diff options
Diffstat (limited to 'libraries/rainbow')
-rw-r--r-- | libraries/rainbow/CMakeLists.txt | 6 | ||||
-rw-r--r-- | libraries/rainbow/include/rainbow.h | 12 | ||||
-rw-r--r-- | libraries/rainbow/include/rainbow_config.h | 12 | ||||
-rw-r--r-- | libraries/rainbow/src/rainbow.cpp | 504 |
4 files changed, 267 insertions, 267 deletions
diff --git a/libraries/rainbow/CMakeLists.txt b/libraries/rainbow/CMakeLists.txt index b7e11045..ad806faa 100644 --- a/libraries/rainbow/CMakeLists.txt +++ b/libraries/rainbow/CMakeLists.txt @@ -16,7 +16,7 @@ target_link_libraries(MultiMC_rainbow Qt5::Core Qt5::Gui) # Install it install( - TARGETS MultiMC_rainbow - RUNTIME DESTINATION ${LIBRARY_DEST_DIR} - LIBRARY DESTINATION ${LIBRARY_DEST_DIR} + TARGETS MultiMC_rainbow + RUNTIME DESTINATION ${LIBRARY_DEST_DIR} + LIBRARY DESTINATION ${LIBRARY_DEST_DIR} ) diff --git a/libraries/rainbow/include/rainbow.h b/libraries/rainbow/include/rainbow.h index b12052b1..67c46300 100644 --- a/libraries/rainbow/include/rainbow.h +++ b/libraries/rainbow/include/rainbow.h @@ -50,7 +50,7 @@ RAINBOW_EXPORT qreal luma(const QColor &); * @since 5.0 */ RAINBOW_EXPORT void getHcy(const QColor &, qreal *hue, qreal *chroma, qreal *luma, - qreal *alpha = 0); + qreal *alpha = 0); /** * Calculate the contrast ratio between two colors, according to the @@ -132,7 +132,7 @@ RAINBOW_EXPORT QColor tint(const QColor &base, const QColor &color, qreal amount /** * Blend two colors into a new color by linear combination. * @code - QColor lighter = Rainbow::mix(myColor, Qt::white) + QColor lighter = Rainbow::mix(myColor, Qt::white) * @endcode * @param c1 first color. * @param c2 second color. @@ -146,9 +146,9 @@ RAINBOW_EXPORT QColor mix(const QColor &c1, const QColor &c2, qreal bias = 0.5); * Blend two colors into a new color by painting the second color over the * first using the specified composition mode. * @code - QColor white(Qt::white); - white.setAlphaF(0.5); - QColor lighter = Rainbow::overlayColors(myColor, white); + QColor white(Qt::white); + white.setAlphaF(0.5); + QColor lighter = Rainbow::overlayColors(myColor, white); @endcode * @param base the base color (alpha channel is ignored). * @param paint the color to be overlayed onto the base color. @@ -156,5 +156,5 @@ RAINBOW_EXPORT QColor mix(const QColor &c1, const QColor &c2, qreal bias = 0.5); */ RAINBOW_EXPORT QColor overlayColors(const QColor &base, const QColor &paint, - QPainter::CompositionMode comp = QPainter::CompositionMode_SourceOver); + QPainter::CompositionMode comp = QPainter::CompositionMode_SourceOver); } diff --git a/libraries/rainbow/include/rainbow_config.h b/libraries/rainbow/include/rainbow_config.h index 9290dc8a..ce7fc537 100644 --- a/libraries/rainbow/include/rainbow_config.h +++ b/libraries/rainbow/include/rainbow_config.h @@ -16,11 +16,11 @@ #include <QtCore/QtGlobal> #ifdef RAINBOW_STATIC - #define RAINBOW_EXPORT + #define RAINBOW_EXPORT #else - #ifdef RAINBOW_LIBRARY - #define RAINBOW_EXPORT Q_DECL_EXPORT - #else - #define RAINBOW_EXPORT Q_DECL_IMPORT - #endif + #ifdef RAINBOW_LIBRARY + #define RAINBOW_EXPORT Q_DECL_EXPORT + #else + #define RAINBOW_EXPORT Q_DECL_IMPORT + #endif #endif
