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#include "MultiMC.h"
#include "MainWindow.h"
#include "LaunchInteraction.h"
#include <InstanceList.h>
#include <QDebug>
int launchMainWindow(MultiMC &app)
{
MainWindow mainWin;
mainWin.restoreState(QByteArray::fromBase64(MMC->settings()->get("MainWindowState").toByteArray()));
mainWin.restoreGeometry(QByteArray::fromBase64(MMC->settings()->get("MainWindowGeometry").toByteArray()));
mainWin.show();
mainWin.checkSetDefaultJava();
mainWin.checkInstancePathForProblems();
return app.exec();
}
int launchInstance(MultiMC &app, InstancePtr inst)
{
app.minecraftlist();
LaunchController launchController;
launchController.setInstance(inst);
launchController.setOnline(true);
launchController.launch();
return app.exec();
}
int main_gui(MultiMC &app)
{
app.setIconTheme(MMC->settings()->get("IconTheme").toString());
// show main window
auto inst = app.instances()->getInstanceById(app.launchId);
if(inst)
{
return launchInstance(app, inst);
}
return launchMainWindow(app);
}
int main(int argc, char *argv[])
{
// initialize Qt
MultiMC app(argc, argv);
Q_INIT_RESOURCE(instances);
Q_INIT_RESOURCE(multimc);
Q_INIT_RESOURCE(backgrounds);
Q_INIT_RESOURCE(versions);
Q_INIT_RESOURCE(pe_dark);
Q_INIT_RESOURCE(pe_light);
Q_INIT_RESOURCE(pe_blue);
Q_INIT_RESOURCE(pe_colored);
Q_INIT_RESOURCE(OSX);
Q_INIT_RESOURCE(iOS);
switch (app.status())
{
case MultiMC::Initialized:
return main_gui(app);
case MultiMC::Failed:
return 1;
case MultiMC::Succeeded:
return 0;
}
}
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