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#pragma once

#include <QString>
#include <QVector>
#include <QUrl>

namespace Flame
{
struct File
{
	int projectId = 0;
	int fileId = 0;
	// NOTE: the opposite to 'optional'. This is at the time of writing unused.
	bool required = true;

	// our
	bool resolved = false;
	QString fileName;
	QUrl url;
	QString targetFolder = QLatin1Literal("mods");
	enum class Type
	{
		Unknown,
		Folder,
		Ctoc,
		SingleFile,
		Cmod2,
		Modpack,
		Mod
	} type = Type::Mod;
};

struct Modloader
{
	QString id;
	bool primary = false;
};

struct Minecraft
{
	QString version;
	QString libraries;
	QVector<Flame::Modloader> modLoaders;
};

struct Manifest
{
	QString manifestType;
	int manifestVersion = 0;
	Flame::Minecraft minecraft;
	QString name;
	QString version;
	QString author;
	QVector<Flame::File> files;
	QString overrides;
};

void loadManifest(Flame::Manifest & m, const QString &filepath);
}