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path: root/application/pages/global/MinecraftPage.cpp
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/* Copyright 2013-2019 MultiMC Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "MinecraftPage.h"
#include "ui_MinecraftPage.h"

#include <QMessageBox>
#include <QDir>
#include <QTabBar>

#include "settings/SettingsObject.h"
#include "MultiMC.h"

MinecraftPage::MinecraftPage(QWidget *parent) : QWidget(parent), ui(new Ui::MinecraftPage)
{
    ui->setupUi(this);
    ui->tabWidget->tabBar()->hide();
    loadSettings();
    updateCheckboxStuff();
}

MinecraftPage::~MinecraftPage()
{
    delete ui;
}

bool MinecraftPage::apply()
{
    applySettings();
    return true;
}

void MinecraftPage::updateCheckboxStuff()
{
    ui->windowWidthSpinBox->setEnabled(!ui->maximizedCheckBox->isChecked());
    ui->windowHeightSpinBox->setEnabled(!ui->maximizedCheckBox->isChecked());
}

void MinecraftPage::on_maximizedCheckBox_clicked(bool checked)
{
    Q_UNUSED(checked);
    updateCheckboxStuff();
}


void MinecraftPage::applySettings()
{
    auto s = MMC->settings();

    // Window Size
    s->set("LaunchMaximized", ui->maximizedCheckBox->isChecked());
    s->set("MinecraftWinWidth", ui->windowWidthSpinBox->value());
    s->set("MinecraftWinHeight", ui->windowHeightSpinBox->value());
}

void MinecraftPage::loadSettings()
{
    auto s = MMC->settings();

    // Window Size
    ui->maximizedCheckBox->setChecked(s->get("LaunchMaximized").toBool());
    ui->windowWidthSpinBox->setValue(s->get("MinecraftWinWidth").toInt());
    ui->windowHeightSpinBox->setValue(s->get("MinecraftWinHeight").toInt());
}