking a bowl on water blocks create a water bowl?
+ B:"Water Bowl"=true
+
+ # Should the water bowl spill if you don't sneak while using it?
+ B:"Water Bowl Spilling"=true
+
+ # 11?
+ I:"What is 11"=0
+
+ # The amount of ticks it takes for a worm to die. When at 0 ticks, it will not die.
+ I:"Worm Death Time"=0
+
+ # If true, worms will drop from tilling the soil.
+ B:Worms=true
+}
+
+
+"tool control" {
+ # This will disable the Black Quartz AIOT. It will not be registered. [default: false]
+ B:"Disable: Black Quartz AIOT"=true
+
+ # This will disable the Black Quartz Axe. It will not be registered. [default: false]
+ B:"Disable: Black Quartz Axe"=true
+
+ # This will disable the Black Quartz Boots. It will not be registered. [default: false]
+ B:"Disable: Black Quartz Boots"=true
+
+ # This will disable the Black Quartz Chestplate. It will not be registered. [default: false]
+ B:"Disable: Black Quartz Chestplate"=true
+
+ # This will disable the Black Quartz Helmet. It will not be registered. [default: false]
+ B:"Disable: Black Quartz Helmet"=true
+
+ # This will disable the Black Quartz Hoe. It will not be registered. [default: false]
+ B:"Disable: Black Quartz Hoe"=true
+
+ # This will disable the Black Quartz Pants. It will not be registered. [default: false]
+ B:"Disable: Black Quartz Pants"=true
+
+ # This will disable the Black Quartz Pickaxe. It will not be registered. [default: false]
+ B:"Disable: Black Quartz Pickaxe"=true
+
+ # This will disable the Black Quartz Shovel. It will not be registered. [default: false]
+ B:"Disable: Black Quartz Shovel"=true
+
+ # This will disable the Black Quartz Sword. It will not be registered. [default: false]
+ B:"Disable: Black Quartz Sword"=true
+
+ # This will disable the Diamatine Crystal AIOT. It will not be registered. [default: false]
+ B:"Disable: Diamatine Crystal AIOT"=true
+
+ # This will disable the Diamatine Crystal Axe. It will not be registered. [default: false]
+ B:"Disable: Diamatine Crystal Axe"=true
+
+ # This will disable the Diamatine Crystal Boots. It will not be registered. [default: false]
+ B:"Disable: Diamatine Crystal Boots"=true
+
+ # This will disable the Diamatine Crystal Chestplate. It will not be registered. [default: false]
+ B:"Disable: Diamatine Crystal Chestplate"=true
+
+ # This will disable the Diamatine Crystal Helmet. It will not be registered. [default: false]
+ B:"Disable: Diamatine Crystal Helmet"=true
+
+ # This will disable the Diamatine Crystal Hoe. It will not be registered. [default: false]
+ B:"Disable: Diamatine Crystal Hoe"=true
+
+ # This will disable the Diamatine Crystal Pants. It will not be registered. [default: false]
+ B:"Disable: Diamatine Crystal Pants"=true
+
+ # This will disable the Diamatine Crystal Pickaxe. It will not be registered. [default: false]
+ B:"Disable: Diamatine Crystal Pickaxe"=true
+
+ # This will disable the Diamatine Crystal Shovel. It will not be registered. [default: false]
+ B:"Disable: Diamatine Crystal Shovel"=true
+
+ # This will disable the Diamatine Crystal Sword. It will not be registered. [default: false]
+ B:"Disable: Diamatine Crystal Sword"=true
+
+ # This will disable the Diamond AIOT. It will not be registered. [default: false]
+ B:"Disable: Diamond AIOT"=true
+
+ # This will disable the Emeradic Crystal AIOT. It will not be registered. [default: false]
+ B:"Disable: Emeradic Crystal AIOT"=true
+
+ # This will disable the Emeradic Crystal Axe. It will not be registered. [default: false]
+ B:"Disable: Emeradic Crystal Axe"=true
+
+ # This will disable the Emeradic Crystal Boots. It will not be registered. [default: false]
+ B:"Disable: Emeradic Crystal Boots"=true
+
+ # This will disable the Emeradic Crystal Chest. It will not be registered. [default: false]
+ B:"Disable: Emeradic Crystal Chest"=true
+
+ # This will disable the Emeradic Crystal Helmet. It will not be registered. [default: false]
+ B:"Disable: Emeradic Crystal Helmet"=true
+
+ # This will disable the Emeradic Crystal Hoe. It will not be registered. [default: false]
+ B:"Disable: Emeradic Crystal Hoe"=true
+
+ # This will disable the Emeradic Crystal Pants. It will not be registered. [default: false]
+ B:"Disable: Emeradic Crystal Pants"=true
+
+ # This will disable the Emeradic Crystal Pickaxe. It will not be registered. [default: false]
+ B:"Disable: Emeradic Crystal Pickaxe"=true
+
+ # This will disable the Emeradic Crystal Shovel. It will not be registered. [default: false]
+ B:"Disable: Emeradic Crystal Shovel"=true
+
+ # This will disable the Emeradic Crystal Sword. It will not be registered. [default: false]
+ B:"Disable: Emeradic Crystal Sword"=true
+
+ # This will disable the Emerald AIOT. It will not be registered. [default: false]
+ B:"Disable: Emerald AIOT"=true
+
+ # This will disable the Emerald Axe. It will not be registered. [default: false]
+ B:"Disable: Emerald Axe"=true
+
+ # This will disable the Emerald Boots. It will not be registered. [default: false]
+ B:"Disable: Emerald Boots"=true
+
+ # This will disable the Emerald Chestplate. It will not be registered. [default: false]
+ B:"Disable: Emerald Chestplate"=true
+
+ # This will disable the Emerald Helmet. It will not be registered. [default: false]
+ B:"Disable: Emerald Helmet"=true
+
+ # This will disable the Emerald Hoe. It will not be registered. [default: false]
+ B:"Disable: Emerald Hoe"=true
+
+ # This will disable the Emerald Pants. It will not be registered. [default: false]
+ B:"Disable: Emerald Pants"=true
+
+ # This will disable the Emerald Pickaxe. It will not be registered. [default: false]
+ B:"Disable: Emerald Pickaxe"=true
+
+ # This will disable the Emerald Shovel. It will not be registered. [default: false]
+ B:"Disable: Emerald Shovel"=true
+
+ # This will disable the Emerald Sword. It will not be registered. [default: false]
+ B:"Disable: Emerald Sword"=true
+
+ # This will disable the Engineer's Goggles. It will not be registered. [default: false]
+ B:"Disable: Engineer's Goggles"=false
+
+ # This will disable the Engineer's Infrared Goggles. It will not be registered. [default: false]
+ B:"Disable: Engineer's Infrared Goggles"=false
+
+ # This will disable the Enori Crystal AIOT. It will not be registered. [default: false]
+ B:"Disable: Enori Crystal AIOT"=true
+
+ # This will disable the Enori Crystal Axe. It will not be registered. [default: false]
+ B:"Disable: Enori Crystal Axe"=true
+
+ # This will disable the Enori Crystal Boots. It will not be registered. [default: false]
+ B:"Disable: Enori Crystal Boots"=true
+
+ # This will disable the Enori Crystal Chest. It will not be registered. [default: false]
+ B:"Disable: Enori Crystal Chest"=true
+
+ # This will disable the Enori Crystal Helmet. It will not be registered. [default: false]
+ B:"Disable: Enori Crystal Helmet"=true
+
+ # This will disable the Enori Crystal Hoe. It will not be registered. [default: false]
+ B:"Disable: Enori Crystal Hoe"=true
+
+ # This will disable the Enori Crystal Pants. It will not be registered. [default: false]
+ B:"Disable: Enori Crystal Pants"=true
+
+ # This will disable the Enori Crystal Pickaxe. It will not be registered. [default: false]
+ B:"Disable: Enori Crystal Pickaxe"=true
+
+ # This will disable the Enori Crystal Shovel. It will not be registered. [default: false]
+ B:"Disable: Enori Crystal Shovel"=true
+
+ # This will disable the Enori Crystal Sword. It will not be registered. [default: false]
+ B:"Disable: Enori Crystal Sword"=true
+
+ # This will disable the Golden AIOT. It will not be registered. [default: false]
+ B:"Disable: Golden AIOT"=true
+
+ # This will disable the Iron AIOT. It will not be registered. [default: false]
+ B:"Disable: Iron AIOT"=true
+
+ # This will disable the Obsidian AIOT. It will not be registered. [default: false]
+ B:"Disable: Obsidian AIOT"=true
+
+ # This will disable the Obsidian Axe. It will not be registered. [default: false]
+ B:"Disable: Obsidian Axe"=true
+
+ # This will disable the Obsidian Boots. It will not be registered. [default: false]
+ B:"Disable: Obsidian Boots"=true
+
+ # This will disable the Obsidian Chestplate. It will not be registered. [default: false]
+ B:"Disable: Obsidian Chestplate"=true
+
+ # This will disable the Obsidian Helmet. It will not be registered. [default: false]
+ B:"Disable: Obsidian Helmet"=true
+
+ # This will disable the Obsidian Hoe. It will not be registered. [default: false]
+ B:"Disable: Obsidian Hoe"=true
+
+ # This will disable the Obsidian Pants. It will not be registered. [default: false]
+ B:"Disable: Obsidian Pants"=true
+
+ # This will disable the Obsidian Pickaxe. It will not be registered. [default: false]
+ B:"Disable: Obsidian Pickaxe"=true
+
+ # This will disable the Obsidian Shovel. It will not be registered. [default: false]
+ B:"Disable: Obsidian Shovel"=true
+
+ # This will disable the Obsidian Sword. It will not be registered. [default: false]
+ B:"Disable: Obsidian Sword"=true
+
+ # This will disable the Palis Crystal AIOT. It will not be registered. [default: false]
+ B:"Disable: Palis Crystal AIOT"=true
+
+ # This will disable the Palis Crystal Axe. It will not be registered. [default: false]
+ B:"Disable: Palis Crystal Axe"=true
+
+ # This will disable the Palis Crystal Boots. It will not be registered. [default: false]
+ B:"Disable: Palis Crystal Boots"=true
+
+ # This will disable the Palis Crystal Chestplate. It will not be registered. [default: false]
+ B:"Disable: Palis Crystal Chestplate"=true
+
+ # This will disable the Palis Crystal Helmet. It will not be registered. [default: false]
+ B:"Disable: Palis Crystal Helmet"=true
+
+ # This will disable the Palis Crystal Hoe. It will not be registered. [default: false]
+ B:"Disable: Palis Crystal Hoe"=true
+
+ # This will disable the Palis Crystal Pants. It will not be registered. [default: false]
+ B:"Disable: Palis Crystal Pants"=true
+
+ # This will disable the Palis Crystal Pickaxe. It will not be registered. [default: false]
+ B:"Disable: Palis Crystal Pickaxe"=true
+
+ # This will disable the Palis Crystal Shovel. It will not be registered. [default: false]
+ B:"Disable: Palis Crystal Shovel"=true
+
+ # This will disable the Palis Crystal Sword. It will not be registered. [default: false]
+ B:"Disable: Palis Crystal Sword"=true
+
+ # This will disable the Restonia Crystal AIOT. It will not be registered. [default: false]
+ B:"Disable: Restonia Crystal AIOT"=true
+
+ # This will disable the Restonia Crystal Axe. It will not be registered. [default: false]
+ B:"Disable: Restonia Crystal Axe"=true
+
+ # This will disable the Restonia Crystal Boots. It will not be registered. [default: false]
+ B:"Disable: Restonia Crystal Boots"=true
+
+ # This will disable the Restonia Crystal Chestplate. It will not be registered. [default: false]
+ B:"Disable: Restonia Crystal Chestplate"=true
+
+ # This will disable the Restonia Crystal Helmet. It will not be registered. [default: false]
+ B:"Disable: Restonia Crystal Helmet"=true
+
+ # This will disable the Restonia Crystal Hoe. It will not be registered. [default: false]
+ B:"Disable: Restonia Crystal Hoe"=true
+
+ # This will disable the Restonia Crystal Pants. It will not be registered. [default: false]
+ B:"Disable: Restonia Crystal Pants"=true
+
+ # This will disable the Restonia Crystal Pickaxe. It will not be registered. [default: false]
+ B:"Disable: Restonia Crystal Pickaxe"=true
+
+ # This will disable the Restonia Crystal Shovel. It will not be registered. [default: false]
+ B:"Disable: Restonia Crystal Shovel"=true
+
+ # This will disable the Restonia Crystal Sword. It will not be registered. [default: false]
+ B:"Disable: Restonia Crystal Sword"=true
+
+ # This will disable the Stone AIOT. It will not be registered. [default: false]
+ B:"Disable: Stone AIOT"=true
+
+ # This will disable the Void Crystal AIOT. It will not be registered. [default: false]
+ B:"Disable: Void Crystal AIOT"=true
+
+ # This will disable the Void Crystal Axe. It will not be registered. [default: false]
+ B:"Disable: Void Crystal Axe"=true
+
+ # This will disable the Void Crystal Boots. It will not be registered. [default: false]
+ B:"Disable: Void Crystal Boots"=true
+
+ # This will disable the Void Crystal Chestplate. It will not be registered. [default: false]
+ B:"Disable: Void Crystal Chestplate"=true
+
+ # This will disable the Void Crystal Helmet. It will not be registered. [default: false]
+ B:"Disable: Void Crystal Helmet"=true
+
+ # This will disable the Void Crystal Hoe. It will not be registered. [default: false]
+ B:"Disable: Void Crystal Hoe"=true
+
+ # This will disable the Void Crystal Pants. It will not be registered. [default: false]
+ B:"Disable: Void Crystal Pants"=true
+
+ # This will disable the Void Crystal Pickaxe. It will not be registered. [default: false]
+ B:"Disable: Void Crystal Pickaxe"=true
+
+ # This will disable the Void Crystal Shovel. It will not be registered. [default: false]
+ B:"Disable: Void Crystal Shovel"=true
+
+ # This will disable the Void Crystal Sword. It will not be registered. [default: false]
+ B:"Disable: Void Crystal Sword"=true
+
+ # This will disable the Wooden AIOT. It will not be registered. [default: false]
+ B:"Disable: Wooden AIOT"=false
+}
+
+
+"tool values" {
+ # By default, the AIOT can mine certain blocks. If there is one that it can't mine, but should be able to, put its REGISTRY NAME here. These are the actual registered Item Names, the ones you use, for example, when using the /give Command.
+ S:"AIOT Extra Whitelist" <
+ TConstruct:GravelOre
+ >
+
+ # If true,'Press key for more information' text should show when the item has a page in the booklet
+ B:"Booklet Quick Opening Info"=true
+
+ # By default, the Drill can mine certain blocks. If there is one that it can't mine, but should be able to, put its REGISTRY NAME here. These are the actual registered Item Names, the ones you use, for example, when using the /give Command.
+ S:"Drill Extra Whitelist" <
+ TConstruct:GravelOre
+ >
+}
+
+
+"world gen" {
+ # Should Black Lotus generate in the World?
+ B:"Black Lotus Gen"=true
+
+ # The Amount of Black Lotus generating
+ I:"Black Lotus: Amount"=14
+
+ # Shold Black Quartz generate in the world?
+ B:"Black Quartz"=false
+
+ # Should Canola generate in the World?
+ B:"Canola Gen"=true
+
+ # The Amount of Canola generating
+ I:"Canola: Amount"=10
+
+ # Should Coffee Plants generate in the World?
+ B:"Coffee Gen"=true
+
+ # The Amount of Coffee generating
+ I:"Coffee: Amount"=6
+
+ # Should Custom Crop Fields exist?
+ B:"Crop Field: Existence"=true
+
+ # If Crystal Clusters should generate in Lush Caves
+ B:"Crystal Clusters in Lush Caves"=false
+
+ # Should the Engineer Villager and his House generate in the worl?
+ B:"Engineer Villager: Existence"=false
+
+ # Should Flax generate in the World?
+ B:"Flax Gen"=true
+
+ # The Amount of Flax generating
+ I:"Flax: Amount"=8
+
+ # Should caves with trees and grass randomly generate underground?
+ B:"Generate Lush Caves"=false
+
+ # Should the Jam Villager and his House generate in the world?
+ B:"Jam Villager: Existence"=false
+
+ # The chances for lush caves to generate. The lower the number, the higher the chances.
+ I:"Lush Caves: Chance"=20
+
+ # The list of IDs that Actually Additions OreGen (Ex: Black Quartz) is banned in. This also applies for other world gen like lush caves.
+ I:"OreGen Dimension Blacklist" <
+ >
+
+ # The list of IDs of the dimensions that Actually Additions Plants (Rice for example) are banned in.
+ I:"Plant Blacklist" <
+ >
+
+ # Should Rice generate in the World?
+ B:"Rice Gen"=true
+
+ # The Amount of Rice generating
+ I:"Rice: Amount"=15
+
+ # Should Treasure Chests generate in the World?
+ B:"Treasure Chest Gen"=false
+}
+
+
diff --git a/.minecraft/config/advRocketry/advancedRocketry.cfg b/.minecraft/config/advRocketry/advancedRocketry.cfg
index 75feaf9..5a81f14 100644
--- a/.minecraft/config/advRocketry/advancedRocketry.cfg
+++ b/.minecraft/config/advRocketry/advancedRocketry.cfg
@@ -1,342 +1,342 @@
-# Configuration file
-
-asteroid {
- # Multiplier changing how long a mining mission takes
- D:miningMissionTmeMultiplier=1.0
-
- # List of oredictionary names of ores allowed to spawn in asteriods
- S:standardOres <
- oreIron
- oreGold
- oreCopper
- oreTin
- oreRedstone
- >
-}
-
-
-biomes {
- I:alienForestBiomeId=111
- I:crystalChasmsBiomeId=115
- I:deepSwampBiomeId=116
- I:hotDryBiome=112
- I:marsh=117
- I:moonBiomeDarkId=119
- I:moonBiomeId=110
- I:oceanSpires=118
- I:spaceBiomeId=113
- I:stormLandsBiomeId=114
-}
-
-
-##########################################################################################################
-# client
-#--------------------------------------------------------------------------------------------------------#
-# UI locations can by set by clicking and dragging the middle mouse button ingame
-##########################################################################################################
-
-client {
- # If true, AR will use a custom skybox on planets
- B:PlanetSkyOverride=true
-
- # If true, AR will use a custom skybox on space stations
- B:StationSkyOverride=true
- I:atmBarModeX=-1
- I:atmBarModeY=1
- I:atmBarX=8
- I:atmBarY=27
- I:hydrogenBarModeX=0
- I:hydrogenBarModeY=1
- I:hydrogenBarX=-8
- I:hydrogenBarY=74
-
- # If UI is not locked, the middle mouse can be used to drag certain AR UIs around the screen, positions are saved on hitting quit in the menu
- B:lockUI=true
- B:overworldSkyOverride=true
- I:oxygenBarModeX=0
- I:oxygenBarModeY=1
- I:oxygenBarX=-8
- I:oxygenBarY=57
- I:suitPanelModeX=-1
- I:suitPanelModeY=-1
- I:suitPanelX=8
- I:suitPanelY=8
-}
-
-
-gasmining {
- # Multiplier for the amount of time gas collection missions take
- D:gasMissionMultiplier=1.0
-
- # list of fluid names that can be harvested as Gas [default: ]
- S:harvestableGasses <
- >
-}
-
-
-general {
- # If true, allows players being hurt due to lack of oxygen and allows effects from non-standard atmosphere types
- B:EnableAtmosphericEffects=true
-
- # Enables the laser drill machine
- B:EnableLaserDrill=true
-
- # Enables terraforming items and blocks
- B:EnableTerraforming=true
-
- # Power multiplier for the laser drill machine
- D:LaserDrillPowerMultiplier=1.0
-
- # Multiplier for the amount of energy produced by the microwave reciever
- D:MicrowaveRecieverMultiplier=1.0
-
- # Power consumption multiplier for the oxygen vent
- D:OxygenVentPowerMultiplier=1.0
-
- # The largest size a space station can be. Should also be a power of 2 (512, 1024, 2048, 4096, ...). CAUTION: CHANGING THIS OPTION WILL DAMAGE EXISTING STATIONS!!!
- I:SpaceStationBuildRadius=1024
-
- # how many millibuckets/t are required to keep the terraformer running
- I:TerraformerFluidConsumeRate=40
- B:TerraformerRequiresFluids=true
-
- # If true players will respawn near beds on planets IF the spawn location is in a breathable atmosphere
- B:allowPlanetRespawn=false
-
- # EXPERIMENTAL: If set to true allows contruction and usage of the terraformer. This is known to cause strange world generation after successful terraform
- B:allowTerraforming=false
-
- # If true dimensions not added by AR can be terraformed, including the overworld
- B:allowTerraformingNonARWorlds=false
-
- # How many blocks have the biome changed per tick. Large numbers can slow the server down
- I:biomeUpdateSpeed=1
-
- # Multiplier for the build speed of the Rocket Builder (0.5 is twice as fast 2 is half as fast
- D:buildSpeedMultiplier=1.0
-
- # If true, breaking an extinguished torch will drop an extinguished torch instead of a vanilla torch
- B:dropExtinguishedTorches=false
-
- # Should Electric Mushrooms be able to spawn lightning
- B:electricPlantsSpawnLightning=true
-
- # If false the gravity controller cannot be built or used
- B:enableGravityMachine=true
-
- # list entities which should not be affected by atmosphere properties [default: ]
- S:entityAtmBypass <
- >
-
- # If true players will respawn near beds on planets REGARDLESS of the spawn location being in a non-breathable atmosphere. Requires 'allowPlanetRespawn' being true.
- B:forcePlanetRespawn=false
-
- # If true planets with higher gravity require more fuel and lower gravity would require less
- B:gravityAffectsFuels=true
-
- # Amount of force the jetpack provides with respect to gravity, 1 is the same acceleration as caused by Earth's gravity, 2 is 2x the acceleration caused by Earth's gravity, etc. To make jetpack only work on low gravity planets, simply set it to a value less than 1
- D:jetPackForce=1.3
-
- # List of oredictionary names of ores allowed to be mined by the laser drill if surface drilling is disabled. Ores can be specified by just the oreName:<size> or by <modname>:<blockname>:<meta>:<size> where size is optional
- S:laserDrillOres <
- oreIron
- oreGold
- oreCopper
- oreTin
- oreRedstone
- oreDiamond
- >
-
- # True if the ores in laserDrillOres should be a blacklist, false for whitelist
- B:laserDrillOres_blacklist=false
-
- # If true the orbital laser will actually mine blocks on the planet below
- B:laserDrillPlanet=false
-
- # If true the boots only protect the player on planets with low gravity
- B:lowGravityBoots=false
-
- # If true the machines from AdvancedRocketry will produce things like plates/rods for other mods even if Advanced Rocketry itself does not use the material (This can increase load time)
- B:makeMaterialsForOtherMods=true
-
- # Maximum unique biomes per planet, -1 to disable
- I:maxBiomesPerPlanet=5
-
- # Multiplier on how much O2 an oxygen vent consumes per tick
- D:oxygenVentConsumptionMultiplier=0.2
-
- # If true planets must be discovered in the warp controller before being visible
- B:planetsMustBeDiscovered=true
-
- # How many units of fuel should each Dilithium Crystal give to warp ships
- I:pointsPerDilithium=500
- B:resetPlanetsFromXML=false
-
- # Mod:Blockname for example "minecraft:chest" [default: ]
- S:rocketBlockBlackList <
- >
-
- # Should the cutting machine be able to cut vanilla wood into planks
- B:sawMillCutVanillaWood=true
-
- # If true the Oxygen scrubbers require a consumable carbon collection cartridge
- B:scrubberRequiresCartrige=true
-
- # Amount of power per tick the solar generator should produce
- I:solarGeneratorMultiplier=1
-
- # Laser drill will not mine these dimension [default: ]
- S:spaceLaserDimIdBlackList <
- >
-
- # Dimension ID to use for space stations
- I:spaceStationId=3
-
- # Maximum time in minutes that the spacesuit's internal buffer can store O2 for
- I:spaceSuitO2Buffer=30
-
- # Max number of blocks allowed to be changed per tick
- I:terraformBlockPerTick=1
-
- # Multplier for atmosphere change speed
- D:terraformMult=1.0
-
- # Mod:Blockname for example "minecraft:chest" [default: ]
- S:torchBlocks <
- >
-
- # Amount of damage taken every second in a vacuum
- I:vacuumDamage=1
-
- # Multiplier for warp travel time
- D:warpTravelTime=1.0
-}
-
-
-"mod interaction" {
- # If true Galacticcraft's air will be disabled entirely requiring use of Advanced Rocketry's Oxygen system on GC planets
- B:OverrideGCAir=true
-}
-
-
-"ore generation" {
- I:AluminumPerChunk=0
- I:AluminumPerClump=16
- I:CopperPerChunk=0
- I:CopperPerClump=6
- I:DilithiumPerChunk=0
- I:DilithiumPerChunkLuna=10
- I:DilithiumPerClump=16
- B:GenerateCopper=false
- B:GenerateRutile=false
- B:GenerateTin=false
- I:IridiumPerChunk=0
- I:IridiumPerClump=16
- I:RutilePerChunk=6
- I:RutilePerClump=6
- I:TinPerChunk=10
- I:TinPerClump=6
- B:generateAluminum=false
- B:generateDilithium=false
-
- # If true then ore-containing geodes are generated on high pressure planets
- B:generateGeodes=true
- B:generateIridium=false
-
- # average size of the geodes
- I:geodeBaseSize=36
-
- # List of oredictionary names of ores allowed to spawn in geodes
- S:geodeOres <
- oreIron
- oreGold
- oreCopper
- oreTin
- oreRedstone
- >
-
- # True if the ores in geodeOres should be a blacklist, false for whitelist
- B:geodeOres_blacklist=false
-
- # variation in geode size
- I:geodeVariation=24
-}
-
-
-performance {
- # Advanced visual effects
- B:advancedVFX=true
-
- # BitMask: 0: no threading, radius based; 1: threading, radius based (EXP); 2: no threading volume based; 3: threading volume based (EXP)
- I:atmosphereCalculationMethod=3
-
- # Radius of the O2 vent. if atmosphereCalculationMethod is 2 or 3 then max volume is calculated from this radius. WARNING: larger numbers can lead to lag
- I:oxygenVentSize=32
-}
-
-
-planet {
- # List of Biomes to be blacklisted from spawning as BiomeIds, default is: river, sky, hell, void, alienForest [default: [7], [8], [9], [127], [66]]
- S:BlacklistedBiomes <
- 7
- 8
- 9
- 127
- 62
- >
-
- # Biomes that only spawn on worlds with pressures over 125, will override blacklist. Defaults: StormLands, DeepSwamp [default: [71], [69]]
- S:HighPressureBiomes <
- 67
- 65
- >
-
- # Some worlds have a chance of spawning single biomes contained in this list. Defaults: deepSwamp, crystalChasms, alienForest, desert hills, mushroom island, extreme hills, ice plains [default: [71], [70], [66], [17], [14], [3], [12]]
- S:SingleBiomes <
- 67
- 66
- 62
- 17
- 14
- 3
- 12
- >
-
- # Prevents any vanilla biomes from spawning on planets [default: false]
- B:blackListVanillaBiomes=false
-
- # Dimensions including and after this number are allowed to be made into planets [range: -127 ~ 8000, default: 2]
- I:minDimension=3
-
- # Chance of planet discovery in the warp ship monitor is not all planets are initially discoved, chance is 1/n
- I:planetDiscoveryChance=2
-}
-
-
-rockets {
- # Setting to false will disable the retrorockets that fire automatically on reentry on both player and automated rockets
- B:autoRetroRockets=true
-
- # Multiplier for per-tank capacity
- D:fuelCapacityMultiplier=1.0
-
- # List of fluid names for fluids that can be used as rocket fuel
- S:rocketFuels <
- rocketfuel
- >
-
- # Set to false if rockets should not require fuel to fly
- B:rocketsRequireFuel=true
-
- # Multiplier for per-engine thrust
- D:thrustMultiplier=1.0
-}
-
-
-sealableblockwhitelist {
- # Mod:Blockname for example "minecraft:chest" [default: ]
- S:general <
- >
-}
-
-
+# Configuration file
+
+asteroid {
+ # Multiplier changing how long a mining mission takes
+ D:miningMissionTmeMultiplier=1.0
+
+ # List of oredictionary names of ores allowed to spawn in asteriods
+ S:standardOres <
+ oreIron
+ oreGold
+ oreCopper
+ oreTin
+ oreRedstone
+ >
+}
+
+
+biomes {
+ I:alienForestBiomeId=111
+ I:crystalChasmsBiomeId=115
+ I:deepSwampBiomeId=116
+ I:hotDryBiome=112
+ I:marsh=117
+ I:moonBiomeDarkId=119
+ I:moonBiomeId=110
+ I:oceanSpires=118
+ I:spaceBiomeId=113
+ I:stormLandsBiomeId=114
+}
+
+
+##########################################################################################################
+# client
+#--------------------------------------------------------------------------------------------------------#
+# UI locations can by set by clicking and dragging the middle mouse button ingame
+##########################################################################################################
+
+client {
+ # If true, AR will use a custom skybox on planets
+ B:PlanetSkyOverride=true
+
+ # If true, AR will use a custom skybox on space stations
+ B:StationSkyOverride=true
+ I:atmBarModeX=-1
+ I:atmBarModeY=1
+ I:atmBarX=8
+ I:atmBarY=27
+ I:hydrogenBarModeX=0
+ I:hydrogenBarModeY=1
+ I:hydrogenBarX=-8
+ I:hydrogenBarY=74
+
+ # If UI is not locked, the middle mouse can be used to drag certain AR UIs around the screen, positions are saved on hitting quit in the menu
+ B:lockUI=true
+ B:overworldSkyOverride=true
+ I:oxygenBarModeX=0
+ I:oxygenBarModeY=1
+ I:oxygenBarX=-8
+ I:oxygenBarY=57
+ I:suitPanelModeX=-1
+ I:suitPanelModeY=-1
+ I:suitPanelX=8
+ I:suitPanelY=8
+}
+
+
+gasmining {
+ # Multiplier for the amount of time gas collection missions take
+ D:gasMissionMultiplier=1.0
+
+ # list of fluid names that can be harvested as Gas [default: ]
+ S:harvestableGasses <
+ >
+}
+
+
+general {
+ # If true, allows players being hurt due to lack of oxygen and allows effects from non-standard atmosphere types
+ B:EnableAtmosphericEffects=true
+
+ # Enables the laser drill machine
+ B:EnableLaserDrill=true
+
+ # Enables terraforming items and blocks
+ B:EnableTerraforming=true
+
+ # Power multiplier for the laser drill machine
+ D:LaserDrillPowerMultiplier=1.0
+
+ # Multiplier for the amount of energy produced by the microwave reciever
+ D:MicrowaveRecieverMultiplier=1.0
+
+ # Power consumption multiplier for the oxygen vent
+ D:OxygenVentPowerMultiplier=1.0
+
+ # The largest size a space station can be. Should also be a power of 2 (512, 1024, 2048, 4096, ...). CAUTION: CHANGING THIS OPTION WILL DAMAGE EXISTING STATIONS!!!
+ I:SpaceStationBuildRadius=1024
+
+ # how many millibuckets/t are required to keep the terraformer running
+ I:TerraformerFluidConsumeRate=40
+ B:TerraformerRequiresFluids=true
+
+ # If true players will respawn near beds on planets IF the spawn location is in a breathable atmosphere
+ B:allowPlanetRespawn=false
+
+ # EXPERIMENTAL: If set to true allows contruction and usage of the terraformer. This is known to cause strange world generation after successful terraform
+ B:allowTerraforming=false
+
+ # If true dimensions not added by AR can be terraformed, including the overworld
+ B:allowTerraformingNonARWorlds=false
+
+ # How many blocks have the biome changed per tick. Large numbers can slow the server down
+ I:biomeUpdateSpeed=1
+
+ # Multiplier for the build speed of the Rocket Builder (0.5 is twice as fast 2 is half as fast
+ D:buildSpeedMultiplier=1.0
+
+ # If true, breaking an extinguished torch will drop an extinguished torch instead of a vanilla torch
+ B:dropExtinguishedTorches=false
+
+ # Should Electric Mushrooms be able to spawn lightning
+ B:electricPlantsSpawnLightning=true
+
+ # If false the gravity controller cannot be built or used
+ B:enableGravityMachine=true
+
+ # list entities which should not be affected by atmosphere properties [default: ]
+ S:entityAtmBypass <
+ >
+
+ # If true players will respawn near beds on planets REGARDLESS of the spawn location being in a non-breathable atmosphere. Requires 'allowPlanetRespawn' being true.
+ B:forcePlanetRespawn=false
+
+ # If true planets with higher gravity require more fuel and lower gravity would require less
+ B:gravityAffectsFuels=true
+
+ # Amount of force the jetpack provides with respect to gravity, 1 is the same acceleration as caused by Earth's gravity, 2 is 2x the acceleration caused by Earth's gravity, etc. To make jetpack only work on low gravity planets, simply set it to a value less than 1
+ D:jetPackForce=1.3
+
+ # List of oredictionary names of ores allowed to be mined by the laser drill if surface drilling is disabled. Ores can be specified by just the oreName:<size> or by <modname>:<blockname>:<meta>:<size> where size is optional
+ S:laserDrillOres <
+ oreIron
+ oreGold
+ oreCopper
+ oreTin
+ oreRedstone
+ oreDiamond
+ >
+
+ # True if the ores in laserDrillOres should be a blacklist, false for whitelist
+ B:laserDrillOres_blacklist=false
+
+ # If true the orbital laser will actually mine blocks on the planet below
+ B:laserDrillPlanet=false
+
+ # If true the boots only protect the player on planets with low gravity
+ B:lowGravityBoots=false
+
+ # If true the machines from AdvancedRocketry will produce things like plates/rods for other mods even if Advanced Rocketry itself does not use the material (This can increase load time)
+ B:makeMaterialsForOtherMods=true
+
+ # Maximum unique biomes per planet, -1 to disable
+ I:maxBiomesPerPlanet=5
+
+ # Multiplier on how much O2 an oxygen vent consumes per tick
+ D:oxygenVentConsumptionMultiplier=0.2
+
+ # If true planets must be discovered in the warp controller before being visible
+ B:planetsMustBeDiscovered=true
+
+ # How many units of fuel should each Dilithium Crystal give to warp ships
+ I:pointsPerDilithium=500
+ B:resetPlanetsFromXML=false
+
+ # Mod:Blockname for example "minecraft:chest" [default: ]
+ S:rocketBlockBlackList <
+ >
+
+ # Should the cutting machine be able to cut vanilla wood into planks
+ B:sawMillCutVanillaWood=true
+
+ # If true the Oxygen scrubbers require a consumable carbon collection cartridge
+ B:scrubberRequiresCartrige=true
+
+ # Amount of power per tick the solar generator should produce
+ I:solarGeneratorMultiplier=1
+
+ # Laser drill will not mine these dimension [default: ]
+ S:spaceLaserDimIdBlackList <
+ >
+
+ # Dimension ID to use for space stations
+ I:spaceStationId=3
+
+ # Maximum time in minutes that the spacesuit's internal buffer can store O2 for
+ I:spaceSuitO2Buffer=30
+
+ # Max number of blocks allowed to be changed per tick
+ I:terraformBlockPerTick=1
+
+ # Multplier for atmosphere change speed
+ D:terraformMult=1.0
+
+ # Mod:Blockname for example "minecraft:chest" [default: ]
+ S:torchBlocks <
+ >
+
+ # Amount of damage taken every second in a vacuum
+ I:vacuumDamage=1
+
+ # Multiplier for warp travel time
+ D:warpTravelTime=1.0
+}
+
+
+"mod interaction" {
+ # If true Galacticcraft's air will be disabled entirely requiring use of Advanced Rocketry's Oxygen system on GC planets
+ B:OverrideGCAir=true
+}
+
+
+"ore generation" {
+ I:AluminumPerChunk=0
+ I:AluminumPerClump=16
+ I:CopperPerChunk=0
+ I:CopperPerClump=6
+ I:DilithiumPerChunk=0
+ I:DilithiumPerChunkLuna=10
+ I:DilithiumPerClump=16
+ B:GenerateCopper=false
+ B:GenerateRutile=false
+ B:GenerateTin=false
+ I:IridiumPerChunk=0
+ I:IridiumPerClump=16
+ I:RutilePerChunk=6
+ I:RutilePerClump=6
+ I:TinPerChunk=10
+ I:TinPerClump=6
+ B:generateAluminum=false
+ B:generateDilithium=false
+
+ # If true then ore-containing geodes are generated on high pressure planets
+ B:generateGeodes=true
+ B:generateIridium=false
+
+ # average size of the geodes
+ I:geodeBaseSize=36
+
+ # List of oredictionary names of ores allowed to spawn in geodes
+ S:geodeOres <
+ oreIron
+ oreGold
+ oreCopper
+ oreTin
+ oreRedstone
+ >
+
+ # True if the ores in geodeOres should be a blacklist, false for whitelist
+ B:geodeOres_blacklist=false
+
+ # variation in geode size
+ I:geodeVariation=24
+}
+
+
+performance {
+ # Advanced visual effects
+ B:advancedVFX=true
+
+ # BitMask: 0: no threading, radius based; 1: threading, radius based (EXP); 2: no threading volume based; 3: threading volume based (EXP)
+ I:atmosphereCalculationMethod=3
+
+ # Radius of the O2 vent. if atmosphereCalculationMethod is 2 or 3 then max volume is calculated from this radius. WARNING: larger numbers can lead to lag
+ I:oxygenVentSize=32
+}
+
+
+planet {
+ # List of Biomes to be blacklisted from spawning as BiomeIds, default is: river, sky, hell, void, alienForest [default: [7], [8], [9], [127], [66]]
+ S:BlacklistedBiomes <
+ 7
+ 8
+ 9
+ 127
+ 62
+ >
+
+ # Biomes that only spawn on worlds with pressures over 125, will override blacklist. Defaults: StormLands, DeepSwamp [default: [71], [69]]
+ S:HighPressureBiomes <
+ 67
+ 65
+ >
+
+ # Some worlds have a chance of spawning single biomes contained in this list. Defaults: deepSwamp, crystalChasms, alienForest, desert hills, mushroom island, extreme hills, ice plains [default: [71], [70], [66], [17], [14], [3], [12]]
+ S:SingleBiomes <
+ 67
+ 66
+ 62
+ 17
+ 14
+ 3
+ 12
+ >
+
+ # Prevents any vanilla biomes from spawning on planets [default: false]
+ B:blackListVanillaBiomes=false
+
+ # Dimensions including and after this number are allowed to be made into planets [range: -127 ~ 8000, default: 2]
+ I:minDimension=3
+
+ # Chance of planet discovery in the warp ship monitor is not all planets are initially discoved, chance is 1/n
+ I:planetDiscoveryChance=2
+}
+
+
+rockets {
+ # Setting to false will disable the retrorockets that fire automatically on reentry on both player and automated rockets
+ B:autoRetroRockets=true
+
+ # Multiplier for per-tank capacity
+ D:fuelCapacityMultiplier=1.0
+
+ # List of fluid names for fluids that can be used as rocket fuel
+ S:rocketFuels <
+ rocketfuel
+ >
+
+ # Set to false if rockets should not require fuel to fly
+ B:rocketsRequireFuel=true
+
+ # Multiplier for per-engine thrust
+ D:thrustMultiplier=1.0
+}
+
+
+sealableblockwhitelist {
+ # Mod:Blockname for example "minecraft:chest" [default: ]
+ S:general <
+ >
+}
+
+
diff --git a/.minecraft/config/appleskin.cfg b/.minecraft/config/appleskin.cfg
index e9ffac5..602f702 100644
--- a/.minecraft/config/appleskin.cfg
+++ b/.minecraft/config/appleskin.cfg
@@ -1,29 +1,29 @@
-# Configuration file
-
-##########################################################################################################
-# client
-#--------------------------------------------------------------------------------------------------------#
-# These config settings are client-side only
-##########################################################################################################
-
-client {
- # If true, shows your food exhaustion as a progress bar behind the hunger bars
- B:show.food.exhaustion.hud.underlay=true
-
- # If true, adds a line that shows your hunger, saturation, and exhaustion level in the F3 debug overlay
- B:show.food.stats.in.debug.overlay=true
-
- # If true, shows the hunger (and saturation if show.saturation.hud.overlay is true) that would be restored by food you are currently holding
- B:show.food.values.hud.overlay=true
-
- # If true, shows the hunger and saturation values of food in its tooltip while holding SHIFT
- B:show.food.values.in.tooltip=true
-
- # If true, shows the hunger and saturation values of food in its tooltip automatically (without needing to hold SHIFT)
- B:show.food.values.in.tooltip.always=true
-
- # If true, shows your current saturation level overlayed on the hunger bar
- B:show.saturation.hud.overlay=true
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# client
+#--------------------------------------------------------------------------------------------------------#
+# These config settings are client-side only
+##########################################################################################################
+
+client {
+ # If true, shows your food exhaustion as a progress bar behind the hunger bars
+ B:show.food.exhaustion.hud.underlay=true
+
+ # If true, adds a line that shows your hunger, saturation, and exhaustion level in the F3 debug overlay
+ B:show.food.stats.in.debug.overlay=true
+
+ # If true, shows the hunger (and saturation if show.saturation.hud.overlay is true) that would be restored by food you are currently holding
+ B:show.food.values.hud.overlay=true
+
+ # If true, shows the hunger and saturation values of food in its tooltip while holding SHIFT
+ B:show.food.values.in.tooltip=true
+
+ # If true, shows the hunger and saturation values of food in its tooltip automatically (without needing to hold SHIFT)
+ B:show.food.values.in.tooltip.always=true
+
+ # If true, shows your current saturation level overlayed on the hunger bar
+ B:show.saturation.hud.overlay=true
+}
+
+
diff --git a/.minecraft/config/badwithernocookie.cfg b/.minecraft/config/badwithernocookie.cfg
index db91ff3..6ca10da 100644
--- a/.minecraft/config/badwithernocookie.cfg
+++ b/.minecraft/config/badwithernocookie.cfg
@@ -1,38 +1,38 @@
-# Configuration file
-
-##########################################################################################################
-# extra sounds to silence
-#--------------------------------------------------------------------------------------------------------#
-# The sounds of silence
-##########################################################################################################
-
-"extra sounds to silence" {
- # A list of sounds to silence, discoverable with the toggle command /listen
- # enter one sound event per line with no commas [default: []]
- S:silenceUs <
-
- >
-}
-
-
-##########################################################################################################
-# general
-#--------------------------------------------------------------------------------------------------------#
-# General configuration
-##########################################################################################################
-
-general {
- # Set to true to silence the server-wide Ender Dragon death broadcast sound. [default: true]
- B:silenceDragon=true
-
- # Set to true to silence the server-wide Thunder caused by Lightning broadcast sound. [default: true]
- B:silenceLightning=true
-
- # Set to true to silence the server messages for when any of these sounds have been silenced. [default: true]
- B:silenceSuccess=true
-
- # Set to true to silence the server-wide Wither spawn broadcast sound. [default: true]
- B:silenceWither=true
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# extra sounds to silence
+#--------------------------------------------------------------------------------------------------------#
+# The sounds of silence
+##########################################################################################################
+
+"extra sounds to silence" {
+ # A list of sounds to silence, discoverable with the toggle command /listen
+ # enter one sound event per line with no commas [default: []]
+ S:silenceUs <
+
+ >
+}
+
+
+##########################################################################################################
+# general
+#--------------------------------------------------------------------------------------------------------#
+# General configuration
+##########################################################################################################
+
+general {
+ # Set to true to silence the server-wide Ender Dragon death broadcast sound. [default: true]
+ B:silenceDragon=true
+
+ # Set to true to silence the server-wide Thunder caused by Lightning broadcast sound. [default: true]
+ B:silenceLightning=true
+
+ # Set to true to silence the server messages for when any of these sounds have been silenced. [default: true]
+ B:silenceSuccess=true
+
+ # Set to true to silence the server-wide Wither spawn broadcast sound. [default: true]
+ B:silenceWither=true
+}
+
+
diff --git a/.minecraft/config/badwithernocookiereloaded.cfg b/.minecraft/config/badwithernocookiereloaded.cfg
index be976d7..b02743b 100644
--- a/.minecraft/config/badwithernocookiereloaded.cfg
+++ b/.minecraft/config/badwithernocookiereloaded.cfg
@@ -1,37 +1,37 @@
-# Configuration file
-
-##########################################################################################################
-# general settings
-#--------------------------------------------------------------------------------------------------------#
-# Choose Global Sounds to Silence
-##########################################################################################################
-
-"general settings" {
- # Set to true to silence the server messages for when any of these sounds have been silenced.
- B:"The Console on Success"=true
-
- # Set to true to silence the server-wide Ender Dragon Death broadcast sound.
- B:"The Dragon"=true
-
- # Set to true to silence the server-wide Thunder caused by Lightning broadcast sound.
- B:"The Lightning"=true
-
- # Set to true to silence the server-wide Wither spawn broadcast sound.
- B:"The Wither"=true
-}
-
-
-##########################################################################################################
-# localized settings
-#--------------------------------------------------------------------------------------------------------#
-# Yes, you can silence other sounds too!
-##########################################################################################################
-
-"localized settings" {
- # A list of sounds to silence, discoverable with the toggle command /listen
- # enter one sound event per line with no commas.
- S:silenceUs <
- >
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# general settings
+#--------------------------------------------------------------------------------------------------------#
+# Choose Global Sounds to Silence
+##########################################################################################################
+
+"general settings" {
+ # Set to true to silence the server messages for when any of these sounds have been silenced.
+ B:"The Console on Success"=true
+
+ # Set to true to silence the server-wide Ender Dragon Death broadcast sound.
+ B:"The Dragon"=true
+
+ # Set to true to silence the server-wide Thunder caused by Lightning broadcast sound.
+ B:"The Lightning"=true
+
+ # Set to true to silence the server-wide Wither spawn broadcast sound.
+ B:"The Wither"=true
+}
+
+
+##########################################################################################################
+# localized settings
+#--------------------------------------------------------------------------------------------------------#
+# Yes, you can silence other sounds too!
+##########################################################################################################
+
+"localized settings" {
+ # A list of sounds to silence, discoverable with the toggle command /listen
+ # enter one sound event per line with no commas.
+ S:silenceUs <
+ >
+}
+
+
diff --git a/.minecraft/config/baubles.cfg b/.minecraft/config/baubles.cfg
index 0d27e19..7a7939d 100644
--- a/.minecraft/config/baubles.cfg
+++ b/.minecraft/config/baubles.cfg
@@ -1,8 +1,8 @@
-# Configuration file
-
-client {
- # Set this to false to disable rendering of baubles in the player. [default: true]
- B:baubleRender.enabled=true
-}
-
-
+# Configuration file
+
+client {
+ # Set this to false to disable rendering of baubles in the player. [default: true]
+ B:baubleRender.enabled=true
+}
+
+
diff --git a/.minecraft/config/betteradvancements/betteradvancements.cfg b/.minecraft/config/betteradvancements/betteradvancements.cfg
index 39e34a3..ef71db4 100644
--- a/.minecraft/config/betteradvancements/betteradvancements.cfg
+++ b/.minecraft/config/betteradvancements/betteradvancements.cfg
@@ -1,10 +1,10 @@
-# Configuration file
-
-general {
- S:defaultCompletedIconColor=#DBA213
- S:defaultCompletedTitleColor=#DBA213
- S:defaultUncompletedIconColor=#FFFFFF
- S:defaultUncompletedTitleColor=#0489C1
-}
-
-
+# Configuration file
+
+general {
+ S:defaultCompletedIconColor=#DBA213
+ S:defaultCompletedTitleColor=#DBA213
+ S:defaultUncompletedIconColor=#FFFFFF
+ S:defaultUncompletedTitleColor=#0489C1
+}
+
+
diff --git a/.minecraft/config/betterbuilderswands.cfg b/.minecraft/config/betterbuilderswands.cfg
index bb0085a..6c209ae 100644
--- a/.minecraft/config/betterbuilderswands.cfg
+++ b/.minecraft/config/betterbuilderswands.cfg
@@ -1,45 +1,45 @@
-# Configuration file
-
-##########################################################################################################
-# balance
-#--------------------------------------------------------------------------------------------------------#
-# For those wanting to change balance.
-# Note: The 'blocks-at-a-time' for the unbreakable wand is 2^n where n is the damage value. Recipe modification can be done with another mod.
-##########################################################################################################
-
-balance {
- # How many blocks the diamond wand can place at a time. Use -1 for default
- I:diamond_wand_limit=-1
-}
-
-
-general {
- # Blocks that won't work at all with the wands. E.g. 'minecraft:bedrock/0'
- S:blacklisted_blocks <
- >
-
- # Enable recipe for diamond builder's wand
- B:enable_diamond_wand=true
-
- # Enable recipe for iron builder's wand
- B:enable_iron_wand=true
-
- # Enable recipe for stone builder's wand
- B:enable_stone_wand=true
-
- # Specify forced mappings for what to build from certain blocks.
- # (what you are looking at)=>(number required)*(item required)=>(block to build)
- S:forced_blocks=minecraft:lapis_ore/0=>1*minecraft:lapis_ore/4=>minecraft:lapis_ore/0,minecraft:lit_redstone_ore/0=>1*minecraft:redstone_ore/0=>minecraft:lit_redstone_ore/0,minecraft:grass/0=>1*minecraft:grass/0=>minecraft:grass/0,minecraft:grass/0=>1*minecraft:dirt/0=>minecraft:dirt/0,minecraft:dirt/1=>1*minecraft:dirt/1=>minecraft:dirt/1,minecraft:dirt/1=>1*minecraft:dirt/0=>minecraft:dirt/0,minecraft:dirt/2=>1*minecraft:dirt/2=>minecraft:dirt/2,minecraft:dirt/2=>1*minecraft:dirt/0=>minecraft:dirt/0
-
- # Blocks that break assumptions. When the placed block is not what you expect. E.g. 'minecraft:bedrock/0'
- S:no_assumption_blocks <
- >
-}
-
-
-why_not {
- # For those that don't like Extra Utils progression. [default: false]
- B:straymav_ultimate_wand=false
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# balance
+#--------------------------------------------------------------------------------------------------------#
+# For those wanting to change balance.
+# Note: The 'blocks-at-a-time' for the unbreakable wand is 2^n where n is the damage value. Recipe modification can be done with another mod.
+##########################################################################################################
+
+balance {
+ # How many blocks the diamond wand can place at a time. Use -1 for default
+ I:diamond_wand_limit=-1
+}
+
+
+general {
+ # Blocks that won't work at all with the wands. E.g. 'minecraft:bedrock/0'
+ S:blacklisted_blocks <
+ >
+
+ # Enable recipe for diamond builder's wand
+ B:enable_diamond_wand=true
+
+ # Enable recipe for iron builder's wand
+ B:enable_iron_wand=true
+
+ # Enable recipe for stone builder's wand
+ B:enable_stone_wand=true
+
+ # Specify forced mappings for what to build from certain blocks.
+ # (what you are looking at)=>(number required)*(item required)=>(block to build)
+ S:forced_blocks=minecraft:lapis_ore/0=>1*minecraft:lapis_ore/4=>minecraft:lapis_ore/0,minecraft:lit_redstone_ore/0=>1*minecraft:redstone_ore/0=>minecraft:lit_redstone_ore/0,minecraft:grass/0=>1*minecraft:grass/0=>minecraft:grass/0,minecraft:grass/0=>1*minecraft:dirt/0=>minecraft:dirt/0,minecraft:dirt/1=>1*minecraft:dirt/1=>minecraft:dirt/1,minecraft:dirt/1=>1*minecraft:dirt/0=>minecraft:dirt/0,minecraft:dirt/2=>1*minecraft:dirt/2=>minecraft:dirt/2,minecraft:dirt/2=>1*minecraft:dirt/0=>minecraft:dirt/0
+
+ # Blocks that break assumptions. When the placed block is not what you expect. E.g. 'minecraft:bedrock/0'
+ S:no_assumption_blocks <
+ >
+}
+
+
+why_not {
+ # For those that don't like Extra Utils progression. [default: false]
+ B:straymav_ultimate_wand=false
+}
+
+
diff --git a/.minecraft/config/betterquesting.cfg b/.minecraft/config/betterquesting.cfg
index 4c4178e..99c66cf 100644
--- a/.minecraft/config/betterquesting.cfg
+++ b/.minecraft/config/betterquesting.cfg
@@ -1,20 +1,20 @@
-# Configuration file
-
-general {
- # Hide update notifications [default: false]
- B:"Hide Updates"=true
-
- # Clamps the max UI height (-1 to disable) [range: -1 ~ 2147483647, default: -1]
- I:"Max GUI Height"=-1
-
- # Clamps the max UI width (-1 to disable) [range: -1 ~ 2147483647, default: -1]
- I:"Max GUI Width"=-1
-
- # The current questing theme [default: betterquesting:light]
- S:Theme=bq_standard:dark
-
- # Jumps the user to the last opened quest [default: true]
- B:"Use Quest Bookmark"=true
-}
-
-
+# Configuration file
+
+general {
+ # Hide update notifications [default: false]
+ B:"Hide Updates"=true
+
+ # Clamps the max UI height (-1 to disable) [range: -1 ~ 2147483647, default: -1]
+ I:"Max GUI Height"=-1
+
+ # Clamps the max UI width (-1 to disable) [range: -1 ~ 2147483647, default: -1]
+ I:"Max GUI Width"=-1
+
+ # The current questing theme [default: betterquesting:light]
+ S:Theme=bq_standard:dark
+
+ # Jumps the user to the last opened quest [default: true]
+ B:"Use Quest Bookmark"=true
+}
+
+
diff --git a/.minecraft/config/bibliocraft.cfg b/.minecraft/config/bibliocraft.cfg
index 7602a21..ff8a715 100644
--- a/.minecraft/config/bibliocraft.cfg
+++ b/.minecraft/config/bibliocraft.cfg
@@ -1,129 +1,129 @@
-# Configuration file
-
-##########################################################################################################
-# blocks enabled
-#--------------------------------------------------------------------------------------------------------#
-# Here you can disable or re-enable any blocks or items you choose. Change value to false to disable selected block or item.
-##########################################################################################################
-
-"blocks enabled" {
- B:Armorstand=true
- B:AtlasBook=true
- B:AtlasEternalCompass=true
- B:BigBook=true
- B:Bookcase=true
- B:Clipboard=true
- B:Clock=true
- B:CookieJar=true
- B:DeskBell=true
- B:DinnerPlate=true
- B:DiscRack=true
- B:FancySign=true
- B:FancyWorkbench=true
- B:FramedChest=true
- B:FurniturePaneler=true
- B:HandDrill=true
- B:Lamp=true
- B:Lantern=true
- B:Lock=true
- B:MapFrame=true
- B:PaintingFrames=true
- B:PlumbLine=true
- B:Potionshelf=true
- B:PrintpressTypeMachine=true
- B:Readingglasses=true
- B:Redstonebook=true
- B:ScrewGun=true
- B:Seat=true
- B:Shelf=true
- B:SlottedBook=true
- B:StockroomCatalog=true
- B:SwordPedestal=true
- B:Table=true
- B:Tapemeasure=true
- B:TesterItem=true
- B:Toolrack=true
- B:Typewriter=true
- B:WaypointCompass=true
- B:Weaponcase=true
- B:WoodDesk=true
- B:WoodLabel=true
-}
-
-
-defaultbigbooktextscale {
- # This value will set the default text scale of text in the Big Book. Choose a positive integer between 0 and 7. 0 is the smallest scale and 7 is the largest scale. [range: 0 ~ 7, default: 0]
- I:general=0
-}
-
-
-"force fast render" {
- B:Case=false
- B:DinnerPlate=false
- B:DiscRack=false
- B:FancySign=true
- B:Label=true
- B:PotionShelf=true
- B:Shelf=false
- B:Table=false
- B:ToolRack=false
-}
-
-
-general {
- # These are keywords that add additional support for more types of discs and items that are allowed to be placed on the disc rack. Add more keywords if you wish to allow more types of items to be displayed
- S:AdditionalDiscs=disc, disk
-
- # These are keywords that add additional support for more types of potions and items. Add more keyworks if you wish to allow more types of items to be displayed.
- S:AdditionalPotions=essence, mead, bottle, test, element, molecule, can, capsule, cell, catalyst, ambrosia, honey pot, dissipation, vial, juice
-
- # These are the names of additional tools that can be added to the Tool Rack. Added keywords will allow additional items to be placed on this block.
- S:AdditionalTools=sprayer, wand, rod, scepter, wrench, screwdriver, meter, handsaw, gun, cutter, scoop, soldering, painter, reader, shovel, grafter, pickaxe, pipette, magnifying, sword, axe, hammer
-
- # These are the keywords that are compared against the item names to determine if the item can be placed on a Bookcase. Add more keywords if needed.
- S:AllowedBooks=book, map, journal, plan, thaumonomicon, necronomicon, lexicon, print, notes, spell, library, tome, encyclopedia
-
- # Setting this to false will deactivate the redstone signal output from seats when a player is sitting
- B:ChairRedstone=true
-
- # Setting this to false will permanently disable update checking
- B:CheckForUpdates=true
-
- # Setting this to true will disable all renderers. This will allow a world to be loaded and a problem item removed from a BiblioCraft block in case of a rendering related crash.
- B:DisableRenderers=false
-
- # This option enables crafting to be done inside a recipe book with no workbench.
- B:EnableCraftingWithRecipieBooks=true
-
- # Setting this to false will disable light emission from the Shelf, Label, Display Case and Table when a block that gives off light is placed on them.
- B:EnableLightEmission=true
- B:EnableLockAndKeyRecipe=false
-
- # This option forces all new books added to the typesetting table to be public
- B:EnablePublicTypesettingBooks=false
-
- # This will multiply the cost of copying enchanted books on the typesetting table. Please enter a positive integer value. Default is 10. Setting this to 1 would make the enchatment cost 1/10 the level default cost.
- I:EnchantmentCostMultiplyer=10
-
- # Default is 1 update per 10 ticks, just like Item Frames. The number indicates how many ticks before an update packet is sent to clients. Lower numbers means more, faster updates.
- I:MapUpdateRate=10
-
- # This will set the max number of uses an Enchanted Plate has before breaking. Default is 3.
- I:MaxEnchantedPlateUses=3
-
- # This will adjust the maximium render distance at which paintings can be seen. The default is 64.0 blocks.
- D:PaintingRenderDistance=64.0
-}
-
-
-##########################################################################################################
-# stored variables
-#--------------------------------------------------------------------------------------------------------#
-# These are the variables used by BiblioCraft to track if the player has already recieved an update message for a new version. These should not need to be edited.
-##########################################################################################################
-
-"stored variables" {
- S:lastVersionChecked=2.4.3
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# blocks enabled
+#--------------------------------------------------------------------------------------------------------#
+# Here you can disable or re-enable any blocks or items you choose. Change value to false to disable selected block or item.
+##########################################################################################################
+
+"blocks enabled" {
+ B:Armorstand=true
+ B:AtlasBook=true
+ B:AtlasEternalCompass=true
+ B:BigBook=true
+ B:Bookcase=true
+ B:Clipboard=true
+ B:Clock=true
+ B:CookieJar=true
+ B:DeskBell=true
+ B:DinnerPlate=true
+ B:DiscRack=true
+ B:FancySign=true
+ B:FancyWorkbench=true
+ B:FramedChest=true
+ B:FurniturePaneler=true
+ B:HandDrill=true
+ B:Lamp=true
+ B:Lantern=true
+ B:Lock=true
+ B:MapFrame=true
+ B:PaintingFrames=true
+ B:PlumbLine=true
+ B:Potionshelf=true
+ B:PrintpressTypeMachine=true
+ B:Readingglasses=true
+ B:Redstonebook=true
+ B:ScrewGun=true
+ B:Seat=true
+ B:Shelf=true
+ B:SlottedBook=true
+ B:StockroomCatalog=true
+ B:SwordPedestal=true
+ B:Table=true
+ B:Tapemeasure=true
+ B:TesterItem=true
+ B:Toolrack=true
+ B:Typewriter=true
+ B:WaypointCompass=true
+ B:Weaponcase=true
+ B:WoodDesk=true
+ B:WoodLabel=true
+}
+
+
+defaultbigbooktextscale {
+ # This value will set the default text scale of text in the Big Book. Choose a positive integer between 0 and 7. 0 is the smallest scale and 7 is the largest scale. [range: 0 ~ 7, default: 0]
+ I:general=0
+}
+
+
+"force fast render" {
+ B:Case=false
+ B:DinnerPlate=false
+ B:DiscRack=false
+ B:FancySign=true
+ B:Label=true
+ B:PotionShelf=true
+ B:Shelf=false
+ B:Table=false
+ B:ToolRack=false
+}
+
+
+general {
+ # These are keywords that add additional support for more types of discs and items that are allowed to be placed on the disc rack. Add more keywords if you wish to allow more types of items to be displayed
+ S:AdditionalDiscs=disc, disk
+
+ # These are keywords that add additional support for more types of potions and items. Add more keyworks if you wish to allow more types of items to be displayed.
+ S:AdditionalPotions=essence, mead, bottle, test, element, molecule, can, capsule, cell, catalyst, ambrosia, honey pot, dissipation, vial, juice
+
+ # These are the names of additional tools that can be added to the Tool Rack. Added keywords will allow additional items to be placed on this block.
+ S:AdditionalTools=sprayer, wand, rod, scepter, wrench, screwdriver, meter, handsaw, gun, cutter, scoop, soldering, painter, reader, shovel, grafter, pickaxe, pipette, magnifying, sword, axe, hammer
+
+ # These are the keywords that are compared against the item names to determine if the item can be placed on a Bookcase. Add more keywords if needed.
+ S:AllowedBooks=book, map, journal, plan, thaumonomicon, necronomicon, lexicon, print, notes, spell, library, tome, encyclopedia
+
+ # Setting this to false will deactivate the redstone signal output from seats when a player is sitting
+ B:ChairRedstone=true
+
+ # Setting this to false will permanently disable update checking
+ B:CheckForUpdates=true
+
+ # Setting this to true will disable all renderers. This will allow a world to be loaded and a problem item removed from a BiblioCraft block in case of a rendering related crash.
+ B:DisableRenderers=false
+
+ # This option enables crafting to be done inside a recipe book with no workbench.
+ B:EnableCraftingWithRecipieBooks=true
+
+ # Setting this to false will disable light emission from the Shelf, Label, Display Case and Table when a block that gives off light is placed on them.
+ B:EnableLightEmission=true
+ B:EnableLockAndKeyRecipe=false
+
+ # This option forces all new books added to the typesetting table to be public
+ B:EnablePublicTypesettingBooks=false
+
+ # This will multiply the cost of copying enchanted books on the typesetting table. Please enter a positive integer value. Default is 10. Setting this to 1 would make the enchatment cost 1/10 the level default cost.
+ I:EnchantmentCostMultiplyer=10
+
+ # Default is 1 update per 10 ticks, just like Item Frames. The number indicates how many ticks before an update packet is sent to clients. Lower numbers means more, faster updates.
+ I:MapUpdateRate=10
+
+ # This will set the max number of uses an Enchanted Plate has before breaking. Default is 3.
+ I:MaxEnchantedPlateUses=3
+
+ # This will adjust the maximium render distance at which paintings can be seen. The default is 64.0 blocks.
+ D:PaintingRenderDistance=64.0
+}
+
+
+##########################################################################################################
+# stored variables
+#--------------------------------------------------------------------------------------------------------#
+# These are the variables used by BiblioCraft to track if the player has already recieved an update message for a new version. These should not need to be edited.
+##########################################################################################################
+
+"stored variables" {
+ S:lastVersionChecked=2.4.3
+}
+
+
diff --git a/.minecraft/config/blockcraftery.cfg b/.minecraft/config/blockcraftery.cfg
index cbb589d..7c83be7 100644
--- a/.minecraft/config/blockcraftery.cfg
+++ b/.minecraft/config/blockcraftery.cfg
@@ -1,11 +1,11 @@
-# Configuration file
-
-general {
- # Toggles whether giving framed blocks textures costs one block. [default: false]
- B:freeDecoration=false
-
- # Toggles whether or not framed block textures can be freely replaced by right-clicking with another block. [default: false]
- B:rightClickReplace=false
-}
-
-
+# Configuration file
+
+general {
+ # Toggles whether giving framed blocks textures costs one block. [default: false]
+ B:freeDecoration=false
+
+ # Toggles whether or not framed block textures can be freely replaced by right-clicking with another block. [default: false]
+ B:rightClickReplace=false
+}
+
+
diff --git a/.minecraft/config/bookshelf.cfg b/.minecraft/config/bookshelf.cfg
index 24856b5..0ff204c 100644
--- a/.minecraft/config/bookshelf.cfg
+++ b/.minecraft/config/bookshelf.cfg
@@ -1,41 +1,41 @@
-# Configuration file
-
-##########################################################################################################
-# oredict
-#--------------------------------------------------------------------------------------------------------#
-# WARNIG: Changing these config options may break recipes in mods that use Bookshelf.
-##########################################################################################################
-
-oredict {
- # Should vanilla arrows be ore dicted? [default: true]
- B:arrows=true
-
- # Should vanilla fences and fence gates be ore dicted? [default: true]
- B:fence=true
-
- # Should misc blocks like magma blocks and bone blocks be put in the ore dict? [default: true]
- B:misc=true
-
- # Should vanilla rails be ore dicted? [default: true]
- B:rails=true
-
- # Should vanilla seeds be ore dicted? [default: true]
- B:seeds=true
-
- # Should vanilla shulker boxes be ore dicted? [default: true]
- B:shulker=true
-}
-
-
-##########################################################################################################
-# translations
-#--------------------------------------------------------------------------------------------------------#
-# Adds support for additional levels. Lowering this can improve memory.
-##########################################################################################################
-
-translations {
- # The amount of enchantment levels to translate. 10 or less will disable this. [range: 0 ~ 32767, default: 256]
- I:enchantmentCount=256
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# oredict
+#--------------------------------------------------------------------------------------------------------#
+# WARNIG: Changing these config options may break recipes in mods that use Bookshelf.
+##########################################################################################################
+
+oredict {
+ # Should vanilla arrows be ore dicted? [default: true]
+ B:arrows=true
+
+ # Should vanilla fences and fence gates be ore dicted? [default: true]
+ B:fence=true
+
+ # Should misc blocks like magma blocks and bone blocks be put in the ore dict? [default: true]
+ B:misc=true
+
+ # Should vanilla rails be ore dicted? [default: true]
+ B:rails=true
+
+ # Should vanilla seeds be ore dicted? [default: true]
+ B:seeds=true
+
+ # Should vanilla shulker boxes be ore dicted? [default: true]
+ B:shulker=true
+}
+
+
+##########################################################################################################
+# translations
+#--------------------------------------------------------------------------------------------------------#
+# Adds support for additional levels. Lowering this can improve memory.
+##########################################################################################################
+
+translations {
+ # The amount of enchantment levels to translate. 10 or less will disable this. [range: 0 ~ 32767, default: 256]
+ I:enchantmentCount=256
+}
+
+
diff --git a/.minecraft/config/bq_standard.cfg b/.minecraft/config/bq_standard.cfg
index 3032bd1..c4ddfb0 100644
--- a/.minecraft/config/bq_standard.cfg
+++ b/.minecraft/config/bq_standard.cfg
@@ -1,8 +1,8 @@
-# Configuration file
-
-general {
- # Hide update notifications [default: false]
- B:"Hide Updates"=true
-}
-
-
+# Configuration file
+
+general {
+ # Hide update notifications [default: false]
+ B:"Hide Updates"=true
+}
+
+
diff --git a/.minecraft/config/charset/charset.cfg b/.minecraft/config/charset/charset.cfg
index fdff6a5..efcb952 100644
--- a/.minecraft/config/charset/charset.cfg
+++ b/.minecraft/config/charset/charset.cfg
@@ -1,11 +1,11 @@
-# Configuration file
-
-general {
- # Set the base profile for Charset.
- # This will give you a default set of modules based on stability.
- # Allowed values: DEFAULT, STABLE, TESTING, EXPERIMENTAL (DEFAULT means STABLE)
- # For fine-grained configuration, check modules.cfg!
- S:profile=DEFAULT
-}
-
-
+# Configuration file
+
+general {
+ # Set the base profile for Charset.
+ # This will give you a default set of modules based on stability.
+ # Allowed values: DEFAULT, STABLE, TESTING, EXPERIMENTAL (DEFAULT means STABLE)
+ # For fine-grained configuration, check modules.cfg!
+ S:profile=DEFAULT
+}
+
+
diff --git a/.minecraft/config/charset/ids.cfg b/.minecraft/config/charset/ids.cfg
index 084d631..5eff8bc 100644
--- a/.minecraft/config/charset/ids.cfg
+++ b/.minecraft/config/charset/ids.cfg
@@ -1,6 +1,6 @@
-# Configuration file
-
-entity {
-}
-
-
+# Configuration file
+
+entity {
+}
+
+
diff --git a/.minecraft/config/charset/module/lib.cfg b/.minecraft/config/charset/module/lib.cfg
index 058f02d..330ad1a 100644
--- a/.minecraft/config/charset/module/lib.cfg
+++ b/.minecraft/config/charset/module/lib.cfg
@@ -1,35 +1,35 @@
-# Configuration file
-
-expert {
- # Enable developer debugging information. Don't enable this unless asked/you know what you're doing.
- B:enableDebugInfo=false
-}
-
-
-functionalityregistry {
- # Functionality registry blacklist (example entry: carry:minecraft:bedrock)
- S:blacklist <
- >
- S:whitelist <
- >
-}
-
-
-general {
- # Setting this option to true will stop Charset from giving players items directly into the player inventory when the alternative is dropping it (for instance, taking item out of barrels).
- B:alwaysDropDroppablesGivenToPlayer=false
-
- # Set to true to disable recipe optimizations. Use only if weird behaviour exhibited, and always contact the developer first!
- B:disableRecipeOptimizations=false
-
- # The duration of ticks that can pass between two clicks to be registered as a double-click.
- I:doubleClickDuration=10
-
- # Show all item types in Charset's main creative tab.
- B:showAllItemTypes=false
-
- # Show all item types in JustEnoughItems's recipe list.
- B:showAllItemTypesJEI=true
-}
-
-
+# Configuration file
+
+expert {
+ # Enable developer debugging information. Don't enable this unless asked/you know what you're doing.
+ B:enableDebugInfo=false
+}
+
+
+functionalityregistry {
+ # Functionality registry blacklist (example entry: carry:minecraft:bedrock)
+ S:blacklist <
+ >
+ S:whitelist <
+ >
+}
+
+
+general {
+ # Setting this option to true will stop Charset from giving players items directly into the player inventory when the alternative is dropping it (for instance, taking item out of barrels).
+ B:alwaysDropDroppablesGivenToPlayer=false
+
+ # Set to true to disable recipe optimizations. Use only if weird behaviour exhibited, and always contact the developer first!
+ B:disableRecipeOptimizations=false
+
+ # The duration of ticks that can pass between two clicks to be registered as a double-click.
+ I:doubleClickDuration=10
+
+ # Show all item types in Charset's main creative tab.
+ B:showAllItemTypes=false
+
+ # Show all item types in JustEnoughItems's recipe list.
+ B:showAllItemTypesJEI=true
+}
+
+
diff --git a/.minecraft/config/charset/module/simplelogic.gates.cfg b/.minecraft/config/charset/module/simplelogic.gates.cfg
index 9d7b5ac..4a65b6e 100644
--- a/.minecraft/config/charset/module/simplelogic.gates.cfg
+++ b/.minecraft/config/charset/module/simplelogic.gates.cfg
@@ -1,62 +1,62 @@
-# Configuration file
-
-client {
- # Forces gates to render using TESRs.
- B:forceGateTESRs=false
-}
-
-
-expert {
- # The length of a redstone tick, in game ticks (1/20 second units). USE ONLY IF YOU REALLY KNOW WHAT YOU ARE DOING - VALUES OTHER THAN 2 DO *NOT* MATCH VANILLA EXPECTATIONS!
- I:redstoneTickLength=2
-}
-
-
-gates {
- # Enable/disable the simplelogic:buffer gate. [default: true]
- B:"simplelogic:buffer"=true
-
- # Enable/disable the simplelogic:comparator gate. [default: true]
- B:"simplelogic:comparator"=true
-
- # Enable/disable the simplelogic:multiplexer gate. [default: true]
- B:"simplelogic:multiplexer"=true
-
- # Enable/disable the simplelogic:nand gate. [default: true]
- B:"simplelogic:nand"=true
-
- # Enable/disable the simplelogic:nor gate. [default: true]
- B:"simplelogic:nor"=true
-
- # Enable/disable the simplelogic:pulse_former gate. [default: true]
- B:"simplelogic:pulse_former"=true
-
- # Enable/disable the simplelogic:randomizer gate. [default: true]
- B:"simplelogic:randomizer"=true
-
- # Enable/disable the simplelogic:repeater gate. [default: true]
- B:"simplelogic:repeater"=true
-
- # Enable/disable the simplelogic:rs_latch gate. [default: true]
- B:"simplelogic:rs_latch"=true
-
- # Enable/disable the simplelogic:synchronizer gate. [default: true]
- B:"simplelogic:synchronizer"=true
-
- # Enable/disable the simplelogic:timer gate. [default: true]
- B:"simplelogic:timer"=true
-
- # Enable/disable the simplelogic:xor gate. [default: true]
- B:"simplelogic:xor"=true
-}
-
-
-general {
- # Set to true if you wish that gates only be placed on the bottom face of a block - this is great for vanilla-plus style modpacks!
- B:gatesOnlyBottomFace=false
-
- # The minimum amount of ticks, in 1/20-second units, Timers are allowed to tick at.
- I:minTimerTickTime=4
-}
-
-
+# Configuration file
+
+client {
+ # Forces gates to render using TESRs.
+ B:forceGateTESRs=false
+}
+
+
+expert {
+ # The length of a redstone tick, in game ticks (1/20 second units). USE ONLY IF YOU REALLY KNOW WHAT YOU ARE DOING - VALUES OTHER THAN 2 DO *NOT* MATCH VANILLA EXPECTATIONS!
+ I:redstoneTickLength=2
+}
+
+
+gates {
+ # Enable/disable the simplelogic:buffer gate. [default: true]
+ B:"simplelogic:buffer"=true
+
+ # Enable/disable the simplelogic:comparator gate. [default: true]
+ B:"simplelogic:comparator"=true
+
+ # Enable/disable the simplelogic:multiplexer gate. [default: true]
+ B:"simplelogic:multiplexer"=true
+
+ # Enable/disable the simplelogic:nand gate. [default: true]
+ B:"simplelogic:nand"=true
+
+ # Enable/disable the simplelogic:nor gate. [default: true]
+ B:"simplelogic:nor"=true
+
+ # Enable/disable the simplelogic:pulse_former gate. [default: true]
+ B:"simplelogic:pulse_former"=true
+
+ # Enable/disable the simplelogic:randomizer gate. [default: true]
+ B:"simplelogic:randomizer"=true
+
+ # Enable/disable the simplelogic:repeater gate. [default: true]
+ B:"simplelogic:repeater"=true
+
+ # Enable/disable the simplelogic:rs_latch gate. [default: true]
+ B:"simplelogic:rs_latch"=true
+
+ # Enable/disable the simplelogic:synchronizer gate. [default: true]
+ B:"simplelogic:synchronizer"=true
+
+ # Enable/disable the simplelogic:timer gate. [default: true]
+ B:"simplelogic:timer"=true
+
+ # Enable/disable the simplelogic:xor gate. [default: true]
+ B:"simplelogic:xor"=true
+}
+
+
+general {
+ # Set to true if you wish that gates only be placed on the bottom face of a block - this is great for vanilla-plus style modpacks!
+ B:gatesOnlyBottomFace=false
+
+ # The minimum amount of ticks, in 1/20-second units, Timers are allowed to tick at.
+ I:minTimerTickTime=4
+}
+
+
diff --git a/.minecraft/config/charset/modules.cfg b/.minecraft/config/charset/modules.cfg
index 2d6f915..36b66b2 100644
--- a/.minecraft/config/charset/modules.cfg
+++ b/.minecraft/config/charset/modules.cfg
@@ -1,43 +1,43 @@
-# Configuration file
-
-##########################################################################################################
-# categories
-#--------------------------------------------------------------------------------------------------------#
-# This section allows you to disable certain categories of content, based on a tag system.
-##########################################################################################################
-
-categories {
-}
-
-
-compat {
- B:"baubles:lib"=true
- B:"buildcraft:lib"=true
- B:"commoncapabilities:lib.slotlessInsertion"=true
- B:"infraredstone:lib"=true
- B:"jei:simplelogic.gates"=true
- B:"mcmultipart:simplelogic.gates"=true
- B:"opencomputers:lib"=true
- B:"quark:lib"=true
- B:"redstonepaste:lib"=true
- B:"redstonepaste:simplelogic.gates"=true
- B:"rustic:lib"=true
-}
-
-
-##########################################################################################################
-# overrides
-#--------------------------------------------------------------------------------------------------------#
-# Overrides can have one of three values: DEFAULT, ENABLE, DISABLE
-# DEFAULT will enable the module based on your profile settings and dependency availability.
-##########################################################################################################
-
-overrides {
- # Wire support module [Profile: STABLE]
- S:lib.wires=DEFAULT
-
- # Simple logic gates. [Profile: FORCED]
- S:simplelogic.gates=DEFAULT
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# categories
+#--------------------------------------------------------------------------------------------------------#
+# This section allows you to disable certain categories of content, based on a tag system.
+##########################################################################################################
+
+categories {
+}
+
+
+compat {
+ B:"baubles:lib"=true
+ B:"buildcraft:lib"=true
+ B:"commoncapabilities:lib.slotlessInsertion"=true
+ B:"infraredstone:lib"=true
+ B:"jei:simplelogic.gates"=true
+ B:"mcmultipart:simplelogic.gates"=true
+ B:"opencomputers:lib"=true
+ B:"quark:lib"=true
+ B:"redstonepaste:lib"=true
+ B:"redstonepaste:simplelogic.gates"=true
+ B:"rustic:lib"=true
+}
+
+
+##########################################################################################################
+# overrides
+#--------------------------------------------------------------------------------------------------------#
+# Overrides can have one of three values: DEFAULT, ENABLE, DISABLE
+# DEFAULT will enable the module based on your profile settings and dependency availability.
+##########################################################################################################
+
+overrides {
+ # Wire support module [Profile: STABLE]
+ S:lib.wires=DEFAULT
+
+ # Simple logic gates. [Profile: FORCED]
+ S:simplelogic.gates=DEFAULT
+}
+
+
diff --git a/.minecraft/config/chesttransporter.cfg b/.minecraft/config/chesttransporter.cfg
index ba5792f..9bbec55 100644
--- a/.minecraft/config/chesttransporter.cfg
+++ b/.minecraft/config/chesttransporter.cfg
@@ -1,44 +1,44 @@
-# Configuration file
-
-general {
- # Set to false to disable the hunger debuff [default: true]
- B:debuffHunger=false
-
- # Set to false to disable the jump debuff [default: true]
- B:debuffJump=false
-
- # Set to false to disable the mining fatigue debuff [default: true]
- B:debuffMiningFatigue=true
-
- # Set to false to disable the slowness debuff [default: true]
- B:debuffSlowness=true
-
- # Set this to false to prevent picking up of mob spawners [default: true]
- B:pickupSpawners=false
-
- # Set this to false to prevent the copper transporter to pick up mob spawners [default: true]
- B:spawnerWithCopper=false
-
- # Set this to false to prevent the diamond transporter to pick up mob spawners [default: true]
- B:spawnerWithDiamond=true
-
- # Set this to false to prevent the gold transporter to pick up mob spawners [default: true]
- B:spawnerWithGold=false
-
- # Set this to false to prevent the iron transporter to pick up mob spawners [default: true]
- B:spawnerWithIron=false
-
- # Set this to false to prevent the obsidian transporter to pick up mob spawners [default: true]
- B:spawnerWithObsidian=false
-
- # Set this to false to prevent the silver transporter to pick up mob spawners [default: true]
- B:spawnerWithSilver=false
-
- # Set this to false to prevent the tin transporter to pick up mob spawners [default: true]
- B:spawnerWithTin=false
-
- # Set this to false to prevent the wood transporter to pick up mob spawners [default: true]
- B:spawnerWithWood=false
-}
-
-
+# Configuration file
+
+general {
+ # Set to false to disable the hunger debuff [default: true]
+ B:debuffHunger=false
+
+ # Set to false to disable the jump debuff [default: true]
+ B:debuffJump=false
+
+ # Set to false to disable the mining fatigue debuff [default: true]
+ B:debuffMiningFatigue=true
+
+ # Set to false to disable the slowness debuff [default: true]
+ B:debuffSlowness=true
+
+ # Set this to false to prevent picking up of mob spawners [default: true]
+ B:pickupSpawners=false
+
+ # Set this to false to prevent the copper transporter to pick up mob spawners [default: true]
+ B:spawnerWithCopper=false
+
+ # Set this to false to prevent the diamond transporter to pick up mob spawners [default: true]
+ B:spawnerWithDiamond=true
+
+ # Set this to false to prevent the gold transporter to pick up mob spawners [default: true]
+ B:spawnerWithGold=false
+
+ # Set this to false to prevent the iron transporter to pick up mob spawners [default: true]
+ B:spawnerWithIron=false
+
+ # Set this to false to prevent the obsidian transporter to pick up mob spawners [default: true]
+ B:spawnerWithObsidian=false
+
+ # Set this to false to prevent the silver transporter to pick up mob spawners [default: true]
+ B:spawnerWithSilver=false
+
+ # Set this to false to prevent the tin transporter to pick up mob spawners [default: true]
+ B:spawnerWithTin=false
+
+ # Set this to false to prevent the wood transporter to pick up mob spawners [default: true]
+ B:spawnerWithWood=false
+}
+
+
diff --git a/.minecraft/config/chisel.cfg b/.minecraft/config/chisel.cfg
index bb1646c..9280776 100644
--- a/.minecraft/config/chisel.cfg
+++ b/.minecraft/config/chisel.cfg
@@ -1,201 +1,201 @@
-# Configuration file
-
-autochisel {
- # If true, the auto chisel will not function at all without power.
- B:autoChiselNeedsPower=false
-
- # If false, the auto chisel will always run at full speed, and will not accept FE.
- B:autoChiselTakesPower=true
-}
-
-
-block {
- S:getRoadLineTool=pickaxe
- I:roadLineToolLevel=0
- B:useRoadLineTool=false
-}
-
-
-chisel {
- B:allowChiselCrossColors=true
-
- # Should the chisel be damageable and take damage when it chisels something.
- B:allowChiselDamage=true
-
- # The extra attack damage points (in half hearts) that the diamond chisel inflicts when it is used to attack an entity.
- I:diamondChiselAttackDamage=3
-
- # The max damage of the diamond chisel. [range: 1 ~ 32767, default: 5056]
- I:diamondChiselMaxDamage=5000
-
- # The extra attack damage points (in half hearts) that the iChisel inflicts when it is used to attack an entity.
- I:hitechChiselAttackDamage=3
-
- # The max damage of the iChisel. [range: 1 ~ 32767, default: 10048]
- I:hitechChiselMaxDamage=10000
-
- # The extra attack damage points (in half hearts) that the iron chisel inflicts when it is used to attack an entity.
- I:ironChiselAttackDamage=2
-
- # If this is true, the iron chisel can left click chisel blocks. If false, it cannot.
- B:ironChiselCanLeftClick=true
-
- # If this is true, the iron chisel can change its chisel mode just as the diamond chisel can.
- B:ironChiselHasModes=false
-
- # The max damage of the standard iron chisel. [range: 1 ~ 32767, default: 512]
- I:ironChiselMaxDamage=500
-}
-
-
-client {
- B:imTooGoodForBlockDescriptions=false
-
- # Use old pillar textures
- B:pillarOldGraphics=false
-
- # Make variations of blocks have the same name, and use the description in tooltip to distinguish them.
- B:tooltipsUseBlockDescriptions=true
-}
-
-
-features {
- B:aluminum=true
- B:andesite=true
- B:antiblock=true
- B:autochisel=true
- B:basalt=true
- B:bloodMagic=true
- B:bookshelf=true
- B:bricks=true
- B:bronze=true
- B:brownstone=true
- B:carpet=true
- B:charcoal=true
- B:chisel=true
- B:cloud=true
- B:coal=true
- B:coalCoke=true
- B:cobalt=true
- B:cobblestone=true
- B:cobblestonemossy=true
- B:concrete=true
- B:copper=true
- B:diamond=true
- B:diorite=true
- B:dirt=true
- B:electrum=true
- B:emerald=true
- B:endPurpur=true
- B:endstone=true
- B:factory=true
- B:futura=true
- B:glass=true
- B:glassdyed=true
- B:glowstone=true
- B:gold=true
- B:granite=true
- B:hardenedClay=true
- B:ice=true
- B:invar=true
- B:iron=true
- B:ironpane=true
- B:laboratory=true
- B:lapis=true
- B:lavastone=true
- B:lead=true
- B:limestone=true
- B:marble=true
- B:marblepillar=true
- B:netherbrick=true
- B:netherrack=true
- B:nickel=true
- B:obsidian=true
- B:paper=true
- B:planks=true
- B:platinum=true
- B:prismarine=true
- B:quartz=true
- B:redstone=true
- B:sandstone=true
- B:sandstoneRed=true
- B:sandstoneScribbles=true
- B:silver=true
- B:steel=true
- B:stonebrick=true
- B:technical=true
- B:temple=true
- B:tin=true
- B:tyrian=true
- B:uranium=true
- B:valentines=true
- B:voidstone=true
- B:waterstone=true
- B:wool=true
-}
-
-
-general {
- # If true, you can chisel stone brick to mossy stone brick.
- B:allowBrickToMossyInChisel=true
- I:amountYouGetFromFactoryBlockCrafting=32
-
- # Use alternative crafting recipe for the chisel
- B:chiselAlternateRecipe=false
-
- # If this is true, you can chisel from the chisel leaves back to vanilla ones. If it is false, you cannot.
- B:chiselBackToVanillaLeaves=false
-
- # Allow stone to be chiseled to/from stone bricks.
- B:chiselStoneToStoneBricks=true
-
- # The factor that concrete_white increases your velocity. Default is 1.35, set to 1 for no change.
- D:concreteVelocityMult=1.35
- B:doesCloudRenderLikeGhost=true
-}
-
-
-hexcolors {
- S:hexblack=#f0f0f0
- S:hexblue=#decf2a
- S:hexbrown=#6689d3
- S:hexcyan=#d88198
- S:hexgray=#ababab
- S:hexgreen=#c354cd
- S:hexlight_blue=#51301a
- S:hexlime=#7b2fbe
- S:hexmagenta=#3b511a
- S:hexorange=#b3312c
- S:hexpink=#287697
- S:hexpurple=#41cd34
- S:hexred=#eb8844
- S:hexsilver=#434343
- S:hexwhite=#1e1b1b
- S:hexyellow=#253192
-}
-
-
-worldgen {
- # Amount of limestone to generate in the world; use 0 for none [range: 0 ~ 30, default: 18]
- I:limestoneAmount=0
-
- # Amount of marble to generate in the world; use 0 for none [range: 0 ~ 30, default: 20]
- I:marbleAmount=0
-
- basalt {
- # Thickness of the basalt at the bottom of lava lakes. 0 for none. [range: 0 ~ 5, default: 3]
- I:bottomThickness=3
-
- # Thickness of the basalt around the sides of lava lakes. 0 for none. [range: 0 ~ 5, default: 1]
- I:sideThickness=1
-
- # True to generate basalt only around lava lakes. False to do standard vein generation. [default: true]
- B:specialGen=true
-
- # Amount of basalt to generate in the world if not using special generation. Has no effect if basaltSpecialGen is true. Use 0 for none [range: 0 ~ 30, default: 15]
- I:veinAmount=15
- }
-
-}
-
-
+# Configuration file
+
+autochisel {
+ # If true, the auto chisel will not function at all without power.
+ B:autoChiselNeedsPower=false
+
+ # If false, the auto chisel will always run at full speed, and will not accept FE.
+ B:autoChiselTakesPower=true
+}
+
+
+block {
+ S:getRoadLineTool=pickaxe
+ I:roadLineToolLevel=0
+ B:useRoadLineTool=false
+}
+
+
+chisel {
+ B:allowChiselCrossColors=true
+
+ # Should the chisel be damageable and take damage when it chisels something.
+ B:allowChiselDamage=true
+
+ # The extra attack damage points (in half hearts) that the diamond chisel inflicts when it is used to attack an entity.
+ I:diamondChiselAttackDamage=3
+
+ # The max damage of the diamond chisel. [range: 1 ~ 32767, default: 5056]
+ I:diamondChiselMaxDamage=5000
+
+ # The extra attack damage points (in half hearts) that the iChisel inflicts when it is used to attack an entity.
+ I:hitechChiselAttackDamage=3
+
+ # The max damage of the iChisel. [range: 1 ~ 32767, default: 10048]
+ I:hitechChiselMaxDamage=10000
+
+ # The extra attack damage points (in half hearts) that the iron chisel inflicts when it is used to attack an entity.
+ I:ironChiselAttackDamage=2
+
+ # If this is true, the iron chisel can left click chisel blocks. If false, it cannot.
+ B:ironChiselCanLeftClick=true
+
+ # If this is true, the iron chisel can change its chisel mode just as the diamond chisel can.
+ B:ironChiselHasModes=false
+
+ # The max damage of the standard iron chisel. [range: 1 ~ 32767, default: 512]
+ I:ironChiselMaxDamage=500
+}
+
+
+client {
+ B:imTooGoodForBlockDescriptions=false
+
+ # Use old pillar textures
+ B:pillarOldGraphics=false
+
+ # Make variations of blocks have the same name, and use the description in tooltip to distinguish them.
+ B:tooltipsUseBlockDescriptions=true
+}
+
+
+features {
+ B:aluminum=true
+ B:andesite=true
+ B:antiblock=true
+ B:autochisel=true
+ B:basalt=true
+ B:bloodMagic=true
+ B:bookshelf=true
+ B:bricks=true
+ B:bronze=true
+ B:brownstone=true
+ B:carpet=true
+ B:charcoal=true
+ B:chisel=true
+ B:cloud=true
+ B:coal=true
+ B:coalCoke=true
+ B:cobalt=true
+ B:cobblestone=true
+ B:cobblestonemossy=true
+ B:concrete=true
+ B:copper=true
+ B:diamond=true
+ B:diorite=true
+ B:dirt=true
+ B:electrum=true
+ B:emerald=true
+ B:endPurpur=true
+ B:endstone=true
+ B:factory=true
+ B:futura=true
+ B:glass=true
+ B:glassdyed=true
+ B:glowstone=true
+ B:gold=true
+ B:granite=true
+ B:hardenedClay=true
+ B:ice=true
+ B:invar=true
+ B:iron=true
+ B:ironpane=true
+ B:laboratory=true
+ B:lapis=true
+ B:lavastone=true
+ B:lead=true
+ B:limestone=true
+ B:marble=true
+ B:marblepillar=true
+ B:netherbrick=true
+ B:netherrack=true
+ B:nickel=true
+ B:obsidian=true
+ B:paper=true
+ B:planks=true
+ B:platinum=true
+ B:prismarine=true
+ B:quartz=true
+ B:redstone=true
+ B:sandstone=true
+ B:sandstoneRed=true
+ B:sandstoneScribbles=true
+ B:silver=true
+ B:steel=true
+ B:stonebrick=true
+ B:technical=true
+ B:temple=true
+ B:tin=true
+ B:tyrian=true
+ B:uranium=true
+ B:valentines=true
+ B:voidstone=true
+ B:waterstone=true
+ B:wool=true
+}
+
+
+general {
+ # If true, you can chisel stone brick to mossy stone brick.
+ B:allowBrickToMossyInChisel=true
+ I:amountYouGetFromFactoryBlockCrafting=32
+
+ # Use alternative crafting recipe for the chisel
+ B:chiselAlternateRecipe=false
+
+ # If this is true, you can chisel from the chisel leaves back to vanilla ones. If it is false, you cannot.
+ B:chiselBackToVanillaLeaves=false
+
+ # Allow stone to be chiseled to/from stone bricks.
+ B:chiselStoneToStoneBricks=true
+
+ # The factor that concrete_white increases your velocity. Default is 1.35, set to 1 for no change.
+ D:concreteVelocityMult=1.35
+ B:doesCloudRenderLikeGhost=true
+}
+
+
+hexcolors {
+ S:hexblack=#f0f0f0
+ S:hexblue=#decf2a
+ S:hexbrown=#6689d3
+ S:hexcyan=#d88198
+ S:hexgray=#ababab
+ S:hexgreen=#c354cd
+ S:hexlight_blue=#51301a
+ S:hexlime=#7b2fbe
+ S:hexmagenta=#3b511a
+ S:hexorange=#b3312c
+ S:hexpink=#287697
+ S:hexpurple=#41cd34
+ S:hexred=#eb8844
+ S:hexsilver=#434343
+ S:hexwhite=#1e1b1b
+ S:hexyellow=#253192
+}
+
+
+worldgen {
+ # Amount of limestone to generate in the world; use 0 for none [range: 0 ~ 30, default: 18]
+ I:limestoneAmount=0
+
+ # Amount of marble to generate in the world; use 0 for none [range: 0 ~ 30, default: 20]
+ I:marbleAmount=0
+
+ basalt {
+ # Thickness of the basalt at the bottom of lava lakes. 0 for none. [range: 0 ~ 5, default: 3]
+ I:bottomThickness=3
+
+ # Thickness of the basalt around the sides of lava lakes. 0 for none. [range: 0 ~ 5, default: 1]
+ I:sideThickness=1
+
+ # True to generate basalt only around lava lakes. False to do standard vein generation. [default: true]
+ B:specialGen=true
+
+ # Amount of basalt to generate in the world if not using special generation. Has no effect if basaltSpecialGen is true. Use 0 for none [range: 0 ~ 30, default: 15]
+ I:veinAmount=15
+ }
+
+}
+
+
diff --git a/.minecraft/config/chiselsandbits.cfg b/.minecraft/config/chiselsandbits.cfg
index 4bca252..eaae154 100644
--- a/.minecraft/config/chiselsandbits.cfg
+++ b/.minecraft/config/chiselsandbits.cfg
@@ -1,367 +1,367 @@
-# Configuration file
-
-"balance settings" {
- I:bagStackSize=512
- D:bitLightPercentage=6.25
- B:blacklistTickingBlocks=true
- B:compatabilityMode=true
- B:damageTools=true
- I:diamondChiselUses=796480
- I:diamondSawUses=7980
- B:enableBitLightSource=true
- B:enableChiselToolHarvestCheck=true
- S:enableChiselToolHarvestCheckTools=pickaxe,axe,shovel
- B:enableSetBitCommand=false
- B:enableToolHarvestLevels=true
- B:fullBlockCrafting=true
- I:goldChiselUses=1024
- I:ironChiselUses=293440
- D:maxDrawnRegionSize=4.0
- B:requireBagSpace=false
- I:stoneChiselUses=8384
- B:voidExcessBits=false
- I:wrenchUses=1888
-}
-
-
-"client performance settings" {
- B:defaultToDynamicRenderer=false
- I:dynamicMaxConcurrentTessalators=32
- I:dynamicModelFaceCount=40
- B:dynamicModelMinimizeLatancy=true
- I:dynamicModelRange=128
- B:dynamicRenderFullChunksOnly=true
- B:forceDynamicRenderer=false
- I:maxMillisecondsPerBlock=10
- I:maxMillisecondsUploadingPerFrame=15
- I:minimizeLatancyMaxTime=100
- S:useVBO=AUTOMATIC
-}
-
-
-"client settings" {
- B:addBrokenBlocksToCreativeClipboard=true
- B:chatModeNotification=false
- I:creativeClipboardSize=32
- B:displayMeasuringTapeInChat=false
- B:enableChiselMode_ConnectedMaterial=true
- B:enableChiselMode_ConnectedPlane=true
- B:enableChiselMode_DrawnRegion=true
- B:enableChiselMode_LargeCube=true
- B:enableChiselMode_Line=true
- B:enableChiselMode_MediumCube=true
- B:enableChiselMode_Plane=true
- B:enableChiselMode_SameMaterial=true
- B:enableChiselMode_SmallCube=true
- B:enableChiselMode_Snap2=true
- B:enableChiselMode_Snap4=true
- B:enableChiselMode_Snap8=true
- B:enablePositivePatternMode_Additive=true
- B:enablePositivePatternMode_Impose=true
- B:enablePositivePatternMode_Placement=true
- B:enablePositivePatternMode_Replace=true
- B:enableRightClickModeChange=false
- B:enableTapeMeasure_Bit=true
- B:enableTapeMeasure_Block=true
- B:enableTapeMeasure_Distance=true
- B:enableToolbarIcons=true
- B:fluidBitsAreClickThrough=true
- B:invertBitBagFullness=false
- B:itemNameModeDisplay=true
- I:maxTapeMeasures=5
- I:maxUndoLevel=32
- B:perChiselMode=true
- B:persistCreativeClipboard=true
- D:radialMenuVolume=0.10000000149011612
- B:showUsage=true
-}
-
-
-crafting {
- B:enableChiselCrafting=true
- B:enableNegativePrintInversionCrafting=true
- B:enablePositivePrintCrafting=true
- B:enableStackableCrafting=true
-}
-
-
-"enabled blocks" {
- B:appeng.block.misc.BlockQuartzFixture=true
- B:appeng.block.misc.BlockTinyTNT=true
- B:appeng.decorative.solid.BlockChargedQuartzOre=true
- B:appeng.decorative.solid.BlockChiseledQuartz=true
- B:appeng.decorative.solid.BlockFluix=true
- B:appeng.decorative.solid.BlockQuartz=true
- B:appeng.decorative.solid.BlockQuartzGlass=true
- B:appeng.decorative.solid.BlockQuartzLamp=true
- B:appeng.decorative.solid.BlockQuartzOre=true
- B:appeng.decorative.solid.BlockQuartzPillar=true
- B:appeng.decorative.solid.BlockSkyStone=true
- B:"binnie.extratrees.blocks.wood.BlockETLog$1"=true
- B:"binnie.extratrees.blocks.wood.BlockETPlank$1"=true
- B:"blusunrize.immersiveengineering.common.IEContent$1"=true
- B:blusunrize.immersiveengineering.common.blocks.BlockIEBase=true
- B:blusunrize.immersiveengineering.common.blocks.metal.BlockMetalDecoration0=true
- B:cofh.thermalfoundation.block.BlockOre=true
- B:cofh.thermalfoundation.block.BlockOreFluid=true
- B:cofh.thermalfoundation.block.BlockRockwool=true
- B:cofh.thermalfoundation.block.BlockStorage=true
- B:cofh.thermalfoundation.block.BlockStorageAlloy=true
- B:cofh.thermalfoundation.block.BlockStorageResource=true
- B:com.brandon3055.brandonscore.blocks.BlockMobSafe=true
- B:"com.brandon3055.draconicevolution.DEFeatures$1"=true
- B:com.brandon3055.draconicevolution.blocks.DraconiumBlock=true
- B:com.brandon3055.draconicevolution.blocks.DraconiumOre=true
- B:com.brandon3055.draconicevolution.blocks.ItemDislocationInhibitor=true
- B:com.jaquadro.minecraft.storagedrawers.block.BlockTrim=true
- B:com.jaquadro.minecraft.storagedrawersextra.block.BlockTrimExtra=true
- B:com.pam.harvestcraft.blocks.blocks.BeeBlock=true
- B:com.pam.harvestcraft.blocks.blocks.BeehiveBlock=true
- B:com.pam.harvestcraft.blocks.blocks.WellBlock=true
- B:com.progwml6.natura.decorative.block.bookshelves.BlockNetherBookshelves=true
- B:com.progwml6.natura.decorative.block.bookshelves.BlockOverworldBookshelves=true
- B:com.progwml6.natura.decorative.block.workbenches.BlockNetherWorkbenches=true
- B:com.progwml6.natura.decorative.block.workbenches.BlockOverworldWorkbenches=true
- B:com.progwml6.natura.nether.block.logs.BlockNetherLog=true
- B:com.progwml6.natura.nether.block.logs.BlockNetherLog2=true
- B:com.progwml6.natura.nether.block.obelisk.BlockRespawnObelisk=true
- B:com.progwml6.natura.nether.block.planks.BlockNetherPlanks=true
- B:com.progwml6.natura.nether.block.soil.BlockTaintedSoil=true
- B:com.progwml6.natura.overworld.block.grass.BlockColoredGrass=true
- B:com.progwml6.natura.overworld.block.logs.BlockOverworldLog=true
- B:com.progwml6.natura.overworld.block.logs.BlockOverworldLog2=true
- B:com.progwml6.natura.overworld.block.logs.BlockRedwoodLog=true
- B:com.progwml6.natura.overworld.block.planks.BlockOverworldPlanks=true
- B:com.raoulvdberge.refinedstorage.block.BlockMachineCasing=true
- B:com.raoulvdberge.refinedstorage.block.BlockQuartzEnrichedIron=true
- B:com.rwtema.extrautils2.blocks.BlockAngelBlock=true
- B:com.rwtema.extrautils2.blocks.BlockCompressed=true
- B:com.rwtema.extrautils2.blocks.BlockDecorativeBedrock=true
- B:com.rwtema.extrautils2.blocks.BlockDecorativeGlass=true
- B:com.rwtema.extrautils2.blocks.BlockDecorativeSolid=true
- B:com.rwtema.extrautils2.blocks.BlockDecorativeSolidWood=true
- B:com.rwtema.extrautils2.blocks.BlockRedstoneClock=true
- B:com.rwtema.extrautils2.blocks.BlockSimpleDecorative=true
- B:"com.rwtema.extrautils2.blocks.XUTree$XUTreePlanks"=true
- B:com.valkyrieofnight.et.base.block.ETBlockStandard=true
- B:com.valkyrieofnight.et.m_resources.block.ETRBlockDecorativeOD=true
- B:com.valkyrieofnight.et.m_resources.block.ETRBlockOre=true
- B:de.ellpeck.actuallyadditions.mod.blocks.BlockColoredLamp=true
- B:de.ellpeck.actuallyadditions.mod.blocks.BlockCrystal=true
- B:de.ellpeck.actuallyadditions.mod.blocks.BlockGeneric=true
- B:de.ellpeck.actuallyadditions.mod.blocks.BlockLampPowerer=true
- B:de.ellpeck.actuallyadditions.mod.blocks.BlockMisc=true
- B:erogenousbeef.bigreactors.common.block.BlockBRMetal=true
- B:erogenousbeef.bigreactors.common.block.BlockBROre=true
- B:flaxbeard.immersivepetroleum.common.blocks.BlockIPBase=true
- B:"forestry.apiculture.blocks.BlockHoneyComb$1"=true
- B:"forestry.arboriculture.blocks.BlockArbLog$1"=true
- B:"forestry.arboriculture.blocks.BlockArbPlanks$1"=true
- B:forestry.arboriculture.blocks.BlockCharcoal=true
- B:"forestry.arboriculture.blocks.BlockFireproofVanillaLog$1"=true
- B:"forestry.arboriculture.blocks.BlockFireproofVanillaPlanks$1"=true
- B:forestry.arboriculture.blocks.BlockLoam=true
- B:forestry.core.blocks.BlockAshBrick=true
- B:forestry.core.blocks.BlockResourceOre=true
- B:forestry.core.blocks.BlockResourceStorage=true
- B:mcjty.efab.blocks.base.BaseBlock=true
- B:mcjty.rftools.blocks.MachineBase=true
- B:mcjty.rftools.blocks.MachineFrame=true
- B:mcjty.rftools.blocks.ores.DimensionalShardBlock=true
- B:mcjty.rftools.blocks.teleporter.DestinationAnalyzerBlock=true
- B:mcjty.rftools.blocks.teleporter.MatterBoosterBlock=true
- B:mcjty.xnet.blocks.redstoneproxy.RedstoneProxyBlock=true
- B:mcjty.xnet.blocks.redstoneproxy.RedstoneProxyUBlock=true
- B:me.modmuss50.svw.blocks.BlockPortal=true
- B:mod.flatcoloredblocks.block.BlockFlatColored=true
- B:mod.flatcoloredblocks.block.BlockFlatColoredTranslucent=true
- B:moze_intel.projecte.gameObjs.blocks.FuelBlock=true
- B:moze_intel.projecte.gameObjs.blocks.MatterBlock=true
- B:net.blay09.mods.cookingforblockheads.block.BlockKitchenFloor=true
- B:net.darkhax.darkutils.features.material.BlockWitherDust=true
- B:net.darkhax.darkutils.features.shulkerpearl.BlockShulkerPearl=true
- B:net.malisis.doors.block.RustyLadder=true
- B:net.minecraft.block.Block=true
- B:net.minecraft.block.BlockBone=true
- B:net.minecraft.block.BlockBookshelf=true
- B:net.minecraft.block.BlockClay=true
- B:net.minecraft.block.BlockColored=true
- B:net.minecraft.block.BlockCompressedPowered=true
- B:net.minecraft.block.BlockConcretePowder=true
- B:net.minecraft.block.BlockDirt=true
- B:net.minecraft.block.BlockGlass=true
- B:net.minecraft.block.BlockGlazedTerracotta=true
- B:net.minecraft.block.BlockGlowstone=true
- B:net.minecraft.block.BlockGrass=true
- B:net.minecraft.block.BlockGravel=true
- B:net.minecraft.block.BlockHardenedClay=true
- B:net.minecraft.block.BlockHay=true
- B:net.minecraft.block.BlockIce=true
- B:net.minecraft.block.BlockMelon=true
- B:net.minecraft.block.BlockMycelium=true
- B:net.minecraft.block.BlockNetherBrick=true
- B:net.minecraft.block.BlockNetherrack=true
- B:net.minecraft.block.BlockNewLeaf=true
- B:net.minecraft.block.BlockNewLog=true
- B:net.minecraft.block.BlockObserver=true
- B:net.minecraft.block.BlockObsidian=true
- B:net.minecraft.block.BlockOldLeaf=true
- B:net.minecraft.block.BlockOldLog=true
- B:net.minecraft.block.BlockOre=true
- B:net.minecraft.block.BlockPackedIce=true
- B:net.minecraft.block.BlockPlanks=true
- B:net.minecraft.block.BlockPrismarine=true
- B:net.minecraft.block.BlockQuartz=true
- B:net.minecraft.block.BlockRedSandstone=true
- B:net.minecraft.block.BlockRedstoneLight=true
- B:net.minecraft.block.BlockRedstoneOre=true
- B:net.minecraft.block.BlockRotatedPillar=true
- B:net.minecraft.block.BlockSand=true
- B:net.minecraft.block.BlockSandStone=true
- B:net.minecraft.block.BlockSeaLantern=true
- B:net.minecraft.block.BlockSilverfish=true
- B:net.minecraft.block.BlockSlime=true
- B:net.minecraft.block.BlockSnowBlock=true
- B:net.minecraft.block.BlockSponge=true
- B:net.minecraft.block.BlockStainedGlass=true
- B:net.minecraft.block.BlockStainedHardenedClay=true
- B:net.minecraft.block.BlockStone=true
- B:net.minecraft.block.BlockStoneBrick=true
- B:net.minecraft.block.BlockWorkbench=true
- B:openblocks.common.block.BlockElevator=true
- B:openblocks.common.block.BlockSponge=true
- B:"org.cyclops.integrateddynamics.block.BlockCrystalizedChorusBlockConfig$1"=true
- B:"org.cyclops.integrateddynamics.block.BlockCrystalizedChorusBrickConfig$1"=true
- B:"org.cyclops.integrateddynamics.block.BlockCrystalizedMenrilBlockConfig$1"=true
- B:"org.cyclops.integrateddynamics.block.BlockCrystalizedMenrilBrickConfig$1"=true
- B:org.cyclops.integrateddynamics.block.BlockLogicProgrammer=true
- B:org.cyclops.integrateddynamics.block.BlockMenrilLog=true
- B:org.cyclops.integrateddynamics.block.BlockMenrilLogFilled=true
- B:"org.cyclops.integrateddynamics.block.BlockMenrilPlanksConfig$1"=true
- B:prospector.traverse.blocks.base.BlockTraverse=true
- B:prospector.traverse.blocks.base.BlockTraverseWoodLog=true
- B:prospector.traverse.blocks.base.BlockTraverseWoodPlanks=true
- B:shadows.fastbench.block.BlockFastBench=true
- B:slimeknights.tconstruct.gadgets.block.BlockBrownstone=true
- B:slimeknights.tconstruct.gadgets.block.BlockDriedClay=true
- B:slimeknights.tconstruct.shared.block.BlockClearGlass=true
- B:slimeknights.tconstruct.shared.block.BlockClearStainedGlass=true
- B:slimeknights.tconstruct.shared.block.BlockDecoGround=true
- B:slimeknights.tconstruct.shared.block.BlockFirewood=true
- B:slimeknights.tconstruct.shared.block.BlockMetal=true
- B:slimeknights.tconstruct.shared.block.BlockOre=true
- B:slimeknights.tconstruct.shared.block.BlockSlime=true
- B:slimeknights.tconstruct.shared.block.BlockSlimeCongealed=true
- B:slimeknights.tconstruct.shared.block.BlockSoil=true
- B:slimeknights.tconstruct.smeltery.block.BlockSeared=true
- B:slimeknights.tconstruct.world.block.BlockSlimeDirt=true
- B:slimeknights.tconstruct.world.block.BlockSlimeLeaves=true
- B:sonar.core.common.block.BlockBase=true
- B:sonar.core.common.block.StableStone=true
- B:"team.chisel.Features$30$1"=true
- B:"team.chisel.Features$31$1"=true
- B:"team.chisel.Features$32$1"=true
- B:"team.chisel.Features$33$1"=true
- B:"team.chisel.Features$36$1"=true
- B:"team.chisel.Features$37$1"=true
- B:"team.chisel.Features$48$1"=true
- B:"team.chisel.Features$49$1"=true
- B:"team.chisel.Features$56$1"=true
- B:"team.chisel.Features$57$1"=true
- B:"team.chisel.Features$6$1"=true
- B:"team.chisel.Features$7$1"=true
- B:"team.chisel.Features$72"=true
- B:"team.chisel.Features$73"=true
- B:team.chisel.common.block.BlockCarvable=true
- B:team.chisel.common.block.BlockCarvableCarpet=true
- B:team.chisel.common.block.BlockCarvableTranquility=true
- B:techreborn.blocks.BlockFusionCoil=true
- B:techreborn.blocks.BlockMachineFrames=true
- B:techreborn.blocks.BlockOre=true
- B:techreborn.blocks.BlockOre2=true
- B:techreborn.blocks.BlockRubberPlank=true
- B:techreborn.blocks.BlockStorage=true
- B:techreborn.blocks.BlockStorage2=true
- B:vazkii.quark.automation.block.BlockSugar=true
- B:vazkii.quark.building.block.BlockBark=true
- B:vazkii.quark.building.block.BlockCarvedWood=true
- B:vazkii.quark.building.block.BlockCharredNetherBricks=true
- B:vazkii.quark.building.block.BlockDuskbound=true
- B:vazkii.quark.building.block.BlockDuskboundLantern=true
- B:vazkii.quark.building.block.BlockHardenedClayTiles=true
- B:vazkii.quark.building.block.BlockIronPlate=true
- B:vazkii.quark.building.block.BlockMagmaBricks=true
- B:vazkii.quark.building.block.BlockMidori=true
- B:vazkii.quark.building.block.BlockMidoriPillar=true
- B:vazkii.quark.building.block.BlockNewSandstone=true
- B:vazkii.quark.building.block.BlockPolishedNetherrack=true
- B:vazkii.quark.building.block.BlockPolishedStone=true
- B:vazkii.quark.building.block.BlockQuiltedWool=true
- B:vazkii.quark.building.block.BlockReed=true
- B:vazkii.quark.building.block.BlockSandyBricks=true
- B:vazkii.quark.building.block.BlockSnowBricks=true
- B:vazkii.quark.building.block.BlockSoulSandstone=true
- B:vazkii.quark.building.block.BlockStainedClayTiles=true
- B:vazkii.quark.building.block.BlockStainedPlanks=true
- B:vazkii.quark.building.block.BlockSturdyStone=true
- B:vazkii.quark.building.block.BlockThatch=true
- B:vazkii.quark.building.block.BlockVerticalPlanks=true
- B:vazkii.quark.building.block.BlockVerticalStainedPlanks=true
- B:vazkii.quark.building.block.BlockWorldStoneBricks=true
- B:vazkii.quark.building.block.BlockWorldStonePavement=true
- B:vazkii.quark.decoration.block.BlockBlazeLantern=true
- B:vazkii.quark.decoration.block.BlockCustomBookshelf=true
- B:vazkii.quark.decoration.block.BlockLitLamp=true
- B:vazkii.quark.world.block.BlockBiomeCobblestone=true
- B:vazkii.quark.world.block.BlockBiotite=true
- B:vazkii.quark.world.block.BlockBiotiteOre=true
- B:vswe.stevescarts.blocks.BlockMetalStorage=true
- B:xyz.vsngamer.elevator.blocks.BlockElevator=true
- B:zmaster587.advancedRocketry.block.BlockCharcoalLog=true
- B:zmaster587.advancedRocketry.block.BlockIntake=true
- B:zmaster587.advancedRocketry.block.BlockLinkedHorizontalTexture=true
- B:zmaster587.advancedRocketry.block.BlockMiningDrill=true
- B:zmaster587.advancedRocketry.block.BlockPlanetSoil=true
- B:zmaster587.advancedRocketry.block.plant.BlockAlienPlank=true
- B:zmaster587.advancedRocketry.block.plant.BlockAlienWood=true
- B:zmaster587.libVulpes.block.BlockOre=true
-}
-
-
-"integration settings" {
- B:ShowBitsInJEI=false
- B:enableMCMultipart=true
- B:enableVivecraftCompatibility=false
-}
-
-
-items {
- B:enableBitBag=true
- B:enableBitSaw=true
- B:enableBitTank=true
- B:enableChisledBits=true
- B:enableDiamondChisel=true
- B:enableGoldChisel=true
- B:enableIronChisel=true
- B:enableMirrorPrint=true
- B:enableNegativePrint=true
- B:enablePositivePrint=true
- B:enableStoneChisel=true
- B:enableTapeMeasure=true
- B:enableWoodenWrench=true
-}
-
-
-troublershooting {
- B:disableCustomVertexFormats=false
- B:enableFaceLightmapExtraction=true
- B:useGetLightValue=true
-}
-
-
-troubleshooting {
- B:enableAPITestingItem=false
- B:logTileErrors=false
-}
-
-
+# Configuration file
+
+"balance settings" {
+ I:bagStackSize=512
+ D:bitLightPercentage=6.25
+ B:blacklistTickingBlocks=true
+ B:compatabilityMode=true
+ B:damageTools=true
+ I:diamondChiselUses=796480
+ I:diamondSawUses=7980
+ B:enableBitLightSource=true
+ B:enableChiselToolHarvestCheck=true
+ S:enableChiselToolHarvestCheckTools=pickaxe,axe,shovel
+ B:enableSetBitCommand=false
+ B:enableToolHarvestLevels=true
+ B:fullBlockCrafting=true
+ I:goldChiselUses=1024
+ I:ironChiselUses=293440
+ D:maxDrawnRegionSize=4.0
+ B:requireBagSpace=false
+ I:stoneChiselUses=8384
+ B:voidExcessBits=false
+ I:wrenchUses=1888
+}
+
+
+"client performance settings" {
+ B:defaultToDynamicRenderer=false
+ I:dynamicMaxConcurrentTessalators=32
+ I:dynamicModelFaceCount=40
+ B:dynamicModelMinimizeLatancy=true
+ I:dynamicModelRange=128
+ B:dynamicRenderFullChunksOnly=true
+ B:forceDynamicRenderer=false
+ I:maxMillisecondsPerBlock=10
+ I:maxMillisecondsUploadingPerFrame=15
+ I:minimizeLatancyMaxTime=100
+ S:useVBO=AUTOMATIC
+}
+
+
+"client settings" {
+ B:addBrokenBlocksToCreativeClipboard=true
+ B:chatModeNotification=false
+ I:creativeClipboardSize=32
+ B:displayMeasuringTapeInChat=false
+ B:enableChiselMode_ConnectedMaterial=true
+ B:enableChiselMode_ConnectedPlane=true
+ B:enableChiselMode_DrawnRegion=true
+ B:enableChiselMode_LargeCube=true
+ B:enableChiselMode_Line=true
+ B:enableChiselMode_MediumCube=true
+ B:enableChiselMode_Plane=true
+ B:enableChiselMode_SameMaterial=true
+ B:enableChiselMode_SmallCube=true
+ B:enableChiselMode_Snap2=true
+ B:enableChiselMode_Snap4=true
+ B:enableChiselMode_Snap8=true
+ B:enablePositivePatternMode_Additive=true
+ B:enablePositivePatternMode_Impose=true
+ B:enablePositivePatternMode_Placement=true
+ B:enablePositivePatternMode_Replace=true
+ B:enableRightClickModeChange=false
+ B:enableTapeMeasure_Bit=true
+ B:enableTapeMeasure_Block=true
+ B:enableTapeMeasure_Distance=true
+ B:enableToolbarIcons=true
+ B:fluidBitsAreClickThrough=true
+ B:invertBitBagFullness=false
+ B:itemNameModeDisplay=true
+ I:maxTapeMeasures=5
+ I:maxUndoLevel=32
+ B:perChiselMode=true
+ B:persistCreativeClipboard=true
+ D:radialMenuVolume=0.10000000149011612
+ B:showUsage=true
+}
+
+
+crafting {
+ B:enableChiselCrafting=true
+ B:enableNegativePrintInversionCrafting=true
+ B:enablePositivePrintCrafting=true
+ B:enableStackableCrafting=true
+}
+
+
+"enabled blocks" {
+ B:appeng.block.misc.BlockQuartzFixture=true
+ B:appeng.block.misc.BlockTinyTNT=true
+ B:appeng.decorative.solid.BlockChargedQuartzOre=true
+ B:appeng.decorative.solid.BlockChiseledQuartz=true
+ B:appeng.decorative.solid.BlockFluix=true
+ B:appeng.decorative.solid.BlockQuartz=true
+ B:appeng.decorative.solid.BlockQuartzGlass=true
+ B:appeng.decorative.solid.BlockQuartzLamp=true
+ B:appeng.decorative.solid.BlockQuartzOre=true
+ B:appeng.decorative.solid.BlockQuartzPillar=true
+ B:appeng.decorative.solid.BlockSkyStone=true
+ B:"binnie.extratrees.blocks.wood.BlockETLog$1"=true
+ B:"binnie.extratrees.blocks.wood.BlockETPlank$1"=true
+ B:"blusunrize.immersiveengineering.common.IEContent$1"=true
+ B:blusunrize.immersiveengineering.common.blocks.BlockIEBase=true
+ B:blusunrize.immersiveengineering.common.blocks.metal.BlockMetalDecoration0=true
+ B:cofh.thermalfoundation.block.BlockOre=true
+ B:cofh.thermalfoundation.block.BlockOreFluid=true
+ B:cofh.thermalfoundation.block.BlockRockwool=true
+ B:cofh.thermalfoundation.block.BlockStorage=true
+ B:cofh.thermalfoundation.block.BlockStorageAlloy=true
+ B:cofh.thermalfoundation.block.BlockStorageResource=true
+ B:com.brandon3055.brandonscore.blocks.BlockMobSafe=true
+ B:"com.brandon3055.draconicevolution.DEFeatures$1"=true
+ B:com.brandon3055.draconicevolution.blocks.DraconiumBlock=true
+ B:com.brandon3055.draconicevolution.blocks.DraconiumOre=true
+ B:com.brandon3055.draconicevolution.blocks.ItemDislocationInhibitor=true
+ B:com.jaquadro.minecraft.storagedrawers.block.BlockTrim=true
+ B:com.jaquadro.minecraft.storagedrawersextra.block.BlockTrimExtra=true
+ B:com.pam.harvestcraft.blocks.blocks.BeeBlock=true
+ B:com.pam.harvestcraft.blocks.blocks.BeehiveBlock=true
+ B:com.pam.harvestcraft.blocks.blocks.WellBlock=true
+ B:com.progwml6.natura.decorative.block.bookshelves.BlockNetherBookshelves=true
+ B:com.progwml6.natura.decorative.block.bookshelves.BlockOverworldBookshelves=true
+ B:com.progwml6.natura.decorative.block.workbenches.BlockNetherWorkbenches=true
+ B:com.progwml6.natura.decorative.block.workbenches.BlockOverworldWorkbenches=true
+ B:com.progwml6.natura.nether.block.logs.BlockNetherLog=true
+ B:com.progwml6.natura.nether.block.logs.BlockNetherLog2=true
+ B:com.progwml6.natura.nether.block.obelisk.BlockRespawnObelisk=true
+ B:com.progwml6.natura.nether.block.planks.BlockNetherPlanks=true
+ B:com.progwml6.natura.nether.block.soil.BlockTaintedSoil=true
+ B:com.progwml6.natura.overworld.block.grass.BlockColoredGrass=true
+ B:com.progwml6.natura.overworld.block.logs.BlockOverworldLog=true
+ B:com.progwml6.natura.overworld.block.logs.BlockOverworldLog2=true
+ B:com.progwml6.natura.overworld.block.logs.BlockRedwoodLog=true
+ B:com.progwml6.natura.overworld.block.planks.BlockOverworldPlanks=true
+ B:com.raoulvdberge.refinedstorage.block.BlockMachineCasing=true
+ B:com.raoulvdberge.refinedstorage.block.BlockQuartzEnrichedIron=true
+ B:com.rwtema.extrautils2.blocks.BlockAngelBlock=true
+ B:com.rwtema.extrautils2.blocks.BlockCompressed=true
+ B:com.rwtema.extrautils2.blocks.BlockDecorativeBedrock=true
+ B:com.rwtema.extrautils2.blocks.BlockDecorativeGlass=true
+ B:com.rwtema.extrautils2.blocks.BlockDecorativeSolid=true
+ B:com.rwtema.extrautils2.blocks.BlockDecorativeSolidWood=true
+ B:com.rwtema.extrautils2.blocks.BlockRedstoneClock=true
+ B:com.rwtema.extrautils2.blocks.BlockSimpleDecorative=true
+ B:"com.rwtema.extrautils2.blocks.XUTree$XUTreePlanks"=true
+ B:com.valkyrieofnight.et.base.block.ETBlockStandard=true
+ B:com.valkyrieofnight.et.m_resources.block.ETRBlockDecorativeOD=true
+ B:com.valkyrieofnight.et.m_resources.block.ETRBlockOre=true
+ B:de.ellpeck.actuallyadditions.mod.blocks.BlockColoredLamp=true
+ B:de.ellpeck.actuallyadditions.mod.blocks.BlockCrystal=true
+ B:de.ellpeck.actuallyadditions.mod.blocks.BlockGeneric=true
+ B:de.ellpeck.actuallyadditions.mod.blocks.BlockLampPowerer=true
+ B:de.ellpeck.actuallyadditions.mod.blocks.BlockMisc=true
+ B:erogenousbeef.bigreactors.common.block.BlockBRMetal=true
+ B:erogenousbeef.bigreactors.common.block.BlockBROre=true
+ B:flaxbeard.immersivepetroleum.common.blocks.BlockIPBase=true
+ B:"forestry.apiculture.blocks.BlockHoneyComb$1"=true
+ B:"forestry.arboriculture.blocks.BlockArbLog$1"=true
+ B:"forestry.arboriculture.blocks.BlockArbPlanks$1"=true
+ B:forestry.arboriculture.blocks.BlockCharcoal=true
+ B:"forestry.arboriculture.blocks.BlockFireproofVanillaLog$1"=true
+ B:"forestry.arboriculture.blocks.BlockFireproofVanillaPlanks$1"=true
+ B:forestry.arboriculture.blocks.BlockLoam=true
+ B:forestry.core.blocks.BlockAshBrick=true
+ B:forestry.core.blocks.BlockResourceOre=true
+ B:forestry.core.blocks.BlockResourceStorage=true
+ B:mcjty.efab.blocks.base.BaseBlock=true
+ B:mcjty.rftools.blocks.MachineBase=true
+ B:mcjty.rftools.blocks.MachineFrame=true
+ B:mcjty.rftools.blocks.ores.DimensionalShardBlock=true
+ B:mcjty.rftools.blocks.teleporter.DestinationAnalyzerBlock=true
+ B:mcjty.rftools.blocks.teleporter.MatterBoosterBlock=true
+ B:mcjty.xnet.blocks.redstoneproxy.RedstoneProxyBlock=true
+ B:mcjty.xnet.blocks.redstoneproxy.RedstoneProxyUBlock=true
+ B:me.modmuss50.svw.blocks.BlockPortal=true
+ B:mod.flatcoloredblocks.block.BlockFlatColored=true
+ B:mod.flatcoloredblocks.block.BlockFlatColoredTranslucent=true
+ B:moze_intel.projecte.gameObjs.blocks.FuelBlock=true
+ B:moze_intel.projecte.gameObjs.blocks.MatterBlock=true
+ B:net.blay09.mods.cookingforblockheads.block.BlockKitchenFloor=true
+ B:net.darkhax.darkutils.features.material.BlockWitherDust=true
+ B:net.darkhax.darkutils.features.shulkerpearl.BlockShulkerPearl=true
+ B:net.malisis.doors.block.RustyLadder=true
+ B:net.minecraft.block.Block=true
+ B:net.minecraft.block.BlockBone=true
+ B:net.minecraft.block.BlockBookshelf=true
+ B:net.minecraft.block.BlockClay=true
+ B:net.minecraft.block.BlockColored=true
+ B:net.minecraft.block.BlockCompressedPowered=true
+ B:net.minecraft.block.BlockConcretePowder=true
+ B:net.minecraft.block.BlockDirt=true
+ B:net.minecraft.block.BlockGlass=true
+ B:net.minecraft.block.BlockGlazedTerracotta=true
+ B:net.minecraft.block.BlockGlowstone=true
+ B:net.minecraft.block.BlockGrass=true
+ B:net.minecraft.block.BlockGravel=true
+ B:net.minecraft.block.BlockHardenedClay=true
+ B:net.minecraft.block.BlockHay=true
+ B:net.minecraft.block.BlockIce=true
+ B:net.minecraft.block.BlockMelon=true
+ B:net.minecraft.block.BlockMycelium=true
+ B:net.minecraft.block.BlockNetherBrick=true
+ B:net.minecraft.block.BlockNetherrack=true
+ B:net.minecraft.block.BlockNewLeaf=true
+ B:net.minecraft.block.BlockNewLog=true
+ B:net.minecraft.block.BlockObserver=true
+ B:net.minecraft.block.BlockObsidian=true
+ B:net.minecraft.block.BlockOldLeaf=true
+ B:net.minecraft.block.BlockOldLog=true
+ B:net.minecraft.block.BlockOre=true
+ B:net.minecraft.block.BlockPackedIce=true
+ B:net.minecraft.block.BlockPlanks=true
+ B:net.minecraft.block.BlockPrismarine=true
+ B:net.minecraft.block.BlockQuartz=true
+ B:net.minecraft.block.BlockRedSandstone=true
+ B:net.minecraft.block.BlockRedstoneLight=true
+ B:net.minecraft.block.BlockRedstoneOre=true
+ B:net.minecraft.block.BlockRotatedPillar=true
+ B:net.minecraft.block.BlockSand=true
+ B:net.minecraft.block.BlockSandStone=true
+ B:net.minecraft.block.BlockSeaLantern=true
+ B:net.minecraft.block.BlockSilverfish=true
+ B:net.minecraft.block.BlockSlime=true
+ B:net.minecraft.block.BlockSnowBlock=true
+ B:net.minecraft.block.BlockSponge=true
+ B:net.minecraft.block.BlockStainedGlass=true
+ B:net.minecraft.block.BlockStainedHardenedClay=true
+ B:net.minecraft.block.BlockStone=true
+ B:net.minecraft.block.BlockStoneBrick=true
+ B:net.minecraft.block.BlockWorkbench=true
+ B:openblocks.common.block.BlockElevator=true
+ B:openblocks.common.block.BlockSponge=true
+ B:"org.cyclops.integrateddynamics.block.BlockCrystalizedChorusBlockConfig$1"=true
+ B:"org.cyclops.integrateddynamics.block.BlockCrystalizedChorusBrickConfig$1"=true
+ B:"org.cyclops.integrateddynamics.block.BlockCrystalizedMenrilBlockConfig$1"=true
+ B:"org.cyclops.integrateddynamics.block.BlockCrystalizedMenrilBrickConfig$1"=true
+ B:org.cyclops.integrateddynamics.block.BlockLogicProgrammer=true
+ B:org.cyclops.integrateddynamics.block.BlockMenrilLog=true
+ B:org.cyclops.integrateddynamics.block.BlockMenrilLogFilled=true
+ B:"org.cyclops.integrateddynamics.block.BlockMenrilPlanksConfig$1"=true
+ B:prospector.traverse.blocks.base.BlockTraverse=true
+ B:prospector.traverse.blocks.base.BlockTraverseWoodLog=true
+ B:prospector.traverse.blocks.base.BlockTraverseWoodPlanks=true
+ B:shadows.fastbench.block.BlockFastBench=true
+ B:slimeknights.tconstruct.gadgets.block.BlockBrownstone=true
+ B:slimeknights.tconstruct.gadgets.block.BlockDriedClay=true
+ B:slimeknights.tconstruct.shared.block.BlockClearGlass=true
+ B:slimeknights.tconstruct.shared.block.BlockClearStainedGlass=true
+ B:slimeknights.tconstruct.shared.block.BlockDecoGround=true
+ B:slimeknights.tconstruct.shared.block.BlockFirewood=true
+ B:slimeknights.tconstruct.shared.block.BlockMetal=true
+ B:slimeknights.tconstruct.shared.block.BlockOre=true
+ B:slimeknights.tconstruct.shared.block.BlockSlime=true
+ B:slimeknights.tconstruct.shared.block.BlockSlimeCongealed=true
+ B:slimeknights.tconstruct.shared.block.BlockSoil=true
+ B:slimeknights.tconstruct.smeltery.block.BlockSeared=true
+ B:slimeknights.tconstruct.world.block.BlockSlimeDirt=true
+ B:slimeknights.tconstruct.world.block.BlockSlimeLeaves=true
+ B:sonar.core.common.block.BlockBase=true
+ B:sonar.core.common.block.StableStone=true
+ B:"team.chisel.Features$30$1"=true
+ B:"team.chisel.Features$31$1"=true
+ B:"team.chisel.Features$32$1"=true
+ B:"team.chisel.Features$33$1"=true
+ B:"team.chisel.Features$36$1"=true
+ B:"team.chisel.Features$37$1"=true
+ B:"team.chisel.Features$48$1"=true
+ B:"team.chisel.Features$49$1"=true
+ B:"team.chisel.Features$56$1"=true
+ B:"team.chisel.Features$57$1"=true
+ B:"team.chisel.Features$6$1"=true
+ B:"team.chisel.Features$7$1"=true
+ B:"team.chisel.Features$72"=true
+ B:"team.chisel.Features$73"=true
+ B:team.chisel.common.block.BlockCarvable=true
+ B:team.chisel.common.block.BlockCarvableCarpet=true
+ B:team.chisel.common.block.BlockCarvableTranquility=true
+ B:techreborn.blocks.BlockFusionCoil=true
+ B:techreborn.blocks.BlockMachineFrames=true
+ B:techreborn.blocks.BlockOre=true
+ B:techreborn.blocks.BlockOre2=true
+ B:techreborn.blocks.BlockRubberPlank=true
+ B:techreborn.blocks.BlockStorage=true
+ B:techreborn.blocks.BlockStorage2=true
+ B:vazkii.quark.automation.block.BlockSugar=true
+ B:vazkii.quark.building.block.BlockBark=true
+ B:vazkii.quark.building.block.BlockCarvedWood=true
+ B:vazkii.quark.building.block.BlockCharredNetherBricks=true
+ B:vazkii.quark.building.block.BlockDuskbound=true
+ B:vazkii.quark.building.block.BlockDuskboundLantern=true
+ B:vazkii.quark.building.block.BlockHardenedClayTiles=true
+ B:vazkii.quark.building.block.BlockIronPlate=true
+ B:vazkii.quark.building.block.BlockMagmaBricks=true
+ B:vazkii.quark.building.block.BlockMidori=true
+ B:vazkii.quark.building.block.BlockMidoriPillar=true
+ B:vazkii.quark.building.block.BlockNewSandstone=true
+ B:vazkii.quark.building.block.BlockPolishedNetherrack=true
+ B:vazkii.quark.building.block.BlockPolishedStone=true
+ B:vazkii.quark.building.block.BlockQuiltedWool=true
+ B:vazkii.quark.building.block.BlockReed=true
+ B:vazkii.quark.building.block.BlockSandyBricks=true
+ B:vazkii.quark.building.block.BlockSnowBricks=true
+ B:vazkii.quark.building.block.BlockSoulSandstone=true
+ B:vazkii.quark.building.block.BlockStainedClayTiles=true
+ B:vazkii.quark.building.block.BlockStainedPlanks=true
+ B:vazkii.quark.building.block.BlockSturdyStone=true
+ B:vazkii.quark.building.block.BlockThatch=true
+ B:vazkii.quark.building.block.BlockVerticalPlanks=true
+ B:vazkii.quark.building.block.BlockVerticalStainedPlanks=true
+ B:vazkii.quark.building.block.BlockWorldStoneBricks=true
+ B:vazkii.quark.building.block.BlockWorldStonePavement=true
+ B:vazkii.quark.decoration.block.BlockBlazeLantern=true
+ B:vazkii.quark.decoration.block.BlockCustomBookshelf=true
+ B:vazkii.quark.decoration.block.BlockLitLamp=true
+ B:vazkii.quark.world.block.BlockBiomeCobblestone=true
+ B:vazkii.quark.world.block.BlockBiotite=true
+ B:vazkii.quark.world.block.BlockBiotiteOre=true
+ B:vswe.stevescarts.blocks.BlockMetalStorage=true
+ B:xyz.vsngamer.elevator.blocks.BlockElevator=true
+ B:zmaster587.advancedRocketry.block.BlockCharcoalLog=true
+ B:zmaster587.advancedRocketry.block.BlockIntake=true
+ B:zmaster587.advancedRocketry.block.BlockLinkedHorizontalTexture=true
+ B:zmaster587.advancedRocketry.block.BlockMiningDrill=true
+ B:zmaster587.advancedRocketry.block.BlockPlanetSoil=true
+ B:zmaster587.advancedRocketry.block.plant.BlockAlienPlank=true
+ B:zmaster587.advancedRocketry.block.plant.BlockAlienWood=true
+ B:zmaster587.libVulpes.block.BlockOre=true
+}
+
+
+"integration settings" {
+ B:ShowBitsInJEI=false
+ B:enableMCMultipart=true
+ B:enableVivecraftCompatibility=false
+}
+
+
+items {
+ B:enableBitBag=true
+ B:enableBitSaw=true
+ B:enableBitTank=true
+ B:enableChisledBits=true
+ B:enableDiamondChisel=true
+ B:enableGoldChisel=true
+ B:enableIronChisel=true
+ B:enableMirrorPrint=true
+ B:enableNegativePrint=true
+ B:enablePositivePrint=true
+ B:enableStoneChisel=true
+ B:enableTapeMeasure=true
+ B:enableWoodenWrench=true
+}
+
+
+troublershooting {
+ B:disableCustomVertexFormats=false
+ B:enableFaceLightmapExtraction=true
+ B:useGetLightValue=true
+}
+
+
+troubleshooting {
+ B:enableAPITestingItem=false
+ B:logTileErrors=false
+}
+
+
diff --git a/.minecraft/config/codechicken/supporters.json b/.minecraft/config/codechicken/supporters.json
index 680229c..2069971 100644
--- a/.minecraft/config/codechicken/supporters.json
+++ b/.minecraft/config/codechicken/supporters.json
@@ -1,45 +1,45 @@
-[
- {
- "mod" : "EnderStorage",
- "supporters": [
- "Blkdragon112"
- ]
- },
- {
- "mod" : "ChickenChunks",
- "supporters": [
- ]
- },
- {
- "mod" : "NotEnoughItems",
- "supporters": [
- "EmuCraft Team",
- "Victor Zimmer",
- "lexi85",
- "Ace_Trainer_Tullius",
- "Bacon_Donut",
- "Sleement",
- "Ninja 5tyl3",
- "Disalot",
- "Gamer2313",
- "Majorangejuice"
- ]
- },
- {
- "mod" : "WR-CBE",
- "supporters" : [
- "Vizerei"
- ]
- },
- {
- "mod" : "Translocators",
- "supporters": [
- ]
- },
- {
- "mod" : "ProjectRed",
- "supporters" : [
- "Jacob M"
- ]
- }
-]
+[
+ {
+ "mod" : "EnderStorage",
+ "supporters": [
+ "Blkdragon112"
+ ]
+ },
+ {
+ "mod" : "ChickenChunks",
+ "supporters": [
+ ]
+ },
+ {
+ "mod" : "NotEnoughItems",
+ "supporters": [
+ "EmuCraft Team",
+ "Victor Zimmer",
+ "lexi85",
+ "Ace_Trainer_Tullius",
+ "Bacon_Donut",
+ "Sleement",
+ "Ninja 5tyl3",
+ "Disalot",
+ "Gamer2313",
+ "Majorangejuice"
+ ]
+ },
+ {
+ "mod" : "WR-CBE",
+ "supporters" : [
+ "Vizerei"
+ ]
+ },
+ {
+ "mod" : "Translocators",
+ "supporters": [
+ ]
+ },
+ {
+ "mod" : "ProjectRed",
+ "supporters" : [
+ "Jacob M"
+ ]
+ }
+]
diff --git a/.minecraft/config/codechickenlib.cfg b/.minecraft/config/codechickenlib.cfg
index 83db702..0d9ca7c 100644
--- a/.minecraft/config/codechickenlib.cfg
+++ b/.minecraft/config/codechickenlib.cfg
@@ -1,23 +1,23 @@
-"client" {
- #With this enabled, CCL will catch all exceptions thrown whilst rendering blocks.
- #If an exception is caught, the block will not be rendered.
- B:"catchBlockRenderExceptions"=true
-
- #With this enabled, CCL will catch all exceptions thrown whilst rendering items.
- #By default CCL will only enhance the crash report, but with 'attemptRecoveryOnItemRenderException' enabled
- # CCL will attempt to recover after the exception.
- B:"catchItemRenderExceptions"=true
-
- #With this enabled, CCL will attempt to recover item rendering after an exception is thrown.
- #It is recommended to only enable this when a mod has a known bug and a fix has not been released yet.
- #WARNING: This might cause issues with some mods, Some mods modify the GL state rendering items,
- # CCL does not recover the GL state, as a result a GL leak /may/ occur. However, CCL will remember
- # and pop the GL ModelView matrix stack depth, this might incur a bit of a performance hit.
- # Some mods might also have custom BufferBuilders, CCL has no way of recovering the state of those.
- # this /can/ result in 'Already Building' exceptions being thrown. CCL will however recover the vanilla BufferBuilder.
- B:"attemptRecoveryOnItemRenderException"=false
-
- #With this enabled, CCL will message the player upon an exception from rendering blocks or items.
- #Messages are Rate-Limited to one per 5 seconds in the event that the exception continues.
- B:"messagePlayerOnRenderCrashCaught"=true
-}
+"client" {
+ #With this enabled, CCL will catch all exceptions thrown whilst rendering blocks.
+ #If an exception is caught, the block will not be rendered.
+ B:"catchBlockRenderExceptions"=true
+
+ #With this enabled, CCL will catch all exceptions thrown whilst rendering items.
+ #By default CCL will only enhance the crash report, but with 'attemptRecoveryOnItemRenderException' enabled
+ # CCL will attempt to recover after the exception.
+ B:"catchItemRenderExceptions"=true
+
+ #With this enabled, CCL will attempt to recover item rendering after an exception is thrown.
+ #It is recommended to only enable this when a mod has a known bug and a fix has not been released yet.
+ #WARNING: This might cause issues with some mods, Some mods modify the GL state rendering items,
+ # CCL does not recover the GL state, as a result a GL leak /may/ occur. However, CCL will remember
+ # and pop the GL ModelView matrix stack depth, this might incur a bit of a performance hit.
+ # Some mods might also have custom BufferBuilders, CCL has no way of recovering the state of those.
+ # this /can/ result in 'Already Building' exceptions being thrown. CCL will however recover the vanilla BufferBuilder.
+ B:"attemptRecoveryOnItemRenderException"=false
+
+ #With this enabled, CCL will message the player upon an exception from rendering blocks or items.
+ #Messages are Rate-Limited to one per 5 seconds in the event that the exception continues.
+ B:"messagePlayerOnRenderCrashCaught"=true
+}
diff --git a/.minecraft/config/cofh/core/client.cfg b/.minecraft/config/cofh/core/client.cfg
index b93bb24..3df396b 100644
--- a/.minecraft/config/cofh/core/client.cfg
+++ b/.minecraft/config/cofh/core/client.cfg
@@ -1,46 +1,46 @@
-# Configuration file
-
-##########################################################################################################
-# Global
-#--------------------------------------------------------------------------------------------------------#
-# The options in this section change core Minecraft behavior and are not limited to CoFH mods.
-##########################################################################################################
-
-Global {
- # If TRUE, particles will be disabled. [default: false]
- B:DisableParticles=false
-}
-
-
-Interface {
- # If TRUE, large item counts will be displayed as stacks rather than a single quantity. [default: false]
- B:DisplayContainedItemsAsStackCount=false
-
- # If TRUE, a tooltip will be used which prompts to press Shift for more details on various items. [default: true]
- B:DisplayHoldShiftForDetail=true
-}
-
-
-Render {
- # If TRUE, Color Blind Textures will be enabled in CoFH Mods, where applicable. [default: false]
- B:EnableColorBlindTextures=false
-
- # If TRUE, borders will be drawn on GUI slots in CoFH Mods, where applicable. [default: true]
- B:EnableGUISlotBorders=true
-
- # If TRUE, Shader Effects will be enabled in CoFH Mods, where applicable. [default: true]
- B:EnableShaderEffects=true
-}
-
-
-Security {
- # If TRUE, a warning will display if Ops have access to "secure" blocks upon logging on to a server. [default: true]
- B:OpsCanAccessSecureBlocksWarning=true
-}
-
-
-Version {
- S:Identifier=4.5.3
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# Global
+#--------------------------------------------------------------------------------------------------------#
+# The options in this section change core Minecraft behavior and are not limited to CoFH mods.
+##########################################################################################################
+
+Global {
+ # If TRUE, particles will be disabled. [default: false]
+ B:DisableParticles=false
+}
+
+
+Interface {
+ # If TRUE, large item counts will be displayed as stacks rather than a single quantity. [default: false]
+ B:DisplayContainedItemsAsStackCount=false
+
+ # If TRUE, a tooltip will be used which prompts to press Shift for more details on various items. [default: true]
+ B:DisplayHoldShiftForDetail=true
+}
+
+
+Render {
+ # If TRUE, Color Blind Textures will be enabled in CoFH Mods, where applicable. [default: false]
+ B:EnableColorBlindTextures=false
+
+ # If TRUE, borders will be drawn on GUI slots in CoFH Mods, where applicable. [default: true]
+ B:EnableGUISlotBorders=true
+
+ # If TRUE, Shader Effects will be enabled in CoFH Mods, where applicable. [default: true]
+ B:EnableShaderEffects=true
+}
+
+
+Security {
+ # If TRUE, a warning will display if Ops have access to "secure" blocks upon logging on to a server. [default: true]
+ B:OpsCanAccessSecureBlocksWarning=true
+}
+
+
+Version {
+ S:Identifier=4.5.3
+}
+
+
diff --git a/.minecraft/config/cofh/core/common.cfg b/.minecraft/config/cofh/core/common.cfg
index bada534..689b48e 100644
--- a/.minecraft/config/cofh/core/common.cfg
+++ b/.minecraft/config/cofh/core/common.cfg
@@ -1,129 +1,129 @@
-# Configuration file
-
-Command {
-
- clearblocks {
- # Adjust this value to change the default permission level for the clearblocks command. [range: -1 ~ 4, default: 3]
- I:PermissionLevel=3
- }
-
- countblocks {
- # Adjust this value to change the default permission level for the countblocks command. [range: -1 ~ 4, default: 3]
- I:PermissionLevel=3
- }
-
- enchant {
- # Adjust this value to change the default permission level for the enchant command. [range: -1 ~ 4, default: 2]
- I:PermissionLevel=2
- }
-
- hand {
- # Adjust this value to change the default permission level for the hand command. [range: -1 ~ 4, default: 0]
- I:PermissionLevel=0
- }
-
- killall {
- # Adjust this value to change the default permission level for the killall command. [range: -1 ~ 4, default: 2]
- I:PermissionLevel=2
- }
-
- replaceblocks {
- # Adjust this value to change the default permission level for the replaceblocks command. [range: -1 ~ 4, default: 3]
- I:PermissionLevel=3
- }
-
- tps {
- # Adjust this value to change the default permission level for the tps command. [range: -1 ~ 4, default: 0]
- I:PermissionLevel=0
- }
-
- tpx {
- # Adjust this value to change the default permission level for the tpx command. [range: -1 ~ 4, default: 2]
- I:PermissionLevel=2
- }
-
- unloadchunk {
- # Adjust this value to change the default permission level for the unloadchunk command. [range: -1 ~ 4, default: 4]
- I:PermissionLevel=4
- }
-
-}
-
-
-Enchantment {
- # If TRUE, CoFH Enchantments will be disabled and NOT REGISTERED. Only do this if you fully understand the consequences. World backup is recommended. [default: false]
- B:DisableAllEnchantments=false
-
- # If TRUE, the Holding Enchantment is available for various Storage Items. [default: true]
- B:EnableHoldingEnchant=true
-
- # If TRUE, the Insight Enchantment is available for various Tools and Weapons. [default: true]
- B:EnableInsightEnchant=true
-
- # If TRUE, the Leech Enchantment is available for various Weapons. [default: true]
- B:EnableLeechEnchant=true
-
- # If TRUE, the Multishot Enchantment is available for various Bows. [default: true]
- B:EnableMultishotEnchant=true
-
- # If TRUE, the Smashing Enchantment is available for various Tools. [default: true]
- B:EnableSmashingEnchant=true
-
- # If TRUE, the Smelting Enchantment is available for various Tools. [default: true]
- B:EnableSmeltingEnchant=true
-
- # If TRUE, the Soulbound Enchantment is available. [default: true]
- B:EnableSoulboundEnchant=true
-
- # If TRUE, the Vorpal Enchantment is available for various Weapons. [default: true]
- B:EnableVorpalEnchant=true
-
- # If TRUE, the Soulbound Enchantment is permanent. [default: false]
- B:PermanentSoulboundEnchant=false
-}
-
-
-General {
- # If TRUE, a log message is generated when a block is dismantled. [default: false]
- B:EnableDismantleLogging=false
-
- # If TRUE, death messages are displayed for any named entity. [default: true]
- B:EnableGenericDeathMessage=true
-
- # Adjust this value to change the render update delay for most CoFH tiles. You should really only mess with this if you know what you're doing. This is a server-wide setting. [range: 80 ~ 1600, default: 160]
- I:TileUpdateDelay=160
-}
-
-
-Holidays {
- # If TRUE, Christmas cheer is disabled. Scrooge. :( [default: false]
- B:HoHoNo=false
-
- # If TRUE, April Foolishness is disabled. Boring! :P [default: false]
- B:IHateApril=false
-}
-
-
-Items {
- B:EnableHorseArmorCrafting=false
- B:EnableSaddleCrafting=false
-}
-
-
-Potion {
- # If TRUE, CoFH Potions will be disabled and NOT REGISTERED. Only do this if you fully understand the consequences. World backup is recommended. [default: false]
- B:DisableAllPotions=false
-}
-
-
-Security {
- # If TRUE, Server Ops can access "secure" blocks. Your players will be warned upon server connection. [default: false]
- B:OpsCanAccessSecureBlocks=false
-}
-
-
-Version {
- S:Identifier=4.5.3
-}
-
-
+# Configuration file
+
+Command {
+
+ clearblocks {
+ # Adjust this value to change the default permission level for the clearblocks command. [range: -1 ~ 4, default: 3]
+ I:PermissionLevel=3
+ }
+
+ countblocks {
+ # Adjust this value to change the default permission level for the countblocks command. [range: -1 ~ 4, default: 3]
+ I:PermissionLevel=3
+ }
+
+ enchant {
+ # Adjust this value to change the default permission level for the enchant command. [range: -1 ~ 4, default: 2]
+ I:PermissionLevel=2
+ }
+
+ hand {
+ # Adjust this value to change the default permission level for the hand command. [range: -1 ~ 4, default: 0]
+ I:PermissionLevel=0
+ }
+
+ killall {
+ # Adjust this value to change the default permission level for the killall command. [range: -1 ~ 4, default: 2]
+ I:PermissionLevel=2
+ }
+
+ replaceblocks {
+ # Adjust this value to change the default permission level for the replaceblocks command. [range: -1 ~ 4, default: 3]
+ I:PermissionLevel=3
+ }
+
+ tps {
+ # Adjust this value to change the default permission level for the tps command. [range: -1 ~ 4, default: 0]
+ I:PermissionLevel=0
+ }
+
+ tpx {
+ # Adjust this value to change the default permission level for the tpx command. [range: -1 ~ 4, default: 2]
+ I:PermissionLevel=2
+ }
+
+ unloadchunk {
+ # Adjust this value to change the default permission level for the unloadchunk command. [range: -1 ~ 4, default: 4]
+ I:PermissionLevel=4
+ }
+
+}
+
+
+Enchantment {
+ # If TRUE, CoFH Enchantments will be disabled and NOT REGISTERED. Only do this if you fully understand the consequences. World backup is recommended. [default: false]
+ B:DisableAllEnchantments=false
+
+ # If TRUE, the Holding Enchantment is available for various Storage Items. [default: true]
+ B:EnableHoldingEnchant=true
+
+ # If TRUE, the Insight Enchantment is available for various Tools and Weapons. [default: true]
+ B:EnableInsightEnchant=true
+
+ # If TRUE, the Leech Enchantment is available for various Weapons. [default: true]
+ B:EnableLeechEnchant=true
+
+ # If TRUE, the Multishot Enchantment is available for various Bows. [default: true]
+ B:EnableMultishotEnchant=true
+
+ # If TRUE, the Smashing Enchantment is available for various Tools. [default: true]
+ B:EnableSmashingEnchant=true
+
+ # If TRUE, the Smelting Enchantment is available for various Tools. [default: true]
+ B:EnableSmeltingEnchant=true
+
+ # If TRUE, the Soulbound Enchantment is available. [default: true]
+ B:EnableSoulboundEnchant=true
+
+ # If TRUE, the Vorpal Enchantment is available for various Weapons. [default: true]
+ B:EnableVorpalEnchant=true
+
+ # If TRUE, the Soulbound Enchantment is permanent. [default: false]
+ B:PermanentSoulboundEnchant=false
+}
+
+
+General {
+ # If TRUE, a log message is generated when a block is dismantled. [default: false]
+ B:EnableDismantleLogging=false
+
+ # If TRUE, death messages are displayed for any named entity. [default: true]
+ B:EnableGenericDeathMessage=true
+
+ # Adjust this value to change the render update delay for most CoFH tiles. You should really only mess with this if you know what you're doing. This is a server-wide setting. [range: 80 ~ 1600, default: 160]
+ I:TileUpdateDelay=160
+}
+
+
+Holidays {
+ # If TRUE, Christmas cheer is disabled. Scrooge. :( [default: false]
+ B:HoHoNo=false
+
+ # If TRUE, April Foolishness is disabled. Boring! :P [default: false]
+ B:IHateApril=false
+}
+
+
+Items {
+ B:EnableHorseArmorCrafting=false
+ B:EnableSaddleCrafting=false
+}
+
+
+Potion {
+ # If TRUE, CoFH Potions will be disabled and NOT REGISTERED. Only do this if you fully understand the consequences. World backup is recommended. [default: false]
+ B:DisableAllPotions=false
+}
+
+
+Security {
+ # If TRUE, Server Ops can access "secure" blocks. Your players will be warned upon server connection. [default: false]
+ B:OpsCanAccessSecureBlocks=false
+}
+
+
+Version {
+ S:Identifier=4.5.3
+}
+
+
diff --git a/.minecraft/config/cofh/redstonearsenal/client.cfg b/.minecraft/config/cofh/redstonearsenal/client.cfg
index 6fcb94b..3d750a0 100644
--- a/.minecraft/config/cofh/redstonearsenal/client.cfg
+++ b/.minecraft/config/cofh/redstonearsenal/client.cfg
@@ -1,13 +1,13 @@
-# Configuration file
-
-Interface {
- # If TRUE, Redstone Arsenal will use Standard Minecraft Creative Tabs and not its own. [default: false]
- B:UseMinecraftCreativeTabs=false
-}
-
-
-Version {
- S:Identifier=2.5.1
-}
-
-
+# Configuration file
+
+Interface {
+ # If TRUE, Redstone Arsenal will use Standard Minecraft Creative Tabs and not its own. [default: false]
+ B:UseMinecraftCreativeTabs=false
+}
+
+
+Version {
+ S:Identifier=2.5.1
+}
+
+
diff --git a/.minecraft/config/cofh/redstonearsenal/common.cfg b/.minecraft/config/cofh/redstonearsenal/common.cfg
index e857ee5..05c2bef 100644
--- a/.minecraft/config/cofh/redstonearsenal/common.cfg
+++ b/.minecraft/config/cofh/redstonearsenal/common.cfg
@@ -1,64 +1,64 @@
-# Configuration file
-
-Equipment {
-
- Armor {
- # Adjust this value to set the default protection provided by the Flux-Infused Boots. [range: 1 ~ 10, default: 3]
- I:BootsProtection=3
-
- # Adjust this value to set the default protection provided by the Flux-Infused Chestplate. [range: 1 ~ 10, default: 8]
- I:ChestProtection=8
-
- # Adjust this value to set the default protection provided by the Flux-Infused Helmet. [range: 1 ~ 10, default: 3]
- I:HelmProtection=3
-
- # Adjust this value to set the default protection provided by the Flux-Infused Leggings. [range: 1 ~ 10, default: 6]
- I:LegsProtection=6
-
- Flux {
- B:Boots=true
- B:Chestplate=true
- B:Helmet=true
- B:Leggings=true
- }
-
- }
-
- Tools {
- # Adjust this value to set the default efficiency (mining speed) of Flux-Infused Tools [range: 2.0 ~ 32.0, default: 8.0]
- S:Efficiency=8.0
-
- # Adjust this value to set the default harvest level of Flux-Infused Tools. [range: 0 ~ 10, default: 4]
- I:HarvestLevel=4
-
- Flux {
- B:Axe=true
- B:BattleWrench=true
- B:Bow=true
- B:FishingRod=true
- B:Hammer=true
- B:Pickaxe=true
- B:Quiver=true
- B:Shield=true
- B:Shovel=true
- B:Sickle=true
- B:Sword=true
- B:Wrench=true
- }
-
- }
-
-}
-
-
-General {
- # If TRUE, explosions generated by Redstone Arsenal will destroy blocks. [default: false]
- B:ExplosionsDestroyBlocks=false
-}
-
-
-Version {
- S:Identifier=2.5.1
-}
-
-
+# Configuration file
+
+Equipment {
+
+ Armor {
+ # Adjust this value to set the default protection provided by the Flux-Infused Boots. [range: 1 ~ 10, default: 3]
+ I:BootsProtection=3
+
+ # Adjust this value to set the default protection provided by the Flux-Infused Chestplate. [range: 1 ~ 10, default: 8]
+ I:ChestProtection=8
+
+ # Adjust this value to set the default protection provided by the Flux-Infused Helmet. [range: 1 ~ 10, default: 3]
+ I:HelmProtection=3
+
+ # Adjust this value to set the default protection provided by the Flux-Infused Leggings. [range: 1 ~ 10, default: 6]
+ I:LegsProtection=6
+
+ Flux {
+ B:Boots=true
+ B:Chestplate=true
+ B:Helmet=true
+ B:Leggings=true
+ }
+
+ }
+
+ Tools {
+ # Adjust this value to set the default efficiency (mining speed) of Flux-Infused Tools [range: 2.0 ~ 32.0, default: 8.0]
+ S:Efficiency=8.0
+
+ # Adjust this value to set the default harvest level of Flux-Infused Tools. [range: 0 ~ 10, default: 4]
+ I:HarvestLevel=4
+
+ Flux {
+ B:Axe=true
+ B:BattleWrench=true
+ B:Bow=true
+ B:FishingRod=true
+ B:Hammer=true
+ B:Pickaxe=true
+ B:Quiver=true
+ B:Shield=true
+ B:Shovel=true
+ B:Sickle=true
+ B:Sword=true
+ B:Wrench=true
+ }
+
+ }
+
+}
+
+
+General {
+ # If TRUE, explosions generated by Redstone Arsenal will destroy blocks. [default: false]
+ B:ExplosionsDestroyBlocks=false
+}
+
+
+Version {
+ S:Identifier=2.5.1
+}
+
+
diff --git a/.minecraft/config/cofh/thermalcultivation/client.cfg b/.minecraft/config/cofh/thermalcultivation/client.cfg
index 184cf0c..f7ff302 100644
--- a/.minecraft/config/cofh/thermalcultivation/client.cfg
+++ b/.minecraft/config/cofh/thermalcultivation/client.cfg
@@ -1,7 +1,7 @@
-# Configuration file
-
-Version {
- S:Identifier=0.3.0
-}
-
-
+# Configuration file
+
+Version {
+ S:Identifier=0.3.0
+}
+
+
diff --git a/.minecraft/config/cofh/thermalcultivation/common.cfg b/.minecraft/config/cofh/thermalcultivation/common.cfg
index ff93f96..be093d2 100644
--- a/.minecraft/config/cofh/thermalcultivation/common.cfg
+++ b/.minecraft/config/cofh/thermalcultivation/common.cfg
@@ -1,24 +1,24 @@
-# Configuration file
-
-Item {
-
- WateringCan {
- # If TRUE, Fake Players (such as Autonomous Activators) will be able to use the Watering Can. [default: false]
- B:AllowFakePlayers=false
-
- # Adjust this value to change the amount of Water (in mB) stored by a Basic Watering Can. This base value will scale with item level. [range: 800 ~ 20000, default: 4000]
- I:BaseCapacity=4000
- B:Enable=true
-
- # If TRUE, Water Source blocks will be removed when collecting water from the world. [default: true]
- B:RemoveWaterBlocks=true
- }
-
-}
-
-
-Version {
- S:Identifier=0.3.0
-}
-
-
+# Configuration file
+
+Item {
+
+ WateringCan {
+ # If TRUE, Fake Players (such as Autonomous Activators) will be able to use the Watering Can. [default: false]
+ B:AllowFakePlayers=false
+
+ # Adjust this value to change the amount of Water (in mB) stored by a Basic Watering Can. This base value will scale with item level. [range: 800 ~ 20000, default: 4000]
+ I:BaseCapacity=4000
+ B:Enable=true
+
+ # If TRUE, Water Source blocks will be removed when collecting water from the world. [default: true]
+ B:RemoveWaterBlocks=true
+ }
+
+}
+
+
+Version {
+ S:Identifier=0.3.0
+}
+
+
diff --git a/.minecraft/config/cofh/thermaldynamics/client.cfg b/.minecraft/config/cofh/thermaldynamics/client.cfg
index 3669f12..2457100 100644
--- a/.minecraft/config/cofh/thermaldynamics/client.cfg
+++ b/.minecraft/config/cofh/thermaldynamics/client.cfg
@@ -1,25 +1,25 @@
-# Configuration file
-
-Interface {
- # If TRUE, Thermal Dynamics Covers will be shown in JEI. [default: false]
- B:CoversInJEI=false
-
- # If TRUE, Thermal Dynamics Covers will have a Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: true]
- B:ItemsInCommonTab=true
-}
-
-
-Render {
- # This value affects the size of the inner duct model, such as fluids. Lower it if you experience texture z-fighting.
- D:InnerModelScaling=0.99
-
- # This value affects the size of the inner duct model, such as fluids, on the large (octagonal) ducts. Lower it if you experience texture z-fighting.
- D:LargeInnerModelScaling=0.99
-}
-
-
-Version {
- S:Identifier=2.5.1
-}
-
-
+# Configuration file
+
+Interface {
+ # If TRUE, Thermal Dynamics Covers will be shown in JEI. [default: false]
+ B:CoversInJEI=false
+
+ # If TRUE, Thermal Dynamics Covers will have a Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: true]
+ B:ItemsInCommonTab=true
+}
+
+
+Render {
+ # This value affects the size of the inner duct model, such as fluids. Lower it if you experience texture z-fighting.
+ D:InnerModelScaling=0.99
+
+ # This value affects the size of the inner duct model, such as fluids, on the large (octagonal) ducts. Lower it if you experience texture z-fighting.
+ D:LargeInnerModelScaling=0.99
+}
+
+
+Version {
+ S:Identifier=2.5.1
+}
+
+
diff --git a/.minecraft/config/cofh/thermaldynamics/common.cfg b/.minecraft/config/cofh/thermaldynamics/common.cfg
index 3805d6b..b8334ea 100644
--- a/.minecraft/config/cofh/thermaldynamics/common.cfg
+++ b/.minecraft/config/cofh/thermaldynamics/common.cfg
@@ -1,60 +1,60 @@
-# Configuration file
-
-Attachment {
-
- Servo {
-
- Basic {
- B:RedstoneControl=true
- }
-
- Hardened {
- B:RedstoneControl=true
- }
-
- Reinforced {
- B:RedstoneControl=true
- }
-
- Signalum {
- B:RedstoneControl=true
- }
-
- Resonant {
- B:RedstoneControl=true
- }
-
- }
-
- Cover {
- B:Recipe=true
- }
-
-}
-
-
-Duct {
-
- Recipes {
- B:UseFluidTransposer=true
- }
-
- Energy {
- # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Leadstone Fluxduct. This base value will scale with duct level. [range: 100 ~ 10000, default: 1000]
- I:BaseTransfer=1000
- }
-
-}
-
-
-General {
- # If TRUE, Ducts will display debug information where applicable. [default: false]
- B:ShowDebugInfo=false
-}
-
-
-Version {
- S:Identifier=2.5.1
-}
-
-
+# Configuration file
+
+Attachment {
+
+ Servo {
+
+ Basic {
+ B:RedstoneControl=true
+ }
+
+ Hardened {
+ B:RedstoneControl=true
+ }
+
+ Reinforced {
+ B:RedstoneControl=true
+ }
+
+ Signalum {
+ B:RedstoneControl=true
+ }
+
+ Resonant {
+ B:RedstoneControl=true
+ }
+
+ }
+
+ Cover {
+ B:Recipe=true
+ }
+
+}
+
+
+Duct {
+
+ Recipes {
+ B:UseFluidTransposer=true
+ }
+
+ Energy {
+ # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Leadstone Fluxduct. This base value will scale with duct level. [range: 100 ~ 10000, default: 1000]
+ I:BaseTransfer=1000
+ }
+
+}
+
+
+General {
+ # If TRUE, Ducts will display debug information where applicable. [default: false]
+ B:ShowDebugInfo=false
+}
+
+
+Version {
+ S:Identifier=2.5.1
+}
+
+
diff --git a/.minecraft/config/cofh/thermalexpansion/client.cfg b/.minecraft/config/cofh/thermalexpansion/client.cfg
index 77a7851..91fa2bd 100644
--- a/.minecraft/config/cofh/thermalexpansion/client.cfg
+++ b/.minecraft/config/cofh/thermalexpansion/client.cfg
@@ -1,73 +1,73 @@
-# Configuration file
-
-Device {
-
- Diffuser {
- # If TRUE, the Decoctive Diffuser will display potion effect particles.
- B:EnableParticles=true
- }
-
-}
-
-
-Interface {
- # If TRUE, Thermal Expansion Florbs appear under the general "Thermal Expansion" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false]
- B:FlorbsInCommonTab=false
-
- # If TRUE, Thermal Expansion Items and Tools appear under the general "Thermal Expansion" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false]
- B:ItemsInCommonTab=false
-
- # If TRUE, Thermal Expansion Morbs appear under the general "Thermal Expansion" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false]
- B:MorbsInCommonTab=false
-
- CreativeTabs {
- # Set the default level for the Blocks shown in the Creative Tab, if all levels are not shown. [range: 0 ~ 4, default: 0]
- I:DefaultLevel=0
-
- # If TRUE, Florbs will be completely hidden from Creative Mode and JEI. [default: false]
- B:HideFlorbs=false
-
- # If TRUE, Morbs will be completely hidden from Creative Mode and JEI. [default: false]
- B:HideMorbs=false
-
- # If TRUE, all regular levels for a given Block will show in the Creative Tab. [default: false]
- B:ShowAllBlockLevels=false
-
- # If TRUE, Creative version of Blocks will show in the Creative Tab. [default: false]
- B:ShowCreativeBlocks=true
- }
-
- GUI {
- # If TRUE, alternate slot overlay textures will be used in GUIs which use them. Can be combined with Color Blind textures. [default: false]
- B:AlternateSlotOverlayTextures=false
-
- # If TRUE, color blind slot overlay textures will be used in GUIs which use them. Can be combined with Alternate textures. [default: false]
- B:ColorBlindSlotOverlayTextures=false
- }
-
-}
-
-
-Render {
- # If TRUE, Dynamos will have animated coil textures. [default: true]
- B:AnimatedDynamoCoilTextures=true
-
- # If TRUE, Dynamos will display overlay textures corresponding to their block level. [default: true]
- B:RenderDynamoLevelOverlay=true
-
- # If TRUE, Machines will display overlay textures corresponding to their block level. [default: true]
- B:RenderMachineLevelOverlay=true
-}
-
-
-Sounds {
- # If TRUE, various Thermal Expansion Blocks will play ambient sounds when active. [default: true]
- B:EnableSounds=true
-}
-
-
-Version {
- S:Identifier=5.5.0
-}
-
-
+# Configuration file
+
+Device {
+
+ Diffuser {
+ # If TRUE, the Decoctive Diffuser will display potion effect particles.
+ B:EnableParticles=true
+ }
+
+}
+
+
+Interface {
+ # If TRUE, Thermal Expansion Florbs appear under the general "Thermal Expansion" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false]
+ B:FlorbsInCommonTab=false
+
+ # If TRUE, Thermal Expansion Items and Tools appear under the general "Thermal Expansion" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false]
+ B:ItemsInCommonTab=false
+
+ # If TRUE, Thermal Expansion Morbs appear under the general "Thermal Expansion" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false]
+ B:MorbsInCommonTab=false
+
+ CreativeTabs {
+ # Set the default level for the Blocks shown in the Creative Tab, if all levels are not shown. [range: 0 ~ 4, default: 0]
+ I:DefaultLevel=0
+
+ # If TRUE, Florbs will be completely hidden from Creative Mode and JEI. [default: false]
+ B:HideFlorbs=false
+
+ # If TRUE, Morbs will be completely hidden from Creative Mode and JEI. [default: false]
+ B:HideMorbs=false
+
+ # If TRUE, all regular levels for a given Block will show in the Creative Tab. [default: false]
+ B:ShowAllBlockLevels=false
+
+ # If TRUE, Creative version of Blocks will show in the Creative Tab. [default: false]
+ B:ShowCreativeBlocks=true
+ }
+
+ GUI {
+ # If TRUE, alternate slot overlay textures will be used in GUIs which use them. Can be combined with Color Blind textures. [default: false]
+ B:AlternateSlotOverlayTextures=false
+
+ # If TRUE, color blind slot overlay textures will be used in GUIs which use them. Can be combined with Alternate textures. [default: false]
+ B:ColorBlindSlotOverlayTextures=false
+ }
+
+}
+
+
+Render {
+ # If TRUE, Dynamos will have animated coil textures. [default: true]
+ B:AnimatedDynamoCoilTextures=true
+
+ # If TRUE, Dynamos will display overlay textures corresponding to their block level. [default: true]
+ B:RenderDynamoLevelOverlay=true
+
+ # If TRUE, Machines will display overlay textures corresponding to their block level. [default: true]
+ B:RenderMachineLevelOverlay=true
+}
+
+
+Sounds {
+ # If TRUE, various Thermal Expansion Blocks will play ambient sounds when active. [default: true]
+ B:EnableSounds=true
+}
+
+
+Version {
+ S:Identifier=5.5.0
+}
+
+
diff --git a/.minecraft/config/cofh/thermalexpansion/common.cfg b/.minecraft/config/cofh/thermalexpansion/common.cfg
index c16ca4e..823aafb 100644
--- a/.minecraft/config/cofh/thermalexpansion/common.cfg
+++ b/.minecraft/config/cofh/thermalexpansion/common.cfg
@@ -1,712 +1,712 @@
-# Configuration file
-
-Device {
- # If TRUE, most Devices will no longer have Auto-Input functionality. Not recommended, but knock yourself out.
- B:DisableAutoInput=false
-
- # If TRUE, most Devices will no longer have Auto-Output functionality. Not recommended, but knock yourself out.
- B:DisableAutoOutput=false
-
- # If TRUE, Devices are securable.
- B:Securable=true
-
- WaterGen {
- B:Enable=true
-
- # If TRUE, the Aqueous Accumulator will act as an Infinite Source and will also function in the Nether.
- B:Infinite=false
-
- # If TRUE, the Aqueous Accumulator will produce water very slowly even without adjacent source blocks.
- B:PassiveGeneration=false
- }
-
- Nullifier {
- B:Enable=true
- }
-
- HeatSink {
- B:Enable=true
- }
-
- Tapper {
- B:Enable=true
-
- # Adjust this value to set the number of cycles Phyto-Gro lasts. [range: 2 ~ 64, default: 8]
- I:FertilizerDuration=8
-
- # If TRUE, the Arboreal Extractor will REQUIRE Phyto-Gro to operate.
- B:RequireFertilizer=false
- }
-
- ItemBuffer {
- B:Enable=true
- }
-
- Fisher {
- # Adjust this value to set the number of cycles Aqua-Chow lasts. [range: 2 ~ 64, default: 8]
- I:BaitDuration=8
- B:Enable=true
-
- # If TRUE, the Aquatic Entangler will REQUIRE Aqua-Chow to operate.
- B:RequireBait=false
- }
-
- FluidBuffer {
- B:Enable=true
- }
-
- Lexicon {
- B:Enable=true
- }
-
- XpCollector {
- B:Enable=true
- }
-
- Diffuser {
- B:Enable=true
-
- # Adjust this value to change the area effect radius when Lingering Potion fluid is used in a Decoctive Diffuser. [range: 2 ~ 16, default: 8]
- I:LingeringPotionRadius=10
-
- # Adjust this value to change the area effect radius when Potion fluid is used in a Decoctive Diffuser. [range: 2 ~ 16, default: 4]
- I:PotionRadius=6
-
- # Adjust this value to change the area effect radius when Splash Potion fluid is used in a Decoctive Diffuser. [range: 2 ~ 16, default: 6]
- I:SplashPotionRadius=8
- }
-
- Factorizer {
- B:Enable=true
- }
-
- MobCatcher {
- B:Enable=true
-
- # Adjust this value to change the capture radius for the Creature Encaptulator. [range: 2 ~ 16, default: 4]
- I:Radius=4
- }
-
- ItemCollector {
- B:Enable=true
- }
-
-}
-
-
-Dynamo {
- # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid.
- B:ClassicCrafting=false
-
- # If TRUE, Dynamo Augment Slot scaling will use a custom set of values rather than default behavior (1/level).
- B:CustomAugmentScaling=false
-
- # If TRUE, Dynamo RF/t (POWER) scaling will use a custom set of values rather than default behavior. The default custom configuration provides a reasonable alternate progression.
- B:CustomPowerScaling=false
-
- # If TRUE, Dynamos are securable.
- B:Securable=true
-
- # If TRUE, Dynamos will have much smaller internal energy (RF) storage. Generation speed will no longer scale with internal energy.
- B:SmallStorage=false
-
- # If TRUE, Dynamos are upgradable. If disabled, be sure and change the Augment Progression.
- B:Upgradable=true
-
- # If TRUE, Dynamos can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion.
- B:UpgradeKitCrafting=false
-
- Steam {
- # Adjust this value to change the Energy generation (in RF/t) for a Steam Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40]
- I:BasePower=40
- B:Enable=true
- }
-
- Magmatic {
- # Adjust this value to change the Energy generation (in RF/t) for a Magmatic Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40]
- I:BasePower=40
- B:Enable=true
- }
-
- Compression {
- # Adjust this value to change the Energy generation (in RF/t) for a Compression Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40]
- I:BasePower=40
- B:Enable=true
- }
-
- Reactant {
- # Adjust this value to change the Energy generation (in RF/t) for a Reactant Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40]
- I:BasePower=40
- B:Enable=true
- }
-
- Enervation {
- # Adjust this value to change the Energy generation (in RF/t) for an Enervation Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40]
- I:BasePower=40
- B:Enable=true
- }
-
- Numismatic {
- # Adjust this value to change the Energy generation (in RF/t) for a Numismatic Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40]
- I:BasePower=40
- B:Enable=true
- }
-
- ##########################################################################################################
- # CustomPowerScaling
- #--------------------------------------------------------------------------------------------------------#
- # ADVANCED FEATURE - ONLY EDIT IF YOU KNOW WHAT YOU ARE DOING.
- # Values are expressed as a percentage of Base Power; Base Scale Factor is 100 percent.
- # Values will be checked for validity and rounded down to the nearest 10.
- ##########################################################################################################
-
- CustomPowerScaling {
- # Scale Factor for Level 1 Dynamos. [range: 100 ~ 400, default: 150]
- I:Level1=150
-
- # Scale Factor for Level 2 Dynamos. [range: 100 ~ 900, default: 250]
- I:Level2=250
-
- # Scale Factor for Level 3 Dynamos. [range: 100 ~ 1600, default: 400]
- I:Level3=400
-
- # Scale Factor for Level 4 Dynamos. [range: 100 ~ 2500, default: 600]
- I:Level4=600
- }
-
- ##########################################################################################################
- # AugmentSlots
- #--------------------------------------------------------------------------------------------------------#
- # Adjust the number of augments that Dynamos have at any given Level.
- # Progression will be checked for validity - upgrading a block cannot result in fewer slots.
- ##########################################################################################################
-
- AugmentSlots {
- # Augment Slots for Level 0 Dynamos. [range: 0 ~ 9, default: 0]
- I:Level0=0
-
- # Augment Slots for Level 1 Dynamos. [range: 0 ~ 9, default: 1]
- I:Level1=1
-
- # Augment Slots for Level 2 Dynamos. [range: 0 ~ 9, default: 2]
- I:Level2=2
-
- # Augment Slots for Level 3 Dynamos. [range: 0 ~ 9, default: 3]
- I:Level3=3
-
- # Augment Slots for Level 4 Dynamos. [range: 0 ~ 9, default: 4]
- I:Level4=4
- }
-
-}
-
-
-Item {
-
- Capacitor {
- # Adjust this value to change the amount of Energy (in RF) stored by a Basic Flux Capacitor. This base value will scale with item level. [range: 10000 ~ 10000000, default: 1000000]
- I:BaseCapacity=1000000
-
- # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Flux Capacitor. This base value will scale with item level. [range: 100 ~ 1000000, default: 2000]
- I:BaseReceive=2000
-
- # Adjust this value to change the amount of Energy (in RF/t) that can be sent by a Basic Flux Capacitor. This base value will scale with item level. [range: 100 ~ 1000000, default: 1000]
- I:BaseSend=500
- B:Enable=true
- }
-
- Satchel {
- B:Enable=false
- }
-
- Reservoir {
- # Adjust this value to change the amount of Fluid (in mB) stored by a Basic Reservoir. This base value will scale with item level. [range: 2000 ~ 100000, default: 10000]
- I:BaseCapacity=10000
- B:Enable=true
- }
-
- Augment {
- # If TRUE, the recipe for the Compactor's Coin Specialization is enabled. [default: true]
- B:AugmentCompactorCoin=true
-
- # If TRUE, the recipe for the Compactor's Gear Specialization is enabled. [default: true]
- B:AugmentCompactorGear=true
-
- # If TRUE, the recipe for the Extruder's Sedimentary Specialization is enabled. [default: true]
- B:AugmentExtruderSedimentary=true
-
- # If TRUE, the recipe for the Furnace's Food Specialization is enabled. [default: true]
- B:AugmentFurnaceFood=true
-
- # If TRUE, the recipe for the Furnace's Ore Specialization is enabled. [default: true]
- B:AugmentFurnaceOre=true
-
- # If TRUE, the recipe for the Furnace's Pyrolysis Specialization is enabled. [default: true]
- B:AugmentFurnacePyrolysis=true
-
- # If TRUE, the recipe for the Pulverizer's Petrotheum Specialization is enabled. [default: true]
- B:AugmentPulverizerPetrotheum=true
-
- # If TRUE, the recipe for the Refinery's Potion Specialization is enabled. [default: true]
- B:AugmentRefineryPotion=true
-
- # If TRUE, the recipe for the Smelter's Pyrotheum Specialization is enabled. [default: true]
- B:AugmentSmelterPyrotheum=true
- }
-
-}
-
-
-Machine {
- # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid.
