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path: root/api/logic/minecraft/SkinUpload.cpp
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#include "SkinUpload.h"
#include <QNetworkRequest>
#include <QHttpMultiPart>
#include <Env.h>

QByteArray getModelString(SkinUpload::Model model) {
	switch (model) {
		case SkinUpload::STEVE:
			return "steve";
		case SkinUpload::ALEX:
			return "alex";
		default:
			qDebug() << "Unknown skin type!";
			return "";
	}
}

SkinUpload::SkinUpload(QObject *parent, AuthSessionPtr session, QByteArray skin, SkinUpload::Model model)
	: Task(parent), m_model(model), m_skin(skin), m_session(session)
{
}

void SkinUpload::executeTask()
{
	QNetworkRequest request(QUrl(QString("https://api.mojang.com/user/profile/%1/skin").arg(m_session->uuid)));
	request.setRawHeader("Authorization", QString("Bearer: %1").arg(m_session->access_token).toLocal8Bit());

	QHttpMultiPart *multiPart = new QHttpMultiPart(QHttpMultiPart::FormDataType);

	QHttpPart model;
	model.setHeader(QNetworkRequest::ContentDispositionHeader, QVariant("form-data; name=\"model\""));
	model.setBody(getModelString(m_model));

	QHttpPart skin;
	skin.setHeader(QNetworkRequest::ContentTypeHeader, QVariant("image/png"));
	skin.setHeader(QNetworkRequest::ContentDispositionHeader,
				QVariant("form-data; name=\"file\"; filename=\"skin.png\""));
	skin.setBody(m_skin);

	multiPart->append(model);
	multiPart->append(skin);

	QNetworkReply *rep = ENV.qnam().put(request, multiPart);
	m_reply = std::shared_ptr<QNetworkReply>(rep);

	setStatusText(tr("Uploading skin"));
	connect(rep, &QNetworkReply::uploadProgress, this, &Task::setProgress);
	connect(rep, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(downloadError(QNetworkReply::NetworkError)));
	connect(rep, SIGNAL(finished()), this, SLOT(downloadFinished()));
}

void SkinUpload::downloadError(QNetworkReply::NetworkError error)
{
	// error happened during download.
	qCritical() << "Network error: " << error;
	emitFailed(m_reply->errorString());
}

void SkinUpload::downloadFinished()
{
	// if the download failed
	if (m_reply->error() != QNetworkReply::NetworkError::NoError)
	{
		emitFailed(QString("Network error: %1").arg(m_reply->errorString()));
		m_reply.reset();
		return;
	}
	emitSucceeded();
}