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/*
* libnbt++ - A library for the Minecraft Named Binary Tag format.
* Copyright (C) 2013, 2015 ljfa-ag
*
* This file is part of libnbt++.
*
* libnbt++ is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* libnbt++ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with libnbt++. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAKE_UNIQUE_H_INCLUDED
#define MAKE_UNIQUE_H_INCLUDED
#include <memory>
namespace nbt
{
///Creates a new object of type T and returns a std::unique_ptr to it
template<class T, class... Args>
std::unique_ptr<T> make_unique(Args&&... args)
{
return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
}
}
#endif // MAKE_UNIQUE_H_INCLUDED
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