- B:ClassicCrafting=false
-
- # If TRUE, Machine Augment Slot scaling will use a custom set of values rather than default behavior (1/level).
- B:CustomAugmentScaling=false
-
- # If TRUE, Machine Total RF (ENERGY) scaling will use a custom set of values rather than default behavior (no scaling). The default custom configuration provides an alternate progression where machines use 5% additional total RF per tier.
- B:CustomEnergyScaling=false
-
- # If TRUE, Machine RF/t (POWER) scaling will use a custom set of values rather than default behavior. The default custom configuration provides a reasonable alternate progression.
- B:CustomPowerScaling=false
-
- # If TRUE, Machines will no longer have Auto-Input functionality. Not recommended, but knock yourself out.
- B:DisableAutoInput=false
-
- # If TRUE, Machines will no longer have Auto-Output functionality. Not recommended, but knock yourself out.
- B:DisableAutoOutput=false
-
- # If TRUE, Machines are securable.
- B:Securable=true
-
- # If TRUE, Machines will have much smaller internal energy (RF) storage. Processing speed will no longer scale with internal energy.
- B:SmallStorage=false
-
- # If TRUE, Machines are upgradable. If disabled, be sure and change the Augment Scaling config options as well.
- B:Upgradable=true
-
- # If TRUE, Machines can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion.
- B:UpgradeKitCrafting=false
-
- Furnace {
- # Adjust this value to change the Energy consumption (in RF/t) for a Redstone Furnace. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
- I:BasePower=20
- B:Enable=false
- }
-
- Pulverizer {
- # Adjust this value to change the Energy consumption (in RF/t) for a Pulverizer. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
- I:BasePower=20
- B:Enable=false
- }
-
- Sawmill {
- # Adjust this value to change the Energy consumption (in RF/t) for a Sawmill. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
- I:BasePower=20
- B:Enable=true
- }
-
- Smelter {
- # Adjust this value to change the Energy consumption (in RF/t) for an Induction Smelter. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
- I:BasePower=20
- B:Enable=false
- }
-
- Insolator {
- # Adjust this value to change the Energy consumption (in RF/t) for a Phytogenic Insolator. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
- I:BasePower=20
- B:Enable=true
- }
-
- Compactor {
- # Adjust this value to change the Energy consumption (in RF/t) for a Compactor. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
- I:BasePower=20
- B:Enable=false
- }
-
- Crucible {
- # Adjust this value to change the Energy consumption (in RF/t) for a Magma Crucible. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40]
- I:BasePower=50
- B:Enable=true
- }
-
- Refinery {
- # Adjust this value to change the Energy consumption (in RF/t) for a Fractionating Still. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
- I:BasePower=20
- B:Enable=true
- }
-
- Transposer {
- # Adjust this value to change the Energy consumption (in RF/t) for a Fluid Transposer. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
- I:BasePower=20
- B:Enable=true
- }
-
- Charger {
- # Adjust this value to change the Energy consumption (in RF/t) for an Energetic Infuser. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40]
- I:BasePower=50
- B:Enable=true
-
- # Adjust this value to change the amount of RF per point of durability in the Energetic Infuser with the Flux Reconstruction augment. [range: 100 ~ 10000, default: 500]
- I:RepairEnergy=500
-
- # Adjust this value to change the amount of Essence of Knowledge per point of durability in the Energetic Infuser with the Flux Reconstruction augment. [range: 1 ~ 1000, default: 5]
- I:RepairFluid=5
-
- # Adjust this value to change the wireless range for the Energetic Infuser with the Parabolic Flux Coupling augment. [range: 8 ~ 128, default: 32]
- I:WirelessRange=32
- }
-
- Centrifuge {
- # Adjust this value to change the Energy consumption (in RF/t) for a Centrifugal Separator. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
- I:BasePower=20
- B:Enable=true
- }
-
- Precipitator {
- # Adjust this value to change the Energy consumption (in RF/t) for a Glacial Precipitator. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
- I:BasePower=20
- B:Enable=true
- }
-
- Extruder {
- # Adjust this value to change the Energy consumption (in RF/t) for an Igneous Extruder. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
- I:BasePower=20
- B:Enable=true
- }
-
- Brewer {
- # Adjust this value to change the Energy consumption (in RF/t) for a BREWER. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
- I:BasePower=20
- B:Enable=true
- }
-
- Enchanter {
- # Adjust this value to change the Energy consumption (in RF/t) for an Arcane Ensorcellator. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
- I:BasePower=20
- B:Enable=true
- }
-
- Crafter {
- # Adjust this value to change the Energy consumption (in RF/t) for a Sequential Fabricator. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
- I:BasePower=20
- B:Enable=true
- }
-
- ##########################################################################################################
- # CustomPowerScaling
- #--------------------------------------------------------------------------------------------------------#
- # ADVANCED FEATURE - ONLY EDIT IF YOU KNOW WHAT YOU ARE DOING.
- # Values are expressed as a percentage of Base Power; Base Scale Factor is 100 percent.
- # Values will be checked for validity and rounded down to the nearest 10.
- ##########################################################################################################
-
- CustomPowerScaling {
- # Scale Factor for Level 1 Machines. [range: 100 ~ 400, default: 150]
- I:Level1=150
-
- # Scale Factor for Level 2 Machines. [range: 100 ~ 900, default: 250]
- I:Level2=250
-
- # Scale Factor for Level 3 Machines. [range: 100 ~ 1600, default: 400]
- I:Level3=400
-
- # Scale Factor for Level 4 Machines. [range: 100 ~ 2500, default: 600]
- I:Level4=600
- }
-
- ##########################################################################################################
- # CustomEnergyScaling
- #--------------------------------------------------------------------------------------------------------#
- # ADVANCED FEATURE - ONLY EDIT IF YOU KNOW WHAT YOU ARE DOING.
- # Values are expressed as a percentage of Base Energy; Base Scale Factor is 100 percent.
- # Values will be checked for validity and rounded down to the nearest 5.
- ##########################################################################################################
-
- CustomEnergyScaling {
- # Scale Factor for Level 1 Machines. [range: 100 ~ 400, default: 105]
- I:Level1=105
-
- # Scale Factor for Level 2 Machines. [range: 100 ~ 900, default: 110]
- I:Level2=110
-
- # Scale Factor for Level 3 Machines. [range: 100 ~ 1600, default: 115]
- I:Level3=115
-
- # Scale Factor for Level 4 Machines. [range: 100 ~ 2500, default: 120]
- I:Level4=120
- }
-
- ##########################################################################################################
- # AugmentSlots
- #--------------------------------------------------------------------------------------------------------#
- # Adjust the number of augments that Machines have at any given Level.
- # Progression will be checked for validity - upgrading a block cannot result in fewer slots.
- ##########################################################################################################
-
- AugmentSlots {
- # Augment Slots for Level 0 Machines. [range: 0 ~ 9, default: 0]
- I:Level0=0
-
- # Augment Slots for Level 1 Machines. [range: 0 ~ 9, default: 1]
- I:Level1=1
-
- # Augment Slots for Level 2 Machines. [range: 0 ~ 9, default: 2]
- I:Level2=2
-
- # Augment Slots for Level 3 Machines. [range: 0 ~ 9, default: 3]
- I:Level3=3
-
- # Augment Slots for Level 4 Machines. [range: 0 ~ 9, default: 4]
- I:Level4=4
- }
-
-}
-
-
-Plugins {
- # If TRUE, support for AbyssalCraft is enabled. [default: true]
- B:AbyssalCraft=true
-
- # If TRUE, support for Actually Additions is enabled. [default: true]
- B:"Actually Additions"=true
-
- # If TRUE, support for Applied Energistics 2 is enabled. [default: true]
- B:"Applied Energistics 2"=true
-
- # If TRUE, support for Astral Sorcery is enabled. [default: true]
- B:"Astral Sorcery"=true
-
- # If TRUE, support for Biomes O' Plenty is enabled. [default: true]
- B:"Biomes O' Plenty"=true
-
- # If TRUE, support for Chisel is enabled. [default: true]
- B:Chisel=true
-
- # If TRUE, support for Computronics is enabled. [default: true]
- B:Computronics=true
-
- # If TRUE, support for Elemental Dimensions is enabled. [default: true]
- B:"Elemental Dimensions"=true
-
- # If TRUE, support for Ender IO is enabled. [default: true]
- B:"Ender IO"=true
-
- # If TRUE, support for EvilCraft is enabled. [default: true]
- B:EvilCraft=true
-
- # If TRUE, support for Extra Alchemy is enabled. [default: true]
- B:"Extra Alchemy"=true
-
- # If TRUE, support for Extra Bees is enabled. [default: true]
- B:"Extra Bees"=true
-
- # If TRUE, support for Extra Trees is enabled. [default: true]
- B:"Extra Trees"=true
-
- # If TRUE, support for Extra Utilities 2 is enabled. [default: true]
- B:"Extra Utilities 2"=true
-
- # If TRUE, support for Familiar Fauna is enabled. [default: true]
- B:"Familiar Fauna"=true
-
- # If TRUE, support for Forestry is enabled. [default: true]
- B:Forestry=true
-
- # If TRUE, support for Gendustry is enabled. [default: true]
- B:Gendustry=true
- B:HarvestCraft=true
-
- # If TRUE, support for Ice and Fire is enabled. [default: true]
- B:"Ice and Fire"=true
-
- # If TRUE, support for Immersive Engineering is enabled. [default: true]
- B:"Immersive Engineering"=true
-
- # If TRUE, support for IndustrialCraft 2 is enabled. [default: true]
- B:"IndustrialCraft 2"=true
-
- # If TRUE, support for Integrated Dynamics is enabled. [default: true]
- B:"Integrated Dynamics"=true
-
- # If TRUE, support for Magic Bees is enabled. [default: true]
- B:"Magic Bees"=true
-
- # If TRUE, support for Mystical Agriculture is enabled. [default: true]
- B:"Mystical Agriculture"=true
-
- # If TRUE, support for Natura is enabled. [default: true]
- B:Natura=true
-
- # If TRUE, support for Pam's BoneCraft is enabled. [default: true]
- B:"Pam's BoneCraft"=true
-
- # If TRUE, support for Pam's HarvestCraft is enabled. [default: true]
- B:"Pam's HarvestCraft"=true
-
- # If TRUE, support for Pam's Redbud Tree is enabled. [default: true]
- B:"Pam's Redbud Tree"=true
-
- # If TRUE, support for Pam's Spooky Tree is enabled. [default: true]
- B:"Pam's Spooky Tree"=true
-
- # If TRUE, support for Plants is enabled. [default: true]
- B:Plants=true
-
- # If TRUE, support for Quark is enabled. [default: true]
- B:Quark=true
-
- # If TRUE, support for Rustic is enabled. [default: true]
- B:Rustic=true
-
- # If TRUE, support for Tech Reborn is enabled. [default: true]
- B:"Tech Reborn"=true
-
- # If TRUE, support for Terraqueous is enabled. [default: true]
- B:Terraqueous=true
-
- # If TRUE, support for Thaumcraft is enabled. [default: true]
- B:Thaumcraft=true
-
- # If TRUE, support for The Betweenlands is enabled. [default: true]
- B:"The Betweenlands"=true
-
- # If TRUE, support for The One Probe is enabled. [default: true]
- B:"The One Probe"=true
-
- # If TRUE, support for Tinkers' Construct is enabled. [default: true]
- B:"Tinkers' Construct"=true
-
- # If TRUE, support for Traverse is enabled. [default: true]
- B:Traverse=true
-
- # If TRUE, support for Tropicraft is enabled. [default: true]
- B:Tropicraft=true
-
- # If TRUE, support for Twilight Forest is enabled. [default: true]
- B:"Twilight Forest"=true
-
- "Mystical Agriculture" {
- I:BaseSecondaryChance=100
- I:FluxedSecondaryChance=110
- I:RichSecondaryChance=105
- }
-
-}
-
-
-Security {
- B:Apparatus.Securable=true
- B:Cache.Securable=true
- B:Cell.Securable=true
- B:Device.Securable=true
- B:Dynamo.Securable=true
- B:Machine.Securable=true
- B:Strongbox.Securable=true
- B:Tank.Securable=true
-}
-
-
-Storage {
-
- Cell {
- # Adjust this value to change the amount of Energy (in RF) stored by a Basic Cell. This base value will scale with block level. [range: 50000 ~ 20000000, default: 2000000]
- I:BaseCapacity=2000000
-
- # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Cell. This base value will scale with block level. [range: 100 ~ 10000, default: 1000]
- I:BaseReceive=1000
-
- # Adjust this value to change the amount of Energy (in RF/t) that can be sent by a Basic Cell. This base value will scale with block level. [range: 100 ~ 10000, default: 1000]
- I:BaseSend=1000
-
- # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid.
- B:ClassicCrafting=false
-
- # If TRUE, Energy Cells may be turned into Creative versions using a Creative Conversion Kit.
- B:Creative=true
-
- # If TRUE, Energy Cells are enabled.
- B:Enable=false
-
- # If TRUE, Energy Cells are securable.
- B:Securable=true
-
- # If TRUE, Energy Cells can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion.
- B:UpgradeKitCrafting=false
- }
-
- Tank {
- # Adjust this value to change the amount of Fluid (in mB) stored by a Basic Tank. This base value will scale with block level. [range: 2000 ~ 1000000, default: 20000]
- I:BaseCapacity=20000
-
- # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid.
- B:ClassicCrafting=false
-
- # If TRUE, Tanks may be turned into Creative versions using a Creative Conversion Kit.
- B:Creative=true
-
- # If TRUE, Tanks are enabled.
- B:Enable=true
-
- # If TRUE, Tanks are securable.
- B:Securable=true
-
- # If TRUE, Tanks can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion.
- B:UpgradeKitCrafting=false
- }
-
- Cache {
- # Adjust this value to change the amount of Items stored by a Basic Cache. This base value will scale with block level. [range: 500 ~ 500000, default: 20000]
- I:BaseCapacity=20000
-
- # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid.
- B:ClassicCrafting=false
-
- # If TRUE, Caches may be turned into Creative versions using a Creative Conversion Kit.
- B:Creative=true
-
- # If TRUE, Caches are enabled.
- B:Enable=true
- B:Securable=true
-
- # If TRUE, Caches can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion.
- B:UpgradeKitCrafting=false
- }
-
- Strongbox {
- # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid.
- B:ClassicCrafting=false
-
- # If TRUE, Strongboxes may be turned into Creative versions using a Creative Conversion Kit.
- B:Creative=true
-
- # If TRUE, Strongboxes are enabled.
- B:Enable=false
-
- # If TRUE, Strongboxes are securable.
- B:Securable=true
-
- # If TRUE, Strongboxes can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion.
- B:UpgradeKitCrafting=false
- }
-
-}
-
-
-Upgrades {
- # This sets the minimum upgradeable block tier for Automatic Input functionality. [range: 0 ~ 4, default: 0]
- I:LevelAutoInput=0
-
- # This sets the minimum upgradeable block tier for Automatic Output functionality. [range: 0 ~ 4, default: 0]
- I:LevelAutoOutput=0
-
- # This sets the minimum upgradeable block tier for Redstone Control functionality. [range: 0 ~ 4, default: 0]
- I:LevelRedstoneControl=0
-}
-
-
-Version {
- S:Identifier=5.5.0
-}
-
-
+# Configuration file
+
+Device {
+ # If TRUE, most Devices will no longer have Auto-Input functionality. Not recommended, but knock yourself out.
+ B:DisableAutoInput=false
+
+ # If TRUE, most Devices will no longer have Auto-Output functionality. Not recommended, but knock yourself out.
+ B:DisableAutoOutput=false
+
+ # If TRUE, Devices are securable.
+ B:Securable=true
+
+ WaterGen {
+ B:Enable=true
+
+ # If TRUE, the Aqueous Accumulator will act as an Infinite Source and will also function in the Nether.
+ B:Infinite=false
+
+ # If TRUE, the Aqueous Accumulator will produce water very slowly even without adjacent source blocks.
+ B:PassiveGeneration=false
+ }
+
+ Nullifier {
+ B:Enable=true
+ }
+
+ HeatSink {
+ B:Enable=true
+ }
+
+ Tapper {
+ B:Enable=true
+
+ # Adjust this value to set the number of cycles Phyto-Gro lasts. [range: 2 ~ 64, default: 8]
+ I:FertilizerDuration=8
+
+ # If TRUE, the Arboreal Extractor will REQUIRE Phyto-Gro to operate.
+ B:RequireFertilizer=false
+ }
+
+ ItemBuffer {
+ B:Enable=true
+ }
+
+ Fisher {
+ # Adjust this value to set the number of cycles Aqua-Chow lasts. [range: 2 ~ 64, default: 8]
+ I:BaitDuration=8
+ B:Enable=true
+
+ # If TRUE, the Aquatic Entangler will REQUIRE Aqua-Chow to operate.
+ B:RequireBait=false
+ }
+
+ FluidBuffer {
+ B:Enable=true
+ }
+
+ Lexicon {
+ B:Enable=true
+ }
+
+ XpCollector {
+ B:Enable=true
+ }
+
+ Diffuser {
+ B:Enable=true
+
+ # Adjust this value to change the area effect radius when Lingering Potion fluid is used in a Decoctive Diffuser. [range: 2 ~ 16, default: 8]
+ I:LingeringPotionRadius=10
+
+ # Adjust this value to change the area effect radius when Potion fluid is used in a Decoctive Diffuser. [range: 2 ~ 16, default: 4]
+ I:PotionRadius=6
+
+ # Adjust this value to change the area effect radius when Splash Potion fluid is used in a Decoctive Diffuser. [range: 2 ~ 16, default: 6]
+ I:SplashPotionRadius=8
+ }
+
+ Factorizer {
+ B:Enable=true
+ }
+
+ MobCatcher {
+ B:Enable=true
+
+ # Adjust this value to change the capture radius for the Creature Encaptulator. [range: 2 ~ 16, default: 4]
+ I:Radius=4
+ }
+
+ ItemCollector {
+ B:Enable=true
+ }
+
+}
+
+
+Dynamo {
+ # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid.
+ B:ClassicCrafting=false
+
+ # If TRUE, Dynamo Augment Slot scaling will use a custom set of values rather than default behavior (1/level).
+ B:CustomAugmentScaling=false
+
+ # If TRUE, Dynamo RF/t (POWER) scaling will use a custom set of values rather than default behavior. The default custom configuration provides a reasonable alternate progression.
+ B:CustomPowerScaling=false
+
+ # If TRUE, Dynamos are securable.
+ B:Securable=true
+
+ # If TRUE, Dynamos will have much smaller internal energy (RF) storage. Generation speed will no longer scale with internal energy.
+ B:SmallStorage=false
+
+ # If TRUE, Dynamos are upgradable. If disabled, be sure and change the Augment Progression.
+ B:Upgradable=true
+
+ # If TRUE, Dynamos can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion.
+ B:UpgradeKitCrafting=false
+
+ Steam {
+ # Adjust this value to change the Energy generation (in RF/t) for a Steam Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40]
+ I:BasePower=40
+ B:Enable=true
+ }
+
+ Magmatic {
+ # Adjust this value to change the Energy generation (in RF/t) for a Magmatic Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40]
+ I:BasePower=40
+ B:Enable=true
+ }
+
+ Compression {
+ # Adjust this value to change the Energy generation (in RF/t) for a Compression Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40]
+ I:BasePower=40
+ B:Enable=true
+ }
+
+ Reactant {
+ # Adjust this value to change the Energy generation (in RF/t) for a Reactant Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40]
+ I:BasePower=40
+ B:Enable=true
+ }
+
+ Enervation {
+ # Adjust this value to change the Energy generation (in RF/t) for an Enervation Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40]
+ I:BasePower=40
+ B:Enable=true
+ }
+
+ Numismatic {
+ # Adjust this value to change the Energy generation (in RF/t) for a Numismatic Dynamo. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40]
+ I:BasePower=40
+ B:Enable=true
+ }
+
+ ##########################################################################################################
+ # CustomPowerScaling
+ #--------------------------------------------------------------------------------------------------------#
+ # ADVANCED FEATURE - ONLY EDIT IF YOU KNOW WHAT YOU ARE DOING.
+ # Values are expressed as a percentage of Base Power; Base Scale Factor is 100 percent.
+ # Values will be checked for validity and rounded down to the nearest 10.
+ ##########################################################################################################
+
+ CustomPowerScaling {
+ # Scale Factor for Level 1 Dynamos. [range: 100 ~ 400, default: 150]
+ I:Level1=150
+
+ # Scale Factor for Level 2 Dynamos. [range: 100 ~ 900, default: 250]
+ I:Level2=250
+
+ # Scale Factor for Level 3 Dynamos. [range: 100 ~ 1600, default: 400]
+ I:Level3=400
+
+ # Scale Factor for Level 4 Dynamos. [range: 100 ~ 2500, default: 600]
+ I:Level4=600
+ }
+
+ ##########################################################################################################
+ # AugmentSlots
+ #--------------------------------------------------------------------------------------------------------#
+ # Adjust the number of augments that Dynamos have at any given Level.
+ # Progression will be checked for validity - upgrading a block cannot result in fewer slots.
+ ##########################################################################################################
+
+ AugmentSlots {
+ # Augment Slots for Level 0 Dynamos. [range: 0 ~ 9, default: 0]
+ I:Level0=0
+
+ # Augment Slots for Level 1 Dynamos. [range: 0 ~ 9, default: 1]
+ I:Level1=1
+
+ # Augment Slots for Level 2 Dynamos. [range: 0 ~ 9, default: 2]
+ I:Level2=2
+
+ # Augment Slots for Level 3 Dynamos. [range: 0 ~ 9, default: 3]
+ I:Level3=3
+
+ # Augment Slots for Level 4 Dynamos. [range: 0 ~ 9, default: 4]
+ I:Level4=4
+ }
+
+}
+
+
+Item {
+
+ Capacitor {
+ # Adjust this value to change the amount of Energy (in RF) stored by a Basic Flux Capacitor. This base value will scale with item level. [range: 10000 ~ 10000000, default: 1000000]
+ I:BaseCapacity=1000000
+
+ # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Flux Capacitor. This base value will scale with item level. [range: 100 ~ 1000000, default: 2000]
+ I:BaseReceive=2000
+
+ # Adjust this value to change the amount of Energy (in RF/t) that can be sent by a Basic Flux Capacitor. This base value will scale with item level. [range: 100 ~ 1000000, default: 1000]
+ I:BaseSend=500
+ B:Enable=true
+ }
+
+ Satchel {
+ B:Enable=false
+ }
+
+ Reservoir {
+ # Adjust this value to change the amount of Fluid (in mB) stored by a Basic Reservoir. This base value will scale with item level. [range: 2000 ~ 100000, default: 10000]
+ I:BaseCapacity=10000
+ B:Enable=true
+ }
+
+ Augment {
+ # If TRUE, the recipe for the Compactor's Coin Specialization is enabled. [default: true]
+ B:AugmentCompactorCoin=true
+
+ # If TRUE, the recipe for the Compactor's Gear Specialization is enabled. [default: true]
+ B:AugmentCompactorGear=true
+
+ # If TRUE, the recipe for the Extruder's Sedimentary Specialization is enabled. [default: true]
+ B:AugmentExtruderSedimentary=true
+
+ # If TRUE, the recipe for the Furnace's Food Specialization is enabled. [default: true]
+ B:AugmentFurnaceFood=true
+
+ # If TRUE, the recipe for the Furnace's Ore Specialization is enabled. [default: true]
+ B:AugmentFurnaceOre=true
+
+ # If TRUE, the recipe for the Furnace's Pyrolysis Specialization is enabled. [default: true]
+ B:AugmentFurnacePyrolysis=true
+
+ # If TRUE, the recipe for the Pulverizer's Petrotheum Specialization is enabled. [default: true]
+ B:AugmentPulverizerPetrotheum=true
+
+ # If TRUE, the recipe for the Refinery's Potion Specialization is enabled. [default: true]
+ B:AugmentRefineryPotion=true
+
+ # If TRUE, the recipe for the Smelter's Pyrotheum Specialization is enabled. [default: true]
+ B:AugmentSmelterPyrotheum=true
+ }
+
+}
+
+
+Machine {
+ # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid.
+ B:ClassicCrafting=false
+
+ # If TRUE, Machine Augment Slot scaling will use a custom set of values rather than default behavior (1/level).
+ B:CustomAugmentScaling=false
+
+ # If TRUE, Machine Total RF (ENERGY) scaling will use a custom set of values rather than default behavior (no scaling). The default custom configuration provides an alternate progression where machines use 5% additional total RF per tier.
+ B:CustomEnergyScaling=false
+
+ # If TRUE, Machine RF/t (POWER) scaling will use a custom set of values rather than default behavior. The default custom configuration provides a reasonable alternate progression.
+ B:CustomPowerScaling=false
+
+ # If TRUE, Machines will no longer have Auto-Input functionality. Not recommended, but knock yourself out.
+ B:DisableAutoInput=false
+
+ # If TRUE, Machines will no longer have Auto-Output functionality. Not recommended, but knock yourself out.
+ B:DisableAutoOutput=false
+
+ # If TRUE, Machines are securable.
+ B:Securable=true
+
+ # If TRUE, Machines will have much smaller internal energy (RF) storage. Processing speed will no longer scale with internal energy.
+ B:SmallStorage=false
+
+ # If TRUE, Machines are upgradable. If disabled, be sure and change the Augment Scaling config options as well.
+ B:Upgradable=true
+
+ # If TRUE, Machines can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion.
+ B:UpgradeKitCrafting=false
+
+ Furnace {
+ # Adjust this value to change the Energy consumption (in RF/t) for a Redstone Furnace. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
+ I:BasePower=20
+ B:Enable=false
+ }
+
+ Pulverizer {
+ # Adjust this value to change the Energy consumption (in RF/t) for a Pulverizer. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
+ I:BasePower=20
+ B:Enable=false
+ }
+
+ Sawmill {
+ # Adjust this value to change the Energy consumption (in RF/t) for a Sawmill. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
+ I:BasePower=20
+ B:Enable=true
+ }
+
+ Smelter {
+ # Adjust this value to change the Energy consumption (in RF/t) for an Induction Smelter. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
+ I:BasePower=20
+ B:Enable=false
+ }
+
+ Insolator {
+ # Adjust this value to change the Energy consumption (in RF/t) for a Phytogenic Insolator. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
+ I:BasePower=20
+ B:Enable=true
+ }
+
+ Compactor {
+ # Adjust this value to change the Energy consumption (in RF/t) for a Compactor. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
+ I:BasePower=20
+ B:Enable=false
+ }
+
+ Crucible {
+ # Adjust this value to change the Energy consumption (in RF/t) for a Magma Crucible. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40]
+ I:BasePower=50
+ B:Enable=true
+ }
+
+ Refinery {
+ # Adjust this value to change the Energy consumption (in RF/t) for a Fractionating Still. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
+ I:BasePower=20
+ B:Enable=true
+ }
+
+ Transposer {
+ # Adjust this value to change the Energy consumption (in RF/t) for a Fluid Transposer. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
+ I:BasePower=20
+ B:Enable=true
+ }
+
+ Charger {
+ # Adjust this value to change the Energy consumption (in RF/t) for an Energetic Infuser. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 40]
+ I:BasePower=50
+ B:Enable=true
+
+ # Adjust this value to change the amount of RF per point of durability in the Energetic Infuser with the Flux Reconstruction augment. [range: 100 ~ 10000, default: 500]
+ I:RepairEnergy=500
+
+ # Adjust this value to change the amount of Essence of Knowledge per point of durability in the Energetic Infuser with the Flux Reconstruction augment. [range: 1 ~ 1000, default: 5]
+ I:RepairFluid=5
+
+ # Adjust this value to change the wireless range for the Energetic Infuser with the Parabolic Flux Coupling augment. [range: 8 ~ 128, default: 32]
+ I:WirelessRange=32
+ }
+
+ Centrifuge {
+ # Adjust this value to change the Energy consumption (in RF/t) for a Centrifugal Separator. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
+ I:BasePower=20
+ B:Enable=true
+ }
+
+ Precipitator {
+ # Adjust this value to change the Energy consumption (in RF/t) for a Glacial Precipitator. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
+ I:BasePower=20
+ B:Enable=true
+ }
+
+ Extruder {
+ # Adjust this value to change the Energy consumption (in RF/t) for an Igneous Extruder. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
+ I:BasePower=20
+ B:Enable=true
+ }
+
+ Brewer {
+ # Adjust this value to change the Energy consumption (in RF/t) for a BREWER. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
+ I:BasePower=20
+ B:Enable=true
+ }
+
+ Enchanter {
+ # Adjust this value to change the Energy consumption (in RF/t) for an Arcane Ensorcellator. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
+ I:BasePower=20
+ B:Enable=true
+ }
+
+ Crafter {
+ # Adjust this value to change the Energy consumption (in RF/t) for a Sequential Fabricator. This base value will scale with block level and Augments. [range: 10 ~ 200, default: 20]
+ I:BasePower=20
+ B:Enable=true
+ }
+
+ ##########################################################################################################
+ # CustomPowerScaling
+ #--------------------------------------------------------------------------------------------------------#
+ # ADVANCED FEATURE - ONLY EDIT IF YOU KNOW WHAT YOU ARE DOING.
+ # Values are expressed as a percentage of Base Power; Base Scale Factor is 100 percent.
+ # Values will be checked for validity and rounded down to the nearest 10.
+ ##########################################################################################################
+
+ CustomPowerScaling {
+ # Scale Factor for Level 1 Machines. [range: 100 ~ 400, default: 150]
+ I:Level1=150
+
+ # Scale Factor for Level 2 Machines. [range: 100 ~ 900, default: 250]
+ I:Level2=250
+
+ # Scale Factor for Level 3 Machines. [range: 100 ~ 1600, default: 400]
+ I:Level3=400
+
+ # Scale Factor for Level 4 Machines. [range: 100 ~ 2500, default: 600]
+ I:Level4=600
+ }
+
+ ##########################################################################################################
+ # CustomEnergyScaling
+ #--------------------------------------------------------------------------------------------------------#
+ # ADVANCED FEATURE - ONLY EDIT IF YOU KNOW WHAT YOU ARE DOING.
+ # Values are expressed as a percentage of Base Energy; Base Scale Factor is 100 percent.
+ # Values will be checked for validity and rounded down to the nearest 5.
+ ##########################################################################################################
+
+ CustomEnergyScaling {
+ # Scale Factor for Level 1 Machines. [range: 100 ~ 400, default: 105]
+ I:Level1=105
+
+ # Scale Factor for Level 2 Machines. [range: 100 ~ 900, default: 110]
+ I:Level2=110
+
+ # Scale Factor for Level 3 Machines. [range: 100 ~ 1600, default: 115]
+ I:Level3=115
+
+ # Scale Factor for Level 4 Machines. [range: 100 ~ 2500, default: 120]
+ I:Level4=120
+ }
+
+ ##########################################################################################################
+ # AugmentSlots
+ #--------------------------------------------------------------------------------------------------------#
+ # Adjust the number of augments that Machines have at any given Level.
+ # Progression will be checked for validity - upgrading a block cannot result in fewer slots.
+ ##########################################################################################################
+
+ AugmentSlots {
+ # Augment Slots for Level 0 Machines. [range: 0 ~ 9, default: 0]
+ I:Level0=0
+
+ # Augment Slots for Level 1 Machines. [range: 0 ~ 9, default: 1]
+ I:Level1=1
+
+ # Augment Slots for Level 2 Machines. [range: 0 ~ 9, default: 2]
+ I:Level2=2
+
+ # Augment Slots for Level 3 Machines. [range: 0 ~ 9, default: 3]
+ I:Level3=3
+
+ # Augment Slots for Level 4 Machines. [range: 0 ~ 9, default: 4]
+ I:Level4=4
+ }
+
+}
+
+
+Plugins {
+ # If TRUE, support for AbyssalCraft is enabled. [default: true]
+ B:AbyssalCraft=true
+
+ # If TRUE, support for Actually Additions is enabled. [default: true]
+ B:"Actually Additions"=true
+
+ # If TRUE, support for Applied Energistics 2 is enabled. [default: true]
+ B:"Applied Energistics 2"=true
+
+ # If TRUE, support for Astral Sorcery is enabled. [default: true]
+ B:"Astral Sorcery"=true
+
+ # If TRUE, support for Biomes O' Plenty is enabled. [default: true]
+ B:"Biomes O' Plenty"=true
+
+ # If TRUE, support for Chisel is enabled. [default: true]
+ B:Chisel=true
+
+ # If TRUE, support for Computronics is enabled. [default: true]
+ B:Computronics=true
+
+ # If TRUE, support for Elemental Dimensions is enabled. [default: true]
+ B:"Elemental Dimensions"=true
+
+ # If TRUE, support for Ender IO is enabled. [default: true]
+ B:"Ender IO"=true
+
+ # If TRUE, support for EvilCraft is enabled. [default: true]
+ B:EvilCraft=true
+
+ # If TRUE, support for Extra Alchemy is enabled. [default: true]
+ B:"Extra Alchemy"=true
+
+ # If TRUE, support for Extra Bees is enabled. [default: true]
+ B:"Extra Bees"=true
+
+ # If TRUE, support for Extra Trees is enabled. [default: true]
+ B:"Extra Trees"=true
+
+ # If TRUE, support for Extra Utilities 2 is enabled. [default: true]
+ B:"Extra Utilities 2"=true
+
+ # If TRUE, support for Familiar Fauna is enabled. [default: true]
+ B:"Familiar Fauna"=true
+
+ # If TRUE, support for Forestry is enabled. [default: true]
+ B:Forestry=true
+
+ # If TRUE, support for Gendustry is enabled. [default: true]
+ B:Gendustry=true
+ B:HarvestCraft=true
+
+ # If TRUE, support for Ice and Fire is enabled. [default: true]
+ B:"Ice and Fire"=true
+
+ # If TRUE, support for Immersive Engineering is enabled. [default: true]
+ B:"Immersive Engineering"=true
+
+ # If TRUE, support for IndustrialCraft 2 is enabled. [default: true]
+ B:"IndustrialCraft 2"=true
+
+ # If TRUE, support for Integrated Dynamics is enabled. [default: true]
+ B:"Integrated Dynamics"=true
+
+ # If TRUE, support for Magic Bees is enabled. [default: true]
+ B:"Magic Bees"=true
+
+ # If TRUE, support for Mystical Agriculture is enabled. [default: true]
+ B:"Mystical Agriculture"=true
+
+ # If TRUE, support for Natura is enabled. [default: true]
+ B:Natura=true
+
+ # If TRUE, support for Pam's BoneCraft is enabled. [default: true]
+ B:"Pam's BoneCraft"=true
+
+ # If TRUE, support for Pam's HarvestCraft is enabled. [default: true]
+ B:"Pam's HarvestCraft"=true
+
+ # If TRUE, support for Pam's Redbud Tree is enabled. [default: true]
+ B:"Pam's Redbud Tree"=true
+
+ # If TRUE, support for Pam's Spooky Tree is enabled. [default: true]
+ B:"Pam's Spooky Tree"=true
+
+ # If TRUE, support for Plants is enabled. [default: true]
+ B:Plants=true
+
+ # If TRUE, support for Quark is enabled. [default: true]
+ B:Quark=true
+
+ # If TRUE, support for Rustic is enabled. [default: true]
+ B:Rustic=true
+
+ # If TRUE, support for Tech Reborn is enabled. [default: true]
+ B:"Tech Reborn"=true
+
+ # If TRUE, support for Terraqueous is enabled. [default: true]
+ B:Terraqueous=true
+
+ # If TRUE, support for Thaumcraft is enabled. [default: true]
+ B:Thaumcraft=true
+
+ # If TRUE, support for The Betweenlands is enabled. [default: true]
+ B:"The Betweenlands"=true
+
+ # If TRUE, support for The One Probe is enabled. [default: true]
+ B:"The One Probe"=true
+
+ # If TRUE, support for Tinkers' Construct is enabled. [default: true]
+ B:"Tinkers' Construct"=true
+
+ # If TRUE, support for Traverse is enabled. [default: true]
+ B:Traverse=true
+
+ # If TRUE, support for Tropicraft is enabled. [default: true]
+ B:Tropicraft=true
+
+ # If TRUE, support for Twilight Forest is enabled. [default: true]
+ B:"Twilight Forest"=true
+
+ "Mystical Agriculture" {
+ I:BaseSecondaryChance=100
+ I:FluxedSecondaryChance=110
+ I:RichSecondaryChance=105
+ }
+
+}
+
+
+Security {
+ B:Apparatus.Securable=true
+ B:Cache.Securable=true
+ B:Cell.Securable=true
+ B:Device.Securable=true
+ B:Dynamo.Securable=true
+ B:Machine.Securable=true
+ B:Strongbox.Securable=true
+ B:Tank.Securable=true
+}
+
+
+Storage {
+
+ Cell {
+ # Adjust this value to change the amount of Energy (in RF) stored by a Basic Cell. This base value will scale with block level. [range: 50000 ~ 20000000, default: 2000000]
+ I:BaseCapacity=2000000
+
+ # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Cell. This base value will scale with block level. [range: 100 ~ 10000, default: 1000]
+ I:BaseReceive=1000
+
+ # Adjust this value to change the amount of Energy (in RF/t) that can be sent by a Basic Cell. This base value will scale with block level. [range: 100 ~ 10000, default: 1000]
+ I:BaseSend=1000
+
+ # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid.
+ B:ClassicCrafting=false
+
+ # If TRUE, Energy Cells may be turned into Creative versions using a Creative Conversion Kit.
+ B:Creative=true
+
+ # If TRUE, Energy Cells are enabled.
+ B:Enable=false
+
+ # If TRUE, Energy Cells are securable.
+ B:Securable=true
+
+ # If TRUE, Energy Cells can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion.
+ B:UpgradeKitCrafting=false
+ }
+
+ Tank {
+ # Adjust this value to change the amount of Fluid (in mB) stored by a Basic Tank. This base value will scale with block level. [range: 2000 ~ 1000000, default: 20000]
+ I:BaseCapacity=20000
+
+ # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid.
+ B:ClassicCrafting=false
+
+ # If TRUE, Tanks may be turned into Creative versions using a Creative Conversion Kit.
+ B:Creative=true
+
+ # If TRUE, Tanks are enabled.
+ B:Enable=true
+
+ # If TRUE, Tanks are securable.
+ B:Securable=true
+
+ # If TRUE, Tanks can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion.
+ B:UpgradeKitCrafting=false
+ }
+
+ Cache {
+ # Adjust this value to change the amount of Items stored by a Basic Cache. This base value will scale with block level. [range: 500 ~ 500000, default: 20000]
+ I:BaseCapacity=20000
+
+ # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid.
+ B:ClassicCrafting=false
+
+ # If TRUE, Caches may be turned into Creative versions using a Creative Conversion Kit.
+ B:Creative=true
+
+ # If TRUE, Caches are enabled.
+ B:Enable=true
+ B:Securable=true
+
+ # If TRUE, Caches can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion.
+ B:UpgradeKitCrafting=false
+ }
+
+ Strongbox {
+ # If TRUE, 'Classic' Crafting is enabled - Non-Creative Upgrade Kits WILL NOT WORK in a Crafting Grid.
+ B:ClassicCrafting=false
+
+ # If TRUE, Strongboxes may be turned into Creative versions using a Creative Conversion Kit.
+ B:Creative=true
+
+ # If TRUE, Strongboxes are enabled.
+ B:Enable=false
+
+ # If TRUE, Strongboxes are securable.
+ B:Securable=true
+
+ # If TRUE, Strongboxes can be upgraded in a Crafting Grid using Kits. If Classic Crafting is enabled, only the Creative Conversion Kit may be used in this fashion.
+ B:UpgradeKitCrafting=false
+ }
+
+}
+
+
+Upgrades {
+ # This sets the minimum upgradeable block tier for Automatic Input functionality. [range: 0 ~ 4, default: 0]
+ I:LevelAutoInput=0
+
+ # This sets the minimum upgradeable block tier for Automatic Output functionality. [range: 0 ~ 4, default: 0]
+ I:LevelAutoOutput=0
+
+ # This sets the minimum upgradeable block tier for Redstone Control functionality. [range: 0 ~ 4, default: 0]
+ I:LevelRedstoneControl=0
+}
+
+
+Version {
+ S:Identifier=5.5.0
+}
+
+
diff --git a/.minecraft/config/cofh/thermalexpansion/florbs.cfg b/.minecraft/config/cofh/thermalexpansion/florbs.cfg
index 97968b3..f35af8d 100644
--- a/.minecraft/config/cofh/thermalexpansion/florbs.cfg
+++ b/.minecraft/config/cofh/thermalexpansion/florbs.cfg
@@ -1,20 +1,20 @@
-# Configuration file
-
-Blacklist {
- # List of fluids that are not allowed to be placed in Florbs. [default: ]
- S:Blacklist <
- >
-}
-
-
-General {
- # If TRUE, the recipes for Florbs are enabled. Setting this to FALSE means that you actively dislike fun things. [default: true]
- B:EnableRecipe=true
-}
-
-
-Version {
- S:Identifier=5.5.0
-}
-
-
+# Configuration file
+
+Blacklist {
+ # List of fluids that are not allowed to be placed in Florbs. [default: ]
+ S:Blacklist <
+ >
+}
+
+
+General {
+ # If TRUE, the recipes for Florbs are enabled. Setting this to FALSE means that you actively dislike fun things. [default: true]
+ B:EnableRecipe=true
+}
+
+
+Version {
+ S:Identifier=5.5.0
+}
+
+
diff --git a/.minecraft/config/cofh/thermalexpansion/morbs.cfg b/.minecraft/config/cofh/thermalexpansion/morbs.cfg
index 0ae5698..023f2ae 100644
--- a/.minecraft/config/cofh/thermalexpansion/morbs.cfg
+++ b/.minecraft/config/cofh/thermalexpansion/morbs.cfg
@@ -1,20 +1,20 @@
-# Configuration file
-
-Blacklist {
- # List of entities that are not allowed to be placed in Morbs. Mobs without spawn eggs are automatically disallowed. [default: ]
- S:Blacklist <
- >
-}
-
-
-General {
- # If TRUE, the recipes for Morbs are enabled. Setting this to FALSE means that you actively dislike fun things and/or Pokemon tributes. [default: true]
- B:EnableRecipe=true
-}
-
-
-Version {
- S:Identifier=5.5.0
-}
-
-
+# Configuration file
+
+Blacklist {
+ # List of entities that are not allowed to be placed in Morbs. Mobs without spawn eggs are automatically disallowed. [default: ]
+ S:Blacklist <
+ >
+}
+
+
+General {
+ # If TRUE, the recipes for Morbs are enabled. Setting this to FALSE means that you actively dislike fun things and/or Pokemon tributes. [default: true]
+ B:EnableRecipe=true
+}
+
+
+Version {
+ S:Identifier=5.5.0
+}
+
+
diff --git a/.minecraft/config/cofh/thermalfoundation/client.cfg b/.minecraft/config/cofh/thermalfoundation/client.cfg
index 29c9e8a..df341aa 100644
--- a/.minecraft/config/cofh/thermalfoundation/client.cfg
+++ b/.minecraft/config/cofh/thermalfoundation/client.cfg
@@ -1,40 +1,40 @@
-# Configuration file
-
-Global {
- # If TRUE, Creative versions of Items will show in Creative Tabs. [default: true]
- B:ShowCreativeItems=true
-
- # If TRUE, Empty versions of Items which contain a specific resource (such as RF or Water) will show in Creative Tabs. [default: false]
- B:ShowEmptyItems=false
-
- # If TRUE, Full versions of Items which contain a specific resource (such as RF or Water) will show in Creative Tabs. [default: true]
- B:ShowFullItems=true
-
- # If TRUE, all Thermal Series mods will be share common pre-configured "Thermal Series" Creative Tabs. Basic Armor and Basic Tools will go to appropriate vanilla Creative Tabs. [default: true]
- B:ThermalSeriesTabs=true
-}
-
-
-Interface {
- # If TRUE, Thermal Foundation Basic Armor Sets appear under the general "Thermal Foundation" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false]
- B:ArmorInCommonTab=false
-
- # If TRUE, Thermal Foundation Basic Tools appear under the general "Thermal Foundation" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false]
- B:ToolsInCommonTab=false
-
- # If TRUE, Thermal Foundation Utility Items appear under the general "Thermal Foundation" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false]
- B:UtilsInCommonTab=false
-}
-
-
-Render {
- # If TRUE, Ender devices will be a bit more Cagey year-round. [default: false]
- B:CageyEnder=false
-}
-
-
-Version {
- S:Identifier=2.5.0
-}
-
-
+# Configuration file
+
+Global {
+ # If TRUE, Creative versions of Items will show in Creative Tabs. [default: true]
+ B:ShowCreativeItems=true
+
+ # If TRUE, Empty versions of Items which contain a specific resource (such as RF or Water) will show in Creative Tabs. [default: false]
+ B:ShowEmptyItems=false
+
+ # If TRUE, Full versions of Items which contain a specific resource (such as RF or Water) will show in Creative Tabs. [default: true]
+ B:ShowFullItems=true
+
+ # If TRUE, all Thermal Series mods will be share common pre-configured "Thermal Series" Creative Tabs. Basic Armor and Basic Tools will go to appropriate vanilla Creative Tabs. [default: true]
+ B:ThermalSeriesTabs=true
+}
+
+
+Interface {
+ # If TRUE, Thermal Foundation Basic Armor Sets appear under the general "Thermal Foundation" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false]
+ B:ArmorInCommonTab=false
+
+ # If TRUE, Thermal Foundation Basic Tools appear under the general "Thermal Foundation" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false]
+ B:ToolsInCommonTab=false
+
+ # If TRUE, Thermal Foundation Utility Items appear under the general "Thermal Foundation" Creative Tab. Does not work if "Thermal Series" Creative Tabs are in use. [default: false]
+ B:UtilsInCommonTab=false
+}
+
+
+Render {
+ # If TRUE, Ender devices will be a bit more Cagey year-round. [default: false]
+ B:CageyEnder=false
+}
+
+
+Version {
+ S:Identifier=2.5.0
+}
+
+
diff --git a/.minecraft/config/cofh/thermalfoundation/common.cfg b/.minecraft/config/cofh/thermalfoundation/common.cfg
index aa87a77..fa1e75a 100644
--- a/.minecraft/config/cofh/thermalfoundation/common.cfg
+++ b/.minecraft/config/cofh/thermalfoundation/common.cfg
@@ -1,598 +1,598 @@
-# Configuration file
-
-Block {
-
- OreFluid {
- # If TRUE, Clathrates will create fluid when broken.
- B:FluidOnBreaking=true
- }
-
-}
-
-
-Equipment {
- # If TRUE, recipes for all Armor Sets are disabled. [default: false]
- B:DisableAllArmorRecipes=true
-
- # If TRUE, recipes for all new Bows will be disabled, leaving only the Vanilla Bow [default: false]
- B:DisableAllBows=true
-
- # If TRUE, recipes for all new Fishing Rods will be disabled, leaving only the Vanilla (Wood) Fishing Rod [default: false]
- B:DisableAllFishingRods=true
-
- # If TRUE, recipes for all new Shears will be disabled, leaving only the Vanilla (Iron) Shears. [default: false]
- B:DisableAllShears=true
-
- # If TRUE, recipes for all new Shields will be disabled, leaving only the Vanilla (Wood) Shield [default: false]
- B:DisableAllShields=true
-
- # If TRUE, recipes for all Tools are disabled. [default: false]
- B:DisableAllToolRecipes=true
-
- # If TRUE, recipes for new Vanilla material (Wood, Stone, Iron, Gold, Diamond) Tools are disabled. [default: false]
- B:DisableVanillaToolRecipes=false
-
- # If TRUE, items which have had their recipes disabled will show in the Creative Tab and JEI. [default: false]
- B:ShowDisabledEquipment=false
-
- Armor {
-
- Copper {
- B:Boots=true
- B:Chestplate=true
- B:Helmet=true
- B:Leggings=true
- }
-
- Tin {
- B:Boots=true
- B:Chestplate=true
- B:Helmet=true
- B:Leggings=true
- }
-
- Silver {
- B:Boots=true
- B:Chestplate=true
- B:Helmet=true
- B:Leggings=true
- }
-
- Lead {
- B:Boots=true
- B:Chestplate=true
- B:Helmet=true
- B:Leggings=true
- }
-
- Aluminum {
- B:Boots=true
- B:Chestplate=true
- B:Helmet=true
- B:Leggings=true
- }
-
- Nickel {
- B:Boots=true
- B:Chestplate=true
- B:Helmet=true
- B:Leggings=true
- }
-
- Platinum {
- B:Boots=true
- B:Chestplate=true
- B:Helmet=true
- B:Leggings=true
- }
-
- Steel {
- B:Boots=true
- B:Chestplate=true
- B:Helmet=true
- B:Leggings=true
- }
-
- Electrum {
- B:Boots=true
- B:Chestplate=true
- B:Helmet=true
- B:Leggings=true
- }
-
- Invar {
- B:Boots=true
- B:Chestplate=true
- B:Helmet=true
- B:Leggings=true
- }
-
- Bronze {
- B:Boots=true
- B:Chestplate=true
- B:Helmet=true
- B:Leggings=true
- }
-
- Constantan {
- B:Boots=true
- B:Chestplate=true
- B:Helmet=true
- B:Leggings=true
- }
-
- }
-
- Tools {
-
- Copper {
- B:Axe=true
- B:Bow=true
- B:FishingRod=true
- B:Hammer=true
- B:Hoe=true
- B:Pickaxe=true
- B:Shears=true
- B:Shield=true
- B:Shovel=true
- B:Sickle=true
- B:Sword=true
- }
-
- Tin {
- B:Axe=true
- B:Bow=true
- B:FishingRod=true
- B:Hammer=true
- B:Hoe=true
- B:Pickaxe=true
- B:Shears=true
- B:Shield=true
- B:Shovel=true
- B:Sickle=true
- B:Sword=true
- }
-
- Silver {
- B:Axe=true
- B:Bow=true
- B:FishingRod=true
- B:Hammer=true
- B:Hoe=true
- B:Pickaxe=true
- B:Shears=true
- B:Shield=true
- B:Shovel=true
- B:Sickle=true
- B:Sword=true
- }
-
- Lead {
- B:Axe=true
- B:Bow=true
- B:FishingRod=true
- B:Hammer=true
- B:Hoe=true
- B:Pickaxe=true
- B:Shears=true
- B:Shield=true
- B:Shovel=true
- B:Sickle=true
- B:Sword=true
- }
-
- Aluminum {
- B:Axe=true
- B:Bow=true
- B:FishingRod=true
- B:Hammer=true
- B:Hoe=true
- B:Pickaxe=true
- B:Shears=true
- B:Shield=true
- B:Shovel=true
- B:Sickle=true
- B:Sword=true
- }
-
- Nickel {
- B:Axe=true
- B:Bow=true
- B:FishingRod=true
- B:Hammer=true
- B:Hoe=true
- B:Pickaxe=true
- B:Shears=true
- B:Shield=true
- B:Shovel=true
- B:Sickle=true
- B:Sword=true
- }
-
- Platinum {
- B:Axe=true
- B:Bow=true
- B:FishingRod=true
- B:Hammer=true
- B:Hoe=true
- B:Pickaxe=true
- B:Shears=true
- B:Shield=true
- B:Shovel=true
- B:Sickle=true
- B:Sword=true
- }
-
- Steel {
- B:Axe=true
- B:Bow=true
- B:FishingRod=true
- B:Hammer=true
- B:Hoe=true
- B:Pickaxe=true
- B:Shears=true
- B:Shield=true
- B:Shovel=true
- B:Sickle=true
- B:Sword=true
- }
-
- Electrum {
- B:Axe=true
- B:Bow=true
- B:FishingRod=true
- B:Hammer=true
- B:Hoe=true
- B:Pickaxe=true
- B:Shears=true
- B:Shield=true
- B:Shovel=true
- B:Sickle=true
- B:Sword=true
- }
-
- Invar {
- B:Axe=true
- B:Bow=true
- B:FishingRod=true
- B:Hammer=true
- B:Hoe=true
- B:Pickaxe=true
- B:Shears=true
- B:Shield=true
- B:Shovel=true
- B:Sickle=true
- B:Sword=true
- }
-
- Bronze {
- B:Axe=true
- B:Bow=true
- B:FishingRod=true
- B:Hammer=true
- B:Hoe=true
- B:Pickaxe=true
- B:Shears=true
- B:Shield=true
- B:Shovel=true
- B:Sickle=true
- B:Sword=true
- }
-
- Constantan {
- B:Axe=true
- B:Bow=true
- B:FishingRod=true
- B:Hammer=true
- B:Hoe=true
- B:Pickaxe=true
- B:Shears=true
- B:Shield=true
- B:Shovel=true
- B:Sickle=true
- B:Sword=true
- }
-
- }
-
- Tool {
-
- Wood {
- B:Hammer=false
- B:Shears=false
- B:Sickle=false
- }
-
- Stone {
- B:Bow=false
- B:FishingRod=false
- B:Hammer=false
- B:Shears=false
- B:Shield=false
- B:Sickle=true
- }
-
- Iron {
- B:Bow=true
- B:FishingRod=true
- B:Hammer=true
- B:Shield=true
- B:Sickle=true
- }
-
- Diamond {
- B:Bow=true
- B:FishingRod=true
- B:Hammer=true
- B:Shears=true
- B:Shield=true
- B:Sickle=true
- }
-
- Gold {
- B:Bow=true
- B:FishingRod=true
- B:Hammer=true
- B:Shears=true
- B:Shield=true
- B:Sickle=true
- }
-
- }
-
-}
-
-
-Fluid {
-
- CrudeOil {
- # If TRUE, Crude Oil will be flammable. [default: true]
- B:Flammable=true
- }
-
- Redstone {
- # If TRUE, Fluid Redstone will emit a signal proportional to its fluid level. [default: true]
- B:Effect=true
- }
-
- Glowstone {
- # If TRUE, Fluid Glowstone Source blocks will condense back into solid Glowstone above a given y-value. [default: true]
- B:Condense=true
-
- # If TRUE, Fluid Glowstone will provide buffs to entities on contact. [default: true]
- B:Effect=true
-
- # If TRUE, Fluid Glowstone Source blocks will gradually float upwards. [default: true]
- B:Float=true
-
- # This adjusts the y-value where Fluid Glowstone will *always* condense, if that is enabled. It will also condense above 80% of this value, if it cannot flow. [range: 60 ~ 240, default: 120]
- I:MaxHeight=120
- }
-
- Ender {
- # If TRUE, Fluid Ender will randomly teleport entities on contact. [default: true]
- B:Effect=true
- }
-
- Pyrotheum {
- # If TRUE, Fluid Pyrotheum will be worse than lava. [default: true]
- B:Effect=true
-
- # If TRUE, Fluid Pyrotheum Source blocks will gradually fall downwards. [default: true]
- B:Fall=true
- }
-
- Cryotheum {
- # If TRUE, Fluid Cryotheum will be worse than lava, except cold. [default: true]
- B:Effect=true
-
- # If TRUE, Fluid Cryotheum Source blocks will gradually fall downwards. [default: true]
- B:Fall=true
- }
-
- Aerotheum {
- # If TRUE, Fluid Aerotheum Source blocks will dissipate back into air above a given y-value. [default: true]
- B:Dissipate=true
-
- # If TRUE, Fluid Aerotheum will slow and redirect entities on contact. [default: true]
- B:Effect=true
-
- # If TRUE, Fluid Aerotheum Source blocks will gradually float upwards. [default: true]
- B:Float=true
-
- # This adjusts the y-value where Fluid Aerotheum will *always* dissipate, if that is enabled. [range: 60 ~ 240, default: 120]
- I:MaxHeight=120
- }
-
- Petrotheum {
- # If TRUE, Fluid Petrotheum will break apart stone blocks. [default: true]
- B:Effect=true
-
- # If TRUE, Fluid Petrotheum will have an EXTREME effect on stone blocks. Fun but not recommended. [default: false]
- B:Extreme=false
-
- # If TRUE, Fluid Petrotheum Source blocks will gradually fall downwards. [default: true]
- B:Fall=true
- }
-
- Mana {
- # If TRUE, Fluid Mana will do...things. [default: true]
- B:Effect=true
-
- # If TRUE, Fluid Mana Source blocks will gradually fall downwards. [default: true]
- B:Fall=true
- }
-
-}
-
-
-General {
- # If TRUE, recipes for Basic Craftable Items (Gears, Parts) are disabled. Only enable this option if you understand the consequences. [default: false]
- B:DisableBasicItemRecipes=false
-
- # If TRUE, recipes for Upgrade Items (Kits) are disabled. Only enable this option if you understand the consequences. [default: false]
- B:DisableUpgradeItemRecipes=false
-
- # If TRUE, Cryotheum Dust can be used to create Ice and solidify Clathrates. [default: true]
- B:EnableCryotheumCrafting=true
-
- # If TRUE, Horse Armor will be craftable. [default: true]
- B:EnableHorseArmorCrafting=false
-
- # If TRUE, Petrotheum Dust can be used to break Ores into Dusts and Gems. [default: true]
- B:EnablePetrotheumCrafting=true
- B:EnablePetrotheumSmashing=true
-
- # If TRUE, Pyrotheum Dust can be used to smelt Ores into Ingots. [default: true]
- B:EnablePyrotheumCrafting=true
- B:EnablePyrotheumSmelting=true
-
- # If TRUE, Saddles will be craftable. [default: true]
- B:EnableSaddleCrafting=false
-
- # If TRUE, Fire-Immune mobs have a chance to drop Sulfur. [default: true]
- B:FireImmuneMobsDropSulfur=true
-}
-
-
-Items {
-
- HorseArmor {
- B:Aluminum=true
- B:Bronze=true
- B:Constantan=true
- B:Copper=true
- B:Electrum=true
- B:Invar=true
- B:Lead=true
- B:Nickel=true
- B:Platinum=true
- B:Silver=true
- B:Steel=true
- B:Tin=true
- }
-
-}
-
-
-Lexicon {
- # If TRUE, a default list will generate EVERY time. Enable this if you are satisfied with the default filtering and are adding/removing mods. [default: false]
- B:AlwaysGenerateList=false
-
- # If TRUE, a default list will be generated depending on your list setting. This will ONLY generate if no list file already exists OR the Always Generate option is enabled. [default: true]
- B:GenerateDefaultList=true
-
- # If TRUE, all entries will be echoed to the system LOG. [default: false]
- B:LogEntries=false
-
- # If TRUE, a WHITELIST is used, if FALSE, a BLACKLIST is used. [default: true]
- B:UseWhiteList=true
-}
-
-
-Mob {
-
- Blizz {
- # If TRUE, Blizz attacks will inflict Slowness. [default: true]
- B:Effect=true
-
- # If TRUE, Blizzes will spawn naturally. [default: true]
- B:Enable=true
-
- # This sets the maximum light level Blizzes can spawn at, if restricted. [range: 0 ~ 15, default: 8]
- I:LightLevel=8
-
- # If TRUE, Blizzes will only spawn below a specified light level. [default: true]
- B:LightLevelRestriction=true
-
- # This sets the maximum number of Blizzes that spawn in a group. [range: 1 ~ 24, default: 4]
- I:MaxGroupSize=4
-
- # This sets the minimum number of Blizzes that spawn in a group. [range: 1 ~ 10, default: 1]
- I:MinGroupSize=1
-
- # This sets the relative spawn weight for Blizzes. [range: 1 ~ 20, default: 10]
- I:SpawnWeight=10
- }
-
- Blitz {
- # If TRUE, Blitz attacks will inflict Blindness. [default: true]
- B:Effect=true
-
- # If TRUE, Blitzes will spawn naturally. [default: true]
- B:Enable=true
-
- # This sets the maximum light level Blitzes can spawn at, if restricted. [range: 0 ~ 15, default: 8]
- I:LightLevel=8
-
- # If TRUE, Blitzes will only spawn below a specified light level. [default: true]
- B:LightLevelRestriction=true
-
- # This sets the maximum number of Blitzes that spawn in a group. [range: 1 ~ 24, default: 4]
- I:MaxGroupSize=4
-
- # This sets the minimum number of Blitzes that spawn in a group. [range: 1 ~ 10, default: 1]
- I:MinGroupSize=1
-
- # This sets the relative spawn weight for Blitzes. [range: 1 ~ 20, default: 10]
- I:SpawnWeight=10
- }
-
- Basalz {
- # If TRUE, Basalz attacks will inflict Weakness. [default: true]
- B:Effect=true
-
- # If TRUE, Basalzes will spawn naturally. [default: true]
- B:Enable=true
-
- # This sets the maximum light level Basalzes can spawn at, if restricted. [range: 0 ~ 15, default: 8]
- I:LightLevel=8
-
- # If TRUE, Basalzes will only spawn below a specified light level. [default: true]
- B:LightLevelRestriction=true
-
- # This sets the maximum number of Basalzes that spawn in a group. [range: 1 ~ 24, default: 4]
- I:MaxGroupSize=4
-
- # This sets the minimum number of Basalzes that spawn in a group. [range: 1 ~ 10, default: 1]
- I:MinGroupSize=1
-
- # This sets the relative spawn weight for Basalzes. [range: 1 ~ 20, default: 10]
- I:SpawnWeight=10
- }
-
-}
-
-
-Plugins {
- # If TRUE, support for Tinkers' Construct is enabled. [default: true]
- B:"Tinkers' Construct"=true
-}
-
-
-Tome {
-
- Lexicon {
- # If TRUE, the recipe for the Forge Lexicon is enabled. Set this to FALSE only if you know what you are doing and/or want to create needless inconvenience. [default: true]
- B:EnableRecipe=true
- }
-
- Experience {
- # If TRUE, the recipe for the Tome of Knowledge is enabled. Set this to FALSE only if you know what you are doing and/or want to create needless inconvenience. [default: true]
- B:EnableRecipe=true
- }
-
-}
-
-
-Version {
- S:Identifier=2.5.0
-}
-
-
-World {
- # If TRUE, Thermal Foundation will create default world generation files if it cannot find existing ones. These files will only work if CoFH World is installed! Only disable this if you know what you are doing. [default: true]
- B:GenerateDefaultFiles=true
-}
-
-
+# Configuration file
+
+Block {
+
+ OreFluid {
+ # If TRUE, Clathrates will create fluid when broken.
+ B:FluidOnBreaking=true
+ }
+
+}
+
+
+Equipment {
+ # If TRUE, recipes for all Armor Sets are disabled. [default: false]
+ B:DisableAllArmorRecipes=true
+
+ # If TRUE, recipes for all new Bows will be disabled, leaving only the Vanilla Bow [default: false]
+ B:DisableAllBows=true
+
+ # If TRUE, recipes for all new Fishing Rods will be disabled, leaving only the Vanilla (Wood) Fishing Rod [default: false]
+ B:DisableAllFishingRods=true
+
+ # If TRUE, recipes for all new Shears will be disabled, leaving only the Vanilla (Iron) Shears. [default: false]
+ B:DisableAllShears=true
+
+ # If TRUE, recipes for all new Shields will be disabled, leaving only the Vanilla (Wood) Shield [default: false]
+ B:DisableAllShields=true
+
+ # If TRUE, recipes for all Tools are disabled. [default: false]
+ B:DisableAllToolRecipes=true
+
+ # If TRUE, recipes for new Vanilla material (Wood, Stone, Iron, Gold, Diamond) Tools are disabled. [default: false]
+ B:DisableVanillaToolRecipes=false
+
+ # If TRUE, items which have had their recipes disabled will show in the Creative Tab and JEI. [default: false]
+ B:ShowDisabledEquipment=false
+
+ Armor {
+
+ Copper {
+ B:Boots=true
+ B:Chestplate=true
+ B:Helmet=true
+ B:Leggings=true
+ }
+
+ Tin {
+ B:Boots=true
+ B:Chestplate=true
+ B:Helmet=true
+ B:Leggings=true
+ }
+
+ Silver {
+ B:Boots=true
+ B:Chestplate=true
+ B:Helmet=true
+ B:Leggings=true
+ }
+
+ Lead {
+ B:Boots=true
+ B:Chestplate=true
+ B:Helmet=true
+ B:Leggings=true
+ }
+
+ Aluminum {
+ B:Boots=true
+ B:Chestplate=true
+ B:Helmet=true
+ B:Leggings=true
+ }
+
+ Nickel {
+ B:Boots=true
+ B:Chestplate=true
+ B:Helmet=true
+ B:Leggings=true
+ }
+
+ Platinum {
+ B:Boots=true
+ B:Chestplate=true
+ B:Helmet=true
+ B:Leggings=true
+ }
+
+ Steel {
+ B:Boots=true
+ B:Chestplate=true
+ B:Helmet=true
+ B:Leggings=true
+ }
+
+ Electrum {
+ B:Boots=true
+ B:Chestplate=true
+ B:Helmet=true
+ B:Leggings=true
+ }
+
+ Invar {
+ B:Boots=true
+ B:Chestplate=true
+ B:Helmet=true
+ B:Leggings=true
+ }
+
+ Bronze {
+ B:Boots=true
+ B:Chestplate=true
+ B:Helmet=true
+ B:Leggings=true
+ }
+
+ Constantan {
+ B:Boots=true
+ B:Chestplate=true
+ B:Helmet=true
+ B:Leggings=true
+ }
+
+ }
+
+ Tools {
+
+ Copper {
+ B:Axe=true
+ B:Bow=true
+ B:FishingRod=true
+ B:Hammer=true
+ B:Hoe=true
+ B:Pickaxe=true
+ B:Shears=true
+ B:Shield=true
+ B:Shovel=true
+ B:Sickle=true
+ B:Sword=true
+ }
+
+ Tin {
+ B:Axe=true
+ B:Bow=true
+ B:FishingRod=true
+ B:Hammer=true
+ B:Hoe=true
+ B:Pickaxe=true
+ B:Shears=true
+ B:Shield=true
+ B:Shovel=true
+ B:Sickle=true
+ B:Sword=true
+ }
+
+ Silver {
+ B:Axe=true
+ B:Bow=true
+ B:FishingRod=true
+ B:Hammer=true
+ B:Hoe=true
+ B:Pickaxe=true
+ B:Shears=true
+ B:Shield=true
+ B:Shovel=true
+ B:Sickle=true
+ B:Sword=true
+ }
+
+ Lead {
+ B:Axe=true
+ B:Bow=true
+ B:FishingRod=true
+ B:Hammer=true
+ B:Hoe=true
+ B:Pickaxe=true
+ B:Shears=true
+ B:Shield=true
+ B:Shovel=true
+ B:Sickle=true
+ B:Sword=true
+ }
+
+ Aluminum {
+ B:Axe=true
+ B:Bow=true
+ B:FishingRod=true
+ B:Hammer=true
+ B:Hoe=true
+ B:Pickaxe=true
+ B:Shears=true
+ B:Shield=true
+ B:Shovel=true
+ B:Sickle=true
+ B:Sword=true
+ }
+
+ Nickel {
+ B:Axe=true
+ B:Bow=true
+ B:FishingRod=true
+ B:Hammer=true
+ B:Hoe=true
+ B:Pickaxe=true
+ B:Shears=true
+ B:Shield=true
+ B:Shovel=true
+ B:Sickle=true
+ B:Sword=true
+ }
+
+ Platinum {
+ B:Axe=true
+ B:Bow=true
+ B:FishingRod=true
+ B:Hammer=true
+ B:Hoe=true
+ B:Pickaxe=true
+ B:Shears=true
+ B:Shield=true
+ B:Shovel=true
+ B:Sickle=true
+ B:Sword=true
+ }
+
+ Steel {
+ B:Axe=true
+ B:Bow=true
+ B:FishingRod=true
+ B:Hammer=true
+ B:Hoe=true
+ B:Pickaxe=true
+ B:Shears=true
+ B:Shield=true
+ B:Shovel=true
+ B:Sickle=true
+ B:Sword=true
+ }
+
+ Electrum {
+ B:Axe=true
+ B:Bow=true
+ B:FishingRod=true
+ B:Hammer=true
+ B:Hoe=true
+ B:Pickaxe=true
+ B:Shears=true
+ B:Shield=true
+ B:Shovel=true
+ B:Sickle=true
+ B:Sword=true
+ }
+
+ Invar {
+ B:Axe=true
+ B:Bow=true
+ B:FishingRod=true
+ B:Hammer=true
+ B:Hoe=true
+ B:Pickaxe=true
+ B:Shears=true
+ B:Shield=true
+ B:Shovel=true
+ B:Sickle=true
+ B:Sword=true
+ }
+
+ Bronze {
+ B:Axe=true
+ B:Bow=true
+ B:FishingRod=true
+ B:Hammer=true
+ B:Hoe=true
+ B:Pickaxe=true
+ B:Shears=true
+ B:Shield=true
+ B:Shovel=true
+ B:Sickle=true
+ B:Sword=true
+ }
+
+ Constantan {
+ B:Axe=true
+ B:Bow=true
+ B:FishingRod=true
+ B:Hammer=true
+ B:Hoe=true
+ B:Pickaxe=true
+ B:Shears=true
+ B:Shield=true
+ B:Shovel=true
+ B:Sickle=true
+ B:Sword=true
+ }
+
+ }
+
+ Tool {
+
+ Wood {
+ B:Hammer=false
+ B:Shears=false
+ B:Sickle=false
+ }
+
+ Stone {
+ B:Bow=false
+ B:FishingRod=false
+ B:Hammer=false
+ B:Shears=false
+ B:Shield=false
+ B:Sickle=true
+ }
+
+ Iron {
+ B:Bow=true
+ B:FishingRod=true
+ B:Hammer=true
+ B:Shield=true
+ B:Sickle=true
+ }
+
+ Diamond {
+ B:Bow=true
+ B:FishingRod=true
+ B:Hammer=true
+ B:Shears=true
+ B:Shield=true
+ B:Sickle=true
+ }
+
+ Gold {
+ B:Bow=true
+ B:FishingRod=true
+ B:Hammer=true
+ B:Shears=true
+ B:Shield=true
+ B:Sickle=true
+ }
+
+ }
+
+}
+
+
+Fluid {
+
+ CrudeOil {
+ # If TRUE, Crude Oil will be flammable. [default: true]
+ B:Flammable=true
+ }
+
+ Redstone {
+ # If TRUE, Fluid Redstone will emit a signal proportional to its fluid level. [default: true]
+ B:Effect=true
+ }
+
+ Glowstone {
+ # If TRUE, Fluid Glowstone Source blocks will condense back into solid Glowstone above a given y-value. [default: true]
+ B:Condense=true
+
+ # If TRUE, Fluid Glowstone will provide buffs to entities on contact. [default: true]
+ B:Effect=true
+
+ # If TRUE, Fluid Glowstone Source blocks will gradually float upwards. [default: true]
+ B:Float=true
+
+ # This adjusts the y-value where Fluid Glowstone will *always* condense, if that is enabled. It will also condense above 80% of this value, if it cannot flow. [range: 60 ~ 240, default: 120]
+ I:MaxHeight=120
+ }
+
+ Ender {
+ # If TRUE, Fluid Ender will randomly teleport entities on contact. [default: true]
+ B:Effect=true
+ }
+
+ Pyrotheum {
+ # If TRUE, Fluid Pyrotheum will be worse than lava. [default: true]
+ B:Effect=true
+
+ # If TRUE, Fluid Pyrotheum Source blocks will gradually fall downwards. [default: true]
+ B:Fall=true
+ }
+
+ Cryotheum {
+ # If TRUE, Fluid Cryotheum will be worse than lava, except cold. [default: true]
+ B:Effect=true
+
+ # If TRUE, Fluid Cryotheum Source blocks will gradually fall downwards. [default: true]
+ B:Fall=true
+ }
+
+ Aerotheum {
+ # If TRUE, Fluid Aerotheum Source blocks will dissipate back into air above a given y-value. [default: true]
+ B:Dissipate=true
+
+ # If TRUE, Fluid Aerotheum will slow and redirect entities on contact. [default: true]
+ B:Effect=true
+
+ # If TRUE, Fluid Aerotheum Source blocks will gradually float upwards. [default: true]
+ B:Float=true
+
+ # This adjusts the y-value where Fluid Aerotheum will *always* dissipate, if that is enabled. [range: 60 ~ 240, default: 120]
+ I:MaxHeight=120
+ }
+
+ Petrotheum {
+ # If TRUE, Fluid Petrotheum will break apart stone blocks. [default: true]
+ B:Effect=true
+
+ # If TRUE, Fluid Petrotheum will have an EXTREME effect on stone blocks. Fun but not recommended. [default: false]
+ B:Extreme=false
+
+ # If TRUE, Fluid Petrotheum Source blocks will gradually fall downwards. [default: true]
+ B:Fall=true
+ }
+
+ Mana {
+ # If TRUE, Fluid Mana will do...things. [default: true]
+ B:Effect=true
+
+ # If TRUE, Fluid Mana Source blocks will gradually fall downwards. [default: true]
+ B:Fall=true
+ }
+
+}
+
+
+General {
+ # If TRUE, recipes for Basic Craftable Items (Gears, Parts) are disabled. Only enable this option if you understand the consequences. [default: false]
+ B:DisableBasicItemRecipes=false
+
+ # If TRUE, recipes for Upgrade Items (Kits) are disabled. Only enable this option if you understand the consequences. [default: false]
+ B:DisableUpgradeItemRecipes=false
+
+ # If TRUE, Cryotheum Dust can be used to create Ice and solidify Clathrates. [default: true]
+ B:EnableCryotheumCrafting=true
+
+ # If TRUE, Horse Armor will be craftable. [default: true]
+ B:EnableHorseArmorCrafting=false
+
+ # If TRUE, Petrotheum Dust can be used to break Ores into Dusts and Gems. [default: true]
+ B:EnablePetrotheumCrafting=true
+ B:EnablePetrotheumSmashing=true
+
+ # If TRUE, Pyrotheum Dust can be used to smelt Ores into Ingots. [default: true]
+ B:EnablePyrotheumCrafting=true
+ B:EnablePyrotheumSmelting=true
+
+ # If TRUE, Saddles will be craftable. [default: true]
+ B:EnableSaddleCrafting=false
+
+ # If TRUE, Fire-Immune mobs have a chance to drop Sulfur. [default: true]
+ B:FireImmuneMobsDropSulfur=true
+}
+
+
+Items {
+
+ HorseArmor {
+ B:Aluminum=true
+ B:Bronze=true
+ B:Constantan=true
+ B:Copper=true
+ B:Electrum=true
+ B:Invar=true
+ B:Lead=true
+ B:Nickel=true
+ B:Platinum=true
+ B:Silver=true
+ B:Steel=true
+ B:Tin=true
+ }
+
+}
+
+
+Lexicon {
+ # If TRUE, a default list will generate EVERY time. Enable this if you are satisfied with the default filtering and are adding/removing mods. [default: false]
+ B:AlwaysGenerateList=false
+
+ # If TRUE, a default list will be generated depending on your list setting. This will ONLY generate if no list file already exists OR the Always Generate option is enabled. [default: true]
+ B:GenerateDefaultList=true
+
+ # If TRUE, all entries will be echoed to the system LOG. [default: false]
+ B:LogEntries=false
+
+ # If TRUE, a WHITELIST is used, if FALSE, a BLACKLIST is used. [default: true]
+ B:UseWhiteList=true
+}
+
+
+Mob {
+
+ Blizz {
+ # If TRUE, Blizz attacks will inflict Slowness. [default: true]
+ B:Effect=true
+
+ # If TRUE, Blizzes will spawn naturally. [default: true]
+ B:Enable=true
+
+ # This sets the maximum light level Blizzes can spawn at, if restricted. [range: 0 ~ 15, default: 8]
+ I:LightLevel=8
+
+ # If TRUE, Blizzes will only spawn below a specified light level. [default: true]
+ B:LightLevelRestriction=true
+
+ # This sets the maximum number of Blizzes that spawn in a group. [range: 1 ~ 24, default: 4]
+ I:MaxGroupSize=4
+
+ # This sets the minimum number of Blizzes that spawn in a group. [range: 1 ~ 10, default: 1]
+ I:MinGroupSize=1
+
+ # This sets the relative spawn weight for Blizzes. [range: 1 ~ 20, default: 10]
+ I:SpawnWeight=10
+ }
+
+ Blitz {
+ # If TRUE, Blitz attacks will inflict Blindness. [default: true]
+ B:Effect=true
+
+ # If TRUE, Blitzes will spawn naturally. [default: true]
+ B:Enable=true
+
+ # This sets the maximum light level Blitzes can spawn at, if restricted. [range: 0 ~ 15, default: 8]
+ I:LightLevel=8
+
+ # If TRUE, Blitzes will only spawn below a specified light level. [default: true]
+ B:LightLevelRestriction=true
+
+ # This sets the maximum number of Blitzes that spawn in a group. [range: 1 ~ 24, default: 4]
+ I:MaxGroupSize=4
+
+ # This sets the minimum number of Blitzes that spawn in a group. [range: 1 ~ 10, default: 1]
+ I:MinGroupSize=1
+
+ # This sets the relative spawn weight for Blitzes. [range: 1 ~ 20, default: 10]
+ I:SpawnWeight=10
+ }
+
+ Basalz {
+ # If TRUE, Basalz attacks will inflict Weakness. [default: true]
+ B:Effect=true
+
+ # If TRUE, Basalzes will spawn naturally. [default: true]
+ B:Enable=true
+
+ # This sets the maximum light level Basalzes can spawn at, if restricted. [range: 0 ~ 15, default: 8]
+ I:LightLevel=8
+
+ # If TRUE, Basalzes will only spawn below a specified light level. [default: true]
+ B:LightLevelRestriction=true
+
+ # This sets the maximum number of Basalzes that spawn in a group. [range: 1 ~ 24, default: 4]
+ I:MaxGroupSize=4
+
+ # This sets the minimum number of Basalzes that spawn in a group. [range: 1 ~ 10, default: 1]
+ I:MinGroupSize=1
+
+ # This sets the relative spawn weight for Basalzes. [range: 1 ~ 20, default: 10]
+ I:SpawnWeight=10
+ }
+
+}
+
+
+Plugins {
+ # If TRUE, support for Tinkers' Construct is enabled. [default: true]
+ B:"Tinkers' Construct"=true
+}
+
+
+Tome {
+
+ Lexicon {
+ # If TRUE, the recipe for the Forge Lexicon is enabled. Set this to FALSE only if you know what you are doing and/or want to create needless inconvenience. [default: true]
+ B:EnableRecipe=true
+ }
+
+ Experience {
+ # If TRUE, the recipe for the Tome of Knowledge is enabled. Set this to FALSE only if you know what you are doing and/or want to create needless inconvenience. [default: true]
+ B:EnableRecipe=true
+ }
+
+}
+
+
+Version {
+ S:Identifier=2.5.0
+}
+
+
+World {
+ # If TRUE, Thermal Foundation will create default world generation files if it cannot find existing ones. These files will only work if CoFH World is installed! Only disable this if you know what you are doing. [default: true]
+ B:GenerateDefaultFiles=true
+}
+
+
diff --git a/.minecraft/config/cofh/world/04_continuum_overworld_ores.json b/.minecraft/config/cofh/world/04_continuum_overworld_ores.json
index bee767c..3bb50d4 100644
--- a/.minecraft/config/cofh/world/04_continuum_overworld_ores.json
+++ b/.minecraft/config/cofh/world/04_continuum_overworld_ores.json
@@ -1,232 +1,232 @@
-{
- "populate": {
- "apatite": {
- "distribution": "uniform",
- "generator": {
- "block": "forestry:resources",
- "material": "stone",
- "cluster-size": 16
- },
- "cluster-count": 1,
- "min-height": 54,
- "max-height": 96,
- "retrogen": "true",
- "biome": "all",
- "dimension": {
- "restriction": "blacklist",
- "value": [
- -1,
- 1,
- -2
- ]
- }
- },
- "bauxitealum": {
- "distribution": "uniform",
- "generator": {
- "block": [
- {"name": "thermalfoundation:ore", "metadata": 4, "weight":25},
- {"name": "techreborn:ore", "metadata": 4, "weight":75}
- ],
- "material": "stone",
- "cluster-size": 8
- },
- "cluster-count": 8,
- "min-height": 48,
- "max-height": 72,
- "retrogen": "true",
- "biome": "all",
- "dimension": {
- "restriction": "blacklist",
- "value": [
- -1,
- 1
- ]
- }
- },
- "uranium": {
- "distribution": "uniform",
- "generator": {
- "block": {
- "name": "immersiveengineering:ore",
- "metadata": 5
- },
- "material": "stone",
- "cluster-size": 6
- },
- "cluster-count": 4,
- "min-height": 16,
- "max-height": 42,
- "retrogen": "true",
- "biome": "all",
- "dimension": {
- "restriction": "blacklist",
- "value": [
- -1,
- 1
- ]
- }
- },
- "certus": {
- "distribution": "uniform",
- "generator": {
- "block": [
- {"name": "appliedenergistics2:quartz_ore", "weight":95},
- {"name": "appliedenergistics2:charged_quartz_ore", "weight":5}
- ],
- "material": "stone",
- "cluster-size": 4
- },
- "cluster-count": 5,
- "min-height": 24,
- "max-height": 48,
- "retrogen": "true",
- "biome": "all",
- "dimension": {
- "restriction": "blacklist",
- "value": [
- -1,
- 1
- ]
- }
- },
- "ruby": {
- "distribution": "uniform",
- "generator": {
- "block": {
- "name": "techreborn:ore",
- "metadata": 2
- },
- "material": "stone",
- "cluster-size": 6
- },
- "cluster-count": 3,
- "min-height": 16,
- "max-height": 42,
- "retrogen": "true",
- "biome": "all",
- "dimension": {
- "restriction": "blacklist",
- "value": [
- -1,
- 1
- ]
- }
- },
- "sapphire": {
- "distribution": "uniform",
- "generator": {
- "block": {
- "name": "techreborn:ore",
- "metadata": 3
- },
- "material": "stone",
- "cluster-size": 6
- },
- "cluster-count": 3,
- "min-height": 16,
- "max-height": 42,
- "retrogen": "true",
- "biome": "all",
- "dimension": {
- "restriction": "blacklist",
- "value": [
- -1,
- 1
- ]
- }
- },
- "peridot": {
- "distribution": "uniform",
- "generator": {
- "block": {
- "name": "techreborn:ore",
- "metadata": 10
- },
- "material": "stone",
- "cluster-size": 6
- },
- "cluster-count": 3,
- "min-height": 16,
- "max-height": 42,
- "retrogen": "true",
- "biome": "all",
- "dimension": {
- "restriction": "blacklist",
- "value": [
- -1,
- 1
- ]
- }
- },
- "iridium": {
- "distribution": "uniform",
- "generator": {
- "block": {
- "name": "thermalfoundation:ore",
- "metadata": 7
- },
- "material": "stone",
- "cluster-size": 1
- },
- "cluster-count": 1,
- "min-height": 8,
- "max-height": 75,
- "retrogen": "true",
- "biome": "all",
- "dimension": {
- "restriction": "blacklist",
- "value": [
- -1,
- 1
- ]
- }
- },
- "platinum": {
- "distribution": "uniform",
- "generator": {
- "block": {
- "name": "thermalfoundation:ore",
- "metadata": 6
- },
- "material": "stone",
- "cluster-size": 1
- },
- "cluster-count": 1,
- "min-height": 8,
- "max-height": 75,
- "retrogen": "true",
- "biome": "all",
- "dimension": {
- "restriction": "blacklist",
- "value": [
- -1,
- 1
- ]
- }
- },
- "tungsten": {
- "distribution": "uniform",
- "generator": {
- "block": {
- "name": "techreborn:ore",
- "metadata": 8
- },
- "material": "stone",
- "cluster-size": 2
- },
- "cluster-count": 1,
- "min-height": 0,
- "max-height": 10,
- "retrogen": "true",
- "biome": "all",
- "dimension": {
- "restriction": "blacklist",
- "value": [
- -1,
- 1
- ]
- }
- }
- }
+{
+ "populate": {
+ "apatite": {
+ "distribution": "uniform",
+ "generator": {
+ "block": "forestry:resources",
+ "material": "stone",
+ "cluster-size": 16
+ },
+ "cluster-count": 1,
+ "min-height": 54,
+ "max-height": 96,
+ "retrogen": "true",
+ "biome": "all",
+ "dimension": {
+ "restriction": "blacklist",
+ "value": [
+ -1,
+ 1,
+ -2
+ ]
+ }
+ },
+ "bauxitealum": {
+ "distribution": "uniform",
+ "generator": {
+ "block": [
+ {"name": "thermalfoundation:ore", "metadata": 4, "weight":25},
+ {"name": "techreborn:ore", "metadata": 4, "weight":75}
+ ],
+ "material": "stone",
+ "cluster-size": 8
+ },
+ "cluster-count": 8,
+ "min-height": 48,
+ "max-height": 72,
+ "retrogen": "true",
+ "biome": "all",
+ "dimension": {
+ "restriction": "blacklist",
+ "value": [
+ -1,
+ 1
+ ]
+ }
+ },
+ "uranium": {
+ "distribution": "uniform",
+ "generator": {
+ "block": {
+ "name": "immersiveengineering:ore",
+ "metadata": 5
+ },
+ "material": "stone",
+ "cluster-size": 6
+ },
+ "cluster-count": 4,
+ "min-height": 16,
+ "max-height": 42,
+ "retrogen": "true",
+ "biome": "all",
+ "dimension": {
+ "restriction": "blacklist",
+ "value": [
+ -1,
+ 1
+ ]
+ }
+ },
+ "certus": {
+ "distribution": "uniform",
+ "generator": {
+ "block": [
+ {"name": "appliedenergistics2:quartz_ore", "weight":95},
+ {"name": "appliedenergistics2:charged_quartz_ore", "weight":5}
+ ],
+ "material": "stone",
+ "cluster-size": 4
+ },
+ "cluster-count": 5,
+ "min-height": 24,
+ "max-height": 48,
+ "retrogen": "true",
+ "biome": "all",
+ "dimension": {
+ "restriction": "blacklist",
+ "value": [
+ -1,
+ 1
+ ]
+ }
+ },
+ "ruby": {
+ "distribution": "uniform",
+ "generator": {
+ "block": {
+ "name": "techreborn:ore",
+ "metadata": 2
+ },
+ "material": "stone",
+ "cluster-size": 6
+ },
+ "cluster-count": 3,
+ "min-height": 16,
+ "max-height": 42,
+ "retrogen": "true",
+ "biome": "all",
+ "dimension": {
+ "restriction": "blacklist",
+ "value": [
+ -1,
+ 1
+ ]
+ }
+ },
+ "sapphire": {
+ "distribution": "uniform",
+ "generator": {
+ "block": {
+ "name": "techreborn:ore",
+ "metadata": 3
+ },
+ "material": "stone",
+ "cluster-size": 6
+ },
+ "cluster-count": 3,
+ "min-height": 16,
+ "max-height": 42,
+ "retrogen": "true",
+ "biome": "all",
+ "dimension": {
+ "restriction": "blacklist",
+ "value": [
+ -1,
+ 1
+ ]
+ }
+ },
+ "peridot": {
+ "distribution": "uniform",
+ "generator": {
+ "block": {
+ "name": "techreborn:ore",
+ "metadata": 10
+ },
+ "material": "stone",
+ "cluster-size": 6
+ },
+ "cluster-count": 3,
+ "min-height": 16,
+ "max-height": 42,
+ "retrogen": "true",
+ "biome": "all",
+ "dimension": {
+ "restriction": "blacklist",
+ "value": [
+ -1,
+ 1
+ ]
+ }
+ },
+ "iridium": {
+ "distribution": "uniform",
+ "generator": {
+ "block": {
+ "name": "thermalfoundation:ore",
+ "metadata": 7
+ },
+ "material": "stone",
+ "cluster-size": 1
+ },
+ "cluster-count": 1,
+ "min-height": 8,
+ "max-height": 75,
+ "retrogen": "true",
+ "biome": "all",
+ "dimension": {
+ "restriction": "blacklist",
+ "value": [
+ -1,
+ 1
+ ]
+ }
+ },
+ "platinum": {
+ "distribution": "uniform",
+ "generator": {
+ "block": {
+ "name": "thermalfoundation:ore",
+ "metadata": 6
+ },
+ "material": "stone",
+ "cluster-size": 1
+ },
+ "cluster-count": 1,
+ "min-height": 8,
+ "max-height": 75,
+ "retrogen": "true",
+ "biome": "all",
+ "dimension": {
+ "restriction": "blacklist",
+ "value": [
+ -1,
+ 1
+ ]
+ }
+ },
+ "tungsten": {
+ "distribution": "uniform",
+ "generator": {
+ "block": {
+ "name": "techreborn:ore",
+ "metadata": 8
+ },
+ "material": "stone",
+ "cluster-size": 2
+ },
+ "cluster-count": 1,
+ "min-height": 0,
+ "max-height": 10,
+ "retrogen": "true",
+ "biome": "all",
+ "dimension": {
+ "restriction": "blacklist",
+ "value": [
+ -1,
+ 1
+ ]
+ }
+ }
+ }
} \ No newline at end of file
diff --git a/.minecraft/config/cofh/world/05_continuum_overworld_deco.json b/.minecraft/config/cofh/world/05_continuum_overworld_deco.json
index 8a09af2..be07788 100644
--- a/.minecraft/config/cofh/world/05_continuum_overworld_deco.json
+++ b/.minecraft/config/cofh/world/05_continuum_overworld_deco.json
@@ -1,130 +1,130 @@
-{
- "populate": {
- "marble": {
- "distribution": "uniform",
- "generator": {
- "block": {
- "name": "chisel:marble2",
- "metadata": 7
- },
- "material": "stone",
- "cluster-size": 48
- },
- "cluster-count": 1,
- "min-height": 45,
- "max-height": 75,
- "retrogen": "true",
- "biome": "all",
- "dimension": {
- "restriction": "blacklist",
- "value": [
- -1,
- 1,
- -2
- ]
- }
- },
- "limestone": {
- "distribution": "uniform",
- "generator": {
- "block": {
- "name": "chisel:limestone2",
- "metadata": 7
- },
- "material": "stone",
- "cluster-size": 48
- },
- "cluster-count": 1,
- "min-height": 45,
- "max-height": 75,
- "retrogen": "true",
- "biome": "all",
- "dimension": {
- "restriction": "blacklist",
- "value": [
- -1,
- 1,
- -2
- ]
- }
- },
- "diorite": {
- "distribution": "uniform",
- "generator": {
- "block": {
- "name": "stone",
- "properties": {
- "variant": "diorite"
- }
- },
- "material": "minecraft:stone",
- "cluster-size": 33
- },
- "cluster-count": 4,
- "min-height": 40,
- "max-height": 60,
- "retrogen": false,
- "biome": "all",
- "dimension": {
- "restriction": "blacklist",
- "value": [
- -1,
- 1,
- -2
- ]
- }
- },
- "granite": {
- "distribution": "uniform",
- "generator": {
- "block": {
- "name": "stone",
- "properties": {
- "variant": "granite"
- }
- },
- "material": "minecraft:stone",
- "cluster-size": 33
- },
- "cluster-count": 4,
- "min-height": 20,
- "max-height": 40,
- "retrogen": false,
- "biome": "all",
- "dimension": {
- "restriction": "blacklist",
- "value": [
- -1,
- 1,
- -2
- ]
- }
- },
- "andesite": {
- "distribution": "uniform",
- "generator": {
- "block": {
- "name": "stone",
- "properties": {
- "variant": "andesite"
- }
- },
- "material": "minecraft:stone",
- "cluster-size": 33
- },
- "cluster-count": 4,
- "min-height": 60,
- "max-height": 80,
- "retrogen": false,
- "biome": "all",
- "dimension": {
- "restriction": "blacklist",
- "value": [
- -1,
- 1,
- -2
- ]
- }
- }
- }
+{
+ "populate": {
+ "marble": {
+ "distribution": "uniform",
+ "generator": {
+ "block": {
+ "name": "chisel:marble2",
+ "metadata": 7
+ },
+ "material": "stone",
+ "cluster-size": 48
+ },
+ "cluster-count": 1,
+ "min-height": 45,
+ "max-height": 75,
+ "retrogen": "true",
+ "biome": "all",
+ "dimension": {
+ "restriction": "blacklist",
+ "value": [
+ -1,
+ 1,
+ -2
+ ]
+ }
+ },
+ "limestone": {
+ "distribution": "uniform",
+ "generator": {
+ "block": {
+ "name": "chisel:limestone2",
+ "metadata": 7
+ },
+ "material": "stone",
+ "cluster-size": 48
+ },
+ "cluster-count": 1,
+ "min-height": 45,
+ "max-height": 75,
+ "retrogen": "true",
+ "biome": "all",
+ "dimension": {
+ "restriction": "blacklist",
+ "value": [
+ -1,
+ 1,
+ -2
+ ]
+ }
+ },
+ "diorite": {
+ "distribution": "uniform",
+ "generator": {
+ "block": {
+ "name": "stone",
+ "properties": {
+ "variant": "diorite"
+ }
+ },
+ "material": "minecraft:stone",
+ "cluster-size": 33
+ },
+ "cluster-count": 4,
+ "min-height": 40,
+ "max-height": 60,
+ "retrogen": false,
+ "biome": "all",
+ "dimension": {
+ "restriction": "blacklist",
+ "value": [
+ -1,
+ 1,
+ -2
+ ]
+ }
+ },
+ "granite": {
+ "distribution": "uniform",
+ "generator": {
+ "block": {
+ "name": "stone",
+ "properties": {
+ "variant": "granite"
+ }
+ },
+ "material": "minecraft:stone",
+ "cluster-size": 33
+ },
+ "cluster-count": 4,
+ "min-height": 20,
+ "max-height": 40,
+ "retrogen": false,
+ "biome": "all",
+ "dimension": {
+ "restriction": "blacklist",
+ "value": [
+ -1,
+ 1,
+ -2
+ ]
+ }
+ },
+ "andesite": {
+ "distribution": "uniform",
+ "generator": {
+ "block": {
+ "name": "stone",
+ "properties": {
+ "variant": "andesite"
+ }
+ },
+ "material": "minecraft:stone",
+ "cluster-size": 33
+ },
+ "cluster-count": 4,
+ "min-height": 60,
+ "max-height": 80,
+ "retrogen": false,
+ "biome": "all",
+ "dimension": {
+ "restriction": "blacklist",
+ "value": [
+ -1,
+ 1,
+ -2
+ ]
+ }
+ }
+ }
} \ No newline at end of file
diff --git a/.minecraft/config/cofh/world/config.cfg b/.minecraft/config/cofh/world/config.cfg
index e71f81a..01143a0 100644
--- a/.minecraft/config/cofh/world/config.cfg
+++ b/.minecraft/config/cofh/world/config.cfg
@@ -1,31 +1,31 @@
-# Configuration file
-
-~CONFIG_VERSION: 1.2.0
-
-World {
- # If TRUE, CoFH World will not generate features at all. This option is intended for use when you want another mod to handle ore generation but do not want to blank out the various .json files yourself. Flat Bedrock may still be used. [default: false]
- B:DisableAllGeneration=false
-
- # If TRUE, standard Minecraft ore generation will be REPLACED. Configure in the 00_minecraft.json file; standard Minecraft defaults have been provided. If you rename the 00_minecraft.json file, this option WILL NOT WORK. [default: false]
- B:ReplaceStandardGeneration=true
-
- # If TRUE, world generation handled by CoFH World will be retroactively applied to existing chunks. [default: false]
- B:RetroactiveGeneration=false
-
- # This adjusts the % chance that a tree will grow as normal when it is meant to. Reducing this value will mean that trees take longer to grow, on average. [range: 1 ~ 100, default: 100]
- I:TreeGrowthChance=100
-
- Bedrock {
- # If TRUE, the bedrock layer will be flattened. [default: false]
- B:EnableFlatBedrock=true
-
- # If TRUE, Flat Bedrock will retroactively be applied to existing chunks, if retroactive generation is enabled. [default: false]
- B:EnableRetroactiveFlatBedrock=false
-
- # This adjusts the number of layers of Flat Bedrock, if enabled. [range: 1 ~ 8, default: 2]
- I:NumBedrockLayers=2
- }
-
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 1.2.0
+
+World {
+ # If TRUE, CoFH World will not generate features at all. This option is intended for use when you want another mod to handle ore generation but do not want to blank out the various .json files yourself. Flat Bedrock may still be used. [default: false]
+ B:DisableAllGeneration=false
+
+ # If TRUE, standard Minecraft ore generation will be REPLACED. Configure in the 00_minecraft.json file; standard Minecraft defaults have been provided. If you rename the 00_minecraft.json file, this option WILL NOT WORK. [default: false]
+ B:ReplaceStandardGeneration=true
+
+ # If TRUE, world generation handled by CoFH World will be retroactively applied to existing chunks. [default: false]
+ B:RetroactiveGeneration=false
+
+ # This adjusts the % chance that a tree will grow as normal when it is meant to. Reducing this value will mean that trees take longer to grow, on average. [range: 1 ~ 100, default: 100]
+ I:TreeGrowthChance=100
+
+ Bedrock {
+ # If TRUE, the bedrock layer will be flattened. [default: false]
+ B:EnableFlatBedrock=true
+
+ # If TRUE, Flat Bedrock will retroactively be applied to existing chunks, if retroactive generation is enabled. [default: false]
+ B:EnableRetroactiveFlatBedrock=false
+
+ # This adjusts the number of layers of Flat Bedrock, if enabled. [range: 1 ~ 8, default: 2]
+ I:NumBedrockLayers=2
+ }
+
+}
+
+
diff --git a/.minecraft/config/comforts.cfg b/.minecraft/config/comforts.cfg
index 30c26e2..10253f2 100644
--- a/.minecraft/config/comforts.cfg
+++ b/.minecraft/config/comforts.cfg
@@ -1,26 +1,26 @@
-# Configuration file
-
-##########################################################################################################
-# general
-#--------------------------------------------------------------------------------------------------------#
-# General configuration
-##########################################################################################################
-
-general {
- # Set to true to automatically pick up sleeping bags after sleeping [default: true]
- B:"Auto Pick-Up Sleeping Bag"=true
-
- # Set to true to automatically use sleeping bags [default: true]
- B:"Auto Use Sleeping Bag"=true
-
- # Set to true to enable relaxing in hammocks without sleeping [default: false]
- B:"Leisure Hammocks"=false
-
- # If well rested is true, this value is used to determine how long you need before being able to sleep again (larger numbers = can sleep sooner) [range: 1.0 ~ 20.0, default: 2.0]
- S:"Sleepy Factor"=2.0
-
- # Set to true to activate an effect that prevents sleeping depending on how long you previously slept [default: false]
- B:"Well Rested"=false
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# general
+#--------------------------------------------------------------------------------------------------------#
+# General configuration
+##########################################################################################################
+
+general {
+ # Set to true to automatically pick up sleeping bags after sleeping [default: true]
+ B:"Auto Pick-Up Sleeping Bag"=true
+
+ # Set to true to automatically use sleeping bags [default: true]
+ B:"Auto Use Sleeping Bag"=true
+
+ # Set to true to enable relaxing in hammocks without sleeping [default: false]
+ B:"Leisure Hammocks"=false
+
+ # If well rested is true, this value is used to determine how long you need before being able to sleep again (larger numbers = can sleep sooner) [range: 1.0 ~ 20.0, default: 2.0]
+ S:"Sleepy Factor"=2.0
+
+ # Set to true to activate an effect that prevents sleeping depending on how long you previously slept [default: false]
+ B:"Well Rested"=false
+}
+
+
diff --git a/.minecraft/config/commoncapabilities.cfg b/.minecraft/config/commoncapabilities.cfg
index 2fe040a..23efc16 100644
--- a/.minecraft/config/commoncapabilities.cfg
+++ b/.minecraft/config/commoncapabilities.cfg
@@ -1,48 +1,48 @@
-# Configuration file
-
-capability {
- # Represents the current state of an inventory
- B:inventorystate=true
-
- # An item handler that is slot agnostic
- B:slotlessitemhandler=true
-
- # Indicates if something has a temperature
- B:temperature=true
-
- # Indication if a machine is working
- B:worker=true
-
- # Indicates if something is a wrench
- B:wrench=true
-}
-
-
-core {
- # If an anonymous mod startup analytics request may be sent to our analytics service.
- B:general.analytics=true
-
- # If the recipe loader should crash when finding invalid recipes.
- B:general.crashOnInvalidRecipe=false
-
- # If mod compatibility loader should crash hard if errors occur in that process.
- B:general.crashOnModCompatCrash=false
-
- # Set 'true' to enable development debug mode. This will result in a lower performance!
- B:general.debug=false
-
- # Config version for CommonCapabilities.
- # DO NOT EDIT MANUALLY!
- S:general.version=1.4.0
-
- # If the version checker should be enabled.
- B:general.versionChecker=true
-}
-
-
-"mod compat" {
- # Furnace and Brewing stand capabilities.
- B:Minecraft=true
-}
-
-
+# Configuration file
+
+capability {
+ # Represents the current state of an inventory
+ B:inventorystate=true
+
+ # An item handler that is slot agnostic
+ B:slotlessitemhandler=true
+
+ # Indicates if something has a temperature
+ B:temperature=true
+
+ # Indication if a machine is working
+ B:worker=true
+
+ # Indicates if something is a wrench
+ B:wrench=true
+}
+
+
+core {
+ # If an anonymous mod startup analytics request may be sent to our analytics service.
+ B:general.analytics=true
+
+ # If the recipe loader should crash when finding invalid recipes.
+ B:general.crashOnInvalidRecipe=false
+
+ # If mod compatibility loader should crash hard if errors occur in that process.
+ B:general.crashOnModCompatCrash=false
+
+ # Set 'true' to enable development debug mode. This will result in a lower performance!
+ B:general.debug=false
+
+ # Config version for CommonCapabilities.
+ # DO NOT EDIT MANUALLY!
+ S:general.version=1.4.0
+
+ # If the version checker should be enabled.
+ B:general.versionChecker=true
+}
+
+
+"mod compat" {
+ # Furnace and Brewing stand capabilities.
+ B:Minecraft=true
+}
+
+
diff --git a/.minecraft/config/cookingforblockheads.cfg b/.minecraft/config/cookingforblockheads.cfg
index b7b45ae..8a9541d 100644
--- a/.minecraft/config/cookingforblockheads.cfg
+++ b/.minecraft/config/cookingforblockheads.cfg
@@ -1,44 +1,44 @@
-# Configuration file
-
-client {
- # Set to false if you don't want ingredients to be marked with a special icon in the recipe book.
- B:"Show Ingredient Icon"=true
-}
-
-
-compat {
- # Set this to true if you'd like the oven to only accept cooking oil as fuel (requires Pam's Harvestcraft)
- B:"Oven Requires Cooking Oil"=false
-}
-
-
-general {
- # If true, a cow can be squished into a Milk Jar by dropping an anvil on top.
- B:"Cow in a Jar"=true
-
- # The amount of milk the cow in a jar generates per tick.
- # Min: 0.0
- # Max: 1.7976931348623157E308
- D:"Cow in a Jar Milk per Tick"=0.5
-
- # Set this to true if you'd like to disallow automation of the oven (pipes and such won't be able to insert/extract)
- B:"Disallow Oven Automation"=false
-
- # Enabling this will make the kitchen counters have twice as much inventory space.
- B:"Large Counters"=false
-
- # The cooking time multiplier for the cooking oven. Higher values means it will take longer.
- # Min: 0.25
- # Max: 9.0
- D:"Oven Cook Time Multiplier"=1.0
-
- # The fuel multiplier for the cooking oven. Higher values means fuel lasts longer, 1.0 is furnace default.
- # Min: 0.10000000149011612
- # Max: 2.0
- D:"Oven Fuel Time Multiplier"=0.33000001311302185
-
- # Set this to true if you'd like the sink to require water to be piped in, instead of providing infinite of it.
- B:"Sink Requires Water"=false
-}
-
-
+# Configuration file
+
+client {
+ # Set to false if you don't want ingredients to be marked with a special icon in the recipe book.
+ B:"Show Ingredient Icon"=true
+}
+
+
+compat {
+ # Set this to true if you'd like the oven to only accept cooking oil as fuel (requires Pam's Harvestcraft)
+ B:"Oven Requires Cooking Oil"=false
+}
+
+
+general {
+ # If true, a cow can be squished into a Milk Jar by dropping an anvil on top.
+ B:"Cow in a Jar"=true
+
+ # The amount of milk the cow in a jar generates per tick.
+ # Min: 0.0
+ # Max: 1.7976931348623157E308
+ D:"Cow in a Jar Milk per Tick"=0.5
+
+ # Set this to true if you'd like to disallow automation of the oven (pipes and such won't be able to insert/extract)
+ B:"Disallow Oven Automation"=false
+
+ # Enabling this will make the kitchen counters have twice as much inventory space.
+ B:"Large Counters"=false
+
+ # The cooking time multiplier for the cooking oven. Higher values means it will take longer.
+ # Min: 0.25
+ # Max: 9.0
+ D:"Oven Cook Time Multiplier"=1.0
+
+ # The fuel multiplier for the cooking oven. Higher values means fuel lasts longer, 1.0 is furnace default.
+ # Min: 0.10000000149011612
+ # Max: 2.0
+ D:"Oven Fuel Time Multiplier"=0.33000001311302185
+
+ # Set this to true if you'd like the sink to require water to be piped in, instead of providing infinite of it.
+ B:"Sink Requires Water"=false
+}
+
+
diff --git a/.minecraft/config/ctm.cfg b/.minecraft/config/ctm.cfg
index e043957..595de6e 100644
--- a/.minecraft/config/ctm.cfg
+++ b/.minecraft/config/ctm.cfg
@@ -1,11 +1,11 @@
-# Configuration file
-
-general {
- # Choose whether the inside corner is disconnected on a CTM block - http://imgur.com/eUywLZ4
- B:connectInsideCTM=false
-
- # Disable connected textures entirely.
- B:disableCTM=false
-}
-
-
+# Configuration file
+
+general {
+ # Choose whether the inside corner is disconnected on a CTM block - http://imgur.com/eUywLZ4
+ B:connectInsideCTM=false
+
+ # Disable connected textures entirely.
+ B:disableCTM=false
+}
+
+
diff --git a/.minecraft/config/cyclopscore.cfg b/.minecraft/config/cyclopscore.cfg
index 451f178..f1b7276 100644
--- a/.minecraft/config/cyclopscore.cfg
+++ b/.minecraft/config/cyclopscore.cfg
@@ -1,29 +1,29 @@
-# Configuration file
-
-core {
- # If an anonymous mod startup analytics request may be sent to our analytics service.
- B:general.analytics=true
-
- # The anonymous id used by the analytics service.
- S:general.anonymousAnalyticsID=945ff19f-428c-4d3d-bd7c-a3a83c532bc0
-
- # If the recipe loader should crash when finding invalid recipes.
- B:general.crashOnInvalidRecipe=false
-
- # If mod compatibility loader should crash hard if errors occur in that process.
- B:general.crashOnModCompatCrash=false
-
- # Set 'true' to enable development debug mode. This will result in a lower performance!
- B:general.debug=false
-
- # The minimum array size of potion types, increase to allow for more potion types.
- I:general.minimumPotionTypesArraySize=256
-
- # The version at which the config file was generated.
- S:general.version=0.10.22
-
- # If the version checker should be enabled.
- B:general.versionChecker=true
-}
-
-
+# Configuration file
+
+core {
+ # If an anonymous mod startup analytics request may be sent to our analytics service.
+ B:general.analytics=true
+
+ # The anonymous id used by the analytics service.
+ S:general.anonymousAnalyticsID=945ff19f-428c-4d3d-bd7c-a3a83c532bc0
+
+ # If the recipe loader should crash when finding invalid recipes.
+ B:general.crashOnInvalidRecipe=false
+
+ # If mod compatibility loader should crash hard if errors occur in that process.
+ B:general.crashOnModCompatCrash=false
+
+ # Set 'true' to enable development debug mode. This will result in a lower performance!
+ B:general.debug=false
+
+ # The minimum array size of potion types, increase to allow for more potion types.
+ I:general.minimumPotionTypesArraySize=256
+
+ # The version at which the config file was generated.
+ S:general.version=0.10.22
+
+ # If the version checker should be enabled.
+ B:general.versionChecker=true
+}
+
+
diff --git a/.minecraft/config/darkutils.cfg b/.minecraft/config/darkutils.cfg
index 44a9b96..2d94089 100644
--- a/.minecraft/config/darkutils.cfg
+++ b/.minecraft/config/darkutils.cfg
@@ -1,146 +1,146 @@
-# Configuration file
-
-##########################################################################################################
-# _features
-#--------------------------------------------------------------------------------------------------------#
-# Allows features to be completely disabled
-##########################################################################################################
-
-_features {
- # Undo slime chunks [default: true]
- B:"Anti Slime Block"=true
-
- # A collection of charms which have unique effects [default: true]
- B:Charms=true
-
- # Material items used throughout DarkUtils [default: true]
- B:"Crafting Materials"=true
-
- # Colorful slime blocks! [default: true]
- B:"Dyed Slime Blocks"=true
- B:"Enchanted Rings"=true
-
- # A hopper which can pick up blocks within range [default: true]
- B:"Ender Hopper"=true
-
- # A block to redirect ender teleportation [default: true]
- B:"Ender Tether"=true
-
- # A safe TNT alternative [default: true]
- B:"Fake TNT"=true
-
- # A block that allows items through [default: true]
- B:"Item Grate"=true
-
- # Tags which can set the lore of items [default: true]
- B:"Lore Tag"=true
-
- # Blocks for filtering mobs [default: true]
- B:"Mob Filters"=true
-
- # Blocks with chunk based AOE effects. [default: true]
- B:Monolith=true
-
- # A block for timing redstone [default: true]
- B:"Redstone Timer"=true
-
- # Gives sheep armor when they have wool [default: true]
- B:"Sheep Armor"=true
-
- # Adds shulker pearls and related content [default: true]
- B:"Shulker Pearls"=true
-
- # Blocks that can hide as other blocks [default: true]
- B:"Sneaky Blocks"=true
-
- # Trap blocks that have certain effects when stepped on [default: true]
- B:"Trap Blocks"=true
-
- # A block for detecting block updates [default: true]
- B:"Update Detector"=true
-
- # A block that pushes entities around [default: true]
- B:"Vector Plate"=true
-}
-
-
-charms {
- # Should charms be restricted to the charm slot in baubles? [default: true]
- B:restrictBaubles=true
-}
-
-
-crafting_materials {
- # The weighting for Wither Skeletons dropping Wither Dust [range: 0 ~ 256, default: 1]
- I:"Dust Drop Weight"=1
-
- # Should wither skeletons drop wither dust? [default: true]
- B:"WSkeleton Drop Dust"=true
-}
-
-
-enchanted_rings {
- I:DungeonWeight=1
- B:RingBaubles=true
- B:RingLoot=true
- B:RingStacking=true
-}
-
-
-ender_hopper {
- # The detection range of the ender hopper. Distance in blocks outwards, starting at the hopper position, but not including it. A range of 4 does a 9x9x9 area around the hopper. [range: 0 ~ 32, default: 4]
- I:Range=4
-
- # Sneak clicking a hopper will render an outline of it's area of effect. This will render for all players. Allow this? [default: true]
- B:"Render Block Bounds"=true
-}
-
-
-ender_tether {
- # Should the Ender Tether catch players using ender teleportation? [default: true]
- B:"Affect Players"=true
-
- # The range of the effect given by the tether. Distance is measured in blocks. [range: 0.0 ~ 512.0, default: 32.0]
- S:"Tether Range"=32.0
-}
-
-
-sheep_armor {
- # How many armor points should sheep have while they have wool? [range: 0.0 ~ 512.0, default: 1.0]
- S:"Armor Points"=1.0
-}
-
-
-shulker_pearls {
- # Should pearls be harvestable from shulkers? [default: true]
- B:"Harvest Pearls"=true
-
- # The pearl harvest cooldown tile, in ticks [range: 0 ~ 2147483647, default: 6000]
- I:"Shulker Cooldown"=6000
-}
-
-
-sneaky_blocks {
- # When true, all sneaky blocks will let no light through. When disabled, all light will be let through. [default: true]
- B:Opacity=true
-}
-
-
-vector_plate {
- # Speed modifier for the fast vector plate [range: 0.0 ~ 5.0, default: 0.3]
- S:"Fast Speed"=0.3
-
- # Speed modifier for the hyper vector plate [range: 0.0 ~ 5.0, default: 1.5]
- S:"Hyper Speed"=1.5
-
- # Speed modifier for the normal vector plate [range: 0.0 ~ 5.0, default: 0.06]
- S:"Normal Speed"=0.06
-
- # Should vector plates prevent item despawn? [default: true]
- B:"Prevent Item Despawn"=true
-
- # Should vector plates prevent items from being picked up, while they are being pushed? [default: true]
- B:"Prevent Item Pickup"=true
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# _features
+#--------------------------------------------------------------------------------------------------------#
+# Allows features to be completely disabled
+##########################################################################################################
+
+_features {
+ # Undo slime chunks [default: true]
+ B:"Anti Slime Block"=true
+
+ # A collection of charms which have unique effects [default: true]
+ B:Charms=true
+
+ # Material items used throughout DarkUtils [default: true]
+ B:"Crafting Materials"=true
+
+ # Colorful slime blocks! [default: true]
+ B:"Dyed Slime Blocks"=true
+ B:"Enchanted Rings"=true
+
+ # A hopper which can pick up blocks within range [default: true]
+ B:"Ender Hopper"=true
+
+ # A block to redirect ender teleportation [default: true]
+ B:"Ender Tether"=true
+
+ # A safe TNT alternative [default: true]
+ B:"Fake TNT"=true
+
+ # A block that allows items through [default: true]
+ B:"Item Grate"=true
+
+ # Tags which can set the lore of items [default: true]
+ B:"Lore Tag"=true
+
+ # Blocks for filtering mobs [default: true]
+ B:"Mob Filters"=true
+
+ # Blocks with chunk based AOE effects. [default: true]
+ B:Monolith=true
+
+ # A block for timing redstone [default: true]
+ B:"Redstone Timer"=true
+
+ # Gives sheep armor when they have wool [default: true]
+ B:"Sheep Armor"=true
+
+ # Adds shulker pearls and related content [default: true]
+ B:"Shulker Pearls"=true
+
+ # Blocks that can hide as other blocks [default: true]
+ B:"Sneaky Blocks"=true
+
+ # Trap blocks that have certain effects when stepped on [default: true]
+ B:"Trap Blocks"=true
+
+ # A block for detecting block updates [default: true]
+ B:"Update Detector"=true
+
+ # A block that pushes entities around [default: true]
+ B:"Vector Plate"=true
+}
+
+
+charms {
+ # Should charms be restricted to the charm slot in baubles? [default: true]
+ B:restrictBaubles=true
+}
+
+
+crafting_materials {
+ # The weighting for Wither Skeletons dropping Wither Dust [range: 0 ~ 256, default: 1]
+ I:"Dust Drop Weight"=1
+
+ # Should wither skeletons drop wither dust? [default: true]
+ B:"WSkeleton Drop Dust"=true
+}
+
+
+enchanted_rings {
+ I:DungeonWeight=1
+ B:RingBaubles=true
+ B:RingLoot=true
+ B:RingStacking=true
+}
+
+
+ender_hopper {
+ # The detection range of the ender hopper. Distance in blocks outwards, starting at the hopper position, but not including it. A range of 4 does a 9x9x9 area around the hopper. [range: 0 ~ 32, default: 4]
+ I:Range=4
+
+ # Sneak clicking a hopper will render an outline of it's area of effect. This will render for all players. Allow this? [default: true]
+ B:"Render Block Bounds"=true
+}
+
+
+ender_tether {
+ # Should the Ender Tether catch players using ender teleportation? [default: true]
+ B:"Affect Players"=true
+
+ # The range of the effect given by the tether. Distance is measured in blocks. [range: 0.0 ~ 512.0, default: 32.0]
+ S:"Tether Range"=32.0
+}
+
+
+sheep_armor {
+ # How many armor points should sheep have while they have wool? [range: 0.0 ~ 512.0, default: 1.0]
+ S:"Armor Points"=1.0
+}
+
+
+shulker_pearls {
+ # Should pearls be harvestable from shulkers? [default: true]
+ B:"Harvest Pearls"=true
+
+ # The pearl harvest cooldown tile, in ticks [range: 0 ~ 2147483647, default: 6000]
+ I:"Shulker Cooldown"=6000
+}
+
+
+sneaky_blocks {
+ # When true, all sneaky blocks will let no light through. When disabled, all light will be let through. [default: true]
+ B:Opacity=true
+}
+
+
+vector_plate {
+ # Speed modifier for the fast vector plate [range: 0.0 ~ 5.0, default: 0.3]
+ S:"Fast Speed"=0.3
+
+ # Speed modifier for the hyper vector plate [range: 0.0 ~ 5.0, default: 1.5]
+ S:"Hyper Speed"=1.5
+
+ # Speed modifier for the normal vector plate [range: 0.0 ~ 5.0, default: 0.06]
+ S:"Normal Speed"=0.06
+
+ # Should vector plates prevent item despawn? [default: true]
+ B:"Prevent Item Despawn"=true
+
+ # Should vector plates prevent items from being picked up, while they are being pushed? [default: true]
+ B:"Prevent Item Pickup"=true
+}
+
+
diff --git a/.minecraft/config/defaultoptions/keybindings.txt b/.minecraft/config/defaultoptions/keybindings.txt
index 81ce3e4..1559de3 100644
--- a/.minecraft/config/defaultoptions/keybindings.txt
+++ b/.minecraft/config/defaultoptions/keybindings.txt
@@ -1,145 +1,145 @@
-key_key.attack:-100:NONE
-key_key.use:-99:NONE
-key_key.forward:17:NONE
-key_key.left:30:NONE
-key_key.back:31:NONE
-key_key.right:32:NONE
-key_key.jump:57:NONE
-key_key.sneak:42:NONE
-key_key.sprint:29:NONE
-key_key.drop:16:NONE
-key_key.inventory:18:NONE
-key_key.chat:20:NONE
-key_key.playerlist:15:NONE
-key_key.pickItem:-98:NONE
-key_key.command:53:NONE
-key_key.screenshot:60:NONE
-key_key.togglePerspective:63:NONE
-key_key.smoothCamera:0:NONE
-key_key.fullscreen:87:NONE
-key_key.spectatorOutlines:0:NONE
-key_key.swapHands:0:NONE
-key_key.saveToolbarActivator:0:NONE
-key_key.loadToolbarActivator:0:NONE
-key_key.advancements:38:NONE
-key_key.hotbar.1:2:NONE
-key_key.hotbar.2:3:NONE
-key_key.hotbar.3:4:NONE
-key_key.hotbar.4:5:NONE
-key_key.hotbar.5:6:NONE
-key_key.hotbar.6:7:NONE
-key_key.hotbar.7:8:NONE
-key_key.hotbar.8:9:NONE
-key_key.hotbar.9:10:NONE
-key_quark.keybind.changeHotbar:44:NONE
-key_quark.emote.no:0:NONE
-key_quark.emote.yes:0:NONE
-key_quark.emote.wave:0:NONE
-key_quark.emote.salute:0:NONE
-key_quark.emote.cheer:0:NONE
-key_quark.emote.clap:0:NONE
-key_quark.emote.think:0:NONE
-key_quark.emote.point:0:NONE
-key_quark.emote.shrug:0:NONE
-key_quark.emote.headbang:0:NONE
-key_quark.emote.weep:0:NONE
-key_quark.emote.facepalm:0:NONE
-key_quark.keybind.lockBuilding:37:NONE
-key_keybind.baublesinventory:48:NONE
-key_key.betterquesting.quests:41:NONE
-key_key.exchanger_mode:51:NONE
-key_key.exchanger_force_drop_items:52:NONE
-key_key.xu2.searchforitems:20:NONE
-key_key.ftbguides.guide:34:NONE
-key_key.ftbutilities.warp:35:NONE
-key_key.ironbackpacks.equip:35:NONE
-key_key.ironbackpacks.open:23:NONE
-key_minetogether.key.friends:50:CONTROL
-key_key.moreoverlays.lightoverlay.desc:65:NONE
-key_key.moreoverlays.chunkbounds.desc:67:NONE
-key_oreexcavation.key.excavate:41:NONE
-key_oreexcavation.key.shape:47:NONE
-key_openblocks.keybind.vario_switch:47:NONE
-key_openblocks.keybind.vario_vol_up:0:NONE
-key_openblocks.keybind.vario_vol_down:0:NONE
-key_pe.key.armor_toggle:45:NONE
-key_pe.key.charge:47:NONE
-key_pe.key.extra_function:46:NONE
-key_pe.key.fire_projectile:19:NONE
-key_pe.key.mode:34:NONE
-key_simplyjetpacks.keybind.engine:34:NONE
-key_simplyjetpacks.keybind.hover:38:NONE
-key_simplyjetpacks.keybind.charger:25:NONE
-key_simplyjetpacks.keybind.emergencyhover:19:NONE
-key_key.open_terminal.desc:0:NONE
-key_key.open_magnet.desc:0:NONE
-key_key.switch_magnet_mode.desc:0:NONE
-key_key.cofh.multimode:47:NONE
-key_key.jei.toggleOverlay:24:CONTROL
-key_key.jei.focusSearch:33:CONTROL
-key_key.jei.toggleCheatMode:0:NONE
-key_key.jei.showRecipe:19:NONE
-key_key.jei.showUses:22:NONE
-key_key.jei.recipeBack:14:NONE
-key_key.jei.previousPage:201:NONE
-key_key.jei.nextPage:209:NONE
-key_bbw.key.mode:50:NONE
-key_bbw.key.fluidmode:33:NONE
-key_keys.techreborn.config:25:NONE
-key_binniecore.key.hold.for.help.tooltips:15:NONE
-key_mod.chiselsandbits.chiselmode.single:0:NONE
-key_mod.chiselsandbits.chiselmode.snap2:0:NONE
-key_mod.chiselsandbits.chiselmode.snap4:0:NONE
-key_mod.chiselsandbits.chiselmode.snap8:0:NONE
-key_mod.chiselsandbits.chiselmode.line:0:NONE
-key_mod.chiselsandbits.chiselmode.plane:0:NONE
-key_mod.chiselsandbits.chiselmode.connected_plane:0:NONE
-key_mod.chiselsandbits.chiselmode.cube_small:0:NONE
-key_mod.chiselsandbits.chiselmode.cube_medium:0:NONE
-key_mod.chiselsandbits.chiselmode.cube_large:0:NONE
-key_mod.chiselsandbits.chiselmode.same_material:0:NONE
-key_mod.chiselsandbits.chiselmode.drawn_region:0:NONE
-key_mod.chiselsandbits.chiselmode.connected_material:0:NONE
-key_mod.chiselsandbits.positivepatternmode.replace:0:NONE
-key_mod.chiselsandbits.positivepatternmode.additive:0:NONE
-key_mod.chiselsandbits.positivepatternmode.placement:0:NONE
-key_mod.chiselsandbits.positivepatternmode.impose:0:NONE
-key_mod.chiselsandbits.tapemeasure.bit:0:NONE
-key_mod.chiselsandbits.tapemeasure.block:0:NONE
-key_mod.chiselsandbits.tapemeasure.distance:0:NONE
-key_mod.chiselsandbits.other.mode:56:NONE
-key_mod.chiselsandbits.other.rotate.ccw:0:NONE
-key_mod.chiselsandbits.other.rotate.cw:0:NONE
-key_mod.chiselsandbits.other.pickbit:0:NONE
-key_mod.chiselsandbits.other.undo:0:NONE
-key_mod.chiselsandbits.other.redo:0:NONE
-key_mod.chiselsandbits.other.add_to_clipboard:0:NONE
-key_key.toggleLiquids:38:NONE
-key_key.toggleVisible:0:NONE
-key_key.immersiveengineering.magnetEquip:31:NONE
-key_key.immersiveengineering.chemthrowerSwitch:0:NONE
-key_invtweaks.key.sort:19:NONE
-key_key.refinedstorage.focusSearchBar:15:NONE
-key_key.refinedstorage.clearGridCraftingMatrix:45:CONTROL
-key_key.porterNextDestination:27:NONE
-key_key.porterPrevDestination:26:NONE
-key_key.debugDumpNBTItem:0:NONE
-key_key.debugDumpNBTBlock:0:NONE
-key_key.craftingGrid:46:NONE
-key_Toggle Jetpack:45:NONE
-key_Open Rocket GUI:46:NONE
-key_key.journeymap.zoom_in:13:NONE
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-key_key.journeymap.minimap_type:26:NONE
-key_key.journeymap.minimap_preset:43:NONE
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-key_key.journeymap.fullscreen_create_waypoint:48:NONE
-key_key.journeymap.fullscreen_chat_position:46:NONE
-key_key.journeymap.map_toggle_alt:36:NONE
-key_key.journeymap.fullscreen_waypoints:48:CONTROL
-key_key.journeymap.minimap_toggle_alt:36:CONTROL
-key_key.journeymap.fullscreen_options:24:NONE
-key_key.journeymap.fullscreen.north:200:NONE
-key_key.journeymap.fullscreen.south:208:NONE
-key_key.journeymap.fullscreen.east:205:NONE
-key_key.journeymap.fullscreen.west:203:NONE
+key_key.attack:-100:NONE
+key_key.use:-99:NONE
+key_key.forward:17:NONE
+key_key.left:30:NONE
+key_key.back:31:NONE
+key_key.right:32:NONE
+key_key.jump:57:NONE
+key_key.sneak:42:NONE
+key_key.sprint:29:NONE
+key_key.drop:16:NONE
+key_key.inventory:18:NONE
+key_key.chat:20:NONE
+key_key.playerlist:15:NONE
+key_key.pickItem:-98:NONE
+key_key.command:53:NONE
+key_key.screenshot:60:NONE
+key_key.togglePerspective:63:NONE
+key_key.smoothCamera:0:NONE
+key_key.fullscreen:87:NONE
+key_key.spectatorOutlines:0:NONE
+key_key.swapHands:0:NONE
+key_key.saveToolbarActivator:0:NONE
+key_key.loadToolbarActivator:0:NONE
+key_key.advancements:38:NONE
+key_key.hotbar.1:2:NONE
+key_key.hotbar.2:3:NONE
+key_key.hotbar.3:4:NONE
+key_key.hotbar.4:5:NONE
+key_key.hotbar.5:6:NONE
+key_key.hotbar.6:7:NONE
+key_key.hotbar.7:8:NONE
+key_key.hotbar.8:9:NONE
+key_key.hotbar.9:10:NONE
+key_quark.keybind.changeHotbar:44:NONE
+key_quark.emote.no:0:NONE
+key_quark.emote.yes:0:NONE
+key_quark.emote.wave:0:NONE
+key_quark.emote.salute:0:NONE
+key_quark.emote.cheer:0:NONE
+key_quark.emote.clap:0:NONE
+key_quark.emote.think:0:NONE
+key_quark.emote.point:0:NONE
+key_quark.emote.shrug:0:NONE
+key_quark.emote.headbang:0:NONE
+key_quark.emote.weep:0:NONE
+key_quark.emote.facepalm:0:NONE
+key_quark.keybind.lockBuilding:37:NONE
+key_keybind.baublesinventory:48:NONE
+key_key.betterquesting.quests:41:NONE
+key_key.exchanger_mode:51:NONE
+key_key.exchanger_force_drop_items:52:NONE
+key_key.xu2.searchforitems:20:NONE
+key_key.ftbguides.guide:34:NONE
+key_key.ftbutilities.warp:35:NONE
+key_key.ironbackpacks.equip:35:NONE
+key_key.ironbackpacks.open:23:NONE
+key_minetogether.key.friends:50:CONTROL
+key_key.moreoverlays.lightoverlay.desc:65:NONE
+key_key.moreoverlays.chunkbounds.desc:67:NONE
+key_oreexcavation.key.excavate:41:NONE
+key_oreexcavation.key.shape:47:NONE
+key_openblocks.keybind.vario_switch:47:NONE
+key_openblocks.keybind.vario_vol_up:0:NONE
+key_openblocks.keybind.vario_vol_down:0:NONE
+key_pe.key.armor_toggle:45:NONE
+key_pe.key.charge:47:NONE
+key_pe.key.extra_function:46:NONE
+key_pe.key.fire_projectile:19:NONE
+key_pe.key.mode:34:NONE
+key_simplyjetpacks.keybind.engine:34:NONE
+key_simplyjetpacks.keybind.hover:38:NONE
+key_simplyjetpacks.keybind.charger:25:NONE
+key_simplyjetpacks.keybind.emergencyhover:19:NONE
+key_key.open_terminal.desc:0:NONE
+key_key.open_magnet.desc:0:NONE
+key_key.switch_magnet_mode.desc:0:NONE
+key_key.cofh.multimode:47:NONE
+key_key.jei.toggleOverlay:24:CONTROL
+key_key.jei.focusSearch:33:CONTROL
+key_key.jei.toggleCheatMode:0:NONE
+key_key.jei.showRecipe:19:NONE
+key_key.jei.showUses:22:NONE
+key_key.jei.recipeBack:14:NONE
+key_key.jei.previousPage:201:NONE
+key_key.jei.nextPage:209:NONE
+key_bbw.key.mode:50:NONE
+key_bbw.key.fluidmode:33:NONE
+key_keys.techreborn.config:25:NONE
+key_binniecore.key.hold.for.help.tooltips:15:NONE
+key_mod.chiselsandbits.chiselmode.single:0:NONE
+key_mod.chiselsandbits.chiselmode.snap2:0:NONE
+key_mod.chiselsandbits.chiselmode.snap4:0:NONE
+key_mod.chiselsandbits.chiselmode.snap8:0:NONE
+key_mod.chiselsandbits.chiselmode.line:0:NONE
+key_mod.chiselsandbits.chiselmode.plane:0:NONE
+key_mod.chiselsandbits.chiselmode.connected_plane:0:NONE
+key_mod.chiselsandbits.chiselmode.cube_small:0:NONE
+key_mod.chiselsandbits.chiselmode.cube_medium:0:NONE
+key_mod.chiselsandbits.chiselmode.cube_large:0:NONE
+key_mod.chiselsandbits.chiselmode.same_material:0:NONE
+key_mod.chiselsandbits.chiselmode.drawn_region:0:NONE
+key_mod.chiselsandbits.chiselmode.connected_material:0:NONE
+key_mod.chiselsandbits.positivepatternmode.replace:0:NONE
+key_mod.chiselsandbits.positivepatternmode.additive:0:NONE
+key_mod.chiselsandbits.positivepatternmode.placement:0:NONE
+key_mod.chiselsandbits.positivepatternmode.impose:0:NONE
+key_mod.chiselsandbits.tapemeasure.bit:0:NONE
+key_mod.chiselsandbits.tapemeasure.block:0:NONE
+key_mod.chiselsandbits.tapemeasure.distance:0:NONE
+key_mod.chiselsandbits.other.mode:56:NONE
+key_mod.chiselsandbits.other.rotate.ccw:0:NONE
+key_mod.chiselsandbits.other.rotate.cw:0:NONE
+key_mod.chiselsandbits.other.pickbit:0:NONE
+key_mod.chiselsandbits.other.undo:0:NONE
+key_mod.chiselsandbits.other.redo:0:NONE
+key_mod.chiselsandbits.other.add_to_clipboard:0:NONE
+key_key.toggleLiquids:38:NONE
+key_key.toggleVisible:0:NONE
+key_key.immersiveengineering.magnetEquip:31:NONE
+key_key.immersiveengineering.chemthrowerSwitch:0:NONE
+key_invtweaks.key.sort:19:NONE
+key_key.refinedstorage.focusSearchBar:15:NONE
+key_key.refinedstorage.clearGridCraftingMatrix:45:CONTROL
+key_key.porterNextDestination:27:NONE
+key_key.porterPrevDestination:26:NONE
+key_key.debugDumpNBTItem:0:NONE
+key_key.debugDumpNBTBlock:0:NONE
+key_key.craftingGrid:46:NONE
+key_Toggle Jetpack:45:NONE
+key_Open Rocket GUI:46:NONE
+key_key.journeymap.zoom_in:13:NONE
+key_key.journeymap.zoom_out:12:NONE
+key_key.journeymap.minimap_type:26:NONE
+key_key.journeymap.minimap_preset:43:NONE
+key_key.journeymap.create_waypoint:48:NONE
+key_key.journeymap.fullscreen_create_waypoint:48:NONE
+key_key.journeymap.fullscreen_chat_position:46:NONE
+key_key.journeymap.map_toggle_alt:36:NONE
+key_key.journeymap.fullscreen_waypoints:48:CONTROL
+key_key.journeymap.minimap_toggle_alt:36:CONTROL
+key_key.journeymap.fullscreen_options:24:NONE
+key_key.journeymap.fullscreen.north:200:NONE
+key_key.journeymap.fullscreen.south:208:NONE
+key_key.journeymap.fullscreen.east:205:NONE
+key_key.journeymap.fullscreen.west:203:NONE
diff --git a/.minecraft/config/defaultoptions/options.txt b/.minecraft/config/defaultoptions/options.txt
index 7127b2b..a031cea 100644
--- a/.minecraft/config/defaultoptions/options.txt
+++ b/.minecraft/config/defaultoptions/options.txt
@@ -1,71 +1,71 @@
-version:1343
-invertYMouse:false
-mouseSensitivity:0.5
-fov:0.0
-gamma:1.0
-saturation:0.0
-renderDistance:10
-guiScale:0
-particles:0
-bobView:false
-anaglyph3d:false
-maxFps:260
-fboEnable:true
-difficulty:2
-fancyGraphics:true
-ao:2
-renderClouds:false
-resourcePacks:[]
-incompatibleResourcePacks:[]
-lastServer:
-lang:en_us
-chatVisibility:0
-chatColors:true
-chatLinks:true
-chatLinksPrompt:true
-chatOpacity:1.0
-snooperEnabled:true
-fullscreen:false
-enableVsync:false
-useVbo:true
-hideServerAddress:false
-advancedItemTooltips:false
-pauseOnLostFocus:true
-touchscreen:false
-overrideWidth:0
-overrideHeight:0
-heldItemTooltips:true
-chatHeightFocused:1.0
-chatHeightUnfocused:0.44366196
-chatScale:1.0
-chatWidth:1.0
-mipmapLevels:0
-forceUnicodeFont:false
-reducedDebugInfo:false
-useNativeTransport:true
-entityShadows:true
-mainHand:right
-attackIndicator:2
-showSubtitles:false
-realmsNotifications:true
-enableWeakAttacks:false
-autoJump:false
-narrator:0
-tutorialStep:none
-soundCategory_master:1.0
-soundCategory_music:0.0
-soundCategory_record:1.0
-soundCategory_weather:1.0
-soundCategory_block:1.0
-soundCategory_hostile:1.0
-soundCategory_neutral:1.0
-soundCategory_player:1.0
-soundCategory_ambient:1.0
-soundCategory_voice:1.0
-modelPart_cape:true
-modelPart_jacket:true
-modelPart_left_sleeve:true
-modelPart_right_sleeve:true
-modelPart_left_pants_leg:true
-modelPart_right_pants_leg:true
-modelPart_hat:true
+version:1343
+invertYMouse:false
+mouseSensitivity:0.5
+fov:0.0
+gamma:1.0
+saturation:0.0
+renderDistance:10
+guiScale:0
+particles:0
+bobView:false
+anaglyph3d:false
+maxFps:260
+fboEnable:true
+difficulty:2
+fancyGraphics:true
+ao:2
+renderClouds:false
+resourcePacks:[]
+incompatibleResourcePacks:[]
+lastServer:
+lang:en_us
+chatVisibility:0
+chatColors:true
+chatLinks:true
+chatLinksPrompt:true
+chatOpacity:1.0
+snooperEnabled:true
+fullscreen:false
+enableVsync:false
+useVbo:true
+hideServerAddress:false
+advancedItemTooltips:false
+pauseOnLostFocus:true
+touchscreen:false
+overrideWidth:0
+overrideHeight:0
+heldItemTooltips:true
+chatHeightFocused:1.0
+chatHeightUnfocused:0.44366196
+chatScale:1.0
+chatWidth:1.0
+mipmapLevels:0
+forceUnicodeFont:false
+reducedDebugInfo:false
+useNativeTransport:true
+entityShadows:true
+mainHand:right
+attackIndicator:2
+showSubtitles:false
+realmsNotifications:true
+enableWeakAttacks:false
+autoJump:false
+narrator:0
+tutorialStep:none
+soundCategory_master:1.0
+soundCategory_music:0.0
+soundCategory_record:1.0
+soundCategory_weather:1.0
+soundCategory_block:1.0
+soundCategory_hostile:1.0
+soundCategory_neutral:1.0
+soundCategory_player:1.0
+soundCategory_ambient:1.0
+soundCategory_voice:1.0
+modelPart_cape:true
+modelPart_jacket:true
+modelPart_left_sleeve:true
+modelPart_right_sleeve:true
+modelPart_left_pants_leg:true
+modelPart_right_pants_leg:true
+modelPart_hat:true
diff --git a/.minecraft/config/efab.cfg b/.minecraft/config/efab.cfg
index 6403240..e5a8b49 100644
--- a/.minecraft/config/efab.cfg
+++ b/.minecraft/config/efab.cfg
@@ -1,146 +1,146 @@
-# Configuration file
-
-##########################################################################################################
-# general
-#--------------------------------------------------------------------------------------------------------#
-# General settings
-##########################################################################################################
-
-general {
- B:abortCraftWhenOutOfMana=false
- B:abortCraftWhenOutOfRf=false
-
- # How much RF/t the advanced RF Storage block can contribute to crafting [range: 1 ~ 1000000, default: 100]
- I:advancedRfStorageInternalFlow=1000
-
- # The maximum amount of RF for the advanced RF Storage block [range: 1 ~ 10000000, default: 100000]
- I:advancedRfStorageMax=1000000
-
- # The ambient temperature of the boiler when no heat is below it [range: 0.0 ~ 100.0, default: 20.0]
- S:ambientBoilerTemperature=20.0
-
- # The volume for the beeps sound (0.0 is off) [range: 0.0 ~ 1.0, default: 0.2]
- S:baseBeepsVolume=0.2
-
- # The volume for the machine sound (0.0 is off) [range: 0.0 ~ 1.0, default: 1.0]
- S:baseMachineVolume=1.0
-
- # The volume for the sparks sound (0.0 is off) [range: 0.0 ~ 1.0, default: 0.7]
- S:baseSparksVolume=0.7
-
- # The volume for the steam sound (0.0 is off) [range: 0.0 ~ 1.0, default: 1.0]
- S:baseSteamVolume=1.0
-
- # Every tick the boiler will cool down this amount if there is no source of heat below it [range: 0.0 ~ 100.0, default: 0.3]
- S:boilerCoolTemperature=0.3
-
- # Every tick the boiler will heat up this amount if there is a source of heat below it [range: 0.0 ~ 100.0, default: 0.5]
- S:boilerRiseTemperature=0.5
-
- # Number of ticks that the animation of the crafter will speed up during auto crafting [range: 1 ~ 100000, default: 40]
- I:craftAnimationBoost=40
-
- # Every tick the animation of the crafter will speed up during auto crafting (and during boost) [range: 0.0 ~ 1000.0, default: 3.0]
- S:craftAnimationSpeedUp=3.0
-
- # If not auto crafting this is the speed at which the speed of the animation of the crafter will decrease [range: 0.0 ~ 1000.0, default: 0.3]
- S:craftAnimationSpinDown=0.3
-
- # Number of ticks between every auto craft operation [range: 1 ~ 100000, default: 10]
- I:crafterDelay=10
-
- # Number of ticks that the rotating spheres will speed up during mana crafting [range: 1 ~ 100000, default: 40]
- I:manaRotationBoost=40
-
- # Every tick the rotating spheres will speed up during mana crafting (and during boost) [range: 0.0 ~ 1000.0, default: 2.0]
- S:manaRotationSpeedUp=2.0
-
- # If not mana crafting this is the speed at which the speed of the rotating spheres will decrease [range: 0.0 ~ 1000.0, default: 0.3]
- S:manaRotationSpinDown=0.3
-
- # The maximum temperature for the boiler (it generates steam over 100C) [range: 100.0 ~ 1000.0, default: 200.0]
- S:maxBoilerTemperature=200.0
-
- # Maximum speed factor for the animation of the crafter during auto crafting [range: 1.0 ~ 1000.0, default: 20.0]
- S:maxCraftAnimationSpeed=20.0
-
- # Maximum amount of mana that can be stored in the mana receptacle [range: 1 ~ 100000000, default: 10000]
- I:maxMana=10000
-
- # Maximum speed factor for the rotating spheres of the mana receptacle during mana crafting [range: 1.0 ~ 1000.0, default: 20.0]
- S:maxManaRotationSpeed=20.0
-
- # Maximum amount of mana that can be used per tick per mana receptacle [range: 1 ~ 10000000, default: 1000]
- I:maxManaUsage=1000
-
- # The maximum speed bonus on a liquid crafting operation [range: 1 ~ 64, default: 2]
- I:maxPipeSpeedBonus=2
-
- # The maximum speed bonus on a crafting operation you can get by adding multiple machine parts [range: 1 ~ 64, default: 4]
- I:maxSpeedupBonus=4
-
- # Maximum speed factor for the spinning wheel of the stean engine during steam crafting [range: 1.0 ~ 1000.0, default: 20.0]
- S:maxSteamWheelSpeed=20.0
-
- # How much RF/t the RF Control block can receive [range: 1 ~ 1000000, default: 10]
- I:rfControlInputPerTick=50
-
- # The maximum amount of RF for the RF Control block [range: 1 ~ 10000000, default: 20]
- I:rfControlMax=50
-
- # How much RF/t the RF Storage block can receive [range: 1 ~ 1000000, default: 50]
- I:rfStorageInputPerTick=1000000
-
- # How much RF/t the RF Storage block can contribute to crafting [range: 1 ~ 1000000, default: 30]
- I:rfStorageInternalFlow=250
-
- # The maximum amount of RF for the RF Storage block [range: 1 ~ 10000000, default: 10000]
- I:rfStorageMax=100000
-
- # Amount of ticks that the beeps sound should play [range: 0 ~ 1000000, default: 8]
- I:soundBeepsTicks=8
-
- # Amount of ticks that the gearbox sound should play [range: 0 ~ 1000000, default: 50]
- I:soundMachineTicks=50
-
- # Amount of ticks that the sparks sound should play [range: 0 ~ 1000000, default: 25]
- I:soundSparksTicks=25
-
- # Amount of ticks that the steam sound should play [range: 0 ~ 1000000, default: 50]
- I:soundSteamTicks=50
-
- # Number of ticks that the steam wheel will speed up during steam crafting [range: 1 ~ 100000, default: 40]
- I:steamWheelBoost=40
-
- # Every tick the steam wheel will speed up during steam crafting (and during boost) [range: 0.0 ~ 1000.0, default: 2.0]
- S:steamWheelSpeedUp=2.0
-
- # If not steam crafting this is the speed at which the speed of the wheel will decrease [range: 0.0 ~ 1000.0, default: 0.3]
- S:steamWheelSpinDown=0.3
-
- # Capacity of each tank (tier 2) block in MB [range: 1 ~ 1000000, default: 64000]
- I:tank2Capacity=64000
-
- # Capacity of each tank block in MB [range: 1 ~ 1000000, default: 16000]
- I:tankCapacity=16000
-
- # If -1 then the efab will pause the crafting until mana is available. Otherwise it will allow a delay of the specified amount of ticks before aborting [range: -1 ~ 1000000000, default: 1]
- I:ticksAllowedWithoutMana=1
-
- # If -1 then the efab will pause the crafting until power is available. Otherwise it will allow a delay of the specified amount of ticks before aborting [range: -1 ~ 1000000000, default: 1]
- I:ticksAllowedWithoutRF=1
-
- # The amount of time needed for the grid/crafter to craft normal vanilla recipes [range: 0 ~ 1000000, default: 1]
- I:vanillaCraftTime=1
-
- # If enabled the EFab grid and crafter will also support vanilla recipes. If disabled they don't [default: true]
- B:vanillaCraftingAllowed=false
-
- # Amount of water per tick that is being consumed during a steam crafting operation [range: 0 ~ 1000000, default: 5]
- I:waterSteamCraftingConsumption=5
-
- # Amount of water that is needed to be able to start a steam crafting operation [range: 0 ~ 1000000, default: 500]
- I:waterSteamStartAmount=500
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# general
+#--------------------------------------------------------------------------------------------------------#
+# General settings
+##########################################################################################################
+
+general {
+ B:abortCraftWhenOutOfMana=false
+ B:abortCraftWhenOutOfRf=false
+
+ # How much RF/t the advanced RF Storage block can contribute to crafting [range: 1 ~ 1000000, default: 100]
+ I:advancedRfStorageInternalFlow=1000
+
+ # The maximum amount of RF for the advanced RF Storage block [range: 1 ~ 10000000, default: 100000]
+ I:advancedRfStorageMax=1000000
+
+ # The ambient temperature of the boiler when no heat is below it [range: 0.0 ~ 100.0, default: 20.0]
+ S:ambientBoilerTemperature=20.0
+
+ # The volume for the beeps sound (0.0 is off) [range: 0.0 ~ 1.0, default: 0.2]
+ S:baseBeepsVolume=0.2
+
+ # The volume for the machine sound (0.0 is off) [range: 0.0 ~ 1.0, default: 1.0]
+ S:baseMachineVolume=1.0
+
+ # The volume for the sparks sound (0.0 is off) [range: 0.0 ~ 1.0, default: 0.7]
+ S:baseSparksVolume=0.7
+
+ # The volume for the steam sound (0.0 is off) [range: 0.0 ~ 1.0, default: 1.0]
+ S:baseSteamVolume=1.0
+
+ # Every tick the boiler will cool down this amount if there is no source of heat below it [range: 0.0 ~ 100.0, default: 0.3]
+ S:boilerCoolTemperature=0.3
+
+ # Every tick the boiler will heat up this amount if there is a source of heat below it [range: 0.0 ~ 100.0, default: 0.5]
+ S:boilerRiseTemperature=0.5
+
+ # Number of ticks that the animation of the crafter will speed up during auto crafting [range: 1 ~ 100000, default: 40]
+ I:craftAnimationBoost=40
+
+ # Every tick the animation of the crafter will speed up during auto crafting (and during boost) [range: 0.0 ~ 1000.0, default: 3.0]
+ S:craftAnimationSpeedUp=3.0
+
+ # If not auto crafting this is the speed at which the speed of the animation of the crafter will decrease [range: 0.0 ~ 1000.0, default: 0.3]
+ S:craftAnimationSpinDown=0.3
+
+ # Number of ticks between every auto craft operation [range: 1 ~ 100000, default: 10]
+ I:crafterDelay=10
+
+ # Number of ticks that the rotating spheres will speed up during mana crafting [range: 1 ~ 100000, default: 40]
+ I:manaRotationBoost=40
+
+ # Every tick the rotating spheres will speed up during mana crafting (and during boost) [range: 0.0 ~ 1000.0, default: 2.0]
+ S:manaRotationSpeedUp=2.0
+
+ # If not mana crafting this is the speed at which the speed of the rotating spheres will decrease [range: 0.0 ~ 1000.0, default: 0.3]
+ S:manaRotationSpinDown=0.3
+
+ # The maximum temperature for the boiler (it generates steam over 100C) [range: 100.0 ~ 1000.0, default: 200.0]
+ S:maxBoilerTemperature=200.0
+
+ # Maximum speed factor for the animation of the crafter during auto crafting [range: 1.0 ~ 1000.0, default: 20.0]
+ S:maxCraftAnimationSpeed=20.0
+
+ # Maximum amount of mana that can be stored in the mana receptacle [range: 1 ~ 100000000, default: 10000]
+ I:maxMana=10000
+
+ # Maximum speed factor for the rotating spheres of the mana receptacle during mana crafting [range: 1.0 ~ 1000.0, default: 20.0]
+ S:maxManaRotationSpeed=20.0
+
+ # Maximum amount of mana that can be used per tick per mana receptacle [range: 1 ~ 10000000, default: 1000]
+ I:maxManaUsage=1000
+
+ # The maximum speed bonus on a liquid crafting operation [range: 1 ~ 64, default: 2]
+ I:maxPipeSpeedBonus=2
+
+ # The maximum speed bonus on a crafting operation you can get by adding multiple machine parts [range: 1 ~ 64, default: 4]
+ I:maxSpeedupBonus=4
+
+ # Maximum speed factor for the spinning wheel of the stean engine during steam crafting [range: 1.0 ~ 1000.0, default: 20.0]
+ S:maxSteamWheelSpeed=20.0
+
+ # How much RF/t the RF Control block can receive [range: 1 ~ 1000000, default: 10]
+ I:rfControlInputPerTick=50
+
+ # The maximum amount of RF for the RF Control block [range: 1 ~ 10000000, default: 20]
+ I:rfControlMax=50
+
+ # How much RF/t the RF Storage block can receive [range: 1 ~ 1000000, default: 50]
+ I:rfStorageInputPerTick=1000000
+
+ # How much RF/t the RF Storage block can contribute to crafting [range: 1 ~ 1000000, default: 30]
+ I:rfStorageInternalFlow=250
+
+ # The maximum amount of RF for the RF Storage block [range: 1 ~ 10000000, default: 10000]
+ I:rfStorageMax=100000
+
+ # Amount of ticks that the beeps sound should play [range: 0 ~ 1000000, default: 8]
+ I:soundBeepsTicks=8
+
+ # Amount of ticks that the gearbox sound should play [range: 0 ~ 1000000, default: 50]
+ I:soundMachineTicks=50
+
+ # Amount of ticks that the sparks sound should play [range: 0 ~ 1000000, default: 25]
+ I:soundSparksTicks=25
+
+ # Amount of ticks that the steam sound should play [range: 0 ~ 1000000, default: 50]
+ I:soundSteamTicks=50
+
+ # Number of ticks that the steam wheel will speed up during steam crafting [range: 1 ~ 100000, default: 40]
+ I:steamWheelBoost=40
+
+ # Every tick the steam wheel will speed up during steam crafting (and during boost) [range: 0.0 ~ 1000.0, default: 2.0]
+ S:steamWheelSpeedUp=2.0
+
+ # If not steam crafting this is the speed at which the speed of the wheel will decrease [range: 0.0 ~ 1000.0, default: 0.3]
+ S:steamWheelSpinDown=0.3
+
+ # Capacity of each tank (tier 2) block in MB [range: 1 ~ 1000000, default: 64000]
+ I:tank2Capacity=64000
+
+ # Capacity of each tank block in MB [range: 1 ~ 1000000, default: 16000]
+ I:tankCapacity=16000
+
+ # If -1 then the efab will pause the crafting until mana is available. Otherwise it will allow a delay of the specified amount of ticks before aborting [range: -1 ~ 1000000000, default: 1]
+ I:ticksAllowedWithoutMana=1
+
+ # If -1 then the efab will pause the crafting until power is available. Otherwise it will allow a delay of the specified amount of ticks before aborting [range: -1 ~ 1000000000, default: 1]
+ I:ticksAllowedWithoutRF=1
+
+ # The amount of time needed for the grid/crafter to craft normal vanilla recipes [range: 0 ~ 1000000, default: 1]
+ I:vanillaCraftTime=1
+
+ # If enabled the EFab grid and crafter will also support vanilla recipes. If disabled they don't [default: true]
+ B:vanillaCraftingAllowed=false
+
+ # Amount of water per tick that is being consumed during a steam crafting operation [range: 0 ~ 1000000, default: 5]
+ I:waterSteamCraftingConsumption=5
+
+ # Amount of water that is needed to be able to start a steam crafting operation [range: 0 ~ 1000000, default: 500]
+ I:waterSteamStartAmount=500
+}
+
+
diff --git a/.minecraft/config/enderstorage.cfg b/.minecraft/config/enderstorage.cfg
index 26e3f21..1f7d633 100644
--- a/.minecraft/config/enderstorage.cfg
+++ b/.minecraft/config/enderstorage.cfg
@@ -1,18 +1,18 @@
-#EnderStorage Configuration File
-#Deleting any element will restore it to it's default value
-
-#Causes chests to lose personal settings and drop the diamond on break
-anarchyMode=false
-
-#Disables the tank on top of the creators heads.
-disableCreatorVisuals=false
-
-#The size of each inventory of EnderStorage. 0 = 3x3, 1 = 3x9, 2 = 6x9
-item.storage-size=2
-
-
-#The name of the item used to set the chest to personal. Diamond by default. Format <modid>:<registeredItemName>|<meta>, Meta can be replaced with "WILD"
-personalItem=minecraft:diamond|0
-
-#Enable this to make EnderStorage use vanilla's EnderChest sounds instead of the standard chest.
-useVanillaEnderChestSounds=false
+#EnderStorage Configuration File
+#Deleting any element will restore it to it's default value
+
+#Causes chests to lose personal settings and drop the diamond on break
+anarchyMode=false
+
+#Disables the tank on top of the creators heads.
+disableCreatorVisuals=false
+
+#The size of each inventory of EnderStorage. 0 = 3x3, 1 = 3x9, 2 = 6x9
+item.storage-size=2
+
+
+#The name of the item used to set the chest to personal. Diamond by default. Format <modid>:<registeredItemName>|<meta>, Meta can be replaced with "WILD"
+personalItem=minecraft:diamond|0
+
+#Enable this to make EnderStorage use vanilla's EnderChest sounds instead of the standard chest.
+useVanillaEnderChestSounds=false
diff --git a/.minecraft/config/engineersdoors.cfg b/.minecraft/config/engineersdoors.cfg
index 530490b..892d172 100644
--- a/.minecraft/config/engineersdoors.cfg
+++ b/.minecraft/config/engineersdoors.cfg
@@ -1,8 +1,8 @@
-# Configuration file
-
-general {
- # If true, steel doors and trapdoors can be opened by hand as well as by redstone.
- B:manualSteelDoors=false
-}
-
-
+# Configuration file
+
+general {
+ # If true, steel doors and trapdoors can be opened by hand as well as by redstone.
+ B:manualSteelDoors=false
+}
+
+
diff --git a/.minecraft/config/engineersworkshop.cfg b/.minecraft/config/engineersworkshop.cfg
index 91657e3..f90155c 100644
--- a/.minecraft/config/engineersworkshop.cfg
+++ b/.minecraft/config/engineersworkshop.cfg
@@ -1,42 +1,42 @@
-# Configuration file
-
-machines {
- # What blocks should the table accept for alloy smelters. [default: [enderio:blockAlloySmelter]]
- S:"Alloy Blocks" <
- enderio:blockAlloySmelter
- >
-
- # What blocks should the table accept for crafters. [default: [minecraft:crafting_table]]
- S:"Crafter Blocks" <
- minecraft:crafting_table
- >
-
- # What blocks should the table accept for crushers. [default: [enderio:blockSagMill]]
- S:"Crusher Blocks" <
- enderio:blockSagMill
- >
-
- # What blocks should the table accept for furances. [default: [minecraft:furnace]]
- S:"Furnace Blocks" <
- minecraft:furnace
- >
-
- # What blocks should the table accept for storage. [default: [minecraft:chest]]
- S:"Storage Blocks" <
- minecraft:chest
- >
-}
-
-
-power {
- # Should RF upgrades be allowed? [default: true]
- B:"RF Support"=true
-}
-
-
-tweaks {
- # Sets the amount of ticks between each time the worktable consumes a fuel resource [range: 0 ~ 2147483647, default: 15]
- I:"Fuel Delay"=15
-}
-
-
+# Configuration file
+
+machines {
+ # What blocks should the table accept for alloy smelters. [default: [enderio:blockAlloySmelter]]
+ S:"Alloy Blocks" <
+ enderio:blockAlloySmelter
+ >
+
+ # What blocks should the table accept for crafters. [default: [minecraft:crafting_table]]
+ S:"Crafter Blocks" <
+ minecraft:crafting_table
+ >
+
+ # What blocks should the table accept for crushers. [default: [enderio:blockSagMill]]
+ S:"Crusher Blocks" <
+ enderio:blockSagMill
+ >
+
+ # What blocks should the table accept for furances. [default: [minecraft:furnace]]
+ S:"Furnace Blocks" <
+ minecraft:furnace
+ >
+
+ # What blocks should the table accept for storage. [default: [minecraft:chest]]
+ S:"Storage Blocks" <
+ minecraft:chest
+ >
+}
+
+
+power {
+ # Should RF upgrades be allowed? [default: true]
+ B:"RF Support"=true
+}
+
+
+tweaks {
+ # Sets the amount of ticks between each time the worktable consumes a fuel resource [range: 0 ~ 2147483647, default: 15]
+ I:"Fuel Delay"=15
+}
+
+
diff --git a/.minecraft/config/environmentaltech/main.cfg b/.minecraft/config/environmentaltech/main.cfg
index fc7bf17..4aeaa4e 100644
--- a/.minecraft/config/environmentaltech/main.cfg
+++ b/.minecraft/config/environmentaltech/main.cfg
@@ -1,383 +1,383 @@
-# Configuration file
-
-environmentaltech {
-
- guide {
- # Is Module Enabled? [default: true]
- B:enabled=true
- }
-
- resources {
- # Enable Aethium ore block [default: false]
- B:aethium_ore=false
-
- # Enable Aethium slabs [default: true]
- B:aethium_slabs=false
-
- # Enable Aethium stairs [default: true]
- B:aethium_stairs=false
-
- # Enable Erodium ore block [default: false]
- B:erodium_ore=false
-
- # Enable Erodium slabs [default: true]
- B:erodium_slabs=false
-
- # Enable Erodium stairs [default: true]
- B:erodium_stairs=false
-
- # Enable Ionite ore block [default: false]
- B:ionite_ore=false
-
- # Enable Ionite slabs [default: true]
- B:ionite_slabs=false
-
- # Enable Ionite stairs [default: true]
- B:ionite_stairs=false
-
- # Enable Kyronite ore block [default: false]
- B:kyronite_ore=false
-
- # Enable Kyronite slabs [default: true]
- B:kyronite_slabs=false
-
- # Enable Kyronite stairs [default: true]
- B:kyronite_stairs=false
-
- # Enable Litherite ore block [default: false]
- B:litherite_ore=false
-
- # Enable Litherite slabs [default: true]
- B:litherite_slabs=false
-
- # Enable Litherite stairs [default: true]
- B:litherite_stairs=false
-
- # Enable Lonsdaleite ore block [default: false]
- B:lonsdaleite_ore=false
-
- # Enable Lonsdaleite slabs [default: true]
- B:lonsdaleite_slabs=false
-
- # Enable Lonsdaleite stairs [default: true]
- B:lonsdaleite_stairs=false
-
- # Enable Pladium ore block [default: false]
- B:pladium_ore=false
-
- # Enable Pladium slabs [default: true]
- B:pladium_slabs=false
-
- # Enable Pladium stairs [default: true]
- B:pladium_stairs=false
- }
-
- multiblocks {
-
- components {
-
- modifiers {
- # Energy cost of speed potion effect per tick [range: 16 ~ 8192, default: 64]
- I:speed_potion_energy_cost=64
- }
-
- structure_frames {
- }
-
- structure_panels {
- }
-
- }
-
- lightning_rod {
- # Is Module Enabled? [default: true]
- B:enabled=false
-
- # The power used to calculate increase in generation for each lightning rod tier [range: 2.0 ~ 4.2, default: 3.8]
- D:lr_production_power=4.0
-
- # Base energy per strike for tier 1 [range: 500000 ~ 1000000, default: 750000]
- I:lr_production_rate=750000
- }
-
- solar_array {
- # Litherite Solar Cell efficiency percentage. [range: 48 ~ 480, default: 48]
- I:1litherite_solar_cell_efficiency=48
-
- # Erodium Solar Cell efficiency percentage. [range: 64 ~ 640, default: 64]
- I:2erodium_solar_cell_efficiency=64
-
- # Kyronite Solar Cell efficiency percentage. [range: 96 ~ 960, default: 96]
- I:3kyronite_solar_cell_efficiency=96
-
- # Pladium Solar Cell efficiency percentage. [range: 128 ~ 1280, default: 128]
- I:4pladium_solar_cell_efficiency=128
-
- # Ionite Solar Cell efficiency percentage. [range: 192 ~ 1920, default: 192]
- I:5ionite_solar_cell_efficiency=192
-
- # Aethium Solar Cell efficiency percentage. [range: 256 ~ 2560, default: 256]
- I:6aethium_solar_cell_efficiency=256
-
- # Is Module Enabled? [default: true]
- B:enabled=false
-
- # The power used to calculate increase in generation for each solar tier [range: 1.8 ~ 3.0, default: 2.0]
- D:s_production_power=2.0
-
- # Base production rate if solar was running at 100% efficiency. [range: 64 ~ 256, default: 128]
- I:s_production_rate=128
-
- # Tier 1 Solar Array max efficiency percentage. [range: 100 ~ 1000, default: 100]
- I:tier_1_solar_array_max_efficiency=100
-
- # Tier 2 Solar Array max efficiency percentage. [range: 200 ~ 2000, default: 200]
- I:tier_2_solar_array_max_efficiency=200
-
- # Tier 3 Solar Array max efficiency percentage. [range: 400 ~ 4000, default: 400]
- I:tier_3_solar_array_max_efficiency=400
-
- # Tier 4 Solar Array max efficiency percentage. [range: 800 ~ 8000, default: 800]
- I:tier_4_solar_array_max_efficiency=800
-
- # Tier 5 Solar Array max efficiency percentage. [range: 1600 ~ 16000, default: 1600]
- I:tier_5_solar_array_max_efficiency=1600
-
- # Tier 6 Solar Array max efficiency percentage. [range: 3200 ~ 32000, default: 3200]
- I:tier_6_solar_array_max_efficiency=3200
- }
-
- thermal_electric_generator {
- # Is Module Enabled? [default: true]
- B:enabled=false
- }
-
- void_miner {
- # Is Module Enabled? [default: true]
- B:enabled=true
-
- fluid {
- # Is Module Enabled? [default: true]
- B:enabled=true
- }
-
- ore {
- # Is Module Enabled? [default: true]
- B:enabled=true
-
- # Tier 1 Energy Buffer size [range: 1000000 ~ 2147483647, default: 1000000]
- I:t1_ore_miner_energy_buffer=1000000
-
- # Tier 1 Energy cost per duration [range: 0 ~ 2147483647, default: 264000]
- I:t1_ore_miner_energy_duration=264000
-
- # Tier 2 Energy Buffer size [range: 2000000 ~ 2147483647, default: 2000000]
- I:t2_ore_miner_energy_buffer=2000000
-
- # Tier 2 Energy cost per duration [range: 0 ~ 2147483647, default: 184000]
- I:t2_ore_miner_energy_duration=184000
-
- # Tier 3 Energy Buffer size [range: 3000000 ~ 2147483647, default: 3000000]
- I:t3_ore_miner_energy_buffer=3000000
-
- # Tier 3 Energy cost per duration [range: 0 ~ 2147483647, default: 120000]
- I:t3_ore_miner_energy_duration=120000
-
- # Tier 4 Energy Buffer size [range: 4000000 ~ 2147483647, default: 4000000]
- I:t4_ore_miner_energy_buffer=4000000
-
- # Tier 4 Energy cost per duration [range: 0 ~ 2147483647, default: 72000]
- I:t4_ore_miner_energy_duration=72000
-
- # Tier 5 Energy Buffer size [range: 5000000 ~ 2147483647, default: 5000000]
- I:t5_ore_miner_energy_buffer=5000000
-
- # Tier 5 Energy cost per duration [range: 0 ~ 2147483647, default: 40000]
- I:t5_ore_miner_energy_duration=40000
-
- # Tier 6 Energy Buffer size [range: 6000000 ~ 2147483647, default: 6000000]
- I:t6_ore_miner_energy_buffer=6000000
-
- # Tier 6 Energy cost per duration [range: 0 ~ 2147483647, default: 16000]
- I:t6_ore_miner_energy_duration=16000
- }
-
- resource {
- # Is Module Enabled? [default: true]
- B:enabled=true
-
- # Tier 1 Energy Buffer size [range: 1000000 ~ 2147483647, default: 1000000]
- I:t1_res_miner_energy_buffer=1000000
-
- # Tier 1 Energy cost per duration [range: 0 ~ 2147483647, default: 64000]
- I:t1_res_miner_energy_duration=64000
-
- # Tier 2 Energy Buffer size [range: 2000000 ~ 2147483647, default: 2000000]
- I:t2_res_miner_energy_buffer=2000000
-
- # Tier 2 Energy cost per duration [range: 0 ~ 2147483647, default: 32000]
- I:t2_res_miner_energy_duration=32000
-
- # Tier 3 Energy Buffer size [range: 3000000 ~ 2147483647, default: 3000000]
- I:t3_res_miner_energy_buffer=3000000
-
- # Tier 3 Energy cost per duration [range: 0 ~ 2147483647, default: 16000]
- I:t3_res_miner_energy_duration=16000
-
- # Tier 4 Energy Buffer size [range: 4000000 ~ 2147483647, default: 4000000]
- I:t4_res_miner_energy_buffer=4000000
-
- # Tier 4 Energy cost per duration [range: 0 ~ 2147483647, default: 8000]
- I:t4_res_miner_energy_duration=8000
-
- # Tier 5 Energy Buffer size [range: 5000000 ~ 2147483647, default: 5000000]
- I:t5_res_miner_energy_buffer=5000000
-
- # Tier 5 Energy cost per duration [range: 0 ~ 2147483647, default: 4000]
- I:t5_res_miner_energy_duration=4000
-
- # Tier 6 Energy Buffer size [range: 6000000 ~ 2147483647, default: 6000000]
- I:t6_res_miner_energy_buffer=6000000
-
- # Tier 6 Energy cost per duration [range: 0 ~ 2147483647, default: 2000]
- I:t6_res_miner_energy_duration=2000
- }
-
- botanic {
- # Is Module Enabled? [default: true]
- B:enabled=false
-
- # Tier 1 Energy Buffer size [range: 1000000 ~ 2147483647, default: 1000000]
- I:t1_botanic_miner_energy_buffer=1000000
-
- # Tier 1 Energy cost per duration [range: 0 ~ 2147483647, default: 64000]
- I:t1_botanic_miner_energy_duration=64000
-
- # Tier 2 Energy Buffer size [range: 2000000 ~ 2147483647, default: 2000000]
- I:t2_botanic_miner_energy_buffer=2000000
-
- # Tier 2 Energy cost per duration [range: 0 ~ 2147483647, default: 32000]
- I:t2_botanic_miner_energy_duration=32000
-
- # Tier 3 Energy Buffer size [range: 3000000 ~ 2147483647, default: 3000000]
- I:t3_botanic_miner_energy_buffer=3000000
-
- # Tier 3 Energy cost per duration [range: 0 ~ 2147483647, default: 16000]
- I:t3_botanic_miner_energy_duration=16000
-
- # Tier 4 Energy Buffer size [range: 4000000 ~ 2147483647, default: 4000000]
- I:t4_botanic_miner_energy_buffer=4000000
-
- # Tier 4 Energy cost per duration [range: 0 ~ 2147483647, default: 8000]
- I:t4_botanic_miner_energy_duration=8000
-
- # Tier 5 Energy Buffer size [range: 5000000 ~ 2147483647, default: 5000000]
- I:t5_botanic_miner_energy_buffer=5000000
-
- # Tier 5 Energy cost per duration [range: 0 ~ 2147483647, default: 4000]
- I:t5_botanic_miner_energy_duration=4000
-
- # Tier 6 Energy Buffer size [range: 6000000 ~ 2147483647, default: 6000000]
- I:t6_botanic_miner_energy_buffer=6000000
-
- # Tier 6 Energy cost per duration [range: 0 ~ 2147483647, default: 2000]
- I:t6_botanic_miner_energy_duration=2000
- }
-
- }
-
- nanobot_beacon {
- # Energy cost of absorption potion effect per tick [range: 0 ~ 8192, default: 64]
- I:absorption_potion_energy_cost=64
-
- # Energy cost of creative_flight per tick [range: 0 ~ 8192, default: 64]
- I:creative_flight_energy_cost=64
-
- # Is Module Enabled? [default: true]
- B:enabled=false
-
- # Energy cost of fire_resistance potion effect per tick [range: 0 ~ 8192, default: 64]
- I:fire_resistance_potion_energy_cost=64
-
- # Energy cost of flight_speed per tick [range: 0 ~ 8192, default: 64]
- I:flight_speed_energy_cost=64
-
- # Energy cost of glowing potion effect per tick [range: 0 ~ 8192, default: 64]
- I:glowing_potion_energy_cost=64
-
- # Energy cost of haste potion effect per tick [range: 0 ~ 8192, default: 64]
- I:haste_potion_energy_cost=64
-
- # Energy cost of health_boost potion effect per tick [range: 0 ~ 8192, default: 64]
- I:health_boost_potion_energy_cost=64
-
- # Energy cost of invisibility potion effect per tick [range: 0 ~ 8192, default: 64]
- I:invisibility_potion_energy_cost=64
-
- # Energy cost of jump_boost potion effect per tick [range: 0 ~ 8192, default: 64]
- I:jump_boost_potion_energy_cost=64
-
- # Energy cost of luck potion effect per tick [range: 0 ~ 8192, default: 64]
- I:luck_potion_energy_cost=64
-
- # Energy cost of night_vision potion effect per tick [range: 0 ~ 8192, default: 64]
- I:night_vision_potion_energy_cost=64
-
- # Energy cost of regeneration potion effect per tick [range: 0 ~ 8192, default: 64]
- I:regeneration_potion_energy_cost=64
-
- # Energy cost of resistance potion effect per tick [range: 0 ~ 8192, default: 64]
- I:resistance_potion_energy_cost=64
-
- # Energy cost of saturation potion effect per tick [range: 0 ~ 8192, default: 64]
- I:saturation_potion_energy_cost=64
-
- # Energy cost of strength potion effect per tick [range: 0 ~ 8192, default: 64]
- I:strength_potion_energy_cost=64
-
- # Energy cost of water_breathing potion effect per tick [range: 0 ~ 8192, default: 64]
- I:water_breathing_potion_energy_cost=64
-
- ranged {
- # Is Module Enabled? [default: true]
- B:enabled=true
- }
-
- personal {
- # Is Module Enabled? [default: true]
- B:enabled=true
- }
-
- }
-
- storage {
- # Is Module Enabled? [default: true]
- B:enabled=false
-
- energy {
- # Is Module Enabled? [default: true]
- B:enabled=true
- }
-
- fluid {
- # Is Module Enabled? [default: true]
- B:enabled=true
- }
-
- item {
- # Is Module Enabled? [default: true]
- B:enabled=true
- }
-
- }
-
- }
-
- plugins {
- # Is Module Enabled? [default: true]
- B:enabled=true
- }
-
-}
-
-
+# Configuration file
+
+environmentaltech {
+
+ guide {
+ # Is Module Enabled? [default: true]
+ B:enabled=true
+ }
+
+ resources {
+ # Enable Aethium ore block [default: false]
+ B:aethium_ore=false
+
+ # Enable Aethium slabs [default: true]
+ B:aethium_slabs=false
+
+ # Enable Aethium stairs [default: true]
+ B:aethium_stairs=false
+
+ # Enable Erodium ore block [default: false]
+ B:erodium_ore=false
+
+ # Enable Erodium slabs [default: true]
+ B:erodium_slabs=false
+
+ # Enable Erodium stairs [default: true]
+ B:erodium_stairs=false
+
+ # Enable Ionite ore block [default: false]
+ B:ionite_ore=false
+
+ # Enable Ionite slabs [default: true]
+ B:ionite_slabs=false
+
+ # Enable Ionite stairs [default: true]
+ B:ionite_stairs=false
+
+ # Enable Kyronite ore block [default: false]
+ B:kyronite_ore=false
+
+ # Enable Kyronite slabs [default: true]
+ B:kyronite_slabs=false
+
+ # Enable Kyronite stairs [default: true]
+ B:kyronite_stairs=false
+
+ # Enable Litherite ore block [default: false]
+ B:litherite_ore=false
+
+ # Enable Litherite slabs [default: true]
+ B:litherite_slabs=false
+
+ # Enable Litherite stairs [default: true]
+ B:litherite_stairs=false
+
+ # Enable Lonsdaleite ore block [default: false]
+ B:lonsdaleite_ore=false
+
+ # Enable Lonsdaleite slabs [default: true]
+ B:lonsdaleite_slabs=false
+
+ # Enable Lonsdaleite stairs [default: true]
+ B:lonsdaleite_stairs=false
+
+ # Enable Pladium ore block [default: false]
+ B:pladium_ore=false
+
+ # Enable Pladium slabs [default: true]
+ B:pladium_slabs=false
+
+ # Enable Pladium stairs [default: true]
+ B:pladium_stairs=false
+ }
+
+ multiblocks {
+
+ components {
+
+ modifiers {
+ # Energy cost of speed potion effect per tick [range: 16 ~ 8192, default: 64]
+ I:speed_potion_energy_cost=64
+ }
+
+ structure_frames {
+ }
+
+ structure_panels {
+ }
+
+ }
+
+ lightning_rod {
+ # Is Module Enabled? [default: true]
+ B:enabled=false
+
+ # The power used to calculate increase in generation for each lightning rod tier [range: 2.0 ~ 4.2, default: 3.8]
+ D:lr_production_power=4.0
+
+ # Base energy per strike for tier 1 [range: 500000 ~ 1000000, default: 750000]
+ I:lr_production_rate=750000
+ }
+
+ solar_array {
+ # Litherite Solar Cell efficiency percentage. [range: 48 ~ 480, default: 48]
+ I:1litherite_solar_cell_efficiency=48
+
+ # Erodium Solar Cell efficiency percentage. [range: 64 ~ 640, default: 64]
+ I:2erodium_solar_cell_efficiency=64
+
+ # Kyronite Solar Cell efficiency percentage. [range: 96 ~ 960, default: 96]
+ I:3kyronite_solar_cell_efficiency=96
+
+ # Pladium Solar Cell efficiency percentage. [range: 128 ~ 1280, default: 128]
+ I:4pladium_solar_cell_efficiency=128
+
+ # Ionite Solar Cell efficiency percentage. [range: 192 ~ 1920, default: 192]
+ I:5ionite_solar_cell_efficiency=192
+
+ # Aethium Solar Cell efficiency percentage. [range: 256 ~ 2560, default: 256]
+ I:6aethium_solar_cell_efficiency=256
+
+ # Is Module Enabled? [default: true]
+ B:enabled=false
+
+ # The power used to calculate increase in generation for each solar tier [range: 1.8 ~ 3.0, default: 2.0]
+ D:s_production_power=2.0
+
+ # Base production rate if solar was running at 100% efficiency. [range: 64 ~ 256, default: 128]
+ I:s_production_rate=128
+
+ # Tier 1 Solar Array max efficiency percentage. [range: 100 ~ 1000, default: 100]
+ I:tier_1_solar_array_max_efficiency=100
+
+ # Tier 2 Solar Array max efficiency percentage. [range: 200 ~ 2000, default: 200]
+ I:tier_2_solar_array_max_efficiency=200
+
+ # Tier 3 Solar Array max efficiency percentage. [range: 400 ~ 4000, default: 400]
+ I:tier_3_solar_array_max_efficiency=400
+
+ # Tier 4 Solar Array max efficiency percentage. [range: 800 ~ 8000, default: 800]
+ I:tier_4_solar_array_max_efficiency=800
+
+ # Tier 5 Solar Array max efficiency percentage. [range: 1600 ~ 16000, default: 1600]
+ I:tier_5_solar_array_max_efficiency=1600
+
+ # Tier 6 Solar Array max efficiency percentage. [range: 3200 ~ 32000, default: 3200]
+ I:tier_6_solar_array_max_efficiency=3200
+ }
+
+ thermal_electric_generator {
+ # Is Module Enabled? [default: true]
+ B:enabled=false
+ }
+
+ void_miner {
+ # Is Module Enabled? [default: true]
+ B:enabled=true
+
+ fluid {
+ # Is Module Enabled? [default: true]
+ B:enabled=true
+ }
+
+ ore {
+ # Is Module Enabled? [default: true]
+ B:enabled=true
+
+ # Tier 1 Energy Buffer size [range: 1000000 ~ 2147483647, default: 1000000]
+ I:t1_ore_miner_energy_buffer=1000000
+
+ # Tier 1 Energy cost per duration [range: 0 ~ 2147483647, default: 264000]
+ I:t1_ore_miner_energy_duration=264000
+
+ # Tier 2 Energy Buffer size [range: 2000000 ~ 2147483647, default: 2000000]
+ I:t2_ore_miner_energy_buffer=2000000
+
+ # Tier 2 Energy cost per duration [range: 0 ~ 2147483647, default: 184000]
+ I:t2_ore_miner_energy_duration=184000
+
+ # Tier 3 Energy Buffer size [range: 3000000 ~ 2147483647, default: 3000000]
+ I:t3_ore_miner_energy_buffer=3000000
+
+ # Tier 3 Energy cost per duration [range: 0 ~ 2147483647, default: 120000]
+ I:t3_ore_miner_energy_duration=120000
+
+ # Tier 4 Energy Buffer size [range: 4000000 ~ 2147483647, default: 4000000]
+ I:t4_ore_miner_energy_buffer=4000000
+
+ # Tier 4 Energy cost per duration [range: 0 ~ 2147483647, default: 72000]
+ I:t4_ore_miner_energy_duration=72000
+
+ # Tier 5 Energy Buffer size [range: 5000000 ~ 2147483647, default: 5000000]
+ I:t5_ore_miner_energy_buffer=5000000
+
+ # Tier 5 Energy cost per duration [range: 0 ~ 2147483647, default: 40000]
+ I:t5_ore_miner_energy_duration=40000
+
+ # Tier 6 Energy Buffer size [range: 6000000 ~ 2147483647, default: 6000000]
+ I:t6_ore_miner_energy_buffer=6000000
+
+ # Tier 6 Energy cost per duration [range: 0 ~ 2147483647, default: 16000]
+ I:t6_ore_miner_energy_duration=16000
+ }
+
+ resource {
+ # Is Module Enabled? [default: true]
+ B:enabled=true
+
+ # Tier 1 Energy Buffer size [range: 1000000 ~ 2147483647, default: 1000000]
+ I:t1_res_miner_energy_buffer=1000000
+
+ # Tier 1 Energy cost per duration [range: 0 ~ 2147483647, default: 64000]
+ I:t1_res_miner_energy_duration=64000
+
+ # Tier 2 Energy Buffer size [range: 2000000 ~ 2147483647, default: 2000000]
+ I:t2_res_miner_energy_buffer=2000000
+
+ # Tier 2 Energy cost per duration [range: 0 ~ 2147483647, default: 32000]
+ I:t2_res_miner_energy_duration=32000
+
+ # Tier 3 Energy Buffer size [range: 3000000 ~ 2147483647, default: 3000000]
+ I:t3_res_miner_energy_buffer=3000000
+
+ # Tier 3 Energy cost per duration [range: 0 ~ 2147483647, default: 16000]
+ I:t3_res_miner_energy_duration=16000
+
+ # Tier 4 Energy Buffer size [range: 4000000 ~ 2147483647, default: 4000000]
+ I:t4_res_miner_energy_buffer=4000000
+
+ # Tier 4 Energy cost per duration [range: 0 ~ 2147483647, default: 8000]
+ I:t4_res_miner_energy_duration=8000
+
+ # Tier 5 Energy Buffer size [range: 5000000 ~ 2147483647, default: 5000000]
+ I:t5_res_miner_energy_buffer=5000000
+
+ # Tier 5 Energy cost per duration [range: 0 ~ 2147483647, default: 4000]
+ I:t5_res_miner_energy_duration=4000
+
+ # Tier 6 Energy Buffer size [range: 6000000 ~ 2147483647, default: 6000000]
+ I:t6_res_miner_energy_buffer=6000000
+
+ # Tier 6 Energy cost per duration [range: 0 ~ 2147483647, default: 2000]
+ I:t6_res_miner_energy_duration=2000
+ }
+
+ botanic {
+ # Is Module Enabled? [default: true]
+ B:enabled=false
+
+ # Tier 1 Energy Buffer size [range: 1000000 ~ 2147483647, default: 1000000]
+ I:t1_botanic_miner_energy_buffer=1000000
+
+ # Tier 1 Energy cost per duration [range: 0 ~ 2147483647, default: 64000]
+ I:t1_botanic_miner_energy_duration=64000
+
+ # Tier 2 Energy Buffer size [range: 2000000 ~ 2147483647, default: 2000000]
+ I:t2_botanic_miner_energy_buffer=2000000
+
+ # Tier 2 Energy cost per duration [range: 0 ~ 2147483647, default: 32000]
+ I:t2_botanic_miner_energy_duration=32000
+
+ # Tier 3 Energy Buffer size [range: 3000000 ~ 2147483647, default: 3000000]
+ I:t3_botanic_miner_energy_buffer=3000000
+
+ # Tier 3 Energy cost per duration [range: 0 ~ 2147483647, default: 16000]
+ I:t3_botanic_miner_energy_duration=16000
+
+ # Tier 4 Energy Buffer size [range: 4000000 ~ 2147483647, default: 4000000]
+ I:t4_botanic_miner_energy_buffer=4000000
+
+ # Tier 4 Energy cost per duration [range: 0 ~ 2147483647, default: 8000]
+ I:t4_botanic_miner_energy_duration=8000
+
+ # Tier 5 Energy Buffer size [range: 5000000 ~ 2147483647, default: 5000000]
+ I:t5_botanic_miner_energy_buffer=5000000
+
+ # Tier 5 Energy cost per duration [range: 0 ~ 2147483647, default: 4000]
+ I:t5_botanic_miner_energy_duration=4000
+
+ # Tier 6 Energy Buffer size [range: 6000000 ~ 2147483647, default: 6000000]
+ I:t6_botanic_miner_energy_buffer=6000000
+
+ # Tier 6 Energy cost per duration [range: 0 ~ 2147483647, default: 2000]
+ I:t6_botanic_miner_energy_duration=2000
+ }
+
+ }
+
+ nanobot_beacon {
+ # Energy cost of absorption potion effect per tick [range: 0 ~ 8192, default: 64]
+ I:absorption_potion_energy_cost=64
+
+ # Energy cost of creative_flight per tick [range: 0 ~ 8192, default: 64]
+ I:creative_flight_energy_cost=64
+
+ # Is Module Enabled? [default: true]
+ B:enabled=false
+
+ # Energy cost of fire_resistance potion effect per tick [range: 0 ~ 8192, default: 64]
+ I:fire_resistance_potion_energy_cost=64
+
+ # Energy cost of flight_speed per tick [range: 0 ~ 8192, default: 64]
+ I:flight_speed_energy_cost=64
+
+ # Energy cost of glowing potion effect per tick [range: 0 ~ 8192, default: 64]
+ I:glowing_potion_energy_cost=64
+
+ # Energy cost of haste potion effect per tick [range: 0 ~ 8192, default: 64]
+ I:haste_potion_energy_cost=64
+
+ # Energy cost of health_boost potion effect per tick [range: 0 ~ 8192, default: 64]
+ I:health_boost_potion_energy_cost=64
+
+ # Energy cost of invisibility potion effect per tick [range: 0 ~ 8192, default: 64]
+ I:invisibility_potion_energy_cost=64
+
+ # Energy cost of jump_boost potion effect per tick [range: 0 ~ 8192, default: 64]
+ I:jump_boost_potion_energy_cost=64
+
+ # Energy cost of luck potion effect per tick [range: 0 ~ 8192, default: 64]
+ I:luck_potion_energy_cost=64
+
+ # Energy cost of night_vision potion effect per tick [range: 0 ~ 8192, default: 64]
+ I:night_vision_potion_energy_cost=64
+
+ # Energy cost of regeneration potion effect per tick [range: 0 ~ 8192, default: 64]
+ I:regeneration_potion_energy_cost=64
+
+ # Energy cost of resistance potion effect per tick [range: 0 ~ 8192, default: 64]
+ I:resistance_potion_energy_cost=64
+
+ # Energy cost of saturation potion effect per tick [range: 0 ~ 8192, default: 64]
+ I:saturation_potion_energy_cost=64
+
+ # Energy cost of strength potion effect per tick [range: 0 ~ 8192, default: 64]
+ I:strength_potion_energy_cost=64
+
+ # Energy cost of water_breathing potion effect per tick [range: 0 ~ 8192, default: 64]
+ I:water_breathing_potion_energy_cost=64
+
+ ranged {
+ # Is Module Enabled? [default: true]
+ B:enabled=true
+ }
+
+ personal {
+ # Is Module Enabled? [default: true]
+ B:enabled=true
+ }
+
+ }
+
+ storage {
+ # Is Module Enabled? [default: true]
+ B:enabled=false
+
+ energy {
+ # Is Module Enabled? [default: true]
+ B:enabled=true
+ }
+
+ fluid {
+ # Is Module Enabled? [default: true]
+ B:enabled=true
+ }
+
+ item {
+ # Is Module Enabled? [default: true]
+ B:enabled=true
+ }
+
+ }
+
+ }
+
+ plugins {
+ # Is Module Enabled? [default: true]
+ B:enabled=true
+ }
+
+}
+
+
diff --git a/.minecraft/config/exchangers.cfg b/.minecraft/config/exchangers.cfg
index e18dbf2..e466079 100644
--- a/.minecraft/config/exchangers.cfg
+++ b/.minecraft/config/exchangers.cfg
@@ -1,659 +1,659 @@
-# Configuration file
-
-"ender io tweaks" {
- I:"Conductive Iron Exchanger Capacity"=80000
- I:"Conductive Iron Exchanger Power Consumption"=10
- I:"Dark Steel Exchanger Capacity"=10000000
- I:"Dark Steel Exchanger Power Consumption"=500
- I:"Electrical Steel Exchanger Capacity"=800000
- I:"Electrical Steel Exchanger Power Consumption"=100
- I:"Energetic Exchanger Capacity"=5000000
- I:"Energetic Exchanger Power Consumption"=250
- I:"Pulsating Iron Exchanger Capacity"=400000
- I:"Pulsating Iron Exchanger Power Consumption"=50
- I:"Vibrant Exchanger Capacity"=20000000
- I:"Vibrant Exchanger Power Consumption"=1000
-}
-
-
-exchangers {
-
- modules {
- # If true, enables Ender IO-based exchangers (Requires Ender IO to be installed).
