1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
|
/* Copyright 2013-2015 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "ProgressDialog.h"
#include "ui_ProgressDialog.h"
#include <QKeyEvent>
#include "tasks/Task.h"
ProgressDialog::ProgressDialog(QWidget *parent) : QDialog(parent), ui(new Ui::ProgressDialog)
{
ui->setupUi(this);
this->setWindowFlags(this->windowFlags() & ~Qt::WindowContextHelpButtonHint);
setSkipButton(false);
changeProgress(0, 100);
}
void ProgressDialog::setSkipButton(bool present, QString label)
{
ui->skipButton->setEnabled(present);
ui->skipButton->setVisible(present);
ui->skipButton->setText(label);
updateSize();
}
void ProgressDialog::on_skipButton_clicked(bool checked)
{
Q_UNUSED(checked);
task->abort();
}
ProgressDialog::~ProgressDialog()
{
delete ui;
}
void ProgressDialog::updateSize()
{
resize(QSize(480, minimumSizeHint().height()));
}
int ProgressDialog::execWithTask(Task *task)
{
this->task = task;
QDialog::DialogCode result;
if(handleImmediateResult(result))
{
return result;
}
// Connect signals.
connect(task, SIGNAL(started()), SLOT(onTaskStarted()));
connect(task, SIGNAL(failed(QString)), SLOT(onTaskFailed(QString)));
connect(task, SIGNAL(succeeded()), SLOT(onTaskSucceeded()));
connect(task, SIGNAL(status(QString)), SLOT(changeStatus(const QString &)));
connect(task, SIGNAL(progress(qint64, qint64)), SLOT(changeProgress(qint64, qint64)));
// if this didn't connect to an already running task, invoke start
if(!task->isRunning())
{
task->start();
}
if(task->isRunning())
{
changeProgress(task->getProgress(), task->getTotalProgress());
changeStatus(task->getStatus());
return QDialog::exec();
}
else if(handleImmediateResult(result))
{
return result;
}
else
{
return QDialog::Rejected;
}
}
bool ProgressDialog::handleImmediateResult(QDialog::DialogCode &result)
{
if(task->isFinished())
{
if(task->successful())
{
result = QDialog::Accepted;
}
else
{
result = QDialog::Rejected;
}
return true;
}
return false;
}
Task *ProgressDialog::getTask()
{
return task;
}
void ProgressDialog::onTaskStarted()
{
}
void ProgressDialog::onTaskFailed(QString failure)
{
reject();
}
void ProgressDialog::onTaskSucceeded()
{
accept();
}
void ProgressDialog::changeStatus(const QString &status)
{
ui->statusLabel->setText(status);
updateSize();
}
void ProgressDialog::changeProgress(qint64 current, qint64 total)
{
ui->taskProgressBar->setMaximum(total);
ui->taskProgressBar->setValue(current);
}
void ProgressDialog::keyPressEvent(QKeyEvent *e)
{
if (e->key() == Qt::Key_Escape)
return;
QDialog::keyPressEvent(e);
}
void ProgressDialog::closeEvent(QCloseEvent *e)
{
if (task && task->isRunning())
{
e->ignore();
}
else
{
QDialog::closeEvent(e);
}
}
|