summaryrefslogtreecommitdiffstats
path: root/depends/settings/src/settingsobject.cpp
blob: bf7b88253d69c94cad03743b568e2978aa544ae2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
/* Copyright 2013 MultiMC Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "include/settingsobject.h"
#include "include/setting.h"

#include <QVariant>

SettingsObject *globalSettings;

SettingsObject::SettingsObject(QObject *parent) :
	QObject(parent)
{
	
}

bool SettingsObject::registerSetting(Setting *setting)
{
	// Check if setting is null or we already have a setting with the same ID.
	if (!setting)
	{
		qDebug(QString("Failed to register setting. Setting is null.").
			   arg(setting->id()).toUtf8());
		return false; // Fail
	}
	
	if (contains(setting->id()))
	{
		qDebug(QString("Failed to register setting %1. ID already exists.").
			   arg(setting->id()).toUtf8());
		return false; // Fail
	}
	
	m_settings.insert(setting->id(), setting);
	setting->setParent(this); // Take ownership.
	
	// Connect signals.
	connectSignals(*setting);
	
	// qDebug(QString("Registered setting %1.").arg(setting->id()).toUtf8());
	return true;
}

void SettingsObject::unregisterSetting(Setting *setting)
{
	if (!setting || !m_settings.contains(setting->id()))
		return; // We can't unregister something that's not registered.
	
	m_settings.remove(setting->id());
	
	// Disconnect signals.
	disconnectSignals(*setting);
	
	setting->setParent(NULL); // Drop ownership.
}


Setting *SettingsObject::getSetting(const QString &id) const
{
	// Make sure there is a setting with the given ID.
	if (!m_settings.contains(id))
		return NULL;
	
	return m_settings[id];
}

QVariant SettingsObject::get(const QString &id) const
{
	Setting *setting = getSetting(id);
	return (setting ? setting->get() : QVariant());
}

bool SettingsObject::set(const QString &id, QVariant value)
{
	Setting *setting = getSetting(id);
	if (!setting)
	{
		qDebug(QString("Error changing setting %1. Setting doesn't exist.").
			   arg(id).toUtf8());
		return false;
	}
	else
	{
		setting->set(value);
		return true;
	}
}

void SettingsObject::reset(const QString &id) const
{
	Setting *setting = getSetting(id);
	if(setting)
		setting->reset();
}


QList<Setting *> SettingsObject::getSettings()
{
	return m_settings.values();
}

bool SettingsObject::contains(const QString &id)
{
	return m_settings.contains(id);
}


void SettingsObject::connectSignals(const Setting &setting)
{
	connect(&setting, SIGNAL(settingChanged(const Setting &, QVariant)),
			SLOT(changeSetting(const Setting &, QVariant)));
	connect(&setting, SIGNAL(settingChanged(const Setting &, QVariant)),
			SIGNAL(settingChanged(const Setting &, QVariant)));
	
	connect(&setting, SIGNAL(settingReset(Setting)),
			SLOT(resetSetting(const Setting &)));
	connect(&setting, SIGNAL(settingReset(Setting)),
			SIGNAL(settingReset(const Setting &)));
}

void SettingsObject::disconnectSignals(const Setting &setting)
{
	setting.disconnect(SIGNAL(settingChanged(const Setting &, QVariant)),
					   this, SLOT(changeSetting(const Setting &, QVariant)));
	setting.disconnect(SIGNAL(settingChanged(const Setting &, QVariant)),
					   this, SIGNAL(settingChanged(const Setting &, QVariant)));
	
	setting.disconnect(SIGNAL(settingReset(const Setting &, QVariant)),
					   this, SLOT(resetSetting(const Setting &, QVariant)));
	setting.disconnect(SIGNAL(settingReset(const Setting &, QVariant)),
					   this, SIGNAL(settingReset(const Setting &, QVariant)));
}