- B:enderIOModule=true
-
- # If true, enables Immersive Engineering-based exchangers (Requires Immersive Engineering to be installed).
- B:immersiveEngineeringModule=true
-
- # If true, enables Mekanism-based exchangers (Requires Mekanism to be installed).
- B:mekanismModule=true
-
- # If true, enables special exchangers (e.g. Tuberous Exchanger).
- B:specialModule=true
-
- # If true, enables Thermal Expansion-based exchangers (Requires Thermal Expansion to be installed).
- B:thermalExpansionModule=true
-
- # If true, enables Vanilla-based exchangers.
- B:vanillaModule=true
- }
-
- vanillatweaks {
- I:diaMaxDmg=4096
-
- # Set the durability for Diamond Exchanger
- # Min: 1
- # Max: 2147483647
- I:diamondMaxDmg=4096
-
- # Set the max harvest level for Diamond Exchanger
- # Min: 0
- # Max: 2147483647
- I:diamondMaxHarvestLevel=3
-
- # Set the max range for Diamond Exchanger
- # Min: 0
- # Max: 12
- I:diamondMaxRange=4
- I:emeMaxDmg=8192
-
- # Set the durability for Emerald Exchanger
- # Min: 1
- # Max: 2147483647
- I:emeraldMaxDmg=8192
-
- # Set the max harvest level for Emerald Exchanger
- # Min: 0
- # Max: 2147483647
- I:emeraldMaxHarvestLevel=4
-
- # Set the max range for Emerald Exchanger
- # Min: 0
- # Max: 12
- I:emeraldMaxRange=5
- I:goldMaxDmg=512
-
- # Set the durability for Golden Exchanger
- # Min: 1
- # Max: 2147483647
- I:goldenMaxDmg=512
-
- # Set the max harvest level for Golden Exchanger
- # Min: 0
- # Max: 2147483647
- I:goldenMaxHarvestLevel=1
-
- # Set the max range for Golden Exchanger
- # Min: 0
- # Max: 12
- I:goldenMaxRange=2
-
- # Set the durability for Iron Exchanger
- # Min: 1
- # Max: 2147483647
- I:ironMaxDmg=1024
-
- # Set the max harvest level for Iron Exchanger
- # Min: 0
- # Max: 2147483647
- I:ironMaxHarvestLevel=2
-
- # Set the max range for Iron Exchanger
- # Min: 0
- # Max: 12
- I:ironMaxRange=3
- I:obsMaxDmg=16384
-
- # Set the durability for Obsidian Exchanger
- # Min: 1
- # Max: 2147483647
- I:obsidianMaxDmg=16384
-
- # Set the max harvest level for Obsidian Exchanger
- # Min: 0
- # Max: 2147483647
- I:obsidianMaxHarvestLevel=4
-
- # Set the max range for Obsidian Exchanger
- # Min: 0
- # Max: 12
- I:obsidianMaxRange=7
-
- # Set the durability for Stone Exchanger
- # Min: 1
- # Max: 2147483647
- I:stoneMaxDmg=384
-
- # Set the max harvest level for Stone Exchanger
- # Min: 0
- # Max: 2147483647
- I:stoneMaxHarvestLevel=1
-
- # Set the max range for Stone Exchanger
- # Min: 0
- # Max: 12
- I:stoneMaxRange=1
- I:woodMaxDmg=256
-
- # Set the durability for Wooden Exchanger
- # Min: 1
- # Max: 2147483647
- I:woodenMaxDmg=256
-
- # Set the max harvest level for Wooden Exchanger
- # Min: 0
- # Max: 2147483647
- I:woodenMaxHarvestLevel=0
-
- # Set the max range for Wooden Exchanger
- # Min: 0
- # Max: 12
- I:woodenMaxRange=0
- }
-
- enderiotweaks {
- # Set the RF capacity for Conductive Iron Exchanger
- # Min: 1000
- # Max: 2147483647
- I:conductiveMaxEnergy=80000
-
- # Set the max harvest level for Conductive Iron Exchanger
- # Min: 0
- # Max: 2147483647
- I:conductiveMaxHarvestLevel=1
-
- # Set the max range for Conductive Iron Exchanger
- # Min: 0
- # Max: 12
- I:conductiveMaxRange=1
-
- # Set the Rf consumption per block for Conductive Iron Exchanger
- # Min: 1
- # Max: 2147483647
- I:conductivePerBlockUse=10
-
- # Set the RF capacity for Dark Steel Exchanger
- # Min: 1000
- # Max: 2147483647
- I:darkSteelMaxEnergy=10000000
-
- # Set the max harvest level for Dark Steel Exchanger
- # Min: 0
- # Max: 2147483647
- I:darkSteelMaxHarvestLevel=4
-
- # Set the max range for Dark Steel Exchanger
- # Min: 0
- # Max: 12
- I:darkSteelMaxRange=6
-
- # Set the RF consumption per block for Dark Steel Exchanger
- # Min: 1
- # Max: 2147483647
- I:darkSteelPerBlockUse=500
-
- # Set the RF capacity for Electrical Steel Exchanger
- # Min: 1000
- # Max: 2147483647
- I:electricalSteelMaxEnergy=800000
-
- # Set the max harvest level for Electrical Steel Exchanger
- # Min: 0
- # Max: 2147483647
- I:electricalSteelMaxHarvestLevel=3
-
- # Set the max range for Electrical Steel Exchanger
- # Min: 0
- # Max: 12
- I:electricalSteelMaxRange=4
-
- # Set the RF consumption per block for Electrical Steel Exchanger
- # Min: 1
- # Max: 2147483647
- I:electricalSteelPerBlockUse=100
-
- # Set the RF capacity for Energetic Exchanger
- # Min: 1000
- # Max: 2147483647
- I:energeticMaxEnergy=5000000
-
- # Set the max harvest level for Energetic Exchanger
- # Min: 0
- # Max: 2147483647
- I:energeticMaxHarvestLevel=3
-
- # Set the max range for Energetic Exchanger
- # Min: 0
- # Max: 12
- I:energeticMaxRange=5
-
- # Set the RF consumption per block for Energetic Exchanger
- # Min: 1
- # Max: 2147483647
- I:energeticPerBlockUse=250
-
- # Set the RF capacity for Pulsating Iron Exchanger
- # Min: 1000
- # Max: 2147483647
- I:pulsatingMaxEnergy=400000
-
- # Set the max harvest level for Pulsating Iron Exchanger
- # Min: 0
- # Max: 2147483647
- I:pulsatingMaxHarvestLevel=2
-
- # Set the max range for Pulsating Iron Exchanger
- # Min: 0
- # Max: 12
- I:pulsatingMaxRange=2
-
- # Set the RF consumption per block for Pulsating Iron Exchanger
- # Min: 1
- # Max: 2147483647
- I:pulsatingPerBlockUse=50
-
- # Set the RF capacity for Vibrant Exchanger
- # Min: 1000
- # Max: 2147483647
- I:vibrantMaxEnergy=20000000
-
- # Set the max harvest level for Vibrant Exchanger
- # Min: 0
- # Max: 2147483647
- I:vibrantMaxHarvestLevel=4
-
- # Set the max range for Vibrant Exchanger
- # Min: 0
- # Max: 12
- I:vibrantMaxRange=7
-
- # Set the RF consumption per block for Vibrant Exchanger
- # Min: 1
- # Max: 2147483647
- I:vibrantPerBlockUse=1000
- }
-
- thermalexpansiontweaks {
- # Set the RF capacity for Hardened Exchanger
- # Min: 1000
- # Max: 2147483647
- I:hardenedMaxEnergy=500000
-
- # Set the max harvest level for Hardened Exchanger
- # Min: 0
- # Max: 2147483647
- I:hardenedMaxHarvestLevel=2
-
- # Set the max range for Hardened Exchanger
- # Min: 0
- # Max: 12
- I:hardenedMaxRange=3
-
- # Set the RF consumption per block for Hardened Exchanger
- # Min: 1
- # Max: 2147483647
- I:hardenedPerBlockUse=50
-
- # Set the RF capacity for Leadstone Exchanger
- # Min: 1000
- # Max: 2147483647
- I:leadstoneMaxEnergy=80000
-
- # Set the max harvest level for Leadstone Exchanger
- # Min: 0
- # Max: 2147483647
- I:leadstoneMaxHarvestLevel=1
-
- # Set the max range for Leadstone Exchanger
- # Min: 0
- # Max: 12
- I:leadstoneMaxRange=1
-
- # Set the RF consumption per block for Leadstone Exchanger
- # Min: 1
- # Max: 2147483647
- I:leadstonePerBlockUse=10
-
- # Set the RF capacity for Reinforced Exchanger
- # Min: 1000
- # Max: 2147483647
- I:reinforcedMaxEnergy=1000000
-
- # Set the max harvest level for Reinforced Exchanger
- # Min: 0
- # Max: 2147483647
- I:reinforcedMaxHarvestLevel=3
-
- # Set the max range for Reinforced Exchanger
- # Min: 0
- # Max: 12
- I:reinforcedMaxRange=5
-
- # Set the RF consumption per block for Reinforced Exchanger
- # Min: 1
- # Max: 2147483647
- I:reinforcedPerBlockUse=100
-
- # Set the RF capacity for Resonant Exchanger
- # Min: 1000
- # Max: 2147483647
- I:resonantMaxEnergy=20000000
-
- # Set the max harvest level for Resonant Exchanger
- # Min: 0
- # Max: 2147483647
- I:resonantMaxHarvestLevel=4
-
- # Set the max range for Resonant Exchanger
- # Min: 0
- # Max: 12
- I:resonantMaxRange=7
-
- # Set the RF consumption per block for Resonant Exchanger
- # Min: 1
- # Max: 2147483647
- I:resonantPerBlockUse=1000
-
- # Set the RF capacity for Signalum Exchanger
- # Min: 1000
- # Max: 2147483647
- I:signalumMaxEnergy=10000000
-
- # Set the max harvest level for Signalum Exchanger
- # Min: 0
- # Max: 2147483647
- I:signalumMaxHarvestLevel=4
-
- # Set the max range for Signalum Exchanger
- # Min: 0
- # Max: 12
- I:signalumMaxRange=6
-
- # Set the RF consumption per block for Signalum Exchanger
- # Min: 1
- # Max: 2147483647
- I:signalumPerBlockUse=500
- }
-
- mekanismtweaks {
- # Set the RF capacity for Advanced Exchanger
- # Min: 1000
- # Max: 2147483647
- I:advancedMaxEnergy=800000
-
- # Set the max harvest level for Advanced Exchanger
- # Min: 0
- # Max: 2147483647
- I:advancedMaxHarvestLevel=2
-
- # Set the max range for Advanced Exchanger
- # Min: 0
- # Max: 12
- I:advancedMaxRange=5
-
- # Set the RF consumption per block for Advanced Exchanger
- # Min: 1
- # Max: 2147483647
- I:advancedPerBlockUse=100
-
- # Set the RF capacity for Basic Exchanger
- # Min: 1000
- # Max: 2147483647
- I:basicMaxEnergy=100000
-
- # Set the max harvest level for Basic Exchanger
- # Min: 0
- # Max: 2147483647
- I:basicMaxHarvestLevel=1
-
- # Set the max range for Basic Exchanger
- # Min: 0
- # Max: 12
- I:basicMaxRange=3
-
- # Set the RF consumption per block for Basic Exchanger
- # Min: 1
- # Max: 2147483647
- I:basicPerBlockUse=50
-
- # Set the RF capacity for Elite Exchanger
- # Min: 1000
- # Max: 2147483647
- I:eliteMaxEnergy=5000000
-
- # Set the max harvest level for Elite Exchanger
- # Min: 0
- # Max: 2147483647
- I:eliteMaxHarvestLevel=3
-
- # Set the max range for Elite Exchanger
- # Min: 0
- # Max: 12
- I:eliteMaxRange=6
-
- # Set the RF consumption per block for Elite Exchanger
- # Min: 1
- # Max: 2147483647
- I:elitePerBlockUse=250
-
- # Set the RF capacity for Ultimate Exchanger
- # Min: 1000
- # Max: 2147483647
- I:ultimateMaxEnergy=10000000
-
- # Set the max harvest level for Ultimate Exchanger
- # Min: 0
- # Max: 2147483647
- I:ultimateMaxHarvestLevel=4
-
- # Set the max range for Ultimate Exchanger
- # Min: 0
- # Max: 12
- I:ultimateMaxRange=7
-
- # Set the RF consumption per block for Ultimate Exchanger
- # Min: 1
- # Max: 2147483647
- I:ultimatePerBlockUse=500
- }
-
- immersiveengineeringtweaks {
- # Set the RF capacity for HV Exchanger
- # Min: 1000
- # Max: 2147483647
- I:hvMaxEnergy=2500000
-
- # Set the max harvest level for HV Exchanger
- # Min: 0
- # Max: 2147483647
- I:hvMaxHarvestLevel=4
-
- # Set the max range for HV Exchanger
- # Min: 0
- # Max: 12
- I:hvMaxRange=7
-
- # Set the RF consumption per block for HV Exchanger
- # Min: 1
- # Max: 2147483647
- I:hvPerBlockUse=500
-
- # Set the RF capacity for LV Exchanger
- # Min: 1000
- # Max: 2147483647
- I:lvMaxEnergy=100000
-
- # Set the max harvest level for LV Exchanger
- # Min: 0
- # Max: 2147483647
- I:lvMaxHarvestLevel=2
-
- # Set the max range for LV Exchanger
- # Min: 0
- # Max: 12
- I:lvMaxRange=3
-
- # Set the RF consumption per block for LV Exchanger
- # Min: 1
- # Max: 2147483647
- I:lvPerBlockUse=100
-
- # Set the RF capacity for MV Exchanger
- # Min: 1000
- # Max: 2147483647
- I:mvMaxEnergy=500000
-
- # Set the max harvest level for MV Exchanger
- # Min: 0
- # Max: 2147483647
- I:mvMaxHarvestLevel=3
-
- # Set the max range for MV Exchanger
- # Min: 0
- # Max: 12
- I:mvMaxRange=5
-
- # Set the RF consumption per block for MV Exchanger
- # Min: 1
- # Max: 2147483647
- I:mvPerBlockUse=250
- }
-
- recipetweaks {
- # Set the recipes type for Ender IO-based exchangers:
- # 'easy' Easy recipes, non-progressive, lowest recipe costs.
- # 'normal' Normal recipes, progressive, moderate recipe costs.
- # 'hard' Hard recipes, progressive, expensive recipe costs.
- S:enderIORecipesType=normal
-
- # Set the recipes type for Immersive Engineering-based exchangers:
- # 'easy' Easy recipes, non-progressive, lowest recipe costs.
- # 'normal' Normal recipes, progressive, moderate recipe costs.
- # 'hard' Hard recipes, progressive, expensive recipe costs.
- S:immersiveEngineeringRecipesType=normal
-
- # Set the recipes type for Mekanism-based exchangers:
- # 'easy' Easy recipes, non-progressive, lowest recipe costs.
- # 'normal' Normal recipes, progressive, moderate recipe costs.
- # 'hard' Hard recipes, progressive, expensive recipe costs.
- S:mekanismRecipesType=normal
-
- # Set the recipes type for Thermal Expansion-based exchangers:
- # 'easy' Easy recipes, non-progressive, lowest recipe costs.
- # 'normal' Normal recipes, progressive, moderate recipe costs.
- # 'hard' Hard recipes, progressive, expensive recipe costs.
- S:thermalExpansionRecipesType=normal
-
- # Set the recipes type for Vanilla-based exchangers:
- # 'easy' Easy recipes, non-progressive, lowest recipe costs.
- # 'normal' Normal recipes, progressive, moderate recipe costs.
- # 'hard' Hard recipes, progressive, expensive recipe costs.
- S:vanillaRecipesType=normal
- }
-
- misc {
- # Put a list of block registry names that you wish to be blacklisted from Exchangers.
- # Note: Blacklisting a block will prevent it from being selected or being exchanged.
- # (e.g. minecraft:grass)
- S:blocksBlacklist <
- >
-
- # Certain blocks might be blacklisted by Exchangers if they're Tile Entities.
- # Put a list of block registry names that you wish to be whitelisted from Exchangers.
- # (e.g. thermalexpansion:cell)
- S:blocksWhitelist <
- >
-
- # If true, enables Silk Touch (gets the blocks itself rather than drops) in all Exchangers
- B:doExchangersSilkTouch=true
-
- # If true, allows the Holding Enchantment from CoFHCore to be used in Powered Exchangers
- # Calculation formula: Base Energy + (Base Energy * Enchantment Level / 2)
- B:holdingEnchantment=true
-
- # If true, allows Unbreaking Enchantment to affect Powered Exchangers
- B:unbreakingPoweredExchangers=true
-
- # If true, allows Circuits in Mekanism Exchanger recipes to use OreDict
- B:useOreDictCircuits=false
- }
-
-}
-
-
-"immersive engineering tweaks" {
- I:"HV Exchanger Capacity"=2500000
- I:"HV Exchanger Power Consumption"=500
- I:"LV Exchanger Capacity"=100000
- I:"LV Exchanger Power Consumption"=100
- I:"MV Exchanger Capacity"=500000
- I:"MV Exchanger Power Consumption"=250
-}
-
-
-"mekanism tweaks" {
- I:"Advanced Exchanger Capacity"=800000
- I:"Advanced Exchanger Power Consumption"=100
- I:"Basic Exchanger Capacity"=100000
- I:"Basic Exchanger Power Consumption"=50
- I:"Elite Exchanger Capacity"=5000000
- I:"Elite Exchanger Power Consumption"=250
- I:"Ultimate Exchanger Capacity"=10000000
- I:"Ultimate Exchanger Power Consumption"=500
-}
-
-
-misc {
- S:"Exchanger Blocks Whitelist" <
- >
- B:"Exchangers Silk Touch"=true
- B:"Holding Enchantment"=true
- B:"Unbreaking Enchantment Affects Powered Exchangers"=true
- B:"Use OreDict Circuits"=false
-}
-
-
-modules {
- B:"Ender IO Module"=true
- B:"Immersive Engineering Module"=true
- B:"Mekanism Module"=true
- B:"Special Module"=true
- B:"Thermal Expansion Module"=true
- B:"Vanilla Module"=true
-}
-
-
-"recipe tweaks" {
- S:"Ender IO Recipes Type"=normal
- S:"Immersive Engineering Recipes Type"=normal
- S:"Mekanism Recipes Type"=normal
- S:"Thermal Expansion Recipes Type"=normal
- S:"Vanilla Recipes Type"=normal
-}
-
-
-"thermal expansion tweaks" {
- I:"Hardened Exchanger Capacity"=500000
- I:"Hardened Exchanger Power Consumption"=50
- I:"Leadstone Exchanger Capacity"=80000
- I:"Leadstone Exchanger Power Consumption"=10
- I:"Reinforced Exchanger Capacity"=1000000
- I:"Reinforced Exchanger Power Consumption"=100
- I:"Resonant Exchanger Capacity"=20000000
- I:"Resonant Exchanger Power Consumption"=1000
- I:"Signalum Exchanger Capacity"=10000000
- I:"Signalum Exchanger Power Consumption"=500
-}
-
-
-"vanilla tweaks" {
- I:"Diamond Exchanger Max Durability"=4096
- I:"Emerald Exchanger Max Durability"=8192
- I:"Golden Exchanger Max Durability"=512
- I:"Iron Exchanger Max Durability"=1024
- I:"Obsidian Exchanger Max Durability"=16384
- I:"Stone Exchanger Max Durability"=384
- I:"Wooden Exchanger Max Durability"=256
-}
-
-
+# Configuration file
+
+"ender io tweaks" {
+ I:"Conductive Iron Exchanger Capacity"=80000
+ I:"Conductive Iron Exchanger Power Consumption"=10
+ I:"Dark Steel Exchanger Capacity"=10000000
+ I:"Dark Steel Exchanger Power Consumption"=500
+ I:"Electrical Steel Exchanger Capacity"=800000
+ I:"Electrical Steel Exchanger Power Consumption"=100
+ I:"Energetic Exchanger Capacity"=5000000
+ I:"Energetic Exchanger Power Consumption"=250
+ I:"Pulsating Iron Exchanger Capacity"=400000
+ I:"Pulsating Iron Exchanger Power Consumption"=50
+ I:"Vibrant Exchanger Capacity"=20000000
+ I:"Vibrant Exchanger Power Consumption"=1000
+}
+
+
+exchangers {
+
+ modules {
+ # If true, enables Ender IO-based exchangers (Requires Ender IO to be installed).
+ B:enderIOModule=true
+
+ # If true, enables Immersive Engineering-based exchangers (Requires Immersive Engineering to be installed).
+ B:immersiveEngineeringModule=true
+
+ # If true, enables Mekanism-based exchangers (Requires Mekanism to be installed).
+ B:mekanismModule=true
+
+ # If true, enables special exchangers (e.g. Tuberous Exchanger).
+ B:specialModule=true
+
+ # If true, enables Thermal Expansion-based exchangers (Requires Thermal Expansion to be installed).
+ B:thermalExpansionModule=true
+
+ # If true, enables Vanilla-based exchangers.
+ B:vanillaModule=true
+ }
+
+ vanillatweaks {
+ I:diaMaxDmg=4096
+
+ # Set the durability for Diamond Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:diamondMaxDmg=4096
+
+ # Set the max harvest level for Diamond Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:diamondMaxHarvestLevel=3
+
+ # Set the max range for Diamond Exchanger
+ # Min: 0
+ # Max: 12
+ I:diamondMaxRange=4
+ I:emeMaxDmg=8192
+
+ # Set the durability for Emerald Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:emeraldMaxDmg=8192
+
+ # Set the max harvest level for Emerald Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:emeraldMaxHarvestLevel=4
+
+ # Set the max range for Emerald Exchanger
+ # Min: 0
+ # Max: 12
+ I:emeraldMaxRange=5
+ I:goldMaxDmg=512
+
+ # Set the durability for Golden Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:goldenMaxDmg=512
+
+ # Set the max harvest level for Golden Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:goldenMaxHarvestLevel=1
+
+ # Set the max range for Golden Exchanger
+ # Min: 0
+ # Max: 12
+ I:goldenMaxRange=2
+
+ # Set the durability for Iron Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:ironMaxDmg=1024
+
+ # Set the max harvest level for Iron Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:ironMaxHarvestLevel=2
+
+ # Set the max range for Iron Exchanger
+ # Min: 0
+ # Max: 12
+ I:ironMaxRange=3
+ I:obsMaxDmg=16384
+
+ # Set the durability for Obsidian Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:obsidianMaxDmg=16384
+
+ # Set the max harvest level for Obsidian Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:obsidianMaxHarvestLevel=4
+
+ # Set the max range for Obsidian Exchanger
+ # Min: 0
+ # Max: 12
+ I:obsidianMaxRange=7
+
+ # Set the durability for Stone Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:stoneMaxDmg=384
+
+ # Set the max harvest level for Stone Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:stoneMaxHarvestLevel=1
+
+ # Set the max range for Stone Exchanger
+ # Min: 0
+ # Max: 12
+ I:stoneMaxRange=1
+ I:woodMaxDmg=256
+
+ # Set the durability for Wooden Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:woodenMaxDmg=256
+
+ # Set the max harvest level for Wooden Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:woodenMaxHarvestLevel=0
+
+ # Set the max range for Wooden Exchanger
+ # Min: 0
+ # Max: 12
+ I:woodenMaxRange=0
+ }
+
+ enderiotweaks {
+ # Set the RF capacity for Conductive Iron Exchanger
+ # Min: 1000
+ # Max: 2147483647
+ I:conductiveMaxEnergy=80000
+
+ # Set the max harvest level for Conductive Iron Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:conductiveMaxHarvestLevel=1
+
+ # Set the max range for Conductive Iron Exchanger
+ # Min: 0
+ # Max: 12
+ I:conductiveMaxRange=1
+
+ # Set the Rf consumption per block for Conductive Iron Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:conductivePerBlockUse=10
+
+ # Set the RF capacity for Dark Steel Exchanger
+ # Min: 1000
+ # Max: 2147483647
+ I:darkSteelMaxEnergy=10000000
+
+ # Set the max harvest level for Dark Steel Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:darkSteelMaxHarvestLevel=4
+
+ # Set the max range for Dark Steel Exchanger
+ # Min: 0
+ # Max: 12
+ I:darkSteelMaxRange=6
+
+ # Set the RF consumption per block for Dark Steel Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:darkSteelPerBlockUse=500
+
+ # Set the RF capacity for Electrical Steel Exchanger
+ # Min: 1000
+ # Max: 2147483647
+ I:electricalSteelMaxEnergy=800000
+
+ # Set the max harvest level for Electrical Steel Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:electricalSteelMaxHarvestLevel=3
+
+ # Set the max range for Electrical Steel Exchanger
+ # Min: 0
+ # Max: 12
+ I:electricalSteelMaxRange=4
+
+ # Set the RF consumption per block for Electrical Steel Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:electricalSteelPerBlockUse=100
+
+ # Set the RF capacity for Energetic Exchanger
+ # Min: 1000
+ # Max: 2147483647
+ I:energeticMaxEnergy=5000000
+
+ # Set the max harvest level for Energetic Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:energeticMaxHarvestLevel=3
+
+ # Set the max range for Energetic Exchanger
+ # Min: 0
+ # Max: 12
+ I:energeticMaxRange=5
+
+ # Set the RF consumption per block for Energetic Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:energeticPerBlockUse=250
+
+ # Set the RF capacity for Pulsating Iron Exchanger
+ # Min: 1000
+ # Max: 2147483647
+ I:pulsatingMaxEnergy=400000
+
+ # Set the max harvest level for Pulsating Iron Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:pulsatingMaxHarvestLevel=2
+
+ # Set the max range for Pulsating Iron Exchanger
+ # Min: 0
+ # Max: 12
+ I:pulsatingMaxRange=2
+
+ # Set the RF consumption per block for Pulsating Iron Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:pulsatingPerBlockUse=50
+
+ # Set the RF capacity for Vibrant Exchanger
+ # Min: 1000
+ # Max: 2147483647
+ I:vibrantMaxEnergy=20000000
+
+ # Set the max harvest level for Vibrant Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:vibrantMaxHarvestLevel=4
+
+ # Set the max range for Vibrant Exchanger
+ # Min: 0
+ # Max: 12
+ I:vibrantMaxRange=7
+
+ # Set the RF consumption per block for Vibrant Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:vibrantPerBlockUse=1000
+ }
+
+ thermalexpansiontweaks {
+ # Set the RF capacity for Hardened Exchanger
+ # Min: 1000
+ # Max: 2147483647
+ I:hardenedMaxEnergy=500000
+
+ # Set the max harvest level for Hardened Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:hardenedMaxHarvestLevel=2
+
+ # Set the max range for Hardened Exchanger
+ # Min: 0
+ # Max: 12
+ I:hardenedMaxRange=3
+
+ # Set the RF consumption per block for Hardened Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:hardenedPerBlockUse=50
+
+ # Set the RF capacity for Leadstone Exchanger
+ # Min: 1000
+ # Max: 2147483647
+ I:leadstoneMaxEnergy=80000
+
+ # Set the max harvest level for Leadstone Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:leadstoneMaxHarvestLevel=1
+
+ # Set the max range for Leadstone Exchanger
+ # Min: 0
+ # Max: 12
+ I:leadstoneMaxRange=1
+
+ # Set the RF consumption per block for Leadstone Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:leadstonePerBlockUse=10
+
+ # Set the RF capacity for Reinforced Exchanger
+ # Min: 1000
+ # Max: 2147483647
+ I:reinforcedMaxEnergy=1000000
+
+ # Set the max harvest level for Reinforced Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:reinforcedMaxHarvestLevel=3
+
+ # Set the max range for Reinforced Exchanger
+ # Min: 0
+ # Max: 12
+ I:reinforcedMaxRange=5
+
+ # Set the RF consumption per block for Reinforced Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:reinforcedPerBlockUse=100
+
+ # Set the RF capacity for Resonant Exchanger
+ # Min: 1000
+ # Max: 2147483647
+ I:resonantMaxEnergy=20000000
+
+ # Set the max harvest level for Resonant Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:resonantMaxHarvestLevel=4
+
+ # Set the max range for Resonant Exchanger
+ # Min: 0
+ # Max: 12
+ I:resonantMaxRange=7
+
+ # Set the RF consumption per block for Resonant Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:resonantPerBlockUse=1000
+
+ # Set the RF capacity for Signalum Exchanger
+ # Min: 1000
+ # Max: 2147483647
+ I:signalumMaxEnergy=10000000
+
+ # Set the max harvest level for Signalum Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:signalumMaxHarvestLevel=4
+
+ # Set the max range for Signalum Exchanger
+ # Min: 0
+ # Max: 12
+ I:signalumMaxRange=6
+
+ # Set the RF consumption per block for Signalum Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:signalumPerBlockUse=500
+ }
+
+ mekanismtweaks {
+ # Set the RF capacity for Advanced Exchanger
+ # Min: 1000
+ # Max: 2147483647
+ I:advancedMaxEnergy=800000
+
+ # Set the max harvest level for Advanced Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:advancedMaxHarvestLevel=2
+
+ # Set the max range for Advanced Exchanger
+ # Min: 0
+ # Max: 12
+ I:advancedMaxRange=5
+
+ # Set the RF consumption per block for Advanced Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:advancedPerBlockUse=100
+
+ # Set the RF capacity for Basic Exchanger
+ # Min: 1000
+ # Max: 2147483647
+ I:basicMaxEnergy=100000
+
+ # Set the max harvest level for Basic Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:basicMaxHarvestLevel=1
+
+ # Set the max range for Basic Exchanger
+ # Min: 0
+ # Max: 12
+ I:basicMaxRange=3
+
+ # Set the RF consumption per block for Basic Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:basicPerBlockUse=50
+
+ # Set the RF capacity for Elite Exchanger
+ # Min: 1000
+ # Max: 2147483647
+ I:eliteMaxEnergy=5000000
+
+ # Set the max harvest level for Elite Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:eliteMaxHarvestLevel=3
+
+ # Set the max range for Elite Exchanger
+ # Min: 0
+ # Max: 12
+ I:eliteMaxRange=6
+
+ # Set the RF consumption per block for Elite Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:elitePerBlockUse=250
+
+ # Set the RF capacity for Ultimate Exchanger
+ # Min: 1000
+ # Max: 2147483647
+ I:ultimateMaxEnergy=10000000
+
+ # Set the max harvest level for Ultimate Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:ultimateMaxHarvestLevel=4
+
+ # Set the max range for Ultimate Exchanger
+ # Min: 0
+ # Max: 12
+ I:ultimateMaxRange=7
+
+ # Set the RF consumption per block for Ultimate Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:ultimatePerBlockUse=500
+ }
+
+ immersiveengineeringtweaks {
+ # Set the RF capacity for HV Exchanger
+ # Min: 1000
+ # Max: 2147483647
+ I:hvMaxEnergy=2500000
+
+ # Set the max harvest level for HV Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:hvMaxHarvestLevel=4
+
+ # Set the max range for HV Exchanger
+ # Min: 0
+ # Max: 12
+ I:hvMaxRange=7
+
+ # Set the RF consumption per block for HV Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:hvPerBlockUse=500
+
+ # Set the RF capacity for LV Exchanger
+ # Min: 1000
+ # Max: 2147483647
+ I:lvMaxEnergy=100000
+
+ # Set the max harvest level for LV Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:lvMaxHarvestLevel=2
+
+ # Set the max range for LV Exchanger
+ # Min: 0
+ # Max: 12
+ I:lvMaxRange=3
+
+ # Set the RF consumption per block for LV Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:lvPerBlockUse=100
+
+ # Set the RF capacity for MV Exchanger
+ # Min: 1000
+ # Max: 2147483647
+ I:mvMaxEnergy=500000
+
+ # Set the max harvest level for MV Exchanger
+ # Min: 0
+ # Max: 2147483647
+ I:mvMaxHarvestLevel=3
+
+ # Set the max range for MV Exchanger
+ # Min: 0
+ # Max: 12
+ I:mvMaxRange=5
+
+ # Set the RF consumption per block for MV Exchanger
+ # Min: 1
+ # Max: 2147483647
+ I:mvPerBlockUse=250
+ }
+
+ recipetweaks {
+ # Set the recipes type for Ender IO-based exchangers:
+ # 'easy' Easy recipes, non-progressive, lowest recipe costs.
+ # 'normal' Normal recipes, progressive, moderate recipe costs.
+ # 'hard' Hard recipes, progressive, expensive recipe costs.
+ S:enderIORecipesType=normal
+
+ # Set the recipes type for Immersive Engineering-based exchangers:
+ # 'easy' Easy recipes, non-progressive, lowest recipe costs.
+ # 'normal' Normal recipes, progressive, moderate recipe costs.
+ # 'hard' Hard recipes, progressive, expensive recipe costs.
+ S:immersiveEngineeringRecipesType=normal
+
+ # Set the recipes type for Mekanism-based exchangers:
+ # 'easy' Easy recipes, non-progressive, lowest recipe costs.
+ # 'normal' Normal recipes, progressive, moderate recipe costs.
+ # 'hard' Hard recipes, progressive, expensive recipe costs.
+ S:mekanismRecipesType=normal
+
+ # Set the recipes type for Thermal Expansion-based exchangers:
+ # 'easy' Easy recipes, non-progressive, lowest recipe costs.
+ # 'normal' Normal recipes, progressive, moderate recipe costs.
+ # 'hard' Hard recipes, progressive, expensive recipe costs.
+ S:thermalExpansionRecipesType=normal
+
+ # Set the recipes type for Vanilla-based exchangers:
+ # 'easy' Easy recipes, non-progressive, lowest recipe costs.
+ # 'normal' Normal recipes, progressive, moderate recipe costs.
+ # 'hard' Hard recipes, progressive, expensive recipe costs.
+ S:vanillaRecipesType=normal
+ }
+
+ misc {
+ # Put a list of block registry names that you wish to be blacklisted from Exchangers.
+ # Note: Blacklisting a block will prevent it from being selected or being exchanged.
+ # (e.g. minecraft:grass)
+ S:blocksBlacklist <
+ >
+
+ # Certain blocks might be blacklisted by Exchangers if they're Tile Entities.
+ # Put a list of block registry names that you wish to be whitelisted from Exchangers.
+ # (e.g. thermalexpansion:cell)
+ S:blocksWhitelist <
+ >
+
+ # If true, enables Silk Touch (gets the blocks itself rather than drops) in all Exchangers
+ B:doExchangersSilkTouch=true
+
+ # If true, allows the Holding Enchantment from CoFHCore to be used in Powered Exchangers
+ # Calculation formula: Base Energy + (Base Energy * Enchantment Level / 2)
+ B:holdingEnchantment=true
+
+ # If true, allows Unbreaking Enchantment to affect Powered Exchangers
+ B:unbreakingPoweredExchangers=true
+
+ # If true, allows Circuits in Mekanism Exchanger recipes to use OreDict
+ B:useOreDictCircuits=false
+ }
+
+}
+
+
+"immersive engineering tweaks" {
+ I:"HV Exchanger Capacity"=2500000
+ I:"HV Exchanger Power Consumption"=500
+ I:"LV Exchanger Capacity"=100000
+ I:"LV Exchanger Power Consumption"=100
+ I:"MV Exchanger Capacity"=500000
+ I:"MV Exchanger Power Consumption"=250
+}
+
+
+"mekanism tweaks" {
+ I:"Advanced Exchanger Capacity"=800000
+ I:"Advanced Exchanger Power Consumption"=100
+ I:"Basic Exchanger Capacity"=100000
+ I:"Basic Exchanger Power Consumption"=50
+ I:"Elite Exchanger Capacity"=5000000
+ I:"Elite Exchanger Power Consumption"=250
+ I:"Ultimate Exchanger Capacity"=10000000
+ I:"Ultimate Exchanger Power Consumption"=500
+}
+
+
+misc {
+ S:"Exchanger Blocks Whitelist" <
+ >
+ B:"Exchangers Silk Touch"=true
+ B:"Holding Enchantment"=true
+ B:"Unbreaking Enchantment Affects Powered Exchangers"=true
+ B:"Use OreDict Circuits"=false
+}
+
+
+modules {
+ B:"Ender IO Module"=true
+ B:"Immersive Engineering Module"=true
+ B:"Mekanism Module"=true
+ B:"Special Module"=true
+ B:"Thermal Expansion Module"=true
+ B:"Vanilla Module"=true
+}
+
+
+"recipe tweaks" {
+ S:"Ender IO Recipes Type"=normal
+ S:"Immersive Engineering Recipes Type"=normal
+ S:"Mekanism Recipes Type"=normal
+ S:"Thermal Expansion Recipes Type"=normal
+ S:"Vanilla Recipes Type"=normal
+}
+
+
+"thermal expansion tweaks" {
+ I:"Hardened Exchanger Capacity"=500000
+ I:"Hardened Exchanger Power Consumption"=50
+ I:"Leadstone Exchanger Capacity"=80000
+ I:"Leadstone Exchanger Power Consumption"=10
+ I:"Reinforced Exchanger Capacity"=1000000
+ I:"Reinforced Exchanger Power Consumption"=100
+ I:"Resonant Exchanger Capacity"=20000000
+ I:"Resonant Exchanger Power Consumption"=1000
+ I:"Signalum Exchanger Capacity"=10000000
+ I:"Signalum Exchanger Power Consumption"=500
+}
+
+
+"vanilla tweaks" {
+ I:"Diamond Exchanger Max Durability"=4096
+ I:"Emerald Exchanger Max Durability"=8192
+ I:"Golden Exchanger Max Durability"=512
+ I:"Iron Exchanger Max Durability"=1024
+ I:"Obsidian Exchanger Max Durability"=16384
+ I:"Stone Exchanger Max Durability"=384
+ I:"Wooden Exchanger Max Durability"=256
+}
+
+
diff --git a/.minecraft/config/extrautils2.cfg b/.minecraft/config/extrautils2.cfg
index eff3f22..cf6b1a2 100644
--- a/.minecraft/config/extrautils2.cfg
+++ b/.minecraft/config/extrautils2.cfg
@@ -1,159 +1,159 @@
-# Configuration file
-
-"dimension ids" {
- I:"Deep Dark"=-10
- I:ExtraUtils2_Quarry_Dim=-11
-}
-
-
-enabled {
- B:AnalogCrafter=true
- B:AngelBlock=true
- B:AngelRing=true
- B:BagOfHolding=true
- B:BiomeMarker=true
- B:Book=true
- B:Boomerang=true
- B:ChickenRing=true
- B:ChunkLoader=false
- B:CompoundBow=true
- B:CompressedCobblestone=true
- B:CompressedDirt=true
- B:CompressedGravel=true
- B:CompressedNetherrack=true
- B:CompressedSand=true
- B:Contract=true
- B:Crafter=true
- B:CreativeChest=true
- B:CreativeEnergy=true
- B:CreativeHarvest=true
- B:CursedEarth=true
- B:DecorativeBedrock=true
- B:DecorativeGlass=true
- B:DecorativeSolid=true
- B:DecorativeSolidWood=true
- B:"Deep Dark"=false
- B:Drum=true
- B:EnderLilly=false
- B:EnderShard=true
- B:ExtraUtils2_Quarry_Dim=false
- B:FakeCopy=true
- B:Filter=true
- B:FilterFluids=true
- B:FireAxe=true
- B:FlatTransferNode=true
- B:GlassCutter=true
- B:GoldenLasso=true
- B:Indexer=true
- B:IndexerRemote=true
- B:IneffableGlass=true
- B:Ingredients=true
- B:InteractionProxy=true
- B:ItemBuildersWand=true
- B:ItemCreativeBuildersWand=true
- B:ItemCreativeDestructionWand=true
- B:ItemDestructionWand=true
- B:Klein=true
- B:LargishChest=true
- B:LawSword=true
- B:LuxSaber=true
- B:Machine=true
- B:MagicApple=true
- B:Miner=true
- B:MiniChest=true
- B:MoonStone=true
- B:Opinium=true
- B:PassiveGenerator=true
- B:PlayerChest=true
- B:PowerBattery=true
- B:PowerManager=true
- B:PowerOverload=true
- B:PowerTransmitter=true
- B:Quarry=true
- B:QuarryProxy=true
- B:RainbowGenerator=true
- B:RedOrchid=false
- B:RedstoneClock=true
- B:RedstoneLantern=true
- B:Resonator=true
- B:Scanner=true
- B:Screen=true
- B:SimpleDecorative=true
- B:Snowglobe=true
- B:SoundMuffler=true
- B:Spotlight=true
- B:SunCrystal=true
- B:SuperMobSpawner=true
- B:Synergy=false
- B:Teleporter=true
- B:Terraformer=true
- B:TrashCan=true
- B:TrashCanEnergy=true
- B:TrashCanFluid=true
- B:TrashChest=true
- B:Trowel=true
- B:UnstableIngots=true
- B:User=true
- B:WateringCan=true
- B:WoodenStickPoke=true
- B:Wrench=true
- B:additionalVanillaRecipes=true
- B:ironwood=true
- B:pipe=true
- B:potion_doom=true
- B:potion_fizzy_lifting=true
- B:potion_gravity=true
- B:potion_greek_fire=true
- B:potion_love=true
- B:potion_relapse=true
- B:potion_second_chance=true
- B:sendCapabilitiesAfterDimensionChange=true
- B:sickle_diamond=true
- B:sickle_gold=true
- B:sickle_iron=true
- B:sickle_stone=true
- B:sickle_wood=true
- B:spike_creative=true
- B:spike_diamond=true
- B:spike_gold=true
- B:spike_iron=true
- B:spike_stone=true
- B:spike_wood=true
- B:squidSpawnRestrictions=true
- B:tinkers_construct_integration=true
- B:villager_alchemist=true
- B:villager_red_mechanic=true
- B:villager_shady_merchant=true
- B:wall_world_type=false
-}
-
-
-energy {
- I:"Quantum Quarry: Base Energy Per Operation"=20000
-}
-
-
-gameplay {
- # Add an entity id (mod:name) to this list to prevent cursed earth from spawning it. [default: ]
- S:"Cursed Earth Entity BlackList" <
- >
- B:"Quantum Quarry: Enable Nether/End biome generation (has been buggy)"=false
-
- # Choose allowed container classnames.
- S:"Unstable Ingot: Allowed Classes" <
- net.minecraft.inventory.ContainerWorkbench
- >
-}
-
-
-settings {
- B:WallWorld_GiveSpawnItems=false
-}
-
-
-"unstable ingot: explosion time" {
- # Choose the time until explosion. [range: 0 ~ 2400, default: 200]
- I:gameplay=200
-}
-
-
+# Configuration file
+
+"dimension ids" {
+ I:"Deep Dark"=-10
+ I:ExtraUtils2_Quarry_Dim=-11
+}
+
+
+enabled {
+ B:AnalogCrafter=true
+ B:AngelBlock=true
+ B:AngelRing=true
+ B:BagOfHolding=true
+ B:BiomeMarker=true
+ B:Book=true
+ B:Boomerang=true
+ B:ChickenRing=true
+ B:ChunkLoader=false
+ B:CompoundBow=true
+ B:CompressedCobblestone=true
+ B:CompressedDirt=true
+ B:CompressedGravel=true
+ B:CompressedNetherrack=true
+ B:CompressedSand=true
+ B:Contract=true
+ B:Crafter=true
+ B:CreativeChest=true
+ B:CreativeEnergy=true
+ B:CreativeHarvest=true
+ B:CursedEarth=true
+ B:DecorativeBedrock=true
+ B:DecorativeGlass=true
+ B:DecorativeSolid=true
+ B:DecorativeSolidWood=true
+ B:"Deep Dark"=false
+ B:Drum=true
+ B:EnderLilly=false
+ B:EnderShard=true
+ B:ExtraUtils2_Quarry_Dim=false
+ B:FakeCopy=true
+ B:Filter=true
+ B:FilterFluids=true
+ B:FireAxe=true
+ B:FlatTransferNode=true
+ B:GlassCutter=true
+ B:GoldenLasso=true
+ B:Indexer=true
+ B:IndexerRemote=true
+ B:IneffableGlass=true
+ B:Ingredients=true
+ B:InteractionProxy=true
+ B:ItemBuildersWand=true
+ B:ItemCreativeBuildersWand=true
+ B:ItemCreativeDestructionWand=true
+ B:ItemDestructionWand=true
+ B:Klein=true
+ B:LargishChest=true
+ B:LawSword=true
+ B:LuxSaber=true
+ B:Machine=true
+ B:MagicApple=true
+ B:Miner=true
+ B:MiniChest=true
+ B:MoonStone=true
+ B:Opinium=true
+ B:PassiveGenerator=true
+ B:PlayerChest=true
+ B:PowerBattery=true
+ B:PowerManager=true
+ B:PowerOverload=true
+ B:PowerTransmitter=true
+ B:Quarry=true
+ B:QuarryProxy=true
+ B:RainbowGenerator=true
+ B:RedOrchid=false
+ B:RedstoneClock=true
+ B:RedstoneLantern=true
+ B:Resonator=true
+ B:Scanner=true
+ B:Screen=true
+ B:SimpleDecorative=true
+ B:Snowglobe=true
+ B:SoundMuffler=true
+ B:Spotlight=true
+ B:SunCrystal=true
+ B:SuperMobSpawner=true
+ B:Synergy=false
+ B:Teleporter=true
+ B:Terraformer=true
+ B:TrashCan=true
+ B:TrashCanEnergy=true
+ B:TrashCanFluid=true
+ B:TrashChest=true
+ B:Trowel=true
+ B:UnstableIngots=true
+ B:User=true
+ B:WateringCan=true
+ B:WoodenStickPoke=true
+ B:Wrench=true
+ B:additionalVanillaRecipes=true
+ B:ironwood=true
+ B:pipe=true
+ B:potion_doom=true
+ B:potion_fizzy_lifting=true
+ B:potion_gravity=true
+ B:potion_greek_fire=true
+ B:potion_love=true
+ B:potion_relapse=true
+ B:potion_second_chance=true
+ B:sendCapabilitiesAfterDimensionChange=true
+ B:sickle_diamond=true
+ B:sickle_gold=true
+ B:sickle_iron=true
+ B:sickle_stone=true
+ B:sickle_wood=true
+ B:spike_creative=true
+ B:spike_diamond=true
+ B:spike_gold=true
+ B:spike_iron=true
+ B:spike_stone=true
+ B:spike_wood=true
+ B:squidSpawnRestrictions=true
+ B:tinkers_construct_integration=true
+ B:villager_alchemist=true
+ B:villager_red_mechanic=true
+ B:villager_shady_merchant=true
+ B:wall_world_type=false
+}
+
+
+energy {
+ I:"Quantum Quarry: Base Energy Per Operation"=20000
+}
+
+
+gameplay {
+ # Add an entity id (mod:name) to this list to prevent cursed earth from spawning it. [default: ]
+ S:"Cursed Earth Entity BlackList" <
+ >
+ B:"Quantum Quarry: Enable Nether/End biome generation (has been buggy)"=false
+
+ # Choose allowed container classnames.
+ S:"Unstable Ingot: Allowed Classes" <
+ net.minecraft.inventory.ContainerWorkbench
+ >
+}
+
+
+settings {
+ B:WallWorld_GiveSpawnItems=false
+}
+
+
+"unstable ingot: explosion time" {
+ # Choose the time until explosion. [range: 0 ~ 2400, default: 200]
+ I:gameplay=200
+}
+
+
diff --git a/.minecraft/config/fastbench.cfg b/.minecraft/config/fastbench.cfg
index 1a09632..bcc1af4 100644
--- a/.minecraft/config/fastbench.cfg
+++ b/.minecraft/config/fastbench.cfg
@@ -1,8 +1,8 @@
-# Configuration file
-
-crafting {
- # If the recipe book is not deleted [default: false]
- B:"is quat here"=false
-}
-
-
+# Configuration file
+
+crafting {
+ # If the recipe book is not deleted [default: false]
+ B:"is quat here"=false
+}
+
+
diff --git a/.minecraft/config/flatcoloredblocks.cfg b/.minecraft/config/flatcoloredblocks.cfg
index 1be21fe..dbe7308 100644
--- a/.minecraft/config/flatcoloredblocks.cfg
+++ b/.minecraft/config/flatcoloredblocks.cfg
@@ -1,103 +1,103 @@
-# Configuration file
-
-"client settings" {
- B:showHSV=true
- B:showLight=true
- B:showOpacity=true
- B:showRGB=true
-}
-
-
-crafing {
- B:allowCraftingTable=true
- S:glowingCraftingBlock=glowstone
- I:glowingCraftingOutput=1
- S:solidCraftingBlock=cobblestone
- I:solidCraftingOutput=1
- S:transparentCraftingBlock=blockGlass
- I:transparentCraftingOutput=1
-}
-
-
-glowing {
- B:GLOWING_EMITS_LIGHT=true
- D:GLOWING_MAX=1.0
- D:GLOWING_MIN=1.0
- D:GLOWING_RANGE_EXPONENT=1.0
- I:GLOWING_SHADES=1
-}
-
-
-hue {
- D:HUE_MAX=0.96
- D:HUE_MAX_GLOWING=0.96
- D:HUE_MAX_TRANSPARENT=0.96
- D:HUE_MIN=0.0
- D:HUE_MIN_GLOWING=0.0
- D:HUE_MIN_TRANSPARENT=0.0
- D:HUE_RANGE_EXPONENT=1.0
- D:HUE_RANGE_EXPONENT_GLOWING=1.0
- D:HUE_RANGE_EXPONENT_TRANSPARENT=1.0
- I:HUE_SHADES=32
- I:HUE_SHADES_GLOWING=32
- I:HUE_SHADES_TRANSPARENT=32
-}
-
-
-integration {
- B:ShowBlocksInJEI=false
-}
-
-
-saturation {
- D:SATURATION_MAX=1.0
- D:SATURATION_MAX_GLOWING=1.0
- D:SATURATION_MAX_TRANSPARENT=1.0
- D:SATURATION_MIN=0.2
- D:SATURATION_MIN_GLOWING=0.2
- D:SATURATION_MIN_TRANSPARENT=0.2
- D:SATURATION_RANGE_EXPONENT=0.9
- D:SATURATION_RANGE_EXPONENT_GLOWING=0.9
- D:SATURATION_RANGE_EXPONENT_TRANSPARENT=0.9
- I:SATURATION_SHADES=4
- I:SATURATION_SHADES_GLOWING=4
- I:SATURATION_SHADES_TRANSPARENT=4
-}
-
-
-startupgui {
- I:LAST_MAX_SHADES=3870
-}
-
-
-texture {
- S:DISPLAY_TEXTURE=DRYWALL
- S:DISPLAY_TEXTURE_GLOWING=PULSE
- S:DISPLAY_TEXTURE_TRANSPARENT=SEMI_GLASS
-}
-
-
-transparency {
- D:TRANSPARENCY_MAX=0.5
- D:TRANSPARENCY_MIN=0.5
- D:TRANSPARENCY_RANGE_EXPONENT=1.0
- I:TRANSPARENCY_SHADES=1
-}
-
-
-value {
- D:VALUE_MAX=1.0
- D:VALUE_MAX_GLOWING=1.0
- D:VALUE_MAX_TRANSPARENT=1.0
- D:VALUE_MIN=0.2
- D:VALUE_MIN_GLOWING=0.2
- D:VALUE_MIN_TRANSPARENT=0.2
- D:VALUE_RANGE_EXPONENT=1.0
- D:VALUE_RANGE_EXPONENT_GLOWING=1.0
- D:VALUE_RANGE_EXPONENT_TRANSPARENT=1.0
- I:VALUE_SHADES=10
- I:VALUE_SHADES_GLOWING=10
- I:VALUE_SHADES_TRANSPARENT=10
-}
-
-
+# Configuration file
+
+"client settings" {
+ B:showHSV=true
+ B:showLight=true
+ B:showOpacity=true
+ B:showRGB=true
+}
+
+
+crafing {
+ B:allowCraftingTable=true
+ S:glowingCraftingBlock=glowstone
+ I:glowingCraftingOutput=1
+ S:solidCraftingBlock=cobblestone
+ I:solidCraftingOutput=1
+ S:transparentCraftingBlock=blockGlass
+ I:transparentCraftingOutput=1
+}
+
+
+glowing {
+ B:GLOWING_EMITS_LIGHT=true
+ D:GLOWING_MAX=1.0
+ D:GLOWING_MIN=1.0
+ D:GLOWING_RANGE_EXPONENT=1.0
+ I:GLOWING_SHADES=1
+}
+
+
+hue {
+ D:HUE_MAX=0.96
+ D:HUE_MAX_GLOWING=0.96
+ D:HUE_MAX_TRANSPARENT=0.96
+ D:HUE_MIN=0.0
+ D:HUE_MIN_GLOWING=0.0
+ D:HUE_MIN_TRANSPARENT=0.0
+ D:HUE_RANGE_EXPONENT=1.0
+ D:HUE_RANGE_EXPONENT_GLOWING=1.0
+ D:HUE_RANGE_EXPONENT_TRANSPARENT=1.0
+ I:HUE_SHADES=32
+ I:HUE_SHADES_GLOWING=32
+ I:HUE_SHADES_TRANSPARENT=32
+}
+
+
+integration {
+ B:ShowBlocksInJEI=false
+}
+
+
+saturation {
+ D:SATURATION_MAX=1.0
+ D:SATURATION_MAX_GLOWING=1.0
+ D:SATURATION_MAX_TRANSPARENT=1.0
+ D:SATURATION_MIN=0.2
+ D:SATURATION_MIN_GLOWING=0.2
+ D:SATURATION_MIN_TRANSPARENT=0.2
+ D:SATURATION_RANGE_EXPONENT=0.9
+ D:SATURATION_RANGE_EXPONENT_GLOWING=0.9
+ D:SATURATION_RANGE_EXPONENT_TRANSPARENT=0.9
+ I:SATURATION_SHADES=4
+ I:SATURATION_SHADES_GLOWING=4
+ I:SATURATION_SHADES_TRANSPARENT=4
+}
+
+
+startupgui {
+ I:LAST_MAX_SHADES=3870
+}
+
+
+texture {
+ S:DISPLAY_TEXTURE=DRYWALL
+ S:DISPLAY_TEXTURE_GLOWING=PULSE
+ S:DISPLAY_TEXTURE_TRANSPARENT=SEMI_GLASS
+}
+
+
+transparency {
+ D:TRANSPARENCY_MAX=0.5
+ D:TRANSPARENCY_MIN=0.5
+ D:TRANSPARENCY_RANGE_EXPONENT=1.0
+ I:TRANSPARENCY_SHADES=1
+}
+
+
+value {
+ D:VALUE_MAX=1.0
+ D:VALUE_MAX_GLOWING=1.0
+ D:VALUE_MAX_TRANSPARENT=1.0
+ D:VALUE_MIN=0.2
+ D:VALUE_MIN_GLOWING=0.2
+ D:VALUE_MIN_TRANSPARENT=0.2
+ D:VALUE_RANGE_EXPONENT=1.0
+ D:VALUE_RANGE_EXPONENT_GLOWING=1.0
+ D:VALUE_RANGE_EXPONENT_TRANSPARENT=1.0
+ I:VALUE_SHADES=10
+ I:VALUE_SHADES_GLOWING=10
+ I:VALUE_SHADES_TRANSPARENT=10
+}
+
+
diff --git a/.minecraft/config/flux_networks.cfg b/.minecraft/config/flux_networks.cfg
index 008be61..e41a811 100644
--- a/.minecraft/config/flux_networks.cfg
+++ b/.minecraft/config/flux_networks.cfg
@@ -1,191 +1,191 @@
-# Configuration file
-
-blacklists {
- # a blacklist for blocks which flux connections shouldn't connect to, use format 'modid:name'
- S:"Block Connection Blacklist" <
- actuallyadditions:block_phantom_energyface
- >
-
- # a blacklist for items which the Flux Controller shouldn't transfer to, use format 'modid:name'
- S:"Item Transfer Blacklist" <
- >
-}
-
-
-energy {
- # [range: 0 ~ 2147483647, default: 256000]
- I:"Basic Storage Capacity"=256000
-
- # [range: 0 ~ 2147483647, default: 6400]
- I:"Basic Storage Transfer"=6400
-
- # the default transfer limit of a flux connection [range: 0.0 ~ 9.223372E18, default: 256000.0]
- S:"Default Transfer Limit"=256000.0
-
- # [range: 0 ~ 2147483647, default: 128000000]
- I:"Gargantuan Storage Capacity"=128000000
-
- # [range: 0 ~ 2147483647, default: 256000]
- I:"Gargantuan Storage Transfer"=256000
-
- # the multiplier god mod - for how much energy is transfer compared to normal rate [range: 1 ~ 16, default: 10]
- I:"God Mode Multiplier"=10
-
- # [range: 0 ~ 2147483647, default: 12800000]
- I:"Herculean Storage Capacity"=12800000
-
- # [range: 0 ~ 2147483647, default: 12800]
- I:"Herculean Storage Transfer"=12800
-
- # the multiplier for hyper mode - for how much energy is transfer compared to normal rate [range: 1 ~ 16, default: 4]
- I:"Hyper Mode Multiplier"=4
-}
-
-
-##########################################################################################################
-# energy types
-#--------------------------------------------------------------------------------------------------------#
-# 'Convert' - if conversion is allowed when 'allow conversion' is toggled for the network
-# 'Override' - for overriding the 'allow conversion' toggle (this should be used for energy types which should be treated as equal, RF/FE/TESLA)
-#
-##########################################################################################################
-
-"energy types" {
- D:"Applied Energistics"=0.5
- B:"Applied Energistics Transfer: Blocks"=true
- B:"Applied Energistics Transfer: Items"=true
- D:"Energy Units"=0.25
- B:"Energy Units Transfer: Blocks"=true
- B:"Energy Units Transfer: Items"=true
- D:"Forge Energy"=1.0
- B:"Forge Energy Transfer: Blocks"=true
- B:"Forge Energy Transfer: Items"=true
- D:"Minecraft Joules"=2.5
- B:"Minecraft Joules Transfer: Blocks"=true
- B:"Minecraft Joules Transfer: Items"=true
- D:"Redstone Flux"=1.0
- B:"Redstone Flux Transfer: Blocks"=true
- B:"Redstone Flux Transfer: Items"=true
- D:Tesla=1.0
- B:"Tesla Transfer: Blocks"=true
- B:"Tesla Transfer: Items"=true
-}
-
-
-"energy types: applied energistics [ae]" {
- B:"Convert: AE to EU"=true
- B:"Convert: AE to FE"=true
- B:"Convert: AE to J"=true
- B:"Convert: AE to RF"=true
- B:"Convert: AE to T"=true
- B:"Override: AE to EU"=false
- B:"Override: AE to FE"=false
- B:"Override: AE to J"=false
- B:"Override: AE to RF"=false
- B:"Override: AE to T"=false
-}
-
-
-"energy types: energy units [eu]" {
- B:"Convert: EU to AE"=true
- B:"Convert: EU to FE"=true
- B:"Convert: EU to J"=true
- B:"Convert: EU to RF"=true
- B:"Convert: EU to T"=true
- B:"Override: EU to AE"=false
- B:"Override: EU to FE"=false
- B:"Override: EU to J"=false
- B:"Override: EU to RF"=false
- B:"Override: EU to T"=false
-}
-
-
-"energy types: forge energy [fe]" {
- B:"Convert: FE to AE"=true
- B:"Convert: FE to EU"=true
- B:"Convert: FE to J"=true
- B:"Convert: FE to RF"=true
- B:"Convert: FE to T"=true
- B:"Override: FE to AE"=false
- B:"Override: FE to EU"=false
- B:"Override: FE to J"=false
- B:"Override: FE to RF"=true
- B:"Override: FE to T"=true
-}
-
-
-"energy types: minecraft joules [j]" {
- B:"Convert: J to AE"=true
- B:"Convert: J to EU"=true
- B:"Convert: J to FE"=true
- B:"Convert: J to RF"=true
- B:"Convert: J to T"=true
- B:"Override: J to AE"=false
- B:"Override: J to EU"=false
- B:"Override: J to FE"=false
- B:"Override: J to RF"=false
- B:"Override: J to T"=false
-}
-
-
-"energy types: redstone flux [rf]" {
- B:"Convert: RF to AE"=true
- B:"Convert: RF to EU"=true
- B:"Convert: RF to FE"=true
- B:"Convert: RF to J"=true
- B:"Convert: RF to T"=true
- B:"Override: RF to AE"=false
- B:"Override: RF to EU"=false
- B:"Override: RF to FE"=true
- B:"Override: RF to J"=false
- B:"Override: RF to T"=true
-}
-
-
-"energy types: tesla [t]" {
- B:"Convert: T to AE"=true
- B:"Convert: T to EU"=true
- B:"Convert: T to FE"=true
- B:"Convert: T to J"=true
- B:"Convert: T to RF"=true
- B:"Override: T to AE"=false
- B:"Override: T to EU"=false
- B:"Override: T to FE"=true
- B:"Override: T to J"=false
- B:"Override: T to RF"=true
-}
-
-
-flux_recipe {
- # the chance of a drop occurring (random, but roughly every 50 blocks) [range: 1 ~ 5000, default: 50]
- I:"Chance of Flux Drop (from Redstone Ore)"=50
-
- # enables Redstone being turned into Flux when dropped in fire [default: true]
- B:"Disables Flux Recipe (from fire)"=true
-
- # enables Redstone Ore to drop Flux with normal redstone drops [default: true]
- B:"Enable Flux Drop (from Redstone Ore)"=true
-
- # the maximum Flux dropped from Redstone Ore if a drop occurs [range: 1 ~ 64, default: 16]
- I:"Maximum Flux Drop (from Redstone Ore)"=16
-
- # the minimum Flux dropped from Redstone ore if a drop occurs [range: 1 ~ 64, default: 4]
- I:"Minimum Flux Drop (from Redstone Ore)"=4
-}
-
-
-networks {
- # -1 = no limit [range: -1 ~ 2147483647, default: -1]
- I:"Maximum Networks Per Player"=-1
-}
-
-
-settings {
- # prevents the use of God Mode [default: false]
- B:"Ban God Mode"=false
-
- # prevents the use of Hyper Mode [default: false]
- B:"Ban Hyper Mode"=false
-}
-
-
+# Configuration file
+
+blacklists {
+ # a blacklist for blocks which flux connections shouldn't connect to, use format 'modid:name'
+ S:"Block Connection Blacklist" <
+ actuallyadditions:block_phantom_energyface
+ >
+
+ # a blacklist for items which the Flux Controller shouldn't transfer to, use format 'modid:name'
+ S:"Item Transfer Blacklist" <
+ >
+}
+
+
+energy {
+ # [range: 0 ~ 2147483647, default: 256000]
+ I:"Basic Storage Capacity"=256000
+
+ # [range: 0 ~ 2147483647, default: 6400]
+ I:"Basic Storage Transfer"=6400
+
+ # the default transfer limit of a flux connection [range: 0.0 ~ 9.223372E18, default: 256000.0]
+ S:"Default Transfer Limit"=256000.0
+
+ # [range: 0 ~ 2147483647, default: 128000000]
+ I:"Gargantuan Storage Capacity"=128000000
+
+ # [range: 0 ~ 2147483647, default: 256000]
+ I:"Gargantuan Storage Transfer"=256000
+
+ # the multiplier god mod - for how much energy is transfer compared to normal rate [range: 1 ~ 16, default: 10]
+ I:"God Mode Multiplier"=10
+
+ # [range: 0 ~ 2147483647, default: 12800000]
+ I:"Herculean Storage Capacity"=12800000
+
+ # [range: 0 ~ 2147483647, default: 12800]
+ I:"Herculean Storage Transfer"=12800
+
+ # the multiplier for hyper mode - for how much energy is transfer compared to normal rate [range: 1 ~ 16, default: 4]
+ I:"Hyper Mode Multiplier"=4
+}
+
+
+##########################################################################################################
+# energy types
+#--------------------------------------------------------------------------------------------------------#
+# 'Convert' - if conversion is allowed when 'allow conversion' is toggled for the network
+# 'Override' - for overriding the 'allow conversion' toggle (this should be used for energy types which should be treated as equal, RF/FE/TESLA)
+#
+##########################################################################################################
+
+"energy types" {
+ D:"Applied Energistics"=0.5
+ B:"Applied Energistics Transfer: Blocks"=true
+ B:"Applied Energistics Transfer: Items"=true
+ D:"Energy Units"=0.25
+ B:"Energy Units Transfer: Blocks"=true
+ B:"Energy Units Transfer: Items"=true
+ D:"Forge Energy"=1.0
+ B:"Forge Energy Transfer: Blocks"=true
+ B:"Forge Energy Transfer: Items"=true
+ D:"Minecraft Joules"=2.5
+ B:"Minecraft Joules Transfer: Blocks"=true
+ B:"Minecraft Joules Transfer: Items"=true
+ D:"Redstone Flux"=1.0
+ B:"Redstone Flux Transfer: Blocks"=true
+ B:"Redstone Flux Transfer: Items"=true
+ D:Tesla=1.0
+ B:"Tesla Transfer: Blocks"=true
+ B:"Tesla Transfer: Items"=true
+}
+
+
+"energy types: applied energistics [ae]" {
+ B:"Convert: AE to EU"=true
+ B:"Convert: AE to FE"=true
+ B:"Convert: AE to J"=true
+ B:"Convert: AE to RF"=true
+ B:"Convert: AE to T"=true
+ B:"Override: AE to EU"=false
+ B:"Override: AE to FE"=false
+ B:"Override: AE to J"=false
+ B:"Override: AE to RF"=false
+ B:"Override: AE to T"=false
+}
+
+
+"energy types: energy units [eu]" {
+ B:"Convert: EU to AE"=true
+ B:"Convert: EU to FE"=true
+ B:"Convert: EU to J"=true
+ B:"Convert: EU to RF"=true
+ B:"Convert: EU to T"=true
+ B:"Override: EU to AE"=false
+ B:"Override: EU to FE"=false
+ B:"Override: EU to J"=false
+ B:"Override: EU to RF"=false
+ B:"Override: EU to T"=false
+}
+
+
+"energy types: forge energy [fe]" {
+ B:"Convert: FE to AE"=true
+ B:"Convert: FE to EU"=true
+ B:"Convert: FE to J"=true
+ B:"Convert: FE to RF"=true
+ B:"Convert: FE to T"=true
+ B:"Override: FE to AE"=false
+ B:"Override: FE to EU"=false
+ B:"Override: FE to J"=false
+ B:"Override: FE to RF"=true
+ B:"Override: FE to T"=true
+}
+
+
+"energy types: minecraft joules [j]" {
+ B:"Convert: J to AE"=true
+ B:"Convert: J to EU"=true
+ B:"Convert: J to FE"=true
+ B:"Convert: J to RF"=true
+ B:"Convert: J to T"=true
+ B:"Override: J to AE"=false
+ B:"Override: J to EU"=false
+ B:"Override: J to FE"=false
+ B:"Override: J to RF"=false
+ B:"Override: J to T"=false
+}
+
+
+"energy types: redstone flux [rf]" {
+ B:"Convert: RF to AE"=true
+ B:"Convert: RF to EU"=true
+ B:"Convert: RF to FE"=true
+ B:"Convert: RF to J"=true
+ B:"Convert: RF to T"=true
+ B:"Override: RF to AE"=false
+ B:"Override: RF to EU"=false
+ B:"Override: RF to FE"=true
+ B:"Override: RF to J"=false
+ B:"Override: RF to T"=true
+}
+
+
+"energy types: tesla [t]" {
+ B:"Convert: T to AE"=true
+ B:"Convert: T to EU"=true
+ B:"Convert: T to FE"=true
+ B:"Convert: T to J"=true
+ B:"Convert: T to RF"=true
+ B:"Override: T to AE"=false
+ B:"Override: T to EU"=false
+ B:"Override: T to FE"=true
+ B:"Override: T to J"=false
+ B:"Override: T to RF"=true
+}
+
+
+flux_recipe {
+ # the chance of a drop occurring (random, but roughly every 50 blocks) [range: 1 ~ 5000, default: 50]
+ I:"Chance of Flux Drop (from Redstone Ore)"=50
+
+ # enables Redstone being turned into Flux when dropped in fire [default: true]
+ B:"Disables Flux Recipe (from fire)"=true
+
+ # enables Redstone Ore to drop Flux with normal redstone drops [default: true]
+ B:"Enable Flux Drop (from Redstone Ore)"=true
+
+ # the maximum Flux dropped from Redstone Ore if a drop occurs [range: 1 ~ 64, default: 16]
+ I:"Maximum Flux Drop (from Redstone Ore)"=16
+
+ # the minimum Flux dropped from Redstone ore if a drop occurs [range: 1 ~ 64, default: 4]
+ I:"Minimum Flux Drop (from Redstone Ore)"=4
+}
+
+
+networks {
+ # -1 = no limit [range: -1 ~ 2147483647, default: -1]
+ I:"Maximum Networks Per Player"=-1
+}
+
+
+settings {
+ # prevents the use of God Mode [default: false]
+ B:"Ban God Mode"=false
+
+ # prevents the use of Hyper Mode [default: false]
+ B:"Ban Hyper Mode"=false
+}
+
+
diff --git a/.minecraft/config/foamfix.cfg b/.minecraft/config/foamfix.cfg
index cfc393e..620956b 100644
--- a/.minecraft/config/foamfix.cfg
+++ b/.minecraft/config/foamfix.cfg
@@ -1,149 +1,149 @@
-# Configuration file
-
-client {
- # Clears caches on world unload a bit faster than usual. Prevents temporary memory leaks. More effective in Anarchy. [default: true]
- B:clearCachesOnWorldUnload=true
-
- # Clears the baked models generated in the first pass *before* entering the second pass, instead of *after*. While this doesn't reduce memory usage in-game, it does reduce it noticeably during loading. [default: true]
- B:clearDuplicateModelRegistry=true
-
- # Deduplicates IModels too. Takes a few seconds more, but shaves off another bit of RAM. [default: true]
- B:deduplicateModelBakers=true
-
- # The maximum amount of levels of recursion for the deduplication process. Smaller values will deduplicate less data, but make the process run faster. [default: 9, range: 1-2147483647]
- I:deduplicateModelsMaxRecursion=6
-
- # Disables texture animations. [default: false]
- B:disableTextureAnimations=false
-
- # Initialize the options.txt and forge.cfg files with rendering performance-friendly defaults if not present. [default: true]
- B:initOptions=true
-
- # Makes vanilla creative tab search use JEI's lookups - saves a lot of RAM *and* gives you fancy JEI features! [default: true]
- B:jeiCreativeSearch=true
-
- # Remove unnecessary data from a pointlessly cached ModelLoader instance. [default: true]
- B:modelLoaderCleanup=true
-
- # Wipes the IModel cache after baking is finished. Saves a lot of RAM, as most IModels will not be reloaded. [default: true]
- B:wipeModelCache=true
-}
-
-
-coremod {
- # Stops certain non-Minecraft-related libraries from being ASM transformed. You shouldn't be transforming those anyway. [default: true]
- B:blacklistLibraryTransformers=true
- B:cacheShiftClickCrafting=true
-
- # Make 3D forms of items be rendered dynamically and cached when necessary. [default: true]
- B:dynamicItemModels=true
-
- # Optimizes ItemStack.isEmpty by removing a map lookup. [default: true]
- B:fasterAirItemLookup=true
-
- # Speeds up entity lookup by optimizing ClassInheritanceMultiMap.getByClass. [default: true]
- B:fasterEntityLookup=true
-
- # Speeds up the hopper's calculations. [default: true]
- B:fasterHopper=true
-
- # Optimizes blockstate property equals and hashCode methods. [default: true]
- B:fasterPropertyComparisons=true
-
- # Fixes the server not removing unloaded entities/tile entities if no chunkloaders are active. Thanks to CreativeMD for finding this! [default: true]
- B:fixWorldEntityCleanup=true
-
- # Disables all coremod functionality. [default: false]
- B:forceDisable=false
-
- # Optimizes BlockPos mutable/immutable getters to run on the same variables, letting them be inlined and thus theoretically increasing performance. [default: true]
- B:optimizedBlockPos=true
-
- # Replaces the default BlockState/ExtendedBlockState implementations with a far more memory-efficient variant. [default: true]
- B:smallPropertyStorage=true
-}
-
-
-debug {
- # Should FoamFix count and list baked models during deduplication, per mod? [default: false]
- B:countListBakedModels=false
-}
-
-
-experimental {
- B:cheapMinimumLight=true
-
- # Optimizes the backing map for EntityDataManager, saving memory *and* CPU time! May cause issues, however - please test and report back! [default: false]
- B:fasterEntityDataManager=false
-
- # Threaded, parallel model baking. [default: false]
- B:parallelModelBaking=false
-
- # Unpacks all baked quads. Increases RAM usage, but might speed some things up. [default: false]
- B:unpackBakedQuads=false
-}
-
-
-general {
- # Enable deduplication of redundant objects in memory. [default: true]
- B:deduplicate=true
-
- # Fix a bug in chunk serialization leading to crashes. Originally found and fixed by Aaron1011 of Sponge. [default: true]
- B:patchChunkSerialization=true
-}
-
-
-ghostbuster {
- # Checks if worlds do not unload after a specified amount of time, and notifies the user if that is the case. [default: true]
- B:checkNonUnloadedWorldClients=true
-
- # The amount of time FoamFix should wait for a world to be deemed non-unloaded. [default: 60, range: 10-3600]
- I:checkNonUnloadedWorldTimeout=60
-
- # Wrap ChunkProviderServers to be able to provide the /ghostbuster command for debugging ghost chunkloads. [default: false]
- B:enableDebuggingWrapper=false
-
- # For FoamFix debugging/development purposes only. [default: false]
- B:nonUnloadedWorldsForceGCOnCheck=false
-
- # Should beds be prevented from ghost chunkloading? [default: true]
- B:patchBeds=true
-
- # Should the /ghostbuster debugger show neighbor updates? [default: false]
- B:wrapperShowsNeighborUpdates=false
-}
-
-
-launchwrapper {
- # Remove Launchwrapper package manifest map (which is not used anyway). [default: true]
- B:removePackageManifestMap=true
-
- # Weaken LaunchWrapper's byte[] resource cache to make it cleanuppable by the GC. Safe. [default: true]
- B:weakenResourceCache=true
-}
-
-
-textures {
- # If false, disables any patches from this category. [default: true]
- B:enable=true
-
- # Controls the faster animation path. 0 - disable, 2 - force enable, 1 (default) - enable on devices which have been shown to benefit from it. [default: 1, range: 0-2]
- I:fasterAnimation=1
-
- # The maximum amount of frames an animation can have for it to be cached. If you have a lot of VRAM, set higher. [default: 256, range: 0-2147483647]
- I:maxAnimationFramesForCache=256
-
- # Set to a number to disable animation updates past that mip level. -1 means update all. Higher numbers update more levels. To disable animation updates altogether, use the option for it. [default: -1, range: -1-4]
- I:maxAnimationMipLevel=-1
-}
-
-
-tweaks {
- # Prevent redstone from causing light updates by removing its light level. [default: false]
- B:disableRedstoneLight=false
-
- # Do not delay lighting updates over other types of updates. [default: false]
- B:immediateLightingUpdates=false
-}
-
-
+# Configuration file
+
+client {
+ # Clears caches on world unload a bit faster than usual. Prevents temporary memory leaks. More effective in Anarchy. [default: true]
+ B:clearCachesOnWorldUnload=true
+
+ # Clears the baked models generated in the first pass *before* entering the second pass, instead of *after*. While this doesn't reduce memory usage in-game, it does reduce it noticeably during loading. [default: true]
+ B:clearDuplicateModelRegistry=true
+
+ # Deduplicates IModels too. Takes a few seconds more, but shaves off another bit of RAM. [default: true]
+ B:deduplicateModelBakers=true
+
+ # The maximum amount of levels of recursion for the deduplication process. Smaller values will deduplicate less data, but make the process run faster. [default: 9, range: 1-2147483647]
+ I:deduplicateModelsMaxRecursion=6
+
+ # Disables texture animations. [default: false]
+ B:disableTextureAnimations=false
+
+ # Initialize the options.txt and forge.cfg files with rendering performance-friendly defaults if not present. [default: true]
+ B:initOptions=true
+
+ # Makes vanilla creative tab search use JEI's lookups - saves a lot of RAM *and* gives you fancy JEI features! [default: true]
+ B:jeiCreativeSearch=true
+
+ # Remove unnecessary data from a pointlessly cached ModelLoader instance. [default: true]
+ B:modelLoaderCleanup=true
+
+ # Wipes the IModel cache after baking is finished. Saves a lot of RAM, as most IModels will not be reloaded. [default: true]
+ B:wipeModelCache=true
+}
+
+
+coremod {
+ # Stops certain non-Minecraft-related libraries from being ASM transformed. You shouldn't be transforming those anyway. [default: true]
+ B:blacklistLibraryTransformers=true
+ B:cacheShiftClickCrafting=true
+
+ # Make 3D forms of items be rendered dynamically and cached when necessary. [default: true]
+ B:dynamicItemModels=true
+
+ # Optimizes ItemStack.isEmpty by removing a map lookup. [default: true]
+ B:fasterAirItemLookup=true
+
+ # Speeds up entity lookup by optimizing ClassInheritanceMultiMap.getByClass. [default: true]
+ B:fasterEntityLookup=true
+
+ # Speeds up the hopper's calculations. [default: true]
+ B:fasterHopper=true
+
+ # Optimizes blockstate property equals and hashCode methods. [default: true]
+ B:fasterPropertyComparisons=true
+
+ # Fixes the server not removing unloaded entities/tile entities if no chunkloaders are active. Thanks to CreativeMD for finding this! [default: true]
+ B:fixWorldEntityCleanup=true
+
+ # Disables all coremod functionality. [default: false]
+ B:forceDisable=false
+
+ # Optimizes BlockPos mutable/immutable getters to run on the same variables, letting them be inlined and thus theoretically increasing performance. [default: true]
+ B:optimizedBlockPos=true
+
+ # Replaces the default BlockState/ExtendedBlockState implementations with a far more memory-efficient variant. [default: true]
+ B:smallPropertyStorage=true
+}
+
+
+debug {
+ # Should FoamFix count and list baked models during deduplication, per mod? [default: false]
+ B:countListBakedModels=false
+}
+
+
+experimental {
+ B:cheapMinimumLight=true
+
+ # Optimizes the backing map for EntityDataManager, saving memory *and* CPU time! May cause issues, however - please test and report back! [default: false]
+ B:fasterEntityDataManager=false
+
+ # Threaded, parallel model baking. [default: false]
+ B:parallelModelBaking=false
+
+ # Unpacks all baked quads. Increases RAM usage, but might speed some things up. [default: false]
+ B:unpackBakedQuads=false
+}
+
+
+general {
+ # Enable deduplication of redundant objects in memory. [default: true]
+ B:deduplicate=true
+
+ # Fix a bug in chunk serialization leading to crashes. Originally found and fixed by Aaron1011 of Sponge. [default: true]
+ B:patchChunkSerialization=true
+}
+
+
+ghostbuster {
+ # Checks if worlds do not unload after a specified amount of time, and notifies the user if that is the case. [default: true]
+ B:checkNonUnloadedWorldClients=true
+
+ # The amount of time FoamFix should wait for a world to be deemed non-unloaded. [default: 60, range: 10-3600]
+ I:checkNonUnloadedWorldTimeout=60
+
+ # Wrap ChunkProviderServers to be able to provide the /ghostbuster command for debugging ghost chunkloads. [default: false]
+ B:enableDebuggingWrapper=false
+
+ # For FoamFix debugging/development purposes only. [default: false]
+ B:nonUnloadedWorldsForceGCOnCheck=false
+
+ # Should beds be prevented from ghost chunkloading? [default: true]
+ B:patchBeds=true
+
+ # Should the /ghostbuster debugger show neighbor updates? [default: false]
+ B:wrapperShowsNeighborUpdates=false
+}
+
+
+launchwrapper {
+ # Remove Launchwrapper package manifest map (which is not used anyway). [default: true]
+ B:removePackageManifestMap=true
+
+ # Weaken LaunchWrapper's byte[] resource cache to make it cleanuppable by the GC. Safe. [default: true]
+ B:weakenResourceCache=true
+}
+
+
+textures {
+ # If false, disables any patches from this category. [default: true]
+ B:enable=true
+
+ # Controls the faster animation path. 0 - disable, 2 - force enable, 1 (default) - enable on devices which have been shown to benefit from it. [default: 1, range: 0-2]
+ I:fasterAnimation=1
+
+ # The maximum amount of frames an animation can have for it to be cached. If you have a lot of VRAM, set higher. [default: 256, range: 0-2147483647]
+ I:maxAnimationFramesForCache=256
+
+ # Set to a number to disable animation updates past that mip level. -1 means update all. Higher numbers update more levels. To disable animation updates altogether, use the option for it. [default: -1, range: -1-4]
+ I:maxAnimationMipLevel=-1
+}
+
+
+tweaks {
+ # Prevent redstone from causing light updates by removing its light level. [default: false]
+ B:disableRedstoneLight=false
+
+ # Do not delay lighting updates over other types of updates. [default: false]
+ B:immediateLightingUpdates=false
+}
+
+
diff --git a/.minecraft/config/forestry/apiculture.cfg b/.minecraft/config/forestry/apiculture.cfg
index e478dd7..09c9a46 100644
--- a/.minecraft/config/forestry/apiculture.cfg
+++ b/.minecraft/config/forestry/apiculture.cfg
@@ -1,43 +1,43 @@
-# Configuration file
-
-~CONFIG_VERSION: 3.0.0
-
-beekeeping {
- # The maximum number of flowers for hives to spawn nearby over time. [range: 0 ~ 1000, default: 20]
- I:flowers.spawn=20
- B:hivedamage.peaceful=false
-
- # Change the beekeeping mode. [default: NORMAL] [valid: [EASY, NORMAL, HARD, HARDCORE, INSANE]]
- S:mode=NORMAL
-
- # Percent chance of a second princess drop, for limited/skyblock maps. [range: 0.0 ~ 100.0, default: 0.0]
- S:second.princess=0.0
-
- # If true bees will pollinate leaves with themselves to speed up getting a homozgous genome. [default: false]
- B:self.pollination=false
-
- # The number of ticks per bee work cycle. [range: 250 ~ 850, default: 550]
- I:ticks.work=550
-
- hivedamage {
- # Whether bees can damage a player playing on peaceful mode. [default: false]
- B:peaceful=false
-
- # Whether bees can damage a player while they are underwater. [default: true]
- B:underwater=true
- }
-
-}
-
-
-species {
- # Add species to blacklist identified by their uid, one per line. [default: ]
- S:blacklist <
- extrabees.species.blutonium
- extrabees.species.cyanite
- extrabees.species.titanium
- extrabees.species.tungstate
- >
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 3.0.0
+
+beekeeping {
+ # The maximum number of flowers for hives to spawn nearby over time. [range: 0 ~ 1000, default: 20]
+ I:flowers.spawn=20
+ B:hivedamage.peaceful=false
+
+ # Change the beekeeping mode. [default: NORMAL] [valid: [EASY, NORMAL, HARD, HARDCORE, INSANE]]
+ S:mode=NORMAL
+
+ # Percent chance of a second princess drop, for limited/skyblock maps. [range: 0.0 ~ 100.0, default: 0.0]
+ S:second.princess=0.0
+
+ # If true bees will pollinate leaves with themselves to speed up getting a homozgous genome. [default: false]
+ B:self.pollination=false
+
+ # The number of ticks per bee work cycle. [range: 250 ~ 850, default: 550]
+ I:ticks.work=550
+
+ hivedamage {
+ # Whether bees can damage a player playing on peaceful mode. [default: false]
+ B:peaceful=false
+
+ # Whether bees can damage a player while they are underwater. [default: true]
+ B:underwater=true
+ }
+
+}
+
+
+species {
+ # Add species to blacklist identified by their uid, one per line. [default: ]
+ S:blacklist <
+ extrabees.species.blutonium
+ extrabees.species.cyanite
+ extrabees.species.titanium
+ extrabees.species.tungstate
+ >
+}
+
+
diff --git a/.minecraft/config/forestry/backpacks.cfg b/.minecraft/config/forestry/backpacks.cfg
index e18a366..81a564c 100644
--- a/.minecraft/config/forestry/backpacks.cfg
+++ b/.minecraft/config/forestry/backpacks.cfg
@@ -1,237 +1,237 @@
-# Configuration file
-
-~CONFIG_VERSION: 2.0.0
-
-backpacks {
-
- forestry {
-
- miner {
- # Add itemStacks for the forestry.miner's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
- S:item.stacks.accepted <
- forestry:broken_bronze_pickaxe:0
- forestry:bronze_pickaxe:0
- forestry:kit_pickaxe:0
- minecraft:coal:0
- minecraft:coal_ore:0
- >
-
- # Add itemStacks for the forestry.miner's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
- S:item.stacks.rejected <
- >
-
- # Add ore dictionary names for the forestry.miner's backpack here in the format 'oreDictName'. Regular expressions may also be used.
- S:ore.dict.accepted <
- cluster[A-Z].*
- crushed[A-Z].*
- denseore[A-Z].*
- dust[A-Z].*
- gem[A-Z].*
- ingot[A-Z].*
- nugget[A-Z].*
- obsidian
- ore[A-Z].*
- >
-
- # Add ore dictionary names for the forestry.miner's backpack here in the format 'oreDictName'. Regular expressions may also be used.
- S:ore.dict.rejected <
- >
- }
-
- digger {
- # Add itemStacks for the forestry.digger's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
- S:item.stacks.accepted <
- chisel:andesite:0
- chisel:diorite:0
- chisel:granite:0
- chisel:limestone:0
- chisel:marble:0
- >
-
- # Add itemStacks for the forestry.digger's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
- S:item.stacks.rejected <
- >
-
- # Add ore dictionary names for the forestry.digger's backpack here in the format 'oreDictName'. Regular expressions may also be used.
- S:ore.dict.accepted <
- cobblestone
- dirt
- gravel
- netherrack
- sand
- stone
- stone[A-Z].*
- >
-
- # Add ore dictionary names for the forestry.digger's backpack here in the format 'oreDictName'. Regular expressions may also be used.
- S:ore.dict.rejected <
- >
- }
-
- forester {
- # Add itemStacks for the forestry.forester's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
- S:item.stacks.accepted <
- immersiveengineering:seed
- integrateddynamics:menril_log
- >
-
- # Add itemStacks for the forestry.forester's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
- S:item.stacks.rejected <
- >
-
- # Add ore dictionary names for the forestry.forester's backpack here in the format 'oreDictName'. Regular expressions may also be used.
- S:ore.dict.accepted <
- blockCactus
- crop[A-Z].*
- logWood
- saplingTree
- seed[A-Z].*
- stickWood
- sugarcane
- treeSapling
- tree[A-Z].*
- vine
- woodStick
- >
-
- # Add ore dictionary names for the forestry.forester's backpack here in the format 'oreDictName'. Regular expressions may also be used.
- S:ore.dict.rejected <
- >
- }
-
- hunter {
- # Add itemStacks for the forestry.hunter's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
- S:item.stacks.accepted <
- minecraft:arrow:0
- minecraft:beef:0
- minecraft:blaze_powder:0
- minecraft:blaze_rod:0
- minecraft:chicken:0
- minecraft:cooked_beef:0
- minecraft:cooked_chicken:0
- minecraft:cooked_fish
- minecraft:cooked_mutton:0
- minecraft:cooked_porkchop:0
- minecraft:cooked_rabbit:0
- minecraft:diamond_horse_armor:0
- minecraft:dye:0
- minecraft:ender_eye:0
- minecraft:fermented_spider_eye:0
- minecraft:fish
- minecraft:fishing_rod:0
- minecraft:ghast_tear:0
- minecraft:gold_nugget:0
- minecraft:golden_horse_armor:0
- minecraft:hay_block:0
- minecraft:iron_horse_armor:0
- minecraft:lead:0
- minecraft:magma_cream:0
- minecraft:mutton:0
- minecraft:name_tag:0
- minecraft:porkchop:0
- minecraft:rabbit:0
- minecraft:rabbit_foot:0
- minecraft:rabbit_hide:0
- minecraft:rotten_flesh:0
- minecraft:saddle:0
- minecraft:skull
- minecraft:speckled_melon:0
- minecraft:spectral_arrow:0
- minecraft:spider_eye:0
- minecraft:tipped_arrow:0
- minecraft:wool
- >
-
- # Add itemStacks for the forestry.hunter's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
- S:item.stacks.rejected <
- >
-
- # Add ore dictionary names for the forestry.hunter's backpack here in the format 'oreDictName'. Regular expressions may also be used.
- S:ore.dict.accepted <
- bone
- egg
- enderpearl
- feather
- fish[A-Z].*
- gunpowder
- leather
- slimeball
- string
- >
-
- # Add ore dictionary names for the forestry.hunter's backpack here in the format 'oreDictName'. Regular expressions may also be used.
- S:ore.dict.rejected <
- >
- }
-
- adventurer {
- # Add itemStacks for the forestry.adventurer's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
- S:item.stacks.accepted <
- minecraft:torch
- tconstruct:stone_torch
- minecraft:ladder
- immersiveengineering:metal_ladder
- openblocks:rope_ladder
- quark:iron_ladder
- tconstruct:stone_ladder
- openblocks:sleeping_bag
- >
-
- # Add itemStacks for the forestry.adventurer's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
- S:item.stacks.rejected <
- >
-
- # Add ore dictionary names for the forestry.adventurer's backpack here in the format 'oreDictName'. Regular expressions may also be used.
- S:ore.dict.accepted <
- >
-
- # Add ore dictionary names for the forestry.adventurer's backpack here in the format 'oreDictName'. Regular expressions may also be used.
- S:ore.dict.rejected <
- >
- }
-
- builder {
- # Add itemStacks for the forestry.builder's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
- S:item.stacks.accepted <
- forestry:candle
- forestry:stump
- >
-
- # Add itemStacks for the forestry.builder's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
- S:item.stacks.rejected <
- >
-
- # Add ore dictionary names for the forestry.builder's backpack here in the format 'oreDictName'. Regular expressions may also be used.
- S:ore.dict.accepted <
- block[A-Z].*
- chest
- chest[A-Z].*
- doorWood
- fenceGateWood
- fenceWood
- glass
- paneGlass
- paneGlass[A-Z].*
- plankWood
- sandstone
- slabWood
- slabWood[A-Z].*
- stainedClay[A-Z].*
- stainedGlass[A-Z].*
- stairWood
- stone
- torch
- trapdoorWood
- workbench
- >
-
- # Add ore dictionary names for the forestry.builder's backpack here in the format 'oreDictName'. Regular expressions may also be used.
- S:ore.dict.rejected <
- >
- }
-
- }
-
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 2.0.0
+
+backpacks {
+
+ forestry {
+
+ miner {
+ # Add itemStacks for the forestry.miner's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
+ S:item.stacks.accepted <
+ forestry:broken_bronze_pickaxe:0
+ forestry:bronze_pickaxe:0
+ forestry:kit_pickaxe:0
+ minecraft:coal:0
+ minecraft:coal_ore:0
+ >
+
+ # Add itemStacks for the forestry.miner's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
+ S:item.stacks.rejected <
+ >
+
+ # Add ore dictionary names for the forestry.miner's backpack here in the format 'oreDictName'. Regular expressions may also be used.
+ S:ore.dict.accepted <
+ cluster[A-Z].*
+ crushed[A-Z].*
+ denseore[A-Z].*
+ dust[A-Z].*
+ gem[A-Z].*
+ ingot[A-Z].*
+ nugget[A-Z].*
+ obsidian
+ ore[A-Z].*
+ >
+
+ # Add ore dictionary names for the forestry.miner's backpack here in the format 'oreDictName'. Regular expressions may also be used.
+ S:ore.dict.rejected <
+ >
+ }
+
+ digger {
+ # Add itemStacks for the forestry.digger's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
+ S:item.stacks.accepted <
+ chisel:andesite:0
+ chisel:diorite:0
+ chisel:granite:0
+ chisel:limestone:0
+ chisel:marble:0
+ >
+
+ # Add itemStacks for the forestry.digger's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
+ S:item.stacks.rejected <
+ >
+
+ # Add ore dictionary names for the forestry.digger's backpack here in the format 'oreDictName'. Regular expressions may also be used.
+ S:ore.dict.accepted <
+ cobblestone
+ dirt
+ gravel
+ netherrack
+ sand
+ stone
+ stone[A-Z].*
+ >
+
+ # Add ore dictionary names for the forestry.digger's backpack here in the format 'oreDictName'. Regular expressions may also be used.
+ S:ore.dict.rejected <
+ >
+ }
+
+ forester {
+ # Add itemStacks for the forestry.forester's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
+ S:item.stacks.accepted <
+ immersiveengineering:seed
+ integrateddynamics:menril_log
+ >
+
+ # Add itemStacks for the forestry.forester's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
+ S:item.stacks.rejected <
+ >
+
+ # Add ore dictionary names for the forestry.forester's backpack here in the format 'oreDictName'. Regular expressions may also be used.
+ S:ore.dict.accepted <
+ blockCactus
+ crop[A-Z].*
+ logWood
+ saplingTree
+ seed[A-Z].*
+ stickWood
+ sugarcane
+ treeSapling
+ tree[A-Z].*
+ vine
+ woodStick
+ >
+
+ # Add ore dictionary names for the forestry.forester's backpack here in the format 'oreDictName'. Regular expressions may also be used.
+ S:ore.dict.rejected <
+ >
+ }
+
+ hunter {
+ # Add itemStacks for the forestry.hunter's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
+ S:item.stacks.accepted <
+ minecraft:arrow:0
+ minecraft:beef:0
+ minecraft:blaze_powder:0
+ minecraft:blaze_rod:0
+ minecraft:chicken:0
+ minecraft:cooked_beef:0
+ minecraft:cooked_chicken:0
+ minecraft:cooked_fish
+ minecraft:cooked_mutton:0
+ minecraft:cooked_porkchop:0
+ minecraft:cooked_rabbit:0
+ minecraft:diamond_horse_armor:0
+ minecraft:dye:0
+ minecraft:ender_eye:0
+ minecraft:fermented_spider_eye:0
+ minecraft:fish
+ minecraft:fishing_rod:0
+ minecraft:ghast_tear:0
+ minecraft:gold_nugget:0
+ minecraft:golden_horse_armor:0
+ minecraft:hay_block:0
+ minecraft:iron_horse_armor:0
+ minecraft:lead:0
+ minecraft:magma_cream:0
+ minecraft:mutton:0
+ minecraft:name_tag:0
+ minecraft:porkchop:0
+ minecraft:rabbit:0
+ minecraft:rabbit_foot:0
+ minecraft:rabbit_hide:0
+ minecraft:rotten_flesh:0
+ minecraft:saddle:0
+ minecraft:skull
+ minecraft:speckled_melon:0
+ minecraft:spectral_arrow:0
+ minecraft:spider_eye:0
+ minecraft:tipped_arrow:0
+ minecraft:wool
+ >
+
+ # Add itemStacks for the forestry.hunter's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
+ S:item.stacks.rejected <
+ >
+
+ # Add ore dictionary names for the forestry.hunter's backpack here in the format 'oreDictName'. Regular expressions may also be used.
+ S:ore.dict.accepted <
+ bone
+ egg
+ enderpearl
+ feather
+ fish[A-Z].*
+ gunpowder
+ leather
+ slimeball
+ string
+ >
+
+ # Add ore dictionary names for the forestry.hunter's backpack here in the format 'oreDictName'. Regular expressions may also be used.
+ S:ore.dict.rejected <
+ >
+ }
+
+ adventurer {
+ # Add itemStacks for the forestry.adventurer's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
+ S:item.stacks.accepted <
+ minecraft:torch
+ tconstruct:stone_torch
+ minecraft:ladder
+ immersiveengineering:metal_ladder
+ openblocks:rope_ladder
+ quark:iron_ladder
+ tconstruct:stone_ladder
+ openblocks:sleeping_bag
+ >
+
+ # Add itemStacks for the forestry.adventurer's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
+ S:item.stacks.rejected <
+ >
+
+ # Add ore dictionary names for the forestry.adventurer's backpack here in the format 'oreDictName'. Regular expressions may also be used.
+ S:ore.dict.accepted <
+ >
+
+ # Add ore dictionary names for the forestry.adventurer's backpack here in the format 'oreDictName'. Regular expressions may also be used.
+ S:ore.dict.rejected <
+ >
+ }
+
+ builder {
+ # Add itemStacks for the forestry.builder's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
+ S:item.stacks.accepted <
+ forestry:candle
+ forestry:stump
+ >
+
+ # Add itemStacks for the forestry.builder's backpack here in the format 'modid:name:meta'. For wildcard metadata the format is 'modid:name'.
+ S:item.stacks.rejected <
+ >
+
+ # Add ore dictionary names for the forestry.builder's backpack here in the format 'oreDictName'. Regular expressions may also be used.
+ S:ore.dict.accepted <
+ block[A-Z].*
+ chest
+ chest[A-Z].*
+ doorWood
+ fenceGateWood
+ fenceWood
+ glass
+ paneGlass
+ paneGlass[A-Z].*
+ plankWood
+ sandstone
+ slabWood
+ slabWood[A-Z].*
+ stainedClay[A-Z].*
+ stainedGlass[A-Z].*
+ stairWood
+ stone
+ torch
+ trapdoorWood
+ workbench
+ >
+
+ # Add ore dictionary names for the forestry.builder's backpack here in the format 'oreDictName'. Regular expressions may also be used.
+ S:ore.dict.rejected <
+ >
+ }
+
+ }
+
+}
+
+
diff --git a/.minecraft/config/forestry/binnie-mods.conf b/.minecraft/config/forestry/binnie-mods.conf
index 44259fe..2a70f09 100644
--- a/.minecraft/config/forestry/binnie-mods.conf
+++ b/.minecraft/config/forestry/binnie-mods.conf
@@ -1,17 +1,17 @@
-# Configuration file
-
-general {
- # Enables the Botany Mod. Default value is true.
- B:botany=true
-
- # Enables the Extra Bees Mod. Default value is true.
- B:extraBees=true
-
- # Enables the Extra Trees Mod. Default value is true.
- B:extraTrees=true
-
- # Enables the Genetics Mod. Default value is true.
- B:genetics=true
-}
-
-
+# Configuration file
+
+general {
+ # Enables the Botany Mod. Default value is true.
+ B:botany=true
+
+ # Enables the Extra Bees Mod. Default value is true.
+ B:extraBees=true
+
+ # Enables the Extra Trees Mod. Default value is true.
+ B:extraTrees=true
+
+ # Enables the Genetics Mod. Default value is true.
+ B:genetics=true
+}
+
+
diff --git a/.minecraft/config/forestry/binniecore/main.conf b/.minecraft/config/forestry/binniecore/main.conf
index a588f9c..d68983e 100644
--- a/.minecraft/config/forestry/binniecore/main.conf
+++ b/.minecraft/config/forestry/binniecore/main.conf
@@ -1,2 +1,2 @@
-# Configuration file
-
+# Configuration file
+
diff --git a/.minecraft/config/forestry/botany/modules.cfg b/.minecraft/config/forestry/botany/modules.cfg
index 93ddd3c..680b39c 100644
--- a/.minecraft/config/forestry/botany/modules.cfg
+++ b/.minecraft/config/forestry/botany/modules.cfg
@@ -1,36 +1,36 @@
-# Configuration file
-
-##########################################################################################################
-# modules
-#--------------------------------------------------------------------------------------------------------#
-# Disabling these modules can greatly change how the mod functions.
-# Your mileage may vary, please report any issues.
-##########################################################################################################
-
-modules {
- # Adds decorative ceramic blocks. And the Tileworker.
- # Dependencies: [ botany:botany.core ]
- B:botany.ceramic=true
-
- # Adds a Botanist database.
- # Dependencies: [ botany:botany.flowers ]
- B:botany.database=true
-
- # Adds the farm integration for the botany flowers.
- # Dependencies: [ botany:botany.flowers ]
- B:botany.farming=true
-
- # Adds an entirely new breeding system to Forestry: Flowers.
- # Dependencies: [ botany:botany.gardening ]
- B:botany.flowers=true
-
- # Adds soil, loam, flowerbeds and trowels.
- # Dependencies: [ botany:botany.core ]
- B:botany.gardening=true
-
- # botany.module.machines
- # Dependencies: [ botany:botany.core ]
- B:botany.machines=true
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# modules
+#--------------------------------------------------------------------------------------------------------#
+# Disabling these modules can greatly change how the mod functions.
+# Your mileage may vary, please report any issues.
+##########################################################################################################
+
+modules {
+ # Adds decorative ceramic blocks. And the Tileworker.
+ # Dependencies: [ botany:botany.core ]
+ B:botany.ceramic=true
+
+ # Adds a Botanist database.
+ # Dependencies: [ botany:botany.flowers ]
+ B:botany.database=true
+
+ # Adds the farm integration for the botany flowers.
+ # Dependencies: [ botany:botany.flowers ]
+ B:botany.farming=true
+
+ # Adds an entirely new breeding system to Forestry: Flowers.
+ # Dependencies: [ botany:botany.gardening ]
+ B:botany.flowers=true
+
+ # Adds soil, loam, flowerbeds and trowels.
+ # Dependencies: [ botany:botany.core ]
+ B:botany.gardening=true
+
+ # botany.module.machines
+ # Dependencies: [ botany:botany.core ]
+ B:botany.machines=true
+}
+
+
diff --git a/.minecraft/config/forestry/common.cfg b/.minecraft/config/forestry/common.cfg
index 6ded4bf..1d77987 100644
--- a/.minecraft/config/forestry/common.cfg
+++ b/.minecraft/config/forestry/common.cfg
@@ -1,305 +1,305 @@
-# Configuration file
-
-~CONFIG_VERSION: 1.2.1
-
-crafting {
- # Enables the crafting recipe for bronze. [default: true]
- B:bronze=false
-
- stamps {
- # Disables the crafting recipe for certain stamps. [default: [20n, 50n, 100n]] [valid: [1n, 2n, 5n, 10n, 20n, 50n, 100n]]
- S:disabled <
- 20n
- 50n
- 100n
- >
-
- # Enables the crafting recipe for stamps. Disable to use stamps as a currency. [default: true]
- B:enabled=true
- }
-
-}
-
-
-debug {
- # Enable Debug mode (only useful to developers). [default: false]
- B:enabled=false
-}
-
-
-difficulty {
- # Set to your preferred game mode. Mismatch with the server may cause visual glitches with recipes. [default: EASY] [valid: [OP, EASY, NORMAL, HARD]]
- S:game.mode=NORMAL
-
- # Forces recreation of the game mode definitions in config/forestry/gamemodes. [default: true]
- B:recreate.definitions=false
-}
-
-
-genetics {
- # Energy use of Analyzer Block per work cycle. [range: 0 ~ 100000, default: 20320]
- I:analyzerblock.energy.use=20320
-
- # Allow bees to pollinate vanilla tree leaves. When disabled, vanilla trees must be analyzed before they can be pollinated. [default: true]
- B:pollinate.vanilla.trees=false
-
- research {
-
- boost {
- # The maximum percentage boost that can be applied by researching a mutation in the Escritoire. [range: 0.0 ~ 100.0, default: 5.0]
- S:max.percent=5.0
-
- # Multiplies the chance of a mutation when it has been discovered in the Escritoire. [range: 1.0 ~ 1000.0, default: 1.5]
- S:multiplier=1.5
- }
-
- }
-
-}
-
-
-machines {
- # List of enabled machines. Note that some things may be impossible to do if you change this! [default: [still, fabricator, centrifuge, bottler, fermenter, rainmaker, carpenter, moistener, raintank, squeezer]] [valid: [still, fabricator, centrifuge, bottler, fermenter, rainmaker, carpenter, moistener, raintank, squeezer]]
- S:enabled <
- still
- fabricator
- centrifuge
- bottler
- fermenter
- rainmaker
- carpenter
- moistener
- raintank
- squeezer
- >
-}
-
-
-performance {
- # Enable backpack resupply. You may want to set this to false on busy servers. [default: true]
- B:backpacks.resupply=true
-
- # Enables particle effects. Note that Forestry respects Minecraft's reduced particle video settings. [default: true]
- B:particleFX=true
-}
-
-
-power {
-
- types {
- # Enable MJ power support. [default: true]
- B:mj=true
-
- # Enable Redstone Flux power support. [default: true]
- B:rf=true
-
- # Enable Tesla power support. [default: true]
- B:tesla=true
- }
-
- display {
- # The format power will be displayed in in engine/machine interfaces. [default: RF] [valid: [RF, FE, MJ, TESLA]]
- S:mode=RF
- }
-
-}
-
-
-structures {
- # List specific structures to disable them. [default: []] [valid: [alveary3x3, farm3x3, farm3x4, farm3x5, farm4x4, farm5x5]]
- S:disabled <
- >
-}
-
-
-tweaks {
- B:capsule=false
-
- humus {
- # Set how many stages humus has before it turns into sand. [range: 1 ~ 10, default: 3]
- I:degradeDelimiter=3
- }
-
- gui {
-
- mail {
-
- alert {
- # Enables the new mail alert box. [default: true]
- B:enabled=true
-
- # Horizontal Position of the mail alert box on the screen. [default: LEFT] [valid: [LEFT, RIGHT]]
- S:xPosition=LEFT
-
- # Vertical Position of the mail alert box on the screen. [default: TOP] [valid: [TOP, BOTTOM]]
- S:yPosition=TOP
- }
-
- }
-
- tabs {
- # Display the energy statistics tab on energy consumers. [default: true]
- B:energy=true
-
- # Enables the hints tab on machine and engine guis. [default: true]
- B:hints=true
-
- # Set the speed at which the gui side tabs open and close. [range: 1 ~ 50, default: 8]
- I:speed=8
- }
-
- }
-
- farms {
- # Enables farm support for Extra Utilities Ender-lily seeds. [default: true]
- B:enderlily=true
-
- # Sets the multiplier of the multifarm and the cultivation farms. All cultivation farms alway use the double amount of fertilizer. [range: 0.1 ~ 5.0, default: 1.0]
- S:fertilizer=1.0
-
- # Enables farm support for Magical Crops. [default: true]
- B:magicalcrops=true
-
- # Enables farm support for Extra Utilities Red Orchid. [default: true]
- B:redorchid=true
-
- # Sets the size multiplier of the farmland. [range: 1 ~ 3, default: 2]
- I:size=2
-
- # Makes farms use a square layout instead of a diamond one. [default: false]
- B:square=false
- }
-
- greenhouse {
- # Modifies the energy that is used by the greenhouse climatisers. [range: 0.0 ~ 15.0, default: 1.5]
- S:energy=1.5
-
- # Set the range divisor of the climatiser of the greenhouse. [range: 9 ~ 270, default: 36]
- I:range=36
-
- # Set the size multiplier of the climated blocks. [range: 1 ~ 5, default: 4]
- I:size=4
- }
-
- cultivation {
- # Sets the size of the farmland that is used by all cultivation farms. [range: 1 ~ 15, default: 4]
- I:extend=4
-
- # Makes cultivation farms use a ring layout like the layout of the old farms. The farmland size of the ring layout is always one block smaller. [default: true]
- B:ring=true
-
- # Sets the size of the inner ring of the ring layout. [range: 1 ~ 8, default: 4]
- I:ring_size=4
- }
-
- book {
- # Players who enter the world for the first time get a Forester's Manual. [default: true]
- B:spawn=false
- }
-
- capsule {
- # Enables the function that cans and capsules can pick up fluids from the world. [default: false]
- B:capsulePickup=false
-
- # Capsules are no longer consumed after being emptied. [default: false]
- B:capsuleReuseable=false
- }
-
-}
-
-
-world {
-
- generate {
- # This applies to all dimensions. [default: true]
- B:trees=true
-
- # Generates Forestry villagers and their houses. [default: true]
- B:villagers=true
-
- retrogen {
- # Creates Forestry world generation in all chunks, even if they were generated there before. [default: false]
- B:forced=false
-
- # Creates Forestry world generation in chunks that were created before the mod was added. [default: false]
- B:normal=false
- }
-
- beehives {
- # Sets how many beehives spawn in the world. [range: 0.0 ~ 10.0, default: 1.0]
- S:amount=0.5
-
- # Force Forestry to generate a beehive at every possible location. (This will break your world. Only useful to developers) [default: false]
- B:debug=false
- I:dimBlacklist <
- >
- I:dimWhitelist <
- 0
- -1
- 1
- >
-
- ##########################################################################################################
- # blacklist
- #--------------------------------------------------------------------------------------------------------#
- # Disables the generation of a specific hive in a specific biome or in a biome with a specific biome
- # type. Just add the registry name of the biome or the name of the biome type to the property of the
- # hive. Every biome type / registry name has to be in a seperate line. The global type can be used to
- # blacklist a biome from all hive generation.
- ##########################################################################################################
-
- blacklist {
- S:desert <
- >
- S:end <
- >
- S:forest <
- >
- S:global <
- >
- S:jungle <
- >
- S:meadows <
- >
- S:snow <
- >
- S:swamp <
- >
- S:swarm <
- >
- }
-
- }
-
- ore {
- # Generates apatite ore blocks in the world. [default: true]
- B:apatite=false
-
- # Generates copper ore blocks in the world. [default: true]
- B:copper=false
- I:dimBlacklist <
- >
- I:dimWhitelist <
- >
-
- # Generates tin ore blocks in the world. [default: true]
- B:tin=false
- }
-
- trees {
- S:biomeblacklist <
- >
- I:dimBlacklist <
- >
- I:dimWhitelist <
- >
-
- # How Frequently forestry generates it's trees in the world [range: 0.0 ~ 10.0, default: 1.0]
- S:treeFrequency=1.0
- }
-
- }
-
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 1.2.1
+
+crafting {
+ # Enables the crafting recipe for bronze. [default: true]
+ B:bronze=false
+
+ stamps {
+ # Disables the crafting recipe for certain stamps. [default: [20n, 50n, 100n]] [valid: [1n, 2n, 5n, 10n, 20n, 50n, 100n]]
+ S:disabled <
+ 20n
+ 50n
+ 100n
+ >
+
+ # Enables the crafting recipe for stamps. Disable to use stamps as a currency. [default: true]
+ B:enabled=true
+ }
+
+}
+
+
+debug {
+ # Enable Debug mode (only useful to developers). [default: false]
+ B:enabled=false
+}
+
+
+difficulty {
+ # Set to your preferred game mode. Mismatch with the server may cause visual glitches with recipes. [default: EASY] [valid: [OP, EASY, NORMAL, HARD]]
+ S:game.mode=NORMAL
+
+ # Forces recreation of the game mode definitions in config/forestry/gamemodes. [default: true]
+ B:recreate.definitions=false
+}
+
+
+genetics {
+ # Energy use of Analyzer Block per work cycle. [range: 0 ~ 100000, default: 20320]
+ I:analyzerblock.energy.use=20320
+
+ # Allow bees to pollinate vanilla tree leaves. When disabled, vanilla trees must be analyzed before they can be pollinated. [default: true]
+ B:pollinate.vanilla.trees=false
+
+ research {
+
+ boost {
+ # The maximum percentage boost that can be applied by researching a mutation in the Escritoire. [range: 0.0 ~ 100.0, default: 5.0]
+ S:max.percent=5.0
+
+ # Multiplies the chance of a mutation when it has been discovered in the Escritoire. [range: 1.0 ~ 1000.0, default: 1.5]
+ S:multiplier=1.5
+ }
+
+ }
+
+}
+
+
+machines {
+ # List of enabled machines. Note that some things may be impossible to do if you change this! [default: [still, fabricator, centrifuge, bottler, fermenter, rainmaker, carpenter, moistener, raintank, squeezer]] [valid: [still, fabricator, centrifuge, bottler, fermenter, rainmaker, carpenter, moistener, raintank, squeezer]]
+ S:enabled <
+ still
+ fabricator
+ centrifuge
+ bottler
+ fermenter
+ rainmaker
+ carpenter
+ moistener
+ raintank
+ squeezer
+ >
+}
+
+
+performance {
+ # Enable backpack resupply. You may want to set this to false on busy servers. [default: true]
+ B:backpacks.resupply=true
+
+ # Enables particle effects. Note that Forestry respects Minecraft's reduced particle video settings. [default: true]
+ B:particleFX=true
+}
+
+
+power {
+
+ types {
+ # Enable MJ power support. [default: true]
+ B:mj=true
+
+ # Enable Redstone Flux power support. [default: true]
+ B:rf=true
+
+ # Enable Tesla power support. [default: true]
+ B:tesla=true
+ }
+
+ display {
+ # The format power will be displayed in in engine/machine interfaces. [default: RF] [valid: [RF, FE, MJ, TESLA]]
+ S:mode=RF
+ }
+
+}
+
+
+structures {
+ # List specific structures to disable them. [default: []] [valid: [alveary3x3, farm3x3, farm3x4, farm3x5, farm4x4, farm5x5]]
+ S:disabled <
+ >
+}
+
+
+tweaks {
+ B:capsule=false
+
+ humus {
+ # Set how many stages humus has before it turns into sand. [range: 1 ~ 10, default: 3]
+ I:degradeDelimiter=3
+ }
+
+ gui {
+
+ mail {
+
+ alert {
+ # Enables the new mail alert box. [default: true]
+ B:enabled=true
+
+ # Horizontal Position of the mail alert box on the screen. [default: LEFT] [valid: [LEFT, RIGHT]]
+ S:xPosition=LEFT
+
+ # Vertical Position of the mail alert box on the screen. [default: TOP] [valid: [TOP, BOTTOM]]
+ S:yPosition=TOP
+ }
+
+ }
+
+ tabs {
+ # Display the energy statistics tab on energy consumers. [default: true]
+ B:energy=true
+
+ # Enables the hints tab on machine and engine guis. [default: true]
+ B:hints=true
+
+ # Set the speed at which the gui side tabs open and close. [range: 1 ~ 50, default: 8]
+ I:speed=8
+ }
+
+ }
+
+ farms {
+ # Enables farm support for Extra Utilities Ender-lily seeds. [default: true]
+ B:enderlily=true
+
+ # Sets the multiplier of the multifarm and the cultivation farms. All cultivation farms alway use the double amount of fertilizer. [range: 0.1 ~ 5.0, default: 1.0]
+ S:fertilizer=1.0
+
+ # Enables farm support for Magical Crops. [default: true]
+ B:magicalcrops=true
+
+ # Enables farm support for Extra Utilities Red Orchid. [default: true]
+ B:redorchid=true
+
+ # Sets the size multiplier of the farmland. [range: 1 ~ 3, default: 2]
+ I:size=2
+
+ # Makes farms use a square layout instead of a diamond one. [default: false]
+ B:square=false
+ }
+
+ greenhouse {
+ # Modifies the energy that is used by the greenhouse climatisers. [range: 0.0 ~ 15.0, default: 1.5]
+ S:energy=1.5
+
+ # Set the range divisor of the climatiser of the greenhouse. [range: 9 ~ 270, default: 36]
+ I:range=36
+
+ # Set the size multiplier of the climated blocks. [range: 1 ~ 5, default: 4]
+ I:size=4
+ }
+
+ cultivation {
+ # Sets the size of the farmland that is used by all cultivation farms. [range: 1 ~ 15, default: 4]
+ I:extend=4
+
+ # Makes cultivation farms use a ring layout like the layout of the old farms. The farmland size of the ring layout is always one block smaller. [default: true]
+ B:ring=true
+
+ # Sets the size of the inner ring of the ring layout. [range: 1 ~ 8, default: 4]
+ I:ring_size=4
+ }
+
+ book {
+ # Players who enter the world for the first time get a Forester's Manual. [default: true]
+ B:spawn=false
+ }
+
+ capsule {
+ # Enables the function that cans and capsules can pick up fluids from the world. [default: false]
+ B:capsulePickup=false
+
+ # Capsules are no longer consumed after being emptied. [default: false]
+ B:capsuleReuseable=false
+ }
+
+}
+
+
+world {
+
+ generate {
+ # This applies to all dimensions. [default: true]
+ B:trees=true
+
+ # Generates Forestry villagers and their houses. [default: true]
+ B:villagers=true
+
+ retrogen {
+ # Creates Forestry world generation in all chunks, even if they were generated there before. [default: false]
+ B:forced=false
+
+ # Creates Forestry world generation in chunks that were created before the mod was added. [default: false]
+ B:normal=false
+ }
+
+ beehives {
+ # Sets how many beehives spawn in the world. [range: 0.0 ~ 10.0, default: 1.0]
+ S:amount=0.5
+
+ # Force Forestry to generate a beehive at every possible location. (This will break your world. Only useful to developers) [default: false]
+ B:debug=false
+ I:dimBlacklist <
+ >
+ I:dimWhitelist <
+ 0
+ -1
+ 1
+ >
+
+ ##########################################################################################################
+ # blacklist
+ #--------------------------------------------------------------------------------------------------------#
+ # Disables the generation of a specific hive in a specific biome or in a biome with a specific biome
+ # type. Just add the registry name of the biome or the name of the biome type to the property of the
+ # hive. Every biome type / registry name has to be in a seperate line. The global type can be used to
+ # blacklist a biome from all hive generation.
+ ##########################################################################################################
+
+ blacklist {
+ S:desert <
+ >
+ S:end <
+ >
+ S:forest <
+ >
+ S:global <
+ >
+ S:jungle <
+ >
+ S:meadows <
+ >
+ S:snow <
+ >
+ S:swamp <
+ >
+ S:swarm <
+ >
+ }
+
+ }
+
+ ore {
+ # Generates apatite ore blocks in the world. [default: true]
+ B:apatite=false
+
+ # Generates copper ore blocks in the world. [default: true]
+ B:copper=false
+ I:dimBlacklist <
+ >
+ I:dimWhitelist <
+ >
+
+ # Generates tin ore blocks in the world. [default: true]
+ B:tin=false
+ }
+
+ trees {
+ S:biomeblacklist <
+ >
+ I:dimBlacklist <
+ >
+ I:dimWhitelist <
+ >
+
+ # How Frequently forestry generates it's trees in the world [range: 0.0 ~ 10.0, default: 1.0]
+ S:treeFrequency=1.0
+ }
+
+ }
+
+}
+
+
diff --git a/.minecraft/config/forestry/crates.cfg b/.minecraft/config/forestry/crates.cfg
index d28e005..2970107 100644
--- a/.minecraft/config/forestry/crates.cfg
+++ b/.minecraft/config/forestry/crates.cfg
@@ -1,29 +1,29 @@
-# Configuration file
-
-~CONFIG_VERSION: 1.0.0
-
-crates {
-
- items {
- # Added items. The format is 'modid:meta:name'. For wildcard metadata the format is 'modid:name'. [default: ]
- S:accepted <
- >
-
- # Blacklisted items. The format is 'modid:meta:name'. For wildcard metadata the format is 'modid:name'. [default: ]
- S:rejected <
- >
- }
-
- oredict {
- # Added oredict. Format is 'oreDictName'. Regular expressions may also be used. See backpack config for more information. [default: ]
- S:accepted <
- >
-
- # Blacklisted oredict. Format is 'oreDictName'. Regular expressions may also be used. See backpack config for more information. [default: ]
- S:rejected <
- >
- }
-
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 1.0.0
+
+crates {
+
+ items {
+ # Added items. The format is 'modid:meta:name'. For wildcard metadata the format is 'modid:name'. [default: ]
+ S:accepted <
+ >
+
+ # Blacklisted items. The format is 'modid:meta:name'. For wildcard metadata the format is 'modid:name'. [default: ]
+ S:rejected <
+ >
+ }
+
+ oredict {
+ # Added oredict. Format is 'oreDictName'. Regular expressions may also be used. See backpack config for more information. [default: ]
+ S:accepted <
+ >
+
+ # Blacklisted oredict. Format is 'oreDictName'. Regular expressions may also be used. See backpack config for more information. [default: ]
+ S:rejected <
+ >
+ }
+
+}
+
+
diff --git a/.minecraft/config/forestry/extrabees/main.conf b/.minecraft/config/forestry/extrabees/main.conf
index e746026..62ba2a6 100644
--- a/.minecraft/config/forestry/extrabees/main.conf
+++ b/.minecraft/config/forestry/extrabees/main.conf
@@ -1,29 +1,29 @@
-# Configuration file
-
-general {
- # Sets whether a quarry will be able to mine hives or not. [default: true]
- B:canQuarryMineHives=true
-}
-
-
-##########################################################################################################
-# world-gen
-#--------------------------------------------------------------------------------------------------------#
-# WorldGen settings for ExtraBees
-##########################################################################################################
-
-world-gen {
- # Sets the worldgen spawn chance for marble hives. [range: 0 ~ 10, default: 2]
- I:marbleHiveRate=2
-
- # Sets the worldgen spawn chance for nether hives. [range: 0 ~ 10, default: 2]
- I:netherHiveRate=2
-
- # Sets the worldgen spawn chance for rock hives. [range: 0 ~ 10, default: 2]
- I:rockHiveRate=2
-
- # Sets the worldgen spawn chance for water hives. [range: 0 ~ 10, default: 2]
- I:waterHiveRate=2
-}
-
-
+# Configuration file
+
+general {
+ # Sets whether a quarry will be able to mine hives or not. [default: true]
+ B:canQuarryMineHives=true
+}
+
+
+##########################################################################################################
+# world-gen
+#--------------------------------------------------------------------------------------------------------#
+# WorldGen settings for ExtraBees
+##########################################################################################################
+
+world-gen {
+ # Sets the worldgen spawn chance for marble hives. [range: 0 ~ 10, default: 2]
+ I:marbleHiveRate=2
+
+ # Sets the worldgen spawn chance for nether hives. [range: 0 ~ 10, default: 2]
+ I:netherHiveRate=2
+
+ # Sets the worldgen spawn chance for rock hives. [range: 0 ~ 10, default: 2]
+ I:rockHiveRate=2
+
+ # Sets the worldgen spawn chance for water hives. [range: 0 ~ 10, default: 2]
+ I:waterHiveRate=2
+}
+
+
diff --git a/.minecraft/config/forestry/extratrees/main.cfg b/.minecraft/config/forestry/extratrees/main.cfg
index 26fde98..0c95f35 100644
--- a/.minecraft/config/forestry/extratrees/main.cfg
+++ b/.minecraft/config/forestry/extratrees/main.cfg
@@ -1,11 +1,11 @@
-# Configuration file
-
-general {
- # Uses reflection to convert the Forestry lemon tree to the Citrus family. [default: true]
- B:lemon.citrus.family=true
-
- # Adds a hope field to the village generation. [default: true]
- B:village.hopeField=true
-}
-
-
+# Configuration file
+
+general {
+ # Uses reflection to convert the Forestry lemon tree to the Citrus family. [default: true]
+ B:lemon.citrus.family=true
+
+ # Adds a hope field to the village generation. [default: true]
+ B:village.hopeField=true
+}
+
+
diff --git a/.minecraft/config/forestry/extratrees/modules.cfg b/.minecraft/config/forestry/extratrees/modules.cfg
index 270650e..85267b8 100644
--- a/.minecraft/config/forestry/extratrees/modules.cfg
+++ b/.minecraft/config/forestry/extratrees/modules.cfg
@@ -1,40 +1,40 @@
-# Configuration file
-
-##########################################################################################################
-# modules
-#--------------------------------------------------------------------------------------------------------#
-# Disabling these modules can greatly change how the mod functions.
-# Your mileage may vary, please report any issues.
-##########################################################################################################
-
-modules {
- #
- # Dependencies: [ extratrees:extratrees.core ]
- B:extratrees.alcohol=true
-
- # Adds decorative glass and wood blocks. And the Woodworker, Panelworker and Glassworker.
- # Dependencies: [ extratrees:extratrees.machines ]
- B:extratrees.carpentry=true
-
- # Adds a database for butterflies.
- # Dependencies: [ extratrees:extratrees.core, forestry:lepidopterology ]
- B:extratrees.database.moth=true
-
- # Adds a database for trees.
- # Dependencies: [ extratrees:extratrees.core ]
- B:extratrees.database.tree=true
-
- #
- # Dependencies: [ extratrees:extratrees.core ]
- B:extratrees.kitchen=true
-
- # Adds the Lumbermill, Fruit Press, Brewery and Distillery.
- # Dependencies: [ extratrees:extratrees.core ]
- B:extratrees.machines=true
-
- # Adds wood stairs, fences, planks, logs and doors.
- # Dependencies: [ extratrees:extratrees.core ]
- B:extratrees.wood=true
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# modules
+#--------------------------------------------------------------------------------------------------------#
+# Disabling these modules can greatly change how the mod functions.
+# Your mileage may vary, please report any issues.
+##########################################################################################################
+
+modules {
+ #
+ # Dependencies: [ extratrees:extratrees.core ]
+ B:extratrees.alcohol=true
+
+ # Adds decorative glass and wood blocks. And the Woodworker, Panelworker and Glassworker.
+ # Dependencies: [ extratrees:extratrees.machines ]
+ B:extratrees.carpentry=true
+
+ # Adds a database for butterflies.
+ # Dependencies: [ extratrees:extratrees.core, forestry:lepidopterology ]
+ B:extratrees.database.moth=true
+
+ # Adds a database for trees.
+ # Dependencies: [ extratrees:extratrees.core ]
+ B:extratrees.database.tree=true
+
+ #
+ # Dependencies: [ extratrees:extratrees.core ]
+ B:extratrees.kitchen=true
+
+ # Adds the Lumbermill, Fruit Press, Brewery and Distillery.
+ # Dependencies: [ extratrees:extratrees.core ]
+ B:extratrees.machines=true
+
+ # Adds wood stairs, fences, planks, logs and doors.
+ # Dependencies: [ extratrees:extratrees.core ]
+ B:extratrees.wood=true
+}
+
+
diff --git a/.minecraft/config/forestry/farm.cfg b/.minecraft/config/forestry/farm.cfg
index a359b64..326d8ef 100644
--- a/.minecraft/config/forestry/farm.cfg
+++ b/.minecraft/config/forestry/farm.cfg
@@ -1,12 +1,12 @@
-# Configuration file
-
-~CONFIG_VERSION: 1.0.0
-
-fertilizers {
- # Add fertilizers to Forestry. An entry has to look like this: modID:itemName:MetaData;fertilizerValue. You need to separate every entry in a separate line. You can't remove auto generated entries you only can deactivate them if you set their value to 0.
- S:items <
- forestry:fertilizer_compound;500
- >
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 1.0.0
+
+fertilizers {
+ # Add fertilizers to Forestry. An entry has to look like this: modID:itemName:MetaData;fertilizerValue. You need to separate every entry in a separate line. You can't remove auto generated entries you only can deactivate them if you set their value to 0.
+ S:items <
+ forestry:fertilizer_compound;500
+ >
+}
+
+
diff --git a/.minecraft/config/forestry/fluids.cfg b/.minecraft/config/forestry/fluids.cfg
index c6d87ff..2fc223f 100644
--- a/.minecraft/config/forestry/fluids.cfg
+++ b/.minecraft/config/forestry/fluids.cfg
@@ -1,64 +1,64 @@
-# Configuration file
-
-~CONFIG_VERSION: 1.0.0
-
-enablefluid {
- # Enables Ethanol fluid. [default: true]
- B:bio.ethanol=true
-
- # Enables Biomass fluid. [default: true]
- B:biomass=true
-
- # Enables Honey fluid. [default: true]
- B:for.honey=true
-
- # Enables Liquid Glass fluid. [default: true]
- B:glass=true
-
- # Enables Crushed Ice fluid. [default: true]
- B:ice=true
-
- # Enables Fruit Juice fluid. [default: true]
- B:juice=true
-
- # Enables Milk fluid. [default: true]
- B:milk=true
-
- # Enables Seed Oil fluid. [default: true]
- B:seed.oil=true
-
- # Enables Short Mead fluid. [default: true]
- B:short.mead=true
-}
-
-
-enablefluidblock {
- # Enables Ethanol in-world fluid block. [default: true]
- B:bio.ethanol=true
-
- # Enables Biomass in-world fluid block. [default: true]
- B:biomass=true
-
- # Enables Honey in-world fluid block. [default: true]
- B:for.honey=true
-
- # Enables Liquid Glass in-world fluid block. [default: true]
- B:glass=true
-
- # Enables Crushed Ice in-world fluid block. [default: true]
- B:ice=true
-
- # Enables Fruit Juice in-world fluid block. [default: true]
- B:juice=true
-
- # Enables Milk in-world fluid block. [default: true]
- B:milk=true
-
- # Enables Seed Oil in-world fluid block. [default: true]
- B:seed.oil=true
-
- # Enables Short Mead in-world fluid block. [default: true]
- B:short.mead=true
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 1.0.0
+
+enablefluid {
+ # Enables Ethanol fluid. [default: true]
+ B:bio.ethanol=true
+
+ # Enables Biomass fluid. [default: true]
+ B:biomass=true
+
+ # Enables Honey fluid. [default: true]
+ B:for.honey=true
+
+ # Enables Liquid Glass fluid. [default: true]
+ B:glass=true
+
+ # Enables Crushed Ice fluid. [default: true]
+ B:ice=true
+
+ # Enables Fruit Juice fluid. [default: true]
+ B:juice=true
+
+ # Enables Milk fluid. [default: true]
+ B:milk=true
+
+ # Enables Seed Oil fluid. [default: true]
+ B:seed.oil=true
+
+ # Enables Short Mead fluid. [default: true]
+ B:short.mead=true
+}
+
+
+enablefluidblock {
+ # Enables Ethanol in-world fluid block. [default: true]
+ B:bio.ethanol=true
+
+ # Enables Biomass in-world fluid block. [default: true]
+ B:biomass=true
+
+ # Enables Honey in-world fluid block. [default: true]
+ B:for.honey=true
+
+ # Enables Liquid Glass in-world fluid block. [default: true]
+ B:glass=true
+
+ # Enables Crushed Ice in-world fluid block. [default: true]
+ B:ice=true
+
+ # Enables Fruit Juice in-world fluid block. [default: true]
+ B:juice=true
+
+ # Enables Milk in-world fluid block. [default: true]
+ B:milk=true
+
+ # Enables Seed Oil in-world fluid block. [default: true]
+ B:seed.oil=true
+
+ # Enables Short Mead in-world fluid block. [default: true]
+ B:short.mead=true
+}
+
+
diff --git a/.minecraft/config/forestry/gamemodes/EASY.cfg b/.minecraft/config/forestry/gamemodes/EASY.cfg
index 8f89a25..5043cd7 100644
--- a/.minecraft/config/forestry/gamemodes/EASY.cfg
+++ b/.minecraft/config/forestry/gamemodes/EASY.cfg
@@ -1,144 +1,144 @@
-# Configuration file
-
-~CONFIG_VERSION: 1.0.0
-
-gamemode {
-
- energy {
- # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 1.0]
- S:demand.modifier=1.0
-
- # Enable the clockwork engine. [default: true]
- B:engine.clockwork=true
- }
-
- farms {
- # [range: 0 ~ 2000, default: 4]
- I:fertilizer.modifier=4
- }
-
- fuel {
-
- ethanol {
- # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 1.0]
- S:combustion=1.0
-
- # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 1.0]
- S:generator=1.0
- }
-
- biomass {
- # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 1.0]
- S:biogas=1.0
-
- # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 1.0]
- S:generator=1.0
- }
-
- }
-
- recipe {
-
- output {
- # amount yielded by the recipe for tin cans. [range: 0 ~ 2000, default: 12]
- I:can=12
-
- # amount yielded by the recipe for wax capsules. [range: 0 ~ 2000, default: 4]
- I:capsule=4
-
- # amount yielded by the recipe for refractory capsules. [range: 0 ~ 2000, default: 4]
- I:refractory=4
-
- fertilizer {
- # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 2000, default: 8]
- I:apatite=8
-
- # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 2000, default: 16]
- I:ash=16
- }
-
- compost {
- # amount of compost yielded by the recipe using ash. [range: 0 ~ 2000, default: 1]
- I:ash=1
-
- # amount of compost yielded by the recipe using wheat. [range: 0 ~ 2000, default: 4]
- I:wheat=4
- }
-
- humus {
- # amount of humus yielded by the recipe using compost. [range: 0 ~ 2000, default: 8]
- I:compost=8
-
- # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 2000, default: 8]
- I:fertilizer=8
- }
-
- bogearth {
- # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 2000, default: 6]
- I:bucket=6
-
- # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 2000, default: 8]
- I:can=8
- }
-
- }
-
- }
-
- fermenter {
-
- cycles {
- # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 250]
- I:compost=250
-
- # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 200]
- I:fertilizer=200
- }
-
- value {
- # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 48]
- I:compost=48
-
- # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 56]
- I:fertilizer=56
- }
-
- yield {
- # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 50]
- I:cactus=50
-
- # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 50]
- I:cane=50
-
- # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 50]
- I:mushroom=50
-
- # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 250]
- I:sapling=250
-
- # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 50]
- I:wheat=50
- }
-
- }
-
- squeezer {
-
- liquid {
- # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 200]
- I:apple=200
-
- # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 10]
- I:seed=10
- }
-
- mulch {
- # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 20]
- I:apple=20
- }
-
- }
-
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 1.0.0
+
+gamemode {
+
+ energy {
+ # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 1.0]
+ S:demand.modifier=1.0
+
+ # Enable the clockwork engine. [default: true]
+ B:engine.clockwork=true
+ }
+
+ farms {
+ # [range: 0 ~ 2000, default: 4]
+ I:fertilizer.modifier=4
+ }
+
+ fuel {
+
+ ethanol {
+ # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 1.0]
+ S:combustion=1.0
+
+ # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 1.0]
+ S:generator=1.0
+ }
+
+ biomass {
+ # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 1.0]
+ S:biogas=1.0
+
+ # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 1.0]
+ S:generator=1.0
+ }
+
+ }
+
+ recipe {
+
+ output {
+ # amount yielded by the recipe for tin cans. [range: 0 ~ 2000, default: 12]
+ I:can=12
+
+ # amount yielded by the recipe for wax capsules. [range: 0 ~ 2000, default: 4]
+ I:capsule=4
+
+ # amount yielded by the recipe for refractory capsules. [range: 0 ~ 2000, default: 4]
+ I:refractory=4
+
+ fertilizer {
+ # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 2000, default: 8]
+ I:apatite=8
+
+ # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 2000, default: 16]
+ I:ash=16
+ }
+
+ compost {
+ # amount of compost yielded by the recipe using ash. [range: 0 ~ 2000, default: 1]
+ I:ash=1
+
+ # amount of compost yielded by the recipe using wheat. [range: 0 ~ 2000, default: 4]
+ I:wheat=4
+ }
+
+ humus {
+ # amount of humus yielded by the recipe using compost. [range: 0 ~ 2000, default: 8]
+ I:compost=8
+
+ # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 2000, default: 8]
+ I:fertilizer=8
+ }
+
+ bogearth {
+ # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 2000, default: 6]
+ I:bucket=6
+
+ # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 2000, default: 8]
+ I:can=8
+ }
+
+ }
+
+ }
+
+ fermenter {
+
+ cycles {
+ # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 250]
+ I:compost=250
+
+ # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 200]
+ I:fertilizer=200
+ }
+
+ value {
+ # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 48]
+ I:compost=48
+
+ # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 56]
+ I:fertilizer=56
+ }
+
+ yield {
+ # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 50]
+ I:cactus=50
+
+ # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 50]
+ I:cane=50
+
+ # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 50]
+ I:mushroom=50
+
+ # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 250]
+ I:sapling=250
+
+ # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 50]
+ I:wheat=50
+ }
+
+ }
+
+ squeezer {
+
+ liquid {
+ # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 200]
+ I:apple=200
+
+ # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 10]
+ I:seed=10
+ }
+
+ mulch {
+ # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 20]
+ I:apple=20
+ }
+
+ }
+
+}
+
+
diff --git a/.minecraft/config/forestry/gamemodes/HARD.cfg b/.minecraft/config/forestry/gamemodes/HARD.cfg
index 92085c0..47120db 100644
--- a/.minecraft/config/forestry/gamemodes/HARD.cfg
+++ b/.minecraft/config/forestry/gamemodes/HARD.cfg
@@ -1,144 +1,144 @@
-# Configuration file
-
-~CONFIG_VERSION: 1.0.0
-
-gamemode {
-
- energy {
- # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 4.0]
- S:demand.modifier=4.0
-
- # Enable the clockwork engine. [default: true]
- B:engine.clockwork=true
- }
-
- farms {
- # Modifies the time a piece of fertilizer lasts in a farm. [range: 0 ~ 4, default: 1]
- I:fertilizer.modifier=1
- }
-
- fuel {
-
- ethanol {
- # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 0.5]
- S:combustion=0.5
-
- # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 0.5]
- S:generator=0.5
- }
-
- biomass {
- # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 0.5]
- S:biogas=0.5
-
- # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 0.5]
- S:generator=0.5
- }
-
- }
-
- recipe {
-
- output {
- # amount yielded by the recipe for tin cans. [range: 0 ~ 64, default: 8]
- I:can=8
-
- # amount yielded by the recipe for wax capsules. [range: 0 ~ 64, default: 2]
- I:capsule=2
-
- # amount yielded by the recipe for refractory capsules. [range: 0 ~ 64, default: 2]
- I:refractory=2
-
- fertilizer {
- # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 64, default: 5]
- I:apatite=5
-
- # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 64, default: 0]
- I:ash=0
- }
-
- compost {
- # amount of compost yielded by the recipe using ash. [range: 0 ~ 64, default: 1]
- I:ash=1
-
- # amount of compost yielded by the recipe using wheat. [range: 0 ~ 64, default: 1]
- I:wheat=1
- }
-
- humus {
- # amount of humus yielded by the recipe using compost. [range: 0 ~ 64, default: 8]
- I:compost=8
-
- # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 64, default: 8]
- I:fertilizer=8
- }
-
- bogearth {
- # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 64, default: 4]
- I:bucket=4
-
- # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 64, default: 5]
- I:can=5
- }
-
- }
-
- }
-
- fermenter {
-
- cycles {
- # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 150]
- I:compost=150
-
- # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 100]
- I:fertilizer=100
- }
-
- value {
- # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 48]
- I:compost=48
-
- # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 56]
- I:fertilizer=56
- }
-
- yield {
- # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 10]
- I:cactus=10
-
- # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 10]
- I:cane=10
-
- # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 10]
- I:mushroom=10
-
- # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 50]
- I:sapling=50
-
- # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 10]
- I:wheat=10
- }
-
- }
-
- squeezer {
-
- liquid {
- # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 60]
- I:apple=60
-
- # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 3]
- I:seed=3
- }
-
- mulch {
- # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 8]
- I:apple=8
- }
-
- }
-
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 1.0.0
+
+gamemode {
+
+ energy {
+ # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 4.0]
+ S:demand.modifier=4.0
+
+ # Enable the clockwork engine. [default: true]
+ B:engine.clockwork=true
+ }
+
+ farms {
+ # Modifies the time a piece of fertilizer lasts in a farm. [range: 0 ~ 4, default: 1]
+ I:fertilizer.modifier=1
+ }
+
+ fuel {
+
+ ethanol {
+ # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 0.5]
+ S:combustion=0.5
+
+ # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 0.5]
+ S:generator=0.5
+ }
+
+ biomass {
+ # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 0.5]
+ S:biogas=0.5
+
+ # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 0.5]
+ S:generator=0.5
+ }
+
+ }
+
+ recipe {
+
+ output {
+ # amount yielded by the recipe for tin cans. [range: 0 ~ 64, default: 8]
+ I:can=8
+
+ # amount yielded by the recipe for wax capsules. [range: 0 ~ 64, default: 2]
+ I:capsule=2
+
+ # amount yielded by the recipe for refractory capsules. [range: 0 ~ 64, default: 2]
+ I:refractory=2
+
+ fertilizer {
+ # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 64, default: 5]
+ I:apatite=5
+
+ # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 64, default: 0]
+ I:ash=0
+ }
+
+ compost {
+ # amount of compost yielded by the recipe using ash. [range: 0 ~ 64, default: 1]
+ I:ash=1
+
+ # amount of compost yielded by the recipe using wheat. [range: 0 ~ 64, default: 1]
+ I:wheat=1
+ }
+
+ humus {
+ # amount of humus yielded by the recipe using compost. [range: 0 ~ 64, default: 8]
+ I:compost=8
+
+ # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 64, default: 8]
+ I:fertilizer=8
+ }
+
+ bogearth {
+ # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 64, default: 4]
+ I:bucket=4
+
+ # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 64, default: 5]
+ I:can=5
+ }
+
+ }
+
+ }
+
+ fermenter {
+
+ cycles {
+ # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 150]
+ I:compost=150
+
+ # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 100]
+ I:fertilizer=100
+ }
+
+ value {
+ # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 48]
+ I:compost=48
+
+ # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 56]
+ I:fertilizer=56
+ }
+
+ yield {
+ # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 10]
+ I:cactus=10
+
+ # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 10]
+ I:cane=10
+
+ # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 10]
+ I:mushroom=10
+
+ # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 50]
+ I:sapling=50
+
+ # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 10]
+ I:wheat=10
+ }
+
+ }
+
+ squeezer {
+
+ liquid {
+ # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 60]
+ I:apple=60
+
+ # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 3]
+ I:seed=3
+ }
+
+ mulch {
+ # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 8]
+ I:apple=8
+ }
+
+ }
+
+}
+
+
diff --git a/.minecraft/config/forestry/gamemodes/NORMAL.cfg b/.minecraft/config/forestry/gamemodes/NORMAL.cfg
index dbdc6ac..dc83c30 100644
--- a/.minecraft/config/forestry/gamemodes/NORMAL.cfg
+++ b/.minecraft/config/forestry/gamemodes/NORMAL.cfg
@@ -1,144 +1,144 @@
-# Configuration file
-
-~CONFIG_VERSION: 1.0.0
-
-gamemode {
-
- energy {
- # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 1.0]
- S:demand.modifier=1.5
-
- # Enable the clockwork engine. [default: true]
- B:engine.clockwork=true
- }
-
- farms {
- # for.config.gamemode.farms.fertilizer.modifier.comment [range: 0 ~ 2000, default: 4]
- I:fertilizer.modifier=2
- }
-
- fuel {
-
- ethanol {
- # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 1.0]
- S:combustion=0.75
-
- # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 1.0]
- S:generator=0.75
- }
-
- biomass {
- # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 1.0]
- S:biogas=0.75
-
- # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 1.0]
- S:generator=0.75
- }
-
- }
-
- recipe {
-
- output {
- # amount yielded by the recipe for tin cans. [range: 0 ~ 2000, default: 12]
- I:can=10
-
- # amount yielded by the recipe for wax capsules. [range: 0 ~ 2000, default: 4]
- I:capsule=3
-
- # amount yielded by the recipe for refractory capsules. [range: 0 ~ 2000, default: 4]
- I:refractory=3
-
- fertilizer {
- # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 2000, default: 8]
- I:apatite=6
-
- # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 2000, default: 16]
- I:ash=10
- }
-
- compost {
- # amount of compost yielded by the recipe using ash. [range: 0 ~ 2000, default: 1]
- I:ash=1
-
- # amount of compost yielded by the recipe using wheat. [range: 0 ~ 2000, default: 4]
- I:wheat=2
- }
-
- humus {
- # amount of humus yielded by the recipe using compost. [range: 0 ~ 2000, default: 8]
- I:compost=8
-
- # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 2000, default: 8]
- I:fertilizer=8
- }
-
- bogearth {
- # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 2000, default: 6]
- I:bucket=4
-
- # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 2000, default: 8]
- I:can=6
- }
-
- }
-
- }
-
- fermenter {
-
- cycles {
- # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 250]
- I:compost=250
-
- # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 200]
- I:fertilizer=200
- }
-
- value {
- # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 48]
- I:compost=48
-
- # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 56]
- I:fertilizer=56
- }
-
- yield {
- # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 50]
- I:cactus=50
-
- # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 50]
- I:cane=50
-
- # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 50]
- I:mushroom=50
-
- # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 250]
- I:sapling=250
-
- # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 50]
- I:wheat=50
- }
-
- }
-
- squeezer {
-
- liquid {
- # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 200]
- I:apple=100
-
- # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 10]
- I:seed=5
- }
-
- mulch {
- # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 20]
- I:apple=10
- }
-
- }
-
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 1.0.0
+
+gamemode {
+
+ energy {
+ # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 1.0]
+ S:demand.modifier=1.5
+
+ # Enable the clockwork engine. [default: true]
+ B:engine.clockwork=true
+ }
+
+ farms {
+ # for.config.gamemode.farms.fertilizer.modifier.comment [range: 0 ~ 2000, default: 4]
+ I:fertilizer.modifier=2
+ }
+
+ fuel {
+
+ ethanol {
+ # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 1.0]
+ S:combustion=0.75
+
+ # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 1.0]
+ S:generator=0.75
+ }
+
+ biomass {
+ # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 1.0]
+ S:biogas=0.75
+
+ # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 1.0]
+ S:generator=0.75
+ }
+
+ }
+
+ recipe {
+
+ output {
+ # amount yielded by the recipe for tin cans. [range: 0 ~ 2000, default: 12]
+ I:can=10
+
+ # amount yielded by the recipe for wax capsules. [range: 0 ~ 2000, default: 4]
+ I:capsule=3
+
+ # amount yielded by the recipe for refractory capsules. [range: 0 ~ 2000, default: 4]
+ I:refractory=3
+
+ fertilizer {
+ # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 2000, default: 8]
+ I:apatite=6
+
+ # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 2000, default: 16]
+ I:ash=10
+ }
+
+ compost {
+ # amount of compost yielded by the recipe using ash. [range: 0 ~ 2000, default: 1]
+ I:ash=1
+
+ # amount of compost yielded by the recipe using wheat. [range: 0 ~ 2000, default: 4]
+ I:wheat=2
+ }
+
+ humus {
+ # amount of humus yielded by the recipe using compost. [range: 0 ~ 2000, default: 8]
+ I:compost=8
+
+ # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 2000, default: 8]
+ I:fertilizer=8
+ }
+
+ bogearth {
+ # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 2000, default: 6]
+ I:bucket=4
+
+ # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 2000, default: 8]
+ I:can=6
+ }
+
+ }
+
+ }
+
+ fermenter {
+
+ cycles {
+ # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 250]
+ I:compost=250
+
+ # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 200]
+ I:fertilizer=200
+ }
+
+ value {
+ # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 48]
+ I:compost=48
+
+ # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 56]
+ I:fertilizer=56
+ }
+
+ yield {
+ # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 50]
+ I:cactus=50
+
+ # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 50]
+ I:cane=50
+
+ # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 50]
+ I:mushroom=50
+
+ # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 250]
+ I:sapling=250
+
+ # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 50]
+ I:wheat=50
+ }
+
+ }
+
+ squeezer {
+
+ liquid {
+ # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 200]
+ I:apple=100
+
+ # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 10]
+ I:seed=5
+ }
+
+ mulch {
+ # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 20]
+ I:apple=10
+ }
+
+ }
+
+}
+
+
diff --git a/.minecraft/config/forestry/gamemodes/OP.cfg b/.minecraft/config/forestry/gamemodes/OP.cfg
index ef85dec..b10e686 100644
--- a/.minecraft/config/forestry/gamemodes/OP.cfg
+++ b/.minecraft/config/forestry/gamemodes/OP.cfg
@@ -1,143 +1,143 @@
-# Configuration file
-
-~CONFIG_VERSION: 1.0.0
-
-gamemode {
-
- energy {
- # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 1.0]
- S:demand.modifier=1.0
-
- # Enable the clockwork engine. [default: true]
- B:engine.clockwork=true
- }
-
- farms {
- # Modifies the time a piece of fertilizer lasts in a farm. [range: 0 ~ 4, default: 4]
- I:fertilizer.modifier=4
- }
-
- fuel {
-
- ethanol {
- # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 4.0]
- S:combustion=4.0
-
- # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 4.0]
- S:generator=4.0
- }
-
- biomass {
- # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 4.0]
- S:biogas=4.0
-
- # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 4.0]
- S:generator=4.0
- }
-
- }
-
- recipe {
-
- output {
- # amount yielded by the recipe for tin cans. [range: 0 ~ 64, default: 24]
- I:can=24
-
- # amount yielded by the recipe for wax capsules. [range: 0 ~ 64, default: 8]
- I:capsule=8
-
- # amount yielded by the recipe for refractory capsules. [range: 0 ~ 64, default: 8]
- I:refractory=8
-
- fertilizer {
- # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 64, default: 16]
- I:apatite=16
-
- # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 64, default: 32]
- I:ash=32
- }
-
- compost {
- # amount of compost yielded by the recipe using ash. [range: 0 ~ 64, default: 2]
- I:ash=2
-
- # amount of compost yielded by the recipe using wheat. [range: 0 ~ 64, default: 8]
- I:wheat=8
- }
-
- humus {
- # amount of humus yielded by the recipe using compost. [range: 0 ~ 64, default: 8]
- I:compost=8
-
- # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 64, default: 8]
- I:fertilizer=8
- }
-
- bogearth {
- # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 64, default: 6]
- I:bucket=6
-
- # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 64, default: 8]
- I:can=8
- }
-
- }
-
- }
-
- fermenter {
-
- cycles {
- # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 1000]
- I:compost=1000
-
- # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 800]
- I:fertilizer=800
- }
-
- value {
- # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 192]
- I:compost=192
-
- # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 224]
- I:fertilizer=224
- }
-
- yield {
- # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 400]
- I:cactus=400
-
- # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 400]
- I:cane=400
-
- # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 400]
- I:mushroom=400
-
- # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 2000]
- I:sapling=2000
-
- # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 400]
- I:wheat=400
- }
-
- }
-
- squeezer {
-
- liquid {
- # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 1600]
- I:apple=1600
-
- # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 80]
- I:seed=80
- }
-
- mulch {
- # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 160]
- I:apple=160
- }
-
- }
-
-}
-
+# Configuration file
+
+~CONFIG_VERSION: 1.0.0
+
+gamemode {
+
+ energy {
+ # Modifies the energy required to activate machines, as well as the max amount of energy stored and accepted. [range: 0.0 ~ 10.0, default: 1.0]
+ S:demand.modifier=1.0
+
+ # Enable the clockwork engine. [default: true]
+ B:engine.clockwork=true
+ }
+
+ farms {
+ # Modifies the time a piece of fertilizer lasts in a farm. [range: 0 ~ 4, default: 4]
+ I:fertilizer.modifier=4
+ }
+
+ fuel {
+
+ ethanol {
+ # modifies the energy provided by ethanol in Buildcraft Combustion Engines. [range: 0.0 ~ 10.0, default: 4.0]
+ S:combustion=4.0
+
+ # modifies the energy provided by ethanol in a Bio Generator. [range: 0.0 ~ 10.0, default: 4.0]
+ S:generator=4.0
+ }
+
+ biomass {
+ # modifies the energy provided by Biomass in Biogas Engines. [range: 0.0 ~ 10.0, default: 4.0]
+ S:biogas=4.0
+
+ # modifies the energy provided by Biomass in a Bio Generator. [range: 0.0 ~ 10.0, default: 4.0]
+ S:generator=4.0
+ }
+
+ }
+
+ recipe {
+
+ output {
+ # amount yielded by the recipe for tin cans. [range: 0 ~ 64, default: 24]
+ I:can=24
+
+ # amount yielded by the recipe for wax capsules. [range: 0 ~ 64, default: 8]
+ I:capsule=8
+
+ # amount yielded by the recipe for refractory capsules. [range: 0 ~ 64, default: 8]
+ I:refractory=8
+
+ fertilizer {
+ # amount of fertilizer yielded by the recipe using apatite. [range: 0 ~ 64, default: 16]
+ I:apatite=16
+
+ # amount of fertilizer yielded by the recipe using ash. [range: 0 ~ 64, default: 32]
+ I:ash=32
+ }
+
+ compost {
+ # amount of compost yielded by the recipe using ash. [range: 0 ~ 64, default: 2]
+ I:ash=2
+
+ # amount of compost yielded by the recipe using wheat. [range: 0 ~ 64, default: 8]
+ I:wheat=8
+ }
+
+ humus {
+ # amount of humus yielded by the recipe using compost. [range: 0 ~ 64, default: 8]
+ I:compost=8
+
+ # amount of humus yielded by the recipe using fertilizer. [range: 0 ~ 64, default: 8]
+ I:fertilizer=8
+ }
+
+ bogearth {
+ # amount of bog earth yielded by the recipe using buckets. [range: 0 ~ 64, default: 6]
+ I:bucket=6
+
+ # amount of bog earth yielded by the recipes using cans, cells or capsules. [range: 0 ~ 64, default: 8]
+ I:can=8
+ }
+
+ }
+
+ }
+
+ fermenter {
+
+ cycles {
+ # modifies the amount of cycles compost can keep a fermenter going. [range: 0 ~ 2000, default: 1000]
+ I:compost=1000
+
+ # modifies the amount of cycles fertilizer can keep a fermenter going. [range: 0 ~ 2000, default: 800]
+ I:fertilizer=800
+ }
+
+ value {
+ # modifies the amount of biomass per cycle a fermenter will produce using compost. [range: 0 ~ 2000, default: 192]
+ I:compost=192
+
+ # modifies the amount of biomass per cycle a fermenter will produce using fertilizer. [range: 0 ~ 2000, default: 224]
+ I:fertilizer=224
+ }
+
+ yield {
+ # modifies the amount of biomass a piece of cactus will yield in a fermenter. [range: 0 ~ 2000, default: 400]
+ I:cactus=400
+
+ # modifies the amount of biomass a piece of sugar cane will yield in a fermenter. [range: 0 ~ 2000, default: 400]
+ I:cane=400
+
+ # modifies the amount of biomass a mushroom will yield in a fermenter. [range: 0 ~ 2000, default: 400]
+ I:mushroom=400
+
+ # modifies the base amount of biomass a sapling will yield in a fermenter, affected by sappiness trait. [range: 0 ~ 2000, default: 2000]
+ I:sapling=2000
+
+ # modifies the amount of biomass a piece of wheat will yield in a fermenter. [range: 0 ~ 2000, default: 400]
+ I:wheat=400
+ }
+
+ }
+
+ squeezer {
+
+ liquid {
+ # modifies the amount of juice squeezed from a single apple. other sources are based off this. [range: 0 ~ 2000, default: 1600]
+ I:apple=1600
+
+ # modifies the amount of seed oil squeezed from a single seed. other sources are based off this. [range: 0 ~ 2000, default: 80]
+ I:seed=80
+ }
+
+ mulch {
+ # modifies the chance of mulch per squeezed apple. [range: 0 ~ 2000, default: 160]
+ I:apple=160
+ }
+
+ }
+
+}
+
diff --git a/.minecraft/config/forestry/genetics/main.conf b/.minecraft/config/forestry/genetics/main.conf
index 11cb58c..c724f39 100644
--- a/.minecraft/config/forestry/genetics/main.conf
+++ b/.minecraft/config/forestry/genetics/main.conf
@@ -1,59 +1,59 @@
-# Configuration file
-
-##########################################################################################################
-# machines
-#--------------------------------------------------------------------------------------------------------#
-# Energy and time settings for machines
-##########################################################################################################
-
-machines {
- # Energy used per tick by the acclimatiser [range: 0 ~ 10, default: 2]
- I:acclimatiserEnergy=2
-
- # Energy used per process by the analyzer [range: 0 ~ 50000, default: 9000]
- I:analyserEnergy=9000
-
- # Time per process for the analyzer [range: 0 ~ 1500, default: 300]
- I:analyserTime=300
-
- # Energy used per process by the genepool [range: 0 ~ 50000, default: 8000]
- I:genepoolEnergy=8000
-
- # Time per process for the genepool [range: 0 ~ 1500, default: 400]
- I:genepoolTime=400
-
- # Energy used by the incubator per tick [range: 0 ~ 10, default: 2]
- I:incubatorEnergy=2
-
- # Energy used per gene by the inoculator [range: 0 ~ 100000, default: 60000]
- I:inoculatorEnergy=60000
-
- # Time per gene for the inoculator [range: 0 ~ 20000, default: 12000]
- I:inoculatorTime=12000
-
- # Energy used per process by the isolator [range: 0 ~ 400000, default: 192000]
- I:isolatorEnergy=192000
-
- # Time per process for the isolator [range: 0 ~ 10000, default: 4800]
- I:isolatorTime=4800
-
- # Energy used per process by the polymeriser [range: 0 ~ 200000, default: 96000]
- I:polymeriserEnergy=96000
-
- # Time per process by the polymeriser [range: 0 ~ 5000, default: 2400]
- I:polymeriserTime=2400
-
- # Energy multiplier for sequencer [range: 0 ~ 40, default: 20]
- I:sequencerEnergyMultiplier=20
-
- # Time multiplier for sequencer [range: 0 ~ 40000, default: 19200]
- I:sequencerTimeMultiplier=19200
-
- # Base energy for the splicer [range: 0 ~ 30000000, default: 12000000]
- I:splicerEnergy=12000000
-
- # Base time for the splicer [range: 0 ~ 500, default: 1200]
- I:splicerTime=1200
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# machines
+#--------------------------------------------------------------------------------------------------------#
+# Energy and time settings for machines
+##########################################################################################################
+
+machines {
+ # Energy used per tick by the acclimatiser [range: 0 ~ 10, default: 2]
+ I:acclimatiserEnergy=2
+
+ # Energy used per process by the analyzer [range: 0 ~ 50000, default: 9000]
+ I:analyserEnergy=9000
+
+ # Time per process for the analyzer [range: 0 ~ 1500, default: 300]
+ I:analyserTime=300
+
+ # Energy used per process by the genepool [range: 0 ~ 50000, default: 8000]
+ I:genepoolEnergy=8000
+
+ # Time per process for the genepool [range: 0 ~ 1500, default: 400]
+ I:genepoolTime=400
+
+ # Energy used by the incubator per tick [range: 0 ~ 10, default: 2]
+ I:incubatorEnergy=2
+
+ # Energy used per gene by the inoculator [range: 0 ~ 100000, default: 60000]
+ I:inoculatorEnergy=60000
+
+ # Time per gene for the inoculator [range: 0 ~ 20000, default: 12000]
+ I:inoculatorTime=12000
+
+ # Energy used per process by the isolator [range: 0 ~ 400000, default: 192000]
+ I:isolatorEnergy=192000
+
+ # Time per process for the isolator [range: 0 ~ 10000, default: 4800]
+ I:isolatorTime=4800
+
+ # Energy used per process by the polymeriser [range: 0 ~ 200000, default: 96000]
+ I:polymeriserEnergy=96000
+
+ # Time per process by the polymeriser [range: 0 ~ 5000, default: 2400]
+ I:polymeriserTime=2400
+
+ # Energy multiplier for sequencer [range: 0 ~ 40, default: 20]
+ I:sequencerEnergyMultiplier=20
+
+ # Time multiplier for sequencer [range: 0 ~ 40000, default: 19200]
+ I:sequencerTimeMultiplier=19200
+
+ # Base energy for the splicer [range: 0 ~ 30000000, default: 12000000]
+ I:splicerEnergy=12000000
+
+ # Base time for the splicer [range: 0 ~ 500, default: 1200]
+ I:splicerTime=1200
+}
+
+
diff --git a/.minecraft/config/forestry/lepidopterology.cfg b/.minecraft/config/forestry/lepidopterology.cfg
index 50601d6..892af3d 100644
--- a/.minecraft/config/forestry/lepidopterology.cfg
+++ b/.minecraft/config/forestry/lepidopterology.cfg
@@ -1,123 +1,123 @@
-# Configuration file
-
-~CONFIG_VERSION: 1.1.0
-
-butterfly {
-
- entities {
- # Butterflies will fly home if they are too far away from it. [range: 0 ~ 256, default: 64]
- I:maxDistance=32
-
- # New butterflies will stay in item form and will not take flight once this limit is reached. [range: 0 ~ 5000, default: 1000]
- I:maximum=50
-
- # Allow butterflies to pollinate leaves. [default: true]
- B:pollination=false
-
- # Whether butterflies should spawn from the leaves of trees. [default: true]
- B:spawn.leaves=true
-
- # Butterflies will stop natural spawning once this limit is reached. [range: 0 ~ 500, default: 100]
- I:spawn.limit=25
- }
-
- cocoons {
- # Whether cocoons containing butterfiles should generate in the world [default: false]
- B:generate=false
-
- # for.config.butterfly.cocoons.generate.amount.comment [range: 0.0 ~ 10.0, default: 1.0]
- S:generate.amount=1.0
-
- # How often cocoons should drop a second serum [range: 0.0 ~ 100.0, default: 0.0]
- S:second.serum=0.0
-
- # How often cocoons should drop a serum [range: 0.0 ~ 100.0, default: 0.55]
- S:serum=0.55
-
- alleles {
-
- loot {
- # Loot drops from cocoons. Format is modid:name:meta;chance
- S:forestry.cocoonDefault <
- minecraft:string:0;0.25
- minecraft:string:0;0.75
- minecraft:string:0;1.0
- >
-
- # Loot drops from cocoons. Format is modid:name:meta;chance
- S:forestry.cocoonSilk <
- forestry:crafting_material:2;0.25
- forestry:crafting_material:2;0.75
- >
- }
-
- }
-
- }
-
- alleles {
- # Get the butterfly spawn rarity by their uid, one per line.
- S:rarity <
- extrabutterflies.species.camberwellbeauty:0.5
- extrabutterflies.species.crimsonrose:0.5
- extrabutterflies.species.gatekeeper:0.5
- extrabutterflies.species.goldenbirdwing:0.5
- extrabutterflies.species.kaiserihind:0.5
- extrabutterflies.species.marbledwhite:0.5
- extrabutterflies.species.marshfritillary:0.5
- extrabutterflies.species.meadowbrown:0.5
- extrabutterflies.species.monarch:0.5
- extrabutterflies.species.paintedlady:0.5
- extrabutterflies.species.peacock:0.5
- extrabutterflies.species.pearlborderedfritillary:0.5
- extrabutterflies.species.purpleemperor:0.5
- extrabutterflies.species.queenofspainfritillary:0.5
- extrabutterflies.species.redadmiral:0.5
- extrabutterflies.species.ringlet:0.5
- extrabutterflies.species.scotchangus:0.5
- extrabutterflies.species.smallheath:0.5
- extrabutterflies.species.smalltortoiseshell:0.5
- extrabutterflies.species.speckledwood:0.5
- extrabutterflies.species.wall:0.5
- extrabutterflies.species.whiteadmiral:0.5
- forestry.lepiAurora:0.5
- forestry.lepiBatesia:0.3
- forestry.lepiBlackSwallow:1.0
- forestry.lepiBlueDuke:0.5
- forestry.lepiBlueWing:0.3
- forestry.lepiBrimstone:1.0
- forestry.lepiCSpeckledWood:0.5
- forestry.lepiCabbageWhite:1.0
- forestry.lepiCitrusSwallow:1.0
- forestry.lepiComma:0.3
- forestry.lepiDianaFrit:0.6
- forestry.lepiEmeraldPeacock:0.1
- forestry.lepiGlasswing:0.1
- forestry.lepiGlassyTiger:0.3
- forestry.lepiGozoraAzure:0.2
- forestry.lepiLLacewing:0.7
- forestry.lepiMBlueMorpho:0.5
- forestry.lepiMSpeckledWood:0.5
- forestry.lepiMalachite:0.5
- forestry.lepiMonarch:0.2
- forestry.lepiPBlueMorpho:0.25
- forestry.lepiPalaenoSulphur:0.4
- forestry.lepiPostillion:0.5
- forestry.lepiPostman:0.3
- forestry.lepiRBlueMorpho:0.1
- forestry.lepiReseda:0.3
- forestry.lepiSpeckledWood:1.0
- forestry.lepiSpicebush:0.5
- forestry.lepiSpringAzure:0.3
- forestry.lepiThoasSwallow:0.2
- forestry.lepiZebraSwallow:0.5
- forestry.mothAtlas:0.1
- forestry.mothBombyxMori:0.0
- forestry.mothBrimstone:1.0
- forestry.mothLatticedHeath:0.5
- >
- }
-
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 1.1.0
+
+butterfly {
+
+ entities {
+ # Butterflies will fly home if they are too far away from it. [range: 0 ~ 256, default: 64]
+ I:maxDistance=32
+
+ # New butterflies will stay in item form and will not take flight once this limit is reached. [range: 0 ~ 5000, default: 1000]
+ I:maximum=50
+
+ # Allow butterflies to pollinate leaves. [default: true]
+ B:pollination=false
+
+ # Whether butterflies should spawn from the leaves of trees. [default: true]
+ B:spawn.leaves=true
+
+ # Butterflies will stop natural spawning once this limit is reached. [range: 0 ~ 500, default: 100]
+ I:spawn.limit=25
+ }
+
+ cocoons {
+ # Whether cocoons containing butterfiles should generate in the world [default: false]
+ B:generate=false
+
+ # for.config.butterfly.cocoons.generate.amount.comment [range: 0.0 ~ 10.0, default: 1.0]
+ S:generate.amount=1.0
+
+ # How often cocoons should drop a second serum [range: 0.0 ~ 100.0, default: 0.0]
+ S:second.serum=0.0
+
+ # How often cocoons should drop a serum [range: 0.0 ~ 100.0, default: 0.55]
+ S:serum=0.55
+
+ alleles {
+
+ loot {
+ # Loot drops from cocoons. Format is modid:name:meta;chance
+ S:forestry.cocoonDefault <
+ minecraft:string:0;0.25
+ minecraft:string:0;0.75
+ minecraft:string:0;1.0
+ >
+
+ # Loot drops from cocoons. Format is modid:name:meta;chance
+ S:forestry.cocoonSilk <
+ forestry:crafting_material:2;0.25
+ forestry:crafting_material:2;0.75
+ >
+ }
+
+ }
+
+ }
+
+ alleles {
+ # Get the butterfly spawn rarity by their uid, one per line.
+ S:rarity <
+ extrabutterflies.species.camberwellbeauty:0.5
+ extrabutterflies.species.crimsonrose:0.5
+ extrabutterflies.species.gatekeeper:0.5
+ extrabutterflies.species.goldenbirdwing:0.5
+ extrabutterflies.species.kaiserihind:0.5
+ extrabutterflies.species.marbledwhite:0.5
+ extrabutterflies.species.marshfritillary:0.5
+ extrabutterflies.species.meadowbrown:0.5
+ extrabutterflies.species.monarch:0.5
+ extrabutterflies.species.paintedlady:0.5
+ extrabutterflies.species.peacock:0.5
+ extrabutterflies.species.pearlborderedfritillary:0.5
+ extrabutterflies.species.purpleemperor:0.5
+ extrabutterflies.species.queenofspainfritillary:0.5
+ extrabutterflies.species.redadmiral:0.5
+ extrabutterflies.species.ringlet:0.5
+ extrabutterflies.species.scotchangus:0.5
+ extrabutterflies.species.smallheath:0.5
+ extrabutterflies.species.smalltortoiseshell:0.5
+ extrabutterflies.species.speckledwood:0.5
+ extrabutterflies.species.wall:0.5
+ extrabutterflies.species.whiteadmiral:0.5
+ forestry.lepiAurora:0.5
+ forestry.lepiBatesia:0.3
+ forestry.lepiBlackSwallow:1.0
+ forestry.lepiBlueDuke:0.5
+ forestry.lepiBlueWing:0.3
+ forestry.lepiBrimstone:1.0
+ forestry.lepiCSpeckledWood:0.5
+ forestry.lepiCabbageWhite:1.0
+ forestry.lepiCitrusSwallow:1.0
+ forestry.lepiComma:0.3
+ forestry.lepiDianaFrit:0.6
+ forestry.lepiEmeraldPeacock:0.1
+ forestry.lepiGlasswing:0.1
+ forestry.lepiGlassyTiger:0.3
+ forestry.lepiGozoraAzure:0.2
+ forestry.lepiLLacewing:0.7
+ forestry.lepiMBlueMorpho:0.5
+ forestry.lepiMSpeckledWood:0.5
+ forestry.lepiMalachite:0.5
+ forestry.lepiMonarch:0.2
+ forestry.lepiPBlueMorpho:0.25
+ forestry.lepiPalaenoSulphur:0.4
+ forestry.lepiPostillion:0.5
+ forestry.lepiPostman:0.3
+ forestry.lepiRBlueMorpho:0.1
+ forestry.lepiReseda:0.3
+ forestry.lepiSpeckledWood:1.0
+ forestry.lepiSpicebush:0.5
+ forestry.lepiSpringAzure:0.3
+ forestry.lepiThoasSwallow:0.2
+ forestry.lepiZebraSwallow:0.5
+ forestry.mothAtlas:0.1
+ forestry.mothBombyxMori:0.0
+ forestry.mothBrimstone:1.0
+ forestry.mothLatticedHeath:0.5
+ >
+ }
+
+}
+
+
diff --git a/.minecraft/config/forestry/modules.cfg b/.minecraft/config/forestry/modules.cfg
index b7128a4..0c3cced 100644
--- a/.minecraft/config/forestry/modules.cfg
+++ b/.minecraft/config/forestry/modules.cfg
@@ -1,114 +1,114 @@
-# Configuration file
-
-##########################################################################################################
-# modules
-#--------------------------------------------------------------------------------------------------------#
-# Disabling these modules can greatly change how the mod functions.
