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#pragma once
#include "ProfileUtils.h"
#include "ProfilePatch.h"
class MinecraftProfile;
class ProfileStrategy
{
friend class MinecraftProfile;
public:
virtual ~ProfileStrategy(){};
/// load the patch files into the profile
virtual void load() = 0;
/// reset the order of patches
virtual bool resetOrder() = 0;
/// save the order of patches, given the order
virtual bool saveOrder(ProfileUtils::PatchOrder order) = 0;
/// install a list of jar mods into the instance
virtual bool installJarMods(QStringList filepaths) = 0;
/// install a custom jar (replaces the one from the Minecraft component)
virtual bool installCustomJar(QString filepath) = 0;
/// remove any files or records that constitute the version patch
virtual bool removePatch(ProfilePatchPtr jarMod) = 0;
/// make the patch custom, if possible
virtual bool customizePatch(ProfilePatchPtr patch) = 0;
/// revert the custom patch to 'vanilla', if possible
virtual bool revertPatch(ProfilePatchPtr patch) = 0;
protected:
MinecraftProfile *profile;
};
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