1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
|
#include "AppInfo.h"
#include "FileUtils.h"
#include "Log.h"
#include "Platform.h"
#include "ProcessUtils.h"
#include "StringUtils.h"
#include "UpdateScript.h"
#include "UpdaterOptions.h"
#include <thread>
#if defined(PLATFORM_LINUX)
#include "UpdateDialogGtkFactory.h"
#include "UpdateDialogAscii.h"
#endif
#if defined(PLATFORM_MAC)
#include "MacBundle.h"
#include "UpdateDialogCocoa.h"
#endif
#if defined(PLATFORM_WINDOWS)
#include "UpdateDialogWin32.h"
#endif
#include <iostream>
#include <memory>
#define UPDATER_VERSION "0.16"
UpdateDialog* createUpdateDialog();
void runUpdaterThread(void* arg)
{
#ifdef PLATFORM_MAC
// create an autorelease pool to free any temporary objects
// created by Cocoa whilst handling notifications from the UpdateInstaller
void* pool = UpdateDialogCocoa::createAutoreleasePool();
#endif
try
{
UpdateInstaller* installer = static_cast<UpdateInstaller*>(arg);
installer->run();
}
catch (const std::exception& ex)
{
LOG(Error,"Unexpected exception " + std::string(ex.what()));
}
#ifdef PLATFORM_MAC
UpdateDialogCocoa::releaseAutoreleasePool(pool);
#endif
}
#ifdef PLATFORM_MAC
extern unsigned char Info_plist[];
extern unsigned int Info_plist_len;
extern unsigned char mac_icns[];
extern unsigned int mac_icns_len;
bool unpackBundle(int argc, char** argv)
{
MacBundle bundle(FileUtils::tempPath(),AppInfo::name());
std::string currentExePath = ProcessUtils::currentProcessPath();
if (currentExePath.find(bundle.bundlePath()) != std::string::npos)
{
// already running from a bundle
return false;
}
LOG(Info,"Creating bundle " + bundle.bundlePath());
// create a Mac app bundle
std::string plistContent(reinterpret_cast<const char*>(Info_plist),Info_plist_len);
std::string iconContent(reinterpret_cast<const char*>(mac_icns),mac_icns_len);
bundle.create(plistContent,iconContent,ProcessUtils::currentProcessPath());
std::list<std::string> args;
for (int i = 1; i < argc; i++)
{
args.push_back(argv[i]);
}
ProcessUtils::runSync(bundle.executablePath(),args);
return true;
}
#endif
void setupConsole()
{
#ifdef PLATFORM_WINDOWS
// see http://stackoverflow.com/questions/587767/how-to-output-to-console-in-c-windows
// and http://www.libsdl.org/cgi/docwiki.cgi/FAQ_Console
AttachConsole(ATTACH_PARENT_PROCESS);
freopen( "CON", "w", stdout );
freopen( "CON", "w", stderr );
#endif
}
int main(int argc, char** argv)
{
#ifdef PLATFORM_MAC
void* pool = UpdateDialogCocoa::createAutoreleasePool();
#endif
Log::instance()->open(AppInfo::logFilePath());
#ifdef PLATFORM_MAC
// when the updater is run for the first time, create a Mac app bundle
// and re-launch the application from the bundle. This permits
// setting up bundle properties (such as application icon)
if (unpackBundle(argc,argv))
{
return 0;
}
#endif
UpdaterOptions options;
options.parse(argc,argv);
if (options.showVersion)
{
setupConsole();
std::cout << "Update installer version " << UPDATER_VERSION << std::endl;
return 0;
}
UpdateInstaller installer;
UpdateScript script;
if (!options.scriptPath.empty())
{
script.parse(FileUtils::makeAbsolute(options.scriptPath.c_str(),options.packageDir.c_str()));
}
LOG(Info,"started updater. install-dir: " + options.installDir
+ ", package-dir: " + options.packageDir
+ ", wait-pid: " + intToStr(options.waitPid)
+ ", script-path: " + options.scriptPath
+ ", mode: " + intToStr(options.mode)
+ ", finish-cmd: " + options.finishCmd);
installer.setMode(options.mode);
installer.setInstallDir(options.installDir);
installer.setPackageDir(options.packageDir);
installer.setScript(&script);
installer.setWaitPid(options.waitPid);
installer.setForceElevated(options.forceElevated);
installer.setAutoClose(options.autoClose);
installer.setFinishCmd(options.finishCmd);
installer.setDryRun(options.dryRun);
if (options.mode == UpdateInstaller::Main)
{
LOG(Info, "Showing updater UI - auto close? " + intToStr(options.autoClose));
std::auto_ptr<UpdateDialog> dialog(createUpdateDialog());
dialog->setAutoClose(options.autoClose);
dialog->init(argc, argv);
installer.setObserver(dialog.get());
std::thread updaterThread(runUpdaterThread, &installer);
dialog->exec();
updaterThread.join();
}
else
{
installer.run();
}
#ifdef PLATFORM_MAC
UpdateDialogCocoa::releaseAutoreleasePool(pool);
#endif
return 0;
}
UpdateDialog* createUpdateDialog()
{
#if defined(PLATFORM_WINDOWS)
return new UpdateDialogWin32();
#elif defined(PLATFORM_MAC)
return new UpdateDialogCocoa();
#elif defined(PLATFORM_LINUX)
UpdateDialog* dialog = UpdateDialogGtkFactory::createDialog();
if (!dialog)
{
dialog = new UpdateDialogAscii();
}
return dialog;
#endif
}
#ifdef PLATFORM_WINDOWS
// application entry point under Windows
int CALLBACK WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
int argc = 0;
char** argv;
ProcessUtils::convertWindowsCommandLine(GetCommandLineW(),argc,argv);
return main(argc,argv);
}
#endif
|