-# Your mileage may vary, please report any issues.
-##########################################################################################################
-
-modules {
- B:apiculture=true
- B:arboriculture=true
- B:backpacks=true
-
- # Adds a guide book that contains information about all other modules.
- # Dependencies: [ forestry:core ]
- B:book=true
- B:charcoal=true
- B:crates=true
-
- # Adds automatic farms for a wide variety of products.
- # Dependencies: [ forestry:core, forestry:farming ]
- B:cultivation=true
- B:database=true
- B:energy=true
- B:factory=true
- B:farming=true
- B:food=true
- B:greenhouse=true
- B:lepidopterology=true
- B:mail=true
-
- # for.module.sorting.description
- # Dependencies: [ forestry:core ]
- B:sorting=true
-
- # Adds a crafting table that can save 8 recipes.
- # Dependencies: [ forestry:core ]
- B:worktable=true
-
- plugins {
- # Compatibility module for Actually Additions.
- # Dependencies: [ forestry:core ]
- B:actuallyadditions=true
-
- # for.module.betterwithmods.description
- # Dependencies: [ forestry:core ]
- B:betterwithmods=true
-
- # Compatibility module for Biomes O Plenty. Enables farming BoP saplings.
- # Dependencies: [ forestry:core ]
- B:biomes.o.plenty=true
-
- # Compatibility module for BuildCraft 6.
- # Dependencies: [ forestry:core ]
- B:buildcraft.fuels=true
-
- # Compatibility module for BuildCraft 6.
- # Dependencies: [ forestry:core ]
- B:buildcraft.recipes=true
-
- # Compatibility module for BuildCraft 6.
- # Dependencies: [ forestry:core ]
- B:buildcraft.statements=true
-
- # Compatibility module for BuildCraft 6.
- # Dependencies: [ forestry:core ]
- B:buildcraft.transport=true
- B:chisel=true
-
- # Compatibility module for EnderIO.
- # Dependencies: [ forestry:core ]
- B:ender.io=true
-
- # Compatibility module for Extra Utilities. Enables farming ender lilies and red orchid.
- # Dependencies: [ forestry:farming ]
- B:extra.utilities=true
-
- # Compatibility module for HarvestCraft. Enables farming HarvestCraft plants and trees.
- # Dependencies: [ forestry:core ]
- B:harvestcraft=true
-
- # Compatibility module for Immersive Engineering.
- # Dependencies: [ forestry:core ]
- B:immersiveengineering=true
-
- # Compatibility module for IC2. Adds electrical engine and generator for power conversion.
- # Dependencies: [ forestry:farming, forestry:factory, forestry:core ]
- B:industrialcraft2=true
-
- # Compatibility module for Mystical Agriculture. Enables farming Mystical Agriculture crops.
- # Dependencies: [ forestry:core ]
- B:mysticalagriculture=true
-
- # Compatibility module for Natura. Enables farming Natura saplings.
- # Dependencies: [ forestry:core ]
- B:natura=true
-
- # Compatibility module for Roots.
- # Dependencies: [ forestry:core ]
- B:roots=true
-
- # Compatibility module for Rustic.
- # Dependencies: [ forestry:core ]
- B:rustic=true
-
- # for.module.techreborn.description
- # Dependencies: [ forestry:core ]
- B:techreborn=true
- }
-
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# modules
+#--------------------------------------------------------------------------------------------------------#
+# Disabling these modules can greatly change how the mod functions.
+# Your mileage may vary, please report any issues.
+##########################################################################################################
+
+modules {
+ B:apiculture=true
+ B:arboriculture=true
+ B:backpacks=true
+
+ # Adds a guide book that contains information about all other modules.
+ # Dependencies: [ forestry:core ]
+ B:book=true
+ B:charcoal=true
+ B:crates=true
+
+ # Adds automatic farms for a wide variety of products.
+ # Dependencies: [ forestry:core, forestry:farming ]
+ B:cultivation=true
+ B:database=true
+ B:energy=true
+ B:factory=true
+ B:farming=true
+ B:food=true
+ B:greenhouse=true
+ B:lepidopterology=true
+ B:mail=true
+
+ # for.module.sorting.description
+ # Dependencies: [ forestry:core ]
+ B:sorting=true
+
+ # Adds a crafting table that can save 8 recipes.
+ # Dependencies: [ forestry:core ]
+ B:worktable=true
+
+ plugins {
+ # Compatibility module for Actually Additions.
+ # Dependencies: [ forestry:core ]
+ B:actuallyadditions=true
+
+ # for.module.betterwithmods.description
+ # Dependencies: [ forestry:core ]
+ B:betterwithmods=true
+
+ # Compatibility module for Biomes O Plenty. Enables farming BoP saplings.
+ # Dependencies: [ forestry:core ]
+ B:biomes.o.plenty=true
+
+ # Compatibility module for BuildCraft 6.
+ # Dependencies: [ forestry:core ]
+ B:buildcraft.fuels=true
+
+ # Compatibility module for BuildCraft 6.
+ # Dependencies: [ forestry:core ]
+ B:buildcraft.recipes=true
+
+ # Compatibility module for BuildCraft 6.
+ # Dependencies: [ forestry:core ]
+ B:buildcraft.statements=true
+
+ # Compatibility module for BuildCraft 6.
+ # Dependencies: [ forestry:core ]
+ B:buildcraft.transport=true
+ B:chisel=true
+
+ # Compatibility module for EnderIO.
+ # Dependencies: [ forestry:core ]
+ B:ender.io=true
+
+ # Compatibility module for Extra Utilities. Enables farming ender lilies and red orchid.
+ # Dependencies: [ forestry:farming ]
+ B:extra.utilities=true
+
+ # Compatibility module for HarvestCraft. Enables farming HarvestCraft plants and trees.
+ # Dependencies: [ forestry:core ]
+ B:harvestcraft=true
+
+ # Compatibility module for Immersive Engineering.
+ # Dependencies: [ forestry:core ]
+ B:immersiveengineering=true
+
+ # Compatibility module for IC2. Adds electrical engine and generator for power conversion.
+ # Dependencies: [ forestry:farming, forestry:factory, forestry:core ]
+ B:industrialcraft2=true
+
+ # Compatibility module for Mystical Agriculture. Enables farming Mystical Agriculture crops.
+ # Dependencies: [ forestry:core ]
+ B:mysticalagriculture=true
+
+ # Compatibility module for Natura. Enables farming Natura saplings.
+ # Dependencies: [ forestry:core ]
+ B:natura=true
+
+ # Compatibility module for Roots.
+ # Dependencies: [ forestry:core ]
+ B:roots=true
+
+ # Compatibility module for Rustic.
+ # Dependencies: [ forestry:core ]
+ B:rustic=true
+
+ # for.module.techreborn.description
+ # Dependencies: [ forestry:core ]
+ B:techreborn=true
+ }
+
+}
+
+
diff --git a/.minecraft/config/forge.cfg b/.minecraft/config/forge.cfg
index 7701395..4f1c1b3 100644
--- a/.minecraft/config/forge.cfg
+++ b/.minecraft/config/forge.cfg
@@ -1,87 +1,87 @@
-# Configuration file
-
-client {
- # Toggle off to make missing model text in the gui fit inside the slot.
- B:zoomInMissingModelTextInGui=false
-
- # Enable uploading cloud geometry to the GPU for faster rendering.
- B:forgeCloudsEnabled=true
-
- # Disable culling of hidden faces next to stairs and slabs. Causes extra rendering, but may fix some resource packs that exploit this vanilla mechanic.
- B:disableStairSlabCulling=false
-
- # Enable forge to queue all chunk updates to the Chunk Update thread. May increase FPS significantly, but may also cause weird rendering lag. Not recommended for computers without a significant number of cores available.
- B:alwaysSetupTerrainOffThread=true
-
- # Control the range of sky blending for colored skies in biomes.
- I:biomeSkyBlendRange <
- 2
- 4
- 6
- 8
- 10
- 12
- 14
- 16
- 18
- 20
- 22
- 24
- 26
- 28
- 30
- 32
- 34
- >
-
- # Enable the forge block rendering pipeline - fixes the lighting of custom models.
- B:forgeLightPipelineEnabled=true
-
- # When enabled, makes specific reload tasks such as language changing quicker to run.
- B:selectiveResourceReloadEnabled=false
-}
-
-
-general {
- # Set to true to disable Forge's version check mechanics. Forge queries a small json file on our server for version information. For more details see the ForgeVersion class in our github.
- B:disableVersionCheck=false
-
- # Controls the number threshold at which Packet51 is preferred over Packet52, default and minimum 64, maximum 1024
- I:clumpingThreshold=64
-
- # Set to true to enable the post initialization sorting of crafting recipes using Forge's sorter. May cause desyncing on conflicting recipes. MUST RESTART MINECRAFT IF CHANGED FROM THE CONFIG GUI.
- B:sortRecipies=true
-
- # Set this to true to remove any Entity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
- B:removeErroringEntities=false
-
- # Set this to true to remove any TileEntity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
- B:removeErroringTileEntities=false
-
- # Set this to true to check the entire entity's collision bounding box for ladders instead of just the block they are in. Causes noticeable differences in mechanics so default is vanilla behavior. Default: false
- B:fullBoundingBoxLadders=false
-
- # Base zombie summoning spawn chance. Allows changing the bonus zombie summoning mechanic.
- D:zombieBaseSummonChance=0.1
-
- # Chance that a zombie (or subclass) is a baby. Allows changing the zombie spawning mechanic.
- D:zombieBabyChance=0.05
-
- # Log cascading chunk generation issues during terrain population.
- B:logCascadingWorldGeneration=true
-
- # Fix vanilla issues that cause worldgen cascading. This DOES change vanilla worldgen so DO NOT report bugs related to world differences if this flag is on.
- B:fixVanillaCascading=false
-
- # The time in ticks the server will wait when a dimension was queued to unload. This can be useful when rapidly loading and unloading dimensions, like e.g. throwing items through a nether portal a few time per second.
- I:dimensionUnloadQueueDelay=0
- B:enableGlobalConfig=false
-}
-
-
-version_checking {
- # Enable the entire mod update check system. This only applies to mods using the Forge system.
- B:Global=true
-}
-
-
+# Configuration file
+
+client {
+ # Toggle off to make missing model text in the gui fit inside the slot.
+ B:zoomInMissingModelTextInGui=false
+
+ # Enable uploading cloud geometry to the GPU for faster rendering.
+ B:forgeCloudsEnabled=true
+
+ # Disable culling of hidden faces next to stairs and slabs. Causes extra rendering, but may fix some resource packs that exploit this vanilla mechanic.
+ B:disableStairSlabCulling=false
+
+ # Enable forge to queue all chunk updates to the Chunk Update thread. May increase FPS significantly, but may also cause weird rendering lag. Not recommended for computers without a significant number of cores available.
+ B:alwaysSetupTerrainOffThread=true
+
+ # Control the range of sky blending for colored skies in biomes.
+ I:biomeSkyBlendRange <
+ 2
+ 4
+ 6
+ 8
+ 10
+ 12
+ 14
+ 16
+ 18
+ 20
+ 22
+ 24
+ 26
+ 28
+ 30
+ 32
+ 34
+ >
+
+ # Enable the forge block rendering pipeline - fixes the lighting of custom models.
+ B:forgeLightPipelineEnabled=true
+
+ # When enabled, makes specific reload tasks such as language changing quicker to run.
+ B:selectiveResourceReloadEnabled=false
+}
+
+
+general {
+ # Set to true to disable Forge's version check mechanics. Forge queries a small json file on our server for version information. For more details see the ForgeVersion class in our github.
+ B:disableVersionCheck=false
+
+ # Controls the number threshold at which Packet51 is preferred over Packet52, default and minimum 64, maximum 1024
+ I:clumpingThreshold=64
+
+ # Set to true to enable the post initialization sorting of crafting recipes using Forge's sorter. May cause desyncing on conflicting recipes. MUST RESTART MINECRAFT IF CHANGED FROM THE CONFIG GUI.
+ B:sortRecipies=true
+
+ # Set this to true to remove any Entity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
+ B:removeErroringEntities=false
+
+ # Set this to true to remove any TileEntity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
+ B:removeErroringTileEntities=false
+
+ # Set this to true to check the entire entity's collision bounding box for ladders instead of just the block they are in. Causes noticeable differences in mechanics so default is vanilla behavior. Default: false
+ B:fullBoundingBoxLadders=false
+
+ # Base zombie summoning spawn chance. Allows changing the bonus zombie summoning mechanic.
+ D:zombieBaseSummonChance=0.1
+
+ # Chance that a zombie (or subclass) is a baby. Allows changing the zombie spawning mechanic.
+ D:zombieBabyChance=0.05
+
+ # Log cascading chunk generation issues during terrain population.
+ B:logCascadingWorldGeneration=true
+
+ # Fix vanilla issues that cause worldgen cascading. This DOES change vanilla worldgen so DO NOT report bugs related to world differences if this flag is on.
+ B:fixVanillaCascading=false
+
+ # The time in ticks the server will wait when a dimension was queued to unload. This can be useful when rapidly loading and unloading dimensions, like e.g. throwing items through a nether portal a few time per second.
+ I:dimensionUnloadQueueDelay=0
+ B:enableGlobalConfig=false
+}
+
+
+version_checking {
+ # Enable the entire mod update check system. This only applies to mods using the Forge system.
+ B:Global=true
+}
+
+
diff --git a/.minecraft/config/forgeChunkLoading.cfg b/.minecraft/config/forgeChunkLoading.cfg
index 7c1f910..30f4e5c 100644
--- a/.minecraft/config/forgeChunkLoading.cfg
+++ b/.minecraft/config/forgeChunkLoading.cfg
@@ -1,57 +1,57 @@
-# Configuration file
-
-##########################################################################################################
-# defaults
-#--------------------------------------------------------------------------------------------------------#
-# Default configuration for forge chunk loading control
-##########################################################################################################
-
-defaults {
- # Are mod overrides enabled?
- B:enabled=true
-
- # The default maximum number of chunks a mod can force, per ticket,
- # for a mod without an override. This is the maximum number of chunks a single ticket can force.
- I:maximumChunksPerTicket=25
-
- # The default maximum ticket count for a mod which does not have an override
- # in this file. This is the number of chunk loading requests a mod is allowed to make.
- I:maximumTicketCount=200
-
- # The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it.
- I:playerTicketCount=500
-
- # Unloaded chunks can first be kept in a dormant cache for quicker
- # loading times. Specify the size (in chunks) of that cache here
- I:dormantChunkCacheSize=0
-
- # Load chunks asynchronously for players, reducing load on the server thread.
- # Can be disabled to help troubleshoot chunk loading issues.
- B:asyncChunkLoading=true
-}
-
-
-##########################################################################################################
-# forge
-#--------------------------------------------------------------------------------------------------------#
-# Sample mod specific control section.
-# Copy this section and rename the with the modid for the mod you wish to override.
-# A value of zero in either entry effectively disables any chunkloading capabilities
-# for that mod
-##########################################################################################################
-
-forge {
- # Maximum chunks per ticket for the mod.
- I:maximumChunksPerTicket=25
-
- # Maximum ticket count for the mod. Zero disables chunkloading capabilities.
- I:maximumTicketCount=200
-}
-
-
-ftbutilities {
- I:maximumChunksPerTicket=1000000
- I:maximumTicketCount=1000000
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# defaults
+#--------------------------------------------------------------------------------------------------------#
+# Default configuration for forge chunk loading control
+##########################################################################################################
+
+defaults {
+ # Are mod overrides enabled?
+ B:enabled=true
+
+ # The default maximum number of chunks a mod can force, per ticket,
+ # for a mod without an override. This is the maximum number of chunks a single ticket can force.
+ I:maximumChunksPerTicket=25
+
+ # The default maximum ticket count for a mod which does not have an override
+ # in this file. This is the number of chunk loading requests a mod is allowed to make.
+ I:maximumTicketCount=200
+
+ # The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it.
+ I:playerTicketCount=500
+
+ # Unloaded chunks can first be kept in a dormant cache for quicker
+ # loading times. Specify the size (in chunks) of that cache here
+ I:dormantChunkCacheSize=0
+
+ # Load chunks asynchronously for players, reducing load on the server thread.
+ # Can be disabled to help troubleshoot chunk loading issues.
+ B:asyncChunkLoading=true
+}
+
+
+##########################################################################################################
+# forge
+#--------------------------------------------------------------------------------------------------------#
+# Sample mod specific control section.
+# Copy this section and rename the with the modid for the mod you wish to override.
+# A value of zero in either entry effectively disables any chunkloading capabilities
+# for that mod
+##########################################################################################################
+
+forge {
+ # Maximum chunks per ticket for the mod.
+ I:maximumChunksPerTicket=25
+
+ # Maximum ticket count for the mod. Zero disables chunkloading capabilities.
+ I:maximumTicketCount=200
+}
+
+
+ftbutilities {
+ I:maximumChunksPerTicket=1000000
+ I:maximumTicketCount=1000000
+}
+
+
diff --git a/.minecraft/config/ftbguides/config.cfg b/.minecraft/config/ftbguides/config.cfg
index 0c4b64f..93e1b4a 100644
--- a/.minecraft/config/ftbguides/config.cfg
+++ b/.minecraft/config/ftbguides/config.cfg
@@ -1,11 +1,11 @@
-# Configuration file
-
-general {
- # Flash Guides button with '!' before the first time it's opened, and open modpack guide.
- B:flash_guides=true
-
- # Change this to allow client to see when there is a new update for the modpack guide.
- S:modpack_guide_version=
-}
-
-
+# Configuration file
+
+general {
+ # Flash Guides button with '!' before the first time it's opened, and open modpack guide.
+ B:flash_guides=true
+
+ # Change this to allow client to see when there is a new update for the modpack guide.
+ S:modpack_guide_version=
+}
+
+
diff --git a/.minecraft/config/ftblib.cfg b/.minecraft/config/ftblib.cfg
index d6588ca..ecc128b 100644
--- a/.minecraft/config/ftblib.cfg
+++ b/.minecraft/config/ftblib.cfg
@@ -1,68 +1,68 @@
-# Configuration file
-
-##########################################################################################################
-# debugging
-#--------------------------------------------------------------------------------------------------------#
-# Don't set any values to true, unless you are debugging the mod.
-##########################################################################################################
-
-debugging {
- # See dev-only sidebar buttons. They probably don't do anything.
- B:dev_sidebar_buttons=false
-
- # See GUI widget bounds when you hold B.
- B:gui_widget_bounds=false
-
- # Log config editing.
- B:log_config_editing=false
-
- # Log all events that extend EventBase.
- B:log_events=false
-
- # Log incoming and outgoing network messages.
- B:log_network=false
-
- # Log player teleporting.
- B:log_teleport=false
-
- # Print more errors.
- B:print_more_errors=false
-
- # Print more info.
- B:print_more_info=false
-
- # Enables special debug commands.
- B:special_commands=false
-}
-
-
-general {
- # When this mode is enabled, FTBLib assumes that server clients don't have FTBLib and/or other mods installed.
- B:clientless_mode=false
-
- # Merges player profiles, in case player logged in without internet connection/in offline mode server.
- # If set to DEFAULT, it will only merge on singleplayer worlds.
- # Valid values:
- # TRUE
- # FALSE
- # DEFAULT
- S:merge_offline_mode_players=TRUE
- B:mirror_ftb_commands=true
-
- # This will replace /reload with FTB version of it.
- B:replace_reload_command=true
-}
-
-
-teams {
- # Automatically creates a team for player on multiplayer, based on their username and with a random color.
- B:autocreate_mp=false
-
- # Automatically creates (or joins) a team on singleplayer/LAN with ID 'singleplayer'.
- B:autocreate_sp=true
-
- # Disable no team notification entirely.
- B:hide_team_notification=false
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# debugging
+#--------------------------------------------------------------------------------------------------------#
+# Don't set any values to true, unless you are debugging the mod.
+##########################################################################################################
+
+debugging {
+ # See dev-only sidebar buttons. They probably don't do anything.
+ B:dev_sidebar_buttons=false
+
+ # See GUI widget bounds when you hold B.
+ B:gui_widget_bounds=false
+
+ # Log config editing.
+ B:log_config_editing=false
+
+ # Log all events that extend EventBase.
+ B:log_events=false
+
+ # Log incoming and outgoing network messages.
+ B:log_network=false
+
+ # Log player teleporting.
+ B:log_teleport=false
+
+ # Print more errors.
+ B:print_more_errors=false
+
+ # Print more info.
+ B:print_more_info=false
+
+ # Enables special debug commands.
+ B:special_commands=false
+}
+
+
+general {
+ # When this mode is enabled, FTBLib assumes that server clients don't have FTBLib and/or other mods installed.
+ B:clientless_mode=false
+
+ # Merges player profiles, in case player logged in without internet connection/in offline mode server.
+ # If set to DEFAULT, it will only merge on singleplayer worlds.
+ # Valid values:
+ # TRUE
+ # FALSE
+ # DEFAULT
+ S:merge_offline_mode_players=TRUE
+ B:mirror_ftb_commands=true
+
+ # This will replace /reload with FTB version of it.
+ B:replace_reload_command=true
+}
+
+
+teams {
+ # Automatically creates a team for player on multiplayer, based on their username and with a random color.
+ B:autocreate_mp=false
+
+ # Automatically creates (or joins) a team on singleplayer/LAN with ID 'singleplayer'.
+ B:autocreate_sp=true
+
+ # Disable no team notification entirely.
+ B:hide_team_notification=false
+}
+
+
diff --git a/.minecraft/config/ftbutilities.cfg b/.minecraft/config/ftbutilities.cfg
index 648717c..d69ac9c 100644
--- a/.minecraft/config/ftbutilities.cfg
+++ b/.minecraft/config/ftbutilities.cfg
@@ -1,251 +1,251 @@
-# Configuration file
-
-afk {
- # Enables afk timer.
- B:enabled=true
-
- # Enables afk timer in singleplayer.
- B:enabled_singleplayer=false
-
- # Will print in console when someone goes/comes back from AFK.
- B:log_afk=true
- I:notification_seconds=300
-
- # After how much time it will display notification to all players.
- S:notification_timer=5m
-}
-
-
-auto_shutdown {
- # Enables auto-shutdown.
- B:enabled=false
-
- # Enables auto-shutdown in singleplayer worlds.
- B:enabled_singleplayer=false
-
- # Server will automatically shut down after X hours.
- # Time Format: HH:MM. If the system time matches a value, server will shut down.
- # It will look for closest value available that is not equal to current time.
- S:times <
- 04:00
- 16:00
- >
-}
-
-
-backups {
- # Timer in hours.
- # 1.0 - backups every hour
- # 6.0 - backups every 6 hours
- # 0.5 - backups every 30 minutes
- # Min: 0.05
- # Max: 600.0
- D:backup_timer=2.0
-
- # The number of backup files to keep.
- # More backups = more space used
- # 0 - Infinite
- # Min: 0
- # Max: 32000
- I:backups_to_keep=12
-
- # 0 - Disabled (output = folders)
- # 1 - Best speed
- # 9 - Smallest file size
- # Min: 0
- # Max: 9
- I:compression_level=1
-
- # Disables level saving while performing backup.
- B:disable_level_saving=true
-
- # Prints (current size | total size) when backup is done.
- B:display_file_size=true
-
- # Enables backups.
- B:enabled=true
-
- # Add extra files that will be placed in backup _extra_/ folder.
- S:extra_files <
- >
-
- # Absolute path to backups folder.
- S:folder=
-
- # Maximum total size that is allowed in backups folder. Older backups will be deleted to free space for newer ones.
- S:max_total_size=50 GB
-
- # If set to true, no messages will be displayed in chat/status bar.
- B:silent=false
- B:use_separate_thread=true
-}
-
-
-chat {
- # Adds ~ to player names that have changed nickname to prevent trolling.
- B:add_nickname_tilde=false
-
- # Min: 0
- # Max: 10000000
- I:admin_history_limit=10000
-
- # Min: 0
- # Max: 10000000
- I:general_history_limit=10000
-
- # Min: 0
- # Max: 10000000
- I:team_history_limit=1000
-}
-
-
-commands {
- B:back=true
- B:chunks=true
- B:cycle_block_state=true
- B:fly=true
- B:heal=true
- B:home=true
- B:inv=true
- B:kickme=true
- B:killall=true
- B:leaderboard=true
- B:mute=true
- B:nbtedit=true
- B:nick=true
- B:ranks=true
- B:rtp=true
- B:set_hour=true
- B:spawn=true
- B:tpa=true
- B:tpl=true
- B:trash_can=true
- B:view_crash=true
- B:warp=true
-}
-
-
-debugging {
- # Print a message in console every time a chunk is forced or unforced. Recommended to be off, because spam.
- B:log_chunkloading=false
-}
-
-
-login {
- # Set to false to disable event badges, e.g. Halloween.
- B:enable_event_badges=true
-
- # Set to false to disable global badges completely, only server-wide badges will be available.
- B:enable_global_badges=true
-
- # Enables message of the day.
- B:enable_motd=false
-
- # Enables starting items.
- B:enable_starting_items=false
-
- # Message of the day. This will be displayed when player joins the server.
- S:motd <
- "Hello player!"
- >
-
- # Items to give player when he first joins the server.
- # Format: '{id:"ID",Count:X,Damage:X,tag:{}}', Use /print_item to get NBT of item in your hand.
- S:starting_items <
- {id:"minecraft:stone_sword",Count:1,Damage:1,tag:{display:{Name:"Epic Stone Sword"}}}
- >
-}
-
-
-ranks {
- # Will crash when something tries to check permissions on client side.
- B:crash_client_side_permissions=false
-
- # Enables ranks and adds command.x permissions and allows ranks to control them.
- B:enabled=true
-
- # Will load config/ftbutilities_ranks.txt instead of local/ftbutilities/ranks.txt.
- B:load_from_config_folder=false
-
- # Adds chat colors/rank-specific syntax.
- B:override_chat=true
- B:override_commands=true
-}
-
-
-world {
- # Dimensions where chunk claiming isn't allowed.
- I:blocked_claiming_dimensions <
- >
-
- # Enables chunk claiming.
- B:chunk_claiming=true
-
- # Enables chunk loading. If chunk_claiming is set to false, changing this won't do anything.
- B:chunk_loading=true
-
- # If set to DEFAULT, then teams can decide their Explosion setting.
- # Valid values:
- # TRUE
- # FALSE
- # DEFAULT
- S:enable_explosions=DEFAULT
-
- # If set to DEFAULT, then players can decide their PVP status.
- # Valid values:
- # TRUE
- # FALSE
- # DEFAULT
- S:enable_pvp=TRUE
- B:log_chunkloading=false
-
- # Max /rtp distance
- D:rtp_max_distance=100000.0
-
- # Min /rtp distance
- D:rtp_min_distance=1000.0
-
- # If set to true, explosions and hostile mobs in spawn area will be disabled, players won't be able to attack each other in spawn area.
- B:safe_spawn=false
-
- # Enable spawn area in singleplayer.
- B:spawn_area_in_sp=false
-
- # Spawn dimension. Overworld by default.
- I:spawn_dimension=0
-
- # Spawn radius. You must set spawn-protection in server.properties file to 0!
- I:spawn_radius=0
-
- # Unloads erroring chunks if dimension isn't loaded or some other problem occurs.
- B:unload_erroring_chunks=false
-
- ##########################################################################################################
- # logging
- #--------------------------------------------------------------------------------------------------------#
- # Logs different events in logs/world.log file.
- ##########################################################################################################
-
- logging {
- # Logs block breaking.
- B:block_broken=true
-
- # Logs block placement.
- B:block_placed=true
-
- # Enables world logging.
- B:enabled=false
-
- # Includes creative players in world logging.
- B:include_creative_players=false
-
- # Includes fake players in world logging.
- B:include_fake_players=false
-
- # Logs item clicking in air.
- B:item_clicked_in_air=true
- }
-
-}
-
-
+# Configuration file
+
+afk {
+ # Enables afk timer.
+ B:enabled=true
+
+ # Enables afk timer in singleplayer.
+ B:enabled_singleplayer=false
+
+ # Will print in console when someone goes/comes back from AFK.
+ B:log_afk=true
+ I:notification_seconds=300
+
+ # After how much time it will display notification to all players.
+ S:notification_timer=5m
+}
+
+
+auto_shutdown {
+ # Enables auto-shutdown.
+ B:enabled=false
+
+ # Enables auto-shutdown in singleplayer worlds.
+ B:enabled_singleplayer=false
+
+ # Server will automatically shut down after X hours.
+ # Time Format: HH:MM. If the system time matches a value, server will shut down.
+ # It will look for closest value available that is not equal to current time.
+ S:times <
+ 04:00
+ 16:00
+ >
+}
+
+
+backups {
+ # Timer in hours.
+ # 1.0 - backups every hour
+ # 6.0 - backups every 6 hours
+ # 0.5 - backups every 30 minutes
+ # Min: 0.05
+ # Max: 600.0
+ D:backup_timer=2.0
+
+ # The number of backup files to keep.
+ # More backups = more space used
+ # 0 - Infinite
+ # Min: 0
+ # Max: 32000
+ I:backups_to_keep=12
+
+ # 0 - Disabled (output = folders)
+ # 1 - Best speed
+ # 9 - Smallest file size
+ # Min: 0
+ # Max: 9
+ I:compression_level=1
+
+ # Disables level saving while performing backup.
+ B:disable_level_saving=true
+
+ # Prints (current size | total size) when backup is done.
+ B:display_file_size=true
+
+ # Enables backups.
+ B:enabled=true
+
+ # Add extra files that will be placed in backup _extra_/ folder.
+ S:extra_files <
+ >
+
+ # Absolute path to backups folder.
+ S:folder=
+
+ # Maximum total size that is allowed in backups folder. Older backups will be deleted to free space for newer ones.
+ S:max_total_size=50 GB
+
+ # If set to true, no messages will be displayed in chat/status bar.
+ B:silent=false
+ B:use_separate_thread=true
+}
+
+
+chat {
+ # Adds ~ to player names that have changed nickname to prevent trolling.
+ B:add_nickname_tilde=false
+
+ # Min: 0
+ # Max: 10000000
+ I:admin_history_limit=10000
+
+ # Min: 0
+ # Max: 10000000
+ I:general_history_limit=10000
+
+ # Min: 0
+ # Max: 10000000
+ I:team_history_limit=1000
+}
+
+
+commands {
+ B:back=true
+ B:chunks=true
+ B:cycle_block_state=true
+ B:fly=true
+ B:heal=true
+ B:home=true
+ B:inv=true
+ B:kickme=true
+ B:killall=true
+ B:leaderboard=true
+ B:mute=true
+ B:nbtedit=true
+ B:nick=true
+ B:ranks=true
+ B:rtp=true
+ B:set_hour=true
+ B:spawn=true
+ B:tpa=true
+ B:tpl=true
+ B:trash_can=true
+ B:view_crash=true
+ B:warp=true
+}
+
+
+debugging {
+ # Print a message in console every time a chunk is forced or unforced. Recommended to be off, because spam.
+ B:log_chunkloading=false
+}
+
+
+login {
+ # Set to false to disable event badges, e.g. Halloween.
+ B:enable_event_badges=true
+
+ # Set to false to disable global badges completely, only server-wide badges will be available.
+ B:enable_global_badges=true
+
+ # Enables message of the day.
+ B:enable_motd=false
+
+ # Enables starting items.
+ B:enable_starting_items=false
+
+ # Message of the day. This will be displayed when player joins the server.
+ S:motd <
+ "Hello player!"
+ >
+
+ # Items to give player when he first joins the server.
+ # Format: '{id:"ID",Count:X,Damage:X,tag:{}}', Use /print_item to get NBT of item in your hand.
+ S:starting_items <
+ {id:"minecraft:stone_sword",Count:1,Damage:1,tag:{display:{Name:"Epic Stone Sword"}}}
+ >
+}
+
+
+ranks {
+ # Will crash when something tries to check permissions on client side.
+ B:crash_client_side_permissions=false
+
+ # Enables ranks and adds command.x permissions and allows ranks to control them.
+ B:enabled=true
+
+ # Will load config/ftbutilities_ranks.txt instead of local/ftbutilities/ranks.txt.
+ B:load_from_config_folder=false
+
+ # Adds chat colors/rank-specific syntax.
+ B:override_chat=true
+ B:override_commands=true
+}
+
+
+world {
+ # Dimensions where chunk claiming isn't allowed.
+ I:blocked_claiming_dimensions <
+ >
+
+ # Enables chunk claiming.
+ B:chunk_claiming=true
+
+ # Enables chunk loading. If chunk_claiming is set to false, changing this won't do anything.
+ B:chunk_loading=true
+
+ # If set to DEFAULT, then teams can decide their Explosion setting.
+ # Valid values:
+ # TRUE
+ # FALSE
+ # DEFAULT
+ S:enable_explosions=DEFAULT
+
+ # If set to DEFAULT, then players can decide their PVP status.
+ # Valid values:
+ # TRUE
+ # FALSE
+ # DEFAULT
+ S:enable_pvp=TRUE
+ B:log_chunkloading=false
+
+ # Max /rtp distance
+ D:rtp_max_distance=100000.0
+
+ # Min /rtp distance
+ D:rtp_min_distance=1000.0
+
+ # If set to true, explosions and hostile mobs in spawn area will be disabled, players won't be able to attack each other in spawn area.
+ B:safe_spawn=false
+
+ # Enable spawn area in singleplayer.
+ B:spawn_area_in_sp=false
+
+ # Spawn dimension. Overworld by default.
+ I:spawn_dimension=0
+
+ # Spawn radius. You must set spawn-protection in server.properties file to 0!
+ I:spawn_radius=0
+
+ # Unloads erroring chunks if dimension isn't loaded or some other problem occurs.
+ B:unload_erroring_chunks=false
+
+ ##########################################################################################################
+ # logging
+ #--------------------------------------------------------------------------------------------------------#
+ # Logs different events in logs/world.log file.
+ ##########################################################################################################
+
+ logging {
+ # Logs block breaking.
+ B:block_broken=true
+
+ # Logs block placement.
+ B:block_placed=true
+
+ # Enables world logging.
+ B:enabled=false
+
+ # Includes creative players in world logging.
+ B:include_creative_players=false
+
+ # Includes fake players in world logging.
+ B:include_fake_players=false
+
+ # Logs item clicking in air.
+ B:item_clicked_in_air=true
+ }
+
+}
+
+
diff --git a/.minecraft/config/gendustry/client.config b/.minecraft/config/gendustry/client.config
index c17a824..046d6fd 100644
--- a/.minecraft/config/gendustry/client.config
+++ b/.minecraft/config/gendustry/client.config
@@ -1,28 +1,28 @@
-# Configuration file
-
-display {
- # Units to use when displaying power. Valid values: MJ, EU, RF, T
- S:PowerShowUnits=RF
-}
-
-
-nei {
- B:"Add Extractor Recipes"=true
- B:"Add Imprinter Recipes"=true
- B:"Add Liquifier Recipes"=true
- B:"Add Mutagen Producer Recipes"=true
- B:"Add Mutatron Recipes"=true
- B:"Add Replicator Recipes"=true
- B:"Add Sampler Recipes"=true
- B:"Add Samples to Search"=true
- B:"Add Transposer Recipes"=true
-}
-
-
-rendering {
- # Higher = less particles
- I:"Bee Effects Frequency"=2
- B:"Render Bee Effects"=true
-}
-
-
+# Configuration file
+
+display {
+ # Units to use when displaying power. Valid values: MJ, EU, RF, T
+ S:PowerShowUnits=RF
+}
+
+
+nei {
+ B:"Add Extractor Recipes"=true
+ B:"Add Imprinter Recipes"=true
+ B:"Add Liquifier Recipes"=true
+ B:"Add Mutagen Producer Recipes"=true
+ B:"Add Mutatron Recipes"=true
+ B:"Add Replicator Recipes"=true
+ B:"Add Sampler Recipes"=true
+ B:"Add Samples to Search"=true
+ B:"Add Transposer Recipes"=true
+}
+
+
+rendering {
+ # Higher = less particles
+ I:"Bee Effects Frequency"=2
+ B:"Render Bee Effects"=true
+}
+
+
diff --git a/.minecraft/config/gendustry/continuumBees.cfg b/.minecraft/config/gendustry/continuumBees.cfg
index 1804f4f..d2208f7 100644
--- a/.minecraft/config/gendustry/continuumBees.cfg
+++ b/.minecraft/config/gendustry/continuumBees.cfg
@@ -1,144 +1,144 @@
-// See http://bdew.net/gendustry/configuration/adding-custom-bees/ for general explanation
-
-if HaveForestryModule Bees <<
-
- // http://bdew.net/gendustry/configuration/adding-custom-bees/adding-bee-branches/
- cfg Branches {
- cfg Test { // Section name is unused but must be unique
- UID = "continuum" // uid of new branch, should be namespaced to prevent colissions
- Parent = apidae // Parent uid, for bees should be "apidae"
- Scientific = Continuum // Fluff
- }
- }
-
- // http://bdew.net/gendustry/configuration/adding-custom-bees/adding-bee-species/
- cfg Bees {
- cfg Blutonium {
- Dominant = Yes // Whether species allele is dominant or recessive
- Glowing = No // Whether icon should be glowing
- PrimaryColor = 0x2735ce // Color as a hex number, can also be specified as {r g b} with values (0-1)
- SecondaryColor = 0x9b9b99
- Secret = No // If true - will not show up in NEI or creative and
- // will not count against the species total.
- Humidity = Normal // Arid, Normal, Damp
- Temperature = Normal // None, Icy, Cold, Normal, Warm, Hot, Hellish
- Nocturnal = No // If true - only works at night
- Binominal = Blutonium // Fluff
- Authority = FTB
- Branch = "continuum"
- Products = DropsList( 20% I:extrabees:honey_comb@0 )
- Specialty = DropsList( 1% I:extrabees:honey_comb@85 )
-
- cfg Traits {
- Base = "extrabees.species.blutonium" // Copy traits from another species
- Flower_Provider = "gendustry.flowersBlutoniumBlock" // Override a single trait
- }
- }
- cfg Cyanite {
- Dominant = Yes // Whether species allele is dominant or recessive
- Glowing = No // Whether icon should be glowing
- PrimaryColor = 0x40aaed // Color as a hex number, can also be specified as {r g b} with values (0-1)
- SecondaryColor = 0x9b9b99
- Secret = No // If true - will not show up in NEI or creative and
- // will not count against the species total.
- Humidity = Normal // Arid, Normal, Damp
- Temperature = Normal // None, Icy, Cold, Normal, Warm, Hot, Hellish
- Nocturnal = No // If true - only works at night
- Binominal = Cyanite // Fluff
- Authority = FTB
- Branch = "continuum"
- Products = DropsList( 20% I:extrabees:honey_comb@0 )
- Specialty = DropsList( 1% I:extrabees:honey_comb@84 )
-
- cfg Traits {
- Base = "extrabees.species.cyanite" // Copy traits from another species
- Flower_Provider = "gendustry.flowersCyaniteBlock" // Override a single trait
- }
- }
- cfg Impregnable {
- Dominant = Yes // Whether species allele is dominant or recessive
- Glowing = No // Whether icon should be glowing
- PrimaryColor = 0xb6b6d3 // Color as a hex number, can also be specified as {r g b} with values (0-1)
- SecondaryColor = 0x9b9b99
- Secret = No // If true - will not show up in NEI or creative and
- // will not count against the species total.
- Humidity = Normal // Arid, Normal, Damp
- Temperature = Normal // None, Icy, Cold, Normal, Warm, Hot, Hellish
- Nocturnal = No // If true - only works at night
- Binominal = Impregnable // Fluff
- Authority = FTB
- Branch = "continuum"
- Products = DropsList( 20% I:extrabees:honey_comb@11 )
- Specialty = DropsList( 2% I:extrabees:honey_comb@41 )
-
- cfg Traits {
- Base = "extrabees.species.titanium" // Copy traits from another species
- Flower_Provider = "gendustry.flowersTitaniumBlock" // Override a single trait
- }
- }
- cfg Invincible {
- Dominant = Yes // Whether species allele is dominant or recessive
- Glowing = No // Whether icon should be glowing
- PrimaryColor = 0x0f0f0f // Color as a hex number, can also be specified as {r g b} with values (0-1)
- SecondaryColor = 0x9b9b99
- Secret = No // If true - will not show up in NEI or creative and
- // will not count against the species total.
- Humidity = Normal // Arid, Normal, Damp
- Temperature = Normal // None, Icy, Cold, Normal, Warm, Hot, Hellish
- Nocturnal = No // If true - only works at night
- Binominal = Impregnable // Fluff
- Authority = FTB
- Branch = "continuum"
- Products = DropsList( 20% I:extrabees:honey_comb@11 )
- Specialty = DropsList( 1% I:extrabees:honey_comb@42 )
-
- cfg Traits {
- Base = "extrabees.species.tungstate" // Copy traits from another species
- Flower_Provider = "gendustry.flowersTungstenBlock" // Override a single trait
- }
- }
- }
-
-
- FlowerAllele cyaniteBlock { // Allele UID will be gendustry.flowersCyaniteBlock (note the capitalization)
- Dominant // can be either Dominant or Recessive
- Accepts B:bigreactors:blockMetals@1 // List of blocks that are accepted as "flowers"
- }
- FlowerAllele blutoniumBlock { // Allele UID will be gendustry.flowersBlutoniumBlock (note the capitalization)
- Dominant // can be either Dominant or Recessive
- Accepts B:bigreactors:blockMetals@3 // List of blocks that are accepted as "flowers"
- }
- FlowerAllele titaniumBlock { // Allele UID will be gendustry.flowersTitaniumBlock (note the capitalization)
- Dominant // can be either Dominant or Recessive
- Accepts OD:blockTitanium // List of blocks that are accepted as "flowers"
- }
- FlowerAllele tungstenBlock { // Allele UID will be gendustry.flowersTungstenBlock (note the capitalization)
- Dominant // can be either Dominant or Recessive
- Accepts OD:blockTungsten // List of blocks that are accepted as "flowers"
- }
-
- recipes {
- mutation: 50% "extrabees.species.yellorium" + "extrabees.species.nuclear" => "gendustry.bee.Cyanite" Req Block B:bigreactors:blockMetals@1
- mutation: 50% "gendustry.bee.Cyanite" + "extrabees.species.yellorium" => "gendustry.bee.Blutonium" Req Block B:bigreactors:blockMetals@3
- mutation: 50% "extrabees.species.mineral" + "forestry.speciesCultivated" => "gendustry.bee.Impregnable" Req Block B:techReborn:storage@2
- mutation: 50% "extrabees.species.mineral" + "forestry.speciesCultivated" => "gendustry.bee.Impregnable" Req Block B:libvulpes:metal0@7
- mutation: 50% "extrabees.species.mineral" + "forestry.speciesCommon" => "gendustry.bee.Invincible" Req Block B:techReborn:storage@10
- //repairing broken mutation
- mutation:2% "gendustry.bee.Impregnable" + "forestry.speciesMajestic" => "extrabees.species.silver"
- mutation:2% "gendustry.bee.Invincible" + "forestry.speciesMajestic" => "extrabees.species.gold"
- }
-
- cfg Genetics {
- cfg MutatronOverrides {
- "gendustry.bee.Blutonium" = REQUIREMENTS
- "gendustry.bee.Cyanite" = REQUIREMENTS
- "gendustry.bee.Impregnable" = REQUIREMENTS
- "gendustry.bee.Invincible" = REQUIREMENTS
- "extrabees.species.cyanite" = DISABLED
- "extrabees.species.blutonium" = DISABLED
- "extrabees.species.titanium" = DISABLED
- "extrabees.species.tungstate" = DISABLED
- }
- }
-
+// See http://bdew.net/gendustry/configuration/adding-custom-bees/ for general explanation
+
+if HaveForestryModule Bees <<
+
+ // http://bdew.net/gendustry/configuration/adding-custom-bees/adding-bee-branches/
+ cfg Branches {
+ cfg Test { // Section name is unused but must be unique
+ UID = "continuum" // uid of new branch, should be namespaced to prevent colissions
+ Parent = apidae // Parent uid, for bees should be "apidae"
+ Scientific = Continuum // Fluff
+ }
+ }
+
+ // http://bdew.net/gendustry/configuration/adding-custom-bees/adding-bee-species/
+ cfg Bees {
+ cfg Blutonium {
+ Dominant = Yes // Whether species allele is dominant or recessive
+ Glowing = No // Whether icon should be glowing
+ PrimaryColor = 0x2735ce // Color as a hex number, can also be specified as {r g b} with values (0-1)
+ SecondaryColor = 0x9b9b99
+ Secret = No // If true - will not show up in NEI or creative and
+ // will not count against the species total.
+ Humidity = Normal // Arid, Normal, Damp
+ Temperature = Normal // None, Icy, Cold, Normal, Warm, Hot, Hellish
+ Nocturnal = No // If true - only works at night
+ Binominal = Blutonium // Fluff
+ Authority = FTB
+ Branch = "continuum"
+ Products = DropsList( 20% I:extrabees:honey_comb@0 )
+ Specialty = DropsList( 1% I:extrabees:honey_comb@85 )
+
+ cfg Traits {
+ Base = "extrabees.species.blutonium" // Copy traits from another species
+ Flower_Provider = "gendustry.flowersBlutoniumBlock" // Override a single trait
+ }
+ }
+ cfg Cyanite {
+ Dominant = Yes // Whether species allele is dominant or recessive
+ Glowing = No // Whether icon should be glowing
+ PrimaryColor = 0x40aaed // Color as a hex number, can also be specified as {r g b} with values (0-1)
+ SecondaryColor = 0x9b9b99
+ Secret = No // If true - will not show up in NEI or creative and
+ // will not count against the species total.
+ Humidity = Normal // Arid, Normal, Damp
+ Temperature = Normal // None, Icy, Cold, Normal, Warm, Hot, Hellish
+ Nocturnal = No // If true - only works at night
+ Binominal = Cyanite // Fluff
+ Authority = FTB
+ Branch = "continuum"
+ Products = DropsList( 20% I:extrabees:honey_comb@0 )
+ Specialty = DropsList( 1% I:extrabees:honey_comb@84 )
+
+ cfg Traits {
+ Base = "extrabees.species.cyanite" // Copy traits from another species
+ Flower_Provider = "gendustry.flowersCyaniteBlock" // Override a single trait
+ }
+ }
+ cfg Impregnable {
+ Dominant = Yes // Whether species allele is dominant or recessive
+ Glowing = No // Whether icon should be glowing
+ PrimaryColor = 0xb6b6d3 // Color as a hex number, can also be specified as {r g b} with values (0-1)
+ SecondaryColor = 0x9b9b99
+ Secret = No // If true - will not show up in NEI or creative and
+ // will not count against the species total.
+ Humidity = Normal // Arid, Normal, Damp
+ Temperature = Normal // None, Icy, Cold, Normal, Warm, Hot, Hellish
+ Nocturnal = No // If true - only works at night
+ Binominal = Impregnable // Fluff
+ Authority = FTB
+ Branch = "continuum"
+ Products = DropsList( 20% I:extrabees:honey_comb@11 )
+ Specialty = DropsList( 2% I:extrabees:honey_comb@41 )
+
+ cfg Traits {
+ Base = "extrabees.species.titanium" // Copy traits from another species
+ Flower_Provider = "gendustry.flowersTitaniumBlock" // Override a single trait
+ }
+ }
+ cfg Invincible {
+ Dominant = Yes // Whether species allele is dominant or recessive
+ Glowing = No // Whether icon should be glowing
+ PrimaryColor = 0x0f0f0f // Color as a hex number, can also be specified as {r g b} with values (0-1)
+ SecondaryColor = 0x9b9b99
+ Secret = No // If true - will not show up in NEI or creative and
+ // will not count against the species total.
+ Humidity = Normal // Arid, Normal, Damp
+ Temperature = Normal // None, Icy, Cold, Normal, Warm, Hot, Hellish
+ Nocturnal = No // If true - only works at night
+ Binominal = Impregnable // Fluff
+ Authority = FTB
+ Branch = "continuum"
+ Products = DropsList( 20% I:extrabees:honey_comb@11 )
+ Specialty = DropsList( 1% I:extrabees:honey_comb@42 )
+
+ cfg Traits {
+ Base = "extrabees.species.tungstate" // Copy traits from another species
+ Flower_Provider = "gendustry.flowersTungstenBlock" // Override a single trait
+ }
+ }
+ }
+
+
+ FlowerAllele cyaniteBlock { // Allele UID will be gendustry.flowersCyaniteBlock (note the capitalization)
+ Dominant // can be either Dominant or Recessive
+ Accepts B:bigreactors:blockMetals@1 // List of blocks that are accepted as "flowers"
+ }
+ FlowerAllele blutoniumBlock { // Allele UID will be gendustry.flowersBlutoniumBlock (note the capitalization)
+ Dominant // can be either Dominant or Recessive
+ Accepts B:bigreactors:blockMetals@3 // List of blocks that are accepted as "flowers"
+ }
+ FlowerAllele titaniumBlock { // Allele UID will be gendustry.flowersTitaniumBlock (note the capitalization)
+ Dominant // can be either Dominant or Recessive
+ Accepts OD:blockTitanium // List of blocks that are accepted as "flowers"
+ }
+ FlowerAllele tungstenBlock { // Allele UID will be gendustry.flowersTungstenBlock (note the capitalization)
+ Dominant // can be either Dominant or Recessive
+ Accepts OD:blockTungsten // List of blocks that are accepted as "flowers"
+ }
+
+ recipes {
+ mutation: 50% "extrabees.species.yellorium" + "extrabees.species.nuclear" => "gendustry.bee.Cyanite" Req Block B:bigreactors:blockMetals@1
+ mutation: 50% "gendustry.bee.Cyanite" + "extrabees.species.yellorium" => "gendustry.bee.Blutonium" Req Block B:bigreactors:blockMetals@3
+ mutation: 50% "extrabees.species.mineral" + "forestry.speciesCultivated" => "gendustry.bee.Impregnable" Req Block B:techReborn:storage@2
+ mutation: 50% "extrabees.species.mineral" + "forestry.speciesCultivated" => "gendustry.bee.Impregnable" Req Block B:libvulpes:metal0@7
+ mutation: 50% "extrabees.species.mineral" + "forestry.speciesCommon" => "gendustry.bee.Invincible" Req Block B:techReborn:storage@10
+ //repairing broken mutation
+ mutation:2% "gendustry.bee.Impregnable" + "forestry.speciesMajestic" => "extrabees.species.silver"
+ mutation:2% "gendustry.bee.Invincible" + "forestry.speciesMajestic" => "extrabees.species.gold"
+ }
+
+ cfg Genetics {
+ cfg MutatronOverrides {
+ "gendustry.bee.Blutonium" = REQUIREMENTS
+ "gendustry.bee.Cyanite" = REQUIREMENTS
+ "gendustry.bee.Impregnable" = REQUIREMENTS
+ "gendustry.bee.Invincible" = REQUIREMENTS
+ "extrabees.species.cyanite" = DISABLED
+ "extrabees.species.blutonium" = DISABLED
+ "extrabees.species.titanium" = DISABLED
+ "extrabees.species.tungstate" = DISABLED
+ }
+ }
+
>> \ No newline at end of file
diff --git a/.minecraft/config/gendustry/continuumBees.en_US.lang b/.minecraft/config/gendustry/continuumBees.en_US.lang
index efee78a..c7d6017 100644
--- a/.minecraft/config/gendustry/continuumBees.en_US.lang
+++ b/.minecraft/config/gendustry/continuumBees.en_US.lang
@@ -1,15 +1,15 @@
-gendustry.bees.species.Blutonium=Blutonium
-gendustry.bees.species.Blutonium.description=Blutonium bee, need Blutonium block to be breeded
-gendustry.allele.flowers.blutoniumBlock=Blutonium
-
-gendustry.bees.species.Cyanite=Cyanite
-gendustry.bees.species.Cyanite.description=Cyanite bee, need Cyanite block to be breeded
-gendustry.allele.flowers.cyaniteBlock=Cyanite
-
-gendustry.bees.species.Impregnable=Impregnable
-gendustry.bees.species.Impregnable.description=Impregnable bee, need a Titanium block to be breeded
-gendustry.allele.flowers.titaniumBlock=Titanium
-
-gendustry.bees.species.Invincible=Invincible
-gendustry.bees.species.Invincible.description=Invincible bee, need a tungsten block to be breeded
+gendustry.bees.species.Blutonium=Blutonium
+gendustry.bees.species.Blutonium.description=Blutonium bee, need Blutonium block to be breeded
+gendustry.allele.flowers.blutoniumBlock=Blutonium
+
+gendustry.bees.species.Cyanite=Cyanite
+gendustry.bees.species.Cyanite.description=Cyanite bee, need Cyanite block to be breeded
+gendustry.allele.flowers.cyaniteBlock=Cyanite
+
+gendustry.bees.species.Impregnable=Impregnable
+gendustry.bees.species.Impregnable.description=Impregnable bee, need a Titanium block to be breeded
+gendustry.allele.flowers.titaniumBlock=Titanium
+
+gendustry.bees.species.Invincible=Invincible
+gendustry.bees.species.Invincible.description=Invincible bee, need a tungsten block to be breeded
gendustry.allele.flowers.tungstenBlock=Tungsten \ No newline at end of file
diff --git a/.minecraft/config/gendustry/readme.txt b/.minecraft/config/gendustry/readme.txt
index 5eef5ac..455f4f2 100644
--- a/.minecraft/config/gendustry/readme.txt
+++ b/.minecraft/config/gendustry/readme.txt
@@ -1,2 +1,2 @@
-Any .cfg files in this directory will be loaded after the internal configuration, in alphabetic order
-Files in 'overrides' directory with matching names cab be used to override internal configuration
+Any .cfg files in this directory will be loaded after the internal configuration, in alphabetic order
+Files in 'overrides' directory with matching names cab be used to override internal configuration
diff --git a/.minecraft/config/gendustry/recipeRemovals.cfg b/.minecraft/config/gendustry/recipeRemovals.cfg
index a91724e..68a9e5e 100644
--- a/.minecraft/config/gendustry/recipeRemovals.cfg
+++ b/.minecraft/config/gendustry/recipeRemovals.cfg
@@ -1,3 +1,3 @@
-clearRecipes: I:gendustry:upgrade_frame
-clearRecipes: I:gendustry:power_module
+clearRecipes: I:gendustry:upgrade_frame
+clearRecipes: I:gendustry:power_module
clearRecipes: I:gendustry:bee_receptacle \ No newline at end of file
diff --git a/.minecraft/config/harvestcraft.cfg b/.minecraft/config/harvestcraft.cfg
index 7d0227c..dc21549 100644
--- a/.minecraft/config/harvestcraft.cfg
+++ b/.minecraft/config/harvestcraft.cfg
@@ -1,400 +1,400 @@
-# Configuration file
-
-beehiverarity {
- I:beekeeping=5
-}
-
-
-beekeeping {
- # If true, the last item produced by a queen bee will be another queen bee. [default: true]
- B:apiarylastresultequalsQueen=true
-
- # The higher the value, the more beehives are generated. [range: 0 ~ 32767, default: 10]
- I:beehiveRarity=10
-
- # Enable generation of beehives. [default: true]
- B:enableBeehiveGeneration=true
-
- # Allows grubs and cooked grubs to be used in listAllrawmeat and listAllcookedmeat. [default: true]
- B:enablebeegrubaslistAllmeat=true
-}
-
-
-crops {
- # Default: 0.0, This number is added/subtracted from normal fertile crop growth (3.0) and adjacent fertile crop growth (4.0).
- D:cropGrowthSpeed=0.0
- I:cropfoodRestore=1
- D:cropsaturationRestore=0.6
- B:cropsdropSeeds=false
- B:enablecropspecialplanting=true
-
- # Disable to keep giga pickle crop seeds from appearing in dungeon chests
- B:enablegigapickleCrop=true
- D:mealsaturation=1.2
- D:meatymealsaturation=1.600000023841858
- D:snacksaturation=0.6
-}
-
-
-drops {
- # [default: [harvestcraft:cactusfruititem], [minecraft:cactus]]
- S:aridGarden <
- harvestcraft:cactusfruitseeditem
- minecraft:cactus
- >
-
- # [default: [harvestcraft:raspberryitem], [harvestcraft:oatsitem], [harvestcraft:ryeitem], [harvestcraft:celeryitem], [harvestcraft:peasitem], [harvestcraft:beetitem], [harvestcraft:rutabagaitem], [harvestcraft:broccoliitem], [harvestcraft:caulifloweritem], [harvestcraft:cabbageitem], [harvestcraft:spinachitem], [harvestcraft:cottonitem]]
- S:frostGarden <
- harvestcraft:raspberryseeditem
- harvestcraft:oatsseeditem
- harvestcraft:ryeseeditem
- harvestcraft:celeryseeditem
- harvestcraft:peasseeditem
- harvestcraft:beetseeditem
- harvestcraft:rutabagaseeditem
- harvestcraft:broccoliseeditem
- harvestcraft:cauliflowerseeditem
- harvestcraft:cabbageseeditem
- harvestcraft:spinachseeditem
- harvestcraft:cottonseeditem
- >
-
- # [default: [harvestcraft:whitemushroomitem], [harvestcraft:blackberryitem], [harvestcraft:zucchiniitem], [harvestcraft:radishitem], [harvestcraft:rhubarbitem], [harvestcraft:tealeafitem], [harvestcraft:garlicitem], [harvestcraft:sweetpotatoitem], [harvestcraft:turnipitem], [harvestcraft:spiceleafitem], [harvestcraft:beanitem], [harvestcraft:leekitem], [harvestcraft:scallionitem], [harvestcraft:tomatoitem], [harvestcraft:cottonitem]]
- S:shadedGarden <
- harvestcraft:whitemushroomseeditem
- harvestcraft:blackberryseeditem
- harvestcraft:zucchiniseeditem
- harvestcraft:radishseeditem
- harvestcraft:rhubarbseeditem
- harvestcraft:teaseeditem
- harvestcraft:garlicseeditem
- harvestcraft:sweetpotatoseeditem
- harvestcraft:turnipseeditem
- harvestcraft:spiceleafseeditem
- harvestcraft:beanseeditem
- harvestcraft:leekseeditem
- harvestcraft:scallionseeditem
- harvestcraft:tomatoseeditem
- harvestcraft:cottonseeditem
- >
-
- # [default: [harvestcraft:brusselsproutitem], [harvestcraft:spiceleafitem], [harvestcraft:blueberryitem], [harvestcraft:asparagusitem], [harvestcraft:cranberryitem], [harvestcraft:riceitem], [harvestcraft:seaweeditem], [harvestcraft:waterchestnutitem], [harvestcraft:okraitem], [harvestcraft:cottonitem]]
- S:soggyGarden <
- harvestcraft:brusselsproutseeditem
- harvestcraft:spiceleafseeditem
- harvestcraft:blueberryseeditem
- harvestcraft:asparagusseeditem
- harvestcraft:cranberryseeditem
- harvestcraft:riceseeditem
- harvestcraft:seaweedseeditem
- harvestcraft:waterchestnutseeditem
- harvestcraft:okraseeditem
- harvestcraft:cottonseeditem
- >
-
- # [default: [harvestcraft:grapeitem], [harvestcraft:pineappleitem], [harvestcraft:kiwiitem], [harvestcraft:sesameseedsitem], [harvestcraft:curryleafitem], [harvestcraft:bambooshootitem], [harvestcraft:cantaloupeitem], [harvestcraft:gingeritem], [harvestcraft:coffeebeanitem], [harvestcraft:soybeanitem], [harvestcraft:eggplantitem], [harvestcraft:cottonitem]]
- S:tropicalGarden <
- harvestcraft:grapeseeditem
- harvestcraft:pineappleseeditem
- harvestcraft:kiwiseeditem
- harvestcraft:sesameseedsseeditem
- harvestcraft:curryleafseeditem
- harvestcraft:bambooshootseeditem
- harvestcraft:cantaloupeseeditem
- harvestcraft:gingerseeditem
- harvestcraft:coffeeseeditem
- harvestcraft:soybeanseeditem
- harvestcraft:eggplantseeditem
- harvestcraft:cottonseeditem
- >
-
- # [default: [harvestcraft:strawberryitem], [harvestcraft:barleyitem], [harvestcraft:cornitem], [harvestcraft:cucumberitem], [harvestcraft:wintersquashitem], [harvestcraft:mustardseedsitem], [harvestcraft:onionitem], [harvestcraft:parsnipitem], [harvestcraft:peanutitem], [minecraft:potato], [minecraft:carrot], [harvestcraft:lettuceitem], [harvestcraft:artichokeitem], [harvestcraft:bellpepperitem], [harvestcraft:chilipepperitem], [minecraft:wheat], [harvestcraft:cottonitem]]
- S:windyGarden <
- harvestcraft:strawberryseeditem
- harvestcraft:barleyseeditem
- harvestcraft:cornseeditem
- harvestcraft:cucumberseeditem
- harvestcraft:wintersquashseeditem
- harvestcraft:mustardseeditem
- harvestcraft:onionseeditem
- harvestcraft:parsnipseeditem
- harvestcraft:peanutseeditem
- harvestcraft:lettuceseeditem
- harvestcraft:artichokeseeditem
- harvestcraft:bellpepperseeditem
- harvestcraft:chilipepperseeditem
- harvestcraft:cottonseeditem
- >
-}
-
-
-enablebeehivegeneration {
- B:beekeeping=true
-}
-
-
-"fruit trees" {
- B:almondtreeGeneration=true
- B:appletreeGeneration=true
- B:apricottreeGeneration=true
- B:avocadotreeGeneration=true
- B:bananatreeGeneration=true
- B:cashewtreeGeneration=true
- B:cherrytreeGeneration=true
- B:chestnuttreeGeneration=true
- B:cinnamontreeGeneration=true
- B:coconuttreeGeneration=true
- I:coniferousfruittreeRarity=48
- B:datetreeGeneration=true
- B:dragonfruittreeGeneration=true
- B:duriantreeGeneration=true
- B:figtreeGeneration=true
- I:fruitGrowthSpeed=25
- B:gooseberrytreeGeneration=true
- B:grapefruittreeGeneration=true
- B:lemontreeGeneration=true
- B:limetreeGeneration=true
- B:mangotreeGeneration=true
- B:mapletreeGeneration=true
- B:nutmegtreeGeneration=true
- B:olivetreeGeneration=true
- B:orangetreeGeneration=true
- B:papayatreeGeneration=true
- B:paperbarktreeGeneration=true
- B:peachtreeGeneration=true
- B:peartreeGeneration=true
- B:pecantreeGeneration=true
- B:peppercorntreeGeneration=true
- B:persimmontreeGeneration=true
- B:pistachiotreeGeneration=true
- B:plumtreeGeneration=true
- B:pomegranatetreeGeneration=true
- B:spiderwebtreeGeneration=true
- B:starfruittreeGeneration=true
- I:temperatefruittreeRarity=48
- I:tropicalfruittreeRarity=64
- B:vanillabeantreeGeneration=true
- B:walnuttreeGeneration=true
-}
-
-
-gardens {
- B:enablearidgardenGeneration=true
- B:enablefrostgardenGeneration=true
- B:enablegardenSpread=true
- B:enableshadedgardenGeneration=true
- B:enablesoggygardenGeneration=true
- B:enabletropicalgardenGeneration=true
- B:enablewindygardenGeneration=true
- I:gardenRarity=2
-
- # Garden spread rate. 100 means a garden spawns every tick. 1 means a garden spawns with a probability of 1% per tick. [range: 1 ~ 100, default: 30]
- I:gardenSpreadRate=30
- I:gardendropAmount=3
- I:gardenspreadMax=8
-}
-
-
-general {
- # Default: 3600 or 3 minutes
- I:buffTimeForTopTier=3600
-
- # Enables harvesting by right-clicking. [default: true]
- B:enableEasyHarvest=true
-
- # Enables catching of HarvestCraft fish using the normal fishing rod. [default: true]
- B:enableHCFish=true
-
- # Makes changes to vanilla food item and drop hunger restore and saturation values to be balanced with HarvestCraft food. [default: true]
- B:enablevanillafoodBalance=true
- I:saltrecipeAmount=1
-
- # Enable to have raw calamari smelt into cooked fish instead. [default: false]
- B:smeltsquidintocookedFish=false
-
- # Enables squid mobs to drop raw calamari. [default: true]
- B:squiddropCalamari=true
-
- # Default: 10, Choose 5, 6, 7, 8, 9, or 10 shank foods which become top tier. Foods at this level or above give buffs. Top tier foods are always edible, so be careful! Set to 0 to have no top tier foods.
- I:topTierFood=10
-
- # How long the Water Filter takes to run. Default 516. For comparison, the Presser time is 125.
- I:waterfilterTime=516
-
- # How many Fresh Water you get per Woven Cloth in the Water Filter. Default 8. Use whole numbers between 0 and 64.
- I:waterfilterfreshwaterAmount=8
-
- # How many Salt you get per Woven Cloth in the Water Filter. Default 8. Use whole numbers between 0 and 64.
- I:waterfiltersaltAmount=8
-}
-
-
-"market currency" {
- I:marketcurrencyBees=0
- I:marketcurrencyBonemeal=0
- I:marketcurrencyChicken=0
- I:marketcurrencyCow=0
- I:marketcurrencyFish=0
- I:marketcurrencyHorse=0
- I:marketcurrencyLead=0
- I:marketcurrencyLlama=0
- I:marketcurrencyMeat=0
- I:marketcurrencyNametag=0
- I:marketcurrencyOcelot=0
- I:marketcurrencyPig=0
- I:marketcurrencyRabbit=0
- I:marketcurrencySeeds=0
- I:marketcurrencySheep=0
- I:marketcurrencyWolf=0
- I:marketcurrencyconiferousSaplings=0
- I:marketcurrencytemperateSaplings=0
- I:marketcurrencytropicalSaplings=0
-}
-
-
-"market prices" {
- I:marketbonemealPrice=3
- I:marketchickenPrice=3
- I:marketcowPrice=9
- I:markethorsePrice=12
- I:marketleadPrice=1
- I:marketllamaPrice=12
- I:marketnametagPrice=1
- I:marketocelotPrice=9
- I:marketpigPrice=6
- I:marketqueenbeePrice=3
- I:marketrabbitPrice=3
- I:marketsaplingPrice=3
- I:marketseedPrice=1
- I:marketsheepPrice=6
- I:marketwolfPrice=9
-}
-
-
-"market sales" {
- B:marketsellBonemeal=false
- B:marketsellChicken=false
- B:marketsellCow=false
- B:marketsellHorse=false
- B:marketsellLead=false
- B:marketsellLlama=false
- B:marketsellNametag=false
- B:marketsellOcelot=false
- B:marketsellPig=false
- B:marketsellQueenbee=false
- B:marketsellRabbit=false
- B:marketsellSeeds=true
- B:marketsellSheep=false
- B:marketsellWolf=false
- B:marketsellconiferousSaplings=true
- B:marketselltemperateSaplings=true
- B:marketselltropicalSaplings=true
-}
-
-
-"miscellaneous recipes" {
- B:enablecroptoseedRecipe=true
- B:enablehoneyslimeballPresser=true
- B:enablelistAllwaterfreshwater=true
- B:enablelistAllwatervanillawaterbucket=true
- B:enablemaplesyrupslimeballPresser=true
- B:enablesaltfromwaterbucketrecipe=true
- B:enabletofuasmeatinRecipes=false
- B:enabletofuasmilkinRecipes=true
- I:fishtrapbaitrecipeamount=4
- I:freshmilkfrombucket=4
- I:freshwaterfrombucket=1
- I:fruitbaitrecipeamount=4
- I:grainbaitrecipeamount=4
- I:marketblockrecipeItem=0
- I:veggiebaitrecipeamount=4
-}
-
-
-seeds {
- B:artichokeseeddropfromgrass=false
- B:asparagusseeddropfromgrass=false
- B:bambooshootseeddropfromgrass=false
- B:barleyseeddropfromgrass=false
- B:beanseeddropfromgrass=false
- B:beetseeddropfromgrass=false
- B:bellpepperseeddropfromgrass=false
- B:blackberryseeddropfromgrass=false
- B:blueberryseeddropfromgrass=false
- B:broccoliseeddropfromgrass=false
- B:brusselsproutseeddropfromgrass=false
- B:cabbageseeddropfromgrass=false
- B:cactusfruitseeddropfromgrass=false
- B:candleberryseeddropfromgrass=false
- B:cantaloupeseeddropfromgrass=false
- B:cauliflowerseeddropfromgrass=false
- B:celeryseeddropfromgrass=false
- B:chilipepperseeddropfromgrass=false
- B:coffeeseeddropfromgrass=false
- B:cornseeddropfromgrass=false
- B:cottonseeddropfromgrass=false
- B:cranberryseeddropfromgrass=false
- B:cucumberseeddropfromgrass=false
- B:curryleafseeddropfromgrass=false
- B:eggplantseeddropfromgrass=false
- B:garlicseeddropfromgrass=false
- B:gingerseeddropfromgrass=false
- B:grapeseeddropfromgrass=false
- B:kiwiseeddropfromgrass=false
- B:leekseeddropfromgrass=false
- B:lettuceseeddropfromgrass=false
- B:mustardseeddropfromgrass=false
- B:oatsseeddropfromgrass=false
- B:okraseeddropfromgrass=false
- B:onionseeddropfromgrass=false
- B:parsnipseeddropfromgrass=false
- B:peanutseeddropfromgrass=false
- B:peasseeddropfromgrass=false
- B:pineappleseeddropfromgrass=false
- B:radishseeddropfromgrass=false
- B:raspberryseeddropfromgrass=false
- B:rhubarbseeddropfromgrass=false
- B:riceseeddropfromgrass=false
- B:rutabagaseeddropfromgrass=false
- B:ryeseeddropfromgrass=false
- B:scallionseeddropfromgrass=false
- B:seaweedseeddropfromgrass=false
- I:seedrarity=1
- B:sesameseedsseeddropfromgrass=false
- B:soybeanseeddropfromgrass=false
- B:spiceleafseeddropfromgrass=false
- B:spinachseeddropfromgrass=false
- B:strawberryseeddropfromgrass=false
- B:sweetpotatoseeddropfromgrass=false
- B:teaseeddropfromgrass=false
- B:tomatoseeddropfromgrass=false
- B:turnipseeddropfromgrass=false
- B:waterchestnutseeddropfromgrass=false
- B:whitemushroomseeddropfromgrass=false
- B:wintersquashseeddropfromgrass=false
- B:zucchiniseeddropfromgrass=false
-}
-
-
-"shipping bin prices" {
- I:shippingbinbeesPrice=16
- I:shippingbincropPrice=64
- I:shippingbinfishPrice=16
- I:shippingbinmeatPrice=16
-}
-
-
-"shipping bin purchases" {
- B:shippingbinbuyBees=false
- B:shippingbinbuyCrops=true
- B:shippingbinbuyFish=false
- B:shippingbinbuyMeat=false
- B:shippingbinenablevanillaMCBees=false
- B:shippingbinenablevanillaMCCrops=true
- B:shippingbinenablevanillaMCEgg=false
- B:shippingbinenablevanillaMCFish=false
- B:shippingbinenablevanillaMCMeat=false
- B:shippingbinenablevanillaMCMonsterParts=false
-}
-
-
+# Configuration file
+
+beehiverarity {
+ I:beekeeping=5
+}
+
+
+beekeeping {
+ # If true, the last item produced by a queen bee will be another queen bee. [default: true]
+ B:apiarylastresultequalsQueen=true
+
+ # The higher the value, the more beehives are generated. [range: 0 ~ 32767, default: 10]
+ I:beehiveRarity=10
+
+ # Enable generation of beehives. [default: true]
+ B:enableBeehiveGeneration=true
+
+ # Allows grubs and cooked grubs to be used in listAllrawmeat and listAllcookedmeat. [default: true]
+ B:enablebeegrubaslistAllmeat=true
+}
+
+
+crops {
+ # Default: 0.0, This number is added/subtracted from normal fertile crop growth (3.0) and adjacent fertile crop growth (4.0).
+ D:cropGrowthSpeed=0.0
+ I:cropfoodRestore=1
+ D:cropsaturationRestore=0.6
+ B:cropsdropSeeds=false
+ B:enablecropspecialplanting=true
+
+ # Disable to keep giga pickle crop seeds from appearing in dungeon chests
+ B:enablegigapickleCrop=true
+ D:mealsaturation=1.2
+ D:meatymealsaturation=1.600000023841858
+ D:snacksaturation=0.6
+}
+
+
+drops {
+ # [default: [harvestcraft:cactusfruititem], [minecraft:cactus]]
+ S:aridGarden <
+ harvestcraft:cactusfruitseeditem
+ minecraft:cactus
+ >
+
+ # [default: [harvestcraft:raspberryitem], [harvestcraft:oatsitem], [harvestcraft:ryeitem], [harvestcraft:celeryitem], [harvestcraft:peasitem], [harvestcraft:beetitem], [harvestcraft:rutabagaitem], [harvestcraft:broccoliitem], [harvestcraft:caulifloweritem], [harvestcraft:cabbageitem], [harvestcraft:spinachitem], [harvestcraft:cottonitem]]
+ S:frostGarden <
+ harvestcraft:raspberryseeditem
+ harvestcraft:oatsseeditem
+ harvestcraft:ryeseeditem
+ harvestcraft:celeryseeditem
+ harvestcraft:peasseeditem
+ harvestcraft:beetseeditem
+ harvestcraft:rutabagaseeditem
+ harvestcraft:broccoliseeditem
+ harvestcraft:cauliflowerseeditem
+ harvestcraft:cabbageseeditem
+ harvestcraft:spinachseeditem
+ harvestcraft:cottonseeditem
+ >
+
+ # [default: [harvestcraft:whitemushroomitem], [harvestcraft:blackberryitem], [harvestcraft:zucchiniitem], [harvestcraft:radishitem], [harvestcraft:rhubarbitem], [harvestcraft:tealeafitem], [harvestcraft:garlicitem], [harvestcraft:sweetpotatoitem], [harvestcraft:turnipitem], [harvestcraft:spiceleafitem], [harvestcraft:beanitem], [harvestcraft:leekitem], [harvestcraft:scallionitem], [harvestcraft:tomatoitem], [harvestcraft:cottonitem]]
+ S:shadedGarden <
+ harvestcraft:whitemushroomseeditem
+ harvestcraft:blackberryseeditem
+ harvestcraft:zucchiniseeditem
+ harvestcraft:radishseeditem
+ harvestcraft:rhubarbseeditem
+ harvestcraft:teaseeditem
+ harvestcraft:garlicseeditem
+ harvestcraft:sweetpotatoseeditem
+ harvestcraft:turnipseeditem
+ harvestcraft:spiceleafseeditem
+ harvestcraft:beanseeditem
+ harvestcraft:leekseeditem
+ harvestcraft:scallionseeditem
+ harvestcraft:tomatoseeditem
+ harvestcraft:cottonseeditem
+ >
+
+ # [default: [harvestcraft:brusselsproutitem], [harvestcraft:spiceleafitem], [harvestcraft:blueberryitem], [harvestcraft:asparagusitem], [harvestcraft:cranberryitem], [harvestcraft:riceitem], [harvestcraft:seaweeditem], [harvestcraft:waterchestnutitem], [harvestcraft:okraitem], [harvestcraft:cottonitem]]
+ S:soggyGarden <
+ harvestcraft:brusselsproutseeditem
+ harvestcraft:spiceleafseeditem
+ harvestcraft:blueberryseeditem
+ harvestcraft:asparagusseeditem
+ harvestcraft:cranberryseeditem
+ harvestcraft:riceseeditem
+ harvestcraft:seaweedseeditem
+ harvestcraft:waterchestnutseeditem
+ harvestcraft:okraseeditem
+ harvestcraft:cottonseeditem
+ >
+
+ # [default: [harvestcraft:grapeitem], [harvestcraft:pineappleitem], [harvestcraft:kiwiitem], [harvestcraft:sesameseedsitem], [harvestcraft:curryleafitem], [harvestcraft:bambooshootitem], [harvestcraft:cantaloupeitem], [harvestcraft:gingeritem], [harvestcraft:coffeebeanitem], [harvestcraft:soybeanitem], [harvestcraft:eggplantitem], [harvestcraft:cottonitem]]
+ S:tropicalGarden <
+ harvestcraft:grapeseeditem
+ harvestcraft:pineappleseeditem
+ harvestcraft:kiwiseeditem
+ harvestcraft:sesameseedsseeditem
+ harvestcraft:curryleafseeditem
+ harvestcraft:bambooshootseeditem
+ harvestcraft:cantaloupeseeditem
+ harvestcraft:gingerseeditem
+ harvestcraft:coffeeseeditem
+ harvestcraft:soybeanseeditem
+ harvestcraft:eggplantseeditem
+ harvestcraft:cottonseeditem
+ >
+
+ # [default: [harvestcraft:strawberryitem], [harvestcraft:barleyitem], [harvestcraft:cornitem], [harvestcraft:cucumberitem], [harvestcraft:wintersquashitem], [harvestcraft:mustardseedsitem], [harvestcraft:onionitem], [harvestcraft:parsnipitem], [harvestcraft:peanutitem], [minecraft:potato], [minecraft:carrot], [harvestcraft:lettuceitem], [harvestcraft:artichokeitem], [harvestcraft:bellpepperitem], [harvestcraft:chilipepperitem], [minecraft:wheat], [harvestcraft:cottonitem]]
+ S:windyGarden <
+ harvestcraft:strawberryseeditem
+ harvestcraft:barleyseeditem
+ harvestcraft:cornseeditem
+ harvestcraft:cucumberseeditem
+ harvestcraft:wintersquashseeditem
+ harvestcraft:mustardseeditem
+ harvestcraft:onionseeditem
+ harvestcraft:parsnipseeditem
+ harvestcraft:peanutseeditem
+ harvestcraft:lettuceseeditem
+ harvestcraft:artichokeseeditem
+ harvestcraft:bellpepperseeditem
+ harvestcraft:chilipepperseeditem
+ harvestcraft:cottonseeditem
+ >
+}
+
+
+enablebeehivegeneration {
+ B:beekeeping=true
+}
+
+
+"fruit trees" {
+ B:almondtreeGeneration=true
+ B:appletreeGeneration=true
+ B:apricottreeGeneration=true
+ B:avocadotreeGeneration=true
+ B:bananatreeGeneration=true
+ B:cashewtreeGeneration=true
+ B:cherrytreeGeneration=true
+ B:chestnuttreeGeneration=true
+ B:cinnamontreeGeneration=true
+ B:coconuttreeGeneration=true
+ I:coniferousfruittreeRarity=48
+ B:datetreeGeneration=true
+ B:dragonfruittreeGeneration=true
+ B:duriantreeGeneration=true
+ B:figtreeGeneration=true
+ I:fruitGrowthSpeed=25
+ B:gooseberrytreeGeneration=true
+ B:grapefruittreeGeneration=true
+ B:lemontreeGeneration=true
+ B:limetreeGeneration=true
+ B:mangotreeGeneration=true
+ B:mapletreeGeneration=true
+ B:nutmegtreeGeneration=true
+ B:olivetreeGeneration=true
+ B:orangetreeGeneration=true
+ B:papayatreeGeneration=true
+ B:paperbarktreeGeneration=true
+ B:peachtreeGeneration=true
+ B:peartreeGeneration=true
+ B:pecantreeGeneration=true
+ B:peppercorntreeGeneration=true
+ B:persimmontreeGeneration=true
+ B:pistachiotreeGeneration=true
+ B:plumtreeGeneration=true
+ B:pomegranatetreeGeneration=true
+ B:spiderwebtreeGeneration=true
+ B:starfruittreeGeneration=true
+ I:temperatefruittreeRarity=48
+ I:tropicalfruittreeRarity=64
+ B:vanillabeantreeGeneration=true
+ B:walnuttreeGeneration=true
+}
+
+
+gardens {
+ B:enablearidgardenGeneration=true
+ B:enablefrostgardenGeneration=true
+ B:enablegardenSpread=true
+ B:enableshadedgardenGeneration=true
+ B:enablesoggygardenGeneration=true
+ B:enabletropicalgardenGeneration=true
+ B:enablewindygardenGeneration=true
+ I:gardenRarity=2
+
+ # Garden spread rate. 100 means a garden spawns every tick. 1 means a garden spawns with a probability of 1% per tick. [range: 1 ~ 100, default: 30]
+ I:gardenSpreadRate=30
+ I:gardendropAmount=3
+ I:gardenspreadMax=8
+}
+
+
+general {
+ # Default: 3600 or 3 minutes
+ I:buffTimeForTopTier=3600
+
+ # Enables harvesting by right-clicking. [default: true]
+ B:enableEasyHarvest=true
+
+ # Enables catching of HarvestCraft fish using the normal fishing rod. [default: true]
+ B:enableHCFish=true
+
+ # Makes changes to vanilla food item and drop hunger restore and saturation values to be balanced with HarvestCraft food. [default: true]
+ B:enablevanillafoodBalance=true
+ I:saltrecipeAmount=1
+
+ # Enable to have raw calamari smelt into cooked fish instead. [default: false]
+ B:smeltsquidintocookedFish=false
+
+ # Enables squid mobs to drop raw calamari. [default: true]
+ B:squiddropCalamari=true
+
+ # Default: 10, Choose 5, 6, 7, 8, 9, or 10 shank foods which become top tier. Foods at this level or above give buffs. Top tier foods are always edible, so be careful! Set to 0 to have no top tier foods.
+ I:topTierFood=10
+
+ # How long the Water Filter takes to run. Default 516. For comparison, the Presser time is 125.
+ I:waterfilterTime=516
+
+ # How many Fresh Water you get per Woven Cloth in the Water Filter. Default 8. Use whole numbers between 0 and 64.
+ I:waterfilterfreshwaterAmount=8
+
+ # How many Salt you get per Woven Cloth in the Water Filter. Default 8. Use whole numbers between 0 and 64.
+ I:waterfiltersaltAmount=8
+}
+
+
+"market currency" {
+ I:marketcurrencyBees=0
+ I:marketcurrencyBonemeal=0
+ I:marketcurrencyChicken=0
+ I:marketcurrencyCow=0
+ I:marketcurrencyFish=0
+ I:marketcurrencyHorse=0
+ I:marketcurrencyLead=0
+ I:marketcurrencyLlama=0
+ I:marketcurrencyMeat=0
+ I:marketcurrencyNametag=0
+ I:marketcurrencyOcelot=0
+ I:marketcurrencyPig=0
+ I:marketcurrencyRabbit=0
+ I:marketcurrencySeeds=0
+ I:marketcurrencySheep=0
+ I:marketcurrencyWolf=0
+ I:marketcurrencyconiferousSaplings=0
+ I:marketcurrencytemperateSaplings=0
+ I:marketcurrencytropicalSaplings=0
+}
+
+
+"market prices" {
+ I:marketbonemealPrice=3
+ I:marketchickenPrice=3
+ I:marketcowPrice=9
+ I:markethorsePrice=12
+ I:marketleadPrice=1
+ I:marketllamaPrice=12
+ I:marketnametagPrice=1
+ I:marketocelotPrice=9
+ I:marketpigPrice=6
+ I:marketqueenbeePrice=3
+ I:marketrabbitPrice=3
+ I:marketsaplingPrice=3
+ I:marketseedPrice=1
+ I:marketsheepPrice=6
+ I:marketwolfPrice=9
+}
+
+
+"market sales" {
+ B:marketsellBonemeal=false
+ B:marketsellChicken=false
+ B:marketsellCow=false
+ B:marketsellHorse=false
+ B:marketsellLead=false
+ B:marketsellLlama=false
+ B:marketsellNametag=false
+ B:marketsellOcelot=false
+ B:marketsellPig=false
+ B:marketsellQueenbee=false
+ B:marketsellRabbit=false
+ B:marketsellSeeds=true
+ B:marketsellSheep=false
+ B:marketsellWolf=false
+ B:marketsellconiferousSaplings=true
+ B:marketselltemperateSaplings=true
+ B:marketselltropicalSaplings=true
+}
+
+
+"miscellaneous recipes" {
+ B:enablecroptoseedRecipe=true
+ B:enablehoneyslimeballPresser=true
+ B:enablelistAllwaterfreshwater=true
+ B:enablelistAllwatervanillawaterbucket=true
+ B:enablemaplesyrupslimeballPresser=true
+ B:enablesaltfromwaterbucketrecipe=true
+ B:enabletofuasmeatinRecipes=false
+ B:enabletofuasmilkinRecipes=true
+ I:fishtrapbaitrecipeamount=4
+ I:freshmilkfrombucket=4
+ I:freshwaterfrombucket=1
+ I:fruitbaitrecipeamount=4
+ I:grainbaitrecipeamount=4
+ I:marketblockrecipeItem=0
+ I:veggiebaitrecipeamount=4
+}
+
+
+seeds {
+ B:artichokeseeddropfromgrass=false
+ B:asparagusseeddropfromgrass=false
+ B:bambooshootseeddropfromgrass=false
+ B:barleyseeddropfromgrass=false
+ B:beanseeddropfromgrass=false
+ B:beetseeddropfromgrass=false
+ B:bellpepperseeddropfromgrass=false
+ B:blackberryseeddropfromgrass=false
+ B:blueberryseeddropfromgrass=false
+ B:broccoliseeddropfromgrass=false
+ B:brusselsproutseeddropfromgrass=false
+ B:cabbageseeddropfromgrass=false
+ B:cactusfruitseeddropfromgrass=false
+ B:candleberryseeddropfromgrass=false
+ B:cantaloupeseeddropfromgrass=false
+ B:cauliflowerseeddropfromgrass=false
+ B:celeryseeddropfromgrass=false
+ B:chilipepperseeddropfromgrass=false
+ B:coffeeseeddropfromgrass=false
+ B:cornseeddropfromgrass=false
+ B:cottonseeddropfromgrass=false
+ B:cranberryseeddropfromgrass=false
+ B:cucumberseeddropfromgrass=false
+ B:curryleafseeddropfromgrass=false
+ B:eggplantseeddropfromgrass=false
+ B:garlicseeddropfromgrass=false
+ B:gingerseeddropfromgrass=false
+ B:grapeseeddropfromgrass=false
+ B:kiwiseeddropfromgrass=false
+ B:leekseeddropfromgrass=false
+ B:lettuceseeddropfromgrass=false
+ B:mustardseeddropfromgrass=false
+ B:oatsseeddropfromgrass=false
+ B:okraseeddropfromgrass=false
+ B:onionseeddropfromgrass=false
+ B:parsnipseeddropfromgrass=false
+ B:peanutseeddropfromgrass=false
+ B:peasseeddropfromgrass=false
+ B:pineappleseeddropfromgrass=false
+ B:radishseeddropfromgrass=false
+ B:raspberryseeddropfromgrass=false
+ B:rhubarbseeddropfromgrass=false
+ B:riceseeddropfromgrass=false
+ B:rutabagaseeddropfromgrass=false
+ B:ryeseeddropfromgrass=false
+ B:scallionseeddropfromgrass=false
+ B:seaweedseeddropfromgrass=false
+ I:seedrarity=1
+ B:sesameseedsseeddropfromgrass=false
+ B:soybeanseeddropfromgrass=false
+ B:spiceleafseeddropfromgrass=false
+ B:spinachseeddropfromgrass=false
+ B:strawberryseeddropfromgrass=false
+ B:sweetpotatoseeddropfromgrass=false
+ B:teaseeddropfromgrass=false
+ B:tomatoseeddropfromgrass=false
+ B:turnipseeddropfromgrass=false
+ B:waterchestnutseeddropfromgrass=false
+ B:whitemushroomseeddropfromgrass=false
+ B:wintersquashseeddropfromgrass=false
+ B:zucchiniseeddropfromgrass=false
+}
+
+
+"shipping bin prices" {
+ I:shippingbinbeesPrice=16
+ I:shippingbincropPrice=64
+ I:shippingbinfishPrice=16
+ I:shippingbinmeatPrice=16
+}
+
+
+"shipping bin purchases" {
+ B:shippingbinbuyBees=false
+ B:shippingbinbuyCrops=true
+ B:shippingbinbuyFish=false
+ B:shippingbinbuyMeat=false
+ B:shippingbinenablevanillaMCBees=false
+ B:shippingbinenablevanillaMCCrops=true
+ B:shippingbinenablevanillaMCEgg=false
+ B:shippingbinenablevanillaMCFish=false
+ B:shippingbinenablevanillaMCMeat=false
+ B:shippingbinenablevanillaMCMonsterParts=false
+}
+
+
diff --git a/.minecraft/config/harvestcraft_fruittree.cfg b/.minecraft/config/harvestcraft_fruittree.cfg
index d53ae78..760523a 100644
--- a/.minecraft/config/harvestcraft_fruittree.cfg
+++ b/.minecraft/config/harvestcraft_fruittree.cfg
@@ -1,1130 +1,1130 @@
-# Configuration file
-
-##########################################################################################################
-# _common_fruit_trees
-#--------------------------------------------------------------------------------------------------------#
-# Available/Detected biomes: [minecraft:ocean], [minecraft:plains], [minecraft:desert], [minecraft:extreme_hills], [minecraft:forest], [minecraft:taiga], [minecraft:swampland], [minecraft:river], [minecraft:hell], [minecraft:sky], [minecraft:frozen_ocean], [minecraft:frozen_river], [minecraft:ice_flats], [minecraft:ice_mountains], [minecraft:mushroom_island], [minecraft:mushroom_island_shore], [minecraft:beaches], [minecraft:desert_hills], [minecraft:forest_hills], [minecraft:taiga_hills], [minecraft:smaller_extreme_hills], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:deep_ocean], [minecraft:stone_beach], [minecraft:cold_beach], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:taiga_cold], [minecraft:taiga_cold_hills], [minecraft:redwood_taiga], [minecraft:redwood_taiga_hills], [minecraft:extreme_hills_with_trees], [minecraft:savanna], [minecraft:savanna_rock], [minecraft:mesa], [minecraft:mesa_rock], [minecraft:mesa_clear_rock], [minecraft:void], [minecraft:mutated_plains], [minecraft:mutated_desert], [minecraft:mutated_extreme_hills], [minecraft:mutated_forest], [minecraft:mutated_taiga], [minecraft:mutated_swampland], [minecraft:mutated_ice_flats], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [minecraft:mutated_taiga_cold], [minecraft:mutated_redwood_taiga], [minecraft:mutated_redwood_taiga_hills], [minecraft:mutated_extreme_hills_with_trees], [minecraft:mutated_savanna], [minecraft:mutated_savanna_rock], [minecraft:mutated_mesa], [minecraft:mutated_mesa_rock], [minecraft:mutated_mesa_clear_rock], [appliedenergistics2:storage_biome], [traverse:autumnal_woods], [traverse:woodlands], [traverse:mini_jungle], [traverse:meadow], [traverse:green_swamp], [traverse:red_desert], [traverse:temperate_rainforest], [traverse:badlands], [traverse:mountainous_desert], [traverse:rocky_plateau], [traverse:forested_hills], [traverse:birch_forested_hills], [traverse:autumnal_wooded_hills], [traverse:cliffs], [traverse:glacier], [traverse:glacier_spikes], [traverse:snowy_coniferous_forest], [traverse:lush_hills], [traverse:canyon], [traverse:crag_cliffs], [advancedrocketry:moon], [advancedrocketry:alien forest], [advancedrocketry:hotdryrock], [advancedrocketry:space], [advancedrocketry:stormland], [advancedrocketry:crystalchasms], [advancedrocketry:deepswamp], [advancedrocketry:marsh], [advancedrocketry:oceanspires], [advancedrocketry:moondark],
-##########################################################################################################
-
-_common_fruit_trees {
- # Default: true
- B:enableFruitTreeGeneration=true
-
- # Default: 25, Lower is faster
- I:fruitGrowthSpeed=25
-}
-
-
-almond {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-apple {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
- S:whitelist <
- minecraft:forest
- minecraft:river
- minecraft:forest_hills
- minecraft:birch_forest
- minecraft:birch_forest_hills
- minecraft:roofed_forest
- minecraft:mutated_forest
- minecraft:mutated_birch_forest
- minecraft:mutated_birch_forest_hills
- minecraft:mutated_roofed_forest
- biomesoplenty:boreal_forest
- biomesoplenty:brushland
- biomesoplenty:grove
- biomesoplenty:land_of_lakes
- biomesoplenty:lush_swamp
- biomesoplenty:mountain
- biomesoplenty:orchard
- biomesoplenty:overgrown_cliffs
- biomesoplenty:seasonal_forest
- biomesoplenty:temperate_rainforest
- biomesoplenty:wetland
- biomesoplenty:woodland
- biomesoplenty:mountain_foothills
- >
-}
-
-
-apricot {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-avocado {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
- S:whitelist <
- minecraft:forest
- minecraft:river
- minecraft:forest_hills
- minecraft:birch_forest
- minecraft:birch_forest_hills
- minecraft:roofed_forest
- minecraft:mutated_forest
- minecraft:mutated_birch_forest
- minecraft:mutated_birch_forest_hills
- minecraft:mutated_roofed_forest
- biomesoplenty:boreal_forest
- biomesoplenty:brushland
- biomesoplenty:grove
- biomesoplenty:land_of_lakes
- biomesoplenty:lush_swamp
- biomesoplenty:mountain
- biomesoplenty:orchard
- biomesoplenty:overgrown_cliffs
- biomesoplenty:seasonal_forest
- biomesoplenty:temperate_rainforest
- biomesoplenty:wetland
- biomesoplenty:woodland
- biomesoplenty:mountain_foothills
- >
-}
-
-
-banana {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-cashew {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-cherry {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
- S:whitelist <
- minecraft:forest
- minecraft:river
- minecraft:forest_hills
- minecraft:birch_forest
- minecraft:birch_forest_hills
- minecraft:roofed_forest
- minecraft:mutated_forest
- minecraft:mutated_birch_forest
- minecraft:mutated_birch_forest_hills
- minecraft:mutated_roofed_forest
- biomesoplenty:boreal_forest
- biomesoplenty:brushland
- biomesoplenty:grove
- biomesoplenty:land_of_lakes
- biomesoplenty:lush_swamp
- biomesoplenty:mountain
- biomesoplenty:orchard
- biomesoplenty:overgrown_cliffs
- biomesoplenty:seasonal_forest
- biomesoplenty:temperate_rainforest
- biomesoplenty:wetland
- biomesoplenty:woodland
- biomesoplenty:mountain_foothills
- >
-}
-
-
-chestnut {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
- S:whitelist <
- minecraft:forest
- minecraft:river
- minecraft:forest_hills
- minecraft:birch_forest
- minecraft:birch_forest_hills
- minecraft:roofed_forest
- minecraft:mutated_forest
- minecraft:mutated_birch_forest
- minecraft:mutated_birch_forest_hills
- minecraft:mutated_roofed_forest
- biomesoplenty:boreal_forest
- biomesoplenty:brushland
- biomesoplenty:grove
- biomesoplenty:land_of_lakes
- biomesoplenty:lush_swamp
- biomesoplenty:mountain
- biomesoplenty:orchard
- biomesoplenty:overgrown_cliffs
- biomesoplenty:seasonal_forest
- biomesoplenty:temperate_rainforest
- biomesoplenty:wetland
- biomesoplenty:woodland
- biomesoplenty:mountain_foothills
- >
-}
-
-
-cinnamon {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-coconut {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-date {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-dragonfruit {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-durian {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-fig {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-gooseberry {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
- S:whitelist <
- minecraft:forest
- minecraft:river
- minecraft:forest_hills
- minecraft:birch_forest
- minecraft:birch_forest_hills
- minecraft:roofed_forest
- minecraft:mutated_forest
- minecraft:mutated_birch_forest
- minecraft:mutated_birch_forest_hills
- minecraft:mutated_roofed_forest
- biomesoplenty:boreal_forest
- biomesoplenty:brushland
- biomesoplenty:grove
- biomesoplenty:land_of_lakes
- biomesoplenty:lush_swamp
- biomesoplenty:mountain
- biomesoplenty:orchard
- biomesoplenty:overgrown_cliffs
- biomesoplenty:seasonal_forest
- biomesoplenty:temperate_rainforest
- biomesoplenty:wetland
- biomesoplenty:woodland
- biomesoplenty:mountain_foothills
- >
-}
-
-
-grapefruit {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-lemon {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-lime {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-mango {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-maple {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # cold [default: [minecraft:taiga_cold], [minecraft:taiga_cold_hills], [minecraft:mutated_taiga_cold], [biomesoplenty:snowy_coniferous_forest], [biomesoplenty:snowy_forest], [biomesoplenty:alps_foothills], [minecraft:taiga], [minecraft:taiga_hills], [biomesoplenty:boreal_forest], [biomesoplenty:coniferous_forest], [biomesoplenty:maple_woods], [biomesoplenty:seasonal_forest]]
- S:whitelist <
- minecraft:taiga_cold
- minecraft:taiga_cold_hills
- minecraft:mutated_taiga_cold
- biomesoplenty:snowy_coniferous_forest
- biomesoplenty:snowy_forest
- biomesoplenty:alps_foothills
- minecraft:taiga
- minecraft:taiga_hills
- biomesoplenty:boreal_forest
- biomesoplenty:coniferous_forest
- biomesoplenty:maple_woods
- biomesoplenty:seasonal_forest
- >
-}
-
-
-nutmeg {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
- S:whitelist <
- minecraft:forest
- minecraft:river
- minecraft:forest_hills
- minecraft:birch_forest
- minecraft:birch_forest_hills
- minecraft:roofed_forest
- minecraft:mutated_forest
- minecraft:mutated_birch_forest
- minecraft:mutated_birch_forest_hills
- minecraft:mutated_roofed_forest
- biomesoplenty:boreal_forest
- biomesoplenty:brushland
- biomesoplenty:grove
- biomesoplenty:land_of_lakes
- biomesoplenty:lush_swamp
- biomesoplenty:mountain
- biomesoplenty:orchard
- biomesoplenty:overgrown_cliffs
- biomesoplenty:seasonal_forest
- biomesoplenty:temperate_rainforest
- biomesoplenty:wetland
- biomesoplenty:woodland
- biomesoplenty:mountain_foothills
- >
-}
-
-
-olive {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-orange {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-papaya {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-paperbark {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-peach {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-pear {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
- S:whitelist <
- minecraft:forest
- minecraft:river
- minecraft:forest_hills
- minecraft:birch_forest
- minecraft:birch_forest_hills
- minecraft:roofed_forest
- minecraft:mutated_forest
- minecraft:mutated_birch_forest
- minecraft:mutated_birch_forest_hills
- minecraft:mutated_roofed_forest
- biomesoplenty:boreal_forest
- biomesoplenty:brushland
- biomesoplenty:grove
- biomesoplenty:land_of_lakes
- biomesoplenty:lush_swamp
- biomesoplenty:mountain
- biomesoplenty:orchard
- biomesoplenty:overgrown_cliffs
- biomesoplenty:seasonal_forest
- biomesoplenty:temperate_rainforest
- biomesoplenty:wetland
- biomesoplenty:woodland
- biomesoplenty:mountain_foothills
- >
-}
-
-
-pecan {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-peppercorn {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-persimmon {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-pistachio {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-plum {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
- S:whitelist <
- minecraft:forest
- minecraft:river
- minecraft:forest_hills
- minecraft:birch_forest
- minecraft:birch_forest_hills
- minecraft:roofed_forest
- minecraft:mutated_forest
- minecraft:mutated_birch_forest
- minecraft:mutated_birch_forest_hills
- minecraft:mutated_roofed_forest
- biomesoplenty:boreal_forest
- biomesoplenty:brushland
- biomesoplenty:grove
- biomesoplenty:land_of_lakes
- biomesoplenty:lush_swamp
- biomesoplenty:mountain
- biomesoplenty:orchard
- biomesoplenty:overgrown_cliffs
- biomesoplenty:seasonal_forest
- biomesoplenty:temperate_rainforest
- biomesoplenty:wetland
- biomesoplenty:woodland
- biomesoplenty:mountain_foothills
- >
-}
-
-
-pomegranate {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-spiderweb {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
- S:whitelist <
- minecraft:forest
- minecraft:river
- minecraft:forest_hills
- minecraft:birch_forest
- minecraft:birch_forest_hills
- minecraft:roofed_forest
- minecraft:mutated_forest
- minecraft:mutated_birch_forest
- minecraft:mutated_birch_forest_hills
- minecraft:mutated_roofed_forest
- biomesoplenty:boreal_forest
- biomesoplenty:brushland
- biomesoplenty:grove
- biomesoplenty:land_of_lakes
- biomesoplenty:lush_swamp
- biomesoplenty:mountain
- biomesoplenty:orchard
- biomesoplenty:overgrown_cliffs
- biomesoplenty:seasonal_forest
- biomesoplenty:temperate_rainforest
- biomesoplenty:wetland
- biomesoplenty:woodland
- biomesoplenty:mountain_foothills
- >
-}
-
-
-starfruit {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-vanillabean {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
- S:whitelist <
- minecraft:savanna
- minecraft:jungle
- minecraft:jungle_hills
- minecraft:jungle_edge
- minecraft:mutated_jungle
- minecraft:mutated_jungle_edge
- biomesoplenty:chaparral
- biomesoplenty:sacred_springs
- biomesoplenty:bamboo_forest
- biomesoplenty:eucalyptus_forest
- biomesoplenty:prairie
- biomesoplenty:rainforest
- biomesoplenty:tropical_rainforest
- biomesoplenty:oasis
- biomesoplenty:tropical_island
- >
-}
-
-
-walnut {
- # [default: true]
- B:enableGeneration=true
-
- # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
- I:rarity=20
-
- # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
- S:whitelist <
- minecraft:forest
- minecraft:river
- minecraft:forest_hills
- minecraft:birch_forest
- minecraft:birch_forest_hills
- minecraft:roofed_forest
- minecraft:mutated_forest
- minecraft:mutated_birch_forest
- minecraft:mutated_birch_forest_hills
- minecraft:mutated_roofed_forest
- biomesoplenty:boreal_forest
- biomesoplenty:brushland
- biomesoplenty:grove
- biomesoplenty:land_of_lakes
- biomesoplenty:lush_swamp
- biomesoplenty:mountain
- biomesoplenty:orchard
- biomesoplenty:overgrown_cliffs
- biomesoplenty:seasonal_forest
- biomesoplenty:temperate_rainforest
- biomesoplenty:wetland
- biomesoplenty:woodland
- biomesoplenty:mountain_foothills
- >
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# _common_fruit_trees
+#--------------------------------------------------------------------------------------------------------#
+# Available/Detected biomes: [minecraft:ocean], [minecraft:plains], [minecraft:desert], [minecraft:extreme_hills], [minecraft:forest], [minecraft:taiga], [minecraft:swampland], [minecraft:river], [minecraft:hell], [minecraft:sky], [minecraft:frozen_ocean], [minecraft:frozen_river], [minecraft:ice_flats], [minecraft:ice_mountains], [minecraft:mushroom_island], [minecraft:mushroom_island_shore], [minecraft:beaches], [minecraft:desert_hills], [minecraft:forest_hills], [minecraft:taiga_hills], [minecraft:smaller_extreme_hills], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:deep_ocean], [minecraft:stone_beach], [minecraft:cold_beach], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:taiga_cold], [minecraft:taiga_cold_hills], [minecraft:redwood_taiga], [minecraft:redwood_taiga_hills], [minecraft:extreme_hills_with_trees], [minecraft:savanna], [minecraft:savanna_rock], [minecraft:mesa], [minecraft:mesa_rock], [minecraft:mesa_clear_rock], [minecraft:void], [minecraft:mutated_plains], [minecraft:mutated_desert], [minecraft:mutated_extreme_hills], [minecraft:mutated_forest], [minecraft:mutated_taiga], [minecraft:mutated_swampland], [minecraft:mutated_ice_flats], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [minecraft:mutated_taiga_cold], [minecraft:mutated_redwood_taiga], [minecraft:mutated_redwood_taiga_hills], [minecraft:mutated_extreme_hills_with_trees], [minecraft:mutated_savanna], [minecraft:mutated_savanna_rock], [minecraft:mutated_mesa], [minecraft:mutated_mesa_rock], [minecraft:mutated_mesa_clear_rock], [appliedenergistics2:storage_biome], [traverse:autumnal_woods], [traverse:woodlands], [traverse:mini_jungle], [traverse:meadow], [traverse:green_swamp], [traverse:red_desert], [traverse:temperate_rainforest], [traverse:badlands], [traverse:mountainous_desert], [traverse:rocky_plateau], [traverse:forested_hills], [traverse:birch_forested_hills], [traverse:autumnal_wooded_hills], [traverse:cliffs], [traverse:glacier], [traverse:glacier_spikes], [traverse:snowy_coniferous_forest], [traverse:lush_hills], [traverse:canyon], [traverse:crag_cliffs], [advancedrocketry:moon], [advancedrocketry:alien forest], [advancedrocketry:hotdryrock], [advancedrocketry:space], [advancedrocketry:stormland], [advancedrocketry:crystalchasms], [advancedrocketry:deepswamp], [advancedrocketry:marsh], [advancedrocketry:oceanspires], [advancedrocketry:moondark],
+##########################################################################################################
+
+_common_fruit_trees {
+ # Default: true
+ B:enableFruitTreeGeneration=true
+
+ # Default: 25, Lower is faster
+ I:fruitGrowthSpeed=25
+}
+
+
+almond {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+apple {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
+ S:whitelist <
+ minecraft:forest
+ minecraft:river
+ minecraft:forest_hills
+ minecraft:birch_forest
+ minecraft:birch_forest_hills
+ minecraft:roofed_forest
+ minecraft:mutated_forest
+ minecraft:mutated_birch_forest
+ minecraft:mutated_birch_forest_hills
+ minecraft:mutated_roofed_forest
+ biomesoplenty:boreal_forest
+ biomesoplenty:brushland
+ biomesoplenty:grove
+ biomesoplenty:land_of_lakes
+ biomesoplenty:lush_swamp
+ biomesoplenty:mountain
+ biomesoplenty:orchard
+ biomesoplenty:overgrown_cliffs
+ biomesoplenty:seasonal_forest
+ biomesoplenty:temperate_rainforest
+ biomesoplenty:wetland
+ biomesoplenty:woodland
+ biomesoplenty:mountain_foothills
+ >
+}
+
+
+apricot {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+avocado {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
+ S:whitelist <
+ minecraft:forest
+ minecraft:river
+ minecraft:forest_hills
+ minecraft:birch_forest
+ minecraft:birch_forest_hills
+ minecraft:roofed_forest
+ minecraft:mutated_forest
+ minecraft:mutated_birch_forest
+ minecraft:mutated_birch_forest_hills
+ minecraft:mutated_roofed_forest
+ biomesoplenty:boreal_forest
+ biomesoplenty:brushland
+ biomesoplenty:grove
+ biomesoplenty:land_of_lakes
+ biomesoplenty:lush_swamp
+ biomesoplenty:mountain
+ biomesoplenty:orchard
+ biomesoplenty:overgrown_cliffs
+ biomesoplenty:seasonal_forest
+ biomesoplenty:temperate_rainforest
+ biomesoplenty:wetland
+ biomesoplenty:woodland
+ biomesoplenty:mountain_foothills
+ >
+}
+
+
+banana {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+cashew {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+cherry {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
+ S:whitelist <
+ minecraft:forest
+ minecraft:river
+ minecraft:forest_hills
+ minecraft:birch_forest
+ minecraft:birch_forest_hills
+ minecraft:roofed_forest
+ minecraft:mutated_forest
+ minecraft:mutated_birch_forest
+ minecraft:mutated_birch_forest_hills
+ minecraft:mutated_roofed_forest
+ biomesoplenty:boreal_forest
+ biomesoplenty:brushland
+ biomesoplenty:grove
+ biomesoplenty:land_of_lakes
+ biomesoplenty:lush_swamp
+ biomesoplenty:mountain
+ biomesoplenty:orchard
+ biomesoplenty:overgrown_cliffs
+ biomesoplenty:seasonal_forest
+ biomesoplenty:temperate_rainforest
+ biomesoplenty:wetland
+ biomesoplenty:woodland
+ biomesoplenty:mountain_foothills
+ >
+}
+
+
+chestnut {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
+ S:whitelist <
+ minecraft:forest
+ minecraft:river
+ minecraft:forest_hills
+ minecraft:birch_forest
+ minecraft:birch_forest_hills
+ minecraft:roofed_forest
+ minecraft:mutated_forest
+ minecraft:mutated_birch_forest
+ minecraft:mutated_birch_forest_hills
+ minecraft:mutated_roofed_forest
+ biomesoplenty:boreal_forest
+ biomesoplenty:brushland
+ biomesoplenty:grove
+ biomesoplenty:land_of_lakes
+ biomesoplenty:lush_swamp
+ biomesoplenty:mountain
+ biomesoplenty:orchard
+ biomesoplenty:overgrown_cliffs
+ biomesoplenty:seasonal_forest
+ biomesoplenty:temperate_rainforest
+ biomesoplenty:wetland
+ biomesoplenty:woodland
+ biomesoplenty:mountain_foothills
+ >
+}
+
+
+cinnamon {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+coconut {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+date {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+dragonfruit {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+durian {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+fig {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+gooseberry {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
+ S:whitelist <
+ minecraft:forest
+ minecraft:river
+ minecraft:forest_hills
+ minecraft:birch_forest
+ minecraft:birch_forest_hills
+ minecraft:roofed_forest
+ minecraft:mutated_forest
+ minecraft:mutated_birch_forest
+ minecraft:mutated_birch_forest_hills
+ minecraft:mutated_roofed_forest
+ biomesoplenty:boreal_forest
+ biomesoplenty:brushland
+ biomesoplenty:grove
+ biomesoplenty:land_of_lakes
+ biomesoplenty:lush_swamp
+ biomesoplenty:mountain
+ biomesoplenty:orchard
+ biomesoplenty:overgrown_cliffs
+ biomesoplenty:seasonal_forest
+ biomesoplenty:temperate_rainforest
+ biomesoplenty:wetland
+ biomesoplenty:woodland
+ biomesoplenty:mountain_foothills
+ >
+}
+
+
+grapefruit {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+lemon {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+lime {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+mango {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+maple {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # cold [default: [minecraft:taiga_cold], [minecraft:taiga_cold_hills], [minecraft:mutated_taiga_cold], [biomesoplenty:snowy_coniferous_forest], [biomesoplenty:snowy_forest], [biomesoplenty:alps_foothills], [minecraft:taiga], [minecraft:taiga_hills], [biomesoplenty:boreal_forest], [biomesoplenty:coniferous_forest], [biomesoplenty:maple_woods], [biomesoplenty:seasonal_forest]]
+ S:whitelist <
+ minecraft:taiga_cold
+ minecraft:taiga_cold_hills
+ minecraft:mutated_taiga_cold
+ biomesoplenty:snowy_coniferous_forest
+ biomesoplenty:snowy_forest
+ biomesoplenty:alps_foothills
+ minecraft:taiga
+ minecraft:taiga_hills
+ biomesoplenty:boreal_forest
+ biomesoplenty:coniferous_forest
+ biomesoplenty:maple_woods
+ biomesoplenty:seasonal_forest
+ >
+}
+
+
+nutmeg {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
+ S:whitelist <
+ minecraft:forest
+ minecraft:river
+ minecraft:forest_hills
+ minecraft:birch_forest
+ minecraft:birch_forest_hills
+ minecraft:roofed_forest
+ minecraft:mutated_forest
+ minecraft:mutated_birch_forest
+ minecraft:mutated_birch_forest_hills
+ minecraft:mutated_roofed_forest
+ biomesoplenty:boreal_forest
+ biomesoplenty:brushland
+ biomesoplenty:grove
+ biomesoplenty:land_of_lakes
+ biomesoplenty:lush_swamp
+ biomesoplenty:mountain
+ biomesoplenty:orchard
+ biomesoplenty:overgrown_cliffs
+ biomesoplenty:seasonal_forest
+ biomesoplenty:temperate_rainforest
+ biomesoplenty:wetland
+ biomesoplenty:woodland
+ biomesoplenty:mountain_foothills
+ >
+}
+
+
+olive {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+orange {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+papaya {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+paperbark {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+peach {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+pear {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
+ S:whitelist <
+ minecraft:forest
+ minecraft:river
+ minecraft:forest_hills
+ minecraft:birch_forest
+ minecraft:birch_forest_hills
+ minecraft:roofed_forest
+ minecraft:mutated_forest
+ minecraft:mutated_birch_forest
+ minecraft:mutated_birch_forest_hills
+ minecraft:mutated_roofed_forest
+ biomesoplenty:boreal_forest
+ biomesoplenty:brushland
+ biomesoplenty:grove
+ biomesoplenty:land_of_lakes
+ biomesoplenty:lush_swamp
+ biomesoplenty:mountain
+ biomesoplenty:orchard
+ biomesoplenty:overgrown_cliffs
+ biomesoplenty:seasonal_forest
+ biomesoplenty:temperate_rainforest
+ biomesoplenty:wetland
+ biomesoplenty:woodland
+ biomesoplenty:mountain_foothills
+ >
+}
+
+
+pecan {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+peppercorn {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+persimmon {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+pistachio {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+plum {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
+ S:whitelist <
+ minecraft:forest
+ minecraft:river
+ minecraft:forest_hills
+ minecraft:birch_forest
+ minecraft:birch_forest_hills
+ minecraft:roofed_forest
+ minecraft:mutated_forest
+ minecraft:mutated_birch_forest
+ minecraft:mutated_birch_forest_hills
+ minecraft:mutated_roofed_forest
+ biomesoplenty:boreal_forest
+ biomesoplenty:brushland
+ biomesoplenty:grove
+ biomesoplenty:land_of_lakes
+ biomesoplenty:lush_swamp
+ biomesoplenty:mountain
+ biomesoplenty:orchard
+ biomesoplenty:overgrown_cliffs
+ biomesoplenty:seasonal_forest
+ biomesoplenty:temperate_rainforest
+ biomesoplenty:wetland
+ biomesoplenty:woodland
+ biomesoplenty:mountain_foothills
+ >
+}
+
+
+pomegranate {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+spiderweb {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
+ S:whitelist <
+ minecraft:forest
+ minecraft:river
+ minecraft:forest_hills
+ minecraft:birch_forest
+ minecraft:birch_forest_hills
+ minecraft:roofed_forest
+ minecraft:mutated_forest
+ minecraft:mutated_birch_forest
+ minecraft:mutated_birch_forest_hills
+ minecraft:mutated_roofed_forest
+ biomesoplenty:boreal_forest
+ biomesoplenty:brushland
+ biomesoplenty:grove
+ biomesoplenty:land_of_lakes
+ biomesoplenty:lush_swamp
+ biomesoplenty:mountain
+ biomesoplenty:orchard
+ biomesoplenty:overgrown_cliffs
+ biomesoplenty:seasonal_forest
+ biomesoplenty:temperate_rainforest
+ biomesoplenty:wetland
+ biomesoplenty:woodland
+ biomesoplenty:mountain_foothills
+ >
+}
+
+
+starfruit {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+vanillabean {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # warm [default: [minecraft:savanna], [minecraft:jungle], [minecraft:jungle_hills], [minecraft:jungle_edge], [minecraft:mutated_jungle], [minecraft:mutated_jungle_edge], [biomesoplenty:chaparral], [biomesoplenty:sacred_springs], [biomesoplenty:bamboo_forest], [biomesoplenty:eucalyptus_forest], [biomesoplenty:prairie], [biomesoplenty:rainforest], [biomesoplenty:tropical_rainforest], [biomesoplenty:oasis], [biomesoplenty:tropical_island]]
+ S:whitelist <
+ minecraft:savanna
+ minecraft:jungle
+ minecraft:jungle_hills
+ minecraft:jungle_edge
+ minecraft:mutated_jungle
+ minecraft:mutated_jungle_edge
+ biomesoplenty:chaparral
+ biomesoplenty:sacred_springs
+ biomesoplenty:bamboo_forest
+ biomesoplenty:eucalyptus_forest
+ biomesoplenty:prairie
+ biomesoplenty:rainforest
+ biomesoplenty:tropical_rainforest
+ biomesoplenty:oasis
+ biomesoplenty:tropical_island
+ >
+}
+
+
+walnut {
+ # [default: true]
+ B:enableGeneration=true
+
+ # rarity range 0 ... 100, where 0 is common and 100 is rare [range: 0 ~ 100, default: 20]
+ I:rarity=20
+
+ # temperate [default: [minecraft:forest], [minecraft:river], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:birch_forest_hills], [minecraft:roofed_forest], [minecraft:mutated_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_roofed_forest], [biomesoplenty:boreal_forest], [biomesoplenty:brushland], [biomesoplenty:grove], [biomesoplenty:land_of_lakes], [biomesoplenty:lush_swamp], [biomesoplenty:mountain], [biomesoplenty:orchard], [biomesoplenty:overgrown_cliffs], [biomesoplenty:seasonal_forest], [biomesoplenty:temperate_rainforest], [biomesoplenty:wetland], [biomesoplenty:woodland], [biomesoplenty:mountain_foothills]]
+ S:whitelist <
+ minecraft:forest
+ minecraft:river
+ minecraft:forest_hills
+ minecraft:birch_forest
+ minecraft:birch_forest_hills
+ minecraft:roofed_forest
+ minecraft:mutated_forest
+ minecraft:mutated_birch_forest
+ minecraft:mutated_birch_forest_hills
+ minecraft:mutated_roofed_forest
+ biomesoplenty:boreal_forest
+ biomesoplenty:brushland
+ biomesoplenty:grove
+ biomesoplenty:land_of_lakes
+ biomesoplenty:lush_swamp
+ biomesoplenty:mountain
+ biomesoplenty:orchard
+ biomesoplenty:overgrown_cliffs
+ biomesoplenty:seasonal_forest
+ biomesoplenty:temperate_rainforest
+ biomesoplenty:wetland
+ biomesoplenty:woodland
+ biomesoplenty:mountain_foothills
+ >
+}
+
+
diff --git a/.minecraft/config/igwmod.cfg b/.minecraft/config/igwmod.cfg
index 6188636..bb4a91a 100644
--- a/.minecraft/config/igwmod.cfg
+++ b/.minecraft/config/igwmod.cfg
@@ -1,8 +1,8 @@
-# Configuration file
-
-general {
- # When enabled, this will notify players when IGW-Mod is not installed even though mods add support.
- B:enable_missing_notification=false
-}
-
-
+# Configuration file
+
+general {
+ # When enabled, this will notify players when IGW-Mod is not installed even though mods add support.
+ B:enable_missing_notification=false
+}
+
+
diff --git a/.minecraft/config/immersiveengineering.cfg b/.minecraft/config/immersiveengineering.cfg
index 8a520ee..e431099 100644
--- a/.minecraft/config/immersiveengineering.cfg
+++ b/.minecraft/config/immersiveengineering.cfg
@@ -1,559 +1,559 @@
-# Configuration file
-
-general {
- # Set this to false to disable the manual's forced change of GUI scale
- B:adjustManualScale=false
-
- # Set this to true if you suffer from bad eyesight. The Engineer's manual will be switched to a bold and darker text to improve readability.
- # Note that this may lead to a break of formatting and have text go off the page in some instances. This is unavoidable.
- B:badEyesight=false
-
- # If this is enabled, placing a block in a wire will break it (drop the wire coil)
- B:blocksBreakWires=true
-
- # Support for colourblind people, gives a text-based output on capacitor sides
- B:colourblindSupport=false
-
- # Disables most lighting code for certain models that are rendered dynamically (TESR). May improve FPS.
- # Affects turrets and garden cloches
- B:disableFancyTESR=false
-
- # A config setting to enable debug features. These features may vary between releases, may cause crashes, and are unsupported. Do not enable unless asked to by a developer of IE.
- B:enableDebug=false
-
- # Set this to false to remove IE villagers from the game
- B:enableVillagers=false
-
- # If this is enabled, wires connected to power sources will cause damage to entities touching them
- # This shouldn't cause significant lag but possibly will. If it does, please report it at https://github.com/BluSunrize/ImmersiveEngineering/issues unless there is a report of it already.
- B:enableWireDamage=false
- B:fancyItemAnimations=true
-
- # Allows revolvers and other IE items to look properly held in 3rd person. This uses a coremod. Can be disabled in case of conflicts with other animation mods.
- B:fancyItemHolding=true
-
- # The weight that hempseeds have when breaking tall grass. 5 by default, set to 0 to disable drops
- I:hempSeedWeight=5
-
- # By default all devices that accept cables have increased renderbounds to show cables even if the block itself is not in view.
- # Disabling this reduces them to their minimum sizes, which might improve FPS on low-power PCs
- B:increasedRenderboxes=true
-
- # Increase the distance at which certain TileEntities (specifically windmills) are still visible. This is a modifier, so set it to 1 for default render distance, to 2 for doubled distance and so on.
- D:increasedTileRenderdistance=1.5
-
- # Set this to false to disable the super awesome looking nixie tube front for the voltmeter and other things
- B:nixietubeFont=true
-
- # Controls if item tooltips should contain the OreDictionary names of items. These tooltips are only visible in advanced tooltip mod (F3+H)
- B:oreTooltips=true
-
- # A list of preferred Mod IDs that results of IE processes should stem from, aka which mod you want the copper to come from.
- # This affects the ores dug by the excavator, as well as those crushing recipes that don't have associated IE items. This list is in oreder of priority.
- S:preferredOres <
- thermalfoundation
- immersiveengineering
- >
-
- # Set this to false to hide the update news in the manual
- B:showUpdateNews=true
-
- # Set to false to disable the stencil buffer. This may be necessary on older GPUs.
- B:stencilBufferEnabled=true
-
- # Drop connections with non-existing endpoints when loading the world. Use with care and backups and only when suspecting corrupted data.
- # This option will check and load all connection endpoints and may slow down the world loading process.
- B:validateConnections=false
-
- # Set this to false to stop the IE villager house from spawning
- B:villagerHouse=false
-
- # The RGB colourate of the wires.
- I:wireColouration <
- 11758655
- 15573061
- 7303023
- 9862765
- 7303023
- 16723759
- >
- I:wireColourationDefault <
- 11758655
- 15573061
- 7303023
- 9862765
- 7303023
- 16723759
- 16445918
- 10323322
- >
-
- # The maximum length wire can have. Copper and Electrum should be similar, Steel is meant for long range transport, Structural Rope & Cables are purely decorational
- I:wireLength <
- 16
- 16
- 32
- 32
- 32
- 32
- >
-
- # The percentage of power lost every 16 blocks of distance for the wire tiers (copper, electrum, HV, Structural Rope, Cable & Redstone(no transfer) )
- D:wireLossRatio <
- 0.05
- 0.025
- 0.025
- 1.0
- 1.0
- 1.0
- >
-
- # The transfer rates in Flux/t for the wire tiers (copper, electrum, HV, Structural Rope, Cable & Redstone(no transfer) )
- I:wireTransferRate <
- 2048
- 8192
- 32768
- 0
- 0
- 0
- >
-
- ##########################################################################################################
- # compat
- #--------------------------------------------------------------------------------------------------------#
- # A list of all mods that IE has integrated compatability for
- # Setting any of these to false disables the respective compat
- ##########################################################################################################
-
- compat {
- B:actuallyadditions=true
- B:albedo=true
- B:attaineddrops=true
- B:attaineddrops2=true
- B:baubles=true
- B:betterwithmods=true
- B:bloodmagic=true
- B:botania=true
- B:chisel=true
- B:chiselsandbits=true
- B:cofhcore=true
- B:crafttweaker=true
- B:denseores=true
- B:enderio=true
- B:extrautils2=true
- B:forestry=true
- B:foundry=true
- B:harvestcraft=true
- B:ic2=true
- B:inspirations=true
- B:mysticalagriculture=true
- B:opencomputers=true
- B:railcraft=true
- B:tconstruct=true
- B:thaumcraft=true
- B:theoneprobe=true
- B:thermalfoundation=true
- B:waila=true
- }
-
- machines {
- # A modifier to apply to the energy costs of every Arc Furnace recipe
- D:arcFurnace_energyModifier=1.0
-
- # A modifier to apply to the time of every Arc Furnace recipe
- D:arcFurnace_timeModifier=1.0
-
- # Set this to true to make the blueprint for graphite electrodes craftable in addition to villager/dungeon loot
- B:arcfurnace_electrodeCrafting=false
-
- # The maximum amount of damage Graphite Electrodes can take. While the furnace is working, electrodes sustain 1 damage per tick, so this is effectively the lifetime in ticks. The default value of 96000 makes them last for 8 consecutive ingame days
- I:arcfurnace_electrodeDamage=96000
-
- # Set this to false to disable the Arc Furnace's recycling of armors and tools
- B:arcfurnace_recycle=true
-
- # The Flux the Assembler will consume to craft an item from a recipe
- I:assembler_consumption=80
-
- # A modifier to apply to the energy costs of every Automatic Workbench recipe
- D:autoWorkbench_energyModifier=1.0
-
- # A modifier to apply to the time of every Automatic Workbench recipe
- D:autoWorkbench_timeModifier=1.0
-
- # The Flux per tick the belljar consumes to grow plants
- I:belljar_consumption=8
-
- # The amount of ticks one dose of fertilizer lasts in the belljar
- I:belljar_fertilizer=6000
-
- # The amount of fluid the belljar uses per dose of fertilizer
- I:belljar_fluid=250
-
- # A base-modifier for all fluid fertilizers in the belljar
- D:belljar_fluid_fertilizer_mod=1.0
-
- # A modifier to apply to the belljars total growing speed
- D:belljar_growth_mod=1.0
-
- # A base-modifier for all solid fertilizers in the belljar
- D:belljar_solid_fertilizer_mod=1.0
-
- # A modifier to apply to the energy costs of every Bottling Machine's process
- D:bottlingMachine_energyModifier=1.0
-
- # A modifier to apply to the time of every Bottling Machine's process
- D:bottlingMachine_timeModifier=1.0
-
- # The maximum amount of Flux that can be input into a high-voltage capacitor (by IE net or other means)
- I:capacitorHV_input=4096
-
- # The maximum amount of Flux that can be output from a high-voltage capacitor (by IE net or other means)
- I:capacitorHV_output=4096
-
- # The maximum amount of Flux that can be stored in a high-voltage capacitor
- I:capacitorHV_storage=4000000
-
- # The maximum amount of Flux that can be input into a low-voltage capacitor (by IE net or other means)
- I:capacitorLV_input=256
-
- # The maximum amount of Flux that can be output from a low-voltage capacitor (by IE net or other means)
- I:capacitorLV_output=256
-
- # The maximum amount of Flux that can be stored in a low-voltage capacitor
- I:capacitorLV_storage=100000
-
- # The maximum amount of Flux that can be input into a medium-voltage capacitor (by IE net or other means)
- I:capacitorMV_input=1024
-
- # The maximum amount of Flux that can be output from a medium-voltage capacitor (by IE net or other means)
- I:capacitorMV_output=1024
-
- # The maximum amount of Flux that can be stored in a medium-voltage capacitor
- I:capacitorMV_storage=1000000
-
- # The Flux per tick the Charging Station can insert into an item
- I:charger_consumption=256
-
- # The Flux per tick consumed by the Core Sample Drill
- I:coredrill_consumption=40
-
- # The length in ticks it takes for the Core Sample Drill to figure out which mineral is found in a chunk
- I:coredrill_time=200
-
- # A modifier to apply to the energy costs of every Crusher recipe
- D:crusher_energyModifier=1.0
-
- # A modifier to apply to the time of every Crusher recipe
- D:crusher_timeModifier=2.0
-
- # The Flux per tick that the Diesel Generator will output. The burn time of the fuel determines the total output
- I:dieselGen_output=1024
-
- # The base Flux that is output by the dynamo. This will be modified by the rotation modifier of the attached water- or windmill
- D:dynamo_output=3.0
-
- # The chance that a given chunk will contain a mineral vein.
- D:excavator_chance=0.2
-
- # The Flux per tick the Excavator will consume to dig
- I:excavator_consumption=4096
-
- # The maximum amount of yield one can get out of a chunk with the excavator. Set a number smaller than zero to make it infinite
- I:excavator_depletion=38400
-
- # List of dimensions that can't contain minerals. Default: The End.
- I:excavator_dimBlacklist <
- 1
- >
-
- # The chance that the Excavator will not dig up an ore with the currently downward-facing bucket.
- D:excavator_fail_chance=0.05
-
- # Set this to false to disable the ridiculous amounts of particles the Excavator spawns
- B:excavator_particles=true
-
- # The speed of the Excavator. Basically translates to how many degrees per tick it will turn.
- D:excavator_speed=1.0
-
- # A modifier to apply to the energy costs of every Fermenter recipe
- D:fermenter_energyModifier=1.0
-
- # A modifier to apply to the time of every Fermenter recipe
- D:fermenter_timeModifier=1.0
-
- # How much Flux the floodlight draws per tick
- I:floodlight_energyDraw=5
-
- # How much Flux the floodlight can hold (must be at least 10x the power draw)
- I:floodlight_maximumStorage=80
-
- # Set this to false to disable the mob-spawn prevention of the Floodlight
- B:floodlight_spawnPrevent=true
-
- # The Flux per tick consumed to add one heat to a furnace. Creates up to 4 heat in the startup time and then 1 heat per tick to keep it running
- I:heater_consumption=8
-
- # The Flux per tick consumed to double the speed of the furnace. Only happens if furnace is at maximum heat.
- I:heater_speedupConsumption=24
-
- # How much Flux the powered lantern draws per tick
- I:lantern_energyDraw=1
-
- # How much Flux the powered lantern can hold (should be greater than the power draw)
- I:lantern_maximumStorage=10
-
- # Set this to false to disable the mob-spawn prevention of the Powered Lantern
- B:lantern_spawnPrevent=true
-
- # The Flux that will be output by the lightning rod when it is struck
- I:lightning_output=16000000
-
- # A modifier to apply to the energy costs of every MetalPress recipe
- D:metalPress_energyModifier=1.0
-
- # A modifier to apply to the time of every MetalPress recipe
- D:metalPress_timeModifier=1.0
-
- # A modifier to apply to the energy costs of every Mixer's process
- D:mixer_energyModifier=1.0
-
- # A modifier to apply to the time of every Mixer's process
- D:mixer_timeModifier=1.0
-
- # The Flux per tick the Blast Furnace Preheater will consume to speed up the Blast Furnace
- I:preheater_consumption=32
-
- # The Flux the Fluid Pump will consume to pick up a fluid block in the world
- I:pump_consumption=250
-
- # The Flux the Fluid Pump will consume pressurize+accellerate fluids, increasing the transferrate
- I:pump_consumption_accelerate=5
-
- # Set this to false to disable the fluid pump being able to draw infinite water from sources
- B:pump_infiniteWater=true
-
- # If this is set to true (default) the pump will replace fluids it picks up with cobblestone in order to reduce lag caused by flowing fluids.
- B:pump_placeCobble=true
-
- # A modifier to apply to the energy costs of every Refinery recipe
- D:refinery_energyModifier=1.0
-
- # A modifier to apply to the time of every Refinery recipe. Can't be lower than 1
- D:refinery_timeModifier=1.0
-
- # A modifier to apply to the energy costs of every Squeezer recipe
- D:squeezer_energyModifier=1.0
-
- # A modifier to apply to the time of every Squeezer recipe
- D:squeezer_timeModifier=1.0
-
- # The Flux per tick the Tesla Coil will consume, simply by being active
- I:teslacoil_consumption=256
-
- # The amount of Flux the Tesla Coil will consume when shocking an entity
- I:teslacoil_consumption_active=512
-
- # The amount of damage the Tesla Coil will do when shocking an entity
- D:teslacoil_damage=6.0
-
- # Output modifier for the energy created by the Thermoelectric Generator
- D:thermoelectric_output=1.0
-
- # The Flux per tick the chemthrower turret consumes to shoot
- I:turret_chem_consumption=32
-
- # The Flux per tick any turret consumes to monitor the area
- I:turret_consumption=64
-
- # The Flux per tick the gun turret consumes to shoot
- I:turret_gun_consumption=32
-
- # In- and output rates of LV,MV and HV Wire Conenctors. This is independant of the transferrate of the wires.
- I:wireConnectorInput <
- 256
- 1024
- 4096
- >
- }
-
- ores {
- # A blacklist of dimensions in which IE ores won't spawn. By default this is Nether (-1) and End (1)
- I:oreDimBlacklist <
- -1
- 1
- >
-
- # Generation config for Bauxite Ore.
- # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation
- I:ore_bauxite <
- 0
- 40
- 85
- 8
- 100
- >
-
- # Generation config for Copper Ore.
- # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation
- I:ore_copper <
- 0
- 40
- 72
- 8
- 100
- >
-
- # Generation config for Lead Ore.
- # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation
- I:ore_lead <
- 0
- 8
- 36
- 4
- 100
- >
-
- # Generation config for Nickel Ore.
- # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation
- I:ore_nickel <
- 0
- 8
- 24
- 2
- 100
- >
-
- # Generation config for Silver Ore.
- # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation
- I:ore_silver <
- 0
- 8
- 40
- 4
- 80
- >
-
- # Generation config for Uranium Ore.
- # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation
- I:ore_uranium <
- 0
- 8
- 24
- 2
- 60
- >
-
- # Set this to true to allow retro-generation of Bauxite Ore.
- B:retrogen_bauxite=false
-
- # Set this to true to allow retro-generation of Copper Ore.
- B:retrogen_copper=false
-
- # The retrogeneration key. Basically IE checks if this key is saved in the chunks data. If it isn't, it will perform retrogen on all ores marked for retrogen.
- # Change this in combination with the retrogen booleans to regen only some of the ores.
- S:retrogen_key=DEFAULT
-
- # Set this to true to allow retro-generation of Lead Ore.
- B:retrogen_lead=false
-
- # Set this to false to disable the logging of the chunks that were flagged for retrogen.
- B:retrogen_log_flagChunk=true
-
- # Set this to false to disable the logging of the chunks that are still left to retrogen.
- B:retrogen_log_remaining=true
-
- # Set this to true to allow retro-generation of Nickel Ore.
- B:retrogen_nickel=false
-
- # Set this to true to allow retro-generation of Silver Ore.
- B:retrogen_silver=false
-
- # Set this to true to allow retro-generation of Uranium Ore.
- B:retrogen_uranium=false
- }
-
- tools {
- # The amount of base damage an ArmorPiercing Cartridge inflicts
- D:bulletDamage_AP=10.0
-
- # The amount of base damage a single part of Buckshot inflicts
- D:bulletDamage_Buck=2.0
-
- # The amount of base damage a Casull Cartridge inflicts
- D:bulletDamage_Casull=10.0
-
- # The amount of base damage a DragonsBreath Cartridge inflicts
- D:bulletDamage_Dragon=3.0
-
- # The amount of base damage a Homing Cartridge inflicts
- D:bulletDamage_Homing=10.0
-
- # The amount of base damage a Phial Cartridge inflicts
- D:bulletDamage_Potion=1.0
-
- # The amount of damage a silver bullet inflicts
- D:bulletDamage_Silver=10.0
-
- # The amount of base damage a Wolfpack Cartridge inflicts
- D:bulletDamage_Wolfpack=6.0
-
- # The amount of damage the sub-projectiles of the Wolfpack Cartridge inflict
- D:bulletDamage_WolfpackPart=4.0
-
- # The mb of fluid the Chemical Thrower will consume per tick of usage
- I:chemthrower_consumption=10
-
- # Set this to false to disable the use of Sneak+Scroll to switch Chemthrower tanks.
- B:chemthrower_scroll=true
-
- # The maximum durability of the Wirecutter. Used up when cutting plates into wire.
- I:cutterDurabiliy=250
-
- # Set this to true to completely disable the ore-crushing recipes with the Engineers Hammer
- B:disableHammerCrushing=false
-
- # A list of sounds that should not be muffled by the Ear Defenders. Adding to this list requires knowledge of the correct sound resource names.
- S:earDefenders_SoundBlacklist <
- >
-
- # The maximum durability of the Engineer's Hammer. Used up when hammering ingots into plates.
- I:hammerDurabiliy=100
-
- # A blacklist of armor pieces to allow attaching the capacitor backpack, formatting: [mod id]:[item name]. Whitelist has priority over this
- S:powerpack_blacklist <
- embers:ashen_cloak_chest
- ic2:batpack
- ic2:cf_pack
- ic2:energy_pack
- ic2:jetpack
- ic2:jetpack_electric
- ic2:lappack
- >
-
- # A whitelist of armor pieces to allow attaching the capacitor backpack, formatting: [mod id]:[item name]
- S:powerpack_whitelist <
- >
-
- # The base amount of Flux consumed per shot by the Railgun
- I:railgun_consumption=800
-
- # A modifier for the damage of all projectiles fired by the Railgun
- D:railgun_damage=1.0
-
- # A whitelist of foods allowed in the toolbox, formatting: [mod id]:[item name]
- S:toolbox_foods <
- >
-
- # A whitelist of tools allowed in the toolbox, formatting: [mod id]:[item name]
- S:toolbox_tools <
- >
-
- # A whitelist of wire-related items allowed in the toolbox, formatting: [mod id]:[item name]
- S:toolbox_wiring <
- >
- }
-
-}
-
-
+# Configuration file
+
+general {
+ # Set this to false to disable the manual's forced change of GUI scale
+ B:adjustManualScale=false
+
+ # Set this to true if you suffer from bad eyesight. The Engineer's manual will be switched to a bold and darker text to improve readability.
+ # Note that this may lead to a break of formatting and have text go off the page in some instances. This is unavoidable.
+ B:badEyesight=false
+
+ # If this is enabled, placing a block in a wire will break it (drop the wire coil)
+ B:blocksBreakWires=true
+
+ # Support for colourblind people, gives a text-based output on capacitor sides
+ B:colourblindSupport=false
+
+ # Disables most lighting code for certain models that are rendered dynamically (TESR). May improve FPS.
+ # Affects turrets and garden cloches
+ B:disableFancyTESR=false
+
+ # A config setting to enable debug features. These features may vary between releases, may cause crashes, and are unsupported. Do not enable unless asked to by a developer of IE.
+ B:enableDebug=false
+
+ # Set this to false to remove IE villagers from the game
+ B:enableVillagers=false
+
+ # If this is enabled, wires connected to power sources will cause damage to entities touching them
+ # This shouldn't cause significant lag but possibly will. If it does, please report it at https://github.com/BluSunrize/ImmersiveEngineering/issues unless there is a report of it already.
+ B:enableWireDamage=false
+ B:fancyItemAnimations=true
+
+ # Allows revolvers and other IE items to look properly held in 3rd person. This uses a coremod. Can be disabled in case of conflicts with other animation mods.
+ B:fancyItemHolding=true
+
+ # The weight that hempseeds have when breaking tall grass. 5 by default, set to 0 to disable drops
+ I:hempSeedWeight=5
+
+ # By default all devices that accept cables have increased renderbounds to show cables even if the block itself is not in view.
+ # Disabling this reduces them to their minimum sizes, which might improve FPS on low-power PCs
+ B:increasedRenderboxes=true
+
+ # Increase the distance at which certain TileEntities (specifically windmills) are still visible. This is a modifier, so set it to 1 for default render distance, to 2 for doubled distance and so on.
+ D:increasedTileRenderdistance=1.5
+
+ # Set this to false to disable the super awesome looking nixie tube front for the voltmeter and other things
+ B:nixietubeFont=true
+
+ # Controls if item tooltips should contain the OreDictionary names of items. These tooltips are only visible in advanced tooltip mod (F3+H)
+ B:oreTooltips=true
+
+ # A list of preferred Mod IDs that results of IE processes should stem from, aka which mod you want the copper to come from.
+ # This affects the ores dug by the excavator, as well as those crushing recipes that don't have associated IE items. This list is in oreder of priority.
+ S:preferredOres <
+ thermalfoundation
+ immersiveengineering
+ >
+
+ # Set this to false to hide the update news in the manual
+ B:showUpdateNews=true
+
+ # Set to false to disable the stencil buffer. This may be necessary on older GPUs.
+ B:stencilBufferEnabled=true
+
+ # Drop connections with non-existing endpoints when loading the world. Use with care and backups and only when suspecting corrupted data.
+ # This option will check and load all connection endpoints and may slow down the world loading process.
+ B:validateConnections=false
+
+ # Set this to false to stop the IE villager house from spawning
+ B:villagerHouse=false
+
+ # The RGB colourate of the wires.
+ I:wireColouration <
+ 11758655
+ 15573061
+ 7303023
+ 9862765
+ 7303023
+ 16723759
+ >
+ I:wireColourationDefault <
+ 11758655
+ 15573061
+ 7303023
+ 9862765
+ 7303023
+ 16723759
+ 16445918
+ 10323322
+ >
+
+ # The maximum length wire can have. Copper and Electrum should be similar, Steel is meant for long range transport, Structural Rope & Cables are purely decorational
+ I:wireLength <
+ 16
+ 16
+ 32
+ 32
+ 32
+ 32
+ >
+
+ # The percentage of power lost every 16 blocks of distance for the wire tiers (copper, electrum, HV, Structural Rope, Cable & Redstone(no transfer) )
+ D:wireLossRatio <
+ 0.05
+ 0.025
+ 0.025
+ 1.0
+ 1.0
+ 1.0
+ >
+
+ # The transfer rates in Flux/t for the wire tiers (copper, electrum, HV, Structural Rope, Cable & Redstone(no transfer) )
+ I:wireTransferRate <
+ 2048
+ 8192
+ 32768
+ 0
+ 0
+ 0
+ >
+
+ ##########################################################################################################
+ # compat
+ #--------------------------------------------------------------------------------------------------------#
+ # A list of all mods that IE has integrated compatability for
+ # Setting any of these to false disables the respective compat
+ ##########################################################################################################
+
+ compat {
+ B:actuallyadditions=true
+ B:albedo=true
+ B:attaineddrops=true
+ B:attaineddrops2=true
+ B:baubles=true
+ B:betterwithmods=true
+ B:bloodmagic=true
+ B:botania=true
+ B:chisel=true
+ B:chiselsandbits=true
+ B:cofhcore=true
+ B:crafttweaker=true
+ B:denseores=true
+ B:enderio=true
+ B:extrautils2=true
+ B:forestry=true
+ B:foundry=true
+ B:harvestcraft=true
+ B:ic2=true
+ B:inspirations=true
+ B:mysticalagriculture=true
+ B:opencomputers=true
+ B:railcraft=true
+ B:tconstruct=true
+ B:thaumcraft=true
+ B:theoneprobe=true
+ B:thermalfoundation=true
+ B:waila=true
+ }
+
+ machines {
+ # A modifier to apply to the energy costs of every Arc Furnace recipe
+ D:arcFurnace_energyModifier=1.0
+
+ # A modifier to apply to the time of every Arc Furnace recipe
+ D:arcFurnace_timeModifier=1.0
+
+ # Set this to true to make the blueprint for graphite electrodes craftable in addition to villager/dungeon loot
+ B:arcfurnace_electrodeCrafting=false
+
+ # The maximum amount of damage Graphite Electrodes can take. While the furnace is working, electrodes sustain 1 damage per tick, so this is effectively the lifetime in ticks. The default value of 96000 makes them last for 8 consecutive ingame days
+ I:arcfurnace_electrodeDamage=96000
+
+ # Set this to false to disable the Arc Furnace's recycling of armors and tools
+ B:arcfurnace_recycle=true
+
+ # The Flux the Assembler will consume to craft an item from a recipe
+ I:assembler_consumption=80
+
+ # A modifier to apply to the energy costs of every Automatic Workbench recipe
+ D:autoWorkbench_energyModifier=1.0
+
+ # A modifier to apply to the time of every Automatic Workbench recipe
+ D:autoWorkbench_timeModifier=1.0
+
+ # The Flux per tick the belljar consumes to grow plants
+ I:belljar_consumption=8
+
+ # The amount of ticks one dose of fertilizer lasts in the belljar
+ I:belljar_fertilizer=6000
+
+ # The amount of fluid the belljar uses per dose of fertilizer
+ I:belljar_fluid=250
+
+ # A base-modifier for all fluid fertilizers in the belljar
+ D:belljar_fluid_fertilizer_mod=1.0
+
+ # A modifier to apply to the belljars total growing speed
+ D:belljar_growth_mod=1.0
+
+ # A base-modifier for all solid fertilizers in the belljar
+ D:belljar_solid_fertilizer_mod=1.0
+
+ # A modifier to apply to the energy costs of every Bottling Machine's process
+ D:bottlingMachine_energyModifier=1.0
+
+ # A modifier to apply to the time of every Bottling Machine's process
+ D:bottlingMachine_timeModifier=1.0
+
+ # The maximum amount of Flux that can be input into a high-voltage capacitor (by IE net or other means)
+ I:capacitorHV_input=4096
+
+ # The maximum amount of Flux that can be output from a high-voltage capacitor (by IE net or other means)
+ I:capacitorHV_output=4096
+
+ # The maximum amount of Flux that can be stored in a high-voltage capacitor
+ I:capacitorHV_storage=4000000
+
+ # The maximum amount of Flux that can be input into a low-voltage capacitor (by IE net or other means)
+ I:capacitorLV_input=256
+
+ # The maximum amount of Flux that can be output from a low-voltage capacitor (by IE net or other means)
+ I:capacitorLV_output=256
+
+ # The maximum amount of Flux that can be stored in a low-voltage capacitor
+ I:capacitorLV_storage=100000
+
+ # The maximum amount of Flux that can be input into a medium-voltage capacitor (by IE net or other means)
+ I:capacitorMV_input=1024
+
+ # The maximum amount of Flux that can be output from a medium-voltage capacitor (by IE net or other means)
+ I:capacitorMV_output=1024
+
+ # The maximum amount of Flux that can be stored in a medium-voltage capacitor
+ I:capacitorMV_storage=1000000
+
+ # The Flux per tick the Charging Station can insert into an item
+ I:charger_consumption=256
+
+ # The Flux per tick consumed by the Core Sample Drill
+ I:coredrill_consumption=40
+
+ # The length in ticks it takes for the Core Sample Drill to figure out which mineral is found in a chunk
+ I:coredrill_time=200
+
+ # A modifier to apply to the energy costs of every Crusher recipe
+ D:crusher_energyModifier=1.0
+
+ # A modifier to apply to the time of every Crusher recipe
+ D:crusher_timeModifier=2.0
+
+ # The Flux per tick that the Diesel Generator will output. The burn time of the fuel determines the total output
+ I:dieselGen_output=1024
+
+ # The base Flux that is output by the dynamo. This will be modified by the rotation modifier of the attached water- or windmill
+ D:dynamo_output=3.0
+
+ # The chance that a given chunk will contain a mineral vein.
+ D:excavator_chance=0.2
+
+ # The Flux per tick the Excavator will consume to dig
+ I:excavator_consumption=4096
+
+ # The maximum amount of yield one can get out of a chunk with the excavator. Set a number smaller than zero to make it infinite
+ I:excavator_depletion=38400
+
+ # List of dimensions that can't contain minerals. Default: The End.
+ I:excavator_dimBlacklist <
+ 1
+ >
+
+ # The chance that the Excavator will not dig up an ore with the currently downward-facing bucket.
+ D:excavator_fail_chance=0.05
+
+ # Set this to false to disable the ridiculous amounts of particles the Excavator spawns
+ B:excavator_particles=true
+
+ # The speed of the Excavator. Basically translates to how many degrees per tick it will turn.
+ D:excavator_speed=1.0
+
+ # A modifier to apply to the energy costs of every Fermenter recipe
+ D:fermenter_energyModifier=1.0
+
+ # A modifier to apply to the time of every Fermenter recipe
+ D:fermenter_timeModifier=1.0
+
+ # How much Flux the floodlight draws per tick
+ I:floodlight_energyDraw=5
+
+ # How much Flux the floodlight can hold (must be at least 10x the power draw)
+ I:floodlight_maximumStorage=80
+
+ # Set this to false to disable the mob-spawn prevention of the Floodlight
+ B:floodlight_spawnPrevent=true
+
+ # The Flux per tick consumed to add one heat to a furnace. Creates up to 4 heat in the startup time and then 1 heat per tick to keep it running
+ I:heater_consumption=8
+
+ # The Flux per tick consumed to double the speed of the furnace. Only happens if furnace is at maximum heat.
+ I:heater_speedupConsumption=24
+
+ # How much Flux the powered lantern draws per tick
+ I:lantern_energyDraw=1
+
+ # How much Flux the powered lantern can hold (should be greater than the power draw)
+ I:lantern_maximumStorage=10
+
+ # Set this to false to disable the mob-spawn prevention of the Powered Lantern
+ B:lantern_spawnPrevent=true
+
+ # The Flux that will be output by the lightning rod when it is struck
+ I:lightning_output=16000000
+
+ # A modifier to apply to the energy costs of every MetalPress recipe
+ D:metalPress_energyModifier=1.0
+
+ # A modifier to apply to the time of every MetalPress recipe
+ D:metalPress_timeModifier=1.0
+
+ # A modifier to apply to the energy costs of every Mixer's process
+ D:mixer_energyModifier=1.0
+
+ # A modifier to apply to the time of every Mixer's process
+ D:mixer_timeModifier=1.0
+
+ # The Flux per tick the Blast Furnace Preheater will consume to speed up the Blast Furnace
+ I:preheater_consumption=32
+
+ # The Flux the Fluid Pump will consume to pick up a fluid block in the world
+ I:pump_consumption=250
+
+ # The Flux the Fluid Pump will consume pressurize+accellerate fluids, increasing the transferrate
+ I:pump_consumption_accelerate=5
+
+ # Set this to false to disable the fluid pump being able to draw infinite water from sources
+ B:pump_infiniteWater=true
+
+ # If this is set to true (default) the pump will replace fluids it picks up with cobblestone in order to reduce lag caused by flowing fluids.
+ B:pump_placeCobble=true
+
+ # A modifier to apply to the energy costs of every Refinery recipe
+ D:refinery_energyModifier=1.0
+
+ # A modifier to apply to the time of every Refinery recipe. Can't be lower than 1
+ D:refinery_timeModifier=1.0
+
+ # A modifier to apply to the energy costs of every Squeezer recipe
+ D:squeezer_energyModifier=1.0
+
+ # A modifier to apply to the time of every Squeezer recipe
+ D:squeezer_timeModifier=1.0
+
+ # The Flux per tick the Tesla Coil will consume, simply by being active
+ I:teslacoil_consumption=256
+
+ # The amount of Flux the Tesla Coil will consume when shocking an entity
+ I:teslacoil_consumption_active=512
+
+ # The amount of damage the Tesla Coil will do when shocking an entity
+ D:teslacoil_damage=6.0
+
+ # Output modifier for the energy created by the Thermoelectric Generator
+ D:thermoelectric_output=1.0
+
+ # The Flux per tick the chemthrower turret consumes to shoot
+ I:turret_chem_consumption=32
+
+ # The Flux per tick any turret consumes to monitor the area
+ I:turret_consumption=64
+
+ # The Flux per tick the gun turret consumes to shoot
+ I:turret_gun_consumption=32
+
+ # In- and output rates of LV,MV and HV Wire Conenctors. This is independant of the transferrate of the wires.
+ I:wireConnectorInput <
+ 256
+ 1024
+ 4096
+ >
+ }
+
+ ores {
+ # A blacklist of dimensions in which IE ores won't spawn. By default this is Nether (-1) and End (1)
+ I:oreDimBlacklist <
+ -1
+ 1
+ >
+
+ # Generation config for Bauxite Ore.
+ # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation
+ I:ore_bauxite <
+ 0
+ 40
+ 85
+ 8
+ 100
+ >
+
+ # Generation config for Copper Ore.
+ # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation
+ I:ore_copper <
+ 0
+ 40
+ 72
+ 8
+ 100
+ >
+
+ # Generation config for Lead Ore.
+ # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation
+ I:ore_lead <
+ 0
+ 8
+ 36
+ 4
+ 100
+ >
+
+ # Generation config for Nickel Ore.
+ # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation
+ I:ore_nickel <
+ 0
+ 8
+ 24
+ 2
+ 100
+ >
+
+ # Generation config for Silver Ore.
+ # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation
+ I:ore_silver <
+ 0
+ 8
+ 40
+ 4
+ 80
+ >
+
+ # Generation config for Uranium Ore.
+ # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation
+ I:ore_uranium <
+ 0
+ 8
+ 24
+ 2
+ 60
+ >
+
+ # Set this to true to allow retro-generation of Bauxite Ore.
+ B:retrogen_bauxite=false
+
+ # Set this to true to allow retro-generation of Copper Ore.
+ B:retrogen_copper=false
+
+ # The retrogeneration key. Basically IE checks if this key is saved in the chunks data. If it isn't, it will perform retrogen on all ores marked for retrogen.
+ # Change this in combination with the retrogen booleans to regen only some of the ores.
+ S:retrogen_key=DEFAULT
+
+ # Set this to true to allow retro-generation of Lead Ore.
+ B:retrogen_lead=false
+
+ # Set this to false to disable the logging of the chunks that were flagged for retrogen.
+ B:retrogen_log_flagChunk=true
+
+ # Set this to false to disable the logging of the chunks that are still left to retrogen.
+ B:retrogen_log_remaining=true
+
+ # Set this to true to allow retro-generation of Nickel Ore.
+ B:retrogen_nickel=false
+
+ # Set this to true to allow retro-generation of Silver Ore.
+ B:retrogen_silver=false
+
+ # Set this to true to allow retro-generation of Uranium Ore.
+ B:retrogen_uranium=false
+ }
+
+ tools {
+ # The amount of base damage an ArmorPiercing Cartridge inflicts
+ D:bulletDamage_AP=10.0
+
+ # The amount of base damage a single part of Buckshot inflicts
+ D:bulletDamage_Buck=2.0
+
+ # The amount of base damage a Casull Cartridge inflicts
+ D:bulletDamage_Casull=10.0
+
+ # The amount of base damage a DragonsBreath Cartridge inflicts
+ D:bulletDamage_Dragon=3.0
+
+ # The amount of base damage a Homing Cartridge inflicts
+ D:bulletDamage_Homing=10.0
+
+ # The amount of base damage a Phial Cartridge inflicts
+ D:bulletDamage_Potion=1.0
+
+ # The amount of damage a silver bullet inflicts
+ D:bulletDamage_Silver=10.0
+
+ # The amount of base damage a Wolfpack Cartridge inflicts
+ D:bulletDamage_Wolfpack=6.0
+
+ # The amount of damage the sub-projectiles of the Wolfpack Cartridge inflict
+ D:bulletDamage_WolfpackPart=4.0
+
+ # The mb of fluid the Chemical Thrower will consume per tick of usage
+ I:chemthrower_consumption=10
+
+ # Set this to false to disable the use of Sneak+Scroll to switch Chemthrower tanks.
+ B:chemthrower_scroll=true
+
+ # The maximum durability of the Wirecutter. Used up when cutting plates into wire.
+ I:cutterDurabiliy=250
+
+ # Set this to true to completely disable the ore-crushing recipes with the Engineers Hammer
+ B:disableHammerCrushing=false
+
+ # A list of sounds that should not be muffled by the Ear Defenders. Adding to this list requires knowledge of the correct sound resource names.
+ S:earDefenders_SoundBlacklist <
+ >
+
+ # The maximum durability of the Engineer's Hammer. Used up when hammering ingots into plates.
+ I:hammerDurabiliy=100
+
+ # A blacklist of armor pieces to allow attaching the capacitor backpack, formatting: [mod id]:[item name]. Whitelist has priority over this
+ S:powerpack_blacklist <
+ embers:ashen_cloak_chest
+ ic2:batpack
+ ic2:cf_pack
+ ic2:energy_pack
+ ic2:jetpack
+ ic2:jetpack_electric
+ ic2:lappack
+ >
+
+ # A whitelist of armor pieces to allow attaching the capacitor backpack, formatting: [mod id]:[item name]
+ S:powerpack_whitelist <
+ >
+
+ # The base amount of Flux consumed per shot by the Railgun
+ I:railgun_consumption=800
+
+ # A modifier for the damage of all projectiles fired by the Railgun
+ D:railgun_damage=1.0
+
+ # A whitelist of foods allowed in the toolbox, formatting: [mod id]:[item name]
+ S:toolbox_foods <
+ >
+
+ # A whitelist of tools allowed in the toolbox, formatting: [mod id]:[item name]
+ S:toolbox_tools <
+ >
+
+ # A whitelist of wire-related items allowed in the toolbox, formatting: [mod id]:[item name]
+ S:toolbox_wiring <
+ >
+ }
+
+}
+
+
diff --git a/.minecraft/config/immersivepetroleum.cfg b/.minecraft/config/immersivepetroleum.cfg
index 537e8e2..7f861cb 100644
--- a/.minecraft/config/immersivepetroleum.cfg
+++ b/.minecraft/config/immersivepetroleum.cfg
@@ -1,71 +1,71 @@
-# Configuration file
-
-general {
- # Display chunk border while holding Core Samples, default=true
- B:sample_displayBorder=true
-
- extraction {
- # Number of ticks between checking for pipes below pumpjack if required, default=100 (5 secs)
- I:pipe_check_ticks=100
-
- # The Flux the Pumpjack requires each tick to pump, default=1024
- I:pumpjack_consumption=256
-
- # The amount of mB of oil a Pumpjack extracts per tick, default=15
- I:pumpjack_speed=15
-
- # Require a pumpjack to have pipes built down to Bedrock, default=false
- B:req_pipes=false
-
- # The chance that a chunk contains a fluid reservoir, default=0.5
- D:reservoir_chance=0.5
-
- # List of reservoir types. Format: name, fluid_name, min_mb_fluid, max_mb_fluid, mb_per_tick_replenish, weight, [dim_blacklist], [dim_whitelist], [biome_dict_blacklist], [biome_dict_whitelist]
- S:reservoirs <
- aquifer, water, 5000000, 10000000, 6, 30, [], [0], [], []
- oil, oil, 2500000, 15000000, 6, 40, [1], [], [], []
- lava, lava, 250000, 1000000, 0, 30, [1], [], [], []
- >
- }
-
- refining {
- # A modifier to apply to the energy costs of every Distillation Tower recipe, default=1
- D:distillationTower_energyModifier=0.25
-
- # A modifier to apply to the time of every Distillation recipe. Can't be lower than 1, default=1
- D:distillationTower_timeModifier=1.0
-
- # Distillation Tower byproducts. Need one for each recipe. Multiple solid outputs for a single recipe can be separated by semicolons. Format: item_name, stack_size, metadata, percent_chance
- S:towerByproduct <
- immersivepetroleum:material, 1, 0, 7
- >
-
- # Distillation Tower recipes. Format: power_cost, input_name, input_mb -> output1_name, output1_mb, output2_name, output2_mb
- S:towerRecipes <
- 2048, oil, 75 -> lubricant, 9, diesel, 27, gasoline, 39
- >
- }
-
- generation {
- # List of Portable Generator fuels. Format: fluid_name, mb_used_per_tick, flux_produced_per_tick
- S:fuels <
- gasoline, 5, 256
- >
- }
-
- misc {
- # Automatically unlock IP recipes for new players, default=true
- B:autounlock_recipes=true
-
- # List of Motorboat fuels. Format: fluid_name, mb_used_per_tick
- S:boat_fuels <
- gasoline, 1
- >
- }
-
- tools {
- }
-
-}
-
-
+# Configuration file
+
+general {
+ # Display chunk border while holding Core Samples, default=true
+ B:sample_displayBorder=true
+
+ extraction {
+ # Number of ticks between checking for pipes below pumpjack if required, default=100 (5 secs)
+ I:pipe_check_ticks=100
+
+ # The Flux the Pumpjack requires each tick to pump, default=1024
+ I:pumpjack_consumption=256
+
+ # The amount of mB of oil a Pumpjack extracts per tick, default=15
+ I:pumpjack_speed=15
+
+ # Require a pumpjack to have pipes built down to Bedrock, default=false
+ B:req_pipes=false
+
+ # The chance that a chunk contains a fluid reservoir, default=0.5
+ D:reservoir_chance=0.5
+
+ # List of reservoir types. Format: name, fluid_name, min_mb_fluid, max_mb_fluid, mb_per_tick_replenish, weight, [dim_blacklist], [dim_whitelist], [biome_dict_blacklist], [biome_dict_whitelist]
+ S:reservoirs <
+ aquifer, water, 5000000, 10000000, 6, 30, [], [0], [], []
+ oil, oil, 2500000, 15000000, 6, 40, [1], [], [], []
+ lava, lava, 250000, 1000000, 0, 30, [1], [], [], []
+ >
+ }
+
+ refining {
+ # A modifier to apply to the energy costs of every Distillation Tower recipe, default=1
+ D:distillationTower_energyModifier=0.25
+
+ # A modifier to apply to the time of every Distillation recipe. Can't be lower than 1, default=1
+ D:distillationTower_timeModifier=1.0
+
+ # Distillation Tower byproducts. Need one for each recipe. Multiple solid outputs for a single recipe can be separated by semicolons. Format: item_name, stack_size, metadata, percent_chance
+ S:towerByproduct <
+ immersivepetroleum:material, 1, 0, 7
+ >
+
+ # Distillation Tower recipes. Format: power_cost, input_name, input_mb -> output1_name, output1_mb, output2_name, output2_mb
+ S:towerRecipes <
+ 2048, oil, 75 -> lubricant, 9, diesel, 27, gasoline, 39
+ >
+ }
+
+ generation {
+ # List of Portable Generator fuels. Format: fluid_name, mb_used_per_tick, flux_produced_per_tick
+ S:fuels <
+ gasoline, 5, 256
+ >
+ }
+
+ misc {
+ # Automatically unlock IP recipes for new players, default=true
+ B:autounlock_recipes=true
+
+ # List of Motorboat fuels. Format: fluid_name, mb_used_per_tick
+ S:boat_fuels <
+ gasoline, 1
+ >
+ }
+
+ tools {
+ }
+
+}
+
+
diff --git a/.minecraft/config/industrialforegoing.cfg b/.minecraft/config/industrialforegoing.cfg
index 8773b27..3f5748c 100644
--- a/.minecraft/config/industrialforegoing.cfg
+++ b/.minecraft/config/industrialforegoing.cfg
@@ -1,814 +1,814 @@
-# Configuration file
-
-client {
- # Enable to show book entries in JEI [default: true]
- B:enableBookEntriesInJEI=true
-}
-
-
-general {
- # Adds recipes using EnderIO frames [default: true]
- B:useEnderIOFrames=false
-
- # Adds recipes using Mekanism Steel Casing [default: true]
- B:useMekanismFrames=true
-
- # Adds recipes using TeslaCoreLib frames [default: true]
- B:useOriginalFrames=false
-
- # Adds recipes using Thermal Expansion frames [default: true]
- B:useTEFrames=true
-}
-
-
-machines {
-
- petrified_fuel_generator {
- # This config only changes for how much time a fuel burns. (FuelBurningTime = ItemBurningTime*%value%) [range: 0.0 ~ 3.4028235E38, default: 0.75]
- S:burnTimeMultiplier=0.75
-
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # This config changes the RF/t the fuel produces based in the fuel burning time also changing for how much it burns. (RF/t = FuelBurningTime/%value%) [range: 1 ~ 2147483647, default: 20]
- I:timeModifier=20
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- enchantment_refiner {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
- I:energyForWork=400
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
- I:energyRate=10
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- enchantment_extractor {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000]
- I:energyForWork=5000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 100]
- I:energyRate=100
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- enchantment_aplicator {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000]
- I:energyForWork=5000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 100]
- I:energyRate=100
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- mob_relocator {
- # Amount of damage that the machine will do [range: 0 ~ 2147483647, default: 300]
- I:damage=300
-
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000]
- I:energyForWork=1000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
- I:energyRate=40
-
- # Mob essence multiplier based on the XP orb. Essence mb = xpOrbValue*20*essenceMultiplier [range: 0.0 ~ 2.14748365E9, default: 1.0]
- S:essenceMultiplier=1.0
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- potion_enervator {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000]
- I:energyForWork=5000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
- I:energyRate=40
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- animal_independence_selector {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
- I:energyForWork=400
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20]
- I:energyRate=20
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- animal_stock_increaser {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
- I:energyForWork=400
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20]
- I:energyRate=20
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- crop_sower {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
- I:energyForWork=400
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
- I:energyRate=40
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- crop_enrich_material_injector {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
- I:energyForWork=400
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
- I:energyRate=40
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- crop_recolector {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
- I:energyForWork=400
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
- I:energyRate=40
-
- # How far the trees will me scanned to be chopped from the ground. WARNING: Increasing this number with big trees may cause some lag when scanning for a tree. [range: 0 ~ 2147483647, default: 100]
- I:maxDistanceTreeBlocksScan=100
-
- # When enabled it will chop down the tree in one go but still consuming the same power [default: false]
- B:reducedChunkUpdates=false
-
- # How much sludge is produced when the machine does an operation [range: 1 ~ 8000, default: 20]
- I:sludgeOperation=20
-
- # Amount of operations done when chopping a tree [range: 1 ~ 1024, default: 10]
- I:treeOperations=10
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- black_hole_unit {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- water_condensator {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- water_resources_collector {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000]
- I:energyForWork=5000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 80]
- I:energyRate=80
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- animal_resource_harvester {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
- I:energyForWork=400
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20]
- I:energyRate=20
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- mob_slaughter_factory {
- # Amount of damage that the machine will do [range: 0 ~ 2147483647, default: 300]
- I:damage=300
-
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000]
- I:energyForWork=1000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
- I:energyRate=40
-
- # Mob health multiplier, mobHealth * meatValue = meat mb produced [range: 1.0 ~ 2.14748365E9, default: 5.0]
- S:meatValue=5.0
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- mob_duplicator {
- # A list of blacklisted entities like minecraft:creeper [default: ]
- S:blacklistedEntities <
- >
-
- # Set to true to enable exact copy in the Mob Duplicator. [default: false]
- B:enableExactCopy=false
-
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000]
- I:energyForWork=5000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 80]
- I:energyRate=80
-
- # Essence needed based on mob's health (mobHealth*essenceNeeded) [range: 1 ~ 2147483647, default: 12]
- I:essenceNeeded=12
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- block_destroyer {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100]
- I:energyForWork=100
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20]
- I:energyRate=20
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- block_placer {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100]
- I:energyForWork=100
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20]
- I:energyRate=20
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- tree_fluid_extractor {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- latex_processing_unit {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 200]
- I:energyForWork=200
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 5]
- I:energyRate=5
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- sewage_composter_solidifier {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000]
- I:energyForWork=1000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
- I:energyRate=10
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- animal_byproduct_recolector {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 40]
- I:energyForWork=40
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 2]
- I:energyRate=2
-
- # Max sludge produced in an operation [range: 1 ~ 2147483647, default: 150]
- I:maxSludgeOperation=150
-
- # Sewage produced by an adult animal [range: 1 ~ 2147483647, default: 15]
- I:sewageAdult=15
-
- # Sewage produced by a baby animal [range: 1 ~ 2147483647, default: 5]
- I:sewageBaby=5
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- sludge_refiner {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 200]
- I:energyForWork=200
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
- I:energyRate=10
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- mob_detector {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100]
- I:energyForWork=100
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
- I:energyRate=10
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- lava_fabricator {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 200000]
- I:energyForWork=200000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 200000]
- I:energyRate=200000
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- bioreactor {
- # Base biofuel amount in mb [range: 1 ~ 4000, default: 80]
- I:baseBiofuel=80
-
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 2000]
- I:energyForWork=2000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
- I:energyRate=10
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- biofuel_generator {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much power the generator produces every tick [range: 0 ~ 2147483647, default: 160]
- I:powerGeneration=160
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- laser_base {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100000]
- I:energyForWork=100000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 100]
- I:energyRate=100
-
- # How much weight each lense increases to the ore [range: 1 ~ 2147483647, default: 5]
- I:lenseChanceIncrease=5
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
-
- # Amount of work needed to produce an ore [range: 1 ~ 2147483647, default: 100]
- I:workNeeded=100
- }
-
- laser_drill {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 3000]
- I:energyForWork=3000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 100]
- I:energyRate=100
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- ore_processor {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000]
- I:energyForWork=1000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
- I:energyRate=40
-
- # Amount of essence needed for each fortune level. [range: 1 ~ 2147483647, default: 200]
- I:essenceFortune=200
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- black_hole_controller {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- dye_mixer {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100]
- I:energyForWork=100
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
- I:energyRate=10
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- enchantment_invoker {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 4000]
- I:energyForWork=4000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 80]
- I:energyRate=80
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- spores_recreator {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
- I:energyForWork=400
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
- I:energyRate=10
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- animal_growth_increaser {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
- I:energyForWork=400
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20]
- I:energyRate=20
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- material_stonework_factory {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
- I:energyForWork=400
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
- I:energyRate=40
-
- # If true, it will produce exnihilo dust crushing sand. [default: true]
- B:produceExNihiloDust=true
-
- # If true, it will produce AE/RS silicon crushing sand or dust if it exist and 'produceExNihiloDust' is enabled. [default: true]
- B:produceSilicon=true
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- black_hole_tank {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- resourceful_furnace {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 8000]
- I:energyForWork=8000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 80]
- I:energyRate=80
-
- # Essence multiplier for the furnace recipes. [range: 1 ~ 2147483647, default: 50]
- I:experienceMultiplier=50
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- villager_trade_exchanger {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 10000]
- I:energyForWork=10000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
- I:energyRate=10
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- energy_field_provider {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1]
- I:energyForWork=1
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 1]
- I:energyRate=1
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- oredictionary_converter {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- protein_reactor {
- # Base protein amount in mb [range: 1 ~ 4000, default: 80]
- I:baseBiofuel=80
-
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 2000]
- I:energyForWork=2000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
- I:energyRate=10
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- protein_generator {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much power the generator produces every tick [range: 0 ~ 2147483647, default: 320]
- I:powerGeneration=320
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- hydrator {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000]
- I:energyForWork=1000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
- I:energyRate=10
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- wither_builder {
- # If enabled, only the wither builder will be able to place wither skulls. That means that players won't be able to place wither skulls. The recipe will change, but that will need a restart. [default: false]
- B:HCWither=false
-
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 20000]
- I:energyForWork=20000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 500]
- I:energyRate=500
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- item_splitter {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- fluid_pump {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000]
- I:energyForWork=1000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
- I:energyRate=40
-
- # Fluid pump should replace the picked up fluid with cobblestone [default: true]
- B:replaceFluidWithCobble=true
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- fluid_crafter {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- plant_interactor {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
- I:energyForWork=400
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
- I:energyRate=40
-
- # If true, you will be able to harvest cocoa beans by right clicking them. [default: true]
- B:rightClickCocoBeansEnabled=true
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- fluiddictionary_converter {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- froster {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 4000]
- I:energyForWork=4000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
- I:energyRate=40
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- ore_washer {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 8000]
- I:energyForWork=8000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 60]
- I:energyRate=60
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- ore_fermenter {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000]
- I:energyForWork=1000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
- I:energyRate=40
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
- ore_sieve {
- # If disabled it will be removed from the game. [default: true]
- B:enabled=true
-
- # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 2000]
- I:energyForWork=2000
-
- # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
- I:energyRate=40
-
- # Machine can perform a work action [default: false]
- B:workDisabled=false
- }
-
-}
-
-
+# Configuration file
+
+client {
+ # Enable to show book entries in JEI [default: true]
+ B:enableBookEntriesInJEI=true
+}
+
+
+general {
+ # Adds recipes using EnderIO frames [default: true]
+ B:useEnderIOFrames=false
+
+ # Adds recipes using Mekanism Steel Casing [default: true]
+ B:useMekanismFrames=true
+
+ # Adds recipes using TeslaCoreLib frames [default: true]
+ B:useOriginalFrames=false
+
+ # Adds recipes using Thermal Expansion frames [default: true]
+ B:useTEFrames=true
+}
+
+
+machines {
+
+ petrified_fuel_generator {
+ # This config only changes for how much time a fuel burns. (FuelBurningTime = ItemBurningTime*%value%) [range: 0.0 ~ 3.4028235E38, default: 0.75]
+ S:burnTimeMultiplier=0.75
+
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # This config changes the RF/t the fuel produces based in the fuel burning time also changing for how much it burns. (RF/t = FuelBurningTime/%value%) [range: 1 ~ 2147483647, default: 20]
+ I:timeModifier=20
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ enchantment_refiner {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
+ I:energyForWork=400
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
+ I:energyRate=10
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ enchantment_extractor {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000]
+ I:energyForWork=5000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 100]
+ I:energyRate=100
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ enchantment_aplicator {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000]
+ I:energyForWork=5000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 100]
+ I:energyRate=100
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ mob_relocator {
+ # Amount of damage that the machine will do [range: 0 ~ 2147483647, default: 300]
+ I:damage=300
+
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000]
+ I:energyForWork=1000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
+ I:energyRate=40
+
+ # Mob essence multiplier based on the XP orb. Essence mb = xpOrbValue*20*essenceMultiplier [range: 0.0 ~ 2.14748365E9, default: 1.0]
+ S:essenceMultiplier=1.0
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ potion_enervator {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000]
+ I:energyForWork=5000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
+ I:energyRate=40
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ animal_independence_selector {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
+ I:energyForWork=400
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20]
+ I:energyRate=20
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ animal_stock_increaser {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
+ I:energyForWork=400
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20]
+ I:energyRate=20
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ crop_sower {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
+ I:energyForWork=400
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
+ I:energyRate=40
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ crop_enrich_material_injector {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
+ I:energyForWork=400
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
+ I:energyRate=40
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ crop_recolector {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
+ I:energyForWork=400
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
+ I:energyRate=40
+
+ # How far the trees will me scanned to be chopped from the ground. WARNING: Increasing this number with big trees may cause some lag when scanning for a tree. [range: 0 ~ 2147483647, default: 100]
+ I:maxDistanceTreeBlocksScan=100
+
+ # When enabled it will chop down the tree in one go but still consuming the same power [default: false]
+ B:reducedChunkUpdates=false
+
+ # How much sludge is produced when the machine does an operation [range: 1 ~ 8000, default: 20]
+ I:sludgeOperation=20
+
+ # Amount of operations done when chopping a tree [range: 1 ~ 1024, default: 10]
+ I:treeOperations=10
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ black_hole_unit {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ water_condensator {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ water_resources_collector {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000]
+ I:energyForWork=5000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 80]
+ I:energyRate=80
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ animal_resource_harvester {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
+ I:energyForWork=400
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20]
+ I:energyRate=20
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ mob_slaughter_factory {
+ # Amount of damage that the machine will do [range: 0 ~ 2147483647, default: 300]
+ I:damage=300
+
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000]
+ I:energyForWork=1000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
+ I:energyRate=40
+
+ # Mob health multiplier, mobHealth * meatValue = meat mb produced [range: 1.0 ~ 2.14748365E9, default: 5.0]
+ S:meatValue=5.0
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ mob_duplicator {
+ # A list of blacklisted entities like minecraft:creeper [default: ]
+ S:blacklistedEntities <
+ >
+
+ # Set to true to enable exact copy in the Mob Duplicator. [default: false]
+ B:enableExactCopy=false
+
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 5000]
+ I:energyForWork=5000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 80]
+ I:energyRate=80
+
+ # Essence needed based on mob's health (mobHealth*essenceNeeded) [range: 1 ~ 2147483647, default: 12]
+ I:essenceNeeded=12
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ block_destroyer {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100]
+ I:energyForWork=100
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20]
+ I:energyRate=20
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ block_placer {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100]
+ I:energyForWork=100
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20]
+ I:energyRate=20
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ tree_fluid_extractor {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ latex_processing_unit {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 200]
+ I:energyForWork=200
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 5]
+ I:energyRate=5
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ sewage_composter_solidifier {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000]
+ I:energyForWork=1000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
+ I:energyRate=10
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ animal_byproduct_recolector {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 40]
+ I:energyForWork=40
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 2]
+ I:energyRate=2
+
+ # Max sludge produced in an operation [range: 1 ~ 2147483647, default: 150]
+ I:maxSludgeOperation=150
+
+ # Sewage produced by an adult animal [range: 1 ~ 2147483647, default: 15]
+ I:sewageAdult=15
+
+ # Sewage produced by a baby animal [range: 1 ~ 2147483647, default: 5]
+ I:sewageBaby=5
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ sludge_refiner {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 200]
+ I:energyForWork=200
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
+ I:energyRate=10
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ mob_detector {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100]
+ I:energyForWork=100
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
+ I:energyRate=10
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ lava_fabricator {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 200000]
+ I:energyForWork=200000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 200000]
+ I:energyRate=200000
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ bioreactor {
+ # Base biofuel amount in mb [range: 1 ~ 4000, default: 80]
+ I:baseBiofuel=80
+
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 2000]
+ I:energyForWork=2000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
+ I:energyRate=10
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ biofuel_generator {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much power the generator produces every tick [range: 0 ~ 2147483647, default: 160]
+ I:powerGeneration=160
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ laser_base {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100000]
+ I:energyForWork=100000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 100]
+ I:energyRate=100
+
+ # How much weight each lense increases to the ore [range: 1 ~ 2147483647, default: 5]
+ I:lenseChanceIncrease=5
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+
+ # Amount of work needed to produce an ore [range: 1 ~ 2147483647, default: 100]
+ I:workNeeded=100
+ }
+
+ laser_drill {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 3000]
+ I:energyForWork=3000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 100]
+ I:energyRate=100
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ ore_processor {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000]
+ I:energyForWork=1000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
+ I:energyRate=40
+
+ # Amount of essence needed for each fortune level. [range: 1 ~ 2147483647, default: 200]
+ I:essenceFortune=200
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ black_hole_controller {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ dye_mixer {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 100]
+ I:energyForWork=100
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
+ I:energyRate=10
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ enchantment_invoker {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 4000]
+ I:energyForWork=4000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 80]
+ I:energyRate=80
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ spores_recreator {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
+ I:energyForWork=400
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
+ I:energyRate=10
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ animal_growth_increaser {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
+ I:energyForWork=400
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 20]
+ I:energyRate=20
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ material_stonework_factory {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
+ I:energyForWork=400
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
+ I:energyRate=40
+
+ # If true, it will produce exnihilo dust crushing sand. [default: true]
+ B:produceExNihiloDust=true
+
+ # If true, it will produce AE/RS silicon crushing sand or dust if it exist and 'produceExNihiloDust' is enabled. [default: true]
+ B:produceSilicon=true
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ black_hole_tank {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ resourceful_furnace {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 8000]
+ I:energyForWork=8000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 80]
+ I:energyRate=80
+
+ # Essence multiplier for the furnace recipes. [range: 1 ~ 2147483647, default: 50]
+ I:experienceMultiplier=50
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ villager_trade_exchanger {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 10000]
+ I:energyForWork=10000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
+ I:energyRate=10
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ energy_field_provider {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1]
+ I:energyForWork=1
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 1]
+ I:energyRate=1
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ oredictionary_converter {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ protein_reactor {
+ # Base protein amount in mb [range: 1 ~ 4000, default: 80]
+ I:baseBiofuel=80
+
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 2000]
+ I:energyForWork=2000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
+ I:energyRate=10
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ protein_generator {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much power the generator produces every tick [range: 0 ~ 2147483647, default: 320]
+ I:powerGeneration=320
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ hydrator {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000]
+ I:energyForWork=1000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 10]
+ I:energyRate=10
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ wither_builder {
+ # If enabled, only the wither builder will be able to place wither skulls. That means that players won't be able to place wither skulls. The recipe will change, but that will need a restart. [default: false]
+ B:HCWither=false
+
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 20000]
+ I:energyForWork=20000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 500]
+ I:energyRate=500
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ item_splitter {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ fluid_pump {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000]
+ I:energyForWork=1000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
+ I:energyRate=40
+
+ # Fluid pump should replace the picked up fluid with cobblestone [default: true]
+ B:replaceFluidWithCobble=true
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ fluid_crafter {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ plant_interactor {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 400]
+ I:energyForWork=400
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
+ I:energyRate=40
+
+ # If true, you will be able to harvest cocoa beans by right clicking them. [default: true]
+ B:rightClickCocoBeansEnabled=true
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ fluiddictionary_converter {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ froster {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 4000]
+ I:energyForWork=4000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
+ I:energyRate=40
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ ore_washer {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 8000]
+ I:energyForWork=8000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 60]
+ I:energyRate=60
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ ore_fermenter {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 1000]
+ I:energyForWork=1000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
+ I:energyRate=40
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+ ore_sieve {
+ # If disabled it will be removed from the game. [default: true]
+ B:enabled=true
+
+ # How much energy needs a machine to work [range: 1 ~ 2147483647, default: 2000]
+ I:energyForWork=2000
+
+ # Energy input rate of a machine [range: 1 ~ 2147483647, default: 40]
+ I:energyRate=40
+
+ # Machine can perform a work action [default: false]
+ B:workDisabled=false
+ }
+
+}
+
+
diff --git a/.minecraft/config/ironbackpacks.cfg b/.minecraft/config/ironbackpacks.cfg
index 7d02fdd..db60803 100644
--- a/.minecraft/config/ironbackpacks.cfg
+++ b/.minecraft/config/ironbackpacks.cfg
@@ -1,60 +1,60 @@
-# Configuration file
-
-general {
-
- upgrades {
- # Enables the Damage Bar upgrade
- B:enableDamageBar=true
-
- # Enables the Latch upgrade
- B:enablePackLatch=true
- }
-
- handholding {
- # The maximum depth that can be used for Nesting Upgrades
- # This restriction is here to protect against stupidly large NBT sizes.