\ No newline at end of file diff --git a/libraries/rainbow/src/rainbow.cpp b/libraries/rainbow/src/rainbow.cpp index 8502fcd0..9054d71d 100644 --- a/libraries/rainbow/src/rainbow.cpp +++ b/libraries/rainbow/src/rainbow.cpp @@ -33,8 +33,8 @@ static inline qreal wrap(qreal a, qreal d = 1.0) { - qreal r = fmod(a, d); - return (r < 0.0 ? d + r : (r > 0.0 ? r : 0.0)); + qreal r = fmod(a, d); + return (r < 0.0 ? d + r : (r > 0.0 ? r : 0.0)); } // normalize: like qBound(a, 0.0, 1.0) but without needing the args and with @@ -60,306 +60,306 @@ static const qreal yc[3] = {0.34375, 0.5, 0.15625}; class KHCY { public: - explicit KHCY(const QColor &color) - { - qreal r = gamma(color.redF()); - qreal g = gamma(color.greenF()); - qreal b = gamma(color.blueF()); - a = color.alphaF(); - - // luma component - y = lumag(r, g, b); - - // hue component - qreal p = qMax(qMax(r, g), b); - qreal n = qMin(qMin(r, g), b); - qreal d = 6.0 * (p - n); - if (n == p) - { - h = 0.0; - } - else if (r == p) - { - h = ((g - b) / d); - } - else if (g == p) - { - h = ((b - r) / d) + (1.0 / 3.0); - } - else - { - h = ((r - g) / d) + (2.0 / 3.0); - } - - // chroma component - if (r == g && g == b) - { - c = 0.0; - } - else - { - c = qMax((y - n) / y, (p - y) / (1 - y)); - } - } - explicit KHCY(qreal h_, qreal c_, qreal y_, qreal a_ = 1.0) - { - h = h_; - c = c_; - y = y_; - a = a_; - } - - QColor qColor() const - { - // start with sane component values - qreal _h = wrap(h); - qreal _c = normalize(c); - qreal _y = normalize(y); - - // calculate some needed variables - qreal _hs = _h * 6.0, th, tm; - if (_hs < 1.0) - { - th = _hs; - tm = yc[0] + yc[1] * th; - } - else if (_hs < 2.0) - { - th = 2.0 - _hs; - tm = yc[1] + yc[0] * th; - } - else if (_hs < 3.0) - { - th = _hs - 2.0; - tm = yc[1] + yc[2] * th; - } - else if (_hs < 4.0) - { - th = 4.0 - _hs; - tm = yc[2] + yc[1] * th; - } - else if (_hs < 5.0) - { - th = _hs - 4.0; - tm = yc[2] + yc[0] * th; - } - else - { - th = 6.0 - _hs; - tm = yc[0] + yc[2] * th; - } - - // calculate RGB channels in sorted order - qreal tn, to, tp; - if (tm >= _y) - { - tp = _y + _y * _c * (1.0 - tm) / tm; - to = _y + _y * _c * (th - tm) / tm; - tn = _y - (_y * _c); - } - else - { - tp = _y + (1.0 - _y) * _c; - to = _y + (1.0 - _y) * _c * (th - tm) / (1.0 - tm); - tn = _y - (1.0 - _y) * _c * tm / (1.0 - tm); - } - - // return RGB channels in appropriate order - if (_hs < 1.0) - { - return QColor::fromRgbF(igamma(tp), igamma(to), igamma(tn), a); - } - else if (_hs < 2.0) - { - return QColor::fromRgbF(igamma(to), igamma(tp), igamma(tn), a); - } - else if (_hs < 3.0) - { - return QColor::fromRgbF(igamma(tn), igamma(tp), igamma(to), a); - } - else if (_hs < 4.0) - { - return QColor::fromRgbF(igamma(tn), igamma(to), igamma(tp), a); - } - else if (_hs < 5.0) - { - return QColor::fromRgbF(igamma(to), igamma(tn), igamma(tp), a); - } - else - { - return QColor::fromRgbF(igamma(tp), igamma(tn), igamma(to), a); - } - } - - qreal h, c, y, a; - static qreal luma(const QColor &color) - { - return lumag(gamma(color.redF()), gamma(color.greenF()), gamma(color.blueF())); - } + explicit KHCY(const QColor &color) + { + qreal r = gamma(color.redF()); + qreal g = gamma(color.greenF()); + qreal b = gamma(color.blueF()); + a = color.alphaF(); + + // luma component + y = lumag(r, g, b); + + // hue component + qreal p = qMax(qMax(r, g), b); + qreal n = qMin(qMin(r, g), b); + qreal d = 6.0 * (p - n); + if (n == p) + { + h = 0.0; + } + else if (r == p) + { + h = ((g - b) / d); + } + else if (g == p) + { + h = ((b - r) / d) + (1.0 / 3.0); + } + else + { + h = ((r - g) / d) + (2.0 / 3.0); + } + + // chroma component + if (r == g && g == b) + { + c = 0.0; + } + else + { + c = qMax((y - n) / y, (p - y) / (1 - y)); + } + } + explicit KHCY(qreal h_, qreal c_, qreal y_, qreal a_ = 1.0) + { + h = h_; + c = c_; + y = y_; + a = a_; + } + + QColor qColor() const + { + // start with sane component values + qreal _h = wrap(h); + qreal _c = normalize(c); + qreal _y = normalize(y); + + // calculate some needed variables + qreal _hs = _h * 6.0, th, tm; + if (_hs < 1.0) + { + th = _hs; + tm = yc[0] + yc[1] * th; + } + else if (_hs < 2.0) + { + th = 2.0 - _hs; + tm = yc[1] + yc[0] * th; + } + else if (_hs < 3.0) + { + th = _hs - 2.0; + tm = yc[1] + yc[2] * th; + } + else if (_hs < 4.0) + { + th = 4.0 - _hs; + tm = yc[2] + yc[1] * th; + } + else if (_hs < 5.0) + { + th = _hs - 4.0; + tm = yc[2] + yc[0] * th; + } + else + { + th = 6.0 - _hs; + tm = yc[0] + yc[2] * th; + } + + // calculate RGB channels in sorted order + qreal tn, to, tp; + if (tm >= _y) + { + tp = _y + _y * _c * (1.0 - tm) / tm; + to = _y + _y * _c * (th - tm) / tm; + tn = _y - (_y * _c); + } + else + { + tp = _y + (1.0 - _y) * _c; + to = _y + (1.0 - _y) * _c * (th - tm) / (1.0 - tm); + tn = _y - (1.0 - _y) * _c * tm / (1.0 - tm); + } + + // return RGB channels in appropriate order + if (_hs < 1.0) + { + return QColor::fromRgbF(igamma(tp), igamma(to), igamma(tn), a); + } + else if (_hs < 2.0) + { + return QColor::fromRgbF(igamma(to), igamma(tp), igamma(tn), a); + } + else if (_hs < 3.0) + { + return QColor::fromRgbF(igamma(tn), igamma(tp), igamma(to), a); + } + else if (_hs < 4.0) + { + return QColor::fromRgbF(igamma(tn), igamma(to), igamma(tp), a); + } + else if (_hs < 5.0) + { + return QColor::fromRgbF(igamma(to), igamma(tn), igamma(tp), a); + } + else + { + return QColor::fromRgbF(igamma(tp), igamma(tn), igamma(to), a); + } + } + + qreal h, c, y, a; + static qreal luma(const QColor &color) + { + return lumag(gamma(color.redF()), gamma(color.greenF()), gamma(color.blueF())); + } private: - static qreal gamma(qreal n) - { - return pow(normalize(n), 2.2); - } - static qreal igamma(qreal n) - { - return pow(normalize(n), 1.0 / 2.2); - } - static qreal lumag(qreal r, qreal g, qreal b) - { - return r * yc[0] + g * yc[1] + b * yc[2]; - } + static qreal gamma(qreal n) + { + return pow(normalize(n), 2.2); + } + static qreal igamma(qreal n) + { + return pow(normalize(n), 1.0 / 2.2); + } + static qreal lumag(qreal r, qreal g, qreal b) + { + return r * yc[0] + g * yc[1] + b * yc[2]; + } }; static inline qreal mixQreal(qreal a, qreal b, qreal bias) { - return a + (b - a) * bias; + return a + (b - a) * bias; } //END internal helper functions qreal Rainbow::luma(const QColor &color) { - return KHCY::luma(color); + return KHCY::luma(color); } void Rainbow::getHcy(const QColor &color, qreal *h, qreal *c, qreal *y, qreal *a) { - if (!c || !h || !y) - { - return; - } - KHCY khcy(color); - *c = khcy.c; - *h = khcy.h; - *y = khcy.y; - if (a) - { - *a = khcy.a; - } + if (!c || !h || !y) + { + return; + } + KHCY khcy(color); + *c = khcy.c; + *h = khcy.h; + *y = khcy.y; + if (a) + { + *a = khcy.a; + } } static qreal contrastRatioForLuma(qreal y1, qreal y2) { - if (y1 > y2) - { - return (y1 + 0.05) / (y2 + 0.05); - } - else - { - return (y2 + 0.05) / (y1 + 0.05); - } + if (y1 > y2) + { + return (y1 + 0.05) / (y2 + 0.05); + } + else + { + return (y2 + 0.05) / (y1 + 0.05); + } } qreal Rainbow::contrastRatio(const QColor &c1, const QColor &c2) { - return contrastRatioForLuma(luma(c1), luma(c2)); + return contrastRatioForLuma(luma(c1), luma(c2)); } QColor Rainbow::lighten(const QColor &color, qreal ky, qreal kc) { - KHCY c(color); - c.y = 1.0 - normalize((1.0 - c.y) * (1.0 - ky)); - c.c = 1.0 - normalize((1.0 - c.c) * kc); - return c.qColor(); + KHCY c(color); + c.y = 1.0 - normalize((1.0 - c.y) * (1.0 - ky)); + c.c = 1.0 - normalize((1.0 - c.c) * kc); + return c.qColor(); } QColor Rainbow::darken(const QColor &color, qreal ky, qreal kc) { - KHCY c(color); - c.y = normalize(c.y * (1.0 - ky)); - c.c = normalize(c.c * kc); - return c.qColor(); + KHCY c(color); + c.y = normalize(c.y * (1.0 - ky)); + c.c = normalize(c.c * kc); + return c.qColor(); } QColor Rainbow::shade(const QColor &color, qreal