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-rw-r--r--logic/OneSixInstance.cpp20
1 files changed, 9 insertions, 11 deletions
diff --git a/logic/OneSixInstance.cpp b/logic/OneSixInstance.cpp
index e22a8890..6e39b5b5 100644
--- a/logic/OneSixInstance.cpp
+++ b/logic/OneSixInstance.cpp
@@ -49,21 +49,19 @@ QString replaceTokensIn(QString text, QMap<QString, QString> with)
return result;
}
-QStringList OneSixInstance::processMinecraftArgs(QString user, QString session)
+QStringList OneSixInstance::processMinecraftArgs(LoginResponse response)
{
I_D(OneSixInstance);
auto version = d->version;
QString args_pattern = version->minecraftArguments;
QMap<QString, QString> token_mapping;
- token_mapping["auth_username"] = user;
- token_mapping["auth_session"] = session;
- // FIXME: user and player name are DIFFERENT!
- token_mapping["auth_player_name"] = user;
- // FIXME: WTF is this. I just plugged in a random UUID here.
- token_mapping["auth_uuid"] = "7d4bacf0-fd62-11e2-b778-0800200c9a66"; // obviously fake.
-
- // this is for offline:
+ token_mapping["auth_username"] = response.username;
+ token_mapping["auth_session"] = response.session_id;
+ token_mapping["auth_player_name"] = response.player_name;
+ token_mapping["auth_uuid"] = response.player_id;
+
+ // this is for offline?:
/*
map["auth_player_name"] = "Player";
map["auth_player_name"] = "00000000-0000-0000-0000-000000000000";
@@ -85,7 +83,7 @@ QStringList OneSixInstance::processMinecraftArgs(QString user, QString session)
return parts;
}
-MinecraftProcess *OneSixInstance::prepareForLaunch(QString user, QString session)
+MinecraftProcess *OneSixInstance::prepareForLaunch(LoginResponse response)
{
I_D(OneSixInstance);
cleanupAfterRun();
@@ -142,7 +140,7 @@ MinecraftProcess *OneSixInstance::prepareForLaunch(QString user, QString session
args << classPath;
}
args << version->mainClass;
- args.append(processMinecraftArgs(user, session));
+ args.append(processMinecraftArgs(response));
// create the process and set its parameters
MinecraftProcess *proc = new MinecraftProcess(this);