- # Min: 1
- # Max: 2147483647
- I:maxNests=1
- }
-
- sizes {
- # Size of the basic backpack
- # Min: 1
- # Max: 54
- I:sizeBasic=18
-
- # Size of the iron backpack - storage emphasis
- # Min: 1
- # Max: 54
- I:sizeDiamondStorage=54
-
- # Size of the iron backpack - upgrade emphasis
- # Min: 1
- # Max: 54
- I:sizeDiamondUpgrade=45
-
- # Size of the iron backpack - storage emphasis
- # Min: 1
- # Max: 54
- I:sizeGoldStorage=45
-
- # Size of the iron backpack - upgrade emphasis
- # Min: 1
- # Max: 54
- I:sizeGoldUpgrade=36
-
- # Size of the iron backpack - storage emphasis
- # Min: 1
- # Max: 54
- I:sizeIronStorage=36
-
- # Size of the iron backpack - upgrade emphasis
- # Min: 1
- # Max: 54
- I:sizeIronUpgrade=27
- }
-
-}
-
-
+# Configuration file
+
+general {
+
+ upgrades {
+ # Enables the Damage Bar upgrade
+ B:enableDamageBar=true
+
+ # Enables the Latch upgrade
+ B:enablePackLatch=true
+ }
+
+ handholding {
+ # The maximum depth that can be used for Nesting Upgrades
+ # This restriction is here to protect against stupidly large NBT sizes.
+ # Min: 1
+ # Max: 2147483647
+ I:maxNests=1
+ }
+
+ sizes {
+ # Size of the basic backpack
+ # Min: 1
+ # Max: 54
+ I:sizeBasic=18
+
+ # Size of the iron backpack - storage emphasis
+ # Min: 1
+ # Max: 54
+ I:sizeDiamondStorage=54
+
+ # Size of the iron backpack - upgrade emphasis
+ # Min: 1
+ # Max: 54
+ I:sizeDiamondUpgrade=45
+
+ # Size of the iron backpack - storage emphasis
+ # Min: 1
+ # Max: 54
+ I:sizeGoldStorage=45
+
+ # Size of the iron backpack - upgrade emphasis
+ # Min: 1
+ # Max: 54
+ I:sizeGoldUpgrade=36
+
+ # Size of the iron backpack - storage emphasis
+ # Min: 1
+ # Max: 54
+ I:sizeIronStorage=36
+
+ # Size of the iron backpack - upgrade emphasis
+ # Min: 1
+ # Max: 54
+ I:sizeIronUpgrade=27
+ }
+
+}
+
+
diff --git a/.minecraft/config/ironbackpacks/ironbackpacks.cfg b/.minecraft/config/ironbackpacks/ironbackpacks.cfg
index 12dd10b..febbce5 100644
--- a/.minecraft/config/ironbackpacks/ironbackpacks.cfg
+++ b/.minecraft/config/ironbackpacks/ironbackpacks.cfg
@@ -1,66 +1,66 @@
-# Configuration file
-
-general {
-
- upgrades {
- # Enables the Damage Bar upgrade
- B:enableDamageBar=true
-
- # Enables the Everlasting upgrade
- B:enableEverlasting=true
-
- # Enables the Extra Upgrade upgrade
- B:enableExtraUpgrade=true
-
- # Enables the Latch upgrade
- B:enablePackLatch=true
- }
-
- handholding {
- # The maximum depth that can be used for Nesting Upgrades
- # This restriction is here to protect against stupidly large NBT sizes.
- # Min: 1
- # Max: 2147483647
- I:maxNests=1
- }
-
- sizes {
- # Size of the basic backpack
- # Min: 1
- # Max: 54
- I:sizeBasic=18
-
- # Size of the iron backpack - storage emphasis
- # Min: 1
- # Max: 54
- I:sizeDiamondStorage=54
-
- # Size of the iron backpack - upgrade emphasis
- # Min: 1
- # Max: 54
- I:sizeDiamondUpgrade=45
-
- # Size of the iron backpack - storage emphasis
- # Min: 1
- # Max: 54
- I:sizeGoldStorage=45
-
- # Size of the iron backpack - upgrade emphasis
- # Min: 1
- # Max: 54
- I:sizeGoldUpgrade=36
-
- # Size of the iron backpack - storage emphasis
- # Min: 1
- # Max: 54
- I:sizeIronStorage=36
-
- # Size of the iron backpack - upgrade emphasis
- # Min: 1
- # Max: 54
- I:sizeIronUpgrade=27
- }
-
-}
-
-
+# Configuration file
+
+general {
+
+ upgrades {
+ # Enables the Damage Bar upgrade
+ B:enableDamageBar=true
+
+ # Enables the Everlasting upgrade
+ B:enableEverlasting=true
+
+ # Enables the Extra Upgrade upgrade
+ B:enableExtraUpgrade=true
+
+ # Enables the Latch upgrade
+ B:enablePackLatch=true
+ }
+
+ handholding {
+ # The maximum depth that can be used for Nesting Upgrades
+ # This restriction is here to protect against stupidly large NBT sizes.
+ # Min: 1
+ # Max: 2147483647
+ I:maxNests=1
+ }
+
+ sizes {
+ # Size of the basic backpack
+ # Min: 1
+ # Max: 54
+ I:sizeBasic=18
+
+ # Size of the iron backpack - storage emphasis
+ # Min: 1
+ # Max: 54
+ I:sizeDiamondStorage=54
+
+ # Size of the iron backpack - upgrade emphasis
+ # Min: 1
+ # Max: 54
+ I:sizeDiamondUpgrade=45
+
+ # Size of the iron backpack - storage emphasis
+ # Min: 1
+ # Max: 54
+ I:sizeGoldStorage=45
+
+ # Size of the iron backpack - upgrade emphasis
+ # Min: 1
+ # Max: 54
+ I:sizeGoldUpgrade=36
+
+ # Size of the iron backpack - storage emphasis
+ # Min: 1
+ # Max: 54
+ I:sizeIronStorage=36
+
+ # Size of the iron backpack - upgrade emphasis
+ # Min: 1
+ # Max: 54
+ I:sizeIronUpgrade=27
+ }
+
+}
+
+
diff --git a/.minecraft/config/ironchest.cfg b/.minecraft/config/ironchest.cfg
index f06832b..1badb8f 100644
--- a/.minecraft/config/ironchest.cfg
+++ b/.minecraft/config/ironchest.cfg
@@ -1,10 +1,10 @@
-# Configuration file
-
-~CONFIG_VERSION: 0.2
-
-enable-disable {
- B:"Add Shulker Boxes to Creative Menu"=true
- B:"Enable Shulker Box Recipes"=true
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 0.2
+
+enable-disable {
+ B:"Add Shulker Boxes to Creative Menu"=true
+ B:"Enable Shulker Box Recipes"=true
+}
+
+
diff --git a/.minecraft/config/jei/itemBlacklist.cfg b/.minecraft/config/jei/itemBlacklist.cfg
index f3ae43e..53a3f16 100644
--- a/.minecraft/config/jei/itemBlacklist.cfg
+++ b/.minecraft/config/jei/itemBlacklist.cfg
@@ -1,97 +1,97 @@
-# Configuration file
-
-~CONFIG_VERSION: 0.1.0
-
-##########################################################################################################
-# advanced
-#--------------------------------------------------------------------------------------------------------#
-# Advanced config options to change the way JEI functions.
-##########################################################################################################
-
-advanced {
- S:itemBlacklist <
- natura:amaranth_fence_gate
- natura:maple_fence_gate
- natura:willow_fence_gate
- natura:maple_fence
- forestry:bee_queen_ge:extrabees.species.titanium
- tconstruct:clay_cast:0:tconstruct:sign_head
- tconstruct:clay_cast:0:tconstruct:cross_guard
- forestry:bee_princess_ge:extrabees.species.blutonium
- appliedenergistics2:facade:0
- forestry:bee_larvae_ge:extrabees.species.titanium
- natura:redwood_fence_gate
- forestry:bee_queen_ge:extrabees.species.blutonium
- forestry:bee_drone_ge:extrabees.species.tungstate
- natura:eucalyptus_fence_gate
- forestry:bee_princess_ge:extrabees.species.tungstate
- tconstruct:clay_cast:0:tconstruct:shovel_head
- forestry:bee_princess_ge:extrabees.species.cyanite
- tconstruct:clay_cast
- natura:amaranth_fence
- natura:darkwood_fence
- tconstruct:clay_cast:0:tconstruct:large_sword_blade
- natura:fusewood_fence_gate
- tconstruct:clay_cast:0:tconstruct:bow_limb
- natura:tiger_fence_gate
- microblockcbe
- forestry:bee_drone_ge:extrabees.species.titanium
- forestry:bee_larvae_ge:extrabees.species.cyanite
- advancedrocketry:oxygenfluid
- natura:eucalyptus_fence
- natura:sakura_fence
- tconstruct:clay_cast:0:tconstruct:knife_blade
- natura:willow_fence
- forestry:bee_queen_ge:extrabees.species.cyanite
- forestry:bee_drone_ge:extrabees.species.cyanite
- advancedrocketry:rocketfuel
- tconstruct:clay_cast:0:tconstruct:tough_binding
- natura:bloodwood_fence
- natura:ghostwood_fence_gate
- tconstruct:clay_cast:0:tconstruct:scythe_head
- natura:silverbell_fence
- tconstruct:clay_cast:0:tconstruct:sharpening_kit
- tconstruct:clay_cast:0:tconstruct:hammer_head
- tconstruct:clay_cast:0:tconstruct:broad_axe_head
- tconstruct:clay_cast:0:tconstruct:excavator_head
- advancedrocketry:hydrogenfluid
- forestry:bee_princess_ge:extrabees.species.titanium
- tconstruct:clay_cast:0:tconstruct:pick_head
- natura:bloodwood_fence_gate
- forestry:bee_larvae_ge:extrabees.species.tungstate
- tconstruct:clay_cast:0:tconstruct:arrow_head
- tconstruct:clay_cast:0:tconstruct:pan_head
- tconstruct:clay_cast:0:tconstruct:sword_blade
- natura:redwood_fence
- forestry:bee_queen_ge:extrabees.species.tungstate
- natura:silverbell_fence_gate
- natura:darkwood_fence_gate
- chisel:ironpane:6
- advancedrocketry:nitrogenfluid
- natura:fusewood_fence
- chisel:ironpane:7
- tconstruct:clay_cast:0:tconstruct:tough_tool_rod
- chisel:ironpane:8
- tconstruct:clay_cast:0:tconstruct:axe_head
- tconstruct:clay_cast:0:tconstruct:shard
- tconstruct:clay_cast:0:tconstruct:binding
- tconstruct:clay_cast:0:tconstruct:large_plate
- tconstruct:clay_cast:0:tconstruct:kama_head
- tconstruct:clay_cast:0:tconstruct:hand_guard
- forestry:bee_drone_ge:extrabees.species.blutonium
- chisel:ironpane:1
- chisel:ironpane:2
- chisel:ironpane:3
- chisel:ironpane:5
- forestry:bee_larvae_ge:extrabees.species.blutonium
- tconstruct:clay_cast:0:tconstruct:wide_guard
- natura:hopseed_fence_gate
- natura:sakura_fence_gate
- tconstruct:clay_cast:0:tconstruct:tool_rod
- natura:tiger_fence
- natura:ghostwood_fence
- natura:hopseed_fence
- >
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 0.1.0
+
+##########################################################################################################
+# advanced
+#--------------------------------------------------------------------------------------------------------#
+# Advanced config options to change the way JEI functions.
+##########################################################################################################
+
+advanced {
+ S:itemBlacklist <
+ natura:amaranth_fence_gate
+ natura:maple_fence_gate
+ natura:willow_fence_gate
+ natura:maple_fence
+ forestry:bee_queen_ge:extrabees.species.titanium
+ tconstruct:clay_cast:0:tconstruct:sign_head
+ tconstruct:clay_cast:0:tconstruct:cross_guard
+ forestry:bee_princess_ge:extrabees.species.blutonium
+ appliedenergistics2:facade:0
+ forestry:bee_larvae_ge:extrabees.species.titanium
+ natura:redwood_fence_gate
+ forestry:bee_queen_ge:extrabees.species.blutonium
+ forestry:bee_drone_ge:extrabees.species.tungstate
+ natura:eucalyptus_fence_gate
+ forestry:bee_princess_ge:extrabees.species.tungstate
+ tconstruct:clay_cast:0:tconstruct:shovel_head
+ forestry:bee_princess_ge:extrabees.species.cyanite
+ tconstruct:clay_cast
+ natura:amaranth_fence
+ natura:darkwood_fence
+ tconstruct:clay_cast:0:tconstruct:large_sword_blade
+ natura:fusewood_fence_gate
+ tconstruct:clay_cast:0:tconstruct:bow_limb
+ natura:tiger_fence_gate
+ microblockcbe
+ forestry:bee_drone_ge:extrabees.species.titanium
+ forestry:bee_larvae_ge:extrabees.species.cyanite
+ advancedrocketry:oxygenfluid
+ natura:eucalyptus_fence
+ natura:sakura_fence
+ tconstruct:clay_cast:0:tconstruct:knife_blade
+ natura:willow_fence
+ forestry:bee_queen_ge:extrabees.species.cyanite
+ forestry:bee_drone_ge:extrabees.species.cyanite
+ advancedrocketry:rocketfuel
+ tconstruct:clay_cast:0:tconstruct:tough_binding
+ natura:bloodwood_fence
+ natura:ghostwood_fence_gate
+ tconstruct:clay_cast:0:tconstruct:scythe_head
+ natura:silverbell_fence
+ tconstruct:clay_cast:0:tconstruct:sharpening_kit
+ tconstruct:clay_cast:0:tconstruct:hammer_head
+ tconstruct:clay_cast:0:tconstruct:broad_axe_head
+ tconstruct:clay_cast:0:tconstruct:excavator_head
+ advancedrocketry:hydrogenfluid
+ forestry:bee_princess_ge:extrabees.species.titanium
+ tconstruct:clay_cast:0:tconstruct:pick_head
+ natura:bloodwood_fence_gate
+ forestry:bee_larvae_ge:extrabees.species.tungstate
+ tconstruct:clay_cast:0:tconstruct:arrow_head
+ tconstruct:clay_cast:0:tconstruct:pan_head
+ tconstruct:clay_cast:0:tconstruct:sword_blade
+ natura:redwood_fence
+ forestry:bee_queen_ge:extrabees.species.tungstate
+ natura:silverbell_fence_gate
+ natura:darkwood_fence_gate
+ chisel:ironpane:6
+ advancedrocketry:nitrogenfluid
+ natura:fusewood_fence
+ chisel:ironpane:7
+ tconstruct:clay_cast:0:tconstruct:tough_tool_rod
+ chisel:ironpane:8
+ tconstruct:clay_cast:0:tconstruct:axe_head
+ tconstruct:clay_cast:0:tconstruct:shard
+ tconstruct:clay_cast:0:tconstruct:binding
+ tconstruct:clay_cast:0:tconstruct:large_plate
+ tconstruct:clay_cast:0:tconstruct:kama_head
+ tconstruct:clay_cast:0:tconstruct:hand_guard
+ forestry:bee_drone_ge:extrabees.species.blutonium
+ chisel:ironpane:1
+ chisel:ironpane:2
+ chisel:ironpane:3
+ chisel:ironpane:5
+ forestry:bee_larvae_ge:extrabees.species.blutonium
+ tconstruct:clay_cast:0:tconstruct:wide_guard
+ natura:hopseed_fence_gate
+ natura:sakura_fence_gate
+ tconstruct:clay_cast:0:tconstruct:tool_rod
+ natura:tiger_fence
+ natura:ghostwood_fence
+ natura:hopseed_fence
+ >
+}
+
+
diff --git a/.minecraft/config/jei/jei.cfg b/.minecraft/config/jei/jei.cfg
index 586ca9d..4c88bef 100644
--- a/.minecraft/config/jei/jei.cfg
+++ b/.minecraft/config/jei/jei.cfg
@@ -1,76 +1,76 @@
-# Configuration file
-
-~CONFIG_VERSION: 0.4.0
-
-##########################################################################################################
-# advanced
-#--------------------------------------------------------------------------------------------------------#
-# Advanced config options to change the way JEI functions.
-##########################################################################################################
-
-advanced {
- # Move the JEI search bar to the bottom center of the screen. [default: false]
- B:centerSearchBarEnabled=true
- B:debugModeEnabled=false
-
- # Choose if JEI should give ingredients direct to the inventory (inventory) or pick them up with the mouse (mouse_pickup).
- # [Default: mouse_pickup]
- # [Valid: [inventory, mouse_pickup]]
- S:giveMode=inventory
-
- # The maximum width of the ingredient list. [range: 4 ~ 100, default: 100]
- I:maxColumns=100
-
- # The maximum height for the recipe gui. [range: 175 ~ 5000, default: 350]
- I:maxRecipeGuiHeight=350
-
- # How the mod name should be formatted in the tooltip for JEI guis. Leave blank to disable. [Default: blue italic] [Valid: [black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white, obfuscated, bold, strikethrough, underline, italic]]
- S:modNameFormat=blue italic
-}
-
-
-##########################################################################################################
-# search
-#--------------------------------------------------------------------------------------------------------#
-# Options relating to the search bar.
-##########################################################################################################
-
-search {
- # Search mode for Colors (prefix: ^)
- # [Default: disabled]
- # [Valid: [enabled, require_prefix, disabled]]
- S:colorSearchMode=DISABLED
-
- # Search mode for Creative Tab Names (prefix: %)
- # [Default: disabled]
- # [Valid: [enabled, require_prefix, disabled]]
- S:creativeTabSearchMode=DISABLED
-
- # Search mode for Mod Names (prefix: @)
- # [Default: require_prefix]
- # [Valid: [enabled, require_prefix, disabled]]
- S:modNameSearchMode=REQUIRE_PREFIX
-
- # Search mode for Ore Dictionary Names (prefix: $)
- # [Default: disabled]
- # [Valid: [enabled, require_prefix, disabled]]
- S:oreDictSearchMode=DISABLED
-
- # Search mode for resources ids (prefix: &)
- # [Default: disabled]
- # [Valid: [enabled, require_prefix, disabled]]
- S:resourceIdSearchMode=DISABLED
-
- # Search mode for Tooltips (prefix: #)
- # [Default: enabled]
- # [Valid: [enabled, require_prefix, disabled]]
- S:tooltipSearchMode=ENABLED
-}
-
-
-searchadvancedtooltips {
- # config.jei.searchAdvancedTooltips.search.comment [default: false]
- B:search=false
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 0.4.0
+
+##########################################################################################################
+# advanced
+#--------------------------------------------------------------------------------------------------------#
+# Advanced config options to change the way JEI functions.
+##########################################################################################################
+
+advanced {
+ # Move the JEI search bar to the bottom center of the screen. [default: false]
+ B:centerSearchBarEnabled=true
+ B:debugModeEnabled=false
+
+ # Choose if JEI should give ingredients direct to the inventory (inventory) or pick them up with the mouse (mouse_pickup).
+ # [Default: mouse_pickup]
+ # [Valid: [inventory, mouse_pickup]]
+ S:giveMode=inventory
+
+ # The maximum width of the ingredient list. [range: 4 ~ 100, default: 100]
+ I:maxColumns=100
+
+ # The maximum height for the recipe gui. [range: 175 ~ 5000, default: 350]
+ I:maxRecipeGuiHeight=350
+
+ # How the mod name should be formatted in the tooltip for JEI guis. Leave blank to disable. [Default: blue italic] [Valid: [black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white, obfuscated, bold, strikethrough, underline, italic]]
+ S:modNameFormat=blue italic
+}
+
+
+##########################################################################################################
+# search
+#--------------------------------------------------------------------------------------------------------#
+# Options relating to the search bar.
+##########################################################################################################
+
+search {
+ # Search mode for Colors (prefix: ^)
+ # [Default: disabled]
+ # [Valid: [enabled, require_prefix, disabled]]
+ S:colorSearchMode=DISABLED
+
+ # Search mode for Creative Tab Names (prefix: %)
+ # [Default: disabled]
+ # [Valid: [enabled, require_prefix, disabled]]
+ S:creativeTabSearchMode=DISABLED
+
+ # Search mode for Mod Names (prefix: @)
+ # [Default: require_prefix]
+ # [Valid: [enabled, require_prefix, disabled]]
+ S:modNameSearchMode=REQUIRE_PREFIX
+
+ # Search mode for Ore Dictionary Names (prefix: $)
+ # [Default: disabled]
+ # [Valid: [enabled, require_prefix, disabled]]
+ S:oreDictSearchMode=DISABLED
+
+ # Search mode for resources ids (prefix: &)
+ # [Default: disabled]
+ # [Valid: [enabled, require_prefix, disabled]]
+ S:resourceIdSearchMode=DISABLED
+
+ # Search mode for Tooltips (prefix: #)
+ # [Default: enabled]
+ # [Valid: [enabled, require_prefix, disabled]]
+ S:tooltipSearchMode=ENABLED
+}
+
+
+searchadvancedtooltips {
+ # config.jei.searchAdvancedTooltips.search.comment [default: false]
+ B:search=false
+}
+
+
diff --git a/.minecraft/config/jei/searchColors.cfg b/.minecraft/config/jei/searchColors.cfg
index de39f7a..895f31a 100644
--- a/.minecraft/config/jei/searchColors.cfg
+++ b/.minecraft/config/jei/searchColors.cfg
@@ -1,53 +1,53 @@
-# Configuration file
-
-~CONFIG_VERSION: 0.1.0
-
-##########################################################################################################
-# searchcolors
-#--------------------------------------------------------------------------------------------------------#
-# config.jei.searchColors.comment
-##########################################################################################################
-
-searchcolors {
- # config.jei.searchColors.searchColors.comment [Default: [White:EEEEEE, LightBlue:7492cc, Cyan:00EEEE, Blue:2222dd, LapisBlue:25418b, Teal:008080, Yellow:cacb58, GoldenYellow:EED700, Orange:d97634, Pink:D1899D, HotPink:FC0FC0, Magenta:b24bbb, Purple:813eb9, JadedPurple:43324f, EvilPurple:2e1649, Lavender:B57EDC, Indigo:480082, Sand:dbd3a0, Tan:bb9b63, LightBrown:A0522D, Brown:634b33, DarkBrown:3a2d13, LimeGreen:43b239, SlimeGreen:83cb73, Green:008000, DarkGreen:224d22, GrassGreen:548049, Red:963430, BrickRed:b0604b, NetherBrick:2a1516, Redstone:ce3e36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0]]
- S:searchColors <
- White:EEEEEE
- LightBlue:7492cc
- Cyan:00EEEE
- Blue:2222dd
- LapisBlue:25418b
- Teal:008080
- Yellow:cacb58
- GoldenYellow:EED700
- Orange:d97634
- Pink:D1899D
- HotPink:FC0FC0
- Magenta:b24bbb
- Purple:813eb9
- JadedPurple:43324f
- EvilPurple:2e1649
- Lavender:B57EDC
- Indigo:480082
- Sand:dbd3a0
- Tan:bb9b63
- LightBrown:A0522D
- Brown:634b33
- DarkBrown:3a2d13
- LimeGreen:43b239
- SlimeGreen:83cb73
- Green:008000
- DarkGreen:224d22
- GrassGreen:548049
- Red:963430
- BrickRed:b0604b
- NetherBrick:2a1516
- Redstone:ce3e36
- Black:181515
- CharcoalGray:464646
- IronGray:646464
- Gray:808080
- Silver:C0C0C0
- >
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 0.1.0
+
+##########################################################################################################
+# searchcolors
+#--------------------------------------------------------------------------------------------------------#
+# config.jei.searchColors.comment
+##########################################################################################################
+
+searchcolors {
+ # config.jei.searchColors.searchColors.comment [Default: [White:EEEEEE, LightBlue:7492cc, Cyan:00EEEE, Blue:2222dd, LapisBlue:25418b, Teal:008080, Yellow:cacb58, GoldenYellow:EED700, Orange:d97634, Pink:D1899D, HotPink:FC0FC0, Magenta:b24bbb, Purple:813eb9, JadedPurple:43324f, EvilPurple:2e1649, Lavender:B57EDC, Indigo:480082, Sand:dbd3a0, Tan:bb9b63, LightBrown:A0522D, Brown:634b33, DarkBrown:3a2d13, LimeGreen:43b239, SlimeGreen:83cb73, Green:008000, DarkGreen:224d22, GrassGreen:548049, Red:963430, BrickRed:b0604b, NetherBrick:2a1516, Redstone:ce3e36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0]]
+ S:searchColors <
+ White:EEEEEE
+ LightBlue:7492cc
+ Cyan:00EEEE
+ Blue:2222dd
+ LapisBlue:25418b
+ Teal:008080
+ Yellow:cacb58
+ GoldenYellow:EED700
+ Orange:d97634
+ Pink:D1899D
+ HotPink:FC0FC0
+ Magenta:b24bbb
+ Purple:813eb9
+ JadedPurple:43324f
+ EvilPurple:2e1649
+ Lavender:B57EDC
+ Indigo:480082
+ Sand:dbd3a0
+ Tan:bb9b63
+ LightBrown:A0522D
+ Brown:634b33
+ DarkBrown:3a2d13
+ LimeGreen:43b239
+ SlimeGreen:83cb73
+ Green:008000
+ DarkGreen:224d22
+ GrassGreen:548049
+ Red:963430
+ BrickRed:b0604b
+ NetherBrick:2a1516
+ Redstone:ce3e36
+ Black:181515
+ CharcoalGray:464646
+ IronGray:646464
+ Gray:808080
+ Silver:C0C0C0
+ >
+}
+
+
diff --git a/.minecraft/config/jei/worldSettings.cfg b/.minecraft/config/jei/worldSettings.cfg
index fed30cf..3a89e6c 100644
--- a/.minecraft/config/jei/worldSettings.cfg
+++ b/.minecraft/config/jei/worldSettings.cfg
@@ -1,30 +1,30 @@
-# Configuration file
-
-~CONFIG_VERSION: 0.1.0
-
-world-1600980656 {
- B:cheatItemsEnabled=false
- B:editEnabled=false
- S:filterText=
- B:overlayEnabled=true
-}
-
-
-world1157583005 {
- # Give items instead of showing the recipe.
- B:cheatItemsEnabled=true
-
- # Hide and unhide ingredients by clicking them in the list.
- B:editEnabled=false
- S:filterText=circuit
-
- # Show the list of ingredients next to open guis.
- B:overlayEnabled=true
-}
-
-
-world1544803905 {
- S:filterText=
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 0.1.0
+
+world-1600980656 {
+ B:cheatItemsEnabled=false
+ B:editEnabled=false
+ S:filterText=
+ B:overlayEnabled=true
+}
+
+
+world1157583005 {
+ # Give items instead of showing the recipe.
+ B:cheatItemsEnabled=true
+
+ # Hide and unhide ingredients by clicking them in the list.
+ B:editEnabled=false
+ S:filterText=circuit
+
+ # Show the list of ingredients next to open guis.
+ B:overlayEnabled=true
+}
+
+
+world1544803905 {
+ S:filterText=
+}
+
+
diff --git a/.minecraft/config/jeibees.cfg b/.minecraft/config/jeibees.cfg
index 16b1d24..53150bc 100644
--- a/.minecraft/config/jeibees.cfg
+++ b/.minecraft/config/jeibees.cfg
@@ -1,47 +1,47 @@
-# Configuration file
-
-all {
- # Set to false to disable showing identified genome in recipes
- B:IdentifyGenome=true
-
- # Set to false to disable display of mutation requirements
- B:ShowRequirements=true
-
- # Set to false to disable display of secret mutations
- B:ShowSecret=true
-}
-
-
-bees {
- # Set to false to disable display of mutations
- B:ShowMutations=true
-
- # Set to false to disable display of produce
- B:ShowProduce=true
-}
-
-
-butterflies {
- # Set to false to disable display of mutations
- B:ShowMutations=true
-}
-
-
-flowers {
- # Set to false to disable display of mutations
- B:ShowMutations=true
-
- # Set to false to disable display of produce
- B:ShowProduce=true
-}
-
-
-trees {
- # Set to false to disable display of mutations
- B:ShowMutations=true
-
- # Set to false to disable display of produce
- B:ShowProduce=true
-}
-
-
+# Configuration file
+
+all {
+ # Set to false to disable showing identified genome in recipes
+ B:IdentifyGenome=true
+
+ # Set to false to disable display of mutation requirements
+ B:ShowRequirements=true
+
+ # Set to false to disable display of secret mutations
+ B:ShowSecret=true
+}
+
+
+bees {
+ # Set to false to disable display of mutations
+ B:ShowMutations=true
+
+ # Set to false to disable display of produce
+ B:ShowProduce=true
+}
+
+
+butterflies {
+ # Set to false to disable display of mutations
+ B:ShowMutations=true
+}
+
+
+flowers {
+ # Set to false to disable display of mutations
+ B:ShowMutations=true
+
+ # Set to false to disable display of produce
+ B:ShowProduce=true
+}
+
+
+trees {
+ # Set to false to disable display of mutations
+ B:ShowMutations=true
+
+ # Set to false to disable display of produce
+ B:ShowProduce=true
+}
+
+
diff --git a/.minecraft/config/jeiintegration.cfg b/.minecraft/config/jeiintegration.cfg
index b9f6c11..2c3b888 100644
--- a/.minecraft/config/jeiintegration.cfg
+++ b/.minecraft/config/jeiintegration.cfg
@@ -1,60 +1,60 @@
-# Configuration file
-
-~CONFIG_VERSION: 1.0.0
-
-##########################################################################################################
-# handler settings
-#--------------------------------------------------------------------------------------------------------#
-# Enable or disable some of the recipe handlers this mod adds.
-##########################################################################################################
-
-"handler settings" {
-}
-
-
-##########################################################################################################
-# miscellaneous settings
-#--------------------------------------------------------------------------------------------------------#
-# It's Miscellaneous... How do you expect me to know what's in here?
-##########################################################################################################
-
-"miscellaneous settings" {
-}
-
-
-##########################################################################################################
-# tooltip settings
-#--------------------------------------------------------------------------------------------------------#
-# No tooltip defined. How ironic.
-##########################################################################################################
-
-"tooltip settings" {
- # Configure the state of the burn time tooltip. [default: disabled]
- S:burnTimeTooltipMode=disabled
-
- # config.jeiintegration.tooltips.durabilityTooltipMode.comment [default: disabled]
- S:durabilityTooltipMode=disabled
-
- # Configure the state of the fluid registry information tooltip. [default: disabled]
- S:fluidRegInfoTooltipMode=disabled
-
- # Configure the state of the max stack size tooltip. [default: disabled]
- S:maxStackSizeTooltipMode=disabled
-
- # Configure the state of the metadata tooltip [default: disabled]
- S:metadataTooltipMode=disabled
-
- # config.jeiintegration.tooltips.nbtTooltipMode.comment [default: disabled]
- S:nbtTooltipMode=disabled
-
- # Configure the state of the ore dictionary entries tooltip. [default: disabled]
- S:oreDictEntriesTooltipMode=disabled
-
- # Configure the state of the registry name tooltip. [default: disabled]
- S:registryNameTooltipMode=disabled
-
- # Configure the state of the unlocalized name tooltip. [default: disabled]
- S:unlocalizedNameTooltipMode=disabled
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 1.0.0
+
+##########################################################################################################
+# handler settings
+#--------------------------------------------------------------------------------------------------------#
+# Enable or disable some of the recipe handlers this mod adds.
+##########################################################################################################
+
+"handler settings" {
+}
+
+
+##########################################################################################################
+# miscellaneous settings
+#--------------------------------------------------------------------------------------------------------#
+# It's Miscellaneous... How do you expect me to know what's in here?
+##########################################################################################################
+
+"miscellaneous settings" {
+}
+
+
+##########################################################################################################
+# tooltip settings
+#--------------------------------------------------------------------------------------------------------#
+# No tooltip defined. How ironic.
+##########################################################################################################
+
+"tooltip settings" {
+ # Configure the state of the burn time tooltip. [default: disabled]
+ S:burnTimeTooltipMode=disabled
+
+ # config.jeiintegration.tooltips.durabilityTooltipMode.comment [default: disabled]
+ S:durabilityTooltipMode=disabled
+
+ # Configure the state of the fluid registry information tooltip. [default: disabled]
+ S:fluidRegInfoTooltipMode=disabled
+
+ # Configure the state of the max stack size tooltip. [default: disabled]
+ S:maxStackSizeTooltipMode=disabled
+
+ # Configure the state of the metadata tooltip [default: disabled]
+ S:metadataTooltipMode=disabled
+
+ # config.jeiintegration.tooltips.nbtTooltipMode.comment [default: disabled]
+ S:nbtTooltipMode=disabled
+
+ # Configure the state of the ore dictionary entries tooltip. [default: disabled]
+ S:oreDictEntriesTooltipMode=disabled
+
+ # Configure the state of the registry name tooltip. [default: disabled]
+ S:registryNameTooltipMode=disabled
+
+ # Configure the state of the unlocalized name tooltip. [default: disabled]
+ S:unlocalizedNameTooltipMode=disabled
+}
+
+
diff --git a/.minecraft/config/jeresources/jeresources.cfg b/.minecraft/config/jeresources/jeresources.cfg
index 1a61d33..f094a6c 100644
--- a/.minecraft/config/jeresources/jeresources.cfg
+++ b/.minecraft/config/jeresources/jeresources.cfg
@@ -1,20 +1,20 @@
-# Configuration file
-
-general {
- # The build in compat code will not load and jsons will be loaded (requires MC restart)
- B:diyData=true
-
- # Blacklist enchants from the JEI Enchants View
- S:enchantsBlacklist <
- flimflam
- soulBound
- >
-
- # Changes the amount of items per column in the JEI dungeon and mob views
- I:itemsPerColumn=4
-
- # Changes the amount of items per row in the JEI dungeon view
- I:itemsPerRow=4
-}
-
-
+# Configuration file
+
+general {
+ # The build in compat code will not load and jsons will be loaded (requires MC restart)
+ B:diyData=true
+
+ # Blacklist enchants from the JEI Enchants View
+ S:enchantsBlacklist <
+ flimflam
+ soulBound
+ >
+
+ # Changes the amount of items per column in the JEI dungeon and mob views
+ I:itemsPerColumn=4
+
+ # Changes the amount of items per row in the JEI dungeon view
+ I:itemsPerRow=4
+}
+
+
diff --git a/.minecraft/config/journeymap_ModInfo.cfg b/.minecraft/config/journeymap_ModInfo.cfg
index c2a1aa1..cb74683 100644
--- a/.minecraft/config/journeymap_ModInfo.cfg
+++ b/.minecraft/config/journeymap_ModInfo.cfg
@@ -1,6 +1,6 @@
-// ModInfo v0.2 - Configuration file for journeymap
-// ModInfo is a simple utility which helps the Mod developer support their mod.
-// For more information: https://github.com/MCModInfo/modinfo/blob/master/README.md
+// ModInfo v0.2 - Configuration file for journeymap
+// ModInfo is a simple utility which helps the Mod developer support their mod.
+// For more information: https://github.com/MCModInfo/modinfo/blob/master/README.md
{
"modId": "journeymap",
"enable": true,
diff --git a/.minecraft/config/libvulpes.cfg b/.minecraft/config/libvulpes.cfg
index 45a13cd..fb07911 100644
--- a/.minecraft/config/libvulpes.cfg
+++ b/.minecraft/config/libvulpes.cfg
@@ -1,11 +1,11 @@
-# Configuration file
-
-general {
- # How many power unit one EU makes
- I:EUPowerMultiplier=7
-
- # Powermultiplier on machines
- I:PowerMultiplier=1
-}
-
-
+# Configuration file
+
+general {
+ # How many power unit one EU makes
+ I:EUPowerMultiplier=7
+
+ # Powermultiplier on machines
+ I:PowerMultiplier=1
+}
+
+
diff --git a/.minecraft/config/magicbees.cfg b/.minecraft/config/magicbees.cfg
index 87164de..e42602d 100644
--- a/.minecraft/config/magicbees.cfg
+++ b/.minecraft/config/magicbees.cfg
@@ -1,35 +1,35 @@
-# Configuration file
-
-client {
- # Whether to render the bee inside the Bee Collector's Jar with a TESR. [default: true]
- B:fancyJarRenderer=true
-
- # Set to true to use the old model for the Bee Collector's Jar [default: false]
- B:oldJarmodel=false
-}
-
-
-general {
- # Sets base range of the Mysterious Magnet. [range: 1 ~ 8, default: 3]
- I:magnetBaseRange=3
-
- # Used to calculate the range of the Mysterious Magnet; Range = baseValue + level * multiplier [range: 0.1 ~ 8.0, default: 0.75]
- S:magnetLevelMultiplier=0.75
-
- # Sets max level of the Mysterious Magnet. [range: 1 ~ 16, default: 9]
- I:magnetMaxLevel=9
-
- # Enables/Disables the magnet sounds. [default: true]
- B:magnetSound=true
-
- # Whether the MoonDial should show the MoonPhase in it's tooltip. [default: true]
- B:moonDialShowsPhaseInText=true
-
- # When true, removes all bees related to mods that are not present from the game. [default: true]
- B:removeUnneededBees=true
-
- # Set to true to show all MagicBees bees in the creative tab/JEI. [default: true]
- B:showAllBees=true
-}
-
-
+# Configuration file
+
+client {
+ # Whether to render the bee inside the Bee Collector's Jar with a TESR. [default: true]
+ B:fancyJarRenderer=true
+
+ # Set to true to use the old model for the Bee Collector's Jar [default: false]
+ B:oldJarmodel=false
+}
+
+
+general {
+ # Sets base range of the Mysterious Magnet. [range: 1 ~ 8, default: 3]
+ I:magnetBaseRange=3
+
+ # Used to calculate the range of the Mysterious Magnet; Range = baseValue + level * multiplier [range: 0.1 ~ 8.0, default: 0.75]
+ S:magnetLevelMultiplier=0.75
+
+ # Sets max level of the Mysterious Magnet. [range: 1 ~ 16, default: 9]
+ I:magnetMaxLevel=9
+
+ # Enables/Disables the magnet sounds. [default: true]
+ B:magnetSound=true
+
+ # Whether the MoonDial should show the MoonPhase in it's tooltip. [default: true]
+ B:moonDialShowsPhaseInText=true
+
+ # When true, removes all bees related to mods that are not present from the game. [default: true]
+ B:removeUnneededBees=true
+
+ # Set to true to show all MagicBees bees in the creative tab/JEI. [default: true]
+ B:showAllBees=true
+}
+
+
diff --git a/.minecraft/config/mcjtylib.cfg b/.minecraft/config/mcjtylib.cfg
index 7332f8d..281ad37 100644
--- a/.minecraft/config/mcjtylib.cfg
+++ b/.minecraft/config/mcjtylib.cfg
@@ -1,239 +1,239 @@
-# Configuration file
-
-##########################################################################################################
-# general
-#--------------------------------------------------------------------------------------------------------#
-# General settings for all mods using mcjtylib
-##########################################################################################################
-
-general {
- # If true then blocks using mcjtylib will have ownership tagged on them (useful for the rftools security manager)
- B:manageOwnership=true
-
- # The maximum amount of dimensional shards that can be infused in a single machine
- I:maxInfuse=256
-
- # If true then mods using McJtyLib might try to be as friendly as possible to mods that support very tall chunks (taller then 256). No guarantees however! Set to false for more optimal performance
- B:tallChunkFriendly=false
-}
-
-
-##########################################################################################################
-# style
-#--------------------------------------------------------------------------------------------------------#
-# Style settings for all mods using mcjtylib
-##########################################################################################################
-
-style {
- # Color: standard bevel bright border color
- S:colorBackgroundBevelBright=ffffff
-
- # Color: standard bevel dark border color
- S:colorBackgroundBevelDark=2b2b2b
-
- # Color: standard background color
- S:colorBackgroundFiller=c6c6c6
-
- # Color: button bottom right border
- S:colorButtonBorderBottomRight=777777
-
- # Color: button top left border
- S:colorButtonBorderTopLeft=eeeeee
-
- # Color: disabled button bottom right border
- S:colorButtonDisabledBorderBottomRight=777777
-
- # Color: disabled button top left border
- S:colorButtonDisabledBorderTopLeft=eeeeee
-
- # Color: disabled button background
- S:colorButtonDisabledFiller=c6c6c6
-
- # Color: disabled button background gradient
- S:colorButtonDisabledFillerGradient1=b1b1b1
-
- # Color: disabled button background gradient
- S:colorButtonDisabledFillerGradient2=e1e1e1
-
- # Color: external border around buttons and some other components
- S:colorButtonExternalBorder=0
-
- # Color: button background
- S:colorButtonFiller=c6c6c6
-
- # Color: button background gradient
- S:colorButtonFillerGradient1=b1b1b1
-
- # Color: button background gradient
- S:colorButtonFillerGradient2=e1e1e1
-
- # Color: hovering button bottom right border
- S:colorButtonHoveringBorderBottomRight=999ebb
-
- # Color: hovering button top left border
- S:colorButtonHoveringBorderTopLeft=a5aac5
-
- # Color: hovering button background
- S:colorButtonHoveringFiller=a2a7c2
-
- # Color: hovering button background gradient
- S:colorButtonHoveringFillerGradient1=8d92ad
-
- # Color: hovering button background gradient
- S:colorButtonHoveringFillerGradient2=babfda
-
- # Color: selected button bottom right border
- S:colorButtonSelectedBorderBottomRight=bcc5ff
-
- # Color: selected button top left border
- S:colorButtonSelectedBorderTopLeft=5c669d
-
- # Color: selected button background
- S:colorButtonSelectedFiller=7f89bf
-
- # Color: selected button background gradient
- S:colorButtonSelectedFillerGradient1=6a74aa
-
- # Color: selected button background gradient
- S:colorButtonSelectedFillerGradient2=949ed4
-
- # Color: cycle button disabled small triangle
- S:colorCycleButtonTriangleDisabled=888888
-
- # Color: cycle button small triangle
- S:colorCycleButtonTriangleNormal=0
-
- # Color: energy bar bottom right border
- S:colorEnergyBarBottomRight=ffffff
-
- # Color: energy bar high energy level
- S:colorEnergyBarHighEnergy=dd0000
-
- # Color: energy bar low energy level
- S:colorEnergyBarLowEnergy=631111
-
- # Color: energy bar spacer (between every energy level bar)
- S:colorEnergyBarSpacer=430000
-
- # Color: energy bar text
- S:colorEnergyBarText=ffffff
-
- # Color: energy bar top left border
- S:colorEnergyBarTopLeft=2b2b2b
-
- # Color: list background
- S:colorListBackground=8b8b8b
-
- # Color: list highlighted gradient
- S:colorListHighlightedGradient1=717120
-
- # Color: list highlighted gradient
- S:colorListHighlightedGradient2=515110
-
- # Color: list selected gradient
- S:colorListSelectedGradient1=616161
-
- # Color: list selected gradient
- S:colorListSelectedGradient2=414141
-
- # Color: list selected and highlighted gradient
- S:colorListSelectedHighlightedGradient1=bbbb00
-
- # Color: list selected and highlighted gradient
- S:colorListSelectedHighlightedGradient2=999900
-
- # Color: list separator line
- S:colorListSeparatorLine=5c5c5c
-
- # Color: slider bottom right border
- S:colorSliderBottomRight=ffffff
-
- # Color: slider background
- S:colorSliderFiller=636363
-
- # Color: slider knob bottom right border
- S:colorSliderKnobBottomRight=333333
-
- # Color: slider knob bottom right border while dragging
- S:colorSliderKnobDraggingBottomRight=bcc5ff
-
- # Color: slider knob background while dragging
- S:colorSliderKnobDraggingFiller=7f89bf
-
- # Color: slider knob top left border while dragging
- S:colorSliderKnobDraggingTopLeft=5c669d
-
- # Color: slider knob background
- S:colorSliderKnobFiller=8b8b8b
-
- # Color: slider knob bottom right border while hovering
- S:colorSliderKnobHoveringBottomRight=777c99
-
- # Color: slider knob background while hovering
- S:colorSliderKnobHoveringFiller=858aa5
-
- # Color: slider knob top left border while hovering
- S:colorSliderKnobHoveringTopLeft=a5aac5
-
- # Color: slider knob little marker lines
- S:colorSliderKnobMarkerLine=4e4e4e
-
- # Color: slider knob top left border
- S:colorSliderKnobTopLeft=eeeeee
-
- # Color: slider top left border
- S:colorSliderTopLeft=2b2b2b
-
- # Color: text disabled
- S:colorTextDisabled=a0a0a0
-
- # Color: textfield bottom right border
- S:colorTextFieldBottomRight=ffffff
-
- # Color: textfield cursor
- S:colorTextFieldCursor=0
-
- # Color: textfield background
- S:colorTextFieldFiller=c6c6c6
-
- # Color: textfield backbground while focused
- S:colorTextFieldFocusedFiller=eeeeee
-
- # Color: textfield backbground while hovering
- S:colorTextFieldHoveringFiller=dadada
-
- # Color: textfield top left border
- S:colorTextFieldTopLeft=2b2b2b
-
- # Color: text as used in lists
- S:colorTextInListNormal=151515
-
- # Color: text normal
- S:colorTextNormal=303030
-
- # Color: toggle button disabled bottom right border
- S:colorToggleDisabledBorderBottomRight=777777
-
- # Color: toggle button disabled top left border
- S:colorToggleDisabledBorderTopLeft=eeeeee
-
- # Color: toggle button disabled background
- S:colorToggleDisabledFiller=c6c6c6
-
- # Color: toggle button normal bottom right border
- S:colorToggleNormalBorderBottomRight=777777
-
- # Color: toggle button normal top left border
- S:colorToggleNormalBorderTopLeft=eeeeee
-
- # Color: toggle button normal background
- S:colorToggleNormalFiller=c6c6c6
-
- # Color: toggle button disabled text
- S:colorToggleTextDisabled=a0a0a0
-
- # Color: toggle button normal text
- S:colorToggleTextNormal=303030
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# general
+#--------------------------------------------------------------------------------------------------------#
+# General settings for all mods using mcjtylib
+##########################################################################################################
+
+general {
+ # If true then blocks using mcjtylib will have ownership tagged on them (useful for the rftools security manager)
+ B:manageOwnership=true
+
+ # The maximum amount of dimensional shards that can be infused in a single machine
+ I:maxInfuse=256
+
+ # If true then mods using McJtyLib might try to be as friendly as possible to mods that support very tall chunks (taller then 256). No guarantees however! Set to false for more optimal performance
+ B:tallChunkFriendly=false
+}
+
+
+##########################################################################################################
+# style
+#--------------------------------------------------------------------------------------------------------#
+# Style settings for all mods using mcjtylib
+##########################################################################################################
+
+style {
+ # Color: standard bevel bright border color
+ S:colorBackgroundBevelBright=ffffff
+
+ # Color: standard bevel dark border color
+ S:colorBackgroundBevelDark=2b2b2b
+
+ # Color: standard background color
+ S:colorBackgroundFiller=c6c6c6
+
+ # Color: button bottom right border
+ S:colorButtonBorderBottomRight=777777
+
+ # Color: button top left border
+ S:colorButtonBorderTopLeft=eeeeee
+
+ # Color: disabled button bottom right border
+ S:colorButtonDisabledBorderBottomRight=777777
+
+ # Color: disabled button top left border
+ S:colorButtonDisabledBorderTopLeft=eeeeee
+
+ # Color: disabled button background
+ S:colorButtonDisabledFiller=c6c6c6
+
+ # Color: disabled button background gradient
+ S:colorButtonDisabledFillerGradient1=b1b1b1
+
+ # Color: disabled button background gradient
+ S:colorButtonDisabledFillerGradient2=e1e1e1
+
+ # Color: external border around buttons and some other components
+ S:colorButtonExternalBorder=0
+
+ # Color: button background
+ S:colorButtonFiller=c6c6c6
+
+ # Color: button background gradient
+ S:colorButtonFillerGradient1=b1b1b1
+
+ # Color: button background gradient
+ S:colorButtonFillerGradient2=e1e1e1
+
+ # Color: hovering button bottom right border
+ S:colorButtonHoveringBorderBottomRight=999ebb
+
+ # Color: hovering button top left border
+ S:colorButtonHoveringBorderTopLeft=a5aac5
+
+ # Color: hovering button background
+ S:colorButtonHoveringFiller=a2a7c2
+
+ # Color: hovering button background gradient
+ S:colorButtonHoveringFillerGradient1=8d92ad
+
+ # Color: hovering button background gradient
+ S:colorButtonHoveringFillerGradient2=babfda
+
+ # Color: selected button bottom right border
+ S:colorButtonSelectedBorderBottomRight=bcc5ff
+
+ # Color: selected button top left border
+ S:colorButtonSelectedBorderTopLeft=5c669d
+
+ # Color: selected button background
+ S:colorButtonSelectedFiller=7f89bf
+
+ # Color: selected button background gradient
+ S:colorButtonSelectedFillerGradient1=6a74aa
+
+ # Color: selected button background gradient
+ S:colorButtonSelectedFillerGradient2=949ed4
+
+ # Color: cycle button disabled small triangle
+ S:colorCycleButtonTriangleDisabled=888888
+
+ # Color: cycle button small triangle
+ S:colorCycleButtonTriangleNormal=0
+
+ # Color: energy bar bottom right border
+ S:colorEnergyBarBottomRight=ffffff
+
+ # Color: energy bar high energy level
+ S:colorEnergyBarHighEnergy=dd0000
+
+ # Color: energy bar low energy level
+ S:colorEnergyBarLowEnergy=631111
+
+ # Color: energy bar spacer (between every energy level bar)
+ S:colorEnergyBarSpacer=430000
+
+ # Color: energy bar text
+ S:colorEnergyBarText=ffffff
+
+ # Color: energy bar top left border
+ S:colorEnergyBarTopLeft=2b2b2b
+
+ # Color: list background
+ S:colorListBackground=8b8b8b
+
+ # Color: list highlighted gradient
+ S:colorListHighlightedGradient1=717120
+
+ # Color: list highlighted gradient
+ S:colorListHighlightedGradient2=515110
+
+ # Color: list selected gradient
+ S:colorListSelectedGradient1=616161
+
+ # Color: list selected gradient
+ S:colorListSelectedGradient2=414141
+
+ # Color: list selected and highlighted gradient
+ S:colorListSelectedHighlightedGradient1=bbbb00
+
+ # Color: list selected and highlighted gradient
+ S:colorListSelectedHighlightedGradient2=999900
+
+ # Color: list separator line
+ S:colorListSeparatorLine=5c5c5c
+
+ # Color: slider bottom right border
+ S:colorSliderBottomRight=ffffff
+
+ # Color: slider background
+ S:colorSliderFiller=636363
+
+ # Color: slider knob bottom right border
+ S:colorSliderKnobBottomRight=333333
+
+ # Color: slider knob bottom right border while dragging
+ S:colorSliderKnobDraggingBottomRight=bcc5ff
+
+ # Color: slider knob background while dragging
+ S:colorSliderKnobDraggingFiller=7f89bf
+
+ # Color: slider knob top left border while dragging
+ S:colorSliderKnobDraggingTopLeft=5c669d
+
+ # Color: slider knob background
+ S:colorSliderKnobFiller=8b8b8b
+
+ # Color: slider knob bottom right border while hovering
+ S:colorSliderKnobHoveringBottomRight=777c99
+
+ # Color: slider knob background while hovering
+ S:colorSliderKnobHoveringFiller=858aa5
+
+ # Color: slider knob top left border while hovering
+ S:colorSliderKnobHoveringTopLeft=a5aac5
+
+ # Color: slider knob little marker lines
+ S:colorSliderKnobMarkerLine=4e4e4e
+
+ # Color: slider knob top left border
+ S:colorSliderKnobTopLeft=eeeeee
+
+ # Color: slider top left border
+ S:colorSliderTopLeft=2b2b2b
+
+ # Color: text disabled
+ S:colorTextDisabled=a0a0a0
+
+ # Color: textfield bottom right border
+ S:colorTextFieldBottomRight=ffffff
+
+ # Color: textfield cursor
+ S:colorTextFieldCursor=0
+
+ # Color: textfield background
+ S:colorTextFieldFiller=c6c6c6
+
+ # Color: textfield backbground while focused
+ S:colorTextFieldFocusedFiller=eeeeee
+
+ # Color: textfield backbground while hovering
+ S:colorTextFieldHoveringFiller=dadada
+
+ # Color: textfield top left border
+ S:colorTextFieldTopLeft=2b2b2b
+
+ # Color: text as used in lists
+ S:colorTextInListNormal=151515
+
+ # Color: text normal
+ S:colorTextNormal=303030
+
+ # Color: toggle button disabled bottom right border
+ S:colorToggleDisabledBorderBottomRight=777777
+
+ # Color: toggle button disabled top left border
+ S:colorToggleDisabledBorderTopLeft=eeeeee
+
+ # Color: toggle button disabled background
+ S:colorToggleDisabledFiller=c6c6c6
+
+ # Color: toggle button normal bottom right border
+ S:colorToggleNormalBorderBottomRight=777777
+
+ # Color: toggle button normal top left border
+ S:colorToggleNormalBorderTopLeft=eeeeee
+
+ # Color: toggle button normal background
+ S:colorToggleNormalFiller=c6c6c6
+
+ # Color: toggle button disabled text
+ S:colorToggleTextDisabled=a0a0a0
+
+ # Color: toggle button normal text
+ S:colorToggleTextNormal=303030
+}
+
+
diff --git a/.minecraft/config/microblocks.cfg b/.minecraft/config/microblocks.cfg
index 7cf1e04..e6c09c9 100644
--- a/.minecraft/config/microblocks.cfg
+++ b/.minecraft/config/microblocks.cfg
@@ -1,5 +1,5 @@
-#Configuration file for adding microblock materials for aesthetic blocks added by mods
-#Each line needs to be of the form <name>:<meta>
-#<name> is the registry key of the block/item enclosed in quotes. NEI can help you find these
-#<meta> may be ommitted, in which case it defaults to 0, otherwise it can be a number, a comma separated list of numbers, or a dash separated range
-#Ex. "dirt" "minecraft:planks":3 "iron_ore":1,2,3,5 "ThermalFoundation:Storage":0-15
+#Configuration file for adding microblock materials for aesthetic blocks added by mods
+#Each line needs to be of the form <name>:<meta>
+#<name> is the registry key of the block/item enclosed in quotes. NEI can help you find these
+#<meta> may be ommitted, in which case it defaults to 0, otherwise it can be a number, a comma separated list of numbers, or a dash separated range
+#Ex. "dirt" "minecraft:planks":3 "iron_ore":1,2,3,5 "ThermalFoundation:Storage":0-15
diff --git a/.minecraft/config/minetogether/gdpr.txt b/.minecraft/config/minetogether/gdpr.txt
index d5dc449..ec347a0 100644
--- a/.minecraft/config/minetogether/gdpr.txt
+++ b/.minecraft/config/minetogether/gdpr.txt
@@ -1,3 +1,3 @@
-#By changing the setting below to TRUE you are indicating your agreement to CreeperHost's privacy policy (https://www.creeperhost.net/privacy).
-#Mon Jul 09 08:23:02 PDT 2018
-gdpr=true
+#By changing the setting below to TRUE you are indicating your agreement to CreeperHost's privacy policy (https://www.creeperhost.net/privacy).
+#Mon Jul 09 08:23:02 PDT 2018
+gdpr=true
diff --git a/.minecraft/config/modulardiversity.cfg b/.minecraft/config/modulardiversity.cfg
index a4815f7..42cd60a 100644
--- a/.minecraft/config/modulardiversity.cfg
+++ b/.minecraft/config/modulardiversity.cfg
@@ -1,14 +1,14 @@
-# Configuration file
-
-##########################################################################################################
-# conversion_rates
-#--------------------------------------------------------------------------------------------------------#
-# Configure conversion rates of different power inputs.
-##########################################################################################################
-
-conversion_rates {
- I:ember=10
- I:mana=10
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# conversion_rates
+#--------------------------------------------------------------------------------------------------------#
+# Configure conversion rates of different power inputs.
+##########################################################################################################
+
+conversion_rates {
+ I:ember=10
+ I:mana=10
+}
+
+
diff --git a/.minecraft/config/morpheus.cfg b/.minecraft/config/morpheus.cfg
index 502f2cd..96b24b8 100644
--- a/.minecraft/config/morpheus.cfg
+++ b/.minecraft/config/morpheus.cfg
@@ -1,19 +1,19 @@
-# Configuration file
-
-groundlevel {
- # Ground Level (1-255) [range: 1 ~ 255, default: 64]
- I:settings=64
-}
-
-
-settings {
- B:AlertEnabled=true
- B:AllowSetSpawnDaytime=true
- B:IncludeMiners=true
- S:OnMorningText=Wakey, wakey, rise and shine... Good Morning everyone!
- S:OnSleepText=is now sleeping.
- S:OnWakeText=has left their bed.
- I:SleeperPerc=10
-}
-
-
+# Configuration file
+
+groundlevel {
+ # Ground Level (1-255) [range: 1 ~ 255, default: 64]
+ I:settings=64
+}
+
+
+settings {
+ B:AlertEnabled=true
+ B:AllowSetSpawnDaytime=true
+ B:IncludeMiners=true
+ S:OnMorningText=Wakey, wakey, rise and shine... Good Morning everyone!
+ S:OnSleepText=is now sleeping.
+ S:OnWakeText=has left their bed.
+ I:SleeperPerc=10
+}
+
+
diff --git a/.minecraft/config/multipart.cfg b/.minecraft/config/multipart.cfg
index 9133ceb..8a5311d 100644
--- a/.minecraft/config/multipart.cfg
+++ b/.minecraft/config/multipart.cfg
@@ -1,24 +1,24 @@
-#Multipart API config file
-
-debug_asm=false
-
-#Set this to true to show all MicroParts in JEI. By default only Stone is shown.
-showAllMicroparts=false
-
-#Set to true to use mc style icons for the saw instead of the 3D model
-useSawIcons=false
-
-saw_diamond
-{
- durability=2048
-}
-
-saw_iron
-{
- durability=1024
-}
-
-saw_stone
-{
- durability=512
-}
+#Multipart API config file
+
+debug_asm=false
+
+#Set this to true to show all MicroParts in JEI. By default only Stone is shown.
+showAllMicroparts=false
+
+#Set to true to use mc style icons for the saw instead of the 3D model
+useSawIcons=false
+
+saw_diamond
+{
+ durability=2048
+}
+
+saw_iron
+{
+ durability=1024
+}
+
+saw_stone
+{
+ durability=512
+}
diff --git a/.minecraft/config/natura.cfg b/.minecraft/config/natura.cfg
index 6300339..8699282 100644
--- a/.minecraft/config/natura.cfg
+++ b/.minecraft/config/natura.cfg
@@ -1,137 +1,137 @@
-# Configuration file
-
-~CONFIG_VERSION: 0.2
-
-enable-disable {
- B:"Drop barley seeds from grass"=true
- B:"Drop cotton seeds from grass"=true
- B:"Enable Clouds"=false
- B:"Enable wheat to flour recipe"=true
- B:"Generate Amaranth Trees"=true
- B:"Generate Ash Clouds"=true
- B:"Generate Barley Crops"=true
- B:"Generate Blackberry Bushes"=true
- B:"Generate Blightberry Bushes"=true
- B:"Generate Bloodwood Trees"=true
- B:"Generate Blue Glowshroom"=true
- B:"Generate Bluebell Flowers"=true
- B:"Generate Blueberry Bushes"=true
- B:"Generate Cotton Crops"=true
- B:"Generate Dark Clouds"=true
- B:"Generate Darkwood Trees"=true
- B:"Generate Duskberry Bushes"=true
- B:"Generate Fusewood Trees"=true
- B:"Generate Ghostwood Trees"=true
- B:"Generate Glowshroom Trees"=true
- B:"Generate Green Glowshroom"=true
- B:"Generate Heat Sand"=true
- B:"Generate Hopseed Trees"=true
- B:"Generate Maloberry Bushes"=true
- B:"Generate Maple Trees"=true
- B:"Generate Overworld Clouds"=true
- B:"Generate Purple Glowshroom"=true
- B:"Generate Raspberry Bushes"=true
- B:"Generate Redwood Trees"=false
- B:"Generate Saguaro Cactus"=true
- B:"Generate Sakura Trees"=true
- B:"Generate Silverbell Trees"=true
- B:"Generate Skyberry Bushes"=true
- B:"Generate Small Eucalyptus Trees"=true
- B:"Generate Stingberry Bushes"=true
- B:"Generate Sulfur Clouds"=true
- B:"Generate Tained Soil"=true
- B:"Generate Thornvines"=true
- B:"Generate Tigerwood Trees"=true
- B:"Generate Willow Trees"=true
- B:"Obelisks let players respawn in the Nether"=true
-}
-
-
-entities {
- B:"Enable Heatscar Spiders"=false
-}
-
-
-mob-changes {
- I:"Maximum Baby Heatscar Spiders on Spider Death"=4
- I:"Minimum Baby Heatscar Spiders on Spider Death"=2
-}
-
-
-retrogen {
- B:"Retroactive Generation"=false
-}
-
-
-worldgen {
- I:"Amaranth Tree Spawn Rarity"=1
- I:"Ash Cloud Spawn Height"=40
- I:"Ash Cloud Spawn Range"=78
- I:"Ash Cloud Spawn Rarity"=8
- I:"Blackberry Spawn Range"=64
- I:"Blackberry Spawn Rarity"=48
- I:"Blightberry Spawn Range"=100
- I:"Blightberry Spawn Rarity"=18
- I:"Bloodwood Tree Spawn Rarity"=14
- I:"Blueberry Spawn Range"=64
- I:"Blueberry Spawn Rarity"=34
- I:"Cloud Spawn Height"=192
- I:"Cloud Spawn Range"=48
- I:"Cloud Spawn Rarity"=10
- I:"Dark Cloud Spawn Density"=10
- I:"Dark Cloud Spawn Height"=64
- I:"Dark Cloud Spawn Range"=256
- I:"Darkwood Tree Spawn Rarity"=10
- I:"Duskberry Spawn Range"=100
- I:"Duskberry Spawn Rarity"=18
- I:"Eucalyptus Tree Spawn Range"=32
- I:"Eucalyptus Tree Spawn Rarity"=25
-
- # Controls what the lowest Y level trees can grow at in a flat world, make value lower if the tree will not grow
- I:"Flat Sea level"=1
- I:"Fusewood Tree Spawn Rarity"=50
- I:"Ghostwood Tree Spawn Rarity"=10
- I:"Heat Sand Cluster Count"=4
- I:"Heat Sand Cluster Size"=33
- I:"Hopseed Tree Spawn Range"=20
- I:"Hopseed Tree Spawn Rarity"=10
- I:"Maloberry Spawn Range"=64
- I:"Maloberry Spawn Rarity"=40
- I:"Maple Tree Spawn Rarity"=10
- I:"Nether World Generation Dimension Blacklist" <
- >
- I:"Overworld World Generation Dimension Blacklist" <
- >
- I:"Raspberry Spawn Range"=64
- I:"Raspberry Spawn Rarity"=30
- I:"Redwood Tree Spawn Rarity"=150
- I:"Saguaro Cactus Spawn Rarity"=5
- I:"Sakura Tree Spawn Range"=32
- I:"Sakura Tree Spawn Rarity"=10
-
- # Controls what the lowest Y level trees can grow at, make lower if the tree will not grow
- I:"Sea level"=62
- I:"Silverbell Tree Spawn Rarity"=70
- I:"Skyberry Spawn Range"=100
- I:"Skyberry Spawn Rarity"=18
- I:"Stingberry Spawn Range"=100
- I:"Stingberry Spawn Rarity"=18
- I:"Sulfur Cloud Spawn Height"=40
- I:"Sulfur Cloud Spawn Range"=78
- I:"Sulfur Cloud Spawn Rarity"=8
- I:"Tainted Soil Cluster Count"=4
- I:"Tainted Soil Cluster Size"=33
- I:"Thornvines Spawn Rarity"=40
- I:"Tigerwood Tree Spawn Rarity"=30
- I:"Willow Tree Spawn Rarity"=10
- I:"dimension blacklist(ash clouds)" <
- >
- I:"dimension blacklist(clouds)" <
- >
- I:"dimension blacklist(dark clouds)" <
- >
- I:"dimension blacklist(sulfur clouds)" <
- >
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 0.2
+
+enable-disable {
+ B:"Drop barley seeds from grass"=true
+ B:"Drop cotton seeds from grass"=true
+ B:"Enable Clouds"=false
+ B:"Enable wheat to flour recipe"=true
+ B:"Generate Amaranth Trees"=true
+ B:"Generate Ash Clouds"=true
+ B:"Generate Barley Crops"=true
+ B:"Generate Blackberry Bushes"=true
+ B:"Generate Blightberry Bushes"=true
+ B:"Generate Bloodwood Trees"=true
+ B:"Generate Blue Glowshroom"=true
+ B:"Generate Bluebell Flowers"=true
+ B:"Generate Blueberry Bushes"=true
+ B:"Generate Cotton Crops"=true
+ B:"Generate Dark Clouds"=true
+ B:"Generate Darkwood Trees"=true
+ B:"Generate Duskberry Bushes"=true
+ B:"Generate Fusewood Trees"=true
+ B:"Generate Ghostwood Trees"=true
+ B:"Generate Glowshroom Trees"=true
+ B:"Generate Green Glowshroom"=true
+ B:"Generate Heat Sand"=true
+ B:"Generate Hopseed Trees"=true
+ B:"Generate Maloberry Bushes"=true
+ B:"Generate Maple Trees"=true
+ B:"Generate Overworld Clouds"=true
+ B:"Generate Purple Glowshroom"=true
+ B:"Generate Raspberry Bushes"=true
+ B:"Generate Redwood Trees"=false
+ B:"Generate Saguaro Cactus"=true
+ B:"Generate Sakura Trees"=true
+ B:"Generate Silverbell Trees"=true
+ B:"Generate Skyberry Bushes"=true
+ B:"Generate Small Eucalyptus Trees"=true
+ B:"Generate Stingberry Bushes"=true
+ B:"Generate Sulfur Clouds"=true
+ B:"Generate Tained Soil"=true
+ B:"Generate Thornvines"=true
+ B:"Generate Tigerwood Trees"=true
+ B:"Generate Willow Trees"=true
+ B:"Obelisks let players respawn in the Nether"=true
+}
+
+
+entities {
+ B:"Enable Heatscar Spiders"=false
+}
+
+
+mob-changes {
+ I:"Maximum Baby Heatscar Spiders on Spider Death"=4
+ I:"Minimum Baby Heatscar Spiders on Spider Death"=2
+}
+
+
+retrogen {
+ B:"Retroactive Generation"=false
+}
+
+
+worldgen {
+ I:"Amaranth Tree Spawn Rarity"=1
+ I:"Ash Cloud Spawn Height"=40
+ I:"Ash Cloud Spawn Range"=78
+ I:"Ash Cloud Spawn Rarity"=8
+ I:"Blackberry Spawn Range"=64
+ I:"Blackberry Spawn Rarity"=48
+ I:"Blightberry Spawn Range"=100
+ I:"Blightberry Spawn Rarity"=18
+ I:"Bloodwood Tree Spawn Rarity"=14
+ I:"Blueberry Spawn Range"=64
+ I:"Blueberry Spawn Rarity"=34
+ I:"Cloud Spawn Height"=192
+ I:"Cloud Spawn Range"=48
+ I:"Cloud Spawn Rarity"=10
+ I:"Dark Cloud Spawn Density"=10
+ I:"Dark Cloud Spawn Height"=64
+ I:"Dark Cloud Spawn Range"=256
+ I:"Darkwood Tree Spawn Rarity"=10
+ I:"Duskberry Spawn Range"=100
+ I:"Duskberry Spawn Rarity"=18
+ I:"Eucalyptus Tree Spawn Range"=32
+ I:"Eucalyptus Tree Spawn Rarity"=25
+
+ # Controls what the lowest Y level trees can grow at in a flat world, make value lower if the tree will not grow
+ I:"Flat Sea level"=1
+ I:"Fusewood Tree Spawn Rarity"=50
+ I:"Ghostwood Tree Spawn Rarity"=10
+ I:"Heat Sand Cluster Count"=4
+ I:"Heat Sand Cluster Size"=33
+ I:"Hopseed Tree Spawn Range"=20
+ I:"Hopseed Tree Spawn Rarity"=10
+ I:"Maloberry Spawn Range"=64
+ I:"Maloberry Spawn Rarity"=40
+ I:"Maple Tree Spawn Rarity"=10
+ I:"Nether World Generation Dimension Blacklist" <
+ >
+ I:"Overworld World Generation Dimension Blacklist" <
+ >
+ I:"Raspberry Spawn Range"=64
+ I:"Raspberry Spawn Rarity"=30
+ I:"Redwood Tree Spawn Rarity"=150
+ I:"Saguaro Cactus Spawn Rarity"=5
+ I:"Sakura Tree Spawn Range"=32
+ I:"Sakura Tree Spawn Rarity"=10
+
+ # Controls what the lowest Y level trees can grow at, make lower if the tree will not grow
+ I:"Sea level"=62
+ I:"Silverbell Tree Spawn Rarity"=70
+ I:"Skyberry Spawn Range"=100
+ I:"Skyberry Spawn Rarity"=18
+ I:"Stingberry Spawn Range"=100
+ I:"Stingberry Spawn Rarity"=18
+ I:"Sulfur Cloud Spawn Height"=40
+ I:"Sulfur Cloud Spawn Range"=78
+ I:"Sulfur Cloud Spawn Rarity"=8
+ I:"Tainted Soil Cluster Count"=4
+ I:"Tainted Soil Cluster Size"=33
+ I:"Thornvines Spawn Rarity"=40
+ I:"Tigerwood Tree Spawn Rarity"=30
+ I:"Willow Tree Spawn Rarity"=10
+ I:"dimension blacklist(ash clouds)" <
+ >
+ I:"dimension blacklist(clouds)" <
+ >
+ I:"dimension blacklist(dark clouds)" <
+ >
+ I:"dimension blacklist(sulfur clouds)" <
+ >
+}
+
+
diff --git a/.minecraft/config/oeintegration.cfg b/.minecraft/config/oeintegration.cfg
index 4f64bf0..63c6ee3 100644
--- a/.minecraft/config/oeintegration.cfg
+++ b/.minecraft/config/oeintegration.cfg
@@ -1,44 +1,44 @@
-# Configuration file
-
-general {
- # true allows Mending and Excavate to be on the same Tool with Enchantments
- B:allowMendingEnchantment=true
-
- # true allows Mending and Excavate to be on the same Tool with Tinkers
- B:allowMendingTinkers=true
-
- # This will disable the chat notification for all Players on the server
- B:disableChatNotification=true
-
- # Setting this config to true will fully disable the mod and you can use OreExcavation normally.
- # This is better than ripping out the JAR from the mods folder
- B:disableMod=false
-
- # This will take away the ability to enchant any item that is a tool
- S:enchantmentBlacklist <
- >
-
- # A tool in this list will be allowed to get the enchantment as well as any tool
- S:enchantmentWhitelist <
- minecraft:shears
- >
-
- # The max level of enchantment needed to full power of the tool.
- I:maxEnchantmentLevel=5
-
- # The amount of tinkers modifers needed to reach full power.
- I:maxTinkersModifersCount=25
-
- # If the current packmode is in this list then you will be able to mine without the modifier
- S:packModesWhitelist <
- >
-
- # Setting this to true toggels the whitelist to a blacklist
- B:packModesWhitelistToBlacklistToggle=false
-
- # A tool in this list won't require the enchantment
- S:toolWhitelistOverride <
- >
-}
-
-
+# Configuration file
+
+general {
+ # true allows Mending and Excavate to be on the same Tool with Enchantments
+ B:allowMendingEnchantment=true
+
+ # true allows Mending and Excavate to be on the same Tool with Tinkers
+ B:allowMendingTinkers=true
+
+ # This will disable the chat notification for all Players on the server
+ B:disableChatNotification=true
+
+ # Setting this config to true will fully disable the mod and you can use OreExcavation normally.
+ # This is better than ripping out the JAR from the mods folder
+ B:disableMod=false
+
+ # This will take away the ability to enchant any item that is a tool
+ S:enchantmentBlacklist <
+ >
+
+ # A tool in this list will be allowed to get the enchantment as well as any tool
+ S:enchantmentWhitelist <
+ minecraft:shears
+ >
+
+ # The max level of enchantment needed to full power of the tool.
+ I:maxEnchantmentLevel=5
+
+ # The amount of tinkers modifers needed to reach full power.
+ I:maxTinkersModifersCount=25
+
+ # If the current packmode is in this list then you will be able to mine without the modifier
+ S:packModesWhitelist <
+ >
+
+ # Setting this to true toggels the whitelist to a blacklist
+ B:packModesWhitelistToBlacklistToggle=false
+
+ # A tool in this list won't require the enchantment
+ S:toolWhitelistOverride <
+ >
+}
+
+
diff --git a/.minecraft/config/openblocks.cfg b/.minecraft/config/openblocks.cfg
index fce6205..10dc439 100644
--- a/.minecraft/config/openblocks.cfg
+++ b/.minecraft/config/openblocks.cfg
@@ -1,488 +1,488 @@
-# Configuration file
-
-additional {
- # List any mob names (like 'minecraft:bat') you want disabled on the server
- S:disableMobNames <
- >
-
- # Should player inventories be stored after death (can be later restored with ob_inventory command)
- B:dumpDeadPlayersInventories=true
-}
-
-
-blocks {
- B:auto_anvil=true
- B:auto_enchantment_table=true
- B:beartrap=true
- B:big_button=true
- B:big_button_wood=true
- B:block_breaker=true
- B:block_placer=true
- B:builder_guide=true
- B:cannon=true
- B:canvas=true
- B:canvas_glass=true
- B:donation_station=true
- B:drawing_table=true
- B:elevator=true
- B:elevator_rotating=true
- B:fan=true
- B:flag=true
- B:golden_egg=true
- B:grave=true
- B:guide=true
- B:heal=true
- B:imaginary=true
- B:item_dropper=true
- B:ladder=true
- B:paint_can=true
- B:paint_mixer=true
- B:path=true
- B:projector=true
- B:rope_ladder=true
- B:scaffolding=true
- B:sky=true
- B:sponge=true
- B:sprinkler=true
- B:tank=true
- B:target=true
- B:trophy=true
- B:vacuum_hopper=true
- B:village_highlighter=true
- B:xp_bottler=true
- B:xp_drain=true
- B:xp_shower=true
-}
-
-
-breaker {
- # Maximum number of actions that can be performed by block breaker in single tick
- I:actionLimit=16
-}
-
-
-canvas {
- # Controls number of textures allocated for canvas. Increase if canvas blocks stop rendering properly (get empty sides). To re-apply, reload textures
- I:canvasTexturePoolSize=256
-
- # If true, paintbrush will replace suitable blocks with canvas. Otherwise, it will only try to paint blocks
- B:paintbrushReplacesBlocks=true
-
- # List of block ids that should not be replaceable by canvas (by using brush, stencil, etc)
- S:replaceBlacklist <
- >
-}
-
-
-cartographer {
- # List of blocks that should be invisible to cartographer. Example: id:3, OpenBlocks:openblocks_radio (case sensitive)
- S:blockBlacklist <
- >
-
- # Should invalid height map request be always reported
- B:reportInvalidRequest=false
-}
-
-
-crane {
- # Enable magnet turtles
- B:addTurtles=true
-
- # Use shift to control crane direction (otherwise, toggle every time)
- B:boringMode=true
-
- # Enable collision checking of crane arm
- B:doCraneCollisionCheck=false
-
- # Show magnet turtles in creative list
- B:showTurtles=true
-
- # Maximal distance from turtle to magnet when deactivating
- D:turtleMagnetDeactivateRange=3.0
-
- # Range of magnet CC peripheral
- D:turtleMagnetRange=32.0
-}
-
-
-cursor {
- # Maximum distance cursor can reach (warning: increasing may cause crashes)
- I:cursorMaxDistance=64
-}
-
-
-debug {
- # Show structures found by golden eye
- B:goldenEyeDebug=false
-
- # Dump extra amount of data, every time grave is created
- B:gravesDebug=false
-}
-
-
-devnull {
- # Color of contained stack size in GUI
- I:countColor=16776960
-
- # If true, /dev/null will require sneaking in addition to clicking air to open gui
- B:sneakClickToGui=true
-}
-
-
-dropblock {
- # Should elevator move player to center of block after teleporting
- B:centerOnBlock=false
-
- # XP consumed by elevator (total amount = ratio * distance)
- D:elevatorXpDrainRatio=0.0
-
- # Disable limit of blocks between elevators (equivalent to maxPassThrough = infinity)
- B:ignoreAllBlocks=false
-
- # The elevator will ignore half blocks when counting the blocks it can pass through
- B:ignoreHalfBlocks=false
-
- # The elevator will try to pass through blocks that have custom collision boxes
- B:irregularBlocksArePassable=true
-
- # The maximum amount of blocks the elevator can pass through before the teleport fails
- I:maxPassThrough=4
-
- # Use to configure blocks as elevators. Examples: 'minecraft:wool' - configure any wool as white elevator, 'minecraft:wool#color=light_blue;yellow' - configure lightblue wool as yellow elevator
- S:overrides <
- >
-
- # The range of the drop block
- I:searchDistance=20
-
- # Defines blocks that are handled specially by elevators. Entries are in form <modId>:<blockName>:<action> or id:<blockId>:<action>. Possible actions: abort (elevator can't pass block), increment (counts for elevatorMaxBlockPassCount limit) and ignore
- S:specialBlockRules <
- >
-}
-
-
-egg {
- # Can golden egg pick blocks while hatching (may lead to glitches)
- B:pickBlocks=true
-}
-
-
-fan {
- # Maximum force applied every tick to entities nearby (linear decay)
- D:fanForce=0.05
-
- # Range of fan in blocks
- D:fanRange=10.0
-
- # Is fan force controlled by redstone current
- B:isRedstoneActivated=true
-}
-
-
-features {
- # Explosive enchant can break blocks at level 3
- B:explosiveEnchantGrief=true
-
- # Is 'Explosive' enchantment enabled
- B:explosiveEnchantment=true
-
- # Is 'Flim-flam' enchantment enabled
- B:flimFlamEnchantment=true
-
- # Should every player get info book on first login
- B:infoBook=false
-
- # Is 'Last Stand' enchantment enabled
- B:lastStandEnchantment=true
-
- # Formula for XP cost (variables: hp,dmg,ench,xp). Note: calculation only triggers when hp - dmg < 1.
- S:lastStandFormula=max(1, 50*(1-(hp-dmg))/ench)
-
- # Storage in mB needed to store single XP point
- I:xpToLiquidRatio=20
-}
-
-
-glasses {
- # 0.0 - no visible change to world, 1.0 - world fully obscured
- D:opacity=0.7
-
- # Use texture for obscuring world
- B:useTexture=true
-}
-
-
-graves {
- # Can grave spawn single block of dirt when it has no block under?
- B:canSpawnBase=true
-
- # Try to overwrite blocks with graves if no suitable place is found on first try
- B:destructiveGraves=false
-
- # Maximal height where grave should be spawned (default value selected to prevent spawning in bedrock)
- I:maximalPosY=249
-
- # Minimal height where grave should be spawned (default value selected to prevent spawning in bedrock)
- I:minimalPosY=6
-
- # Require gravestone to be in a player's inventory (it is consumed)
- B:requiresGraveInInv=false
-
- # Spawn rate, range: 0..1, default: about 1 per 50s
- D:skeletonSpawnRate=0.002
-
- # Size of cube searched for spaces suitable for grave spawning
- I:spawnRange=10
-
- # Should grave randomly spawn skeletons
- B:spawnSkeletons=true
-
- # Frequency of special action on grave digging, 0..1
- D:specialActionFrequency=0.03
-
- # Store contents of spawned graves into separate NBT files (can later be restored with ob_inventory command)
- B:storeContents=true
-}
-
-
-guide {
- # How builder guide should react to redstone. 0 - not sensitive, 1 - powered == on, -1 - inverted
- I:redstoneSensitivity=1
-
- # Square of guide maximum render distance
- D:renderDistanceSq=65536.0
-
- # Try to use advanced OpenGL for performance improvement
- B:useAdvancedRenderer=true
-}
-
-
-hacks {
- # Enable experimental features that may be buggy or broken entirely
- B:enableExperimentalFeatures=false
-}
-
-
-hangglider {
- # Enable a whole new level of hanggliding experience through thermal lift. See keybindings for acoustic vario controls
- B:enableThermal=true
-}
-
-
-imaginary {
- # Speed of imaginary blocks fading/appearing
- D:fadingSpeed=0.0075
-
- # Number of newly created crayon/pencil uses
- D:numberOfUses=10.0
-}
-
-
-itemdropper {
- # Maximum speed that can be set in item dropper GUI
- D:maxItemDropSpeed=4.0
-}
-
-
-items {
- B:cartographer=true
- B:crane_backpack=true
- B:crane_control=true
- B:crayon_glasses=true
- B:cursor=true
- B:dev_null=true
- B:empty_map=true
- B:epic_eraser=true
- B:generic=true
- B:generic_unstackable=true
- B:golden_eye=true
- B:hang_glider=true
- B:height_map=true
- B:info_book=true
- B:luggage=true
- B:paintbrush=true
- B:pedometer=true
- B:pencil_glasses=true
- B:serious_glasses=true
- B:sleeping_bag=true
- B:slimalyzer=true
- B:sonic_glasses=true
- B:sponge_on_a_stick=true
- B:squeegee=true
- B:stencil=true
- B:tasty_clay=true
- B:technicolor_glasses=true
- B:wrench=true
- B:xp_bucket=true
-}
-
-
-ladder {
- # If true, ladders will behave in old way: single item will place ladder all the way down, but it will not drop when broken
- B:infiniteMode=false
-}
-
-
-loot {
- B:technicolorGlasses=true
-}
-
-
-magnet {
- # Can crane magnet pick block?
- B:pickBlocks=true
-
- # Can crane magnet pick entities?
- B:pickEntities=true
-}
-
-
-placer {
- # Maximum number of actions that can be performed by block placer in single tick
- I:actionLimit=16
-}
-
-
-projector {
- # The projector's cone will use the specified brightness value to render.
- # Value must be between 0 and 255 inclusive. To use the default world brightness set -1 as the value.
- # Keep in mind that default brightness means that the cone will render as light blue during the day and dark blue during the night.
- I:brightness=-1
-
- # Level of light emitted by the active projector. Defaults to 10. Must be at maximum 15 and positive
- I:lightLevel=10
-
- # Projector will light up whenever it is displaying a map
- B:lightUpWhenWorking=true
-
- # Projector will render a holographic cone whenever active
- B:renderHolographicCone=true
-}
-
-
-radio {
- # Should add radio villager profession
- B:radioVillagerEnabled=true
-}
-
-
-scaffolding {
- # The rate at which scaffolding should break. 0 - fastest
- I:despawnRate=4
-}
-
-
-skyblock {
- # Forces skyblock rendering even when Optifine is enabled (warning: skyblocks may be incompatible with shaders!)
- B:optifineOverride=false
-
- # Enables skyblock rendering. Disable when there are graphic glitches or performance problems
- B:renderingEnabled=true
-}
-
-
-sponge {
- # Should sponge block update neighbours after liquid removal?
- B:blockUpdate=false
-
- # Sponge block range (distance from center)
- I:spongeRange=3
-
- # SpongeOnAStick use count
- I:spongeStickUseCount=256
-
- # Should sponge-on-a-stick update neighbours after liquid removal?
- B:stickBlockUpdate=false
-}
-
-
-sprinkler {
- # Consume rate of bonemeal (ticks/item).
- I:bonemealConsumeRate=600
-
- # 1/chance that crops will be fertilized with bonemeal
- I:bonemealFertilizeChance=200
-
- # The range in each cardinal direction that crops will be affected.
- I:effectiveRange=4
-
- # 1/chance that crops will be fertilized without bonemeal
- I:fertilizeChance=500
-
- # Capacity (in mB) of internal tank.
- I:internalTankCapacity=50
-
- # Consume rate of sprinkler (ticks/mB).
- I:waterConsumeRate=20
-}
-
-
-tanks {
- # Can buckets be filled directly from tank? (works only for vanilla fluids, universal bucket and ones registered in 'bucketItems')
- B:allowBucketDrain=true
-
- # List of additional custom buckets than can be filled directly from tanks
- S:bucketItems <
- "openblocks:xp_bucket"
- >
-
- # The amount of buckets each tank can hold
- I:bucketsPerTank=8
-
- # Should filled tanks be searchable with creative menu
- B:displayAllFluids=false
-
- # Tanks will emit light when they contain a liquid that glows (eg. lava)
- B:emitLight=true
-
- # Minimal difference in fluid level between neigbors required for tank update (can be used for performance finetuning
- I:fluidDifferenceUpdateThreshold=0
-
- # Should tanks try to balance liquid amounts with neighbours
- B:tankTicks=true
-}
-
-
-tomfoolery {
- # You know, THAT thing! That you shouldn't do in public!
- B:doItWhileTyping=false
-
- # Blacklist/Whitelist for effects used by flim-flam enchantment
- S:flimFlamBlacklist <
- >
-
- # If true, flim-flam blacklist will become whitelist
- B:reverseBlacklist=false
-
- # Allow only flimflams that don't cause death (or at least very rarely)
- B:safeOnly=false
-
- # 0 - lore hidden, 1 - visible only with pressed ALT, 2 - always visible
- I:sillyLoreDisplay=1
-
- # Are you serious too?
- B:weAreSeriousPeople=true
-}
-
-
-trophy {
- # Legacy value. For actual configuration, see 'trophyDropChanceFormula'
- D:trophyDropChance=0.001
-
- # Formula for calculating trophy drop chance. Trophy drops when result is positive.
- S:trophyDropChanceFormula=let([bias=rand()/4, selection=rand()], (looting + bias) * chance - selection)
-}
-
-
-xpbucket {
- # Can bucket be filled with liquid XP directly from any source?
- B:directFill=true
-
- # Should XP bucket be shown in inventory (if this is set, while universal bucket is enabled and registerUniversalXpBucket is set, creative menu will contain two buckets containing liquid XP)
- B:showInCreativeGui=true
-
- # Should liquid XP be registered for universal bucket support (does not enable universal bucket)
- B:universalBucketSupport=true
-}
-
-
+# Configuration file
+
+additional {
+ # List any mob names (like 'minecraft:bat') you want disabled on the server
+ S:disableMobNames <
+ >
+
+ # Should player inventories be stored after death (can be later restored with ob_inventory command)
+ B:dumpDeadPlayersInventories=true
+}
+
+
+blocks {
+ B:auto_anvil=true
+ B:auto_enchantment_table=true
+ B:beartrap=true
+ B:big_button=true
+ B:big_button_wood=true
+ B:block_breaker=true
+ B:block_placer=true
+ B:builder_guide=true
+ B:cannon=true
+ B:canvas=true
+ B:canvas_glass=true
+ B:donation_station=true
+ B:drawing_table=true
+ B:elevator=true
+ B:elevator_rotating=true
+ B:fan=true
+ B:flag=true
+ B:golden_egg=true
+ B:grave=true
+ B:guide=true
+ B:heal=true
+ B:imaginary=true
+ B:item_dropper=true
+ B:ladder=true
+ B:paint_can=true
+ B:paint_mixer=true
+ B:path=true
+ B:projector=true
+ B:rope_ladder=true
+ B:scaffolding=true
+ B:sky=true
+ B:sponge=true
+ B:sprinkler=true
+ B:tank=true
+ B:target=true
+ B:trophy=true
+ B:vacuum_hopper=true
+ B:village_highlighter=true
+ B:xp_bottler=true
+ B:xp_drain=true
+ B:xp_shower=true
+}
+
+
+breaker {
+ # Maximum number of actions that can be performed by block breaker in single tick
+ I:actionLimit=16
+}
+
+
+canvas {
+ # Controls number of textures allocated for canvas. Increase if canvas blocks stop rendering properly (get empty sides). To re-apply, reload textures
+ I:canvasTexturePoolSize=256
+
+ # If true, paintbrush will replace suitable blocks with canvas. Otherwise, it will only try to paint blocks
+ B:paintbrushReplacesBlocks=true
+
+ # List of block ids that should not be replaceable by canvas (by using brush, stencil, etc)
+ S:replaceBlacklist <
+ >
+}
+
+
+cartographer {
+ # List of blocks that should be invisible to cartographer. Example: id:3, OpenBlocks:openblocks_radio (case sensitive)
+ S:blockBlacklist <
+ >
+
+ # Should invalid height map request be always reported
+ B:reportInvalidRequest=false
+}
+
+
+crane {
+ # Enable magnet turtles
+ B:addTurtles=true
+
+ # Use shift to control crane direction (otherwise, toggle every time)
+ B:boringMode=true
+
+ # Enable collision checking of crane arm
+ B:doCraneCollisionCheck=false
+
+ # Show magnet turtles in creative list
+ B:showTurtles=true
+
+ # Maximal distance from turtle to magnet when deactivating
+ D:turtleMagnetDeactivateRange=3.0
+
+ # Range of magnet CC peripheral
+ D:turtleMagnetRange=32.0
+}
+
+
+cursor {
+ # Maximum distance cursor can reach (warning: increasing may cause crashes)
+ I:cursorMaxDistance=64
+}
+
+
+debug {
+ # Show structures found by golden eye
+ B:goldenEyeDebug=false
+
+ # Dump extra amount of data, every time grave is created
+ B:gravesDebug=false
+}
+
+
+devnull {
+ # Color of contained stack size in GUI
+ I:countColor=16776960
+
+ # If true, /dev/null will require sneaking in addition to clicking air to open gui
+ B:sneakClickToGui=true
+}
+
+
+dropblock {
+ # Should elevator move player to center of block after teleporting
+ B:centerOnBlock=false
+
+ # XP consumed by elevator (total amount = ratio * distance)
+ D:elevatorXpDrainRatio=0.0
+
+ # Disable limit of blocks between elevators (equivalent to maxPassThrough = infinity)
+ B:ignoreAllBlocks=false
+
+ # The elevator will ignore half blocks when counting the blocks it can pass through
+ B:ignoreHalfBlocks=false
+
+ # The elevator will try to pass through blocks that have custom collision boxes
+ B:irregularBlocksArePassable=true
+
+ # The maximum amount of blocks the elevator can pass through before the teleport fails
+ I:maxPassThrough=4
+
+ # Use to configure blocks as elevators. Examples: 'minecraft:wool' - configure any wool as white elevator, 'minecraft:wool#color=light_blue;yellow' - configure lightblue wool as yellow elevator
+ S:overrides <
+ >
+
+ # The range of the drop block
+ I:searchDistance=20
+
+ # Defines blocks that are handled specially by elevators. Entries are in form <modId>:<blockName>:<action> or id:<blockId>:<action>. Possible actions: abort (elevator can't pass block), increment (counts for elevatorMaxBlockPassCount limit) and ignore
+ S:specialBlockRules <
+ >
+}
+
+
+egg {
+ # Can golden egg pick blocks while hatching (may lead to glitches)
+ B:pickBlocks=true
+}
+
+
+fan {
+ # Maximum force applied every tick to entities nearby (linear decay)
+ D:fanForce=0.05
+
+ # Range of fan in blocks
+ D:fanRange=10.0
+
+ # Is fan force controlled by redstone current
+ B:isRedstoneActivated=true
+}
+
+
+features {
+ # Explosive enchant can break blocks at level 3
+ B:explosiveEnchantGrief=true
+
+ # Is 'Explosive' enchantment enabled
+ B:explosiveEnchantment=true
+
+ # Is 'Flim-flam' enchantment enabled
+ B:flimFlamEnchantment=true
+
+ # Should every player get info book on first login
+ B:infoBook=false
+
+ # Is 'Last Stand' enchantment enabled
+ B:lastStandEnchantment=true
+
+ # Formula for XP cost (variables: hp,dmg,ench,xp). Note: calculation only triggers when hp - dmg < 1.
+ S:lastStandFormula=max(1, 50*(1-(hp-dmg))/ench)
+
+ # Storage in mB needed to store single XP point
+ I:xpToLiquidRatio=20
+}
+
+
+glasses {
+ # 0.0 - no visible change to world, 1.0 - world fully obscured
+ D:opacity=0.7
+
+ # Use texture for obscuring world
+ B:useTexture=true
+}
+
+
+graves {
+ # Can grave spawn single block of dirt when it has no block under?
+ B:canSpawnBase=true
+
+ # Try to overwrite blocks with graves if no suitable place is found on first try
+ B:destructiveGraves=false
+
+ # Maximal height where grave should be spawned (default value selected to prevent spawning in bedrock)
+ I:maximalPosY=249
+
+ # Minimal height where grave should be spawned (default value selected to prevent spawning in bedrock)
+ I:minimalPosY=6
+
+ # Require gravestone to be in a player's inventory (it is consumed)
+ B:requiresGraveInInv=false
+
+ # Spawn rate, range: 0..1, default: about 1 per 50s
+ D:skeletonSpawnRate=0.002
+
+ # Size of cube searched for spaces suitable for grave spawning
+ I:spawnRange=10
+
+ # Should grave randomly spawn skeletons
+ B:spawnSkeletons=true
+
+ # Frequency of special action on grave digging, 0..1
+ D:specialActionFrequency=0.03
+
+ # Store contents of spawned graves into separate NBT files (can later be restored with ob_inventory command)
+ B:storeContents=true
+}
+
+
+guide {
+ # How builder guide should react to redstone. 0 - not sensitive, 1 - powered == on, -1 - inverted
+ I:redstoneSensitivity=1
+
+ # Square of guide maximum render distance
+ D:renderDistanceSq=65536.0
+
+ # Try to use advanced OpenGL for performance improvement
+ B:useAdvancedRenderer=true
+}
+
+
+hacks {
+ # Enable experimental features that may be buggy or broken entirely
+ B:enableExperimentalFeatures=false
+}
+
+
+hangglider {
+ # Enable a whole new level of hanggliding experience through thermal lift. See keybindings for acoustic vario controls
+ B:enableThermal=true
+}
+
+
+imaginary {
+ # Speed of imaginary blocks fading/appearing
+ D:fadingSpeed=0.0075
+
+ # Number of newly created crayon/pencil uses
+ D:numberOfUses=10.0
+}
+
+
+itemdropper {
+ # Maximum speed that can be set in item dropper GUI
+ D:maxItemDropSpeed=4.0
+}
+
+
+items {
+ B:cartographer=true
+ B:crane_backpack=true
+ B:crane_control=true
+ B:crayon_glasses=true
+ B:cursor=true
+ B:dev_null=true
+ B:empty_map=true
+ B:epic_eraser=true
+ B:generic=true
+ B:generic_unstackable=true
+ B:golden_eye=true
+ B:hang_glider=true
+ B:height_map=true
+ B:info_book=true
+ B:luggage=true
+ B:paintbrush=true
+ B:pedometer=true
+ B:pencil_glasses=true
+ B:serious_glasses=true
+ B:sleeping_bag=true
+ B:slimalyzer=true
+ B:sonic_glasses=true
+ B:sponge_on_a_stick=true
+ B:squeegee=true
+ B:stencil=true
+ B:tasty_clay=true
+ B:technicolor_glasses=true
+ B:wrench=true
+ B:xp_bucket=true
+}
+
+
+ladder {
+ # If true, ladders will behave in old way: single item will place ladder all the way down, but it will not drop when broken
+ B:infiniteMode=false
+}
+
+
+loot {
+ B:technicolorGlasses=true
+}
+
+
+magnet {
+ # Can crane magnet pick block?
+ B:pickBlocks=true
+
+ # Can crane magnet pick entities?
+ B:pickEntities=true
+}
+
+
+placer {
+ # Maximum number of actions that can be performed by block placer in single tick
+ I:actionLimit=16
+}
+
+
+projector {
+ # The projector's cone will use the specified brightness value to render.
+ # Value must be between 0 and 255 inclusive. To use the default world brightness set -1 as the value.
+ # Keep in mind that default brightness means that the cone will render as light blue during the day and dark blue during the night.
+ I:brightness=-1
+
+ # Level of light emitted by the active projector. Defaults to 10. Must be at maximum 15 and positive
+ I:lightLevel=10
+
+ # Projector will light up whenever it is displaying a map
+ B:lightUpWhenWorking=true
+
+ # Projector will render a holographic cone whenever active
+ B:renderHolographicCone=true
+}
+
+
+radio {
+ # Should add radio villager profession
+ B:radioVillagerEnabled=true
+}
+
+
+scaffolding {
+ # The rate at which scaffolding should break. 0 - fastest
+ I:despawnRate=4
+}
+
+
+skyblock {
+ # Forces skyblock rendering even when Optifine is enabled (warning: skyblocks may be incompatible with shaders!)
+ B:optifineOverride=false
+
+ # Enables skyblock rendering. Disable when there are graphic glitches or performance problems
+ B:renderingEnabled=true
+}
+
+
+sponge {
+ # Should sponge block update neighbours after liquid removal?
+ B:blockUpdate=false
+
+ # Sponge block range (distance from center)
+ I:spongeRange=3
+
+ # SpongeOnAStick use count
+ I:spongeStickUseCount=256
+
+ # Should sponge-on-a-stick update neighbours after liquid removal?
+ B:stickBlockUpdate=false
+}
+
+
+sprinkler {
+ # Consume rate of bonemeal (ticks/item).
+ I:bonemealConsumeRate=600
+
+ # 1/chance that crops will be fertilized with bonemeal
+ I:bonemealFertilizeChance=200
+
+ # The range in each cardinal direction that crops will be affected.
+ I:effectiveRange=4
+
+ # 1/chance that crops will be fertilized without bonemeal
+ I:fertilizeChance=500
+
+ # Capacity (in mB) of internal tank.
+ I:internalTankCapacity=50
+
+ # Consume rate of sprinkler (ticks/mB).
+ I:waterConsumeRate=20
+}
+
+
+tanks {
+ # Can buckets be filled directly from tank? (works only for vanilla fluids, universal bucket and ones registered in 'bucketItems')
+ B:allowBucketDrain=true
+
+ # List of additional custom buckets than can be filled directly from tanks
+ S:bucketItems <
+ "openblocks:xp_bucket"
+ >
+
+ # The amount of buckets each tank can hold
+ I:bucketsPerTank=8
+
+ # Should filled tanks be searchable with creative menu
+ B:displayAllFluids=false
+
+ # Tanks will emit light when they contain a liquid that glows (eg. lava)
+ B:emitLight=true
+
+ # Minimal difference in fluid level between neigbors required for tank update (can be used for performance finetuning
+ I:fluidDifferenceUpdateThreshold=0
+
+ # Should tanks try to balance liquid amounts with neighbours
+ B:tankTicks=true
+}
+
+
+tomfoolery {
+ # You know, THAT thing! That you shouldn't do in public!
+ B:doItWhileTyping=false
+
+ # Blacklist/Whitelist for effects used by flim-flam enchantment
+ S:flimFlamBlacklist <
+ >
+
+ # If true, flim-flam blacklist will become whitelist
+ B:reverseBlacklist=false
+
+ # Allow only flimflams that don't cause death (or at least very rarely)
+ B:safeOnly=false
+
+ # 0 - lore hidden, 1 - visible only with pressed ALT, 2 - always visible
+ I:sillyLoreDisplay=1
+
+ # Are you serious too?
+ B:weAreSeriousPeople=true
+}
+
+
+trophy {
+ # Legacy value. For actual configuration, see 'trophyDropChanceFormula'
+ D:trophyDropChance=0.001
+
+ # Formula for calculating trophy drop chance. Trophy drops when result is positive.
+ S:trophyDropChanceFormula=let([bias=rand()/4, selection=rand()], (looting + bias) * chance - selection)
+}
+
+
+xpbucket {
+ # Can bucket be filled with liquid XP directly from any source?
+ B:directFill=true
+
+ # Should XP bucket be shown in inventory (if this is set, while universal bucket is enabled and registerUniversalXpBucket is set, creative menu will contain two buckets containing liquid XP)
+ B:showInCreativeGui=true
+
+ # Should liquid XP be registered for universal bucket support (does not enable universal bucket)
+ B:universalBucketSupport=true
+}
+
+
diff --git a/.minecraft/config/openmods.cfg b/.minecraft/config/openmods.cfg
index fa8d970..0bb06f0 100644
--- a/.minecraft/config/openmods.cfg
+++ b/.minecraft/config/openmods.cfg
@@ -1,29 +1,29 @@
-# Configuration file
-
-debug {
- # Control printing of stacktraces in case of unharvested drops
- B:dropsDebug=false
-
- # Maximum fake player pool that doesn't produce warning
- I:fakePlayerCountThreshold=10
-
- # Maximum allowed size of tessellator pool
- I:tessellatorPoolLimit=20
-}
-
-
-feature {
- # Enables command line calculator
- B:calculatorCommands=true
-
- # List of tools used for checking effective during block breaking
- S:fakePlayerBlockBreakTools <
- "minecraft:diamond_pickaxe"
- "minecraft:diamond_shovel"
- "minecraft:diamond_axe"
- "minecraft:diamond_sword"
- "minecraft:shears"
- >
-}
-
-
+# Configuration file
+
+debug {
+ # Control printing of stacktraces in case of unharvested drops
+ B:dropsDebug=false
+
+ # Maximum fake player pool that doesn't produce warning
+ I:fakePlayerCountThreshold=10
+
+ # Maximum allowed size of tessellator pool
+ I:tessellatorPoolLimit=20
+}
+
+
+feature {
+ # Enables command line calculator
+ B:calculatorCommands=true
+
+ # List of tools used for checking effective during block breaking
+ S:fakePlayerBlockBreakTools <
+ "minecraft:diamond_pickaxe"
+ "minecraft:diamond_shovel"
+ "minecraft:diamond_axe"
+ "minecraft:diamond_sword"
+ "minecraft:shears"
+ >
+}
+
+
diff --git a/.minecraft/config/oreexcavation.cfg b/.minecraft/config/oreexcavation.cfg
index 5a500f1..2264e7d 100644
--- a/.minecraft/config/oreexcavation.cfg
+++ b/.minecraft/config/oreexcavation.cfg
@@ -1,104 +1,104 @@
-# Configuration file
-
-general {
- # Allow players to use shape mining [default: true]
- B:"Allow Shapes"=false
-
- # Use alternate check for tool validity (e.g. swords on webs) [default: false]
- B:"Alt Tools"=false
-
- # Skips spawning drops in world adding them directly to your inventory [default: false]
- B:"Auto Pickup"=false
-
- # Blocks blacklisted from being excavated [default: ]
- S:"Block Blacklist" <
- minecraft:quartz_ore
- minecraft:gold_ore
- minecraft:iron_ore
- minecraft:coal_ore
- minecraft:lapis_ore
- minecraft:diamond_ore
- minecraft:redstone_ore
- minecraft:lit_redstone_ore
- minecraft:emerald_ore
- appliedenergistics2:quartz_ore
- appliedenergistics2:charged_quartz_ore
- thermalfoundation:ore:7
- tconstruct:ore
- tconstruct:ore:1
- techreborn:ore:8
- techreborn:ore:10
- thermalfoundation:ore
- thermalfoundation:ore:1
- thermalfoundation:ore:2
- thermalfoundation:ore:3
- thermalfoundation:ore:4
- thermalfoundation:ore:5
- thermalfoundation:ore:6
- forestry:resources
- immersiveengineering:ore:5
- techreborn:ore:2
- techreborn:ore:3
- techreborn:ore:4
- techreborn:ore:5
- techreborn:ore:6
- techreborn:ore:7
- quark:biotite_ore
- minecraft:clay
- >
-
- # Amount of exaustion per block excavated [range: 0.0 ~ 3.4028235E38, default: 0.1]
- S:Exaustion=0.1
-
- # Experience cost per block excavated [range: 0 ~ 2147483647, default: 0]
- I:Experience=0
-
- # The default game stage required to unlock excavations (requires gamestages to be installed) [default: ]
- S:"Game Stage"=
- B:"Hide Updates"=true
-
- # Ignores whether or not the held tool is valid [default: false]
- B:"Ignore Tool"=false
-
- # Inverts the block blacklist to function as a whitelist [default: false]
- B:"Invert Block Blacklist"=true
-
- # Inverts the tool blacklist to function as a whitelist [default: false]
- B:"Invert Tool Blacklist"=false
-
- # The maximum number of blocks that can be excavated at once [range: 1 ~ 2147483647, default: 128]
- I:Limit=128
-
- # How many excavations should be kept in undo history (may lead to exploits or instability) [range: 0 ~ 2147483647, default: 0]
- I:"Max Undos"=0
-
- # Excavation mode (-1 Disabled, 0 = Keybind, 1 = Sneak, 2 = Always) [range: -1 ~ 2, default: 0]
- I:Mode=2
-
- # Allows players to cancel excavation by releasing the keys [default: true]
- B:"Must Hold"=false
-
- # Limit excavation to standard tool types (Picks, Shoves, Axes & Shears) [default: false]
- B:"Only Standard Types"=false
-
- # Allow excavation with an open hand [default: true]
- B:"Open Hand"=false
-
- # How far from the origin an excavation can travel [range: 1 ~ 2147483647, default: 16]
- I:Range=16
-
- # How many blocks per tick can be excavated [range: 1 ~ 2147483647, default: 64]
- I:Speed=64
-
- # Temporarily reduces excavation speed if TPS begins to slow down [default: true]
- B:"TPS Guard"=true
-
- # Tools blacklisted from excavating [default: ]
- S:"Tool Blacklist" <
- >
-
- # Use the side of the block hit to determine shape mining direction [default: true]
- B:"Use Side Hit"=false
-}
-
-
+# Configuration file
+
+general {
+ # Allow players to use shape mining [default: true]
+ B:"Allow Shapes"=false
+
+ # Use alternate check for tool validity (e.g. swords on webs) [default: false]
+ B:"Alt Tools"=false
+
+ # Skips spawning drops in world adding them directly to your inventory [default: false]
+ B:"Auto Pickup"=false
+
+ # Blocks blacklisted from being excavated [default: ]
+ S:"Block Blacklist" <
+ minecraft:quartz_ore
+ minecraft:gold_ore
+ minecraft:iron_ore
+ minecraft:coal_ore
+ minecraft:lapis_ore
+ minecraft:diamond_ore
+ minecraft:redstone_ore
+ minecraft:lit_redstone_ore
+ minecraft:emerald_ore
+ appliedenergistics2:quartz_ore
+ appliedenergistics2:charged_quartz_ore
+ thermalfoundation:ore:7
+ tconstruct:ore
+ tconstruct:ore:1
+ techreborn:ore:8
+ techreborn:ore:10
+ thermalfoundation:ore
+ thermalfoundation:ore:1
+ thermalfoundation:ore:2
+ thermalfoundation:ore:3
+ thermalfoundation:ore:4
+ thermalfoundation:ore:5
+ thermalfoundation:ore:6
+ forestry:resources
+ immersiveengineering:ore:5
+ techreborn:ore:2
+ techreborn:ore:3
+ techreborn:ore:4
+ techreborn:ore:5
+ techreborn:ore:6
+ techreborn:ore:7
+ quark:biotite_ore
+ minecraft:clay
+ >
+
+ # Amount of exaustion per block excavated [range: 0.0 ~ 3.4028235E38, default: 0.1]
+ S:Exaustion=0.1
+
+ # Experience cost per block excavated [range: 0 ~ 2147483647, default: 0]
+ I:Experience=0
+
+ # The default game stage required to unlock excavations (requires gamestages to be installed) [default: ]
+ S:"Game Stage"=
+ B:"Hide Updates"=true
+
+ # Ignores whether or not the held tool is valid [default: false]
+ B:"Ignore Tool"=false
+
+ # Inverts the block blacklist to function as a whitelist [default: false]
+ B:"Invert Block Blacklist"=true
+
+ # Inverts the tool blacklist to function as a whitelist [default: false]
+ B:"Invert Tool Blacklist"=false
+
+ # The maximum number of blocks that can be excavated at once [range: 1 ~ 2147483647, default: 128]
+ I:Limit=128
+
+ # How many excavations should be kept in undo history (may lead to exploits or instability) [range: 0 ~ 2147483647, default: 0]
+ I:"Max Undos"=0
+
+ # Excavation mode (-1 Disabled, 0 = Keybind, 1 = Sneak, 2 = Always) [range: -1 ~ 2, default: 0]
+ I:Mode=2
+
+ # Allows players to cancel excavation by releasing the keys [default: true]
+ B:"Must Hold"=false
+
+ # Limit excavation to standard tool types (Picks, Shoves, Axes & Shears) [default: false]
+ B:"Only Standard Types"=false
+
+ # Allow excavation with an open hand [default: true]
+ B:"Open Hand"=false
+
+ # How far from the origin an excavation can travel [range: 1 ~ 2147483647, default: 16]
+ I:Range=16
+
+ # How many blocks per tick can be excavated [range: 1 ~ 2147483647, default: 64]
+ I:Speed=64
+
+ # Temporarily reduces excavation speed if TPS begins to slow down [default: true]
+ B:"TPS Guard"=true
+
+ # Tools blacklisted from excavating [default: ]
+ S:"Tool Blacklist" <
+ >
+
+ # Use the side of the block hit to determine shape mining direction [default: true]
+ B:"Use Side Hit"=false
+}
+
+
diff --git a/.minecraft/config/p455w0rdsLib.cfg b/.minecraft/config/p455w0rdsLib.cfg
index 455ce48..7c5abad 100644
--- a/.minecraft/config/p455w0rdsLib.cfg
+++ b/.minecraft/config/p455w0rdsLib.cfg
@@ -1,14 +1,14 @@
-# Configuration file
-
-options {
- # Enable the contributor cosmetics (Only useful if u are a contributor, but don't want the cosmetics to override other cosmetics) [default: true]
- B:EnableContributorCosmetics=true
-
- # Enable (true0 or disable (false) particle effects that result from contriutor cosmetics for other players [default: true]
- B:EnableContributorParticleEffectsOthers=true
-
- # Enable (true0 or disable (false) particle effects that result from contriutor cosmetics for current player [default: true]
- B:EnableContributorParticleEffectsSelf=true
-}
-
-
+# Configuration file
+
+options {
+ # Enable the contributor cosmetics (Only useful if u are a contributor, but don't want the cosmetics to override other cosmetics) [default: true]
+ B:EnableContributorCosmetics=true
+
+ # Enable (true0 or disable (false) particle effects that result from contriutor cosmetics for other players [default: true]
+ B:EnableContributorParticleEffectsOthers=true
+
+ # Enable (true0 or disable (false) particle effects that result from contriutor cosmetics for current player [default: true]
+ B:EnableContributorParticleEffectsSelf=true
+}
+
+
diff --git a/.minecraft/config/prettybeaches.cfg b/.minecraft/config/prettybeaches.cfg
index 1377c0a..122b556 100644
--- a/.minecraft/config/prettybeaches.cfg
+++ b/.minecraft/config/prettybeaches.cfg
@@ -1,14 +1,14 @@
-# Configuration file
-
-general {
- # List of blocks that should be affected by the adjusted water physics.
- S:"Affected Blocks" <
- minecraft:sand
- minecraft:gravel
- >
-
- # Whether the flooding of adjacent air blocks should be animated or instant.
- B:"Animated Flooding"=true
-}
-
-
+# Configuration file
+
+general {
+ # List of blocks that should be affected by the adjusted water physics.
+ S:"Affected Blocks" <
+ minecraft:sand
+ minecraft:gravel
+ >
+
+ # Whether the flooding of adjacent air blocks should be animated or instant.
+ B:"Animated Flooding"=true
+}
+
+
diff --git a/.minecraft/config/quark.cfg b/.minecraft/config/quark.cfg
index 6d6e3a3..06e8afa 100644
--- a/.minecraft/config/quark.cfg
+++ b/.minecraft/config/quark.cfg
@@ -1,2432 +1,2432 @@
-# Configuration file
-
-_global {
- # Set this to false to disable stairs, slabs, and walls, mod-wide. As these blocks can use a lot of Block IDs,
- # this is helpful to reduce the load, if you intend on running a really large modpack.
- # Note: Blocks that require stairs and/or slabs for their recipes (such as Soul Sandstone or Midori) won't be affected.
- B:"Allow Block Variants"=true
-
- # Set this to false to remove the system that has features turn themselves off automatically when other mods are present that add similar features.
- # Note that you can force features to be enabled individually through their respective configs.
- B:"Enable Anti-Overlap"=true
-
- # Adds the /quarkconfig command which allows for modification of the Quark config file through any means that can run commands at permission 2 (command block level) or higher.
- # An example syntax of the command would be /quarkconfig management "store to chests" "B:Invert button" true nosave playerdude
- # Doing this would set the dropoff button for playerdude to be inverted. "save" means it should save the changes to the config file on disk. Using "nosave" won't save.
- # Another example can be /quarkconfig tweaks - "Shearable chickens" false
- # This disables shearable chickens for everybody on the server. "nosave" doesn't need to be included, as it's the default.
- # "nosave" does need to be there if a player name is used. Lastly, - signifies no subcategory inside the module.
- B:"Enable Quark Config Command"=true
-
- # Whether features that are based on the time of year should be enabled.
- # An example is chests turning to presents when it's Christmas.
- # Note that this will not affect vanilla's own seasonal features.
- B:"Enable Seasonal Features"=true
-
- # Set this to false to disable the q button in the main and pause menus.
- # If you disable this, you can still access the quark config from Mod Options > Quark > Config
- B:"Enable q Button"=false
-
- # Set this to true to move the q button to the right of the buttons, instead
- # of to the left as it is by default.
- B:"q Button on the Right"=false
-}
-
-
-_modules {
- B:automation=true
- B:building=true
- B:client=true
- B:decoration=true
-
- # Experimental Features. All features in this module are disabled by default. Use at your own risk.
- B:experimental=false
- B:management=true
- B:misc=true
- B:tweaks=true
- B:vanity=true
- B:world=true
-}
-
-
-automation {
- B:"Animals eat floor food"=false
- B:Chute=true
- B:"Dispenser records"=true
- B:"Dispensers place blocks"=true
- B:"Dispensers place seeds"=true
- B:"Ender watcher"=true
- B:"Metal buttons"=true
- B:"Obsidian pressure plate"=true
- B:"Piston Block Breakers"=true
- B:"Pistons Push and Pull Items"=true
- B:"Pistons move t es"=false
- B:"Rain detector"=true
- B:"Redstone randomizer"=true
- B:"Sugar block"=true
-
- "dispensers place blocks" {
- # Blocks that dispensers should not be able to place
- S:Blacklist <
- minecraft:water
- minecraft:flowing_water
- minecraft:lava
- minecraft:flowing_lava
- minecraft:fire
- botania:specialflower
- >
-
- # This feature disables itself if any of the following mods are loaded:
- # - blockdispenser
- # This is done to prevent content overlap.
- # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
- B:"Force Enabled"=false
- }
-
- "ender watcher" {
- # This feature disables itself if any of the following mods are loaded:
- # - botania
- # This is done to prevent content overlap.
- # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
- B:"Force Enabled"=false
- }
-
- "piston block breakers" {
- # Replace the End Rod in the recipe with an Iron Ingot
- B:"Enable Easy Recipe"=false
- }
-
- "pistons move t es" {
- # List of blocks whose tile entity update should be delayed by one tick after placed to prevent corruption.
- S:"Delayed Update List" <
- minecraft:dispenser
- minecraft:dropper
- >
-
- # Blocks with Tile Entities that pistons should not be able to move.
- # You can specify just mod names here, and all blocks from that mod will be disabled.
- S:"Tile Entity Movement Blacklist" <
- minecraft:mob_spawner
- integrateddynamics:cable
- >
-
- # Some mod blocks with complex renders will break everything if moved. Add them here if you find any.
- S:"Tile Entity Render Blacklist" <
- psi:programmer
- botania:starfield
- >
- }
-
- "animals eat floor food" {
- # This feature disables itself if any of the following mods are loaded:
- # - betterwithmods
- # - easybreeding
- # - animania
- # This is done to prevent content overlap.
- # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
- B:"Force Enabled"=false
- }
-
- "dispensers place seeds" {
- # Add seeds from other mods here, in the following format: mod:seed=mod:block:meta. Set meta to -1 to just place the default.
- S:"Custom Seeds" <
- >
-
- # This feature disables itself if any of the following mods are loaded:
- # - botania
- # - animania
- # This is done to prevent content overlap.
- # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
- B:"Force Enabled"=false
- }
-
- "pistons push and pull items" {
- D:"Push Strength"=0.47999998927116394
- }
-
- "metal buttons" {
- B:"Enable Gold Button"=true
- B:"Enable Iron Button"=true
- }
-
-}
-
-
-building {
- B:"Bark blocks"=true
- B:"Carved wood"=true
- B:"Charred nether bricks"=true
- B:"Duskbound blocks"=true
- B:"Framed glass"=true
- B:"Hardened clay tiles"=true
- B:"Iron plates"=true
- B:"Magma bricks"=true
- B:"Midori blocks"=true
- B:"More sandstone"=true
- B:"Polished netherrack"=true
- B:"Polished stone"=true
- B:"Quilted wool"=true
- B:"Sandy bricks"=true
- B:"Snow bricks"=true
- B:"Soul sandstone"=true
- B:"Stained planks"=true
- B:"Sturdy stone"=true
- B:"Sugar cane blocks"=true
- B:Thatch=true
- B:Trowel=true
- B:"Vanilla stairs and slabs"=true
- B:"Vanilla walls"=true
- B:"Vertical wood planks"=true
- B:"World stone bricks"=true
- B:"World stone pavement"=true
-
- "sugar cane blocks" {
- B:"Enable stairs and slabs"=true
- B:"Enable walls"=true
- }
-
- "more sandstone" {
- B:"Enable stairs and slabs"=true
- }
-
- "vanilla walls" {
- B:Andesite=true
- B:Bricks=true
- B:"Dark Prismarine"=true
- B:Diorite=true
- B:"End Bricks"=true
- B:Granite=true
- B:Prismarine=true
- B:"Prismarine Bricks"=true
- B:Purpur=true
- B:Quartz=true
- B:"Red Sandstone"=true
- B:Sandstone=true
- B:Stone=true
- B:"Stone Bricks"=true
- }
-
- "stained planks" {
- B:"Enable stairs and slabs"=true
- }
-
- "hardened clay tiles" {
- B:"Enable stained tiles"=true
- B:"Enable stairs and slabs"=true
- }
-
- "bark blocks" {
- B:"Enable stairs and slabs"=true
- B:"Enable walls"=true
-
- # Set this to true to use a 2x2 recipe instead of 3x3.
- B:"Use 2x2 Recipe"=false
- B:"Use 3x3 Recipe"=false
- }
-
- "snow bricks" {
- B:"Enable stairs and slabs"=true
- B:"Enable walls"=true
- }
-
- "iron plates" {
- B:"Enable stairs and slabs"=true
- }
-
- "soul sandstone" {
- B:"Enable stairs"=true
- B:"Enable walls"=true
- }
-
- "sandy bricks" {
- B:"Enable stairs and slabs"=true
- B:"Enable walls"=true
- }
-
- "vanilla stairs and slabs" {
- B:Andesite=true
- B:"Dark Prismarine"=true
- B:Diorite=true
- B:"End Bricks"=true
- B:Granite=true
- B:Prismarine=true
- B:"Prismarine Bricks"=true
- B:"Red Nether Brick"=true
- B:Stone=true
- }
-
- thatch {
- B:"Enable stairs and slabs"=true
- D:"Fall damage multiplier"=0.5
- }
-
- "charred nether bricks" {
- B:"Enable stairs and slabs"=true
- }
-
- "polished netherrack" {
- B:"Enable stairs and slabs"=true
- B:"Enable walls"=true
- }
-
- "world stone bricks" {
- B:"Enable stairs and slabs"=true
- B:"Enable walls"=true
- }
-
- "midori blocks" {
- B:"Enable walls"=true
- }
-
- "magma bricks" {
- B:"Enable stairs and slabs"=true
- }
-
- trowel {
- # Amount of blocks placed is this value - 1. Default is 255 (4 stacks).
- # Set to 0 to make the Trowel unbreakable
- I:"Trowel Max Durability"=255
- }
-
- "duskbound blocks" {
- B:"Enable stairs and slabs"=true
- B:"Enable walls"=true
- }
-
- "vertical wood planks" {
- B:"Enable Vertical Stained Planks"=true
- }
-
-}
-
-
-client {
- B:"Auto jump hotkey"=false
- B:"Better fire effect"=true
- B:"Better vanilla textures"=false
- B:"Chest search bar"=true
- B:"Creepers turn red when they're exploding"=true
- B:"Food tooltip"=true
- B:"Greener grass"=true
- B:"Improved mount h u d"=true
- B:"Improved sign edit"=true
- B:"Items flash before expiring"=true
- B:"Less intrusive shields"=true
- B:"Map tooltip"=true
- B:"No potion shift"=true
-
- # Shift-Ctrl-F2 for panorama screenshot.
- # Panoramas show up in the main menu.
- # Rename a panorama folder to 'main_menu' and it'll always show that one.
- B:"Panorama maker"=true
- B:"Random animal textures"=false
- B:"Shulker box tooltip"=true
- B:"Usage ticker"=true
- B:"Visual stat display"=true
-
- "food tooltip" {
- # This feature disables itself if any of the following mods are loaded:
- # - appleskin
- # This is done to prevent content overlap.
- # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
- B:"Force Enabled"=false
- }
-
- "map tooltip" {
- B:"Needs Shift to be visible"=false
- }
-
- "shulker box tooltip" {
- B:"Needs Shift to be visible"=false
- B:"Use Colors"=true
- }
-
- "greener grass" {
- # Sets the grass color to be a "Minecraft Alpha" tone.
- # This will override all manual shift values.
- B:"Alpha grass"=false
- S:"Extra blocks" <
- buildingbrickscompatvanilla:grass_slab
- buildingbrickscompatvanilla:grass_step
- buildingbrickscompatvanilla:grass_corner
- buildingbrickscompatvanilla:grass_vertical_slab
- buildingbrickscompatvanilla:grass_stairs
- betterwithmods:dirt_slab
- biomesoplenty:plant_0
- biomesoplenty:plant_1
- biomesoplenty:leaves_1
- biomesoplenty:leaves_2
- biomesoplenty:leaves_3
- biomesoplenty:leaves_4
- biomesoplenty:leaves_5
- biomesoplenty:grass
- >
-
- # This feature disables itself if any of the following mods are loaded:
- # - toughasnails
- # This is done to prevent content overlap.
- # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
- B:"Force Enabled"=false
- I:"Shift blues by"=-30
- I:"Shift greens by"=30
- I:"Shift reds by"=-30
- B:"Should affect folliage"=true
- B:"Treat shifts as absolute and ignore biome colors"=false
- }
-
- "panorama maker" {
- # Take panorama screenshots without changing the render size
- B:"Fullres screenshots"=false
- I:"Panorama Picture Resolution"=256
- B:"Use panorama screenshots on main menu"=true
- }
-
- "improved sign edit" {
- B:"Enable Cancel Button"=true
- B:"Enable Clear Button"=true
- B:"Enable Shift Button"=true
- }
-
- "chest search bar" {
- # Automatically move the search bar if Inventory Tweaks is loaded so it doesn't end up in the same place as their buttons.
- B:"Avoid Invtweaks Buttons"=true
-
- # Set to true to move to the center bar, next to the "Inventory" text.
- B:"Move to Center Bar"=false
- }
-
- "random animal textures" {
- B:"Enable Chick"=true
- B:"Enable Chicken"=true
- B:"Enable Cow"=true
- B:"Enable Pig"=true
- }
-
- "usage ticker" {
- B:"Enable Chest"=true
- B:"Enable Feet"=true
- B:"Enable Head"=true
- B:"Enable Legs"=true
- B:"Enable Mainhand"=true
- B:"Enable Offhand"=true
-
- # Switch the armor display to the off hand side and the hand display to the main hand side
- B:"Invert Displays"=false
- I:"Left Side Offeset"=0
- I:"Right Side Offset"=0
- }
-
- "better vanilla textures" {
- B:"Enable Andesite"=true
- B:"Enable Bow Animation"=true
- B:"Enable Bricks"=true
- B:"Enable Diorite"=true
- B:"Enable Glass"=true
- B:"Enable Granite"=true
- B:"Enable Observer"=true
- B:"Enable Piston Models"=true
- B:"Enable Pumpkin Front Face"=false
- B:"Override Andesite"=false
- B:"Override Bow Animation"=false
- B:"Override Bricks"=false
- B:"Override Diorite"=false
- B:"Override Glass"=false
- B:"Override Granite"=false
- B:"Override Observer"=true
- B:"Override Piston Models"=false
- B:"Override Pumpkin Front Face"=false
- }
-
- "items flash before expiring" {
- # How many ticks should the item have left when it starts flashing. Default is 10 seconds (200).
- I:"Time To Start Flashing"=200
- }
-
- "better fire effect" {
- B:"Enable Different Render"=true
- B:"Enable Particles"=true
- }
-
-}
-
-
-decoration {
- # Adds the colored flower pot features of supporting additional flowers and comparator power to the vanilla flower pot using a block substitution
- B:"Better vanilla flower pot"=true
- B:"Blaze lantern"=true
- B:"Charcoal block"=true
- B:"Colored flower pots"=true
- B:"Colored item frames"=true
- B:"Flat item frames"=true
- B:"Glass item frame"=true
- B:"Iron ladders"=true
- B:"Leaf carpets"=true
- B:"Lit lamp"=true
- B:"More banner layers"=true
- B:"More banners"=true
- B:"Nether brick fence gate"=true
- B:"Paper lantern"=true
- B:"Paper wall"=true
- B:"Tallow and candles"=true
- B:"Varied bookshelves"=true
- B:"Varied buttons and pressure plates"=true
- B:"Varied chests"=true
- B:"Varied trapdoors"=true
-
- "more banners" {
- B:Dragon=true
- B:Eye=true
- B:Shield=true
- B:Sword=true
- }
-
- "varied trapdoors" {
- I:"Amount of trapdoors crafted (vanilla is 2)"=6
- B:"Rename vanilla trapdoor to Oak Trapdoor"=true
- }
-
- "flat item frames" {
- # This feature disables itself if any of the following mods are loaded:
- # - strait
- # This is done to prevent content overlap.
- # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
- B:"Force Enabled"=false
- }
-
- "varied bookshelves" {
- B:"Rename vanilla bookshelves to Oak Bookshelf"=true
- }
-
- "varied chests" {
- B:"Add recipe to craft chests using Logs (makes 4 chests)"=true
-
- # Set this to true to add a recipe to convert any Quark chest to a vanilla one.
- # Use this if some of your mods don't work with the ore dictionary key "chestWood".
- B:"Enable Conversion to Vanilla Chests"=false
- B:"Rename vanilla chests to Oak (Trapped) Chest"=true
- }
-
- "tallow and candles" {
- I:"Candles Crafted"=2
-
- # Set to false to disable candles falling like sand.
- B:"Candles Fall"=true
-
- # Turn this off if you don't want Tallow. This won't disable the candles, but will disable their recipes.
- B:"Enable Tallow"=true
- I:"Max Tallow Dropped"=3
- I:"Min Tallow Dropped"=1
- I:"Tallow Burn Time"=200
- }
-
- "charcoal block" {
- # This feature disables itself if any of the following mods are loaded:
- # - actuallyadditions
- # - mekanism
- # This is done to prevent content overlap.
- # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
- B:"Force Enabled"=false
- }
-
- "colored flower pots" {
- # If true, filled flower pots will respond to comparators based on the contents.
- B:"Comparator Logic"=true
-
- # List of itemstacks to override default flower behavior, default checks for BlockBush.
- # Format is 'modid:name[:meta]->power'. Unset meta will default wildcard. Power refers to comparator power, non-zero makes it valid for a flower pot. Specific values:
- # * 0 - not flower, blacklists from placing in a flower pot
- # * 1 - mushroom
- # * 4 - fern
- # * 7 - flower
- # * 10 - dead bush
- # * 12 - sapling
- # * 15 - cactus
- S:"Flower Overrides" <
- biomesoplenty:mushroom->1
- biomesoplenty:flower_0->7
- biomesoplenty:flower_1->7
- biomesoplenty:sapling_0->12
- biomesoplenty:sapling_1->12
- biomesoplenty:sapling_2->12
- quark:glowshroom->1
- >
- }
-
- "more banner layers" {
- I:"Survival Layer Count"=16
- }
-
- "varied buttons and pressure plates" {
- B:"Enable Buttons"=true
- B:"Enable Pressure Plates"=true
- B:"Prefix vanilla blocks with Oak"=true
- }
-
- "better vanilla flower pot" {
- # This feature disables itself if any of the following mods are loaded:
- # - inspirations
- # This is done to prevent content overlap.
- # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
- B:"Force Enabled"=false
- }
-
-}
-
-
-experimental {
- B:"Bigger caves"=false
-
- # This feature is an incomplete test, and not fit for regular gameplay. Feel free to enable it to mess around but it may explode horribly. Don't report bugs with it.
- # To make a colored light, use a Lit Redstone Lamp and put the color of Stained Glass you want under it.
- # For obvious reasons, this is incompatible with Optifine.
- #
- B:"Colored lights"=false
- B:"Parrots say despacito"=false
-
- # Suppresses all STDOUT (and STDERR, if enabled) messages so they don't show up in the console.
- # Use this if some mod left behind debug messages and you don't want to see them.
- # If important messages end up being disabled by this, tell the modders in case to switch to a proper logger.
- B:"Print suppressor"=false
- B:"Reactive cursor"=false
-
- "colored lights" {
- # Set this to true to make colored light cap out at the value of natural light.
- # Note that having this enabled will make light values inconsistent based on when the light blocks were placed and updated.
- B:"Cull To Lightmap"=false
-
- # Simulates the way light travels to calculate the colored light value properly.
- # This needs to be enabled to prevent light from blending through walls.
- # Note that this feature heavily increases memory and CPU requirements. Do NOT use it if you plan on having a lot of lights.
- # You have been warned.
- B:"Simulate Light Travel"=false
- }
-
- "bigger caves" {
- # Vanilla value is 1
- D:"Big Cave Size Minimum"=1.0
-
- # Vanilla value is 3
- D:"Big Cave Size Variance"=8.0
-
- # Given the value of this config as X, in average, 1 in X caves will be a huge cave
- I:"Huge Cave Chance"=1800
- I:"Huge Cave Maximum Y Level"=32
- D:"Huge Cave Size Minimum"=14.0
- D:"Huge Cave Size Variance"=6.0
- B:"Huge Caves Enabled"=true
-
- # Vanilla value is 0
- D:"Overall Cave Size Minimum"=0.0
-
- # Vanilla value is 3
- D:"Overall Cave Size Variance"=7.0
- }
-
- "print suppressor" {
- B:"Suppress STDERR"=false
- B:"Suppress STDOUT"=true
- }
-
-}
-
-
-management {
- B:"Automatic tool restock"=true
- B:"Better craft shifting"=true
- B:"Change hotbar keybind"=true
- B:"Chest buttons"=false
- B:"Chests in boats"=true
- B:"Ctrl-click an item to favorite it. Favorited items aren't stored by the other features here"=true
- B:"Inventory sorting"=false
- B:"Press Ctrl-DELETE in the inventory to delete an item"=true
- B:"Press F in the inventory to switch item to main hand"=false
- B:"Press T in the inventory to link items to chat"=true
- B:"Right click add to shulker box"=true
- B:"Store to chests"=false
-
- "store to chests" {
- B:"Invert button"=false
- I:"Position X"=0
- I:"Position X (Creative)"=28
- I:"Position Y "=30
- I:"Position Y (Creative)"=-20
- }
-
- "press f in the inventory to switch item to main hand" {
- # This feature disables itself if any of the following mods are loaded:
- # - visiblearmorslots
- # This is done to prevent content overlap.
- # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
- B:"Force Enabled"=false
- }
-
- "automatic tool restock" {
- # Enable comparing enchantments to find a replacement
- B:"Enable Enchantment Matching"=true
-
- # Enable replacing your tools with tools of the same type but not the same item
- B:"Enable Loose Matching"=true
-
- # This feature disables itself if any of the following mods are loaded:
- # - inventorytweaks
- # This is done to prevent content overlap.
- # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
- B:"Force Enabled"=false
-
- # Enchantments deemed important enough to have special priority when finding a replacement
- S:"Important Enchantments" <
- minecraft:silk_touch
- minecraft:fortune
- minecraft:infinity
- minecraft:luck_of_the_sea
- minecraft:looting
- >
- B:"Unstackable Items Only"=false
- }
-
- "chest buttons" {
- # Set this to true to print out the names of all GUIs you open to the log. This is used to fill in the "Forced GUIs" list.
- B:"Debug Classnames"=false
-
- # GUIs in which the chest buttons should be forced to show up. Use the "Debug Classnames" option to find the names.
- S:"Forced GUIs" <
- >
-
- deposit {
- # [default: true]
- B:Enabled=true
-
- # [range: -2147483648 ~ 2147483647, default: -18]
- I:"X Position"=-18
-
- # [range: -2147483648 ~ 2147483647, default: -50]
- I:"Y Position"=-50
- }
-
- smart_deposit {
- # [default: true]
- B:Enabled=true
-
- # [range: -2147483648 ~ 2147483647, default: -18]
- I:"X Position"=-18
-
- # [range: -2147483648 ~ 2147483647, default: -30]
- I:"Y Position"=-30
- }
-
- restock {
- # [default: true]
- B:Enabled=true
-
- # [range: -2147483648 ~ 2147483647, default: -18]
- I:"X Position"=-18
-
- # [range: -2147483648 ~ 2147483647, default: 45]
- I:"Y Position"=45
- }
-
- extract {
- # [default: true]
- B:Enabled=true
-
- # [range: -2147483648 ~ 2147483647, default: -18]
- I:"X Position"=-18
-
- # [range: -2147483648 ~ 2147483647, default: 25]
- I:"Y Position"=25
- }
-
- sort {
- # The Sort button is only available if the Inventory Sorting feature is enable [default: true]
- B:Enabled=true
-
- # [range: -2147483648 ~ 2147483647, default: -18]
- I:"X Position"=-18
-
- # [range: -2147483648 ~ 2147483647, default: -70]
- I:"Y Position"=-70
- }
-
- sort_player {
- # The Sort button is only available if the Inventory Sorting feature is enable [default: true]
- B:Enabled=true
-
- # [range: -2147483648 ~ 2147483647, default: -18]
- I:"X Position"=-18
-
- # [range: -2147483648 ~ 2147483647, default: 5]
- I:"Y Position"=5
- }
-
- }
-
- "inventory sorting" {
- # This feature disables itself if any of the following mods are loaded:
- # - inventorytweaks
- # - inventorysorter
- # This is done to prevent content overlap.
- # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
- B:"Force Enabled"=false
- I:"Position X"=-20
- I:"Position X (Creative)"=8
- I:"Position Y "=30
- I:"Position Y (Creative)"=-20
- }
-
- "press ctrl-delete in the inventory to delete an item" {
- B:"Enable Trash Button"=true
- I:"Trash Button X"=3
- I:"Trash Button Y"=-25
- B:"Trash Button only on Player Inventory"=false
- }
-
- "better craft shifting" {
- B:"Enable Crafting Table"=true
- B:"Enable Villager"=true
- }
-
-}
-
-
-misc {
- B:"Ancient tomes"=true
- B:"Black ash"=true
- B:"Color runes"=true
- B:"Enderdragon scales"=true
- B:"Endermites into shulkers"=true
- B:"Extra arrows"=true
- B:"Extra potions"=true
- B:"Lock direction hotkey"=true
- B:"Map markers"=true
- B:"Named snow golems with pumpkins drop player heads if killed by a witch"=true
- B:"Note block interface"=true
- B:"Note blocks play mob sounds if there's a head attached"=true
- B:"Parrot eggs"=true
- B:"Place vanilla dusts"=true
- B:"Poison potato usage"=true
- B:"Slime bucket"=true
- B:"Soul powder"=true
- B:"Throwable dragon breath"=true
- B:"Utility recipes"=true
-
- "endermites into shulkers" {
- # The chance (1 in X) for an Endermite to turn into a Shulker.
- # The higher, the lower the chance. The chance for s Silverfish to bury is 10, for reference.
- I:"Transform Chance"=200
- }
-
- "place vanilla dusts" {
- B:"Enable Glowstone"=true
- B:"Enable Gunpowder"=true
-
- # Amount of ticks between each piece of gunpowder igniting the next
- I:"Gunpowder Delay"=10
-
- # Amount of ticks between each piece of gunpowder igniting the next, if on Netherrack
- I:"Gunpowder Delay on Netherrack"=5
- }
-
- "extra potions" {
- B:"Enable Danger Sight Potion"=true
- B:"Enable Haste Potion"=true
- B:"Enable Resistance Potion"=true
-
- # Always use Clownfish instead of Glowshroom, even if Glowshroom is available.
- B:"Force Clownfish for Danger Sight"=false
-
- # Always use Quartz instead of Biotite, even if Biotite is available.
- B:"Force Quartz for Resistance"=false
- }
-
- "extra arrows" {
- B:"Enable Ender Arrow"=true
- B:"Enable Explosive Arrow"=true
- B:"Enable Torch Arrow"=true
- B:"Explosive Arrow Destroys Blocks"=true
- D:"Explosive Arrow Power"=2.0
- }
-
- "map markers" {
- # If enabled, replaces the recipe to add the marker with right clicking for the same purpose
- B:"Use Right Click"=false
- }
-
- "color runes" {
- I:"Cost to apply rune"=15
- I:"Desert Temple loot weight"=15
- I:"Dungeon loot weight"=20
- B:"Enable Rainbow Rune Crafting"=true
- B:"Enable Rainbow Rune in Chests"=false
- I:"Item quality for loot"=0
- I:"Jungle Temple loot weight"=15
- I:"Nether Fortress loot weight"=15
- B:"Stackable Runes"=true
- }
-
- "note block interface" {
- # Keyboard layout to use for the piano
- # Accepted values are: qwerty, azerty, dvorak
- S:"Keyboard Layout"=qwerty
- B:"Requires Empty Hands"=false
- }
-
- "throwable dragon breath" {
- I:"Blocks per Bottle"=64
- }
-
- "black ash" {
- B:"Remove Wither Skeleton Coal Drops"=true
- I:"Wither Max Drop"=20
- I:"Wither Min Drop"=12
- I:"Wither Skeleton Max Drop"=3
- I:"Wither Skeleton Min Drop"=0
- }
-
- "ancient tomes" {
- I:"Cost to apply tome"=35
- I:"Cost to apply upgraded book to item"=35
- I:"Dungeon loot weight"=8
- I:"Item quality for loot"=2
- I:"Stronghold Library loot weight"=12
- S:"Valid Enchantments" <
- minecraft:feather_falling
- minecraft:thorns
- minecraft:sharpness
- minecraft:smite
- minecraft:bane_of_arthropods
- minecraft:knockback
- minecraft:fire_aspect
- minecraft:looting
- minecraft:sweeping
- minecraft:efficiency
- minecraft:unbreaking
- minecraft:fortune
- minecraft:power
- minecraft:punch
- minecraft:luck_of_the_sea
- minecraft:lure
- >
- }
-
- "poison potato usage" {
- D:"Chance to Poison"=0.1
- }
-
- "enderdragon scales" {
- I:"Amount Dropped per Dragon Kill"=1
-
- # Should the crafted Elytra be dyed black? (only works if Dyed Elytras from Vanity is loaded)
- B:"Dye Elytra Black"=true
- I:"Required Scales per Elytra"=1
- }
-
- "utility recipes" {
- B:"Dispenser Recipe"=true
- B:"Enable Minecarts"=true
- B:"Repeater Recipe"=true
- }
-
- "parrot eggs" {
- I:"Egg Creation Time"=12000
- B:"Enable Special Awesome Parrot"=true
- S:"Feed Item"=minecraft:beetroot_seeds
-
- # If this is X, the parrot will, on average, start making an egg in every X seeds fed
- I:"Success Chance"=20
- }
-
-}
-
-
-tweaks {
- B:"Allow crafting stone tools using flint"=true
- B:"Armed armor stands"=false
- B:"Automatic recipe unlock"=true
- B:"Axes break leaves"=true
- B:"Baby zombies burn"=true
- B:"Blastproof shulker boxes"=true
- B:"Chickens shed feathers"=false
- B:"Compasses work everywhere"=true
- B:"Convert Clay Blocks to Clay"=true
- B:"Deploy ladders down"=true
- B:"Double doors open together"=true
- B:"Dragon's Breath doesn't leave a bottle behind"=true
- B:"Dye any wool"=true
- B:"Endermen anti cheese"=false
- B:"Glass shards"=true
- B:"Hoes break a 5x5 of plants"=true
- B:"Improved sleeping"=false
- B:"Jump boost allows to step up 1 block"=true
- B:"Knock on doors"=true
- B:"Look down on ladders to descend fast"=true
- B:"Quick armor swapping"=true
- B:"Remove layers of snow by right clicking with a shovel"=true
- B:"Right click minecarts to add blocks to them"=true
- B:"Right click sign edit"=true
- B:"Shearable chickens"=true
- B:"Sheep have armor while wearing wool"=false
- B:"Slabs to blocks recipe"=true
- B:"Squids ink you"=false
- B:"Stackable items"=true
- B:"Stair crafting makes more"=true
- B:"Torches burn in furnaces"=true
- B:"Villagers chase players holding Emerald Blocks"=true
- B:"Wet sponge will dry in the nether"=true
-
- "squids ink you" {
- # How long should blindness last upon hitting a squid, in ticks
- I:"Blindness Time"=80
- }
-
- "sheep have armor while wearing wool" {
- # The amount of armor points to give to a sheep when it is not sheared.
- D:"Sheep Armor Amount"=1.0
- }
-
- "slabs to blocks recipe" {
- # The stack size for the vanilla slab recipe, used for automatically detecting slab recipes
- I:"Vanilla stack size"=6
- }
-
- "endermen anti cheese" {
- # The delay (in ticks) between how often an enderman can break a block.
- I:Delay=10
-
- # A value of health for which endermen will stop doing anti-cheese when below. Set to 0 to disable.
- I:"HP Lower Bound"=3
- B:"Ignore mobGriefing Gamerule"=true
-
- # The minimum difficulty in which this effect should take place. (1: easy, 2: normal, 3: hard)
- I:"Minimum Difficulty"=2
-
- # Set this to true to use the old behaviour, where the endermen would teleport the player to them
- B:"Use Old Behaviour"=false
- }
-
- "double doors open together" {
- B:"Allow Villagers to use Double Doors"=true
-
- # This feature disables itself if any of the following mods are loaded:
- # - malisisdoors
- # This is done to prevent content overlap.
- # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
- B:"Force Enabled"=false
- }
-
- "automatic recipe unlock" {
- # Set this to true to disable the vanilla recipe book altogether.
- B:"Disable Recipe Book"=false
-
- # Set to true to force the doLimitedCrafting gamerule to true.
- # Combine this with the Ignored Recipes list to create a system where only a few selected recipes are locked.
- B:"Force Limited Crafting"=false
-
- # A list of recipe names that should NOT be added in by default
- S:"Ignored Recipes" <
- >
- }
-
- "right click minecarts to add blocks to them" {
- B:"Enable Command Block and Mob Spawner"=true
- }
-
- "improved sleeping" {
- B:"Enable AFK"=true
-
- # This feature disables itself if any of the following mods are loaded:
- # - morpheus
- # - sleepingoverhaul
- # This is done to prevent content overlap.
- # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
- B:"Force Enabled"=false
-
- # The percentage of the (non-afk) server that needs to be sleeping for the time to change.
- I:"Required Percentage"=100
-
- # How many ticks are required for a player to be marked AFK
- I:"Time for AFK"=2400
- }
-
- "stackable items" {
- I:Minecarts=16
- I:Potions=8
- I:Saddle=8
- I:Soups=64
- }
-
- "jump boost allows to step up 1 block" {
- B:"Can toggle with sneaking"=true
- I:"Minimum Jump Boost level"=2
- }
-
- "compasses work everywhere" {
- # Make clocks always show day until crafted
- B:"Enable Clock Fix"=true
-
- # Make compasses always point north until crafted
- B:"Enable Compass Fix"=true
-
- # Make compasses point to center of the main island when in the end
- B:"Enable End Compass"=true
-
- # Make compasses point to where the portal you came in from when in the nether
- B:"Enable Nether Compass"=true
- }
-
- "right click sign edit" {
- B:"Requires Empty Hands"=false
- }
-
- "quick armor swapping" {
- # This feature disables itself if any of the following mods are loaded:
- # - iberia
- # This is done to prevent content overlap.
- # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
- B:"Force Enabled"=false
- B:"Swap off-hand with armor"=true
- }
-
- "stair crafting makes more" {
- B:"Add stairs to blocks recipe"=true
-
- # This recipe can only be enabled if the "Slabs to blocks recipe" feature is.
- B:"Enable Slab to Stairs Recipe"=true
- I:"Target stack size (must be a divisor of 24 if 'Reversion recipe' is enabled)"=8
-
- # The stack size for the vanilla stair recipe, used for automatically detecting stair recipes
- I:"Vanilla stack size"=4
- }
-
- "dye any wool" {
- B:"Add 8 Dyed Wool Recipe"=true
- }
-
- "chickens shed feathers" {
- B:"Chicks drop feathers"=true
- I:"Drop frequency (lower means more)"=28000
- B:"Force at least one feather on kill"=true
- }
-
-}
-
-
-vanity {
- B:"Boat sails"=true
- B:"Dyable elytra"=true
- B:"Dye item names"=true
- B:"Emote system"=true
- B:"Firework cloning"=true
- B:"Sit in stairs"=false
- B:"Witch hat"=false
-
- "emote system" {
- # Enable this to make custom emotes read the file every time they're triggered so you can edit on the fly.
- # DO NOT ship enabled this in a modpack, please.
- B:"Custom Emote Dev Mode"=false
-
- # Allow custom emotes to run function files when a user prompts them.
- # To attach a function file to any given emote, simply place a .mcfunction file with the same name as your .emote file (sans extension) in /quark_emotes.
- # Command output from emote functions is enabled only if both "Custom Emote Dev Mode" and the "commandBlockOutput" gamerule are enabled.
- B:"Custom Emote Functions"=false
-
- # The list of Custom Emotes to be loaded.
- # Watch the tutorial on Custom Emotes to learn how to make your own: https://youtu.be/ourHUkan6aQ
- S:"Custom Emotes" <
- >
-
- # Should keybinds for emotes be generated? (They're all unbound by default)
- B:"Enable Keybinds"=true
-
- # The enabled default emotes. Remove from this list to disable them. You can also re-order them, if you feel like it.
- S:"Enabled Emotes" <
- no
- yes
- wave
- salute
- cheer
- clap
- think
- point
- shrug
- headbang
- weep
- facepalm
- >
- }
-
- "witch hat" {
- D:"Drop Chance boost per looting level"=0.01
- D:"Drop Chance from witches"=0.025
- B:"Halve witch damage"=true
- B:"Only Drop on Player Kills"=true
- }
-
-}
-
-
-world {
- B:Basalt=false
- B:"Big mushrooms generate in swamps"=true
- B:Biotite=true
- B:"Blazes spawn naturally in the nether"=false
- B:"Buried treasure"=false
- B:"Crystal caves"=false
- B:"Default world options"=true
- B:"Depth mobs"=true
- B:"Fairy rings"=true
- B:"Generate clay underground like dirt"=true
- B:"Guardians spawn in oceans"=false
- B:"Nether fossils"=true
- B:"Nether smoker"=false
- B:"Pathfinder maps"=true
- B:"Pirate ships"=false
-
- # Allows for usage of a new Realistic world type, made by /u/Soniop.
- # https://www.reddit.com/r/Minecraft/comments/4nfw3t/more_realistic_generation_preset_in_comment/
- # If you want to use it in multiplayer, set the world type to "quark_realistic"
- B:"Realistic world type"=true
- B:"Revamp stone gen"=true
- B:Speleothems=true
- B:"Underground biomes"=false
- B:"Varied dungeons"=true
- B:Wraiths=false
-
- "pirate ships" {
- # Disables the pirate mob and generator, only adds the hat
- B:"Only hat"=false
-
- # Given this value as X, 1 ship will spawn in X ocean biome chunks
- I:"Pirate Ship Rarity"=4000
-
- dimensions {
- # [default: [0]]
- S:Dimensions <
- 0
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
- "guardians spawn in oceans" {
- B:"Deep ocean only"=true
- I:"Largest spawn group"=3
-
- # Disables guardians' attack sound if they aren't attacking a player
- B:"Shut Guardians Up"=true
- I:"Smallest spawn group"=1
-
- # Squids have 10. The higher, the more will spawn. (Note that guardians only spawn 5% of the time, so the default 4 is actually 0.8)
- I:"Spawn Weight"=4
- }
-
- "blazes spawn naturally in the nether" {
- # Only used if " Block restrictions" is enabled.
- S:"Allowed spawn blocks" <
- minecraft:netherrack
- minecraft:soul_sand
- minecraft:magma
- quark:basalt
- >
-
- # Make naturally spawned blazes only spawn in allowed blocks
- B:"Block restrictions"=true
- I:"Largest spawn group"=2
- I:"Smallest spawn group"=1
-
- # The higher, the more will spawn
- I:"Spawn Weight"=5
- }
-
- "revamp stone gen" {
- B:"Enable Limestone"=false
- B:"Enable Marble"=false
- B:"Enable stairs and slabs"=true
- B:"Enable walls"=true
-
- # Note: The stone rarity values are tuned based on this being true. If you turn it off, also change the stones' rarity (around 50 is fine).
- B:"Generate Based on Biomes"=true
-
- # If this is true, CSV debug info will be printed out to the console on init, to help test biome spreads.
- B:"Output CSV Debug Info"=false
-
- granite {
- # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
- # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [MOUNTAIN], [HILLS]]
- S:"Allowed Biome Types" <
- MOUNTAIN
- HILLS
- >
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"Cluster Radius"=14
-
- # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 9]
- I:"Cluster Rarity"=15
-
- # [default: true]
- B:Enabled=false
-
- # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false]
- B:"Invert Cluster Rarity"=false
-
- # [range: 0 ~ 255, default: 80]
- I:"Y Level Max"=80
-
- # [range: 0 ~ 255, default: 20]
- I:"Y Level Min"=20
-
- dimensions {
- # [default: [0]]
- S:Dimensions <
- 0
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
- diorite {
- # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
- # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [SANDY], [SAVANNA], [WASTELAND], [MUSHROOM]]
- S:"Allowed Biome Types" <
- SANDY
- SAVANNA
- WASTELAND
- MUSHROOM
- >
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"Cluster Radius"=14
-
- # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 9]
- I:"Cluster Rarity"=15
-
- # [default: true]
- B:Enabled=false
-
- # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false]
- B:"Invert Cluster Rarity"=false
-
- # [range: 0 ~ 255, default: 80]
- I:"Y Level Max"=80
-
- # [range: 0 ~ 255, default: 20]
- I:"Y Level Min"=20
-
- dimensions {
- # [default: [0]]
- S:Dimensions <
- 0
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
- andesite {
- # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
- # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [FOREST]]
- S:"Allowed Biome Types" <
- FOREST
- >
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"Cluster Radius"=14
-
- # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 9]
- I:"Cluster Rarity"=15
-
- # [default: true]
- B:Enabled=false
-
- # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false]
- B:"Invert Cluster Rarity"=false
-
- # [range: 0 ~ 255, default: 80]
- I:"Y Level Max"=80
-
- # [range: 0 ~ 255, default: 20]
- I:"Y Level Min"=20
-
- dimensions {
- # [default: [0]]
- S:Dimensions <
- 0
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
- marble {
- # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
- # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [PLAINS], [SNOWY]]
- S:"Allowed Biome Types" <
- PLAINS
- SNOWY
- >
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"Cluster Radius"=14
-
- # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 9]
- I:"Cluster Rarity"=15
-
- # [default: true]
- B:Enabled=false
-
- # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false]
- B:"Invert Cluster Rarity"=false
-
- # [range: 0 ~ 255, default: 80]
- I:"Y Level Max"=80
-
- # [range: 0 ~ 255, default: 20]
- I:"Y Level Min"=20
-
- dimensions {
- # [default: [0]]
- S:Dimensions <
- 0
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
- limestone {
- # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
- # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [SWAMP], [OCEAN], [RIVER], [BEACH], [JUNGLE]]
- S:"Allowed Biome Types" <
- SWAMP
- OCEAN
- RIVER
- BEACH
- JUNGLE
- >
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"Cluster Radius"=14
-
- # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 9]
- I:"Cluster Rarity"=15
-
- # [default: true]
- B:Enabled=false
-
- # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false]
- B:"Invert Cluster Rarity"=false
-
- # [range: 0 ~ 255, default: 80]
- I:"Y Level Max"=80
-
- # [range: 0 ~ 255, default: 20]
- I:"Y Level Min"=20
-
- dimensions {
- # [default: [0]]
- S:Dimensions <
- 0
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
- }
-
- "default world options" {
- I:andesiteCount=10
- I:andesiteMaxHeight=80
- I:andesiteMinHeight=0
- I:andesiteSize=33
- D:baseSize=8.5
- D:biomeDepthOffset=0.0
- D:biomeDepthWeight=1.0
- D:biomeScaleOffset=0.0
- D:biomeScaleWeight=1.0
- I:biomeSize=4
- I:coalCount=20
- I:coalMaxHeight=128
- I:coalMinHeight=0
- I:coalSize=17
- D:coordinateScale=684.412
- D:depthNoiseScaleExponent=0.5
- D:depthNoiseScaleX=200.0
- D:depthNoiseScaleZ=200.0
- I:diamondCount=1
- I:diamondMaxHeight=16
- I:diamondMinHeight=0
- I:diamondSize=8
- I:dioriteCount=10
- I:dioriteMaxHeight=80
- I:dioriteMinHeight=0
- I:dioriteSize=33
- I:dirtCount=10
- I:dirtMaxHeight=256
- I:dirtMinHeight=0
- I:dirtSize=33
- I:dungeonChance=8
- I:fixedBiome=-1
- I:goldCount=2
- I:goldMaxHeight=32
- I:goldMinHeight=0
- I:goldSize=9
- I:graniteCount=10
- I:graniteMaxHeight=80
- I:graniteMinHeight=0
- I:graniteSize=33
- I:gravelCount=8
- I:gravelMaxHeight=256
- I:gravelMinHeight=0
- I:gravelSize=33
- D:heightScale=684.412
- I:ironCount=20
- I:ironMaxHeight=64
- I:ironMinHeight=0
- I:ironSize=9
- I:lapisCenterHeight=16
- I:lapisCount=1
- I:lapisSize=7
- I:lapisSpread=16
- I:lavaLakeChance=80
- D:lowerLimitScale=512.0
- D:mainNoiseScaleX=80.0
- D:mainNoiseScaleY=160.0
- D:mainNoiseScaleZ=80.0
- I:redstoneCount=8
- I:redstoneMaxHeight=16
- I:redstoneMinHeight=0
- I:redstoneSize=8
- I:riverSize=4
- I:seaLevel=63
- D:stretchY=12.0
- D:upperLimitScale=512.0
- B:useCaves=true
- B:useDungeons=true
- B:useLavaLakes=true
- B:useLavaOceans=false
- B:useMineShafts=true
- B:useMonuments=true
- B:useRavines=true
- B:useStrongholds=true
- B:useTemples=true
- B:useVillages=true
- B:useWaterLakes=true
- I:waterLakeChance=4
- }
-
- "crystal caves" {
- # Given this value as X, crystal caves will spawn on average 1 per X chunks
- I:"Crystal Cave Rarity"=150
-
- dimensions {
- # [default: [0]]
- S:Dimensions <
- 0
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
- "underground biomes" {
- B:"Enable Firestone"=true
- B:"Enable Froststone"=true
- B:"Enable Glowcelium and Glowshrooms"=true
- B:"Enable stairs and slabs"=true
- B:"Enable walls"=true
-
- # The smaller, the faster glowshrooms will spread. Vanilla mushroom speed is 25.
- I:"Glowshroom Growth Rate"=20
-
- lush {
- # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
- # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [JUNGLE]]
- S:"Allowed Biome Types" <
- JUNGLE
- >
-
- # [default: true]
- B:Enabled=true
-
- # The higher, the less grass will spawn [range: 0 ~ 2147483647, default: 20]
- I:"Grass Chance"=20
-
- # [range: 0 ~ 255, default: 40]
- I:"Maximum Y Level"=40
-
- # [range: 0 ~ 255, default: 10]
- I:"Minimum Y Level"=10
-
- # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160]
- I:Rarity=160
-
- # The higher, the less shrubs will spawn [range: 0 ~ 2147483647, default: 100]
- I:"Shrub Chance"=100
-
- # The higher, the less vines will spawn [range: 0 ~ 2147483647, default: 8]
- I:"Vine Chance"=8
-
- # [range: 0 ~ 2147483647, default: 26]
- I:"X Minimum"=26
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"X Variation"=14
-
- # [range: 0 ~ 2147483647, default: 12]
- I:"Y Minimum"=12
-
- # [range: 0 ~ 2147483647, default: 6]
- I:"Y Variation"=6
-
- # [range: 0 ~ 2147483647, default: 26]
- I:"Z Minimum"=26
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"Z Variation"=14
-
- dimensions {
- # [default: [0]]
- S:Dimensions <
- 0
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
- sandstone {
- # [default: false]
- B:"Allow in Mesa biomes"=false
-
- # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
- # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [SANDY]]
- S:"Allowed Biome Types" <
- SANDY
- >
-
- # The higher, the less chiseled sandstone will spawn [range: 0 ~ 2147483647, default: 10]
- I:"Chiseled Sandstone Chance"=10
-
- # The higher, the less dead bushes will spawn [range: 0 ~ 2147483647, default: 20]
- I:"Dead Bush Chance"=20
-
- # The chance that dungeons will spawn any given chunk of the biome. The lower the value, the fewer dungeons will spawn. [range: 0.0 ~ 1.0, default: 0.05]
- S:"Dungeon Spawn Chance"=0.05
-
- # [default: true]
- B:"Enable Sand Floors"=true
-
- # [default: true]
- B:Enabled=true
-
- # [range: 0 ~ 255, default: 40]
- I:"Maximum Y Level"=40
-
- # [range: 0 ~ 255, default: 10]
- I:"Minimum Y Level"=10
-
- # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160]
- I:Rarity=160
-
- # The higher, the less stalactites will spawn [range: 0 ~ 2147483647, default: 10]
- I:"Stalactite Chance"=10
-
- # [range: 0 ~ 2147483647, default: 26]
- I:"X Minimum"=26
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"X Variation"=14
-
- # [range: 0 ~ 2147483647, default: 12]
- I:"Y Minimum"=12
-
- # [range: 0 ~ 2147483647, default: 6]
- I:"Y Variation"=6
-
- # [range: 0 ~ 2147483647, default: 26]
- I:"Z Minimum"=26
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"Z Variation"=14
-
- dimensions {
- # [default: [0]]
- S:Dimensions <
- 0
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
- slime {
- # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
- # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [SWAMP]]
- S:"Allowed Biome Types" <
- SWAMP
- >
-
- # [default: true]
- B:"Enable Water Floor"=true
-
- # [default: true]
- B:Enabled=true
-
- # [range: 0 ~ 255, default: 40]
- I:"Maximum Y Level"=40
-
- # [range: 0 ~ 255, default: 10]
- I:"Minimum Y Level"=10
-
- # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 240]
- I:Rarity=240
-
- # The higher, the less slime blocks will spawn [range: 0 ~ 2147483647, default: 12]
- I:"Slime Block Chance"=12
-
- # [range: 0 ~ 2147483647, default: 26]
- I:"X Minimum"=26
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"X Variation"=14
-
- # [range: 0 ~ 2147483647, default: 12]
- I:"Y Minimum"=12
-
- # [range: 0 ~ 2147483647, default: 6]
- I:"Y Variation"=6
-
- # [range: 0 ~ 2147483647, default: 26]
- I:"Z Minimum"=26
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"Z Variation"=14
-
- dimensions {
- # [default: [0]]
- S:Dimensions <
- 0
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
- prismarine {
- # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
- # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [OCEAN]]
- S:"Allowed Biome Types" <
- OCEAN
- >
-
- # [default: true]
- B:Enabled=true
-
- # [range: 0 ~ 255, default: 40]
- I:"Maximum Y Level"=40
-
- # [range: 0 ~ 255, default: 10]
- I:"Minimum Y Level"=10
-
- # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 200]
- I:Rarity=200
-
- # The higher, the less sea lanterns will spawn [range: 0 ~ 2147483647, default: 120]
- I:"Sea Lantern Chance"=120
-
- # The higher, the less water will spawn [range: 0 ~ 2147483647, default: 4]
- I:"Water Chance"=4
-
- # [range: 0 ~ 2147483647, default: 26]
- I:"X Minimum"=26
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"X Variation"=14
-
- # [range: 0 ~ 2147483647, default: 12]
- I:"Y Minimum"=12
-
- # [range: 0 ~ 2147483647, default: 6]
- I:"Y Variation"=6
-
- # [range: 0 ~ 2147483647, default: 26]
- I:"Z Minimum"=26
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"Z Variation"=14
-
- dimensions {
- # [default: [0]]
- S:Dimensions <
- 0
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
- spider {
- # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
- # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [PLAINS]]
- S:"Allowed Biome Types" <
- PLAINS
- >
-
- # The (1 in X) chance for a spider spawner to be a cave spider spawner instead [range: 0 ~ 2147483647, default: 4]
- I:"Cave Spider Spawner Chance"=4
-
- # The higher, the less ceiling cobwebs will spawn [range: 0 ~ 2147483647, default: 10]
- I:"Ceiling Cobweb Chance"=10
-
- # The chance that dungeons will spawn any given chunk of the biome. The lower the value, the fewer dungeons will spawn. [range: 0.0 ~ 1.0, default: 0.05]
- S:"Dungeon Spawn Chance"=0.05
-
- # [default: true]
- B:Enabled=true
-
- # The higher, the less floor cobwebs will spawn [range: 0 ~ 2147483647, default: 30]
- I:"Floor Cobweb Chance"=30
-
- # [range: 0 ~ 255, default: 40]
- I:"Maximum Y Level"=40
-
- # [range: 0 ~ 255, default: 10]
- I:"Minimum Y Level"=10
-
- # The higher, the less cobwebs will spawn in nests [range: 0 ~ 2147483647, default: 2]
- I:"Nest Cobweb Chance"=2
-
- # The range for cobwebs to be spawned in spider nests [range: 0 ~ 2147483647, default: 3]
- I:"Nest Cobweb Range"=3
-
- # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160]
- I:Rarity=160
-
- # [range: 0 ~ 2147483647, default: 26]
- I:"X Minimum"=26
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"X Variation"=14
-
- # [range: 0 ~ 2147483647, default: 12]
- I:"Y Minimum"=12
-
- # [range: 0 ~ 2147483647, default: 6]
- I:"Y Variation"=6
-
- # [range: 0 ~ 2147483647, default: 26]
- I:"Z Minimum"=26
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"Z Variation"=14
-
- dimensions {
- # [default: [0]]
- S:Dimensions <
- 0
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
- overgrown {
- # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
- # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [FOREST]]
- S:"Allowed Biome Types" <
- FOREST
- >
-
- # The higher, the less dirt will spawn [range: 0 ~ 2147483647, default: 2]
- I:"Dirt Chance"=2
-
- # [default: true]
- B:Enabled=true
-
- # [range: 0 ~ 255, default: 40]
- I:"Maximum Y Level"=40
-
- # [range: 0 ~ 255, default: 10]
- I:"Minimum Y Level"=10
-
- # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160]
- I:Rarity=160
-
- # The higher, the less roots will spawn [range: 0 ~ 2147483647, default: 40]
- I:"Root Chance"=40
-
- # [range: 0 ~ 2147483647, default: 26]
- I:"X Minimum"=26
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"X Variation"=14
-
- # [range: 0 ~ 2147483647, default: 12]
- I:"Y Minimum"=12
-
- # [range: 0 ~ 2147483647, default: 6]
- I:"Y Variation"=6
-
- # [range: 0 ~ 2147483647, default: 26]
- I:"Z Minimum"=26
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"Z Variation"=14
-
- dimensions {
- # [default: [0]]
- S:Dimensions <
- 0
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
- icy {
- # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
- # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [COLD]]
- S:"Allowed Biome Types" <
- COLD
- >
-
- # [default: true]
- B:Enabled=true
-
- # [range: 0 ~ 255, default: 40]
- I:"Maximum Y Level"=40
-
- # [range: 0 ~ 255, default: 10]
- I:"Minimum Y Level"=10
-
- # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160]
- I:Rarity=160
-
- # The higher, the less stalagmites will spawn [range: 0 ~ 2147483647, default: 60]
- I:"Stalagmite Chance"=60
-
- # [default: true]
- B:"Use Packed Ice"=true
-
- # [range: 0 ~ 2147483647, default: 26]
- I:"X Minimum"=26
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"X Variation"=14
-
- # [range: 0 ~ 2147483647, default: 12]
- I:"Y Minimum"=12
-
- # [range: 0 ~ 2147483647, default: 6]
- I:"Y Variation"=6
-
- # [range: 0 ~ 2147483647, default: 26]
- I:"Z Minimum"=26
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"Z Variation"=14
-
- dimensions {
- # [default: [0]]
- S:Dimensions <
- 0
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
- lava {
- # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
- # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [MESA]]
- S:"Allowed Biome Types" <
- MESA
- >
-
- # [default: true]
- B:Enabled=true
-
- # The higher, the less lava will spawn [range: 0 ~ 2147483647, default: 4]
- I:"Lava Chance"=4
-
- # [range: 0 ~ 255, default: 40]
- I:"Maximum Y Level"=40
-
- # [range: 0 ~ 255, default: 10]
- I:"Minimum Y Level"=10
-
- # The higher, the less obsidian will spawn [range: 0 ~ 2147483647, default: 16]
- I:"Obsidian Chance"=16
-
- # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160]
- I:Rarity=160
-
- # [range: 0 ~ 2147483647, default: 26]
- I:"X Minimum"=26
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"X Variation"=14
-
- # [range: 0 ~ 2147483647, default: 12]
- I:"Y Minimum"=12
-
- # [range: 0 ~ 2147483647, default: 6]
- I:"Y Variation"=6
-
- # [range: 0 ~ 2147483647, default: 26]
- I:"Z Minimum"=26
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"Z Variation"=14
-
- dimensions {
- # [default: [0]]
- S:Dimensions <
- 0
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
- glowshroom {
- # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
- # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [MOUNTAIN], [MUSHROOM]]
- S:"Allowed Biome Types" <
- MOUNTAIN
- MUSHROOM
- >
-
- # [default: true]
- B:Enabled=true
-
- # [range: 0 ~ 255, default: 40]
- I:"Maximum Y Level"=40
-
- # [range: 0 ~ 255, default: 10]
- I:"Minimum Y Level"=10
-
- # The higher, the less mushrooms will spawn [range: 0 ~ 2147483647, default: 15]
- I:"Mushroom Chance"=15
-
- # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160]
- I:Rarity=160
-
- # [range: 0 ~ 2147483647, default: 26]
- I:"X Minimum"=26
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"X Variation"=14
-
- # [range: 0 ~ 2147483647, default: 12]
- I:"Y Minimum"=12
-
- # [range: 0 ~ 2147483647, default: 6]
- I:"Y Variation"=6
-
- # [range: 0 ~ 2147483647, default: 26]
- I:"Z Minimum"=26
-
- # [range: 0 ~ 2147483647, default: 14]
- I:"Z Variation"=14
-
- dimensions {
- # [default: [0]]
- S:Dimensions <
- 0
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
- }
-
- wraiths {
- I:"Curse Range"=64
-
- # How long the curse effect lasts for (in ticks)
- I:"Curse Time"=24000
- B:"Enable Curse"=false
- I:"Largest spawn group"=6
- I:"Smallest spawn group"=4
-
- # The higher, the more will spawn
- I:"Spawn Weight"=0
- }
-
- "generate clay underground like dirt" {
- I:"Cluster count"=4
- I:"Cluster size"=12
- }
-
- biotite {
- I:"Cluster count for natural generation"=16
- I:"Cluster size"=14
- I:"Clusters generated per dragon death tick"=16
- B:"Enable walls"=true
- B:"Generate by dragon kill"=true
- B:"Generate naturally"=false
- I:"Generation delay on dragon death"=1
- }
-
- "varied dungeons" {
- # Set this to anything other than null to load a custom loot table for the dungeons.
- S:"Custom Loot Table"=
- }
-
- "depth mobs" {
- # (Skeleton is 100. The higher, the more will spawn)
- I:"Ashen Spawn Weight"=10
-
- # (Zombie is 100. The higher, the more will spawn)
- I:"Dweller Spawn Weight"=10
- B:"Enable Ashen"=true
- B:"Enable Dweller"=true
- I:"Highest Y level for spawns"=20
- I:"Largest Ashen spawn group"=2
- I:"Largest Dweller spawn group"=2
- I:"Smallest Ashen spawn group"=1
- I:"Smallest Dweller spawn group"=1
- }
-
- "buried treasure" {
- I:"Treasure map Rarity"=10
-
- # This is used for the luck attribute in loot tables. It doesn't affect the loot you get from the map itself.
- I:"Treasure map item quality"=2
- }
-
- "pathfinder maps" {
- # In this section you can add custom Pathfinder Maps. This works for both vanilla and modded biomes.
- # Each custom map must be on its own line.
- # The format for a custom map is as follows:
- # <id>,<level>,<min_price>,<max_price>,<color>,<name>
- #
- # With the following descriptions:
- # - <id> being the biome's ID NAME. You can find vanilla names here - https://minecraft.gamepedia.com/Biome#Biome_IDs
- # - <level> being the Cartographer villager level required for the map to be unlockable
- # - <min_price> being the cheapest (in Emeralds) the map can be
- # - <max_price> being the most expensive (in Emeralds) the map can be
- # - <color> being a hex color (without the #) for the map to display. You can generate one here - http://htmlcolorcodes.com/
- # - <name> being the display name of the map
- #
- # Here's an example of a map to locate Ice Mountains:
- # minecraft:ice_mountains,2,8,14,7FE4FF,Ice Mountains Pathfinder Map
- S:"Custom Map Info" <
- >
-
- # By default, when a Cartographer levels up, a random Pathfinder Map from that level is added to their trades.
- # Set this to true to add all the maps from that level to the trades instead.
- B:"Unlock All Trades at Once"=false
-
- # By default, when a Cartographer evolves to level 2, two or three Pathfinder Maps are unlocked.
- # Set this to false to disable this, and make it only unlock one, like in the other levels.
- B:"Unlock Multiples At Level 2"=true
-
- ice_plains {
- # [default: true]
- B:Enabled=true
-
- # [range: 1 ~ 64, default: 14]
- I:"Maximum Emerald Price"=14
-
- # [range: 1 ~ 64, default: 8]
- I:"Minimum Emerald Price"=8
-
- # [range: 0 ~ 10, default: 2]
- I:"Required Villager Level"=2
- }
-
- extreme_hills {
- # [default: true]
- B:Enabled=true
-
- # [range: 1 ~ 64, default: 14]
- I:"Maximum Emerald Price"=14
-
- # [range: 1 ~ 64, default: 8]
- I:"Minimum Emerald Price"=8
-
- # [range: 0 ~ 10, default: 2]
- I:"Required Villager Level"=2
- }
-
- roofed_forest {
- # [default: true]
- B:Enabled=true
-
- # [range: 1 ~ 64, default: 14]
- I:"Maximum Emerald Price"=14
-
- # [range: 1 ~ 64, default: 8]
- I:"Minimum Emerald Price"=8
-
- # [range: 0 ~ 10, default: 2]
- I:"Required Villager Level"=2
- }
-
- desert {
- # [default: true]
- B:Enabled=true
-
- # [range: 1 ~ 64, default: 14]
- I:"Maximum Emerald Price"=14
-
- # [range: 1 ~ 64, default: 8]
- I:"Minimum Emerald Price"=8
-
- # [range: 0 ~ 10, default: 2]
- I:"Required Villager Level"=2
- }
-
- savanna {
- # [default: true]
- B:Enabled=true
-
- # [range: 1 ~ 64, default: 14]
- I:"Maximum Emerald Price"=14
-
- # [range: 1 ~ 64, default: 8]
- I:"Minimum Emerald Price"=8
-
- # [range: 0 ~ 10, default: 2]
- I:"Required Villager Level"=2
- }
-
- swampland {
- # [default: true]
- B:Enabled=true
-
- # [range: 1 ~ 64, default: 18]
- I:"Maximum Emerald Price"=18
-
- # [range: 1 ~ 64, default: 12]
- I:"Minimum Emerald Price"=12
-
- # [range: 0 ~ 10, default: 3]
- I:"Required Villager Level"=3
- }
-
- redwood_taiga {
- # [default: true]
- B:Enabled=true
-
- # [range: 1 ~ 64, default: 18]
- I:"Maximum Emerald Price"=18
-
- # [range: 1 ~ 64, default: 12]
- I:"Minimum Emerald Price"=12
-
- # [range: 0 ~ 10, default: 3]
- I:"Required Villager Level"=3
- }
-
- flower_forest {
- # [default: true]
- B:Enabled=true
-
- # [range: 1 ~ 64, default: 18]
- I:"Maximum Emerald Price"=18
-
- # [range: 1 ~ 64, default: 12]
- I:"Minimum Emerald Price"=12
-
- # [range: 0 ~ 10, default: 3]
- I:"Required Villager Level"=3
- }
-
- jungle {
- # [default: true]
- B:Enabled=true
-
- # [range: 1 ~ 64, default: 22]
- I:"Maximum Emerald Price"=22
-
- # [range: 1 ~ 64, default: 16]
- I:"Minimum Emerald Price"=16
-
- # [range: 0 ~ 10, default: 4]
- I:"Required Villager Level"=4
- }
-
- mesa {
- # [default: true]
- B:Enabled=true
-
- # [range: 1 ~ 64, default: 22]
- I:"Maximum Emerald Price"=22
-
- # [range: 1 ~ 64, default: 16]
- I:"Minimum Emerald Price"=16
-
- # [range: 0 ~ 10, default: 4]
- I:"Required Villager Level"=4
- }
-
- mushroom_island {
- # [default: true]
- B:Enabled=true
-
- # [range: 1 ~ 64, default: 26]
- I:"Maximum Emerald Price"=26
-
- # [range: 1 ~ 64, default: 20]
- I:"Minimum Emerald Price"=20
-
- # [range: 0 ~ 10, default: 5]
- I:"Required Villager Level"=5
- }
-
- ice_spikes {
- # [default: true]
- B:Enabled=true
-
- # [range: 1 ~ 64, default: 26]
- I:"Maximum Emerald Price"=26
-
- # [range: 1 ~ 64, default: 20]
- I:"Minimum Emerald Price"=20
-
- # [range: 0 ~ 10, default: 5]
- I:"Required Villager Level"=5
- }
-
- }
-
- basalt {
- B:"Enable stairs and slabs"=true
- B:"Enable walls"=true
-
- basalt {
- # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
- # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [NETHER]]
- S:"Allowed Biome Types" <
- NETHER
- >
-
- # [range: 0 ~ 2147483647, default: 18]
- I:"Cluster Radius"=18
-
- # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 20]
- I:"Cluster Rarity"=20
-
- # [default: true]
- B:Enabled=false
-
- # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false]
- B:"Invert Cluster Rarity"=false
-
- # [range: 0 ~ 255, default: 120]
- I:"Y Level Max"=120
-
- # [range: 0 ~ 255, default: 20]
- I:"Y Level Min"=20
-
- dimensions {
- # [default: [-1]]
- S:Dimensions <
- -1
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
- }
-
- "big mushrooms generate in swamps" {
- # Must be an integer if above 1. If below 1, works as a chance to generate one per chunk.