ky, qreal kc) { - KHCY c(color); - c.y = normalize(c.y + ky); - c.c = normalize(c.c + kc); - return c.qColor(); + KHCY c(color); + c.y = normalize(c.y + ky); + c.c = normalize(c.c + kc); + return c.qColor(); } static QColor tintHelper(const QColor &base, qreal baseLuma, const QColor &color, qreal amount) { - KHCY result(Rainbow::mix(base, color, pow(amount, 0.3))); - result.y = mixQreal(baseLuma, result.y, amount); + KHCY result(Rainbow::mix(base, color, pow(amount, 0.3))); + result.y = mixQreal(baseLuma, result.y, amount); - return result.qColor(); + return result.qColor(); } QColor Rainbow::tint(const QColor &base, const QColor &color, qreal amount) { - if (amount <= 0.0) - { - return base; - } - if (amount >= 1.0) - { - return color; - } - if (qIsNaN(amount)) - { - return base; - } - - qreal baseLuma = luma(base); // cache value because luma call is expensive - double ri = contrastRatioForLuma(baseLuma, luma(color)); - double rg = 1.0 + ((ri + 1.0) * amount * amount * amount); - double u = 1.0, l = 0.0; - QColor result; - for (int i = 12; i; --i) - { - double a = 0.5 * (l + u); - result = tintHelper(base, baseLuma, color, a); - double ra = contrastRatioForLuma(baseLuma, luma(result)); - if (ra > rg) - { - u = a; - } - else - { - l = a; - } - } - return result; + if (amount <= 0.0) + { + return base; + } + if (amount >= 1.0) + { + return color; + } + if (qIsNaN(amount)) + { + return base; + } + + qreal baseLuma = luma(base); // cache value because luma call is expensive + double ri = contrastRatioForLuma(baseLuma, luma(color)); + double rg = 1.0 + ((ri + 1.0) * amount * amount * amount); + double u = 1.0, l = 0.0; + QColor result; + for (int i = 12; i; --i) + { + double a = 0.5 * (l + u); + result = tintHelper(base, baseLuma, color, a); + double ra = contrastRatioForLuma(baseLuma, luma(result)); + if (ra > rg) + { + u = a; + } + else + { + l = a; + } + } + return result; } QColor Rainbow::mix(const QColor &c1, const QColor &c2, qreal bias) { - if (bias <= 0.0) - { - return c1; - } - if (bias >= 1.0) - { - return c2; - } - if (qIsNaN(bias)) - { - return c1; - } - - qreal r = mixQreal(c1.redF(), c2.redF(), bias); - qreal g = mixQreal(c1.greenF(), c2.greenF(), bias); - qreal b = mixQreal(c1.blueF(), c2.blueF(), bias); - qreal a = mixQreal(c1.alphaF(), c2.alphaF(), bias); - - return QColor::fromRgbF(r, g, b, a); + if (bias <= 0.0) + { + return c1; + } + if (bias >= 1.0) + { + return c2; + } + if (qIsNaN(bias)) + { + return c1; + } + + qreal r = mixQreal(c1.redF(), c2.redF(), bias); + qreal g = mixQreal(c1.greenF(), c2.greenF(), bias); + qreal b = mixQreal(c1.blueF(), c2.blueF(), bias); + qreal a = mixQreal(c1.alphaF(), c2.alphaF(), bias); + + return QColor::fromRgbF(r, g, b, a); } QColor Rainbow::overlayColors(const QColor &base, const QColor &paint, - QPainter::CompositionMode comp) + QPainter::CompositionMode comp) { - // This isn't the fastest way, but should be "fast enough". - // It's also the only safe way to use QPainter::CompositionMode - QImage img(1, 1, QImage::Format_ARGB32_Premultiplied); - QPainter p(&img); - QColor start = base; - start.setAlpha(255); // opaque - p.fillRect(0, 0, 1, 1, start); - p.setCompositionMode(comp); - p.fillRect(0, 0, 1, 1, paint); - p.end(); - return img.pixel(0, 0); + // This isn't the fastest way, but should be "fast enough". + // It's also the only safe way to use QPainter::CompositionMode + QImage img(1, 1, QImage::Format_ARGB32_Premultiplied); + QPainter p(&img); + QColor start = base; + start.setAlpha(255); // opaque + p.fillRect(0, 0, 1, 1, start); + p.setCompositionMode(comp); + p.fillRect(0, 0, 1, 1, paint); + p.end(); + return img.pixel(0, 0); } |