- D:"Big Mushroom count per chunk"=0.5
- }
-
- "realistic world type" {
- # Makes realistic the default world type. Only works for singleplayer.
- B:"Make Realistic Default"=false
- }
-
- "nether fossils" {
- # The rarity of a fossil in a chunk. Higher means fewer fossils.
- I:"Fossil Chance"=25
- }
-
- "fairy rings" {
- I:"Forest Chance"=160
- I:"Plains Chance"=400
- S:"Spawnable Ores" <
- minecraft:emerald_ore
- minecraft:diamond_ore
- >
-
- dimensions {
- # [default: [0]]
- S:Dimensions <
- 0
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
- speleothems {
- I:"Cluster Attempts Per Chunk"=60
- I:"Cluster Attempts Per Chunk (Nether)"=4
- I:"Highest Y Level"=55
- I:"Speleothems Per Cluster"=12
- I:"Speleothems Per Cluster (Nether)"=12
-
- dimensions {
- # [default: [0], [-1]]
- S:Dimensions <
- 0
- -1
- >
-
- # [default: false]
- B:"Is Blacklist"=false
- }
-
- }
-
-}
-
-
+# Configuration file
+
+_global {
+ # Set this to false to disable stairs, slabs, and walls, mod-wide. As these blocks can use a lot of Block IDs,
+ # this is helpful to reduce the load, if you intend on running a really large modpack.
+ # Note: Blocks that require stairs and/or slabs for their recipes (such as Soul Sandstone or Midori) won't be affected.
+ B:"Allow Block Variants"=true
+
+ # Set this to false to remove the system that has features turn themselves off automatically when other mods are present that add similar features.
+ # Note that you can force features to be enabled individually through their respective configs.
+ B:"Enable Anti-Overlap"=true
+
+ # Adds the /quarkconfig command which allows for modification of the Quark config file through any means that can run commands at permission 2 (command block level) or higher.
+ # An example syntax of the command would be /quarkconfig management "store to chests" "B:Invert button" true nosave playerdude
+ # Doing this would set the dropoff button for playerdude to be inverted. "save" means it should save the changes to the config file on disk. Using "nosave" won't save.
+ # Another example can be /quarkconfig tweaks - "Shearable chickens" false
+ # This disables shearable chickens for everybody on the server. "nosave" doesn't need to be included, as it's the default.
+ # "nosave" does need to be there if a player name is used. Lastly, - signifies no subcategory inside the module.
+ B:"Enable Quark Config Command"=true
+
+ # Whether features that are based on the time of year should be enabled.
+ # An example is chests turning to presents when it's Christmas.
+ # Note that this will not affect vanilla's own seasonal features.
+ B:"Enable Seasonal Features"=true
+
+ # Set this to false to disable the q button in the main and pause menus.
+ # If you disable this, you can still access the quark config from Mod Options > Quark > Config
+ B:"Enable q Button"=false
+
+ # Set this to true to move the q button to the right of the buttons, instead
+ # of to the left as it is by default.
+ B:"q Button on the Right"=false
+}
+
+
+_modules {
+ B:automation=true
+ B:building=true
+ B:client=true
+ B:decoration=true
+
+ # Experimental Features. All features in this module are disabled by default. Use at your own risk.
+ B:experimental=false
+ B:management=true
+ B:misc=true
+ B:tweaks=true
+ B:vanity=true
+ B:world=true
+}
+
+
+automation {
+ B:"Animals eat floor food"=false
+ B:Chute=true
+ B:"Dispenser records"=true
+ B:"Dispensers place blocks"=true
+ B:"Dispensers place seeds"=true
+ B:"Ender watcher"=true
+ B:"Metal buttons"=true
+ B:"Obsidian pressure plate"=true
+ B:"Piston Block Breakers"=true
+ B:"Pistons Push and Pull Items"=true
+ B:"Pistons move t es"=false
+ B:"Rain detector"=true
+ B:"Redstone randomizer"=true
+ B:"Sugar block"=true
+
+ "dispensers place blocks" {
+ # Blocks that dispensers should not be able to place
+ S:Blacklist <
+ minecraft:water
+ minecraft:flowing_water
+ minecraft:lava
+ minecraft:flowing_lava
+ minecraft:fire
+ botania:specialflower
+ >
+
+ # This feature disables itself if any of the following mods are loaded:
+ # - blockdispenser
+ # This is done to prevent content overlap.
+ # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
+ B:"Force Enabled"=false
+ }
+
+ "ender watcher" {
+ # This feature disables itself if any of the following mods are loaded:
+ # - botania
+ # This is done to prevent content overlap.
+ # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
+ B:"Force Enabled"=false
+ }
+
+ "piston block breakers" {
+ # Replace the End Rod in the recipe with an Iron Ingot
+ B:"Enable Easy Recipe"=false
+ }
+
+ "pistons move t es" {
+ # List of blocks whose tile entity update should be delayed by one tick after placed to prevent corruption.
+ S:"Delayed Update List" <
+ minecraft:dispenser
+ minecraft:dropper
+ >
+
+ # Blocks with Tile Entities that pistons should not be able to move.
+ # You can specify just mod names here, and all blocks from that mod will be disabled.
+ S:"Tile Entity Movement Blacklist" <
+ minecraft:mob_spawner
+ integrateddynamics:cable
+ >
+
+ # Some mod blocks with complex renders will break everything if moved. Add them here if you find any.
+ S:"Tile Entity Render Blacklist" <
+ psi:programmer
+ botania:starfield
+ >
+ }
+
+ "animals eat floor food" {
+ # This feature disables itself if any of the following mods are loaded:
+ # - betterwithmods
+ # - easybreeding
+ # - animania
+ # This is done to prevent content overlap.
+ # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
+ B:"Force Enabled"=false
+ }
+
+ "dispensers place seeds" {
+ # Add seeds from other mods here, in the following format: mod:seed=mod:block:meta. Set meta to -1 to just place the default.
+ S:"Custom Seeds" <
+ >
+
+ # This feature disables itself if any of the following mods are loaded:
+ # - botania
+ # - animania
+ # This is done to prevent content overlap.
+ # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
+ B:"Force Enabled"=false
+ }
+
+ "pistons push and pull items" {
+ D:"Push Strength"=0.47999998927116394
+ }
+
+ "metal buttons" {
+ B:"Enable Gold Button"=true
+ B:"Enable Iron Button"=true
+ }
+
+}
+
+
+building {
+ B:"Bark blocks"=true
+ B:"Carved wood"=true
+ B:"Charred nether bricks"=true
+ B:"Duskbound blocks"=true
+ B:"Framed glass"=true
+ B:"Hardened clay tiles"=true
+ B:"Iron plates"=true
+ B:"Magma bricks"=true
+ B:"Midori blocks"=true
+ B:"More sandstone"=true
+ B:"Polished netherrack"=true
+ B:"Polished stone"=true
+ B:"Quilted wool"=true
+ B:"Sandy bricks"=true
+ B:"Snow bricks"=true
+ B:"Soul sandstone"=true
+ B:"Stained planks"=true
+ B:"Sturdy stone"=true
+ B:"Sugar cane blocks"=true
+ B:Thatch=true
+ B:Trowel=true
+ B:"Vanilla stairs and slabs"=true
+ B:"Vanilla walls"=true
+ B:"Vertical wood planks"=true
+ B:"World stone bricks"=true
+ B:"World stone pavement"=true
+
+ "sugar cane blocks" {
+ B:"Enable stairs and slabs"=true
+ B:"Enable walls"=true
+ }
+
+ "more sandstone" {
+ B:"Enable stairs and slabs"=true
+ }
+
+ "vanilla walls" {
+ B:Andesite=true
+ B:Bricks=true
+ B:"Dark Prismarine"=true
+ B:Diorite=true
+ B:"End Bricks"=true
+ B:Granite=true
+ B:Prismarine=true
+ B:"Prismarine Bricks"=true
+ B:Purpur=true
+ B:Quartz=true
+ B:"Red Sandstone"=true
+ B:Sandstone=true
+ B:Stone=true
+ B:"Stone Bricks"=true
+ }
+
+ "stained planks" {
+ B:"Enable stairs and slabs"=true
+ }
+
+ "hardened clay tiles" {
+ B:"Enable stained tiles"=true
+ B:"Enable stairs and slabs"=true
+ }
+
+ "bark blocks" {
+ B:"Enable stairs and slabs"=true
+ B:"Enable walls"=true
+
+ # Set this to true to use a 2x2 recipe instead of 3x3.
+ B:"Use 2x2 Recipe"=false
+ B:"Use 3x3 Recipe"=false
+ }
+
+ "snow bricks" {
+ B:"Enable stairs and slabs"=true
+ B:"Enable walls"=true
+ }
+
+ "iron plates" {
+ B:"Enable stairs and slabs"=true
+ }
+
+ "soul sandstone" {
+ B:"Enable stairs"=true
+ B:"Enable walls"=true
+ }
+
+ "sandy bricks" {
+ B:"Enable stairs and slabs"=true
+ B:"Enable walls"=true
+ }
+
+ "vanilla stairs and slabs" {
+ B:Andesite=true
+ B:"Dark Prismarine"=true
+ B:Diorite=true
+ B:"End Bricks"=true
+ B:Granite=true
+ B:Prismarine=true
+ B:"Prismarine Bricks"=true
+ B:"Red Nether Brick"=true
+ B:Stone=true
+ }
+
+ thatch {
+ B:"Enable stairs and slabs"=true
+ D:"Fall damage multiplier"=0.5
+ }
+
+ "charred nether bricks" {
+ B:"Enable stairs and slabs"=true
+ }
+
+ "polished netherrack" {
+ B:"Enable stairs and slabs"=true
+ B:"Enable walls"=true
+ }
+
+ "world stone bricks" {
+ B:"Enable stairs and slabs"=true
+ B:"Enable walls"=true
+ }
+
+ "midori blocks" {
+ B:"Enable walls"=true
+ }
+
+ "magma bricks" {
+ B:"Enable stairs and slabs"=true
+ }
+
+ trowel {
+ # Amount of blocks placed is this value - 1. Default is 255 (4 stacks).
+ # Set to 0 to make the Trowel unbreakable
+ I:"Trowel Max Durability"=255
+ }
+
+ "duskbound blocks" {
+ B:"Enable stairs and slabs"=true
+ B:"Enable walls"=true
+ }
+
+ "vertical wood planks" {
+ B:"Enable Vertical Stained Planks"=true
+ }
+
+}
+
+
+client {
+ B:"Auto jump hotkey"=false
+ B:"Better fire effect"=true
+ B:"Better vanilla textures"=false
+ B:"Chest search bar"=true
+ B:"Creepers turn red when they're exploding"=true
+ B:"Food tooltip"=true
+ B:"Greener grass"=true
+ B:"Improved mount h u d"=true
+ B:"Improved sign edit"=true
+ B:"Items flash before expiring"=true
+ B:"Less intrusive shields"=true
+ B:"Map tooltip"=true
+ B:"No potion shift"=true
+
+ # Shift-Ctrl-F2 for panorama screenshot.
+ # Panoramas show up in the main menu.
+ # Rename a panorama folder to 'main_menu' and it'll always show that one.
+ B:"Panorama maker"=true
+ B:"Random animal textures"=false
+ B:"Shulker box tooltip"=true
+ B:"Usage ticker"=true
+ B:"Visual stat display"=true
+
+ "food tooltip" {
+ # This feature disables itself if any of the following mods are loaded:
+ # - appleskin
+ # This is done to prevent content overlap.
+ # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
+ B:"Force Enabled"=false
+ }
+
+ "map tooltip" {
+ B:"Needs Shift to be visible"=false
+ }
+
+ "shulker box tooltip" {
+ B:"Needs Shift to be visible"=false
+ B:"Use Colors"=true
+ }
+
+ "greener grass" {
+ # Sets the grass color to be a "Minecraft Alpha" tone.
+ # This will override all manual shift values.
+ B:"Alpha grass"=false
+ S:"Extra blocks" <
+ buildingbrickscompatvanilla:grass_slab
+ buildingbrickscompatvanilla:grass_step
+ buildingbrickscompatvanilla:grass_corner
+ buildingbrickscompatvanilla:grass_vertical_slab
+ buildingbrickscompatvanilla:grass_stairs
+ betterwithmods:dirt_slab
+ biomesoplenty:plant_0
+ biomesoplenty:plant_1
+ biomesoplenty:leaves_1
+ biomesoplenty:leaves_2
+ biomesoplenty:leaves_3
+ biomesoplenty:leaves_4
+ biomesoplenty:leaves_5
+ biomesoplenty:grass
+ >
+
+ # This feature disables itself if any of the following mods are loaded:
+ # - toughasnails
+ # This is done to prevent content overlap.
+ # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
+ B:"Force Enabled"=false
+ I:"Shift blues by"=-30
+ I:"Shift greens by"=30
+ I:"Shift reds by"=-30
+ B:"Should affect folliage"=true
+ B:"Treat shifts as absolute and ignore biome colors"=false
+ }
+
+ "panorama maker" {
+ # Take panorama screenshots without changing the render size
+ B:"Fullres screenshots"=false
+ I:"Panorama Picture Resolution"=256
+ B:"Use panorama screenshots on main menu"=true
+ }
+
+ "improved sign edit" {
+ B:"Enable Cancel Button"=true
+ B:"Enable Clear Button"=true
+ B:"Enable Shift Button"=true
+ }
+
+ "chest search bar" {
+ # Automatically move the search bar if Inventory Tweaks is loaded so it doesn't end up in the same place as their buttons.
+ B:"Avoid Invtweaks Buttons"=true
+
+ # Set to true to move to the center bar, next to the "Inventory" text.
+ B:"Move to Center Bar"=false
+ }
+
+ "random animal textures" {
+ B:"Enable Chick"=true
+ B:"Enable Chicken"=true
+ B:"Enable Cow"=true
+ B:"Enable Pig"=true
+ }
+
+ "usage ticker" {
+ B:"Enable Chest"=true
+ B:"Enable Feet"=true
+ B:"Enable Head"=true
+ B:"Enable Legs"=true
+ B:"Enable Mainhand"=true
+ B:"Enable Offhand"=true
+
+ # Switch the armor display to the off hand side and the hand display to the main hand side
+ B:"Invert Displays"=false
+ I:"Left Side Offeset"=0
+ I:"Right Side Offset"=0
+ }
+
+ "better vanilla textures" {
+ B:"Enable Andesite"=true
+ B:"Enable Bow Animation"=true
+ B:"Enable Bricks"=true
+ B:"Enable Diorite"=true
+ B:"Enable Glass"=true
+ B:"Enable Granite"=true
+ B:"Enable Observer"=true
+ B:"Enable Piston Models"=true
+ B:"Enable Pumpkin Front Face"=false
+ B:"Override Andesite"=false
+ B:"Override Bow Animation"=false
+ B:"Override Bricks"=false
+ B:"Override Diorite"=false
+ B:"Override Glass"=false
+ B:"Override Granite"=false
+ B:"Override Observer"=true
+ B:"Override Piston Models"=false
+ B:"Override Pumpkin Front Face"=false
+ }
+
+ "items flash before expiring" {
+ # How many ticks should the item have left when it starts flashing. Default is 10 seconds (200).
+ I:"Time To Start Flashing"=200
+ }
+
+ "better fire effect" {
+ B:"Enable Different Render"=true
+ B:"Enable Particles"=true
+ }
+
+}
+
+
+decoration {
+ # Adds the colored flower pot features of supporting additional flowers and comparator power to the vanilla flower pot using a block substitution
+ B:"Better vanilla flower pot"=true
+ B:"Blaze lantern"=true
+ B:"Charcoal block"=true
+ B:"Colored flower pots"=true
+ B:"Colored item frames"=true
+ B:"Flat item frames"=true
+ B:"Glass item frame"=true
+ B:"Iron ladders"=true
+ B:"Leaf carpets"=true
+ B:"Lit lamp"=true
+ B:"More banner layers"=true
+ B:"More banners"=true
+ B:"Nether brick fence gate"=true
+ B:"Paper lantern"=true
+ B:"Paper wall"=true
+ B:"Tallow and candles"=true
+ B:"Varied bookshelves"=true
+ B:"Varied buttons and pressure plates"=true
+ B:"Varied chests"=true
+ B:"Varied trapdoors"=true
+
+ "more banners" {
+ B:Dragon=true
+ B:Eye=true
+ B:Shield=true
+ B:Sword=true
+ }
+
+ "varied trapdoors" {
+ I:"Amount of trapdoors crafted (vanilla is 2)"=6
+ B:"Rename vanilla trapdoor to Oak Trapdoor"=true
+ }
+
+ "flat item frames" {
+ # This feature disables itself if any of the following mods are loaded:
+ # - strait
+ # This is done to prevent content overlap.
+ # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
+ B:"Force Enabled"=false
+ }
+
+ "varied bookshelves" {
+ B:"Rename vanilla bookshelves to Oak Bookshelf"=true
+ }
+
+ "varied chests" {
+ B:"Add recipe to craft chests using Logs (makes 4 chests)"=true
+
+ # Set this to true to add a recipe to convert any Quark chest to a vanilla one.
+ # Use this if some of your mods don't work with the ore dictionary key "chestWood".
+ B:"Enable Conversion to Vanilla Chests"=false
+ B:"Rename vanilla chests to Oak (Trapped) Chest"=true
+ }
+
+ "tallow and candles" {
+ I:"Candles Crafted"=2
+
+ # Set to false to disable candles falling like sand.
+ B:"Candles Fall"=true
+
+ # Turn this off if you don't want Tallow. This won't disable the candles, but will disable their recipes.
+ B:"Enable Tallow"=true
+ I:"Max Tallow Dropped"=3
+ I:"Min Tallow Dropped"=1
+ I:"Tallow Burn Time"=200
+ }
+
+ "charcoal block" {
+ # This feature disables itself if any of the following mods are loaded:
+ # - actuallyadditions
+ # - mekanism
+ # This is done to prevent content overlap.
+ # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
+ B:"Force Enabled"=false
+ }
+
+ "colored flower pots" {
+ # If true, filled flower pots will respond to comparators based on the contents.
+ B:"Comparator Logic"=true
+
+ # List of itemstacks to override default flower behavior, default checks for BlockBush.
+ # Format is 'modid:name[:meta]->power'. Unset meta will default wildcard. Power refers to comparator power, non-zero makes it valid for a flower pot. Specific values:
+ # * 0 - not flower, blacklists from placing in a flower pot
+ # * 1 - mushroom
+ # * 4 - fern
+ # * 7 - flower
+ # * 10 - dead bush
+ # * 12 - sapling
+ # * 15 - cactus
+ S:"Flower Overrides" <
+ biomesoplenty:mushroom->1
+ biomesoplenty:flower_0->7
+ biomesoplenty:flower_1->7
+ biomesoplenty:sapling_0->12
+ biomesoplenty:sapling_1->12
+ biomesoplenty:sapling_2->12
+ quark:glowshroom->1
+ >
+ }
+
+ "more banner layers" {
+ I:"Survival Layer Count"=16
+ }
+
+ "varied buttons and pressure plates" {
+ B:"Enable Buttons"=true
+ B:"Enable Pressure Plates"=true
+ B:"Prefix vanilla blocks with Oak"=true
+ }
+
+ "better vanilla flower pot" {
+ # This feature disables itself if any of the following mods are loaded:
+ # - inspirations
+ # This is done to prevent content overlap.
+ # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
+ B:"Force Enabled"=false
+ }
+
+}
+
+
+experimental {
+ B:"Bigger caves"=false
+
+ # This feature is an incomplete test, and not fit for regular gameplay. Feel free to enable it to mess around but it may explode horribly. Don't report bugs with it.
+ # To make a colored light, use a Lit Redstone Lamp and put the color of Stained Glass you want under it.
+ # For obvious reasons, this is incompatible with Optifine.
+ #
+ B:"Colored lights"=false
+ B:"Parrots say despacito"=false
+
+ # Suppresses all STDOUT (and STDERR, if enabled) messages so they don't show up in the console.
+ # Use this if some mod left behind debug messages and you don't want to see them.
+ # If important messages end up being disabled by this, tell the modders in case to switch to a proper logger.
+ B:"Print suppressor"=false
+ B:"Reactive cursor"=false
+
+ "colored lights" {
+ # Set this to true to make colored light cap out at the value of natural light.
+ # Note that having this enabled will make light values inconsistent based on when the light blocks were placed and updated.
+ B:"Cull To Lightmap"=false
+
+ # Simulates the way light travels to calculate the colored light value properly.
+ # This needs to be enabled to prevent light from blending through walls.
+ # Note that this feature heavily increases memory and CPU requirements. Do NOT use it if you plan on having a lot of lights.
+ # You have been warned.
+ B:"Simulate Light Travel"=false
+ }
+
+ "bigger caves" {
+ # Vanilla value is 1
+ D:"Big Cave Size Minimum"=1.0
+
+ # Vanilla value is 3
+ D:"Big Cave Size Variance"=8.0
+
+ # Given the value of this config as X, in average, 1 in X caves will be a huge cave
+ I:"Huge Cave Chance"=1800
+ I:"Huge Cave Maximum Y Level"=32
+ D:"Huge Cave Size Minimum"=14.0
+ D:"Huge Cave Size Variance"=6.0
+ B:"Huge Caves Enabled"=true
+
+ # Vanilla value is 0
+ D:"Overall Cave Size Minimum"=0.0
+
+ # Vanilla value is 3
+ D:"Overall Cave Size Variance"=7.0
+ }
+
+ "print suppressor" {
+ B:"Suppress STDERR"=false
+ B:"Suppress STDOUT"=true
+ }
+
+}
+
+
+management {
+ B:"Automatic tool restock"=true
+ B:"Better craft shifting"=true
+ B:"Change hotbar keybind"=true
+ B:"Chest buttons"=false
+ B:"Chests in boats"=true
+ B:"Ctrl-click an item to favorite it. Favorited items aren't stored by the other features here"=true
+ B:"Inventory sorting"=false
+ B:"Press Ctrl-DELETE in the inventory to delete an item"=true
+ B:"Press F in the inventory to switch item to main hand"=false
+ B:"Press T in the inventory to link items to chat"=true
+ B:"Right click add to shulker box"=true
+ B:"Store to chests"=false
+
+ "store to chests" {
+ B:"Invert button"=false
+ I:"Position X"=0
+ I:"Position X (Creative)"=28
+ I:"Position Y "=30
+ I:"Position Y (Creative)"=-20
+ }
+
+ "press f in the inventory to switch item to main hand" {
+ # This feature disables itself if any of the following mods are loaded:
+ # - visiblearmorslots
+ # This is done to prevent content overlap.
+ # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
+ B:"Force Enabled"=false
+ }
+
+ "automatic tool restock" {
+ # Enable comparing enchantments to find a replacement
+ B:"Enable Enchantment Matching"=true
+
+ # Enable replacing your tools with tools of the same type but not the same item
+ B:"Enable Loose Matching"=true
+
+ # This feature disables itself if any of the following mods are loaded:
+ # - inventorytweaks
+ # This is done to prevent content overlap.
+ # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
+ B:"Force Enabled"=false
+
+ # Enchantments deemed important enough to have special priority when finding a replacement
+ S:"Important Enchantments" <
+ minecraft:silk_touch
+ minecraft:fortune
+ minecraft:infinity
+ minecraft:luck_of_the_sea
+ minecraft:looting
+ >
+ B:"Unstackable Items Only"=false
+ }
+
+ "chest buttons" {
+ # Set this to true to print out the names of all GUIs you open to the log. This is used to fill in the "Forced GUIs" list.
+ B:"Debug Classnames"=false
+
+ # GUIs in which the chest buttons should be forced to show up. Use the "Debug Classnames" option to find the names.
+ S:"Forced GUIs" <
+ >
+
+ deposit {
+ # [default: true]
+ B:Enabled=true
+
+ # [range: -2147483648 ~ 2147483647, default: -18]
+ I:"X Position"=-18
+
+ # [range: -2147483648 ~ 2147483647, default: -50]
+ I:"Y Position"=-50
+ }
+
+ smart_deposit {
+ # [default: true]
+ B:Enabled=true
+
+ # [range: -2147483648 ~ 2147483647, default: -18]
+ I:"X Position"=-18
+
+ # [range: -2147483648 ~ 2147483647, default: -30]
+ I:"Y Position"=-30
+ }
+
+ restock {
+ # [default: true]
+ B:Enabled=true
+
+ # [range: -2147483648 ~ 2147483647, default: -18]
+ I:"X Position"=-18
+
+ # [range: -2147483648 ~ 2147483647, default: 45]
+ I:"Y Position"=45
+ }
+
+ extract {
+ # [default: true]
+ B:Enabled=true
+
+ # [range: -2147483648 ~ 2147483647, default: -18]
+ I:"X Position"=-18
+
+ # [range: -2147483648 ~ 2147483647, default: 25]
+ I:"Y Position"=25
+ }
+
+ sort {
+ # The Sort button is only available if the Inventory Sorting feature is enable [default: true]
+ B:Enabled=true
+
+ # [range: -2147483648 ~ 2147483647, default: -18]
+ I:"X Position"=-18
+
+ # [range: -2147483648 ~ 2147483647, default: -70]
+ I:"Y Position"=-70
+ }
+
+ sort_player {
+ # The Sort button is only available if the Inventory Sorting feature is enable [default: true]
+ B:Enabled=true
+
+ # [range: -2147483648 ~ 2147483647, default: -18]
+ I:"X Position"=-18
+
+ # [range: -2147483648 ~ 2147483647, default: 5]
+ I:"Y Position"=5
+ }
+
+ }
+
+ "inventory sorting" {
+ # This feature disables itself if any of the following mods are loaded:
+ # - inventorytweaks
+ # - inventorysorter
+ # This is done to prevent content overlap.
+ # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
+ B:"Force Enabled"=false
+ I:"Position X"=-20
+ I:"Position X (Creative)"=8
+ I:"Position Y "=30
+ I:"Position Y (Creative)"=-20
+ }
+
+ "press ctrl-delete in the inventory to delete an item" {
+ B:"Enable Trash Button"=true
+ I:"Trash Button X"=3
+ I:"Trash Button Y"=-25
+ B:"Trash Button only on Player Inventory"=false
+ }
+
+ "better craft shifting" {
+ B:"Enable Crafting Table"=true
+ B:"Enable Villager"=true
+ }
+
+}
+
+
+misc {
+ B:"Ancient tomes"=true
+ B:"Black ash"=true
+ B:"Color runes"=true
+ B:"Enderdragon scales"=true
+ B:"Endermites into shulkers"=true
+ B:"Extra arrows"=true
+ B:"Extra potions"=true
+ B:"Lock direction hotkey"=true
+ B:"Map markers"=true
+ B:"Named snow golems with pumpkins drop player heads if killed by a witch"=true
+ B:"Note block interface"=true
+ B:"Note blocks play mob sounds if there's a head attached"=true
+ B:"Parrot eggs"=true
+ B:"Place vanilla dusts"=true
+ B:"Poison potato usage"=true
+ B:"Slime bucket"=true
+ B:"Soul powder"=true
+ B:"Throwable dragon breath"=true
+ B:"Utility recipes"=true
+
+ "endermites into shulkers" {
+ # The chance (1 in X) for an Endermite to turn into a Shulker.
+ # The higher, the lower the chance. The chance for s Silverfish to bury is 10, for reference.
+ I:"Transform Chance"=200
+ }
+
+ "place vanilla dusts" {
+ B:"Enable Glowstone"=true
+ B:"Enable Gunpowder"=true
+
+ # Amount of ticks between each piece of gunpowder igniting the next
+ I:"Gunpowder Delay"=10
+
+ # Amount of ticks between each piece of gunpowder igniting the next, if on Netherrack
+ I:"Gunpowder Delay on Netherrack"=5
+ }
+
+ "extra potions" {
+ B:"Enable Danger Sight Potion"=true
+ B:"Enable Haste Potion"=true
+ B:"Enable Resistance Potion"=true
+
+ # Always use Clownfish instead of Glowshroom, even if Glowshroom is available.
+ B:"Force Clownfish for Danger Sight"=false
+
+ # Always use Quartz instead of Biotite, even if Biotite is available.
+ B:"Force Quartz for Resistance"=false
+ }
+
+ "extra arrows" {
+ B:"Enable Ender Arrow"=true
+ B:"Enable Explosive Arrow"=true
+ B:"Enable Torch Arrow"=true
+ B:"Explosive Arrow Destroys Blocks"=true
+ D:"Explosive Arrow Power"=2.0
+ }
+
+ "map markers" {
+ # If enabled, replaces the recipe to add the marker with right clicking for the same purpose
+ B:"Use Right Click"=false
+ }
+
+ "color runes" {
+ I:"Cost to apply rune"=15
+ I:"Desert Temple loot weight"=15
+ I:"Dungeon loot weight"=20
+ B:"Enable Rainbow Rune Crafting"=true
+ B:"Enable Rainbow Rune in Chests"=false
+ I:"Item quality for loot"=0
+ I:"Jungle Temple loot weight"=15
+ I:"Nether Fortress loot weight"=15
+ B:"Stackable Runes"=true
+ }
+
+ "note block interface" {
+ # Keyboard layout to use for the piano
+ # Accepted values are: qwerty, azerty, dvorak
+ S:"Keyboard Layout"=qwerty
+ B:"Requires Empty Hands"=false
+ }
+
+ "throwable dragon breath" {
+ I:"Blocks per Bottle"=64
+ }
+
+ "black ash" {
+ B:"Remove Wither Skeleton Coal Drops"=true
+ I:"Wither Max Drop"=20
+ I:"Wither Min Drop"=12
+ I:"Wither Skeleton Max Drop"=3
+ I:"Wither Skeleton Min Drop"=0
+ }
+
+ "ancient tomes" {
+ I:"Cost to apply tome"=35
+ I:"Cost to apply upgraded book to item"=35
+ I:"Dungeon loot weight"=8
+ I:"Item quality for loot"=2
+ I:"Stronghold Library loot weight"=12
+ S:"Valid Enchantments" <
+ minecraft:feather_falling
+ minecraft:thorns
+ minecraft:sharpness
+ minecraft:smite
+ minecraft:bane_of_arthropods
+ minecraft:knockback
+ minecraft:fire_aspect
+ minecraft:looting
+ minecraft:sweeping
+ minecraft:efficiency
+ minecraft:unbreaking
+ minecraft:fortune
+ minecraft:power
+ minecraft:punch
+ minecraft:luck_of_the_sea
+ minecraft:lure
+ >
+ }
+
+ "poison potato usage" {
+ D:"Chance to Poison"=0.1
+ }
+
+ "enderdragon scales" {
+ I:"Amount Dropped per Dragon Kill"=1
+
+ # Should the crafted Elytra be dyed black? (only works if Dyed Elytras from Vanity is loaded)
+ B:"Dye Elytra Black"=true
+ I:"Required Scales per Elytra"=1
+ }
+
+ "utility recipes" {
+ B:"Dispenser Recipe"=true
+ B:"Enable Minecarts"=true
+ B:"Repeater Recipe"=true
+ }
+
+ "parrot eggs" {
+ I:"Egg Creation Time"=12000
+ B:"Enable Special Awesome Parrot"=true
+ S:"Feed Item"=minecraft:beetroot_seeds
+
+ # If this is X, the parrot will, on average, start making an egg in every X seeds fed
+ I:"Success Chance"=20
+ }
+
+}
+
+
+tweaks {
+ B:"Allow crafting stone tools using flint"=true
+ B:"Armed armor stands"=false
+ B:"Automatic recipe unlock"=true
+ B:"Axes break leaves"=true
+ B:"Baby zombies burn"=true
+ B:"Blastproof shulker boxes"=true
+ B:"Chickens shed feathers"=false
+ B:"Compasses work everywhere"=true
+ B:"Convert Clay Blocks to Clay"=true
+ B:"Deploy ladders down"=true
+ B:"Double doors open together"=true
+ B:"Dragon's Breath doesn't leave a bottle behind"=true
+ B:"Dye any wool"=true
+ B:"Endermen anti cheese"=false
+ B:"Glass shards"=true
+ B:"Hoes break a 5x5 of plants"=true
+ B:"Improved sleeping"=false
+ B:"Jump boost allows to step up 1 block"=true
+ B:"Knock on doors"=true
+ B:"Look down on ladders to descend fast"=true
+ B:"Quick armor swapping"=true
+ B:"Remove layers of snow by right clicking with a shovel"=true
+ B:"Right click minecarts to add blocks to them"=true
+ B:"Right click sign edit"=true
+ B:"Shearable chickens"=true
+ B:"Sheep have armor while wearing wool"=false
+ B:"Slabs to blocks recipe"=true
+ B:"Squids ink you"=false
+ B:"Stackable items"=true
+ B:"Stair crafting makes more"=true
+ B:"Torches burn in furnaces"=true
+ B:"Villagers chase players holding Emerald Blocks"=true
+ B:"Wet sponge will dry in the nether"=true
+
+ "squids ink you" {
+ # How long should blindness last upon hitting a squid, in ticks
+ I:"Blindness Time"=80
+ }
+
+ "sheep have armor while wearing wool" {
+ # The amount of armor points to give to a sheep when it is not sheared.
+ D:"Sheep Armor Amount"=1.0
+ }
+
+ "slabs to blocks recipe" {
+ # The stack size for the vanilla slab recipe, used for automatically detecting slab recipes
+ I:"Vanilla stack size"=6
+ }
+
+ "endermen anti cheese" {
+ # The delay (in ticks) between how often an enderman can break a block.
+ I:Delay=10
+
+ # A value of health for which endermen will stop doing anti-cheese when below. Set to 0 to disable.
+ I:"HP Lower Bound"=3
+ B:"Ignore mobGriefing Gamerule"=true
+
+ # The minimum difficulty in which this effect should take place. (1: easy, 2: normal, 3: hard)
+ I:"Minimum Difficulty"=2
+
+ # Set this to true to use the old behaviour, where the endermen would teleport the player to them
+ B:"Use Old Behaviour"=false
+ }
+
+ "double doors open together" {
+ B:"Allow Villagers to use Double Doors"=true
+
+ # This feature disables itself if any of the following mods are loaded:
+ # - malisisdoors
+ # This is done to prevent content overlap.
+ # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
+ B:"Force Enabled"=false
+ }
+
+ "automatic recipe unlock" {
+ # Set this to true to disable the vanilla recipe book altogether.
+ B:"Disable Recipe Book"=false
+
+ # Set to true to force the doLimitedCrafting gamerule to true.
+ # Combine this with the Ignored Recipes list to create a system where only a few selected recipes are locked.
+ B:"Force Limited Crafting"=false
+
+ # A list of recipe names that should NOT be added in by default
+ S:"Ignored Recipes" <
+ >
+ }
+
+ "right click minecarts to add blocks to them" {
+ B:"Enable Command Block and Mob Spawner"=true
+ }
+
+ "improved sleeping" {
+ B:"Enable AFK"=true
+
+ # This feature disables itself if any of the following mods are loaded:
+ # - morpheus
+ # - sleepingoverhaul
+ # This is done to prevent content overlap.
+ # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
+ B:"Force Enabled"=false
+
+ # The percentage of the (non-afk) server that needs to be sleeping for the time to change.
+ I:"Required Percentage"=100
+
+ # How many ticks are required for a player to be marked AFK
+ I:"Time for AFK"=2400
+ }
+
+ "stackable items" {
+ I:Minecarts=16
+ I:Potions=8
+ I:Saddle=8
+ I:Soups=64
+ }
+
+ "jump boost allows to step up 1 block" {
+ B:"Can toggle with sneaking"=true
+ I:"Minimum Jump Boost level"=2
+ }
+
+ "compasses work everywhere" {
+ # Make clocks always show day until crafted
+ B:"Enable Clock Fix"=true
+
+ # Make compasses always point north until crafted
+ B:"Enable Compass Fix"=true
+
+ # Make compasses point to center of the main island when in the end
+ B:"Enable End Compass"=true
+
+ # Make compasses point to where the portal you came in from when in the nether
+ B:"Enable Nether Compass"=true
+ }
+
+ "right click sign edit" {
+ B:"Requires Empty Hands"=false
+ }
+
+ "quick armor swapping" {
+ # This feature disables itself if any of the following mods are loaded:
+ # - iberia
+ # This is done to prevent content overlap.
+ # You can turn this on to force the feature to be loaded even if the above mods are also loaded.
+ B:"Force Enabled"=false
+ B:"Swap off-hand with armor"=true
+ }
+
+ "stair crafting makes more" {
+ B:"Add stairs to blocks recipe"=true
+
+ # This recipe can only be enabled if the "Slabs to blocks recipe" feature is.
+ B:"Enable Slab to Stairs Recipe"=true
+ I:"Target stack size (must be a divisor of 24 if 'Reversion recipe' is enabled)"=8
+
+ # The stack size for the vanilla stair recipe, used for automatically detecting stair recipes
+ I:"Vanilla stack size"=4
+ }
+
+ "dye any wool" {
+ B:"Add 8 Dyed Wool Recipe"=true
+ }
+
+ "chickens shed feathers" {
+ B:"Chicks drop feathers"=true
+ I:"Drop frequency (lower means more)"=28000
+ B:"Force at least one feather on kill"=true
+ }
+
+}
+
+
+vanity {
+ B:"Boat sails"=true
+ B:"Dyable elytra"=true
+ B:"Dye item names"=true
+ B:"Emote system"=true
+ B:"Firework cloning"=true
+ B:"Sit in stairs"=false
+ B:"Witch hat"=false
+
+ "emote system" {
+ # Enable this to make custom emotes read the file every time they're triggered so you can edit on the fly.
+ # DO NOT ship enabled this in a modpack, please.
+ B:"Custom Emote Dev Mode"=false
+
+ # Allow custom emotes to run function files when a user prompts them.
+ # To attach a function file to any given emote, simply place a .mcfunction file with the same name as your .emote file (sans extension) in /quark_emotes.
+ # Command output from emote functions is enabled only if both "Custom Emote Dev Mode" and the "commandBlockOutput" gamerule are enabled.
+ B:"Custom Emote Functions"=false
+
+ # The list of Custom Emotes to be loaded.
+ # Watch the tutorial on Custom Emotes to learn how to make your own: https://youtu.be/ourHUkan6aQ
+ S:"Custom Emotes" <
+ >
+
+ # Should keybinds for emotes be generated? (They're all unbound by default)
+ B:"Enable Keybinds"=true
+
+ # The enabled default emotes. Remove from this list to disable them. You can also re-order them, if you feel like it.
+ S:"Enabled Emotes" <
+ no
+ yes
+ wave
+ salute
+ cheer
+ clap
+ think
+ point
+ shrug
+ headbang
+ weep
+ facepalm
+ >
+ }
+
+ "witch hat" {
+ D:"Drop Chance boost per looting level"=0.01
+ D:"Drop Chance from witches"=0.025
+ B:"Halve witch damage"=true
+ B:"Only Drop on Player Kills"=true
+ }
+
+}
+
+
+world {
+ B:Basalt=false
+ B:"Big mushrooms generate in swamps"=true
+ B:Biotite=true
+ B:"Blazes spawn naturally in the nether"=false
+ B:"Buried treasure"=false
+ B:"Crystal caves"=false
+ B:"Default world options"=true
+ B:"Depth mobs"=true
+ B:"Fairy rings"=true
+ B:"Generate clay underground like dirt"=true
+ B:"Guardians spawn in oceans"=false
+ B:"Nether fossils"=true
+ B:"Nether smoker"=false
+ B:"Pathfinder maps"=true
+ B:"Pirate ships"=false
+
+ # Allows for usage of a new Realistic world type, made by /u/Soniop.
+ # https://www.reddit.com/r/Minecraft/comments/4nfw3t/more_realistic_generation_preset_in_comment/
+ # If you want to use it in multiplayer, set the world type to "quark_realistic"
+ B:"Realistic world type"=true
+ B:"Revamp stone gen"=true
+ B:Speleothems=true
+ B:"Underground biomes"=false
+ B:"Varied dungeons"=true
+ B:Wraiths=false
+
+ "pirate ships" {
+ # Disables the pirate mob and generator, only adds the hat
+ B:"Only hat"=false
+
+ # Given this value as X, 1 ship will spawn in X ocean biome chunks
+ I:"Pirate Ship Rarity"=4000
+
+ dimensions {
+ # [default: [0]]
+ S:Dimensions <
+ 0
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+ "guardians spawn in oceans" {
+ B:"Deep ocean only"=true
+ I:"Largest spawn group"=3
+
+ # Disables guardians' attack sound if they aren't attacking a player
+ B:"Shut Guardians Up"=true
+ I:"Smallest spawn group"=1
+
+ # Squids have 10. The higher, the more will spawn. (Note that guardians only spawn 5% of the time, so the default 4 is actually 0.8)
+ I:"Spawn Weight"=4
+ }
+
+ "blazes spawn naturally in the nether" {
+ # Only used if " Block restrictions" is enabled.
+ S:"Allowed spawn blocks" <
+ minecraft:netherrack
+ minecraft:soul_sand
+ minecraft:magma
+ quark:basalt
+ >
+
+ # Make naturally spawned blazes only spawn in allowed blocks
+ B:"Block restrictions"=true
+ I:"Largest spawn group"=2
+ I:"Smallest spawn group"=1
+
+ # The higher, the more will spawn
+ I:"Spawn Weight"=5
+ }
+
+ "revamp stone gen" {
+ B:"Enable Limestone"=false
+ B:"Enable Marble"=false
+ B:"Enable stairs and slabs"=true
+ B:"Enable walls"=true
+
+ # Note: The stone rarity values are tuned based on this being true. If you turn it off, also change the stones' rarity (around 50 is fine).
+ B:"Generate Based on Biomes"=true
+
+ # If this is true, CSV debug info will be printed out to the console on init, to help test biome spreads.
+ B:"Output CSV Debug Info"=false
+
+ granite {
+ # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
+ # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [MOUNTAIN], [HILLS]]
+ S:"Allowed Biome Types" <
+ MOUNTAIN
+ HILLS
+ >
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"Cluster Radius"=14
+
+ # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 9]
+ I:"Cluster Rarity"=15
+
+ # [default: true]
+ B:Enabled=false
+
+ # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false]
+ B:"Invert Cluster Rarity"=false
+
+ # [range: 0 ~ 255, default: 80]
+ I:"Y Level Max"=80
+
+ # [range: 0 ~ 255, default: 20]
+ I:"Y Level Min"=20
+
+ dimensions {
+ # [default: [0]]
+ S:Dimensions <
+ 0
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+ diorite {
+ # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
+ # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [SANDY], [SAVANNA], [WASTELAND], [MUSHROOM]]
+ S:"Allowed Biome Types" <
+ SANDY
+ SAVANNA
+ WASTELAND
+ MUSHROOM
+ >
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"Cluster Radius"=14
+
+ # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 9]
+ I:"Cluster Rarity"=15
+
+ # [default: true]
+ B:Enabled=false
+
+ # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false]
+ B:"Invert Cluster Rarity"=false
+
+ # [range: 0 ~ 255, default: 80]
+ I:"Y Level Max"=80
+
+ # [range: 0 ~ 255, default: 20]
+ I:"Y Level Min"=20
+
+ dimensions {
+ # [default: [0]]
+ S:Dimensions <
+ 0
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+ andesite {
+ # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
+ # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [FOREST]]
+ S:"Allowed Biome Types" <
+ FOREST
+ >
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"Cluster Radius"=14
+
+ # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 9]
+ I:"Cluster Rarity"=15
+
+ # [default: true]
+ B:Enabled=false
+
+ # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false]
+ B:"Invert Cluster Rarity"=false
+
+ # [range: 0 ~ 255, default: 80]
+ I:"Y Level Max"=80
+
+ # [range: 0 ~ 255, default: 20]
+ I:"Y Level Min"=20
+
+ dimensions {
+ # [default: [0]]
+ S:Dimensions <
+ 0
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+ marble {
+ # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
+ # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [PLAINS], [SNOWY]]
+ S:"Allowed Biome Types" <
+ PLAINS
+ SNOWY
+ >
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"Cluster Radius"=14
+
+ # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 9]
+ I:"Cluster Rarity"=15
+
+ # [default: true]
+ B:Enabled=false
+
+ # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false]
+ B:"Invert Cluster Rarity"=false
+
+ # [range: 0 ~ 255, default: 80]
+ I:"Y Level Max"=80
+
+ # [range: 0 ~ 255, default: 20]
+ I:"Y Level Min"=20
+
+ dimensions {
+ # [default: [0]]
+ S:Dimensions <
+ 0
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+ limestone {
+ # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
+ # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [SWAMP], [OCEAN], [RIVER], [BEACH], [JUNGLE]]
+ S:"Allowed Biome Types" <
+ SWAMP
+ OCEAN
+ RIVER
+ BEACH
+ JUNGLE
+ >
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"Cluster Radius"=14
+
+ # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 9]
+ I:"Cluster Rarity"=15
+
+ # [default: true]
+ B:Enabled=false
+
+ # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false]
+ B:"Invert Cluster Rarity"=false
+
+ # [range: 0 ~ 255, default: 80]
+ I:"Y Level Max"=80
+
+ # [range: 0 ~ 255, default: 20]
+ I:"Y Level Min"=20
+
+ dimensions {
+ # [default: [0]]
+ S:Dimensions <
+ 0
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+ }
+
+ "default world options" {
+ I:andesiteCount=10
+ I:andesiteMaxHeight=80
+ I:andesiteMinHeight=0
+ I:andesiteSize=33
+ D:baseSize=8.5
+ D:biomeDepthOffset=0.0
+ D:biomeDepthWeight=1.0
+ D:biomeScaleOffset=0.0
+ D:biomeScaleWeight=1.0
+ I:biomeSize=4
+ I:coalCount=20
+ I:coalMaxHeight=128
+ I:coalMinHeight=0
+ I:coalSize=17
+ D:coordinateScale=684.412
+ D:depthNoiseScaleExponent=0.5
+ D:depthNoiseScaleX=200.0
+ D:depthNoiseScaleZ=200.0
+ I:diamondCount=1
+ I:diamondMaxHeight=16
+ I:diamondMinHeight=0
+ I:diamondSize=8
+ I:dioriteCount=10
+ I:dioriteMaxHeight=80
+ I:dioriteMinHeight=0
+ I:dioriteSize=33
+ I:dirtCount=10
+ I:dirtMaxHeight=256
+ I:dirtMinHeight=0
+ I:dirtSize=33
+ I:dungeonChance=8
+ I:fixedBiome=-1
+ I:goldCount=2
+ I:goldMaxHeight=32
+ I:goldMinHeight=0
+ I:goldSize=9
+ I:graniteCount=10
+ I:graniteMaxHeight=80
+ I:graniteMinHeight=0
+ I:graniteSize=33
+ I:gravelCount=8
+ I:gravelMaxHeight=256
+ I:gravelMinHeight=0
+ I:gravelSize=33
+ D:heightScale=684.412
+ I:ironCount=20
+ I:ironMaxHeight=64
+ I:ironMinHeight=0
+ I:ironSize=9
+ I:lapisCenterHeight=16
+ I:lapisCount=1
+ I:lapisSize=7
+ I:lapisSpread=16
+ I:lavaLakeChance=80
+ D:lowerLimitScale=512.0
+ D:mainNoiseScaleX=80.0
+ D:mainNoiseScaleY=160.0
+ D:mainNoiseScaleZ=80.0
+ I:redstoneCount=8
+ I:redstoneMaxHeight=16
+ I:redstoneMinHeight=0
+ I:redstoneSize=8
+ I:riverSize=4
+ I:seaLevel=63
+ D:stretchY=12.0
+ D:upperLimitScale=512.0
+ B:useCaves=true
+ B:useDungeons=true
+ B:useLavaLakes=true
+ B:useLavaOceans=false
+ B:useMineShafts=true
+ B:useMonuments=true
+ B:useRavines=true
+ B:useStrongholds=true
+ B:useTemples=true
+ B:useVillages=true
+ B:useWaterLakes=true
+ I:waterLakeChance=4
+ }
+
+ "crystal caves" {
+ # Given this value as X, crystal caves will spawn on average 1 per X chunks
+ I:"Crystal Cave Rarity"=150
+
+ dimensions {
+ # [default: [0]]
+ S:Dimensions <
+ 0
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+ "underground biomes" {
+ B:"Enable Firestone"=true
+ B:"Enable Froststone"=true
+ B:"Enable Glowcelium and Glowshrooms"=true
+ B:"Enable stairs and slabs"=true
+ B:"Enable walls"=true
+
+ # The smaller, the faster glowshrooms will spread. Vanilla mushroom speed is 25.
+ I:"Glowshroom Growth Rate"=20
+
+ lush {
+ # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
+ # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [JUNGLE]]
+ S:"Allowed Biome Types" <
+ JUNGLE
+ >
+
+ # [default: true]
+ B:Enabled=true
+
+ # The higher, the less grass will spawn [range: 0 ~ 2147483647, default: 20]
+ I:"Grass Chance"=20
+
+ # [range: 0 ~ 255, default: 40]
+ I:"Maximum Y Level"=40
+
+ # [range: 0 ~ 255, default: 10]
+ I:"Minimum Y Level"=10
+
+ # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160]
+ I:Rarity=160
+
+ # The higher, the less shrubs will spawn [range: 0 ~ 2147483647, default: 100]
+ I:"Shrub Chance"=100
+
+ # The higher, the less vines will spawn [range: 0 ~ 2147483647, default: 8]
+ I:"Vine Chance"=8
+
+ # [range: 0 ~ 2147483647, default: 26]
+ I:"X Minimum"=26
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"X Variation"=14
+
+ # [range: 0 ~ 2147483647, default: 12]
+ I:"Y Minimum"=12
+
+ # [range: 0 ~ 2147483647, default: 6]
+ I:"Y Variation"=6
+
+ # [range: 0 ~ 2147483647, default: 26]
+ I:"Z Minimum"=26
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"Z Variation"=14
+
+ dimensions {
+ # [default: [0]]
+ S:Dimensions <
+ 0
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+ sandstone {
+ # [default: false]
+ B:"Allow in Mesa biomes"=false
+
+ # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
+ # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [SANDY]]
+ S:"Allowed Biome Types" <
+ SANDY
+ >
+
+ # The higher, the less chiseled sandstone will spawn [range: 0 ~ 2147483647, default: 10]
+ I:"Chiseled Sandstone Chance"=10
+
+ # The higher, the less dead bushes will spawn [range: 0 ~ 2147483647, default: 20]
+ I:"Dead Bush Chance"=20
+
+ # The chance that dungeons will spawn any given chunk of the biome. The lower the value, the fewer dungeons will spawn. [range: 0.0 ~ 1.0, default: 0.05]
+ S:"Dungeon Spawn Chance"=0.05
+
+ # [default: true]
+ B:"Enable Sand Floors"=true
+
+ # [default: true]
+ B:Enabled=true
+
+ # [range: 0 ~ 255, default: 40]
+ I:"Maximum Y Level"=40
+
+ # [range: 0 ~ 255, default: 10]
+ I:"Minimum Y Level"=10
+
+ # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160]
+ I:Rarity=160
+
+ # The higher, the less stalactites will spawn [range: 0 ~ 2147483647, default: 10]
+ I:"Stalactite Chance"=10
+
+ # [range: 0 ~ 2147483647, default: 26]
+ I:"X Minimum"=26
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"X Variation"=14
+
+ # [range: 0 ~ 2147483647, default: 12]
+ I:"Y Minimum"=12
+
+ # [range: 0 ~ 2147483647, default: 6]
+ I:"Y Variation"=6
+
+ # [range: 0 ~ 2147483647, default: 26]
+ I:"Z Minimum"=26
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"Z Variation"=14
+
+ dimensions {
+ # [default: [0]]
+ S:Dimensions <
+ 0
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+ slime {
+ # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
+ # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [SWAMP]]
+ S:"Allowed Biome Types" <
+ SWAMP
+ >
+
+ # [default: true]
+ B:"Enable Water Floor"=true
+
+ # [default: true]
+ B:Enabled=true
+
+ # [range: 0 ~ 255, default: 40]
+ I:"Maximum Y Level"=40
+
+ # [range: 0 ~ 255, default: 10]
+ I:"Minimum Y Level"=10
+
+ # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 240]
+ I:Rarity=240
+
+ # The higher, the less slime blocks will spawn [range: 0 ~ 2147483647, default: 12]
+ I:"Slime Block Chance"=12
+
+ # [range: 0 ~ 2147483647, default: 26]
+ I:"X Minimum"=26
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"X Variation"=14
+
+ # [range: 0 ~ 2147483647, default: 12]
+ I:"Y Minimum"=12
+
+ # [range: 0 ~ 2147483647, default: 6]
+ I:"Y Variation"=6
+
+ # [range: 0 ~ 2147483647, default: 26]
+ I:"Z Minimum"=26
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"Z Variation"=14
+
+ dimensions {
+ # [default: [0]]
+ S:Dimensions <
+ 0
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+ prismarine {
+ # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
+ # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [OCEAN]]
+ S:"Allowed Biome Types" <
+ OCEAN
+ >
+
+ # [default: true]
+ B:Enabled=true
+
+ # [range: 0 ~ 255, default: 40]
+ I:"Maximum Y Level"=40
+
+ # [range: 0 ~ 255, default: 10]
+ I:"Minimum Y Level"=10
+
+ # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 200]
+ I:Rarity=200
+
+ # The higher, the less sea lanterns will spawn [range: 0 ~ 2147483647, default: 120]
+ I:"Sea Lantern Chance"=120
+
+ # The higher, the less water will spawn [range: 0 ~ 2147483647, default: 4]
+ I:"Water Chance"=4
+
+ # [range: 0 ~ 2147483647, default: 26]
+ I:"X Minimum"=26
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"X Variation"=14
+
+ # [range: 0 ~ 2147483647, default: 12]
+ I:"Y Minimum"=12
+
+ # [range: 0 ~ 2147483647, default: 6]
+ I:"Y Variation"=6
+
+ # [range: 0 ~ 2147483647, default: 26]
+ I:"Z Minimum"=26
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"Z Variation"=14
+
+ dimensions {
+ # [default: [0]]
+ S:Dimensions <
+ 0
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+ spider {
+ # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
+ # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [PLAINS]]
+ S:"Allowed Biome Types" <
+ PLAINS
+ >
+
+ # The (1 in X) chance for a spider spawner to be a cave spider spawner instead [range: 0 ~ 2147483647, default: 4]
+ I:"Cave Spider Spawner Chance"=4
+
+ # The higher, the less ceiling cobwebs will spawn [range: 0 ~ 2147483647, default: 10]
+ I:"Ceiling Cobweb Chance"=10
+
+ # The chance that dungeons will spawn any given chunk of the biome. The lower the value, the fewer dungeons will spawn. [range: 0.0 ~ 1.0, default: 0.05]
+ S:"Dungeon Spawn Chance"=0.05
+
+ # [default: true]
+ B:Enabled=true
+
+ # The higher, the less floor cobwebs will spawn [range: 0 ~ 2147483647, default: 30]
+ I:"Floor Cobweb Chance"=30
+
+ # [range: 0 ~ 255, default: 40]
+ I:"Maximum Y Level"=40
+
+ # [range: 0 ~ 255, default: 10]
+ I:"Minimum Y Level"=10
+
+ # The higher, the less cobwebs will spawn in nests [range: 0 ~ 2147483647, default: 2]
+ I:"Nest Cobweb Chance"=2
+
+ # The range for cobwebs to be spawned in spider nests [range: 0 ~ 2147483647, default: 3]
+ I:"Nest Cobweb Range"=3
+
+ # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160]
+ I:Rarity=160
+
+ # [range: 0 ~ 2147483647, default: 26]
+ I:"X Minimum"=26
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"X Variation"=14
+
+ # [range: 0 ~ 2147483647, default: 12]
+ I:"Y Minimum"=12
+
+ # [range: 0 ~ 2147483647, default: 6]
+ I:"Y Variation"=6
+
+ # [range: 0 ~ 2147483647, default: 26]
+ I:"Z Minimum"=26
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"Z Variation"=14
+
+ dimensions {
+ # [default: [0]]
+ S:Dimensions <
+ 0
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+ overgrown {
+ # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
+ # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [FOREST]]
+ S:"Allowed Biome Types" <
+ FOREST
+ >
+
+ # The higher, the less dirt will spawn [range: 0 ~ 2147483647, default: 2]
+ I:"Dirt Chance"=2
+
+ # [default: true]
+ B:Enabled=true
+
+ # [range: 0 ~ 255, default: 40]
+ I:"Maximum Y Level"=40
+
+ # [range: 0 ~ 255, default: 10]
+ I:"Minimum Y Level"=10
+
+ # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160]
+ I:Rarity=160
+
+ # The higher, the less roots will spawn [range: 0 ~ 2147483647, default: 40]
+ I:"Root Chance"=40
+
+ # [range: 0 ~ 2147483647, default: 26]
+ I:"X Minimum"=26
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"X Variation"=14
+
+ # [range: 0 ~ 2147483647, default: 12]
+ I:"Y Minimum"=12
+
+ # [range: 0 ~ 2147483647, default: 6]
+ I:"Y Variation"=6
+
+ # [range: 0 ~ 2147483647, default: 26]
+ I:"Z Minimum"=26
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"Z Variation"=14
+
+ dimensions {
+ # [default: [0]]
+ S:Dimensions <
+ 0
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+ icy {
+ # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
+ # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [COLD]]
+ S:"Allowed Biome Types" <
+ COLD
+ >
+
+ # [default: true]
+ B:Enabled=true
+
+ # [range: 0 ~ 255, default: 40]
+ I:"Maximum Y Level"=40
+
+ # [range: 0 ~ 255, default: 10]
+ I:"Minimum Y Level"=10
+
+ # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160]
+ I:Rarity=160
+
+ # The higher, the less stalagmites will spawn [range: 0 ~ 2147483647, default: 60]
+ I:"Stalagmite Chance"=60
+
+ # [default: true]
+ B:"Use Packed Ice"=true
+
+ # [range: 0 ~ 2147483647, default: 26]
+ I:"X Minimum"=26
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"X Variation"=14
+
+ # [range: 0 ~ 2147483647, default: 12]
+ I:"Y Minimum"=12
+
+ # [range: 0 ~ 2147483647, default: 6]
+ I:"Y Variation"=6
+
+ # [range: 0 ~ 2147483647, default: 26]
+ I:"Z Minimum"=26
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"Z Variation"=14
+
+ dimensions {
+ # [default: [0]]
+ S:Dimensions <
+ 0
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+ lava {
+ # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
+ # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [MESA]]
+ S:"Allowed Biome Types" <
+ MESA
+ >
+
+ # [default: true]
+ B:Enabled=true
+
+ # The higher, the less lava will spawn [range: 0 ~ 2147483647, default: 4]
+ I:"Lava Chance"=4
+
+ # [range: 0 ~ 255, default: 40]
+ I:"Maximum Y Level"=40
+
+ # [range: 0 ~ 255, default: 10]
+ I:"Minimum Y Level"=10
+
+ # The higher, the less obsidian will spawn [range: 0 ~ 2147483647, default: 16]
+ I:"Obsidian Chance"=16
+
+ # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160]
+ I:Rarity=160
+
+ # [range: 0 ~ 2147483647, default: 26]
+ I:"X Minimum"=26
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"X Variation"=14
+
+ # [range: 0 ~ 2147483647, default: 12]
+ I:"Y Minimum"=12
+
+ # [range: 0 ~ 2147483647, default: 6]
+ I:"Y Variation"=6
+
+ # [range: 0 ~ 2147483647, default: 26]
+ I:"Z Minimum"=26
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"Z Variation"=14
+
+ dimensions {
+ # [default: [0]]
+ S:Dimensions <
+ 0
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+ glowshroom {
+ # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
+ # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [MOUNTAIN], [MUSHROOM]]
+ S:"Allowed Biome Types" <
+ MOUNTAIN
+ MUSHROOM
+ >
+
+ # [default: true]
+ B:Enabled=true
+
+ # [range: 0 ~ 255, default: 40]
+ I:"Maximum Y Level"=40
+
+ # [range: 0 ~ 255, default: 10]
+ I:"Minimum Y Level"=10
+
+ # The higher, the less mushrooms will spawn [range: 0 ~ 2147483647, default: 15]
+ I:"Mushroom Chance"=15
+
+ # This biome will spawn in 1 of X valid chunks [range: 0 ~ 2147483647, default: 160]
+ I:Rarity=160
+
+ # [range: 0 ~ 2147483647, default: 26]
+ I:"X Minimum"=26
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"X Variation"=14
+
+ # [range: 0 ~ 2147483647, default: 12]
+ I:"Y Minimum"=12
+
+ # [range: 0 ~ 2147483647, default: 6]
+ I:"Y Variation"=6
+
+ # [range: 0 ~ 2147483647, default: 26]
+ I:"Z Minimum"=26
+
+ # [range: 0 ~ 2147483647, default: 14]
+ I:"Z Variation"=14
+
+ dimensions {
+ # [default: [0]]
+ S:Dimensions <
+ 0
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+ }
+
+ wraiths {
+ I:"Curse Range"=64
+
+ # How long the curse effect lasts for (in ticks)
+ I:"Curse Time"=24000
+ B:"Enable Curse"=false
+ I:"Largest spawn group"=6
+ I:"Smallest spawn group"=4
+
+ # The higher, the more will spawn
+ I:"Spawn Weight"=0
+ }
+
+ "generate clay underground like dirt" {
+ I:"Cluster count"=4
+ I:"Cluster size"=12
+ }
+
+ biotite {
+ I:"Cluster count for natural generation"=16
+ I:"Cluster size"=14
+ I:"Clusters generated per dragon death tick"=16
+ B:"Enable walls"=true
+ B:"Generate by dragon kill"=true
+ B:"Generate naturally"=false
+ I:"Generation delay on dragon death"=1
+ }
+
+ "varied dungeons" {
+ # Set this to anything other than null to load a custom loot table for the dungeons.
+ S:"Custom Loot Table"=
+ }
+
+ "depth mobs" {
+ # (Skeleton is 100. The higher, the more will spawn)
+ I:"Ashen Spawn Weight"=10
+
+ # (Zombie is 100. The higher, the more will spawn)
+ I:"Dweller Spawn Weight"=10
+ B:"Enable Ashen"=true
+ B:"Enable Dweller"=true
+ I:"Highest Y level for spawns"=20
+ I:"Largest Ashen spawn group"=2
+ I:"Largest Dweller spawn group"=2
+ I:"Smallest Ashen spawn group"=1
+ I:"Smallest Dweller spawn group"=1
+ }
+
+ "buried treasure" {
+ I:"Treasure map Rarity"=10
+
+ # This is used for the luck attribute in loot tables. It doesn't affect the loot you get from the map itself.
+ I:"Treasure map item quality"=2
+ }
+
+ "pathfinder maps" {
+ # In this section you can add custom Pathfinder Maps. This works for both vanilla and modded biomes.
+ # Each custom map must be on its own line.
+ # The format for a custom map is as follows:
+ # <id>,<level>,<min_price>,<max_price>,<color>,<name>
+ #
+ # With the following descriptions:
+ # - <id> being the biome's ID NAME. You can find vanilla names here - https://minecraft.gamepedia.com/Biome#Biome_IDs
+ # - <level> being the Cartographer villager level required for the map to be unlockable
+ # - <min_price> being the cheapest (in Emeralds) the map can be
+ # - <max_price> being the most expensive (in Emeralds) the map can be
+ # - <color> being a hex color (without the #) for the map to display. You can generate one here - http://htmlcolorcodes.com/
+ # - <name> being the display name of the map
+ #
+ # Here's an example of a map to locate Ice Mountains:
+ # minecraft:ice_mountains,2,8,14,7FE4FF,Ice Mountains Pathfinder Map
+ S:"Custom Map Info" <
+ >
+
+ # By default, when a Cartographer levels up, a random Pathfinder Map from that level is added to their trades.
+ # Set this to true to add all the maps from that level to the trades instead.
+ B:"Unlock All Trades at Once"=false
+
+ # By default, when a Cartographer evolves to level 2, two or three Pathfinder Maps are unlocked.
+ # Set this to false to disable this, and make it only unlock one, like in the other levels.
+ B:"Unlock Multiples At Level 2"=true
+
+ ice_plains {
+ # [default: true]
+ B:Enabled=true
+
+ # [range: 1 ~ 64, default: 14]
+ I:"Maximum Emerald Price"=14
+
+ # [range: 1 ~ 64, default: 8]
+ I:"Minimum Emerald Price"=8
+
+ # [range: 0 ~ 10, default: 2]
+ I:"Required Villager Level"=2
+ }
+
+ extreme_hills {
+ # [default: true]
+ B:Enabled=true
+
+ # [range: 1 ~ 64, default: 14]
+ I:"Maximum Emerald Price"=14
+
+ # [range: 1 ~ 64, default: 8]
+ I:"Minimum Emerald Price"=8
+
+ # [range: 0 ~ 10, default: 2]
+ I:"Required Villager Level"=2
+ }
+
+ roofed_forest {
+ # [default: true]
+ B:Enabled=true
+
+ # [range: 1 ~ 64, default: 14]
+ I:"Maximum Emerald Price"=14
+
+ # [range: 1 ~ 64, default: 8]
+ I:"Minimum Emerald Price"=8
+
+ # [range: 0 ~ 10, default: 2]
+ I:"Required Villager Level"=2
+ }
+
+ desert {
+ # [default: true]
+ B:Enabled=true
+
+ # [range: 1 ~ 64, default: 14]
+ I:"Maximum Emerald Price"=14
+
+ # [range: 1 ~ 64, default: 8]
+ I:"Minimum Emerald Price"=8
+
+ # [range: 0 ~ 10, default: 2]
+ I:"Required Villager Level"=2
+ }
+
+ savanna {
+ # [default: true]
+ B:Enabled=true
+
+ # [range: 1 ~ 64, default: 14]
+ I:"Maximum Emerald Price"=14
+
+ # [range: 1 ~ 64, default: 8]
+ I:"Minimum Emerald Price"=8
+
+ # [range: 0 ~ 10, default: 2]
+ I:"Required Villager Level"=2
+ }
+
+ swampland {
+ # [default: true]
+ B:Enabled=true
+
+ # [range: 1 ~ 64, default: 18]
+ I:"Maximum Emerald Price"=18
+
+ # [range: 1 ~ 64, default: 12]
+ I:"Minimum Emerald Price"=12
+
+ # [range: 0 ~ 10, default: 3]
+ I:"Required Villager Level"=3
+ }
+
+ redwood_taiga {
+ # [default: true]
+ B:Enabled=true
+
+ # [range: 1 ~ 64, default: 18]
+ I:"Maximum Emerald Price"=18
+
+ # [range: 1 ~ 64, default: 12]
+ I:"Minimum Emerald Price"=12
+
+ # [range: 0 ~ 10, default: 3]
+ I:"Required Villager Level"=3
+ }
+
+ flower_forest {
+ # [default: true]
+ B:Enabled=true
+
+ # [range: 1 ~ 64, default: 18]
+ I:"Maximum Emerald Price"=18
+
+ # [range: 1 ~ 64, default: 12]
+ I:"Minimum Emerald Price"=12
+
+ # [range: 0 ~ 10, default: 3]
+ I:"Required Villager Level"=3
+ }
+
+ jungle {
+ # [default: true]
+ B:Enabled=true
+
+ # [range: 1 ~ 64, default: 22]
+ I:"Maximum Emerald Price"=22
+
+ # [range: 1 ~ 64, default: 16]
+ I:"Minimum Emerald Price"=16
+
+ # [range: 0 ~ 10, default: 4]
+ I:"Required Villager Level"=4
+ }
+
+ mesa {
+ # [default: true]
+ B:Enabled=true
+
+ # [range: 1 ~ 64, default: 22]
+ I:"Maximum Emerald Price"=22
+
+ # [range: 1 ~ 64, default: 16]
+ I:"Minimum Emerald Price"=16
+
+ # [range: 0 ~ 10, default: 4]
+ I:"Required Villager Level"=4
+ }
+
+ mushroom_island {
+ # [default: true]
+ B:Enabled=true
+
+ # [range: 1 ~ 64, default: 26]
+ I:"Maximum Emerald Price"=26
+
+ # [range: 1 ~ 64, default: 20]
+ I:"Minimum Emerald Price"=20
+
+ # [range: 0 ~ 10, default: 5]
+ I:"Required Villager Level"=5
+ }
+
+ ice_spikes {
+ # [default: true]
+ B:Enabled=true
+
+ # [range: 1 ~ 64, default: 26]
+ I:"Maximum Emerald Price"=26
+
+ # [range: 1 ~ 64, default: 20]
+ I:"Minimum Emerald Price"=20
+
+ # [range: 0 ~ 10, default: 5]
+ I:"Required Villager Level"=5
+ }
+
+ }
+
+ basalt {
+ B:"Enable stairs and slabs"=true
+ B:"Enable walls"=true
+
+ basalt {
+ # Biome Type List: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L44-L90
+ # Types per Biome: https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java#L402-L463 [default: [NETHER]]
+ S:"Allowed Biome Types" <
+ NETHER
+ >
+
+ # [range: 0 ~ 2147483647, default: 18]
+ I:"Cluster Radius"=18
+
+ # Out of how many chunks would one of these clusters generate [range: 0 ~ 2147483647, default: 20]
+ I:"Cluster Rarity"=20
+
+ # [default: true]
+ B:Enabled=false
+
+ # Setting this to true will make the 'Cluster Rarity' feature be X per chunk rather than 1 per X chunks [default: false]
+ B:"Invert Cluster Rarity"=false
+
+ # [range: 0 ~ 255, default: 120]
+ I:"Y Level Max"=120
+
+ # [range: 0 ~ 255, default: 20]
+ I:"Y Level Min"=20
+
+ dimensions {
+ # [default: [-1]]
+ S:Dimensions <
+ -1
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+ }
+
+ "big mushrooms generate in swamps" {
+ # Must be an integer if above 1. If below 1, works as a chance to generate one per chunk.
+ D:"Big Mushroom count per chunk"=0.5
+ }
+
+ "realistic world type" {
+ # Makes realistic the default world type. Only works for singleplayer.
+ B:"Make Realistic Default"=false
+ }
+
+ "nether fossils" {
+ # The rarity of a fossil in a chunk. Higher means fewer fossils.
+ I:"Fossil Chance"=25
+ }
+
+ "fairy rings" {
+ I:"Forest Chance"=160
+ I:"Plains Chance"=400
+ S:"Spawnable Ores" <
+ minecraft:emerald_ore
+ minecraft:diamond_ore
+ >
+
+ dimensions {
+ # [default: [0]]
+ S:Dimensions <
+ 0
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+ speleothems {
+ I:"Cluster Attempts Per Chunk"=60
+ I:"Cluster Attempts Per Chunk (Nether)"=4
+ I:"Highest Y Level"=55
+ I:"Speleothems Per Cluster"=12
+ I:"Speleothems Per Cluster (Nether)"=12
+
+ dimensions {
+ # [default: [0], [-1]]
+ S:Dimensions <
+ 0
+ -1
+ >
+
+ # [default: false]
+ B:"Is Blacklist"=false
+ }
+
+ }
+
+}
+
+
diff --git a/.minecraft/config/quickleafdecay.cfg b/.minecraft/config/quickleafdecay.cfg
index e673ca7..b860a94 100644
--- a/.minecraft/config/quickleafdecay.cfg
+++ b/.minecraft/config/quickleafdecay.cfg
@@ -1,14 +1,14 @@
-# Configuration file
-
-settings {
- # How random will the leaf decay be? Higher->More Random
- I:DecayFuzz=7
-
- # The Speed at which Leaves Decay Higher->Slower
- I:DecaySpeed=7
-
- # If set to true only trees broken by players will quickly decay.
- B:PlayerDecay=true
-}
-
-
+# Configuration file
+
+settings {
+ # How random will the leaf decay be? Higher->More Random
+ I:DecayFuzz=7
+
+ # The Speed at which Leaves Decay Higher->Slower
+ I:DecaySpeed=7
+
+ # If set to true only trees broken by players will quickly decay.
+ B:PlayerDecay=true
+}
+
+
diff --git a/.minecraft/config/rangedpumps.cfg b/.minecraft/config/rangedpumps.cfg
index a3b04b9..a44e80f 100644
--- a/.minecraft/config/rangedpumps.cfg
+++ b/.minecraft/config/rangedpumps.cfg
@@ -1,29 +1,29 @@
-# Configuration file
-
-pump {
- # The capacity of the energy storage [range: 0 ~ 2147483647, default: 32000]
- I:energyCapacity=32000
-
- # Energy drained when draining liquid [range: 0 ~ 2147483647, default: 100]
- I:energyUsagePerDrain=100
-
- # Energy drained when moving to the next block [range: 0 ~ 2147483647, default: 0]
- I:energyUsagePerMove=0
-
- # The range of the pump [range: 0 ~ 1024, default: 64]
- I:range=64
-
- # Replaces the liquid that is removed with stone to reduce lag [default: true]
- B:replaceLiquidWithStone=true
-
- # The interval in ticks for when to move on to the next block (higher is slower) [range: 0 ~ 1024, default: 8]
- I:speed=8
-
- # The capacity of the internal pump tank [range: 1000 ~ 2147483647, default: 32000]
- I:tankCapacity=32000
-
- # Whether the pump uses energy to work [default: true]
- B:usesEnergy=true
-}
-
-
+# Configuration file
+
+pump {
+ # The capacity of the energy storage [range: 0 ~ 2147483647, default: 32000]
+ I:energyCapacity=32000
+
+ # Energy drained when draining liquid [range: 0 ~ 2147483647, default: 100]
+ I:energyUsagePerDrain=100
+
+ # Energy drained when moving to the next block [range: 0 ~ 2147483647, default: 0]
+ I:energyUsagePerMove=0
+
+ # The range of the pump [range: 0 ~ 1024, default: 64]
+ I:range=64
+
+ # Replaces the liquid that is removed with stone to reduce lag [default: true]
+ B:replaceLiquidWithStone=true
+
+ # The interval in ticks for when to move on to the next block (higher is slower) [range: 0 ~ 1024, default: 8]
+ I:speed=8
+
+ # The capacity of the internal pump tank [range: 1000 ~ 2147483647, default: 32000]
+ I:tankCapacity=32000
+
+ # Whether the pump uses energy to work [default: true]
+ B:usesEnergy=true
+}
+
+
diff --git a/.minecraft/config/reborncore.cfg b/.minecraft/config/reborncore.cfg
index 5f713db..e90d05b 100644
--- a/.minecraft/config/reborncore.cfg
+++ b/.minecraft/config/reborncore.cfg
@@ -1,49 +1,49 @@
-# Configuration file
-
-misc {
- # Enable version checker
- B:"Check for new versions"=false
-
- # AutoUpdates none user chnaged config values, when the mod default changes.
- B:"Config Updater"=true
-
- # Contains some debug tools to help fix issues with ores.
- B:"Enable Debug tools for ores"=false
-
- # Disable this is you don't want seasonal easter eggs
- B:"Enable Seasonal Easter Eggs"=true
-
- # Wrench required to pick machine. If not wrenched than machine frame will drop instead.
- B:"Wrench required"=false
- B:mtDocGen=false
-}
-
-
-power {
- # Allow machines to be powered with Forges power system
- B:"Allow Forge"=true
-
- # Allow machines to be powered with EU
- B:"Allow IC2 EU"=true
-
- # Allow machines to be powered with Tesla
- B:"Allow Tesla"=false
-
- # The Amount of FU to output from EU
- I:"EU - FU ratio"=4
-
- # Show Stack Info HUD (ClientSideOnly)
- B:"Show Stack Info HUD"=true
- B:"Stack Info Bottom"=true
-
- # Screen corner for HUD, 0 is top left, 1 is top right, 2 is bottom right and 3 is bottom left (ClientSideOnly)
- I:"Stack Info Corner"=0
-
- # X padding for HUD (ClientSideOnly)
- I:"Stack Info X"=2
-
- # Y padding for HUD (ClientSideOnly)
- I:"Stack Info Y"=7
-}
-
-
+# Configuration file
+
+misc {
+ # Enable version checker
+ B:"Check for new versions"=false
+
+ # AutoUpdates none user chnaged config values, when the mod default changes.
+ B:"Config Updater"=true
+
+ # Contains some debug tools to help fix issues with ores.
+ B:"Enable Debug tools for ores"=false
+
+ # Disable this is you don't want seasonal easter eggs
+ B:"Enable Seasonal Easter Eggs"=true
+
+ # Wrench required to pick machine. If not wrenched than machine frame will drop instead.
+ B:"Wrench required"=false
+ B:mtDocGen=false
+}
+
+
+power {
+ # Allow machines to be powered with Forges power system
+ B:"Allow Forge"=true
+
+ # Allow machines to be powered with EU
+ B:"Allow IC2 EU"=true
+
+ # Allow machines to be powered with Tesla
+ B:"Allow Tesla"=false
+
+ # The Amount of FU to output from EU
+ I:"EU - FU ratio"=4
+
+ # Show Stack Info HUD (ClientSideOnly)
+ B:"Show Stack Info HUD"=true
+ B:"Stack Info Bottom"=true
+
+ # Screen corner for HUD, 0 is top left, 1 is top right, 2 is bottom right and 3 is bottom left (ClientSideOnly)
+ I:"Stack Info Corner"=0
+
+ # X padding for HUD (ClientSideOnly)
+ I:"Stack Info X"=2
+
+ # Y padding for HUD (ClientSideOnly)
+ I:"Stack Info Y"=7
+}
+
+
diff --git a/.minecraft/config/refinedstorage.cfg b/.minecraft/config/refinedstorage.cfg
index 0fc5685..0a1b95c 100644
--- a/.minecraft/config/refinedstorage.cfg
+++ b/.minecraft/config/refinedstorage.cfg
@@ -1,249 +1,249 @@
-# Configuration file
-
-controller {
- # The energy capacity of the Controller [range: 0 ~ 2147483647, default: 32000]
- I:capacity=32000
-
- # Whether the Controller uses energy [default: true]
- B:usesEnergy=true
-}
-
-
-covers {
- # Whether to hide covers in the creative mode tabs and JEI [default: false]
- B:hideCovers=true
-}
-
-
-energy {
- # The energy used by Cables [range: 0 ~ 2147483647, default: 0]
- I:cable=0
-
- # The energy used by Constructors [range: 0 ~ 2147483647, default: 1]
- I:constructor=1
-
- # The base energy used by the Controller [range: 0 ~ 2147483647, default: 0]
- I:controllerBase=0
-
- # The maximum energy the controller receives per tick [range: 0 ~ 2147483647, default: 2147483647]
- I:controllerMaxReceive=2147483647
-
- # The base energy used by Crafters [range: 0 ~ 2147483647, default: 2]
- I:crafter=2
-
- # The energy used by Crafter Managers [range: 0 ~ 2147483647, default: 4]
- I:crafterManager=4
-
- # The additional energy used per Pattern in a Crafter [range: 0 ~ 2147483647, default: 1]
- I:crafterPerPattern=1
-
- # The energy used by Crafting Grids [range: 0 ~ 2147483647, default: 4]
- I:craftingGrid=4
-
- # The energy used by Crafting Monitors [range: 0 ~ 2147483647, default: 2]
- I:craftingMonitor=2
-
- # The energy used by Destructors [range: 0 ~ 2147483647, default: 1]
- I:destructor=1
-
- # The energy used by Detectors [range: 0 ~ 2147483647, default: 2]
- I:detector=2
-
- # The base energy used by Disk Drives [range: 0 ~ 2147483647, default: 0]
- I:diskDrive=0
-
- # The additional energy used by Storage Disks in Disk Drives [range: 0 ~ 2147483647, default: 1]
- I:diskDrivePerDisk=1
-
- # The energy used by Disk Manipulators [range: 0 ~ 2147483647, default: 3]
- I:diskManipulator=3
-
- # The energy used by Exporters [range: 0 ~ 2147483647, default: 1]
- I:exporter=1
-
- # The base energy used by External Storages [range: 0 ~ 2147483647, default: 0]
- I:externalStorage=0
-
- # The additional energy used per connected storage to an External Storage [range: 0 ~ 2147483647, default: 1]
- I:externalStoragePerStorage=1
-
- # The energy used by Fluid Grids [range: 0 ~ 2147483647, default: 2]
- I:fluidGrid=2
-
- # The energy used by Fluid Interfaces [range: 0 ~ 2147483647, default: 3]
- I:fluidInterface=3
-
- # The energy used by Fluid Storage Blocks [range: 0 ~ 2147483647, default: 1]
- I:fluidStorage=1
-
- # The energy used by Grids [range: 0 ~ 2147483647, default: 2]
- I:grid=2
-
- # The energy used by Importers [range: 0 ~ 2147483647, default: 1]
- I:importer=1
-
- # The energy used by Interfaces [range: 0 ~ 2147483647, default: 3]
- I:interface=3
-
- # The energy used by Network Receivers [range: 0 ~ 2147483647, default: 0]
- I:networkReceiver=0
-
- # The base energy used by Network Transmitters [range: 0 ~ 2147483647, default: 0]
- I:networkTransmitter=0
-
- # The additional energy per block that the Network Transmitter uses, gets rounded up [range: 0.0 ~ 3.4028235E38, default: 1.0]
- S:networkTransmitterPerBlock=1.0
-
- # The energy used by Pattern Grids [range: 0 ~ 2147483647, default: 3]
- I:patternGrid=3
- I:reader=2
-
- # The energy used by Relays [range: 0 ~ 2147483647, default: 1]
- I:relay=1
-
- # The base energy used by Security Managers [range: 0 ~ 2147483647, default: 4]
- I:securityManager=4
-
- # The additional energy used by Security Cards in Security Managers [range: 0 ~ 2147483647, default: 10]
- I:securityManagerPerSecurityCard=10
- I:solderer=3
-
- # The energy used by Storage Blocks [range: 0 ~ 2147483647, default: 1]
- I:storage=1
-
- # The energy used by Wireless Transmitters [range: 0 ~ 2147483647, default: 8]
- I:wirelessTransmitter=8
- I:writer=2
-}
-
-
-grid {
- # Whether the Grid should display a detailed tooltip when hovering over an item or fluid [default: true]
- B:detailedTooltip=true
-
- # Whether the Grid should use a large font for stack quantity display [default: false]
- B:largeFont=false
-
- # The maximum amount of rows that the Grid can show when stretched [range: 3 ~ 2147483647, default: 2147483647]
- I:maxRowsStretch=2147483647
-}
-
-
-portablegrid {
- # The energy capacity of the Portable Grid [range: 0 ~ 2147483647, default: 3200]
- I:capacity=3200
-
- # The energy used by the Portable Grid to extract items [range: 0 ~ 2147483647, default: 3]
- I:extract=3
-
- # The energy used by the Portable Grid to insert items [range: 0 ~ 2147483647, default: 3]
- I:insert=3
-
- # The energy used by the Portable Grid to open [range: 0 ~ 2147483647, default: 30]
- I:open=30
-
- # Whether the Portable Grid uses energy [default: true]
- B:usesEnergy=true
-}
-
-
-readerwriter {
- # The energy capacity of energy channels [range: 0 ~ 2147483647, default: 16000]
- I:channelEnergyCapacity=16000
-
- # The energy used by Readers [range: 0 ~ 2147483647, default: 2]
- I:reader=2
-
- # The energy used by Writers [range: 0 ~ 2147483647, default: 2]
- I:writer=2
-}
-
-
-upgrades {
- # The additional energy used per Crafting Upgrade [range: 0 ~ 2147483647, default: 5]
- I:crafting=5
-
- # The additional energy used by the Fortune Upgrade, multiplied by the level of the enchantment [range: 0 ~ 2147483647, default: 10]
- I:fortune=10
-
- # The additional energy used by the Interdimensional Upgrade [range: 0 ~ 2147483647, default: 1000]
- I:interdimensional=1000
-
- # The additional energy used per Range Upgrade [range: 0 ~ 2147483647, default: 8]
- I:range=8
-
- # The additional energy used by the Silk Touch Upgrade [range: 0 ~ 2147483647, default: 15]
- I:silkTouch=15
- S:soldererSpeedIncreasePerSpeedUpgrade=22.5
-
- # The additional energy used per Speed Upgrade [range: 0 ~ 2147483647, default: 2]
- I:speed=2
-
- # The additional energy used per Stack Upgrade [range: 0 ~ 2147483647, default: 12]
- I:stack=12
-}
-
-
-wirelesscraftingmonitor {
- # The energy used by the Wireless Crafting Monitor to cancel a task [range: 0 ~ 2147483647, default: 4]
- I:cancel=4
-
- # The energy used by the Wireless Crafting Monitor to cancel all tasks [range: 0 ~ 2147483647, default: 5]
- I:cancelAll=5
-
- # The energy capacity of the Wireless Crafting Monitor [range: 0 ~ 2147483647, default: 3200]
- I:capacity=3200
-
- # The energy used by the Wireless Crafting Monitor to open [range: 0 ~ 2147483647, default: 35]
- I:open=35
-
- # Whether the Wireless Crafting Monitor uses energy [default: true]
- B:usesEnergy=true
-}
-
-
-wirelessfluidgrid {
- # The energy capacity of the Wireless Fluid Grid [range: 0 ~ 2147483647, default: 3200]
- I:capacity=3200
-
- # The energy used by the Wireless Fluid Grid to extract items [range: 0 ~ 2147483647, default: 3]
- I:extract=3
-
- # The energy used by the Wireless Fluid Grid to insert items [range: 0 ~ 2147483647, default: 3]
- I:insert=3
-
- # The energy used by the Fluid Wireless Grid to open [range: 0 ~ 2147483647, default: 30]
- I:open=30
-
- # Whether the Fluid Wireless Grid uses energy [default: true]
- B:usesEnergy=true
-}
-
-
-wirelessgrid {
- # The energy capacity of the Wireless Grid [range: 0 ~ 2147483647, default: 3200]
- I:capacity=3200
-
- # The energy used by the Wireless Grid to extract items [range: 0 ~ 2147483647, default: 3]
- I:extract=3
-
- # The energy used by the Wireless Grid to insert items [range: 0 ~ 2147483647, default: 3]
- I:insert=3
-
- # The energy used by the Wireless Grid to open [range: 0 ~ 2147483647, default: 30]
- I:open=30
-
- # Whether the Wireless Grid uses energy [default: true]
- B:usesEnergy=true
-}
-
-
-wirelesstransmitter {
- # The base range of the Wireless Transmitter [range: 0 ~ 2147483647, default: 16]
- I:range=16
-
- # The additional range per Range Upgrade in the Wireless Transmitter [range: 0 ~ 2147483647, default: 8]
- I:rangePerUpgrade=8
-}
-
-
+# Configuration file
+
+controller {
+ # The energy capacity of the Controller [range: 0 ~ 2147483647, default: 32000]
+ I:capacity=32000
+
+ # Whether the Controller uses energy [default: true]
+ B:usesEnergy=true
+}
+
+
+covers {
+ # Whether to hide covers in the creative mode tabs and JEI [default: false]
+ B:hideCovers=true
+}
+
+
+energy {
+ # The energy used by Cables [range: 0 ~ 2147483647, default: 0]
+ I:cable=0
+
+ # The energy used by Constructors [range: 0 ~ 2147483647, default: 1]
+ I:constructor=1
+
+ # The base energy used by the Controller [range: 0 ~ 2147483647, default: 0]
+ I:controllerBase=0
+
+ # The maximum energy the controller receives per tick [range: 0 ~ 2147483647, default: 2147483647]
+ I:controllerMaxReceive=2147483647
+
+ # The base energy used by Crafters [range: 0 ~ 2147483647, default: 2]
+ I:crafter=2
+
+ # The energy used by Crafter Managers [range: 0 ~ 2147483647, default: 4]
+ I:crafterManager=4
+
+ # The additional energy used per Pattern in a Crafter [range: 0 ~ 2147483647, default: 1]
+ I:crafterPerPattern=1
+
+ # The energy used by Crafting Grids [range: 0 ~ 2147483647, default: 4]
+ I:craftingGrid=4
+
+ # The energy used by Crafting Monitors [range: 0 ~ 2147483647, default: 2]
+ I:craftingMonitor=2
+
+ # The energy used by Destructors [range: 0 ~ 2147483647, default: 1]
+ I:destructor=1
+
+ # The energy used by Detectors [range: 0 ~ 2147483647, default: 2]
+ I:detector=2
+
+ # The base energy used by Disk Drives [range: 0 ~ 2147483647, default: 0]
+ I:diskDrive=0
+
+ # The additional energy used by Storage Disks in Disk Drives [range: 0 ~ 2147483647, default: 1]
+ I:diskDrivePerDisk=1
+
+ # The energy used by Disk Manipulators [range: 0 ~ 2147483647, default: 3]
+ I:diskManipulator=3
+
+ # The energy used by Exporters [range: 0 ~ 2147483647, default: 1]
+ I:exporter=1
+
+ # The base energy used by External Storages [range: 0 ~ 2147483647, default: 0]
+ I:externalStorage=0
+
+ # The additional energy used per connected storage to an External Storage [range: 0 ~ 2147483647, default: 1]
+ I:externalStoragePerStorage=1
+
+ # The energy used by Fluid Grids [range: 0 ~ 2147483647, default: 2]
+ I:fluidGrid=2
+
+ # The energy used by Fluid Interfaces [range: 0 ~ 2147483647, default: 3]
+ I:fluidInterface=3
+
+ # The energy used by Fluid Storage Blocks [range: 0 ~ 2147483647, default: 1]
+ I:fluidStorage=1
+
+ # The energy used by Grids [range: 0 ~ 2147483647, default: 2]
+ I:grid=2
+
+ # The energy used by Importers [range: 0 ~ 2147483647, default: 1]
+ I:importer=1
+
+ # The energy used by Interfaces [range: 0 ~ 2147483647, default: 3]
+ I:interface=3
+
+ # The energy used by Network Receivers [range: 0 ~ 2147483647, default: 0]
+ I:networkReceiver=0
+
+ # The base energy used by Network Transmitters [range: 0 ~ 2147483647, default: 0]
+ I:networkTransmitter=0
+
+ # The additional energy per block that the Network Transmitter uses, gets rounded up [range: 0.0 ~ 3.4028235E38, default: 1.0]
+ S:networkTransmitterPerBlock=1.0
+
+ # The energy used by Pattern Grids [range: 0 ~ 2147483647, default: 3]
+ I:patternGrid=3
+ I:reader=2
+
+ # The energy used by Relays [range: 0 ~ 2147483647, default: 1]
+ I:relay=1
+
+ # The base energy used by Security Managers [range: 0 ~ 2147483647, default: 4]
+ I:securityManager=4
+
+ # The additional energy used by Security Cards in Security Managers [range: 0 ~ 2147483647, default: 10]
+ I:securityManagerPerSecurityCard=10
+ I:solderer=3
+
+ # The energy used by Storage Blocks [range: 0 ~ 2147483647, default: 1]
+ I:storage=1
+
+ # The energy used by Wireless Transmitters [range: 0 ~ 2147483647, default: 8]
+ I:wirelessTransmitter=8
+ I:writer=2
+}
+
+
+grid {
+ # Whether the Grid should display a detailed tooltip when hovering over an item or fluid [default: true]
+ B:detailedTooltip=true
+
+ # Whether the Grid should use a large font for stack quantity display [default: false]
+ B:largeFont=false
+
+ # The maximum amount of rows that the Grid can show when stretched [range: 3 ~ 2147483647, default: 2147483647]
+ I:maxRowsStretch=2147483647
+}
+
+
+portablegrid {
+ # The energy capacity of the Portable Grid [range: 0 ~ 2147483647, default: 3200]
+ I:capacity=3200
+
+ # The energy used by the Portable Grid to extract items [range: 0 ~ 2147483647, default: 3]
+ I:extract=3
+
+ # The energy used by the Portable Grid to insert items [range: 0 ~ 2147483647, default: 3]
+ I:insert=3
+
+ # The energy used by the Portable Grid to open [range: 0 ~ 2147483647, default: 30]
+ I:open=30
+
+ # Whether the Portable Grid uses energy [default: true]
+ B:usesEnergy=true
+}
+
+
+readerwriter {
+ # The energy capacity of energy channels [range: 0 ~ 2147483647, default: 16000]
+ I:channelEnergyCapacity=16000
+
+ # The energy used by Readers [range: 0 ~ 2147483647, default: 2]
+ I:reader=2
+
+ # The energy used by Writers [range: 0 ~ 2147483647, default: 2]
+ I:writer=2
+}
+
+
+upgrades {
+ # The additional energy used per Crafting Upgrade [range: 0 ~ 2147483647, default: 5]
+ I:crafting=5
+
+ # The additional energy used by the Fortune Upgrade, multiplied by the level of the enchantment [range: 0 ~ 2147483647, default: 10]
+ I:fortune=10
+
+ # The additional energy used by the Interdimensional Upgrade [range: 0 ~ 2147483647, default: 1000]
+ I:interdimensional=1000
+
+ # The additional energy used per Range Upgrade [range: 0 ~ 2147483647, default: 8]
+ I:range=8
+
+ # The additional energy used by the Silk Touch Upgrade [range: 0 ~ 2147483647, default: 15]
+ I:silkTouch=15
+ S:soldererSpeedIncreasePerSpeedUpgrade=22.5
+
+ # The additional energy used per Speed Upgrade [range: 0 ~ 2147483647, default: 2]
+ I:speed=2
+
+ # The additional energy used per Stack Upgrade [range: 0 ~ 2147483647, default: 12]
+ I:stack=12
+}
+
+
+wirelesscraftingmonitor {
+ # The energy used by the Wireless Crafting Monitor to cancel a task [range: 0 ~ 2147483647, default: 4]
+ I:cancel=4
+
+ # The energy used by the Wireless Crafting Monitor to cancel all tasks [range: 0 ~ 2147483647, default: 5]
+ I:cancelAll=5
+
+ # The energy capacity of the Wireless Crafting Monitor [range: 0 ~ 2147483647, default: 3200]
+ I:capacity=3200
+
+ # The energy used by the Wireless Crafting Monitor to open [range: 0 ~ 2147483647, default: 35]
+ I:open=35
+
+ # Whether the Wireless Crafting Monitor uses energy [default: true]
+ B:usesEnergy=true
+}
+
+
+wirelessfluidgrid {
+ # The energy capacity of the Wireless Fluid Grid [range: 0 ~ 2147483647, default: 3200]
+ I:capacity=3200
+
+ # The energy used by the Wireless Fluid Grid to extract items [range: 0 ~ 2147483647, default: 3]
+ I:extract=3
+
+ # The energy used by the Wireless Fluid Grid to insert items [range: 0 ~ 2147483647, default: 3]
+ I:insert=3
+
+ # The energy used by the Fluid Wireless Grid to open [range: 0 ~ 2147483647, default: 30]
+ I:open=30
+
+ # Whether the Fluid Wireless Grid uses energy [default: true]
+ B:usesEnergy=true
+}
+
+
+wirelessgrid {
+ # The energy capacity of the Wireless Grid [range: 0 ~ 2147483647, default: 3200]
+ I:capacity=3200
+
+ # The energy used by the Wireless Grid to extract items [range: 0 ~ 2147483647, default: 3]
+ I:extract=3
+
+ # The energy used by the Wireless Grid to insert items [range: 0 ~ 2147483647, default: 3]
+ I:insert=3
+
+ # The energy used by the Wireless Grid to open [range: 0 ~ 2147483647, default: 30]
+ I:open=30
+
+ # Whether the Wireless Grid uses energy [default: true]
+ B:usesEnergy=true
+}
+
+
+wirelesstransmitter {
+ # The base range of the Wireless Transmitter [range: 0 ~ 2147483647, default: 16]
+ I:range=16
+
+ # The additional range per Range Upgrade in the Wireless Transmitter [range: 0 ~ 2147483647, default: 8]
+ I:rangePerUpgrade=8
+}
+
+
diff --git a/.minecraft/config/refinedstorageaddons.cfg b/.minecraft/config/refinedstorageaddons.cfg
index e57cd7e..82cabd3 100644
--- a/.minecraft/config/refinedstorageaddons.cfg
+++ b/.minecraft/config/refinedstorageaddons.cfg
@@ -1,47 +1,47 @@
-# Configuration file
-
-infinitewirelesstransmitter {
- # The range of the Infinite Wireless Transmitter [range: 0 ~ 2147483647, default: 2147483647]
- I:infiniteWirelessTransmitterRange=2147483647
-
- # The energy used by the Infinite Wireless Transmitter [range: 0 ~ 2147483647, default: 1000]
- I:infiniteWirelessTransmitterUsage=1000
-}
-
-
-networkbag {
- # The energy used by the Network Bag [range: 0 ~ 2147483647, default: 15]
- I:usage=15
-
- # Whether the Network Bag uses energy [default: true]
- B:usesEnergy=true
-}
-
-
-networkpicker {
- # The energy used by the Network Picker [range: 0 ~ 2147483647, default: 45]
- I:usage=45
-
- # Whether the Network Picker uses energy [default: true]
- B:usesEnergy=true
-}
-
-
-wirelesscraftinggrid {
- # The energy used by the Wireless Crafting Grid to craft a single item [range: 0 ~ 2147483647, default: 1]
- I:craft=1
-
- # The energy used by the Wireless Crafting Grid to extract items [range: 0 ~ 2147483647, default: 3]
- I:extract=3
-
- # The energy used by the Wireless Crafting Grid to insert items [range: 0 ~ 2147483647, default: 3]
- I:insert=3
-
- # The energy used by the Wireless Crafting Grid to open [range: 0 ~ 2147483647, default: 30]
- I:open=30
-
- # Whether the Wireless Crafting Grid uses energy [default: true]
- B:usesEnergy=true
-}
-
-
+# Configuration file
+
+infinitewirelesstransmitter {
+ # The range of the Infinite Wireless Transmitter [range: 0 ~ 2147483647, default: 2147483647]
+ I:infiniteWirelessTransmitterRange=2147483647
+
+ # The energy used by the Infinite Wireless Transmitter [range: 0 ~ 2147483647, default: 1000]
+ I:infiniteWirelessTransmitterUsage=1000
+}
+
+
+networkbag {
+ # The energy used by the Network Bag [range: 0 ~ 2147483647, default: 15]
+ I:usage=15
+
+ # Whether the Network Bag uses energy [default: true]
+ B:usesEnergy=true
+}
+
+
+networkpicker {
+ # The energy used by the Network Picker [range: 0 ~ 2147483647, default: 45]
+ I:usage=45
+
+ # Whether the Network Picker uses energy [default: true]
+ B:usesEnergy=true
+}
+
+
+wirelesscraftinggrid {
+ # The energy used by the Wireless Crafting Grid to craft a single item [range: 0 ~ 2147483647, default: 1]
+ I:craft=1
+
+ # The energy used by the Wireless Crafting Grid to extract items [range: 0 ~ 2147483647, default: 3]
+ I:extract=3
+
+ # The energy used by the Wireless Crafting Grid to insert items [range: 0 ~ 2147483647, default: 3]
+ I:insert=3
+
+ # The energy used by the Wireless Crafting Grid to open [range: 0 ~ 2147483647, default: 30]
+ I:open=30
+
+ # Whether the Wireless Crafting Grid uses energy [default: true]
+ B:usesEnergy=true
+}
+
+
diff --git a/.minecraft/config/rftools/control.cfg b/.minecraft/config/rftools/control.cfg
index 11d169c..63c01ed 100644
--- a/.minecraft/config/rftools/control.cfg
+++ b/.minecraft/config/rftools/control.cfg
@@ -1,68 +1,68 @@
-# Configuration file
-
-##########################################################################################################
-# general
-#--------------------------------------------------------------------------------------------------------#
-# General settings
-##########################################################################################################
-
-general {
- # RF per tick/per block for the console screen module
- I:consoleModuleRFPerTick=2
-
- # If true double click is needed in programmer to change connector. If false single click is sufficient
- B:doubleClickToChangeConnector=true
-
- # RF per tick/per block for the interaction screen module
- I:interactionModuleRFPerTick=2
-
- # Maximum amount of craft requests supported by the crafting station. More requests will be ignored
- I:maxCraftRequests=200
-
- # Maximum amount of event queue entries supported by a processor. More events will be ignored
- I:maxEventQueueSize=100
-
- # Maximum amount of graphics opcodes that a graphics card supports
- I:maxGraphicsOpcodes=30
-
- # Maximum stack size for a program (used by 'call' opcode)
- I:maxStackSize=100
-
- # Maximum number of lines to keep in the log
- I:processorMaxLogLines=100
-
- # Maximum RF storage that the processor can hold
- I:processorMaxRF=100000
-
- # RF per tick that the processor can receive
- I:processorRFPerTick=1000
-
- # RF per tick for the CPU Core B500
- I:rfB500=4
-
- # RF per tick for the CPU Core EX2000
- I:rfEX2000=50
-
- # RF per tick for the CPU Core S1000
- I:rfS1000=14
-
- # Amount of instructions per tick for the CPU Core B500
- I:speedB500=1
-
- # Amount of instructions per tick for the CPU Core EX2000
- I:speedEX2000=16
-
- # Amount of instructions per tick for the CPU Core S1000
- I:speedS1000=4
-
- # If 2 tooltips in the programmer gui are verbose and give a lot of info. With 1 the information is decreased. 0 means no tooltips
- I:tooltipVerbosityLevel=2
-
- # RF per tick/per block for the variable screen module
- I:variableModuleRFPerTick=1
-
- # RF per tick/per block for the vector art screen module
- I:vectorArtModuleRFPerTick=2
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# general
+#--------------------------------------------------------------------------------------------------------#
+# General settings
+##########################################################################################################
+
+general {
+ # RF per tick/per block for the console screen module
+ I:consoleModuleRFPerTick=2
+
+ # If true double click is needed in programmer to change connector. If false single click is sufficient
+ B:doubleClickToChangeConnector=true
+
+ # RF per tick/per block for the interaction screen module
+ I:interactionModuleRFPerTick=2
+
+ # Maximum amount of craft requests supported by the crafting station. More requests will be ignored
+ I:maxCraftRequests=200
+
+ # Maximum amount of event queue entries supported by a processor. More events will be ignored
+ I:maxEventQueueSize=100
+
+ # Maximum amount of graphics opcodes that a graphics card supports
+ I:maxGraphicsOpcodes=30
+
+ # Maximum stack size for a program (used by 'call' opcode)
+ I:maxStackSize=100
+
+ # Maximum number of lines to keep in the log
+ I:processorMaxLogLines=100
+
+ # Maximum RF storage that the processor can hold
+ I:processorMaxRF=100000
+
+ # RF per tick that the processor can receive
+ I:processorRFPerTick=1000
+
+ # RF per tick for the CPU Core B500
+ I:rfB500=4
+
+ # RF per tick for the CPU Core EX2000
+ I:rfEX2000=50
+
+ # RF per tick for the CPU Core S1000
+ I:rfS1000=14
+
+ # Amount of instructions per tick for the CPU Core B500
+ I:speedB500=1
+
+ # Amount of instructions per tick for the CPU Core EX2000
+ I:speedEX2000=16
+
+ # Amount of instructions per tick for the CPU Core S1000
+ I:speedS1000=4
+
+ # If 2 tooltips in the programmer gui are verbose and give a lot of info. With 1 the information is decreased. 0 means no tooltips
+ I:tooltipVerbosityLevel=2
+
+ # RF per tick/per block for the variable screen module
+ I:variableModuleRFPerTick=1
+
+ # RF per tick/per block for the vector art screen module
+ I:vectorArtModuleRFPerTick=2
+}
+
+
diff --git a/.minecraft/config/rftools/rftools.cfg b/.minecraft/config/rftools/rftools.cfg
index 83f42d6..1665213 100644
--- a/.minecraft/config/rftools/rftools.cfg
+++ b/.minecraft/config/rftools/rftools.cfg
@@ -1,2011 +1,2011 @@
-# Configuration file
-
-##########################################################################################################
-# blockprotector
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the block protector machine
-##########################################################################################################
-
-blockprotector {
- # Maximum RF storage that the block protector can hold
- I:blockProtectorMaxRF=500000
-
- # RF per tick that the block protector can receive
- I:blockProtectorRFPerTick=20000
-
- # Whether the block protector should exist
- B:enabled=true
-
- # The maximum distance between the protector and the protected blocks (on one axis)
- I:maxProtectDistance=10
-
- # The RF that is consumed to protect a block right next to the explosion with a radius of 8 (standard TNT). Further distances will reduce power usage, bigger radius will increase power usage.
- I:rfForExplosionProtection=10000
-
- # The RF that is consumed to protect against a single harvest attempt
- I:rfForHarvestAttempt=2000
-
- # Amount of passive RF/tick used for every protected block
- I:rfPerProtectedBlock=5
-}
-
-
-##########################################################################################################
-# booster
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the booster
-##########################################################################################################
-
-booster {
- # Maximum RF storage that the booster can hold
- I:boosterMaxRF=200000
-
- # RF per tick that the the booster can receive
- I:boosterRFPerTick=1000
-
- # Multiplier for the module to calculate RF consumption for a single usage
- D:energyMultiplier=500000.0
-}
-
-
-##########################################################################################################
-# builder
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the builder
-##########################################################################################################
-
-builder {
- # Maximum RF storage that the builder can hold
- I:builderMaxRF=1000000
-
- # RF per tick that the builder can receive
- I:builderRFPerTick=20000
-
- # RF per entity move operation for the builder
- I:builderRfPerEntity=5000
-
- # Base RF per block operation for the builder when used as a pump
- I:builderRfPerLiquid=300
-
- # RF per block operation for the builder when used to build
- I:builderRfPerOperation=500
-
- # RF per player move operation for the builder
- I:builderRfPerPlayer=40000
-
- # Base RF per block operation for the builder when used as a quarry or voider (actual cost depends on hardness of block)
- I:builderRfPerQuarry=300
-
- # RF per block that is skipped (used when a filter is added to the builder)
- I:builderRfPerSkipped=50
-
- # If true we allow the clearing quarry cards to be crafted (these can be heavier on the server)
- B:clearingQuarryAllowed=true
-
- # The cost of collecting an item (builder 'collect items' mode))
- I:collectRFPerItem=20
-
- # The RF/t per area to keep checking for items in a given area (builder 'collect items' mode))
- D:collectRFPerTickPerArea=0.5
-
- # The cost of collecting 1 XP level (builder 'collect items' mode))
- D:collectRFPerXP=2.0
-
- # How many ticks we wait before collecting again (with the builder 'collect items' mode)
- I:collectTimer=10
-
- # How much more expensive a move accross dimensions is
- D:dimensionCostFactor=5.0
-
- # The RF per operation of the builder is multiplied with this factor when using the fortune quarry shape card
- D:fortunequarryShapeCardFactor=2.0
-
- # Maximum dimension of the shape when a shape card is used in the builder
- I:maxBuilderDimension=512
-
- # Maximum offset of the shape when a shape card is used in the builder
- I:maxBuilderOffset=260
-
- # Maximum dimension for the space chamber
- I:maxSpaceChamberDimension=128
-
- # If true we go back to the old (wrong) sphere/cylinder calculation for the builder/shield
- B:oldSphereCylinderShape=false
-
- # If true we allow quarry cards to be crafted
- B:quarryAllowed=true
-
- # The base speed (number of blocks per tick) of the quarry
- I:quarryBaseSpeed=8
-
- # If true the quarry will chunkload a chunk at a time. If false the quarry will stop if a chunk is not loaded
- B:quarryChunkloads=true
-
- # Multiply the infusion factor with this value and add that to the quarry base speed
- I:quarryInfusionSpeedFactor=20
-
- # If true the quarry will also quarry tile entities. Otherwise it just ignores them
- B:quarryTileEntities=true
-
- # If true we allow shape cards to be crafted. Note that in order to use the quarry system you must also enable this
- B:shapeCardAllowed=true
-
- # If true a holo hud with current progress is shown above the builder
- B:showProgressHud=true
-
- # The RF per operation of the builder is multiplied with this factor when using the silk quarry shape card
- D:silkquarryShapeCardFactor=3.0
-
- # Can Tile Entities be moved? 'forbidden' means never, 'whitelist' means only whitelisted, 'blacklist' means all except blacklisted, 'allowed' means all
- S:tileEntityMode=whitelist
-
- # The RF per operation of the builder is multiplied with this factor when using the void shape card
- D:voidShapeCardFactor=0.5
-}
-
-
-##########################################################################################################
-# coalgen
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the coal generator
-##########################################################################################################
-
-coalgen {
- # Whether the coal generator should exist
- B:enabled=true
-
- # Amount of RF generated per tick
- I:generatePerTick=60
-
- # RF per tick that the generator can charge items with
- I:generatorChargePerTick=1000
-
- # Maximum RF storage that the generator can hold
- I:generatorMaxRF=500000
-
- # RF per tick that the generator can send
- I:generatorRFPerTick=2000
-
- # Amount of ticks generated per coal
- I:ticksPerCoal=600
-}
-
-
-##########################################################################################################
-# crafter
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the crafter
-##########################################################################################################
-
-crafter {
- # Maximum RF storage that the crafter can hold
- I:crafterMaxRF=50000
-
- # RF per tick that the crafter can receive
- I:crafterRFPerTick=500
-
- # Whether the crafter should exist
- B:enabled=true
-
- # Amount of RF used per crafting operation
- I:rfPerOperation=100
-
- # How many operations to do at once in fast mode
- I:speedOperations=5
-}
-
-
-##########################################################################################################
-# elevator
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the elevator
-##########################################################################################################
-
-elevator {
- # The volume for the elevator sound (1.0 is default, 0.0 is off)
- D:baseElevatorVolume=1.0
-
- # Maximum RF storage that the generator can hold
- I:elevatorMaximumRF=150000
-
- # RF per tick that the evelator block can receive
- I:elevatorRFPerTick=1000
-
- # Relative volume of the elevator looping sound. With 1.0 the looping sound has equal loudness as the elevator base volume
- D:loopVolumeFactor=1.0
-
- # Maximum platform size that can be moved
- I:maxPlatformSize=11
-
- # Distance from the end at which speed will start going down again
- D:maxSpeedDistanceEnd=2.0
-
- # Distance from the start at which maximum speed is reached
- D:maxSpeedDistanceStart=5.0
-
- # Maximum elevator speed
- D:maximumSpeed=0.3
-
- # Mimumum elevator speed
- D:minimumSpeed=0.1
-
- # Amount of RF used per height level when moving
- I:rfPerHeightUnit=500
-}
-
-
-##########################################################################################################
-# endergenic
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the endergenic generator
-##########################################################################################################
-
-endergenic {
- # The amount of particles to spawn whenever a pearl is lost (use 0 to disable)
- I:endergenicBadParticles=10
-
- # The chance (in 1/10 percent, so 1000 = 100%) that an endergenic pearl is lost while trying to hold it
- I:endergenicChanceLost=5
-
- # The amount of particles to spawn whenever energy is generated (use 0 to disable)
- I:endergenicGoodParticles=10
-
- # The amount of RF that every endergenic will keep itself (so that it can hold pearls)
- I:endergenicKeepRf=2000
-
- # The amount of RF that is consumed every tick to hold the endergenic pearl
- I:endergenicRfHolding=500
-
- # The amount of RF per tick that this generator can give from its internal buffer to adjacent blocks
- I:endergenicRfOutput=20000
-
- # Multiplier for power generation
- D:powergenFactor=2.0
-}
-
-
-##########################################################################################################
-# environmental
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the environmental controller
-##########################################################################################################
-
-environmental {
- # Set to true to make the blindness module work on players
- B:blindnessAvailable=false
-
- # RF per tick/per block for the blindness module
- D:blindnessRFPerTick=0.009999999776482582
-
- # Maximum RF storage that the environmental controller can hold
- I:environmentalMaxRF=500000
-
- # The minimum RF/tick usage that an active controller consumes
- I:environmentalMinRFUsage=5
-
- # RF per tick that the the environmental controller can receive
- I:environmentalRFPerTick=20000
-
- # RF per tick/per block for the feather falling plus module
- D:featherfallingPlusRFPerTick=0.003000000026077032
-
- # RF per tick/per block for the feather falling module
- D:featherfallingRFPerTick=0.0010000000474974513
-
- # RF per tick/per block for the flight module
- D:flightRFPerTick=0.004000000189989805
-
- # RF per tick/per block for the glowing module
- D:glowingRFPerTick=0.0010000000474974513
-
- # RF per tick/per block for the haste plus module
- D:hastePlusRFPerTick=0.003000000026077032
-
- # RF per tick/per block for the haste module
- D:hasteRFPerTick=0.0010000000474974513
-
- # RF per tick/per block for the luck module
- D:luckRFPerTick=0.0020000000949949026
-
- # When the environmental controller is used on mobs the power usage is multiplied with this
- D:mobsPowerMultiplier=2.0
-
- # RF per tick/per block for the night vision module
- D:nightvisionRFPerTick=0.0010000000474974513
-
- # RF per tick/per block for the noTeleport module
- D:noTeleportRFPerTick=0.0020000000949949026
-
- # RF per tick/per block for the peaceful module
- D:peacefulRFPerTick=0.0010000000474974513
-
- # Set to true to make the poison module work on players
- B:poisonAvailable=false
-
- # RF per tick/per block for the poison module
- D:poisonRFPerTick=0.019999999552965164
-
- # RF per tick/per block for the regeneration plus module
- D:regenerationPlusRFPerTick=0.0044999998062849045
-
- # RF per tick/per block for the regeneration module
- D:regenerationRFPerTick=0.001500000013038516
-
- # RF per tick/per block for the saturation plus module
- D:saturationPlusRFPerTick=0.003000000026077032
-
- # RF per tick/per block for the saturation module
- D:saturationRFPerTick=0.0010000000474974513
-
- # Set to true to make the slowness module work on players
- B:slownessAvailable=false
-
- # RF per tick/per block for the slowness module
- D:slownessRFPerTick=0.012000000104308128
-
- # RF per tick/per block for the speed plus module
- D:speedPlusRFPerTick=0.003000000026077032
-
- # RF per tick/per block for the speed module
- D:speedRFPerTick=0.0010000000474974513
-
- # RF per tick/per block for the wather breathing module
- D:watherBreathingRFPerTick=0.0010000000474974513
-
- # Set to true to make the weakness module work on players
- B:weaknessAvailable=false
-
- # RF per tick/per block for the weakness module
- D:weaknessRFPerTick=0.009999999776482582
-}
-
-
-##########################################################################################################
-# general
-#--------------------------------------------------------------------------------------------------------#
-# General settings
-##########################################################################################################
-
-general {
- # Oregen for dimensional shards in case RFTools Dimensions is present
- I:dimensionalShardOregenWithDimensions <
- >
-
- # Oregen for dimensional shards in case RFTools Dimensions is not present
- I:dimensionalShardOregenWithoutDimensions <
- >
-
- # Craftability of dimensional shards if RFTools Dimension is present: 0=not, 1=easy, 2=hard
- I:dimensionalShardRecipeWithDimensions=0
-
- # Craftability of dimensional shards if RFTools Dimension is not present: 0=not, 1=easy, 2=hard
- I:dimensionalShardRecipeWithoutDimensions=2
-
- # If true dump a lot of logging information about various things in RFTools. Useful for debugging.
- B:logging=false
-
- # Amount of injections needed to get a fully absorbed mob essence
- I:maxMobInjections=10
-
- # Maximum y level for dimensional shard ores
- I:oreMaximumHeight=40
-
- # Maximum number of veins for dimensional shard ores
- I:oreMaximumVeinCount=3
-
- # Maximum vein size of dimensional shard ores
- I:oreMaximumVeinSize=8
-
- # Minimum y level for dimensional shard ores
- I:oreMinimumHeight=2
-
- # Minimum vein size of dimensional shard ores
- I:oreMinimumVeinSize=5
-
- # Set to true to enable retrogen
- B:retrogen=true
-
- # The ID for the RFTools villager. -1 means disable, 0 means to automatically assigns an id, any other number will use that as fixed id
- I:villagerId=10
-}
-
-
-##########################################################################################################
-# infuser
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the infuser
-##########################################################################################################
-
-infuser {
- # Amount of RF used per tick while infusing
- I:generatePerTick=600
-
- # Maximum RF storage that the infuser can hold
- I:infuserMaxRF=60000
-
- # RF per tick that the infuser can receive
- I:infuserRFPerTick=600
-}
-
-
-##########################################################################################################
-# livingmatter
-#--------------------------------------------------------------------------------------------------------#
-# Blocks and items that are seen as living for the spawner
-##########################################################################################################
-
-livingmatter {
- S:living.0 <
- B
- minecraft:leaves
- 0.5
- >
- S:living.1 <
- B
- minecraft:leaves2
- 0.5
- >
- S:living.10 <
- B
- minecraft:red_mushroom
- 0.4
- >
- S:living.11 <
- B
- minecraft:pumpkin
- 0.9
- >
- S:living.12 <
- B
- minecraft:vine
- 0.4
- >
- S:living.13 <
- B
- minecraft:waterlily
- 0.4
- >
- S:living.14 <
- B
- minecraft:cocoa
- 0.8
- >
- S:living.15 <
- I
- minecraft:apple
- 1.0
- >
- S:living.16 <
- I
- minecraft:wheat
- 1.1
- >
- S:living.17 <
- I
- minecraft:wheat_seeds
- 0.4
- >
- S:living.18 <
- I
- minecraft:potato
- 1.5
- >
- S:living.19 <
- I
- minecraft:carrot
- 1.5
- >
- S:living.2 <
- B
- minecraft:sapling
- 0.5
- >
- S:living.20 <
- I
- minecraft:pumpkin_seeds
- 0.4
- >
- S:living.21 <
- I
- minecraft:melon_seeds
- 0.4
- >
- S:living.22 <
- I
- minecraft:beef
- 1.5
- >
- S:living.23 <
- I
- minecraft:porkchop
- 1.5
- >
- S:living.24 <
- I
- minecraft:mutton
- 1.5
- >
- S:living.25 <
- I
- minecraft:chicken
- 1.5
- >
- S:living.26 <
- I
- minecraft:rabbit
- 1.2
- >
- S:living.27 <
- I
- minecraft:rabbit_foot
- 1.0
- >
- S:living.28 <
- I
- minecraft:rabbit_hide
- 0.5
- >
- S:living.29 <
- I
- minecraft:beetroot
- 0.8
- >
- S:living.3 <
- B
- minecraft:hay_block
- 1.5
- >
- S:living.30 <
- I
- minecraft:beetroot_seeds
- 0.4
- >
- S:living.31 <
- I
- minecraft:chorus_fruit
- 1.5
- >
- S:living.32 <
- I
- minecraft:fish
- 1.5
- >
- S:living.33 <
- I
- minecraft:reeds
- 1.0
- >
- S:living.4 <
- B
- minecraft:melon_block
- 1.0
- >
- S:living.5 <
- B
- minecraft:cactus
- 0.4
- >
- S:living.6 <
- B
- minecraft:red_flower
- 0.3
- >
- S:living.7 <
- B
- minecraft:yellow_flower
- 0.3
- >
- S:living.8 <
- B
- minecraft:chorus_flower
- 1.1
- >
- S:living.9 <
- B
- minecraft:brown_mushroom
- 0.4
- >
-}
-
-
-##########################################################################################################
-# mobspawnamounts
-#--------------------------------------------------------------------------------------------------------#
-# Amount of materials needed to spawn mobs
-##########################################################################################################
-
-mobspawnamounts {
- S:StraySkeleton.spawnamount.0 <
- I
- minecraft:bone
- 0
- 0.1
- >
- S:StraySkeleton.spawnamount.1 <
- B
- minecraft:netherrack
- 0
- 0.5
- >
- S:StraySkeleton.spawnamount.2 <
- L
-
- 0
- 20.0
- >
- S:WitherSkeleton.spawnamount.0 <
- I
- minecraft:bone
- 0
- 0.1
- >
- S:WitherSkeleton.spawnamount.1 <
- B
- minecraft:netherrack
- 0
- 0.5
- >
- S:WitherSkeleton.spawnamount.2 <
- L
-
- 0
- 30.0
- >
- S:"minecraft:bat.spawnamount.0" <
- I
- minecraft:feather
- 0
- 0.1
- >
- S:"minecraft:bat.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 0.2
- >
- S:"minecraft:bat.spawnamount.2" <
- L
-
- 0
- 10.0
- >
- S:"minecraft:blaze.spawnamount.0" <
- I
- minecraft:blaze_rod
- 0
- 0.1
- >
- S:"minecraft:blaze.spawnamount.1" <
- B
- minecraft:netherrack
- 0
- 0.5
- >
- S:"minecraft:blaze.spawnamount.2" <
- L
-
- 0
- 30.0
- >
- S:"minecraft:cave_spider.spawnamount.0" <
- I
- minecraft:string
- 0
- 0.1
- >
- S:"minecraft:cave_spider.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 0.2
- >
- S:"minecraft:cave_spider.spawnamount.2" <
- L
-
- 0
- 10.0
- >
- S:"minecraft:chicken.spawnamount.0" <
- I
- minecraft:feather
- 0
- 0.1
- >
- S:"minecraft:chicken.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 0.2
- >
- S:"minecraft:chicken.spawnamount.2" <
- L
-
- 0
- 15.0
- >
- S:"minecraft:cow.spawnamount.0" <
- I
- minecraft:leather
- 0
- 0.1
- >
- S:"minecraft:cow.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 0.2
- >
- S:"minecraft:cow.spawnamount.2" <
- L
-
- 0
- 20.0
- >
- S:"minecraft:creeper.spawnamount.0" <
- I
- minecraft:gunpowder
- 0
- 0.1
- >
- S:"minecraft:creeper.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 0.5
- >
- S:"minecraft:creeper.spawnamount.2" <
- L
-
- 0
- 20.0
- >
- S:"minecraft:ender_dragon.spawnamount.0" <
- I
- minecraft:experience_bottle
- 0
- 0.1
- >
- S:"minecraft:ender_dragon.spawnamount.1" <
- B
- minecraft:end_stone
- 0
- 100.0
- >
- S:"minecraft:ender_dragon.spawnamount.2" <
- L
-
- 0
- 200.0
- >
- S:"minecraft:enderman.spawnamount.0" <
- I
- minecraft:ender_pearl
- 0
- 0.1
- >
- S:"minecraft:enderman.spawnamount.1" <
- B
- minecraft:end_stone
- 0
- 0.5
- >
- S:"minecraft:enderman.spawnamount.2" <
- L
-
- 0
- 40.0
- >
- S:"minecraft:endermite.spawnamount.0" <
- I
- minecraft:ender_pearl
- 0
- 0.05
- >
- S:"minecraft:endermite.spawnamount.1" <
- B
- minecraft:end_stone
- 0
- 0.2
- >
- S:"minecraft:endermite.spawnamount.2" <
- L
-
- 0
- 10.0
- >
- S:"minecraft:ghast.spawnamount.0" <
- I
- minecraft:ghast_tear
- 0
- 0.1
- >
- S:"minecraft:ghast.spawnamount.1" <
- B
- minecraft:netherrack
- 0
- 1.0
- >
- S:"minecraft:ghast.spawnamount.2" <
- L
-
- 0
- 50.0
- >
- S:"minecraft:guardian.spawnamount.0" <
- I
- minecraft:prismarine_shard
- 0
- 0.1
- >
- S:"minecraft:guardian.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 0.2
- >
- S:"minecraft:guardian.spawnamount.2" <
- L
-
- 0
- 30.0
- >
- S:"minecraft:horse.spawnamount.0" <
- I
- minecraft:leather
- 0
- 0.1
- >
- S:"minecraft:horse.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 0.5
- >
- S:"minecraft:horse.spawnamount.2" <
- L
-
- 0
- 30.0
- >
- S:"minecraft:magma_cube.spawnamount.0" <
- I
- minecraft:magma_cream
- 0
- 0.1
- >
- S:"minecraft:magma_cube.spawnamount.1" <
- B
- minecraft:netherrack
- 0
- 0.2
- >
- S:"minecraft:magma_cube.spawnamount.2" <
- L
-
- 0
- 10.0
- >
- S:"minecraft:mooshroom.spawnamount.0" <
- I
- minecraft:leather
- 0
- 0.1
- >
- S:"minecraft:mooshroom.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 1.0
- >
- S:"minecraft:mooshroom.spawnamount.2" <
- L
-
- 0
- 20.0
- >
- S:"minecraft:ocelot.spawnamount.0" <
- I
- minecraft:fish
- 0
- 0.1
- >
- S:"minecraft:ocelot.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 1.0
- >
- S:"minecraft:ocelot.spawnamount.2" <
- L
-
- 0
- 20.0
- >
- S:"minecraft:pig.spawnamount.0" <
- I
- minecraft:leather
- 0
- 0.1
- >
- S:"minecraft:pig.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 0.2
- >
- S:"minecraft:pig.spawnamount.2" <
- L
-
- 0
- 20.0
- >
- S:"minecraft:polar_bear.spawnamount.0" <
- I
- minecraft:fish
- 0
- 0.1
- >
- S:"minecraft:polar_bear.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 0.2
- >
- S:"minecraft:polar_bear.spawnamount.2" <
- L
-
- 0
- 20.0
- >
- S:"minecraft:rabbit.spawnamount.0" <
- I
- minecraft:rabbit_stew
- 0
- 0.1
- >
- S:"minecraft:rabbit.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 0.2
- >
- S:"minecraft:rabbit.spawnamount.2" <
- L
-
- 0
- 10.0
- >
- S:"minecraft:sheep.spawnamount.0" <
- B
- minecraft:wool
- 0
- 0.1
- >
- S:"minecraft:sheep.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 0.2
- >
- S:"minecraft:sheep.spawnamount.2" <
- L
-
- 0
- 20.0
- >
- S:"minecraft:shulker.spawnamount.0" <
- I
- minecraft:ender_pearl
- 0
- 0.1
- >
- S:"minecraft:shulker.spawnamount.1" <
- B
- minecraft:end_stone
- 0
- 0.2
- >
- S:"minecraft:shulker.spawnamount.2" <
- L
-
- 0
- 20.0
- >
- S:"minecraft:silverfish.spawnamount.0" <
- I
- minecraft:iron_ingot
- 0
- 0.05
- >
- S:"minecraft:silverfish.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 0.2
- >
- S:"minecraft:silverfish.spawnamount.2" <
- L
-
- 0
- 10.0
- >
- S:"minecraft:skeleton.spawnamount.0" <
- I
- minecraft:bone
- 0
- 0.1
- >
- S:"minecraft:skeleton.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 0.5
- >
- S:"minecraft:skeleton.spawnamount.2" <
- L
-
- 0
- 20.0
- >
- S:"minecraft:slime.spawnamount.0" <
- I
- minecraft:slime_ball
- 0
- 0.1
- >
- S:"minecraft:slime.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 0.5
- >
- S:"minecraft:slime.spawnamount.2" <
- L
-
- 0
- 15.0
- >
- S:"minecraft:snowman.spawnamount.0" <
- I
- minecraft:snowball
- 0
- 0.1
- >
- S:"minecraft:snowman.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 1.0
- >
- S:"minecraft:snowman.spawnamount.2" <
- L
-
- 0
- 15.0
- >
- S:"minecraft:spider.spawnamount.0" <
- I
- minecraft:string
- 0
- 0.1
- >
- S:"minecraft:spider.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 0.2
- >
- S:"minecraft:spider.spawnamount.2" <
- L
-
- 0
- 15.0
- >
- S:"minecraft:squid.spawnamount.0" <
- I
- minecraft:dye
- 0
- 0.1
- >
- S:"minecraft:squid.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 0.5
- >
- S:"minecraft:squid.spawnamount.2" <
- L
-
- 0
- 10.0
- >
- S:"minecraft:stray.spawnamount.0" <
- I
- minecraft:bone
- 0
- 0.1
- >
- S:"minecraft:stray.spawnamount.1" <
- B
- minecraft:netherrack
- 0
- 0.5
- >
- S:"minecraft:stray.spawnamount.2" <
- L
-
- 0
- 20.0
- >
- S:"minecraft:villager.spawnamount.0" <
- I
- minecraft:book
- 0
- 0.1
- >
- S:"minecraft:villager.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 5.0
- >
- S:"minecraft:villager.spawnamount.2" <
- L
-
- 0
- 30.0
- >
- S:"minecraft:villager_golem.spawnamount.0" <
- I
- minecraft:iron_ingot
- 0
- 0.1
- >
- S:"minecraft:villager_golem.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 6.0
- >
- S:"minecraft:villager_golem.spawnamount.2" <
- B
- minecraft:red_flower
- 0
- 0.5
- >
- S:"minecraft:witch.spawnamount.0" <
- I
- minecraft:glass_bottle
- 0
- 0.1
- >
- S:"minecraft:witch.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 1.0
- >
- S:"minecraft:witch.spawnamount.2" <
- L
-
- 0
- 30.0
- >
- S:"minecraft:wither.spawnamount.0" <
- I
- minecraft:nether_star
- 0
- 0.1
- >
- S:"minecraft:wither.spawnamount.1" <
- B
- minecraft:soul_sand
- 0
- 0.5
- >
- S:"minecraft:wither.spawnamount.2" <
- L
-
- 0
- 100.0
- >
- S:"minecraft:wither_skeleton.spawnamount.0" <
- I
- minecraft:bone
- 0
- 0.1
- >
- S:"minecraft:wither_skeleton.spawnamount.1" <
- B
- minecraft:netherrack
- 0
- 0.5
- >
- S:"minecraft:wither_skeleton.spawnamount.2" <
- L
-
- 0
- 30.0
- >
- S:"minecraft:wolf.spawnamount.0" <
- I
- minecraft:bone
- 0
- 0.1
- >
- S:"minecraft:wolf.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 0.5
- >
- S:"minecraft:wolf.spawnamount.2" <
- L
-
- 0
- 20.0
- >
- S:"minecraft:zombie.spawnamount.0" <
- I
- minecraft:rotten_flesh
- 0
- 0.1
- >
- S:"minecraft:zombie.spawnamount.1" <
- B
- minecraft:dirt
- 0
- 0.2
- >
- S:"minecraft:zombie.spawnamount.2" <
- L
-
- 0
- 20.0
- >
- S:"minecraft:zombie_pigman.spawnamount.0" <
- I
- minecraft:gold_nugget
- 0
- 0.1
- >
- S:"minecraft:zombie_pigman.spawnamount.1" <
- B
- minecraft:netherrack
- 0
- 0.5
- >
- S:"minecraft:zombie_pigman.spawnamount.2" <
- L
-
- 0
- 20.0
- >
-}
-
-
-##########################################################################################################
-# mobspawnrf
-#--------------------------------------------------------------------------------------------------------#
-# Amount of RF needed to spawn mobs
-##########################################################################################################
-
-mobspawnrf {
- I:StraySkeleton=800
- I:WitherSkeleton=1500
- I:"minecraft:bat"=100
- I:"minecraft:blaze"=1000
- I:"minecraft:cave_spider"=500
- I:"minecraft:chicken"=500
- I:"minecraft:cow"=800
- I:"minecraft:creeper"=800
- I:"minecraft:ender_dragon"=100000
- I:"minecraft:enderman"=2000
- I:"minecraft:endermite"=400
- I:"minecraft:ghast"=2000
- I:"minecraft:guardian"=1000
- I:"minecraft:horse"=1000
- I:"minecraft:magma_cube"=600
- I:"minecraft:mooshroom"=800
- I:"minecraft:ocelot"=800
- I:"minecraft:pig"=800
- I:"minecraft:polar_bear"=1500
- I:"minecraft:rabbit"=300
- I:"minecraft:sheep"=800
- I:"minecraft:shulker"=600
- I:"minecraft:silverfish"=400
- I:"minecraft:skeleton"=800
- I:"minecraft:slime"=600
- I:"minecraft:snowman"=600
- I:"minecraft:spider"=500
- I:"minecraft:squid"=500
- I:"minecraft:stray"=800
- I:"minecraft:villager"=2000
- I:"minecraft:villager_golem"=2000
- I:"minecraft:witch"=1200
- I:"minecraft:wither"=20000
- I:"minecraft:wither_skeleton"=1500
- I:"minecraft:wolf"=800
- I:"minecraft:zombie"=800
- I:"minecraft:zombie_pigman"=1200
-}
-
-
-##########################################################################################################
-# networkmonitor
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the network monitor item
-##########################################################################################################
-
-networkmonitor {
- # Whether the network monitor should exist
- B:enabled=true
-
- # Time (in seconds) to hilight a block in the world
- I:hilightTime=5
-
- # Maximum amount of blocks to show in monitor (do NOT increase above 1800!)
- I:maximumBlocks=500
-}
-
-
-##########################################################################################################
-# powercell
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the powercell
-##########################################################################################################
-
-powercell {
- # How much better is the advanced cell with RF and RF/t
- I:advancedFactor=4
-
- # The maximum cost factor for extracting energy out of a powercell for blocks in other dimensions or farther away then 10000 blocks
- D:powerCellCostFactor=1.1
-
- # At this distance the cost factor will be maximum. This value is also used when power is extracted from cells in different dimensions
- D:powerCellDistanceCap=10000.0
-
- # As soon as powercells are not connected this value will be taken as the minimum distance to base the cost factor from
- D:powerCellMinDistance=100.0
-
- # A multiplier for the distance if RFTools dimensions are involved. If both sides are RFTools dimensions then this multiplier is done twice
- D:powerCellRFToolsDimensionAdvantage=0.5
-
- # RF per tick that the powrcell can charge items with
- I:powercellChargePerTick=30000
-
- # Maximum RF storage that a single cell can hold
- I:rfPerNormalCell=1000000
-
- # Base amount of RF/tick that can be extracted/inserted in this block
- I:rfPerTick=5000
-
- # How much worse is the simple cell with RF and RF/t
- I:simpleFactor=4
-}
-
-
-quarryreplace {
- # Use this block for the builder to replace with [default: minecraft:dirt]
- S:builder=minecraft:dirt
-}
-
-
-##########################################################################################################
-# scanner
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the scanner, composer, and projector
-##########################################################################################################
-
-scanner {
- # The volume for the projector sound (0.0 is off)
- D:baseProjectorVolume=0.4000000059604645
-
- # The amount of milliseconds before the client will remove shape render data that hasn't been used. Decreasing this will free memory faster at the cost of having to update shape renders more often
- I:clientRenderDataTimeout=10000
-
- # Height of the beacon in case beacons are used
- I:locatorBeaconHeight=30
-
- # Maximum amount of entities in a single block to show markers/beacons for
- I:locatorEntitySafety=10
-
- # Additional amount of RF per 16x16x16 subchunk needed for a filtered scan
- D:locatorFilterCost=0.5
-
- # Maximum amount of 16x16 chunks we support for energy scanning
- I:locatorMaxEnergyChunks=25
-
- # Maximum RF storage that the locator can hold
- I:locatorMaxRF=2000000
-
- # RF per tick that the locator can receive
- I:locatorRFPerTick=20000
-
- # Fixed amount of RF needed for a scan
- I:locatorUsePerTickBase=5000
-
- # Base amount of RF needed for a scan per 16x16x16 subchunk
- D:locatorUsePerTickChunk=0.1
-
- # Additional amount of RF per 16x16x16 subchunk needed for a scan for low energy
- D:locatorUsePerTickEnergy=5.0
-
- # Additional amount of RF per 16x16x16 subchunk needed for a scan for hostile entities
- D:locatorUsePerTickHostile=1.0
-
- # Additional amount of RF per 16x16x16 subchunk needed for a scan for passive entities
- D:locatorUsePerTickPassive=0.5
-
- # Additional amount of RF per 16x16x16 subchunk needed for a scan for players
- D:locatorUsePerTickPlayer=2.0
-
- # Maximum dimension of the shape when a scanner/projector card is used
- I:maxScannerDimension=512
-
- # Maximum offset of the shape when a shape card is used in the scanner/projector
- I:maxScannerOffset=2048
-
- # The amount of 'surface area' that the server will send to the client for the projector. Increasing this will increase the speed at which projections are ready but also increase the load for server and client
- I:planeSurfacePerTick=40000
-
- # The amount of milliseconds that a scanline 'flash' will exist on the client
- I:projectorFlashTimeout=400
-
- # Maximum RF storage that the projector can hold
- I:projectorMaxRF=500000
-
- # RF per tick that the projector can receive
- I:projectorRFPerTick=10000
-
- # RF/t for the projector while it is in use
- I:projectorUsePerTick=1000
-
- # Amount of RF needed per tick during the scan for a remote scanner
- I:remoteScannerUsePerTick=2000
-
- # Maximum RF storage that the scanner can hold
- I:scannerMaxRF=500000
-
- # RF per tick that the scanner can receive
- I:scannerRFPerTick=20000
-
- # Amount of RF needed per tick during the scan
- I:scannerUsePerTick=1000
-
- # The amount of surface area the scanner will scan in a tick. Increasing this will increase the speed of the scanner but cause more strain on the server
- I:surfaceAreaPerTick=262144
-
- # Number of ticks between every scan of the locator
- I:ticksPerLocatorScan=40
-
- # Use VBO for rendering shapecard views. Otherwise display lists
- B:useVBO=true
-}
-
-
-##########################################################################################################
-# screen
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the screen system
-##########################################################################################################
-
-screen {
- # Additional characters that should be supported by the truetype system
- S:additionalCharacters=
-
- # RF per tick/per block for the button module
- I:buttonRFPerTick=0
-
- # RF per tick/per block for the clock module
- I:clockRFPerTick=1
-
- # RF per tick/per block for the computer module
- I:computerRFPerTick=4
-
- # RF per tick/per block for the counter plus module
- I:counterPlusRFPerTick=30
-
- # RF per tick/per block for the counter module
- I:counterRFPerTick=4
-
- # RF per tick/per block for the dimension module
- I:dimensionRFPerTick=6
-
- # RF per tick that the the screen controller can receive
- I:dimletResearcherRFPerTick=1000
-
- # RF per tick/per block for the dump module
- I:dumpRFPerTick=0
-
- # RF per tick/per block for the elevator button module
- I:elevatorButtonRFPerTick=0
-
- # RF per tick/per block for the energy plus module
- I:energyPlusRFPerTick=30
-
- # RF per tick/per block for the energy module
- I:energyRFPerTick=4
-
- # RF per tick/per block for the fluid plus module
- I:fluidPlusRFPerTick=30
-
- # RF per tick/per block for the fluid module
- I:fluidRFPerTick=4
-
- # The default truetype font to use
- S:fontName=rftools:fonts/ubuntu.ttf
-
- # The size of the font
- D:fontSize=40.0
-
- # RF per tick/per block for the itemstack plus module
- I:itemstackPlusRFPerTick=30
-
- # RF per tick/per block for the itemstack module
- I:itemstackRFPerTick=4
-
- # RF per tick/per block for the machine information module
- I:machineInfoRFPerTick=4
-
- # RF per tick/per block for the redstone module
- I:redstoneRFPerTick=4
-
- # Maximum RF storage that the screen controller can hold
- I:screenControllerMaxRF=60000
-
- # RF per tick/per block for the text module
- I:textRFPerTick=0
-
- # Set to true for TrueType font, set to false for vanilla font
- B:useTruetype=true
-}
-
-
-##########################################################################################################
-# security
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the block security system
-##########################################################################################################
-
-security {
- # Whether anything related to the block security system should exist
- B:enabled=true
-}
-
-
-##########################################################################################################
-# shield
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the shield system
-##########################################################################################################
-
-shield {
- # Set this to false if you don't want invisible shield rendering mode to be possible
- B:allowInvisibleShield=true
-
- # Set this to true if you have a corrupted world due to a bad camo block in the shield system. Load your world, remove the offending block from the shield, exit MC and then set this back to false
- B:disableShieldBlocksToUncorruptWorld=false
-
- # The looting kill bonus
- I:lootingKillBonus=3
-
- # Maximum distance at which you can add disjoint shield sections to a composed shield
- I:maxDisjointShieldDistance=64
-
- # Maximum dimension of the shape when a shape card is used
- I:maxShieldDimension=256
-
- # Maximum offset of the shape when a shape card is used
- I:maxShieldOffset=128
-
- # Amount of dimensional shards per looting kill. Remember that this is per block that does damage
- I:shardsPerLootingKill=2
-
- # The amount of damage to do for a single spike on one entity
- D:shieldDamage=5.0
-
- # Maximum RF storage that the shield block can hold
- I:shieldMaxRF=200000
-
- # Maximum size (in blocks) of a tier 1 shield
- I:shieldMaxSize=256
-
- # RF per tick that the shield block can receive
- I:shieldRFPerTick=5000
-
- # Base amount of RF/tick for every 10 blocks in the shield (while active)
- I:shieldRfBase=8
-
- # RF/tick for every 10 blocks added in case of camo mode
- I:shieldRfCamo=2
-
- # The amount of RF to consume for a single spike of damage for one entity
- I:shieldRfDamage=1000
-
- # The amount of RF to consume for a single spike of damage for one entity (used in case of player-type damage)
- I:shieldRfDamagePlayer=2000
-
- # RF/tick for every 10 block addeds in case of shield mode
- I:shieldRfShield=2
-}
-
-
-##########################################################################################################
-# spawner
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the spawner system
-##########################################################################################################
-
-spawner {
- # The amount of blocks that the matter beamer will use send in one operation (every 20 ticks)
- I:beamerBlocksPerSend=1
-
- # Maximum RF storage that the matter beamer can hold
- I:beamerMaxRF=200000
-
- # RF per tick that the matter beamer can receive
- I:beamerRFPerTick=1000
-
- # RF per tick that the matter beamer will use for sending over a single object
- I:beamerRfPerSend=2000
-
- # The maximum distance that a laser can travel between the beamer and the spawner
- I:maxBeamDistance=8
-
- # The maximum amount of energized matter that this spawner can store (per type)
- I:spawnerMaxMatterStorage=6400
-
- # Maximum RF storage that the spawner can hold
- I:spawnerMaxRF=200000
-
- # RF per tick that the spawner can receive
- I:spawnerRFPerTick=2000
-}
-
-
-##########################################################################################################
-# storage
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the modular storage system
-##########################################################################################################
-
-storage {
- # If true we automatically set the focus on the search field when opening the GUI for the modular storage. Set to false if you don't want that
- B:autofocusSearch=false
-
- # If true we clear the search field when opening the GUI for the modular storage. Set to false if you don't want that
- B:clearSearchOnOpen=true
-
- # Background color for group lines
- I:groupBackground=-1123021
-
- # Foreground color for group lines
- I:groupForeground=-16777216
-
- # The height for the smallest style modular storage GUI
- I:modularStorageGuiHeight1=236
-
- # The height for the middle style modular storage GUI
- I:modularStorageGuiHeight2=320
-
- # The height for the tallest style modular storage GUI
- I:modularStorageGuiHeight3=490
-
- # RF/tick to share an inventory to all dimensions
- I:remoteShareGlobal=50
-
- # RF/tick to share an inventory to the same dimension
- I:remoteShareLocal=10
-
- # Maximum RF storage that the remote storage block can hold
- I:remoteStorageMaxRF=100000
-
- # RF per tick that the remote storage block can receive
- I:remoteStorageRFPerTick=300
-
- # Extra RF per usage per storage tier
- I:tabletExtraRFUsage=100
-
- # Maximum RF storage that the storage tablet can hold
- I:tabletMaxRF=20000
-
- # RF per tick that the storage tablet can receive
- I:tabletRFPerTick=500
-
- # RF per usage of the storage tablet
- I:tabletRFUsage=100
-
- # RF per usage of the storage tablet when used in combation with the scanner module
- I:tabletRFUsageScanner=100
-}
-
-
-##########################################################################################################
-# storageconfig
-#--------------------------------------------------------------------------------------------------------#
-# Generic item module categories for various items
-##########################################################################################################
-
-storageconfig {
- S:biomesoplenty.common.blocks.BlockBOPFlower=Flowers
- S:biomesoplenty.common.blocks.BlockBOPFlower2=Flowers
- S:biomesoplenty.common.itemblocks.ItemBlockFlower=Flowers
- S:biomesoplenty.common.itemblocks.ItemBlockFlower2=Flowers
- S:biomesoplenty.common.items.ItemBOPBucket=Buckets
- S:buildcraft.builders=Machines
- S:codechicken.chunkloader.ItemChunkLoader=Machines
- S:codechicken.microblock.ItemMicroPart=Microblocks
- S:codechicken.microblock.ItemSaw=Tools
- S:cofh.core.item.ItemBucket=Buckets
- S:cofh.thermalexpansion.block.device=Machines
- S:com.rwtema.extrautils.block.BlockEnderthermicPump=Machines
- S:com.rwtema.extrautils.tileentity.enderquarry.BlockEnderMarkers=Technical
- S:com.rwtema.extrautils.tileentity.enderquarry.BlockEnderQuarry=Machines
- S:com.rwtema.extrautils.tileentity.enderquarry.BlockQuarryUpgrades=Technical
- S:com.rwtema.extrautils.tileentity.generators.BlockGenerator=Machines
- S:com.rwtema.extrautils.tileentity.transfernodes.BlockTransferPipe=Technical
- S:crazypants.enderio.block.BlockDarkSteelPressurePlate=Technical
- S:crazypants.enderio.conduit.BlockConduitBundle=Technical
- S:crazypants.enderio.conduit.facade.BlockConduitFacade=Technical
- S:crazypants.enderio.conduit.gas.ItemGasConduit=Technical
- S:crazypants.enderio.conduit.item.ItemExtractSpeedUpgrade=Technical
- S:crazypants.enderio.conduit.item.ItemItemConduit=Technical
- S:crazypants.enderio.conduit.item.filter.ItemBasicItemFilter=Technical
- S:crazypants.enderio.conduit.item.filter.ItemExistingItemFilter=Technical
- S:crazypants.enderio.conduit.item.filter.ItemModItemFilter=Technical
- S:crazypants.enderio.conduit.liquid.ItemLiquidConduit=Technical
- S:crazypants.enderio.conduit.power.ItemPowerConduit=Technical
- S:crazypants.enderio.conduit.redstone.ItemRedstoneConduit=Technical
- S:crazypants.enderio.fluid.ItemBucketEio=Buckets
- S:crazypants.enderio.item.ItemConduitProbe=Technical
- S:crazypants.enderio.item.ItemMagnet=Technical
- S:crazypants.enderio.item.skull=Skulls
- S:crazypants.enderio.machine=Machines
- S:crazypants.enderio.machine.spawner.ItemBrokenSpawner=Machines
- S:crazypants.enderio.material.ItemCapacitor=Technical
- S:crazypants.enderio.material.ItemMachinePart=Technical
- S:crazypants.enderio.rail.BlockEnderRail=Technical
- S:extrabiomes.blocks.BlockCustomFlower=Flowers
- S:mcjty.lib.container.GenericBlock=Machines
- S:mcjty.rftools.blocks.MachineBase=Machines
- S:mcjty.rftools.blocks.MachineFrame=Machines
- S:mcjty.rftools.blocks.shield.ShieldTemplateBlock=Machines
- S:mcjty.rftools.blocks.spaceprojector.SpaceChamberBlock=Machines
- S:mcjty.rftools.blocks.spaceprojector.SpaceChamberCardItem=Technical
- S:mcjty.rftools.blocks.teleporter.DestinationAnalyzerBlock=Machines
- S:mcjty.rftools.blocks.teleporter.MatterBoosterBlock=Machines
- S:mcjty.rftools.items.devdelight.DevelopersDelightItem=Technical
- S:mcjty.rftools.items.dimensionmonitor.DimensionMonitorItem=Technical
- S:mcjty.rftools.items.dimensionmonitor.PhasedFieldGeneratorItem=Technical
- S:mcjty.rftools.items.dimlets.DimletTemplate=Dimlets
- S:mcjty.rftools.items.dimlets.EmptyDimensionTab=Dimlets
- S:mcjty.rftools.items.dimlets.KnownDimlet=Dimlets
- S:mcjty.rftools.items.dimlets.RealizedDimensionTab=Dimlets
- S:mcjty.rftools.items.dimlets.UnknownDimlet=Dimlets
- S:mcjty.rftools.items.envmodules=Modules
- S:mcjty.rftools.items.manual.RFToolsDimensionManualItem=Books
- S:mcjty.rftools.items.manual.RFToolsManualDimensionItem=Books
- S:mcjty.rftools.items.manual.RFToolsManualItem=Books
- S:mcjty.rftools.items.manual.RFToolsShapeManualItem=Books
- S:mcjty.rftools.items.netmonitor.NetworkMonitorItem=Technical
- S:mcjty.rftools.items.parts.DimletControlCircuitItem=Dimlet Parts
- S:mcjty.rftools.items.parts.DimletEnergyModuleItem=Dimlet Parts
- S:mcjty.rftools.items.parts.DimletMemoryUnitItem=Dimlet Parts
- S:mcjty.rftools.items.parts.DimletTypeControllerItem=Dimlet Parts
- S:mcjty.rftools.items.parts.EfficiencyEssenceItem=Dimlet Parts
- S:mcjty.rftools.items.parts.MediocreEfficiencyEssenceItem=Dimlet Parts
- S:mcjty.rftools.items.parts.PeaceEssenceItem=Dimlet Parts
- S:mcjty.rftools.items.parts.SyringeItem=Dimlet Parts
- S:mcjty.rftools.items.screenmodules=Modules
- S:mcjty.rftools.items.smartwrench.SmartWrenchItem=Technical
- S:mcjty.rftools.items.storage=Modules
- S:mcjty.rftools.items.teleportprobe.ChargedPorterItem=Technical
- S:mcjty.rftools.items.teleportprobe.TeleportProbeItem=Technical
- S:net.minecraft.block.BlockButtonStone=Technical
- S:net.minecraft.block.BlockCake=Food
- S:net.minecraft.block.BlockCarrot=Food
- S:net.minecraft.block.BlockCommandBlock=Technical
- S:net.minecraft.block.BlockDaylightDetector=Technical
- S:net.minecraft.block.BlockDispenser=Technical
- S:net.minecraft.block.BlockDropper=Technical
- S:net.minecraft.block.BlockFlower=Flowers
- S:net.minecraft.block.BlockFurnace=Technical
- S:net.minecraft.block.BlockHopper=Technical
- S:net.minecraft.block.BlockJukebox=Technical
- S:net.minecraft.block.BlockLever=Technical
- S:net.minecraft.block.BlockNote=Technical
- S:net.minecraft.block.BlockOre=Ores
- S:net.minecraft.block.BlockPistonBase=Technical
- S:net.minecraft.block.BlockPotato=Food
- S:net.minecraft.block.BlockPressurePlate=Technical
- S:net.minecraft.block.BlockPressurePlateWeighted=Technical
- S:net.minecraft.block.BlockRail=Technical
- S:net.minecraft.block.BlockRailDetector=Technical
- S:net.minecraft.block.BlockRailPowered=Technical
- S:net.minecraft.block.BlockRedstoneComparator=Technical
- S:net.minecraft.block.BlockRedstoneLight=Technical
- S:net.minecraft.block.BlockRedstoneRepeater=Technical
- S:net.minecraft.block.BlockRedstoneTorch=Technical
- S:net.minecraft.block.BlockRedstoneWire=Technical
- S:net.minecraft.block.BlockSapling=Saplings
- S:net.minecraft.block.BlockTNT=Technical
- S:net.minecraft.block.BlockTripWire=Technical
- S:net.minecraft.block.BlockTripWireHook=Technical
- S:net.minecraft.block.BlockWood=null
- S:net.minecraft.block.BlockWorkbench=Technical
- S:net.minecraft.item.ItemArmor=Armor
- S:net.minecraft.item.ItemBook=Books
- S:net.minecraft.item.ItemBow=Weapons
- S:net.minecraft.item.ItemBucket=Buckets
- S:net.minecraft.item.ItemFlintAndSteel=Tools
- S:net.minecraft.item.ItemFood=Food
- S:net.minecraft.item.ItemHoe=Tools
- S:net.minecraft.item.ItemMinecart=Technical
- S:net.minecraft.item.ItemPotion=Potions
- S:net.minecraft.item.ItemRecord=Records
- S:net.minecraft.item.ItemRedstone=Technical
- S:net.minecraft.item.ItemShears=Tools
- S:net.minecraft.item.ItemSkull=Skulls
- S:net.minecraft.item.ItemSword=Weapons
- S:net.minecraft.item.ItemTool=Tools
- S:powercrystals.minefactoryreloaded.block=Machines
- S:powercrystals.minefactoryreloaded.item.ItemLaserFocus=Technical
- S:powercrystals.minefactoryreloaded.item.ItemLogicUpgradeCard=Technical
- S:powercrystals.minefactoryreloaded.item.ItemPortaSpawner=Technical
- S:powercrystals.minefactoryreloaded.item.ItemSafariNet=Technical
- S:powercrystals.minefactoryreloaded.item.base.ItemFactoryBucket=Buckets
- S:powercrystals.minefactoryreloaded.item.gun.ItemSafariNetLauncher=Technical
- S:powercrystals.minefactoryreloaded.item.tool.ItemRedNetMemoryCard=Technical
- S:powercrystals.minefactoryreloaded.item.tool.ItemRedNetMeter=Technical
- S:powercrystals.minefactoryreloaded.item.tool.ItemXpExtractor=Technical
- S:thermalexpansion.block.cell=Machines
- S:thermalexpansion.block.device.ItemBlockDevice=Machines
- S:thermalexpansion.block.dynamo.ItemBlockDynamo=Machines
- S:thermalexpansion.block.machine=Machines
- S:thermalexpansion.item.ItemCapacitor=Technical
- S:thermalexpansion.item.tool.ItemIgniter=Technical
- S:thermalexpansion.item.tool.ItemMultimeter=Technical
- S:thermalexpansion.item.tool.ItemWrench=Technical
- S:thermalfoundation.block.BlockOre=Ores
-}
-
-
-##########################################################################################################
-# storagemonitor
-#--------------------------------------------------------------------------------------------------------#
-# Settings for the storage scanner machine
-##########################################################################################################
-
-storagemonitor {
- # If this is true then opening the storage scanner GUI will automatically select the starred inventory view
- B:hilightStarredOnGuiOpen=true
-
- # Time (in seconds) to hilight a block in the world
- I:hilightTime=5
-
- # If this is true then requesting items from the storage scanner will go straight into the player inventory and not the output slot
- B:requestStraightToInventory=true
-
- # Amount of RF used to insert an item
- I:rfPerInsert=20
-
- # Amount of RF used to request an item
- I:rfPerRequest=100
-
- # Maximum RF storage that the storage scanner can hold
- I:scannerMaxRF=50000
-
- # RF per tick that the storage scanner can receive
- I:scannerRFPerTick=500
-
- # If this is true then XNet is required (if present) to be able to connect storages to a storage scanner
- B:xnetRequired=false
-}
-
-
-teleporter {
- # Maximum RF storage that the advanced charged porter item can hold (note that teleporting this way uses 50% more RF then with a matter transmitter)
- I:advancedChargedPorterMaxRF=1000000
-
- # The speed bonus for the advanced charged porter (compared to the normal one)
- I:advancedSpeedBonus=4
-
- # Comma separated list of dimension ids that the teleportation system can't teleport to
- S:blacklistedTeleportationDestinations=
-
- # Comma separated list of dimension ids that the teleportation system can't teleport from
- S:blacklistedTeleportationSources=
-
- # Maximum RF storage that the charged porter item can hold (note that teleporting this way uses 50% more RF then with a matter transmitter)
- I:chargedPorterMaxRF=200000
-
- # RF per tick that the the charged porter item can receive
- I:chargedPorterRFPerTick=2000
-
- # The amount of ticks that a matter transmitter with destination checker will wait before checking a receiver in case the chunk is not loaded (-1 to disable this check completely)
- I:checkUnloadedChunk=-1
-
- # The amount of ticks that a matter transmitter with destination checker will wait before checking a receiver in case the world is not loaded (-1 to disable this check completely)
- I:checkUnloadedWorld=-1
-
- # Maximum RF storage that the dialing device can hold
- I:dialerMaxRF=50000
-
- # RF per tick that the dialing device can receive
- I:dialerRFPerTick=100
-
- # The horizontal range the dialing device uses to check for transmitters. These are the transmitters the dialing device will be able to control
- I:horizontalDialerRange=10
-
- # If this is true then all usages of the teleport system are logged
- B:logTeleportUsages=false
-
- # If this is true then the RFTools teleportation system cannot be used to travel in the same dimension
- B:preventInterdimensionalTeleports=false
-
- # Maximum RF storage that the matter receiver can hold
- I:receiverMaxRF=100000
-
- # RF per tick that the matter receiver can receive
- I:receiverRFPerTick=500
-
- # This is the amount of RF that is consumed at a boosted transmitter in case the receiver doesn't have enough power
- I:rfBoostedTeleport=20000
-
- # The amount of RF that is consumed by the matter transmitter when a dial is active
- I:rfDialedConnectionPerTick=10
-
- # The amount of RF/tick an idle dialed transmitter consumes
- I:rfMatterIdleTick=0
-
- # The amount of RF consumed when the dialing device checks for the capabilities of a receiver ('Check' button)
- I:rfPerCheck=5000
-
- # The amount of RF consumed when dialing a transmitter to another receiver
- I:rfPerDial=1000
-
- # This is the amount of RF that is consumed at the receiving side for every teleport. This RF is only consumed when the teleportation actually happens
- I:rfPerTeleportReceiver=5000
-
- # The amount of RF that is consumed by a matter transmitter when the player goes to stand in the teleportation beam allowing the teleportation process to start. This version is for a teleportation to another dimension and in this case 'rfStartTeleportDist' is not used. This value also acts as the maximum rf that can be consumed for a local teleport
- I:rfStartTeleportDim=100000
-
- # For every unit in distance this value is added to the initial RF cost for starting the teleportation. This value is not used when teleporting to another dimension
- I:rfStartTeleportDist=10
-
- # The amount of RF that is consumed by a matter transmitter when the player goes to stand in the teleportation beam allowing the teleportation process to start. This value is used for a teleport in the same dimension. In addition to this value the 'rfStartTeleportDist' is also added per traveled distance
- I:rfStartTeleportLocal=5000
-
- # For the duration of the teleport process this value represents the amount of RF that is consumed by the matter transmitter for every tick
- I:rfTeleportPerTick=500
-
- # The base time used for a teleportation to another dimension. The 'timeTeleportDist' value is not used
- I:timeTeleportBaseDim=50
-
- # The base time used for a teleportation for a local teleport. The 'timeTeleportDist' value is added per distance traveled
- I:timeTeleportBaseLocal=5
-
- # The amount of time that is added depending on distance for a local teleport. This value is in militicks which means that 1000 is one tick and one tick is 1/20 of a second
- I:timeTeleportDist=10
-
- # Maximum RF storage that the matter transmitter can hold. This should be at least equal to 'rfStartTeleportDim'
- I:transmitterMaxRF=200000
-
- # RF per tick that the matter transmitter can receive. It is recommended to keep this at least equal to 'rfTeleportPerTick'
- I:transmitterRFPerTick=1000
-
- # The vertical range the dialing device uses to check for transmitters
- I:verticalDialerRange=5
-
- # The volume for the teleporting sound (1.0 is default)
- D:volumeTeleport=1.0
-
- # The volume for the error sound when teleportation fails (1.0 is default)
- D:volumeTeleportError=1.0
-
- # Set this to false to disable the 'whoosh' message on teleport
- B:whooshMessage=true
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# blockprotector
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the block protector machine
+##########################################################################################################
+
+blockprotector {
+ # Maximum RF storage that the block protector can hold
+ I:blockProtectorMaxRF=500000
+
+ # RF per tick that the block protector can receive
+ I:blockProtectorRFPerTick=20000
+
+ # Whether the block protector should exist
+ B:enabled=true
+
+ # The maximum distance between the protector and the protected blocks (on one axis)
+ I:maxProtectDistance=10
+
+ # The RF that is consumed to protect a block right next to the explosion with a radius of 8 (standard TNT). Further distances will reduce power usage, bigger radius will increase power usage.
+ I:rfForExplosionProtection=10000
+
+ # The RF that is consumed to protect against a single harvest attempt
+ I:rfForHarvestAttempt=2000
+
+ # Amount of passive RF/tick used for every protected block
+ I:rfPerProtectedBlock=5
+}
+
+
+##########################################################################################################
+# booster
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the booster
+##########################################################################################################
+
+booster {
+ # Maximum RF storage that the booster can hold
+ I:boosterMaxRF=200000
+
+ # RF per tick that the the booster can receive
+ I:boosterRFPerTick=1000
+
+ # Multiplier for the module to calculate RF consumption for a single usage
+ D:energyMultiplier=500000.0
+}
+
+
+##########################################################################################################
+# builder
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the builder
+##########################################################################################################
+
+builder {
+ # Maximum RF storage that the builder can hold
+ I:builderMaxRF=1000000
+
+ # RF per tick that the builder can receive
+ I:builderRFPerTick=20000
+
+ # RF per entity move operation for the builder
+ I:builderRfPerEntity=5000
+
+ # Base RF per block operation for the builder when used as a pump
+ I:builderRfPerLiquid=300
+
+ # RF per block operation for the builder when used to build
+ I:builderRfPerOperation=500
+
+ # RF per player move operation for the builder
+ I:builderRfPerPlayer=40000
+
+ # Base RF per block operation for the builder when used as a quarry or voider (actual cost depends on hardness of block)
+ I:builderRfPerQuarry=300
+
+ # RF per block that is skipped (used when a filter is added to the builder)
+ I:builderRfPerSkipped=50
+
+ # If true we allow the clearing quarry cards to be crafted (these can be heavier on the server)
+ B:clearingQuarryAllowed=true
+
+ # The cost of collecting an item (builder 'collect items' mode))
+ I:collectRFPerItem=20
+
+ # The RF/t per area to keep checking for items in a given area (builder 'collect items' mode))
+ D:collectRFPerTickPerArea=0.5
+
+ # The cost of collecting 1 XP level (builder 'collect items' mode))
+ D:collectRFPerXP=2.0
+
+ # How many ticks we wait before collecting again (with the builder 'collect items' mode)
+ I:collectTimer=10
+
+ # How much more expensive a move accross dimensions is
+ D:dimensionCostFactor=5.0
+
+ # The RF per operation of the builder is multiplied with this factor when using the fortune quarry shape card
+ D:fortunequarryShapeCardFactor=2.0
+
+ # Maximum dimension of the shape when a shape card is used in the builder
+ I:maxBuilderDimension=512
+
+ # Maximum offset of the shape when a shape card is used in the builder
+ I:maxBuilderOffset=260
+
+ # Maximum dimension for the space chamber
+ I:maxSpaceChamberDimension=128
+
+ # If true we go back to the old (wrong) sphere/cylinder calculation for the builder/shield
+ B:oldSphereCylinderShape=false
+
+ # If true we allow quarry cards to be crafted
+ B:quarryAllowed=true
+
+ # The base speed (number of blocks per tick) of the quarry
+ I:quarryBaseSpeed=8
+
+ # If true the quarry will chunkload a chunk at a time. If false the quarry will stop if a chunk is not loaded
+ B:quarryChunkloads=true
+
+ # Multiply the infusion factor with this value and add that to the quarry base speed
+ I:quarryInfusionSpeedFactor=20
+
+ # If true the quarry will also quarry tile entities. Otherwise it just ignores them
+ B:quarryTileEntities=true
+
+ # If true we allow shape cards to be crafted. Note that in order to use the quarry system you must also enable this
+ B:shapeCardAllowed=true
+
+ # If true a holo hud with current progress is shown above the builder
+ B:showProgressHud=true
+
+ # The RF per operation of the builder is multiplied with this factor when using the silk quarry shape card
+ D:silkquarryShapeCardFactor=3.0
+
+ # Can Tile Entities be moved? 'forbidden' means never, 'whitelist' means only whitelisted, 'blacklist' means all except blacklisted, 'allowed' means all
+ S:tileEntityMode=whitelist
+
+ # The RF per operation of the builder is multiplied with this factor when using the void shape card
+ D:voidShapeCardFactor=0.5
+}
+
+
+##########################################################################################################
+# coalgen
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the coal generator
+##########################################################################################################
+
+coalgen {
+ # Whether the coal generator should exist
+ B:enabled=true
+
+ # Amount of RF generated per tick
+ I:generatePerTick=60
+
+ # RF per tick that the generator can charge items with
+ I:generatorChargePerTick=1000
+
+ # Maximum RF storage that the generator can hold
+ I:generatorMaxRF=500000
+
+ # RF per tick that the generator can send
+ I:generatorRFPerTick=2000
+
+ # Amount of ticks generated per coal
+ I:ticksPerCoal=600
+}
+
+
+##########################################################################################################
+# crafter
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the crafter
+##########################################################################################################
+
+crafter {
+ # Maximum RF storage that the crafter can hold
+ I:crafterMaxRF=50000
+
+ # RF per tick that the crafter can receive
+ I:crafterRFPerTick=500
+
+ # Whether the crafter should exist
+ B:enabled=true
+
+ # Amount of RF used per crafting operation
+ I:rfPerOperation=100
+
+ # How many operations to do at once in fast mode
+ I:speedOperations=5
+}
+
+
+##########################################################################################################
+# elevator
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the elevator
+##########################################################################################################
+
+elevator {
+ # The volume for the elevator sound (1.0 is default, 0.0 is off)
+ D:baseElevatorVolume=1.0
+
+ # Maximum RF storage that the generator can hold
+ I:elevatorMaximumRF=150000
+
+ # RF per tick that the evelator block can receive
+ I:elevatorRFPerTick=1000
+
+ # Relative volume of the elevator looping sound. With 1.0 the looping sound has equal loudness as the elevator base volume
+ D:loopVolumeFactor=1.0
+
+ # Maximum platform size that can be moved
+ I:maxPlatformSize=11
+
+ # Distance from the end at which speed will start going down again
+ D:maxSpeedDistanceEnd=2.0
+
+ # Distance from the start at which maximum speed is reached
+ D:maxSpeedDistanceStart=5.0
+
+ # Maximum elevator speed
+ D:maximumSpeed=0.3
+
+ # Mimumum elevator speed
+ D:minimumSpeed=0.1
+
+ # Amount of RF used per height level when moving
+ I:rfPerHeightUnit=500
+}
+
+
+##########################################################################################################
+# endergenic
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the endergenic generator
+##########################################################################################################
+
+endergenic {
+ # The amount of particles to spawn whenever a pearl is lost (use 0 to disable)
+ I:endergenicBadParticles=10
+
+ # The chance (in 1/10 percent, so 1000 = 100%) that an endergenic pearl is lost while trying to hold it
+ I:endergenicChanceLost=5
+
+ # The amount of particles to spawn whenever energy is generated (use 0 to disable)
+ I:endergenicGoodParticles=10
+
+ # The amount of RF that every endergenic will keep itself (so that it can hold pearls)
+ I:endergenicKeepRf=2000
+
+ # The amount of RF that is consumed every tick to hold the endergenic pearl
+ I:endergenicRfHolding=500
+
+ # The amount of RF per tick that this generator can give from its internal buffer to adjacent blocks
+ I:endergenicRfOutput=20000
+
+ # Multiplier for power generation
+ D:powergenFactor=2.0
+}
+
+
+##########################################################################################################
+# environmental
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the environmental controller
+##########################################################################################################
+
+environmental {
+ # Set to true to make the blindness module work on players
+ B:blindnessAvailable=false
+
+ # RF per tick/per block for the blindness module
+ D:blindnessRFPerTick=0.009999999776482582
+
+ # Maximum RF storage that the environmental controller can hold
+ I:environmentalMaxRF=500000
+
+ # The minimum RF/tick usage that an active controller consumes
+ I:environmentalMinRFUsage=5
+
+ # RF per tick that the the environmental controller can receive
+ I:environmentalRFPerTick=20000
+
+ # RF per tick/per block for the feather falling plus module
+ D:featherfallingPlusRFPerTick=0.003000000026077032
+
+ # RF per tick/per block for the feather falling module
+ D:featherfallingRFPerTick=0.0010000000474974513
+
+ # RF per tick/per block for the flight module
+ D:flightRFPerTick=0.004000000189989805
+
+ # RF per tick/per block for the glowing module
+ D:glowingRFPerTick=0.0010000000474974513
+
+ # RF per tick/per block for the haste plus module
+ D:hastePlusRFPerTick=0.003000000026077032
+
+ # RF per tick/per block for the haste module
+ D:hasteRFPerTick=0.0010000000474974513
+
+ # RF per tick/per block for the luck module
+ D:luckRFPerTick=0.0020000000949949026
+
+ # When the environmental controller is used on mobs the power usage is multiplied with this
+ D:mobsPowerMultiplier=2.0
+
+ # RF per tick/per block for the night vision module
+ D:nightvisionRFPerTick=0.0010000000474974513
+
+ # RF per tick/per block for the noTeleport module
+ D:noTeleportRFPerTick=0.0020000000949949026
+
+ # RF per tick/per block for the peaceful module
+ D:peacefulRFPerTick=0.0010000000474974513
+
+ # Set to true to make the poison module work on players
+ B:poisonAvailable=false
+
+ # RF per tick/per block for the poison module
+ D:poisonRFPerTick=0.019999999552965164
+
+ # RF per tick/per block for the regeneration plus module
+ D:regenerationPlusRFPerTick=0.0044999998062849045
+
+ # RF per tick/per block for the regeneration module
+ D:regenerationRFPerTick=0.001500000013038516
+
+ # RF per tick/per block for the saturation plus module
+ D:saturationPlusRFPerTick=0.003000000026077032
+
+ # RF per tick/per block for the saturation module
+ D:saturationRFPerTick=0.0010000000474974513
+
+ # Set to true to make the slowness module work on players
+ B:slownessAvailable=false
+
+ # RF per tick/per block for the slowness module
+ D:slownessRFPerTick=0.012000000104308128
+
+ # RF per tick/per block for the speed plus module
+ D:speedPlusRFPerTick=0.003000000026077032
+
+ # RF per tick/per block for the speed module
+ D:speedRFPerTick=0.0010000000474974513
+
+ # RF per tick/per block for the wather breathing module
+ D:watherBreathingRFPerTick=0.0010000000474974513
+
+ # Set to true to make the weakness module work on players
+ B:weaknessAvailable=false
+
+ # RF per tick/per block for the weakness module
+ D:weaknessRFPerTick=0.009999999776482582
+}
+
+
+##########################################################################################################
+# general
+#--------------------------------------------------------------------------------------------------------#
+# General settings
+##########################################################################################################
+
+general {
+ # Oregen for dimensional shards in case RFTools Dimensions is present
+ I:dimensionalShardOregenWithDimensions <
+ >
+
+ # Oregen for dimensional shards in case RFTools Dimensions is not present
+ I:dimensionalShardOregenWithoutDimensions <
+ >
+
+ # Craftability of dimensional shards if RFTools Dimension is present: 0=not, 1=easy, 2=hard
+ I:dimensionalShardRecipeWithDimensions=0
+
+ # Craftability of dimensional shards if RFTools Dimension is not present: 0=not, 1=easy, 2=hard
+ I:dimensionalShardRecipeWithoutDimensions=2
+
+ # If true dump a lot of logging information about various things in RFTools. Useful for debugging.
+ B:logging=false
+
+ # Amount of injections needed to get a fully absorbed mob essence
+ I:maxMobInjections=10
+
+ # Maximum y level for dimensional shard ores
+ I:oreMaximumHeight=40
+
+ # Maximum number of veins for dimensional shard ores
+ I:oreMaximumVeinCount=3
+
+ # Maximum vein size of dimensional shard ores
+ I:oreMaximumVeinSize=8
+
+ # Minimum y level for dimensional shard ores
+ I:oreMinimumHeight=2
+
+ # Minimum vein size of dimensional shard ores
+ I:oreMinimumVeinSize=5
+
+ # Set to true to enable retrogen
+ B:retrogen=true
+
+ # The ID for the RFTools villager. -1 means disable, 0 means to automatically assigns an id, any other number will use that as fixed id
+ I:villagerId=10
+}
+
+
+##########################################################################################################
+# infuser
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the infuser
+##########################################################################################################
+
+infuser {
+ # Amount of RF used per tick while infusing
+ I:generatePerTick=600
+
+ # Maximum RF storage that the infuser can hold
+ I:infuserMaxRF=60000
+
+ # RF per tick that the infuser can receive
+ I:infuserRFPerTick=600
+}
+
+
+##########################################################################################################
+# livingmatter
+#--------------------------------------------------------------------------------------------------------#
+# Blocks and items that are seen as living for the spawner
+##########################################################################################################
+
+livingmatter {
+ S:living.0 <
+ B
+ minecraft:leaves
+ 0.5
+ >
+ S:living.1 <
+ B
+ minecraft:leaves2
+ 0.5
+ >
+ S:living.10 <
+ B
+ minecraft:red_mushroom
+ 0.4
+ >
+ S:living.11 <
+ B
+ minecraft:pumpkin
+ 0.9
+ >
+ S:living.12 <
+ B
+ minecraft:vine
+ 0.4
+ >
+ S:living.13 <
+ B
+ minecraft:waterlily
+ 0.4
+ >
+ S:living.14 <
+ B
+ minecraft:cocoa
+ 0.8
+ >
+ S:living.15 <
+ I
+ minecraft:apple
+ 1.0
+ >
+ S:living.16 <
+ I
+ minecraft:wheat
+ 1.1
+ >
+ S:living.17 <
+ I
+ minecraft:wheat_seeds
+ 0.4
+ >
+ S:living.18 <
+ I
+ minecraft:potato
+ 1.5
+ >
+ S:living.19 <
+ I
+ minecraft:carrot
+ 1.5
+ >
+ S:living.2 <
+ B
+ minecraft:sapling
+ 0.5
+ >
+ S:living.20 <
+ I
+ minecraft:pumpkin_seeds
+ 0.4
+ >
+ S:living.21 <
+ I
+ minecraft:melon_seeds
+ 0.4
+ >
+ S:living.22 <
+ I
+ minecraft:beef
+ 1.5
+ >
+ S:living.23 <
+ I
+ minecraft:porkchop
+ 1.5
+ >
+ S:living.24 <
+ I
+ minecraft:mutton
+ 1.5
+ >
+ S:living.25 <
+ I
+ minecraft:chicken
+ 1.5
+ >
+ S:living.26 <
+ I
+ minecraft:rabbit
+ 1.2
+ >
+ S:living.27 <
+ I
+ minecraft:rabbit_foot
+ 1.0
+ >
+ S:living.28 <
+ I
+ minecraft:rabbit_hide
+ 0.5
+ >
+ S:living.29 <
+ I
+ minecraft:beetroot
+ 0.8
+ >
+ S:living.3 <
+ B
+ minecraft:hay_block
+ 1.5
+ >
+ S:living.30 <
+ I
+ minecraft:beetroot_seeds
+ 0.4
+ >
+ S:living.31 <
+ I
+ minecraft:chorus_fruit
+ 1.5
+ >
+ S:living.32 <
+ I
+ minecraft:fish
+ 1.5
+ >
+ S:living.33 <
+ I
+ minecraft:reeds
+ 1.0
+ >
+ S:living.4 <
+ B
+ minecraft:melon_block
+ 1.0
+ >
+ S:living.5 <
+ B
+ minecraft:cactus
+ 0.4
+ >
+ S:living.6 <
+ B
+ minecraft:red_flower
+ 0.3
+ >
+ S:living.7 <
+ B
+ minecraft:yellow_flower
+ 0.3
+ >
+ S:living.8 <
+ B
+ minecraft:chorus_flower
+ 1.1
+ >
+ S:living.9 <
+ B
+ minecraft:brown_mushroom
+ 0.4
+ >
+}
+
+
+##########################################################################################################
+# mobspawnamounts
+#--------------------------------------------------------------------------------------------------------#
+# Amount of materials needed to spawn mobs
+##########################################################################################################
+
+mobspawnamounts {
+ S:StraySkeleton.spawnamount.0 <
+ I
+ minecraft:bone
+ 0
+ 0.1
+ >
+ S:StraySkeleton.spawnamount.1 <
+ B
+ minecraft:netherrack
+ 0
+ 0.5
+ >
+ S:StraySkeleton.spawnamount.2 <
+ L
+
+ 0
+ 20.0
+ >
+ S:WitherSkeleton.spawnamount.0 <
+ I
+ minecraft:bone
+ 0
+ 0.1
+ >
+ S:WitherSkeleton.spawnamount.1 <
+ B
+ minecraft:netherrack
+ 0
+ 0.5
+ >
+ S:WitherSkeleton.spawnamount.2 <
+ L
+
+ 0
+ 30.0
+ >
+ S:"minecraft:bat.spawnamount.0" <
+ I
+ minecraft:feather
+ 0
+ 0.1
+ >
+ S:"minecraft:bat.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 0.2
+ >
+ S:"minecraft:bat.spawnamount.2" <
+ L
+
+ 0
+ 10.0
+ >
+ S:"minecraft:blaze.spawnamount.0" <
+ I
+ minecraft:blaze_rod
+ 0
+ 0.1
+ >
+ S:"minecraft:blaze.spawnamount.1" <
+ B
+ minecraft:netherrack
+ 0
+ 0.5
+ >
+ S:"minecraft:blaze.spawnamount.2" <
+ L
+
+ 0
+ 30.0
+ >
+ S:"minecraft:cave_spider.spawnamount.0" <
+ I
+ minecraft:string
+ 0
+ 0.1
+ >
+ S:"minecraft:cave_spider.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 0.2
+ >
+ S:"minecraft:cave_spider.spawnamount.2" <
+ L
+
+ 0
+ 10.0
+ >
+ S:"minecraft:chicken.spawnamount.0" <
+ I
+ minecraft:feather
+ 0
+ 0.1
+ >
+ S:"minecraft:chicken.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 0.2
+ >
+ S:"minecraft:chicken.spawnamount.2" <
+ L
+
+ 0
+ 15.0
+ >
+ S:"minecraft:cow.spawnamount.0" <
+ I
+ minecraft:leather
+ 0
+ 0.1
+ >
+ S:"minecraft:cow.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 0.2
+ >
+ S:"minecraft:cow.spawnamount.2" <
+ L
+
+ 0
+ 20.0
+ >
+ S:"minecraft:creeper.spawnamount.0" <
+ I
+ minecraft:gunpowder
+ 0
+ 0.1
+ >
+ S:"minecraft:creeper.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 0.5
+ >
+ S:"minecraft:creeper.spawnamount.2" <
+ L
+
+ 0
+ 20.0
+ >
+ S:"minecraft:ender_dragon.spawnamount.0" <
+ I
+ minecraft:experience_bottle
+ 0
+ 0.1
+ >
+ S:"minecraft:ender_dragon.spawnamount.1" <
+ B
+ minecraft:end_stone
+ 0
+ 100.0
+ >
+ S:"minecraft:ender_dragon.spawnamount.2" <
+ L
+
+ 0
+ 200.0
+ >
+ S:"minecraft:enderman.spawnamount.0" <
+ I
+ minecraft:ender_pearl
+ 0
+ 0.1
+ >
+ S:"minecraft:enderman.spawnamount.1" <
+ B
+ minecraft:end_stone
+ 0
+ 0.5
+ >
+ S:"minecraft:enderman.spawnamount.2" <
+ L
+
+ 0
+ 40.0
+ >
+ S:"minecraft:endermite.spawnamount.0" <
+ I
+ minecraft:ender_pearl
+ 0
+ 0.05
+ >
+ S:"minecraft:endermite.spawnamount.1" <
+ B
+ minecraft:end_stone
+ 0
+ 0.2
+ >
+ S:"minecraft:endermite.spawnamount.2" <
+ L
+
+ 0
+ 10.0
+ >
+ S:"minecraft:ghast.spawnamount.0" <
+ I
+ minecraft:ghast_tear
+ 0
+ 0.1
+ >
+ S:"minecraft:ghast.spawnamount.1" <
+ B
+ minecraft:netherrack
+ 0
+ 1.0
+ >
+ S:"minecraft:ghast.spawnamount.2" <
+ L
+
+ 0
+ 50.0
+ >
+ S:"minecraft:guardian.spawnamount.0" <
+ I
+ minecraft:prismarine_shard
+ 0
+ 0.1
+ >
+ S:"minecraft:guardian.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 0.2
+ >
+ S:"minecraft:guardian.spawnamount.2" <
+ L
+
+ 0
+ 30.0
+ >
+ S:"minecraft:horse.spawnamount.0" <
+ I
+ minecraft:leather
+ 0
+ 0.1
+ >
+ S:"minecraft:horse.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 0.5
+ >
+ S:"minecraft:horse.spawnamount.2" <
+ L
+
+ 0
+ 30.0
+ >
+ S:"minecraft:magma_cube.spawnamount.0" <
+ I
+ minecraft:magma_cream
+ 0
+ 0.1
+ >
+ S:"minecraft:magma_cube.spawnamount.1" <
+ B
+ minecraft:netherrack
+ 0
+ 0.2
+ >
+ S:"minecraft:magma_cube.spawnamount.2" <
+ L
+
+ 0
+ 10.0
+ >
+ S:"minecraft:mooshroom.spawnamount.0" <
+ I
+ minecraft:leather
+ 0
+ 0.1
+ >
+ S:"minecraft:mooshroom.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 1.0
+ >
+ S:"minecraft:mooshroom.spawnamount.2" <
+ L
+
+ 0
+ 20.0
+ >
+ S:"minecraft:ocelot.spawnamount.0" <
+ I
+ minecraft:fish
+ 0
+ 0.1
+ >
+ S:"minecraft:ocelot.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 1.0
+ >
+ S:"minecraft:ocelot.spawnamount.2" <
+ L
+
+ 0
+ 20.0
+ >
+ S:"minecraft:pig.spawnamount.0" <
+ I
+ minecraft:leather
+ 0
+ 0.1
+ >
+ S:"minecraft:pig.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 0.2
+ >
+ S:"minecraft:pig.spawnamount.2" <
+ L
+
+ 0
+ 20.0
+ >
+ S:"minecraft:polar_bear.spawnamount.0" <
+ I
+ minecraft:fish
+ 0
+ 0.1
+ >
+ S:"minecraft:polar_bear.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 0.2
+ >
+ S:"minecraft:polar_bear.spawnamount.2" <
+ L
+
+ 0
+ 20.0
+ >
+ S:"minecraft:rabbit.spawnamount.0" <
+ I
+ minecraft:rabbit_stew
+ 0
+ 0.1
+ >
+ S:"minecraft:rabbit.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 0.2
+ >
+ S:"minecraft:rabbit.spawnamount.2" <
+ L
+
+ 0
+ 10.0
+ >
+ S:"minecraft:sheep.spawnamount.0" <
+ B
+ minecraft:wool
+ 0
+ 0.1
+ >
+ S:"minecraft:sheep.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 0.2
+ >
+ S:"minecraft:sheep.spawnamount.2" <
+ L
+
+ 0
+ 20.0
+ >
+ S:"minecraft:shulker.spawnamount.0" <
+ I
+ minecraft:ender_pearl
+ 0
+ 0.1
+ >
+ S:"minecraft:shulker.spawnamount.1" <
+ B
+ minecraft:end_stone
+ 0
+ 0.2
+ >
+ S:"minecraft:shulker.spawnamount.2" <
+ L
+
+ 0
+ 20.0
+ >
+ S:"minecraft:silverfish.spawnamount.0" <
+ I
+ minecraft:iron_ingot
+ 0
+ 0.05
+ >
+ S:"minecraft:silverfish.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 0.2
+ >
+ S:"minecraft:silverfish.spawnamount.2" <
+ L
+
+ 0
+ 10.0
+ >
+ S:"minecraft:skeleton.spawnamount.0" <
+ I
+ minecraft:bone
+ 0
+ 0.1
+ >
+ S:"minecraft:skeleton.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 0.5
+ >
+ S:"minecraft:skeleton.spawnamount.2" <
+ L
+
+ 0
+ 20.0
+ >
+ S:"minecraft:slime.spawnamount.0" <
+ I
+ minecraft:slime_ball
+ 0
+ 0.1
+ >
+ S:"minecraft:slime.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 0.5
+ >
+ S:"minecraft:slime.spawnamount.2" <
+ L
+
+ 0
+ 15.0
+ >
+ S:"minecraft:snowman.spawnamount.0" <
+ I
+ minecraft:snowball
+ 0
+ 0.1
+ >
+ S:"minecraft:snowman.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 1.0
+ >
+ S:"minecraft:snowman.spawnamount.2" <
+ L
+
+ 0
+ 15.0
+ >
+ S:"minecraft:spider.spawnamount.0" <
+ I
+ minecraft:string
+ 0
+ 0.1
+ >
+ S:"minecraft:spider.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 0.2
+ >
+ S:"minecraft:spider.spawnamount.2" <
+ L
+
+ 0
+ 15.0
+ >
+ S:"minecraft:squid.spawnamount.0" <
+ I
+ minecraft:dye
+ 0
+ 0.1
+ >
+ S:"minecraft:squid.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 0.5
+ >
+ S:"minecraft:squid.spawnamount.2" <
+ L
+
+ 0
+ 10.0
+ >
+ S:"minecraft:stray.spawnamount.0" <
+ I
+ minecraft:bone
+ 0
+ 0.1
+ >
+ S:"minecraft:stray.spawnamount.1" <
+ B
+ minecraft:netherrack
+ 0
+ 0.5
+ >
+ S:"minecraft:stray.spawnamount.2" <
+ L
+
+ 0
+ 20.0
+ >
+ S:"minecraft:villager.spawnamount.0" <
+ I
+ minecraft:book
+ 0
+ 0.1
+ >
+ S:"minecraft:villager.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 5.0
+ >
+ S:"minecraft:villager.spawnamount.2" <
+ L
+
+ 0
+ 30.0
+ >
+ S:"minecraft:villager_golem.spawnamount.0" <
+ I
+ minecraft:iron_ingot
+ 0
+ 0.1
+ >
+ S:"minecraft:villager_golem.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 6.0
+ >
+ S:"minecraft:villager_golem.spawnamount.2" <
+ B
+ minecraft:red_flower
+ 0
+ 0.5
+ >
+ S:"minecraft:witch.spawnamount.0" <
+ I
+ minecraft:glass_bottle
+ 0
+ 0.1
+ >
+ S:"minecraft:witch.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 1.0
+ >
+ S:"minecraft:witch.spawnamount.2" <
+ L
+
+ 0
+ 30.0
+ >
+ S:"minecraft:wither.spawnamount.0" <
+ I
+ minecraft:nether_star
+ 0
+ 0.1
+ >
+ S:"minecraft:wither.spawnamount.1" <
+ B
+ minecraft:soul_sand
+ 0
+ 0.5
+ >
+ S:"minecraft:wither.spawnamount.2" <
+ L
+
+ 0
+ 100.0
+ >
+ S:"minecraft:wither_skeleton.spawnamount.0" <
+ I
+ minecraft:bone
+ 0
+ 0.1
+ >
+ S:"minecraft:wither_skeleton.spawnamount.1" <
+ B
+ minecraft:netherrack
+ 0
+ 0.5
+ >
+ S:"minecraft:wither_skeleton.spawnamount.2" <
+ L
+
+ 0
+ 30.0
+ >
+ S:"minecraft:wolf.spawnamount.0" <
+ I
+ minecraft:bone
+ 0
+ 0.1
+ >
+ S:"minecraft:wolf.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 0.5
+ >
+ S:"minecraft:wolf.spawnamount.2" <
+ L
+
+ 0
+ 20.0
+ >
+ S:"minecraft:zombie.spawnamount.0" <
+ I
+ minecraft:rotten_flesh
+ 0
+ 0.1
+ >
+ S:"minecraft:zombie.spawnamount.1" <
+ B
+ minecraft:dirt
+ 0
+ 0.2
+ >
+ S:"minecraft:zombie.spawnamount.2" <
+ L
+
+ 0
+ 20.0
+ >
+ S:"minecraft:zombie_pigman.spawnamount.0" <
+ I
+ minecraft:gold_nugget
+ 0
+ 0.1
+ >
+ S:"minecraft:zombie_pigman.spawnamount.1" <
+ B
+ minecraft:netherrack
+ 0
+ 0.5
+ >
+ S:"minecraft:zombie_pigman.spawnamount.2" <
+ L
+
+ 0
+ 20.0
+ >
+}
+
+
+##########################################################################################################
+# mobspawnrf
+#--------------------------------------------------------------------------------------------------------#
+# Amount of RF needed to spawn mobs
+##########################################################################################################
+
+mobspawnrf {
+ I:StraySkeleton=800
+ I:WitherSkeleton=1500
+ I:"minecraft:bat"=100
+ I:"minecraft:blaze"=1000
+ I:"minecraft:cave_spider"=500
+ I:"minecraft:chicken"=500
+ I:"minecraft:cow"=800
+ I:"minecraft:creeper"=800
+ I:"minecraft:ender_dragon"=100000
+ I:"minecraft:enderman"=2000
+ I:"minecraft:endermite"=400
+ I:"minecraft:ghast"=2000
+ I:"minecraft:guardian"=1000
+ I:"minecraft:horse"=1000
+ I:"minecraft:magma_cube"=600
+ I:"minecraft:mooshroom"=800
+ I:"minecraft:ocelot"=800
+ I:"minecraft:pig"=800
+ I:"minecraft:polar_bear"=1500
+ I:"minecraft:rabbit"=300
+ I:"minecraft:sheep"=800
+ I:"minecraft:shulker"=600
+ I:"minecraft:silverfish"=400
+ I:"minecraft:skeleton"=800
+ I:"minecraft:slime"=600
+ I:"minecraft:snowman"=600
+ I:"minecraft:spider"=500
+ I:"minecraft:squid"=500
+ I:"minecraft:stray"=800
+ I:"minecraft:villager"=2000
+ I:"minecraft:villager_golem"=2000
+ I:"minecraft:witch"=1200
+ I:"minecraft:wither"=20000
+ I:"minecraft:wither_skeleton"=1500
+ I:"minecraft:wolf"=800
+ I:"minecraft:zombie"=800
+ I:"minecraft:zombie_pigman"=1200
+}
+
+
+##########################################################################################################
+# networkmonitor
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the network monitor item
+##########################################################################################################
+
+networkmonitor {
+ # Whether the network monitor should exist
+ B:enabled=true
+
+ # Time (in seconds) to hilight a block in the world
+ I:hilightTime=5
+
+ # Maximum amount of blocks to show in monitor (do NOT increase above 1800!)
+ I:maximumBlocks=500
+}
+
+
+##########################################################################################################
+# powercell
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the powercell
+##########################################################################################################
+
+powercell {
+ # How much better is the advanced cell with RF and RF/t
+ I:advancedFactor=4
+
+ # The maximum cost factor for extracting energy out of a powercell for blocks in other dimensions or farther away then 10000 blocks
+ D:powerCellCostFactor=1.1
+
+ # At this distance the cost factor will be maximum. This value is also used when power is extracted from cells in different dimensions
+ D:powerCellDistanceCap=10000.0
+
+ # As soon as powercells are not connected this value will be taken as the minimum distance to base the cost factor from
+ D:powerCellMinDistance=100.0
+
+ # A multiplier for the distance if RFTools dimensions are involved. If both sides are RFTools dimensions then this multiplier is done twice
+ D:powerCellRFToolsDimensionAdvantage=0.5
+
+ # RF per tick that the powrcell can charge items with
+ I:powercellChargePerTick=30000
+
+ # Maximum RF storage that a single cell can hold
+ I:rfPerNormalCell=1000000
+
+ # Base amount of RF/tick that can be extracted/inserted in this block
+ I:rfPerTick=5000
+
+ # How much worse is the simple cell with RF and RF/t
+ I:simpleFactor=4
+}
+
+
+quarryreplace {
+ # Use this block for the builder to replace with [default: minecraft:dirt]
+ S:builder=minecraft:dirt
+}
+
+
+##########################################################################################################
+# scanner
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the scanner, composer, and projector
+##########################################################################################################
+
+scanner {
+ # The volume for the projector sound (0.0 is off)
+ D:baseProjectorVolume=0.4000000059604645
+
+ # The amount of milliseconds before the client will remove shape render data that hasn't been used. Decreasing this will free memory faster at the cost of having to update shape renders more often
+ I:clientRenderDataTimeout=10000
+
+ # Height of the beacon in case beacons are used
+ I:locatorBeaconHeight=30
+
+ # Maximum amount of entities in a single block to show markers/beacons for
+ I:locatorEntitySafety=10
+
+ # Additional amount of RF per 16x16x16 subchunk needed for a filtered scan
+ D:locatorFilterCost=0.5
+
+ # Maximum amount of 16x16 chunks we support for energy scanning
+ I:locatorMaxEnergyChunks=25
+
+ # Maximum RF storage that the locator can hold
+ I:locatorMaxRF=2000000
+
+ # RF per tick that the locator can receive
+ I:locatorRFPerTick=20000
+
+ # Fixed amount of RF needed for a scan
+ I:locatorUsePerTickBase=5000
+
+ # Base amount of RF needed for a scan per 16x16x16 subchunk
+ D:locatorUsePerTickChunk=0.1
+
+ # Additional amount of RF per 16x16x16 subchunk needed for a scan for low energy
+ D:locatorUsePerTickEnergy=5.0
+
+ # Additional amount of RF per 16x16x16 subchunk needed for a scan for hostile entities
+ D:locatorUsePerTickHostile=1.0
+
+ # Additional amount of RF per 16x16x16 subchunk needed for a scan for passive entities
+ D:locatorUsePerTickPassive=0.5
+
+ # Additional amount of RF per 16x16x16 subchunk needed for a scan for players
+ D:locatorUsePerTickPlayer=2.0
+
+ # Maximum dimension of the shape when a scanner/projector card is used
+ I:maxScannerDimension=512
+
+ # Maximum offset of the shape when a shape card is used in the scanner/projector
+ I:maxScannerOffset=2048
+
+ # The amount of 'surface area' that the server will send to the client for the projector. Increasing this will increase the speed at which projections are ready but also increase the load for server and client
+ I:planeSurfacePerTick=40000
+
+ # The amount of milliseconds that a scanline 'flash' will exist on the client
+ I:projectorFlashTimeout=400
+
+ # Maximum RF storage that the projector can hold
+ I:projectorMaxRF=500000
+
+ # RF per tick that the projector can receive
+ I:projectorRFPerTick=10000
+
+ # RF/t for the projector while it is in use
+ I:projectorUsePerTick=1000
+
+ # Amount of RF needed per tick during the scan for a remote scanner
+ I:remoteScannerUsePerTick=2000
+
+ # Maximum RF storage that the scanner can hold
+ I:scannerMaxRF=500000
+
+ # RF per tick that the scanner can receive
+ I:scannerRFPerTick=20000
+
+ # Amount of RF needed per tick during the scan
+ I:scannerUsePerTick=1000
+
+ # The amount of surface area the scanner will scan in a tick. Increasing this will increase the speed of the scanner but cause more strain on the server
+ I:surfaceAreaPerTick=262144
+
+ # Number of ticks between every scan of the locator
+ I:ticksPerLocatorScan=40
+
+ # Use VBO for rendering shapecard views. Otherwise display lists
+ B:useVBO=true
+}
+
+
+##########################################################################################################
+# screen
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the screen system
+##########################################################################################################
+
+screen {
+ # Additional characters that should be supported by the truetype system
+ S:additionalCharacters=
+
+ # RF per tick/per block for the button module
+ I:buttonRFPerTick=0
+
+ # RF per tick/per block for the clock module
+ I:clockRFPerTick=1
+
+ # RF per tick/per block for the computer module
+ I:computerRFPerTick=4
+
+ # RF per tick/per block for the counter plus module
+ I:counterPlusRFPerTick=30
+
+ # RF per tick/per block for the counter module
+ I:counterRFPerTick=4
+
+ # RF per tick/per block for the dimension module
+ I:dimensionRFPerTick=6
+
+ # RF per tick that the the screen controller can receive
+ I:dimletResearcherRFPerTick=1000
+
+ # RF per tick/per block for the dump module
+ I:dumpRFPerTick=0
+
+ # RF per tick/per block for the elevator button module
+ I:elevatorButtonRFPerTick=0
+
+ # RF per tick/per block for the energy plus module
+ I:energyPlusRFPerTick=30
+
+ # RF per tick/per block for the energy module
+ I:energyRFPerTick=4
+
+ # RF per tick/per block for the fluid plus module
+ I:fluidPlusRFPerTick=30
+
+ # RF per tick/per block for the fluid module
+ I:fluidRFPerTick=4
+
+ # The default truetype font to use
+ S:fontName=rftools:fonts/ubuntu.ttf
+
+ # The size of the font
+ D:fontSize=40.0
+
+ # RF per tick/per block for the itemstack plus module
+ I:itemstackPlusRFPerTick=30
+
+ # RF per tick/per block for the itemstack module
+ I:itemstackRFPerTick=4
+
+ # RF per tick/per block for the machine information module
+ I:machineInfoRFPerTick=4
+
+ # RF per tick/per block for the redstone module
+ I:redstoneRFPerTick=4
+
+ # Maximum RF storage that the screen controller can hold
+ I:screenControllerMaxRF=60000
+
+ # RF per tick/per block for the text module
+ I:textRFPerTick=0
+
+ # Set to true for TrueType font, set to false for vanilla font
+ B:useTruetype=true
+}
+
+
+##########################################################################################################
+# security
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the block security system
+##########################################################################################################
+
+security {
+ # Whether anything related to the block security system should exist
+ B:enabled=true
+}
+
+
+##########################################################################################################
+# shield
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the shield system
+##########################################################################################################
+
+shield {
+ # Set this to false if you don't want invisible shield rendering mode to be possible
+ B:allowInvisibleShield=true
+
+ # Set this to true if you have a corrupted world due to a bad camo block in the shield system. Load your world, remove the offending block from the shield, exit MC and then set this back to false
+ B:disableShieldBlocksToUncorruptWorld=false
+
+ # The looting kill bonus
+ I:lootingKillBonus=3
+
+ # Maximum distance at which you can add disjoint shield sections to a composed shield
+ I:maxDisjointShieldDistance=64
+
+ # Maximum dimension of the shape when a shape card is used
+ I:maxShieldDimension=256
+
+ # Maximum offset of the shape when a shape card is used
+ I:maxShieldOffset=128
+
+ # Amount of dimensional shards per looting kill. Remember that this is per block that does damage
+ I:shardsPerLootingKill=2
+
+ # The amount of damage to do for a single spike on one entity
+ D:shieldDamage=5.0
+
+ # Maximum RF storage that the shield block can hold
+ I:shieldMaxRF=200000
+
+ # Maximum size (in blocks) of a tier 1 shield
+ I:shieldMaxSize=256
+
+ # RF per tick that the shield block can receive
+ I:shieldRFPerTick=5000
+
+ # Base amount of RF/tick for every 10 blocks in the shield (while active)
+ I:shieldRfBase=8
+
+ # RF/tick for every 10 blocks added in case of camo mode
+ I:shieldRfCamo=2
+
+ # The amount of RF to consume for a single spike of damage for one entity
+ I:shieldRfDamage=1000
+
+ # The amount of RF to consume for a single spike of damage for one entity (used in case of player-type damage)
+ I:shieldRfDamagePlayer=2000
+
+ # RF/tick for every 10 block addeds in case of shield mode
+ I:shieldRfShield=2
+}
+
+
+##########################################################################################################
+# spawner
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the spawner system
+##########################################################################################################
+
+spawner {
+ # The amount of blocks that the matter beamer will use send in one operation (every 20 ticks)
+ I:beamerBlocksPerSend=1
+
+ # Maximum RF storage that the matter beamer can hold
+ I:beamerMaxRF=200000
+
+ # RF per tick that the matter beamer can receive
+ I:beamerRFPerTick=1000
+
+ # RF per tick that the matter beamer will use for sending over a single object
+ I:beamerRfPerSend=2000
+
+ # The maximum distance that a laser can travel between the beamer and the spawner
+ I:maxBeamDistance=8
+
+ # The maximum amount of energized matter that this spawner can store (per type)
+ I:spawnerMaxMatterStorage=6400
+
+ # Maximum RF storage that the spawner can hold
+ I:spawnerMaxRF=200000
+
+ # RF per tick that the spawner can receive
+ I:spawnerRFPerTick=2000
+}
+
+
+##########################################################################################################
+# storage
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the modular storage system
+##########################################################################################################
+
+storage {
+ # If true we automatically set the focus on the search field when opening the GUI for the modular storage. Set to false if you don't want that
+ B:autofocusSearch=false
+
+ # If true we clear the search field when opening the GUI for the modular storage. Set to false if you don't want that
+ B:clearSearchOnOpen=true
+
+ # Background color for group lines
+ I:groupBackground=-1123021
+
+ # Foreground color for group lines
+ I:groupForeground=-16777216
+
+ # The height for the smallest style modular storage GUI
+ I:modularStorageGuiHeight1=236
+
+ # The height for the middle style modular storage GUI
+ I:modularStorageGuiHeight2=320
+
+ # The height for the tallest style modular storage GUI
+ I:modularStorageGuiHeight3=490
+
+ # RF/tick to share an inventory to all dimensions
+ I:remoteShareGlobal=50
+
+ # RF/tick to share an inventory to the same dimension
+ I:remoteShareLocal=10
+
+ # Maximum RF storage that the remote storage block can hold
+ I:remoteStorageMaxRF=100000
+
+ # RF per tick that the remote storage block can receive
+ I:remoteStorageRFPerTick=300
+
+ # Extra RF per usage per storage tier
+ I:tabletExtraRFUsage=100
+
+ # Maximum RF storage that the storage tablet can hold
+ I:tabletMaxRF=20000
+
+ # RF per tick that the storage tablet can receive
+ I:tabletRFPerTick=500
+
+ # RF per usage of the storage tablet
+ I:tabletRFUsage=100
+
+ # RF per usage of the storage tablet when used in combation with the scanner module
+ I:tabletRFUsageScanner=100
+}
+
+
+##########################################################################################################
+# storageconfig
+#--------------------------------------------------------------------------------------------------------#
+# Generic item module categories for various items
+##########################################################################################################
+
+storageconfig {
+ S:biomesoplenty.common.blocks.BlockBOPFlower=Flowers
+ S:biomesoplenty.common.blocks.BlockBOPFlower2=Flowers
+ S:biomesoplenty.common.itemblocks.ItemBlockFlower=Flowers
+ S:biomesoplenty.common.itemblocks.ItemBlockFlower2=Flowers
+ S:biomesoplenty.common.items.ItemBOPBucket=Buckets
+ S:buildcraft.builders=Machines
+ S:codechicken.chunkloader.ItemChunkLoader=Machines
+ S:codechicken.microblock.ItemMicroPart=Microblocks
+ S:codechicken.microblock.ItemSaw=Tools
+ S:cofh.core.item.ItemBucket=Buckets
+ S:cofh.thermalexpansion.block.device=Machines
+ S:com.rwtema.extrautils.block.BlockEnderthermicPump=Machines
+ S:com.rwtema.extrautils.tileentity.enderquarry.BlockEnderMarkers=Technical
+ S:com.rwtema.extrautils.tileentity.enderquarry.BlockEnderQuarry=Machines
+ S:com.rwtema.extrautils.tileentity.enderquarry.BlockQuarryUpgrades=Technical
+ S:com.rwtema.extrautils.tileentity.generators.BlockGenerator=Machines
+ S:com.rwtema.extrautils.tileentity.transfernodes.BlockTransferPipe=Technical
+ S:crazypants.enderio.block.BlockDarkSteelPressurePlate=Technical
+ S:crazypants.enderio.conduit.BlockConduitBundle=Technical
+ S:crazypants.enderio.conduit.facade.BlockConduitFacade=Technical
+ S:crazypants.enderio.conduit.gas.ItemGasConduit=Technical
+ S:crazypants.enderio.conduit.item.ItemExtractSpeedUpgrade=Technical
+ S:crazypants.enderio.conduit.item.ItemItemConduit=Technical
+ S:crazypants.enderio.conduit.item.filter.ItemBasicItemFilter=Technical
+ S:crazypants.enderio.conduit.item.filter.ItemExistingItemFilter=Technical
+ S:crazypants.enderio.conduit.item.filter.ItemModItemFilter=Technical
+ S:crazypants.enderio.conduit.liquid.ItemLiquidConduit=Technical
+ S:crazypants.enderio.conduit.power.ItemPowerConduit=Technical
+ S:crazypants.enderio.conduit.redstone.ItemRedstoneConduit=Technical
+ S:crazypants.enderio.fluid.ItemBucketEio=Buckets
+ S:crazypants.enderio.item.ItemConduitProbe=Technical
+ S:crazypants.enderio.item.ItemMagnet=Technical
+ S:crazypants.enderio.item.skull=Skulls
+ S:crazypants.enderio.machine=Machines
+ S:crazypants.enderio.machine.spawner.ItemBrokenSpawner=Machines
+ S:crazypants.enderio.material.ItemCapacitor=Technical
+ S:crazypants.enderio.material.ItemMachinePart=Technical
+ S:crazypants.enderio.rail.BlockEnderRail=Technical
+ S:extrabiomes.blocks.BlockCustomFlower=Flowers
+ S:mcjty.lib.container.GenericBlock=Machines
+ S:mcjty.rftools.blocks.MachineBase=Machines
+ S:mcjty.rftools.blocks.MachineFrame=Machines
+ S:mcjty.rftools.blocks.shield.ShieldTemplateBlock=Machines
+ S:mcjty.rftools.blocks.spaceprojector.SpaceChamberBlock=Machines
+ S:mcjty.rftools.blocks.spaceprojector.SpaceChamberCardItem=Technical
+ S:mcjty.rftools.blocks.teleporter.DestinationAnalyzerBlock=Machines
+ S:mcjty.rftools.blocks.teleporter.MatterBoosterBlock=Machines
+ S:mcjty.rftools.items.devdelight.DevelopersDelightItem=Technical
+ S:mcjty.rftools.items.dimensionmonitor.DimensionMonitorItem=Technical
+ S:mcjty.rftools.items.dimensionmonitor.PhasedFieldGeneratorItem=Technical
+ S:mcjty.rftools.items.dimlets.DimletTemplate=Dimlets
+ S:mcjty.rftools.items.dimlets.EmptyDimensionTab=Dimlets
+ S:mcjty.rftools.items.dimlets.KnownDimlet=Dimlets
+ S:mcjty.rftools.items.dimlets.RealizedDimensionTab=Dimlets
+ S:mcjty.rftools.items.dimlets.UnknownDimlet=Dimlets
+ S:mcjty.rftools.items.envmodules=Modules
+ S:mcjty.rftools.items.manual.RFToolsDimensionManualItem=Books
+ S:mcjty.rftools.items.manual.RFToolsManualDimensionItem=Books
+ S:mcjty.rftools.items.manual.RFToolsManualItem=Books
+ S:mcjty.rftools.items.manual.RFToolsShapeManualItem=Books
+ S:mcjty.rftools.items.netmonitor.NetworkMonitorItem=Technical
+ S:mcjty.rftools.items.parts.DimletControlCircuitItem=Dimlet Parts
+ S:mcjty.rftools.items.parts.DimletEnergyModuleItem=Dimlet Parts
+ S:mcjty.rftools.items.parts.DimletMemoryUnitItem=Dimlet Parts
+ S:mcjty.rftools.items.parts.DimletTypeControllerItem=Dimlet Parts
+ S:mcjty.rftools.items.parts.EfficiencyEssenceItem=Dimlet Parts
+ S:mcjty.rftools.items.parts.MediocreEfficiencyEssenceItem=Dimlet Parts
+ S:mcjty.rftools.items.parts.PeaceEssenceItem=Dimlet Parts
+ S:mcjty.rftools.items.parts.SyringeItem=Dimlet Parts
+ S:mcjty.rftools.items.screenmodules=Modules
+ S:mcjty.rftools.items.smartwrench.SmartWrenchItem=Technical
+ S:mcjty.rftools.items.storage=Modules
+ S:mcjty.rftools.items.teleportprobe.ChargedPorterItem=Technical
+ S:mcjty.rftools.items.teleportprobe.TeleportProbeItem=Technical
+ S:net.minecraft.block.BlockButtonStone=Technical
+ S:net.minecraft.block.BlockCake=Food
+ S:net.minecraft.block.BlockCarrot=Food
+ S:net.minecraft.block.BlockCommandBlock=Technical
+ S:net.minecraft.block.BlockDaylightDetector=Technical
+ S:net.minecraft.block.BlockDispenser=Technical
+ S:net.minecraft.block.BlockDropper=Technical
+ S:net.minecraft.block.BlockFlower=Flowers
+ S:net.minecraft.block.BlockFurnace=Technical
+ S:net.minecraft.block.BlockHopper=Technical
+ S:net.minecraft.block.BlockJukebox=Technical
+ S:net.minecraft.block.BlockLever=Technical
+ S:net.minecraft.block.BlockNote=Technical
+ S:net.minecraft.block.BlockOre=Ores
+ S:net.minecraft.block.BlockPistonBase=Technical
+ S:net.minecraft.block.BlockPotato=Food
+ S:net.minecraft.block.BlockPressurePlate=Technical
+ S:net.minecraft.block.BlockPressurePlateWeighted=Technical
+ S:net.minecraft.block.BlockRail=Technical
+ S:net.minecraft.block.BlockRailDetector=Technical
+ S:net.minecraft.block.BlockRailPowered=Technical
+ S:net.minecraft.block.BlockRedstoneComparator=Technical
+ S:net.minecraft.block.BlockRedstoneLight=Technical
+ S:net.minecraft.block.BlockRedstoneRepeater=Technical
+ S:net.minecraft.block.BlockRedstoneTorch=Technical
+ S:net.minecraft.block.BlockRedstoneWire=Technical
+ S:net.minecraft.block.BlockSapling=Saplings
+ S:net.minecraft.block.BlockTNT=Technical
+ S:net.minecraft.block.BlockTripWire=Technical
+ S:net.minecraft.block.BlockTripWireHook=Technical
+ S:net.minecraft.block.BlockWood=null
+ S:net.minecraft.block.BlockWorkbench=Technical
+ S:net.minecraft.item.ItemArmor=Armor
+ S:net.minecraft.item.ItemBook=Books
+ S:net.minecraft.item.ItemBow=Weapons
+ S:net.minecraft.item.ItemBucket=Buckets
+ S:net.minecraft.item.ItemFlintAndSteel=Tools
+ S:net.minecraft.item.ItemFood=Food
+ S:net.minecraft.item.ItemHoe=Tools
+ S:net.minecraft.item.ItemMinecart=Technical
+ S:net.minecraft.item.ItemPotion=Potions
+ S:net.minecraft.item.ItemRecord=Records
+ S:net.minecraft.item.ItemRedstone=Technical
+ S:net.minecraft.item.ItemShears=Tools
+ S:net.minecraft.item.ItemSkull=Skulls
+ S:net.minecraft.item.ItemSword=Weapons
+ S:net.minecraft.item.ItemTool=Tools
+ S:powercrystals.minefactoryreloaded.block=Machines
+ S:powercrystals.minefactoryreloaded.item.ItemLaserFocus=Technical
+ S:powercrystals.minefactoryreloaded.item.ItemLogicUpgradeCard=Technical
+ S:powercrystals.minefactoryreloaded.item.ItemPortaSpawner=Technical
+ S:powercrystals.minefactoryreloaded.item.ItemSafariNet=Technical
+ S:powercrystals.minefactoryreloaded.item.base.ItemFactoryBucket=Buckets
+ S:powercrystals.minefactoryreloaded.item.gun.ItemSafariNetLauncher=Technical
+ S:powercrystals.minefactoryreloaded.item.tool.ItemRedNetMemoryCard=Technical
+ S:powercrystals.minefactoryreloaded.item.tool.ItemRedNetMeter=Technical
+ S:powercrystals.minefactoryreloaded.item.tool.ItemXpExtractor=Technical
+ S:thermalexpansion.block.cell=Machines
+ S:thermalexpansion.block.device.ItemBlockDevice=Machines
+ S:thermalexpansion.block.dynamo.ItemBlockDynamo=Machines
+ S:thermalexpansion.block.machine=Machines
+ S:thermalexpansion.item.ItemCapacitor=Technical
+ S:thermalexpansion.item.tool.ItemIgniter=Technical
+ S:thermalexpansion.item.tool.ItemMultimeter=Technical
+ S:thermalexpansion.item.tool.ItemWrench=Technical
+ S:thermalfoundation.block.BlockOre=Ores
+}
+
+
+##########################################################################################################
+# storagemonitor
+#--------------------------------------------------------------------------------------------------------#
+# Settings for the storage scanner machine
+##########################################################################################################
+
+storagemonitor {
+ # If this is true then opening the storage scanner GUI will automatically select the starred inventory view
+ B:hilightStarredOnGuiOpen=true
+
+ # Time (in seconds) to hilight a block in the world
+ I:hilightTime=5
+
+ # If this is true then requesting items from the storage scanner will go straight into the player inventory and not the output slot
+ B:requestStraightToInventory=true
+
+ # Amount of RF used to insert an item
+ I:rfPerInsert=20
+
+ # Amount of RF used to request an item
+ I:rfPerRequest=100
+
+ # Maximum RF storage that the storage scanner can hold
+ I:scannerMaxRF=50000
+
+ # RF per tick that the storage scanner can receive
+ I:scannerRFPerTick=500
+
+ # If this is true then XNet is required (if present) to be able to connect storages to a storage scanner
+ B:xnetRequired=false
+}
+
+
+teleporter {
+ # Maximum RF storage that the advanced charged porter item can hold (note that teleporting this way uses 50% more RF then with a matter transmitter)
+ I:advancedChargedPorterMaxRF=1000000
+
+ # The speed bonus for the advanced charged porter (compared to the normal one)
+ I:advancedSpeedBonus=4
+
+ # Comma separated list of dimension ids that the teleportation system can't teleport to
+ S:blacklistedTeleportationDestinations=
+
+ # Comma separated list of dimension ids that the teleportation system can't teleport from
+ S:blacklistedTeleportationSources=
+
+ # Maximum RF storage that the charged porter item can hold (note that teleporting this way uses 50% more RF then with a matter transmitter)
+ I:chargedPorterMaxRF=200000
+
+ # RF per tick that the the charged porter item can receive
+ I:chargedPorterRFPerTick=2000
+
+ # The amount of ticks that a matter transmitter with destination checker will wait before checking a receiver in case the chunk is not loaded (-1 to disable this check completely)
+ I:checkUnloadedChunk=-1
+
+ # The amount of ticks that a matter transmitter with destination checker will wait before checking a receiver in case the world is not loaded (-1 to disable this check completely)
+ I:checkUnloadedWorld=-1
+
+ # Maximum RF storage that the dialing device can hold
+ I:dialerMaxRF=50000
+
+ # RF per tick that the dialing device can receive
+ I:dialerRFPerTick=100
+
+ # The horizontal range the dialing device uses to check for transmitters. These are the transmitters the dialing device will be able to control
+ I:horizontalDialerRange=10
+
+ # If this is true then all usages of the teleport system are logged
+ B:logTeleportUsages=false
+
+ # If this is true then the RFTools teleportation system cannot be used to travel in the same dimension
+ B:preventInterdimensionalTeleports=false
+
+ # Maximum RF storage that the matter receiver can hold
+ I:receiverMaxRF=100000
+
+ # RF per tick that the matter receiver can receive
+ I:receiverRFPerTick=500
+
+ # This is the amount of RF that is consumed at a boosted transmitter in case the receiver doesn't have enough power
+ I:rfBoostedTeleport=20000
+
+ # The amount of RF that is consumed by the matter transmitter when a dial is active
+ I:rfDialedConnectionPerTick=10
+
+ # The amount of RF/tick an idle dialed transmitter consumes
+ I:rfMatterIdleTick=0
+
+ # The amount of RF consumed when the dialing device checks for the capabilities of a receiver ('Check' button)
+ I:rfPerCheck=5000
+
+ # The amount of RF consumed when dialing a transmitter to another receiver
+ I:rfPerDial=1000
+
+ # This is the amount of RF that is consumed at the receiving side for every teleport. This RF is only consumed when the teleportation actually happens
+ I:rfPerTeleportReceiver=5000
+
+ # The amount of RF that is consumed by a matter transmitter when the player goes to stand in the teleportation beam allowing the teleportation process to start. This version is for a teleportation to another dimension and in this case 'rfStartTeleportDist' is not used. This value also acts as the maximum rf that can be consumed for a local teleport
+ I:rfStartTeleportDim=100000
+
+ # For every unit in distance this value is added to the initial RF cost for starting the teleportation. This value is not used when teleporting to another dimension
+ I:rfStartTeleportDist=10
+
+ # The amount of RF that is consumed by a matter transmitter when the player goes to stand in the teleportation beam allowing the teleportation process to start. This value is used for a teleport in the same dimension. In addition to this value the 'rfStartTeleportDist' is also added per traveled distance
+ I:rfStartTeleportLocal=5000
+
+ # For the duration of the teleport process this value represents the amount of RF that is consumed by the matter transmitter for every tick
+ I:rfTeleportPerTick=500
+
+ # The base time used for a teleportation to another dimension. The 'timeTeleportDist' value is not used
+ I:timeTeleportBaseDim=50
+
+ # The base time used for a teleportation for a local teleport. The 'timeTeleportDist' value is added per distance traveled
+ I:timeTeleportBaseLocal=5
+
+ # The amount of time that is added depending on distance for a local teleport. This value is in militicks which means that 1000 is one tick and one tick is 1/20 of a second
+ I:timeTeleportDist=10
+
+ # Maximum RF storage that the matter transmitter can hold. This should be at least equal to 'rfStartTeleportDim'
+ I:transmitterMaxRF=200000
+
+ # RF per tick that the matter transmitter can receive. It is recommended to keep this at least equal to 'rfTeleportPerTick'
+ I:transmitterRFPerTick=1000
+
+ # The vertical range the dialing device uses to check for transmitters
+ I:verticalDialerRange=5
+
+ # The volume for the teleporting sound (1.0 is default)
+ D:volumeTeleport=1.0
+
+ # The volume for the error sound when teleportation fails (1.0 is default)
+ D:volumeTeleportError=1.0
+
+ # Set this to false to disable the 'whoosh' message on teleport
+ B:whooshMessage=true
+}
+
+
diff --git a/.minecraft/config/rftools/rftoolspower.cfg b/.minecraft/config/rftools/rftoolspower.cfg
index d95aec7..6e408ed 100644
--- a/.minecraft/config/rftools/rftoolspower.cfg
+++ b/.minecraft/config/rftools/rftoolspower.cfg
@@ -1,35 +1,35 @@
-# Configuration file
-
-##########################################################################################################
-# general
-#--------------------------------------------------------------------------------------------------------#
-# General settings
-##########################################################################################################
-
-general {
- # Maximum number of blocks in a single multiblock network [range: 1 ~ 2000000000, default: 729]
- I:networkMax=729
-
- # How much extra RF/tick every cell gets per cell in the network. 0 means constant RF/t. 1 means linear with amount of cells [range: 0.0 ~ 100.0, default: 0.25]
- S:rfPerTickScale=1
-
- # Maximum RF a single tier1 cell can hold [range: 1 ~ 2000000000, default: 500000]
- I:tier1MaxRF=250000
-
- # Maximum RF/tick per side for a tier1 cell [range: 1 ~ 2000000000, default: 250]
- I:tier1MaxRFPerTick=100
-
- # Maximum RF a single tier2 cell can hold [range: 1 ~ 2000000000, default: 4000000]
- I:tier2MaxRF=10000000
-
- # Maximum RF/tick per side for a tier2 cell [range: 1 ~ 2000000000, default: 1000]
- I:tier2MaxRFPerTick=500
-
- # Maximum RF a single tier3 cell can hold [range: 1 ~ 2000000000, default: 20000000]
- I:tier3MaxRF=100000000
-
- # Maximum RF/tick per side for a tier3 cell [range: 1 ~ 2000000000, default: 4000]
- I:tier3MaxRFPerTick=2500
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# general
+#--------------------------------------------------------------------------------------------------------#
+# General settings
+##########################################################################################################
+
+general {
+ # Maximum number of blocks in a single multiblock network [range: 1 ~ 2000000000, default: 729]
+ I:networkMax=729
+
+ # How much extra RF/tick every cell gets per cell in the network. 0 means constant RF/t. 1 means linear with amount of cells [range: 0.0 ~ 100.0, default: 0.25]
+ S:rfPerTickScale=1
+
+ # Maximum RF a single tier1 cell can hold [range: 1 ~ 2000000000, default: 500000]
+ I:tier1MaxRF=250000
+
+ # Maximum RF/tick per side for a tier1 cell [range: 1 ~ 2000000000, default: 250]
+ I:tier1MaxRFPerTick=100
+
+ # Maximum RF a single tier2 cell can hold [range: 1 ~ 2000000000, default: 4000000]
+ I:tier2MaxRF=10000000
+
+ # Maximum RF/tick per side for a tier2 cell [range: 1 ~ 2000000000, default: 1000]
+ I:tier2MaxRFPerTick=500
+
+ # Maximum RF a single tier3 cell can hold [range: 1 ~ 2000000000, default: 20000000]
+ I:tier3MaxRF=100000000
+
+ # Maximum RF/tick per side for a tier3 cell [range: 1 ~ 2000000000, default: 4000]
+ I:tier3MaxRFPerTick=2500
+}
+
+
diff --git a/.minecraft/config/simplyjetpacks-client.cfg b/.minecraft/config/simplyjetpacks-client.cfg
index f9cb280..f104738 100644
--- a/.minecraft/config/simplyjetpacks-client.cfg
+++ b/.minecraft/config/simplyjetpacks-client.cfg
@@ -1,68 +1,68 @@
-# Configuration file
-
-"aesthetics settings" {
- # When enabled, worn jetpacks and flux packs will have a 3D armor model. Otherwise, flat textures will be used.
- B:"Enable Armor 3D Models"=true
-}
-
-
-"controls settings" {
- # When enabled, sprinting by double-tapping the forward key will work while flying with a jetpack. Can be used as an easier way to activate a jetpack's boost while airborne (the sprint key also works).
- B:"Allow double-tap sprinting while flying"=true
-
- # The name of the Descend key when custom controls are enabled.
- S:"Custom Descend key"=LSHIFT
-
- # The name of the Fly key when custom controls are enabled.
- S:"Custom Fly key"=SPACE
-
- # When enabled, the key codes specified here will be used for the fly and descend keys. Otherwise, the vanilla jump and sneak keys will be used.
- B:"Custom controls"=false
-
- # Invert Hover Mode sneaking behavior
- B:"Invert Hover Mode sneaking behavior"=false
-}
-
-
-"gui settings" {
- # When enabled, a HUD that displays the fuel level of the currently worn jetpack or flux pack will show.
- B:"Enable Fuel HUD"=true
-
- # When enabled, switching jetpacks or flux packs on or off will display chat messages.
- B:"Enable State Chat Messages"=false
-
- # When enabled, a HUD that displays the states (engine/mode/etc.) of the currently worn jetpack or flux pack will show.
- B:"Enable State HUD"=true
-
- # When enabled, the fuel HUD will display the exact amount of RF or mB other than just a percentage.
- B:"Exact fuel amounts in HUD"=false
-
- # The base position of the HUD on the screen. 0 = top left, 1 = top center, 2 = top right, 3 = left, 4 = right, 5 = bottom left, 6 = bottom right
- I:"HUD Base Position"=0
-
- # The HUD display will be shifted horizontally by this value. This value may be negative.
- I:"HUD Offset - X"=0
-
- # The HUD display will be shifted vertically by this value. This value may be negative.
- I:"HUD Offset - Y"=0
-
- # How large the HUD will be rendered. Default is 1.0, can be bigger or smaller
- D:"HUD Scale"=1.0
-
- # When enabled, item details are only shown in the tooltip when holding Shift.
- B:"Hold Shift for Details"=true
-
- # When enabled, only the fuel amounts themselves will be rendered on the fuel HUD.
- B:"Minimal Fuel HUD"=false
-
- # When enabled, the HUD will display even when the chat window is opened.
- B:"Show HUD while chatting"=true
-}
-
-
-"sound settings" {
- # When enabled, jetpacks will make sounds when used.
- B:"Jetpack Sounds"=true
-}
-
-
+# Configuration file
+
+"aesthetics settings" {
+ # When enabled, worn jetpacks and flux packs will have a 3D armor model. Otherwise, flat textures will be used.
+ B:"Enable Armor 3D Models"=true
+}
+
+
+"controls settings" {
+ # When enabled, sprinting by double-tapping the forward key will work while flying with a jetpack. Can be used as an easier way to activate a jetpack's boost while airborne (the sprint key also works).
+ B:"Allow double-tap sprinting while flying"=true
+
+ # The name of the Descend key when custom controls are enabled.
+ S:"Custom Descend key"=LSHIFT
+
+ # The name of the Fly key when custom controls are enabled.
+ S:"Custom Fly key"=SPACE
+
+ # When enabled, the key codes specified here will be used for the fly and descend keys. Otherwise, the vanilla jump and sneak keys will be used.
+ B:"Custom controls"=false
+
+ # Invert Hover Mode sneaking behavior
+ B:"Invert Hover Mode sneaking behavior"=false
+}
+
+
+"gui settings" {
+ # When enabled, a HUD that displays the fuel level of the currently worn jetpack or flux pack will show.
+ B:"Enable Fuel HUD"=true
+
+ # When enabled, switching jetpacks or flux packs on or off will display chat messages.
+ B:"Enable State Chat Messages"=false
+
+ # When enabled, a HUD that displays the states (engine/mode/etc.) of the currently worn jetpack or flux pack will show.
+ B:"Enable State HUD"=true
+
+ # When enabled, the fuel HUD will display the exact amount of RF or mB other than just a percentage.
+ B:"Exact fuel amounts in HUD"=false
+
+ # The base position of the HUD on the screen. 0 = top left, 1 = top center, 2 = top right, 3 = left, 4 = right, 5 = bottom left, 6 = bottom right
+ I:"HUD Base Position"=0
+
+ # The HUD display will be shifted horizontally by this value. This value may be negative.
+ I:"HUD Offset - X"=0
+
+ # The HUD display will be shifted vertically by this value. This value may be negative.
+ I:"HUD Offset - Y"=0
+
+ # How large the HUD will be rendered. Default is 1.0, can be bigger or smaller
+ D:"HUD Scale"=1.0
+
+ # When enabled, item details are only shown in the tooltip when holding Shift.
+ B:"Hold Shift for Details"=true
+
+ # When enabled, only the fuel amounts themselves will be rendered on the fuel HUD.
+ B:"Minimal Fuel HUD"=false
+
+ # When enabled, the HUD will display even when the chat window is opened.
+ B:"Show HUD while chatting"=true
+}
+
+
+"sound settings" {
+ # When enabled, jetpacks will make sounds when used.
+ B:"Jetpack Sounds"=true
+}
+
+
diff --git a/.minecraft/config/simplyjetpacks.cfg b/.minecraft/config/simplyjetpacks.cfg
index bc0ffab..2b3e590 100644
--- a/.minecraft/config/simplyjetpacks.cfg
+++ b/.minecraft/config/simplyjetpacks.cfg
@@ -1,344 +1,344 @@
-# Configuration file
-
-"integration settings" {
- # When enabled, Simply Jetpacks will register its Ender IO-based jetpacks and flux packs.
- B:"Ender IO integration"=false
-
- # When enabled, Simply Jetpacks will register its RedstoneRepository tier5 jetplate recipes.
- B:"Redstone Repository integration"=true
-
- # When enabled, Simply Jetpacks will register its RedstoneArsenal tier5 jetpack recipes.
- B:"RedstoneArsenal integration"=true
-
- # When set to a value between 0-100, changes the fuel efficiency bonus of the Enderium Armored Jetplate (Ex: 80 uses fuel at 80% rate
- I:"RedstoneRepository Fuel Efficiency Bonus"=80
-
- # When enabled, Simply Jetpacks will register ThermalDynamic items for thruster recipes.
- B:"ThermalDynamics integration"=true
-
- # When enabled, Simply Jetpacks will register its Thermal Expansion-based jetpacks and flux packs.
- B:"ThermalExpansion integration"=true
-
- # When enabled, Simply Jetpacks will register its Vanilla-based jetpacks.
- B:"Vanilla integration"=false
-}
-
-
-"item settings" {
- # When enabled, Simply Jetpacks will register some crafting components from Redstone Arsenal to make the Flux-Infused JetPlate craftable if Redstone Arsenal is not installed.
- B:"Add Redstone Arsenal items if not installed"=true
-
- # The ID of the Fuel Efficiency enchantment. Set to 0 to disable.
- I:"Fuel Efficiency enchant ID"=110
-
- # When enabled, jetpacks will explode and kill their users when they are being used to fly through flammable fluid blocks.
- B:"Jetpacks explode in flammable fluid blocks"=false
-}
-
-
-"tuning - basic flux pack (te 1)" {
- # The maximum amount of fuel that this pack can hold.
- I:"Fuel Capacity"=1500000
-
- # The amount of fuel that can be inserted into this pack per tick from external sources.
- I:"Fuel Per Tick In"=800
-
- # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
- I:"Fuel Per Tick Out"=800
-}
-
-
-"tuning - creative flux pack" {
- # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
- I:"Armor Reduction"=8
-
- # The maximum amount of fuel that this pack can hold.
- I:"Fuel Capacity"=200000
-
- # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
- I:"Fuel Per Tick Out"=50000
-}
-
-
-"tuning - creative jetpack" {
- # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
- I:"Armor Reduction"=12
-
- # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
- B:"Emergency Hover Mode"=true
-
- # The maximum amount of fuel that this pack can hold.
- I:"Fuel Capacity"=200000
-
- # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
- I:"Fuel Per Tick Out"=50000
-
- # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
- D:"Sideways Speed"=0.21
-
- # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
- D:"Sprint Speed Multiplier"=2.5
-
- # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
- D:"Vertical Acceleration"=0.15
-
- # The maximum vertical speed of this jetpack when flying.
- D:"Vertical Speed"=0.9
-
- # The maximum vertical speed of this jetpack when slowly descending in hover mode.
- D:"Vertical Speed (Hover Mode / Slow Descent)"=0.0
-
- # The maximum vertical speed of this jetpack when flying in hover mode.
- D:"Vertical Speed (Hover Mode)"=0.45
-}
-
-
-"tuning - flux-infused jetplate (te 5)" {
- # How much fuel is lost from this pack when the user is hit, if armored.
- I:"Armor Fuel Per Hit"=240
-
- # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
- I:"Armor Reduction"=12
-
- # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
- B:"Emergency Hover Mode"=false
-
- # The maximum amount of fuel that this pack can hold.
- I:"Fuel Capacity"=50000000
-
- # The amount of fuel that can be inserted into this pack per tick from external sources.
- I:"Fuel Per Tick In"=30000
-
- # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
- I:"Fuel Per Tick Out"=30000
-
- # The amount of fuel that this pack uses every tick when used.
- I:"Fuel Usage"=850
-
- # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
- D:"Sideways Speed"=0.2
-
- # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
- D:"Sprint Fuel Usage Multiplier"=1.0
-
- # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
- D:"Sprint Speed Multiplier"=1.0
-
- # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
- D:"Vertical Acceleration"=0.9
-
- # The maximum vertical speed of this jetpack when flying.
- D:"Vertical Speed"=0.82
-
- # The maximum vertical speed of this jetpack when slowly descending in hover mode.
- D:"Vertical Speed (Hover Mode / Slow Descent)"=0
-
- # The maximum vertical speed of this jetpack when flying in hover mode.
- D:"Vertical Speed (Hover Mode)"=0.18
-}
-
-
-"tuning - hardened jetpack (te 2)" {
- # How much fuel is lost from this pack when the user is hit, if armored.
- I:"Armor Fuel Per Hit"=80
-
- # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
- I:"Armor Reduction"=6
-
- # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
- B:"Emergency Hover Mode"=false
-
- # The maximum amount of fuel that this pack can hold.
- I:"Fuel Capacity"=3000000
-
- # The amount of fuel that can be inserted into this pack per tick from external sources.
- I:"Fuel Per Tick In"=8000
-
- # The amount of fuel that this pack uses every tick when used.
- I:"Fuel Usage"=50
-
- # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
- D:"Sideways Speed"=0.05
-
- # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
- D:"Sprint Fuel Usage Multiplier"=1.0
-
- # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
- D:"Sprint Speed Multiplier"=1.0
-
- # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
- D:"Vertical Acceleration"=0.3
-
- # The maximum vertical speed of this jetpack when flying.
- D:"Vertical Speed"=0.32
-
- # The maximum vertical speed of this jetpack when slowly descending in hover mode.
- D:"Vertical Speed (Hover Mode / Slow Descent)"=0.45
-
- # The maximum vertical speed of this jetpack when flying in hover mode.
- D:"Vertical Speed (Hover Mode)"=0.18
-}
-
-
-"tuning - leadstone jetpack (te 1)" {
- # How much fuel is lost from this pack when the user is hit, if armored.
- I:"Armor Fuel Per Hit"=80
-
- # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
- I:"Armor Reduction"=5
-
- # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
- B:"Emergency Hover Mode"=false
-
- # The maximum amount of fuel that this pack can hold.
- I:"Fuel Capacity"=800000
-
- # The amount of fuel that can be inserted into this pack per tick from external sources.
- I:"Fuel Per Tick In"=1500
-
- # The amount of fuel that this pack uses every tick when used.
- I:"Fuel Usage"=32
-
- # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
- D:"Sideways Speed"=0.0
-
- # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
- D:"Sprint Fuel Usage Multiplier"=1.0
-
- # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
- D:"Sprint Speed Multiplier"=1.0
-
- # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
- D:"Vertical Acceleration"=0.1
-
- # The maximum vertical speed of this jetpack when flying.
- D:"Vertical Speed"=0.22
-
- # The maximum vertical speed of this jetpack when slowly descending in hover mode.
- D:"Vertical Speed (Hover Mode / Slow Descent)"=0.5
-
- # The maximum vertical speed of this jetpack when flying in hover mode.
- D:"Vertical Speed (Hover Mode)"=0.18
-}
-
-
-"tuning - reinforced flux pack (te 2)" {
- # How much fuel is lost from this pack when the user is hit, if armored.
- I:"Armor Fuel Per Hit"=100
-
- # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
- I:"Armor Reduction"=6
-
- # The maximum amount of fuel that this pack can hold.
- I:"Fuel Capacity"=12000000
-
- # The amount of fuel that can be inserted into this pack per tick from external sources.
- I:"Fuel Per Tick In"=6000
-
- # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
- I:"Fuel Per Tick Out"=6000
-}
-
-
-"tuning - reinforced jetpack (te 3)" {
- # How much fuel is lost from this pack when the user is hit, if armored.
- I:"Armor Fuel Per Hit"=120
-
- # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
- I:"Armor Reduction"=7
-
- # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
- B:"Emergency Hover Mode"=false
-
- # The maximum amount of fuel that this pack can hold.
- I:"Fuel Capacity"=6000000
-
- # The amount of fuel that can be inserted into this pack per tick from external sources.
- I:"Fuel Per Tick In"=15000
-
- # The amount of fuel that this pack uses every tick when used.
- I:"Fuel Usage"=200
-
- # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
- D:"Sideways Speed"=0.1
-
- # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
- D:"Sprint Fuel Usage Multiplier"=1.0
-
- # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
- D:"Sprint Speed Multiplier"=1.0
-
- # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
- D:"Vertical Acceleration"=0.5
-
- # The maximum vertical speed of this jetpack when flying.
- D:"Vertical Speed"=0.52
-
- # The maximum vertical speed of this jetpack when slowly descending in hover mode.
- D:"Vertical Speed (Hover Mode / Slow Descent)"=0.4
-
- # The maximum vertical speed of this jetpack when flying in hover mode.
- D:"Vertical Speed (Hover Mode)"=0.18
-}
-
-
-"tuning - resonant flux pack (te 3)" {
- # How much fuel is lost from this pack when the user is hit, if armored.
- I:"Armor Fuel Per Hit"=140
-
- # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
- I:"Armor Reduction"=7
-
- # The maximum amount of fuel that this pack can hold.
- I:"Fuel Capacity"=40000000
-
- # The amount of fuel that can be inserted into this pack per tick from external sources.
- I:"Fuel Per Tick In"=20000
-
- # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
- I:"Fuel Per Tick Out"=20000
-}
-
-
-"tuning - resonant jetpack (te 4)" {
- # How much fuel is lost from this pack when the user is hit, if armored.
- I:"Armor Fuel Per Hit"=160
-
- # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
- I:"Armor Reduction"=8
-
- # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
- B:"Emergency Hover Mode"=false
-
- # The maximum amount of fuel that this pack can hold.
- I:"Fuel Capacity"=25000000
-
- # The amount of fuel that can be inserted into this pack per tick from external sources.
- I:"Fuel Per Tick In"=20000
-
- # The amount of fuel that this pack uses every tick when used.
- I:"Fuel Usage"=450
-
- # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
- D:"Sideways Speed"=0.15
-
- # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
- D:"Sprint Fuel Usage Multiplier"=1.0
-
- # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
- D:"Sprint Speed Multiplier"=1.0
-
- # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
- D:"Vertical Acceleration"=0.7
-
- # The maximum vertical speed of this jetpack when flying.
- D:"Vertical Speed"=0.72
-
- # The maximum vertical speed of this jetpack when slowly descending in hover mode.
- D:"Vertical Speed (Hover Mode / Slow Descent)"=0.35
-
- # The maximum vertical speed of this jetpack when flying in hover mode.
- D:"Vertical Speed (Hover Mode)"=0.18
-}
-
-
+# Configuration file
+
+"integration settings" {
+ # When enabled, Simply Jetpacks will register its Ender IO-based jetpacks and flux packs.
+ B:"Ender IO integration"=false
+
+ # When enabled, Simply Jetpacks will register its RedstoneRepository tier5 jetplate recipes.
+ B:"Redstone Repository integration"=true
+
+ # When enabled, Simply Jetpacks will register its RedstoneArsenal tier5 jetpack recipes.
+ B:"RedstoneArsenal integration"=true
+
+ # When set to a value between 0-100, changes the fuel efficiency bonus of the Enderium Armored Jetplate (Ex: 80 uses fuel at 80% rate
+ I:"RedstoneRepository Fuel Efficiency Bonus"=80
+
+ # When enabled, Simply Jetpacks will register ThermalDynamic items for thruster recipes.
+ B:"ThermalDynamics integration"=true
+
+ # When enabled, Simply Jetpacks will register its Thermal Expansion-based jetpacks and flux packs.
+ B:"ThermalExpansion integration"=true
+
+ # When enabled, Simply Jetpacks will register its Vanilla-based jetpacks.
+ B:"Vanilla integration"=false
+}
+
+
+"item settings" {
+ # When enabled, Simply Jetpacks will register some crafting components from Redstone Arsenal to make the Flux-Infused JetPlate craftable if Redstone Arsenal is not installed.
+ B:"Add Redstone Arsenal items if not installed"=true
+
+ # The ID of the Fuel Efficiency enchantment. Set to 0 to disable.
+ I:"Fuel Efficiency enchant ID"=110
+
+ # When enabled, jetpacks will explode and kill their users when they are being used to fly through flammable fluid blocks.
+ B:"Jetpacks explode in flammable fluid blocks"=false
+}
+
+
+"tuning - basic flux pack (te 1)" {
+ # The maximum amount of fuel that this pack can hold.
+ I:"Fuel Capacity"=1500000
+
+ # The amount of fuel that can be inserted into this pack per tick from external sources.
+ I:"Fuel Per Tick In"=800
+
+ # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
+ I:"Fuel Per Tick Out"=800
+}
+
+
+"tuning - creative flux pack" {
+ # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
+ I:"Armor Reduction"=8
+
+ # The maximum amount of fuel that this pack can hold.
+ I:"Fuel Capacity"=200000
+
+ # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
+ I:"Fuel Per Tick Out"=50000
+}
+
+
+"tuning - creative jetpack" {
+ # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
+ I:"Armor Reduction"=12
+
+ # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
+ B:"Emergency Hover Mode"=true
+
+ # The maximum amount of fuel that this pack can hold.
+ I:"Fuel Capacity"=200000
+
+ # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
+ I:"Fuel Per Tick Out"=50000
+
+ # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
+ D:"Sideways Speed"=0.21
+
+ # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
+ D:"Sprint Speed Multiplier"=2.5
+
+ # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
+ D:"Vertical Acceleration"=0.15
+
+ # The maximum vertical speed of this jetpack when flying.
+ D:"Vertical Speed"=0.9
+
+ # The maximum vertical speed of this jetpack when slowly descending in hover mode.
+ D:"Vertical Speed (Hover Mode / Slow Descent)"=0.0
+
+ # The maximum vertical speed of this jetpack when flying in hover mode.
+ D:"Vertical Speed (Hover Mode)"=0.45
+}
+
+
+"tuning - flux-infused jetplate (te 5)" {
+ # How much fuel is lost from this pack when the user is hit, if armored.
+ I:"Armor Fuel Per Hit"=240
+
+ # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
+ I:"Armor Reduction"=12
+
+ # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
+ B:"Emergency Hover Mode"=false
+
+ # The maximum amount of fuel that this pack can hold.
+ I:"Fuel Capacity"=50000000
+
+ # The amount of fuel that can be inserted into this pack per tick from external sources.
+ I:"Fuel Per Tick In"=30000
+
+ # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
+ I:"Fuel Per Tick Out"=30000
+
+ # The amount of fuel that this pack uses every tick when used.
+ I:"Fuel Usage"=850
+
+ # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
+ D:"Sideways Speed"=0.2
+
+ # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
+ D:"Sprint Fuel Usage Multiplier"=1.0
+
+ # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
+ D:"Sprint Speed Multiplier"=1.0
+
+ # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
+ D:"Vertical Acceleration"=0.9
+
+ # The maximum vertical speed of this jetpack when flying.
+ D:"Vertical Speed"=0.82
+
+ # The maximum vertical speed of this jetpack when slowly descending in hover mode.
+ D:"Vertical Speed (Hover Mode / Slow Descent)"=0
+
+ # The maximum vertical speed of this jetpack when flying in hover mode.
+ D:"Vertical Speed (Hover Mode)"=0.18
+}
+
+
+"tuning - hardened jetpack (te 2)" {
+ # How much fuel is lost from this pack when the user is hit, if armored.
+ I:"Armor Fuel Per Hit"=80
+
+ # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
+ I:"Armor Reduction"=6
+
+ # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
+ B:"Emergency Hover Mode"=false
+
+ # The maximum amount of fuel that this pack can hold.
+ I:"Fuel Capacity"=3000000
+
+ # The amount of fuel that can be inserted into this pack per tick from external sources.
+ I:"Fuel Per Tick In"=8000
+
+ # The amount of fuel that this pack uses every tick when used.
+ I:"Fuel Usage"=50
+
+ # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
+ D:"Sideways Speed"=0.05
+
+ # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
+ D:"Sprint Fuel Usage Multiplier"=1.0
+
+ # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
+ D:"Sprint Speed Multiplier"=1.0
+
+ # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
+ D:"Vertical Acceleration"=0.3
+
+ # The maximum vertical speed of this jetpack when flying.
+ D:"Vertical Speed"=0.32
+
+ # The maximum vertical speed of this jetpack when slowly descending in hover mode.
+ D:"Vertical Speed (Hover Mode / Slow Descent)"=0.45
+
+ # The maximum vertical speed of this jetpack when flying in hover mode.
+ D:"Vertical Speed (Hover Mode)"=0.18
+}
+
+
+"tuning - leadstone jetpack (te 1)" {
+ # How much fuel is lost from this pack when the user is hit, if armored.
+ I:"Armor Fuel Per Hit"=80
+
+ # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
+ I:"Armor Reduction"=5
+
+ # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
+ B:"Emergency Hover Mode"=false
+
+ # The maximum amount of fuel that this pack can hold.
+ I:"Fuel Capacity"=800000
+
+ # The amount of fuel that can be inserted into this pack per tick from external sources.
+ I:"Fuel Per Tick In"=1500
+
+ # The amount of fuel that this pack uses every tick when used.
+ I:"Fuel Usage"=32
+
+ # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
+ D:"Sideways Speed"=0.0
+
+ # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
+ D:"Sprint Fuel Usage Multiplier"=1.0
+
+ # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
+ D:"Sprint Speed Multiplier"=1.0
+
+ # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
+ D:"Vertical Acceleration"=0.1
+
+ # The maximum vertical speed of this jetpack when flying.
+ D:"Vertical Speed"=0.22
+
+ # The maximum vertical speed of this jetpack when slowly descending in hover mode.
+ D:"Vertical Speed (Hover Mode / Slow Descent)"=0.5
+
+ # The maximum vertical speed of this jetpack when flying in hover mode.
+ D:"Vertical Speed (Hover Mode)"=0.18
+}
+
+
+"tuning - reinforced flux pack (te 2)" {
+ # How much fuel is lost from this pack when the user is hit, if armored.
+ I:"Armor Fuel Per Hit"=100
+
+ # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
+ I:"Armor Reduction"=6
+
+ # The maximum amount of fuel that this pack can hold.
+ I:"Fuel Capacity"=12000000
+
+ # The amount of fuel that can be inserted into this pack per tick from external sources.
+ I:"Fuel Per Tick In"=6000
+
+ # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
+ I:"Fuel Per Tick Out"=6000
+}
+
+
+"tuning - reinforced jetpack (te 3)" {
+ # How much fuel is lost from this pack when the user is hit, if armored.
+ I:"Armor Fuel Per Hit"=120
+
+ # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
+ I:"Armor Reduction"=7
+
+ # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
+ B:"Emergency Hover Mode"=false
+
+ # The maximum amount of fuel that this pack can hold.
+ I:"Fuel Capacity"=6000000
+
+ # The amount of fuel that can be inserted into this pack per tick from external sources.
+ I:"Fuel Per Tick In"=15000
+
+ # The amount of fuel that this pack uses every tick when used.
+ I:"Fuel Usage"=200
+
+ # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
+ D:"Sideways Speed"=0.1
+
+ # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
+ D:"Sprint Fuel Usage Multiplier"=1.0
+
+ # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
+ D:"Sprint Speed Multiplier"=1.0
+
+ # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
+ D:"Vertical Acceleration"=0.5
+
+ # The maximum vertical speed of this jetpack when flying.
+ D:"Vertical Speed"=0.52
+
+ # The maximum vertical speed of this jetpack when slowly descending in hover mode.
+ D:"Vertical Speed (Hover Mode / Slow Descent)"=0.4
+
+ # The maximum vertical speed of this jetpack when flying in hover mode.
+ D:"Vertical Speed (Hover Mode)"=0.18
+}
+
+
+"tuning - resonant flux pack (te 3)" {
+ # How much fuel is lost from this pack when the user is hit, if armored.
+ I:"Armor Fuel Per Hit"=140
+
+ # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
+ I:"Armor Reduction"=7
+
+ # The maximum amount of fuel that this pack can hold.
+ I:"Fuel Capacity"=40000000
+
+ # The amount of fuel that can be inserted into this pack per tick from external sources.
+ I:"Fuel Per Tick In"=20000
+
+ # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
+ I:"Fuel Per Tick Out"=20000
+}
+
+
+"tuning - resonant jetpack (te 4)" {
+ # How much fuel is lost from this pack when the user is hit, if armored.
+ I:"Armor Fuel Per Hit"=160
+
+ # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
+ I:"Armor Reduction"=8
+
+ # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
+ B:"Emergency Hover Mode"=false
+
+ # The maximum amount of fuel that this pack can hold.
+ I:"Fuel Capacity"=25000000
+
+ # The amount of fuel that can be inserted into this pack per tick from external sources.
+ I:"Fuel Per Tick In"=20000
+
+ # The amount of fuel that this pack uses every tick when used.
+ I:"Fuel Usage"=450
+
+ # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
+ D:"Sideways Speed"=0.15
+
+ # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
+ D:"Sprint Fuel Usage Multiplier"=1.0
+
+ # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
+ D:"Sprint Speed Multiplier"=1.0
+
+ # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
+ D:"Vertical Acceleration"=0.7
+
+ # The maximum vertical speed of this jetpack when flying.
+ D:"Vertical Speed"=0.72
+
+ # The maximum vertical speed of this jetpack when slowly descending in hover mode.
+ D:"Vertical Speed (Hover Mode / Slow Descent)"=0.35
+
+ # The maximum vertical speed of this jetpack when flying in hover mode.
+ D:"Vertical Speed (Hover Mode)"=0.18
+}
+
+
diff --git a/.minecraft/config/snad.cfg b/.minecraft/config/snad.cfg
index c9ba041..9318887 100644
--- a/.minecraft/config/snad.cfg
+++ b/.minecraft/config/snad.cfg
@@ -1,7 +1,7 @@
-# Configuration file
-
-"general configs" {
- I:"Speed Increase Multiplier"=2
-}
-
-
+# Configuration file
+
+"general configs" {
+ I:"Speed Increase Multiplier"=2
+}
+
+
diff --git a/.minecraft/config/spiceoflife.cfg b/.minecraft/config/spiceoflife.cfg
index a838bb4..c70f164 100644
--- a/.minecraft/config/spiceoflife.cfg
+++ b/.minecraft/config/spiceoflife.cfg
@@ -1,147 +1,147 @@
-# Configuration file
-
-##########################################################################################################
-# main
-#--------------------------------------------------------------------------------------------------------#
-# These config settings are server-side only
-# Their values will get synced to all clients on the server
-##########################################################################################################
-
-" main " {
- # If false, disables the entire diminishing returns part of the mod
- B:food.modifier.enabled=true
-}
-
-
-##########################################################################################################
-# client
-#--------------------------------------------------------------------------------------------------------#
-# These config settings are client-side only
-##########################################################################################################
-
-client {
- # If true, left clicking the air while holding a food container will open it (so that it can be eaten from)
- B:left.click.opens.food.containers=false
-}
-
-
-##########################################################################################################
-# foodgroups
-#--------------------------------------------------------------------------------------------------------#
-# Food groups are defined using .json files in /config/SpiceOfLife/
-# See /config/SpiceOfLife/example-food-group.json
-##########################################################################################################
-
-foodgroups {
-}
-
-
-##########################################################################################################
-# server
-#--------------------------------------------------------------------------------------------------------#
-# These config settings are server-side only
-# Their values will get synced to all clients on the server
-##########################################################################################################
-
-server {
- # If true, foods' hunger value will be multiplied by the current nutritional value
- # Setting this to false and affect.food.saturation.modifiers to true will make diminishing returns affect saturation only
- B:affect.food.hunger.values=true
-
- # If true, foods' saturation modifier will be multiplied by the current nutritional value
- # NOTE: When affect.food.hunger.values is true, saturation bonuses of foods will automatically decrease as the hunger value of the food decreases
- # Setting this to true when affect.food.hunger.values is true will make saturation bonuses decrease disproportionately more than hunger values
- # Setting this to true and affect.food.hunger.values to false will make diminishing returns affect saturation only
- B:affect.food.saturation.modifiers=false
-
- # If true, foods with negative hunger values will be made more negative as nutritional value decreases
- # NOTE: affect.food.hunger.values must be true for this to have any affect
- B:affect.negative.food.hunger.values=false
-
- # If true, foods with negative saturation modifiers will be made more negative as nutritional value decreases
- # NOTE: affect.food.saturation.modifiers must be true for this to have any affect
- B:affect.negative.food.saturation.modifiers=false
-
- # If true, a player's food history will be empty once they pass the new.player.food.eaten.threshold
- # If false, any food eaten before the threshold is passed will also count after it is passed
- B:clear.history.after.food.eaten.threshold.reached=true
-
- # The chance for food to drop from an open food container when the player jumps
- # Temporarily disabled while a better implementation is written (this config option will do nothing)
- D:food.containers.chance.to.drop.food=0.0
-
- # The maximum stacksize per slot in a food container
- I:food.containers.max.stacksize=64
-
- # The maximum time it takes to eat a food after being modified by food.eating.speed.modifier
- # The default eating duration is 32. Set this to 0 to remove the limit on eating speed.
- # Note: If this is set to 0 and food.eating.speed.modifier is > 0, a food with 0% nutrtional value will take nearly infinite time to eat
- I:food.eating.duration.max=0
-
- # If set to greater than zero, food eating speed will be affected by nutritional value
- # (meaning the lower the nutrtional value, the longer it will take to eat it)
- # Eating duration is calcualted using the formula (eating_duration / (nutritional_value^eating_speed_modifier))
- D:food.eating.speed.modifier=1.0
-
- # The maximum amount of eaten foods stored in the history at a time
- I:food.history.length=5
-
- # If true, food history will not get reset after every death
- B:food.history.persists.through.death=false
-
- # Rounding mode used on the hunger value of foods
- # Valid options: 'round', 'floor', 'ceiling'
- S:food.hunger.rounding.mode=round
-
- # Uses the EvalEx expression parser
- # See: https://github.com/uklimaschewski/EvalEx for syntax/function documentation
- #
- # Available variables:
- # count : The number of times the food (or its food group) has been eaten within the food history
- # hunger_count : The total amount of hunger that the food (or its food group) has restored within the food history (1 hunger unit = 1/2 hunger bar)
- # saturation_count : The total amount of saturation that the food (or its food group) has restored within the food history (1 saturation unit = 1/2 saturation bar)
- # max_history_length : The maximum length of the food history (see food.history.length)
- # cur_history_length : The current length of the food history (<= max_history_length)
- # food_hunger_value : The default amount of hunger the food would restore in hunger units (1 hunger unit = 1/2 hunger bar)
- # food_saturation_mod : The default saturation modifier of the food
- # cur_hunger : The current hunger value of the player in hunger units (20 = full)
- # cur_saturation : The current saturation value of the player
- # total_food_eaten : The all-time total number of times any food has been eaten by the player
- # food_group_count : The number of food groups that the food belongs to
- # distinct_food_groups_eaten : The number of distinct food groups in the player's current food history
- # total_food_groups : The total number of enabled food groups
- # exact_count : The number of times the food (ignoring food groups) has been eaten within the food history
- #
- S:food.modifier.formula=MAX(0, (1 - count/30))^MIN(8, food_hunger_value)
-
- # If true, a food journal will be given to each player as a starting item
- B:give.food.journal.as.starting.item=false
-
- # If true, a food journal will be given to each player once diminishing returns start for them
- # Not given if a player was given a food journal by give.food.journal.as.starting.item
- B:give.food.journal.on.dimishing.returns.start=false
-
- # The number of times a new player (by World) needs to eat before this mod has any effect
- I:new.player.food.eaten.threshold=10
-
- # If true, any foods not in a food group will be excluded from diminishing returns
- B:use.food.groups.as.whitelists=false
-
- # If true, food.history.length will use amount of hunger restored instead of number of foods eaten for its maximum length
- # For example, a food.history.length length of 12 will store a max of 2 foods that restored 6 hunger each,
- # 3 foods that restored 4 hunger each, 12 foods that restored 1 hunger each, etc
- # NOTE: food.history.length uses hunger units, where 1 hunger unit = 1/2 hunger bar
- B:use.hunger.restored.for.food.history.length=false
-
- # If true, food.history.length will use time (in Minecraft days) instead of number of foods eaten for its maximum length
- # For example, a food.history.length length of 12 will store all foods eaten in the last 12 Minecraft days.
- # Note: On servers, time only advances for each player while they are logged in unless use.time.progress.time.while.logged.off is set to true
- # Also note: use.hunger.restored.for.food.history.length must be false for this config option to take effect
- B:use.time.for.food.history.length=false
-
- # If true, food history time will still progress for each player while that player is logged out.
- # NOTE: use.time.for.food.history.length must be true for this to have any affect
- B:use.time.progress.time.while.logged.off=false
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# main
+#--------------------------------------------------------------------------------------------------------#
+# These config settings are server-side only
+# Their values will get synced to all clients on the server
+##########################################################################################################
+
+" main " {
+ # If false, disables the entire diminishing returns part of the mod
+ B:food.modifier.enabled=true
+}
+
+
+##########################################################################################################
+# client
+#--------------------------------------------------------------------------------------------------------#
+# These config settings are client-side only
+##########################################################################################################
+
+client {
+ # If true, left clicking the air while holding a food container will open it (so that it can be eaten from)
+ B:left.click.opens.food.containers=false
+}
+
+
+##########################################################################################################
+# foodgroups
+#--------------------------------------------------------------------------------------------------------#
+# Food groups are defined using .json files in /config/SpiceOfLife/
+# See /config/SpiceOfLife/example-food-group.json
+##########################################################################################################
+
+foodgroups {
+}
+
+
+##########################################################################################################
+# server
+#--------------------------------------------------------------------------------------------------------#
+# These config settings are server-side only
+# Their values will get synced to all clients on the server
+##########################################################################################################
+
+server {
+ # If true, foods' hunger value will be multiplied by the current nutritional value
+ # Setting this to false and affect.food.saturation.modifiers to true will make diminishing returns affect saturation only
+ B:affect.food.hunger.values=true
+
+ # If true, foods' saturation modifier will be multiplied by the current nutritional value
+ # NOTE: When affect.food.hunger.values is true, saturation bonuses of foods will automatically decrease as the hunger value of the food decreases
+ # Setting this to true when affect.food.hunger.values is true will make saturation bonuses decrease disproportionately more than hunger values
+ # Setting this to true and affect.food.hunger.values to false will make diminishing returns affect saturation only
+ B:affect.food.saturation.modifiers=false
+
+ # If true, foods with negative hunger values will be made more negative as nutritional value decreases
+ # NOTE: affect.food.hunger.values must be true for this to have any affect
+ B:affect.negative.food.hunger.values=false
+
+ # If true, foods with negative saturation modifiers will be made more negative as nutritional value decreases
+ # NOTE: affect.food.saturation.modifiers must be true for this to have any affect
+ B:affect.negative.food.saturation.modifiers=false
+
+ # If true, a player's food history will be empty once they pass the new.player.food.eaten.threshold
+ # If false, any food eaten before the threshold is passed will also count after it is passed
+ B:clear.history.after.food.eaten.threshold.reached=true
+
+ # The chance for food to drop from an open food container when the player jumps
+ # Temporarily disabled while a better implementation is written (this config option will do nothing)
+ D:food.containers.chance.to.drop.food=0.0
+
+ # The maximum stacksize per slot in a food container
+ I:food.containers.max.stacksize=64
+
+ # The maximum time it takes to eat a food after being modified by food.eating.speed.modifier
+ # The default eating duration is 32. Set this to 0 to remove the limit on eating speed.
+ # Note: If this is set to 0 and food.eating.speed.modifier is > 0, a food with 0% nutrtional value will take nearly infinite time to eat
+ I:food.eating.duration.max=0
+
+ # If set to greater than zero, food eating speed will be affected by nutritional value
+ # (meaning the lower the nutrtional value, the longer it will take to eat it)
+ # Eating duration is calcualted using the formula (eating_duration / (nutritional_value^eating_speed_modifier))
+ D:food.eating.speed.modifier=1.0
+
+ # The maximum amount of eaten foods stored in the history at a time
+ I:food.history.length=5
+
+ # If true, food history will not get reset after every death
+ B:food.history.persists.through.death=false
+
+ # Rounding mode used on the hunger value of foods
+ # Valid options: 'round', 'floor', 'ceiling'
+ S:food.hunger.rounding.mode=round
+
+ # Uses the EvalEx expression parser
+ # See: https://github.com/uklimaschewski/EvalEx for syntax/function documentation
+ #
+ # Available variables:
+ # count : The number of times the food (or its food group) has been eaten within the food history
+ # hunger_count : The total amount of hunger that the food (or its food group) has restored within the food history (1 hunger unit = 1/2 hunger bar)
+ # saturation_count : The total amount of saturation that the food (or its food group) has restored within the food history (1 saturation unit = 1/2 saturation bar)
+ # max_history_length : The maximum length of the food history (see food.history.length)
+ # cur_history_length : The current length of the food history (<= max_history_length)
+ # food_hunger_value : The default amount of hunger the food would restore in hunger units (1 hunger unit = 1/2 hunger bar)
+ # food_saturation_mod : The default saturation modifier of the food
+ # cur_hunger : The current hunger value of the player in hunger units (20 = full)
+ # cur_saturation : The current saturation value of the player
+ # total_food_eaten : The all-time total number of times any food has been eaten by the player
+ # food_group_count : The number of food groups that the food belongs to
+ # distinct_food_groups_eaten : The number of distinct food groups in the player's current food history
+ # total_food_groups : The total number of enabled food groups
+ # exact_count : The number of times the food (ignoring food groups) has been eaten within the food history
+ #
+ S:food.modifier.formula=MAX(0, (1 - count/30))^MIN(8, food_hunger_value)
+
+ # If true, a food journal will be given to each player as a starting item
+ B:give.food.journal.as.starting.item=false
+
+ # If true, a food journal will be given to each player once diminishing returns start for them
+ # Not given if a player was given a food journal by give.food.journal.as.starting.item
+ B:give.food.journal.on.dimishing.returns.start=false
+
+ # The number of times a new player (by World) needs to eat before this mod has any effect
+ I:new.player.food.eaten.threshold=10
+
+ # If true, any foods not in a food group will be excluded from diminishing returns
+ B:use.food.groups.as.whitelists=false
+
+ # If true, food.history.length will use amount of hunger restored instead of number of foods eaten for its maximum length
+ # For example, a food.history.length length of 12 will store a max of 2 foods that restored 6 hunger each,
+ # 3 foods that restored 4 hunger each, 12 foods that restored 1 hunger each, etc
+ # NOTE: food.history.length uses hunger units, where 1 hunger unit = 1/2 hunger bar
+ B:use.hunger.restored.for.food.history.length=false
+
+ # If true, food.history.length will use time (in Minecraft days) instead of number of foods eaten for its maximum length
+ # For example, a food.history.length length of 12 will store all foods eaten in the last 12 Minecraft days.
+ # Note: On servers, time only advances for each player while they are logged in unless use.time.progress.time.while.logged.off is set to true
+ # Also note: use.hunger.restored.for.food.history.length must be false for this config option to take effect
+ B:use.time.for.food.history.length=false
+
+ # If true, food history time will still progress for each player while that player is logged out.
+ # NOTE: use.time.for.food.history.length must be true for this to have any affect
+ B:use.time.progress.time.while.logged.off=false
+}
+
+
diff --git a/.minecraft/config/spiceoflife/bread.json b/.minecraft/config/spiceoflife/bread.json
index f0eca68..8330936 100644
--- a/.minecraft/config/spiceoflife/bread.json
+++ b/.minecraft/config/spiceoflife/bread.json
@@ -1,22 +1,22 @@
-{
- "food": {
- "items": [
- "actuallyadditions:item_food:10",
- "actuallyadditions:item_food:15",
- "actuallyadditions:item_food:17",
- "minecraft:bread",
- "harvestcraft:banananutbreaditem",
- "harvestcraft:cheeseontoastitem",
- "harvestcraft:cornbreaditem",
- "harvestcraft:croissantitem",
- "harvestcraft:damperitem",
- "harvestcraft:datenutbreaditem",
- "harvestcraft:gritsitem",
- "harvestcraft:lavendershortbreaditem",
- "harvestcraft:naanitem",
- "harvestcraft:toastitem",
- "harvestcraft:zucchinibreaditem"
- ]
- },
- "name": "Bread"
+{
+ "food": {
+ "items": [
+ "actuallyadditions:item_food:10",
+ "actuallyadditions:item_food:15",
+ "actuallyadditions:item_food:17",
+ "minecraft:bread",
+ "harvestcraft:banananutbreaditem",
+ "harvestcraft:cheeseontoastitem",
+ "harvestcraft:cornbreaditem",
+ "harvestcraft:croissantitem",
+ "harvestcraft:damperitem",
+ "harvestcraft:datenutbreaditem",
+ "harvestcraft:gritsitem",
+ "harvestcraft:lavendershortbreaditem",
+ "harvestcraft:naanitem",
+ "harvestcraft:toastitem",
+ "harvestcraft:zucchinibreaditem"
+ ]
+ },
+ "name": "Bread"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/bread_meal.json b/.minecraft/config/spiceoflife/bread_meal.json
index 2883f99..90cdec4 100644
--- a/.minecraft/config/spiceoflife/bread_meal.json
+++ b/.minecraft/config/spiceoflife/bread_meal.json
@@ -1,71 +1,71 @@
-{
- "food": {
- "items": [
- "actuallyadditions:item_food:11",
- "harvestcraft:applejellysandwichitem",
- "harvestcraft:apricotjellysandwichitem",
- "harvestcraft:beansontoastitem",
- "harvestcraft:blackberryjellysandwichitem",
- "harvestcraft:blueberryjellysandwichitem",
- "harvestcraft:breadedporkchopitem",
- "harvestcraft:cherryjellysandwichitem",
- "harvestcraft:cinnamontoastitem",
- "harvestcraft:cranberryjellysandwichitem",
- "harvestcraft:fairybreaditem",
- "harvestcraft:festivalbreaditem",
- "harvestcraft:figjellysandwichitem",
- "harvestcraft:fishsandwichitem",
- "harvestcraft:footlongitem",
- "harvestcraft:frenchtoastitem",
- "harvestcraft:fruitcreamfestivalbreaditem",
- "harvestcraft:garlicbreaditem",
- "harvestcraft:gingerbreaditem",
- "harvestcraft:gooseberryjellysandwichitem",
- "harvestcraft:grapefruitjellysandwichitem",
- "harvestcraft:grilledcheeseitem",
- "harvestcraft:grilledcheesevegemitetoastitem",
- "harvestcraft:hamandcheesesandwichitem",
- "harvestcraft:hamsweetpicklesandwichitem",
- "harvestcraft:honeybreaditem",
- "harvestcraft:honeybunitem",
- "harvestcraft:honeysandwichitem",
- "harvestcraft:jamrollitem",
- "harvestcraft:kiwijellysandwichitem",
- "harvestcraft:leafychickensandwichitem",
- "harvestcraft:leafyfishsandwichitem",
- "harvestcraft:lemonjellysandwichitem",
- "harvestcraft:limejellysandwichitem",
- "harvestcraft:mangojellysandwichitem",
- "harvestcraft:maplesyruppancakesitem",
- "harvestcraft:maplesyrupwafflesitem",
- "harvestcraft:montecristosandwichitem",
- "harvestcraft:orangejellysandwichitem",
- "harvestcraft:papayajellysandwichitem",
- "harvestcraft:pbandjitem",
- "harvestcraft:peachjellysandwichitem",
- "harvestcraft:pearjellysandwichitem",
- "harvestcraft:persimmonjellysandwichitem",
- "harvestcraft:plumjellysandwichitem",
- "harvestcraft:pomegranatejellysandwichitem",
- "harvestcraft:pumpkinbreaditem",
- "harvestcraft:pumpkinmuffinitem",
- "harvestcraft:pumpkinoatsconesitem",
- "harvestcraft:raspberryjellysandwichitem",
- "harvestcraft:sausageinbreaditem",
- "harvestcraft:sausagerollitem",
- "harvestcraft:spicebunitem",
- "harvestcraft:starfruitjellysandwichitem",
- "harvestcraft:strawberryjellysandwichitem",
- "harvestcraft:stuffingitem",
- "harvestcraft:sunflowerwheatrollsitem",
- "harvestcraft:toastedcoconutitem",
- "harvestcraft:toastedwesternitem",
- "harvestcraft:toastsandwichitem",
- "harvestcraft:tunafishsandwichitem",
- "harvestcraft:vegemiteontoastitem",
- "harvestcraft:walnutraisinbreaditem",
- "harvestcraft:watermelonjellysandwichitem"
- ]
- },
- "name": "Bread Meal"
+{
+ "food": {
+ "items": [
+ "actuallyadditions:item_food:11",
+ "harvestcraft:applejellysandwichitem",
+ "harvestcraft:apricotjellysandwichitem",
+ "harvestcraft:beansontoastitem",
+ "harvestcraft:blackberryjellysandwichitem",
+ "harvestcraft:blueberryjellysandwichitem",
+ "harvestcraft:breadedporkchopitem",
+ "harvestcraft:cherryjellysandwichitem",
+ "harvestcraft:cinnamontoastitem",
+ "harvestcraft:cranberryjellysandwichitem",
+ "harvestcraft:fairybreaditem",
+ "harvestcraft:festivalbreaditem",
+ "harvestcraft:figjellysandwichitem",
+ "harvestcraft:fishsandwichitem",
+ "harvestcraft:footlongitem",
+ "harvestcraft:frenchtoastitem",
+ "harvestcraft:fruitcreamfestivalbreaditem",
+ "harvestcraft:garlicbreaditem",
+ "harvestcraft:gingerbreaditem",
+ "harvestcraft:gooseberryjellysandwichitem",
+ "harvestcraft:grapefruitjellysandwichitem",
+ "harvestcraft:grilledcheeseitem",
+ "harvestcraft:grilledcheesevegemitetoastitem",
+ "harvestcraft:hamandcheesesandwichitem",
+ "harvestcraft:hamsweetpicklesandwichitem",
+ "harvestcraft:honeybreaditem",
+ "harvestcraft:honeybunitem",
+ "harvestcraft:honeysandwichitem",
+ "harvestcraft:jamrollitem",
+ "harvestcraft:kiwijellysandwichitem",
+ "harvestcraft:leafychickensandwichitem",
+ "harvestcraft:leafyfishsandwichitem",
+ "harvestcraft:lemonjellysandwichitem",
+ "harvestcraft:limejellysandwichitem",
+ "harvestcraft:mangojellysandwichitem",
+ "harvestcraft:maplesyruppancakesitem",
+ "harvestcraft:maplesyrupwafflesitem",
+ "harvestcraft:montecristosandwichitem",
+ "harvestcraft:orangejellysandwichitem",
+ "harvestcraft:papayajellysandwichitem",
+ "harvestcraft:pbandjitem",
+ "harvestcraft:peachjellysandwichitem",
+ "harvestcraft:pearjellysandwichitem",
+ "harvestcraft:persimmonjellysandwichitem",
+ "harvestcraft:plumjellysandwichitem",
+ "harvestcraft:pomegranatejellysandwichitem",
+ "harvestcraft:pumpkinbreaditem",
+ "harvestcraft:pumpkinmuffinitem",
+ "harvestcraft:pumpkinoatsconesitem",
+ "harvestcraft:raspberryjellysandwichitem",
+ "harvestcraft:sausageinbreaditem",
+ "harvestcraft:sausagerollitem",
+ "harvestcraft:spicebunitem",
+ "harvestcraft:starfruitjellysandwichitem",
+ "harvestcraft:strawberryjellysandwichitem",
+ "harvestcraft:stuffingitem",
+ "harvestcraft:sunflowerwheatrollsitem",
+ "harvestcraft:toastedcoconutitem",
+ "harvestcraft:toastedwesternitem",
+ "harvestcraft:toastsandwichitem",
+ "harvestcraft:tunafishsandwichitem",
+ "harvestcraft:vegemiteontoastitem",
+ "harvestcraft:walnutraisinbreaditem",
+ "harvestcraft:watermelonjellysandwichitem"
+ ]
+ },
+ "name": "Bread Meal"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/cooked_fish.json b/.minecraft/config/spiceoflife/cooked_fish.json
index d5c1376..2ee0015 100644
--- a/.minecraft/config/spiceoflife/cooked_fish.json
+++ b/.minecraft/config/spiceoflife/cooked_fish.json
@@ -1,22 +1,22 @@
-{
- "food": {
- "items": [
- "minecraft:cooked_cod",
- "minecraft:cooked_fish",
- "minecraft:cooked_fish:1",
- "minecraft:cooked_salmon",
- "harvestcraft:calamaricookeditem",
- "harvestcraft:clamcookeditem",
- "harvestcraft:crabcookeditem",
- "harvestcraft:crayfishcookeditem",
- "harvestcraft:octopuscookeditem",
- "harvestcraft:shrimpcookeditem",
- "harvestcraft:turtlecookeditem",
- "tconstruct:edible:20",
- "tconstruct:edible:21",
- "tconstruct:edible:22",
- "tconstruct:edible:23"
- ]
- },
- "name": "Fish"
+{
+ "food": {
+ "items": [
+ "minecraft:cooked_cod",
+ "minecraft:cooked_fish",
+ "minecraft:cooked_fish:1",
+ "minecraft:cooked_salmon",
+ "harvestcraft:calamaricookeditem",
+ "harvestcraft:clamcookeditem",
+ "harvestcraft:crabcookeditem",
+ "harvestcraft:crayfishcookeditem",
+ "harvestcraft:octopuscookeditem",
+ "harvestcraft:shrimpcookeditem",
+ "harvestcraft:turtlecookeditem",
+ "tconstruct:edible:20",
+ "tconstruct:edible:21",
+ "tconstruct:edible:22",
+ "tconstruct:edible:23"
+ ]
+ },
+ "name": "Fish"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/cooked_meat.json b/.minecraft/config/spiceoflife/cooked_meat.json
index e8bf824..7d3c5e9 100644
--- a/.minecraft/config/spiceoflife/cooked_meat.json
+++ b/.minecraft/config/spiceoflife/cooked_meat.json
@@ -1,30 +1,30 @@
-{
- "food": {
- "items": [
- "minecraft:cooked_beef",
- "minecraft:cooked_chicken",
- "minecraft:cooked_mutton",
- "minecraft:cooked_porkchop",
- "minecraft:cooked_rabbit",
- "natura:edibles:1",
- "harvestcraft:apricotglazedporkitem",
- "harvestcraft:beefjerkyitem",
- "harvestcraft:beefwellingtonitem",
- "harvestcraft:cashewchickenitem",
- "harvestcraft:cookedgrubitem",
- "harvestcraft:duckcookeditem",
- "harvestcraft:snailcookeditem",
- "harvestcraft:venisoncookeditem",
- "harvestcraft:zombiejerkyitem",
- "tconstruct:edible",
- "tconstruct:edible:10",
- "tconstruct:edible:11",
- "tconstruct:edible:12",
- "tconstruct:edible:13",
- "tconstruct:edible:14",
- "tconstruct:edible:15",
- "tconstruct:edible:2"
- ]
- },
- "name": "Meat"
+{
+ "food": {
+ "items": [
+ "minecraft:cooked_beef",
+ "minecraft:cooked_chicken",
+ "minecraft:cooked_mutton",
+ "minecraft:cooked_porkchop",
+ "minecraft:cooked_rabbit",
+ "natura:edibles:1",
+ "harvestcraft:apricotglazedporkitem",
+ "harvestcraft:beefjerkyitem",
+ "harvestcraft:beefwellingtonitem",
+ "harvestcraft:cashewchickenitem",
+ "harvestcraft:cookedgrubitem",
+ "harvestcraft:duckcookeditem",
+ "harvestcraft:snailcookeditem",
+ "harvestcraft:venisoncookeditem",
+ "harvestcraft:zombiejerkyitem",
+ "tconstruct:edible",
+ "tconstruct:edible:10",
+ "tconstruct:edible:11",
+ "tconstruct:edible:12",
+ "tconstruct:edible:13",
+ "tconstruct:edible:14",
+ "tconstruct:edible:15",
+ "tconstruct:edible:2"
+ ]
+ },
+ "name": "Meat"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/cooked_tofu.json b/.minecraft/config/spiceoflife/cooked_tofu.json
index c2d7973..9bf4f44 100644
--- a/.minecraft/config/spiceoflife/cooked_tofu.json
+++ b/.minecraft/config/spiceoflife/cooked_tofu.json
@@ -1,17 +1,17 @@
-{
- "food": {
- "items": [
- "harvestcraft:cookedtofabbititem",
- "harvestcraft:cookedtofaconitem",
- "harvestcraft:cookedtofeakitem",
- "harvestcraft:cookedtofeegitem",
- "harvestcraft:cookedtofenisonitem",
- "harvestcraft:cookedtofickenitem",
- "harvestcraft:cookedtofishitem",
- "harvestcraft:cookedtofuduckitem",
- "harvestcraft:cookedtofurkeyitem",
- "harvestcraft:cookedtofuttonitem"
- ]
- },
- "name": "Cooked Tofu"
+{
+ "food": {
+ "items": [
+ "harvestcraft:cookedtofabbititem",
+ "harvestcraft:cookedtofaconitem",
+ "harvestcraft:cookedtofeakitem",
+ "harvestcraft:cookedtofeegitem",
+ "harvestcraft:cookedtofenisonitem",
+ "harvestcraft:cookedtofickenitem",
+ "harvestcraft:cookedtofishitem",
+ "harvestcraft:cookedtofuduckitem",
+ "harvestcraft:cookedtofurkeyitem",
+ "harvestcraft:cookedtofuttonitem"
+ ]
+ },
+ "name": "Cooked Tofu"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/crop.json b/.minecraft/config/spiceoflife/crop.json
index a8e62af..100cfad 100644
--- a/.minecraft/config/spiceoflife/crop.json
+++ b/.minecraft/config/spiceoflife/crop.json
@@ -1,73 +1,73 @@
-{
- "food": {
- "items": [
- "actuallyadditions:item_canola_seed",
- "actuallyadditions:item_coffee_beans",
- "actuallyadditions:item_food:16",
- "minecraft:beetroot",
- "minecraft:carrot",
- "minecraft:poisonous_potato",
- "minecraft:potato",
- "minecraft:wheat",
- "harvestcraft:artichokeitem",
- "harvestcraft:asparagusitem",
- "harvestcraft:avocadoitem",
- "harvestcraft:bambooshootitem",
- "harvestcraft:bamboosteamedriceitem",
- "harvestcraft:barleyitem",
- "harvestcraft:beanitem",
- "harvestcraft:beetitem",
- "harvestcraft:bellpepperitem",
- "harvestcraft:broccoliitem",
- "harvestcraft:brusselsproutitem",
- "harvestcraft:cabbageitem",
- "harvestcraft:caulifloweritem",
- "harvestcraft:celeryandpeanutbutteritem",
- "harvestcraft:celeryitem",
- "harvestcraft:chilipepperitem",
- "harvestcraft:cinnamonitem",
- "harvestcraft:coffeebeanitem",
- "harvestcraft:cornitem",
- "harvestcraft:cottonitem",
- "harvestcraft:cucumberitem",
- "harvestcraft:curryleafitem",
- "harvestcraft:ediblerootitem",
- "harvestcraft:eggplantitem",
- "harvestcraft:garlicitem",
- "harvestcraft:gigapickleitem",
- "harvestcraft:gingeritem",
- "harvestcraft:harvestpumpkinitem",
- "harvestcraft:leekitem",
- "harvestcraft:lettuceitem",
- "harvestcraft:musselrawitem",
- "harvestcraft:mustardseedsitem",
- "harvestcraft:nutmegitem",
- "harvestcraft:oatsitem",
- "harvestcraft:okraitem",
- "harvestcraft:onionitem",
- "harvestcraft:parsnipitem",
- "harvestcraft:peasitem",
- "harvestcraft:peppercornitem",
- "harvestcraft:peppermintitem",
- "harvestcraft:picklesitem",
- "harvestcraft:radishitem",
- "harvestcraft:rhubarbitem",
- "harvestcraft:riceitem",
- "harvestcraft:rutabagaitem",
- "harvestcraft:ryeitem",
- "harvestcraft:sesameseedsitem",
- "harvestcraft:soybeanitem",
- "harvestcraft:spiceleafitem",
- "harvestcraft:spinachitem",
- "harvestcraft:sunflowerseedsitem",
- "harvestcraft:tealeafitem",
- "harvestcraft:tomatoitem",
- "harvestcraft:turnipitem",
- "harvestcraft:vanillabeanitem",
- "harvestcraft:whitemushroomitem",
- "harvestcraft:wintersquashitem",
- "harvestcraft:zucchiniitem"
- ]
- },
- "name": "Crop"
+{
+ "food": {
+ "items": [
+ "actuallyadditions:item_canola_seed",
+ "actuallyadditions:item_coffee_beans",
+ "actuallyadditions:item_food:16",
+ "minecraft:beetroot",
+ "minecraft:carrot",
+ "minecraft:poisonous_potato",
+ "minecraft:potato",
+ "minecraft:wheat",
+ "harvestcraft:artichokeitem",
+ "harvestcraft:asparagusitem",
+ "harvestcraft:avocadoitem",
+ "harvestcraft:bambooshootitem",
+ "harvestcraft:bamboosteamedriceitem",
+ "harvestcraft:barleyitem",
+ "harvestcraft:beanitem",
+ "harvestcraft:beetitem",
+ "harvestcraft:bellpepperitem",
+ "harvestcraft:broccoliitem",
+ "harvestcraft:brusselsproutitem",
+ "harvestcraft:cabbageitem",
+ "harvestcraft:caulifloweritem",
+ "harvestcraft:celeryandpeanutbutteritem",
+ "harvestcraft:celeryitem",
+ "harvestcraft:chilipepperitem",
+ "harvestcraft:cinnamonitem",
+ "harvestcraft:coffeebeanitem",
+ "harvestcraft:cornitem",
+ "harvestcraft:cottonitem",
+ "harvestcraft:cucumberitem",
+ "harvestcraft:curryleafitem",
+ "harvestcraft:ediblerootitem",
+ "harvestcraft:eggplantitem",
+ "harvestcraft:garlicitem",
+ "harvestcraft:gigapickleitem",
+ "harvestcraft:gingeritem",
+ "harvestcraft:harvestpumpkinitem",
+ "harvestcraft:leekitem",
+ "harvestcraft:lettuceitem",
+ "harvestcraft:musselrawitem",
+ "harvestcraft:mustardseedsitem",
+ "harvestcraft:nutmegitem",
+ "harvestcraft:oatsitem",
+ "harvestcraft:okraitem",
+ "harvestcraft:onionitem",
+ "harvestcraft:parsnipitem",
+ "harvestcraft:peasitem",
+ "harvestcraft:peppercornitem",
+ "harvestcraft:peppermintitem",
+ "harvestcraft:picklesitem",
+ "harvestcraft:radishitem",
+ "harvestcraft:rhubarbitem",
+ "harvestcraft:riceitem",
+ "harvestcraft:rutabagaitem",
+ "harvestcraft:ryeitem",
+ "harvestcraft:sesameseedsitem",
+ "harvestcraft:soybeanitem",
+ "harvestcraft:spiceleafitem",
+ "harvestcraft:spinachitem",
+ "harvestcraft:sunflowerseedsitem",
+ "harvestcraft:tealeafitem",
+ "harvestcraft:tomatoitem",
+ "harvestcraft:turnipitem",
+ "harvestcraft:vanillabeanitem",
+ "harvestcraft:whitemushroomitem",
+ "harvestcraft:wintersquashitem",
+ "harvestcraft:zucchiniitem"
+ ]
+ },
+ "name": "Crop"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/crop_meal.json b/.minecraft/config/spiceoflife/crop_meal.json
index cc51245..d8a374b 100644
--- a/.minecraft/config/spiceoflife/crop_meal.json
+++ b/.minecraft/config/spiceoflife/crop_meal.json
@@ -1,105 +1,105 @@
-{
- "food": {
- "items": [
- "actuallyadditions:item_food:1",
- "minecraft:baked_potato",
- "minecraft:golden_carrot",
- "minecraft:pumpkin_pie",
- "harvestcraft:avocadoburritoitem",
- "harvestcraft:babaganoushitem",
- "harvestcraft:baklavaitem",
- "harvestcraft:beanburritoitem",
- "harvestcraft:beansandriceitem",
- "harvestcraft:beetburgeritem",
- "harvestcraft:braisedonionsitem",
- "harvestcraft:butteredpotatoitem",
- "harvestcraft:ceasarsaladitem",
- "harvestcraft:cevicheitem",
- "harvestcraft:cheddarandsourcreampotatochipsitem",
- "harvestcraft:chiliitem",
- "harvestcraft:chilipoppersitem",
- "harvestcraft:chipsandsalsaitem",
- "harvestcraft:cobblestonecobbleritem",
- "harvestcraft:coffeeconlecheitem",
- "harvestcraft:coleslawitem",
- "harvestcraft:cornishpastyitem",
- "harvestcraft:cucumbersaladitem",
- "harvestcraft:eggsaladitem",
- "harvestcraft:extremechiliitem",
- "harvestcraft:fiestacornsaladitem",
- "harvestcraft:friedgreentomatoesitem",
- "harvestcraft:friedonionsitem",
- "harvestcraft:friedpecanokraitem",
- "harvestcraft:friedriceitem",
- "harvestcraft:garlicmashedpotatoesitem",
- "harvestcraft:gherkinitem",
- "harvestcraft:gingeredrhubarbtartitem",
- "harvestcraft:glazedcarrotsitem",
- "harvestcraft:greenbeancasseroleitem",
- "harvestcraft:grilledasparagusitem",
- "harvestcraft:grilledeggplantitem",
- "harvestcraft:grilledmushroomitem",
- "harvestcraft:grilledskewersitem",
- "harvestcraft:guacamoleitem",
- "harvestcraft:hashitem",
- "harvestcraft:herbbutterparsnipsitem",
- "harvestcraft:homestylelunchitem",
- "harvestcraft:honeyglazedcarrotsitem",
- "harvestcraft:hummusitem",
- "harvestcraft:ironbrewitem",
- "harvestcraft:kimchiitem",
- "harvestcraft:mapleoatmealitem",
- "harvestcraft:mashedpotatoesitem",
- "harvestcraft:mashedsweetpotatoesitem",
- "harvestcraft:mixedsaladitem",
- "harvestcraft:monsterfrieddumplingsitem",
- "harvestcraft:museliitem",
- "harvestcraft:musselcookeditem",
- "harvestcraft:okracreoleitem",
- "harvestcraft:ovenroastedcaulifloweritem",
- "harvestcraft:patreonpieitem",
- "harvestcraft:peachesandcreamoatmealitem",
- "harvestcraft:peasandceleryitem",
- "harvestcraft:pepperjellyandcrackersitem",
- "harvestcraft:pickledbeetsitem",
- "harvestcraft:pickledonionsitem",
- "harvestcraft:potatoandcheesepirogiitem",
- "harvestcraft:potatosaladitem",
- "harvestcraft:rainbowcurryitem",
- "harvestcraft:refriedbeansitem",
- "harvestcraft:roastedrootveggiemedleyitem",
- "harvestcraft:roastpotatoesitem",
- "harvestcraft:salsaitem",
- "harvestcraft:seedsoupitem",
- "harvestcraft:sesameballitem",
- "harvestcraft:sourcreamandonionpotatochipsitem",
- "harvestcraft:spicygreensitem",
- "harvestcraft:spinachpieitem",
- "harvestcraft:springsaladitem",
- "harvestcraft:steamedpeasitem",
- "harvestcraft:steamedspinachitem",
- "harvestcraft:stuffedeggplantitem",
- "harvestcraft:stuffedmushroomitem",
- "harvestcraft:stuffedpepperitem",
- "harvestcraft:succotashitem",
- "harvestcraft:summerradishsaladitem",
- "harvestcraft:summersquashwithradishitem",
- "harvestcraft:sunflowerbroccolisaladitem",
- "harvestcraft:sweetpickleitem",
- "harvestcraft:sweetpotatoitem",
- "harvestcraft:sweetpotatopieitem",
- "harvestcraft:sweetpotatosouffleitem",
- "harvestcraft:tatertotsitem",
- "harvestcraft:threebeansaladitem",
- "harvestcraft:tortillachipsitem",
- "harvestcraft:tunapotatoitem",
- "harvestcraft:vegetarianlettucewrapitem",
- "harvestcraft:veggiestirfryitem",
- "harvestcraft:veggiestripsitem",
- "harvestcraft:zestyzucchiniitem",
- "harvestcraft:zucchinibakeitem",
- "harvestcraft:zucchinifriesitem"
- ]
- },
- "name": "Crop Meal"
+{
+ "food": {
+ "items": [
+ "actuallyadditions:item_food:1",
+ "minecraft:baked_potato",
+ "minecraft:golden_carrot",
+ "minecraft:pumpkin_pie",
+ "harvestcraft:avocadoburritoitem",
+ "harvestcraft:babaganoushitem",
+ "harvestcraft:baklavaitem",
+ "harvestcraft:beanburritoitem",
+ "harvestcraft:beansandriceitem",
+ "harvestcraft:beetburgeritem",
+ "harvestcraft:braisedonionsitem",
+ "harvestcraft:butteredpotatoitem",
+ "harvestcraft:ceasarsaladitem",
+ "harvestcraft:cevicheitem",
+ "harvestcraft:cheddarandsourcreampotatochipsitem",
+ "harvestcraft:chiliitem",
+ "harvestcraft:chilipoppersitem",
+ "harvestcraft:chipsandsalsaitem",
+ "harvestcraft:cobblestonecobbleritem",
+ "harvestcraft:coffeeconlecheitem",
+ "harvestcraft:coleslawitem",
+ "harvestcraft:cornishpastyitem",
+ "harvestcraft:cucumbersaladitem",
+ "harvestcraft:eggsaladitem",
+ "harvestcraft:extremechiliitem",
+ "harvestcraft:fiestacornsaladitem",
+ "harvestcraft:friedgreentomatoesitem",
+ "harvestcraft:friedonionsitem",
+ "harvestcraft:friedpecanokraitem",
+ "harvestcraft:friedriceitem",
+ "harvestcraft:garlicmashedpotatoesitem",
+ "harvestcraft:gherkinitem",
+ "harvestcraft:gingeredrhubarbtartitem",
+ "harvestcraft:glazedcarrotsitem",
+ "harvestcraft:greenbeancasseroleitem",
+ "harvestcraft:grilledasparagusitem",
+ "harvestcraft:grilledeggplantitem",
+ "harvestcraft:grilledmushroomitem",
+ "harvestcraft:grilledskewersitem",
+ "harvestcraft:guacamoleitem",
+ "harvestcraft:hashitem",
+ "harvestcraft:herbbutterparsnipsitem",
+ "harvestcraft:homestylelunchitem",
+ "harvestcraft:honeyglazedcarrotsitem",
+ "harvestcraft:hummusitem",
+ "harvestcraft:ironbrewitem",
+ "harvestcraft:kimchiitem",
+ "harvestcraft:mapleoatmealitem",
+ "harvestcraft:mashedpotatoesitem",
+ "harvestcraft:mashedsweetpotatoesitem",
+ "harvestcraft:mixedsaladitem",
+ "harvestcraft:monsterfrieddumplingsitem",
+ "harvestcraft:museliitem",
+ "harvestcraft:musselcookeditem",
+ "harvestcraft:okracreoleitem",
+ "harvestcraft:ovenroastedcaulifloweritem",
+ "harvestcraft:patreonpieitem",
+ "harvestcraft:peachesandcreamoatmealitem",
+ "harvestcraft:peasandceleryitem",
+ "harvestcraft:pepperjellyandcrackersitem",
+ "harvestcraft:pickledbeetsitem",
+ "harvestcraft:pickledonionsitem",
+ "harvestcraft:potatoandcheesepirogiitem",
+ "harvestcraft:potatosaladitem",
+ "harvestcraft:rainbowcurryitem",
+ "harvestcraft:refriedbeansitem",
+ "harvestcraft:roastedrootveggiemedleyitem",
+ "harvestcraft:roastpotatoesitem",
+ "harvestcraft:salsaitem",
+ "harvestcraft:seedsoupitem",
+ "harvestcraft:sesameballitem",
+ "harvestcraft:sourcreamandonionpotatochipsitem",
+ "harvestcraft:spicygreensitem",
+ "harvestcraft:spinachpieitem",
+ "harvestcraft:springsaladitem",
+ "harvestcraft:steamedpeasitem",
+ "harvestcraft:steamedspinachitem",
+ "harvestcraft:stuffedeggplantitem",
+ "harvestcraft:stuffedmushroomitem",
+ "harvestcraft:stuffedpepperitem",
+ "harvestcraft:succotashitem",
+ "harvestcraft:summerradishsaladitem",
+ "harvestcraft:summersquashwithradishitem",
+ "harvestcraft:sunflowerbroccolisaladitem",
+ "harvestcraft:sweetpickleitem",
+ "harvestcraft:sweetpotatoitem",
+ "harvestcraft:sweetpotatopieitem",
+ "harvestcraft:sweetpotatosouffleitem",
+ "harvestcraft:tatertotsitem",
+ "harvestcraft:threebeansaladitem",
+ "harvestcraft:tortillachipsitem",
+ "harvestcraft:tunapotatoitem",
+ "harvestcraft:vegetarianlettucewrapitem",
+ "harvestcraft:veggiestirfryitem",
+ "harvestcraft:veggiestripsitem",
+ "harvestcraft:zestyzucchiniitem",
+ "harvestcraft:zucchinibakeitem",
+ "harvestcraft:zucchinifriesitem"
+ ]
+ },
+ "name": "Crop Meal"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/dairy.json b/.minecraft/config/spiceoflife/dairy.json
index 2550854..37c6be9 100644
--- a/.minecraft/config/spiceoflife/dairy.json
+++ b/.minecraft/config/spiceoflife/dairy.json
@@ -1,46 +1,46 @@
-{
- "food": {
- "items": [
- "actuallyadditions:item_food",
- "harvestcraft:almondbutteritem",
- "harvestcraft:appleyogurtitem",
- "harvestcraft:apricotyogurtitem",
- "harvestcraft:bananayogurtitem",
- "harvestcraft:blackberryyogurtitem",
- "harvestcraft:blueberryyogurtitem",
- "harvestcraft:cheeseitem",
- "harvestcraft:cherryyogurtitem",
- "harvestcraft:chocolateyogurtitem",
- "harvestcraft:coconutyogurtitem",
- "harvestcraft:cranberryyogurtitem",
- "harvestcraft:custarditem",
- "harvestcraft:figyogurtitem",
- "harvestcraft:gooseberryyogurtitem",
- "harvestcraft:grapefruityogurtitem",
- "harvestcraft:grapeyogurtitem",
- "harvestcraft:kiwiyogurtitem",
- "harvestcraft:lemonyogurtitem",
- "harvestcraft:limeyogurtitem",
- "harvestcraft:mangoyogurtitem",
- "harvestcraft:marzipanitem",
- "harvestcraft:melonyogurtitem",
- "harvestcraft:orangeyogurtitem",
- "harvestcraft:paneeritem",
- "harvestcraft:papayayogurtitem",
- "harvestcraft:peachyogurtitem",
- "harvestcraft:pearyogurtitem",
- "harvestcraft:persimmonyogurtitem",
- "harvestcraft:pineappleyogurtitem",
- "harvestcraft:plainyogurtitem",
- "harvestcraft:plumyogurtitem",
- "harvestcraft:pomegranateyogurtitem",
- "harvestcraft:pumpkinyogurtitem",
- "harvestcraft:raspberryyogurtitem",
- "harvestcraft:soymilkitem",
- "harvestcraft:starfruityogurtitem",
- "harvestcraft:strawberryyogurtitem",
- "harvestcraft:vanillayogurtitem"
- ]
- },
- "name": "Dairy"
+{
+ "food": {
+ "items": [
+ "actuallyadditions:item_food",
+ "harvestcraft:almondbutteritem",
+ "harvestcraft:appleyogurtitem",
+ "harvestcraft:apricotyogurtitem",
+ "harvestcraft:bananayogurtitem",
+ "harvestcraft:blackberryyogurtitem",
+ "harvestcraft:blueberryyogurtitem",
+ "harvestcraft:cheeseitem",
+ "harvestcraft:cherryyogurtitem",
+ "harvestcraft:chocolateyogurtitem",
+ "harvestcraft:coconutyogurtitem",
+ "harvestcraft:cranberryyogurtitem",
+ "harvestcraft:custarditem",
+ "harvestcraft:figyogurtitem",
+ "harvestcraft:gooseberryyogurtitem",
+ "harvestcraft:grapefruityogurtitem",
+ "harvestcraft:grapeyogurtitem",
+ "harvestcraft:kiwiyogurtitem",
+ "harvestcraft:lemonyogurtitem",
+ "harvestcraft:limeyogurtitem",
+ "harvestcraft:mangoyogurtitem",
+ "harvestcraft:marzipanitem",
+ "harvestcraft:melonyogurtitem",
+ "harvestcraft:orangeyogurtitem",
+ "harvestcraft:paneeritem",
+ "harvestcraft:papayayogurtitem",
+ "harvestcraft:peachyogurtitem",
+ "harvestcraft:pearyogurtitem",
+ "harvestcraft:persimmonyogurtitem",
+ "harvestcraft:pineappleyogurtitem",
+ "harvestcraft:plainyogurtitem",
+ "harvestcraft:plumyogurtitem",
+ "harvestcraft:pomegranateyogurtitem",
+ "harvestcraft:pumpkinyogurtitem",
+ "harvestcraft:raspberryyogurtitem",
+ "harvestcraft:soymilkitem",
+ "harvestcraft:starfruityogurtitem",
+ "harvestcraft:strawberryyogurtitem",
+ "harvestcraft:vanillayogurtitem"
+ ]
+ },
+ "name": "Dairy"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/dairy_meal.json b/.minecraft/config/spiceoflife/dairy_meal.json
index a14942a..f847015 100644
--- a/.minecraft/config/spiceoflife/dairy_meal.json
+++ b/.minecraft/config/spiceoflife/dairy_meal.json
@@ -1,10 +1,10 @@
-{
- "food": {
- "items": [
- "harvestcraft:cheesyshrimpquinoaitem",
- "harvestcraft:crackersandcheeseitem",
- "harvestcraft:paneertikkamasalaitem"
- ]
- },
- "name": "Dairy Meal"
+{
+ "food": {
+ "items": [
+ "harvestcraft:cheesyshrimpquinoaitem",
+ "harvestcraft:crackersandcheeseitem",
+ "harvestcraft:paneertikkamasalaitem"
+ ]
+ },
+ "name": "Dairy Meal"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/dessert.json b/.minecraft/config/spiceoflife/dessert.json
index 304d34a..73fb74b 100644
--- a/.minecraft/config/spiceoflife/dessert.json
+++ b/.minecraft/config/spiceoflife/dessert.json
@@ -1,51 +1,51 @@
-{
- "food": {
- "items": [
- "actuallyadditions:item_food:8",
- "harvestcraft:bananasplititem",
- "harvestcraft:cherryicecreamitem",
- "harvestcraft:cherrypieitem",
- "harvestcraft:chocolateicecreamitem",
- "harvestcraft:cinnamonsugardonutitem",
- "harvestcraft:cranberrybaritem",
- "harvestcraft:creepercookieitem",
- "harvestcraft:creeperwingsitem",
- "harvestcraft:crispyricepuffbarsitem",
- "harvestcraft:frosteddonutitem",
- "harvestcraft:fruitcrumbleitem",
- "harvestcraft:gooseberrypieitem",
- "harvestcraft:icecreamitem",
- "harvestcraft:jellydonutitem",
- "harvestcraft:keylimepieitem",
- "harvestcraft:lemonbaritem",
- "harvestcraft:lemondrizzlecakeitem",
- "harvestcraft:lemonmeringueitem",
- "harvestcraft:manjuuitem",
- "harvestcraft:mintchocolatechipicecreamitem",
- "harvestcraft:mochaicecreamitem",
- "harvestcraft:mozzerellasticksitem",
- "harvestcraft:neapolitanicecreamitem",
- "harvestcraft:pancakesitem",
- "harvestcraft:peanutbuttercookiesitem",
- "harvestcraft:pistachioicecreamitem",
- "harvestcraft:powdereddonutitem",
- "harvestcraft:raisincookiesitem",
- "harvestcraft:raspberrypieitem",
- "harvestcraft:raspberrytrifleitem",
- "harvestcraft:ricecakeitem",
- "harvestcraft:smoresitem",
- "harvestcraft:softpretzelandmustarditem",
- "harvestcraft:softpretzelitem",
- "harvestcraft:spumoniicecreamitem",
- "harvestcraft:strawberryicecreamitem",
- "harvestcraft:sugarcookieitem",
- "harvestcraft:theatreboxitem",
- "harvestcraft:turkishdelightitem",
- "harvestcraft:vanillaicecreamitem",
- "harvestcraft:wafflesitem",
- "harvestcraft:yorkshirepuddingitem",
- "harvestcraft:zeppoleitem"
- ]
- },
- "name": "Dessert"
+{
+ "food": {
+ "items": [
+ "actuallyadditions:item_food:8",
+ "harvestcraft:bananasplititem",
+ "harvestcraft:cherryicecreamitem",
+ "harvestcraft:cherrypieitem",
+ "harvestcraft:chocolateicecreamitem",
+ "harvestcraft:cinnamonsugardonutitem",
+ "harvestcraft:cranberrybaritem",
+ "harvestcraft:creepercookieitem",
+ "harvestcraft:creeperwingsitem",
+ "harvestcraft:crispyricepuffbarsitem",
+ "harvestcraft:frosteddonutitem",
+ "harvestcraft:fruitcrumbleitem",
+ "harvestcraft:gooseberrypieitem",
+ "harvestcraft:icecreamitem",
+ "harvestcraft:jellydonutitem",
+ "harvestcraft:keylimepieitem",
+ "harvestcraft:lemonbaritem",
+ "harvestcraft:lemondrizzlecakeitem",
+ "harvestcraft:lemonmeringueitem",
+ "harvestcraft:manjuuitem",
+ "harvestcraft:mintchocolatechipicecreamitem",
+ "harvestcraft:mochaicecreamitem",
+ "harvestcraft:mozzerellasticksitem",
+ "harvestcraft:neapolitanicecreamitem",
+ "harvestcraft:pancakesitem",
+ "harvestcraft:peanutbuttercookiesitem",
+ "harvestcraft:pistachioicecreamitem",
+ "harvestcraft:powdereddonutitem",
+ "harvestcraft:raisincookiesitem",
+ "harvestcraft:raspberrypieitem",
+ "harvestcraft:raspberrytrifleitem",
+ "harvestcraft:ricecakeitem",
+ "harvestcraft:smoresitem",
+ "harvestcraft:softpretzelandmustarditem",
+ "harvestcraft:softpretzelitem",
+ "harvestcraft:spumoniicecreamitem",
+ "harvestcraft:strawberryicecreamitem",
+ "harvestcraft:sugarcookieitem",
+ "harvestcraft:theatreboxitem",
+ "harvestcraft:turkishdelightitem",
+ "harvestcraft:vanillaicecreamitem",
+ "harvestcraft:wafflesitem",
+ "harvestcraft:yorkshirepuddingitem",
+ "harvestcraft:zeppoleitem"
+ ]
+ },
+ "name": "Dessert"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/drink.json b/.minecraft/config/spiceoflife/drink.json
index 2b03f92..bd87891 100644
--- a/.minecraft/config/spiceoflife/drink.json
+++ b/.minecraft/config/spiceoflife/drink.json
@@ -1,90 +1,90 @@
-{
- "food": {
- "items": [
- "actuallyadditions:item_coffee",
- "actuallyadditions:item_food:2",
- "natura:edibles:11",
- "harvestcraft:applecideritem",
- "harvestcraft:applejuiceitem",
- "harvestcraft:applesmoothieitem",
- "harvestcraft:apricotjuiceitem",
- "harvestcraft:apricotsmoothieitem",
- "harvestcraft:bananamilkshakeitem",
- "harvestcraft:bananasmoothieitem",
- "harvestcraft:blackberryjuiceitem",
- "harvestcraft:blackberrysmoothieitem",
- "harvestcraft:blueberryjuiceitem",
- "harvestcraft:blueberrysmoothieitem",
- "harvestcraft:bubbleteaitem",
- "harvestcraft:cactusfruitjuiceitem",
- "harvestcraft:carrotjuiceitem",
- "harvestcraft:chaiteaitem",
- "harvestcraft:cherryjuiceitem",
- "harvestcraft:cherrysmoothieitem",
- "harvestcraft:cherrysodaitem",
- "harvestcraft:chocolatemilkitem",
- "harvestcraft:chocolatemilkshakeitem",
- "harvestcraft:coconutmilkitem",
- "harvestcraft:coconutsmoothieitem",
- "harvestcraft:coffeeitem",
- "harvestcraft:colasodaitem",
- "harvestcraft:cranberryjuiceitem",
- "harvestcraft:cranberrysmoothieitem",
- "harvestcraft:durianmilkshakeitem",
- "harvestcraft:eggnogitem",
- "harvestcraft:energydrinkitem",
- "harvestcraft:espressoitem",
- "harvestcraft:figjuiceitem",
- "harvestcraft:figsmoothieitem",
- "harvestcraft:fruitpunchitem",
- "harvestcraft:gingersodaitem",
- "harvestcraft:gooseberrymilkshakeitem",
- "harvestcraft:gooseberrysmoothieitem",
- "harvestcraft:grapefruitjuiceitem",
- "harvestcraft:grapefruitsmoothieitem",
- "harvestcraft:grapefruitsodaitem",
- "harvestcraft:grapejuiceitem",
- "harvestcraft:grapesmoothieitem",
- "harvestcraft:grapesodaitem",
- "harvestcraft:hotchocolateitem",
- "harvestcraft:kiwijuiceitem",
- "harvestcraft:kiwismoothieitem",
- "harvestcraft:lemonaideitem",
- "harvestcraft:lemonlimesodaitem",
- "harvestcraft:lemonsmoothieitem",
- "harvestcraft:limejuiceitem",
- "harvestcraft:limesmoothieitem",
- "harvestcraft:mangojuiceitem",
- "harvestcraft:mangosmoothieitem",
- "harvestcraft:melonjuiceitem",
- "harvestcraft:melonsmoothieitem",
- "harvestcraft:orangejuiceitem",
- "harvestcraft:orangesmoothieitem",
- "harvestcraft:orangesodaitem",
- "harvestcraft:papayajuiceitem",
- "harvestcraft:papayasmoothieitem",
- "harvestcraft:peachjuiceitem",
- "harvestcraft:peachsmoothieitem",
- "harvestcraft:pearjuiceitem",
- "harvestcraft:pearsmoothieitem",
- "harvestcraft:persimmonjuiceitem",
- "harvestcraft:persimmonsmoothieitem",
- "harvestcraft:pinacoladaitem",
- "harvestcraft:plumjuiceitem",
- "harvestcraft:plumsmoothieitem",
- "harvestcraft:pomegranatejuiceitem",
- "harvestcraft:pomegranatesmoothieitem",
- "harvestcraft:raspberryicedteaitem",
- "harvestcraft:raspberryjuiceitem",
- "harvestcraft:raspberrysmoothieitem",
- "harvestcraft:rootbeersodaitem",
- "harvestcraft:strawberryjuiceitem",
- "harvestcraft:strawberrymilkshakeitem",
- "harvestcraft:strawberrysmoothieitem",
- "harvestcraft:strawberrysodaitem",
- "harvestcraft:sweetteaitem",
- "harvestcraft:teaitem"
- ]
- },
- "name": "Drink"
+{
+ "food": {
+ "items": [
+ "actuallyadditions:item_coffee",
+ "actuallyadditions:item_food:2",
+ "natura:edibles:11",
+ "harvestcraft:applecideritem",
+ "harvestcraft:applejuiceitem",
+ "harvestcraft:applesmoothieitem",
+ "harvestcraft:apricotjuiceitem",
+ "harvestcraft:apricotsmoothieitem",
+ "harvestcraft:bananamilkshakeitem",
+ "harvestcraft:bananasmoothieitem",
+ "harvestcraft:blackberryjuiceitem",
+ "harvestcraft:blackberrysmoothieitem",
+ "harvestcraft:blueberryjuiceitem",
+ "harvestcraft:blueberrysmoothieitem",
+ "harvestcraft:bubbleteaitem",
+ "harvestcraft:cactusfruitjuiceitem",
+ "harvestcraft:carrotjuiceitem",
+ "harvestcraft:chaiteaitem",
+ "harvestcraft:cherryjuiceitem",
+ "harvestcraft:cherrysmoothieitem",
+ "harvestcraft:cherrysodaitem",
+ "harvestcraft:chocolatemilkitem",
+ "harvestcraft:chocolatemilkshakeitem",
+ "harvestcraft:coconutmilkitem",
+ "harvestcraft:coconutsmoothieitem",
+ "harvestcraft:coffeeitem",
+ "harvestcraft:colasodaitem",
+ "harvestcraft:cranberryjuiceitem",
+ "harvestcraft:cranberrysmoothieitem",
+ "harvestcraft:durianmilkshakeitem",
+ "harvestcraft:eggnogitem",
+ "harvestcraft:energydrinkitem",
+ "harvestcraft:espressoitem",
+ "harvestcraft:figjuiceitem",
+ "harvestcraft:figsmoothieitem",
+ "harvestcraft:fruitpunchitem",
+ "harvestcraft:gingersodaitem",
+ "harvestcraft:gooseberrymilkshakeitem",
+ "harvestcraft:gooseberrysmoothieitem",
+ "harvestcraft:grapefruitjuiceitem",
+ "harvestcraft:grapefruitsmoothieitem",
+ "harvestcraft:grapefruitsodaitem",
+ "harvestcraft:grapejuiceitem",
+ "harvestcraft:grapesmoothieitem",
+ "harvestcraft:grapesodaitem",
+ "harvestcraft:hotchocolateitem",
+ "harvestcraft:kiwijuiceitem",
+ "harvestcraft:kiwismoothieitem",
+ "harvestcraft:lemonaideitem",
+ "harvestcraft:lemonlimesodaitem",
+ "harvestcraft:lemonsmoothieitem",
+ "harvestcraft:limejuiceitem",
+ "harvestcraft:limesmoothieitem",
+ "harvestcraft:mangojuiceitem",
+ "harvestcraft:mangosmoothieitem",
+ "harvestcraft:melonjuiceitem",
+ "harvestcraft:melonsmoothieitem",
+ "harvestcraft:orangejuiceitem",
+ "harvestcraft:orangesmoothieitem",
+ "harvestcraft:orangesodaitem",
+ "harvestcraft:papayajuiceitem",
+ "harvestcraft:papayasmoothieitem",
+ "harvestcraft:peachjuiceitem",
+ "harvestcraft:peachsmoothieitem",
+ "harvestcraft:pearjuiceitem",
+ "harvestcraft:pearsmoothieitem",
+ "harvestcraft:persimmonjuiceitem",
+ "harvestcraft:persimmonsmoothieitem",
+ "harvestcraft:pinacoladaitem",
+ "harvestcraft:plumjuiceitem",
+ "harvestcraft:plumsmoothieitem",
+ "harvestcraft:pomegranatejuiceitem",
+ "harvestcraft:pomegranatesmoothieitem",
+ "harvestcraft:raspberryicedteaitem",
+ "harvestcraft:raspberryjuiceitem",
+ "harvestcraft:raspberrysmoothieitem",
+ "harvestcraft:rootbeersodaitem",
+ "harvestcraft:strawberryjuiceitem",
+ "harvestcraft:strawberrymilkshakeitem",
+ "harvestcraft:strawberrysmoothieitem",
+ "harvestcraft:strawberrysodaitem",
+ "harvestcraft:sweetteaitem",
+ "harvestcraft:teaitem"
+ ]
+ },
+ "name": "Drink"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/fish_meal.json b/.minecraft/config/spiceoflife/fish_meal.json
index 356b13b..cd721ff 100644
--- a/.minecraft/config/spiceoflife/fish_meal.json
+++ b/.minecraft/config/spiceoflife/fish_meal.json
@@ -1,28 +1,28 @@
-{
- "food": {
- "items": [
- "actuallyadditions:item_food:3",
- "harvestcraft:charsiuitem",
- "harvestcraft:clamchowderitem",
- "harvestcraft:coconutshrimpitem",
- "harvestcraft:crabkimbapitem",
- "harvestcraft:crawfishetoufeeitem",
- "harvestcraft:crayfishsaladitem",
- "harvestcraft:fishandchipsitem",
- "harvestcraft:fishdinneritem",
- "harvestcraft:fishlettucewrapitem",
- "harvestcraft:fishsticksitem",
- "harvestcraft:fishtacoitem",
- "harvestcraft:futomakiitem",
- "harvestcraft:pistachiobakedsalmonitem",
- "harvestcraft:salmonpattiesitem",
- "harvestcraft:sardinesinhotsauceitem",
- "harvestcraft:scallionbakedpotatoitem",
- "harvestcraft:scallopcookeditem",
- "harvestcraft:shrimpokrahushpuppiesitem",
- "harvestcraft:sushiitem",
- "harvestcraft:tunasaladitem"
- ]
- },
- "name": "Fish Meal"
+{
+ "food": {
+ "items": [
+ "actuallyadditions:item_food:3",
+ "harvestcraft:charsiuitem",
+ "harvestcraft:clamchowderitem",
+ "harvestcraft:coconutshrimpitem",
+ "harvestcraft:crabkimbapitem",
+ "harvestcraft:crawfishetoufeeitem",
+ "harvestcraft:crayfishsaladitem",
+ "harvestcraft:fishandchipsitem",
+ "harvestcraft:fishdinneritem",
+ "harvestcraft:fishlettucewrapitem",
+ "harvestcraft:fishsticksitem",
+ "harvestcraft:fishtacoitem",
+ "harvestcraft:futomakiitem",
+ "harvestcraft:pistachiobakedsalmonitem",
+ "harvestcraft:salmonpattiesitem",
+ "harvestcraft:sardinesinhotsauceitem",
+ "harvestcraft:scallionbakedpotatoitem",
+ "harvestcraft:scallopcookeditem",
+ "harvestcraft:shrimpokrahushpuppiesitem",
+ "harvestcraft:sushiitem",
+ "harvestcraft:tunasaladitem"
+ ]
+ },
+ "name": "Fish Meal"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/fruit.json b/.minecraft/config/spiceoflife/fruit.json
index 91fa184..104b39d 100644
--- a/.minecraft/config/spiceoflife/fruit.json
+++ b/.minecraft/config/spiceoflife/fruit.json
@@ -1,115 +1,115 @@
-{
- "food": {
- "items": [
- "extratrees:food",
- "extratrees:food:1",
- "extratrees:food:10",
- "extratrees:food:11",
- "extratrees:food:12",
- "extratrees:food:13",
- "extratrees:food:14",
- "extratrees:food:15",
- "extratrees:food:16",
- "extratrees:food:17",
- "extratrees:food:18",
- "extratrees:food:19",
- "extratrees:food:2",
- "extratrees:food:20",
- "extratrees:food:21",
- "extratrees:food:22",
- "extratrees:food:23",
- "extratrees:food:24",
- "extratrees:food:25",
- "extratrees:food:26",
- "extratrees:food:27",
- "extratrees:food:28",
- "extratrees:food:29",
- "extratrees:food:3",
- "extratrees:food:30",
- "extratrees:food:31",
- "extratrees:food:32",
- "extratrees:food:33",
- "extratrees:food:34",
- "extratrees:food:35",
- "extratrees:food:36",
- "extratrees:food:37",
- "extratrees:food:38",
- "extratrees:food:39",
- "extratrees:food:4",
- "extratrees:food:40",
- "extratrees:food:41",
- "extratrees:food:42",
- "extratrees:food:43",
- "extratrees:food:44",
- "extratrees:food:45",
- "extratrees:food:46",
- "extratrees:food:47",
- "extratrees:food:48",
- "extratrees:food:49",
- "extratrees:food:5",
- "extratrees:food:50",
- "extratrees:food:51",
- "extratrees:food:52",
- "extratrees:food:53",
- "extratrees:food:54",
- "extratrees:food:55",
- "extratrees:food:56",
- "extratrees:food:57",
- "extratrees:food:58",
- "extratrees:food:6",
- "extratrees:food:7",
- "extratrees:food:8",
- "extrautils2:magicapple",
- "forestry:fruits",
- "forestry:fruits:3",
- "forestry:fruits:4",
- "forestry:fruits:6",
- "minecraft:apple",
- "minecraft:chorus_fruit",
- "natura:edibles:10",
- "natura:edibles:2",
- "natura:edibles:3",
- "natura:edibles:4",
- "natura:edibles:5",
- "natura:edibles:6",
- "natura:edibles:7",
- "natura:edibles:8",
- "natura:edibles:9",
- "natura:saguaro_fruit_item",
- "harvestcraft:apricotitem",
- "harvestcraft:bananaitem",
- "harvestcraft:blackberryitem",
- "harvestcraft:blueberryitem",
- "harvestcraft:cactusfruititem",
- "harvestcraft:cherryitem",
- "harvestcraft:coconutitem",
- "harvestcraft:cranberryitem",
- "harvestcraft:dragonfruititem",
- "harvestcraft:durianitem",
- "harvestcraft:figitem",
- "harvestcraft:gooseberryitem",
- "harvestcraft:grapefruititem",
- "harvestcraft:grapeitem",
- "harvestcraft:kiwiitem",
- "harvestcraft:lemonitem",
- "harvestcraft:limeitem",
- "harvestcraft:mangoitem",
- "harvestcraft:oliveitem",
- "harvestcraft:orangeitem",
- "harvestcraft:papayaitem",
- "harvestcraft:peachitem",
- "harvestcraft:pearitem",
- "harvestcraft:persimmonitem",
- "harvestcraft:pineappleitem",
- "harvestcraft:plumitem",
- "harvestcraft:pomegranateitem",
- "harvestcraft:raisinsitem",
- "harvestcraft:raspberryitem",
- "harvestcraft:starfruititem",
- "harvestcraft:starfruitjuiceitem",
- "harvestcraft:starfruitsmoothieitem",
- "harvestcraft:strawberryitem"
- ]
- },
- "name": "Fruit"
+{
+ "food": {
+ "items": [
+ "extratrees:food",
+ "extratrees:food:1",
+ "extratrees:food:10",
+ "extratrees:food:11",
+ "extratrees:food:12",
+ "extratrees:food:13",
+ "extratrees:food:14",
+ "extratrees:food:15",
+ "extratrees:food:16",
+ "extratrees:food:17",
+ "extratrees:food:18",
+ "extratrees:food:19",
+ "extratrees:food:2",
+ "extratrees:food:20",
+ "extratrees:food:21",
+ "extratrees:food:22",
+ "extratrees:food:23",
+ "extratrees:food:24",
+ "extratrees:food:25",
+ "extratrees:food:26",
+ "extratrees:food:27",
+ "extratrees:food:28",
+ "extratrees:food:29",
+ "extratrees:food:3",
+ "extratrees:food:30",
+ "extratrees:food:31",
+ "extratrees:food:32",
+ "extratrees:food:33",
+ "extratrees:food:34",
+ "extratrees:food:35",
+ "extratrees:food:36",
+ "extratrees:food:37",
+ "extratrees:food:38",
+ "extratrees:food:39",
+ "extratrees:food:4",
+ "extratrees:food:40",
+ "extratrees:food:41",
+ "extratrees:food:42",
+ "extratrees:food:43",
+ "extratrees:food:44",
+ "extratrees:food:45",
+ "extratrees:food:46",
+ "extratrees:food:47",
+ "extratrees:food:48",
+ "extratrees:food:49",
+ "extratrees:food:5",
+ "extratrees:food:50",
+ "extratrees:food:51",
+ "extratrees:food:52",
+ "extratrees:food:53",
+ "extratrees:food:54",
+ "extratrees:food:55",
+ "extratrees:food:56",
+ "extratrees:food:57",
+ "extratrees:food:58",
+ "extratrees:food:6",
+ "extratrees:food:7",
+ "extratrees:food:8",
+ "extrautils2:magicapple",
+ "forestry:fruits",
+ "forestry:fruits:3",
+ "forestry:fruits:4",
+ "forestry:fruits:6",
+ "minecraft:apple",
+ "minecraft:chorus_fruit",
+ "natura:edibles:10",
+ "natura:edibles:2",
+ "natura:edibles:3",
+ "natura:edibles:4",
+ "natura:edibles:5",
+ "natura:edibles:6",
+ "natura:edibles:7",
+ "natura:edibles:8",
+ "natura:edibles:9",
+ "natura:saguaro_fruit_item",
+ "harvestcraft:apricotitem",
+ "harvestcraft:bananaitem",
+ "harvestcraft:blackberryitem",
+ "harvestcraft:blueberryitem",
+ "harvestcraft:cactusfruititem",
+ "harvestcraft:cherryitem",
+ "harvestcraft:coconutitem",
+ "harvestcraft:cranberryitem",
+ "harvestcraft:dragonfruititem",
+ "harvestcraft:durianitem",
+ "harvestcraft:figitem",
+ "harvestcraft:gooseberryitem",
+ "harvestcraft:grapefruititem",
+ "harvestcraft:grapeitem",
+ "harvestcraft:kiwiitem",
+ "harvestcraft:lemonitem",
+ "harvestcraft:limeitem",
+ "harvestcraft:mangoitem",
+ "harvestcraft:oliveitem",
+ "harvestcraft:orangeitem",
+ "harvestcraft:papayaitem",
+ "harvestcraft:peachitem",
+ "harvestcraft:pearitem",
+ "harvestcraft:persimmonitem",
+ "harvestcraft:pineappleitem",
+ "harvestcraft:plumitem",
+ "harvestcraft:pomegranateitem",
+ "harvestcraft:raisinsitem",
+ "harvestcraft:raspberryitem",
+ "harvestcraft:starfruititem",
+ "harvestcraft:starfruitjuiceitem",
+ "harvestcraft:starfruitsmoothieitem",
+ "harvestcraft:strawberryitem"
+ ]
+ },
+ "name": "Fruit"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/fruit_meal.json b/.minecraft/config/spiceoflife/fruit_meal.json
index 74a465c..ebee36f 100644
--- a/.minecraft/config/spiceoflife/fruit_meal.json
+++ b/.minecraft/config/spiceoflife/fruit_meal.json
@@ -1,20 +1,20 @@
-{
- "food": {
- "items": [
- "minecraft:golden_apple",
- "minecraft:golden_apple:1",
- "minecraft:melon",
- "natura:soups:9",
- "harvestcraft:applefritteritem",
- "harvestcraft:applepieitem",
- "harvestcraft:figbaritem",
- "harvestcraft:mangochutneyitem",
- "harvestcraft:marinatedcucumbersitem",
- "harvestcraft:peachcobbleritem",
- "harvestcraft:poachedpearitem",
- "harvestcraft:strawberrypieitem",
- "harvestcraft:strawberrysaladitem"
- ]
- },
- "name": "Fruit Meal"
+{
+ "food": {
+ "items": [
+ "minecraft:golden_apple",
+ "minecraft:golden_apple:1",
+ "minecraft:melon",
+ "natura:soups:9",
+ "harvestcraft:applefritteritem",
+ "harvestcraft:applepieitem",
+ "harvestcraft:figbaritem",
+ "harvestcraft:mangochutneyitem",
+ "harvestcraft:marinatedcucumbersitem",
+ "harvestcraft:peachcobbleritem",
+ "harvestcraft:poachedpearitem",
+ "harvestcraft:strawberrypieitem",
+ "harvestcraft:strawberrysaladitem"
+ ]
+ },
+ "name": "Fruit Meal"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/large_meal.json b/.minecraft/config/spiceoflife/large_meal.json
index 5e98931..c7f536e 100644
--- a/.minecraft/config/spiceoflife/large_meal.json
+++ b/.minecraft/config/spiceoflife/large_meal.json
@@ -1,24 +1,24 @@
-{
- "food": {
- "items": [
- "harvestcraft:chickenandwafflesitem",
- "harvestcraft:chimichangaitem",
- "harvestcraft:cornedbeefbreakfastitem",
- "harvestcraft:cornedbeefhashitem",
- "harvestcraft:delightedmealitem",
- "harvestcraft:deluxechickencurryitem",
- "harvestcraft:deluxenachoesitem",
- "harvestcraft:heartybreakfastitem",
- "harvestcraft:koreandinneritem",
- "harvestcraft:mcpamitem",
- "harvestcraft:meatfeastpizzaitem",
- "harvestcraft:ploughmanslunchitem",
- "harvestcraft:salisburysteakitem",
- "harvestcraft:southernstylebreakfastitem",
- "harvestcraft:supremepizzaitem",
- "harvestcraft:thankfuldinneritem",
- "harvestcraft:weekendpicnicitem"
- ]
- },
- "name": "Large Meal"
+{
+ "food": {
+ "items": [
+ "harvestcraft:chickenandwafflesitem",
+ "harvestcraft:chimichangaitem",
+ "harvestcraft:cornedbeefbreakfastitem",
+ "harvestcraft:cornedbeefhashitem",
+ "harvestcraft:delightedmealitem",
+ "harvestcraft:deluxechickencurryitem",
+ "harvestcraft:deluxenachoesitem",
+ "harvestcraft:heartybreakfastitem",
+ "harvestcraft:koreandinneritem",
+ "harvestcraft:mcpamitem",
+ "harvestcraft:meatfeastpizzaitem",
+ "harvestcraft:ploughmanslunchitem",
+ "harvestcraft:salisburysteakitem",
+ "harvestcraft:southernstylebreakfastitem",
+ "harvestcraft:supremepizzaitem",
+ "harvestcraft:thankfuldinneritem",
+ "harvestcraft:weekendpicnicitem"
+ ]
+ },
+ "name": "Large Meal"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/meat_meal.json b/.minecraft/config/spiceoflife/meat_meal.json
index 1528395..ffc2aac 100644
--- a/.minecraft/config/spiceoflife/meat_meal.json
+++ b/.minecraft/config/spiceoflife/meat_meal.json
@@ -1,123 +1,123 @@
-{
- "food": {
- "items": [
- "actuallyadditions:item_food:13",
- "actuallyadditions:item_food:14",
- "actuallyadditions:item_food:20",
- "harvestcraft:anchovypepperonipizzaitem",
- "harvestcraft:baconandeggsitem",
- "harvestcraft:baconcheeseburgeritem",
- "harvestcraft:baconmushroomburgeritem",
- "harvestcraft:bangersandmashitem",
- "harvestcraft:batteredsausageitem",
- "harvestcraft:bbqplatteritem",
- "harvestcraft:bbqpotatochipsitem",
- "harvestcraft:bbqpulledporkitem",
- "harvestcraft:bltitem",
- "harvestcraft:breakfastburritoitem",
- "harvestcraft:bulgogiitem",
- "harvestcraft:cheeseburgeritem",
- "harvestcraft:chickencelerycasseroleitem",
- "harvestcraft:chickenchowmeinitem",
- "harvestcraft:chickencurryitem",
- "harvestcraft:chickendinneritem",
- "harvestcraft:chickengumboitem",
- "harvestcraft:chickenkatsuitem",
- "harvestcraft:chickennoodlesoupitem",
- "harvestcraft:chickenparmasanitem",
- "harvestcraft:chickenpotpieitem",
- "harvestcraft:chickensandwichitem",
- "harvestcraft:chikorollitem",
- "harvestcraft:chilidogitem",
- "harvestcraft:coleslawburgeritem",
- "harvestcraft:corndogitem",
- "harvestcraft:cornedbeefitem",
- "harvestcraft:cottagepieitem",
- "harvestcraft:curryitem",
- "harvestcraft:deluxecheeseburgeritem",
- "harvestcraft:deviledeggitem",
- "harvestcraft:dimsumitem",
- "harvestcraft:eggplantparmitem",
- "harvestcraft:eggsbenedictitem",
- "harvestcraft:epicbaconitem",
- "harvestcraft:friedchickenitem",
- "harvestcraft:friedeggitem",
- "harvestcraft:frogcookeditem",
- "harvestcraft:froglegstirfryitem",
- "harvestcraft:garlicchickenitem",
- "harvestcraft:garlicsteakitem",
- "harvestcraft:generaltsochickenitem",
- "harvestcraft:gingerchickenitem",
- "harvestcraft:greeneggsandhamitem",
- "harvestcraft:gumboitem",
- "harvestcraft:haggisitem",
- "harvestcraft:hamandpineapplepizzaitem",
- "harvestcraft:hamburgeritem",
- "harvestcraft:honeyglazedhamitem",
- "harvestcraft:honeylemonlambitem",
- "harvestcraft:honeysoyribsitem",
- "harvestcraft:hotdishcasseroleitem",
- "harvestcraft:hotdogitem",
- "harvestcraft:hotwingsitem",
- "harvestcraft:hushpuppiesitem",
- "harvestcraft:jambalayaitem",
- "harvestcraft:kungpaochickenitem",
- "harvestcraft:lambkebabitem",
- "harvestcraft:lambwithmintsauceitem",
- "harvestcraft:lemonchickenitem",
- "harvestcraft:liverandonionsitem",
- "harvestcraft:loadedbakedpotatoitem",
- "harvestcraft:maplecandiedbaconitem",
- "harvestcraft:maplesausageitem",
- "harvestcraft:meatloafitem",
- "harvestcraft:meatpieitem",
- "harvestcraft:meatystewitem",
- "harvestcraft:meatystirfryitem",
- "harvestcraft:mettbrotchenitem",
- "harvestcraft:mincepieitem",
- "harvestcraft:mushroomsteakitem",
- "harvestcraft:netherwingsitem",
- "harvestcraft:omeletitem",
- "harvestcraft:onionhamburgeritem",
- "harvestcraft:orangechickenitem",
- "harvestcraft:orangeduckitem",
- "harvestcraft:pekingduckitem",
- "harvestcraft:pemmicanitem",
- "harvestcraft:pepperoniitem",
- "harvestcraft:pineapplehamitem",
- "harvestcraft:pizzaitem",
- "harvestcraft:porklettucewrapitem",
- "harvestcraft:porklomeinitem",
- "harvestcraft:porkrindsitem",
- "harvestcraft:porksausageitem",
- "harvestcraft:potroastitem",
- "harvestcraft:potstickersitem",
- "harvestcraft:poutineitem",
- "harvestcraft:randomtacoitem",
- "harvestcraft:roastchickenitem",
- "harvestcraft:saucedlambkebabitem",
- "harvestcraft:sausagebeanmeltitem",
- "harvestcraft:sausageitem",
- "harvestcraft:scrambledeggitem",
- "harvestcraft:shepardspieitem",
- "harvestcraft:spicymustardporkitem",
- "harvestcraft:spidereyepieitem",
- "harvestcraft:springrollitem",
- "harvestcraft:steakandchipsitem",
- "harvestcraft:steakfajitaitem",
- "harvestcraft:stuffedduckitem",
- "harvestcraft:suaderoitem",
- "harvestcraft:sundayroastitem",
- "harvestcraft:surfandturfitem",
- "harvestcraft:sweetandsourchickenitem",
- "harvestcraft:sweetandsourmeatballsitem",
- "harvestcraft:tacoitem",
- "harvestcraft:teriyakichickenitem",
- "harvestcraft:toadintheholeitem",
- "harvestcraft:tomatoherbchickenitem",
- "harvestcraft:turkeycookeditem",
- "harvestcraft:vindalooitem"
- ]
- },
- "name": "Meat Meal"
+{
+ "food": {
+ "items": [
+ "actuallyadditions:item_food:13",
+ "actuallyadditions:item_food:14",
+ "actuallyadditions:item_food:20",
+ "harvestcraft:anchovypepperonipizzaitem",
+ "harvestcraft:baconandeggsitem",
+ "harvestcraft:baconcheeseburgeritem",
+ "harvestcraft:baconmushroomburgeritem",
+ "harvestcraft:bangersandmashitem",
+ "harvestcraft:batteredsausageitem",
+ "harvestcraft:bbqplatteritem",
+ "harvestcraft:bbqpotatochipsitem",
+ "harvestcraft:bbqpulledporkitem",
+ "harvestcraft:bltitem",
+ "harvestcraft:breakfastburritoitem",
+ "harvestcraft:bulgogiitem",
+ "harvestcraft:cheeseburgeritem",
+ "harvestcraft:chickencelerycasseroleitem",
+ "harvestcraft:chickenchowmeinitem",
+ "harvestcraft:chickencurryitem",
+ "harvestcraft:chickendinneritem",
+ "harvestcraft:chickengumboitem",
+ "harvestcraft:chickenkatsuitem",
+ "harvestcraft:chickennoodlesoupitem",
+ "harvestcraft:chickenparmasanitem",
+ "harvestcraft:chickenpotpieitem",
+ "harvestcraft:chickensandwichitem",
+ "harvestcraft:chikorollitem",
+ "harvestcraft:chilidogitem",
+ "harvestcraft:coleslawburgeritem",
+ "harvestcraft:corndogitem",
+ "harvestcraft:cornedbeefitem",
+ "harvestcraft:cottagepieitem",
+ "harvestcraft:curryitem",
+ "harvestcraft:deluxecheeseburgeritem",
+ "harvestcraft:deviledeggitem",
+ "harvestcraft:dimsumitem",
+ "harvestcraft:eggplantparmitem",
+ "harvestcraft:eggsbenedictitem",
+ "harvestcraft:epicbaconitem",
+ "harvestcraft:friedchickenitem",
+ "harvestcraft:friedeggitem",
+ "harvestcraft:frogcookeditem",
+ "harvestcraft:froglegstirfryitem",
+ "harvestcraft:garlicchickenitem",
+ "harvestcraft:garlicsteakitem",
+ "harvestcraft:generaltsochickenitem",
+ "harvestcraft:gingerchickenitem",
+ "harvestcraft:greeneggsandhamitem",
+ "harvestcraft:gumboitem",
+ "harvestcraft:haggisitem",
+ "harvestcraft:hamandpineapplepizzaitem",
+ "harvestcraft:hamburgeritem",
+ "harvestcraft:honeyglazedhamitem",
+ "harvestcraft:honeylemonlambitem",
+ "harvestcraft:honeysoyribsitem",
+ "harvestcraft:hotdishcasseroleitem",
+ "harvestcraft:hotdogitem",
+ "harvestcraft:hotwingsitem",
+ "harvestcraft:hushpuppiesitem",
+ "harvestcraft:jambalayaitem",
+ "harvestcraft:kungpaochickenitem",
+ "harvestcraft:lambkebabitem",
+ "harvestcraft:lambwithmintsauceitem",
+ "harvestcraft:lemonchickenitem",
+ "harvestcraft:liverandonionsitem",
+ "harvestcraft:loadedbakedpotatoitem",
+ "harvestcraft:maplecandiedbaconitem",
+ "harvestcraft:maplesausageitem",
+ "harvestcraft:meatloafitem",
+ "harvestcraft:meatpieitem",
+ "harvestcraft:meatystewitem",
+ "harvestcraft:meatystirfryitem",
+ "harvestcraft:mettbrotchenitem",
+ "harvestcraft:mincepieitem",
+ "harvestcraft:mushroomsteakitem",
+ "harvestcraft:netherwingsitem",
+ "harvestcraft:omeletitem",
+ "harvestcraft:onionhamburgeritem",
+ "harvestcraft:orangechickenitem",
+ "harvestcraft:orangeduckitem",
+ "harvestcraft:pekingduckitem",
+ "harvestcraft:pemmicanitem",
+ "harvestcraft:pepperoniitem",
+ "harvestcraft:pineapplehamitem",
+ "harvestcraft:pizzaitem",
+ "harvestcraft:porklettucewrapitem",
+ "harvestcraft:porklomeinitem",
+ "harvestcraft:porkrindsitem",
+ "harvestcraft:porksausageitem",
+ "harvestcraft:potroastitem",
+ "harvestcraft:potstickersitem",
+ "harvestcraft:poutineitem",
+ "harvestcraft:randomtacoitem",
+ "harvestcraft:roastchickenitem",
+ "harvestcraft:saucedlambkebabitem",
+ "harvestcraft:sausagebeanmeltitem",
+ "harvestcraft:sausageitem",
+ "harvestcraft:scrambledeggitem",
+ "harvestcraft:shepardspieitem",
+ "harvestcraft:spicymustardporkitem",
+ "harvestcraft:spidereyepieitem",
+ "harvestcraft:springrollitem",
+ "harvestcraft:steakandchipsitem",
+ "harvestcraft:steakfajitaitem",
+ "harvestcraft:stuffedduckitem",
+ "harvestcraft:suaderoitem",
+ "harvestcraft:sundayroastitem",
+ "harvestcraft:surfandturfitem",
+ "harvestcraft:sweetandsourchickenitem",
+ "harvestcraft:sweetandsourmeatballsitem",
+ "harvestcraft:tacoitem",
+ "harvestcraft:teriyakichickenitem",
+ "harvestcraft:toadintheholeitem",
+ "harvestcraft:tomatoherbchickenitem",
+ "harvestcraft:turkeycookeditem",
+ "harvestcraft:vindalooitem"
+ ]
+ },
+ "name": "Meat Meal"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/nut.json b/.minecraft/config/spiceoflife/nut.json
index 18af4bb..6d0145a 100644
--- a/.minecraft/config/spiceoflife/nut.json
+++ b/.minecraft/config/spiceoflife/nut.json
@@ -1,19 +1,19 @@
-{
- "food": {
- "items": [
- "extratrees:food:59",
- "extratrees:food:9",
- "forestry:fruits:1",
- "forestry:fruits:2",
- "forestry:fruits:5",
- "harvestcraft:almonditem",
- "harvestcraft:cashewitem",
- "harvestcraft:chestnutitem",
- "harvestcraft:dateitem",
- "harvestcraft:peanutitem",
- "harvestcraft:pecanitem",
- "harvestcraft:pistachioitem"
- ]
- },
- "name": "Nut"
+{
+ "food": {
+ "items": [
+ "extratrees:food:59",
+ "extratrees:food:9",
+ "forestry:fruits:1",
+ "forestry:fruits:2",
+ "forestry:fruits:5",
+ "harvestcraft:almonditem",
+ "harvestcraft:cashewitem",
+ "harvestcraft:chestnutitem",
+ "harvestcraft:dateitem",
+ "harvestcraft:peanutitem",
+ "harvestcraft:pecanitem",
+ "harvestcraft:pistachioitem"
+ ]
+ },
+ "name": "Nut"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/nut_meal.json b/.minecraft/config/spiceoflife/nut_meal.json
index 191e3a9..f390e86 100644
--- a/.minecraft/config/spiceoflife/nut_meal.json
+++ b/.minecraft/config/spiceoflife/nut_meal.json
@@ -1,14 +1,14 @@
-{
- "food": {
- "items": [
- "harvestcraft:pecanpieitem",
- "harvestcraft:roastedchestnutitem",
- "harvestcraft:roastedpumpkinseedsitem",
- "harvestcraft:saltedsunflowerseedsitem",
- "harvestcraft:trailmixitem",
- "harvestcraft:walnutitem",
- "harvestcraft:waterchestnutitem"
- ]
- },
- "name": "Nut Meal"
+{
+ "food": {
+ "items": [
+ "harvestcraft:pecanpieitem",
+ "harvestcraft:roastedchestnutitem",
+ "harvestcraft:roastedpumpkinseedsitem",
+ "harvestcraft:saltedsunflowerseedsitem",
+ "harvestcraft:trailmixitem",
+ "harvestcraft:walnutitem",
+ "harvestcraft:waterchestnutitem"
+ ]
+ },
+ "name": "Nut Meal"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/pasta.json b/.minecraft/config/spiceoflife/pasta.json
index 81b8384..18bcc32 100644
--- a/.minecraft/config/spiceoflife/pasta.json
+++ b/.minecraft/config/spiceoflife/pasta.json
@@ -1,11 +1,11 @@
-{
- "food": {
- "items": [
- "actuallyadditions:item_food:7",
- "harvestcraft:mochiitem",
- "harvestcraft:ramenitem",
- "harvestcraft:spagettiitem"
- ]
- },
- "name": "Pasta"
+{
+ "food": {
+ "items": [
+ "actuallyadditions:item_food:7",
+ "harvestcraft:mochiitem",
+ "harvestcraft:ramenitem",
+ "harvestcraft:spagettiitem"
+ ]
+ },
+ "name": "Pasta"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/pasta_meal.json b/.minecraft/config/spiceoflife/pasta_meal.json
index 2612eca..f4b56db 100644
--- a/.minecraft/config/spiceoflife/pasta_meal.json
+++ b/.minecraft/config/spiceoflife/pasta_meal.json
@@ -1,18 +1,18 @@
-{
- "food": {
- "items": [
- "actuallyadditions:item_food:6",
- "harvestcraft:enchiladaitem",
- "harvestcraft:lasagnaitem",
- "harvestcraft:mushroomlasagnaitem",
- "harvestcraft:mushroomrisottoitem",
- "harvestcraft:omuriceitem",
- "harvestcraft:onigiriitem",
- "harvestcraft:pastagardeniaitem",
- "harvestcraft:spagettiandmeatballsitem",
- "harvestcraft:spaghettidinneritem",
- "tconstruct:moms_spaghetti"
- ]
- },
- "name": "Pasta Meal"
+{
+ "food": {
+ "items": [
+ "actuallyadditions:item_food:6",
+ "harvestcraft:enchiladaitem",
+ "harvestcraft:lasagnaitem",
+ "harvestcraft:mushroomlasagnaitem",
+ "harvestcraft:mushroomrisottoitem",
+ "harvestcraft:omuriceitem",
+ "harvestcraft:onigiriitem",
+ "harvestcraft:pastagardeniaitem",
+ "harvestcraft:spagettiandmeatballsitem",
+ "harvestcraft:spaghettidinneritem",
+ "tconstruct:moms_spaghetti"
+ ]
+ },
+ "name": "Pasta Meal"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/raw_fish.json b/.minecraft/config/spiceoflife/raw_fish.json
index a2da48a..2176bbd 100644
--- a/.minecraft/config/spiceoflife/raw_fish.json
+++ b/.minecraft/config/spiceoflife/raw_fish.json
@@ -1,43 +1,43 @@
-{
- "food": {
- "items": [
- "minecraft:clownfish",
- "minecraft:cod",
- "minecraft:fish",
- "minecraft:fish:1",
- "minecraft:fish:2",
- "minecraft:fish:3",
- "minecraft:pufferfish",
- "minecraft:salmon",
- "harvestcraft:anchovyrawitem",
- "harvestcraft:bassrawitem",
- "harvestcraft:calamarirawitem",
- "harvestcraft:carprawitem",
- "harvestcraft:catfishrawitem",
- "harvestcraft:charrrawitem",
- "harvestcraft:clamrawitem",
- "harvestcraft:crabrawitem",
- "harvestcraft:crayfishrawitem",
- "harvestcraft:eelrawitem",
- "harvestcraft:greenheartfishitem",
- "harvestcraft:grouperrawitem",
- "harvestcraft:herringrawitem",
- "harvestcraft:jellyfishrawitem",
- "harvestcraft:mudfishrawitem",
- "harvestcraft:octopusrawitem",
- "harvestcraft:perchrawitem",
- "harvestcraft:sardinerawitem",
- "harvestcraft:scallionitem",
- "harvestcraft:scalloprawitem",
- "harvestcraft:seaweeditem",
- "harvestcraft:shrimprawitem",
- "harvestcraft:snapperrawitem",
- "harvestcraft:tilapiarawitem",
- "harvestcraft:troutrawitem",
- "harvestcraft:tunarawitem",
- "harvestcraft:turtlerawitem",
- "harvestcraft:walleyerawitem"
- ]
- },
- "name": "Raw Fish"
+{
+ "food": {
+ "items": [
+ "minecraft:clownfish",
+ "minecraft:cod",
+ "minecraft:fish",
+ "minecraft:fish:1",
+ "minecraft:fish:2",
+ "minecraft:fish:3",
+ "minecraft:pufferfish",
+ "minecraft:salmon",
+ "harvestcraft:anchovyrawitem",
+ "harvestcraft:bassrawitem",
+ "harvestcraft:calamarirawitem",
+ "harvestcraft:carprawitem",
+ "harvestcraft:catfishrawitem",
+ "harvestcraft:charrrawitem",
+ "harvestcraft:clamrawitem",
+ "harvestcraft:crabrawitem",
+ "harvestcraft:crayfishrawitem",
+ "harvestcraft:eelrawitem",
+ "harvestcraft:greenheartfishitem",
+ "harvestcraft:grouperrawitem",
+ "harvestcraft:herringrawitem",
+ "harvestcraft:jellyfishrawitem",
+ "harvestcraft:mudfishrawitem",
+ "harvestcraft:octopusrawitem",
+ "harvestcraft:perchrawitem",
+ "harvestcraft:sardinerawitem",
+ "harvestcraft:scallionitem",
+ "harvestcraft:scalloprawitem",
+ "harvestcraft:seaweeditem",
+ "harvestcraft:shrimprawitem",
+ "harvestcraft:snapperrawitem",
+ "harvestcraft:tilapiarawitem",
+ "harvestcraft:troutrawitem",
+ "harvestcraft:tunarawitem",
+ "harvestcraft:turtlerawitem",
+ "harvestcraft:walleyerawitem"
+ ]
+ },
+ "name": "Raw Fish"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/raw_meat.json b/.minecraft/config/spiceoflife/raw_meat.json
index a6d1e2a..58ddb4f 100644
--- a/.minecraft/config/spiceoflife/raw_meat.json
+++ b/.minecraft/config/spiceoflife/raw_meat.json
@@ -1,29 +1,29 @@
-{
- "food": {
- "items": [
- "minecraft:beef",
- "minecraft:chicken",
- "minecraft:mutton",
- "minecraft:porkchop",
- "minecraft:rabbit",
- "minecraft:rotten_flesh",
- "minecraft:spider_eye",
- "natura:edibles:0",
- "harvestcraft:duckrawitem",
- "harvestcraft:frograwitem",
- "harvestcraft:snailrawitem",
- "harvestcraft:stockitem",
- "harvestcraft:turkeyrawitem",
- "harvestcraft:venisonrawitem",
- "tconstruct:edible:1",
- "tconstruct:edible:3",
- "tconstruct:edible:30",
- "tconstruct:edible:31",
- "tconstruct:edible:32",
- "tconstruct:edible:33",
- "tconstruct:edible:34",
- "tconstruct:edible:4"
- ]
- },
- "name": "Raw Meat"
+{
+ "food": {
+ "items": [
+ "minecraft:beef",
+ "minecraft:chicken",
+ "minecraft:mutton",
+ "minecraft:porkchop",
+ "minecraft:rabbit",
+ "minecraft:rotten_flesh",
+ "minecraft:spider_eye",
+ "natura:edibles:0",
+ "harvestcraft:duckrawitem",
+ "harvestcraft:frograwitem",
+ "harvestcraft:snailrawitem",
+ "harvestcraft:stockitem",
+ "harvestcraft:turkeyrawitem",
+ "harvestcraft:venisonrawitem",
+ "tconstruct:edible:1",
+ "tconstruct:edible:3",
+ "tconstruct:edible:30",
+ "tconstruct:edible:31",
+ "tconstruct:edible:32",
+ "tconstruct:edible:33",
+ "tconstruct:edible:34",
+ "tconstruct:edible:4"
+ ]
+ },
+ "name": "Raw Meat"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/raw_tofu.json b/.minecraft/config/spiceoflife/raw_tofu.json
index 0a508f1..7025f36 100644
--- a/.minecraft/config/spiceoflife/raw_tofu.json
+++ b/.minecraft/config/spiceoflife/raw_tofu.json
@@ -1,17 +1,17 @@
-{
- "food": {
- "items": [
- "harvestcraft:rawtofabbititem",
- "harvestcraft:rawtofaconitem",
- "harvestcraft:rawtofeakitem",
- "harvestcraft:rawtofeegitem",
- "harvestcraft:rawtofenisonitem",
- "harvestcraft:rawtofickenitem",
- "harvestcraft:rawtofishitem",
- "harvestcraft:rawtofuduckitem",
- "harvestcraft:rawtofurkeyitem",
- "harvestcraft:rawtofuttonitem"
- ]
- },
- "name": "Raw Tofu"
+{
+ "food": {
+ "items": [
+ "harvestcraft:rawtofabbititem",
+ "harvestcraft:rawtofaconitem",
+ "harvestcraft:rawtofeakitem",
+ "harvestcraft:rawtofeegitem",
+ "harvestcraft:rawtofenisonitem",
+ "harvestcraft:rawtofickenitem",
+ "harvestcraft:rawtofishitem",
+ "harvestcraft:rawtofuduckitem",
+ "harvestcraft:rawtofurkeyitem",
+ "harvestcraft:rawtofuttonitem"
+ ]
+ },
+ "name": "Raw Tofu"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/snack.json b/.minecraft/config/spiceoflife/snack.json
index ca53d01..012d232 100644
--- a/.minecraft/config/spiceoflife/snack.json
+++ b/.minecraft/config/spiceoflife/snack.json
@@ -1,149 +1,149 @@
-{
- "food": {
- "items": [
- "actuallyadditions:item_food:12",
- "actuallyadditions:item_food:18",
- "actuallyadditions:item_food:19",
- "actuallyadditions:item_food:4",
- "actuallyadditions:item_food:5",
- "actuallyadditions:item_food:9",
- "actuallyadditions:item_jam",
- "actuallyadditions:item_jam:1",
- "actuallyadditions:item_jam:2",
- "actuallyadditions:item_jam:3",
- "actuallyadditions:item_jam:4",
- "actuallyadditions:item_jam:5",
- "actuallyadditions:item_jam:6",
- "forestry:ambrosia",
- "forestry:honey_pot",
- "forestry:honeyed_slice",
- "minecraft:cookie",
- "openblocks:tasty_clay",
- "harvestcraft:applejellyitem",
- "harvestcraft:applesauceitem",
- "harvestcraft:apricotjellyitem",
- "harvestcraft:asparagusquicheitem",
- "harvestcraft:baconwrappeddatesitem",
- "harvestcraft:bakedbeansitem",
- "harvestcraft:bakedbeetsitem",
- "harvestcraft:bakedcactusitem",
- "harvestcraft:bakedhamitem",
- "harvestcraft:bakedsweetpotatoitem",
- "harvestcraft:bakedturnipsitem",
- "harvestcraft:beetsaladitem",
- "harvestcraft:berryvinaigrettesaladitem",
- "harvestcraft:biscuititem",
- "harvestcraft:biscuitsandgravyitem",
- "harvestcraft:blackberrycobbleritem",
- "harvestcraft:blackberryjellyitem",
- "harvestcraft:blueberryjellyitem",
- "harvestcraft:blueberrymuffinitem",
- "harvestcraft:blueberrypancakesitem",
- "harvestcraft:blueberrypieitem",
- "harvestcraft:boiledeggitem",
- "harvestcraft:broccolimacitem",
- "harvestcraft:broccolindipitem",
- "harvestcraft:brownieitem",
- "harvestcraft:buttercookieitem",
- "harvestcraft:californiarollitem",
- "harvestcraft:candiedgingeritem",
- "harvestcraft:candiedlemonitem",
- "harvestcraft:candiedpecansitem",
- "harvestcraft:candiedsweetpotatoesitem",
- "harvestcraft:candiedwalnutsitem",
- "harvestcraft:candleberryitem",
- "harvestcraft:cantaloupeitem",
- "harvestcraft:caramelappleitem",
- "harvestcraft:caramelicecreamitem",
- "harvestcraft:caramelitem",
- "harvestcraft:cashewbutteritem",
- "harvestcraft:chaoscookieitem",
- "harvestcraft:cheezepuffsitem",
- "harvestcraft:cherrycoconutchocolatebaritem",
- "harvestcraft:cherryjellyitem",
- "harvestcraft:chestnutbutteritem",
- "harvestcraft:chilichocolateitem",
- "harvestcraft:chipsanddipitem",
- "harvestcraft:chocolatebaconitem",
- "harvestcraft:chocolatebaritem",
- "harvestcraft:chocolatecaramelfudgeitem",
- "harvestcraft:chocolatecherryitem",
- "harvestcraft:chocolatedonutitem",
- "harvestcraft:chocolateorangeitem",
- "harvestcraft:chocolaterollitem",
- "harvestcraft:chocolatestrawberryitem",
- "harvestcraft:chocovoxelsitem",
- "harvestcraft:chorizoitem",
- "harvestcraft:cinnamonappleoatmealitem",
- "harvestcraft:cinnamonrollitem",
- "harvestcraft:citrussaladitem",
- "harvestcraft:coconutcreamitem",
- "harvestcraft:cookiesandmilkitem",
- "harvestcraft:cornflakesitem",
- "harvestcraft:cornonthecobitem",
- "harvestcraft:cottoncandyitem",
- "harvestcraft:crackeritem",
- "harvestcraft:crackersitem",
- "harvestcraft:cracklinsitem",
- "harvestcraft:cranberryjellyitem",
- "harvestcraft:cranberrysauceitem",
- "harvestcraft:creamcookieitem",
- "harvestcraft:creamedcornitem",
- "harvestcraft:crispyricepuffcerealitem",
- "harvestcraft:donutitem",
- "harvestcraft:durianmuffinitem",
- "harvestcraft:figjellyitem",
- "harvestcraft:firmtofuitem",
- "harvestcraft:fortunecookieitem",
- "harvestcraft:friesitem",
- "harvestcraft:fruitsaladitem",
- "harvestcraft:gingersnapsitem",
- "harvestcraft:gooseberryjellyitem",
- "harvestcraft:grapefruitjellyitem",
- "harvestcraft:grapejellyitem",
- "harvestcraft:grapesaladitem",
- "harvestcraft:gravyitem",
- "harvestcraft:gummybearsitem",
- "harvestcraft:honeycombchocolatebaritem",
- "harvestcraft:honeyitem",
- "harvestcraft:jaffaitem",
- "harvestcraft:jellybeansitem",
- "harvestcraft:kiwijellyitem",
- "harvestcraft:lemonjellyitem",
- "harvestcraft:limejellyitem",
- "harvestcraft:mangojellyitem",
- "harvestcraft:maplesyrupitem",
- "harvestcraft:marshmellowsitem",
- "harvestcraft:nachoesitem",
- "harvestcraft:nutellaitem",
- "harvestcraft:okrachipsitem",
- "harvestcraft:orangejellyitem",
- "harvestcraft:papayajellyitem",
- "harvestcraft:peachjellyitem",
- "harvestcraft:peanutbutteritem",
- "harvestcraft:pearjellyitem",
- "harvestcraft:pepperjellyitem",
- "harvestcraft:persimmonjellyitem",
- "harvestcraft:pistachiobutteritem",
- "harvestcraft:plumjellyitem",
- "harvestcraft:pomegranatejellyitem",
- "harvestcraft:popcornitem",
- "harvestcraft:potatocakesitem",
- "harvestcraft:potatochipsitem",
- "harvestcraft:potatoesobrienitem",
- "harvestcraft:pralinesitem",
- "harvestcraft:raspberryjellyitem",
- "harvestcraft:saltedcaramelitem",
- "harvestcraft:sesamesnapsitem",
- "harvestcraft:snickersbaritem",
- "harvestcraft:starfruitjellyitem",
- "harvestcraft:strawberryjellyitem",
- "harvestcraft:taffyitem",
- "harvestcraft:timtamitem",
- "harvestcraft:tortillaitem",
- "harvestcraft:vegemiteitem",
- "harvestcraft:watermelonjellyitem"
- ]
- },
- "name": "Snack"
+{
+ "food": {
+ "items": [
+ "actuallyadditions:item_food:12",
+ "actuallyadditions:item_food:18",
+ "actuallyadditions:item_food:19",
+ "actuallyadditions:item_food:4",
+ "actuallyadditions:item_food:5",
+ "actuallyadditions:item_food:9",
+ "actuallyadditions:item_jam",
+ "actuallyadditions:item_jam:1",
+ "actuallyadditions:item_jam:2",
+ "actuallyadditions:item_jam:3",
+ "actuallyadditions:item_jam:4",
+ "actuallyadditions:item_jam:5",
+ "actuallyadditions:item_jam:6",
+ "forestry:ambrosia",
+ "forestry:honey_pot",
+ "forestry:honeyed_slice",
+ "minecraft:cookie",
+ "openblocks:tasty_clay",
+ "harvestcraft:applejellyitem",
+ "harvestcraft:applesauceitem",
+ "harvestcraft:apricotjellyitem",
+ "harvestcraft:asparagusquicheitem",
+ "harvestcraft:baconwrappeddatesitem",
+ "harvestcraft:bakedbeansitem",
+ "harvestcraft:bakedbeetsitem",
+ "harvestcraft:bakedcactusitem",
+ "harvestcraft:bakedhamitem",
+ "harvestcraft:bakedsweetpotatoitem",
+ "harvestcraft:bakedturnipsitem",
+ "harvestcraft:beetsaladitem",
+ "harvestcraft:berryvinaigrettesaladitem",
+ "harvestcraft:biscuititem",
+ "harvestcraft:biscuitsandgravyitem",
+ "harvestcraft:blackberrycobbleritem",
+ "harvestcraft:blackberryjellyitem",
+ "harvestcraft:blueberryjellyitem",
+ "harvestcraft:blueberrymuffinitem",
+ "harvestcraft:blueberrypancakesitem",
+ "harvestcraft:blueberrypieitem",
+ "harvestcraft:boiledeggitem",
+ "harvestcraft:broccolimacitem",
+ "harvestcraft:broccolindipitem",
+ "harvestcraft:brownieitem",
+ "harvestcraft:buttercookieitem",
+ "harvestcraft:californiarollitem",
+ "harvestcraft:candiedgingeritem",
+ "harvestcraft:candiedlemonitem",
+ "harvestcraft:candiedpecansitem",
+ "harvestcraft:candiedsweetpotatoesitem",
+ "harvestcraft:candiedwalnutsitem",
+ "harvestcraft:candleberryitem",
+ "harvestcraft:cantaloupeitem",
+ "harvestcraft:caramelappleitem",
+ "harvestcraft:caramelicecreamitem",
+ "harvestcraft:caramelitem",
+ "harvestcraft:cashewbutteritem",
+ "harvestcraft:chaoscookieitem",
+ "harvestcraft:cheezepuffsitem",
+ "harvestcraft:cherrycoconutchocolatebaritem",
+ "harvestcraft:cherryjellyitem",
+ "harvestcraft:chestnutbutteritem",
+ "harvestcraft:chilichocolateitem",
+ "harvestcraft:chipsanddipitem",
+ "harvestcraft:chocolatebaconitem",
+ "harvestcraft:chocolatebaritem",
+ "harvestcraft:chocolatecaramelfudgeitem",
+ "harvestcraft:chocolatecherryitem",
+ "harvestcraft:chocolatedonutitem",
+ "harvestcraft:chocolateorangeitem",
+ "harvestcraft:chocolaterollitem",
+ "harvestcraft:chocolatestrawberryitem",
+ "harvestcraft:chocovoxelsitem",
+ "harvestcraft:chorizoitem",
+ "harvestcraft:cinnamonappleoatmealitem",
+ "harvestcraft:cinnamonrollitem",
+ "harvestcraft:citrussaladitem",
+ "harvestcraft:coconutcreamitem",
+ "harvestcraft:cookiesandmilkitem",
+ "harvestcraft:cornflakesitem",
+ "harvestcraft:cornonthecobitem",
+ "harvestcraft:cottoncandyitem",
+ "harvestcraft:crackeritem",
+ "harvestcraft:crackersitem",
+ "harvestcraft:cracklinsitem",
+ "harvestcraft:cranberryjellyitem",
+ "harvestcraft:cranberrysauceitem",
+ "harvestcraft:creamcookieitem",
+ "harvestcraft:creamedcornitem",
+ "harvestcraft:crispyricepuffcerealitem",
+ "harvestcraft:donutitem",
+ "harvestcraft:durianmuffinitem",
+ "harvestcraft:figjellyitem",
+ "harvestcraft:firmtofuitem",
+ "harvestcraft:fortunecookieitem",
+ "harvestcraft:friesitem",
+ "harvestcraft:fruitsaladitem",
+ "harvestcraft:gingersnapsitem",
+ "harvestcraft:gooseberryjellyitem",
+ "harvestcraft:grapefruitjellyitem",
+ "harvestcraft:grapejellyitem",
+ "harvestcraft:grapesaladitem",
+ "harvestcraft:gravyitem",
+ "harvestcraft:gummybearsitem",
+ "harvestcraft:honeycombchocolatebaritem",
+ "harvestcraft:honeyitem",
+ "harvestcraft:jaffaitem",
+ "harvestcraft:jellybeansitem",
+ "harvestcraft:kiwijellyitem",
+ "harvestcraft:lemonjellyitem",
+ "harvestcraft:limejellyitem",
+ "harvestcraft:mangojellyitem",
+ "harvestcraft:maplesyrupitem",
+ "harvestcraft:marshmellowsitem",
+ "harvestcraft:nachoesitem",
+ "harvestcraft:nutellaitem",
+ "harvestcraft:okrachipsitem",
+ "harvestcraft:orangejellyitem",
+ "harvestcraft:papayajellyitem",
+ "harvestcraft:peachjellyitem",
+ "harvestcraft:peanutbutteritem",
+ "harvestcraft:pearjellyitem",
+ "harvestcraft:pepperjellyitem",
+ "harvestcraft:persimmonjellyitem",
+ "harvestcraft:pistachiobutteritem",
+ "harvestcraft:plumjellyitem",
+ "harvestcraft:pomegranatejellyitem",
+ "harvestcraft:popcornitem",
+ "harvestcraft:potatocakesitem",
+ "harvestcraft:potatochipsitem",
+ "harvestcraft:potatoesobrienitem",
+ "harvestcraft:pralinesitem",
+ "harvestcraft:raspberryjellyitem",
+ "harvestcraft:saltedcaramelitem",
+ "harvestcraft:sesamesnapsitem",
+ "harvestcraft:snickersbaritem",
+ "harvestcraft:starfruitjellyitem",
+ "harvestcraft:strawberryjellyitem",
+ "harvestcraft:taffyitem",
+ "harvestcraft:timtamitem",
+ "harvestcraft:tortillaitem",
+ "harvestcraft:vegemiteitem",
+ "harvestcraft:watermelonjellyitem"
+ ]
+ },
+ "name": "Snack"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/soup.json b/.minecraft/config/spiceoflife/soup.json
index 2b6901f..ea674b2 100644
--- a/.minecraft/config/spiceoflife/soup.json
+++ b/.minecraft/config/spiceoflife/soup.json
@@ -1,50 +1,50 @@
-{
- "food": {
- "items": [
- "minecraft:beetroot_soup",
- "minecraft:mushroom_stew",
- "minecraft:rabbit_stew",
- "natura:soups",
- "natura:soups:1",
- "natura:soups:2",
- "natura:soups:3",
- "natura:soups:4",
- "natura:soups:5",
- "natura:soups:6",
- "natura:soups:7",
- "natura:soups:8",
- "harvestcraft:asparagussoupitem",
- "harvestcraft:beetsoupitem",
- "harvestcraft:cactussoupitem",
- "harvestcraft:carrotsoupitem",
- "harvestcraft:celerysoupitem",
- "harvestcraft:chorusfruitsoupitem",
- "harvestcraft:creamedbroccolisoupitem",
- "harvestcraft:creamofavocadosoupitem",
- "harvestcraft:cucumbersoupitem",
- "harvestcraft:dhalitem",
- "harvestcraft:driedsoupitem",
- "harvestcraft:gardensoupitem",
- "harvestcraft:hotandsoursoupitem",
- "harvestcraft:lambbarleysoupitem",
- "harvestcraft:leekbaconsoupitem",
- "harvestcraft:misosoupitem",
- "harvestcraft:oldworldveggiesoupitem",
- "harvestcraft:onionsoupitem",
- "harvestcraft:peaandhamsoupitem",
- "harvestcraft:phoitem",
- "harvestcraft:pizzasoupitem",
- "harvestcraft:potatoandleeksoupitem",
- "harvestcraft:potatosoupitem",
- "harvestcraft:pumpkinsoupitem",
- "harvestcraft:ricesoupitem",
- "harvestcraft:spidereyesoupitem",
- "harvestcraft:splitpeasoupitem",
- "harvestcraft:tomatosoupitem",
- "harvestcraft:turnipsoupitem",
- "harvestcraft:vegetablesoupitem",
- "harvestcraft:wontonsoupitem"
- ]
- },
- "name": "Soup"
+{
+ "food": {
+ "items": [
+ "minecraft:beetroot_soup",
+ "minecraft:mushroom_stew",
+ "minecraft:rabbit_stew",
+ "natura:soups",
+ "natura:soups:1",
+ "natura:soups:2",
+ "natura:soups:3",
+ "natura:soups:4",
+ "natura:soups:5",
+ "natura:soups:6",
+ "natura:soups:7",
+ "natura:soups:8",
+ "harvestcraft:asparagussoupitem",
+ "harvestcraft:beetsoupitem",
+ "harvestcraft:cactussoupitem",
+ "harvestcraft:carrotsoupitem",
+ "harvestcraft:celerysoupitem",
+ "harvestcraft:chorusfruitsoupitem",
+ "harvestcraft:creamedbroccolisoupitem",
+ "harvestcraft:creamofavocadosoupitem",
+ "harvestcraft:cucumbersoupitem",
+ "harvestcraft:dhalitem",
+ "harvestcraft:driedsoupitem",
+ "harvestcraft:gardensoupitem",
+ "harvestcraft:hotandsoursoupitem",
+ "harvestcraft:lambbarleysoupitem",
+ "harvestcraft:leekbaconsoupitem",
+ "harvestcraft:misosoupitem",
+ "harvestcraft:oldworldveggiesoupitem",
+ "harvestcraft:onionsoupitem",
+ "harvestcraft:peaandhamsoupitem",
+ "harvestcraft:phoitem",
+ "harvestcraft:pizzasoupitem",
+ "harvestcraft:potatoandleeksoupitem",
+ "harvestcraft:potatosoupitem",
+ "harvestcraft:pumpkinsoupitem",
+ "harvestcraft:ricesoupitem",
+ "harvestcraft:spidereyesoupitem",
+ "harvestcraft:splitpeasoupitem",
+ "harvestcraft:tomatosoupitem",
+ "harvestcraft:turnipsoupitem",
+ "harvestcraft:vegetablesoupitem",
+ "harvestcraft:wontonsoupitem"
+ ]
+ },
+ "name": "Soup"
} \ No newline at end of file
diff --git a/.minecraft/config/spiceoflife/tofu.json b/.minecraft/config/spiceoflife/tofu.json
index 424a36d..203c775 100644
--- a/.minecraft/config/spiceoflife/tofu.json
+++ b/.minecraft/config/spiceoflife/tofu.json
@@ -1,8 +1,8 @@
-{
- "food": {
- "items": [
- "harvestcraft:silkentofuitem"
- ]
- },
- "name": "Tofu"
+{
+ "food": {
+ "items": [
+ "harvestcraft:silkentofuitem"
+ ]
+ },
+ "name": "Tofu"
} \ No newline at end of file
diff --git a/.minecraft/config/splash.properties b/.minecraft/config/splash.properties
index a552244..e7cccf2 100644
--- a/.minecraft/config/splash.properties
+++ b/.minecraft/config/splash.properties
@@ -1,21 +1,21 @@
-#Splash screen properties
-#Mon Sep 24 09:51:25 PDT 2018
-logoOffset=0
-barBackground=0x1F1F1F
-memoryGood=0x78CB34
-logoTexture=textures/gui/title/mojang.png
-showMemory=true
-enabled=true
->>>>>>>=Stashed changes
-forgeTexture=fml\:textures/gui/ftb.gif
-<<<<<<<=Updated upstream
-font=0xFFFFFF
-memoryLow=0xE42F2F
-memoryWarn=0xE6E84A
-rotate=false
-background=0x333333
-bar=0xF8611A
-resourcePackPath=resources
-barBorder=0x000000
-=\=\=\=\=\=\=
-fontTexture=textures/font/ascii.png
+#Splash screen properties
+#Mon Sep 24 09:51:25 PDT 2018
+logoOffset=0
+barBackground=0x1F1F1F
+memoryGood=0x78CB34
+logoTexture=textures/gui/title/mojang.png
+showMemory=true
+enabled=true
+>>>>>>>=Stashed changes
+forgeTexture=fml\:textures/gui/ftb.gif
+<<<<<<<=Updated upstream
+font=0xFFFFFF
+memoryLow=0xE42F2F
+memoryWarn=0xE6E84A
+rotate=false
+background=0x333333
+bar=0xF8611A
+resourcePackPath=resources
+barBorder=0x000000
+=\=\=\=\=\=\=
+fontTexture=textures/font/ascii.png
diff --git a/.minecraft/config/splashanimation.cfg b/.minecraft/config/splashanimation.cfg
index de3e6c4..e0c92ef 100644
--- a/.minecraft/config/splashanimation.cfg
+++ b/.minecraft/config/splashanimation.cfg
@@ -1,20 +1,20 @@
-# Configuration file
-
-animation {
- # Are the animation frames solid? [default: true]
- B:areFramesSolid=true
-
- # The background color used during the animation. [default: 000000]
- S:backgroundColor=000000
-
- # The fade out time after the final frame of animation. [range: 0.0 ~ 5.0, default: 1.0]
- S:fadeOutTime=1.0
-
- # The delay for each frame of animation, in seconds. [range: 0.005 ~ 1.0, default: 0.03]
- S:frameDelay=0.03
-
- # The filename template for each frame of animation, starting from 0. [default: %03d.png]
- S:frameFileFormat=%03d.png
-}
-
-
+# Configuration file
+
+animation {
+ # Are the animation frames solid? [default: true]
+ B:areFramesSolid=true
+
+ # The background color used during the animation. [default: 000000]
+ S:backgroundColor=000000
+
+ # The fade out time after the final frame of animation. [range: 0.0 ~ 5.0, default: 1.0]
+ S:fadeOutTime=1.0
+
+ # The delay for each frame of animation, in seconds. [range: 0.005 ~ 1.0, default: 0.03]
+ S:frameDelay=0.03
+
+ # The filename template for each frame of animation, starting from 0. [default: %03d.png]
+ S:frameFileFormat=%03d.png
+}
+
+
diff --git a/.minecraft/config/stevescarts.cfg b/.minecraft/config/stevescarts.cfg
index a9b7870..49aa530 100644
--- a/.minecraft/config/stevescarts.cfg
+++ b/.minecraft/config/stevescarts.cfg
@@ -1,148 +1,148 @@
-# Configuration file
-
-enabledmodules {
- B:AdvancedControlSystem=true
- B:AdvancedCrafter=true
- B:AdvancedShooter=true
- B:AdvancedSmelter=true
- B:AdvancedTank=true
- B:AdvancedThermalEngine=true
- B:BasicDrill=true
- B:BasicFarmer=true
- B:BasicSolarEngine=true
- B:BasicWoodCutter=true
- B:BrakeHandle=true
- B:BridgeBuilder=true
- B:Cage=true
- B:CakeServer=true
- B:ChunkLoader=true
- B:CleaningMachine=true
- B:CoalEngine=true
- B:ColorRandomizer=true
- B:Colorizer=true
- B:CompactSolarEngine=true
- B:Crafter=true
- B:CreativeEngine=true
- B:CreativeHull=true
- B:CreativeIncinerator=true
- B:CreativeSupplies=true
- B:CreativeTank=true
- B:Crop_NetherWart=true
- B:DivineShield=true
- B:DrillIntelligence=true
- B:DynamiteCarrier=true
- B:Enchanter=true
- B:EntityDetector_Animal=true
- B:EntityDetector_Monster=true
- B:EntityDetector_Player=true
- B:EntityDetector_Villager=true
- B:ExperienceBank=true
- B:ExtractingChests=true
- B:ExtremeMelter=true
- B:Fertilizer=true
- B:Fireworkdisplay=true
- B:FrontChest=true
- B:FrontTank=true
- B:GalgadorianDrill=true
- B:GalgadorianFarmer=true
- B:GalgadorianHull=true
- B:GalgadorianWoodCutter=true
- B:HardenedDrill=true
- B:HardenedWoodCutter=true
- B:HeightController=true
- B:Hydrator=true
- B:Incinerator=true
- B:InformationProvider=true
- B:InternalStorage=true
- B:InternalTank=true
- B:InvisibilityCore=true
- B:IronDrill=true
- B:LargeRailer=true
- B:LawnMower=true
- B:LiquidCleaner=true
- B:LiquidSensors=true
- B:MechanicalPig=true
- B:Melter=true
- B:Milker=true
- B:NoteSequencer=true
- B:OpenTank=true
- B:OreExtractor=true
- B:PlanterRangeExtender=true
- B:PowerObserver=true
- B:Projectile_Egg=true
- B:Projectile_FireCharge=false
- B:Projectile_Potion=true
- B:Railer=true
- B:ReinforcedHull=true
- B:Seat=true
- B:Shooter=true
- B:SideChests=true
- B:SideTanks=true
- B:Smelter=true
- B:SolarEngine=true
- B:StandardHull=true
- B:"Steve'sArcade"=true
- B:ThermalEngine=true
- B:TinyCoalEngine=true
- B:TopChest=true
- B:TopTank=true
- B:TorchPlacer=true
- B:TrackRemover=true
- B:TreeTapModule=true
- B:WoodenHull=true
- B:item.SC2_advanced_sctank.name=true
- B:item.SC2_creative_sctank.name=true
- B:item.SC2_front_sctank.name=true
- B:item.SC2_internal_sctank.name=true
- B:item.SC2_open_sctank.name=true
- B:item.SC2_top_sctank.name=true
-}
-
-
-repair {
- # Set name of what is needed to repair diamond tier tool, blank uses default text [default: ]
- S:"Diamond Tier Name"=
-
- # A list of items that can repair an diamond tier tool [default: [ore:gemDiamond]]
- S:"Diamond Tier Repair Items" <
- ore:gemDiamond
- >
-
- # Set name of what is needed to repair hardened tier tool, blank uses default text [default: ]
- S:"Hardened Tier Name"=
-
- # A list of items that can repair an hardened tier tool [default: [stevescarts:modulecomponents:22]]
- S:"Hardened Tier Repair Items" <
- stevescarts:modulecomponents:22
- >
-
- # Set name of what is needed to repair iron tier tool, blank uses default text [default: ]
- S:"Iron Tier Name"=
-
- # A list of items that can repair an iron tier tool [default: [minecraft:iron_ingot]]
- S:"Iron Tier Repair Items" <
- minecraft:iron_ingot
- >
-}
-
-
-settings {
- # Set to true to disable the timer in the cart assember, it will still require fuel
- B:DisableCartAssemberTime=false
-
- # The max amount of dynamite you can put into a dynamite carrier
- I:MaximumNumberOfDynamites=50
-
- # The max width beside the cart that the drills can mine, the drill diameter will be (width * 2 + 1)
- # Min: 1
- # Max: 4
- I:maxDrillWidth=4
-
- # If the sounds in the arcade should be enabled
- B:useArcadeSounds=true
-
- # If mob sounds should be used in the tetris arcade game
- B:useTetrisMobSounds=true
-}
-
-
+# Configuration file
+
+enabledmodules {
+ B:AdvancedControlSystem=true
+ B:AdvancedCrafter=true
+ B:AdvancedShooter=true
+ B:AdvancedSmelter=true
+ B:AdvancedTank=true
+ B:AdvancedThermalEngine=true
+ B:BasicDrill=true
+ B:BasicFarmer=true
+ B:BasicSolarEngine=true
+ B:BasicWoodCutter=true
+ B:BrakeHandle=true
+ B:BridgeBuilder=true
+ B:Cage=true
+ B:CakeServer=true
+ B:ChunkLoader=true
+ B:CleaningMachine=true
+ B:CoalEngine=true
+ B:ColorRandomizer=true
+ B:Colorizer=true
+ B:CompactSolarEngine=true
+ B:Crafter=true
+ B:CreativeEngine=true
+ B:CreativeHull=true
+ B:CreativeIncinerator=true
+ B:CreativeSupplies=true
+ B:CreativeTank=true
+ B:Crop_NetherWart=true
+ B:DivineShield=true
+ B:DrillIntelligence=true
+ B:DynamiteCarrier=true
+ B:Enchanter=true
+ B:EntityDetector_Animal=true
+ B:EntityDetector_Monster=true
+ B:EntityDetector_Player=true
+ B:EntityDetector_Villager=true
+ B:ExperienceBank=true
+ B:ExtractingChests=true
+ B:ExtremeMelter=true
+ B:Fertilizer=true
+ B:Fireworkdisplay=true
+ B:FrontChest=true
+ B:FrontTank=true
+ B:GalgadorianDrill=true
+ B:GalgadorianFarmer=true
+ B:GalgadorianHull=true
+ B:GalgadorianWoodCutter=true
+ B:HardenedDrill=true
+ B:HardenedWoodCutter=true
+ B:HeightController=true
+ B:Hydrator=true
+ B:Incinerator=true
+ B:InformationProvider=true
+ B:InternalStorage=true
+ B:InternalTank=true
+ B:InvisibilityCore=true
+ B:IronDrill=true
+ B:LargeRailer=true
+ B:LawnMower=true
+ B:LiquidCleaner=true
+ B:LiquidSensors=true
+ B:MechanicalPig=true
+ B:Melter=true
+ B:Milker=true
+ B:NoteSequencer=true
+ B:OpenTank=true
+ B:OreExtractor=true
+ B:PlanterRangeExtender=true
+ B:PowerObserver=true
+ B:Projectile_Egg=true
+ B:Projectile_FireCharge=false
+ B:Projectile_Potion=true
+ B:Railer=true
+ B:ReinforcedHull=true
+ B:Seat=true
+ B:Shooter=true
+ B:SideChests=true
+ B:SideTanks=true
+ B:Smelter=true
+ B:SolarEngine=true
+ B:StandardHull=true
+ B:"Steve'sArcade"=true
+ B:ThermalEngine=true
+ B:TinyCoalEngine=true
+ B:TopChest=true
+ B:TopTank=true
+ B:TorchPlacer=true
+ B:TrackRemover=true
+ B:TreeTapModule=true
+ B:WoodenHull=true
+ B:item.SC2_advanced_sctank.name=true
+ B:item.SC2_creative_sctank.name=true
+ B:item.SC2_front_sctank.name=true
+ B:item.SC2_internal_sctank.name=true
+ B:item.SC2_open_sctank.name=true
+ B:item.SC2_top_sctank.name=true
+}
+
+
+repair {
+ # Set name of what is needed to repair diamond tier tool, blank uses default text [default: ]
+ S:"Diamond Tier Name"=
+
+ # A list of items that can repair an diamond tier tool [default: [ore:gemDiamond]]
+ S:"Diamond Tier Repair Items" <
+ ore:gemDiamond
+ >
+
+ # Set name of what is needed to repair hardened tier tool, blank uses default text [default: ]
+ S:"Hardened Tier Name"=
+
+ # A list of items that can repair an hardened tier tool [default: [stevescarts:modulecomponents:22]]
+ S:"Hardened Tier Repair Items" <
+ stevescarts:modulecomponents:22
+ >
+
+ # Set name of what is needed to repair iron tier tool, blank uses default text [default: ]
+ S:"Iron Tier Name"=
+
+ # A list of items that can repair an iron tier tool [default: [minecraft:iron_ingot]]
+ S:"Iron Tier Repair Items" <
+ minecraft:iron_ingot
+ >
+}
+
+
+settings {
+ # Set to true to disable the timer in the cart assember, it will still require fuel
+ B:DisableCartAssemberTime=false
+
+ # The max amount of dynamite you can put into a dynamite carrier
+ I:MaximumNumberOfDynamites=50
+
+ # The max width beside the cart that the drills can mine, the drill diameter will be (width * 2 + 1)
+ # Min: 1
+ # Max: 4
+ I:maxDrillWidth=4
+
+ # If the sounds in the arcade should be enabled
+ B:useArcadeSounds=true
+
+ # If mob sounds should be used in the tetris arcade game
+ B:useTetrisMobSounds=true
+}
+
+
diff --git a/.minecraft/config/storagedrawers.cfg b/.minecraft/config/storagedrawers.cfg
index f52ad36..91c87af 100644
--- a/.minecraft/config/storagedrawers.cfg
+++ b/.minecraft/config/storagedrawers.cfg
@@ -1,118 +1,118 @@
-# Configuration file
-
-blocks {
-
- fulldrawers1 {
- I:baseStorage=32
- B:enabled=true
- I:recipeOutput=1
- }
-
- fulldrawers2 {
- I:baseStorage=16
- B:enabled=true
- I:recipeOutput=2
- }
-
- fulldrawers4 {
- I:baseStorage=8
- B:enabled=true
- I:recipeOutput=4
- }
-
- halfdrawers2 {
- I:baseStorage=8
- B:enabled=true
- I:recipeOutput=2
- }
-
- halfdrawers4 {
- I:baseStorage=4
- B:enabled=true
- I:recipeOutput=4
- }
-
- compdrawers {
- I:baseStorage=16
- B:enabled=true
- I:recipeOutput=1
- }
-
- controller {
- B:enabled=true
- I:range=12
- }
-
- trim {
- B:enabled=true
- I:recipeOutput=4
- }
-
- controllerslave {
- B:enabled=true
- }
-
-}
-
-
-general {
- B:creativeTabVanillaWoods=true
- B:defaultQuantify=false
- B:enableCreativeUpgrades=true
-
- # Writes additional log messages while using the mod. Mainly for debug purposes. Should be kept disabled unless instructed otherwise.
- B:enableDebugLogging=false
- B:enableDrawerUI=true
- B:enableFallbackRecipes=true
- B:enableFramedDrawers=true
- B:enableIndicatorUpgrades=true
- B:enableItemConversion=true
- B:enableLockUpgrades=true
- B:enablePersonalUpgrades=true
- B:enableQuantifiableUpgrades=true
- B:enableRedstoneUpgrades=true
- B:enableShroudUpgrades=true
- B:enableSidedInput=true
- B:enableSidedOutput=true
- B:enableStorageUpgrades=true
- B:enableTape=true
- B:enableVoidUpgrades=true
-
- # Inverts how shift works with drawers. If this is true, shifting will only give one item, where regular clicks will give a full stack. Leave false for default behavior.
- B:invertShift=false
- S:wailaStackRemainder=stack + remainder
-}
-
-
-integration {
- B:enableMineTweaker=true
- B:enableWaila=true
-}
-
-
-registries {
- # Items should be in form domain:item or domain:item:meta. [default: [minecraft:clay, minecraft:clay_ball, 4]]
- S:compactingRules <
- minecraft:clay, minecraft:clay_ball, 4
- >
-
- # List of ore dictionary names to blacklist for substitution. [default: ]
- S:oreBlacklist <
- >
-
- # List of ore dictionary names to whitelist for substitution. [default: ]
- S:oreWhitelist <
- >
- B:registerExtraCompactingRules=true
-}
-
-
-upgrades {
- I:level2Mult=2
- I:level3Mult=4
- I:level4Mult=8
- I:level5Mult=16
- I:level6Mult=32
-}
-
-
+# Configuration file
+
+blocks {
+
+ fulldrawers1 {
+ I:baseStorage=32
+ B:enabled=true
+ I:recipeOutput=1
+ }
+
+ fulldrawers2 {
+ I:baseStorage=16
+ B:enabled=true
+ I:recipeOutput=2
+ }
+
+ fulldrawers4 {
+ I:baseStorage=8
+ B:enabled=true
+ I:recipeOutput=4
+ }
+
+ halfdrawers2 {
+ I:baseStorage=8
+ B:enabled=true
+ I:recipeOutput=2
+ }
+
+ halfdrawers4 {
+ I:baseStorage=4
+ B:enabled=true
+ I:recipeOutput=4
+ }
+
+ compdrawers {
+ I:baseStorage=16
+ B:enabled=true
+ I:recipeOutput=1
+ }
+
+ controller {
+ B:enabled=true
+ I:range=12
+ }
+
+ trim {
+ B:enabled=true
+ I:recipeOutput=4
+ }
+
+ controllerslave {
+ B:enabled=true
+ }
+
+}
+
+
+general {
+ B:creativeTabVanillaWoods=true
+ B:defaultQuantify=false
+ B:enableCreativeUpgrades=true
+
+ # Writes additional log messages while using the mod. Mainly for debug purposes. Should be kept disabled unless instructed otherwise.
+ B:enableDebugLogging=false
+ B:enableDrawerUI=true
+ B:enableFallbackRecipes=true
+ B:enableFramedDrawers=true
+ B:enableIndicatorUpgrades=true
+ B:enableItemConversion=true
+ B:enableLockUpgrades=true
+ B:enablePersonalUpgrades=true
+ B:enableQuantifiableUpgrades=true
+ B:enableRedstoneUpgrades=true
+ B:enableShroudUpgrades=true
+ B:enableSidedInput=true
+ B:enableSidedOutput=true
+ B:enableStorageUpgrades=true
+ B:enableTape=true
+ B:enableVoidUpgrades=true
+
+ # Inverts how shift works with drawers. If this is true, shifting will only give one item, where regular clicks will give a full stack. Leave false for default behavior.
+ B:invertShift=false
+ S:wailaStackRemainder=stack + remainder
+}
+
+
+integration {
+ B:enableMineTweaker=true
+ B:enableWaila=true
+}
+
+
+registries {
+ # Items should be in form domain:item or domain:item:meta. [default: [minecraft:clay, minecraft:clay_ball, 4]]
+ S:compactingRules <
+ minecraft:clay, minecraft:clay_ball, 4
+ >
+
+ # List of ore dictionary names to blacklist for substitution. [default: ]
+ S:oreBlacklist <
+ >
+
+ # List of ore dictionary names to whitelist for substitution. [default: ]
+ S:oreWhitelist <
+ >
+ B:registerExtraCompactingRules=true
+}
+
+
+upgrades {
+ I:level2Mult=2
+ I:level3Mult=4
+ I:level4Mult=8
+ I:level5Mult=16
+ I:level6Mult=32
+}
+
+
diff --git a/.minecraft/config/storagedrawersextra.cfg b/.minecraft/config/storagedrawersextra.cfg
index ad068c9..a156f87 100644
--- a/.minecraft/config/storagedrawersextra.cfg
+++ b/.minecraft/config/storagedrawersextra.cfg
@@ -1,14 +1,14 @@
-# Configuration file
-
-general {
-}
-
-
-mods {
- S:biomesoplenty=auto
- S:forestry=auto
- S:immersiveengineering=auto
- S:natura=auto
-}
-
-
+# Configuration file
+
+general {
+}
+
+
+mods {
+ S:biomesoplenty=auto
+ S:forestry=auto
+ S:immersiveengineering=auto
+ S:natura=auto
+}
+
+
diff --git a/.minecraft/config/tconstruct.cfg b/.minecraft/config/tconstruct.cfg
index fb1a505..c5fdf66 100644
--- a/.minecraft/config/tconstruct.cfg
+++ b/.minecraft/config/tconstruct.cfg
@@ -1,155 +1,155 @@
-# Configuration file
-
-~CONFIG_VERSION: 0.1
-
-clientside {
- # If true all of Tinkers' blocks with contents (tables, basin, drying racks,...) will render their contents in the world
- B:renderInventoryInWorld=true
-
- # If true use a null render layer when building the models to render tables. Fixes an issue with chisel, but the config is provide in case it breaks something.
- B:renderInventoryNullLayer=true
-
- # If true tools will show additional info in their tooltips
- B:extraTooltips=true
-
- # If true all variants of the different tables will be listed in creative. Set to false to only have the oak variant for all tables.
- B:listAllTables=true
-
- # If true all material variants of the different parts, tools,... will be listed in creative. Set to false to only have the first found material for all items (usually wood).
- B:listAllMaterials=true
-
- # If true tools will enable the forge bucket model on startup and then turn itself off. This is only there so that a fresh install gets the buckets turned on by default.
- B:enableForgeBucketModel=false
-
- # REQUIRES DEBUG MODULE. Will do nothing if debug module is disabled. If true the texture map will be dumped into the run directory, just like old forge did.
- B:dumpTextureMap=false
-}
-
-
-gameplay {
- # Fortune increases drops after harvesting a block with autosmelt
- B:AutosmeltFortuneInteraction=false
-
- # Adds a recipe that allows you to craft 3 gravel into a flint
- B:addFlintRecipe=true
-
- # Adds a recipe that allows you to get leather from drying cooked meat
- B:addLeatherDryingRecipe=true
-
- # Allows the creation of bricks from molten clay
- B:allowBrickCasting=true
-
- # Pattern and Part chests keep their inventory when harvested.
- B:chestsKeepInventory=true
-
- # Allows to craft all tool parts of all materials in the part builder, including materials that normally have to be cast with a smeltery.
- B:craftCastableMaterials=false
-
- # Blacklist of TE classnames for the crafting station to connect to. Mainly for compatibility.
- S:craftingStationBlacklist <
- de.ellpeck.actuallyadditions.mod.tile.TileEntityItemViewer
- >
-
- # Adds single-use clay casts.
- B:enableClayCasts=false
-
- # Allows the creation of obsidian in the smeltery, using a bucket of lava and water.
- B:obsidianAlloy=false
-
- # Preferred mod ID for oredictionary outputs. Top most mod ID will be the preferred output ID, and if none is found the first output stack is used.
- S:orePreference <
- minecraft
- thermalfoundation
- tconstruct
- forestry
- immersiveengineering
- embers
- ic2
- >
-
- # Determines the ratio of ore to ingot, or in other words how many ingots you get out of an ore. This ratio applies to all ores (including poor and dense). The ratio can be any decimal, including 1.5 and the like, but can't go below 1. THIS ALSO AFFECTS MELTING TEMPERATURE!
- D:oreToIngotRatio=1.0
-
- # Enables all items, even if the Module needed to obtain them is not active
- B:registerAllItems=false
-
- # Allows to reuse stencils in the stencil table to turn them into other stencils
- B:reuseStencils=false
-
- # Players who enter the world for the first time get a Tinkers' Book
- B:spawnWithBook=false
-}
-
-
-worldgen {
- # If true slime islands will generate
- B:generateSlimeIslands=true
-
- # If true slime islands generate in superflat worlds
- B:generateIslandsInSuperflat=false
-
- # One in every X chunks will contain a slime island
- I:slimeIslandRate=1500
-
- # One in every X chunks will contain a magma island in the nether
- I:magmaIslandRate=100
-
- # Prevents generation of slime islands in the listed dimensions
- I:slimeIslandBlacklist <
- -1
- 1
- 2
- 3
- 10
- 11
- 12
- 13
- 14
- 15
- 16
- 17
- 20
- 21
- 22
- 23
- 24
- 25
- 26
- 27
- 30
- 31
- 32
- 33
- 34
- 35
- 36
- 40
- 41
- 42
- 43
- 44
- 45
- 46
- 50
- 51
- 52
- 53
- 54
- 55
- >
-
- # If true, slime islands wont generate in dimensions which aren't of type surface. This means they wont generate in modded cave dimensions like the deep dark.
- B:slimeIslandsOnlyGenerateInSurfaceWorlds=true
-
- # If true, cobalt ore will generate in the nether
- B:genCobalt=true
-
- # If true, ardite ore will generate in the nether
- B:genArdite=true
-
- # Approx Ores per chunk
- I:cobaltRate=16
- I:arditeRate=16
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 0.1
+
+clientside {
+ # If true all of Tinkers' blocks with contents (tables, basin, drying racks,...) will render their contents in the world
+ B:renderInventoryInWorld=true
+
+ # If true use a null render layer when building the models to render tables. Fixes an issue with chisel, but the config is provide in case it breaks something.
+ B:renderInventoryNullLayer=true
+
+ # If true tools will show additional info in their tooltips
+ B:extraTooltips=true
+
+ # If true all variants of the different tables will be listed in creative. Set to false to only have the oak variant for all tables.
+ B:listAllTables=true
+
+ # If true all material variants of the different parts, tools,... will be listed in creative. Set to false to only have the first found material for all items (usually wood).
+ B:listAllMaterials=true
+
+ # If true tools will enable the forge bucket model on startup and then turn itself off. This is only there so that a fresh install gets the buckets turned on by default.
+ B:enableForgeBucketModel=false
+
+ # REQUIRES DEBUG MODULE. Will do nothing if debug module is disabled. If true the texture map will be dumped into the run directory, just like old forge did.
+ B:dumpTextureMap=false
+}
+
+
+gameplay {
+ # Fortune increases drops after harvesting a block with autosmelt
+ B:AutosmeltFortuneInteraction=false
+
+ # Adds a recipe that allows you to craft 3 gravel into a flint
+ B:addFlintRecipe=true
+
+ # Adds a recipe that allows you to get leather from drying cooked meat
+ B:addLeatherDryingRecipe=true
+
+ # Allows the creation of bricks from molten clay
+ B:allowBrickCasting=true
+
+ # Pattern and Part chests keep their inventory when harvested.
+ B:chestsKeepInventory=true
+
+ # Allows to craft all tool parts of all materials in the part builder, including materials that normally have to be cast with a smeltery.
+ B:craftCastableMaterials=false
+
+ # Blacklist of TE classnames for the crafting station to connect to. Mainly for compatibility.
+ S:craftingStationBlacklist <
+ de.ellpeck.actuallyadditions.mod.tile.TileEntityItemViewer
+ >
+
+ # Adds single-use clay casts.
+ B:enableClayCasts=false
+
+ # Allows the creation of obsidian in the smeltery, using a bucket of lava and water.
+ B:obsidianAlloy=false
+
+ # Preferred mod ID for oredictionary outputs. Top most mod ID will be the preferred output ID, and if none is found the first output stack is used.
+ S:orePreference <
+ minecraft
+ thermalfoundation
+ tconstruct
+ forestry
+ immersiveengineering
+ embers
+ ic2
+ >
+
+ # Determines the ratio of ore to ingot, or in other words how many ingots you get out of an ore. This ratio applies to all ores (including poor and dense). The ratio can be any decimal, including 1.5 and the like, but can't go below 1. THIS ALSO AFFECTS MELTING TEMPERATURE!
+ D:oreToIngotRatio=1.0
+
+ # Enables all items, even if the Module needed to obtain them is not active
+ B:registerAllItems=false
+
+ # Allows to reuse stencils in the stencil table to turn them into other stencils
+ B:reuseStencils=false
+
+ # Players who enter the world for the first time get a Tinkers' Book
+ B:spawnWithBook=false
+}
+
+
+worldgen {
+ # If true slime islands will generate
+ B:generateSlimeIslands=true
+
+ # If true slime islands generate in superflat worlds
+ B:generateIslandsInSuperflat=false
+
+ # One in every X chunks will contain a slime island
+ I:slimeIslandRate=1500
+
+ # One in every X chunks will contain a magma island in the nether
+ I:magmaIslandRate=100
+
+ # Prevents generation of slime islands in the listed dimensions
+ I:slimeIslandBlacklist <
+ -1
+ 1
+ 2
+ 3
+ 10
+ 11
+ 12
+ 13
+ 14
+ 15
+ 16
+ 17
+ 20
+ 21
+ 22
+ 23
+ 24
+ 25
+ 26
+ 27
+ 30
+ 31
+ 32
+ 33
+ 34
+ 35
+ 36
+ 40
+ 41
+ 42
+ 43
+ 44
+ 45
+ 46
+ 50
+ 51
+ 52
+ 53
+ 54
+ 55
+ >
+
+ # If true, slime islands wont generate in dimensions which aren't of type surface. This means they wont generate in modded cave dimensions like the deep dark.
+ B:slimeIslandsOnlyGenerateInSurfaceWorlds=true
+
+ # If true, cobalt ore will generate in the nether
+ B:genCobalt=true
+
+ # If true, ardite ore will generate in the nether
+ B:genArdite=true
+
+ # Approx Ores per chunk
+ I:cobaltRate=16
+ I:arditeRate=16
+}
+
+
diff --git a/.minecraft/config/teamreborn/techreborn/client.cfg b/.minecraft/config/teamreborn/techreborn/client.cfg
index 9b3fd63..58b3746 100644
--- a/.minecraft/config/teamreborn/techreborn/client.cfg
+++ b/.minecraft/config/teamreborn/techreborn/client.cfg
@@ -1,8 +1,8 @@
-# Configuration file
-
-hud {
- # Show the charge hud [Default=true]
- B:showChargeHud=true
-}
-
-
+# Configuration file
+
+hud {
+ # Show the charge hud [Default=true]
+ B:showChargeHud=true
+}
+
+
diff --git a/.minecraft/config/teamreborn/techreborn/compat.cfg b/.minecraft/config/teamreborn/techreborn/compat.cfg
index fd9c2b8..a6b6ccb 100644
--- a/.minecraft/config/teamreborn/techreborn/compat.cfg
+++ b/.minecraft/config/teamreborn/techreborn/compat.cfg
@@ -1,59 +1,59 @@
-# Configuration file
-
-buildcraft {
- # Allow Buildcraft fuels to be used in fuel generators [Default=true]
- B:EnableBuildcraftFuels=true
-
- # Buildcraft's quarry will require an advanced circuit and diamond drill if enabled [Default=true]
- B:ExpensiveQuarryRecipe=true
-}
-
-
-general {
- # Drop red and yellow garnets and peridot from any harvested oreRuby, oreSapphire, oreSphalerite. False will also disable drop from TechReborn ores. [Default=true]
- B:secondaryGemDrops=true
-}
-
-
-jei {
- # Show Scrapbox loot in JEI [Default=false]
- B:ShowScrabpox=false
-}
-
-
-modules {
- # Should the compat module 'BuildcraftBuildersCompat' be loaded
- B:BuildcraftBuildersCompat=true
-
- # Should the compat module 'BuildcraftCompat' be loaded
- B:BuildcraftCompat=true
-
- # Should the compat module 'CompatModuleTinkers' be loaded
- B:CompatModuleTinkers=true
-
- # Should the compat module 'CompatOpenComputers' be loaded
- B:CompatOpenComputers=true
-
- # Should the compat module 'CraftTweakerCompat' be loaded
- B:CraftTweakerCompat=true
-
- # Should the compat module 'RecipeImmersiveEngineering' be loaded
- B:RecipeImmersiveEngineering=true
-
- # Should the compat module 'RecipeThermalExpansion' be loaded
- B:RecipeThermalExpansion=true
-
- # Should the compat module 'RecipesIC2' be loaded
- B:RecipesIC2=true
-
- # Should the compat module 'TheOneProbeCompat' be loaded
- B:TheOneProbeCompat=true
-}
-
-
-theoneprobe {
- # Display machine info in The One Probe's HUD [Default=true]
- B:EnableTOPSupport=true
-}
-
-
+# Configuration file
+
+buildcraft {
+ # Allow Buildcraft fuels to be used in fuel generators [Default=true]
+ B:EnableBuildcraftFuels=true
+
+ # Buildcraft's quarry will require an advanced circuit and diamond drill if enabled [Default=true]
+ B:ExpensiveQuarryRecipe=true
+}
+
+
+general {
+ # Drop red and yellow garnets and peridot from any harvested oreRuby, oreSapphire, oreSphalerite. False will also disable drop from TechReborn ores. [Default=true]
+ B:secondaryGemDrops=true
+}
+
+
+jei {
+ # Show Scrapbox loot in JEI [Default=false]
+ B:ShowScrabpox=false
+}
+
+
+modules {
+ # Should the compat module 'BuildcraftBuildersCompat' be loaded
+ B:BuildcraftBuildersCompat=true
+
+ # Should the compat module 'BuildcraftCompat' be loaded
+ B:BuildcraftCompat=true
+
+ # Should the compat module 'CompatModuleTinkers' be loaded
+ B:CompatModuleTinkers=true
+
+ # Should the compat module 'CompatOpenComputers' be loaded
+ B:CompatOpenComputers=true
+
+ # Should the compat module 'CraftTweakerCompat' be loaded
+ B:CraftTweakerCompat=true
+
+ # Should the compat module 'RecipeImmersiveEngineering' be loaded
+ B:RecipeImmersiveEngineering=true
+
+ # Should the compat module 'RecipeThermalExpansion' be loaded
+ B:RecipeThermalExpansion=true
+
+ # Should the compat module 'RecipesIC2' be loaded
+ B:RecipesIC2=true
+
+ # Should the compat module 'TheOneProbeCompat' be loaded
+ B:TheOneProbeCompat=true
+}
+
+
+theoneprobe {
+ # Display machine info in The One Probe's HUD [Default=true]
+ B:EnableTOPSupport=true
+}
+
+
diff --git a/.minecraft/config/teamreborn/techreborn/config.cfg b/.minecraft/config/teamreborn/techreborn/config.cfg
index 513e20a..568ab51 100644
--- a/.minecraft/config/teamreborn/techreborn/config.cfg
+++ b/.minecraft/config/teamreborn/techreborn/config.cfg
@@ -1,8 +1,8 @@
-# Configuration file
-
-blocks {
- # Secondary Gem drop chance [Default=0.5]
- D:secondaryDropChance=0.5
-}
-
-
+# Configuration file
+
+blocks {
+ # Secondary Gem drop chance [Default=0.5]
+ D:secondaryDropChance=0.5
+}
+
+
diff --git a/.minecraft/config/teamreborn/techreborn/generators.cfg b/.minecraft/config/teamreborn/techreborn/generators.cfg
index 94ea538..878e803 100644
--- a/.minecraft/config/teamreborn/techreborn/generators.cfg
+++ b/.minecraft/config/teamreborn/techreborn/generators.cfg
@@ -1,188 +1,188 @@
-# Configuration file
-
-diesel_generator {
- # Diesel Generator Energy Per Tick (Value in EU) [Default=20]
- I:DieselGeneratorEnergyPerTick=40
-
- # Diesel Generator Max Energy (Value in EU) [Default=1000000]
- I:DieselGeneratorMaxEnergy=1000000
-
- # Diesel Generator Max Output (Value in EU) [Default=128]
- I:DieselGeneratorMaxOutput=128
-
- # Diesel Generator Tank Capacity [Default=10000]
- I:DieselGeneratorTankCapacity=10000
-}
-
-
-dragon_egg_siphoner {
- # Dragon Egg Siphoner Energy Per Tick (Value in EU) [Default=4]
- I:DragonEggSiphonerEnergyPerTick=4
-
- # Dragon Egg Siphoner Max Energy (Value in EU) [Default=1000]
- I:DragonEggSiphonerMaxEnergy=1000
-
- # Dragon Egg Siphoner Max Output (Value in EU) [Default=128]
- I:DragonEggSiphonerMaxOutput=128
-}
-
-
-gas_generator {
- # Gas Generator Energy Per Tick (Value in EU) [Default=16]
- I:GasGeneratorEnergyPerTick=32
-
- # Gas Generator Max Energy (Value in EU) [Default=1000000]
- I:GasGeneratorMaxEnergy=1000000
-
- # Gas Generator Max Output (Value in EU) [Default=128]
- I:GasGeneratorMaxOutput=128
-
- # Gas Generator Tank Capacity [Default=10000]
- I:GasGeneratorTankCapacity=10000
-}
-
-
-generator {
- # Solid Fuel Generator Energy Output Amount (Value in EU) [Default=10]
- I:GeneratorEnergyOutput=10
-
- # Solid Fuel Generator Max Energy (Value in EU) [Default=10000]
- I:GeneratorMaxEnergy=10000
-
- # Solid Fuel Generator Max Output (Value in EU) [Default=32]
- I:GeneratorMaxOutput=32
-}
-
-
-lightning_rod {
- # Base amount of energy per strike (Value in EU) [Default=262144]
- I:LightningRodBaseStrikeEnergy=262144
-
- # Chance of lightning striking a rod (Range: 0-70) [Default=24]
- I:LightningRodChanceOfStrike=24
-
- # Lightning Rod Max Energy (Value in EU) [Default=100000000]
- I:LightningRodMaxEnergy=100000000
-
- # Lightning Rod Max Output (Value in EU) [Default=2048]
- I:LightningRodMaxOutput=2048
-}
-
-
-plasma_generator {
- # Plasma Generator Energy Per Tick (Value in EU) [Default=400]
- I:PlasmaGeneratorEnergyPerTick=400
-
- # Plasma Generator Max Energy (Value in EU) [Default=5.0E8]
- D:PlasmaGeneratorMaxEnergy=5.0E8
-
- # Plasma Generator Max Output (Value in EU) [Default=2048]
- I:PlasmaGeneratorMaxOutput=2048
-
- # Plasma Generator Tank Capacity [Default=10000]
- I:PlasmaGeneratorTankCapacity=10000
-}
-
-
-semifluid_generator {
- # Semifluid Generator Energy Per Tick (Value in EU) [Default=8]
- I:SemifluidGeneratorEnergyPerTick=16
-
- # Semifluid Generator Max Energy (Value in EU) [Default=1000000]
- I:SemifluidGeneratorMaxEnergy=1000000
-
- # Semifluid Generator Max Output (Value in EU) [Default=128]
- I:SemifluidGeneratorMaxOutput=128
-
- # Semifluid Generator Tank Capacity [Default=10000]
- I:SemifluidGeneratorTankCapacity=10000
-}
-
-
-solarpaneladvanced {
- # Generation rate during day for Advanced Solar Panel (Value in EU) [Default=64]
- I:advancedDayRate=64
-
- # Generation rate during night for Advanced Solar Panel (Value in EU) [Default=2]
- I:advancedNightRate=2
-}
-
-
-solarpanelbasic {
- # Generation rate during day for Basic Solar Panel (Value in EU) [Default=1]
- I:basicDayRate=1
-
- # Generation rate during night for Basic Solar Panel (Value in EU) [Default=0]
- I:basicNightRate=0
-}
-
-
-solarpanelhybrid {
- # Generation rate during day for Hybrid Solar Panel (Value in EU) [Default=16]
- I:hybridDayRate=16
-
- # Generation rate during night for Hybrid Solar Panel (Value in EU) [Default=0]
- I:hybridNightRate=0
-}
-
-
-solarpanelquantum {
- # Generation rate during day for Quantum Solar Panel (Value in EU) [Default=1024]
- I:quantumDayRate=1024
-
- # Generation rate during night for Quantum Solar Panel (Value in EU) [Default=64]
- I:quantumNightRate=64
-}
-
-
-solarpanelultimate {
- # Generation rate during day for Ultimate Solar Panel (Value in EU) [Default=256]
- I:ultimateDayRate=256
-
- # Generation rate during night for Ultimate Solar Panel (Value in EU) [Default=16]
- I:ultimateNightRate=16
-}
-
-
-thermal_generator {
- # Thermal Generator Energy Per Tick (Value in EU) [Default=10]
- I:ThermalGeneratorEnergyPerTick=10
-
- # Thermal Generator Max Energy (Value in EU) [Default=1000000]
- I:ThermalGeneratorMaxEnergy=1000000
-
- # Thermal Generator Max Output (Value in EU) [Default=128]
- I:ThermalGeneratorMaxOutput=128
-
- # Thermal Generator Tank Capacity [Default=10000]
- I:ThermalGeneratorTankCapacity=10000
-}
-
-
-water_mill {
- # Water Mill Energy Multiplier [Default=0.1]
- D:WaterMillEnergyPerTick=0.25
-
- # Water Mill Max Energy (Value in EU) [Default=1000]
- I:WaterMillMaxEnergy=1000
-
- # Water Mill Max Output (Value in EU) [Default=32]
- I:WaterMillMaxOutput=32
-}
-
-
-wind_mill {
- # Wind Mill Energy Per Tick (Value in EU) [Default=2]
- I:WindMillEnergyPerTick=4
-
- # Wind Mill Max Energy (Value in EU) [Default=10000]
- I:WindMillMaxEnergy=10000
-
- # Wind Mill Max Output (Value in EU) [Default=128]
- I:WindMillMaxOutput=128
-
- # Wind Mill Thunder Multiplier [Default=1.25]
- D:WindMillThunderMultiplier=1.25
-}
-
-
+# Configuration file
+
+diesel_generator {
+ # Diesel Generator Energy Per Tick (Value in EU) [Default=20]
+ I:DieselGeneratorEnergyPerTick=40
+
+ # Diesel Generator Max Energy (Value in EU) [Default=1000000]
+ I:DieselGeneratorMaxEnergy=1000000
+
+ # Diesel Generator Max Output (Value in EU) [Default=128]
+ I:DieselGeneratorMaxOutput=128
+
+ # Diesel Generator Tank Capacity [Default=10000]
+ I:DieselGeneratorTankCapacity=10000
+}
+
+
+dragon_egg_siphoner {
+ # Dragon Egg Siphoner Energy Per Tick (Value in EU) [Default=4]
+ I:DragonEggSiphonerEnergyPerTick=4
+
+ # Dragon Egg Siphoner Max Energy (Value in EU) [Default=1000]
+ I:DragonEggSiphonerMaxEnergy=1000
+
+ # Dragon Egg Siphoner Max Output (Value in EU) [Default=128]
+ I:DragonEggSiphonerMaxOutput=128
+}
+
+
+gas_generator {
+ # Gas Generator Energy Per Tick (Value in EU) [Default=16]
+ I:GasGeneratorEnergyPerTick=32
+
+ # Gas Generator Max Energy (Value in EU) [Default=1000000]
+ I:GasGeneratorMaxEnergy=1000000
+
+ # Gas Generator Max Output (Value in EU) [Default=128]
+ I:GasGeneratorMaxOutput=128
+
+ # Gas Generator Tank Capacity [Default=10000]
+ I:GasGeneratorTankCapacity=10000
+}
+
+
+generator {
+ # Solid Fuel Generator Energy Output Amount (Value in EU) [Default=10]
+ I:GeneratorEnergyOutput=10
+
+ # Solid Fuel Generator Max Energy (Value in EU) [Default=10000]
+ I:GeneratorMaxEnergy=10000
+
+ # Solid Fuel Generator Max Output (Value in EU) [Default=32]
+ I:GeneratorMaxOutput=32
+}
+
+
+lightning_rod {
+ # Base amount of energy per strike (Value in EU) [Default=262144]
+ I:LightningRodBaseStrikeEnergy=262144
+
+ # Chance of lightning striking a rod (Range: 0-70) [Default=24]
+ I:LightningRodChanceOfStrike=24
+
+ # Lightning Rod Max Energy (Value in EU) [Default=100000000]
+ I:LightningRodMaxEnergy=100000000
+
+ # Lightning Rod Max Output (Value in EU) [Default=2048]
+ I:LightningRodMaxOutput=2048
+}
+
+
+plasma_generator {
+ # Plasma Generator Energy Per Tick (Value in EU) [Default=400]
+ I:PlasmaGeneratorEnergyPerTick=400
+
+ # Plasma Generator Max Energy (Value in EU) [Default=5.0E8]
+ D:PlasmaGeneratorMaxEnergy=5.0E8
+
+ # Plasma Generator Max Output (Value in EU) [Default=2048]
+ I:PlasmaGeneratorMaxOutput=2048
+
+ # Plasma Generator Tank Capacity [Default=10000]
+ I:PlasmaGeneratorTankCapacity=10000
+}
+
+
+semifluid_generator {
+ # Semifluid Generator Energy Per Tick (Value in EU) [Default=8]
+ I:SemifluidGeneratorEnergyPerTick=16
+
+ # Semifluid Generator Max Energy (Value in EU) [Default=1000000]
+ I:SemifluidGeneratorMaxEnergy=1000000
+
+ # Semifluid Generator Max Output (Value in EU) [Default=128]
+ I:SemifluidGeneratorMaxOutput=128
+
+ # Semifluid Generator Tank Capacity [Default=10000]
+ I:SemifluidGeneratorTankCapacity=10000
+}
+
+
+solarpaneladvanced {
+ # Generation rate during day for Advanced Solar Panel (Value in EU) [Default=64]
+ I:advancedDayRate=64
+
+ # Generation rate during night for Advanced Solar Panel (Value in EU) [Default=2]
+ I:advancedNightRate=2
+}
+
+
+solarpanelbasic {
+ # Generation rate during day for Basic Solar Panel (Value in EU) [Default=1]
+ I:basicDayRate=1
+
+ # Generation rate during night for Basic Solar Panel (Value in EU) [Default=0]
+ I:basicNightRate=0
+}
+
+
+solarpanelhybrid {
+ # Generation rate during day for Hybrid Solar Panel (Value in EU) [Default=16]
+ I:hybridDayRate=16
+
+ # Generation rate during night for Hybrid Solar Panel (Value in EU) [Default=0]
+ I:hybridNightRate=0
+}
+
+
+solarpanelquantum {
+ # Generation rate during day for Quantum Solar Panel (Value in EU) [Default=1024]
+ I:quantumDayRate=1024
+
+ # Generation rate during night for Quantum Solar Panel (Value in EU) [Default=64]
+ I:quantumNightRate=64
+}
+
+
+solarpanelultimate {
+ # Generation rate during day for Ultimate Solar Panel (Value in EU) [Default=256]
+ I:ultimateDayRate=256
+
+ # Generation rate during night for Ultimate Solar Panel (Value in EU) [Default=16]
+ I:ultimateNightRate=16
+}
+
+
+thermal_generator {
+ # Thermal Generator Energy Per Tick (Value in EU) [Default=10]
+ I:ThermalGeneratorEnergyPerTick=10
+
+ # Thermal Generator Max Energy (Value in EU) [Default=1000000]
+ I:ThermalGeneratorMaxEnergy=1000000
+
+ # Thermal Generator Max Output (Value in EU) [Default=128]
+ I:ThermalGeneratorMaxOutput=128
+
+ # Thermal Generator Tank Capacity [Default=10000]
+ I:ThermalGeneratorTankCapacity=10000
+}
+
+
+water_mill {
+ # Water Mill Energy Multiplier [Default=0.1]
+ D:WaterMillEnergyPerTick=0.25
+
+ # Water Mill Max Energy (Value in EU) [Default=1000]
+ I:WaterMillMaxEnergy=1000
+
+ # Water Mill Max Output (Value in EU) [Default=32]
+ I:WaterMillMaxOutput=32
+}
+
+
+wind_mill {
+ # Wind Mill Energy Per Tick (Value in EU) [Default=2]
+ I:WindMillEnergyPerTick=4
+
+ # Wind Mill Max Energy (Value in EU) [Default=10000]
+ I:WindMillMaxEnergy=10000
+
+ # Wind Mill Max Output (Value in EU) [Default=128]
+ I:WindMillMaxOutput=128
+
+ # Wind Mill Thunder Multiplier [Default=1.25]
+ D:WindMillThunderMultiplier=1.25
+}
+
+
diff --git a/.minecraft/config/teamreborn/techreborn/items.cfg b/.minecraft/config/teamreborn/techreborn/items.cfg
index b866183..c8acc78 100644
--- a/.minecraft/config/teamreborn/techreborn/items.cfg
+++ b/.minecraft/config/teamreborn/techreborn/items.cfg
@@ -1,77 +1,77 @@
-# Configuration file
-
-cloacking_device {
- # Cloacking device energy usesage (Value in FE) [Default=10]
- I:ClockingDeviceEnergyUsage=10
-}
-
-
-power {
- # Energy Capacity for Clocking Device (FE) [Default=40000000]
- I:CloakingDeviceCharge=40000000
-
- # Energy Capacity for Lithium Batpack (FE) [Default=16000000]
- I:LithiumBatpackCharge=16000000
-
- # Energy Capacity for Advanced Chainsaw (FE) [Default=4000000]
- I:advancedChainsawCharge=4000000
-
- # Energy Capacity for Advanced Drill (FE) [Default=4000000]
- I:advancedDrillCharge=4000000
-
- # Energy Capacity for Advanced Jachammer (FE) [Default=4000000]
- I:advancedJackhammerCharge=4000000
-
- # Energy Capacity for Diamond Chainsaw (FE) [Default=400000]
- I:diamondChainsawCharge=400000
-
- # Energy Capacity for Diamond Drill (FE) [Default=400000]
- I:diamondDrillCharge=400000
-
- # Energy Capacity for Diamond Jackhammer (FE) [Default=400000]
- I:diamondJackhammerCharge=400000
-
- # Energy Capacity for Energy Crystal (FE) [Default=4000000]
- I:energyCrystalMaxCharge=4000000
-
- # Energy Capacity for Iron Chainsaw (FE) [Default=40000]
- I:ironChainsawCharge=40000
-
- # Energy Capacity for Iron Drill (FE) [Default=40000]
- I:ironDrillCharge=40000
-
- # Energy Capacity for Lapotron Crystal (FE) [Default=40000000]
- I:lapotronCrystalMaxCharge=40000000
-
- # Energy Capacity for Lapotron Pack (FE) [Default=400000000]
- I:lapotronPackCharge=400000000
-
- # Energy Capacity for Lapotronic Orb (FE) [Default=400000000]
- I:lapotronicOrbMaxCharge=400000000
-
- # Energy Capacity for Nano Saber (FE) [Default=640000]
- I:nanoSaberCharge=640000
-
- # Energy Capacity for Omni Tool (FE) [Default=20000]
- I:omniToolCharge=20000
-
- # Energy Capacity for Rock Cutter (FE) [Default=400000]
- I:rockCutterCharge=400000
-
- # Energy Capacity for Steel Jackhammer (FE) [Default=40000]
- I:steelJackhammerCharge=40000
-}
-
-
-upgrades {
- # Energy storage upgrade extra power [Default=40000.0]
- D:energy_storage=40000.0
-
- # Overclocker upgrade power multipiler [Default=0.75]
- D:overclcoker_power=0.75
-
- # Overclocker upgrade speed multipiler [Default=0.25]
- D:overclcoker_speed=0.25
-}
-
-
+# Configuration file
+
+cloacking_device {
+ # Cloacking device energy usesage (Value in FE) [Default=10]
+ I:ClockingDeviceEnergyUsage=10
+}
+
+
+power {
+ # Energy Capacity for Clocking Device (FE) [Default=40000000]
+ I:CloakingDeviceCharge=40000000
+
+ # Energy Capacity for Lithium Batpack (FE) [Default=16000000]
+ I:LithiumBatpackCharge=16000000
+
+ # Energy Capacity for Advanced Chainsaw (FE) [Default=4000000]
+ I:advancedChainsawCharge=4000000
+
+ # Energy Capacity for Advanced Drill (FE) [Default=4000000]
+ I:advancedDrillCharge=4000000
+
+ # Energy Capacity for Advanced Jachammer (FE) [Default=4000000]
+ I:advancedJackhammerCharge=4000000
+
+ # Energy Capacity for Diamond Chainsaw (FE) [Default=400000]
+ I:diamondChainsawCharge=400000
+
+ # Energy Capacity for Diamond Drill (FE) [Default=400000]
+ I:diamondDrillCharge=400000
+
+ # Energy Capacity for Diamond Jackhammer (FE) [Default=400000]
+ I:diamondJackhammerCharge=400000
+
+ # Energy Capacity for Energy Crystal (FE) [Default=4000000]
+ I:energyCrystalMaxCharge=4000000
+
+ # Energy Capacity for Iron Chainsaw (FE) [Default=40000]
+ I:ironChainsawCharge=40000
+
+ # Energy Capacity for Iron Drill (FE) [Default=40000]
+ I:ironDrillCharge=40000
+
+ # Energy Capacity for Lapotron Crystal (FE) [Default=40000000]
+ I:lapotronCrystalMaxCharge=40000000
+
+ # Energy Capacity for Lapotron Pack (FE) [Default=400000000]
+ I:lapotronPackCharge=400000000
+
+ # Energy Capacity for Lapotronic Orb (FE) [Default=400000000]
+ I:lapotronicOrbMaxCharge=400000000
+
+ # Energy Capacity for Nano Saber (FE) [Default=640000]
+ I:nanoSaberCharge=640000
+
+ # Energy Capacity for Omni Tool (FE) [Default=20000]
+ I:omniToolCharge=20000
+
+ # Energy Capacity for Rock Cutter (FE) [Default=400000]
+ I:rockCutterCharge=400000
+
+ # Energy Capacity for Steel Jackhammer (FE) [Default=40000]
+ I:steelJackhammerCharge=40000
+}
+
+
+upgrades {
+ # Energy storage upgrade extra power [Default=40000.0]
+ D:energy_storage=40000.0
+
+ # Overclocker upgrade power multipiler [Default=0.75]
+ D:overclcoker_power=0.75
+
+ # Overclocker upgrade speed multipiler [Default=0.25]
+ D:overclcoker_speed=0.25
+}
+
+
diff --git a/.minecraft/config/teamreborn/techreborn/machines.cfg b/.minecraft/config/teamreborn/techreborn/machines.cfg
index 0d818d6..7376d93 100644
--- a/.minecraft/config/teamreborn/techreborn/machines.cfg
+++ b/.minecraft/config/teamreborn/techreborn/machines.cfg
@@ -1,387 +1,387 @@
-# Configuration file
-
-aesu {
- # AESU Max Energy (Value in EU) [Default=100000000]
- I:AesuMaxEnergy=100000000
-
- # AESU Max Input (Value in EU) [Default=8192]
- I:AesuMaxInput=8192
-
- # AESU Max Output (Value in EU) [Default=8192]
- I:AesuMaxOutput=8192
-}
-
-
-alloy_smelter {
- # Alloy Smelter Max Energy (Value in EU) [Default=1000]
- I:AlloySmelterMaxEnergy=1000
-
- # Alloy Smelter Max Input (Value in EU) [Default=32]
- I:AlloySmelterMaxInput=32
-}
-
-
-assembling_machine {
- # Assembling Machine Max Energy (Value in EU) [Default=10000]
- I:AssemblingMachineMaxEnergy=10000
-
- # Assembling Machine Max Input (Value in EU) [Default=128]
- I:AssemblingMachineMaxInput=128
-}
-
-
-autocrafter {
- # AutoCrafting Table Max Input (Value in EU) [Default=32]
- I:AutoCrafterInput=32
-
- # AutoCrafting Table Max Energy (Value in EU) [Default=10000]
- I:AutoCrafterMaxEnergy=10000
-}
-
-
-centrifuge {
- # Centrifuge Max Energy (Value in EU) [Default=10000]
- I:CentrifugeMaxEnergy=10000
-
- # Centrifuge Max Input (Value in EU) [Default=32]
- I:CentrifugeMaxInput=32
-}
-
-
-charge_bench {
- # Charge Bench Max Energy (Value in EU) [Default=100000000]
- I:ChargeBenchMaxEnergy=100000000
-
- # Charge Bench Max Input (Value in EU) [Default=512]
- I:ChargeBenchMaxInput=512
-}
-
-
-chemical_reactor {
- # Chemical Reactor Max Energy (Value in EU) [Default=10000]
- I:ChemicalReactorMaxEnergy=10000
-
- # Chemical Reactor Max Input (Value in EU) [Default=128]
- I:ChemicalReactorMaxInput=128
-}
-
-
-chunk_loader {
- # Chunk Loader Max Energy (Value in EU) [Default=10000]
- I:ChunkLoaderMaxEnergy=10000
-
- # Chunk Loader Max Input (Value in EU) [Default=32]
- I:ChunkLoaderMaxInput=32
-}
-
-
-compressor {
- # Compressor Max Input (Value in EU) [Default=32]
- I:CompressorInput=32
-
- # Compressor Max Energy (Value in EU) [Default=1000]
- I:CompressorMaxEnergy=1000
-}
-
-
-diesel_generator {
- I:DieselGeneratorEnergyPerTick=20
- I:DieselGeneratorMaxEnergy=1000000
- I:DieselGeneratorMaxOutput=128
- I:DieselGeneratorTankCapacity=10000
-}
-
-
-digital_chest {
- # Maximum amount of items a Digital Chest can store [Default=32768]
- I:DigitalChestMaxStorage=32768
-}
-
-
-distillation_tower {
- # Distillation Tower Max Energy (Value in EU) [Default=10000]
- I:DistillationTowerMaxEnergy=10000
-
- # Distillation Tower Max Input (Value in EU) [Default=128]
- I:DistillationTowerMaxInput=128
-}
-
-
-dragon_egg_siphoner {
- I:DragonEggSiphonerEnergyPerTick=4
- I:DragonEggSiphonerMaxEnergy=1000
- I:DragonEggSiphonerMaxOutput=128
-}
-
-
-electric_furnace {
- # Electric Furnace Max Input (Value in EU) [Default=32]
- I:ElectricFurnaceInput=32
-
- # Electric Furnace Max Energy (Value in EU) [Default=1000]
- I:ElectricFurnaceMaxEnergy=1000
-}
-
-
-extractor {
- # Extractor Max Input (Value in EU) [Default=32]
- I:ExtractorInput=32
-
- # Extractor Max Energy (Value in EU) [Default=1000]
- I:ExtractorMaxEnergy=1000
-}
-
-
-fluidreplicator {
- # Fluid Replicator Max Energy (Value in EU) [Default=400000]
- I:FluidReplicatorMaxEnergy=400000
-
- # Fluid Replicator Max Input (Value in EU) [Default=256]
- I:FluidReplicatorMaxInput=256
-}
-
-
-fusion_reactor {
- # Fusion Reactor Max Coil size (Radius) [Default=50]
- I:FusionReactorMaxCoilSize=50
-
- # Fusion Reactor Max Energy (Value in EU) [Default=100000000]
- I:FusionReactorMaxEnergy=100000000
-
- # Fusion Reactor Max Input (Value in EU) [Default=8192]
- I:FusionReactorMaxInput=8192
-
- # Fusion Reactor Max Output (Value in EU) [Default=1000000]
- I:FusionReactorMaxOutput=1000000
-}
-
-
-gas_generator {
- I:GasGeneratorEnergyPerTick=16
- I:GasGeneratorMaxEnergy=1000000
- I:GasGeneratorMaxOutput=128
- I:GasGeneratorTankCapacity=10000
-}
-
-
-generator {
- I:GeneratorEnergyOutput=10
- I:GeneratorMaxEnergy=10000
- I:GeneratorMaxOutput=32
-}
-
-
-grinder {
- # Grinder Max Input (Value in EU) [Default=32]
- I:GrinderInput=32
-
- # Grinder Max Energy (Value in EU) [Default=1000]
- I:GrinderMaxEnergy=1000
-}
-
-
-idsu {
- # IDSU Max Energy (Value in EU) [Default=100000000]
- I:IdsuMaxEnergy=100000000
-
- # IDSU Max Input (Value in EU) [Default=8192]
- I:IdsuMaxInput=8192
-
- # IDSU Max Output (Value in EU) [Default=8192]
- I:IdsuMaxOutput=8192
-}
-
-
-implosion_compressor {
- # Implosion Compressor Max Energy (Value in EU) [Default=64000]
- I:ImplosionCompressorMaxEnergy=64000
-
- # Implosion Compressor Max Input (Value in EU) [Default=64]
- I:ImplosionCompressorMaxInput=64
-}
-
-
-industrial_electrolyzer {
- # Industrial Electrolyzer Max Energy (Value in EU) [Default=10000]
- I:IndustrialElectrolyzerMaxEnergy=10000
-
- # Industrial Electrolyzer Max Input (Value in EU) [Default=128]
- I:IndustrialElectrolyzerMaxInput=128
-}
-
-
-industrial_furnace {
- # Industrial Blast Furnace Max Energy (Value in EU) [Default=40000]
- I:IndustrialFurnaceMaxEnergy=10000
-
- # Industrial Blast Furnace Max Input (Value in EU) [Default=128]
- I:IndustrialFurnaceMaxInput=128
-}
-
-
-industrial_grinder {
- # Industrial Grinder Max Energy (Value in EU) [Default=10000]
- I:IndustrialGrinderMaxEnergy=10000
-
- # Industrial Grinder Max Input (Value in EU) [Default=128]
- I:IndustrialGrinderMaxInput=128
-}
-
-
-industrial_sawmill {
- # Industrial Sawmill Max Energy (Value in EU) [Default=10000]
- I:IndustrialSawmillMaxEnergy=10000
-
- # Industrial Sawmill Max Input (Value in EU) [Default=128]
- I:IndustrialSawmillMaxInput=128
-}
-
-
-lesu {
- # LESU Extra I/O Multiplier [Default=8]
- I:LesuExtraIO=8
-
- # LESU Max Energy Per Block (Value in EU) [Default=1000000]
- I:LesuMaxEnergyPerBlock=1000000
-
- # LESU Base Output (Value in EU) [Default=16]
- I:LesuMaxOutput=16
-}
-
-
-lightning_rod {
- I:LightningRodBaseStrikeEnergy=2048
- I:LightningRodChanceOfStrike=24
- I:LightningRodMaxEnergy=1000000
- I:LightningRodMaxOutput=2048
-}
-
-
-matter_fabricator {
- # Matter Fabricator EU per amplifier unit, multiply this with the rate for total EU [Default=5]
- I:MatterFabricatorEnergyPerAmp=5
-
- # Matter Fabricator Fabrication Rate, amount of amplifier units per UUM [Default=6000]
- I:MatterFabricatorFabricationRate=6000
-
- # Matter Fabricator Max Energy (Value in EU) [Default=10000000]
- I:MatterFabricatorMaxEnergy=10000000
-
- # Matter Fabricator Max Input (Value in EU) [Default=8192]
- I:MatterFabricatorMaxInput=8192
-}
-
-
-player_detector {
- # Player Detector Energy Consumption per second (Value in EU) [Default=10]
- I:PlayerDetectorEUPerSecond=10
-
- # Player Detector Max Energy (Value in EU) [Default=10000]
- I:PlayerDetectorMaxEnergy=10000
-
- # Player Detector Max Input (Value in EU) [Default=32]
- I:PlayerDetectorMaxInput=32
-}
-
-
-pump {
- # Pump cost for one block of fluid (Value in EU) [Default=20]
- I:PumpEUCost=20
-}
-
-
-quantum_chest {
- # Maximum amount of items a Quantum Chest can store [Default=2147483647]
- I:QuantumChestMaxStorage=2147483647
-}
-
-
-quantum_tank {
- # Maximum amount of millibuckets a Quantum Tank can store [Default=2147483647]
- I:QuantumTankMaxStorage=2147483647
-}
-
-
-recycler {
- # Recycler Max Input (Value in EU) [Default=32]
- I:RecyclerInput=32
-
- # Recycler Max Energy (Value in EU) [Default=1000]
- I:RecyclerMaxEnergy=1000
-}
-
-
-rolling_machine {
- # Rolling Machine Energy Per Tick (Value in EU) [Default=5]
- I:RollingMachineEnergyPerTick=5
-
- # Rolling Machine Run Time [Default=250]
- I:RollingMachineEnergyRunTime=250
-
- # Rolling Machine Max Energy (Value in EU) [Default=10000]
- I:RollingMachineMaxEnergy=10000
-
- # Rolling Machine Max Input (Value in EU) [Default=32]
- I:RollingMachineMaxInput=32
-}
-
-
-scrapboxinator {
- I:ScrapboxinatorEnergyCost=20
-
- # Scrapboxinator Max Energy (Value in EU) [Default=1000]
- I:ScrapboxinatorMaxEnergy=1000
-
- # Scrapboxinator Max Input (Value in EU) [Default=32]
- I:ScrapboxinatorMaxInput=32
- I:ScrapboxinatorRunTime=10
-}
-
-
-semifluid_generator {
- I:SemifluidGeneratorEnergyPerTick=8
- I:SemifluidGeneratorMaxEnergy=1000000
- I:SemifluidGeneratorMaxOutput=128
- I:SemifluidGeneratorTankCapacity=10000
-}
-
-
-solar_panel {
- I:SolarPanelEnergyPerTick=1
- I:SolarPanelMaxEnergy=1000
- I:SolarPanelMaxOutput=32
-}
-
-
-thermal_generator {
- I:ThermalGeneratorEnergyPerTick=10
- I:ThermalGeneratorMaxEnergy=1000000
- I:ThermalGeneratorMaxOutput=128
- I:ThermalGeneratorTankCapacity=10000
-}
-
-
-vacuumfreezer {
- # Vacuum Freezer Max Input (Value in EU) [Default=64]
- I:VacuumFreezerInput=64
-
- # Vacuum Freezer Max Energy (Value in EU) [Default=64000]
- I:VacuumFreezerMaxEnergy=64000
-}
-
-
-water_mill {
- D:WaterMillEnergyPerTick=0.1
- I:WaterMillMaxEnergy=1000
- I:WaterMillMaxOutput=16
-}
-
-
-wind_mill {
- I:WindMillEnergyPerTick=2
- I:WindMillMaxEnergy=10000
- I:WindMillMaxOutput=64
- D:WindMillThunderMultiplier=1.25
-}
-
-
+# Configuration file
+
+aesu {
+ # AESU Max Energy (Value in EU) [Default=100000000]
+ I:AesuMaxEnergy=100000000
+
+ # AESU Max Input (Value in EU) [Default=8192]
+ I:AesuMaxInput=8192
+
+ # AESU Max Output (Value in EU) [Default=8192]
+ I:AesuMaxOutput=8192
+}
+
+
+alloy_smelter {
+ # Alloy Smelter Max Energy (Value in EU) [Default=1000]
+ I:AlloySmelterMaxEnergy=1000
+
+ # Alloy Smelter Max Input (Value in EU) [Default=32]
+ I:AlloySmelterMaxInput=32
+}
+
+
+assembling_machine {
+ # Assembling Machine Max Energy (Value in EU) [Default=10000]
+ I:AssemblingMachineMaxEnergy=10000
+
+ # Assembling Machine Max Input (Value in EU) [Default=128]
+ I:AssemblingMachineMaxInput=128
+}
+
+
+autocrafter {
+ # AutoCrafting Table Max Input (Value in EU) [Default=32]
+ I:AutoCrafterInput=32
+
+ # AutoCrafting Table Max Energy (Value in EU) [Default=10000]
+ I:AutoCrafterMaxEnergy=10000
+}
+
+
+centrifuge {
+ # Centrifuge Max Energy (Value in EU) [Default=10000]
+ I:CentrifugeMaxEnergy=10000
+
+ # Centrifuge Max Input (Value in EU) [Default=32]
+ I:CentrifugeMaxInput=32
+}
+
+
+charge_bench {
+ # Charge Bench Max Energy (Value in EU) [Default=100000000]
+ I:ChargeBenchMaxEnergy=100000000
+
+ # Charge Bench Max Input (Value in EU) [Default=512]
+ I:ChargeBenchMaxInput=512
+}
+
+
+chemical_reactor {
+ # Chemical Reactor Max Energy (Value in EU) [Default=10000]
+ I:ChemicalReactorMaxEnergy=10000
+
+ # Chemical Reactor Max Input (Value in EU) [Default=128]
+ I:ChemicalReactorMaxInput=128
+}
+
+
+chunk_loader {
+ # Chunk Loader Max Energy (Value in EU) [Default=10000]
+ I:ChunkLoaderMaxEnergy=10000
+
+ # Chunk Loader Max Input (Value in EU) [Default=32]
+ I:ChunkLoaderMaxInput=32
+}
+
+
+compressor {
+ # Compressor Max Input (Value in EU) [Default=32]
+ I:CompressorInput=32
+
+ # Compressor Max Energy (Value in EU) [Default=1000]
+ I:CompressorMaxEnergy=1000
+}
+
+
+diesel_generator {
+ I:DieselGeneratorEnergyPerTick=20
+ I:DieselGeneratorMaxEnergy=1000000
+ I:DieselGeneratorMaxOutput=128
+ I:DieselGeneratorTankCapacity=10000
+}
+
+
+digital_chest {
+ # Maximum amount of items a Digital Chest can store [Default=32768]
+ I:DigitalChestMaxStorage=32768
+}
+
+
+distillation_tower {
+ # Distillation Tower Max Energy (Value in EU) [Default=10000]
+ I:DistillationTowerMaxEnergy=10000
+
+ # Distillation Tower Max Input (Value in EU) [Default=128]
+ I:DistillationTowerMaxInput=128
+}
+
+
+dragon_egg_siphoner {
+ I:DragonEggSiphonerEnergyPerTick=4
+ I:DragonEggSiphonerMaxEnergy=1000
+ I:DragonEggSiphonerMaxOutput=128
+}
+
+
+electric_furnace {
+ # Electric Furnace Max Input (Value in EU) [Default=32]
+ I:ElectricFurnaceInput=32
+
+ # Electric Furnace Max Energy (Value in EU) [Default=1000]
+ I:ElectricFurnaceMaxEnergy=1000
+}
+
+
+extractor {
+ # Extractor Max Input (Value in EU) [Default=32]
+ I:ExtractorInput=32
+
+ # Extractor Max Energy (Value in EU) [Default=1000]
+ I:ExtractorMaxEnergy=1000
+}
+
+
+fluidreplicator {
+ # Fluid Replicator Max Energy (Value in EU) [Default=400000]
+ I:FluidReplicatorMaxEnergy=400000
+
+ # Fluid Replicator Max Input (Value in EU) [Default=256]
+ I:FluidReplicatorMaxInput=256
+}
+
+
+fusion_reactor {
+ # Fusion Reactor Max Coil size (Radius) [Default=50]
+ I:FusionReactorMaxCoilSize=50
+
+ # Fusion Reactor Max Energy (Value in EU) [Default=100000000]
+ I:FusionReactorMaxEnergy=100000000
+
+ # Fusion Reactor Max Input (Value in EU) [Default=8192]
+ I:FusionReactorMaxInput=8192
+
+ # Fusion Reactor Max Output (Value in EU) [Default=1000000]
+ I:FusionReactorMaxOutput=1000000
+}
+
+
+gas_generator {
+ I:GasGeneratorEnergyPerTick=16
+ I:GasGeneratorMaxEnergy=1000000
+ I:GasGeneratorMaxOutput=128
+ I:GasGeneratorTankCapacity=10000
+}
+
+
+generator {
+ I:GeneratorEnergyOutput=10
+ I:GeneratorMaxEnergy=10000
+ I:GeneratorMaxOutput=32
+}
+
+
+grinder {
+ # Grinder Max Input (Value in EU) [Default=32]
+ I:GrinderInput=32
+
+ # Grinder Max Energy (Value in EU) [Default=1000]
+ I:GrinderMaxEnergy=1000
+}
+
+
+idsu {
+ # IDSU Max Energy (Value in EU) [Default=100000000]
+ I:IdsuMaxEnergy=100000000
+
+ # IDSU Max Input (Value in EU) [Default=8192]
+ I:IdsuMaxInput=8192
+
+ # IDSU Max Output (Value in EU) [Default=8192]
+ I:IdsuMaxOutput=8192
+}
+
+
+implosion_compressor {
+ # Implosion Compressor Max Energy (Value in EU) [Default=64000]
+ I:ImplosionCompressorMaxEnergy=64000
+
+ # Implosion Compressor Max Input (Value in EU) [Default=64]
+ I:ImplosionCompressorMaxInput=64
+}
+
+
+industrial_electrolyzer {
+ # Industrial Electrolyzer Max Energy (Value in EU) [Default=10000]
+ I:IndustrialElectrolyzerMaxEnergy=10000
+
+ # Industrial Electrolyzer Max Input (Value in EU) [Default=128]
+ I:IndustrialElectrolyzerMaxInput=128
+}
+
+
+industrial_furnace {
+ # Industrial Blast Furnace Max Energy (Value in EU) [Default=40000]
+ I:IndustrialFurnaceMaxEnergy=10000
+
+ # Industrial Blast Furnace Max Input (Value in EU) [Default=128]
+ I:IndustrialFurnaceMaxInput=128
+}
+
+
+industrial_grinder {
+ # Industrial Grinder Max Energy (Value in EU) [Default=10000]
+ I:IndustrialGrinderMaxEnergy=10000
+
+ # Industrial Grinder Max Input (Value in EU) [Default=128]
+ I:IndustrialGrinderMaxInput=128
+}
+
+
+industrial_sawmill {
+ # Industrial Sawmill Max Energy (Value in EU) [Default=10000]
+ I:IndustrialSawmillMaxEnergy=10000
+
+ # Industrial Sawmill Max Input (Value in EU) [Default=128]
+ I:IndustrialSawmillMaxInput=128
+}
+
+
+lesu {
+ # LESU Extra I/O Multiplier [Default=8]
+ I:LesuExtraIO=8
+
+ # LESU Max Energy Per Block (Value in EU) [Default=1000000]
+ I:LesuMaxEnergyPerBlock=1000000
+
+ # LESU Base Output (Value in EU) [Default=16]
+ I:LesuMaxOutput=16
+}
+
+
+lightning_rod {
+ I:LightningRodBaseStrikeEnergy=2048
+ I:LightningRodChanceOfStrike=24
+ I:LightningRodMaxEnergy=1000000
+ I:LightningRodMaxOutput=2048
+}
+
+
+matter_fabricator {
+ # Matter Fabricator EU per amplifier unit, multiply this with the rate for total EU [Default=5]
+ I:MatterFabricatorEnergyPerAmp=5
+
+ # Matter Fabricator Fabrication Rate, amount of amplifier units per UUM [Default=6000]
+ I:MatterFabricatorFabricationRate=6000
+
+ # Matter Fabricator Max Energy (Value in EU) [Default=10000000]
+ I:MatterFabricatorMaxEnergy=10000000
+
+ # Matter Fabricator Max Input (Value in EU) [Default=8192]
+ I:MatterFabricatorMaxInput=8192
+}
+
+
+player_detector {
+ # Player Detector Energy Consumption per second (Value in EU) [Default=10]
+ I:PlayerDetectorEUPerSecond=10
+
+ # Player Detector Max Energy (Value in EU) [Default=10000]
+ I:PlayerDetectorMaxEnergy=10000
+
+ # Player Detector Max Input (Value in EU) [Default=32]
+ I:PlayerDetectorMaxInput=32
+}
+
+
+pump {
+ # Pump cost for one block of fluid (Value in EU) [Default=20]
+ I:PumpEUCost=20
+}
+
+
+quantum_chest {
+ # Maximum amount of items a Quantum Chest can store [Default=2147483647]
+ I:QuantumChestMaxStorage=2147483647
+}
+
+
+quantum_tank {
+ # Maximum amount of millibuckets a Quantum Tank can store [Default=2147483647]
+ I:QuantumTankMaxStorage=2147483647
+}
+
+
+recycler {
+ # Recycler Max Input (Value in EU) [Default=32]
+ I:RecyclerInput=32
+
+ # Recycler Max Energy (Value in EU) [Default=1000]
+ I:RecyclerMaxEnergy=1000
+}
+
+
+rolling_machine {
+ # Rolling Machine Energy Per Tick (Value in EU) [Default=5]
+ I:RollingMachineEnergyPerTick=5
+
+ # Rolling Machine Run Time [Default=250]
+ I:RollingMachineEnergyRunTime=250
+
+ # Rolling Machine Max Energy (Value in EU) [Default=10000]
+ I:RollingMachineMaxEnergy=10000
+
+ # Rolling Machine Max Input (Value in EU) [Default=32]
+ I:RollingMachineMaxInput=32
+}
+
+
+scrapboxinator {
+ I:ScrapboxinatorEnergyCost=20
+
+ # Scrapboxinator Max Energy (Value in EU) [Default=1000]
+ I:ScrapboxinatorMaxEnergy=1000
+
+ # Scrapboxinator Max Input (Value in EU) [Default=32]
+ I:ScrapboxinatorMaxInput=32
+ I:ScrapboxinatorRunTime=10
+}
+
+
+semifluid_generator {
+ I:SemifluidGeneratorEnergyPerTick=8
+ I:SemifluidGeneratorMaxEnergy=1000000
+ I:SemifluidGeneratorMaxOutput=128
+ I:SemifluidGeneratorTankCapacity=10000
+}
+
+
+solar_panel {
+ I:SolarPanelEnergyPerTick=1
+ I:SolarPanelMaxEnergy=1000
+ I:SolarPanelMaxOutput=32
+}
+
+
+thermal_generator {
+ I:ThermalGeneratorEnergyPerTick=10
+ I:ThermalGeneratorMaxEnergy=1000000
+ I:ThermalGeneratorMaxOutput=128
+ I:ThermalGeneratorTankCapacity=10000
+}
+
+
+vacuumfreezer {
+ # Vacuum Freezer Max Input (Value in EU) [Default=64]
+ I:VacuumFreezerInput=64
+
+ # Vacuum Freezer Max Energy (Value in EU) [Default=64000]
+ I:VacuumFreezerMaxEnergy=64000
+}
+
+
+water_mill {
+ D:WaterMillEnergyPerTick=0.1
+ I:WaterMillMaxEnergy=1000
+ I:WaterMillMaxOutput=16
+}
+
+
+wind_mill {
+ I:WindMillEnergyPerTick=2
+ I:WindMillMaxEnergy=10000
+ I:WindMillMaxOutput=64
+ D:WindMillThunderMultiplier=1.25
+}
+
+
diff --git a/.minecraft/config/teamreborn/techreborn/misc.cfg b/.minecraft/config/teamreborn/techreborn/misc.cfg
index ecd5817..ecd3db6 100644
--- a/.minecraft/config/teamreborn/techreborn/misc.cfg
+++ b/.minecraft/config/teamreborn/techreborn/misc.cfg
@@ -1,148 +1,148 @@
-# Configuration file
-
-blocks {
- # Chance to get Aluminium dust from Sodalite Ore [Default=0.5]
- D:aluminiumDropChance=0.5
-
- # Maximum quantity of Cinnabar dust per Cinnabar ore [Default=2]
- I:cinnabarMaxQuantity=2
-
- # Minimum quantity of Cinnabar dust per Cinnabar ore [Default=1]
- I:cinnabarMinQuatity=1
-
- # Chance to get Peridot from Sapphire Ore [Default=0.125]
- D:peridotDropChance=0.125
-
- # Maximum quantity of Pyrite dust per Pyrite ore [Default=2]
- I:pyriteMaxQuantity=2
-
- # Minimum quantity of Pyrite dust per Pyrite ore [Default=1]
- I:pyriteMinQuatity=1
-
- # Chance to get Red Garnet from Ruby Ore [Default=0.125]
- D:redGarnetDropChance=0.125
-
- # Chance to get Redstone from Cinnabar Ore [Default=0.25]
- D:redstoneDropChance=0.25
-
- # Maximum quantity of Ruby gems per Ruby ore [Default=2]
- I:rubyMaxQuantity=2
-
- # Minimum quantity of Ruby gems per Ruby ore [Default=1]
- I:rubyMinQuatity=1
-
- # Maximum quantity of Sapphire gems per Sapphire ore [Default=2]
- I:sapphireMaxQuantity=2
-
- # Minimum quantity of Sapphire gems per Sapphire ore [Default=1]
- I:sapphireMinQuantity=1
-
- # Maximum quantity of Sodalite dust per Sodalite ore [Default=2]
- I:sodaliteMaxQuantity=2
-
- # Minimum quantity of Sodalite dust per Sodalite ore [Default=1]
- I:sodaliteMinQuatity=1
-
- # Maximum quantity of Sphalerite dust per Sphalerite ore [Default=2]
- I:sphaleriteMaxQuantity=2
-
- # Minimum quantity of Sphalerite dust per Sphalerite ore [Default=1]
- I:sphaleriteMinQuatity=1
-
- # Chance to get Yellow Garnet gem from Sphalerite Ore [Default=0.125]
- D:yellowGarnetDropChance=0.125
-}
-
-
-cable {
- # Set to true to allow cable to do damge to enties that come in contact with it [default: true]
- B:copper_do_damage=true
-
- # Cable transfer rate [range: 0 ~ 2147483647, default: 128]
- I:copper_transfer_rate=128
-
- # Set to true to allow cable to do damge to enties that come in contact with it [default: false]
- B:glassfiber_do_damage=false
-
- # Cable transfer rate [range: 0 ~ 2147483647, default: 8192]
- I:glassfiber_transfer_rate=8192
-
- # Set to true to allow cable to do damge to enties that come in contact with it [default: true]
- B:gold_do_damage=true
-
- # Cable transfer rate [range: 0 ~ 2147483647, default: 512]
- I:gold_transfer_rate=512
-
- # Set to true to allow cable to do damge to enties that come in contact with it [default: true]
- B:hv_do_damage=true
-
- # Cable transfer rate [range: 0 ~ 2147483647, default: 2048]
- I:hv_transfer_rate=2048
-
- # Set to true to allow cable to do damge to enties that come in contact with it [default: false]
- B:insulatedcopper_do_damage=false
-
- # Cable transfer rate [range: 0 ~ 2147483647, default: 128]
- I:insulatedcopper_transfer_rate=128
-
- # Set to true to allow cable to do damge to enties that come in contact with it [default: false]
- B:insulatedgold_do_damage=false
-
- # Cable transfer rate [range: 0 ~ 2147483647, default: 512]
- I:insulatedgold_transfer_rate=512
-
- # Set to true to allow cable to do damge to enties that come in contact with it [default: false]
- B:insulatedhv_do_damage=false
-
- # Cable transfer rate [range: 0 ~ 2147483647, default: 2048]
- I:insulatedhv_transfer_rate=2048
-
- # Set to true to allow cable to do damge to enties that come in contact with it [default: true]
- B:tin_do_damage=true
-
- # Cable transfer rate [range: 0 ~ 2147483647, default: 32]
- I:tin_transfer_rate=32
-
- # When true an uninsulated cable will cause damage to entities [Default=true]
- B:uninsulatedElectrocutionDamage=true
-
- # When true an uninsulated cable will create a spark when an entity touches it [Default=true]
- B:uninsulatedElectrocutionParticles=true
-
- # When true an uninsulated cable will create a spark sound when an entity touches it [Default=true]
- B:uninsulatedElectrocutionSound=true
-}
-
-
-general {
- # Dispensers will open scrapboxes [Default=true]
- B:DispenserScrapbox=true
-
- # Input from dots side, output from other sides, like in IC2. [Default=false]
- B:IC2TransformersStyle=false
- B:RubyRedGarnetDrops=true
-
- # Enable Gem armor and tools [Default=true]
- B:enableGemTools=false
-}
-
-
-misc {
- # Set to true to render the end ores with a stone background [Default=false]
- B:endOreStone=true
-}
-
-
-nuke {
- # Should the nuke explode, set to false to prevent block damage [Default=true]
- B:enabled=true
- I:fuse=400
-
- # Nuke fuse time (ticks) [Default=400]
- I:fusetime=400
-
- # Nuke explision radius [Default=40]
- I:radius=40
-}
-
-
+# Configuration file
+
+blocks {
+ # Chance to get Aluminium dust from Sodalite Ore [Default=0.5]
+ D:aluminiumDropChance=0.5
+
+ # Maximum quantity of Cinnabar dust per Cinnabar ore [Default=2]
+ I:cinnabarMaxQuantity=2
+
+ # Minimum quantity of Cinnabar dust per Cinnabar ore [Default=1]
+ I:cinnabarMinQuatity=1
+
+ # Chance to get Peridot from Sapphire Ore [Default=0.125]
+ D:peridotDropChance=0.125
+
+ # Maximum quantity of Pyrite dust per Pyrite ore [Default=2]
+ I:pyriteMaxQuantity=2
+
+ # Minimum quantity of Pyrite dust per Pyrite ore [Default=1]
+ I:pyriteMinQuatity=1
+
+ # Chance to get Red Garnet from Ruby Ore [Default=0.125]
+ D:redGarnetDropChance=0.125
+
+ # Chance to get Redstone from Cinnabar Ore [Default=0.25]
+ D:redstoneDropChance=0.25
+
+ # Maximum quantity of Ruby gems per Ruby ore [Default=2]
+ I:rubyMaxQuantity=2
+
+ # Minimum quantity of Ruby gems per Ruby ore [Default=1]
+ I:rubyMinQuatity=1
+
+ # Maximum quantity of Sapphire gems per Sapphire ore [Default=2]
+ I:sapphireMaxQuantity=2
+
+ # Minimum quantity of Sapphire gems per Sapphire ore [Default=1]
+ I:sapphireMinQuantity=1
+
+ # Maximum quantity of Sodalite dust per Sodalite ore [Default=2]
+ I:sodaliteMaxQuantity=2
+
+ # Minimum quantity of Sodalite dust per Sodalite ore [Default=1]
+ I:sodaliteMinQuatity=1
+
+ # Maximum quantity of Sphalerite dust per Sphalerite ore [Default=2]
+ I:sphaleriteMaxQuantity=2
+
+ # Minimum quantity of Sphalerite dust per Sphalerite ore [Default=1]
+ I:sphaleriteMinQuatity=1
+
+ # Chance to get Yellow Garnet gem from Sphalerite Ore [Default=0.125]
+ D:yellowGarnetDropChance=0.125
+}
+
+
+cable {
+ # Set to true to allow cable to do damge to enties that come in contact with it [default: true]
+ B:copper_do_damage=true
+
+ # Cable transfer rate [range: 0 ~ 2147483647, default: 128]
+ I:copper_transfer_rate=128
+
+ # Set to true to allow cable to do damge to enties that come in contact with it [default: false]
+ B:glassfiber_do_damage=false
+
+ # Cable transfer rate [range: 0 ~ 2147483647, default: 8192]
+ I:glassfiber_transfer_rate=8192
+
+ # Set to true to allow cable to do damge to enties that come in contact with it [default: true]
+ B:gold_do_damage=true
+
+ # Cable transfer rate [range: 0 ~ 2147483647, default: 512]
+ I:gold_transfer_rate=512
+
+ # Set to true to allow cable to do damge to enties that come in contact with it [default: true]
+ B:hv_do_damage=true
+
+ # Cable transfer rate [range: 0 ~ 2147483647, default: 2048]
+ I:hv_transfer_rate=2048
+
+ # Set to true to allow cable to do damge to enties that come in contact with it [default: false]
+ B:insulatedcopper_do_damage=false
+
+ # Cable transfer rate [range: 0 ~ 2147483647, default: 128]
+ I:insulatedcopper_transfer_rate=128
+
+ # Set to true to allow cable to do damge to enties that come in contact with it [default: false]
+ B:insulatedgold_do_damage=false
+
+ # Cable transfer rate [range: 0 ~ 2147483647, default: 512]
+ I:insulatedgold_transfer_rate=512
+
+ # Set to true to allow cable to do damge to enties that come in contact with it [default: false]
+ B:insulatedhv_do_damage=false
+
+ # Cable transfer rate [range: 0 ~ 2147483647, default: 2048]
+ I:insulatedhv_transfer_rate=2048
+
+ # Set to true to allow cable to do damge to enties that come in contact with it [default: true]
+ B:tin_do_damage=true
+
+ # Cable transfer rate [range: 0 ~ 2147483647, default: 32]
+ I:tin_transfer_rate=32
+
+ # When true an uninsulated cable will cause damage to entities [Default=true]
+ B:uninsulatedElectrocutionDamage=true
+
+ # When true an uninsulated cable will create a spark when an entity touches it [Default=true]
+ B:uninsulatedElectrocutionParticles=true
+
+ # When true an uninsulated cable will create a spark sound when an entity touches it [Default=true]
+ B:uninsulatedElectrocutionSound=true
+}
+
+
+general {
+ # Dispensers will open scrapboxes [Default=true]
+ B:DispenserScrapbox=true
+
+ # Input from dots side, output from other sides, like in IC2. [Default=false]
+ B:IC2TransformersStyle=false
+ B:RubyRedGarnetDrops=true
+
+ # Enable Gem armor and tools [Default=true]
+ B:enableGemTools=false
+}
+
+
+misc {
+ # Set to true to render the end ores with a stone background [Default=false]
+ B:endOreStone=true
+}
+
+
+nuke {
+ # Should the nuke explode, set to false to prevent block damage [Default=true]
+ B:enabled=true
+ I:fuse=400
+
+ # Nuke fuse time (ticks) [Default=400]
+ I:fusetime=400
+
+ # Nuke explision radius [Default=40]
+ I:radius=40
+}
+
+
diff --git a/.minecraft/config/teamreborn/techreborn/recipes.cfg b/.minecraft/config/teamreborn/techreborn/recipes.cfg
index 9d1918b..cbd1e50 100644
--- a/.minecraft/config/teamreborn/techreborn/recipes.cfg
+++ b/.minecraft/config/teamreborn/techreborn/recipes.cfg
@@ -1,23 +1,23 @@
-# Configuration file
-
-ic2 {
- # Changes a lot of recipes and hides blocks to integrate TechReborn into IC2 [Default=false]
- B:deduplicate=false
-}
-
-
-railcraft {
- # When true TechReborn will remove Railcraft's Iron Nugget to steel nugget recipe. [Default=false]
- B:disableRailcraftNugget=false
-}
-
-
-sawmill {
- # Set to true to disable sawmill recipes from loading. [Default=false]
- B:disableRecipes=true
-
- # Number of planks the saw mill will ouput [Default=4]
- I:plankCount=4
-}
-
-
+# Configuration file
+
+ic2 {
+ # Changes a lot of recipes and hides blocks to integrate TechReborn into IC2 [Default=false]
+ B:deduplicate=false
+}
+
+
+railcraft {
+ # When true TechReborn will remove Railcraft's Iron Nugget to steel nugget recipe. [Default=false]
+ B:disableRailcraftNugget=false
+}
+
+
+sawmill {
+ # Set to true to disable sawmill recipes from loading. [Default=false]
+ B:disableRecipes=true
+
+ # Number of planks the saw mill will ouput [Default=4]
+ I:plankCount=4
+}
+
+
diff --git a/.minecraft/config/teamreborn/techreborn/world.cfg b/.minecraft/config/teamreborn/techreborn/world.cfg
index 8b8581d..efe5edf 100644
--- a/.minecraft/config/teamreborn/techreborn/world.cfg
+++ b/.minecraft/config/teamreborn/techreborn/world.cfg
@@ -1,26 +1,26 @@
-# Configuration file
-
-loot {
- # When true TechReborn will add ingots, machine frames and circuits to The End loot chests. [Default=true]
- B:enableEndLoot=true
-
- # When true TechReborn will add ingots, machine frames and circuits to Nether loot chests. [Default=true]
- B:enableNetherLoot=true
-
- # When true TechReborn will add ingots, machine frames and circuits to OverWorld loot chests. [Default=true]
- B:enableOverworldLoot=true
-}
-
-
-oil_lakes {
- # Enable the generation of underground oil lakes [Default=true]
- B:enable=true
-
- # Max height of underground lakes [Default=48]
- I:maxHeight=48
-
- # The chance to spawn in a chunk, smaller is more common [Default=30]
- I:rareity=30
-}
-
-
+# Configuration file
+
+loot {
+ # When true TechReborn will add ingots, machine frames and circuits to The End loot chests. [Default=true]
+ B:enableEndLoot=true
+
+ # When true TechReborn will add ingots, machine frames and circuits to Nether loot chests. [Default=true]
+ B:enableNetherLoot=true
+
+ # When true TechReborn will add ingots, machine frames and circuits to OverWorld loot chests. [Default=true]
+ B:enableOverworldLoot=true
+}
+
+
+oil_lakes {
+ # Enable the generation of underground oil lakes [Default=true]
+ B:enable=true
+
+ # Max height of underground lakes [Default=48]
+ I:maxHeight=48
+
+ # The chance to spawn in a chunk, smaller is more common [Default=30]
+ I:rareity=30
+}
+
+
diff --git a/.minecraft/config/teslacorelib.cfg b/.minecraft/config/teslacorelib.cfg
index 0bc59e4..bc49ca0 100644
--- a/.minecraft/config/teslacorelib.cfg
+++ b/.minecraft/config/teslacorelib.cfg
@@ -1,71 +1,71 @@
-# Configuration file
-
-flags {
- # Specifies if tesla machines are allowed to spawn items in world in case their output inventory is full.
- # Warning: some machines will cause the items to be lost if not spawned in the world (WIP).
- # [default: true]
- B:allowMachinesToSpawnItems=true
-
- # Specifies if the simple tesla battery item will be registered or not.
- # [default: false]
- B:registerBattery=false
-
- # Specifies if the machine case item will be registered or not.
- # [default: true]
- B:registerMachineCase=true
-
- # Specifies if the metal powder items will be registered or not.
- # [default: false]
- B:registerPowders=false
-
- # Specifies if the metal sheet items will be registered or not.
- # [default: false]
- B:registerSheets=false
-
- # Specifies if the creative test machines will be registered or not.
- # [default: false]
- B:registerTestMachines=false
-
- addons {
- # Specifies if the addon items will be registered or not.
- # [default: true]
- B:registerAddons=true
-
- # Specifies if the energy addon items will be registered or not.
- # Only makes sense if 'registerAddons' is set to true.
- # [default: true]
- B:registerEnergyAddons=true
-
- # Specifies if the speed addon items will be registered or not.
- # Only makes sense if 'registerAddons' is set to true.
- # [default: true]
- B:registerSpeedAddons=true
- }
-
- gears {
- # Specify the type of gear to be registered.
- # Valid types are: wood, stone, iron, lapis, redstone, gold, emerald, diamond.
- # [default: [wood], [stone], [iron], [gold], [diamond]]
- S:registerGearTypes <
- wood
- stone
- iron
- gold
- diamond
- >
-
- # Specifies if the gear items will be registered or not.
- # [default: true]
- B:registerGears=false
- }
-
-}
-
-
-gui {
- # Allows energy GUI to change the display energy system.
- # [default: false]
- B:allowChangeEnergyDisplay=false
-}
-
-
+# Configuration file
+
+flags {
+ # Specifies if tesla machines are allowed to spawn items in world in case their output inventory is full.
+ # Warning: some machines will cause the items to be lost if not spawned in the world (WIP).
+ # [default: true]
+ B:allowMachinesToSpawnItems=true
+
+ # Specifies if the simple tesla battery item will be registered or not.
+ # [default: false]
+ B:registerBattery=false
+
+ # Specifies if the machine case item will be registered or not.
+ # [default: true]
+ B:registerMachineCase=true
+
+ # Specifies if the metal powder items will be registered or not.
+ # [default: false]
+ B:registerPowders=false
+
+ # Specifies if the metal sheet items will be registered or not.
+ # [default: false]
+ B:registerSheets=false
+
+ # Specifies if the creative test machines will be registered or not.
+ # [default: false]
+ B:registerTestMachines=false
+
+ addons {
+ # Specifies if the addon items will be registered or not.
+ # [default: true]
+ B:registerAddons=true
+
+ # Specifies if the energy addon items will be registered or not.
+ # Only makes sense if 'registerAddons' is set to true.
+ # [default: true]
+ B:registerEnergyAddons=true
+
+ # Specifies if the speed addon items will be registered or not.
+ # Only makes sense if 'registerAddons' is set to true.
+ # [default: true]
+ B:registerSpeedAddons=true
+ }
+
+ gears {
+ # Specify the type of gear to be registered.
+ # Valid types are: wood, stone, iron, lapis, redstone, gold, emerald, diamond.
+ # [default: [wood], [stone], [iron], [gold], [diamond]]
+ S:registerGearTypes <
+ wood
+ stone
+ iron
+ gold
+ diamond
+ >
+
+ # Specifies if the gear items will be registered or not.
+ # [default: true]
+ B:registerGears=false
+ }
+
+}
+
+
+gui {
+ # Allows energy GUI to change the display energy system.
+ # [default: false]
+ B:allowChangeEnergyDisplay=false
+}
+
+
diff --git a/.minecraft/config/theoneprobe.cfg b/.minecraft/config/theoneprobe.cfg
index ad94f14..50c3dcb 100644
--- a/.minecraft/config/theoneprobe.cfg
+++ b/.minecraft/config/theoneprobe.cfg
@@ -1,269 +1,269 @@
-# Configuration file
-
-##########################################################################################################
-# client
-#--------------------------------------------------------------------------------------------------------#
-# Client-side settings
-##########################################################################################################
-
-client {
- # Color of the border of the box (0 to disable) [default: ff999999]
- S:boxBorderColor=ff999999
-
- # The distance to the bottom side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: -1]
- I:boxBottomY=-1
-
- # Color of the box (0 to disable) [default: 55006699]
- S:boxFillColor=55006699
-
- # The distance to the left side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: 5]
- I:boxLeftX=-1
-
- # How much the border should be offset (i.e. to create an 'outer' border) [range: 0 ~ 20, default: 0]
- I:boxOffset=0
-
- # The distance to the right side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: -1]
- I:boxRightX=-1
-
- # Thickness of the border of the box (0 to disable) [range: 0 ~ 20, default: 2]
- I:boxThickness=1
-
- # The distance to the top side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: 5]
- I:boxTopY=5
-
- # Color of the border of the chest contents box (0 to disable) [default: ff006699]
- S:chestContentsBorderColor=ff006699
-
- # If true equal stacks will be compacted in the chest contents overlay [default: true]
- B:compactEqualStacks=true
-
- # If true the probe will automatically show extended information if it is in your main hand (so not required to sneak) [default: false]
- B:extendedInMain=false
-
- # true means shows harvestability with vanilla style icons [default: true]
- B:harvestStyleVanilla=true
-
- # If true then the probe hotkey must be held down to show the tooltip [default: false]
- B:holdKeyToMakeVisible=false
-
- # Toggle default probe visibility (client can override) [default: true]
- B:isVisible=true
-
- # 0 means don't show break progress, 1 is show as bar, 2 is show as text [range: 0 ~ 2, default: 1]
- I:showBreakProgress=1
-
- # If true show liquid information when the probe hits liquid first [default: false]
- B:showLiquids=false
-
- # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: red,bold]
- S:textStyleError=red,bold
-
- # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: white]
- S:textStyleInfo=white
-
- # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: blue]
- S:textStyleInfoImportant=blue
-
- # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: gray]
- S:textStyleLabel=gray
-
- # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: blue,italic]
- S:textStyleModName=blue,italic
-
- # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: white]
- S:textStyleName=white
-
- # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: gray,strikethrough]
- S:textStyleObsolete=gray,strikethrough
-
- # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: green]
- S:textStyleOk=green
-
- # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: white]
- S:textStyleProgress=white
-
- # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: yellow]
- S:textStyleWarning=yellow
-
- # The scale of the tooltips, 1 is default, 2 is smaller [range: 0.4 ~ 5.0, default: 1.0]
- S:tooltipScale=1.5
-}
-
-
-##########################################################################################################
-# providers
-#--------------------------------------------------------------------------------------------------------#
-# Provider configuration
-##########################################################################################################
-
-providers {
- # Entity providers that should be excluded [default: ]
- S:excludedEntityProviders <
- >
-
- # Providers that should be excluded [default: ]
- S:excludedProviders <
- >
-
- # Order in which entity providers should be used [default: [theoneprobe:entity.default], [theoneprobe:entity.debug], [theoneprobe:entity.entity], [topaddons:base], [topaddons:binnie's mods], [topaddons:chisel], [topaddons:forestry], [topaddons:stevescarts], [topaddons:storagedrawers], [topaddons:thermaldynamics], [topaddons:thermalexpansion], [topaddons:tconstruct], [topaddons:vanilla]]
- S:sortedEntityProviders <
- theoneprobe:entity.default
- theoneprobe:entity.debug
- theoneprobe:entity.entity
- >
-
- # Order in which providers should be used [default: [theoneprobe:default], [theoneprobe:debug], [theoneprobe:block], [appliedenergistics2:TileInfoProvider], [appliedenergistics2:PartInfoProvider], [tconstruct:casting], [tconstruct:progress], [immersiveengineering:EnergyInfo], [immersiveengineering:ProcessInfo], [immersiveengineering:TeslaCoilInfo], [immersiveengineering:SideConfigInfo], [immersiveengineering:FluidInfo], [thermalexpansion.topplugin], [mcjtylib:default], [topaddons:base], [topaddons:binnie's mods], [topaddons:chisel], [topaddons:forestry], [topaddons:stevescarts], [topaddons:storagedrawers], [topaddons:thermaldynamics], [topaddons:thermalexpansion], [topaddons:tconstruct], [topaddons:vanilla], [cookingforblockheads], [TechReborn]]
- S:sortedProviders <
- theoneprobe:default
- theoneprobe:debug
- theoneprobe:block
- mcjtylib:default
- enderio:default
- soulshardstow:cage
- >
-}
-
-
-##########################################################################################################
-# theoneprobe
-#--------------------------------------------------------------------------------------------------------#
-# The One Probe configuration
-##########################################################################################################
-
-theoneprobe {
- # If true equal stacks will be compacted in the chest contents overlay [default: true]
- B:compactEqualStacks=true
-
- # A list of blocks for which we don't send NBT over the network. This is mostly useful for blocks that have HUGE NBT in their pickblock (itemstack) [default: ]
- S:dontSendNBT <
- >
-
- # A list of blocks for which we don't show chest contents automatically except if sneaking [default: ]
- S:dontShowContentsUnlessSneaking <
- >
-
- # If true the probe will automatically show extended information if it is in your main hand (so not required to sneak) [default: false]
- B:extendedInMain=false
-
- # How much time (ms) to wait before reporting an exception again [range: 1 ~ 10000000, default: 20000]
- I:loggingThrowableTimeout=20000
-
- # Is the probe needed to show the tooltip? 0 = no, 1 = yes, 2 = yes and clients cannot override, 3 = probe needed for extended info only [range: 0 ~ 3, default: 3]
- I:needsProbe=0
-
- # Distance at which the probe works [range: 0.1 ~ 200.0, default: 6.0]
- S:probeDistance=6.0
- I:renderTimeout=500
-
- # Format for displaying RF: 0 = full, 1 = compact, 2 = comma separated [range: 0 ~ 2, default: 1]
- I:rfFormat=1
-
- # Alternate color for the RF bar [default: ff430000]
- S:rfbarAlternateFilledColor=ff430000
-
- # Color for the RF bar border [default: ff555555]
- S:rfbarBorderColor=ff555555
-
- # Color for the RF bar [default: ffdd0000]
- S:rfbarFilledColor=ffdd0000
-
- # Show animal owner setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
- I:showAnimalOwnerSetting=2
-
- # Show brewing stand setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
- I:showBrewStandSetting=1
-
- # Show if the block can be harvested (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
- I:showCanBeHarvested=1
-
- # Show chest contents (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
- I:showChestContents=2
-
- # Show chest contents in detail (0 = not, 1 = always, 2 = sneak), used only if number of items is below 'showItemDetailThresshold' [range: 0 ~ 2, default: 2]
- I:showChestContentsDetailed=2
-
- # If true show the color of the collar of a wolf [default: true]
- B:showCollarColor=true
-
- # A list of blocks for which we automatically show chest contents even if not sneaking [default: [storagedrawers:basicDrawers], [storagedrawersextra:extra_drawers]]
- S:showContentsWithoutSneaking <
- storagedrawers:basicDrawers
- >
-
- # Show the growth level of crops (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
- I:showCropPercentage=1
-
- # If true show debug info with creative probe [default: true]
- B:showDebugInfo=true
-
- # Show harvest level (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
- I:showHarvestLevel=1
-
- # Show horse stats setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
- I:showHorseStatSetting=2
-
- # If the number of items in an inventory is lower or equal then this number then more info is shown [range: 0 ~ 20, default: 4]
- I:showItemDetailThresshold=4
-
- # Show lever/comparator/repeater settings (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
- I:showLeverSetting=1
-
- # Show time to adulthood for baby mobs (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
- I:showMobGrowth=1
-
- # Show mob health (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
- I:showMobHealth=1
-
- # Show mob potion effects (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
- I:showMobPotionEffects=2
-
- # Show mob spawner setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
- I:showMobSpawnerSetting=1
-
- # Show mod name (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
- I:showModName=1
-
- # How to display RF: 0 = do not show, 1 = show in a bar, 2 = show as text [range: 0 ~ 2, default: 1]
- I:showRF=1
-
- # Show redstone (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
- I:showRedstone=1
-
- # Reveal monster eggs (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 0]
- I:showSilverfish=0
-
- # The maximum amount of slots (empty or not) to show without sneaking [range: 0 ~ 1000, default: 0]
- I:showSmallChestContentsWithoutSneaking=0
-
- # How to display tank contents: 0 = do not show, 1 = show in a bar, 2 = show as text [range: 0 ~ 2, default: 1]
- I:showTank=1
-
- # Show tank setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
- I:showTankSetting=2
-
- # If true there will be a readme note for first-time players [default: true]
- B:spawnNote=false
-
- # If true there will be a bauble version of the probe if baubles is present [default: true]
- B:supportBaubles=true
-
- # Format for displaying tank contents: 0 = full, 1 = compact, 2 = comma separated [range: 0 ~ 2, default: 1]
- I:tankFormat=1
-
- # Alternate color for the tank bar [default: ff000043]
- S:tankbarAlternateFilledColor=ff000043
-
- # Color for the tank bar border [default: ff555555]
- S:tankbarBorderColor=ff555555
-
- # Color for the tank bar [default: ff0000dd]
- S:tankbarFilledColor=ff0000dd
-
- # The amount of milliseconds to wait before updating probe information from the server (this is a client-side config) [range: 10 ~ 100000, default: 300]
- I:timeout=200
-
- # The amount of milliseconds to wait before showing a 'fetch from server' info on the client (if the server is slow to respond) (-1 to disable this feature) [range: -1 ~ 100000, default: 2000]
- I:waitingForServerTimeout=2000
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# client
+#--------------------------------------------------------------------------------------------------------#
+# Client-side settings
+##########################################################################################################
+
+client {
+ # Color of the border of the box (0 to disable) [default: ff999999]
+ S:boxBorderColor=ff999999
+
+ # The distance to the bottom side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: -1]
+ I:boxBottomY=-1
+
+ # Color of the box (0 to disable) [default: 55006699]
+ S:boxFillColor=55006699
+
+ # The distance to the left side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: 5]
+ I:boxLeftX=-1
+
+ # How much the border should be offset (i.e. to create an 'outer' border) [range: 0 ~ 20, default: 0]
+ I:boxOffset=0
+
+ # The distance to the right side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: -1]
+ I:boxRightX=-1
+
+ # Thickness of the border of the box (0 to disable) [range: 0 ~ 20, default: 2]
+ I:boxThickness=1
+
+ # The distance to the top side of the screen. Use -1 if you don't want to set this [range: -1 ~ 10000, default: 5]
+ I:boxTopY=5
+
+ # Color of the border of the chest contents box (0 to disable) [default: ff006699]
+ S:chestContentsBorderColor=ff006699
+
+ # If true equal stacks will be compacted in the chest contents overlay [default: true]
+ B:compactEqualStacks=true
+
+ # If true the probe will automatically show extended information if it is in your main hand (so not required to sneak) [default: false]
+ B:extendedInMain=false
+
+ # true means shows harvestability with vanilla style icons [default: true]
+ B:harvestStyleVanilla=true
+
+ # If true then the probe hotkey must be held down to show the tooltip [default: false]
+ B:holdKeyToMakeVisible=false
+
+ # Toggle default probe visibility (client can override) [default: true]
+ B:isVisible=true
+
+ # 0 means don't show break progress, 1 is show as bar, 2 is show as text [range: 0 ~ 2, default: 1]
+ I:showBreakProgress=1
+
+ # If true show liquid information when the probe hits liquid first [default: false]
+ B:showLiquids=false
+
+ # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: red,bold]
+ S:textStyleError=red,bold
+
+ # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: white]
+ S:textStyleInfo=white
+
+ # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: blue]
+ S:textStyleInfoImportant=blue
+
+ # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: gray]
+ S:textStyleLabel=gray
+
+ # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: blue,italic]
+ S:textStyleModName=blue,italic
+
+ # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: white]
+ S:textStyleName=white
+
+ # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: gray,strikethrough]
+ S:textStyleObsolete=gray,strikethrough
+
+ # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: green]
+ S:textStyleOk=green
+
+ # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: white]
+ S:textStyleProgress=white
+
+ # Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ... [default: yellow]
+ S:textStyleWarning=yellow
+
+ # The scale of the tooltips, 1 is default, 2 is smaller [range: 0.4 ~ 5.0, default: 1.0]
+ S:tooltipScale=1.5
+}
+
+
+##########################################################################################################
+# providers
+#--------------------------------------------------------------------------------------------------------#
+# Provider configuration
+##########################################################################################################
+
+providers {
+ # Entity providers that should be excluded [default: ]
+ S:excludedEntityProviders <
+ >
+
+ # Providers that should be excluded [default: ]
+ S:excludedProviders <
+ >
+
+ # Order in which entity providers should be used [default: [theoneprobe:entity.default], [theoneprobe:entity.debug], [theoneprobe:entity.entity], [topaddons:base], [topaddons:binnie's mods], [topaddons:chisel], [topaddons:forestry], [topaddons:stevescarts], [topaddons:storagedrawers], [topaddons:thermaldynamics], [topaddons:thermalexpansion], [topaddons:tconstruct], [topaddons:vanilla]]
+ S:sortedEntityProviders <
+ theoneprobe:entity.default
+ theoneprobe:entity.debug
+ theoneprobe:entity.entity
+ >
+
+ # Order in which providers should be used [default: [theoneprobe:default], [theoneprobe:debug], [theoneprobe:block], [appliedenergistics2:TileInfoProvider], [appliedenergistics2:PartInfoProvider], [tconstruct:casting], [tconstruct:progress], [immersiveengineering:EnergyInfo], [immersiveengineering:ProcessInfo], [immersiveengineering:TeslaCoilInfo], [immersiveengineering:SideConfigInfo], [immersiveengineering:FluidInfo], [thermalexpansion.topplugin], [mcjtylib:default], [topaddons:base], [topaddons:binnie's mods], [topaddons:chisel], [topaddons:forestry], [topaddons:stevescarts], [topaddons:storagedrawers], [topaddons:thermaldynamics], [topaddons:thermalexpansion], [topaddons:tconstruct], [topaddons:vanilla], [cookingforblockheads], [TechReborn]]
+ S:sortedProviders <
+ theoneprobe:default
+ theoneprobe:debug
+ theoneprobe:block
+ mcjtylib:default
+ enderio:default
+ soulshardstow:cage
+ >
+}
+
+
+##########################################################################################################
+# theoneprobe
+#--------------------------------------------------------------------------------------------------------#
+# The One Probe configuration
+##########################################################################################################
+
+theoneprobe {
+ # If true equal stacks will be compacted in the chest contents overlay [default: true]
+ B:compactEqualStacks=true
+
+ # A list of blocks for which we don't send NBT over the network. This is mostly useful for blocks that have HUGE NBT in their pickblock (itemstack) [default: ]
+ S:dontSendNBT <
+ >
+
+ # A list of blocks for which we don't show chest contents automatically except if sneaking [default: ]
+ S:dontShowContentsUnlessSneaking <
+ >
+
+ # If true the probe will automatically show extended information if it is in your main hand (so not required to sneak) [default: false]
+ B:extendedInMain=false
+
+ # How much time (ms) to wait before reporting an exception again [range: 1 ~ 10000000, default: 20000]
+ I:loggingThrowableTimeout=20000
+
+ # Is the probe needed to show the tooltip? 0 = no, 1 = yes, 2 = yes and clients cannot override, 3 = probe needed for extended info only [range: 0 ~ 3, default: 3]
+ I:needsProbe=0
+
+ # Distance at which the probe works [range: 0.1 ~ 200.0, default: 6.0]
+ S:probeDistance=6.0
+ I:renderTimeout=500
+
+ # Format for displaying RF: 0 = full, 1 = compact, 2 = comma separated [range: 0 ~ 2, default: 1]
+ I:rfFormat=1
+
+ # Alternate color for the RF bar [default: ff430000]
+ S:rfbarAlternateFilledColor=ff430000
+
+ # Color for the RF bar border [default: ff555555]
+ S:rfbarBorderColor=ff555555
+
+ # Color for the RF bar [default: ffdd0000]
+ S:rfbarFilledColor=ffdd0000
+
+ # Show animal owner setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
+ I:showAnimalOwnerSetting=2
+
+ # Show brewing stand setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
+ I:showBrewStandSetting=1
+
+ # Show if the block can be harvested (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
+ I:showCanBeHarvested=1
+
+ # Show chest contents (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
+ I:showChestContents=2
+
+ # Show chest contents in detail (0 = not, 1 = always, 2 = sneak), used only if number of items is below 'showItemDetailThresshold' [range: 0 ~ 2, default: 2]
+ I:showChestContentsDetailed=2
+
+ # If true show the color of the collar of a wolf [default: true]
+ B:showCollarColor=true
+
+ # A list of blocks for which we automatically show chest contents even if not sneaking [default: [storagedrawers:basicDrawers], [storagedrawersextra:extra_drawers]]
+ S:showContentsWithoutSneaking <
+ storagedrawers:basicDrawers
+ >
+
+ # Show the growth level of crops (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
+ I:showCropPercentage=1
+
+ # If true show debug info with creative probe [default: true]
+ B:showDebugInfo=true
+
+ # Show harvest level (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
+ I:showHarvestLevel=1
+
+ # Show horse stats setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
+ I:showHorseStatSetting=2
+
+ # If the number of items in an inventory is lower or equal then this number then more info is shown [range: 0 ~ 20, default: 4]
+ I:showItemDetailThresshold=4
+
+ # Show lever/comparator/repeater settings (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
+ I:showLeverSetting=1
+
+ # Show time to adulthood for baby mobs (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
+ I:showMobGrowth=1
+
+ # Show mob health (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
+ I:showMobHealth=1
+
+ # Show mob potion effects (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
+ I:showMobPotionEffects=2
+
+ # Show mob spawner setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
+ I:showMobSpawnerSetting=1
+
+ # Show mod name (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
+ I:showModName=1
+
+ # How to display RF: 0 = do not show, 1 = show in a bar, 2 = show as text [range: 0 ~ 2, default: 1]
+ I:showRF=1
+
+ # Show redstone (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
+ I:showRedstone=1
+
+ # Reveal monster eggs (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 0]
+ I:showSilverfish=0
+
+ # The maximum amount of slots (empty or not) to show without sneaking [range: 0 ~ 1000, default: 0]
+ I:showSmallChestContentsWithoutSneaking=0
+
+ # How to display tank contents: 0 = do not show, 1 = show in a bar, 2 = show as text [range: 0 ~ 2, default: 1]
+ I:showTank=1
+
+ # Show tank setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
+ I:showTankSetting=2
+
+ # If true there will be a readme note for first-time players [default: true]
+ B:spawnNote=false
+
+ # If true there will be a bauble version of the probe if baubles is present [default: true]
+ B:supportBaubles=true
+
+ # Format for displaying tank contents: 0 = full, 1 = compact, 2 = comma separated [range: 0 ~ 2, default: 1]
+ I:tankFormat=1
+
+ # Alternate color for the tank bar [default: ff000043]
+ S:tankbarAlternateFilledColor=ff000043
+
+ # Color for the tank bar border [default: ff555555]
+ S:tankbarBorderColor=ff555555
+
+ # Color for the tank bar [default: ff0000dd]
+ S:tankbarFilledColor=ff0000dd
+
+ # The amount of milliseconds to wait before updating probe information from the server (this is a client-side config) [range: 10 ~ 100000, default: 300]
+ I:timeout=200
+
+ # The amount of milliseconds to wait before showing a 'fetch from server' info on the client (if the server is slow to respond) (-1 to disable this feature) [range: -1 ~ 100000, default: 2000]
+ I:waitingForServerTimeout=2000
+}
+
+
diff --git a/.minecraft/config/topaddons.cfg b/.minecraft/config/topaddons.cfg
index 1d2f071..9020a87 100644
--- a/.minecraft/config/topaddons.cfg
+++ b/.minecraft/config/topaddons.cfg
@@ -1,36 +1,36 @@
-# Configuration file
-
-~CONFIG_VERSION: 1
-
-helmets {
- # All non-blacklisted helmets can be combined with a probe.
- # !!! When this is false you can't uncraft previously probified helmets !!!
- B:allHelmetsProbable=true
-
- # Registry names of helmets that shouldn't be combinable with a probe
- S:helmetBlacklist <
- >
-}
-
-
-stevescarts {
- # Show cart inventory contents in TOP.
- B:showChestsContents=true
-}
-
-
-storagedrawers {
- # Replace Storage Drawers default extended info.
- B:replaceDrawers=true
-}
-
-
-vanilla {
- # Show animal grow up timer.
- B:growupTimer=true
-
- # Show animal breeding cooldown.
- B:showBreedingCooldown=true
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 1
+
+helmets {
+ # All non-blacklisted helmets can be combined with a probe.
+ # !!! When this is false you can't uncraft previously probified helmets !!!
+ B:allHelmetsProbable=true
+
+ # Registry names of helmets that shouldn't be combinable with a probe
+ S:helmetBlacklist <
+ >
+}
+
+
+stevescarts {
+ # Show cart inventory contents in TOP.
+ B:showChestsContents=true
+}
+
+
+storagedrawers {
+ # Replace Storage Drawers default extended info.
+ B:replaceDrawers=true
+}
+
+
+vanilla {
+ # Show animal grow up timer.
+ B:growupTimer=true
+
+ # Show animal breeding cooldown.
+ B:showBreedingCooldown=true
+}
+
+
diff --git a/.minecraft/config/topaddons_client.cfg b/.minecraft/config/topaddons_client.cfg
index 905fee4..9c94c13 100644
--- a/.minecraft/config/topaddons_client.cfg
+++ b/.minecraft/config/topaddons_client.cfg
@@ -1,25 +1,25 @@
-# Configuration file
-
-~CONFIG_VERSION: 1
-
-"client options" {
- # Color the name of an Ice and Fire dragon depending on its type. [default: true]
- B:colorDragonName=true
-
- # Which tank gauge(s) to display (The One Probe, TOP Addons, Both). [default: Both]
- S:fluidGaugeDisplay=Both
-
- # Only show Forestry machines' important failure reasons when crouching. [default: false]
- B:forestryReasonCrouch=false
-
- # Display pitch and instrument on Note Blocks. [default: true]
- B:showPitch=true
-
- # Show smeltery fluid volume in ingots. [default: true]
- B:smelteryInIngots=true
-
- # Display installed modules when sneaking. [default: false]
- B:stevesOtherModules=false
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 1
+
+"client options" {
+ # Color the name of an Ice and Fire dragon depending on its type. [default: true]
+ B:colorDragonName=true
+
+ # Which tank gauge(s) to display (The One Probe, TOP Addons, Both). [default: Both]
+ S:fluidGaugeDisplay=Both
+
+ # Only show Forestry machines' important failure reasons when crouching. [default: false]
+ B:forestryReasonCrouch=false
+
+ # Display pitch and instrument on Note Blocks. [default: true]
+ B:showPitch=true
+
+ # Show smeltery fluid volume in ingots. [default: true]
+ B:smelteryInIngots=true
+
+ # Display installed modules when sneaking. [default: false]
+ B:stevesOtherModules=false
+}
+
+
diff --git a/.minecraft/config/torchmaster.cfg b/.minecraft/config/torchmaster.cfg
index 9ca449a..ed45d6e 100644
--- a/.minecraft/config/torchmaster.cfg
+++ b/.minecraft/config/torchmaster.cfg
@@ -1,90 +1,90 @@
-# Configuration file
-
-general {
- # Adds additional information about torchmaster items into the tooltip
- B:BeginnerTooltips=true
-
- # The radius of the spawn prevention. (Passive Animals)
- # Min: 0
- # Max: 512
- I:DreadLampRange=64
-
- # If this setting is enabled, the mega torch will block all natural spawn attempts from Lycanites Mobs in its radius
- B:LycanitesMobsBlockAll=true
-
- # Allows to get the lit torch when harvested with silk touch. Has no effect if MegaTorchExtinguishOnHarvest is false)
- # Min: 0
- # Max: 512
- B:MegaTorchAllowSilkTouch=true
-
- # Controls if the mega torch should allow mob spawning from vanilla spawners
- # Min: 0
- # Max: 512
- B:MegaTorchAllowVanillaSpawners=true
-
- # The speed at which the torch will extinguish. Set to 0 to disable.
- # Min: 0
- # Max: 2147483647
- I:MegaTorchBurnoutRate=0
-
- # The burnout value. This value is removed by the amount of burnout rate per tick
- # Min: 0
- # Max: 2147483647
- I:MegaTorchBurnoutValue=1
-
- # If set to true, the mega torch will drop as an unlit torch when harvesting it
- B:MegaTorchExtinguishOnHarvest=false
-
- # The lighter item to light an unlit torch, see https://github.com/Xalcon/TorchMaster/wiki/Torch-Burnout for more info.
- S:MegaTorchLighterItems <
- minecraft:flint_and_steel
- >
-
- # The radius of the spawn prevention. (Monster)
- # Min: 0
- # Max: 512
- I:MegaTorchRange=64
-
- # If this setting is enabled, the mega torch will block all natural spawn attempts from MoCreatures in its radius
- B:MoCreaturesBlockAll=true
-
- # The spacing between each torch. Distance of 5 means there will be a torch every 5 blocks with 4 blocks space in between.
- # Min: 0
- # Max: 2147483647
- I:TerrainLighterSpacing=5
-
- # The amount of torches to place in each direction. The effective range is multiplied by the torch spacing (32 * 5 = 160 blocks, default 7 * 5 = 35 blocks)
- # Min: 0
- # Max: 2147483647
- I:TerrainLighterTorchCount=7
-
- # This controls which torches are supported by the terrain lighter
- # Min: 0
- # Max: 512
- S:TerrainLighterTorches <
- minecraft:torch
- tconstruct:stone_torch
- >
-
- # The target minimum light level to place lights for
- # Min: 1
- # Max: 15
- I:feralFlareMinLightLevel=10
-
- # The radius in which the feral flare should try to place lights
- # Min: 0
- # Max: 2147483647
- I:feralFlareRadius=16
-
- # Controls how often the flare should try to place lights. 1 means every tick, 10 every 10th tick, etc
- # Min: 1
- # Max: 2147483647
- I:feralFlareTickRate=5
-
- # Durability of the frozen pearl. Each removed light will remove one charge from the pearl. Set to 0 to disable durability
- # Min: 0
- # Max: 2147483647
- I:frozenPearlDurability=1024
-}
-
-
+# Configuration file
+
+general {
+ # Adds additional information about torchmaster items into the tooltip
+ B:BeginnerTooltips=true
+
+ # The radius of the spawn prevention. (Passive Animals)
+ # Min: 0
+ # Max: 512
+ I:DreadLampRange=64
+
+ # If this setting is enabled, the mega torch will block all natural spawn attempts from Lycanites Mobs in its radius
+ B:LycanitesMobsBlockAll=true
+
+ # Allows to get the lit torch when harvested with silk touch. Has no effect if MegaTorchExtinguishOnHarvest is false)
+ # Min: 0
+ # Max: 512
+ B:MegaTorchAllowSilkTouch=true
+
+ # Controls if the mega torch should allow mob spawning from vanilla spawners
+ # Min: 0
+ # Max: 512
+ B:MegaTorchAllowVanillaSpawners=true
+
+ # The speed at which the torch will extinguish. Set to 0 to disable.
+ # Min: 0
+ # Max: 2147483647
+ I:MegaTorchBurnoutRate=0
+
+ # The burnout value. This value is removed by the amount of burnout rate per tick
+ # Min: 0
+ # Max: 2147483647
+ I:MegaTorchBurnoutValue=1
+
+ # If set to true, the mega torch will drop as an unlit torch when harvesting it
+ B:MegaTorchExtinguishOnHarvest=false
+
+ # The lighter item to light an unlit torch, see https://github.com/Xalcon/TorchMaster/wiki/Torch-Burnout for more info.
+ S:MegaTorchLighterItems <
+ minecraft:flint_and_steel
+ >
+
+ # The radius of the spawn prevention. (Monster)
+ # Min: 0
+ # Max: 512
+ I:MegaTorchRange=64
+
+ # If this setting is enabled, the mega torch will block all natural spawn attempts from MoCreatures in its radius
+ B:MoCreaturesBlockAll=true
+
+ # The spacing between each torch. Distance of 5 means there will be a torch every 5 blocks with 4 blocks space in between.
+ # Min: 0
+ # Max: 2147483647
+ I:TerrainLighterSpacing=5
+
+ # The amount of torches to place in each direction. The effective range is multiplied by the torch spacing (32 * 5 = 160 blocks, default 7 * 5 = 35 blocks)
+ # Min: 0
+ # Max: 2147483647
+ I:TerrainLighterTorchCount=7
+
+ # This controls which torches are supported by the terrain lighter
+ # Min: 0
+ # Max: 512
+ S:TerrainLighterTorches <
+ minecraft:torch
+ tconstruct:stone_torch
+ >
+
+ # The target minimum light level to place lights for
+ # Min: 1
+ # Max: 15
+ I:feralFlareMinLightLevel=10
+
+ # The radius in which the feral flare should try to place lights
+ # Min: 0
+ # Max: 2147483647
+ I:feralFlareRadius=16
+
+ # Controls how often the flare should try to place lights. 1 means every tick, 10 every 10th tick, etc
+ # Min: 1
+ # Max: 2147483647
+ I:feralFlareTickRate=5
+
+ # Durability of the frozen pearl. Each removed light will remove one charge from the pearl. Set to 0 to disable durability
+ # Min: 0
+ # Max: 2147483647
+ I:frozenPearlDurability=1024
+}
+
+
diff --git a/.minecraft/config/translocators.cfg b/.minecraft/config/translocators.cfg
index ec9c905..8389399 100644
--- a/.minecraft/config/translocators.cfg
+++ b/.minecraft/config/translocators.cfg
@@ -1,10 +1,10 @@
-#Setting this to true will disable the placement of the CraftingGrid.
-B:"disable_crafting_grid"=true
-
-#Allows controlling what item is used to attach filtering mode.
-"filter_item" {
- S:"registry_name"="techreborn:nuggets"
-
- #Use '32767' for wild card.
- I:"meta"=24
-}
+#Setting this to true will disable the placement of the CraftingGrid.
+B:"disable_crafting_grid"=true
+
+#Allows controlling what item is used to attach filtering mode.
+"filter_item" {
+ S:"registry_name"="techreborn:nuggets"
+
+ #Use '32767' for wild card.
+ I:"meta"=24
+}
diff --git a/.minecraft/config/traverse/traverse.cfg b/.minecraft/config/traverse/traverse.cfg
index 98e910e..da81622 100644
--- a/.minecraft/config/traverse/traverse.cfg
+++ b/.minecraft/config/traverse/traverse.cfg
@@ -1,107 +1,107 @@
-# Configuration file
-
-biomes {
- # Force disable the Arid Highland biome
- B:disableAridHighland=false
-
- # Force disable the Autumnal Wooded Hills biome
- B:disableAutumnalWoodedHills=false
-
- # Force disable the Autumnal Woods biome
- B:disableAutumnalWoods=false
-
- # Force disable the Badlands biome
- B:disableBadlands=false
-
- # Force disable the Birch Forested Hills biome
- B:disableBirchForestedHills=false
-
- # Force disable the Canyon biome
- B:disableCanyon=false
-
- # Force disable the Cliffs biome
- B:disableCliffs=false
-
- # Force disable the Crag Cliffs biome
- B:disableCragCliffs=false
-
- # Force disable the Desert Shrubland biome
- B:disableDesertShrubland=false
-
- # Force disable the Forested Hills biome
- B:disableForestedHills=false
-
- # Force disable the Glacier biome
- B:disableGlacier=false
-
- # Force disable the Glacier Spikes biome
- B:disableGlacierSpikes=false
-
- # Force disable the Lush Hills biome
- B:disableLushHills=false
-
- # Force disable the Lush Swamp biome
- B:disableLushSwamp=false
-
- # Force disable the Meadow biome
- B:disableMeadow=false
-
- # Force disable the Mini Jungle biome
- B:disableMiniJungle=false
-
- # Force disable the Mountainous Desert biome
- B:disableMountainousDesert=false
-
- # Force disable the Red Desert biome
- B:disableRedDesert=false
-
- # Force disable the Rocky Plains biome
- B:disableRockyPlains=false
-
- # Force disable the Rocky Plateau biome
- B:disableRockyPlateau=false
-
- # Force disable the Snowy Coniferous Forest biome
- B:disableSnowyConiferousForest=false
-
- # Force disable the Temperate Rainforest biome
- B:disableTemperateRainforest=false
-
- # Force disable the Thicket biome
- B:disableThicket=false
-
- # Force disable the Woodlands biome
- B:disableWoodlands=false
-}
-
-
-client {
- # Enable the new Traverse textures in the newer minecraft style
- B:enableNewTextures=false
-}
-
-
-general {
- # When true, Traverse will only use the default sky colour.
- B:disableCustomSkies=false
-
- # With this enabled, cobblestone boulder formations will not spawn in Traverse biomes
- B:disallowBoulders=false
-
- # With this enabled, villages will not spawn in Traverse biomes
- B:disallowVillages=false
-
- # How long, in ms, the /findbiome command will search for biomes before timing out, normally 20000ms
- I:findBiomeCommandTimeout=20000
-
- # All biomes will always be registered, ignoring the instance traverse_world_data (WARNING: This will cause ugly world generation borders at the edge of what has previously been generated and what is new!!)
- B:registerBiomesRegardless=false
-
- # Use vanilla logs for Traverse trees (might not look as nice)
- B:useVanillaWood=false
-
- # Use vanilla Red Sandstone instead of Red Rock in the Canyon biome.
- B:vanillaCanyonBlocks=false
-}
-
-
+# Configuration file
+
+biomes {
+ # Force disable the Arid Highland biome
+ B:disableAridHighland=false
+
+ # Force disable the Autumnal Wooded Hills biome
+ B:disableAutumnalWoodedHills=false
+
+ # Force disable the Autumnal Woods biome
+ B:disableAutumnalWoods=false
+
+ # Force disable the Badlands biome
+ B:disableBadlands=false
+
+ # Force disable the Birch Forested Hills biome
+ B:disableBirchForestedHills=false
+
+ # Force disable the Canyon biome
+ B:disableCanyon=false
+
+ # Force disable the Cliffs biome
+ B:disableCliffs=false
+
+ # Force disable the Crag Cliffs biome
+ B:disableCragCliffs=false
+
+ # Force disable the Desert Shrubland biome
+ B:disableDesertShrubland=false
+
+ # Force disable the Forested Hills biome
+ B:disableForestedHills=false
+
+ # Force disable the Glacier biome
+ B:disableGlacier=false
+
+ # Force disable the Glacier Spikes biome
+ B:disableGlacierSpikes=false
+
+ # Force disable the Lush Hills biome
+ B:disableLushHills=false
+
+ # Force disable the Lush Swamp biome
+ B:disableLushSwamp=false
+
+ # Force disable the Meadow biome
+ B:disableMeadow=false
+
+ # Force disable the Mini Jungle biome
+ B:disableMiniJungle=false
+
+ # Force disable the Mountainous Desert biome
+ B:disableMountainousDesert=false
+
+ # Force disable the Red Desert biome
+ B:disableRedDesert=false
+
+ # Force disable the Rocky Plains biome
+ B:disableRockyPlains=false
+
+ # Force disable the Rocky Plateau biome
+ B:disableRockyPlateau=false
+
+ # Force disable the Snowy Coniferous Forest biome
+ B:disableSnowyConiferousForest=false
+
+ # Force disable the Temperate Rainforest biome
+ B:disableTemperateRainforest=false
+
+ # Force disable the Thicket biome
+ B:disableThicket=false
+
+ # Force disable the Woodlands biome
+ B:disableWoodlands=false
+}
+
+
+client {
+ # Enable the new Traverse textures in the newer minecraft style
+ B:enableNewTextures=false
+}
+
+
+general {
+ # When true, Traverse will only use the default sky colour.
+ B:disableCustomSkies=false
+
+ # With this enabled, cobblestone boulder formations will not spawn in Traverse biomes
+ B:disallowBoulders=false
+
+ # With this enabled, villages will not spawn in Traverse biomes
+ B:disallowVillages=false
+
+ # How long, in ms, the /findbiome command will search for biomes before timing out, normally 20000ms
+ I:findBiomeCommandTimeout=20000
+
+ # All biomes will always be registered, ignoring the instance traverse_world_data (WARNING: This will cause ugly world generation borders at the edge of what has previously been generated and what is new!!)
+ B:registerBiomesRegardless=false
+
+ # Use vanilla logs for Traverse trees (might not look as nice)
+ B:useVanillaWood=false
+
+ # Use vanilla Red Sandstone instead of Red Rock in the Canyon biome.
+ B:vanillaCanyonBlocks=false
+}
+
+
diff --git a/.minecraft/config/unidict/IntegrationModule.cfg b/.minecraft/config/unidict/IntegrationModule.cfg
index ba01562..1287914 100644
--- a/.minecraft/config/unidict/IntegrationModule.cfg
+++ b/.minecraft/config/unidict/IntegrationModule.cfg
@@ -1,28 +1,28 @@
-# Configuration file
-
-integrations {
- B:AbyssalCraft=true
- B:AdvancedRocketry=true
- B:AppliedEnergistics2=true
- B:BaseMetals=true
- B:BloodMagic=true
- B:Crafting=true
- B:DraconicEvolution=true
- B:Embers=true
- B:EnderIo=true
- B:ExtremeEnergy=true
- B:Forestry=true
- B:ForgeCraft=true
- B:Furnace=true
- B:GadgetryCore=true
- B:GadgetryMachines=true
- B:ImmersiveEngineering=true
- B:IndustrialCraft2=true
- B:IndustrialForegoing=true
- B:Magneticraft=true
- B:Mekanism=true
- B:TechReborn=true
- B:ThermalExpansion=true
-}
-
-
+# Configuration file
+
+integrations {
+ B:AbyssalCraft=true
+ B:AdvancedRocketry=true
+ B:AppliedEnergistics2=true
+ B:BaseMetals=true
+ B:BloodMagic=true
+ B:Crafting=true
+ B:DraconicEvolution=true
+ B:Embers=true
+ B:EnderIo=true
+ B:ExtremeEnergy=true
+ B:Forestry=true
+ B:ForgeCraft=true
+ B:Furnace=true
+ B:GadgetryCore=true
+ B:GadgetryMachines=true
+ B:ImmersiveEngineering=true
+ B:IndustrialCraft2=true
+ B:IndustrialForegoing=true
+ B:Magneticraft=true
+ B:Mekanism=true
+ B:TechReborn=true
+ B:ThermalExpansion=true
+}
+
+
diff --git a/.minecraft/config/unidict/UniDict.cfg b/.minecraft/config/unidict/UniDict.cfg
index 2d29724..1da912c 100644
--- a/.minecraft/config/unidict/UniDict.cfg
+++ b/.minecraft/config/unidict/UniDict.cfg
@@ -1,238 +1,238 @@
-# Configuration file
-
-~CONFIG_VERSION: 1.12.2-2.7b
-
-dump {
- # Enable this to keep track of all the entries.
- # the output file will be saved on "config\unidict\dump" folder.
- # once the file is generated, you must delete it to re-generate. [default: false]
- B:entriesDump=false
-
- # Enable this to keep track of all the kinds.
- # the output file will be saved on "config\unidict\dump" folder.
- # once the file is generated, you must delete it to re-generate. [default: false]
- B:kindsDump=false
-
- # Enable this to keep track of all the unificated entries.
- # the output file will be saved on "config\unidict\dump" folder.
- # once the file is generated, you must delete it to re-generate. [default: false]
- B:unifiedEntriesDump=false
-}
-
-
-general {
- # auto hide items in JEI? [default: true]
- B:autoHideInJEI=true
-
- # put here entries that you don't want to hide in JEI.
- # only works if keepOneEntry is false. [default: ]
- S:autoHideInJEIEntryBlackList <
- >
-
- # put here kinds that you don't want to hide in JEI.
- # only works if keepOneEntry is false. [default: [ore]]
- S:autoHideInJEIKindBlackList <
- ore
- >
-
- # Put here itemstacks that you want don't want to ignore/not unify.
- # Example Format: minecraft:iron_ingot#0 [default: ]
- S:itemStacksNamesToIgnore <
- >
-
- # keep only one entry per ore dict entry? [default: false]
- B:keepOneEntry=false
-
- # enable this if you want the keepOneEntry blacklists to became whitelists.
- # Note: this doesn't applies for "S:keepOneEntryModBlackSet" [default: false]
- B:keepOneEntryBlackListsAsWhiteLists=false
-
- # entries listed here will be blacklisted in keepOneEntry.
- # must be the exact entry name. [default: ]
- S:keepOneEntryEntryBlackList <
- >
-
- # kinds listed here will be blacklisted in keepOneEntry.
- # must be the exact kind name. [default: ]
- S:keepOneEntryKindBlackList <
- >
-
- # mods listed here will be blacklisted in keepOneEntry.
- # must be the exact modID. [default: ]
- S:keepOneEntryModBlackList <
- >
-
- # Enable this if you have mods that depends on UniDict but you don't like the unification. [default: false]
- B:libraryMode=false
-
- # If Enabled, the ingredients of all the new recipes created by Crafting Integration will be registered as ItemStacks.
- # Enable this if you don't like the cycling through the possibilities of JEI. [default: false]
- B:registerNewCraftingIngredientsAsItemStacks=false
-
- # This allows to the user add/remove entries before the Unification happen.
- # this is mainly useful to avoid trying to unify certain things.
- #
- # Format to Add entries to the OreDictionary:
- # weirdStone+minecraft:stone#1
- # The example above will register Granite as weirdStone.
- #
- # Format to Remove entries from the OreDictionary:
- # weirdStone-minecraft:stone#1
- # The example above will remove Granite from weirdStone. [default: ]
- S:userOreDictEntries <
- >
-}
-
-
-inputreplacement {
- # Enabling this will remove all non-standard items as input of the Furnace. [default: false]
- B:furnace=false
-
- # Enabling this will remove all non-standard items as input of Mekanism Machine Recipes. [default: false]
- B:mekanism=false
-}
-
-
-modules {
- # Integration Module.
- # if false all the Integrations will be disabled.
- # [default: true]
- B:integration=true
-}
-
-
-resources {
- # what kind of child do you want to make a standard?
- # [default: [ore], [dustTiny], [dustSmall], [chunk], [dust], [nugget], [ingot], [block], [plate], [gear], [rod]]
- S:childrenOfMetals <
- ore
- dustTiny
- dustSmall
- chunk
- dust
- nugget
- ingot
- block
- plate
- gear
- rod
- >
-
- # Here you can put a list to custom unify them.
- # must be in this format "ResourceName:kind1|kind2|...". [default: [Obsidian:dustTiny|dust], [Stone:dust], [Obsidian:dust|dustSmall], [Coal:dust|dustSmall], [Sulfur:dust|dustSmall], [Salt:dust]]
- S:customUnifiedResources <
- Obsidian:dustTiny|dust
- Stone:dust
- Obsidian:dust|dustSmall
- Coal:dust|dustSmall
- Sulfur:dust|dustSmall
- Salt:dust
- >
-
- # enabling this allow you to specify the "owner" of each entry.
- # it also will make "S:ownerOfEveryThing" be ignored for this entry.
- # example: "ingotIron"
- # [default: false]
- B:enableSpecificEntrySort=false
-
- # enabling this allow you to specify the "owner" of each kind.
- # it also will make "S:ownerOfEveryThing" be ignored for this kind.
- # example: "ore"
- # [default: false]
- B:enableSpecificKindSort=false
-
- # Add here input ItemStack's (item registry names) that you don't want the Furnace Integration to mess with.
- # Format:
- # minecraft:iron_ingot#0 [default: []]
- S:furnaceInputsToIgnore <
-
- >
-
- # Add here output ItemStack's (item registry names) that you don't want the Furnace Integration to mess with.
- # Format:
- # minecraft:iron_ingot#0 [default: []]
- S:furnaceOutputsToIgnore <
-
- >
-
- # Crafting Integration will ignore recipes created by the ModId's listed below.
- # [default: [oreshrubs]]
- S:ignoreModIdRecipes <
- oreshrubs
- >
-
- # List of Metals to unify.
- # Note 1: this will only work for "metals"
- # Note 2: if your "metal" doesn't have an ingot form, check the "S:customUnifiedResources" config option.
- # [default: [Iron], [Gold], [Copper], [Tin], [Silver], [Lead], [Nickel], [Platinum], [Zinc], [Aluminium], [Aluminum], [Alumina], [Chromium], [Chrome], [Uranium], [Iridium], [Osmium], [Bronze], [Steel], [Brass], [Invar], [Electrum], [Cupronickel], [Constantan]]
- S:metalsToUnify <
- Iron
- Gold
- Copper
- Tin
- Silver
- Lead
- Nickel
- Platinum
- Zinc
- Aluminium
- Aluminum
- Alumina
- Chromium
- Chrome
- Uranium
- Iridium
- Osmium
- Bronze
- Steel
- Brass
- Invar
- Electrum
- Cupronickel
- Constantan
- >
-
- # all the entries will be sorted according to the modID list below
- # must be the exact modID.
- # [default: [minecraft], [thermalfoundation], [substratum], [ic2], [mekanism], [immersiveengineering], [techreborn]]
- S:ownerOfEveryThing <
- minecraft
- thermalfoundation
- techreborn
- immersiveengineering
- advancedRocketry
- >
-
- # add here recipes (names) that you don't want the Crafting Integration to mess with. [default: [minecraft:iron_nugget], [minecraft:iron_block], [minecraft:iron_ingot_from_block], [minecraft:iron_ingot_from_nuggets], [minecraft:gold_nugget], [minecraft:gold_ingot_from_block], [minecraft:gold_ingot_from_nuggets], [minecraft:gold_block]]
- S:recipeToIgnoreList <
- minecraft:iron_nugget
- minecraft:iron_block
- minecraft:iron_ingot_from_block
- minecraft:iron_ingot_from_nuggets
- minecraft:gold_nugget
- minecraft:gold_ingot_from_block
- minecraft:gold_ingot_from_nuggets
- minecraft:gold_block
- >
-
- # add here recipes (names) that you want to be removed.
- # note: this will be executed after Crafting Integration.
- # note 2: if there is a space on the end of the recipe, then the recipe name must stay in "recipename", this is ONLY required when there is a space on the end " " [default: ]
- S:recipeToRemoveList <
- thermalfoundation:material:256
- thermalfoundation:material:257
- thermalfoundation:material:291
- >
-
- # resources to be black-listed.
- # this exists to avoid duplicates.
- # this affect the API. [default: [Aluminium], [Alumina], [Chrome], [Redstone]]
- S:resourceBlackList <
- Aluminium
- Alumina
- Chrome
- Redstone
- >
-}
-
-
+# Configuration file
+
+~CONFIG_VERSION: 1.12.2-2.7b
+
+dump {
+ # Enable this to keep track of all the entries.
+ # the output file will be saved on "config\unidict\dump" folder.
+ # once the file is generated, you must delete it to re-generate. [default: false]
+ B:entriesDump=false
+
+ # Enable this to keep track of all the kinds.
+ # the output file will be saved on "config\unidict\dump" folder.
+ # once the file is generated, you must delete it to re-generate. [default: false]
+ B:kindsDump=false
+
+ # Enable this to keep track of all the unificated entries.
+ # the output file will be saved on "config\unidict\dump" folder.
+ # once the file is generated, you must delete it to re-generate. [default: false]
+ B:unifiedEntriesDump=false
+}
+
+
+general {
+ # auto hide items in JEI? [default: true]
+ B:autoHideInJEI=true
+
+ # put here entries that you don't want to hide in JEI.
+ # only works if keepOneEntry is false. [default: ]
+ S:autoHideInJEIEntryBlackList <
+ >
+
+ # put here kinds that you don't want to hide in JEI.
+ # only works if keepOneEntry is false. [default: [ore]]
+ S:autoHideInJEIKindBlackList <
+ ore
+ >
+
+ # Put here itemstacks that you want don't want to ignore/not unify.
+ # Example Format: minecraft:iron_ingot#0 [default: ]
+ S:itemStacksNamesToIgnore <
+ >
+
+ # keep only one entry per ore dict entry? [default: false]
+ B:keepOneEntry=false
+
+ # enable this if you want the keepOneEntry blacklists to became whitelists.
+ # Note: this doesn't applies for "S:keepOneEntryModBlackSet" [default: false]
+ B:keepOneEntryBlackListsAsWhiteLists=false
+
+ # entries listed here will be blacklisted in keepOneEntry.
+ # must be the exact entry name. [default: ]
+ S:keepOneEntryEntryBlackList <
+ >
+
+ # kinds listed here will be blacklisted in keepOneEntry.
+ # must be the exact kind name. [default: ]
+ S:keepOneEntryKindBlackList <
+ >
+
+ # mods listed here will be blacklisted in keepOneEntry.
+ # must be the exact modID. [default: ]
+ S:keepOneEntryModBlackList <
+ >
+
+ # Enable this if you have mods that depends on UniDict but you don't like the unification. [default: false]
+ B:libraryMode=false
+
+ # If Enabled, the ingredients of all the new recipes created by Crafting Integration will be registered as ItemStacks.
+ # Enable this if you don't like the cycling through the possibilities of JEI. [default: false]
+ B:registerNewCraftingIngredientsAsItemStacks=false
+
+ # This allows to the user add/remove entries before the Unification happen.
+ # this is mainly useful to avoid trying to unify certain things.
+ #
+ # Format to Add entries to the OreDictionary:
+ # weirdStone+minecraft:stone#1
+ # The example above will register Granite as weirdStone.
+ #
+ # Format to Remove entries from the OreDictionary:
+ # weirdStone-minecraft:stone#1
+ # The example above will remove Granite from weirdStone. [default: ]
+ S:userOreDictEntries <
+ >
+}
+
+
+inputreplacement {
+ # Enabling this will remove all non-standard items as input of the Furnace. [default: false]
+ B:furnace=false
+
+ # Enabling this will remove all non-standard items as input of Mekanism Machine Recipes. [default: false]
+ B:mekanism=false
+}
+
+
+modules {
+ # Integration Module.
+ # if false all the Integrations will be disabled.
+ # [default: true]
+ B:integration=true
+}
+
+
+resources {
+ # what kind of child do you want to make a standard?
+ # [default: [ore], [dustTiny], [dustSmall], [chunk], [dust], [nugget], [ingot], [block], [plate], [gear], [rod]]
+ S:childrenOfMetals <
+ ore
+ dustTiny
+ dustSmall
+ chunk
+ dust
+ nugget
+ ingot
+ block
+ plate
+ gear
+ rod
+ >
+
+ # Here you can put a list to custom unify them.
+ # must be in this format "ResourceName:kind1|kind2|...". [default: [Obsidian:dustTiny|dust], [Stone:dust], [Obsidian:dust|dustSmall], [Coal:dust|dustSmall], [Sulfur:dust|dustSmall], [Salt:dust]]
+ S:customUnifiedResources <
+ Obsidian:dustTiny|dust
+ Stone:dust
+ Obsidian:dust|dustSmall
+ Coal:dust|dustSmall
+ Sulfur:dust|dustSmall
+ Salt:dust
+ >
+
+ # enabling this allow you to specify the "owner" of each entry.
+ # it also will make "S:ownerOfEveryThing" be ignored for this entry.
+ # example: "ingotIron"
+ # [default: false]
+ B:enableSpecificEntrySort=false
+
+ # enabling this allow you to specify the "owner" of each kind.
+ # it also will make "S:ownerOfEveryThing" be ignored for this kind.
+ # example: "ore"
+ # [default: false]
+ B:enableSpecificKindSort=false
+
+ # Add here input ItemStack's (item registry names) that you don't want the Furnace Integration to mess with.
+ # Format:
+ # minecraft:iron_ingot#0 [default: []]
+ S:furnaceInputsToIgnore <
+
+ >
+
+ # Add here output ItemStack's (item registry names) that you don't want the Furnace Integration to mess with.
+ # Format:
+ # minecraft:iron_ingot#0 [default: []]
+ S:furnaceOutputsToIgnore <
+
+ >
+
+ # Crafting Integration will ignore recipes created by the ModId's listed below.
+ # [default: [oreshrubs]]
+ S:ignoreModIdRecipes <
+ oreshrubs
+ >
+
+ # List of Metals to unify.
+ # Note 1: this will only work for "metals"
+ # Note 2: if your "metal" doesn't have an ingot form, check the "S:customUnifiedResources" config option.
+ # [default: [Iron], [Gold], [Copper], [Tin], [Silver], [Lead], [Nickel], [Platinum], [Zinc], [Aluminium], [Aluminum], [Alumina], [Chromium], [Chrome], [Uranium], [Iridium], [Osmium], [Bronze], [Steel], [Brass], [Invar], [Electrum], [Cupronickel], [Constantan]]
+ S:metalsToUnify <
+ Iron
+ Gold
+ Copper
+ Tin
+ Silver
+ Lead
+ Nickel
+ Platinum
+ Zinc
+ Aluminium
+ Aluminum
+ Alumina
+ Chromium
+ Chrome
+ Uranium
+ Iridium
+ Osmium
+ Bronze
+ Steel
+ Brass
+ Invar
+ Electrum
+ Cupronickel
+ Constantan
+ >
+
+ # all the entries will be sorted according to the modID list below
+ # must be the exact modID.
+ # [default: [minecraft], [thermalfoundation], [substratum], [ic2], [mekanism], [immersiveengineering], [techreborn]]
+ S:ownerOfEveryThing <
+ minecraft
+ thermalfoundation
+ techreborn
+ immersiveengineering
+ advancedRocketry
+ >
+
+ # add here recipes (names) that you don't want the Crafting Integration to mess with. [default: [minecraft:iron_nugget], [minecraft:iron_block], [minecraft:iron_ingot_from_block], [minecraft:iron_ingot_from_nuggets], [minecraft:gold_nugget], [minecraft:gold_ingot_from_block], [minecraft:gold_ingot_from_nuggets], [minecraft:gold_block]]
+ S:recipeToIgnoreList <
+ minecraft:iron_nugget
+ minecraft:iron_block
+ minecraft:iron_ingot_from_block
+ minecraft:iron_ingot_from_nuggets
+ minecraft:gold_nugget
+ minecraft:gold_ingot_from_block
+ minecraft:gold_ingot_from_nuggets
+ minecraft:gold_block
+ >
+
+ # add here recipes (names) that you want to be removed.
+ # note: this will be executed after Crafting Integration.
+ # note 2: if there is a space on the end of the recipe, then the recipe name must stay in "recipename", this is ONLY required when there is a space on the end " " [default: ]
+ S:recipeToRemoveList <
+ thermalfoundation:material:256
+ thermalfoundation:material:257
+ thermalfoundation:material:291
+ >
+
+ # resources to be black-listed.
+ # this exists to avoid duplicates.
+ # this affect the API. [default: [Aluminium], [Alumina], [Chrome], [Redstone]]
+ S:resourceBlackList <
+ Aluminium
+ Alumina
+ Chrome
+ Redstone
+ >
+}
+
+
diff --git a/.minecraft/config/valkyrielib/main.cfg b/.minecraft/config/valkyrielib/main.cfg
index 6662157..786ecf1 100644
--- a/.minecraft/config/valkyrielib/main.cfg
+++ b/.minecraft/config/valkyrielib/main.cfg
@@ -1,24 +1,24 @@
-# Configuration file
-
-valkyrielib {
-
- guide {
- B:enabled=true
-
- # Should the guide be given to the player on first spawn? [default: true]
- B:first_login_guide_spawn=true
- }
-
- multiblocks {
- # Protect the players multiblocks allowing only the owner to break them. [default: true]
- B:multiblock_protection=true
- }
-
- modifiers {
- # Is Module Enabled? [default: true]
- B:enabled=true
- }
-
-}
-
-
+# Configuration file
+
+valkyrielib {
+
+ guide {
+ B:enabled=true
+
+ # Should the guide be given to the player on first spawn? [default: true]
+ B:first_login_guide_spawn=true
+ }
+
+ multiblocks {
+ # Protect the players multiblocks allowing only the owner to break them. [default: true]
+ B:multiblock_protection=true
+ }
+
+ modifiers {
+ # Is Module Enabled? [default: true]
+ B:enabled=true
+ }
+
+}
+
+
diff --git a/.minecraft/config/xnet/xnet.cfg b/.minecraft/config/xnet/xnet.cfg
index 8305357..d093f3d 100644
--- a/.minecraft/config/xnet/xnet.cfg
+++ b/.minecraft/config/xnet/xnet.cfg
@@ -1,129 +1,129 @@
-# Configuration file
-
-controllerchannelrft {
- I:general=1
-}
-
-
-controlleroperationrft {
- I:general=2
-}
-
-
-controllerrfpertick {
- I:general=0
-}
-
-
-##########################################################################################################
-# general
-#--------------------------------------------------------------------------------------------------------#
-# General settings
-##########################################################################################################
-
-general {
- # Range for a tier 1 antenna [range: 0 ~ 1000000000, default: 100]
- I:antennaTier1Range=100
-
- # Range for a tier 2 antenna [range: 0 ~ 1000000000, default: 500]
- I:antennaTier2Range=500
-
- # Power usage for the controller per active channel [range: 0 ~ 1000000000, default: 1]
- I:controllerChannelRFT=1
-
- # Maximum RF the controller can store [range: 1 ~ 1000000000, default: 100000]
- I:controllerMaxRF=100000
-
- # Power usage for the controller per operation performed by one of the channels [range: 0 ~ 1000000000, default: 2]
- I:controllerOperationRFT=2
-
- # Power usage for the controller regardless of what it is doing [range: 0 ~ 1000000000, default: 0]
- I:controllerRFPerTick=0
-
- # Maximum RF the controller can receive per tick [range: 1 ~ 1000000000, default: 1000]
- I:controllerRfPerTick=1000
-
- # Maximum fluid per operation that an advanced connector can input or output [range: 1 ~ 1000000000, default: 5000]
- I:maxFluidRateAdvanced=5000
-
- # Maximum fluid per operation that a normal connector can input or output [range: 1 ~ 1000000000, default: 1000]
- I:maxFluidRateNormal=1000
-
- # Maximum number of published channels that a routing channel can support [range: 1 ~ 1000000000, default: 32]
- I:maxPublishedChannels=32
-
- # Maximum RF the advanced connector can store [range: 1 ~ 1000000000, default: 500000]
- I:maxRfAdvancedConnector=500000
-
- # Maximum RF the normal connector can store [range: 1 ~ 1000000000, default: 50000]
- I:maxRfConnector=50000
-
- # Maximum RF/rate that an advanced connector can input or output [range: 1 ~ 1000000000, default: 100000]
- I:maxRfRateAdvanced=100000
-
- # Maximum RF/rate that a normal connector can input or output [range: 1 ~ 1000000000, default: 10000]
- I:maxRfRateNormal=10000
-
- # If true then cables are also shown when sneaking even if they are not in a facade [default: true]
- B:showNonFacadedCablesWhileSneaking=true
-
- # Maximum RF per tick the wireless router (tier 1) needs to publish a channel [range: 0 ~ 1000000000, default: 20]
- I:wireless1RfPerChannel=20
-
- # Maximum RF per tick the wireless router (tier 2) needs to publish a channel [range: 0 ~ 1000000000, default: 50]
- I:wireless2RfPerChannel=50
-
- # Maximum RF per tick the wireless router (infinite tier) needs to publish a channel [range: 0 ~ 1000000000, default: 200]
- I:wirelessInfRfPerChannel=200
- I:wirelessRouter1RfPerChannel=50
- I:wirelessRouter2RfPerChannel=100
- I:wirelessRouterInfRfPerChannel=500
-
- # Maximum RF the wireless router can store [range: 1 ~ 1000000000, default: 100000]
- I:wirelessRouterMaxRF=100000
-
- # Maximum RF the wireless router can receive per tick [range: 1 ~ 1000000000, default: 5000]
- I:wirelessRouterRfPerTick=5000
-}
-
-
-maxfluidrateadvanced {
- I:general=5000
-}
-
-
-maxfluidratenormal {
- I:general=1000
-}
-
-
-maxpublishedchannels {
- I:general=32
-}
-
-
-maxrfadvancedconnector {
- I:general=500000
-}
-
-
-maxrfconnector {
- I:general=50000
-}
-
-
-maxrfrateadvanced {
- I:general=100000
-}
-
-
-maxrfratenormal {
- I:general=10000
-}
-
-
-shownonfacadedcableswhilesneaking {
- B:general=true
-}
-
-
+# Configuration file
+
+controllerchannelrft {
+ I:general=1
+}
+
+
+controlleroperationrft {
+ I:general=2
+}
+
+
+controllerrfpertick {
+ I:general=0
+}
+
+
+##########################################################################################################
+# general
+#--------------------------------------------------------------------------------------------------------#
+# General settings
+##########################################################################################################
+
+general {
+ # Range for a tier 1 antenna [range: 0 ~ 1000000000, default: 100]
+ I:antennaTier1Range=100
+
+ # Range for a tier 2 antenna [range: 0 ~ 1000000000, default: 500]
+ I:antennaTier2Range=500
+
+ # Power usage for the controller per active channel [range: 0 ~ 1000000000, default: 1]
+ I:controllerChannelRFT=1
+
+ # Maximum RF the controller can store [range: 1 ~ 1000000000, default: 100000]
+ I:controllerMaxRF=100000
+
+ # Power usage for the controller per operation performed by one of the channels [range: 0 ~ 1000000000, default: 2]
+ I:controllerOperationRFT=2
+
+ # Power usage for the controller regardless of what it is doing [range: 0 ~ 1000000000, default: 0]
+ I:controllerRFPerTick=0
+
+ # Maximum RF the controller can receive per tick [range: 1 ~ 1000000000, default: 1000]
+ I:controllerRfPerTick=1000
+
+ # Maximum fluid per operation that an advanced connector can input or output [range: 1 ~ 1000000000, default: 5000]
+ I:maxFluidRateAdvanced=5000
+
+ # Maximum fluid per operation that a normal connector can input or output [range: 1 ~ 1000000000, default: 1000]
+ I:maxFluidRateNormal=1000
+
+ # Maximum number of published channels that a routing channel can support [range: 1 ~ 1000000000, default: 32]
+ I:maxPublishedChannels=32
+
+ # Maximum RF the advanced connector can store [range: 1 ~ 1000000000, default: 500000]
+ I:maxRfAdvancedConnector=500000
+
+ # Maximum RF the normal connector can store [range: 1 ~ 1000000000, default: 50000]
+ I:maxRfConnector=50000
+
+ # Maximum RF/rate that an advanced connector can input or output [range: 1 ~ 1000000000, default: 100000]
+ I:maxRfRateAdvanced=100000
+
+ # Maximum RF/rate that a normal connector can input or output [range: 1 ~ 1000000000, default: 10000]
+ I:maxRfRateNormal=10000
+
+ # If true then cables are also shown when sneaking even if they are not in a facade [default: true]
+ B:showNonFacadedCablesWhileSneaking=true
+
+ # Maximum RF per tick the wireless router (tier 1) needs to publish a channel [range: 0 ~ 1000000000, default: 20]
+ I:wireless1RfPerChannel=20
+
+ # Maximum RF per tick the wireless router (tier 2) needs to publish a channel [range: 0 ~ 1000000000, default: 50]
+ I:wireless2RfPerChannel=50
+
+ # Maximum RF per tick the wireless router (infinite tier) needs to publish a channel [range: 0 ~ 1000000000, default: 200]
+ I:wirelessInfRfPerChannel=200
+ I:wirelessRouter1RfPerChannel=50
+ I:wirelessRouter2RfPerChannel=100
+ I:wirelessRouterInfRfPerChannel=500
+
+ # Maximum RF the wireless router can store [range: 1 ~ 1000000000, default: 100000]
+ I:wirelessRouterMaxRF=100000
+
+ # Maximum RF the wireless router can receive per tick [range: 1 ~ 1000000000, default: 5000]
+ I:wirelessRouterRfPerTick=5000
+}
+
+
+maxfluidrateadvanced {
+ I:general=5000
+}
+
+
+maxfluidratenormal {
+ I:general=1000
+}
+
+
+maxpublishedchannels {
+ I:general=32
+}
+
+
+maxrfadvancedconnector {
+ I:general=500000
+}
+
+
+maxrfconnector {
+ I:general=50000
+}
+
+
+maxrfrateadvanced {
+ I:general=100000
+}
+
+
+maxrfratenormal {
+ I:general=10000
+}
+
+
+shownonfacadedcableswhilesneaking {
+ B:general=true
+}
+
+
diff --git a/.minecraft/config/yabba.cfg b/.minecraft/config/yabba.cfg
index 3031886..e4f9ce9 100644
--- a/.minecraft/config/yabba.cfg
+++ b/.minecraft/config/yabba.cfg
@@ -1,105 +1,105 @@
-# Configuration file
-
-config {
-
- general {
- S:allowed_ore_prefixes <
- ingot
- block
- nugget
- ore
- dust
- gem
- gear
- rod
- gear
- >
- I:antibarrel_capacity=100000
- B:autocreate_slots=false
- I:connector_update_ticks=6000
- B:sneak_left_click_extracts_stack=true
- }
-
- tier {
-
- wood {
- I:max_item_stacks=64
- }
-
- iron {
- I:max_item_stacks=256
- }
-
- gold {
- I:max_item_stacks=1024
- }
-
- diamond {
- I:max_item_stacks=4096
- }
-
- stone {
- I:max_item_stacks=1
- }
-
- }
-
-}
-
-
-general {
- # How many slots can Antibarrel have.
- # Min: 1
- # Max: 32768
- I:antibarrel_capacity=100000
-
- # How many items per-type can Antibarrel have.
- # Min: 1
- # Max: 2147483647
- I:antibarrel_items_per_type=2147483647
- B:autocreate_slots=false
-
- # After how many ticks will be connector update it's barrels, defaults to 5 minutes.
- I:connector_update_ticks=6000
- B:crash_on_set_methods=true
-
- # false to inverse normal behaviour - sneak-click will give you a single item, normal-click will give a stack of items.
- B:sneak_left_click_extracts_stack=true
-}
-
-
-tier {
-
- stone {
- # Min: 1
- # Max: 1000000
- I:max_item_stacks=1
- }
-
- wood {
- # Min: 1
- # Max: 1000000
- I:max_item_stacks=64
- }
-
- iron {
- # Min: 1
- # Max: 1000000
- I:max_item_stacks=256
- }
-
- gold {
- # Min: 1
- # Max: 1000000
- I:max_item_stacks=1024
- }
-
- diamond {
- # Min: 1
- # Max: 1000000
- I:max_item_stacks=4096
- }
-
-}
-
-
+# Configuration file
+
+config {
+
+ general {
+ S:allowed_ore_prefixes <
+ ingot
+ block
+ nugget
+ ore
+ dust
+ gem
+ gear
+ rod
+ gear
+ >
+ I:antibarrel_capacity=100000
+ B:autocreate_slots=false
+ I:connector_update_ticks=6000
+ B:sneak_left_click_extracts_stack=true
+ }
+
+ tier {
+
+ wood {
+ I:max_item_stacks=64
+ }
+
+ iron {
+ I:max_item_stacks=256
+ }
+
+ gold {
+ I:max_item_stacks=1024
+ }
+
+ diamond {
+ I:max_item_stacks=4096
+ }
+
+ stone {
+ I:max_item_stacks=1
+ }
+
+ }
+
+}
+
+
+general {
+ # How many slots can Antibarrel have.
+ # Min: 1
+ # Max: 32768
+ I:antibarrel_capacity=100000
+
+ # How many items per-type can Antibarrel have.
+ # Min: 1
+ # Max: 2147483647
+ I:antibarrel_items_per_type=2147483647
+ B:autocreate_slots=false
+
+ # After how many ticks will be connector update it's barrels, defaults to 5 minutes.
+ I:connector_update_ticks=6000
+ B:crash_on_set_methods=true
+
+ # false to inverse normal behaviour - sneak-click will give you a single item, normal-click will give a stack of items.
+ B:sneak_left_click_extracts_stack=true
+}
+
+
+tier {
+
+ stone {
+ # Min: 1
+ # Max: 1000000
+ I:max_item_stacks=1
+ }
+
+ wood {
+ # Min: 1
+ # Max: 1000000
+ I:max_item_stacks=64
+ }
+
+ iron {
+ # Min: 1
+ # Max: 1000000
+ I:max_item_stacks=256
+ }
+
+ gold {
+ # Min: 1
+ # Max: 1000000
+ I:max_item_stacks=1024
+ }
+
+ diamond {
+ # Min: 1
+ # Max: 1000000
+ I:max_item_stacks=4096
+ }
+
+}
+
+